All language subtitles for 12. Challenge Review Player Bounds

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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:05,280 --> 00:00:09,750 In this challenge review we're going to take a look at player rapping. 2 00:00:09,990 --> 00:00:11,550 So here's our pseudocode. 3 00:00:11,550 --> 00:00:16,380 And in order to do this properly I need to run our application and I need to know when exactly do we 4 00:00:16,380 --> 00:00:16,950 need to rap. 5 00:00:17,520 --> 00:00:22,080 So with the player selected in the hierarchy so they can see the detailed information in the inspector 6 00:00:22,470 --> 00:00:25,460 we're simply going to move all the way to the right. 7 00:00:25,950 --> 00:00:31,140 And as soon as I'm off the screen which is about eleven let's go on set to eleven. 8 00:00:31,140 --> 00:00:38,190 You can see a tad bit of me so I'm gonna set it to about eleven point four and that's two point two 9 00:00:39,030 --> 00:00:39,530 three. 10 00:00:39,540 --> 00:00:42,060 OK so on eleven point three. 11 00:00:42,060 --> 00:00:48,660 So if I move past eleven point three if I'm greater than eleven point three I need to appear at negative 12 00:00:48,870 --> 00:00:49,860 eleven point three. 13 00:00:50,010 --> 00:00:55,500 And likewise if I'm less than negative eleven point three I need to appear at positive eleven point 14 00:00:55,500 --> 00:00:56,610 three. 15 00:00:56,640 --> 00:00:59,090 So now that they have the value that I need to check against. 16 00:00:59,130 --> 00:01:01,720 Let's go ahead and write our if statements. 17 00:01:01,740 --> 00:01:04,090 So I'm going to convert this pseudocode into actual code. 18 00:01:04,110 --> 00:01:10,050 We're gonna have an if statement and I'm just going to check if the transform on The X so transform 19 00:01:10,050 --> 00:01:17,820 dot position dot x is greater than eleven point three f and if it is greater than one point three f 20 00:01:17,850 --> 00:01:19,120 what are we going to do. 21 00:01:19,260 --> 00:01:24,780 I need to take the current position in teleport him I need to say transform not position equals a new 22 00:01:24,780 --> 00:01:33,930 vector 3 the x axis is going to be negative eleven point three f followed by what for the Y I don't 23 00:01:33,930 --> 00:01:34,860 want it to be zero. 24 00:01:34,860 --> 00:01:39,090 It has to be whatever the current Y is I don't care what the Y is it's whatever the current Y is when 25 00:01:39,090 --> 00:01:40,260 the players wrapping. 26 00:01:40,440 --> 00:01:48,780 So we need to say transform dot position dot y to get the current value and then zero for Z inside of 27 00:01:48,780 --> 00:01:56,920 our l safe statement here we need to say elusive if we're gonna check for the left direction transformed 28 00:01:57,000 --> 00:02:04,560 up position x is less than negative eleven point three f then what needs to happen we need to grab our 29 00:02:04,560 --> 00:02:13,500 current position and assign it a new position to a positive eleven point three f for the X transformed 30 00:02:13,500 --> 00:02:20,460 our position dot y for the current Y in 0 4 Z by saving this and hopping back into unity 31 00:02:23,410 --> 00:02:29,920 you'll see here that if we run the game we should be pretty okay let's go ahead here make sure our bounds 32 00:02:29,920 --> 00:02:38,830 restraints are still working and looks like we're good and if I move all the way to the right here we 33 00:02:38,830 --> 00:02:46,540 wrap on the left and if I move all the way to the left we wrap on the right and there we go we have 34 00:02:46,540 --> 00:02:50,380 our fully functional player controller I'll see you guys in the next video. 3720

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