All language subtitles for 11 - Technical information gender, screen and target.eng

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These are the user uploaded subtitles that are being translated: 1 00:00:08,953 --> 00:00:11,540 When preparing the audiovisual project folder 2 00:00:11,543 --> 00:00:15,776 let's take into account some things that have nothing to do with the idea, 3 00:00:15,779 --> 00:00:18,408 but yes with the display windows 4 00:00:18,411 --> 00:00:21,759 that we can imagine that our project can have. 5 00:00:21,762 --> 00:00:26,439 For that we have to start thinking about how long the chapters will have. 6 00:00:26,442 --> 00:00:28,901 That will directly impact the budget. 7 00:00:28,904 --> 00:00:31,488 What kind of animation will it have, 8 00:00:31,491 --> 00:00:33,546 if it will be cut out, if it will be stop motion, 9 00:00:33,549 --> 00:00:35,146 that will also impact 10 00:00:35,149 --> 00:00:37,375 in the budget and they are going to ask us. 11 00:00:37,378 --> 00:00:39,958 We have to think about who we want to talk to, 12 00:00:39,961 --> 00:00:41,039 what will be the tone, 13 00:00:41,042 --> 00:00:43,559 how are we going to talk to very young boys, 14 00:00:43,562 --> 00:00:46,499 It is for preschoolers, for slightly older children. 15 00:00:46,502 --> 00:00:47,879 What will that dynamic be? 16 00:00:47,882 --> 00:00:52,239 So let's briefly go through a guide to that sort of thing. 17 00:00:52,242 --> 00:00:55,454 that must be taken into account and that they will help us 18 00:00:55,457 --> 00:01:01,655 to realize what kind of project we have in hand. 19 00:01:01,656 --> 00:01:03,877 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 20 00:01:03,878 --> 00:01:06,124 Let's see what we are talking about when saying technical information. 21 00:01:06,127 --> 00:01:09,198 Because it is something that we have to be very clear about 22 00:01:09,201 --> 00:01:11,918 when thinking about our format. 23 00:01:11,921 --> 00:01:14,751 I'm going to show you the "Siesta Z" folder. 24 00:01:14,754 --> 00:01:16,003 Us on the cover 25 00:01:16,006 --> 00:01:19,872 we put in principle the character and the title of the series. 26 00:01:19,875 --> 00:01:24,534 And above it says of the creators of "The Amazing Zamba Tour" 27 00:01:24,537 --> 00:01:27,274 and there's the Emmy Kids Awards icon. 28 00:01:27,277 --> 00:01:30,799 So this allows you to quickly recognize 29 00:01:30,802 --> 00:01:32,761 who created the series, 30 00:01:32,764 --> 00:01:35,155 who is the character in the series, 31 00:01:35,158 --> 00:01:38,778 what's it called and somehow we already started to count a little 32 00:01:38,781 --> 00:01:40,007 what is aesthetics about. 33 00:01:40,010 --> 00:01:42,999 Notice there are goodies around Siesta 34 00:01:43,002 --> 00:01:46,003 and it is something that will be present throughout the series. 35 00:01:46,006 --> 00:01:49,975 This has to do with aesthetics and we could already start thinking 36 00:01:49,978 --> 00:01:55,582 What is the format intended for when I have a first impression? 37 00:01:55,585 --> 00:01:58,299 When we turn the page we see a phrase that says: 38 00:01:58,302 --> 00:02:00,526 "What happens when the dream world 39 00:02:00,529 --> 00:02:03,159 meets the classics of literature? " 40 00:02:03,162 --> 00:02:05,706 Somehow we are talking about the idea. 41 00:02:05,709 --> 00:02:09,888 Do you remember that the idea are two things that apparently have nothing to do with it? 42 00:02:09,891 --> 00:02:12,319 Dreams and classics of literature 43 00:02:12,322 --> 00:02:14,638 in principle they have nothing to do, 44 00:02:14,641 --> 00:02:18,349 but Siesta is the result of that union. 45 00:02:18,352 --> 00:02:20,689 And finally we have the page 46 00:02:20,692 --> 00:02:24,038 in which we present technical data, technical information. 47 00:02:24,041 --> 00:02:27,678 For whom we think the series and where we develop a little more 48 00:02:27,681 --> 00:02:31,198 something that we will see later that has to do with the synopsis. 49 00:02:31,201 --> 00:02:34,213 He says: "Siesta can choose which dreams to dream 50 00:02:34,216 --> 00:02:36,056 and every time she falls asleep 51 00:02:36,059 --> 00:02:39,211 experience the most unusual adaptations of the classics. 52 00:02:39,214 --> 00:02:42,976 From the Greeks to Shakespeare, from Jack London's adventures 53 00:02:42,979 --> 00:02:45,368 to the mysterious worlds of Kafka and Poe. 54 00:02:45,371 --> 00:02:48,819 With Siesta Z the classics have never been so much fun. " 55 00:02:48,822 --> 00:02:52,571 This is a kind of synopsis or sale of the series 56 00:02:52,574 --> 00:02:56,799 and that extends a little more the information that we saw in the idea. 57 00:02:56,802 --> 00:02:58,581 And then there is a little box 58 00:02:58,584 --> 00:03:01,308 and this is a little bit harder technical information, 59 00:03:01,311 --> 00:03:03,038 which is the title of the series. 60 00:03:03,041 --> 00:03:08,454 The format, this has to do with 40, the number of episodes per 13 minutes, 61 00:03:08,457 --> 00:03:13,288 and it's animation because maybe someone can think of it as "live action", 62 00:03:13,291 --> 00:03:15,334 but we clarify that it is animation. 63 00:03:15,337 --> 00:03:18,194 Then in gender, which we will see a little later, 64 00:03:18,197 --> 00:03:20,719 We already say that it is comedy and adventure. 65 00:03:20,722 --> 00:03:23,584 We already started to tell our interlocutor 66 00:03:23,587 --> 00:03:26,965 what kind of format is it and then we tell it what the target is, 67 00:03:26,968 --> 00:03:29,965 what is the audience we are targeting. 68 00:03:29,968 --> 00:03:34,599 We think it could target an audience of between six and eleven 69 00:03:34,602 --> 00:03:38,588 because we thought for boys and girls who are starting to read 70 00:03:38,591 --> 00:03:41,696 and bring the classics closer to them in a very friendly way. 71 00:03:41,699 --> 00:03:45,321 So, in this way, we in "Siesta Z" 72 00:03:45,324 --> 00:03:49,444 We presented the technical information and we were dosing on the cover 73 00:03:49,447 --> 00:03:52,131 the presentation of the project, the aesthetics, 74 00:03:52,134 --> 00:03:57,172 then we hinted at the idea a little more and finally we told the synopsis 75 00:03:57,175 --> 00:04:01,678 and technical information about our audiovisual project. 76 00:04:01,681 --> 00:04:05,247 Let's see what we mean when we talk about gender. 77 00:04:05,250 --> 00:04:07,646 In principle, gender is a category 78 00:04:07,649 --> 00:04:11,956 within which we must circumscribe our audiovisual project. 79 00:04:11,959 --> 00:04:15,489 We have an interlocutor or interlocutor, 80 00:04:15,492 --> 00:04:18,558 it can be a producer, it can be a TV signal 81 00:04:18,561 --> 00:04:21,159 or someone to sell our project to, 82 00:04:21,162 --> 00:04:24,936 and we have to tell you very quickly within those categories 83 00:04:24,939 --> 00:04:28,999 what is the universe of expectations you may have about our format. 84 00:04:29,002 --> 00:04:30,238 It is a convention. 85 00:04:30,241 --> 00:04:33,509 Within that convention, we have some genres 86 00:04:33,512 --> 00:04:37,414 to which we could apply our audiovisual project. 87 00:04:37,417 --> 00:04:39,588 For example, we could be doing 88 00:04:39,591 --> 00:04:42,544 an action series with superheroes, an anime, 89 00:04:42,547 --> 00:04:45,919 we could do a project that is educational and entertaining 90 00:04:45,922 --> 00:04:47,677 or "edutainment" 91 00:04:47,680 --> 00:04:48,983 or pedagogical 92 00:04:48,986 --> 00:04:51,838 like, for example, "The amazing Zamba excursion" 93 00:04:51,841 --> 00:04:52,999 or "Siesta Z". 94 00:04:53,002 --> 00:04:56,670 Our project could be adventure, fantasy, science fiction, 95 00:04:56,673 --> 00:04:59,333 perhaps terror could be a separate genre. 96 00:04:59,336 --> 00:05:01,056 We could do some humor, 97 00:05:01,059 --> 00:05:04,639 a comedy genre, a sitcom or something with political humor, 98 00:05:04,642 --> 00:05:06,561 parodic or satirical. 99 00:05:06,564 --> 00:05:10,801 Or we could do something musical for little boys, for example, 100 00:05:10,804 --> 00:05:13,707 with songs to sing, to dance, karaoke type. 101 00:05:13,710 --> 00:05:18,544 Now notice that belonging to a specific gender 102 00:05:18,547 --> 00:05:21,885 doesn't mean anything in relation to the type of animation 103 00:05:21,888 --> 00:05:23,781 that our project may have. 104 00:05:23,784 --> 00:05:27,142 It doesn't matter if we make a stop motion comedy 105 00:05:27,145 --> 00:05:29,479 or we do a cut out comedy, 106 00:05:29,482 --> 00:05:31,801 like "South Park" for example 107 00:05:31,804 --> 00:05:35,439 or we may be doing something in 3D superhero 108 00:05:35,442 --> 00:05:36,958 or terror. 109 00:05:36,961 --> 00:05:39,358 In general, gender has nothing to do 110 00:05:39,361 --> 00:05:42,203 with the technique that we are going to use. 111 00:05:42,206 --> 00:05:45,950 We should separate well in this gender category 112 00:05:45,953 --> 00:05:50,001 and be very specific in telling our interlocutor or interlocutor 113 00:05:50,004 --> 00:05:53,112 our TV show, our series 114 00:05:53,115 --> 00:05:55,743 or our short film or feature film 115 00:05:55,746 --> 00:06:00,134 It is a dramatic comedy, it is a musical with adventures. 116 00:06:00,137 --> 00:06:01,983 Genres can be combined 117 00:06:01,986 --> 00:06:05,462 but it has nothing to do with the animation type 118 00:06:05,465 --> 00:06:08,746 that we are going to use. 119 00:06:08,749 --> 00:06:10,190 Let's talk about the screen 120 00:06:10,193 --> 00:06:13,101 in which we would like to see the audiovisual project. 121 00:06:13,104 --> 00:06:15,621 There is always a myth that it is very difficult 122 00:06:15,624 --> 00:06:19,121 sell an audiovisual project to a TV channel 123 00:06:19,124 --> 00:06:21,116 or to a streaming platform. 124 00:06:21,119 --> 00:06:24,767 It's not that difficult, if not, there wouldn't be that many TV shows 125 00:06:24,770 --> 00:06:26,987 or so many audiovisual projects. 126 00:06:26,990 --> 00:06:31,022 The audiovisual world is in dire need of quality content. 127 00:06:31,025 --> 00:06:33,534 So let's think about our project 128 00:06:33,537 --> 00:06:36,854 and let's imagine what would be the best stained glass 129 00:06:36,857 --> 00:06:40,126 or the best screen so we can show that. 130 00:06:40,129 --> 00:06:42,582 Are we thinking something Disney-style? 131 00:06:42,585 --> 00:06:46,471 Are we thinking of something more irreverent that parents leave out? 132 00:06:46,474 --> 00:06:48,213 Which could be Cartoon Network. 133 00:06:48,216 --> 00:06:52,159 We think of a project that combines something scientific, 134 00:06:52,162 --> 00:06:56,719 or something educational, that maybe could work for Discovery Kids. 135 00:06:56,722 --> 00:07:00,678 Something preschool, something for teenagers that we could see on Nickelodeon. 136 00:07:00,681 --> 00:07:03,909 Before thinking about the target, it helps a lot to think, 137 00:07:03,912 --> 00:07:07,433 not necessarily to go knock on the chain door, 138 00:07:07,436 --> 00:07:09,966 but start thinking about what the spirit would be, 139 00:07:09,969 --> 00:07:12,901 what would be the ideal stained glass for our project. 140 00:07:12,904 --> 00:07:14,974 There are also streaming platforms. 141 00:07:14,977 --> 00:07:18,601 Maybe we could also open our own YouTube channel 142 00:07:18,604 --> 00:07:20,976 and start uploading some of our material. 143 00:07:20,979 --> 00:07:24,659 But we must also not forget that there are many alternatives 144 00:07:24,662 --> 00:07:27,833 that do not necessarily have to do with the most commercial. 145 00:07:27,836 --> 00:07:32,514 There are many, many educational television networks in the world 146 00:07:32,517 --> 00:07:37,726 they are in dire need of quality content. 147 00:07:37,729 --> 00:07:40,169 Let's start thinking about our audience. 148 00:07:40,172 --> 00:07:44,061 In short, everything we do is for them. 149 00:07:44,064 --> 00:07:47,850 We have to imagine our audience in front of a screen, 150 00:07:47,853 --> 00:07:50,213 enjoying the content we make. 151 00:07:50,216 --> 00:07:54,118 Beyond that it is useful for something or has a pedagogical purpose 152 00:07:54,121 --> 00:07:57,461 or maybe it's just entertainment, 153 00:07:57,464 --> 00:08:02,956 we have to think about them and look at our content and enjoy. 154 00:08:02,959 --> 00:08:05,711 In the case of "The amazing Zamba excursion", 155 00:08:05,714 --> 00:08:07,211 there was not a single audience. 156 00:08:07,214 --> 00:08:09,471 Yes well when we were thinking about it 157 00:08:09,474 --> 00:08:13,781 we did it imagining what would happen to the children's audience, 158 00:08:13,784 --> 00:08:16,630 something magical happened which is a kind of triangle 159 00:08:16,633 --> 00:08:19,423 in which both teachers 160 00:08:19,426 --> 00:08:22,004 and the parents were also interested. 161 00:08:22,007 --> 00:08:26,751 So if it didn't reach boys and girls through Pakapaka, 162 00:08:26,754 --> 00:08:28,927 came through the teachers 163 00:08:28,930 --> 00:08:31,719 that showed them "The amazing Zamba excursion" 164 00:08:31,722 --> 00:08:32,908 for pedagogical purposes 165 00:08:32,911 --> 00:08:35,074 and maybe the fathers and mothers saw it 166 00:08:35,077 --> 00:08:38,139 and they invited their sons and daughters to watch the series. 167 00:08:38,142 --> 00:08:42,207 You don't necessarily have to think only about the children's audience. 168 00:08:42,210 --> 00:08:44,287 We can also think about the classroom 169 00:08:44,290 --> 00:08:47,358 and we can also think of fathers and mothers. 170 00:08:47,361 --> 00:08:50,158 But let's go specifically to age. 171 00:08:50,161 --> 00:08:52,759 I'm going to use as a source a study called 172 00:08:52,762 --> 00:08:56,199 "Princesses, transgressors, passionate and others. 173 00:08:56,202 --> 00:08:59,598 Approach to the habits of consumption of media content 174 00:08:59,601 --> 00:09:02,079 by the children of Colombia ". 175 00:09:02,082 --> 00:09:04,577 It's a bit long title but it's a study 176 00:09:04,580 --> 00:09:06,417 that Colombia made, 177 00:09:06,420 --> 00:09:10,012 which is a very prestigious television signal. 178 00:09:10,015 --> 00:09:13,472 We have on one hand boys and girls from three to five years old, 179 00:09:13,475 --> 00:09:15,468 from six to eight years 180 00:09:15,471 --> 00:09:17,428 and from nine to eleven years old. 181 00:09:17,431 --> 00:09:21,843 We will try to see a little what are the interests of each 182 00:09:21,846 --> 00:09:24,733 of the boys and girls of these age ranges 183 00:09:24,736 --> 00:09:26,977 and let's think about our project 184 00:09:26,980 --> 00:09:31,902 and what would be the ideal audience for what we are thinking about. 185 00:09:31,905 --> 00:09:34,904 Let's start with boys and girls from three to five years old. 186 00:09:34,907 --> 00:09:38,048 At this age they can create fantasy worlds all day. 187 00:09:38,051 --> 00:09:42,399 They go from the real world to the fantastic world from one moment to the next. 188 00:09:42,402 --> 00:09:45,727 They have visual memory because it is their way of capturing the world. 189 00:09:45,730 --> 00:09:49,908 They are learning the world, so everything enters through the eyes. 190 00:09:49,911 --> 00:09:52,639 They are good imitators and learn by imitation. 191 00:09:52,642 --> 00:09:57,056 They like to represent characters while searching for their identity. 192 00:09:57,059 --> 00:09:59,542 They have a polarized idea of good and evil, 193 00:09:59,545 --> 00:10:01,292 they think in terms of hero and villain. 194 00:10:01,293 --> 00:10:03,336 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 195 00:10:03,337 --> 00:10:05,446 They like to explore, expeditions, tongue twisters, 196 00:10:05,449 --> 00:10:09,537 jokes and nature surprises them. 197 00:10:09,540 --> 00:10:11,842 They have low recall of the content. 198 00:10:11,845 --> 00:10:14,428 They don't remember the whole story but events 199 00:10:14,431 --> 00:10:18,106 that caught their attention visually or emotionally. 200 00:10:18,109 --> 00:10:21,236 If you ask a boy or a girl from three to five years 201 00:10:21,239 --> 00:10:23,829 if you liked the story and tell a part 202 00:10:23,832 --> 00:10:28,012 surely they cite the moments that for them are the most important 203 00:10:28,015 --> 00:10:33,342 but they will hardly tell the story from beginning to end. 204 00:10:33,345 --> 00:10:36,311 They are in need all the time and want to have fun. 205 00:10:36,314 --> 00:10:40,743 They laugh at physical actions, hitting, awkwardness, accidents, 206 00:10:40,746 --> 00:10:43,319 the unusual physical features of the characters. 207 00:10:43,322 --> 00:10:45,118 They are amused by the "slapstick". 208 00:10:45,121 --> 00:10:49,056 "Slapstick" are the hits, what we saw in Chaplin, 209 00:10:49,059 --> 00:10:52,944 in Buster Keaton or in Los Tres Chiflados. 210 00:10:52,947 --> 00:10:57,087 At this age, finally, they have adult supervision all the time. 211 00:10:57,090 --> 00:11:00,399 For them objects and people do not continue to exist 212 00:11:00,402 --> 00:11:03,293 when they see them or act on them. 213 00:11:03,296 --> 00:11:07,274 So let's think of this target as a preschool target 214 00:11:07,277 --> 00:11:09,439 who is not yet in school. 215 00:11:09,442 --> 00:11:13,558 Obviously, he still can't read or is learning to read and write. 216 00:11:13,561 --> 00:11:18,212 Consider an audience that has very selective attention 217 00:11:18,215 --> 00:11:21,402 and they can pay attention for a fairly short period. 218 00:11:21,405 --> 00:11:24,957 And on the other hand they are also very fascinated by the image. 219 00:11:24,960 --> 00:11:29,051 They are very sincere and very honest and if they really don't like something 220 00:11:29,054 --> 00:11:32,879 they will not look at it for more educational interest than it has. 221 00:11:32,882 --> 00:11:35,439 Let's see what happens in our next segment 222 00:11:35,442 --> 00:11:37,222 which is between six and eight years. 223 00:11:37,225 --> 00:11:41,327 Let's remember that it is the age at which a formal education begins, 224 00:11:41,330 --> 00:11:43,230 at school in first grade. 225 00:11:43,233 --> 00:11:45,792 At this age, that is, at the beginning of the six 226 00:11:45,795 --> 00:11:48,811 and end of five, generally speaking, 227 00:11:48,814 --> 00:11:50,339 the whys begin, 228 00:11:50,342 --> 00:11:53,394 they begin to question the world and what's going on around it. 229 00:11:53,397 --> 00:11:55,478 On the other hand they are monothematic. 230 00:11:55,481 --> 00:11:58,399 You will see that they start to obsess over a topic 231 00:11:58,402 --> 00:12:00,770 for a while and everything revolves around that. 232 00:12:00,773 --> 00:12:05,639 Drawings, TV shows, decorations, school supplies, 233 00:12:05,642 --> 00:12:08,319 everything revolves, for example, around dinosaurs, 234 00:12:08,322 --> 00:12:11,499 around the "rollers" and are fixed with a series 235 00:12:11,502 --> 00:12:14,199 or with a specific topic. 236 00:12:14,202 --> 00:12:17,767 On the other hand, at the beginning of the class period, 237 00:12:17,770 --> 00:12:19,537 they like group games, 238 00:12:19,540 --> 00:12:21,907 collective actions, social interaction. 239 00:12:21,910 --> 00:12:24,928 They focus more on the environment than on themselves 240 00:12:24,931 --> 00:12:26,689 and they like collaboration. 241 00:12:26,692 --> 00:12:30,506 It is a much more social stage than the previous one. 242 00:12:30,509 --> 00:12:34,340 They can tell anecdotes in a linear way with beginning, development and end 243 00:12:34,343 --> 00:12:37,951 and they are also interested in space and speed. 244 00:12:37,954 --> 00:12:40,215 They don't like stories without fantasy 245 00:12:40,218 --> 00:12:45,319 and they are generally very gullible in the face of absurd stories. 246 00:12:45,322 --> 00:12:48,118 They are very close to technology at this age 247 00:12:48,121 --> 00:12:51,421 and they like toys that have actions in themselves. 248 00:12:51,424 --> 00:12:55,167 He doesn't like static toys that need imagination, 249 00:12:55,170 --> 00:12:58,999 as perhaps happens in the previous segment. 250 00:12:59,002 --> 00:13:02,079 What happens when they are between nine and eleven years old? 251 00:13:02,082 --> 00:13:04,816 I have been told that after eleven years 252 00:13:04,819 --> 00:13:08,991 boys and girls stop or start to stop watching animation. 253 00:13:08,994 --> 00:13:11,238 Maybe some will keep that habit, 254 00:13:11,241 --> 00:13:15,238 but, in general, they move to what is called "live action" or alive 255 00:13:15,241 --> 00:13:19,288 and there is an idea that animation is for little boys. 256 00:13:19,291 --> 00:13:24,139 Obviously there are many boys and girls who watch animation all their lives. 257 00:13:24,142 --> 00:13:25,751 I keep watching animation. 258 00:13:25,754 --> 00:13:27,678 At this age there are 259 00:13:27,681 --> 00:13:32,158 "live action" formats that are beginning to interest you much more. 260 00:13:32,161 --> 00:13:36,585 Or maybe YouTubers or some other type of series 261 00:13:36,588 --> 00:13:38,686 that draws much more attention. 262 00:13:38,689 --> 00:13:40,131 But let's see what happens here. 263 00:13:40,134 --> 00:13:44,519 At this age his personality reference is older children with leader attributes 264 00:13:44,522 --> 00:13:47,894 that stand out for some talent or are different. 265 00:13:47,897 --> 00:13:50,129 They give a lot of importance to friendships, 266 00:13:50,132 --> 00:13:54,921 Social acceptance begins to be important, to be accepted. 267 00:13:54,924 --> 00:13:56,902 Independence is your greatest treasure 268 00:13:56,905 --> 00:13:59,212 and they seek to do activities by themselves. 269 00:13:59,215 --> 00:14:02,751 The idea of preadolescence begins to appear. 270 00:14:02,754 --> 00:14:05,598 They want to differentiate themselves from younger children. 271 00:14:05,601 --> 00:14:09,046 They start going to parties and group activities. 272 00:14:09,049 --> 00:14:11,399 They have a very strong reference 273 00:14:11,402 --> 00:14:13,915 with his school and neighborhood classmates. 274 00:14:13,918 --> 00:14:17,871 There is beginning to be a group or group membership idea. 275 00:14:17,874 --> 00:14:20,212 They are further from the control of their parents, 276 00:14:20,215 --> 00:14:22,454 they have more decision about what they do, 277 00:14:22,457 --> 00:14:25,446 about what they like and what they consume. 278 00:14:25,449 --> 00:14:28,256 And they are also more open to collective practices 279 00:14:28,259 --> 00:14:30,399 maybe already out of school, 280 00:14:30,402 --> 00:14:34,360 such as sports, dance, art, music, etc. 281 00:14:34,363 --> 00:14:37,957 More or less these three segments allow us to see 282 00:14:37,960 --> 00:14:39,402 what are the customs. 283 00:14:39,405 --> 00:14:42,358 At least allow us to think about habits 284 00:14:42,361 --> 00:14:45,293 or what are the facilities or difficulties 285 00:14:45,296 --> 00:14:47,887 that these three age groups have 286 00:14:47,890 --> 00:14:52,670 to those who are imagining when thinking about our content. 287 00:14:52,673 --> 00:14:56,519 It is always important to investigate, it is always important to observe them. 288 00:14:56,522 --> 00:15:00,532 See the possibility of going to a school, maybe to a place 289 00:15:00,535 --> 00:15:05,092 or some space where our audience shares games 290 00:15:05,095 --> 00:15:08,759 or share activities and be able to see them interact 291 00:15:08,762 --> 00:15:10,839 or to be able to study them in some way 292 00:15:10,842 --> 00:15:12,718 and to imagine ourselves too 293 00:15:12,721 --> 00:15:15,399 to the characters that we are thinking for them 294 00:15:15,402 --> 00:15:24,287 or imagine them as an audience for our characters. 295 00:15:24,290 --> 00:15:27,439 Once we are more or less clear on all these things, 296 00:15:27,442 --> 00:15:30,829 we can start to think creatively again. 297 00:15:30,832 --> 00:15:35,045 So in the next lesson we will talk about identification and character, 298 00:15:35,048 --> 00:15:41,359 which is super important for our audiovisual project. 24834

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