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These are the user uploaded subtitles that are being translated: 1 00:00:00,830 --> 00:00:05,900 In the last section, we laid out a couple of different rules around Dart's type system in the section, 2 00:00:05,900 --> 00:00:08,720 we're going to talk just a little bit more about types in particular. 3 00:00:08,720 --> 00:00:12,230 We're going to look at some of the very basic types that are available to us in DART. 4 00:00:13,160 --> 00:00:13,980 All right, here we go. 5 00:00:14,240 --> 00:00:19,010 So on the left hand side of listed out a couple of very basic types and then on the right hand side, 6 00:00:19,010 --> 00:00:21,170 we've got some example values of each one. 7 00:00:21,950 --> 00:00:24,440 You and I have already taken a look at the string tight. 8 00:00:24,860 --> 00:00:29,280 A string type is a series of characters that get put together into one value. 9 00:00:29,780 --> 00:00:33,070 So an example of a string type would be, hi, how's it going? 10 00:00:33,080 --> 00:00:34,160 And that's great. 11 00:00:36,050 --> 00:00:41,150 One of the other very basic types that we're going to make use of in many of our programs is the int'l 12 00:00:41,150 --> 00:00:49,220 type as well, which is short for integer and integer is any number negative, zero or positive that 13 00:00:49,220 --> 00:00:51,680 does not have a decimal associated with it. 14 00:00:52,220 --> 00:00:57,560 So an example of an inch would be zero negative nine nine nine or eight hundred and seventy six thousand. 15 00:00:59,360 --> 00:01:03,300 One of the last very common types that we're going to work with quite a bit is the double type. 16 00:01:03,710 --> 00:01:07,210 This is a number that has a decimal associated with it. 17 00:01:07,580 --> 00:01:11,780 So the big difference between integer and double is the presence of some decimal. 18 00:01:12,760 --> 00:01:17,920 Examples of doubles would be zero point zero zero one negative, ninety nine point eight one four. 19 00:01:17,950 --> 00:01:19,060 And you get the idea. 20 00:01:20,620 --> 00:01:25,780 Now, besides these very basic types, we also have this dynamic type, which we briefly discussed in 21 00:01:25,780 --> 00:01:31,270 the last section, the dynamic type down here is still technically a type in dart. 22 00:01:31,840 --> 00:01:37,090 The dynamic type means to say we have a variable that can hold any value that we wish. 23 00:01:38,060 --> 00:01:43,460 So if we had a variable with a type of dynamic associated with it, that variable could reference any 24 00:01:43,460 --> 00:01:49,760 type of value, like the string right here of high, the double negatives point zero zero zero four 25 00:01:49,850 --> 00:01:51,410 or the integer 90. 26 00:01:53,430 --> 00:01:57,240 Now, the last thing I want to mention very briefly about types before we move on to our next topic 27 00:01:57,600 --> 00:02:00,810 is have a quick discussion about why we care about types at all. 28 00:02:01,380 --> 00:02:05,640 This is probably one of the more important things to talk about, especially if you're coming from a 29 00:02:05,640 --> 00:02:07,810 dynamic language like, say, JavaScript. 30 00:02:08,190 --> 00:02:12,150 So let's very briefly talk about some of the benefits of using a type system. 31 00:02:13,370 --> 00:02:18,680 One of the most market benefits is that whenever we use a type system, there is the possibility of 32 00:02:19,340 --> 00:02:21,430 improving the performance of our application. 33 00:02:22,220 --> 00:02:28,670 Even when you use JavaScript, which is a dynamic language when that JavaScript code is executed, the 34 00:02:28,670 --> 00:02:34,060 interpreter that's executing that code is technically still doing some type, checking behind the scenes. 35 00:02:34,490 --> 00:02:40,010 And so any time we use a dynamic, dynamic language, there is a performance penalty associated with 36 00:02:40,010 --> 00:02:40,220 it. 37 00:02:40,910 --> 00:02:45,500 By using a type system, we have the possibility of getting some improved performance. 38 00:02:47,190 --> 00:02:52,940 Next up, it tends to be a little bit easier to work on large projects when they use a strong type system. 39 00:02:53,800 --> 00:02:58,840 So if we're working on some very large project where we have to make use of some code written by another 40 00:02:58,840 --> 00:03:05,200 engineer, it will be a lot easier if we could get a better idea of what the structure of data is that 41 00:03:05,200 --> 00:03:06,340 comes back from some code. 42 00:03:06,370 --> 00:03:08,110 There's whenever we execute it. 43 00:03:08,840 --> 00:03:14,440 So if we're working on a large project with many engineers or even just a few, it tends to be a little 44 00:03:14,440 --> 00:03:17,770 bit easier to work with a language that has strong typing. 45 00:03:19,350 --> 00:03:25,350 Next, there tends to be slightly less of a need to write unit tests around any language that has strong 46 00:03:25,350 --> 00:03:26,530 typing associated with it. 47 00:03:27,210 --> 00:03:32,250 For example, if we're making use of Ruby or JavaScript, we might want to run a test that says that 48 00:03:32,250 --> 00:03:36,810 any time we run some particular function, we always get back an array or a string or an integer. 49 00:03:38,010 --> 00:03:42,960 So if we're using JavaScript, Ruby, we definitely would want to write a test like that to make sure 50 00:03:42,960 --> 00:03:48,480 that in fact, yes, we get back an array or a string or whatever it is, but when we're making use 51 00:03:48,480 --> 00:03:53,430 of a strongly typed language with Dart, we get a little bit more assurance that whenever we say that 52 00:03:53,430 --> 00:03:56,930 some function is going to return, some specific value, chances are, yep. 53 00:03:57,030 --> 00:03:59,340 In fact, it's going to return that type of value. 54 00:04:00,980 --> 00:04:06,710 Finally and makes life a little bit easier for finding very simple errors, for example, if we go back 55 00:04:06,710 --> 00:04:11,840 over to our dart pad project over here, let's say that right before we try to print up the string right 56 00:04:11,840 --> 00:04:17,089 here, we tried to retrieve the length of this string that we return from the mining function. 57 00:04:17,720 --> 00:04:24,530 So if I wanted to get the length of some particular string, I could write out name length like so. 58 00:04:25,680 --> 00:04:30,960 Now, when I write this code out right here, Darte has the ability to look at the type of variable 59 00:04:31,170 --> 00:04:36,660 that this very early in the type of value that this variable is referencing, DART knows that it is 60 00:04:36,660 --> 00:04:39,060 of type string Daquan. 61 00:04:39,060 --> 00:04:43,170 Then go check to see if String has a length property associated with it. 62 00:04:43,350 --> 00:04:45,090 And in this case, yes, it does. 63 00:04:46,000 --> 00:04:51,050 If we instead returned an integer from the mining function down here instead, like, say, INT. 64 00:04:52,190 --> 00:04:54,350 And then returned the number one, two, three. 65 00:04:55,330 --> 00:04:59,980 Now, the we're getting a nasty, nastier message from this line of code, because Dart is able to know 66 00:04:59,980 --> 00:05:05,690 that name is now storing an integer and an integer does not have a length property associated with it. 67 00:05:06,310 --> 00:05:11,380 So, again, by using a type system, we get a little bit better ability to find very simple errors 68 00:05:11,380 --> 00:05:12,670 like that inside of our code. 69 00:05:13,330 --> 00:05:14,710 Now, really quickly, back over here. 70 00:05:14,740 --> 00:05:16,690 I am going to undo those changes I made. 71 00:05:17,110 --> 00:05:17,530 Very good. 72 00:05:18,410 --> 00:05:22,430 OK, so in this section, we spoke about some of the very basic types that are available to us inside 73 00:05:22,430 --> 00:05:26,030 of DART, and we also spoke about why we care about using type systems at all. 74 00:05:26,630 --> 00:05:31,040 So let's continue in the next section and we're going to take a look at the very last line of code inside 75 00:05:31,040 --> 00:05:33,090 of our program, the print statement. 76 00:05:33,320 --> 00:05:35,410 So quick break and we'll see you in just a minute. 8267

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