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Alright so this is your very first unity
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I look a little bit overwhelming
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Don't get too nervous you
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Honestly
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All of these various tabs
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Names and icons once you figure out what they are it's really easy
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Understand
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And it's pretty easy to understand because things are pretty into it if inside of the unit
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Social breakdown
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The basics of each type
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This is the scene tab
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And this is basically the stage for your gay
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This is where you're going
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Layout various game objects that dude
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Things moving around position things
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And then obviously you can have a camera that moves
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As you play your game
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So we collapse are
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Simple scene here you can never say we have a main camera on Earth
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We Gotta just select this cam
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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And this is the only thing that's in our default scene
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That unit
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Created for us
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So this is the scene tab
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And this is the hierarchy tab
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Which was showers all of the game objects inside of that individual scene
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So
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Who created a new 3D object don't worry too much about what I'm doing here but if I have a cube that I just created
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Side of my symbols
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You can see it
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Inside of the Seaview here I can move it around
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In will be
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Learning how to move game objects around in a Future episode
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But for the purposes of this video I'm just going to move this around
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Baby copy and paste
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Put it over here
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You can see the cubes
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Are showing up inside of my hierarchy
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Which is again all of the gameobject inside of my scene
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And I can also move them around in the scene
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So there's also
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The game tab which shows as white
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Actually going to see
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In our final
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Basically looking through the camera
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Cameras showing us
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Game objects that are in its viewport
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We also change the aspect ratio
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Of the game tab
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So we can get a 5 by 4
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Fallout 3
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3 by 2
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16
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So we're going to stay in 16 by 9 right now in basically 16 by 9 is the industry standards
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No matter how
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Small I make this actual tab you'll see it scales down with that
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Decoration
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Galaxy changing the size of the viewport
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For a game
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Basically are we doing this testing how this game is going to look
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And various aspect ratios
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Now if you want to you can create custom aspect ratios and I have those right here
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Is 1920 by 1080 that I created
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What's a cradle 3840 by 2160
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Which is the
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4K resolution
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You'll see on a lot of
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Higher res
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Monitor
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If you wanted to we can click the + icon here
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And just create one for yourself so I highly recommend you do this
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First world label it so I actually like a label what the actual pixel size is a 38 40
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1320video Apprentice easyrent
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4k
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And then be sure you change the width and height of 34 / 2160
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And then you just
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And you also want to do that with 1920 by 1080
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Will go ahead for cancer here because only have those made
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But we're gonna work in 1920 by 1080
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Click on that
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Now the reason why I don't work in 3840 x 2160 when I'm actually making my game
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Is because the unity editor
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Has a lot of stuff going on under the hood
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As opposed to just a stand-alone build up your game
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Are you playing your game on Steam for example
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Set all the game has to do that are you computers really working on is playing the game
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Where is in unity there's a lot of other stuff going on
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So your game might actually run a little bit slower inside of unit
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Leeds United you change the resolution to something small like 1920 by 1080 or even smaller like 7:20
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For the games framerate is going to increase significantly
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Verses working inside
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38 4
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By 2160
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Very large resolution size
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So we're going to work with 1920 by 10
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In the game you can actually zoom and if you wanted to
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And scale app that size
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Unite actually changing the resolution you just zooming in
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Maybe the sea
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Today's aspects
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Have you game
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Notice how we can see the pixelation
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As we zoom
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So give me at the scene view the game view
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In hierarchy which shows us all of the Game of Death
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In our scene
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That is also the project tab down here
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I don't really like the way it looks and we'll talk about how to make it
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A little bit prettier in a little bit more into it
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In the next episode
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For now I just want to explain the project tab
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This is essentially Windows Explorer
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Or if you are a man
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Finder pen
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It's basically weather says it includes all of the object
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All of the assets in your game and asset can be sound effects
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Sprouts
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3D models scripts there's 1000 thousands of types of
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Assets that you can put in your game
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Another all in the project
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Now just for clarity
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The hierarchy tab here
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Is totally different in the project tab
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The project Abergavenny include all of the assets in your entire Project
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Where the hierarchy tab is just going to show you the objects in your actual scene
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So if you wanted to we could right click here and go
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To create
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Scene
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That's great news in Colette main menu
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And we go to create a new folder
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Ibuki 3
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A Volvo called
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Other scenes
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And we can even drag
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The main menu
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Two other scenes
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Search right click on as actually show this in explore
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So you noticed that is pretty much identical
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To what we see here
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I said the weather is a little bit different and we can also see meta files
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You really want to be moving in the leading meta files you're actually what you need to do that for you
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So I highly recommend instead of dragging
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What's a the sable seem into other scenes here who wanted to do that
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I wouldn't recommend doing it inside of Windows explore
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I actually just
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Do it inside of the Unity
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Is it going to walk to move things around inside of Windows Explorer let's say you want x
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Maybe paste some files maybe some sprouts are some images or some sound effects
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Into a folder will say we had a folder and we wanted to create one
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Sounds
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Do you want
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Tasty sound effect inside of this sounds follow you could certainly do that and that's actually
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The best way to be
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Putting new files inside of your project
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But when you're done actually putting those files into the folder
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When you if you want to move them around I would highly recommend you move them around in the unity editor
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In the project
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If we had a sound effect inside of this folder
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You were just dragged that sound effect into your stable scene
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Or letter you had a model in this folder
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Yu-Gi-Oh dragon
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Into the scene in will do that in future episodes
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Add this to talk
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And finally there's the inspector tab here know that
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Blank that's because we don't have any game objects select
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Search head on over to our scene here
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Until I turn main camera game on
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University
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What's a confusing stuff just appeared
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Don't worry it's actually not that good for you
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We are the trains form component here
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We also have a camera component
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Can we have an audio listener component which doesn't really have any field that you can adjust
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The transform field here includes various variables that you can change we can change the position of
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X and Y and Z if we wanted to
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We can rotate the camera
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We can scale the camera
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Because of the camera
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Component here which
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A tire of things that you can adjust your camera
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Resemble the clear flags the background colour everyone that looks like in Nice
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Pretty
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Games
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Like a full-time Game Dev
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Pink
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Suikoden the game tab you can see
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Now the background colour
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The cameras
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Pink
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Is it on a different things that you can adjust
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Inside of the camera
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And these are all inside of the inspector
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You can spend a lot of time inside of the inspector
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Present did you put on a QPR you noticed that
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A lot of different components that we can change
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They are totally different than what we saw on the camera
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Preserve a mesh filter here we have a mesh renderer
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We have a box Collider in will get into all of these things are
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In future
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But just know that that's what the inspector tab is
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Inspector tab is actually
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What you're going to use
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Often to make this game again
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If you want to transform a box you do it in the transform tab
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Everyone
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Maybe change the size of the box Collider itself
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Then you will do it here if you want to pass through various objects you would turn on his trip
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Is a tonne of different things you can adjust
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Kojima
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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In fact I would argue
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Gameobject is nothing
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Without
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Where is components
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Another change
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In the inspector
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Finally this is the console tab down here
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And there's nothing here but in play mode
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It will actually tell you if there is an error with your scrap
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And you can also
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Print
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Various statements
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In variables into this window
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The council window has nothing to do with what the end user is going to see in your game
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Is there anything to do with you getting information about your gay
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Resemble that wanted to know the size of this box as it's moving through our game
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I can have it show up inside of a console if you want
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I'll see you there
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When we learn how to say
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And finally guys there's nice beautiful play button here
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You clicked on
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Well it's going to play your game
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This is basically what your game looks like in plane
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So we don't have any scripts and nothing really moving
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So it looks like the game is frozen but it's actually running current
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And you can pass it
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You leaving it
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Per frame
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Or you can just get out
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Play button
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