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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:04,190 --> 00:00:09,460 The Map Range node allows us to change the range of the input values. 2 00:00:09,460 --> 00:00:13,730 Say we have some values in a range from zero to one, but we need those values to be in 3 00:00:13,730 --> 00:00:18,900 a range from two to five, the Map Range node is the perfect way to achieve that. 4 00:00:18,900 --> 00:00:23,251 We just need to feed the values into the Value input, set the From Min and Max fields to 5 00:00:23,251 --> 00:00:28,320 our input range, and set the To Min and Max fields to the the desired output range. 6 00:00:28,320 --> 00:00:33,230 Then the Map Range node does all the math to place our values into the new range. 7 00:00:33,230 --> 00:00:37,370 With Clamp enabled, any input value outside the defined input range gets clamped to the 8 00:00:37,370 --> 00:00:39,519 output range boundaries. 9 00:00:39,519 --> 00:00:45,629 But if we disable clamp, the range is extrapolated, and the values get mapped to the output proportionally. 10 00:00:45,629 --> 00:00:50,019 Note that the min parameters don't have to be lower than the max parameters, so we can 11 00:00:50,019 --> 00:00:56,000 even invert the range, by flipping the order of either the From or To range. 12 00:00:56,000 --> 00:01:00,300 If we plot the result of the Map Range, with the input along the X axis, and the output 13 00:01:00,300 --> 00:01:04,680 along Y, we can visualize the Map Range function in a different way. 14 00:01:04,680 --> 00:01:12,570 See how the changing From range shifts which part of the input is in range, and changing 15 00:01:12,570 --> 00:01:21,030 the To range, changes what values actually get output. 16 00:01:21,030 --> 00:01:26,400 The Map Range also has a smooth version, which eases the range in and out. 17 00:01:26,400 --> 00:01:31,120 Finally, there is also a stepped mode, which snaps values to a certain amount of evenly 18 00:01:31,120 --> 00:01:36,770 spaced levels, which is determined by the Steps parameter. 19 00:01:36,770 --> 00:01:41,090 So far, we've only looked at cases with a constant value for both the input and output 20 00:01:41,090 --> 00:01:44,940 ranges, but we can also plug varying values in there. 21 00:01:44,940 --> 00:01:49,520 One interesting use case that is useful to note, is that we can use it for mixing values, 22 00:01:49,520 --> 00:01:53,340 just like we use a Mix RGB node to mix between colors. 23 00:01:53,340 --> 00:01:57,280 To do this, given the two things we want to mix, we just need to keep the input range 24 00:01:57,280 --> 00:02:02,150 from zero to one, and plug the two values we want to mix into the output range. 25 00:02:02,150 --> 00:02:06,300 Now, the Value input works like a mixing factor. 26 00:02:06,300 --> 00:02:10,640 This works because when the input Value is equal to From Min, then whatever is in To 27 00:02:10,640 --> 00:02:15,620 Min gets output, and whenever the input Value is equal to From Max, then whatever is in 28 00:02:15,620 --> 00:02:20,080 To Max gets output, and anything in between is a mix of the two. 29 00:02:20,080 --> 00:02:24,050 With this setup, we can even feed another texture to the Value, which will then act 30 00:02:24,050 --> 00:02:24,950 as the factor. 3397

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