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Hi,
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everybody.
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Okay,
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so in today's session,
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we're going to do some projection mapping,
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so the first thing you're gonna need is a projector.
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So have a look at the projector.
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I've got just a very simple standard projector.
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We're also going to use something called the Old Kit,
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and I'll show you that I explain what it is.
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You don't need the old kit to do what we're going to do today.
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You could do it on any surface.
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I have this kid and it's a geometric shape kid,
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and I like using it,
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and it's really good for teaching on.
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That's why we're using it today anyway,
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Let's get started.
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Let's crack on less projection map.
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I've just opened my map and clicked on my project page to make sure my projector is
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selected and it's done it by default.
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So back to the grid on I'll just make this full screen.
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Except that way I can see what I'm mapping onto.
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So I create a triangle.
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It's gonna resize up there in a moment.
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I bring up a little screen in the bottom corner so you can see what we're map into.
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I'm going to give us a cooler so I could see with my eyes Where these triangles being much
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too,
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I always find using a court is much better than use in black and white grid because you can
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see the edges.
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I just copy that to move that into shape there I will just Tim magnet off so it doesn't
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click into place again.
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When you're making your room projection maps,
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you decide whether you want to use the Magno.
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No,
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I personally prefer it turned off until I'm near the very end of a map on.
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I just want to do the final changes.
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As you can see,
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I've just made my work area a little bit bigger so I can see my handles.
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I'm just gonna keep repeating the copy duplicate process.
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So if I'm on a Mac,
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it's command C Command V.
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If I'm on a PC,
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it's control C control V.
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So I just speed this up here
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on
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the video should appear in a moment.
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Excellent.
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And I just change the court of my quads so I can see them a little bit better in the video
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,
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so you should be able to see what I'm seeing now.
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So I've used my old kit to create a couple of shapes to project your map onto And this is
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really great.
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If you're doing an insulation for a museum or you're doing in a shop window for something
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like a light festival,
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for example,
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or you're just playing around on little in new techniques like we're doing right now,
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Really?
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So again,
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I've speeded this up a little bit so you could just see the process a little bit quicker.
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So a lot of protection mapping,
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especially in the early days,
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is around patients.
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So I'm just going to save this file,
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and I'm gonna just select all my cards and put them into groups so they're much easier to
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manage.
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So I have one group from my shape,
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one on one for my shape to and as you can see,
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if I select the asset and put it on the group here,
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it affects every clip individually.
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Equally,
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I can make a mask,
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which we're going to do later,
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and there is a session on masks,
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and I'm creating scenes to save my story at it again.
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We've been in session on scenes as well,
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so you should be familiar both with masks and seems by this point.
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And I'm just trying a couple of different assets out just to see what works again just to
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reiterate.
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Like I said in the beginning,
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you don't need the older get to do this.
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You could do this on any surface.
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For example,
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in one of my other video,
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you'll notice that we projection mapped a desk in a unit on the TV.
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It really is.
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Look to you.
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What you Matt,
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as this course progresses our star.
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I didn't videos in when we map on building Zoe map on cars,
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for example.
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So I only do you see that we come up with different surfaces.
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I'll also give you some quick tips on how you can approach mackin outside as well as inside
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here.
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So that's my mapping
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complete.
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Uh,
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so that's my mapping complete.
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Why don't we have a look at the finished version
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