All language subtitles for lesson013

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranî)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian
pl Polish
pt-BR Portuguese (Brazil)
pt Portuguese (Portugal)
pa Punjabi
qu Quechua
ro Romanian
rm Romansh
nyn Runyakitara
ru Russian Download
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:07,424 --> 00:00:12,800 Getting away with an interesting artwork in Amazon 2 00:00:13,056 --> 00:00:13,824 India time 3 00:00:14,080 --> 00:00:15,872 What is becoming increasingly more 4 00:00:16,640 --> 00:00:20,224 With over 8290 games launched on Steam 5 00:00:20,736 --> 00:00:23,296 1480 games watched 6 00:00:23,808 --> 00:00:24,576 Switch into 7 00:00:24,832 --> 00:00:25,344 18 8 00:00:25,856 --> 00:00:29,184 It's undeniable that you need to do everything in your power 9 00:00:29,696 --> 00:00:31,744 To stand out with the memorable looking for 10 00:00:32,512 --> 00:00:34,816 And that's why I'm calling to stop and stare 11 00:00:35,840 --> 00:00:37,888 It doesn't mean your game needs to be hyper realistic 12 00:00:38,400 --> 00:00:41,472 In fact it's quite the contrary in the in the game Arena 13 00:00:41,984 --> 00:00:45,568 Some of the most memorable games with the starting stair Factor include 14 00:00:45,824 --> 00:00:47,360 The most childish artwork 15 00:00:47,872 --> 00:00:48,640 Super Meat Boy 16 00:00:48,896 --> 00:00:50,944 Read and untitled goose game 17 00:00:51,456 --> 00:00:54,528 Some reason these games stood out among the crowd 18 00:00:55,040 --> 00:00:57,088 Natalie because of the sticky Cork 19 00:00:58,624 --> 00:01:01,421 Something about the art Direction almost forced the audience to stop 20 00:01:01,423 --> 00:01:03,771 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 21 00:01:03,772 --> 00:01:03,744 Instead 22 00:01:04,256 --> 00:01:04,768 Hopeful 23 00:01:07,072 --> 00:01:08,864 Because we want to get your game don't fast 24 00:01:09,120 --> 00:01:12,448 An ultimately secure financial freedom as a full-time Game Dev 25 00:01:12,704 --> 00:01:13,728 I'm going to give it to you 26 00:01:14,240 --> 00:01:17,824 You can achieve the staff it's there Factor with some basic colourful 27 00:01:18,336 --> 00:01:20,896 Nobody proves the infinite value 28 00:01:21,152 --> 00:01:22,176 Proper colour theory 29 00:01:22,432 --> 00:01:24,736 Like the pioneer of abstract art 30 00:01:24,992 --> 00:01:25,760 Vasily Kandinsky 31 00:01:26,528 --> 00:01:28,576 Kandinsky's art using simple shapes 32 00:01:29,600 --> 00:01:32,160 Some of which look like they were drawn by Kinder 33 00:01:32,416 --> 00:01:33,952 To create something 34 00:01:35,232 --> 00:01:35,744 Application 35 00:01:36,256 --> 00:01:41,120 Colour is a power which directly influences the soul 36 00:01:41,632 --> 00:01:44,192 I'm not sure why exactly this is the case but 37 00:01:44,448 --> 00:01:45,216 Is definitely true 38 00:01:45,728 --> 00:01:47,264 How to make your game pass 39 00:01:47,520 --> 00:01:49,056 And ultimately make it so 40 00:01:49,824 --> 00:01:51,360 Colour theory is more 41 00:01:51,616 --> 00:01:52,384 Ever changing 42 00:01:52,640 --> 00:01:53,408 Watermelon 43 00:01:54,944 --> 00:01:58,784 That said there are a few principles you should know about because they just 44 00:01:59,808 --> 00:02:01,856 I'm going to focus on these aspects of colour 45 00:02:03,648 --> 00:02:04,672 Let's talk about you 46 00:02:05,184 --> 00:02:06,720 Consider using colours that 47 00:02:08,000 --> 00:02:10,816 How many can be complementary 48 00:02:11,328 --> 00:02:12,096 Analogous 49 00:02:12,608 --> 00:02:13,632 Complementary 50 00:02:16,448 --> 00:02:21,312 You play with these types of harmonies on sessions.edu / colour calculator 51 00:02:22,080 --> 00:02:23,872 Pregabalin my game pin 52 00:02:24,384 --> 00:02:26,688 Purple in orange where might go to college 53 00:02:27,200 --> 00:02:28,224 Is actually utilise 54 00:02:28,480 --> 00:02:29,760 The complementary harmony 55 00:02:30,016 --> 00:02:31,808 Along with the monochromatic 56 00:02:32,576 --> 00:02:35,904 Purple and orange opposite the complementary colours 57 00:02:36,160 --> 00:02:37,952 And also monochrome 58 00:02:38,464 --> 00:02:40,256 And then I chose to use mainly 59 00:02:41,024 --> 00:02:42,304 With small pots of 60 00:02:43,072 --> 00:02:43,840 In my opinion 61 00:02:44,096 --> 00:02:46,656 Screwfix split of two opposing colours 62 00:02:46,912 --> 00:02:48,192 Is actually less effect 63 00:02:48,448 --> 00:02:49,728 International players 64 00:02:50,496 --> 00:02:51,776 Meaning for pinched 65 00:02:52,032 --> 00:02:54,592 I didn't want to include 50% purple 66 00:02:54,848 --> 00:02:57,408 In 50% orange in a single screenshot 67 00:02:57,920 --> 00:02:59,456 Much more fat 68 00:02:59,712 --> 00:03:02,528 The entire scene was bathed in a single colour 69 00:03:02,784 --> 00:03:03,296 Purple 70 00:03:03,808 --> 00:03:05,856 What is opposite colour of orange 71 00:03:06,112 --> 00:03:08,416 Pop in small details throughout the world 72 00:03:08,928 --> 00:03:10,720 Now let's talk about saturation 73 00:03:10,976 --> 00:03:12,256 And it's relationship to colour 74 00:03:13,280 --> 00:03:17,120 Pinstripe not only do they use purple and orange is contrast in hue 75 00:03:17,632 --> 00:03:19,424 Extended that prince 76 00:03:19,936 --> 00:03:21,472 Decree opposing saturate 77 00:03:22,240 --> 00:03:25,056 Situation simply means the intensity of a colour 78 00:03:25,312 --> 00:03:29,408 Example a desaturated purple would be a very great purpose 79 00:03:29,920 --> 00:03:32,224 Where is a saturated purple would be proud 80 00:03:32,480 --> 00:03:33,504 The colour of grape soda 81 00:03:34,272 --> 00:03:34,784 7 82 00:03:35,040 --> 00:03:38,880 Because the purple is so much more desaturated in pinched 83 00:03:39,392 --> 00:03:41,696 Because is the highly saturated 84 00:03:41,952 --> 00:03:43,744 Stomach much brighter in Mumbai 85 00:03:44,768 --> 00:03:45,536 Natalie this 86 00:03:45,792 --> 00:03:47,584 Now the world seems to have a personality 87 00:03:48,352 --> 00:03:50,144 In my case it me the game of Saturn 88 00:03:50,400 --> 00:03:50,912 Call Da 89 00:03:51,424 --> 00:03:54,496 You don't need contrasting situation all the time 90 00:03:54,752 --> 00:03:56,800 It's just a simple way to achieve a mood 91 00:03:57,056 --> 00:03:58,848 Today temperature 92 00:03:59,104 --> 00:04:00,128 And maybe even a smell 93 00:04:00,640 --> 00:04:02,688 Now let's talk about contrast 94 00:04:02,944 --> 00:04:03,712 And it's relations 95 00:04:05,248 --> 00:04:08,576 Myspace the contrast between the highlights and shadows of your art 96 00:04:09,088 --> 00:04:10,624 Is actually the most debated at 97 00:04:12,160 --> 00:04:13,440 Aaron Aaron 98 00:04:13,696 --> 00:04:16,512 High Contrast film Requiem for a Dream 99 00:04:17,536 --> 00:04:18,303 Dramatic 100 00:04:18,559 --> 00:04:19,839 Low contrast 101 00:04:20,351 --> 00:04:21,887 I know this much is true 102 00:04:22,655 --> 00:04:23,167 Can't 103 00:04:23,423 --> 00:04:25,983 Trends swinging wildly from decades 104 00:04:26,495 --> 00:04:27,775 Any entertainment in 105 00:04:28,287 --> 00:04:31,615 It really depends on the current trends and also the mood you going to go 106 00:04:32,383 --> 00:04:33,663 If you're looking to install a 107 00:04:33,919 --> 00:04:34,431 Calm 108 00:04:34,687 --> 00:04:35,455 Sadness 109 00:04:35,967 --> 00:04:36,479 Cornice 110 00:04:36,991 --> 00:04:38,271 Consider less can't 111 00:04:38,527 --> 00:04:39,551 Between Shadows and high 112 00:04:40,319 --> 00:04:43,647 If you like things to feel happy exciting and striking 113 00:04:43,903 --> 00:04:45,951 A contrast between Shadows and highlights 114 00:04:46,207 --> 00:04:49,279 Can actually do the trick I found that you can use contrast 115 00:04:49,535 --> 00:04:50,559 To enhance your market 116 00:04:51,327 --> 00:04:53,119 Necessarily in 117 00:04:54,399 --> 00:04:55,167 What I mean is 118 00:04:55,423 --> 00:04:59,519 Has beerus have about 10 seconds to get excited about your game trailer 119 00:05:00,799 --> 00:05:03,103 It's good to show the most contrast in Port 120 00:05:03,359 --> 00:05:05,407 And also potentially bump up the can't 121 00:05:05,663 --> 00:05:07,199 In your video editing 122 00:05:07,711 --> 00:05:09,503 High Contrast might be a good idea 123 00:05:09,759 --> 00:05:11,295 Just for your screenshots as well 124 00:05:11,807 --> 00:05:14,367 What's the player actually begins playing your game 125 00:05:14,623 --> 00:05:17,695 Because they have time to actually live in your world for several hours 126 00:05:18,207 --> 00:05:20,255 It's a good idea to build in a sphere 127 00:05:20,511 --> 00:05:22,559 And that may require you to bump down 128 00:05:22,815 --> 00:05:23,327 The contract 129 00:05:23,839 --> 00:05:25,119 Otherwise they make roast 130 00:05:25,887 --> 00:05:28,447 One of the greatest games of all time inside 131 00:05:28,703 --> 00:05:31,775 Has a fairly low level of contrast between highlights and share 132 00:05:32,543 --> 00:05:33,311 So basically 133 00:05:33,567 --> 00:05:36,127 Contrast between light and dark in market 134 00:05:36,639 --> 00:05:37,919 Is generally a good idea 135 00:05:38,175 --> 00:05:40,479 What do we say when your game is not necessary 136 00:05:41,759 --> 00:05:43,295 I feel like I was cheating you out 137 00:05:43,551 --> 00:05:44,319 Huge ass 138 00:05:45,599 --> 00:05:47,391 Tell you about creation 139 00:05:47,903 --> 00:05:53,023 The relation of colour is basically when one colour slowly bleed into another 140 00:05:53,279 --> 00:05:54,559 Actually very popular 141 00:05:55,071 --> 00:05:56,351 Just looking alto's adventure 142 00:05:56,863 --> 00:05:58,399 Or the movie honest 143 00:05:58,655 --> 00:06:00,191 Twilight world of night in the 144 00:06:00,959 --> 00:06:04,287 I naturally gravitate towards shifting colour 145 00:06:04,543 --> 00:06:06,591 Simply Be codes for most of human existence 146 00:06:06,847 --> 00:06:12,991 The majority of what we start in the world was actually a great nation that is we saw a shift from white to blue in a hat 147 00:06:13,247 --> 00:06:14,783 Or maybe yellow 148 00:06:17,343 --> 00:06:17,855 Humour 149 00:06:18,111 --> 00:06:18,879 Love great 150 00:06:19,391 --> 00:06:23,231 It's actually what insurance your game will feel like it in a real place 151 00:06:23,743 --> 00:06:25,791 Temperature time of day 152 00:06:26,047 --> 00:06:26,559 Weather 153 00:06:27,071 --> 00:06:29,375 Will we get to this further when we start making our 154 00:06:29,887 --> 00:06:36,031 Brunel just know that gradual shift from one colour to another player's actually feel like they're in your work 155 00:06:36,287 --> 00:06:38,847 Does forcing men to stop in 156 00:06:39,359 --> 00:06:41,407 Really quickly I want to talk about Hemisphere 157 00:06:41,663 --> 00:06:42,943 Mysterious define 158 00:06:43,199 --> 00:06:46,015 The prevailing tone or mood of a play 159 00:06:46,527 --> 00:06:48,319 Situation or work of art 160 00:06:49,087 --> 00:06:52,159 And argue atmosphere is actually the most important as 161 00:06:53,183 --> 00:06:54,207 Turn on marking process 162 00:06:54,975 --> 00:06:58,815 Since parking is in my opinion the hardest aspect of the end developer 163 00:06:59,327 --> 00:07:02,399 It's important to focus on crafting a unique atmosphere 164 00:07:02,655 --> 00:07:04,191 The audience store 165 00:07:05,727 --> 00:07:08,799 Obviously there are a million and this fear that can be created 166 00:07:09,055 --> 00:07:10,847 Some of them are more popular than others 167 00:07:11,615 --> 00:07:15,455 Common popular atmosphere that seems to sell well as the horror atmosphere 168 00:07:15,711 --> 00:07:16,991 Founder games like 169 00:07:17,247 --> 00:07:18,271 Evil or out 170 00:07:19,295 --> 00:07:22,367 These games include Dark Shadows Sunil rolling fog 171 00:07:22,623 --> 00:07:24,159 Thunderous clouds in the disco 172 00:07:24,671 --> 00:07:25,695 Reverb sound effect 173 00:07:26,207 --> 00:07:27,487 Until about 3 years ago 174 00:07:28,767 --> 00:07:30,815 On the opposite end of the spectrum 175 00:07:31,071 --> 00:07:34,655 Peaceful in happy atmosphere can be created with a bright blue sky 176 00:07:34,911 --> 00:07:36,959 Absolutely no fog whatsoever 177 00:07:37,215 --> 00:07:38,239 An upbeat soundtrack 178 00:07:38,495 --> 00:07:39,775 And very little 179 00:07:40,287 --> 00:07:42,847 This is family games like Mario or danger 180 00:07:43,615 --> 00:07:44,383 It's really 181 00:07:45,407 --> 00:07:47,455 Going back to a discussion of inspiration 182 00:07:47,967 --> 00:07:52,319 Can I have a sphere do you want a living for several months to several years 183 00:07:52,831 --> 00:07:53,855 As you develop your game 184 00:07:55,391 --> 00:07:57,439 You'd like a game to elicit multiple and 185 00:07:58,463 --> 00:08:00,511 Feeling completely different than the la 186 00:08:01,279 --> 00:08:05,887 Autumn atmosphere and colour theory are two of the most important aspect 187 00:08:06,399 --> 00:08:08,447 Insuring your game find in r 188 00:08:09,215 --> 00:08:11,007 Once you get someone to stop and stare 189 00:08:11,263 --> 00:08:12,287 You have the attention 190 00:08:12,543 --> 00:08:13,311 And hopefully 191 00:08:13,567 --> 00:08:19,711 You just made the sale 13314

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.