All language subtitles for 6. Transport Layer

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French Download
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranî)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian
pl Polish
pt-BR Portuguese (Brazil)
pt Portuguese (Portugal) Download
pa Punjabi
qu Quechua
ro Romanian
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu

Original subtitles

0 ... 1

OSI Layer-4 provides host-to-host communication services such as connection 2

connection-oriented data stream support, reliability, flow control, and multiplexing 3

for applications. TCP and UDP most common protocols used in this layer 4

Let's take a look to the TCP versus UDP. TCP is suited for applications that require high reliability 5

and transmission time is relatively less critical. 6

UDP is suitable for applications that need fast, efficient transmission, such as games. 7

UDP's stateless nature is also useful for servers that answer small queries from huge numbers 8

of clients. Another difference is TCP rearranges data packets in the order specified.UDP has no inherent 9

order as all packets are independent of each other. 10

If ordering is required, it has to be managed by the application layer.The speed for TCP is slower 11

than UDP.UDP is faster because error recovery is not attempted 12

It is a "best effort" protocol. TCP does Flow Control. TCP requires three packets to set up a socket connection, 13

before any user data can be can be sent. 14

TCP handles reliability and congestion control. 15

UDP does not have an option for flow control 16

And lastly TCP is connection oriented – 17

once a connection is established, data can be sent bidirectional. UDP is a simpler, connectionless 18

protocol. 19

So in computer networking, port numbers are part of the addressing 20

information used to identify the senders and receivers of messages. 21

Port numbers allow different applications on the same computer to share network resources simultaneously. 22

Let's say that we have a client in here and let's say that this client want to use different applications 23

such as electronic mail html page like surfing on the web and by using the internet chat. 24

Maybe. if this guy wants to use this different application it should use different port numbers to reach 25

to these different applications. 26

So we have a comment that we can use on our laptops our PCs our Windows machines or something like that 27

on the command line. 28

If we type "netstat" we can see some statistics.netstat (network statistics) is a command-line network utility tool that 29

displays network connections for the Transmission Control Protocol (both incoming and outgoing), 30

routing tables, and a number of network interface. 31

As you can see here, here are the source IP addresses these are the source ports and these are the destination 32

ports that the user wants to reach. 33

For example in here this guy wants to reach the 80 port and the communication is established. 34

So The port numbers in the range from 0 to 1023 are the well-known ports or system ports. 35

... 36

They are used by system processes that provide widely used types of network services. 37

For example a well-known port is FTP, and FTP uses TCP protocol and port number of FTP 38

is 20. 39

For example :Telnet. 40

This is a remote access protocol and telnet uses TCP protocol and protocol number is twenty three 41

and DNS 42

That can use UDP or TCP and the port number is fifty three. In data communications networks, packet 43

segmentation 44

is the process of dividing a data packet into smaller units for transmission over the network. Packet 45

segmentation happens at layer four of the OSI model or the transport layer. 46

Segmentation may be required 47

When The data packet is larger than the maximum transmission unit supported by the network and when 48

the network is unreliable. 49

and it is desirable to divide the information into smaller segments to maximize the probability 50

that each one of them can be delivered correctly to the destination 51

So let's talk about the TCP And UDP details. 52

The client–server model is a distributed application structure that partitions tasks or workloads between 53

the providers of a resource or service, called servers, and service requesters, called clients. 54

For example if you try to open the networkel.comweb page your computer's web browser is the client 55

client program that requested services from the networkel.com server 56

which technically is called an HTTP server 57

So you could read the web page of networkel. 58

So in here you have. 59

we have some protocols that are using TCP protocol and they are FTP,file transfer protocol and telnet 60

and HTTP. 61

This is the protocol we use when we are surfing on the web. 62

As you know so, these clients are using some port numbers in this range. 63

As you can see and they're interacting with the server to get these services from them for example this 64

PC one wants to take an FTP service from the server. 65

So it's using the destination port of 20 of the server. 66

For example this PC, PC two wants to take an HTTP service from the server. 67

So it's using the destination port 80 while it's connecting the server. 68

A three-way handshake is a method used in a TCP/IP network to 69

create a connection between a local host and server. 70

It is a three-step method that requires both the client and server to exchange SYN and ACK (acknowledgment) 71

packets before actual data communication begins. 72

To establish a TCP session 73

we have SYN , SYN-ACK and ACK steps. 74

In the SYN step Client sends session request to server. In response, the server replies with a SYN-ACK. 75

Then Finally, the client sends an ACK back to the server 76

For example let's say that the client wants to 77

establish a TCP session with server. what client is doing first, it's sending a SYN packet 78

with a sequence number of 1000. 79

The server gets the syn packet and replies back with the syn and acknowledgement message and saying 80

that my sequence number of this message is 2000 and I'm acknowledging that you'll send me the sequence 81

number 1000 packet. 82

All right. 83

And increasing the number of the sequence by 1 as you can see. 84

Then this third step is the client is responding back with an ACK again and saying that this ACK has 85

a sequence number of one thousand one because my syn's sq. number was 1000. 86

And this is my next packet that I'm sending to you. 87

And this has a sequence number of 1001 and I am ACKing the packet that you sent me 88

with the sequence number of 2000 and the acknowledgement number is 2001. 89

All right , when we try to terminate a TCPsession 90

The steps we are using is the first fin then ack 91

plus fin after this. 92

The first is fin then ack then fin the receivers side. 93

Then this guy is sending and ack again. 94

The steps are fin - ack -fin -ack 95

This is by B. 96

These are by a. let's talk about the TCP re-order process right now . if you want to send a packet 97

from site a to site B 98

you have two different networks and they are IP Network 1 and IP Network 2. When packets are being 99

sent, Segments may split to different paths , 100

some of them may prefer IP Network 1 and some of them may go over IP Network 2. TCP reorders these 101

packets at the destination. 102

And this process is known as TCP reorder process. 103

This process is not available for UDP guys. 104

Please pay attention that. The TCP windowing is an option to increase the receive window size 105

allowed in Transmission Control Protocol above its maximum value. 106

The TCP window size, is simply an advertisement of how much data (in bytes) the receiving device 107

is willing to receive at any point in time. The receiving device can use this value to control 108

the flow of data, or as a flow control mechanism. as you can see in here. 109

There is a TCP session between PCand server , PCis sending a packet to this guy. 110

And this guy ACKs the first guy. 111

All right. 112

Then PC is sending the packet two and packet three and Server is responding back with acknowledgment 113

message again. 114

But in here this guy is sending four five and six to server but this time what is going on in here is the 115

acknowledgement number is seven, which means I couldn't get the sequence number seven because in here 116

please pay attention. 117

I am sending the sequence number one and the acknowledgement is two in here 118

I'm getting the sequence number three and ack is four but in here I am sending an 119

acknowledgement of seven which means I got the sequence number six. 120

Lastly . then the PC is sending the 7 8 9 again, again the seven and plus eight and nine. 121

Then the server is acknowledging with the 10 and that means everything is OK. 122

So let's take a look to the UDP protocol some now. UDP provides 123

As I told you you unreliable data transfer. 124

And as I told you again we don't have a reorder process .that's a connectionless protocol and loss of data may occur 125

and used for application that requires fast delivery and no delay. and UDP has a client server 126

model as well as TCP too. Protocols such as DNS, TFTP or SNMP are using the UDP protocol. 127

So for example if PC one wants to get the DNS server from this guy that sends the UDP packets and saying 128

that hey guy destination port is 53 that means I need that DNS service from you. 129

For example let's take a look to the this client which is PC 2 , this is as an SNMP client and SNMP 130

uses UDP also. 131

So this is sending UDP messages and with the destination port of one hundred and sixty one to get the 132

SNMP service from this server.

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.