All language subtitles for 2. What is Game AI and Why should You Care

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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 0 1 00:00:00,060 --> 00:00:05,220 Here we are in 2022 and most of the games are multiplayer only. 1 2 00:00:05,580 --> 00:00:14,370 And, of course, a legit question comes: is AI worth it anymore? To learn and to use in your own games. And a spoiler... 2 3 00:00:14,610 --> 00:00:15,870 Yes, it is worth it. 3 4 00:00:16,140 --> 00:00:17,730 But let's find out why. 4 5 00:00:18,180 --> 00:00:24,540 The main issue with all of these multiplayer only games is that they compete on one important resource 5 6 00:00:24,990 --> 00:00:26,950 and that is not even money. 6 7 00:00:26,970 --> 00:00:28,110 It's actually time. 7 8 00:00:28,680 --> 00:00:34,230 And every player has limited time 24 hours a day, seven days a week, like everyone else. 8 9 00:00:34,260 --> 00:00:37,560 We haven't found yet the way how we can make much more time. 9 10 00:00:37,950 --> 00:00:43,050 But the thing is, once a player gets stuck in a particular game, they might not want to try a different 10 11 00:00:43,050 --> 00:00:49,200 one because their friends are all over in that game and already bought a lot of packs and items and 11 12 00:00:49,200 --> 00:00:49,520 stuff. 12 13 00:00:49,530 --> 00:00:52,080 So the move is really hard for them. 13 14 00:00:52,380 --> 00:00:55,920 Only maybe if they get bored or they don't have someone to play with. 14 15 00:00:56,220 --> 00:00:59,370 This is called the sunken cost fallacy and it's real. 15 16 00:00:59,970 --> 00:01:08,490 And this, of course, makes some winners like Fortnite and Minecraft, but also a lot, a lot of losers 16 17 00:01:08,790 --> 00:01:12,120 that you probably won't see because nobody talks about them. 17 18 00:01:12,420 --> 00:01:19,260 This is one point that a multiplayer game only might not be exactly what you're looking for. 18 19 00:01:19,500 --> 00:01:23,340 Let's say multiplayer game is successful and it actually skyrockets. 19 20 00:01:23,730 --> 00:01:31,050 But then you get into other issues like making more servers available, lag mitigation, cheating problem, 20 21 00:01:31,050 --> 00:01:32,220 and much, much more. 21 22 00:01:32,610 --> 00:01:37,620 So you see, even if the multiplayer game is successful, you have a lot of things on your mind. 22 23 00:01:38,130 --> 00:01:43,350 But if you're a single player is successful, then just means that the sales go up and you don't have 23 24 00:01:43,350 --> 00:01:47,100 to waste more time in figuring out other types of issues. 24 25 00:01:47,130 --> 00:01:50,130 You can push some updates, but that's up to you. 25 26 00:01:50,340 --> 00:01:58,020 But the real problem with multiplayer only games that I have actually suffered it myself is called 26 27 00:01:58,230 --> 00:01:58,980 Dead on Arrival. 27 28 00:01:59,580 --> 00:02:03,690 And that means that when a game is released 28 29 00:02:04,650 --> 00:02:06,930 only a bunch of players will play it. 29 30 00:02:07,290 --> 00:02:10,200 If they do not meet, their experience will be bad. 30 31 00:02:10,500 --> 00:02:11,430 They will leave the game. 31 32 00:02:11,610 --> 00:02:13,170 Some other players will join. 32 33 00:02:13,860 --> 00:02:15,390 Their experience will also be bad. 33 34 00:02:15,840 --> 00:02:22,410 This situation happens a couple of times and you'll end up with a game that's a complete wasteland that 34 35 00:02:22,410 --> 00:02:23,970 nobody plays anymore. 35 36 00:02:24,330 --> 00:02:30,780 This means your game is dead on arrival, but fear not because this issue can be fixed with AI. 36 37 00:02:30,930 --> 00:02:33,540 So how can AI help your game? 37 38 00:02:33,630 --> 00:02:35,550 Well, there are actually two cases. 38 39 00:02:35,760 --> 00:02:42,210 The first one is, of course, if you are still set on to make a multiplayer only game, then the AI can 39 40 00:02:42,210 --> 00:02:49,320 definitely help you by replacing players with agents that simulate real player actions. 40 41 00:02:49,800 --> 00:02:55,500 This way, when an actual player joins, they have the feeling that the world is not completely empty 41 42 00:02:55,500 --> 00:02:56,910 and they have someone to play with. 42 43 00:02:56,970 --> 00:03:00,950 You can have the AI replaced as more and more people join. 43 44 00:03:00,960 --> 00:03:03,630 In this way, you won't have your game dead on arrival. 44 45 00:03:03,670 --> 00:03:05,520 If you want to make a single player experience 45 46 00:03:05,910 --> 00:03:07,500 the AI can help you a lot. 46 47 00:03:07,800 --> 00:03:11,250 It can really improve your game, for example: 47 48 00:03:11,280 --> 00:03:12,190 Let's take F.E.A.R. 48 49 00:03:12,210 --> 00:03:15,600 It's an old game, but its AI was revolutionary. 49 50 00:03:15,630 --> 00:03:17,310 Articles were written about it. 50 51 00:03:17,520 --> 00:03:22,260 It was praised as being one of the most comprehensive AI possible. 51 52 00:03:22,680 --> 00:03:30,030 So if you want to make a special game and set it out apart from the crowd that has basic AI systems, 52 53 00:03:30,330 --> 00:03:32,070 then you should definitely look into this. 53 54 00:03:32,100 --> 00:03:35,940 Now, let's look at different types that you can find in games. 5463

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