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Hi, welcome back. So far,
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we've talked about ideation
and how to come up with
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lots of ideas to solve
our user's problem.
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Now it's time to start
the fun part: sketching.
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In this video, we'll
discuss why quick,
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simple sketches are critical
in the ideation process, and
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you'll try sketching by doing
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an exercise called Crazy Eights.
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This is it, we're ready
to start drawing!
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For some of you, this will be
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your favorite part of design.
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For others, drawing can
be a little intimidating.
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The good news is
that we're going to
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create truly simple designs.
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In fact, your drawings don't
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actually have to look like
anything in particular.
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Remember that in
the ideation phase,
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we're just exploring
lots of ideas,
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not trying to create something
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beautiful. Let me show you.
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Grab a piece of paper
and a pencil or marker.
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We're going to
practice sketching.
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Let's start by
drawing basic shapes:
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triangles, squares, and circles.
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Add in straight and
squiggly lines,
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sprinkle in a few stick
figures of humans.
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You might need a bit
of text as well.
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Here's a pro tip: Use all caps
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if your handwriting isn't neat,
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and write horizontally
so it's easy to read.
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Soon, when you're
more experienced,
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you might switch from drawing
basic shapes to drawing
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phone screens or websites
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so that your sketches
look more realistic.
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But for now, just
draw what you know.
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So there you go. You've learned
to sketch. Simple, right?
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To learn more about
the benefits of
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sketching and explore
some techniques,
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check out the reading
materials in the course.
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You might be wondering why we
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sketch by hand and
don't do this on
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a computer where it's easy to
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copy and paste premade shapes.
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Well, you certainly can
do this on a computer,
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but the point of sketching
is to move as quickly as
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possible to record lots of ideas.
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Technology can sometimes
hold us back when
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our hands want to move
faster than our brains,
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so sketching by hand is
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a valuable skill
for you to master.
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Remember our example
from earlier,
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where Olivia needed a way
to ride her bike with her
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two-year-old who couldn't
ride his own bike?
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We came up with eight ideas
to solve Olivia's problem.
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That process was basically
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a polished version
of Crazy Eights.
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This type of ideation is
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a very common part of the
design sprint process.
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In the ideate phase
of a design sprint,
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the whole team
might come together
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and do the Crazy Eights exercise.
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Crazy Eights lets
you compare ideas,
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see everyone's different ideas,
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and narrow down the list of ideas
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before moving on with
the best solutions.
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Don't forget, the best
solution is always what
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your users think is best and
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not what you or your
team thinks is best.
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Right now, to get started,
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you'll try the Crazy Eights
exercise on your own.
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So, the setup for Crazy
Eights is easy.
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You'll need a large
sheet of paper.
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Regular printer paper
will work fine,
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but if you have something
larger, that's even better.
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Fold the paper in half,
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then fold it in half again,
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then in half, one more time.
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Now you have eight rectangles
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that are about the same size.
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Each of the eight spaces will
be for a different idea.
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That's where the
Crazy Eights name
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comes from, if you
were wondering.
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Next, find something
to draw with.
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A lot of designers like Sharpies
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because they create
distinct lines.
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Or you might want to use a pencil
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so that you can
darken certain areas.
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You'll also need a timer.
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The Crazy Eights exercise
will take eight minutes,
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one minute for each idea.
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Any kind of timer will work,
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your phone, Google Search,
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or a wind-up kitchen timer.
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Finally, you'll need to refer
to a problem statement.
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You'll sketch eight ideas
to address that problem.
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To inspire you, let's go through
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an example based on a
new problem statement.
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Charles is a retired grandfather
who needs a way to keep
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his essential belongings with him
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because he often loses
track of his wallet.
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I'll draw eight ideas for
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this one to serve as an example.
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Later, you'll do this
exercise yourself.
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Remember, no idea is too wild,
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so I'll draw any solution that
comes to mind. Here we go.
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Here are some of
the ideas I came up
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with to address our
problem statement.
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Let's walk through four of them.
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As a reminder, our
problem statement
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was Charles is a
retired grandfather
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who needs a way to keep his
essential belongings with
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him because he often loses
track of his wallet.
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Sketch 1: an alarm that goes
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off as Charles opens and closes
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his house's exterior doors
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to remind him to bring
certain belongings,
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like his wallet, keys, and phone.
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Sketch 2: a sign on his
front door that says,
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"Remember to take
these things with you.
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Place them here
when you get home."
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Sketch 3, a doormat with
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a checklist that says
phone, keys, and wallet.
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Sketch 4: and my
personal favorite,
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shoes with false bottoms that
he can keep a wallet in.
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Now you're ready to try
Crazy Eights on your own.
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Try using a problem
statement that we
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outlined earlier in the
course, like this one.
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Amal is an athlete who needs
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a way to sign-up for
workout classes,
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because the class he wants to
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participate in fills up fast.
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Or choose your own
problem statement.
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Pause the video and
start your timer.
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Remember, spend one minute on
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each idea and sketch
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possible solutions to
solve this problem.
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Congratulations,
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you just did your first
set of Crazy Eights!
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How do that feel? Were you
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able to come up with eight ideas?
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The Crazy Eights exercise is
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great practice for any design
problem you need to solve.
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The sketching and ideating
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both get easier the
more you do it.
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A great way to learn is to
get feedback on your ideas.
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So if you'd like,
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take a photo of your
completed Crazy Eights grid
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and share it on the
discussion forum,
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or do the exercise
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again with a different
problem statement.
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Up next, we'll talk
about how you can use
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the data you gathered in
your user journey to ideate.10966
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