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0 Welcome to the project section. 1
In this video you will learn how to get the most out of the project. 2
The project is an important part of the course. You will find here not only the examples but the full 3
game AI 4
project that you can study and use in your game. 5
Let's take a look at the file structure. From the folders 01 to 06 There are examples from the first modules 6
in the course. 7
They contain scripts, scenes which you can run to find out about various functionalities. 8
But the most important part is of course the demo one, and in here you'll find the full game AI project 9
as following. 10
The main scene is located in scenes/demo_scene. 11
Please note that this project is already configured to run this scene as the default one. The different 12
functionalities are then broken down in various folders. 13
And one decision I took in making this was to keep the scripts close to the objects that use them. 14
This is why in the scripts folder you'll find only generic scripts where the player and the enemy scripts. 15
You'll need to head over to the prefabs folder in here. 16
Let's say enemy in the you'll find the generic enemy script. 17
And for each enemy system, the scripts will be here. 18
They are nicely organized to serve their individual purposes. 19
The project is also highly modular. 20
This means that most of the functionalities are individual objects that get attached to the enemy or 21
the player. 22
And one such object is the HP system. 23
And you can just take this out from the project and use it in your own. 24
But this is highly modular and can be easily used in the AI, in the player and any object that needs 25
to take damage and actually die at some point. 26
There are other folders here for particles, shaders, materials and much more for you to explore. 27
Good luck on your Game AI journey!
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