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These are the user uploaded subtitles that are being translated: 1 00:00:01,190 --> 00:00:08,240 Now that we are able to validate the inputs that our user is providing to the text fields on the Contact 2 00:00:08,300 --> 00:00:15,680 Us page will now want to go ahead and display a prompt to the user to make sure that they confirm that 3 00:00:15,680 --> 00:00:22,930 that information is correct before it goes and gets sent off to me to show this little confirmation 4 00:00:22,930 --> 00:00:23,650 window. 5 00:00:23,650 --> 00:00:32,700 We're going to be using the material UI dialog component let's head over to the material UI documentation 6 00:00:32,700 --> 00:00:42,110 page and we'll take a look at all of the options that it provides for us for setting up these dialogs. 7 00:00:42,150 --> 00:00:50,560 I'm here at material dash UI dot com and I'm under components feedback and dialogues. 8 00:00:50,700 --> 00:00:57,490 And it repeats the a dialogue is a type of modal they asks the user to make a decision. 9 00:00:57,510 --> 00:01:03,480 And in this case we want to ask them to confirm that the information that they have provided is correct 10 00:01:04,850 --> 00:01:08,620 if we scroll down we'll see an example of a simple dialog. 11 00:01:08,630 --> 00:01:16,280 And so once you press this button it will open up and this right here is a dialog so you can see how 12 00:01:16,280 --> 00:01:18,830 the back of the screen went gray. 13 00:01:18,830 --> 00:01:23,660 It is opaque and that forces the focus onto the dialog itself. 14 00:01:23,660 --> 00:01:28,940 Making me understand that I have to make a choice before I can return back to what I was doing. 15 00:01:30,270 --> 00:01:36,070 You'll see it actually says here the mechanics of this is choosing an option will automatically permit 16 00:01:36,090 --> 00:01:38,210 the option and close the menu. 17 00:01:38,220 --> 00:01:43,860 So if I go ahead and select one of these accounts closes it or if I have this open and I click anywhere 18 00:01:43,890 --> 00:01:48,600 outside of the dialog that goes ahead and closes it out as well. 19 00:01:49,470 --> 00:01:56,010 The main things to know about the dialogue component are the props open which toggles whether or not 20 00:01:56,010 --> 00:02:03,140 the dialog is visible similar to our draw that we'd set up in the header and also similar to the draw. 21 00:02:03,240 --> 00:02:09,390 We have it on close function and that will make sure that we're toggling the visibility of that open 22 00:02:09,510 --> 00:02:17,580 state value well scroll down and here they give an example of an alert and this can be a dialogue with 23 00:02:17,580 --> 00:02:22,760 a little bit more functionality or content so you can see when I go ahead and open this up. 24 00:02:22,770 --> 00:02:28,390 We have here a title along with our text giving us a description of what's going on. 25 00:02:28,530 --> 00:02:34,830 And then we have two buttons to either accept or cancel the current operation if we go ahead and show 26 00:02:34,830 --> 00:02:36,140 the source for this. 27 00:02:36,150 --> 00:02:43,890 You can see that they are actually using a dialog dialog actions dialog content dialog content text 28 00:02:44,100 --> 00:02:46,560 and dialogue title components. 29 00:02:46,560 --> 00:02:53,250 And this is all putting together the very nicely styled dialogue that we see here following the material 30 00:02:53,250 --> 00:02:57,720 design specification the material UI is based on AI. 31 00:02:57,780 --> 00:03:02,360 However I do a lot of custom stuff and kind of stray away from this. 32 00:03:02,400 --> 00:03:07,470 And so we won't be using all of these different components in what I'm doing but they are good to be 33 00:03:07,470 --> 00:03:08,040 aware of. 34 00:03:08,040 --> 00:03:14,850 If you want to create these very nice clean looking standard dialogues but we can scroll down and see 35 00:03:15,110 --> 00:03:21,990 if they have the outer dialogue component wrapping all of the inner dialogue components similar to the 36 00:03:21,990 --> 00:03:23,410 structure we're used to. 37 00:03:23,520 --> 00:03:31,830 And on the dialogue component it has the open state the on close function and then inside we have the 38 00:03:31,830 --> 00:03:40,670 dialogue title a dialogue content and wrapped inside of that is the dialogue content text adjacent to 39 00:03:40,670 --> 00:03:49,280 our dialogue content we have the actions and that is where the buttons for r agree and disagree are 40 00:03:49,280 --> 00:03:50,120 coming from. 41 00:03:50,120 --> 00:03:54,400 These are the dialogue actions all right. 42 00:03:54,430 --> 00:03:55,870 So close out of that. 43 00:03:56,120 --> 00:03:57,400 We'll keep coming down. 44 00:03:57,400 --> 00:04:00,890 And here it shows how you can use different transitions. 45 00:04:00,910 --> 00:04:07,360 So this example uses these slide transitions that show the source first and you can see they're actually 46 00:04:07,360 --> 00:04:14,910 using a transition component provided to us by material UI that we will get into later actually. 47 00:04:15,010 --> 00:04:21,130 And then they are passing in that component to the transition component prop on the dialogue. 48 00:04:21,160 --> 00:04:26,410 So it's a little bit of a more advanced setup that will probably cover a little bit later but you can 49 00:04:26,410 --> 00:04:32,890 see when I click on this that slides up from the bottom different than previously where it just kind 50 00:04:32,890 --> 00:04:35,950 of appears from the middle. 51 00:04:35,950 --> 00:04:41,350 Now this example here I was just clicking is actually closer to something that we'll be doing because 52 00:04:41,380 --> 00:04:49,090 this has a form field built right into it a text input and it just shows the capability they will be 53 00:04:49,090 --> 00:04:54,820 taking advantage of when we put the confirmation for our form in a dialogue. 54 00:04:54,820 --> 00:05:01,150 So this shows here how we can customize the dialogue especially using the overrides but we're going 55 00:05:01,150 --> 00:05:05,980 to be fully customizing the dialogue so we won't really need to go into that. 56 00:05:06,160 --> 00:05:12,760 Still is pretty standard here but then below it shows us how we can use full screen dialogues and that 57 00:05:12,760 --> 00:05:19,420 almost creates an interesting kind of mobile user interface feel and could potentially be used for different 58 00:05:19,420 --> 00:05:22,360 settings or something like that within a mobile app. 59 00:05:22,690 --> 00:05:27,720 But then here it also shows how we can have a dialogue with a max width. 60 00:05:27,880 --> 00:05:35,080 So if we change the max width here it's not doing anything until we turn on the full width value and 61 00:05:35,080 --> 00:05:45,830 that tells it to take up about full width so here for extra small small medium large and extra large. 62 00:05:45,850 --> 00:05:51,440 But if we turn off that full width then it will only take up the bare minimum space available to it. 63 00:05:51,490 --> 00:05:57,790 But with the full with you can then set the max width to make sure it doesn't take up too much space 64 00:05:59,350 --> 00:06:01,180 so we can close out of that. 65 00:06:01,300 --> 00:06:08,170 And this shows how you can actually use a media query with the breakpoint system to determine whether 66 00:06:08,170 --> 00:06:10,180 or not these screens should be full or not. 67 00:06:10,210 --> 00:06:18,100 So here it's going to be not full screen but if we were to go ahead and if I shrink this page down and 68 00:06:18,340 --> 00:06:26,770 scroll back down to our responsive full screen and let's go and shrink this down to a nice small nice 69 00:06:26,830 --> 00:06:31,250 small screen size and now I go and I open this up you see that. 70 00:06:31,240 --> 00:06:37,420 Now that takes up the entire screen has completely different look and feel for our mobile devices. 71 00:06:37,480 --> 00:06:40,750 So that could look good in a lot of situations. 72 00:06:40,780 --> 00:06:48,520 I'll go ahead actually maximise this again and if we scroll underneath here this is an example of how 73 00:06:48,520 --> 00:06:52,390 you can make sure that a user has to select an option. 74 00:06:52,390 --> 00:06:59,530 So here even if I'm selecting an option it doesn't automatically clear out the dialog until I explicitly 75 00:06:59,530 --> 00:07:03,820 pick one and then select OK to mark that I am finished. 76 00:07:03,820 --> 00:07:10,150 So they call this a confirmation dialog because you have to confirm by pressing OK that you're finished 77 00:07:10,150 --> 00:07:17,530 working and then they give an example using a third party library to create a Dragonball dialog. 78 00:07:17,590 --> 00:07:19,040 So that looks pretty cool. 79 00:07:19,040 --> 00:07:20,110 Looks pretty nice. 80 00:07:20,950 --> 00:07:28,270 And then they show lastly how to set the scroll so we can open this up and let's see if we come down 81 00:07:28,270 --> 00:07:29,180 here. 82 00:07:29,200 --> 00:07:37,450 The scroll is set to the scroll value and the default is paper but they have a function and that function 83 00:07:37,450 --> 00:07:44,590 is set up to handle either of these scroll values but the scroll value itself is either being set to 84 00:07:44,620 --> 00:07:47,530 either paper or body. 85 00:07:47,740 --> 00:07:54,790 So you can see if you use a scroll prop equal to paper on your dialogue then that scrolls the paper 86 00:07:54,790 --> 00:08:02,200 component and keeps all of your content within the dialog where if you have the scroll of body it actually 87 00:08:02,200 --> 00:08:10,030 makes the dialog itself scroll the entire length of the content instead of fitting the content inside 88 00:08:10,030 --> 00:08:10,810 of it. 89 00:08:10,810 --> 00:08:13,120 So that should give you a good example. 90 00:08:13,120 --> 00:08:18,670 The two different scrolling options that you have with the dialogue but our content won't be long enough 91 00:08:18,670 --> 00:08:20,170 to worry about that. 92 00:08:20,200 --> 00:08:22,620 So it's just something to be aware of. 93 00:08:23,730 --> 00:08:28,950 All we really need to worry about for the dialogues that we're going to be using is just like this simple 94 00:08:28,950 --> 00:08:33,520 one is we're going to have an open value in an on closed function. 95 00:08:33,600 --> 00:08:39,930 And then once our dialogue is up on the screen all we'll be doing is putting in the content necessary 96 00:08:39,930 --> 00:08:44,690 to confirm the message and allow the user to change any of the inputs. 97 00:08:44,700 --> 00:08:46,290 If they do need changing. 98 00:08:46,290 --> 00:08:50,190 So let's go ahead and we'll start setting this up in the next video. 11223

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