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1
- [Instructor] Hi, my name is Andy Needham,
2
and welcome to this Cinema 4D S22 Essential Training Course.
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Cinema 4D is a hugely popular software application
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developed by Maxon.
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And in this course, we're going to focus on
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how Cinema 4D is used by motion graphics artists.
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We're going to spend some time
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getting comfortable with mograph,
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beginning with the fundamentals of creating
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and modifying clones before moving on
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to animating in Cinema 4D,
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and learning techniques for retiming
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and speed ramping animations.
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In this course, we'll create simple 3D models from splines
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and I share how to bring Adobe Illustrator files into C 4D
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to perform the common task of visualizing a logo in 3D.
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I'll cover the basics of animating cameras with a simple rig
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to the tool to use for making complex camera moves abreeze.
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In addition to working with materials
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and various methods for lighting a scene,
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I share several useful techniques
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for getting work rendered out of Cinema 4D
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in the form of previews and multipass renders
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for further work in post.
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Combining fields, mograph, dynamics and field forces
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can produce some stunning motion graphics
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and I will demonstrate how to add direct particles
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and the principles of using field forces
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which expand the playground that is,
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the C 4D Dynamic System.
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The creative possibilities of working in 3D
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are virtually limitless.
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And I'm really looking forward to sharing with you
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how working in Cinema 4D is both fun and intuitive.
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So if you're ready, let's begin.
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