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What is the dramatic structure
of three acts?
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The first to talk about this was
Aristotle, in the year 300 and peak BC,
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but what does this mean?
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Apparently, human beings
are used
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to tell us stories
in a certain way
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or in a certain order.
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Aristotle said that it is
the approach, node and outcome
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and we keep thinking about the stories
in the same way.
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Imagine that you are going to tell
a baby or a baby
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a story and start with:
"There was once an ant ...".
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We tell you that for the first time
that little ant leaves the anthill
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and starts walking through the forest,
to recognize it.
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Everything seems surprising,
incredible, and he keeps walking
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and goes under a leaf
and keeps walking
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and goes under a tree,
keeps walking,
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and goes to the side of an earthworm ...
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At some point, that girl or that baby
going to say: "And then? What happened?".
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Because we are used to
to have something happen,
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to have conflict,
to have a trigger.
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Carrière says something
that I am going to read to you:
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"There are rules, nobody doubts it.
On the other hand, they are very simple
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and can be summarized
in a single obligation:
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Captivate and keep
the viewer's attention ".
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That is our only obligation.
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At this time, the central paradigm
of telling a story has to do
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with these three acts.
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There are other ways
to tell stories,
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but let's stop at the dramatic structure
of Aristotle's three acts
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and let's explore a little more
what is this structure dramatic
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A dramatic structure
is a way of dividing the story
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that can help us not to get lost
and can give us a hand
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to know when it is convenient
put certain actions ,
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how much is left to finish,
what is the midpoint.
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It's a kind of map
or a kind of skeleton
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of our narrative.
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For that we are going to use an example
that is the Aristotelian structure
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of three acts.
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Before let's define what we understand
by dramatic structure.
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It's a kind of thesis
demonstrated by dramatic actions.
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We have an idea
of certain dramatic actions
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that will tell us if that idea
is correct or is incorrect.
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A structure consisting of
in a selection of events
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organized in such a way
that a world view is expressed.
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An idea.
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So,
we have an idea of the world
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and we are going to organize
the events of that story
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to see if that idea of the world
is like this or not.
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Remember the premise idea
that we were working on.
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Structuring the story
and giving it coherence and cohesion
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forces us to establish
some order parameters
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so that we can generate
our bases.
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The truth is that it helped me a lot
study the dramatic structure
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and whenever I have to make a script
I do this schema.
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Notice that we have on one side
introduction, or the first part,
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the act one, the development
and the outcome.
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Let's call them
Act I, Act II and Act III.
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Act I, according to this scheme,
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has the initial conditions
of the story.
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There is going to present
the main character,
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is going to expose the problem,
will be a crisis or alteration
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and there will be an active search
of the character .
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Act II leads to the development
and the dramatic progression of the conflict,
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and it will take us to a midpoint
that will be just half of the story.
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Now let's see what it is about.
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Afterwards, the actions go
to orient towards the outcome
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and they will enter Act III.
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Act III is where
the actions of the end
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and the frames
that the script was opening are resolved.
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Look, if we start then
for Act I,
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there we'll see
the story in this place.
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Think of a play.
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The curtain
opens and we see the stage.
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So, there we say to the viewer:
this story takes place at this time
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and in this space,
and these are the rules:
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In this world the characters fly,
in this world there are slaves,
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in this world they have all beards ... "
We can imagine what we want.
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From there, we installed a credible
and installed our character.
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We present to the character,
what is his daily life,
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more or less what are his
concerns,
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what are the characters that we go
to need throughout the script.
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And then something is going to happen
that we're going to call detonating.
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There's an event that's going to change
the course of things.
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You're going to lose a microchip,
going to have a threat,
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something that causes actions
start unleashing.
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The character in what we call
the first turning point
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or the end of the first act,
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goes to do something.
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Notice.
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present is the universe,
present the character,
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something happened that broke
the initial balance
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and something will happen, and that is that the character
will make a decision.
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The character is going to say:
"I have to rescue such a person",
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"I have to recover the microchip",
"I will accept the challenge they made me".
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That decision that the character takes,
what we call the first turning point,
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going to be what moves
throughout the second act
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and that is going to take
until the third act.
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So, I always imagine
as a kind of catapult.
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I have to create the conditions
necessary for that character
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to fly out with force
and go through the entire second act.
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Usually it's the biggest fear,
is to see how we do
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so that in the middle does not bore
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and get to the third act
and that does not disappoint either.
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Because if the character leaves
at the first turning point
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fired towards the third act
and finally does not do
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what one expected,
or does the opposite
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or loses the objective of what is
what the character was going to do,
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the audience usually
loose or loses interest.
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Then we went through the second act
and there are many adventures
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and there are many moments
in the middle.
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And there is a moment
that is called midpoint
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where the character renews
the commitment that he assumed
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in the first turning point,
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and that will take him
to the second turning point.
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We are saying it in a global way,
but more or less it is to be understood
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what is that skeleton
of the story.
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Not for nothing did I make an arc between
the first turning point and the second,
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because that is going to be
the character's bow,
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and the character can not be the same
between saying goodbye to that first act
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and reaching that third act.
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Those divisions between acts we can
imagine as closing the curtains
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and opening the curtains.
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00:07:02,779 --> 00:07:08,238
At the end of the first act, the character
says: "I'm going to rescue the princess",
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for saying something,
and the curtain closes.
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And when the curtain is reopened
to start the second act,
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one has the expectation that
that character will rescue her.
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So, we said that
to have hits and counterattacks.
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Throughout the second act
the character will propose something,
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the universe or the antagonist
will respond differently
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and everything will go "in crescendo"
until you reach a climax.
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At the climax,
the story will have
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the moment of greatest interest,
or the point of greatest tension.
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There we will ask ourselves if the character
will be able to solve that
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that was proposed to solve
at the beginning in the first act.
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Let's think this in very general terms
,
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but it's more or less like we should
start thinking about each story,
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be the chapter of a series,
be a feature film or a short film.
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In very general terms
we should think:
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Act I, character presentation,
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universe, something happens that breaks
that balance, which is the trigger,
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and that pushes the character,
or the character is thrown,
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and goes through the whole second act
trying to get what he wants
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and going to get to the third act,
where he will define the story
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and let's see if the character is able
to achieve what was proposed,
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or is not capable.
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In the same way, that
that we talked about earlier is an idea
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that we have to prove.
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There's a time when,
for example, we take Romeo and Juliet,
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the characters believe
in love forever,
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and we'll see if in the end the characters are
capable to be together forever.
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Somehow yes,
because they die together,
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but not the way
they expected.
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So this structure
should serve us,
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and later
we'll see in the runway
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as not to get lost
and start writing our script.
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We see the example
of the dramatic structure of Siesta.
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If you see any episode
of "Siesta Z",
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will have more or less
the same dramatic structure,
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00:09:24,458 --> 00:09:29,134
because each of the classics
of the literature that we had to adapt
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was very different, then,
that somehow forced us
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to try to think some kind of box,
or some kind of system,
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in which we could put books
u plays so, so different.
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Then every episode of Siesta
starts with Act I.
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In the first act,
Siesta falls into a dream,
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in the introduction Siesta
already falls asleep,
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and in the first moment of the episode
Siesta enters flying
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to the universe in which
is going to develop the story
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which is nothing else
than his dream.
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Immediately, Siesta finds
the protagonist of the story
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and makes a tandem,
or a kind of union,
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in which we make a pact
with the spectators
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and we know that they will be traveling together
whole episode.
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00:10:19,564 --> 00:10:23,306
Immediately there is something that breaks,
as we saw, as a detonator
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or something that breaks the balance,
and Siesta gets into the second act
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along with the protagonist,
shouting the premise of the work.
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For example:
"Long live love forever!"
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or "Revenge!", And somehow
Siesta is always going to verbalize
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00:10:39,004 --> 00:10:42,905
what the work
that we are adapting is about.
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00:10:42,908 --> 00:10:46,731
At that time, Siesta and the character
get into Act II.
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00:10:46,734 --> 00:10:50,678
In Act II there is always
a game of twists and turns
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that are like ...
think of action and reaction.
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Or as a blow and kickback.
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00:10:56,522 --> 00:11:02,004
And each of those hits and kicks
has to have a dramatic progression
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on the rise.
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00:11:03,067 --> 00:11:05,579
Something must always happen
that is more serious
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and that he has to keep us interested
asking us, and now what will happen?
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00:11:11,522 --> 00:11:14,199
So we're going to call
turns of the plot,
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00:11:14,202 --> 00:11:16,269
to note that they are in progress,
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00:11:16,272 --> 00:11:19,850
and every time there has to be
something else at stake.
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00:11:19,853 --> 00:11:23,499
There is a moment that exists
in all structures of three acts
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which is a moment when the hero
is like in a very deep well
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that we think he will be
impossible to recover.
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00:11:31,845 --> 00:11:34,863
Think for example
in one of my favorite movies,
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00:11:34,866 --> 00:11:39,061
"Rocky I", one sees Rocky and says:
"He's not going to get up anymore,
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00:11:39,064 --> 00:11:44,803
will not be able to beat to Apollo Creed, "
who is the one he's facing.
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00:11:44,806 --> 00:11:48,319
Then one thinks that everything is
lost, but at the same time
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we know that he is the protagonist.
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00:11:50,105 --> 00:11:52,105
It can not be that everything is lost.
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00:11:52,108 --> 00:11:55,233
At that moment we
call it Nightmare.
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00:11:55,236 --> 00:11:59,918
The moment when everything is wrong
and Siesta apparently can not,
202
00:11:59,921 --> 00:12:04,139
together with the protagonist,
carry out their desire
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00:12:04,142 --> 00:12:11,279
or achieve what they set out to scream
the premise at the end of the first act.
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00:12:11,282 --> 00:12:15,079
Immediately after
comes Act III with the climax.
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00:12:15,082 --> 00:12:18,678
Resolved somehow
conflict
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00:12:18,681 --> 00:12:22,238
and see if shape
positive or negative,
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00:12:22,241 --> 00:12:26,639
but is "in crescendo",
or succession of coups and counter.
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00:12:26,642 --> 00:12:30,167
There comes the moment of confrontation,
which is like the summit,
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00:12:30,170 --> 00:12:32,238
like the top of the mountain.
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00:12:32,241 --> 00:12:37,582
Finally, the episode ends and Siesta
in all the chapters is
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00:12:37,585 --> 00:12:39,941
with the author or author
of the play.
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00:12:39,944 --> 00:12:45,084
Somehow, at that moment
we say that it is an adaptation.
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00:12:45,087 --> 00:12:47,691
We found the person
who wrote it,
214
00:12:47,694 --> 00:12:53,478
and Siesta always asks him
asking him, for example,
215
00:12:53,481 --> 00:12:56,079
"they all died,
and now what's going to happen?" .
216
00:12:56,082 --> 00:13:00,412
For example, Shakespeare tells him:
"It was a tragedy, what did you expect?"
217
00:13:00,415 --> 00:13:02,952
And if the author is anonymous,
we thought of putting
218
00:13:02,955 --> 00:13:06,571
an anonymous character
who always tries to say who he was,
219
00:13:06,574 --> 00:13:09,105
and finally he is not able
to say it.
220
00:13:09,108 --> 00:13:11,598
But at that last moment,
somehow,
221
00:13:11,601 --> 00:13:17,282
what we want to say is
that this was an adaptation
222
00:13:17,285 --> 00:13:21,441
and finally, at the end of the episode,
Siesta he wakes up
223
00:13:21,444 --> 00:13:23,455
and ends the chapter.
224
00:13:23,458 --> 00:13:26,722
Then we have
a double exit from the episode.
225
00:13:26,725 --> 00:13:30,118
On the one hand it manifests
that this is an adaptation,
226
00:13:30,121 --> 00:13:41,491
and finally we say that everything
what happened was a dream.
227
00:13:41,494 --> 00:13:45,637
Let's now see
how we can tell our story
228
00:13:45,640 --> 00:13:48,571
in a very brief way,
in a very synthetic way,
229
00:13:48,574 --> 00:13:52,334
in a synopsis, and how we can
add that in our binder.
230
00:13:52,337 --> 00:13:56,840
That's what we're going to see
in the next lesson.
20006
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