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These are the user uploaded subtitles that are being translated: 1 00:00:00,450 --> 00:00:06,600 Hi there, welcome back here in the previous lecture, we have initialized our first template in this 2 00:00:06,600 --> 00:00:10,530 lecture will provide similar stylings to our page, so it looks nicer. 3 00:00:11,430 --> 00:00:16,560 OK, let's open here a new top and again, we'll go to the one link I have included included in the 4 00:00:16,560 --> 00:00:19,320 research the resources of this lecture. 5 00:00:19,920 --> 00:00:21,120 So please stop the video. 6 00:00:21,120 --> 00:00:24,060 And in there is a says you can find a link to this. 7 00:00:24,720 --> 00:00:31,500 OK, so in its styles, you should see here and there should be the statics video to provide. 8 00:00:31,500 --> 00:00:35,880 And I will guide you step by step what you need to do and I will provide your also explanations. 9 00:00:37,020 --> 00:00:40,680 OK, so first thing, what you need to do is to create a new folder. 10 00:00:41,520 --> 00:00:43,100 You can see it here in the assets. 11 00:00:43,100 --> 00:00:46,170 So we have a Styles folder and then we need to create variables. 12 00:00:46,260 --> 00:00:49,320 CSC s to define some variables. 13 00:00:49,590 --> 00:00:51,810 I will be using throughout the lectures. 14 00:00:52,650 --> 00:00:55,810 OK, I will just copy it and I will provide explanations out there. 15 00:00:55,830 --> 00:01:00,960 Let's copy the disk file here and was copying the entire content of this X's file. 16 00:01:01,920 --> 00:01:04,050 OK Elago, two coding editor. 17 00:01:04,050 --> 00:01:07,860 I will open our folders and it will go into the assets folder. 18 00:01:07,860 --> 00:01:15,720 I would create a new folder, new folder called Styles, and then it will create a variables new file 19 00:01:15,720 --> 00:01:19,110 variables s c ss. 20 00:01:19,560 --> 00:01:21,270 Make sure you make any mistakes here. 21 00:01:23,060 --> 00:01:24,680 All right, and blessed here. 22 00:01:24,770 --> 00:01:25,250 Perfect. 23 00:01:26,160 --> 00:01:27,840 OK, so that's that's the first thing. 24 00:01:29,710 --> 00:01:32,140 OK, so Variables X is amazing. 25 00:01:32,680 --> 00:01:36,570 Then he'll install the bulama package here, dependencies apparmor. 26 00:01:36,880 --> 00:01:41,380 Currently, what I'm using in the chorus is zero point nine point three, so I look up at his virgin 27 00:01:41,380 --> 00:01:41,740 only. 28 00:01:43,090 --> 00:01:44,710 Let's go to terminals. 29 00:01:46,020 --> 00:01:47,460 Opened a new tap here. 30 00:01:48,760 --> 00:01:56,260 Here, and let's install this npm install Bulmer editor sign to specify the vision and this version 31 00:01:56,260 --> 00:01:58,030 zero point nine point three. 32 00:01:58,330 --> 00:01:59,680 Let's press enter. 33 00:01:59,680 --> 00:02:00,790 This will install Bullough. 34 00:02:03,020 --> 00:02:03,980 OK, perfect. 35 00:02:04,520 --> 00:02:05,870 Let me see this upset here. 36 00:02:07,210 --> 00:02:15,130 After the bull market is display is installed, we need to import these starlings into our main file, 37 00:02:15,130 --> 00:02:16,090 two are up to the vote. 38 00:02:16,360 --> 00:02:24,110 They need to import variables that have defined bull must us and assets styles, SCA says. 39 00:02:25,080 --> 00:02:26,410 OK, that's a valid thing. 40 00:02:26,410 --> 00:02:28,600 They are still missing a main, but SCA says. 41 00:02:29,690 --> 00:02:30,950 OK, that will be the huge file. 42 00:02:30,980 --> 00:02:38,870 Let me go a little bit, pick up here and here shall be file called this assets styles may not as easy 43 00:02:38,870 --> 00:02:39,260 as this. 44 00:02:39,440 --> 00:02:40,640 It's very about a large file. 45 00:02:40,650 --> 00:02:43,760 So to click here, right and the view file. 46 00:02:46,640 --> 00:02:47,720 All right, so. 47 00:02:48,830 --> 00:02:52,070 Again, you can click here on the right side there, over here. 48 00:02:52,910 --> 00:02:53,260 OK. 49 00:02:53,330 --> 00:02:59,060 And you can copy everything, please copy everything, control a control. 50 00:02:59,070 --> 00:03:00,190 See, make everything. 51 00:03:00,200 --> 00:03:03,650 Make sure everything is selected to go to your code and editor. 52 00:03:04,430 --> 00:03:07,060 And he had an excellent styles next to the variables. 53 00:03:07,070 --> 00:03:09,450 Click Create your new file called to Main. 54 00:03:09,570 --> 00:03:14,600 The SCA says it will define the main standings for our application and paste it here. 55 00:03:16,210 --> 00:03:16,990 It's a huge file. 56 00:03:18,040 --> 00:03:21,370 OK, now that all of these, we need to go to the apple you. 57 00:03:23,550 --> 00:03:24,680 Let's go down here. 58 00:03:26,390 --> 00:03:32,600 Because everybody by the very comments here, leave here, empty export default, and Sears says they 59 00:03:32,600 --> 00:03:35,030 need to import these things. 60 00:03:35,280 --> 00:03:42,170 First, we need to import variables, then we need to import both Wal-Mart and then main main, Sears 61 00:03:42,170 --> 00:03:44,800 says I'll actually copy it from here. 62 00:03:44,810 --> 00:03:46,820 So losing time, it will go to the back here. 63 00:03:48,970 --> 00:03:52,210 OK, and here are these imports, so just copy it. 64 00:03:53,590 --> 00:03:58,540 OK, and that's the last time we are copying something for a very long time, guys. 65 00:03:58,780 --> 00:03:59,110 OK. 66 00:04:00,800 --> 00:04:07,390 So first, I'm coping here, Variables X says that they have to be first because, for example, if 67 00:04:07,400 --> 00:04:10,390 I will decide to get hair, some use they're so variable. 68 00:04:11,450 --> 00:04:14,080 Let's say I would like to have a font color of my primary color. 69 00:04:14,090 --> 00:04:14,960 So what are your font? 70 00:04:17,710 --> 00:04:22,710 Uh, from I just have fun as a caller actually is a caller. 71 00:04:23,560 --> 00:04:24,020 OK. 72 00:04:24,040 --> 00:04:26,710 If I if I want to use their variable. 73 00:04:26,800 --> 00:04:28,990 Just provide here a primary like this. 74 00:04:30,040 --> 00:04:33,220 OK, then the variables has to be defined first. 75 00:04:34,260 --> 00:04:39,510 OK, so there's a variable is keep the value of the vehicle, so I don't have to right here this manually, 76 00:04:39,780 --> 00:04:40,980 this value manually. 77 00:04:42,330 --> 00:04:45,720 OK, but I can just simply access it to be the primary. 78 00:04:46,500 --> 00:04:48,000 That's the purpose of the variables. 79 00:04:48,000 --> 00:04:51,150 They're just holding some stylings of safety to the variables. 80 00:04:52,470 --> 00:04:57,120 I can more this color of primary than we have here, Bulma says. 81 00:04:57,300 --> 00:04:58,330 Let's take a look here. 82 00:04:58,330 --> 00:05:03,390 Have a naval prefix of any bill prefix something with this tilde sign. 83 00:05:03,690 --> 00:05:08,400 It means you're looking for a package in the node modules so so will take a look. 84 00:05:08,400 --> 00:05:13,680 And in all the modules we have installed previously, Bulma does means it has to be located into the 85 00:05:13,680 --> 00:05:17,760 node modules, but they will go to the mod module node modules. 86 00:05:18,210 --> 00:05:19,970 Look for a bulma, OK? 87 00:05:22,350 --> 00:05:23,760 All right, so Boomer here. 88 00:05:24,450 --> 00:05:27,280 So we are going to boom muffled there and they're looking for the boom bust. 89 00:05:27,390 --> 00:05:29,190 So here is a boomer says, and that's it. 90 00:05:29,430 --> 00:05:35,160 This is starting to we are importing from boomers, all of these styles located in the subs folder here. 91 00:05:36,020 --> 00:05:38,390 OK, from here, all of this styling is defined here. 92 00:05:39,840 --> 00:05:40,920 And that's a lot of them. 93 00:05:42,420 --> 00:05:42,690 OK. 94 00:05:42,810 --> 00:05:47,690 That's a simple import of all over the boomer stylings of boomers as a framework for a stylings, for 95 00:05:47,730 --> 00:05:48,600 C as its framework. 96 00:05:48,600 --> 00:05:54,180 So you can either provide you out of the box with some settings and you need to spend hours to develop 97 00:05:54,180 --> 00:05:57,990 your own styles for a for the components or for your page for HDMI html. 98 00:05:59,530 --> 00:06:05,620 And then we have our own Starling's on top of that boulevard, which are located in the main, as Sears 99 00:06:05,620 --> 00:06:09,790 says, which you can see here all the starlings they'll be using throughout the course. 100 00:06:11,800 --> 00:06:17,980 And you can see how much of this is here, so that's why I don't want to spend the time to really explain 101 00:06:17,980 --> 00:06:19,720 this because we would spend the early hours. 102 00:06:21,300 --> 00:06:22,440 So guys now. 103 00:06:23,880 --> 00:06:26,310 This is the thing we should have a booming start. 104 00:06:26,490 --> 00:06:28,350 This is an import they should have here. 105 00:06:28,560 --> 00:06:34,800 You should have a variable access Mate X that's located in the Styles folder if everything is correct. 106 00:06:35,280 --> 00:06:36,180 You can go to your. 107 00:06:37,240 --> 00:06:38,570 Localhost eight thousand eighty. 108 00:06:38,590 --> 00:06:43,610 And you should see here is a nice application, and that's application, we'll be working on it. 109 00:06:44,590 --> 00:06:50,320 I will finish it here after the lecture can take a look at what we have here, what you think we'll 110 00:06:50,320 --> 00:06:51,160 be implementing. 111 00:06:51,490 --> 00:06:56,470 And in the next lecture, I'll be talking about what will be implementing and I will show you the individual 112 00:06:56,470 --> 00:07:01,000 part of this application and it'll be finally started working on something related to the Fugees. 113 00:07:01,720 --> 00:07:03,430 So that's going to be it. 114 00:07:03,640 --> 00:07:05,980 Thank you for what you're going to see at the next lecture. 115 00:07:06,400 --> 00:07:06,790 Yes. 10466

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