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Original subtitles

1 1

Let's challenge ourselves 2

2

with Coding Challenge number two. 3

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And in this one, we're gonna continue 4

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with our football betting application. 5

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And let me start by saying 6

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that this challenge is actually a bit difficult. 7

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All right? 8

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But that is on purpose. 9

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So after all, it's called a challenge. 10

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And so you should really challenge yourself 11

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with these exercises. 12

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Otherwise it could be called 13

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a coding copy and paste, right? 14

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So please try your best to solve these. 15

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And you can try the problem solving framework 16

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that we talked about earlier. 17

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And of course you can also use Google MDN 18

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and so on and so forth. 19

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Okay. 20

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But with that out of the way, let's get into the exercises. 21

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And the first one is to loop over the game.scored array 22

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and then print each of the players to the console 23

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along with the goal number. 24

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So this one is not that hard. 25

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And so let's just... 26

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Yeah. 27

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So the object is down here, 28

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so we're gonna use the same object. All right? 29

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So this is the array that I was talking about. 30

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And so here, in this case, 31

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we should print "lewandowski" goal one, 32

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Then here goal two, "Gnarby", goal three "Lewandowski", 33

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and goal four, "Hummels". 34

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Okay. 35

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Then number two, use a loop to calculate the average odd 36

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and to log it to the console. 37

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And we already studied how to calculate averages. 38

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And so you can go check that out if you don't remember. 39

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And here you should actually directly use the object itself. 40

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So don't destruct the object first into variables 41

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and then use that to calculate the average, 42

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but instead really calculate the average of the elements 43

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in the object, okay? 44

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Then number three, I want you to print the three odds 45

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to the console and do that in a nice formatted way, 46

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like you can see it here. 47

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Now here, You're not allowed to hard-code 48

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the names of the teams. 49

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Alright. 50

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So instead get them directly from the game object itself. 51

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Now of course you're except for draw 52

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because that's nowhere in the game object. 53

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So as a hint, I have fear that the odds 54

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and the game objects have the exact same property names. 55

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And so you can use that knowledge maybe 56

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to get the name of the teams here. 57

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So these are the three exercises for this challenge, 58

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but then I also have a bonus. 59

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Now, let me just tell you that I will not solve 60

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this bonus question in this video 61

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because it would take me a little bit too long 62

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but I will still put the solution 63

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in the final code of this section, 64

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so in the GitHub repository, 65

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so you can check out the solution there 66

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if you attempt to do this bonus. 67

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So this one is really hard. 68

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And what I want you to do 69

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is to create an object called scores, 70

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which will contain the name of the players 71

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who scored as properties, 72

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and so Gnarby, Hummels, and Lewandowski were the players 73

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who scored in this game. 74

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And as a value for each of the properties 75

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we want the number of goals. 76

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Alright. 77

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So this means Lewandowski scored two goals 78

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and the other two players scored just one goal each. 79

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So this is a little bit difficult again 80

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but you can do it. 81

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Well at least with some research 82

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and with some reviewing of all the material 83

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of the course so far. 84

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Anyway, good luck with this challenge. 85

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Take your time. 86

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And I'll see you once 87

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you're ready. 88

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All right. 89

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Hopefully you did at least one or two of these exercises. 90

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And so here it goes my solution. 91

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And keep in mind once more that my solution 92

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might be different from yours, but that's totally okay. 93

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As long as yours produces the same result. 94

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So here, the goal is to score on the scored array, 95

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and print all of the players to the console. 96

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So const, and let's again fix that later, 97

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and then of game.scored. 98

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And now we actually want the entries. 99

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All right. 100

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And we want the indexes because we also want 101

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the number of the goal. 102

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Remember? 103

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So goal one, two, three, and four. 104

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Okay. And so entries will give us that. 105

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And so now we just need to re-structure that 106

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into the index and then the player. 107

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Okay. Actually we don't even need to curly braces. 108

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Let's just say, console.log and then Goal, 109

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then the index plus one. 110

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So that it starts at goal number one, 111

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and then simply the player. 112

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Let's take a look. 113

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Oh, and now we have the problem here 114

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that I'm accessing game before it is initialized. 115

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And so the problem is that the game is down here. 116

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So I'll have to take this game object now 117

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to that other challenge. 118

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So let's just cut it from here and put it here. 119

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So now it should work. 120

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And indeed we get the four goals 121

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nicely printed to the console 122

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exactly in the order in which they appear here. 123

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Alright, next one. 124

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And it is one we have to calculate the average odd. 125

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So the average basically of these three numbers here. 126

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So what we're gonna do is to loop over this object here 127

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and simply add all of these three values together 128

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and then finally divide them by the number of elements here. 129

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And so that's how you calculate an average. 130

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And so we start by creating the average and set it to zero. 131

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And so again, we already did that before, I believe. 132

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And so now we can loop 133

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over the object such as I explained it to you before. 134

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const odd of, and now what do we actually want? 135

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Do we want the keys or the values or both? 136

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Well, in this case, we are really just interested 137

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in the values, right? 138

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And so this Object.values will give us an array 139

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essentially containing these three values. 140

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So we need to say game.odds. 141

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Okay. 142

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And now in each iteration, 143

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we will simply add these odds to the average. 144

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So that then in the end, 145

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we can divide it by the length of this object.values array. 146

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So let's do that, plus equal the current odd, 147

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and then finally average, average divided equal, 148

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and so this is a new one, by object.values, game.odds, 149

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and then let's log it to the console. 150

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So this one here means basically, 151

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average is equal average divided by this here. 152

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And this is actually the same as up here, 153

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so that's refactor it into let's say, 154

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simply odds, and then let's use that here. 155

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Odds, 156

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and odds. 157

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And we have a problem. 158

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So let's do some debugging here. 159

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I will start by taking a look at the average 160

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after it is computed here in the array. 161

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So average, oh. 162

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So here we have a number 163

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which means that something is wrong here in the division. 164

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Right. 165

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And I see it's because we need to write odds.length. 166

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Okay. And so then it will be the number three in this case. 167

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So before I was dividing by the entire array 168

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and that doesn't make any sense. 169

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And so now we should see something close to four here. 170

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Yeah. So 3.7 essentially. 171

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And so that's our result. 172

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Okay. 173

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And you can go over to this code here again, 174

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if you need to understand that even further, 175

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but now let's move on here to Exercise number three. 176

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And this time the goal is to print basically 177

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the content of the object to the console. 178

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So we're gonna loop over that. 179

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And again, I will first say what we need here actually. 180

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So we want to print both the team and the odd, 181

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so we need the entire object. 182

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And so just as we learned in a previous lecture, 183

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we use object.entries of game.odds. 184

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Okay. And so we know that we get an array of arrays, 185

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which in each position will have both the team and the odd. 186

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All right. 187

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So let's say team and odd. 188

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All right. 189

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And so here it is us who defined the variable name 190

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because it is now an array. 191

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So we don't have to match any property names. 192

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And let's start by simply logging both to the console 193

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team and odd. 194

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Okay. 195

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And so indeed, we already have that kind of working. 196

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We already have the team here 197

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and we have the three odd values. 198

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Now what we want to do is to create a string 199

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like this. 200

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let's actually copy this. 201

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So we know what we have to do. 202

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And by the way, here, notice again, 203

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what I explained to you in the last lecture, 204

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how in the array we use the entries method 205

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to get the entries of the array, 206

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but in the object we have to use object.entries 207

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and then pass into the function, 208

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the object that we are interested in. 209

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So that's fundamentally difference. 210

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So keep that in mind. 211

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Okay. So here, we now want to build a string like that. 212

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So odd of victory Bayern Munich, 213

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draw or victory Borussia Dortmund. 214

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And so here, we're gonna need some more logic. 215

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Let's just put here some dots. 216

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And now, now here the odd. 217

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So the odd is the easy part. 218

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So we have that one already finished. 219

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But now here we need some more complex logic. 220

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And actually let's create this part of the string. 221

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So like victory Bayern Munich, or Borrusia Dortmund 222

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or draw, let's create it here in a separate value. 223

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So let's call this one teamString. 224

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And so here what I'm gonna use 225

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is to use the ternery operator. 226

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Okay. 227

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So I will say that if the team here is x, 228

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like we have a it here, 229

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then the string should become draw. 230

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And so that will then create this here. 231

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So team equals x then the result should be draw. 232

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But if not, then we need the team name itself. 233

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So how will we get that? 234

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And remember, there was a hint about this. 235

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So note how the odds 236

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and the game objects have the same property names. 237

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And indeed here we have team one, team two, 238

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and here we have team one and team two as well. 239

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And so here are the team names. 240

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And so let's now get these team names 241

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using these keys that we already have here. 242

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So we want to string victory. 243

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And then we go to the game object and team. 244

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Let's check. 245

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Now I know of course we need to put that string here. 246

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So teamString and it works beautiful. 247

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So let's just recap this part here. 248

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So here we go into the game, 249

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which is the entire game object 250

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and we take the property team. 251

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But team is already this property name here, right? 252

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So it's team one or team two. 253

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And so then we take that to read the property 254

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with the same name from the game object. 255

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And so therefore we get Bayern Munich and Borussia Dortmund. 256

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Okay. Great. 257

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So this one was a little bit more tough 258

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but we managed to do it in the end. 259

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Now, again, I will not create the solution 260

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for the bonus but you can always find it 261

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in the final code of this section. 262

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And with that being said, 263

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let's now go back to learning some more JavaScript.

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