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Original subtitles

Now that we've learned the rook

I think it's time

we double your knowledge

don't you?

Let's learn our second piece

which is the bishop.

A lot of kids think the bishop

has his mouth open because

he's ready to eat some pieces.

Before we can do some eating

we have to set the table first

by teaching you

how the bishop moves!

Quite simply, the bishop moves

along the "diagonals"

of the chessboard

and I see two really long diagonals

that the bishop is occupying.

Notice, every square of a diagonal

is the same color.

In this case, the white squares.

If the bishop begins the game

on the white squares

he must stay on the white squares.

Kind of like the shoes on your feet.

Whatever color they are today

they're going to be

the same color tomorrow

unless you step in some mud!

Let's move the bishop along

and the bishop can move

one square if it wants to

or much like the rook

it has the decision

it can go further

and go two squares

or all the way

to the side of the board.

Of course, you can't go off

the side of the board

that wouldn't be possible!

The bishop can also choose

these four squares

and the bishop can go backward

as long as he moves

along the diagonals.

We've got three more squares

and if you were to count really quickly

the number of arrows

that FunMasterMike drew

you'd get to 13.

Recall the rook

was able to go to

14 different squares

but the bishop is less powerful

than the rook for a different reason.

The bishop can only

ever touch one color

of the board

the rook can touch both.

So most of the time

we think the rook is

a little more powerful than the bishop.

Let's get to moving the bishop.

Let's move the bishop two squares.

Ok, now move the bishop one square.

Now, we'll go all

the way down the board

we'll stop on this square.

Then we can go to the square, d1

and we can keep on moving.

I think it's time to learn

how the bishop does some eating.

I've magically added

a couple of Black rooks

to the chessboard.

Which one can the bishop run

into on the next turn?

Well, that's actually

a pretty easy question

with bishops.

Because the bishop's on a white square

only one of these rooks

is on a white square

so, unless I'm lying to you

it's gotta be that rook

and in order for the bishop

to capture, all it does is move diagonal

staying very carefully

on those white squares

you land on top of the Black piece

and you take it off the board.

Just like with the rook

when you make a capture

you have to stop.

You can't keep going.

That makes it impossible

to capture more than one

piece at a time.

Now, if we wanted to capture

this other Black rook

well actually

it would be impossible

even if I gave that bishop

an unlimited number of moves.

The bishop could go one square

and then down two squares

and the bishop could dance

all around the rook

but as long as that rook stays still

the rook might as well be invisible.

The bishop cannot "see" the rook.

In fact, if you recall

back to our lesson on the rooks

the minute Black gets a move

the Black rook will just come over

and capture the bishop.

I think the next thing

we should do is play

a little "Rook versus Bishop" game.

I'm gonna call it "Tom versus Jerry".

Tom versus Jerry is a story

of a cat chasing a mouse.

Does the cat ever get the mouse?

Well, I'll let you watch

the cartoon and decide

but in our game

we're going to have the rook

be the cat, the bishop's

gonna be the mouse

and as we all know

cats like to chase mice.

So, let's have this Black rook

come all the way down

to the square, a1

and as you can see

the rook is about to capture the bishop.

Now, it's time for Jerry to run away

but you know what?

Sometimes, you do not want to go

as far as is possible.

For example, could the bishop travel

all the way to a6?

Yeah, it could, but if it did

the rook would just back up

because rooks go

in straight lines

and would capture the bishop.

So, what I would advise

you to do in this position

is move the bishop

to a different square.

Sometimes, a shorter number of moves

is actually better.

So, we're gonna move the bishop

just two squares

and again, let's have Tom chase Jerry.

The bishop's in danger!

But we're gonna move diagonal

and let's go to the square, g6.

Ok!

The rook can now

attack the bishop again.

Let's have the rook go sideways to g1.

The bishop's in danger.

Bishop runs away again

and you know what?

This doesn't really happen

in the cartoon

but let's just say the cat

is having a bad day and travels

up the board but stops on g6.

What is Jerry gonna do?

Yeah, Jerry can actually catch Tom

by going diagonal

landing on top of the rook

and remember, when you make a capture

you have to stop.

Two more quick notes about the bishop

then it'll be time

for you kids to start solving!

I've added a few more pieces

to the board to show you

that when you start a chess game

you're actually going to get

two bishops

one on the light squares

and one on the dark squares.

And, your bishops can never

run into each other

because they're always

going to operate

only on their own color.

That'd be like having

a left shoe of one color

and a right of another color

and while that might be

a bad fashion statement

it would resemble a chess game!

And the last thing

to talk about, ChessKids

is what happens when you run

into your own piece?

For example

if this bishop on g6

wants to capture the rook

unfortunately

your own rook's in the way.

In chess, you can't jump over

your own rook

(even though it kinda looks like I just did it)

you have to stop

and land on the square

right before you get to it.

So, this bishop could only move

to the square, f5

that's it!

A better option would be

to move your rook

out of the way

and that opens the diagonal.

If Black doesn't see what's coming

then you can capture the Black rook

on the next turn.

And truly, the bishop will have

eaten another piece!

I think we've had a full meal

and now it's time for you

to get solving!

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