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Ok welcome back we are going to wrap a texture painting in this video I just
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A little bit more time to
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In some Shadow and some highlights to really make this pop now
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Look at your model from various angles and zoom
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Distances in this is a little bit more modelled then I would like it
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I was doing this for production I will probably spend more time blending in these Firs here and I may be due
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Play a little bit too much any contrast like too far away from the
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Space colours
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I wanted to blindfolded more I would probably come in with the base colour itself and the text
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Masquerade girl and I would just do one more pass to just sort of a knock this affect back a little
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Salon if you're wondering how to get these a little bit less of an intense so then
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A pattern that I will go about it no obviously your own be quiet
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But there is still a little effect when you come over this with videos
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Set a timer that blending message if this is too extreme for your liking
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But in that is making me the focus of this video made I made you some of that ass camera but
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The focus of this video is going to be getting here to some of the face especially in
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These Shadows and highlights on the skin regions so unless
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I'm going to switch back to my solid brush that we made in the last video
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I'm going to use my basic skin colour as my jumping off point for picking my
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Shadow and highlight colours I'm going to start with the Shadows because that tends to produce the best results if you do
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First and then highlight and I'm just going to drop this ever so slightly in the value region so this is
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Can you save it before we do anything else
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I am going to turn on my pressure sensitivity for my pen here and I am
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How to take the strength and down to something closer 2.3 because I want this to be a little bit more of a saddle of
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So I'm just going to come in and start
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A drawing in my Shadow highlights I'm also going to turn on symmetry just to speed this up
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0.3 is a nice as you can see here in the 2D method is
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Painting in shadows even if they're a little bit hard to see I'm going to resist
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Words to up my strength a little bit because I don't want these to be true to dematic
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I'm just coming along the lines basically of our normal map
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Anyway I'm just going to do one really quick pass over it
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More subtle shadow effect
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Of course works in conjunction with your MBA
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Produces a similar effect that I find that getting there with the colour as well
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Just really makes your textures in your models pop and it really shows off
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All the hard work that you did in East cutting phase which the detail which you can get kind of lost after
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Transferred to a poly bake
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You really want to make sure that you're showing off all those details that you work so hard to put in
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Do the same thing my ears here
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Can I shade in this
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Clements here
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We should go in and do this more generally for the rest of the body in the hands I'm just gonna
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It's on the face for this video because we have done several times at this point
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I should be so much familiar to you but I just do want to show you the whole for a process
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Of making a character start to finish so I got some good Shadows in the face
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Save my colour in case I need to paint anymore so I'm going to come in with a highlight pass now
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Settings and everything I'm just going to change the colour so I switch back to the base 3 middle colour here
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To start and I'm just going to put it up in the value little bit
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And then I was going to come around my area that I want to browse especially
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Big Express of eyebrows I really want to hang out those so I'm just going to come in with
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The Shadows as well as into the base colour and you can see the
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Next year if you are already maxed out in your brain is here you can always dry
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Play saturation slightly to put it closer to wait and I'll give you an even stronger highlight
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And highlight these lives as well
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And I haven't changed my spacing back I did forget to do that was put it back to 10
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We don't get these gaps
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I would imagine this way
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He just looks a lot more vibrant in a wig with as I lied
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Eyelid highlighted in
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And highlight here as well
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Turn on the top of it
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I'm going to highlight this Rick here fairly large
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This because this is a really big area you think about the way that light would sort of diffuse over
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You can choose the easier and blended into the base colour all over easier with a large address
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Some of the most common beginner mistakes when it comes to 3D art
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Is a the first that we talked about in discovering section was subdividing
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Messed you high too early in the beginning stages of your sculpt you in a bit of a wobbly
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The 1p result and the second one when it comes to more digital painting
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Painting is not working with a word enough and brush size people send my work without very small brushes
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Google details but you just a result doesn't end after is smooth
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Blended as it should be when you do that
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Ok what's coming in and do some work here to highlight down here
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You had the chin
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Hang out the cheeks as well
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Just turned around this
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Reshape
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Ok so I will go ahead and do the same thing with the hands here at the
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Queen mab from these for the fur
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Painting section so you can go back to one and and cleaners are but I will do the same thing here
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I would shades for have in between the fingers and highlight the tops
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If you're ever in sure of where you should be painting Shadows and where you should be painting hi
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To your inclusion map is a really good guide for something like that it's just gonna
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It's going to let you know the area so anyway that's shitted in your own map is it
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That if you came over with your shadow colour
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If you came a bit with your shadow colour it would look
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Really good if you just matters
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Exactly well not exactly if you much does roughly it's power you're pretty good here
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Just a little bit of cleaning on this hand
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Set alarm for example for the hand what I would do as I would come in and I will take my
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Practically here to take a low strength like down in the point of a region
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Just really getting shade
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Subtitled by
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We compress knowledge for you!
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The insides of the fingers
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I have some artefacts here from not doing enough clean up before it started this so I apologise for that but
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You know you get the idea
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Coming in with the dark
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It's just a mess
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Overshoot on to my body they're just going to control the and do that in
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Miranda better position
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Smell the darker colour you can come in and Shay just like the very in our corners of the fingers
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Where the least light woodfall basically
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Switch back over my letter colour in third of 6
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Overshoot there
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And then I would come in with I get highlight colour
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Which of course forgot to save
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And I just brush them really gently even more
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It really generally just the tops of the fingers
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And then you can do the same thing at the palms here
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Words Queen little area app
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And then what I would do is coming with my shadow colour and just come around
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Meeting to these lines for the Palm that I created and you can even do the same thing around
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Interior like inside of the knuckles
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Hair colouring red there
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Early I'm coming in glenties Heartlands obviously but
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Coming around and then with the lighter coloured a highlight colour on a really breathe pass you can
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Just the flashiest areas of The Palm United's one highlight those to make them stand out a little bit more
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So I'm going to wrap up this video right here
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My do a little bit of blending work off camera for the four colours I'm just using the method are shown
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Here at the top of the video and then once we have that done we will have base
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We are complete character and we are from they're going to look at how to read it for it
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Mission and how to bring that into an aerial
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