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My name is Jason, and I'm
an interaction designer at Google.
The goal of a design sprint is to take
really complex problems and
come together with other people on your team,
like product managers, engineers,
and marketing, and try to solve that problem together.
You do it over the course of a week.
You do multiple design activities,
from wireframing and prototyping,
and then at the end of the week, test with users.
It's a really good way to get
quick feedback and test those initial hypotheses.
That's why it's so important to
bring people with multiple perspectives together.
Now, you may bring
this fresh new perspective and you may
have somebody else with historical
knowledge on this project.
But we also are bringing people
together from product management
and marketing to bring all of these unique perspectives.
I think that this just proves that
sprints at their core are about inclusivity.
We really want to bring people
together with multiple perspectives
to surface these multitude of ideas.
It's always important to
understand who your participants are,
and make sure that this overall experience is thoughtful.
You put everyone's needs first.
I think that it's, in a way,
a condensed version of your user experience job.
Where, right now, when you're designing a sprint,
these participants are your users,
and it's important to understand their needs
and put them first when designing a sprint.
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