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Hi,
everybody.
Okay,
so in today's session,
we're going to do some projection mapping,
so the first thing you're gonna need is a projector.
So have a look at the projector.
I've got just a very simple standard projector.
We're also going to use something called the Old Kit,
and I'll show you that I explain what it is.
You don't need the old kit to do what we're going to do today.
You could do it on any surface.
I have this kid and it's a geometric shape kid,
and I like using it,
and it's really good for teaching on.
That's why we're using it today anyway,
Let's get started.
Let's crack on less projection map.
I've just opened my map and clicked on my project page to make sure my projector is
selected and it's done it by default.
So back to the grid on I'll just make this full screen.
Except that way I can see what I'm mapping onto.
So I create a triangle.
It's gonna resize up there in a moment.
I bring up a little screen in the bottom corner so you can see what we're map into.
I'm going to give us a cooler so I could see with my eyes Where these triangles being much
too,
I always find using a court is much better than use in black and white grid because you can
see the edges.
I just copy that to move that into shape there I will just Tim magnet off so it doesn't
click into place again.
When you're making your room projection maps,
you decide whether you want to use the Magno.
No,
I personally prefer it turned off until I'm near the very end of a map on.
I just want to do the final changes.
As you can see,
I've just made my work area a little bit bigger so I can see my handles.
I'm just gonna keep repeating the copy duplicate process.
So if I'm on a Mac,
it's command C Command V.
If I'm on a PC,
it's control C control V.
So I just speed this up here
on
the video should appear in a moment.
Excellent.
And I just change the court of my quads so I can see them a little bit better in the video
,
so you should be able to see what I'm seeing now.
So I've used my old kit to create a couple of shapes to project your map onto And this is
really great.
If you're doing an insulation for a museum or you're doing in a shop window for something
like a light festival,
for example,
or you're just playing around on little in new techniques like we're doing right now,
Really?
So again,
I've speeded this up a little bit so you could just see the process a little bit quicker.
So a lot of protection mapping,
especially in the early days,
is around patients.
So I'm just going to save this file,
and I'm gonna just select all my cards and put them into groups so they're much easier to
manage.
So I have one group from my shape,
one on one for my shape to and as you can see,
if I select the asset and put it on the group here,
it affects every clip individually.
Equally,
I can make a mask,
which we're going to do later,
and there is a session on masks,
and I'm creating scenes to save my story at it again.
We've been in session on scenes as well,
so you should be familiar both with masks and seems by this point.
And I'm just trying a couple of different assets out just to see what works again just to
reiterate.
Like I said in the beginning,
you don't need the older get to do this.
You could do this on any surface.
For example,
in one of my other video,
you'll notice that we projection mapped a desk in a unit on the TV.
It really is.
Look to you.
What you Matt,
as this course progresses our star.
I didn't videos in when we map on building Zoe map on cars,
for example.
So I only do you see that we come up with different surfaces.
I'll also give you some quick tips on how you can approach mackin outside as well as inside
here.
So that's my mapping
complete.
Uh,
so that's my mapping complete.
Why don't we have a look at the finished version
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