All language subtitles for 435016-18 - Projection Mapping with Olga Kit - Projection Mapping for beginners using MadMapper (updated).en

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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:04,210 Hi, 2 00:00:04,210 --> 00:00:04,870 everybody. 3 00:00:04,870 --> 00:00:05,340 Okay, 4 00:00:05,340 --> 00:00:06,830 so in today's session, 5 00:00:06,830 --> 00:00:09,400 we're going to do some projection mapping, 6 00:00:09,400 --> 00:00:12,330 so the first thing you're gonna need is a projector. 7 00:00:12,330 --> 00:00:14,420 So have a look at the projector. 8 00:00:14,420 --> 00:00:17,020 I've got just a very simple standard projector. 9 00:00:17,020 --> 00:00:20,950 We're also going to use something called the Old Kit, 10 00:00:20,950 --> 00:00:23,180 and I'll show you that I explain what it is. 11 00:00:23,180 --> 00:00:26,450 You don't need the old kit to do what we're going to do today. 12 00:00:26,450 --> 00:00:28,690 You could do it on any surface. 13 00:00:28,690 --> 00:00:32,000 I have this kid and it's a geometric shape kid, 14 00:00:32,000 --> 00:00:33,030 and I like using it, 15 00:00:33,030 --> 00:00:34,380 and it's really good for teaching on. 16 00:00:34,380 --> 00:00:37,180 That's why we're using it today anyway, 17 00:00:37,180 --> 00:00:38,430 Let's get started. 18 00:00:38,430 --> 00:00:41,070 Let's crack on less projection map. 19 00:00:41,070 --> 00:00:58,470 I've just opened my map and clicked on my project page to make sure my projector is 20 00:00:58,470 --> 00:01:00,380 selected and it's done it by default. 21 00:01:00,380 --> 00:01:04,480 So back to the grid on I'll just make this full screen. 22 00:01:04,480 --> 00:01:09,540 Except that way I can see what I'm mapping onto. 23 00:01:09,540 --> 00:01:11,370 So I create a triangle. 24 00:01:11,370 --> 00:01:16,780 It's gonna resize up there in a moment. 25 00:01:16,780 --> 00:01:21,150 I bring up a little screen in the bottom corner so you can see what we're map into. 26 00:01:21,150 --> 00:01:27,820 I'm going to give us a cooler so I could see with my eyes Where these triangles being much 27 00:01:27,820 --> 00:01:28,250 too, 28 00:01:28,250 --> 00:01:34,390 I always find using a court is much better than use in black and white grid because you can 29 00:01:34,390 --> 00:01:35,380 see the edges. 30 00:01:35,380 --> 00:01:52,570 I just copy that to move that into shape there I will just Tim magnet off so it doesn't 31 00:01:52,570 --> 00:01:55,840 click into place again. 32 00:01:55,840 --> 00:01:57,950 When you're making your room projection maps, 33 00:01:57,950 --> 00:02:00,900 you decide whether you want to use the Magno. 34 00:02:00,900 --> 00:02:01,240 No, 35 00:02:01,240 --> 00:02:06,320 I personally prefer it turned off until I'm near the very end of a map on. 36 00:02:06,320 --> 00:02:08,090 I just want to do the final changes. 37 00:02:08,090 --> 00:02:09,880 As you can see, 38 00:02:09,880 --> 00:02:14,150 I've just made my work area a little bit bigger so I can see my handles. 39 00:02:14,150 --> 00:02:19,880 I'm just gonna keep repeating the copy duplicate process. 40 00:02:19,880 --> 00:02:22,460 So if I'm on a Mac, 41 00:02:22,460 --> 00:02:24,950 it's command C Command V. 42 00:02:24,950 --> 00:02:25,940 If I'm on a PC, 43 00:02:25,940 --> 00:02:27,950 it's control C control V. 44 00:02:27,950 --> 00:02:34,250 So I just speed this up here 45 00:02:34,250 --> 00:03:16,590 on 46 00:03:16,590 --> 00:03:18,550 the video should appear in a moment. 47 00:03:18,550 --> 00:03:20,550 Excellent. 48 00:03:20,550 --> 00:03:28,170 And I just change the court of my quads so I can see them a little bit better in the video 49 00:03:28,170 --> 00:03:28,170 , 50 00:03:28,170 --> 00:03:31,490 so you should be able to see what I'm seeing now. 51 00:03:31,490 --> 00:03:38,370 So I've used my old kit to create a couple of shapes to project your map onto And this is 52 00:03:38,370 --> 00:03:39,060 really great. 53 00:03:39,060 --> 00:03:45,500 If you're doing an insulation for a museum or you're doing in a shop window for something 54 00:03:45,500 --> 00:03:46,610 like a light festival, 55 00:03:46,610 --> 00:03:47,320 for example, 56 00:03:47,320 --> 00:03:51,950 or you're just playing around on little in new techniques like we're doing right now, 57 00:03:51,950 --> 00:03:54,150 Really? 58 00:03:54,150 --> 00:03:57,370 So again, 59 00:03:57,370 --> 00:04:02,750 I've speeded this up a little bit so you could just see the process a little bit quicker. 60 00:04:02,750 --> 00:04:10,020 So a lot of protection mapping, 61 00:04:10,020 --> 00:04:11,530 especially in the early days, 62 00:04:11,530 --> 00:04:13,160 is around patients. 63 00:04:13,160 --> 00:04:15,610 So I'm just going to save this file, 64 00:04:15,610 --> 00:04:24,680 and I'm gonna just select all my cards and put them into groups so they're much easier to 65 00:04:24,680 --> 00:04:24,990 manage. 66 00:04:24,990 --> 00:04:27,920 So I have one group from my shape, 67 00:04:27,920 --> 00:04:31,370 one on one for my shape to and as you can see, 68 00:04:31,370 --> 00:04:35,940 if I select the asset and put it on the group here, 69 00:04:35,940 --> 00:04:39,190 it affects every clip individually. 70 00:04:39,190 --> 00:04:41,770 Equally, 71 00:04:41,770 --> 00:04:43,060 I can make a mask, 72 00:04:43,060 --> 00:04:44,630 which we're going to do later, 73 00:04:44,630 --> 00:04:47,400 and there is a session on masks, 74 00:04:47,400 --> 00:04:55,360 and I'm creating scenes to save my story at it again. 75 00:04:55,360 --> 00:04:57,110 We've been in session on scenes as well, 76 00:04:57,110 --> 00:05:00,790 so you should be familiar both with masks and seems by this point. 77 00:05:00,790 --> 00:05:19,250 And I'm just trying a couple of different assets out just to see what works again just to 78 00:05:19,250 --> 00:05:19,670 reiterate. 79 00:05:19,670 --> 00:05:20,930 Like I said in the beginning, 80 00:05:20,930 --> 00:05:23,740 you don't need the older get to do this. 81 00:05:23,740 --> 00:05:26,140 You could do this on any surface. 82 00:05:26,140 --> 00:05:27,100 For example, 83 00:05:27,100 --> 00:05:28,470 in one of my other video, 84 00:05:28,470 --> 00:05:33,390 you'll notice that we projection mapped a desk in a unit on the TV. 85 00:05:33,390 --> 00:05:36,610 It really is. 86 00:05:36,610 --> 00:05:37,720 Look to you. 87 00:05:37,720 --> 00:05:38,370 What you Matt, 88 00:05:38,370 --> 00:05:42,360 as this course progresses our star. 89 00:05:42,360 --> 00:05:46,290 I didn't videos in when we map on building Zoe map on cars, 90 00:05:46,290 --> 00:05:47,050 for example. 91 00:05:47,050 --> 00:05:50,640 So I only do you see that we come up with different surfaces. 92 00:05:50,640 --> 00:05:57,970 I'll also give you some quick tips on how you can approach mackin outside as well as inside 93 00:05:57,970 --> 00:06:07,400 here. 94 00:06:07,400 --> 00:06:38,070 So that's my mapping 95 00:06:38,070 --> 00:06:39,070 complete. 96 00:06:39,070 --> 00:06:40,310 Uh, 97 00:06:40,310 --> 00:06:43,110 so that's my mapping complete. 98 00:06:43,110 --> 00:06:45,450 Why don't we have a look at the finished version 7100

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