All language subtitles for 435016-21 - Interview Graham Thorne - Projection Mapping for beginners using MadMapper (updated).en

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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:03,530 --> 00:00:07,640 Right? Yeah. Yeah. Thank you. Not bad. 2 00:00:07,635 --> 00:00:10,595 And I know your negative shock time, 3 00:00:10,590 --> 00:00:12,770 so I'm just going to jump straight any if that's all right. 4 00:00:12,765 --> 00:00:14,085 Yeah, yeah, not too bad. 5 00:00:14,085 --> 00:00:15,205 Just got a timetable. 6 00:00:15,209 --> 00:00:16,489 Mean that through our clock. 7 00:00:16,485 --> 00:00:18,075 Your crossroad. 8 00:00:18,075 --> 00:00:18,815 Right. 9 00:00:18,810 --> 00:00:20,160 So super-quick. 10 00:00:20,160 --> 00:00:23,320 Graham, Can you tell us who you are and what you do? 11 00:00:23,360 --> 00:00:26,130 Yeah, my name's Grantham, 12 00:00:26,130 --> 00:00:27,750 are worth to hatch really. 13 00:00:27,750 --> 00:00:33,020 And the core loss leader Bachelor of Arts program at backstage Academy called Live, 14 00:00:33,020 --> 00:00:36,140 we should design a production where I see the course leader, 15 00:00:36,140 --> 00:00:37,400 an electro as well, 16 00:00:37,400 --> 00:00:39,890 and all things live events and visual. 17 00:00:39,890 --> 00:00:41,180 And then the second part, 18 00:00:41,180 --> 00:00:43,300 which is don't guess aware as much as I am. 19 00:00:43,295 --> 00:00:47,725 I guess I'm a freestyle not freestyle, freelance. 20 00:00:47,720 --> 00:00:49,490 I'm free style as well. 21 00:00:49,490 --> 00:00:54,900 And freelance kind of interactive audiovisual specialists looking at all sorts of stuff. 22 00:00:54,895 --> 00:00:56,965 Student motion tracking, projection, 23 00:00:56,960 --> 00:00:59,110 mapping, custom content, et cetera. 24 00:00:59,105 --> 00:01:04,555 Great. Great. And how did you get into that lingering accident Really, 25 00:01:04,550 --> 00:01:07,580 I did a degree in music and we did 26 00:01:07,580 --> 00:01:11,320 one module on video where we'll have a final court nine movie. 27 00:01:11,315 --> 00:01:16,195 I could just send instant parallel with the audio visual stuff. 28 00:01:16,190 --> 00:01:21,230 And I got shown for one hour or software called Isidore around it just clicked him, 29 00:01:21,230 --> 00:01:23,800 he had his the first software that's ever clicked. 30 00:01:23,795 --> 00:01:25,265 And by clicked, I mean, 31 00:01:25,265 --> 00:01:26,705 I just understood it. 32 00:01:26,705 --> 00:01:31,435 Saved off like Mao to buy it a life since and Romney, 33 00:01:31,430 --> 00:01:33,200 UK producer in the world. 34 00:01:33,200 --> 00:01:36,320 And that's we're not float of interactivity and 35 00:01:36,320 --> 00:01:41,420 interactive methods and helped develop that and the soft projection mapping in it. 36 00:01:41,420 --> 00:01:42,500 And I could go on and on, 37 00:01:42,500 --> 00:01:45,590 but that kind of led me to do 38 00:01:45,590 --> 00:01:49,570 a masters in digital performance and it just went on from there. 39 00:01:49,565 --> 00:01:56,575 And that's where those two hats and kind of developed academia and freelance. 40 00:01:56,570 --> 00:01:58,960 But now I'll call it freestyle, short. 41 00:01:58,955 --> 00:02:00,685 Freestyle freelance. 42 00:02:00,680 --> 00:02:03,980 A company of a subpart and I know you record netbook. 43 00:02:03,980 --> 00:02:06,070 I just came out. 44 00:02:06,065 --> 00:02:08,215 I love the code by the way, my daughters gave me 45 00:02:08,210 --> 00:02:11,570 this one and I was gonna comment on that. 46 00:02:11,570 --> 00:02:15,000 So I try and gay in every video. 47 00:02:15,620 --> 00:02:20,810 So you mentioned is a door and two things 48 00:02:20,810 --> 00:02:26,050 really that kinda wanna pick up on what does the only museum in the UK mean? 49 00:02:26,045 --> 00:02:31,025 And give us kind of an overview of what is a door is and what it's capable of. 50 00:02:31,025 --> 00:02:34,405 Ok, I'll start with the second question first, 51 00:02:34,400 --> 00:02:36,250 because we make a bit more sense. 52 00:02:36,245 --> 00:02:41,815 We refer to is it or is the creative media server. 53 00:02:41,810 --> 00:02:44,360 Rather than just a media server? 54 00:02:44,360 --> 00:02:48,140 Because it does more than just push pixels, you know, Alex. 55 00:02:48,140 --> 00:02:52,430 And is it or is just a software media and it's not like green Hip Hurray for light, 56 00:02:52,430 --> 00:02:59,420 it's $0.07 or disguise where they have physical hardware and it's just the software. 57 00:02:59,420 --> 00:03:02,540 So it's very user dependent because it is a dora, 58 00:03:02,540 --> 00:03:04,190 is like a Swiss Army knife. 59 00:03:04,190 --> 00:03:05,600 It can do an array. 60 00:03:05,600 --> 00:03:08,750 If things, it's like a handler of days turned away. 61 00:03:08,750 --> 00:03:10,120 It can handle the Indian, 62 00:03:10,115 --> 00:03:12,535 map, it back out quite literally. 63 00:03:12,530 --> 00:03:18,070 Or you can just use it as like a Mid-East step sequencer or can change OSC. 64 00:03:18,065 --> 00:03:22,285 Sound controls are things like role DMX or arpanet. 65 00:03:22,280 --> 00:03:26,680 And it has a motion tracking module called Eyes and iss plus, plus. 66 00:03:26,675 --> 00:03:30,385 And it connects with its like, it kinda does this. 67 00:03:30,380 --> 00:03:34,420 It connects different things together and you can put logic in there and scenes. 68 00:03:34,415 --> 00:03:36,875 I think the most important thing is it's non-linear. 69 00:03:36,875 --> 00:03:38,965 So it doesn't really have a time line. 70 00:03:38,960 --> 00:03:40,810 It just runs and runs and runs. 71 00:03:40,805 --> 00:03:42,875 You can't treat it like a timeline. 72 00:03:42,875 --> 00:03:45,625 And it's just really, it's a very unique tool. 73 00:03:45,620 --> 00:03:47,960 There are similar tools like BV, 74 00:03:47,960 --> 00:03:51,070 BV or for the pure data Maximus P. 75 00:03:51,065 --> 00:03:53,185 There's a door half to say, 76 00:03:53,180 --> 00:03:56,990 in a biased way is easier just to get things going. 77 00:03:56,990 --> 00:04:02,630 And I just discovered it in a slightly autistic way. 78 00:04:02,630 --> 00:04:06,560 I just got it and it clicked like a saying when people are asking me how to do things, 79 00:04:06,560 --> 00:04:09,850 I could build the actual pair almost like in a peripheral vision. 80 00:04:09,845 --> 00:04:12,545 Rather not tend to just go and recreate the patch. 81 00:04:12,545 --> 00:04:15,175 I do get stock and I still have to think things through, 82 00:04:15,170 --> 00:04:17,960 but I know this isn't possible in Isidore 83 00:04:17,960 --> 00:04:21,370 and when you have to branch out and use something else, for example. 84 00:04:21,365 --> 00:04:25,505 And I basically just join the forums years ago, 85 00:04:25,505 --> 00:04:27,505 started helping mock nucleo, 86 00:04:27,500 --> 00:04:30,320 the owner and creates or just kind of picked up that. 87 00:04:30,320 --> 00:04:32,630 I spent a lot of time and effort into it. 88 00:04:32,630 --> 00:04:35,350 Originates just approve and people on the forum. 89 00:04:35,345 --> 00:04:38,965 And then he slowly asked me to start looking at beta version and 90 00:04:38,960 --> 00:04:43,040 recommendations for some bumps and yeah, 91 00:04:43,040 --> 00:04:45,950 don't do as much now because of that as well. 92 00:04:45,950 --> 00:04:50,300 And I've got a full time job after me head into the game. 93 00:04:50,300 --> 00:04:51,800 But all it really means being 94 00:04:51,800 --> 00:04:57,170 the only UK staff member is that people know me in the UK for is a door and 95 00:04:57,170 --> 00:05:00,500 I got a lot of questions and a lot of e-mails sent to 96 00:05:00,500 --> 00:05:04,300 me and get a little bit of consultation Wacker up of it. 97 00:05:04,295 --> 00:05:07,535 Yeah. It doesn't really mean anything more than that, really. 98 00:05:07,535 --> 00:05:11,035 It's a relatively small software in terms 99 00:05:11,030 --> 00:05:17,450 of licenses and harmony licenses or else in the world and some very, 100 00:05:17,450 --> 00:05:19,220 very good uses in the UK, 101 00:05:19,220 --> 00:05:23,710 but I've been lucky to work for them for quite some time. 102 00:05:23,705 --> 00:05:24,415 Fabulous. 103 00:05:24,410 --> 00:05:25,460 And actually you can not pay. 104 00:05:25,460 --> 00:05:27,050 Now if you've got a really cool activated, 105 00:05:27,050 --> 00:05:29,320 the only pro using in the UK, which sounds good. 106 00:05:29,315 --> 00:05:30,155 Physical batch. 107 00:05:30,155 --> 00:05:32,755 Yeah. Yeah, quite like it. 108 00:05:32,750 --> 00:05:39,550 So what advice would you give to anybody wanting to get into projection mapping them? 109 00:05:39,545 --> 00:05:42,115 Projection mapping specifically? 110 00:05:42,110 --> 00:05:50,570 Yeah. And I would say, 111 00:05:50,570 --> 00:05:54,590 I would start off with the basic form projection mapping by basic, 112 00:05:54,590 --> 00:05:56,050 That doesn't mean boring glory, easy. 113 00:05:56,045 --> 00:06:01,895 I think it's safe to say that there's two clear forms of projection map in 2D and 3D. 114 00:06:01,895 --> 00:06:08,045 2d is it is resolution is kind of it's, 115 00:06:08,045 --> 00:06:10,825 I refer to it when I'm teachers to slice and dice, 116 00:06:10,820 --> 00:06:15,950 he calls out to the content yet and you place it, you know, your mask, 117 00:06:15,950 --> 00:06:18,740 it's advanced masking rarely compared to 118 00:06:18,740 --> 00:06:22,460 disguise and things like that where you need a full 3D work. 119 00:06:22,460 --> 00:06:29,180 I would start with the likes of resolution or is it Dora or disorders, VDI, DMX, madman? 120 00:06:29,180 --> 00:06:31,190 I would start with that. 121 00:06:31,190 --> 00:06:35,870 I think it's okay to use free content for awhile. 122 00:06:35,870 --> 00:06:39,020 Or the people who have gotten serious work. 123 00:06:39,020 --> 00:06:41,540 It's the ones who can crack the cotton ten. 124 00:06:41,540 --> 00:06:45,880 Yeah. Don't mean crackers in illegally crack I mean crackers in make 125 00:06:45,875 --> 00:06:50,545 Good software. Because if you can imagine a building and 126 00:06:50,540 --> 00:06:55,090 then make the content just to our building grew up and using good friend people. 127 00:06:55,085 --> 00:06:59,185 And you're going to get recognized and you can go back to the source and change 128 00:06:59,180 --> 00:07:03,540 things and make it respond to the building your projection on. 129 00:07:03,535 --> 00:07:05,225 So yeah, I'd say come, 130 00:07:05,225 --> 00:07:07,375 I think content is king. 131 00:07:07,370 --> 00:07:08,540 He can have the best software, 132 00:07:08,540 --> 00:07:11,890 best laptop book content, or about content. 133 00:07:11,885 --> 00:07:16,705 Now, I absolutely agree with you that we need to kind of learn the infrastructure, 134 00:07:16,700 --> 00:07:19,700 these whichever program does LUMO mind-map or wherever it is. 135 00:07:19,700 --> 00:07:22,420 But until you start creating your own content. 136 00:07:22,415 --> 00:07:26,815 And you kind of almost limiting yourself in this scale that you want to work as well. 137 00:07:26,810 --> 00:07:28,730 I think we've not yet, 138 00:07:28,730 --> 00:07:31,340 because most, most VJ loops, you know, 139 00:07:31,340 --> 00:07:33,970 169 full HD has some free, 140 00:07:33,965 --> 00:07:36,905 good 4K stuff and how knocking about. 141 00:07:36,905 --> 00:07:38,815 And yeah, you can rip stuff off YouTube. 142 00:07:38,810 --> 00:07:42,410 It we know it happens in fine if you're learning at gas, 143 00:07:42,410 --> 00:07:45,020 but you're getting into it. 144 00:07:45,020 --> 00:07:50,660 There's nothing you need to be laid and how to make and break and away from the 43, 145 00:07:50,660 --> 00:07:52,430 69 X or maps. 146 00:07:52,430 --> 00:07:56,530 And knowing that you're going to be dealing with custom resolutions, 147 00:07:56,525 --> 00:07:59,215 custom content, and if you can make it, 148 00:07:59,210 --> 00:08:01,220 it's more than just half the job. 149 00:08:01,220 --> 00:08:03,680 It's basically the whole job because the mapping, 150 00:08:03,680 --> 00:08:06,080 especially the to the type of mapping is 151 00:08:06,080 --> 00:08:10,300 relatively easier Cooper tutorials and you can do it. 152 00:08:10,295 --> 00:08:12,335 Yeah, yeah, now completely, completely. 153 00:08:12,335 --> 00:08:14,455 And then I guess finally, Graeme, 154 00:08:14,450 --> 00:08:21,150 and what project are you most proud of and y in terms of projection mapping specifically, 155 00:08:24,760 --> 00:08:28,470 I really want to say that the one in Helsinki 156 00:08:28,465 --> 00:08:32,665 is technically an actually content, very basics. 157 00:08:32,660 --> 00:08:35,260 So I'm gonna give that a quick mentioned what's not me answer. 158 00:08:35,255 --> 00:08:39,725 But the reason I'm, I'm really wanna mention it is minus 22. 159 00:08:39,725 --> 00:08:44,755 Lambda is just three projections blended together and they call a Barner. 160 00:08:44,750 --> 00:08:46,490 Apologists is that's not set right. 161 00:08:46,490 --> 00:08:52,580 But like it's like a big caught out in that ground with say, 1050 meters. 162 00:08:52,580 --> 00:08:55,880 And they use these huge blocks, each block, Yes. 163 00:08:55,880 --> 00:08:58,150 And made like the size of a car. 164 00:08:58,145 --> 00:09:01,635 And we basically took a picture of the side of this wall, 165 00:09:01,639 --> 00:09:04,389 those slope back by about 15 degrees. 166 00:09:04,385 --> 00:09:08,495 We projected it back on then as people walk past the Revealed, 167 00:09:08,495 --> 00:09:11,735 like weld behind it. 168 00:09:11,735 --> 00:09:16,225 But it was just so cold that there was something just 169 00:09:16,220 --> 00:09:18,290 amazed about that and I was really proud of is 170 00:09:18,290 --> 00:09:21,200 that cold when you walked outside, you actually went. 171 00:09:21,200 --> 00:09:23,660 So I near outside calibrating 172 00:09:23,660 --> 00:09:27,250 the projectors and things that was that was horrible, but I was proud of it. 173 00:09:27,245 --> 00:09:28,055 Yeah, yeah. 174 00:09:28,055 --> 00:09:33,635 Well, the true answer is got to be a Glastonbury. 175 00:09:33,940 --> 00:09:40,310 Here's the first time me and my friend done shorten her needs to show up to an hour down. 176 00:09:40,310 --> 00:09:44,540 Yeah, I got I got asked to do the gig and I wasn't working at backstage at the town. 177 00:09:44,540 --> 00:09:45,880 And I went to Dan and said, 178 00:09:45,875 --> 00:09:47,755 This could be a cool project, 179 00:09:47,750 --> 00:09:50,830 but let's do it. 180 00:09:50,825 --> 00:09:53,305 And we actually spoke to my clinic L1. 181 00:09:53,300 --> 00:09:58,510 We're responsible for twisted market closer and to build projection mapping tools. 182 00:09:58,505 --> 00:10:03,145 Now known as, as he mapped into Isidore was for Glastonbury 2014. 183 00:10:03,140 --> 00:10:05,780 And we basically projection map the hot outside of 184 00:10:05,780 --> 00:10:10,090 this arena and the temple booth as well. 185 00:10:10,085 --> 00:10:13,435 And just done macros, super high spec. 186 00:10:13,430 --> 00:10:16,010 And again, I'm going to give credit to the people here. 187 00:10:16,010 --> 00:10:17,060 Blue is the student. 188 00:10:17,060 --> 00:10:18,500 While loop built patch, 189 00:10:18,500 --> 00:10:22,210 I just helped consult with it and make some content. 190 00:10:22,205 --> 00:10:23,605 Well, those people for me, 191 00:10:23,600 --> 00:10:25,840 for lights and all lack common ever go and 192 00:10:25,835 --> 00:10:28,855 what software using when we said this is the other way that you can't, 193 00:10:28,850 --> 00:10:33,010 that doesn't that doesn't projection map and allow those videos now. 194 00:10:33,005 --> 00:10:36,055 And yeah, again, content was really important 195 00:10:36,050 --> 00:10:39,040 but all crowded up because it never been done before. 196 00:10:39,035 --> 00:10:41,095 And you know that at a massive footfall. 197 00:10:41,090 --> 00:10:41,980 Yeah. 198 00:10:41,975 --> 00:10:46,705 I think one of the things that you've kind of alluded to is, is also collaboration. 199 00:10:46,700 --> 00:10:49,810 And that's like we can't do this. 200 00:10:49,805 --> 00:10:52,205 There's only so much we can do on our own. 201 00:10:52,205 --> 00:10:54,685 Really is all about collaborating and 202 00:10:54,680 --> 00:10:57,290 finding those partners that can help you up your game, 203 00:10:57,290 --> 00:10:59,150 but also bring something different. 204 00:10:59,150 --> 00:11:01,820 It is, well, I think yeah, 205 00:11:01,820 --> 00:11:03,250 I sent out to students a lot. 206 00:11:03,245 --> 00:11:04,465 When you're a production team, 207 00:11:04,460 --> 00:11:06,070 Somebody will always often opinion, 208 00:11:06,065 --> 00:11:09,865 even if it sets you back a week or two because that realize 209 00:11:09,860 --> 00:11:14,750 something that can be better or that you are going down a rabbit hole. 210 00:11:14,750 --> 00:11:18,350 Everybody's got an angle unsung than it should be, at least add. 211 00:11:18,350 --> 00:11:22,610 There's nothing works both for me as a lecturer but also MIS professional. 212 00:11:22,610 --> 00:11:23,710 When you do something, 213 00:11:23,705 --> 00:11:25,225 somebody goes, oh yeah, 214 00:11:25,220 --> 00:11:26,720 I know you could have done that all. 215 00:11:26,720 --> 00:11:29,120 You got to use this in Stanford psych. 216 00:11:29,120 --> 00:11:31,280 When you said you were weak. 217 00:11:31,280 --> 00:11:35,440 Yeah. Yay. And who? 218 00:11:35,435 --> 00:11:37,715 Absolutely, absolutely. 219 00:11:37,710 --> 00:11:41,750 Collaboration definitely, especially in their times, 220 00:11:41,750 --> 00:11:47,330 were in narrow things going virtual and extended reality or augmented reality. 221 00:11:47,330 --> 00:11:49,370 You've got us pizza filmmakers, 222 00:11:49,370 --> 00:11:52,970 if you've got to speak to perhaps coders or game developers, 223 00:11:52,970 --> 00:11:55,670 thinking that the only real by what's going on at the minute. 224 00:11:55,670 --> 00:11:58,490 Yeah, yeah. You can do so much yourself, 225 00:11:58,490 --> 00:12:04,090 but that becomes a point where you've got to speak to other people. Absolutely. 226 00:12:04,085 --> 00:12:06,745 Yeah, 100% grain. 227 00:12:06,740 --> 00:12:09,290 That's been really awesome and always been short and sharp. 228 00:12:09,290 --> 00:12:13,520 And I do apologize for kind of rush and you into those and things. 229 00:12:13,520 --> 00:12:14,870 But I think that's been really valuable. 230 00:12:14,870 --> 00:12:16,310 And I think people kinda watching this, 231 00:12:16,310 --> 00:12:18,470 you're gonna get a real sense that there's not 232 00:12:18,470 --> 00:12:21,500 one way to do anything and there's not one software that does the old, 233 00:12:21,500 --> 00:12:24,020 they all have their pitfalls and they all have their advantages. 234 00:12:24,019 --> 00:12:26,449 But one of the great things for me is that they all 235 00:12:26,450 --> 00:12:28,910 patch into each other and they all talk to each other. 236 00:12:28,910 --> 00:12:33,590 And just like we all do in the kind of digital arts community as well. 237 00:12:33,590 --> 00:12:36,050 Yeah, wasn't necessarily valid point. 238 00:12:36,050 --> 00:12:39,590 And you can learn one software really, 239 00:12:39,590 --> 00:12:41,090 really well, and that's fine. 240 00:12:41,090 --> 00:12:43,760 And I've got no issues with that personally. 241 00:12:43,760 --> 00:12:47,360 Well, I'll think, well, I think what I've learned and again, 242 00:12:47,360 --> 00:12:52,790 something I teach is the joining of dots and bind the top end of 243 00:12:52,790 --> 00:12:55,750 media server might not have NDI 244 00:12:55,745 --> 00:12:58,885 out and you really need NDI out to send it somewhere else. 245 00:12:58,880 --> 00:13:03,310 And then you kinda do like I course SF tap to grab a screen and bring it back in. 246 00:13:03,305 --> 00:13:07,705 You know, as an underdog media server or software might have NDI out, 247 00:13:07,700 --> 00:13:11,500 but it hasn't got the glitz and the glamor of another set software. 248 00:13:11,495 --> 00:13:16,125 So it's really the tool for the job and that there's a real value, 249 00:13:16,129 --> 00:13:20,769 commercial value in a free lunch. I've got it right that time. 250 00:13:20,765 --> 00:13:23,965 You have free land value to knowing what connects to what. 251 00:13:23,960 --> 00:13:29,780 And if it doesn't, you need a tool like Isidore or maybe pure debt beta, 252 00:13:29,780 --> 00:13:32,900 maybe Maximus P to convert things and getting things, 253 00:13:32,900 --> 00:13:34,690 talking to each other. 254 00:13:34,685 --> 00:13:37,105 And that's really important to them. 255 00:13:37,100 --> 00:13:38,740 Brilliant, brilliant, Great. 256 00:13:38,735 --> 00:13:40,355 Thank you so much for your time, 257 00:13:40,355 --> 00:13:45,715 and I really appreciate it and good luck with your next curriculum meeting. 258 00:13:45,710 --> 00:13:47,330 And I'll speak. 259 00:13:47,330 --> 00:13:51,530 Yeah. Thank you. I'm so right here is going. 260 00:13:51,530 --> 00:13:52,780 Thank you. Have a good day. 261 00:13:52,775 --> 00:13:54,935 Thanks you too. 21520

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