All language subtitles for [SubtitleTools.com] the-rook.en_US.dacd1ad8

af Afrikaans
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bn Bengali
bs Bosnian
bg Bulgarian
ca Catalan
ceb Cebuano
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
tl Filipino
fi Finnish
fr French
fy Frisian
gl Galician
ka Georgian
de German
el Greek
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
km Khmer
ko Korean
ku Kurdish (Kurmanji)
ky Kyrgyz
lo Lao
la Latin
lv Latvian
lt Lithuanian
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mn Mongolian
my Myanmar (Burmese)
ne Nepali
no Norwegian
ps Pashto
fa Persian
pl Polish
pt Portuguese
pa Punjabi
ro Romanian
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
st Sesotho
sn Shona
sd Sindhi
si Sinhala
sk Slovak
sl Slovenian
so Somali
es Spanish
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
te Telugu
th Thai
tr Turkish
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese Download
cy Welsh
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
or Odia (Oriya)
rw Kinyarwanda
tk Turkmen
tt Tatar
ug Uyghur
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,979 --> 00:00:04,529 Are you wondering why chess is more exciting than checkers? 2 00:00:04,529 --> 00:00:05,600 Well for one thing 3 00:00:05,600 --> 00:00:06,600 some of the chess pieces 4 00:00:06,600 --> 00:00:07,990 can move a lot farther 5 00:00:07,990 --> 00:00:09,580 than they can in checkers. 6 00:00:09,580 --> 00:00:11,599 Today, you get to be a rook! 7 00:00:11,599 --> 00:00:13,889 "But wait a minute, I want to be a fireman!" 8 00:00:13,889 --> 00:00:16,199 Ok, Ok, you can be a fireman later in life 9 00:00:16,199 --> 00:00:18,840 but today, I just want you to be a rook. 10 00:00:18,840 --> 00:00:21,230 The rook can move in four different directions. 11 00:00:21,230 --> 00:00:22,630 The rook can go up! 12 00:00:22,630 --> 00:00:23,720 The rook can go down! 13 00:00:23,720 --> 00:00:25,710 The rook can go left! 14 00:00:25,710 --> 00:00:26,710 The rook can go right! 15 00:00:26,710 --> 00:00:28,329 And for any of you kids out there 16 00:00:28,329 --> 00:00:29,470 that like to read maps 17 00:00:29,470 --> 00:00:32,579 that would be North, South, East and West. 18 00:00:32,579 --> 00:00:34,510 The rook has lots of choices here. 19 00:00:34,510 --> 00:00:36,270 The rook can go just a little bit 20 00:00:36,270 --> 00:00:38,719 or all the way to the edge of the chessboard! 21 00:00:38,719 --> 00:00:41,690 So, my rook can move up one, that's possible 22 00:00:41,690 --> 00:00:44,090 or all the way to the edge of the board. 23 00:00:44,090 --> 00:00:46,519 Or the rook could have stopped somewhere in between. 24 00:00:46,519 --> 00:00:48,820 For example, the rook could have gone up two squares 25 00:00:48,820 --> 00:00:50,840 or even gone up three squares 26 00:00:50,840 --> 00:00:52,090 it would have been your choice! 27 00:00:52,090 --> 00:00:54,560 Of course, you can't go off the edge of the chessboard 28 00:00:54,560 --> 00:00:56,440 that would be crazy! 29 00:00:56,440 --> 00:00:57,440 In this position 30 00:00:57,440 --> 00:00:59,210 I want you to try to count 31 00:00:59,210 --> 00:01:00,399 how many different squares 32 00:01:00,399 --> 00:01:01,100 the rook can move to? 33 00:01:01,100 --> 00:01:03,100 *pause your video and count!* 34 00:01:03,100 --> 00:01:04,880 What number did you get? 35 00:01:04,880 --> 00:01:07,300 Well, if you got the answer 14 36 00:01:07,300 --> 00:01:08,300 you are on the way 37 00:01:08,300 --> 00:01:09,300 to being a chess master! 38 00:01:09,300 --> 00:01:12,640 Let's count together, one, two, three, and four. 39 00:01:12,640 --> 00:01:15,790 Let's go down five, six, and seven, 40 00:01:15,790 --> 00:01:16,840 but we're not done! 41 00:01:16,840 --> 00:01:18,190 We can go left! 42 00:01:18,190 --> 00:01:20,860 Eight, nine, ten, and eleven. 43 00:01:20,860 --> 00:01:21,860 To the right... 44 00:01:21,860 --> 00:01:24,030 12, 13, and 14. 45 00:01:24,030 --> 00:01:25,470 If you got more than 14 46 00:01:25,470 --> 00:01:26,470 chances are you tried 47 00:01:26,470 --> 00:01:28,220 to count the square the rook starts on 48 00:01:28,220 --> 00:01:30,620 and that doesn't really count. 49 00:01:30,620 --> 00:01:32,880 Are you ready for a challenge question? 50 00:01:32,880 --> 00:01:36,110 The rook is actually able to move to any square 51 00:01:36,110 --> 00:01:38,080 on the chessboard in two turns 52 00:01:38,080 --> 00:01:39,720 no matter which one you pick! 53 00:01:39,720 --> 00:01:40,720 Go ahead! 54 00:01:40,720 --> 00:01:42,390 Think of a square! 55 00:01:42,390 --> 00:01:43,750 Did you think of the square g7? 56 00:01:43,750 --> 00:01:45,150 Well, probably not... 57 00:01:45,150 --> 00:01:46,320 I was just guessing! 58 00:01:46,320 --> 00:01:48,400 But in any case, let's just start with g7 59 00:01:48,400 --> 00:01:50,470 and see if you can make a plan 60 00:01:50,470 --> 00:01:52,820 to get there in two moves. 61 00:01:52,820 --> 00:01:54,090 Now you might think to start 62 00:01:54,090 --> 00:01:55,500 by traveling to the right 63 00:01:55,500 --> 00:01:57,060 but if you go all the way 64 00:01:57,060 --> 00:01:58,280 to the edge of the board 65 00:01:58,280 --> 00:01:59,280 you're not going to be able to get 66 00:01:59,280 --> 00:02:00,850 to g7 on the next turn. 67 00:02:00,850 --> 00:02:02,470 So, let's go back 68 00:02:02,470 --> 00:02:04,380 and maybe find a different way 69 00:02:04,380 --> 00:02:05,590 to get to g7. 70 00:02:05,590 --> 00:02:08,110 Instead, let's go to the right 71 00:02:08,110 --> 00:02:11,069 but let's stop after only 2 squares. 72 00:02:11,069 --> 00:02:12,140 And if we do that 73 00:02:12,140 --> 00:02:13,260 on our next turn 74 00:02:13,260 --> 00:02:14,480 we can travel forward 75 00:02:14,480 --> 00:02:17,269 and land on the red square. 76 00:02:17,269 --> 00:02:19,709 Was there another way to get to g7? 77 00:02:19,709 --> 00:02:22,319 Well, there was, I'm sure you found it! 78 00:02:22,319 --> 00:02:24,170 The rook could go forward 79 00:02:24,170 --> 00:02:26,810 and stop on the square e7 80 00:02:26,810 --> 00:02:29,420 and then to the right and land on g7. 81 00:02:29,420 --> 00:02:30,820 Notice how I'm naming squares! 82 00:02:30,820 --> 00:02:32,329 I'm using the letter first 83 00:02:32,329 --> 00:02:33,770 and the number second. 84 00:02:33,770 --> 00:02:34,989 This square is g7 85 00:02:34,989 --> 00:02:37,290 because it sits on the g "file". 86 00:02:37,290 --> 00:02:40,159 That's what we call the up and down rows, "files"! 87 00:02:40,159 --> 00:02:44,150 And, the square also sits on "rank" number 7 88 00:02:44,150 --> 00:02:45,520 that's what we call side to side rows 89 00:02:45,520 --> 00:02:46,989 we call them "ranks". 90 00:02:46,989 --> 00:02:48,920 The rook had two different ways 91 00:02:48,920 --> 00:02:50,609 to get to g7. 92 00:02:50,609 --> 00:02:52,890 Go ahead, try any other square on the board 93 00:02:52,890 --> 00:02:54,299 and then see if you can figure out a way 94 00:02:54,299 --> 00:02:57,760 for the rook to get there in two moves. 95 00:02:57,760 --> 00:02:59,129 We'll do one more together! 96 00:02:59,129 --> 00:03:00,810 How about a6? 97 00:03:00,810 --> 00:03:03,230 Do you see a way to get there in two moves? 98 00:03:03,230 --> 00:03:04,840 Well, we can go left 99 00:03:04,840 --> 00:03:06,950 all the way to the edge of the board. 100 00:03:06,950 --> 00:03:08,079 And then on the next turn 101 00:03:08,079 --> 00:03:10,870 the rook could travel up and land on a6. 102 00:03:10,870 --> 00:03:11,870 Let's go back! 103 00:03:11,870 --> 00:03:14,110 Of course the other way was to go forward 104 00:03:14,110 --> 00:03:15,999 but stop after only two squares 105 00:03:15,999 --> 00:03:17,109 and then go to the left 106 00:03:17,109 --> 00:03:19,769 and again we land on a6. 107 00:03:19,769 --> 00:03:20,769 The final thing 108 00:03:20,769 --> 00:03:22,040 that I want you to learn about rooks 109 00:03:22,040 --> 00:03:24,109 (before you become firemen that is) 110 00:03:24,109 --> 00:03:26,459 is how the rook is able to capture. 111 00:03:26,459 --> 00:03:28,060 It's actually very simple. 112 00:03:28,060 --> 00:03:29,290 The rook acts a little bit like 113 00:03:29,290 --> 00:03:31,260 a bowling ball and runs over 114 00:03:31,260 --> 00:03:32,510 the enemy piece! 115 00:03:32,510 --> 00:03:33,939 Let's see that in action! 116 00:03:33,939 --> 00:03:36,200 Here, I gave Black two rooks 117 00:03:36,200 --> 00:03:37,540 and White only has one 118 00:03:37,540 --> 00:03:38,749 but that's ok! 119 00:03:38,749 --> 00:03:41,029 We're about to do a couple of captures. 120 00:03:41,029 --> 00:03:42,029 These two Black rooks 121 00:03:42,029 --> 00:03:44,250 are on the same file, the b file. 122 00:03:44,250 --> 00:03:46,340 Let's have the rook on b7 123 00:03:46,340 --> 00:03:47,560 travel down the board 124 00:03:47,560 --> 00:03:49,689 and land on the square, b4. 125 00:03:49,689 --> 00:03:51,170 Now, these two rooks 126 00:03:51,170 --> 00:03:52,670 are aiming at each other. 127 00:03:52,670 --> 00:03:54,760 It's like a game a flashlight tag. 128 00:03:54,760 --> 00:03:57,109 But using my bowling ball idea 129 00:03:57,109 --> 00:03:58,730 here comes the White rook! 130 00:03:58,730 --> 00:04:01,319 The White rook travels all the way over 131 00:04:01,319 --> 00:04:02,400 and when the White rook 132 00:04:02,400 --> 00:04:04,370 runs into a Black piece 133 00:04:04,370 --> 00:04:05,370 he can knock it over 134 00:04:05,370 --> 00:04:07,349 (in this case take it off the board) 135 00:04:07,349 --> 00:04:09,239 but the rook has to stop. 136 00:04:09,239 --> 00:04:10,719 You don't jump over the Black rook 137 00:04:10,719 --> 00:04:12,879 and you certainly don't keep going. 138 00:04:12,879 --> 00:04:14,590 Once you capture an enemy piece in chess 139 00:04:14,590 --> 00:04:16,030 you always have to stop. 140 00:04:16,030 --> 00:04:18,220 You can never capture two pieces at once. 141 00:04:18,220 --> 00:04:20,130 Now it's Blacks turn. 142 00:04:20,130 --> 00:04:21,660 Do you see a way that Black 143 00:04:21,660 --> 00:04:23,640 could capture back the White rook? 144 00:04:23,640 --> 00:04:25,389 Well of course! 145 00:04:25,389 --> 00:04:26,389 This Black rook could 146 00:04:26,389 --> 00:04:27,389 travel up the board 147 00:04:27,389 --> 00:04:28,940 run over the White rook 148 00:04:28,940 --> 00:04:31,030 and then he has to leave the chessboard. 149 00:04:31,030 --> 00:04:32,850 You just saw your very first example 150 00:04:32,850 --> 00:04:33,910 of a "trade". 151 00:04:33,910 --> 00:04:35,660 Each side got a rook! 152 00:04:35,660 --> 00:04:37,540 Let's review what we learned today... 153 00:04:37,540 --> 00:04:39,630 First of all, rooks can go up and down 154 00:04:39,630 --> 00:04:40,690 left and right. 155 00:04:40,690 --> 00:04:42,480 They can go as far as they want to 156 00:04:42,480 --> 00:04:44,170 and they're able to capture 157 00:04:44,170 --> 00:04:45,880 by running into the enemy piece 158 00:04:45,880 --> 00:04:48,100 and taking that piece off the board. 159 00:04:48,100 --> 00:04:49,660 We didn't learn how to become a fireman 160 00:04:49,660 --> 00:04:51,390 maybe we'll do that in our next lesson! 161 00:04:51,390 --> 00:04:51,890 Maybe not... 10987

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.