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- [Zach] Welcome to the
fundamentals chapter.
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Here we will have a look
at the core workflows,
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presets, and settings we need
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in order to get started
creating our own Cubic Worlds.
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First, we have a quick look
on the blender preferences
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I recommend in order to
follow the course smoothly
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then we will check out
the blender preset file
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which is provided with
the course that comes with
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special workspaces that makes working
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with cubic world scenes much easier.
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After that, we will learn how to set up
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an asset library using
the new asset browser
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and how to use the asset library
provided with the course.
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Then we will learn how to
use the Cubic Worlds shader,
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which we use to color nearly all objects
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in our cubic world scenes
easily with just a few sliders.
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I also added two bonus videos
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in this chapter where we will learn how to
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build the Cubic Worlds
shader from scratch.
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These are optional but packed
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with useful knowledge nevertheless.
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To finish up the chapter,
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we will have a quick look at
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the general asset creation work flow
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and some important things you have to keep
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in mind to avoid problems later on.
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After working through this chapter
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you should be prepared to jump
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into the following scene creation chapters
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without any trouble.
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And now let's get started
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by going through with blender preferences.
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