All language subtitles for 435016-21 - Interview Graham Thorne - Projection Mapping for beginners using MadMapper (updated).en
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Right? Yeah. Yeah. Thank you. Not bad.
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And I know your negative shock time,
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so I'm just going to jump straight any if that's all right.
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Yeah, yeah, not too bad.
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Just got a timetable.
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Mean that through our clock.
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Your crossroad.
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Right.
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So super-quick.
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Graham, Can you tell us who you are and what you do?
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Yeah, my name's Grantham,
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are worth to hatch really.
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And the core loss leader Bachelor of Arts program at backstage Academy called Live,
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we should design a production where I see the course leader,
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an electro as well,
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and all things live events and visual.
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And then the second part,
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which is don't guess aware as much as I am.
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I guess I'm a freestyle not freestyle, freelance.
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I'm free style as well.
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And freelance kind of interactive audiovisual specialists looking at all sorts of stuff.
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Student motion tracking, projection,
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mapping, custom content, et cetera.
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Great. Great. And how did you get into that lingering accident Really,
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I did a degree in music and we did
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one module on video where we'll have a final court nine movie.
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I could just send instant parallel with the audio visual stuff.
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And I got shown for one hour or software called Isidore around it just clicked him,
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he had his the first software that's ever clicked.
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And by clicked, I mean,
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I just understood it.
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Saved off like Mao to buy it a life since and Romney,
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UK producer in the world.
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And that's we're not float of interactivity and
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interactive methods and helped develop that and the soft projection mapping in it.
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And I could go on and on,
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but that kind of led me to do
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a masters in digital performance and it just went on from there.
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And that's where those two hats and kind of developed academia and freelance.
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But now I'll call it freestyle, short.
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Freestyle freelance.
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A company of a subpart and I know you record netbook.
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I just came out.
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I love the code by the way, my daughters gave me
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this one and I was gonna comment on that.
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So I try and gay in every video.
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So you mentioned is a door and two things
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really that kinda wanna pick up on what does the only museum in the UK mean?
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And give us kind of an overview of what is a door is and what it's capable of.
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Ok, I'll start with the second question first,
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because we make a bit more sense.
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We refer to is it or is the creative media server.
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Rather than just a media server?
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Because it does more than just push pixels, you know, Alex.
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And is it or is just a software media and it's not like green Hip Hurray for light,
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it's $0.07 or disguise where they have physical hardware and it's just the software.
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So it's very user dependent because it is a dora,
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is like a Swiss Army knife.
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It can do an array.
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If things, it's like a handler of days turned away.
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It can handle the Indian,
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map, it back out quite literally.
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Or you can just use it as like a Mid-East step sequencer or can change OSC.
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Sound controls are things like role DMX or arpanet.
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And it has a motion tracking module called Eyes and iss plus, plus.
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And it connects with its like, it kinda does this.
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It connects different things together and you can put logic in there and scenes.
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I think the most important thing is it's non-linear.
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So it doesn't really have a time line.
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It just runs and runs and runs.
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You can't treat it like a timeline.
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And it's just really, it's a very unique tool.
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There are similar tools like BV,
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BV or for the pure data Maximus P.
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There's a door half to say,
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in a biased way is easier just to get things going.
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And I just discovered it in a slightly autistic way.
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I just got it and it clicked like a saying when people are asking me how to do things,
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I could build the actual pair almost like in a peripheral vision.
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Rather not tend to just go and recreate the patch.
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I do get stock and I still have to think things through,
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but I know this isn't possible in Isidore
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and when you have to branch out and use something else, for example.
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And I basically just join the forums years ago,
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started helping mock nucleo,
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the owner and creates or just kind of picked up that.
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I spent a lot of time and effort into it.
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Originates just approve and people on the forum.
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And then he slowly asked me to start looking at beta version and
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recommendations for some bumps and yeah,
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don't do as much now because of that as well.
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And I've got a full time job after me head into the game.
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But all it really means being
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the only UK staff member is that people know me in the UK for is a door and
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I got a lot of questions and a lot of e-mails sent to
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me and get a little bit of consultation Wacker up of it.
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Yeah. It doesn't really mean anything more than that, really.
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It's a relatively small software in terms
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of licenses and harmony licenses or else in the world and some very,
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very good uses in the UK,
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but I've been lucky to work for them for quite some time.
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Fabulous.
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And actually you can not pay.
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Now if you've got a really cool activated,
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the only pro using in the UK, which sounds good.
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Physical batch.
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Yeah. Yeah, quite like it.
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So what advice would you give to anybody wanting to get into projection mapping them?
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Projection mapping specifically?
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Yeah. And I would say,
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I would start off with the basic form projection mapping by basic,
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That doesn't mean boring glory, easy.
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I think it's safe to say that there's two clear forms of projection map in 2D and 3D.
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2d is it is resolution is kind of it's,
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I refer to it when I'm teachers to slice and dice,
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he calls out to the content yet and you place it, you know, your mask,
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it's advanced masking rarely compared to
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disguise and things like that where you need a full 3D work.
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I would start with the likes of resolution or is it Dora or disorders, VDI, DMX, madman?
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I would start with that.
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I think it's okay to use free content for awhile.
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Or the people who have gotten serious work.
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It's the ones who can crack the cotton ten.
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Yeah. Don't mean crackers in illegally crack I mean crackers in make
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Good software. Because if you can imagine a building and
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then make the content just to our building grew up and using good friend people.
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And you're going to get recognized and you can go back to the source and change
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things and make it respond to the building your projection on.
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So yeah, I'd say come,
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I think content is king.
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He can have the best software,
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best laptop book content, or about content.
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Now, I absolutely agree with you that we need to kind of learn the infrastructure,
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these whichever program does LUMO mind-map or wherever it is.
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But until you start creating your own content.
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And you kind of almost limiting yourself in this scale that you want to work as well.
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I think we've not yet,
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because most, most VJ loops, you know,
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169 full HD has some free,
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good 4K stuff and how knocking about.
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And yeah, you can rip stuff off YouTube.
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It we know it happens in fine if you're learning at gas,
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but you're getting into it.
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There's nothing you need to be laid and how to make and break and away from the 43,
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69 X or maps.
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And knowing that you're going to be dealing with custom resolutions,
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custom content, and if you can make it,
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it's more than just half the job.
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It's basically the whole job because the mapping,
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especially the to the type of mapping is
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relatively easier Cooper tutorials and you can do it.
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Yeah, yeah, now completely, completely.
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And then I guess finally, Graeme,
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and what project are you most proud of and y in terms of projection mapping specifically,
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I really want to say that the one in Helsinki
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is technically an actually content, very basics.
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So I'm gonna give that a quick mentioned what's not me answer.
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But the reason I'm, I'm really wanna mention it is minus 22.
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Lambda is just three projections blended together and they call a Barner.
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Apologists is that's not set right.
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But like it's like a big caught out in that ground with say, 1050 meters.
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And they use these huge blocks, each block, Yes.
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And made like the size of a car.
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And we basically took a picture of the side of this wall,
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those slope back by about 15 degrees.
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We projected it back on then as people walk past the Revealed,
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like weld behind it.
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But it was just so cold that there was something just
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amazed about that and I was really proud of is
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that cold when you walked outside, you actually went.
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So I near outside calibrating
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the projectors and things that was that was horrible, but I was proud of it.
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Yeah, yeah.
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Well, the true answer is got to be a Glastonbury.
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Here's the first time me and my friend done shorten her needs to show up to an hour down.
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Yeah, I got I got asked to do the gig and I wasn't working at backstage at the town.
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And I went to Dan and said,
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This could be a cool project,
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but let's do it.
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And we actually spoke to my clinic L1.
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We're responsible for twisted market closer and to build projection mapping tools.
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Now known as, as he mapped into Isidore was for Glastonbury 2014.
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And we basically projection map the hot outside of
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this arena and the temple booth as well.
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And just done macros, super high spec.
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And again, I'm going to give credit to the people here.
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Blue is the student.
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While loop built patch,
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I just helped consult with it and make some content.
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Well, those people for me,
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for lights and all lack common ever go and
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what software using when we said this is the other way that you can't,
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that doesn't that doesn't projection map and allow those videos now.
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And yeah, again, content was really important
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but all crowded up because it never been done before.
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And you know that at a massive footfall.
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Yeah.
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I think one of the things that you've kind of alluded to is, is also collaboration.
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And that's like we can't do this.
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There's only so much we can do on our own.
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Really is all about collaborating and
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finding those partners that can help you up your game,
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but also bring something different.
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It is, well, I think yeah,
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I sent out to students a lot.
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When you're a production team,
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Somebody will always often opinion,
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even if it sets you back a week or two because that realize
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something that can be better or that you are going down a rabbit hole.
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Everybody's got an angle unsung than it should be, at least add.
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There's nothing works both for me as a lecturer but also MIS professional.
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When you do something,
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somebody goes, oh yeah,
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I know you could have done that all.
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You got to use this in Stanford psych.
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When you said you were weak.
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Yeah. Yay. And who?
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Absolutely, absolutely.
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Collaboration definitely, especially in their times,
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were in narrow things going virtual and extended reality or augmented reality.
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You've got us pizza filmmakers,
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if you've got to speak to perhaps coders or game developers,
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thinking that the only real by what's going on at the minute.
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Yeah, yeah. You can do so much yourself,
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but that becomes a point where you've got to speak to other people. Absolutely.
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Yeah, 100% grain.
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That's been really awesome and always been short and sharp.
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And I do apologize for kind of rush and you into those and things.
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But I think that's been really valuable.
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And I think people kinda watching this,
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you're gonna get a real sense that there's not
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one way to do anything and there's not one software that does the old,
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they all have their pitfalls and they all have their advantages.
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But one of the great things for me is that they all
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patch into each other and they all talk to each other.
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And just like we all do in the kind of digital arts community as well.
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Yeah, wasn't necessarily valid point.
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And you can learn one software really,
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really well, and that's fine.
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And I've got no issues with that personally.
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Well, I'll think, well, I think what I've learned and again,
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something I teach is the joining of dots and bind the top end of
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media server might not have NDI
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out and you really need NDI out to send it somewhere else.
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And then you kinda do like I course SF tap to grab a screen and bring it back in.
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You know, as an underdog media server or software might have NDI out,
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but it hasn't got the glitz and the glamor of another set software.
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So it's really the tool for the job and that there's a real value,
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commercial value in a free lunch. I've got it right that time.
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You have free land value to knowing what connects to what.
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And if it doesn't, you need a tool like Isidore or maybe pure debt beta,
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maybe Maximus P to convert things and getting things,
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talking to each other.
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And that's really important to them.
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Brilliant, brilliant, Great.
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Thank you so much for your time,
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and I really appreciate it and good luck with your next curriculum meeting.
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And I'll speak.
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Yeah. Thank you. I'm so right here is going.
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Thank you. Have a good day.
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Thanks you too.
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