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Original subtitles

1 1

(typing) 2

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Now there are a number of different layouts that 3

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you can use to create app screens in Android Studio 4

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and we're gonna have a quick look 5

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at few others a little bit later. 6

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Using layouts to position items on the screen 7

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used to be quite complicated 8

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when you wanted to line things up horizontally 9

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and vertically to get the screen just the way you want. 10

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But when they released Android Nougat, 11

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Google introduced the ConstraintLayout 12

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and that basically replaces the old RelativeLayout 13

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and is also a good alternative to many of the older layouts. 14

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Now we're going to discuss the older layouts later 15

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so that you're familiar with them. 16

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You may have to work on updating older code 17

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so it's good to at least be familiar with 18

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some of these other layouts. 19

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But for most of the examples in this course 20

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I'm gonna be using the new ConstraintLayout 21

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and the trusty LinearLayout, when creating layout screens. 22

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Now Google didn't just introduce a new type of layout, 23

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they also completely revamped the Android Studio 24

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Layout Designer to handle it. 25

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So we're gonna start a new project 26

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and get into discovering how to use the Layout Designer. 27

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Now the first project we're gonna create 28

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isn't our button click app, it's just something 29

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that we're gonna have a play with the designer 30

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and probably get it into a right mess. 31

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Now the only way though to learn how 32

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to use the designer is to try it out. 33

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So I'm not even going to run this app, 34

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I'm just gonna be placing things on the screen, 35

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moving them around, and showing you 36

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how to put things where you want them 37

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and have them stay there. 38

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And that's what I said we were going to play with it. 39

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So make sure you do have fun. 40

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But before we start that, just wanted to point out that 41

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one of the best widgets for demonstrating this 42

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is an ImageView, and that's because 43

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it's a very visual component 44

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and you can easily see it on the screen. 45

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So I'm going to be adding an ImageView to our layout. 46

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Now an ImageView without an image 47

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isn't very interesting, though. 48

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So the first thing you'll want to do 49

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is start by downloading the sample images 50

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that I've included in the resources section for this video. 51

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Now you can actually get them by moving your mouse 52

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up to the top left of this video 53

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and clicking on the 3-bar menu icon 54

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above resources available. 55

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And that will slide out a panel and you'll see 56

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the two resources, in this case 57

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ball_640x480.jpg 58

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and also ball_100x100.jpg. 59

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So download those files and save them 60

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onto your hard drive and then click the X above 61

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the tooltip when you've done that 62

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and you're ready to continue with this video. 63

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Now you can, of course, use any image that you want. 64

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So by all means use one 65

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of your own pictures, images, if you'd prefer. 66

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One thing to note, though, is that 67

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there's a really odd peculiarity 68

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in Android Studio and that's that it doesn't like 69

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images that have capital letters in the filename. 70

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Now you can only use the characters 0 to 9 71

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and lowercase a to z, as well as the dash, 72

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underscore, and full stop. 73

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Now you might be wondering why that is the case 74

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but in fact there's a good reason for this, 75

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and the reason is that filenames 76

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in Windows aren't case sensitive, 77

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in other words ball.jpg with a capital B 78

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would be the same file as ball.jpg with a lowercase b. 79

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However, on Linux or OS X, Mac OS X, 80

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they would actually be two different files. 81

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So it would be very easy to produce 82

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a project on one operating system 83

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that ultimately wouldn't work on another operating system. 84

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So rather than building a complex set of checking, 85

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Google just made the rule that upper-case letters 86

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aren't allowed, which makes everyone's life easier. 87

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So bear that in mind when you create any type 88

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of resource in Android Studio, including your images. 89

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You should really be using just lowercase letters. 90

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Now I'd also suggest if are intending to use 91

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your own images that you don't use a full HD. 92

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In other words a 1920 by 1080 image, 93

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remembering this is gonna be viewed 94

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on a 3 inch wide screen. 95

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Alright so hopefully at this point 96

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you've got the image file ready. 97

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It's time to create our test project. 98

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So I've got Android Studio started now 99

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as you can see on the screen. 100

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I'm going to click on Start a new Android Studio project. 101

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Now we're going to be playing with a designer 102

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a bit like a child with a box of crayons. 103

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So for that reason I'm gonna call this project Playing. 104

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Now if you make a right mess and 105

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frankly I hope that you do 106

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because it shows that you've been experimenting 107

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then you can create a new project and call it 108

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Playing 2 or Playing 3, etc. 109

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And also you can make a note of the project location 110

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which you can see over here at the bottom of the screen 111

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and you can use your file manager 112

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to delete the entire Playing directory 113

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if you wish before starting again. 114

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That's entirely up to you. 115

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Now the company domain should have been remembered 116

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from last time so I'm going to leave 117

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that as to what it was, learnprogramming.academy. 118

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Now you of course are free to use your own domain 119

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there if you prefer but one thing to bear in mind, 120

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is that my sample code 121

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will be using learnprogramming.academy. 122

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So using something different can make it harder 123

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for you to use differencing tools 124

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on the projects when comparing your source code with mine. 125

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Now I'm going to be covering that layer in this course 126

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so if you want to keep things simple 127

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then use the same domain name 128

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that I'm using here, learnprogramming.academy. 129

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So the project location should have been filled in 130

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for you as it was for me on the screen then, 131

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but you can change that 132

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to any suitable directory, if you prefer. 133

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Now the last thing you have to check on this screen 134

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is the box labelled include Kotlin support, 135

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and you can see over here that, 136

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that is checked by default. 137

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If you don't tick that box, Android Studios 138

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cannot generate Java code instead of Kotlin. 139

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Now there's no difference in designing layouts 140

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whether you're using Java or Kotlin, 141

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so this video is the same for 142

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my Java and Kotlin Android courses. 143

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So if you're actually in my Java Android course 144

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then in fact you want to take the checkbox off, 145

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but if you're in the Kotlin course you want to 146

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click that to include Kotlin support. 147

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And by the way it's perfectly possible to mix 148

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Java and Kotlin in the same project, 149

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in which case you'd tick the box 150

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if you were deciding to use a Java project 151

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to also include Kotlin support. 152

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For now though I suggest that if you are 153

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in the Java course you leave it un-ticked for Java 154

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and ticked for Kotlin. 155

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So I'm going to click on Next. 156

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So on this screen I'm going 157

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to choose API 17 as the default, 158

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as I've explained in a previous video. 159

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Now we don't want any of these other options, 160

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so leave them all unchecked and click on Next. 161

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Now for our purposes here, we're going to use 162

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the Empty Activity and that's highlighted 163

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by default, but if not check on that 164

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and click on Next again. 165

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Now there's nothing to change on this next screen 166

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but you do want to make sure that the two boxes, 167

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Generate Layout File with checked box to the left there 168

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and Backwards Compatibility (AppCompat), 169

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you want to make sure that they're both checked, 170

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as they are in this case. 171

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And in terms of what they do, 172

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well generate a layout function, 173

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creates a layout file for you and if you 174

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un-tick it, you'll just have 175

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to create the layout from scratch. 176

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Now that actually isn't hard to do, 177

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and in fact in future videos we'll be 178

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creating another layout later 179

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but why create work at this stage of the course. 180

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And the Backwards Compatibility box or the checked box, 181

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that causes Android Studio to use the AppCompat library 182

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and that's so that your code will work 183

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on earlier versions of Android, even if they use 184

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features that were introduced in later versions. 185

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There's very rarely a reason to un-tick this, 186

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so I'm going to leave it checked. 187

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Now the suggested names for the Activity and Layout, 188

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MainActivity and activity_main, are fine. 189

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So I'm now going to click on Finish. 190

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Now Android Studio is now in the process of 191

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creating the project and you can see 192

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that the build progress, so on. 193

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The build progress rather, as it does that. 194

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And I'm running at this stage, as you can see, 195

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a beta version of Android Studio 3. 196

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So it's a little bit slower than 197

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what the final release will be, 198

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but we'll give it a moment to finish. 199

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Alright, so you can see down the bottom right hand corner 200

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that it's working away and the grade will build as running 201

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and it's actually indexing a few files. 202

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It actually does quite a bit of stuff, 203

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even after the editing window has appeared. 204

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And it's a good idea not to do too much 205

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until all that's finished. 206

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And you can see now, down the bottom right hand corner 207

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of the screen, the progress bar has disappeared 208

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and for all intents and purposes now it's finished 209

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setting things up and we're ready to go. 210

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Alright so, there's a few things now 211

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that I want to talk about with the Layout Designer. 212

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And firstly, experiment and try things out. 213

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Make a mess of it all and start again, maybe more than once. 214

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You won't actually do any harm and you 215

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can always delete the project directories 216

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when you've made a right mess of things. 217

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And if you're going to do that you'd obviously 218

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want to shut down Android Studio 219

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before you deleted anything. 220

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Now it's particularly important to experiment 221

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with the Layout Designer and 222

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that's because it changes so much. 223

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Now Google introduced this new Layout Designer 224

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in Android Studio 2.2, back in 2016. 225

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And personally. I've lost count of how many changes 226

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they've made to it through to version 2.3.3, 227

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and now, what we're running, Android Studio 3. 228

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Now we're actually working 229

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at the cutting edge of mobile technology 230

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and Google are constantly changing things. 231

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Now something that works in a certain way today, 232

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may very well not work in that way 233

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or may work differently tomorrow. 234

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Now we do record videos frequently in this course, 235

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but if we try to keep up with all the changes, 236

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we'd never get any new content added. 237

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As it turns out I'm re-recording these videos 238

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in August and September because Android Studio's 239

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Layout Designer is now very different 240

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to what it was back in February 2017. 241

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Now that very well may make life "interesting" 242

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but I don't want you to feel sorry for me. 243

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It's far harder for you! 244

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Now you're having to learn how 245

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to use a development environment that's changing 246

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all the time, and frankly that's certainly not easy, 247

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when you're learning (inaudible) 248

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something new like Android. 249

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Myself and JP, we're so used to all this, 250

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sometimes we barely notice a change. 251

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But when you're starting out and you haven't 252

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had much experience in the software 253

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or in Android in general, it can get very confusing. 254

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Now there's not really a lot you can do about this, 255

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other than learning to live with it and experimenting. 256

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Now there is something we can do to help, 257

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and that's to explain what's going on. 258

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So in these video in this section of the course, 259

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I won't just be showing you a series of keys to press 260

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or operations to perform, I'm going 261

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to be explaining why you're doing what you're doing. 262

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That way you'll develop an understanding 263

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of what's going on, why you're doing certain things, 264

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and what's happening when you do. 265

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Now when you really understand how it's all working, 266

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change is much easier to deal with. 267

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Alright, so that's what I'm going to be doing. 268

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What you can do though, is experiment, try things out. 269

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You know, if you're not sure what a button 270

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on the toolbar does, one of these button up here, 271

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then just click one and see what happens when you click it. 272

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What actually pops up on the screen when that happens 273

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and just really experiment with the various buttons 274

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to see what happens when you do it. 275

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What I can guarantee, is one thing. 276

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It won't damage your computer. 277

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The very worst thing that will happen 278

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is that you will do strange things to the project 279

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and may have to start over again from scratch. 280

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But when you're learning, going through it 281

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all again is a good thing. 282

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Alright, now for the good news. 283

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What I've been saying really only applies 284

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to the Layout Designer. 285

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The Android code base is far more stable, 286

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and that changes far less frequently. 287

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Now there are changes that affect the code, 288

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things like annotations that we'll be looking at. 289

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But generally, the code side of things, 290

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well that doesn't change very often. 291

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So it's not going to be as difficult 292

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as I may have implied just now. 293

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It's just that this visual Layout Designer 294

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is the thing that changes so often. 295

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Alright, so let's finish this video here, 296

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and in the next video we'll start getting stuck in 297

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and talking more about, and using the Layout Designer. 298

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See you in the next video.

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