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So let's move over to the fire left panel on.
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We'll talk about what this feature deals on what's contained within that,
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Because this is a beginner's guide to mad mapper,
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we're going to cover the basics.
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I will do a much more in depth tutorial with advanced settings later.
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So the 1st 1 that's and green you'll notice in the top corner here.
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So these are your quads.
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So if I just click this,
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you'll notice that's added Quad one into that left hand panel on that asset to a plasma 04
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that I was discussing earlier is now being played there.
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You'll also notice it on the right panel.
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So before we go into panels,
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I just wanted to quickly explain what we have here.
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So we have different quotes.
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We have our square quarter,
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we have our lying quote,
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and that's where we can create lines as his poster geometric shapes.
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We have a triangle quad,
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which is there.
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Let me just scale that down so you can see that there.
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We'll scale that down with this scale,
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this one down so we can have them next to each other,
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and then we have our circle quarter,
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and I just do the same there.
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I'll scale that down and pull across there.
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Here we have our mask feature,
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and we'll discuss that later.
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We also have a three D shape,
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which again will discuss later.
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And then we have a folder function,
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which is a group,
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and we can then put different services in different groups.
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So for now,
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I'm just gonna get rid of the group and get rid of the three D circle,
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and we're gonna get the line for now.
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So that's in the top left panel.
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Don't read out the light for now.
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Dupin over to hear the little projections symbol.
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If I click that,
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that will then give us our projection surface.
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So if you notice in my viewer,
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I've got projector one on I've got a yellow Square so that he's telling me that is the
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Project herbal area.
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If I click on projector,
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I also get another menu pop down in the left corner with a set of parameters.
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So at the minute,
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my output destination is color LCD.
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So that's my laptop screen because I don't have a projected connected at this point.
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If I did have 123 Several projectors.
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I click this button here and down here will list all of my projectors.
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I will connect to projector in a later part of this tutorial,
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and we'll go look at how we can connect all of those up again.
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Down here I have this different set of functionalities like to play with the capacity I can
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play with mask specifically with the projector,
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and I can also create test patterns.
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And I could publish it to Siphon,
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which I discussed earlier work in siphoned out of Mad mapper into another program equally,
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Aiken siphon into mad mapper as well.
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I have quite a little bit of functionality in there.
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We just jump over to here.
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So this is where when you're with me three d shapes and we're not gonna cover that in this
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tutorial.
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But I will cover in a later,
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more advanced tutorial on a proposal to this cog.
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And this cop is again a list of settings,
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so you'll notice at the top.
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I can highlight the background color,
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which creates everything.
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I can highlight the input background color,
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which I remember having selected yet I can have an output cursor which gives me my cursor
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on the project in.
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I could do a test pattern,
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and I can also force media ratios.
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I could do an audio level and then down here,
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I've got additional think so I can connect my projection to a B R two resync or to a tap,
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etcetera.
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Let's just go back to this on.
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We'll just talk about the surfaces here.
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So the sooner if he's on the left,
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let me just make that a little bit bigger.
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So this is your noticed.
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I've selected to its crippling green,
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and it's got a little line to the left.
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So this is my input surface.
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So this is the surface where I'll put my assets and I'll develop my projection map.
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So if I just quickly look away,
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if it's quick that play button here,
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you'll notice that changes on it's contained within this square.
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So that basically means everything within that square is what will translate to my
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projection so I can re scale this on.
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Then again,
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you can see that squares down.
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That's quite hard.
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See on this plasma Tobago on this plasma background,
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just the bit that is in the square will be projected.
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So let's just click over two years on and then,
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as you'll see because I have selected Quad one,
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which is the square just the square has been affected by that plasma 04 asset Equally if I
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click the triangle and I could too.
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So I got both side by side so I could see my asset and I click.
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Let's have that very.
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And I can move my trying around.
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And if you notice as I move my triangle,
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you have a look at the output screen.
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You'll see that moving so it's in relation to us.
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If I just pop that there and let me just click the circle on,
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we'll just slide up on Let's have a Spectrum for the Circle Now this spectrum absolutely
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works on.
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Audios hasn't audio input as you can see it,
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so I just click that down.
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They're still a bit more sensitive.
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I can change the color firm that maybe I want to play with a huge that's a different color
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,
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so I can absolutely create very simply audio responsive visuals.
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Now I'm very where the triangle a circle in the square,
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very simple projection maps,
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but I'm using this just to highlight this interface.
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So once I have my quad selected,
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so let's go back to the square.
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So Quad one square is selected down here on the left hand side.
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I have a set of parameters I can play with,
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so I completely a pastie on that,
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then changes the capacity of my projection.
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Those that familiar with editing programs will know what these are so you can have multiply
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.
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We can have over over,
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permeated accepted.
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So there's not different outputs there.
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I can also cut my effects type so I can have my core controls.
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So down here I might control the brightness I am.
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I control the contrast saturation,
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for example,
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and you'll notice that that becomes overemphasized.
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I could also invert that Oh,
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no,
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I can flip it And thats much more recognisable if I've got an obvious image,
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for example,
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and I can also play with noise of it.
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So look about that gives me an instant animation,
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and I could change all of that pop up back to default.
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I can also mesh walk,
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which I'm going to do a section on later.
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Within this tutorial on,
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I can play with mast and soft edges.
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Again,
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I'll do a section on that within this body of work.
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Is this tutorials?
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Now if I want to preview this because obviously I'm still within my computer.
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So if I had a projector connected,
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I would want to see this on the screen.
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So it's cooked ways I can do that.
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So I if I'm on a Mac,
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I compress command you and that will give me this warning and to enter full screen mode.
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So that's giving me a full screen because I don't have a projected connected,
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as I said,
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so I don't have an additional screen to come out of the I Press Command T,
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which will bring me back to my interface.
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I could also just go with my mouth,
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spoke to the output,
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and I get a list of options here.
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But I also get the short cuts here.
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As you can see
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