All language subtitles for 3-Why Listen To Me [Hacksnation.com]

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Original subtitles

So, question pops up when someone like me decide

Take a break

From producing and start coaching

Why don't I just create another game

What are the answers is simply

I need a break

I've been making games for over a decade

But the primary reason is more than obvious demand from my audience for such a course

It's been apparent in the comments on my YouTube channel my email

My audience has been begging for an in-depth

Step-by-step course

How to create games from scratch

Become a full-time Game Dev

So to give you some assurances

Here's what I've accomplished in my

Tenure career

As an indie game developer

I now work

Full-time making and selling my indie games

Bringing in a consistent six figure income year after year

In fact

It's because of the monetary success of my previous

Five titles coma

Skinny

Pinstripe

0 deaths and never song

That I'm able to actually take some time away from game development

And share the secrets that I've learned

Let me give you a quick breakdown of my sales figures

Assure you that on the right

Before I start

Bragging a little bit please no

I made some really

Terrible games

Priorities

It wasn't without showing the world my pitiful blatant rip-off

Flash Geometry Wars

Or Mike funky Peter Pan simulator pan Zappa

Before I was able to start seeing some real income

But here's what I've been able to achieve

I think it's important to let you know that I have a Graphic communications degree from Clemson University

Disagree focused on graph

Design print Technologies in Market

Dad said

Everything I've learned

Honestly

From getting my hands dirty

As a full-time Game Dev

Not a simple degree

Everything I know about marketing and graphic design however

That was learned while on the job at a B2B marketing age

I spent three years producing all things digital mark

Like emails

Websites

Product commercials and more

This experience along with a decade of selling my indie game

Will come in handy

First game I made was called coma

I made $20,000 from ad Revenue sponsorships and Partnerships

For this first viral in the Flash

Coma in 2010 had over 7 million plays

And was nominated by Indy pub at GDC in 2010

Alongside the pink tux wearing Legend Alexander Bruce

The creator of antechamber sophomore release

It received the best audio award from Indy pub at TDCJ in 2011 and a $25,000 cash

Prized by Indy Pub

My next game was pinstripe

Major commercial release on Steam and console

This was created over the course of

It also raised over $106,000 on

It's pretty cool

Pinstripe also secured a partnership with armor games

Resulting in additional funding and a 9 out of 10 on Steam

From over 1,300 reviewers

It was even featured by Time Magazine

The Washington Post

And even Rolling Stone

Was also featured by steam in the daily deal which will discuss in a bit and this was a big day

Lifetime retail units on Steam of 90 1205 resulting in over

$300,000 in gross revenue

Detroit also sold over 16,000 units

A Nintendo switch

New Zealand played by jacksepticeye

Matpat

Jim Sterling

And even recommended by PewDiePie himself

Uninstall

The next game is called zero deaths in

This was a fun little project I took on with the permission

A Felix

I live stream the entire creation over the course of 14 days

We are actually going to use the code in that game

Heather foundation for the game we create

Simply because

It's actually my cleanest code today

It also proves that you can make a great game

This game was played by

PewDiePie

And myself

In front of 5.5 million viewers

That was a really fun day

My latest game is called Never song

$93,000 was raised on Kickstarter

And I also engaged in a publishing partnership with Serenity Forge

Which helped secure additional funding

Around $50,000 was grossed in the first month of launch

It was front-page done Steam for five straight days

He received a 9 out of 10 from over 300 reviewers

Within the first month

I also work on a few other projects

I got a YouTube channel with over 200,000 subscribers and we talked about all things indie game development

I also have very sponsorship deals with Squarespace

Skillshare

Adobe

And even Unity

As you can see I've experienced the full gamut

Of the indie game industry

It's been a challenging Journey

And I'm so happy

I can finally tell you the secrets

I've learned through all of my mistakes

I'm happy to say for the past

5 years

I've been consistently living the full-time Game Dev life

And I'd be lying if I didn't say I'm incredibly blessed

There is no job on Earth quite like it

This job

If you want to call it a job

Supports my studio

Wife my daughter

My son

My puppy

Am I mortgage

It's absolutely pause

And I'm here to show you how

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