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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:05,300 If you want to turn off the subtitles click [setting]-[tooltips]-['on' for PC, 'close' for mobile] 2 00:00:37,900 --> 00:00:39,367 Hello, nice to meet you 3 00:00:39,500 --> 00:00:42,400 My name is Woo Sung Kang, an art director 4 00:00:42,633 --> 00:00:45,767 currently working at 'The mill' located in LA, US 5 00:00:46,033 --> 00:00:48,200 I am so happy and thrilled to meet you all 6 00:00:48,300 --> 00:00:51,100 here in Coloso 7 00:00:51,533 --> 00:00:55,867 I have participated in various Hollywood movies 8 00:00:56,100 --> 00:00:59,100 such as Ghost in the shell, Charlie's angels, Skyscraper, Jay Z's music video 9 00:00:59,233 --> 00:01:01,600 TV show's title works like 10 00:01:01,867 --> 00:01:03,300 True Detective The Americans, 11 00:01:03,533 --> 00:01:07,300 Various major company's product advertisement works 12 00:01:07,733 --> 00:01:10,733 such as Google, Samsung, Amazon, etc. 13 00:01:11,133 --> 00:01:12,800 I also participated in the recently released game, Destiny 14 00:01:13,133 --> 00:01:18,133 and Apex season 3 6 7's game cinematics 15 00:01:18,767 --> 00:01:23,433 Based on the numerous experiences, I was nominated for 16 00:01:23,800 --> 00:01:27,900 Outstanding Title Design for Emmy Award, and won 17 00:01:28,167 --> 00:01:30,933 multiple awards like above 18 00:01:31,400 --> 00:01:34,967 Currently, I am cooperating with world class artists 19 00:01:35,167 --> 00:01:37,767 and enjoy doing my job 20 00:01:38,300 --> 00:01:40,867 The precious tool that made me come this far 21 00:01:40,900 --> 00:01:43,000 is the Cinema 4D 22 00:01:43,900 --> 00:01:47,367 Cinema 4D is the 3D tool that most frequently used in 23 00:01:47,500 --> 00:01:49,600 3D motion graphic 24 00:01:49,900 --> 00:01:53,100 The intuitive interface and the promising compatibility 25 00:01:53,167 --> 00:01:56,900 with Adobe software gives the advantages not found in other 3D tools 26 00:01:57,300 --> 00:02:00,567 including the easy yet powerful Mograph function 27 00:02:00,900 --> 00:02:04,900 making it used not only in ads, but also in movies 28 00:02:16,133 --> 00:02:19,500 I did not want to give simple tool classes 29 00:02:19,567 --> 00:02:22,033 when planning these lectures 30 00:02:22,400 --> 00:02:27,033 For you, who desire to grow into a much fabulous motion designer, 31 00:02:27,300 --> 00:02:30,467 I wished to give you my stacked knowhows 32 00:02:30,567 --> 00:02:32,267 that I've learned through Hollywood's work and directing 33 00:02:32,667 --> 00:02:34,467 This is not just about learning the tool, 34 00:02:34,633 --> 00:02:38,033 but a lecture on giving you the vision 35 00:02:38,167 --> 00:02:39,933 and senses in motions for your development 36 00:02:40,367 --> 00:02:43,733 No athlete can be a good sportsman without basic physical strength 37 00:02:44,133 --> 00:02:47,000 So from starting from the basic, advanced 38 00:02:47,133 --> 00:02:50,167 and to the product advertisement workflow production process 39 00:02:50,267 --> 00:02:52,633 I hope you take these lectures 40 00:02:52,900 --> 00:02:56,200 as a training 41 00:02:56,733 --> 00:03:00,767 With the various amount of examples, explanation on theories and principles, 42 00:03:01,067 --> 00:03:04,333 both starters and practical users will 43 00:03:04,567 --> 00:03:06,433 have the chance to develop into a higher level 44 00:03:06,800 --> 00:03:09,567 and awake the motion senses 45 00:03:10,200 --> 00:03:14,167 The major audience for my lectures considered in the planning 46 00:03:14,333 --> 00:03:17,867 are those who want to get a job in the motion industry 47 00:03:18,200 --> 00:03:20,167 and the already employed who wants to level up 48 00:03:20,367 --> 00:03:22,767 with better portfolios and talents 49 00:03:23,100 --> 00:03:24,767 The lectures were made with 50 00:03:25,133 --> 00:03:29,300 more than 20 practical examples 51 00:03:29,500 --> 00:03:33,267 which will help you configure the demo reel much fancier 52 00:03:33,600 --> 00:03:37,867 and learn Octane, the GPU renderer, also used a lot in the field, 53 00:03:38,133 --> 00:03:42,467 and the After Effect compositing 54 00:03:42,900 --> 00:03:45,733 I once got news from one of my previous students 55 00:03:45,867 --> 00:03:48,233 of an employment 56 00:03:48,533 --> 00:03:51,133 , which is remembered as the most worthwhile moments 57 00:03:51,567 --> 00:03:55,467 I hope many people would study hard 58 00:03:55,767 --> 00:03:59,933 work hard, get a job, and pursue their dream 59 00:04:00,133 --> 00:04:02,600 with the help from my lectures 60 00:04:03,433 --> 00:04:07,567 Now, let's find out about the training contents 61 00:04:08,133 --> 00:04:10,500 This training lecture consists of Cinema 4D and Basic Design 62 00:04:10,667 --> 00:04:14,333 Cinema 4D Basic Animation 63 00:04:14,667 --> 00:04:17,833 Cinema 4D Practical Animation 64 00:04:18,067 --> 00:04:22,533 and Actual Advertisement Workflow 65 00:04:22,867 --> 00:04:26,967 The Cinema 4D and Basic Design part, 66 00:04:27,233 --> 00:04:30,667 is an introduction on UI for the first users 67 00:04:30,867 --> 00:04:33,000 and practically all of the Cinema 4D's essential functions 68 00:04:33,100 --> 00:04:35,600 will be quickly handled 69 00:04:35,867 --> 00:04:39,300 Especially, the Basic parts are based on the design theories 70 00:04:39,433 --> 00:04:42,433 The work will be done by applying the principles 71 00:04:42,767 --> 00:04:47,033 And will help you more in making an output 72 00:04:47,333 --> 00:04:50,533 by first learning about artwork design using basic figure 73 00:04:50,667 --> 00:04:54,133 layout modeling using the theories 74 00:04:54,333 --> 00:04:57,633 texture lighting using the Octane 75 00:04:57,933 --> 00:05:01,133 rendering, compositing 76 00:05:01,367 --> 00:05:04,933 and learn the basic techniques about 77 00:05:05,267 --> 00:05:08,067 how the design work is done 78 00:05:08,367 --> 00:05:13,533 The various texture packs that we use in designing, 79 00:05:13,700 --> 00:05:16,567 are made with 4K texture 80 00:05:16,900 --> 00:05:20,133 this is a tiled texture using the seamless texture 81 00:05:20,233 --> 00:05:23,200 So, even if you don't use the Octane 82 00:05:23,367 --> 00:05:27,733 you can use any basic renderer like Redshift 83 00:05:28,067 --> 00:05:31,733 and as you can see here, I have saved it in the Octane library 84 00:05:31,867 --> 00:05:33,633 , so you can quickly open it 85 00:05:33,733 --> 00:05:36,533 and use it right away 86 00:05:36,933 --> 00:05:40,000 There will be a time where we can learn about 87 00:05:40,133 --> 00:05:44,800 how to make these textures by volume function 88 00:05:44,933 --> 00:05:47,300 and how to apply lots of design assets and how to use them 89 00:05:47,400 --> 00:05:50,067 in Cinema 4D and Basic Design lecture 90 00:05:51,133 --> 00:05:53,533 Next, in the basic animation part 91 00:05:53,833 --> 00:05:58,867 You will learn about animation principles and how to use graphs 92 00:05:59,067 --> 00:06:02,200 to make these tight tensioned animation 93 00:06:02,500 --> 00:06:04,767 starting from the basic 94 00:06:04,933 --> 00:06:09,300 The first animation example is a rotating cellphone 95 00:06:09,400 --> 00:06:12,400 with these various objects popping out 96 00:06:12,433 --> 00:06:14,800 and stretching out 97 00:06:15,267 --> 00:06:18,533 Ball animation, the so called the most basic animation, 98 00:06:18,800 --> 00:06:23,467 we will learn together and understand the animation principles 99 00:06:23,667 --> 00:06:26,367 I will explain the fundamentals so that you can apply them 100 00:06:26,733 --> 00:06:28,700 even when you are working on other projects 101 00:06:29,167 --> 00:06:32,467 In the following lecture, Cinema 4D, you will make animation using 102 00:06:32,567 --> 00:06:36,800 the most powerful function, the Deformer 103 00:06:37,567 --> 00:06:42,300 For this example, too, I will explain how the character animation 104 00:06:42,567 --> 00:06:47,000 is precisely made using which laws 105 00:06:47,067 --> 00:06:50,033 , make you understand the textures 106 00:06:50,133 --> 00:06:55,433 , design assets that are used to make these beautiful, cute assets 107 00:06:55,667 --> 00:06:59,967 , and how this is repeated 108 00:07:00,067 --> 00:07:02,167 to create an animation 109 00:07:02,867 --> 00:07:06,367 After learning the basic skills in the introductory part 110 00:07:06,600 --> 00:07:08,967 in the practical part, 111 00:07:09,200 --> 00:07:11,600 The Cinema 4D's powerful function, Mograph 112 00:07:11,633 --> 00:07:14,867 and simulation will be the subject, and we will find out 113 00:07:14,967 --> 00:07:17,667 how to make the camera work more dynamic 114 00:07:17,667 --> 00:07:20,967 when directing using the custom camera I made 115 00:07:21,267 --> 00:07:23,567 Also, how to model character animation 116 00:07:23,633 --> 00:07:25,667 fast and how to read 117 00:07:26,033 --> 00:07:30,300 how to make animation a bit more easing using emitter 118 00:07:30,533 --> 00:07:34,867 and how to configure and design the screen like this 119 00:07:35,067 --> 00:07:39,133 and we will find about modeling we can do using volume 120 00:07:39,433 --> 00:07:41,267 and liquid animation 121 00:07:41,467 --> 00:07:44,433 using pose morph function 122 00:07:44,767 --> 00:07:47,967 After upgrading your skills through the practical lectures, 123 00:07:48,100 --> 00:07:51,933 you will lastly learn in the actual workflow lectures 124 00:07:52,133 --> 00:07:56,333 about how to make product advertisement motion graphics 125 00:07:56,600 --> 00:08:00,433 Every shot I've shown you in the teasers, 126 00:08:00,733 --> 00:08:04,933 we will learn how to configure them using 10 examples, not just one, 127 00:08:05,033 --> 00:08:08,467 and have an opportunity how the actual motion graphic ads 128 00:08:08,700 --> 00:08:12,767 consisting of various shots are made 129 00:08:12,791 --> 00:08:17,000 Also, I will share not only the experience from product commercials 130 00:08:17,024 --> 00:08:21,533 but also guide you on making animation or designing the shots 131 00:08:21,767 --> 00:08:25,700 We will look at how to edit with the transition method 132 00:08:26,400 --> 00:08:27,833 and make a project 133 00:08:28,033 --> 00:08:31,833 That will be the final hurdle for you in leveling up 134 00:08:32,633 --> 00:08:34,733 The workflow process 135 00:08:35,000 --> 00:08:37,633 will give help on not only on product advertisement 136 00:08:37,800 --> 00:08:40,567 , but other things that come up when you work 137 00:08:40,700 --> 00:08:42,300 such as forming reels, 138 00:08:42,600 --> 00:08:46,433 or do other projects 139 00:08:47,133 --> 00:08:51,433 Now, this is the overview of the contents you will be learning 140 00:08:52,067 --> 00:08:55,400 I assure you I have put my best and soul into these 141 00:08:55,867 --> 00:08:58,800 The huge amount may be heart threatening to you 142 00:08:58,900 --> 00:09:02,700 which I worry a little, but I wanted you 143 00:09:02,867 --> 00:09:04,367 to grow larger 144 00:09:04,600 --> 00:09:07,833 and dream of being in the higher stage as a motion graphic artist 145 00:09:08,067 --> 00:09:11,600 and a designer through these lectures 146 00:09:13,567 --> 00:09:17,133 About the tools and version we will be using in the class, 147 00:09:17,467 --> 00:09:21,167 I'll inform you for those who are not using the recent version, 148 00:09:21,433 --> 00:09:25,000 especially when taking Cinema 4D class, 149 00:09:25,200 --> 00:09:29,567 should check the license application method for students on the site 150 00:09:29,833 --> 00:09:33,300 and used them beforehand 151 00:09:33,367 --> 00:09:36,067 For those who are using the old versions, however, 152 00:09:36,300 --> 00:09:38,233 if you're using software higher than R20, 153 00:09:38,567 --> 00:09:43,233 there will be no problem following the class 154 00:09:43,400 --> 00:09:46,667 excluding some changes in the functions and menu's configuration layout 155 00:09:47,300 --> 00:09:50,400 The After Effects used in compositing, 156 00:09:50,667 --> 00:09:56,633 I recommend you use the recent version if lower than CC15 157 00:09:56,933 --> 00:10:00,833 And for the renderer class, the class focuses on design theory 158 00:10:00,967 --> 00:10:04,567 and animation 159 00:10:05,367 --> 00:10:08,567 , but how to use texture, shading 160 00:10:08,800 --> 00:10:11,367 and lighting with Octane 161 00:10:11,433 --> 00:10:14,933 will also be taking place in class Even if you don't have Octane, 162 00:10:15,100 --> 00:10:19,533 It's not a problem following the class when studying the animation 163 00:10:19,867 --> 00:10:24,200 , but I hope you perfectly follow the class 164 00:10:24,433 --> 00:10:28,400 by subscribing or purchasing the software 165 00:10:28,433 --> 00:10:31,433 and use the recent version since there are 166 00:10:31,667 --> 00:10:33,367 various compatibility problems 167 00:10:33,433 --> 00:10:35,867 such as Universal Material 168 00:10:36,467 --> 00:10:41,933 The important thing you should consider is that 169 00:10:41,967 --> 00:10:45,767 you should find out if there is the right graphic card on your PC 170 00:10:46,300 --> 00:10:49,667 You should use NVIDIA graphic card that allows CUDA driver 171 00:10:49,667 --> 00:10:51,733 driven in the Windows OS 172 00:10:52,067 --> 00:10:57,200 Linux, or AMD Vega Navi GPU 173 00:10:57,500 --> 00:11:01,500 supported in this Mac OS version or higher 174 00:11:01,733 --> 00:11:04,800 So, please check if your graphic card 175 00:11:04,933 --> 00:11:06,833 is supported 176 00:11:07,433 --> 00:11:11,267 And as you can see here, in Octane, 177 00:11:11,800 --> 00:11:16,867 you can buy a license, or in another way, subscribe to use 178 00:11:16,933 --> 00:11:21,200 If you have 3 or more graphics cards on your PC 179 00:11:21,300 --> 00:11:24,533 , you can use enterprise 180 00:11:24,833 --> 00:11:27,633 , but if you have one or two graphic cards, 181 00:11:27,733 --> 00:11:31,667 you can use studio 182 00:11:32,567 --> 00:11:36,767 To check your graphic card's performance and whether if you can use Octane, 183 00:11:37,000 --> 00:11:40,433 search Octane Bench 184 00:11:40,500 --> 00:11:41,600 go in 185 00:11:41,833 --> 00:11:44,867 download the right one according to your version 186 00:11:45,167 --> 00:11:49,400 and check if the Octane Bench works okay 187 00:11:49,767 --> 00:11:55,000 If you go into view result, click the single GPU 188 00:11:55,067 --> 00:11:59,433 you can check which score your graphic card 189 00:11:59,500 --> 00:12:01,700 is located 190 00:12:02,333 --> 00:12:05,133 In fact, to work on animations, 191 00:12:05,267 --> 00:12:09,600 it is recommended to have at least 200 points 192 00:12:10,367 --> 00:12:14,400 , but the image works using single graphic cards 193 00:12:14,467 --> 00:12:17,200 or making small sized animation 194 00:12:17,367 --> 00:12:19,367 will not be a problem 195 00:12:20,233 --> 00:12:22,833 Of course, you can use recent graphic cards 196 00:12:23,500 --> 00:12:26,500 or use multiple old version graphic cards 197 00:12:26,567 --> 00:12:30,267 and use Octane for faster work 198 00:12:30,500 --> 00:12:33,767 , but even if you have only one graphic card 199 00:12:34,533 --> 00:12:37,233 you can render right before going to sleep 200 00:12:37,633 --> 00:12:40,800 and this habit will make it possible to work 201 00:12:41,033 --> 00:12:45,533 on making animations even with a single graphic card 202 00:12:46,433 --> 00:12:49,900 Now, I will simply tell you about 203 00:12:50,000 --> 00:12:51,267 how to install Octane 204 00:12:51,633 --> 00:12:54,833 first go to otoy.com 205 00:12:55,100 --> 00:13:00,933 go in and sign in first 206 00:13:01,367 --> 00:13:03,667 If you don't have an account, 207 00:13:03,867 --> 00:13:07,267 use this Register a new account 208 00:13:07,367 --> 00:13:09,067 and make a new one 209 00:13:09,300 --> 00:13:11,267 Then, type in the 210 00:13:11,433 --> 00:13:14,933 password and user name 211 00:13:15,367 --> 00:13:18,133 and register here 212 00:13:18,500 --> 00:13:21,133 If you make an account like this, 213 00:13:21,400 --> 00:13:24,167 you will get a confirmation e mail 214 00:13:24,200 --> 00:13:27,700 Click verify your email address 215 00:13:28,167 --> 00:13:32,900 , then you can link the account 216 00:13:33,067 --> 00:13:35,667 with google or facebook 217 00:13:36,267 --> 00:13:39,100 Lastly, click sign in 218 00:13:39,333 --> 00:13:42,000 Here is the last part, the registration 219 00:13:42,333 --> 00:13:45,433 Click Korean 220 00:13:45,800 --> 00:13:48,767 You can click Other here 221 00:13:49,000 --> 00:13:51,567 For Billing information, 222 00:13:51,567 --> 00:13:55,533 convert the address into English like this 223 00:13:56,300 --> 00:14:00,733 Write password, continue 224 00:14:01,333 --> 00:14:03,500 , and finish the registration 225 00:14:04,833 --> 00:14:08,567 If you agree to the policy, 226 00:14:08,933 --> 00:14:12,600 you can see that the registration is complete 227 00:14:13,400 --> 00:14:16,133 Then in the case of Octane, 228 00:14:16,367 --> 00:14:18,733 there is 2 ways for purchasing 229 00:14:18,967 --> 00:14:22,667 Go into the shop and rent 230 00:14:22,767 --> 00:14:26,800 or you can permanently purchase it 231 00:14:27,000 --> 00:14:30,600 with 12 month maintenance plan 232 00:14:30,833 --> 00:14:35,400 If you wish to use the new version after 12 months, 233 00:14:35,633 --> 00:14:38,467 you have to upgrade 234 00:14:38,467 --> 00:14:41,467 This makes additional payment 235 00:14:41,667 --> 00:14:44,800 So, the rental may be 236 00:14:44,900 --> 00:14:47,067 the better option in my opinion 237 00:14:47,300 --> 00:14:51,267 I am also using it by rent, and the company's computer 238 00:14:51,400 --> 00:14:53,133 have lots of graphic cards 239 00:14:53,300 --> 00:14:56,500 , but for me, on my personal computer, I have 2 graphic cards 240 00:14:56,500 --> 00:15:00,133 , so I am using Studio 241 00:15:01,333 --> 00:15:05,000 So if you subscribe, 242 00:15:05,133 --> 00:15:09,833 click Cinema 4D for the plugin 243 00:15:10,167 --> 00:15:13,333 and if you continue, 244 00:15:13,967 --> 00:15:18,067 you will get terms and conditions like this 245 00:15:18,233 --> 00:15:20,233 For the payment, 246 00:15:20,300 --> 00:15:22,167 I didn't fully write my address, 247 00:15:22,167 --> 00:15:25,633 but if you click continue 248 00:15:25,733 --> 00:15:28,200 and purchase it 249 00:15:28,600 --> 00:15:31,933 you can download the software 250 00:15:32,167 --> 00:15:33,467 And if you look at it here, 251 00:15:33,833 --> 00:15:36,600 If you see select software here, 252 00:15:36,767 --> 00:15:38,967 you have to download Studio ver Standalone 253 00:15:39,000 --> 00:15:41,367 and for C4d, and install those two 254 00:15:41,600 --> 00:15:44,767 For Standalone, based on Windows OS 255 00:15:44,933 --> 00:15:48,933 I clicked the 2020 one 256 00:15:49,467 --> 00:15:53,133 I installed 2020 1.5 257 00:15:53,767 --> 00:15:56,400 Octane X is a version 258 00:15:56,500 --> 00:15:58,800 for Mac users 259 00:15:59,500 --> 00:16:03,900 After that, for Cinema 4D plugin 260 00:16:04,000 --> 00:16:07,300 do Windows, and choose the latest 2020 version 261 00:16:07,633 --> 00:16:13,233 , not Octane X version 262 00:16:14,400 --> 00:16:17,467 the latest version should be installed 263 00:16:17,533 --> 00:16:19,333 for these versions 264 00:16:19,700 --> 00:16:24,233 Big Sur and Catalina is for Mac users 265 00:16:24,467 --> 00:16:28,000 , so for those using Macs should change the OS 266 00:16:28,333 --> 00:16:31,933 into Mac CUDA or Metal 267 00:16:32,167 --> 00:16:34,533 and install here 268 00:16:35,500 --> 00:16:38,800 If you download Standalone and Cinema 4D, 269 00:16:40,233 --> 00:16:43,267 downloaded like this, 270 00:16:43,600 --> 00:16:45,633 in the case of Standalone's version, 271 00:16:45,833 --> 00:16:50,467 it enables you to use Octane 272 00:16:50,567 --> 00:16:52,567 without using Cinema 4D 273 00:16:55,233 --> 00:16:57,300 In the case of the C4D plug in, 274 00:16:57,667 --> 00:17:00,167 go into Octane folder 275 00:17:00,467 --> 00:17:05,333 and delete other versions except 276 00:17:05,400 --> 00:17:06,767 for the one you've installed 277 00:17:07,100 --> 00:17:12,133 Delete them all, and copy here 278 00:17:12,800 --> 00:17:18,833 If you look at Program files, Maxon, Version 23, plug in 279 00:17:19,100 --> 00:17:22,567 Paste here 280 00:17:22,867 --> 00:17:25,133 Then run the Cinema 4D 281 00:17:25,233 --> 00:17:28,633 You have to type in the username and password 282 00:17:28,733 --> 00:17:30,500 If you sign in here, 283 00:17:31,067 --> 00:17:32,867 octane menu will comes up 284 00:17:33,533 --> 00:17:36,467 Click on the live viewer 285 00:17:36,600 --> 00:17:38,933 I'll move the window 286 00:17:39,367 --> 00:17:43,000 Let's open the settings 287 00:17:43,733 --> 00:17:46,933 If you click on the Octane logo, 288 00:17:47,233 --> 00:17:50,900 we can see the rendering part 289 00:17:51,633 --> 00:17:56,500 If you go into the settings, 290 00:17:56,700 --> 00:17:59,967 you can check which GPU to be used 291 00:18:00,800 --> 00:18:04,533 If you are using GPU in the 3000s, 292 00:18:04,633 --> 00:18:08,433 but have errors, click on denoising here and turn it off 293 00:18:08,567 --> 00:18:11,933 If you are using 2 or more graphic cards 294 00:18:12,000 --> 00:18:14,100 and have errors on tone map, here 295 00:18:14,200 --> 00:18:16,333 you can click off one of them 296 00:18:16,800 --> 00:18:21,500 So, that was how to install Octane 297 00:18:22,333 --> 00:18:25,567 Next, I have arranged some of the sites 298 00:18:25,667 --> 00:18:27,233 that might be helpful for you 299 00:18:27,333 --> 00:18:30,767 Many of you may know, but for the starters, 300 00:18:31,067 --> 00:18:33,900 here are some of the major sites 301 00:18:34,100 --> 00:18:36,333 First is Behance.net 302 00:18:36,667 --> 00:18:40,933 You can see all the works from artists all around the world 303 00:18:41,133 --> 00:18:45,300 Especially in Discover in Behance, 304 00:18:45,633 --> 00:18:49,300 you can see overall works in the Best of Behance 305 00:18:49,567 --> 00:18:53,600 , but also you can go into the motion part, and you can see many works related to motion graphics 306 00:18:53,733 --> 00:18:56,967 So, especially for the ones who are starting now 307 00:18:57,167 --> 00:18:59,333 and those who started motion graphics recently, 308 00:18:59,433 --> 00:19:03,967 can look at 20 or 50 works even, every day 309 00:19:04,033 --> 00:19:07,700 Collect works that you like 310 00:19:07,900 --> 00:19:09,000 and those combined 311 00:19:09,133 --> 00:19:12,367 can be the process for finding your style 312 00:19:12,567 --> 00:19:16,900 Think of this as an assignment and do it daily 313 00:19:17,333 --> 00:19:21,300 believe that you can do these works too one day 314 00:19:21,767 --> 00:19:26,767 Look at dozens of artworks everyday 315 00:19:27,067 --> 00:19:30,067 , hit likes like this here and save 316 00:19:31,200 --> 00:19:34,733 , and make your own library 317 00:19:35,100 --> 00:19:39,233 , so that when you are working on projects or need ideas 318 00:19:39,333 --> 00:19:43,667 , the collected library will be a bit of help 319 00:19:44,100 --> 00:19:46,633 When doing those works, 320 00:19:47,733 --> 00:19:51,200 here are the projects that we collected in that term 321 00:19:51,233 --> 00:19:54,600 and here are the likes 322 00:19:55,000 --> 00:19:58,567 The good works can fairly give you 323 00:19:58,900 --> 00:20:01,767 lots of inspiration, so I hope you 324 00:20:01,900 --> 00:20:04,833 use this part 325 00:20:05,333 --> 00:20:07,533 Now, there is Pinterest 326 00:20:08,400 --> 00:20:11,500 Pinterest is where so much images 327 00:20:11,833 --> 00:20:15,533 show up when you research 328 00:20:15,900 --> 00:20:18,967 Let's type motion design 329 00:20:19,300 --> 00:20:22,167 You can get so many images like this 330 00:20:22,400 --> 00:20:25,333 This is more like an image searching engine 331 00:20:25,600 --> 00:20:29,433 for designers and artists 332 00:20:30,133 --> 00:20:32,767 when looking for images that match them the most 333 00:20:33,067 --> 00:20:35,367 Also make a library 334 00:20:35,633 --> 00:20:39,033 This will help you become 335 00:20:39,300 --> 00:20:40,433 a more growing motion designer 336 00:20:40,800 --> 00:20:45,233 and as a motionographer as well I am showing you 337 00:20:45,533 --> 00:20:49,800 some of the sites where you can get good works 338 00:20:51,133 --> 00:20:54,700 If you look here at the main site, 339 00:20:54,967 --> 00:20:59,233 you can see projects like here if you scroll down, 340 00:20:59,533 --> 00:21:01,367 go to More quickies 341 00:21:01,867 --> 00:21:05,167 and look for more previously uploaded works 342 00:21:07,767 --> 00:21:10,600 Fo those who don't have Vimeo, 343 00:21:10,667 --> 00:21:12,467 I insist you make a Vimeo account 344 00:21:13,333 --> 00:21:17,733 because these works usually get uploaded at Vimeo 345 00:21:18,000 --> 00:21:20,933 Vimeo is the major route for uploading the works 346 00:21:21,167 --> 00:21:25,900 So hit likes in the Vimeo, and make a library 347 00:21:26,167 --> 00:21:28,967 in the Vimeo itself 348 00:21:29,333 --> 00:21:33,967 and collect good artworks to help you grow 349 00:21:35,167 --> 00:21:38,133 Expressing your own color is important 350 00:21:38,467 --> 00:21:40,600 , but looking at real good works 351 00:21:40,800 --> 00:21:42,867 and getting ideas and inspiration 352 00:21:43,433 --> 00:21:48,267 will be the major fuel for you to elope 353 00:21:48,700 --> 00:21:52,000 Next, for those interested in titles, 354 00:21:52,267 --> 00:21:54,633 go to Art of the Title 355 00:21:55,167 --> 00:21:59,600 You can see the world artists' works 356 00:21:59,833 --> 00:22:01,000 Here is the Hunters 357 00:22:01,133 --> 00:22:02,167 In the case of the Hunters, 358 00:22:02,333 --> 00:22:05,167 many Korean artists participated in it 359 00:22:05,533 --> 00:22:08,767 Yongsub Song, my favorite, Jeff Han 360 00:22:08,900 --> 00:22:12,967 , and Gryun Kim participated in this work 361 00:22:14,333 --> 00:22:16,767 , so you can see good works like this 362 00:22:16,967 --> 00:22:19,233 go to motion design 363 00:22:19,700 --> 00:22:21,067 go to Stash 364 00:22:21,100 --> 00:22:24,700 You can also see great works here 365 00:22:25,533 --> 00:22:28,533 Let me show you our company's website 366 00:22:28,800 --> 00:22:31,367 you can see whole a lot of artworks 367 00:22:31,367 --> 00:22:33,433 So there are the works you can see 368 00:22:33,667 --> 00:22:35,100 and here, Destiny 369 00:22:35,333 --> 00:22:38,233 I worked with artist Taehoon Park 370 00:22:38,367 --> 00:22:39,700 So, that was the Destiny 371 00:22:40,600 --> 00:22:44,400 You can see various music videos 372 00:22:44,500 --> 00:22:46,967 I participated 373 00:22:48,167 --> 00:22:52,800 go in the archive 374 00:22:53,100 --> 00:22:57,067 There are more works for you to see 375 00:22:58,433 --> 00:23:01,367 So as you can see here, 376 00:23:01,467 --> 00:23:03,667 our company works on various fields 377 00:23:06,633 --> 00:23:08,400 Next is Elastic 378 00:23:08,433 --> 00:23:11,900 In case of Elastic, they are famous for titles 379 00:23:12,267 --> 00:23:13,867 and you can see world wide artists 380 00:23:14,200 --> 00:23:16,933 great works 381 00:23:17,167 --> 00:23:20,600 My friend, artist Gryun Kim 382 00:23:20,733 --> 00:23:23,667 is making many great works 383 00:23:24,633 --> 00:23:27,167 Next is Imaginary Forces 384 00:23:27,400 --> 00:23:31,467 Imaginary Forces is also one of the typical motion graphic company 385 00:23:31,933 --> 00:23:36,900 Buck is also so famous for so many fabulous works 386 00:23:37,433 --> 00:23:40,233 It can take hours talking about companies 387 00:23:40,300 --> 00:23:41,867 I can go forever 388 00:23:42,233 --> 00:23:46,067 But instead, I just gathered the US studio 389 00:23:46,300 --> 00:23:48,200 and gathered other overseas studios 390 00:23:48,567 --> 00:23:50,600 I'm going to give you the bookmark 391 00:23:50,867 --> 00:23:54,833 I hope you get inspiration from those 392 00:23:55,100 --> 00:23:58,233 So, to tell you one software 393 00:23:58,467 --> 00:24:02,033 There is one called Pure Reference 394 00:24:02,800 --> 00:24:06,900 available in Windows, Mac, Linux, reasonable price 395 00:24:07,067 --> 00:24:10,300 and if you want, you can use them for free too 396 00:24:10,633 --> 00:24:14,967 This is a software in which 397 00:24:15,167 --> 00:24:16,633 organizes various images 398 00:24:16,800 --> 00:24:20,333 in times like when you need a reference on a project, 399 00:24:20,533 --> 00:24:22,833 you can see them organized like this 400 00:24:22,933 --> 00:24:24,367 , using the software 401 00:24:24,933 --> 00:24:28,767 The ones you are seeing now are the images that gave me inspiration 402 00:24:29,000 --> 00:24:32,367 when preparing for Coloso, 403 00:24:32,800 --> 00:24:35,667 For those who dream of becoming a better motion designer, 404 00:24:36,000 --> 00:24:39,533 there are three important advices that I'd like to give you 405 00:24:39,967 --> 00:24:43,167 First, there is raising problem solving and application skills 406 00:24:43,533 --> 00:24:46,367 In order to be recognized as an outstanding motion graphic designer, 407 00:24:46,600 --> 00:24:51,633 I think the biggest talents are problem solving and application 408 00:24:51,867 --> 00:24:57,067 These skills always comeimg from the attitude to find out oneself, research, 409 00:24:57,433 --> 00:25:00,367 and seeking for new things 410 00:25:00,967 --> 00:25:04,233 When those accumulated and combined with the numerous experiences 411 00:25:04,600 --> 00:25:07,067 , then can the good works come out 412 00:25:07,467 --> 00:25:09,467 This lecture will proceed in English version 413 00:25:09,800 --> 00:25:12,467 so that you can find yourself and study 414 00:25:12,767 --> 00:25:14,900 even after the class is over 415 00:25:15,400 --> 00:25:18,367 And I will introduce to you suitable studying methods and artworks 416 00:25:18,500 --> 00:25:22,400 so that you can learn a lot 417 00:25:23,033 --> 00:25:28,200 Next, there is a saying that in image works, you do it with your butt 418 00:25:28,500 --> 00:25:33,467 This is never an area where you can grow instantly at once 419 00:25:33,833 --> 00:25:36,633 I remember hearing that when I first started motion graphic 420 00:25:37,167 --> 00:25:41,967 from a senior in my school 421 00:25:42,200 --> 00:25:45,633 who is currently an CEO at Laviducks 422 00:25:45,933 --> 00:25:48,600 I remember learning so much from there 423 00:25:49,067 --> 00:25:53,567 That's how much effort and time needs to be put in 424 00:25:53,900 --> 00:25:56,733 resist all temptations, sit in front of the desk 425 00:25:56,933 --> 00:25:59,533 and have the will to study 426 00:25:59,967 --> 00:26:04,633 Have patient, fill in the parts you find lacking 427 00:26:04,933 --> 00:26:09,067 steadily work hard, then can you become 428 00:26:09,267 --> 00:26:11,333 the better motion designer artist 429 00:26:12,000 --> 00:26:15,733 Put numerous time, follow the examples 430 00:26:16,100 --> 00:26:19,233 , have the challenging heart by making them fully yours 431 00:26:19,400 --> 00:26:22,233 , and follow me through the full course 432 00:26:23,067 --> 00:26:27,267 Especially, for students and those who are looking for jobs, 433 00:26:27,567 --> 00:26:31,833 don't compare yourself with others like friends from school or an academy 434 00:26:32,233 --> 00:26:35,900 Look at a ton of works of the world's artists 435 00:26:36,100 --> 00:26:40,967 and set that as your bottom line and try hard 436 00:26:41,267 --> 00:26:43,167 Lots of the pupils I once taught 437 00:26:43,267 --> 00:26:48,000 studied hard and participated in the class, and went into Korea's top studios 438 00:26:48,033 --> 00:26:52,067 I felt so fulfilling to hear the employment news 439 00:26:52,600 --> 00:26:55,500 I also work hard so that more people can work overseas 440 00:26:55,533 --> 00:26:59,900 since the door towards the world is opening I'm going to help the talented 441 00:27:00,100 --> 00:27:03,133 the fully prepared, including me, to have jobs overseas 442 00:27:03,467 --> 00:27:07,767 Some would say it is hard to get respected treatment in this field 443 00:27:08,133 --> 00:27:11,233 , but if your English is ready and your skill is a prominence, 444 00:27:11,433 --> 00:27:17,033 I assure you that you can work overseas and get good treatment from others 445 00:27:17,633 --> 00:27:20,400 Of course, Korea also holds so many opportunities 446 00:27:20,600 --> 00:27:23,400 and so many excellent studios 447 00:27:23,733 --> 00:27:26,800 , but if you dream of getting a job abroad, 448 00:27:27,500 --> 00:27:29,867 Dream bigger 449 00:27:30,067 --> 00:27:32,200 and try harder to that degree 450 00:27:32,400 --> 00:27:37,300 I, too, have dedicated 3 months, in which for 2 months I had to take time off work, 451 00:27:37,633 --> 00:27:41,767 into this Coloso and worked hard 452 00:27:42,300 --> 00:27:47,567 It may be an online class, but make your own schedule and purpose 453 00:27:47,733 --> 00:27:51,533 don't just look and see what your listening, follow them yourself 454 00:27:51,700 --> 00:27:56,067 understand the principles and make them truly yours 455 00:27:56,433 --> 00:28:00,100 I really hope you fulfill your goals 456 00:28:00,733 --> 00:28:05,933 and those looking for jobs, I hope you try all the examples 457 00:28:06,200 --> 00:28:09,800 Improvise it and make it yourself 458 00:28:10,200 --> 00:28:15,633 Make great reels and get employed at some place great 459 00:28:16,300 --> 00:28:20,667 Lastly, I hope all of you who are listening to my class 460 00:28:21,000 --> 00:28:24,900 have the eye and motion sense to be awoken after the lecture 461 00:28:25,233 --> 00:28:28,233 Let's see you in class 2 Thank you 34391

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