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[Gleb] Welcome to Create Stylized 3d
Art in Blender course! :) this course
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will teach you a broad range of non-photorealistic
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rendering techniques and the principles
of creating stylized art in Blender.
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my name is Gleb and together with Aidy and Manu
we'll help you to get up and running. [Aidy] Hi
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i'm Aidy Burrows, part of the Creative Shrimp
crew and we'd like to introduce Manu Järvinen
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who will be joining us on our journey into the
NPR universe. [Manu] Hello! i'm Manu Järvinen :)
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[Aidy] inspired by Manu's amazing stylized
artworks we teamed up with Manu on this project
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to dig deeper into Manu's creative
and technical process and this led
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to a greater deeper dive into the whole
general world of non-photorealistic rendering
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[Gleb]
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Aidy and i have looked into Space VFX and our Hard
Surface Modeling project that lean more towards
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photorealism so it was especially interesting for
us this time to take a look at how we can push
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beyond realism to enhance the fun and the designs
of what is possible to create within Blender
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it's all about diversity and as you know npr is
a whole world of different looks and techniques
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okay so the course structure looks like
this. in the first part of the course
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we'll explore the basic principles of
stylization such as simplification,
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exaggeration and the essential
techniques of non-photorealistic
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rendering. the second part of the course will
cover the entire creation process from style
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board to finished scene of an isometric diorama
complete with lighting, modeling and animation
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and finally in the third part which is aimed at
more intermediate users is where Manu is going
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to be let loose. it won't be an exhaustive step
by step but we feel by this point in the course
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you'll probably feel more confident and dig even
deeper into the making of of Manu's stylized
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car render. yeah what about the requirements...
it's a Blender course only blender is required,
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but we will also use Krita and some other free
software for 2d tasks mainly. we believe that
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after watching this course you will become well
acquainted with a broad range of techniques
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for creating stylized 3d art in Blender. but ok
without the further delay let's jump straight in!
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