All language subtitles for 08-07-05 Timing pass

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified) Download
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranî)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian
pl Polish
pt-BR Portuguese (Brazil)
pt Portuguese (Portugal)
pa Punjabi
qu Quechua
ro Romanian
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:01,620 --> 00:00:03,170 - [Instructor] Here is the final timing pass 2 00:00:03,170 --> 00:00:05,320 for our blocking of the animation. 3 00:00:05,320 --> 00:00:07,620 As explained before, there is no motion 4 00:00:07,620 --> 00:00:09,500 between frame zero and frame five. 5 00:00:09,500 --> 00:00:12,510 Those first frames are just here so that we can have a look 6 00:00:12,510 --> 00:00:13,730 through the whole scene, 7 00:00:13,730 --> 00:00:16,800 see our character in the fighting stance, 8 00:00:16,800 --> 00:00:19,990 and start to think of what's going to happen. 9 00:00:19,990 --> 00:00:24,510 From there, our character is easing into the first bench. 10 00:00:24,510 --> 00:00:29,240 So, we first have three frames later, the anticipation, 11 00:00:29,240 --> 00:00:32,580 with this moving forward and a bit downward. 12 00:00:32,580 --> 00:00:34,010 A couple of frames later, 13 00:00:34,010 --> 00:00:37,450 we have our contact pose and a couple of frames later, 14 00:00:37,450 --> 00:00:41,340 the current jab, with another extended left arm 15 00:00:41,340 --> 00:00:43,860 and a frame later, the same pose, 16 00:00:43,860 --> 00:00:47,240 but with the arm back into position. 17 00:00:47,240 --> 00:00:50,220 This little trick creates a more snappy impact. 18 00:00:50,220 --> 00:00:54,100 Then we have a fast transition into the right cross. 19 00:00:54,100 --> 00:00:55,920 On only two frames, 20 00:00:55,920 --> 00:00:59,940 our character starts to swing it's right arm. 21 00:00:59,940 --> 00:01:01,120 Two frames later, 22 00:01:01,120 --> 00:01:03,970 we have the impact with the bag. 23 00:01:03,970 --> 00:01:06,970 And one frame later, we get the overshoot. 24 00:01:06,970 --> 00:01:11,970 So this time we create the overextension of the arm, 25 00:01:12,010 --> 00:01:14,350 a frame after the impact. 26 00:01:14,350 --> 00:01:17,470 so that there is more the sense of penetration 27 00:01:17,470 --> 00:01:20,550 than just little snappy punch. 28 00:01:20,550 --> 00:01:22,520 And it takes three more frames 29 00:01:22,520 --> 00:01:24,720 for our character to recover 30 00:01:24,720 --> 00:01:27,050 its normal body shape, let's say. 31 00:01:27,050 --> 00:01:28,980 Then over five frames, 32 00:01:28,980 --> 00:01:32,700 the right food is catching up and then pushing, in a way, 33 00:01:32,700 --> 00:01:35,210 the left foot over two frames. 34 00:01:35,210 --> 00:01:37,540 From there, our character is ready to go 35 00:01:37,540 --> 00:01:39,410 into the anticipation of the hook. 36 00:01:39,410 --> 00:01:43,006 So he will ease out into the anticipation. 37 00:01:43,006 --> 00:01:47,260 So it will take five frames to get into the anticipation 38 00:01:47,260 --> 00:01:49,547 and five additional frames of moving 39 00:01:49,547 --> 00:01:51,620 all the weaving overshoot. 40 00:01:51,620 --> 00:01:55,460 Or an exaggerated anticipation so that the hook will look 41 00:01:55,460 --> 00:01:56,830 even more powerful. 42 00:01:56,830 --> 00:01:59,140 From there over a couple of frames, 43 00:01:59,140 --> 00:02:02,668 we have the fast swing, one from later, the impact, 44 00:02:02,668 --> 00:02:05,015 two frame later the overshoot, 45 00:02:05,015 --> 00:02:08,070 and on frame forty seven, the recoil. 46 00:02:08,070 --> 00:02:09,150 On frame fifty, 47 00:02:09,150 --> 00:02:11,960 we have the down pose after the hook, 48 00:02:11,960 --> 00:02:15,670 then it takes six frame for the right foot to reach 49 00:02:15,670 --> 00:02:16,980 its contact pose. 50 00:02:16,980 --> 00:02:20,100 And from there five additional frames to get 51 00:02:20,100 --> 00:02:24,240 into the down pose that will serve as the anticipation 52 00:02:24,240 --> 00:02:25,710 before the switch kick. 53 00:02:25,710 --> 00:02:29,290 From our micro-anticipation on frame sixty one, 54 00:02:29,290 --> 00:02:32,510 our character will be pushing on two frames and will be 55 00:02:32,510 --> 00:02:34,230 airborne on frame sixty six. 56 00:02:34,230 --> 00:02:36,430 On there we are animating on once 57 00:02:36,430 --> 00:02:39,996 the contacting of the left foot, then the right foot, 58 00:02:39,996 --> 00:02:42,390 then a slight down pose. 59 00:02:42,390 --> 00:02:45,950 From there, I want to build a strong easing of the foot. 60 00:02:45,950 --> 00:02:49,807 So we have two frames for the foot to leave the ground. 61 00:02:49,807 --> 00:02:54,807 And then it's animating on once until the impact on the bag. 62 00:02:54,840 --> 00:02:57,960 The impact is put over all four frames, 63 00:02:57,960 --> 00:03:00,430 so that our character is holding the pose 64 00:03:00,430 --> 00:03:03,300 for a long time and need to look more impactful. 65 00:03:03,300 --> 00:03:05,873 from there, the left foot is easing 66 00:03:05,873 --> 00:03:08,930 into a drop to what it's contact pose 67 00:03:08,930 --> 00:03:11,620 ten frames later on frame eight eight. 68 00:03:11,620 --> 00:03:13,620 Six frame later on the right foot, 69 00:03:13,620 --> 00:03:14,690 is contacting back, 70 00:03:14,690 --> 00:03:19,283 before easing five frames later into the new idol pose. 5488

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.