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Right? Yeah. Yeah. Thank you. Not bad.
And I know your negative shock time,
so I'm just going to jump straight any if that's all right.
Yeah, yeah, not too bad.
Just got a timetable.
Mean that through our clock.
Your crossroad.
Right.
So super-quick.
Graham, Can you tell us who you are and what you do?
Yeah, my name's Grantham,
are worth to hatch really.
And the core loss leader Bachelor of Arts program at backstage Academy called Live,
we should design a production where I see the course leader,
an electro as well,
and all things live events and visual.
And then the second part,
which is don't guess aware as much as I am.
I guess I'm a freestyle not freestyle, freelance.
I'm free style as well.
And freelance kind of interactive audiovisual specialists looking at all sorts of stuff.
Student motion tracking, projection,
mapping, custom content, et cetera.
Great. Great. And how did you get into that lingering accident Really,
I did a degree in music and we did
one module on video where we'll have a final court nine movie.
I could just send instant parallel with the audio visual stuff.
And I got shown for one hour or software called Isidore around it just clicked him,
he had his the first software that's ever clicked.
And by clicked, I mean,
I just understood it.
Saved off like Mao to buy it a life since and Romney,
UK producer in the world.
And that's we're not float of interactivity and
interactive methods and helped develop that and the soft projection mapping in it.
And I could go on and on,
but that kind of led me to do
a masters in digital performance and it just went on from there.
And that's where those two hats and kind of developed academia and freelance.
But now I'll call it freestyle, short.
Freestyle freelance.
A company of a subpart and I know you record netbook.
I just came out.
I love the code by the way, my daughters gave me
this one and I was gonna comment on that.
So I try and gay in every video.
So you mentioned is a door and two things
really that kinda wanna pick up on what does the only museum in the UK mean?
And give us kind of an overview of what is a door is and what it's capable of.
Ok, I'll start with the second question first,
because we make a bit more sense.
We refer to is it or is the creative media server.
Rather than just a media server?
Because it does more than just push pixels, you know, Alex.
And is it or is just a software media and it's not like green Hip Hurray for light,
it's $0.07 or disguise where they have physical hardware and it's just the software.
So it's very user dependent because it is a dora,
is like a Swiss Army knife.
It can do an array.
If things, it's like a handler of days turned away.
It can handle the Indian,
map, it back out quite literally.
Or you can just use it as like a Mid-East step sequencer or can change OSC.
Sound controls are things like role DMX or arpanet.
And it has a motion tracking module called Eyes and iss plus, plus.
And it connects with its like, it kinda does this.
It connects different things together and you can put logic in there and scenes.
I think the most important thing is it's non-linear.
So it doesn't really have a time line.
It just runs and runs and runs.
You can't treat it like a timeline.
And it's just really, it's a very unique tool.
There are similar tools like BV,
BV or for the pure data Maximus P.
There's a door half to say,
in a biased way is easier just to get things going.
And I just discovered it in a slightly autistic way.
I just got it and it clicked like a saying when people are asking me how to do things,
I could build the actual pair almost like in a peripheral vision.
Rather not tend to just go and recreate the patch.
I do get stock and I still have to think things through,
but I know this isn't possible in Isidore
and when you have to branch out and use something else, for example.
And I basically just join the forums years ago,
started helping mock nucleo,
the owner and creates or just kind of picked up that.
I spent a lot of time and effort into it.
Originates just approve and people on the forum.
And then he slowly asked me to start looking at beta version and
recommendations for some bumps and yeah,
don't do as much now because of that as well.
And I've got a full time job after me head into the game.
But all it really means being
the only UK staff member is that people know me in the UK for is a door and
I got a lot of questions and a lot of e-mails sent to
me and get a little bit of consultation Wacker up of it.
Yeah. It doesn't really mean anything more than that, really.
It's a relatively small software in terms
of licenses and harmony licenses or else in the world and some very,
very good uses in the UK,
but I've been lucky to work for them for quite some time.
Fabulous.
And actually you can not pay.
Now if you've got a really cool activated,
the only pro using in the UK, which sounds good.
Physical batch.
Yeah. Yeah, quite like it.
So what advice would you give to anybody wanting to get into projection mapping them?
Projection mapping specifically?
Yeah. And I would say,
I would start off with the basic form projection mapping by basic,
That doesn't mean boring glory, easy.
I think it's safe to say that there's two clear forms of projection map in 2D and 3D.
2d is it is resolution is kind of it's,
I refer to it when I'm teachers to slice and dice,
he calls out to the content yet and you place it, you know, your mask,
it's advanced masking rarely compared to
disguise and things like that where you need a full 3D work.
I would start with the likes of resolution or is it Dora or disorders, VDI, DMX, madman?
I would start with that.
I think it's okay to use free content for awhile.
Or the people who have gotten serious work.
It's the ones who can crack the cotton ten.
Yeah. Don't mean crackers in illegally crack I mean crackers in make
Good software. Because if you can imagine a building and
then make the content just to our building grew up and using good friend people.
And you're going to get recognized and you can go back to the source and change
things and make it respond to the building your projection on.
So yeah, I'd say come,
I think content is king.
He can have the best software,
best laptop book content, or about content.
Now, I absolutely agree with you that we need to kind of learn the infrastructure,
these whichever program does LUMO mind-map or wherever it is.
But until you start creating your own content.
And you kind of almost limiting yourself in this scale that you want to work as well.
I think we've not yet,
because most, most VJ loops, you know,
169 full HD has some free,
good 4K stuff and how knocking about.
And yeah, you can rip stuff off YouTube.
It we know it happens in fine if you're learning at gas,
but you're getting into it.
There's nothing you need to be laid and how to make and break and away from the 43,
69 X or maps.
And knowing that you're going to be dealing with custom resolutions,
custom content, and if you can make it,
it's more than just half the job.
It's basically the whole job because the mapping,
especially the to the type of mapping is
relatively easier Cooper tutorials and you can do it.
Yeah, yeah, now completely, completely.
And then I guess finally, Graeme,
and what project are you most proud of and y in terms of projection mapping specifically,
I really want to say that the one in Helsinki
is technically an actually content, very basics.
So I'm gonna give that a quick mentioned what's not me answer.
But the reason I'm, I'm really wanna mention it is minus 22.
Lambda is just three projections blended together and they call a Barner.
Apologists is that's not set right.
But like it's like a big caught out in that ground with say, 1050 meters.
And they use these huge blocks, each block, Yes.
And made like the size of a car.
And we basically took a picture of the side of this wall,
those slope back by about 15 degrees.
We projected it back on then as people walk past the Revealed,
like weld behind it.
But it was just so cold that there was something just
amazed about that and I was really proud of is
that cold when you walked outside, you actually went.
So I near outside calibrating
the projectors and things that was that was horrible, but I was proud of it.
Yeah, yeah.
Well, the true answer is got to be a Glastonbury.
Here's the first time me and my friend done shorten her needs to show up to an hour down.
Yeah, I got I got asked to do the gig and I wasn't working at backstage at the town.
And I went to Dan and said,
This could be a cool project,
but let's do it.
And we actually spoke to my clinic L1.
We're responsible for twisted market closer and to build projection mapping tools.
Now known as, as he mapped into Isidore was for Glastonbury 2014.
And we basically projection map the hot outside of
this arena and the temple booth as well.
And just done macros, super high spec.
And again, I'm going to give credit to the people here.
Blue is the student.
While loop built patch,
I just helped consult with it and make some content.
Well, those people for me,
for lights and all lack common ever go and
what software using when we said this is the other way that you can't,
that doesn't that doesn't projection map and allow those videos now.
And yeah, again, content was really important
but all crowded up because it never been done before.
And you know that at a massive footfall.
Yeah.
I think one of the things that you've kind of alluded to is, is also collaboration.
And that's like we can't do this.
There's only so much we can do on our own.
Really is all about collaborating and
finding those partners that can help you up your game,
but also bring something different.
It is, well, I think yeah,
I sent out to students a lot.
When you're a production team,
Somebody will always often opinion,
even if it sets you back a week or two because that realize
something that can be better or that you are going down a rabbit hole.
Everybody's got an angle unsung than it should be, at least add.
There's nothing works both for me as a lecturer but also MIS professional.
When you do something,
somebody goes, oh yeah,
I know you could have done that all.
You got to use this in Stanford psych.
When you said you were weak.
Yeah. Yay. And who?
Absolutely, absolutely.
Collaboration definitely, especially in their times,
were in narrow things going virtual and extended reality or augmented reality.
You've got us pizza filmmakers,
if you've got to speak to perhaps coders or game developers,
thinking that the only real by what's going on at the minute.
Yeah, yeah. You can do so much yourself,
but that becomes a point where you've got to speak to other people. Absolutely.
Yeah, 100% grain.
That's been really awesome and always been short and sharp.
And I do apologize for kind of rush and you into those and things.
But I think that's been really valuable.
And I think people kinda watching this,
you're gonna get a real sense that there's not
one way to do anything and there's not one software that does the old,
they all have their pitfalls and they all have their advantages.
But one of the great things for me is that they all
patch into each other and they all talk to each other.
And just like we all do in the kind of digital arts community as well.
Yeah, wasn't necessarily valid point.
And you can learn one software really,
really well, and that's fine.
And I've got no issues with that personally.
Well, I'll think, well, I think what I've learned and again,
something I teach is the joining of dots and bind the top end of
media server might not have NDI
out and you really need NDI out to send it somewhere else.
And then you kinda do like I course SF tap to grab a screen and bring it back in.
You know, as an underdog media server or software might have NDI out,
but it hasn't got the glitz and the glamor of another set software.
So it's really the tool for the job and that there's a real value,
commercial value in a free lunch. I've got it right that time.
You have free land value to knowing what connects to what.
And if it doesn't, you need a tool like Isidore or maybe pure debt beta,
maybe Maximus P to convert things and getting things,
talking to each other.
And that's really important to them.
Brilliant, brilliant, Great.
Thank you so much for your time,
and I really appreciate it and good luck with your next curriculum meeting.
And I'll speak.
Yeah. Thank you. I'm so right here is going.
Thank you. Have a good day.
Thanks you too.
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