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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00.07 --> 00:00:02.07 - [Aaron] Hi, I'm Aaron F. Ross. 2 00:00:02.07 --> 00:00:06.03 Welcome to this introduction to 3ds Max 2018. 3 00:00:06.03 --> 00:00:10.04 3ds Max is Autodesk's killer app for design visualization, 4 00:00:10.04 --> 00:00:13.08 but it also excels in media and entertainment. 5 00:00:13.08 --> 00:00:15.05 It's widely used in game design, animation, 6 00:00:15.05 --> 00:00:19.06 visual effects, and motion graphics. 7 00:00:19.06 --> 00:00:21.04 We'll start with the basics of the interface, 8 00:00:21.04 --> 00:00:25.06 how to manipulate objects, and navigate in 3D space. 9 00:00:25.06 --> 00:00:28.01 For a strong overview of the modeling tools available, 10 00:00:28.01 --> 00:00:30.08 we'll employ numerous techniques, such as polygons, 11 00:00:30.08 --> 00:00:36.03 splines, subdivision surfaces, and freeform sculpting. 12 00:00:36.03 --> 00:00:38.07 From there we'll progress to camera and scene layout, 13 00:00:38.07 --> 00:00:43.02 building hierarchies, and simple key frame animation. 14 00:00:43.02 --> 00:00:45.03 No 3D scene is complete without materials, 15 00:00:45.03 --> 00:00:48.03 textures and lighting, and we'll see how 3ds Max 16 00:00:48.03 --> 00:00:50.09 excels in all of these areas. 17 00:00:50.09 --> 00:00:52.08 We'll render still images and animation 18 00:00:52.08 --> 00:00:56.00 using the 3ds Max stock rendering engines. 19 00:00:56.00 --> 00:00:58.05 With 3ds Max 2018 we have two options 20 00:00:58.05 --> 00:01:02.04 for global illumination, the Autodesk Raytracer, 21 00:01:02.04 --> 00:01:05.05 and the amazing new Arnold Renderer. 22 00:01:05.05 --> 00:01:07.08 3ds Max is a deep and powerful suit of tools 23 00:01:07.08 --> 00:01:09.09 for digital content creation. 24 00:01:09.09 --> 00:01:14.00 Let's begin learning the essentials of 3ds Max 2018. 1962

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