Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated:
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Ok we are back
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And and this is the final result of my texture painting
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4
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Character here am I did a little bit of clean up off camera
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But nothing that I didn't already show you had a do all I did hear
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Where's Anne
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I just knocked back the effect of the fur a little bit by coming in with the base colour here
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Doing a pass really lately over the fur with my texture brush
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Just to give it a little bit more saddle of an effect and blend in some of the blotchy areas
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And on the other
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Things that I did was a kid came in with my salad rash and really lightly over the tree
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Area
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Fingertips
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Tiernan in
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Pink colour
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Forgot to text you
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The Sword of Destiny
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Thank you
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I just came in with a really light strength and a really late crash
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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And just to give
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Does character a little bit more
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Wife
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That's really good when you're working with human characters especially if you find out their skin
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Looking a little flat in waxy you probably need to add
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Sam
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Pink under or red under the skin turn here to indicate
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Where blood would be showing through Acre skin is not perfectly opaque it is somewhat translucent
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Of the body where you can sort of people falling through and a baby come a little bit Penge as a resource
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So that is just a quick tip if you want a little bit more life
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Textures of your character
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That is a 10
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But so this is the final result here and today is a very exciting day
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We are going to ring this character at 4 a.m.
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Now I'm reading for those of you who are unfamiliar is the process of basically getting a skeleton
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Structure underneath the smash
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Spell that we can pose an animated
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I'm in
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Now creating customer Edge
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Is sort of a discipline in another cell
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It's a little bit outside the scope of this course
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Again if you were enjoying this character creation fortune I do recommend you go and take some dedicated character
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Creation class
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I am from this course we are going to be using mixing out to ring or model
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And analysing basic animations too
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Is a web-based application that is provided by a Dobie but it is totally free
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Open your browser and navigate to mixamo.com
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Log in or create an account if you do not have one already but as I said again it's totally free years
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You will be met with a page that looks someone like this
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Turn the preview render it here really going through it
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Basically what we have here is our preview
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Window right here and right now we just have sort of a generic why but in it
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Female mannequin
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And on this page over here
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Has
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Try library the maximum library available to yourself
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The first time of the library is characters
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So these are all pre-made mixamo characters that you can use
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Free
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No just clicked on any of these two will the month they have some
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Things that have some more realistic looking things
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The characters is a day all share the same skeleton so
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Recycling if I turn over here to the animations tab
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We have a library and animations that we can use with any of the characters
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So regardless of white characters being shown in the thumbnail because they all share the same
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Animated the same way
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Cell
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By clicking any of these we can
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Play a previous animation on
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This mash
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The way the animation for games works is essentially the mash is just a rapper
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Around the skeleton in it is The Skeleton that we actually move and pose
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Create ar animation
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Sell as long as all of your characters share the same as skeleton which if you ring them
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Mixamo auto rigger
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I'm UK
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You can share the animations you can create one animation asset and share across any and all of your Carrick
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That is really cool
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All night character in here and just showing you some of the previews of the animations we can do but
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The really cool thing about mixing out is that right
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All characters mixamo
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And then we can use any of the Venom
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So I'm just going to
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Anyway whatever animation you have
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Playing previewing on this cancer is going to be shown right here
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On the right hand side so to get rid of the animation to return to The Vyne polls you can just click x
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You can see for Aldi's characters here
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They're all modelled in the t pose that we also Mum
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And the reason that we mullarkey keepers specifically is so we can use the mixing lotto
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Next
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And it has a basically a humanoid form
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We can use mix an hour to read it automatically and say there's a lot of time
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So how we go about doing that
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So what's your turn into are we need to export it
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File types can read
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So if you are answering the fastest you can just this uploadcare to Britain here and they're all
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Right here occurring at the X or OBJ or is it there
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There's also some more information if you like
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These things
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How to prepare your mum a little bit more in-depth but I'm just going to show you what I know as far as getting this
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Next
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Cell we need to convert our character file to fbx
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A little bit about how to add
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How to export to fbx format before when we brought in some of our things into Android
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This is essentially the same just going to have the extra step as going through the sad over there before Reaper
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I was doing it a couple of tests of this and I have found that
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Because I created my textures and a 4K resolution they are too large
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To be uploaded to this web-based service here
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So the first thing that I really need to do is to remove my materials
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From this character before I upload
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Is it going to delete my material it's nothing delete the textures I have saved to my hard drive is just going to run
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From this model
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To reduce the filesize of a little bit
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Settle the downside of this is that when I preview my animations in x amount it will be on this
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Snagger effector and result because we're going to apply the textures back to the character in
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Anyway I'm going to do the after we have any animations
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Cell
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Once you have removed your material from your character
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Make sure that the Holly version is selected in the viewport and that is the only thing that is select
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Also joined my eyes to my character here
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And all I did
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That was sleepy eyes in the object then the character and empress of J on my keyboard
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I can show you
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And show you again how we did it
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Sell the first thing you need to know
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Make sure your mirror modifier for your eyes is applied to your I met otherwise he will lose
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At once that is applied
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Go ahead and I'll put on the eyes should close on a Thursday
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Control in J on your keyboard to join them together and
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If you're worried about the material you can always reply it's still sealed in London locally
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And it looks just fine everything is joined up correctly
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Ok so I'm going to this one more time
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And select my whole character in my viewport
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Come up to file
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And here's my love my little testfile here I'm just going to overwrite this one but for you whatever
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You like your final so I know that this is
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Final version that I'm going to
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Via reading out in Mix and also make sure that
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Selected objects
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Here to limit the
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Dear selection to let you down
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Accidentally export your hypo
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Everything else can remain the same all these big stuff and we don't have any anime
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Have an armature yet
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So we can just leave that all as
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Is expert
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Once that is complete we're going to come into you next month
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And you can select your character file from the browser or you can
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Drag and drop it
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If you have your file browser open so
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And here is my father hear that my sdx file
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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Dragon
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I'll take a couple minutes to upload it
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And to make sure that it can be ragged I was
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Harrington filesize of force of your file size is too large again
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Removing materials
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The single
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Things that you can also come in and reduce the geometry on your model a little
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So this is the first page of the auto rigger
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No textures obviously because of
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The limitations
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And this is
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So basically this page is asking you is is your model facing the correct way and if it is facing you in
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You know what it's food on the floor
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Then this is
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The default settings for FPS
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Should have this way but if it's not even out
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To be facing you
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Once that is done you can hit next
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Now I need to place are markers so
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These markers here and there's a little guy right here to show you how they should be played
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And this is just going to help the autotrader.pl Needles properly so we just need to
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Elmo's rafaelos
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That is all
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We really need to do to set up for the other reggae so we're going use symmetry because we have a symmetrical model
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Skeleton and there's options here but what does he use the stand
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Shall I want it next and the auto reggae will start the it algorithm
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So be patient
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And
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We will come back when it is red
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Ok so this is the result of the radiative maybe a minute for me making longer for you depending on
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Favourite character in all episodes this is just sort of their default test animation
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To make sure that it was rude correctly so what you want to do at this stage
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Is just kind of
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Zoom in and take a look and make sure that everything is moving correctly and you don't have any weird
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The hands can be the part that had the most issues but
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Best looks ok to me I find that
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Even though were using a status girl 10-minutes not really good at interpreting if you have like I only have four
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This character
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Really good at interpreting
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The the Hendrix there
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Pretty good
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So I think we can go ahead and move forward with it next
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And now we have character
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I'll be material
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So if you wanted to preview any animations on this character
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We can come over turn animations and pick any of these in our character would play with that information
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Now I'm depending I'll information you're previewing there are some options here like if you're
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Into the body digest your character Arms space and then there is depending on the animation
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Different styles of
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Styles that you will be more Loki
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Vigorous
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Animation on
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Is Moira neutral
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So we can do things
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Carat locket to be in place
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The animation
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And we can trim it so if we want to
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Just a portion of the animation we could turn it here and the the thermodynamically show you
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The updated trim obviously for this one you would want at 0 to 100
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For loops
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If there's like just a portion animation you
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That's a good way to do it space will help us
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If you have
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You are
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Clubbing in your body
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Natural
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Oral-B and Overdrive has to do with one of the speed of the animation so we can slow away
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We can stay away I think it's at 15
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This is how we get our animated so
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What I want to do now with the rest of the project as I'm not even YouView animations just yet
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To just get my statically
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Pose character but with Leone information applied to it
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So I'm just going to hit from the animation to get back to my t-pose here and I even though the system we have
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Information already girl
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So are we need to do here is to download the character again
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Because we have no animations we don't have to worry about anything and you're strange animation selling Theory just want to download it into the app
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My downloaded ASDA
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Download
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And and that will give you a new down
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Great hearing
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I'm just going to move
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There's over 2
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Folder that I had it located in
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4
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I'm just on my other monitor
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Ok so I've just dropped my download into the folder
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It's just called the character final one because I would have a car to final I'm going to rename this just going to hit that too
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Just so I know what it is
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Ok bring the straight into unreal if we wish
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So I must go ahead and open our project files
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Friendly browser
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You can do it double clicking the EU Project
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Unless you give us
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Unreal second to load the sub
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Here is our game fine
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And then we can give an employee and everything is still the same just as he left it
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So let's work on bringing our character mash
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Into ireal
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So I am when I'm going to do is coming to my message folder
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And be careful of static meshes for what we're going to import now is called a skeletal mesh
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That was just means eat mash that has has intrigued with
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And I'm gonna bring up my character and fbx
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Sdx import options here
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Now we had a little bit closer attention to these 40 cl to ml
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You'll see that there is a skeleton
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Smash and we have this new option right here for choosing a school
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If we share the skeleton with the mannequin here we would select this however this is a new
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So we're just going to leave this at none
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And
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What that will do is it will make sure that it will generate a skeleton asset for
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To make sure it's goes on this is enabled which by default it should be if your character is properly
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We went in for the match
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Everything else I believe we can only VAT default the only thing I want to do
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Just make sure that we're not going to create a material because I want to manually import these I find it's just less error-prone if I do
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What's everything and default essentially and just hit import and see all results
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On the
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Pink
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This is our actual
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Which was shelters are materials applied to it so just giving us the default
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But everything in work
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Free match the way it should as far as the National
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The details here on the skeletal mesh most of which were not gonna get too far
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Because it's just a little bit outside the scope of
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Course
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This is what the skeletal mesh out of her looks like her
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Your first as being in the previous they were looking at anything to do with the matter if you
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Skeleton that makes a generator
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Santa skeleton because
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It's sort of an Invisible
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We can look at the hierarchy of all of our bones here so if we come into the skeleton by
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Coming to the skeleton tree tag here
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Were generated by the maximum read so
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I am 2
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Louise around I can post
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I'm just working the bone and rotating in Iran
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And so I'm not going to mess with that human but
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This is the skeleton and generated for us with all the plans and
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Look at this in London more detail in a future video only talk about a retargeting or
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For the time being for the rest of this video was just worried about getting this
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Properly set
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Stuff for we do that
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Set alarm
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Really all I need to do here is
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Physics asset which has to do with photo of Randolph physics
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And
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You know you want to just have it for the riser
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Essex acid is for
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We need this for Oliver characters or skeletons but we're not going to Mexico
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And so just leave it there and leave it
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So I'm bringing my text now I'm just going to have over into my pictures folder
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Import and I'm going to bring in all these pictures are created
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And and
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Essentially
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We're not actually using quite the same setup that we did for this one so we're going to create
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New Master material so it's coming to our material
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Coming into material here
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Character
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M&S
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Material or something that Mica
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And this is going to be appreciated for it I'm just going to drag and drop these textures
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Essentially
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Base colour
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Get today's colour
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We have
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Inclusion
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Conclusion
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And essential
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So the reason that we cannot make an instance of this in use the same
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Dismantle
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We just use sorted any sort of complicated ways in which
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More variable
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Things to materials
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It's just a little bit out of the scope of this course
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This is more than a general overview course so we're just going to make it
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Material
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So I miss you save it
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Once you have completed
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And and
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Everything looks ok so I'm just going to open up my skeletal mesh
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Details I have no materials
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Cell
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Let's find out
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Material
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What's the size of this
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So the only thing here is and it's honestly much too shiny and this has to do
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Texture import settings
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Forearm roughness not I think specifically
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What's coming to you I'll text you here
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Compression settings to me
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Require
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We are getting error here because there's a type of such a Colour by diff
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Just change it
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Save
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Yeah I believe
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So now we have a proper reference information in here so if you ever see like Chinese plastic textures
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To do with
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Compression settings
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It's usually trying to use a non colour map as a colour Mac so
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This is basically the same
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As in blender
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When we change these colour space to Nan colour
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And I'm really good at detecting what kind of Mark so bringing in especially feel like a normal now
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00:23:54,368 --> 00:23:58,976
Sorry change the compression settings away from default but for some time
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Is Grace Carter
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It's here and
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00:24:10,752 --> 00:24:13,056
Essentially our character is
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00:24:13,568 --> 00:24:15,104
Reading to set up
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So I'm at this point
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00:24:24,320 --> 00:24:25,088
I can
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Can you show us a cake coming here
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Artist in the world
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00:24:30,720 --> 00:24:34,048
View him how he loves in the world I mean it's pretty good
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00:24:34,304 --> 00:24:40,448
We still cannot use this as a playable character because we have no
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00:24:40,704 --> 00:24:44,288
Information on how to transfer the animations that
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What's the diff
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Unreal mannequin with no we need to sort of set up a transfer for the animation and
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Does Dunnes information to because
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00:24:54,784 --> 00:24:56,576
If you look at
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Ok so will you
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The skeleton tree
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The names and all the painting here is very different than
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The one
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That we have been using
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00:25:14,240 --> 00:25:20,384
We generated for this one so the next video that how to transfer some of this information so that we can
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00:25:20,640 --> 00:25:24,736
Use the animations that coming on real the running in the jumping in all
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00:25:25,248 --> 00:25:26,528
On this character
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Sell that'll be in the next video
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