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These are the user uploaded subtitles that are being translated: 1 00:00:00,290 --> 00:00:01,840 - In this video, let's have a quick look 2 00:00:01,840 --> 00:00:03,780 on how I come up with my ideas 3 00:00:03,780 --> 00:00:07,750 for the Cubic World scenes and what I do to prepare them. 4 00:00:07,750 --> 00:00:10,150 There are of course endless possibilities 5 00:00:10,150 --> 00:00:13,310 on what stories you can tell in the Cubic World style 6 00:00:13,310 --> 00:00:16,470 whether it be a full short movie, a simple animation 7 00:00:16,470 --> 00:00:18,830 or just a single still render. 8 00:00:18,830 --> 00:00:22,080 In the end it is totally up to you what you create. 9 00:00:22,080 --> 00:00:23,700 For me, I usually get an idea 10 00:00:23,700 --> 00:00:27,020 by either seeing something in the real world or online. 11 00:00:27,020 --> 00:00:29,070 For example when I go out for a walk 12 00:00:29,070 --> 00:00:33,180 and I see an abandoned house or a nice place in the forest 13 00:00:33,180 --> 00:00:36,450 or whatever it might be, anything I find interesting 14 00:00:36,450 --> 00:00:38,730 usually sparks an idea in my head 15 00:00:38,730 --> 00:00:41,760 or online when I stumble upon a nice artwork, 16 00:00:41,760 --> 00:00:44,320 a trailer for a movie or video game, 17 00:00:44,320 --> 00:00:47,260 these can also spark an idea in my head. 18 00:00:47,260 --> 00:00:48,730 So the initial spark 19 00:00:48,730 --> 00:00:52,070 for my idea can be lit by basically anything I see. 20 00:00:52,070 --> 00:00:55,740 I don't like to just recreate a scene from the real world 21 00:00:55,740 --> 00:00:58,700 or an artwork I see into the Cubic World style. 22 00:00:58,700 --> 00:01:02,030 That is why I always think about if there's a twist 23 00:01:02,030 --> 00:01:04,290 or something special I can add to the scene 24 00:01:04,290 --> 00:01:06,646 so it drives the viewer more into it. 25 00:01:06,646 --> 00:01:10,460 A different approach is researching for something specific 26 00:01:10,460 --> 00:01:11,790 when you have a goal in mind 27 00:01:11,790 --> 00:01:13,500 with the scene you want to create. 28 00:01:13,500 --> 00:01:15,260 For example, here in these chapters, 29 00:01:15,260 --> 00:01:17,950 I wanted to create a scene that is not too complex 30 00:01:17,950 --> 00:01:19,680 but involves everything important 31 00:01:19,680 --> 00:01:21,810 so I can teach you all the fundamentals 32 00:01:21,810 --> 00:01:25,600 of Cubic Worlds by creating a full scene from scratch. 33 00:01:25,600 --> 00:01:27,480 So after looking at some artworks, 34 00:01:27,480 --> 00:01:29,953 I came up with an idea of creating a scene 35 00:01:29,953 --> 00:01:31,740 with a cozy campfire. 36 00:01:31,740 --> 00:01:33,330 This doesn't sound too complex 37 00:01:33,330 --> 00:01:35,330 and we have a nice environment, 38 00:01:35,330 --> 00:01:37,640 we have man-made objects like the tent, 39 00:01:37,640 --> 00:01:40,900 we have the campfire where we can play around with particles 40 00:01:40,900 --> 00:01:42,690 and we could even place a character 41 00:01:42,690 --> 00:01:44,020 in the scene if we like. 42 00:01:44,020 --> 00:01:45,980 In this case as a little twist, 43 00:01:45,980 --> 00:01:49,443 I came up with the idea to place a big appendant robot 44 00:01:49,443 --> 00:01:52,710 into the scene that is lying around the campfire, 45 00:01:52,710 --> 00:01:54,500 making it look and feel as 46 00:01:54,500 --> 00:01:56,980 if it is giving shelter to the scene 47 00:01:56,980 --> 00:01:59,440 and just having this robot in the scene 48 00:01:59,440 --> 00:02:01,730 makes us wonder where does it come from? 49 00:02:01,730 --> 00:02:05,780 And so we might imagine a bigger world around the scene. 50 00:02:05,780 --> 00:02:07,740 Now, when I have my initial idea, 51 00:02:07,740 --> 00:02:10,390 here's what I prepare before going into Blender. 52 00:02:10,390 --> 00:02:13,370 The general idea of Cubic Worlds is to keep it simple 53 00:02:13,370 --> 00:02:15,300 especially the preparation phase. 54 00:02:15,300 --> 00:02:18,050 It should feel more like playing with LEGO bricks 55 00:02:18,050 --> 00:02:20,590 rather than planning or building a house 56 00:02:20,590 --> 00:02:21,620 or something like this. 57 00:02:21,620 --> 00:02:25,370 That means I keep the preparation also very simple. 58 00:02:25,370 --> 00:02:28,410 First, I open up PureRef, a nice little free tool, 59 00:02:28,410 --> 00:02:30,290 download link in the video description. 60 00:02:30,290 --> 00:02:33,050 And with this tool, you can easily collect images 61 00:02:33,050 --> 00:02:36,000 and create nice reference boards for example. 62 00:02:36,000 --> 00:02:38,480 I usually open sites like art station 63 00:02:38,480 --> 00:02:39,610 and here in this case, 64 00:02:39,610 --> 00:02:42,180 I searched for a campfire and robot artworks 65 00:02:42,180 --> 00:02:45,220 and just drag and drop the images into PureRef I like. 66 00:02:45,220 --> 00:02:47,960 So I build up this reference board for my scene, 67 00:02:47,960 --> 00:02:49,990 the Campfire artworks give me a good idea 68 00:02:49,990 --> 00:02:52,060 on how I can light up the scene 69 00:02:52,060 --> 00:02:54,730 and what mood I could create and the robot images 70 00:02:54,730 --> 00:02:56,070 give me some good references 71 00:02:56,070 --> 00:02:57,610 later when I create the robot, 72 00:02:57,610 --> 00:03:01,000 how I can shape different of the robot for example. 73 00:03:01,000 --> 00:03:03,430 Since Cubic Worlds is like playing with LEGO, 74 00:03:03,430 --> 00:03:06,790 we don't really need any polished concept art 75 00:03:06,790 --> 00:03:07,920 or something like this. 76 00:03:07,920 --> 00:03:10,210 We are just using a reference images 77 00:03:10,210 --> 00:03:13,460 and our own imagination to put our scenes together. 78 00:03:13,460 --> 00:03:16,100 It can be helpful to do a quick rough sketch, 79 00:03:16,100 --> 00:03:17,920 it doesn't have to be beautiful at all 80 00:03:17,920 --> 00:03:20,810 but this gives us a quick idea which objects we want to add 81 00:03:20,810 --> 00:03:24,220 to our scene and how we wanna assemble everything. 82 00:03:24,220 --> 00:03:27,160 So, one last note here when creating a Cubic World scene 83 00:03:27,160 --> 00:03:30,820 from scratch, it is a dynamic and creative process 84 00:03:30,820 --> 00:03:33,260 where you will probably try out different things, 85 00:03:33,260 --> 00:03:35,620 add some elements, remove some elements, 86 00:03:35,620 --> 00:03:38,820 try different lighting scenarios and so on and so forth. 87 00:03:38,820 --> 00:03:41,190 So there's a lot of trial and error involved. 88 00:03:41,190 --> 00:03:43,890 However, since I don't wanna waist your precious time, 89 00:03:43,890 --> 00:03:47,150 I created the scene once where I tried different things 90 00:03:47,150 --> 00:03:49,850 whent through the whole trial and error phase 91 00:03:49,850 --> 00:03:52,537 until I arrived at a scene I was happy with. 92 00:03:52,537 --> 00:03:54,980 And in these chapters, I recreate the scene 93 00:03:54,980 --> 00:03:57,230 which I've created and tested before. 94 00:03:57,230 --> 00:03:59,970 That is why I know exactly what I want to create 95 00:03:59,970 --> 00:04:02,300 which values and colors I wanna use. 96 00:04:02,300 --> 00:04:05,850 But this is of course not the case when you just start 97 00:04:05,850 --> 00:04:08,730 to create your own Cubic World scene from scratch. 98 00:04:08,730 --> 00:04:10,180 So just keep it in mind. 99 00:04:10,180 --> 00:04:12,840 It is totally fine to try out different things, 100 00:04:12,840 --> 00:04:15,990 play around with your scene and constantly change it. 101 00:04:15,990 --> 00:04:18,363 And now either come up with your own idea 102 00:04:18,363 --> 00:04:20,010 and use the following chapters 103 00:04:20,010 --> 00:04:21,760 as guideline for your own scene 104 00:04:21,760 --> 00:04:25,310 or just follow exactly what I will show and teach you here. 105 00:04:25,310 --> 00:04:26,960 This is totally up to you. 106 00:04:26,960 --> 00:04:29,450 I'm super excited to see what you will create. 107 00:04:29,450 --> 00:04:31,560 So don't forget to share your final scene 108 00:04:31,560 --> 00:04:32,990 with me when you are done. 109 00:04:32,990 --> 00:04:34,693 And now let's get started. 8882

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