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These are the user uploaded subtitles that are being translated: 1 00:00:02,000 --> 00:00:07,000 Downloaded from YTS.MX 2 00:00:08,000 --> 00:00:13,000 Official YIFY movies site: YTS.MX 3 00:00:50,759 --> 00:00:53,511 The challenge is finding new challenges, 4 00:00:53,678 --> 00:00:57,223 one is this year’s new Christmas present: the Power Glove. 5 00:00:57,307 --> 00:00:59,559 Well this is the latest thing in computer games: 6 00:00:59,642 --> 00:01:02,270 no keyboards, no joysticks, just this glove. 7 00:01:08,610 --> 00:01:10,653 I was about 11 years old, 8 00:01:10,779 --> 00:01:13,448 and my mom & dad thought it was a dumb idea. 9 00:01:13,948 --> 00:01:17,035 It was totally worthless, but it looked cool at the time. 10 00:01:17,077 --> 00:01:19,454 It was the future, you know, when we were young. 11 00:01:19,496 --> 00:01:21,748 There are those of us with Power Gloves, and there are... 12 00:01:21,790 --> 00:01:24,250 the rest of us, who sadly are without. 13 00:01:25,585 --> 00:01:29,380 Seeing my hand actually, you know, in the game... 14 00:01:29,422 --> 00:01:32,092 oh, to a kid, that was awesome. 15 00:01:32,258 --> 00:01:35,053 Yes, I have the power! (LAUGHS) 16 00:02:18,763 --> 00:02:21,182 And now back to “Video Power.” 17 00:02:24,936 --> 00:02:27,147 Welcome to “Video Power,” Novak. 18 00:02:27,355 --> 00:02:29,899 Hey Johnny, when I said I’d be on “Video Power” anytime, 19 00:02:29,941 --> 00:02:31,693 I expected a little advance notice. 20 00:02:31,818 --> 00:02:35,488 I’m sorry Novak, I couldn’t wait to show my friends the Power Glove. 21 00:02:35,572 --> 00:02:38,074 Ah, what can I say? Uh, since you’re here, 22 00:02:38,116 --> 00:02:39,993 why don’t you give us a few demonstrations? 23 00:02:40,118 --> 00:02:44,164 Sure, basically the Power Glove turns your arm into kind-of... 24 00:02:44,205 --> 00:02:46,875 a 3-dimensional joystick made out of meat. 25 00:02:59,220 --> 00:03:00,680 Well, my name is Novak. 26 00:03:01,806 --> 00:03:06,102 I worked at Mattel Toys for about 4 and a half years... 27 00:03:07,437 --> 00:03:09,439 and I worked on the Power Glove project... 28 00:03:09,480 --> 00:03:10,815 for about a year and a half. 29 00:03:11,191 --> 00:03:16,529 I designed the custom game software for use with the Glove. 30 00:03:16,946 --> 00:03:21,409 The only one that was ever published was “Super Glove Ball.” 31 00:03:22,160 --> 00:03:27,957 The Power Glove originally started at VPL in Redwood City, California. 32 00:03:28,416 --> 00:03:32,253 And so they had a glove they’d made called the DataGlove. 33 00:03:33,213 --> 00:03:39,469 The DataGlove was this $10,000 glove that NASA used for research. 34 00:03:41,221 --> 00:03:43,556 There were a lot of inventors that would come in... 35 00:03:43,598 --> 00:03:47,101 from all over the world to show stuff to our executives. 36 00:03:47,185 --> 00:03:50,146 When we flew into L.A. to pitch the product to Mattel, 37 00:03:50,188 --> 00:03:51,064 You know, to sell it. 38 00:03:51,105 --> 00:03:54,859 I was still trying to get the Power Glove demo working. 39 00:03:55,068 --> 00:03:58,571 They presented, I think they had the prototype of the Glove... 40 00:03:58,655 --> 00:04:00,365 We had a meeting with Mattel. 41 00:04:00,573 --> 00:04:03,618 and they were demoing it with a game, a commercial game... 42 00:04:03,660 --> 00:04:04,994 called “Punch-Out.” 43 00:04:08,790 --> 00:04:10,959 Well, the demo went pretty well. 44 00:04:11,125 --> 00:04:12,627 Everything worked. 45 00:04:12,877 --> 00:04:15,088 And the President, Jill Barad... 46 00:04:15,213 --> 00:04:19,008 Then Jill Barad stands up, and she said, “I wanna try!” 47 00:04:19,050 --> 00:04:20,760 And we thought, “Oh my God... 48 00:04:20,802 --> 00:04:22,804 there’s no way she’s going to be able to do this.” 49 00:04:22,845 --> 00:04:24,639 and, you know, she put the glove on. 50 00:04:24,806 --> 00:04:26,474 And you have to throw punches like this, 51 00:04:26,516 --> 00:04:27,934 and she said, “OK, no problem.” 52 00:04:27,976 --> 00:04:31,854 She starts the game, and she starts making these wild motions. 53 00:04:31,938 --> 00:04:33,147 I don’t know what she’s doing! 54 00:04:33,189 --> 00:04:36,234 And the first thing she did: she punched and she knocked... 55 00:04:36,276 --> 00:04:38,653 the video game opponent out. 56 00:04:38,820 --> 00:04:40,905 It was a complete fluke. 57 00:04:41,030 --> 00:04:44,325 And she was completely thrilled. She un-velcros the glove, 58 00:04:44,450 --> 00:04:46,703 she throws it off her hand, and she says, “Everybody... 59 00:04:46,744 --> 00:04:49,914 out in the hall! We’re doing this fucking product.” 60 00:04:50,581 --> 00:04:53,751 (EXCITING HEAVY METAL MUSIC) 61 00:04:55,461 --> 00:04:58,715 Actually making you part of every Nintendo game! 62 00:04:58,923 --> 00:05:02,010 Ultrasonic tracking gives you precision control! 63 00:05:02,343 --> 00:05:06,180 All your Nintendo games come to life with the Power Glove! 64 00:05:06,764 --> 00:05:08,516 Hey, that looks just like... 65 00:05:08,683 --> 00:05:12,478 the Power Glove! Everything else is child’s play. 66 00:05:28,286 --> 00:05:30,872 Wow, I really have a lot of Power Gloves! 67 00:05:32,248 --> 00:05:33,875 (COUNTING) 68 00:05:34,208 --> 00:05:39,088 The Power Glove, to me, means the origins. 69 00:05:39,505 --> 00:05:42,425 You know, I got heckled a lot. A lot of people were like, 70 00:05:42,550 --> 00:05:44,927 “You’re a grown man, why are you still wearing the Power Glove?” 71 00:05:44,969 --> 00:05:49,140 But they just didn’t understand the cultural significance of it. 72 00:05:49,807 --> 00:05:52,894 Earth is kinda boring. (LAUGHS) It really is! 73 00:05:52,935 --> 00:05:54,562 So if you’re not an astronaut, 74 00:05:54,854 --> 00:05:56,022 or a soldier, 75 00:05:56,439 --> 00:06:00,568 or you’re one of those guys who’s landing the probe on Mars... 76 00:06:00,943 --> 00:06:03,571 realistically, society is really kinda boring. 77 00:06:03,988 --> 00:06:09,494 In video games, your imagination is as far as technology... 78 00:06:09,535 --> 00:06:14,123 allows you to express it, and the Power Glove connects me to that. 79 00:06:14,332 --> 00:06:19,170 If I didn’t wear the Power Glove, I’d be like most gamers... 80 00:06:19,212 --> 00:06:21,255 in the world, who just grew up. 81 00:06:21,422 --> 00:06:24,092 They loved it when they was a child, they had all the imagination, 82 00:06:24,133 --> 00:06:26,177 and when they grew up, they lost the imagination. 83 00:06:26,219 --> 00:06:28,930 And I’m like, well I’m gonna wear the Glove no matter what, 84 00:06:28,971 --> 00:06:31,224 because I have the courage to withstand the world... 85 00:06:31,265 --> 00:06:33,142 whether they like it or not. 86 00:06:33,184 --> 00:06:36,270 And then, you know, so I live like two lives... 87 00:06:36,479 --> 00:06:38,398 two different personalities. 88 00:06:38,648 --> 00:06:43,528 I don’t wanna say I’m like Batman, but I knew that was gonna come up. 89 00:06:44,821 --> 00:06:48,241 So, I’ve been doing this for a very long time, 90 00:06:48,282 --> 00:06:50,368 and I don’t see where I’m gonna stop. 91 00:06:50,493 --> 00:06:53,246 This is a part of my, um, this is who I am. 92 00:06:53,496 --> 00:06:57,458 I’m Tri-Force: Game-Master. 93 00:06:59,752 --> 00:07:02,422 (ATMOSPHERIC ELECTRONIC MUSIC) 94 00:07:03,214 --> 00:07:07,301 I’m interested in how people interact with technology. 95 00:07:07,885 --> 00:07:11,222 I call human interface where the bits meet the flesh, 96 00:07:11,514 --> 00:07:13,766 and that’s the threshold I work on. 97 00:07:14,100 --> 00:07:19,981 I’m Tom Zimmerman & I’m the inventor of the original DataGlove, 98 00:07:20,106 --> 00:07:24,819 and this is my friend Sam Wantman, who was there at the beginning. 99 00:07:24,861 --> 00:07:28,364 We collaborated to create what became the DataGlove. 100 00:07:28,573 --> 00:07:31,284 So the idea for a glove... 101 00:07:31,576 --> 00:07:37,081 a DataGlove, came from discussions we were having about ways... 102 00:07:37,123 --> 00:07:40,168 to control electronic music with gesture. 103 00:07:40,418 --> 00:07:45,590 The electronic music that was happening in the 70s went through... 104 00:07:45,631 --> 00:07:49,343 so much equipment that it was a total cerebral experience. 105 00:07:49,385 --> 00:07:52,972 You had to think about what you wanted to do to make the sound, 106 00:07:53,014 --> 00:07:55,933 and you had to plug in wires and you had to turn the knobs. 107 00:07:56,267 --> 00:07:58,269 And we were like, we don’t wanna do that! 108 00:07:58,311 --> 00:08:02,023 We wanna just feel it. We wanna make it interactive. 109 00:08:02,106 --> 00:08:05,318 We wanna feel it. We don’t wanna know what all the details are. 110 00:08:05,776 --> 00:08:08,696 I wanted to be able to go like this and actually hear... 111 00:08:08,738 --> 00:08:11,741 Jimi-Hendrix-kind of guitar coming out of the speakers. 112 00:08:12,116 --> 00:08:14,869 So I boiled it down to a problem, an engineering problem, 113 00:08:14,911 --> 00:08:17,330 of: how do I measure the bending of fingers? 114 00:08:17,538 --> 00:08:18,998 The DataGlove, 115 00:08:19,040 --> 00:08:23,085 well the DataGlove started out when Tom had a simple glove... 116 00:08:23,127 --> 00:08:26,005 This is the earliest existing prototype... 117 00:08:26,047 --> 00:08:28,382 of the precursor to the Power Glove. 118 00:08:28,508 --> 00:08:33,012 that was pretty much analagous to what the Power Glove was... 119 00:08:33,054 --> 00:08:36,933 as far as the sensors are concerned, the bend sensors. 120 00:08:37,058 --> 00:08:41,229 I was so enamored with the idea of conducting virtual orchestras... 121 00:08:41,270 --> 00:08:43,356 and playing air guitar that I actually developed... 122 00:08:43,397 --> 00:08:45,983 this flex-sensor that could measure finger bending... 123 00:08:46,108 --> 00:08:49,111 and hooked them to my Atari 400. 124 00:08:49,111 --> 00:08:51,531 Now I had a working system; 125 00:08:51,572 --> 00:08:54,700 I could demonstrate of the ideas we had just been talking about... 126 00:08:54,742 --> 00:08:55,868 for several years. 127 00:08:56,410 --> 00:09:00,540 It turned out what happened was once we finally built those systems, 128 00:09:00,706 --> 00:09:03,084 it was really hard to play air guitar... 129 00:09:03,125 --> 00:09:06,379 without the physical feedback of the neck of the guitar. (LAUGHS) 130 00:09:06,504 --> 00:09:10,841 But I was interested in it, and then I met Jaron, 131 00:09:10,883 --> 00:09:13,261 and that changed a lot. 132 00:09:21,519 --> 00:09:25,231 Hello! So, now you wanted me to talk about virtual reality a bit? 133 00:09:25,356 --> 00:09:25,898 < Sure. 134 00:09:25,898 --> 00:09:29,485 OK, so, alright I started this company; it’s called VPL. 135 00:09:29,652 --> 00:09:30,820 Hi new cameras! (LAUGHS) 136 00:09:30,945 --> 00:09:33,656 And um, what we’re working towards is building... 137 00:09:33,656 --> 00:09:37,118 a new level of reality called Virtual Reality. 138 00:09:48,588 --> 00:09:55,511 In 1982 I moved out to California and joined Atari. 139 00:09:55,636 --> 00:09:58,889 I had the glove, and I actually showed it to Atari. 140 00:09:59,056 --> 00:10:02,351 They offered me $10,000 for the patent. 141 00:10:02,560 --> 00:10:04,854 And I talked to a friend of mine in New York and he said, 142 00:10:04,854 --> 00:10:08,274 “No! It’s worth more than that!” So luckily I didn’t sell it to them. 143 00:10:08,608 --> 00:10:12,737 And um, I met Jaron Lanier at an electronic music concert. 144 00:10:12,862 --> 00:10:16,699 When Jaron Lanier & Tom Zimmerman got together, Tom had... 145 00:10:16,741 --> 00:10:20,369 a simple version of a glove, and Jaron had an idea... 146 00:10:20,411 --> 00:10:22,997 for a visual programming language. 147 00:10:32,173 --> 00:10:34,508 And it was peanut butter meets chocolate. 148 00:10:35,009 --> 00:10:37,094 The glove was a very rich input device and... 149 00:10:37,136 --> 00:10:39,096 he had this visual programming language. 150 00:10:39,347 --> 00:10:41,223 So I started making gloves for him. 151 00:10:41,349 --> 00:10:44,769 And we then added the ultrasound tracking, 152 00:10:44,769 --> 00:10:48,648 which gave tracking the hand in 3D space, which really then... 153 00:10:49,065 --> 00:10:51,692 made it possible to do virtual environments. 154 00:11:05,164 --> 00:11:07,583 VPL was a fun place, a fun place to work. 155 00:11:07,625 --> 00:11:09,377 It was a little bit of a pressure cooker. 156 00:11:09,460 --> 00:11:12,922 VPL was a small company and was chronically under-funded. 157 00:11:13,047 --> 00:11:16,842 We had very short deadlines and kinda really big ideas... 158 00:11:16,884 --> 00:11:19,345 and then we wanted to do something about them right away. 159 00:11:21,555 --> 00:11:24,141 We were mostly a research organization. 160 00:11:24,225 --> 00:11:26,310 So it was VPL Research, Inc. 161 00:11:26,477 --> 00:11:29,230 We were always trying to do more than we possibly could do. 162 00:11:29,271 --> 00:11:32,400 We were open to every possibility. 163 00:11:55,214 --> 00:11:58,050 We tried to do a programming language, 164 00:11:58,050 --> 00:11:59,510 medical applications, 165 00:11:59,552 --> 00:12:00,845 virtual reality, 166 00:12:00,928 --> 00:12:04,056 so mostly we were interested in researching the boundaries... 167 00:12:04,140 --> 00:12:07,184 between human and computer interface. 168 00:12:08,477 --> 00:12:11,772 Uh, along the way, we had to make money. 169 00:12:12,064 --> 00:12:15,609 So, Jaron was developing a visual programming language... 170 00:12:15,776 --> 00:12:18,028 and I remember there were kangaroos and ice-cubes, 171 00:12:18,112 --> 00:12:21,615 and so we were using the glove to manipulate those. 172 00:12:21,699 --> 00:12:24,535 I think what happened was people said, 173 00:12:24,577 --> 00:12:26,954 “We’re really not interested in programming computers. 174 00:12:26,996 --> 00:12:29,415 We just want to play video games.” 175 00:12:29,540 --> 00:12:31,375 < Meet Chris Gentile. 176 00:12:36,881 --> 00:12:38,674 < The soon-to-be-released music glove, 177 00:12:38,716 --> 00:12:41,677 one of many products of Chris, his older twin brothers, 178 00:12:41,719 --> 00:12:45,306 John & Anthony Gentile, and toy-executive Marty Abrams. 179 00:12:45,431 --> 00:12:48,476 < They are the New York-based Abrams/Gentile Entertainment, 180 00:12:48,517 --> 00:12:49,852 or A.G.E. 181 00:12:49,935 --> 00:12:53,606 Abrams/Gentile Entertainment was started back in 1986. 182 00:12:53,731 --> 00:12:56,567 My brothers were involved... they were artists... 183 00:12:56,609 --> 00:12:58,527 and they were producing movie posters... 184 00:12:58,569 --> 00:13:01,906 for all of the film studios. 185 00:13:02,031 --> 00:13:04,033 And one of the movie posters they were doing... 186 00:13:04,074 --> 00:13:06,410 was a movie poster for the movie “Rambo.” 187 00:13:06,452 --> 00:13:10,247 And my brothers said, “Rambo? That could be a cool toy!” 188 00:13:10,414 --> 00:13:13,793 (EXCITING MUSIC) # Rambo the Force of Freedom! # 189 00:13:13,834 --> 00:13:15,795 < Here’s a present, Havoc! 190 00:13:15,961 --> 00:13:17,171 Wow! > 191 00:13:17,379 --> 00:13:19,131 < Rambo, behind you! 192 00:13:19,715 --> 00:13:22,718 So they went to the studio to look for the licensing rights for it. 193 00:13:22,843 --> 00:13:24,678 And basically the studio said, 194 00:13:25,179 --> 00:13:28,182 “Do you really want to do this? This is an R-rated movie.” 195 00:13:28,307 --> 00:13:31,936 Because no toys were ever made before from an R-rated movie. 196 00:13:32,228 --> 00:13:34,980 So they basically gave the license to my brothers, 197 00:13:35,147 --> 00:13:38,442 and as everybody knows, Rambo was one of the hottest toys... 198 00:13:38,484 --> 00:13:40,110 that came out on the market. 199 00:13:40,277 --> 00:13:43,030 So that’s what got them into the toy industry. 200 00:13:43,280 --> 00:13:45,783 We had basically the hardware already... 201 00:13:45,908 --> 00:13:49,912 and we just needed to turn that into a commercial product. 202 00:13:50,246 --> 00:13:53,624 So we went to Mattel and to A.G.E. 203 00:13:53,833 --> 00:13:56,502 So we met Jaron Lanier up at VPL. 204 00:13:56,585 --> 00:13:59,171 He basically handed off the device to us... 205 00:13:59,255 --> 00:14:01,549 and then we started playing with it. 206 00:14:01,632 --> 00:14:03,509 This is a technology that we took in. 207 00:14:03,551 --> 00:14:07,137 $10,000 glove, has a sensor, has optic fibers, 208 00:14:07,179 --> 00:14:08,889 knows where your hand is in three-dimensional space. 209 00:14:08,931 --> 00:14:10,558 We tried to apply it to the toy industry;... 210 00:14:10,599 --> 00:14:13,227 our first product was a thing called the “band of the hand.” 211 00:14:13,477 --> 00:14:16,564 (MUSIC: Ascending musical scale) 212 00:14:16,647 --> 00:14:17,773 We have a drum. 213 00:14:17,815 --> 00:14:18,440 DRUM SOUNDS 214 00:14:18,482 --> 00:14:19,233 Snare. 215 00:14:19,275 --> 00:14:20,192 DRUM SOUNDS 216 00:14:20,234 --> 00:14:23,028 Here this prototype demonstrates the technology. 217 00:14:23,070 --> 00:14:24,572 The glove knows where your fingers are... 218 00:14:24,613 --> 00:14:27,616 and the prototype here shows you. 219 00:14:28,492 --> 00:14:30,578 The inventor group was called A.G.E. 220 00:14:30,703 --> 00:14:34,373 And I had been working with them... I think for a little over a year. 221 00:14:34,498 --> 00:14:36,834 So we closed the deal with Jill Barad... 222 00:14:36,959 --> 00:14:39,503 for the Nintendo Power Glove, and that’s when... 223 00:14:39,795 --> 00:14:41,797 the real challenge started, because we had... 224 00:14:41,881 --> 00:14:44,133 this $10,000 VPL DataGlove... 225 00:14:44,258 --> 00:14:46,886 So one of the challenges was figuring out a way... 226 00:14:47,011 --> 00:14:48,846 of making this thing cost-effective. 227 00:14:48,929 --> 00:14:50,973 And there was a lot of tension. 228 00:14:51,098 --> 00:14:53,893 This was a very high-profile product at Mattel. 229 00:14:54,059 --> 00:14:55,060 You have to understand... 230 00:14:55,102 --> 00:14:57,146 that the Power Glove is a different product for Mattel... 231 00:14:57,187 --> 00:14:59,690 compared to the other products they were doing because they had... 232 00:14:59,732 --> 00:15:02,443 a bad history that happened in the gaming industry... 233 00:15:02,484 --> 00:15:03,861 with Intellivision. 234 00:15:26,967 --> 00:15:28,302 I’m Keith Robinson, 235 00:15:28,344 --> 00:15:31,055 I’m president today of Intellivision Productions, Inc. 236 00:15:32,806 --> 00:15:35,017 Intellivision was originally introduced by Mattel... 237 00:15:35,142 --> 00:15:37,311 in the early 1980s. 238 00:15:37,394 --> 00:15:40,022 It was their first foray into the video game industry, 239 00:15:40,105 --> 00:15:41,273 which was a brand new industry. 240 00:15:41,315 --> 00:15:46,612 There really had been no such thing as video games before the early 70s. 241 00:15:46,737 --> 00:15:48,238 And it was pretty much Pong games. 242 00:15:48,280 --> 00:15:49,782 Everybody wanted to play Pong. 243 00:15:54,912 --> 00:15:59,041 It wasn’t really until the mid-70s that Atari invented... 244 00:15:59,083 --> 00:16:01,126 the “Video Computer System.” 245 00:16:01,168 --> 00:16:03,712 It became renamed the “Atari 2600.” 246 00:16:03,921 --> 00:16:07,800 And it was really for the first time a computer in a device... 247 00:16:07,883 --> 00:16:09,009 that you could play. 248 00:16:09,051 --> 00:16:11,804 And it really looked like this is where the future was going to go. 249 00:16:13,180 --> 00:16:15,891 And Mattel being the biggest toy company in the world, 250 00:16:15,933 --> 00:16:20,562 billion dollar toy industry, said, “We should have one of those!” 251 00:16:21,188 --> 00:16:25,067 ‘Intellivision: intelligent telivision by Mattel’ 252 00:16:25,401 --> 00:16:29,446 ‘More sophisticated than any video game that has come before.’ 253 00:16:29,780 --> 00:16:31,824 So they came out with the Intellivision, 254 00:16:32,074 --> 00:16:33,367 which was quite a commitment for them, 255 00:16:33,367 --> 00:16:36,203 because here they’d been selling $5 Barbie Dolls and now suddenly... 256 00:16:36,370 --> 00:16:40,040 here’s a $300 electronic unit. 257 00:16:41,417 --> 00:16:44,128 ‘What you are about to see will change your mind... 258 00:16:44,169 --> 00:16:46,964 about television. Intellivision!’ 259 00:16:47,047 --> 00:16:50,300 ‘So intelligent, no game plays the same way twice.’ 260 00:16:50,342 --> 00:16:51,885 ‘Intellivision!’ 261 00:16:51,927 --> 00:16:54,680 ‘The most exciting family entertainment system... 262 00:16:54,722 --> 00:16:56,432 since television itself.’ 263 00:16:57,433 --> 00:16:59,685 But uh, so it was a commitment. 264 00:16:59,727 --> 00:17:01,270 It took several years for them to kinda, you know, 265 00:17:01,311 --> 00:17:03,105 get it through the board of directors and everything. 266 00:17:03,147 --> 00:17:07,276 But when they finally did, it just took off phenomenally. 267 00:17:09,945 --> 00:17:12,531 The toy company had been making a profit, nice & consistent, 268 00:17:12,573 --> 00:17:16,035 of about $40 million a year, and here comes along this system... 269 00:17:16,076 --> 00:17:19,788 that makes $100 million— 200 million dollars in 1982. 270 00:17:28,213 --> 00:17:30,382 And so, “Wow this thing was going great!” 271 00:17:30,424 --> 00:17:33,844 “This is just gonna be the future of toys!” 272 00:17:33,886 --> 00:17:35,220 “This is the future of Mattel!” 273 00:17:35,345 --> 00:17:37,723 And then at the end of 1982, 274 00:17:38,140 --> 00:17:40,059 it just hit the wall. 275 00:17:43,187 --> 00:17:44,521 Everything fell apart. 276 00:17:44,855 --> 00:17:46,774 They introduced all this new hardware, 277 00:17:46,899 --> 00:17:50,194 put all this money into development, but the games— 278 00:17:50,652 --> 00:17:52,112 The games were still selling. 279 00:17:52,404 --> 00:17:54,448 There was like a 10% increase... 280 00:17:54,490 --> 00:17:56,617 in the desire for video games in 1983, 281 00:17:56,742 --> 00:17:59,453 but there was like a 300% increase in availability... 282 00:17:59,495 --> 00:18:00,996 because every company was getting into it. 283 00:18:01,205 --> 00:18:05,292 You had third-party developers like Activision, Imagic, you had now... 284 00:18:05,334 --> 00:18:08,462 not only Atari & Intellivision but ColecoVision got into the game. 285 00:18:08,629 --> 00:18:13,133 And there was just too much product, and a lot of it was not very good. 286 00:18:18,263 --> 00:18:23,602 And um, Mattel lost in 1983 about $380 million. 287 00:18:24,019 --> 00:18:27,397 Well, when Mattel Intellivision went out of business, 288 00:18:27,439 --> 00:18:29,691 it almost brought Mattel Toys down. 289 00:18:30,025 --> 00:18:33,195 They sold off a lot of assets, lost a ton of money. 290 00:18:33,237 --> 00:18:35,364 In order to save it, they actually had to sell off... 291 00:18:35,405 --> 00:18:37,741 51% of the corporation. 292 00:18:38,158 --> 00:18:40,202 And pretty much the attitude at that point was, 293 00:18:40,244 --> 00:18:43,038 “Boy those video games, that’s it! Boy, that was was a mistake!” 294 00:18:43,080 --> 00:18:44,998 “We really blew that!” 295 00:18:45,415 --> 00:18:48,210 And then Nintendo came along a couple years later... 296 00:18:48,252 --> 00:18:49,753 with a new paradigm. 297 00:18:49,878 --> 00:18:52,047 You couldn’t make a glut on the market because... 298 00:18:52,089 --> 00:18:54,716 you couldn’t sell games for the Nintendo... 299 00:18:54,758 --> 00:18:57,094 without Nintendo manufacturing them for you. 300 00:18:58,345 --> 00:19:02,432 The Nintendo system really kind of re-established video games... 301 00:19:02,474 --> 00:19:04,852 as being this kind of positive, 302 00:19:04,893 --> 00:19:06,436 “Hey we’re gonna make a lot of money now!” 303 00:19:06,562 --> 00:19:08,564 But Mattel was really gun-shy. 304 00:19:08,856 --> 00:19:10,232 They can’t go to their shareholders and say, “Hey, 305 00:19:10,274 --> 00:19:11,984 we’re getting back into the video game business!” 306 00:19:12,067 --> 00:19:13,610 Everybody’s gonna say, “Are you crazy? 307 00:19:13,652 --> 00:19:15,696 You’re gonna bankrupt us again!” 308 00:19:15,863 --> 00:19:18,699 So it was really pretty bold of them to pick up... 309 00:19:18,740 --> 00:19:23,787 a video game related peripheral, but then it wasn’t the software... 310 00:19:23,829 --> 00:19:26,331 that they were concerned about; it was the hardware, 311 00:19:26,373 --> 00:19:28,000 which is what they do best. 312 00:19:29,334 --> 00:19:33,213 I’m David Warhol and I led the team of four that developed... 313 00:19:33,255 --> 00:19:36,175 the hardware prototype and the circuit board and... 314 00:19:36,216 --> 00:19:38,135 the firmware for the Power Glove. 315 00:19:57,446 --> 00:20:00,616 What a lot of people don’t realize is that the Power Glove... 316 00:20:00,657 --> 00:20:04,995 is based on ultrasound rather than infrared light. 317 00:20:06,622 --> 00:20:08,498 It’s based on the speed of sound. 318 00:20:14,213 --> 00:20:16,840 On the Glove itself, we have two transmitters: 319 00:20:17,341 --> 00:20:19,343 Transmitters A & B. 320 00:20:22,512 --> 00:20:25,599 And we have, over at the TV set, three receivers: 321 00:20:25,682 --> 00:20:29,394 Receiver 1, Receiver 2, and then Receiver 3. 322 00:20:33,607 --> 00:20:37,027 So, the way the Glove figures out where it is in space... 323 00:20:37,069 --> 00:20:42,407 is that it chirps Transmitter A and then listens on Receiver 1... 324 00:20:42,574 --> 00:20:44,660 for how long it takes for the sound to get there. 325 00:20:45,285 --> 00:20:47,287 Then we do another chirp on Transmitter A... 326 00:20:47,329 --> 00:20:49,581 and listen for it on Receiver 2, 327 00:20:50,249 --> 00:20:52,960 and then we do another chirp on Transmitter A... 328 00:20:53,001 --> 00:20:55,003 and then we receive it on 3. 329 00:20:56,213 --> 00:21:00,384 Then, we repeat that whole sequence, but using Transmitter B. 330 00:21:08,684 --> 00:21:12,980 So, given the amount of time it takes, we triangulate... 331 00:21:13,355 --> 00:21:14,856 the distance of the Glove, 332 00:21:17,943 --> 00:21:19,736 the rotation of the Glove, 333 00:21:23,198 --> 00:21:24,324 the yaw. 334 00:21:37,129 --> 00:21:39,589 Now, what we didn’t realize when we started the project... 335 00:21:39,631 --> 00:21:42,050 but became apparent about halfway through... 336 00:21:42,676 --> 00:21:46,263 is that based on the manufacturing tolerances of the transmitter, 337 00:21:46,596 --> 00:21:49,641 and based on the speed of sound, this whole cycle... 338 00:21:49,683 --> 00:21:51,810 could only be done 20 times a second, 339 00:21:52,311 --> 00:21:56,857 which is 3 times slower than your typical Nintendo hand-controller. 340 00:21:57,316 --> 00:22:01,987 So we knew from halfway through that the use of the Glove... 341 00:22:02,029 --> 00:22:06,158 as a hand-controller would not be as responsive as using the actual... 342 00:22:06,199 --> 00:22:07,617 controller itself. 343 00:22:07,951 --> 00:22:11,872 What really became important was that games would be ready... 344 00:22:11,913 --> 00:22:17,919 that used these interface tolerances as part of their design. 345 00:22:27,596 --> 00:22:29,556 My name is Tracy Hall. 346 00:22:29,598 --> 00:22:33,769 I was project designer for Mattel in the preliminary concept group... 347 00:22:33,810 --> 00:22:37,814 for the Power Glove project when it was brought to Mattel, 348 00:22:37,856 --> 00:22:40,525 and I was in charge of bringing in the technology... 349 00:22:40,567 --> 00:22:44,654 so we could reliably manufacture this product for $89.99. 350 00:22:44,988 --> 00:22:50,535 From the beginning, we started out literally with nothing but an idea. 351 00:22:50,577 --> 00:22:53,205 So we had to deal with all the human ergonomic features... 352 00:22:53,246 --> 00:22:56,833 A looks-like demonstration had to be ready for CES... 353 00:22:56,917 --> 00:22:59,711 first week of January 1989. 354 00:22:59,961 --> 00:23:01,922 We literally had about 8-10 weeks. 355 00:23:01,963 --> 00:23:04,383 We worked day & night; we were working Thanksgiving... 356 00:23:04,424 --> 00:23:05,425 through Christmas. 357 00:23:05,467 --> 00:23:08,845 I remember we had teams of people sleeping at the office. 358 00:23:08,887 --> 00:23:11,681 At that time, the bend sensor didn’t work, 359 00:23:11,932 --> 00:23:14,726 the ultrasonic sensors didn’t work. 360 00:23:14,976 --> 00:23:17,312 We made something that looks like this, 361 00:23:17,354 --> 00:23:21,775 but it had $10,000 technology inside of something... 362 00:23:21,817 --> 00:23:23,276 that looked like this. 363 00:23:23,360 --> 00:23:26,488 So some of this was even inspired by the movie “Robocop”... 364 00:23:26,530 --> 00:23:29,699 or the type of look that we were looking for. 365 00:23:35,288 --> 00:23:37,999 Something that kids would feel empowered... 366 00:23:38,041 --> 00:23:39,543 when they put this thing on, that they thought that this was... 367 00:23:39,584 --> 00:23:42,379 the coolest thing in the world, and that this was... 368 00:23:42,421 --> 00:23:46,383 maybe a $1,000 robotic type of glove that they were putting on. 369 00:23:50,846 --> 00:23:52,264 My name is Noah Lane. 370 00:23:52,305 --> 00:23:55,851 I am the senior project coordinator for iam8bit, which is... 371 00:23:55,892 --> 00:23:58,186 an art gallery in Los Angeles. 372 00:23:58,395 --> 00:24:01,314 I am also the artist behind “Beat It,”... 373 00:24:01,648 --> 00:24:03,984 which is the Michael Jackson Power Glove. 374 00:24:06,361 --> 00:24:08,655 I think the Power Glove is still around, 375 00:24:08,697 --> 00:24:10,490 or just in the memories of so many gamers... 376 00:24:10,532 --> 00:24:12,742 is just because it’s so iconic. 377 00:24:12,784 --> 00:24:14,077 It’s something you can wear, so first of all, 378 00:24:14,119 --> 00:24:17,247 you can take it out of your home and, “Oh, it’s a fashion accessory!” 379 00:24:17,581 --> 00:24:19,374 It looks like it’s something from the future. 380 00:24:19,416 --> 00:24:22,294 You know, people were really into virtual reality at the time. 381 00:24:24,629 --> 00:24:26,423 I think of it as a cool design. 382 00:24:26,465 --> 00:24:29,634 I wouldn’t call it, like, “Oh that’s a masterpiece!” but... 383 00:24:29,718 --> 00:24:34,097 nobody really used it who was a real, serious gamer. 384 00:24:34,181 --> 00:24:38,643 I mean, I know of TriForce, who’s always wearing his when he’s out. 385 00:24:38,685 --> 00:24:42,189 I’ve seen him, TriForce, on Kotaku and just other blog sites... 386 00:24:42,230 --> 00:24:45,108 when he’s going, “Oh I’m gonna line up for a Wii-U... 387 00:24:45,150 --> 00:24:47,527 or any Nintendo product, like, weeks early” and then... 388 00:24:47,569 --> 00:24:50,363 he gets to meet Regie and they get to get their photo taken. 389 00:24:50,530 --> 00:24:51,823 I’ve seen that. 390 00:24:58,413 --> 00:25:03,126 So right now, we’re lining up for the Zelda symphony event. 391 00:25:03,168 --> 00:25:05,795 It’s the 25th anniversary orchestra. 392 00:25:05,837 --> 00:25:11,259 and it is 10 o’clock Thursday night, 393 00:25:11,635 --> 00:25:13,970 and the event happens 6pm Friday night. 394 00:25:14,179 --> 00:25:17,057 As you can see, we’re already lining up, 395 00:25:17,390 --> 00:25:19,935 so we’re gonna have to spend the night out here, 396 00:25:21,186 --> 00:25:26,191 so I’m just gonna relax out here, and that’s pretty much it. 397 00:25:32,656 --> 00:25:35,992 CROWD CHEERS 398 00:25:38,203 --> 00:25:40,830 < This is for the people who were here yesterday? There’s a line? 399 00:25:40,914 --> 00:25:43,667 Oh, OK. Isaiah TriForce Johnson. 400 00:25:43,708 --> 00:25:44,960 TriForce? Yeah we know who you are. > 401 00:25:45,001 --> 00:25:46,628 < Oh OK, so you already know. 402 00:25:47,212 --> 00:25:49,464 Events like this... 403 00:25:50,215 --> 00:25:54,928 pretty much binds the heritage of our old school... 404 00:25:55,011 --> 00:25:56,805 with the new school... 405 00:25:56,846 --> 00:26:00,058 and I think the Power Glove is a part of that experience. 406 00:26:00,684 --> 00:26:03,478 The reason why people understand the Power Glove now... 407 00:26:03,520 --> 00:26:05,564 is because there’s context behind it, 408 00:26:05,689 --> 00:26:09,192 and I don’t wanna sound arrogant but the context is me. 409 00:26:16,366 --> 00:26:19,077 APPLAUSE 410 00:26:22,289 --> 00:26:25,458 < It’s so great to be here and it’s so great to recognize... 411 00:26:25,500 --> 00:26:28,628 some of the fans in the audience. That means a lot to us. 412 00:26:28,878 --> 00:26:33,633 We came up last night to see some of the people that were sitting... 413 00:26:33,675 --> 00:26:37,345 outside and I just want to give a big shout-out to TriForce, 414 00:26:37,345 --> 00:26:38,305 who’s out there somewhere. 415 00:26:39,139 --> 00:26:40,348 < Alright! 416 00:26:40,432 --> 00:26:41,891 APPLAUSE 417 00:26:42,100 --> 00:26:45,645 So, it’s our pleasure, and let’s begin. 418 00:26:45,729 --> 00:26:47,105 APPLAUSE 419 00:26:47,230 --> 00:26:50,483 (DRAMATIC ORCHESTRAL MUSIC) 420 00:27:03,371 --> 00:27:06,374 APPLAUSE 421 00:27:25,060 --> 00:27:28,605 There will never be a time when I put up the Power Glove because... 422 00:27:28,772 --> 00:27:33,693 the Power Glove repurposed me as a person. 423 00:27:35,654 --> 00:27:39,699 The Power Glove has been such a great inspiration to me that... 424 00:27:40,784 --> 00:27:44,245 that inspiration has transformed me into TriForce permanently. 425 00:27:45,747 --> 00:27:47,290 Long live the Power Glove! 426 00:27:50,919 --> 00:27:52,671 < From a cultural standpoint, I thought there were... 427 00:27:52,671 --> 00:27:54,422 < some interesting things out there. 428 00:27:54,464 --> 00:27:58,635 < There was that community, that fanbase, that really embraced... 429 00:27:58,718 --> 00:28:01,054 the Glove for what it meant to them. 430 00:28:01,179 --> 00:28:03,264 And I was signing autographs. 431 00:28:03,306 --> 00:28:05,767 People were sending me their manuals to sign. 432 00:28:05,934 --> 00:28:09,104 But then, 15 years after the Power Glove came out, 433 00:28:09,145 --> 00:28:12,440 there was the Nerdcore calendar, which... 434 00:28:12,482 --> 00:28:15,402 it’s naked women with the Power Glove. 435 00:28:15,527 --> 00:28:18,113 Wow! > < Yeah! So that’s how you knew... 436 00:28:18,154 --> 00:28:20,448 that the fanbase was actually getting older... 437 00:28:20,490 --> 00:28:22,992 because they went from wanting to play little video games... 438 00:28:23,034 --> 00:28:24,703 to, you know, porn. 439 00:28:40,385 --> 00:28:41,469 My name is Daniel. > 440 00:28:41,511 --> 00:28:45,348 I’m the owner of Lost Ark Video Games and... 441 00:28:46,558 --> 00:28:49,060 I had a Power Glove in the display case... 442 00:28:49,102 --> 00:28:50,812 since the day we opened. 443 00:28:50,895 --> 00:28:54,649 And it’s gotten reactions pretty much every single day... 444 00:28:54,691 --> 00:28:55,734 I’ve been here. 445 00:28:55,775 --> 00:29:01,406 There’s always someone seeing it and getting excited to see it... 446 00:29:01,448 --> 00:29:03,992 for the first time or show it to their friend. 447 00:29:04,242 --> 00:29:05,493 So... 448 00:29:06,327 --> 00:29:08,246 a Power Glove party. Why not? 449 00:29:08,371 --> 00:29:12,250 Give people that chance to feel the Power for themselves! 450 00:29:12,751 --> 00:29:16,421 Woah! Hello! Now it’s going into crazy mode! 451 00:29:17,380 --> 00:29:19,174 Well, I already feel more powerful. 452 00:29:19,382 --> 00:29:24,053 Alright, so I appear to be throwing a pool cue at a wall of bricks. 453 00:29:24,679 --> 00:29:27,932 Now you can, like, grab the ball and, like, throw it down... 454 00:29:27,974 --> 00:29:28,975 where you want it. 455 00:29:29,017 --> 00:29:30,101 Oh no! 456 00:29:30,435 --> 00:29:31,811 Yo, gimme that ball! 457 00:29:32,312 --> 00:29:34,189 I don’t think I’m playing it very well. 458 00:29:34,481 --> 00:29:36,483 Wow, that does give you gas. 459 00:29:36,566 --> 00:29:37,442 Ah! 460 00:29:37,484 --> 00:29:38,818 < Did you get him? No! > 461 00:29:38,985 --> 00:29:41,070 And now I have three balls going. I don’t know what I did. 462 00:29:41,112 --> 00:29:43,573 Wait, what’s it doing? It’s, like, freaking out. 463 00:29:43,740 --> 00:29:45,492 Ha! OK, they all died. 464 00:29:45,575 --> 00:29:48,787 This is awkward and unenjoyable. 465 00:29:49,204 --> 00:29:50,747 I can’t catch the bastard! 466 00:29:53,124 --> 00:29:55,084 And this thing: it barely works. 467 00:29:55,418 --> 00:29:57,128 This is pretty impressive, actually. 468 00:29:57,337 --> 00:29:58,421 Almost! 469 00:29:58,755 --> 00:30:01,132 And my fish— the fish keeps grabbing my ball... 470 00:30:01,800 --> 00:30:03,843 which is a common problem in life. 471 00:30:03,885 --> 00:30:06,095 Wait, wait! Ah! 472 00:30:06,513 --> 00:30:10,433 They’re trying really hard to be super cool in 1989. 473 00:30:11,142 --> 00:30:12,393 Do you mind if I keep... 474 00:30:12,435 --> 00:30:14,437 if I can go a couple more rounds? 475 00:30:18,775 --> 00:30:21,236 I’ll admit it: I never played it. 476 00:30:21,444 --> 00:30:22,862 I didn’t really want to. 477 00:30:23,071 --> 00:30:24,697 Now I have. 478 00:30:25,281 --> 00:30:26,574 I don’t regret it. 479 00:30:26,950 --> 00:30:28,284 Did it change my life? 480 00:30:28,910 --> 00:30:29,953 Maybe. 481 00:30:30,703 --> 00:30:35,875 Did it awaken a nascent fire inside my sleepy soul? 482 00:30:36,125 --> 00:30:37,293 Possibly. 483 00:30:38,169 --> 00:30:39,379 Nothing... 484 00:30:39,838 --> 00:30:43,132 nothing really captures that retro experience... 485 00:30:43,174 --> 00:30:45,051 like the Power Glove. 486 00:30:46,386 --> 00:30:48,221 OK, could you show us a few moves? > 487 00:30:48,555 --> 00:30:50,348 < Yeah, OK, sure. 488 00:30:50,598 --> 00:30:53,309 Here’s a basic move. It’s how to get a lot of power-ups... 489 00:30:53,351 --> 00:30:55,228 in the beginning of “Super Glove Ball.” 490 00:30:55,395 --> 00:30:58,648 The trick is: you just don’t hit the ball, you grab it. 491 00:30:58,690 --> 00:31:01,985 And then you ram it up against a question mark and let go. 492 00:31:02,026 --> 00:31:03,987 Keep doing that until you get the “Super Ball.” 493 00:31:04,028 --> 00:31:05,029 ELECTRONIC BEEP 494 00:31:05,071 --> 00:31:07,198 Hear that sound? It means you did it right. 495 00:31:07,240 --> 00:31:09,701 < “Super Glove Ball” was— it’s a game of, um... 496 00:31:09,742 --> 00:31:11,703 < essentially virtual handball. 497 00:31:12,036 --> 00:31:13,496 There he is: the wizard! 498 00:31:13,538 --> 00:31:18,418 < You’re viewing a pseudo 3-D space with a ball bouncing around... 499 00:31:18,459 --> 00:31:19,794 < inside of it. 500 00:31:19,836 --> 00:31:21,838 < And you’re trying to hit the ball with your hand... 501 00:31:21,880 --> 00:31:24,883 and throw it and spin it. 502 00:31:26,467 --> 00:31:28,636 When I first saw the Power Glove, you know, 503 00:31:28,678 --> 00:31:31,931 we had a top-level Mattel executive saying, “We’re doing this. 504 00:31:31,973 --> 00:31:33,766 No matter what, we’re doing this.” 505 00:31:34,183 --> 00:31:36,936 Being the video game guy, I thought it was kinda silly. 506 00:31:37,395 --> 00:31:41,232 You want it? You got it! This is it! The Power Glove! 507 00:31:43,568 --> 00:31:46,070 This will change the way you play Nintendo games forever. 508 00:31:46,654 --> 00:31:48,031 < You’re looking at the future, kid. 509 00:31:48,072 --> 00:31:49,490 Awesome! > 510 00:31:50,617 --> 00:31:52,577 < To me, the only cool thing about the Power Glove... 511 00:31:52,619 --> 00:31:55,914 was having custom-designed software that could take advantage of it. 512 00:31:56,289 --> 00:32:00,251 Using it as an NES controller... 513 00:32:00,376 --> 00:32:01,878 sucked. 514 00:32:02,003 --> 00:32:05,256 < They didn’t want to wait to make the game software. 515 00:32:05,340 --> 00:32:08,885 < Mattel was so anxious to get the Power Glove to market... 516 00:32:09,594 --> 00:32:13,932 that they released it a year ahead of any softwares ready for it. 517 00:32:14,140 --> 00:32:17,977 And so one poor guy, I remember his name was Darin, 518 00:32:18,436 --> 00:32:21,397 spent six months going through every Nintendo game... 519 00:32:21,439 --> 00:32:23,942 trying to see how the Glove would work... 520 00:32:23,983 --> 00:32:26,903 with existing off-the-shelf Nintendo games. 521 00:32:27,362 --> 00:32:29,739 My name is Darin Barri and I’m the poor guy... 522 00:32:29,781 --> 00:32:33,534 who had to play all the existing Nintendo games and write templates... 523 00:32:33,576 --> 00:32:36,245 for them so that they would work with the Power Glove. 524 00:32:46,673 --> 00:32:48,967 < The games that were developed for the Power Glove... 525 00:32:49,008 --> 00:32:51,052 were not gonna come out for another year, 526 00:32:51,177 --> 00:32:55,181 so it was important to have all the games work... 527 00:32:55,223 --> 00:32:57,433 with the Power Glove— pre-existing games. 528 00:32:57,475 --> 00:32:58,768 And that’s what I did. 529 00:32:58,810 --> 00:33:02,814 I had to actually play each game, learn it, & then write a code. 530 00:33:04,190 --> 00:33:07,860 This is really cool, and I was really glad when I found this. 531 00:33:07,986 --> 00:33:12,073 So, I shot video of our test-mode, which basically was a cartridge... 532 00:33:12,198 --> 00:33:14,867 that you would plug into the NES. 533 00:33:15,034 --> 00:33:19,706 And this represents everything that the Glove was doing. 534 00:33:19,747 --> 00:33:25,003 So for instance, this was X and Y, this was Z, 535 00:33:25,253 --> 00:33:28,631 these are the three sensors that were on top of the television, 536 00:33:29,007 --> 00:33:32,051 the ultrasonic sensors, and these represented the bend sensors. 537 00:33:32,218 --> 00:33:35,096 So when I moved the Glove around... 538 00:33:35,346 --> 00:33:38,349 you can see I was moving left & right, up & down, 539 00:33:38,391 --> 00:33:40,393 and this was Z, this was in & out. 540 00:33:40,518 --> 00:33:44,022 And then this was rotation, and these represent all the bend sensors. 541 00:33:44,063 --> 00:33:46,983 So this was actually a really good working sample, really clean. 542 00:33:47,025 --> 00:33:48,776 It was really beautiful. And then also I could test... 543 00:33:48,818 --> 00:33:52,530 the buttons on the control pad if I wanted to as well. 544 00:33:53,948 --> 00:33:56,159 The technology for the time was quite amazing. 545 00:33:56,200 --> 00:33:59,537 It knew where it was in 3-D space, it knew if you rotated your hand, 546 00:33:59,579 --> 00:34:02,874 but when we were working on it, we had absolutely no idea... 547 00:34:02,915 --> 00:34:06,461 that people were going to covet these things and hack them... 548 00:34:06,502 --> 00:34:09,172 and create, you know, musical instruments. 549 00:34:11,883 --> 00:34:15,803 (ATMOSPHERIC ELECTRONIC MUSIC) 550 00:34:19,724 --> 00:34:23,478 Uh, my name is Yeuda Ben-Atar. I go by “Sidebrain.” 551 00:34:23,519 --> 00:34:27,565 I’m a producer, a sound designer, a musician... 552 00:34:27,607 --> 00:34:31,194 and the music that I make is down-tempo electronic music... 553 00:34:31,235 --> 00:34:34,781 heavily influenced by hip-hop, and I perform my music... 554 00:34:34,822 --> 00:34:36,449 using the Power Glove. 555 00:34:46,417 --> 00:34:51,881 I think the Power Glove is such a failing product, 556 00:34:51,923 --> 00:34:55,927 and at the same time, it’s such an amazing looking object. 557 00:34:55,968 --> 00:34:59,472 It’s just something that you... you are awed by it because... 558 00:34:59,514 --> 00:35:02,475 it’s such goofy looking, nerdy looking, 559 00:35:02,517 --> 00:35:04,685 and at the same time, so awesome & cool! 560 00:35:04,894 --> 00:35:07,939 And by the way, that’s exactly how music is: tension & release. 561 00:35:07,980 --> 00:35:10,358 And the Power Glove, because it’s a glove, 562 00:35:10,399 --> 00:35:13,111 and the way I’ve programmed it, 563 00:35:13,152 --> 00:35:15,905 it allows me to actually grab the music, 564 00:35:15,947 --> 00:35:18,407 and it sounds like the music is in a certain space, 565 00:35:18,449 --> 00:35:19,534 and then release it. 566 00:35:19,575 --> 00:35:21,702 And it’s such an interactive experience. 567 00:35:21,744 --> 00:35:24,080 Only the Glove will allow me to do that. 568 00:35:24,372 --> 00:35:26,290 It’s super portable! You know, I’m just taking the Glove! 569 00:35:26,332 --> 00:35:29,085 I can put the Glove on, take my computer, & I’m ready to go! 570 00:35:29,293 --> 00:35:32,672 And, I mean, it’s a glove. It’s a glove that makes music. 571 00:35:33,089 --> 00:35:35,758 I think everyone can get inspired from that. 572 00:35:42,431 --> 00:35:45,977 The other main part of my job was to present the Power Glove. 573 00:35:46,227 --> 00:35:49,772 And, you know, as good looking as I am, 574 00:35:49,814 --> 00:35:53,234 the powers-to-be at Mattel really thought that it would be best... 575 00:35:53,276 --> 00:35:58,322 to have professional models & actors & actresses present the Glove. 576 00:35:58,614 --> 00:36:02,451 So I was asked to help those people out... 577 00:36:02,618 --> 00:36:05,454 because nobody really knew how to use it except for myself. 578 00:36:05,580 --> 00:36:08,374 So I spent a lot of time & I developed these relationships... 579 00:36:08,541 --> 00:36:12,420 with all these people who are still some of my best friends today. 580 00:36:14,505 --> 00:36:17,300 We were... We were kinda rock stars at this point. 581 00:36:17,592 --> 00:36:21,804 I say that... We were living the high life. 582 00:36:21,846 --> 00:36:26,350 We were put up in nice hotels. We were given transportation, limos. 583 00:36:26,392 --> 00:36:30,188 And we kinda had the run of the town as long as we showed up... 584 00:36:30,313 --> 00:36:32,398 and did our job and presented well. 585 00:36:32,732 --> 00:36:36,903 There was really nobody else there to guide us or direct us... 586 00:36:36,944 --> 00:36:39,572 or watch over us, so we kinda just did what we wanted. 587 00:36:39,780 --> 00:36:42,074 I can honestly say it was some of the best times I’ve ever had. 588 00:36:43,117 --> 00:36:47,038 (EXCITING HEAVY METAL MUSIC) 589 00:37:05,556 --> 00:37:11,103 I’m with the internationally known Novak, that’s “Novak,”... 590 00:37:11,938 --> 00:37:15,191 game designer, inventor of the “Glove Ball.” 591 00:37:15,858 --> 00:37:17,360 What do you have to say? 592 00:37:19,153 --> 00:37:20,696 It’s a wrap! 593 00:37:22,448 --> 00:37:25,534 You know, the relationship between Mattel & Nintendo... 594 00:37:25,576 --> 00:37:28,537 was really thorny from the beginning. 595 00:37:28,913 --> 00:37:34,252 First off, Nintendo management really disliked the Power Glove. 596 00:37:34,543 --> 00:37:38,506 They thought it was a gimmick. They thought it was exploitive. 597 00:37:38,881 --> 00:37:41,342 The Power Glove had a major, major issue... 598 00:37:41,384 --> 00:37:44,512 about two weeks before we were launching the product. 599 00:37:44,637 --> 00:37:48,599 We had shipped 83,000 units from China into the U.S. and... 600 00:37:48,641 --> 00:37:52,270 they were sitting in our warehouse ready to be shipped out. 601 00:37:52,645 --> 00:37:56,857 And then one night we got a phone call from Nintendo, 602 00:37:57,024 --> 00:38:00,361 and Nintendo was not going to allow... 603 00:38:00,403 --> 00:38:03,656 Mattel to ship the product with their Seal of Approval on it. 604 00:38:04,657 --> 00:38:08,369 Every product— every Nintendo product had this Seal of Approval. 605 00:38:08,494 --> 00:38:10,204 At the end of the day, you’re not going to ship... 606 00:38:10,246 --> 00:38:12,373 a Nintendo product without their Seal of Approval. 607 00:38:12,707 --> 00:38:18,671 So: on a plane was myself, Jill Barad... five of us... 608 00:38:18,921 --> 00:38:24,760 flew up there and went into a conference room... 609 00:38:25,386 --> 00:38:27,263 where they just ripped us! 610 00:38:27,388 --> 00:38:31,434 One of the things was: inside each Glove— right now... 611 00:38:31,475 --> 00:38:33,394 there’s a bit of material here; it’s brushed tricot. 612 00:38:33,436 --> 00:38:34,729 It’s nice & soft. 613 00:38:34,770 --> 00:38:39,108 Well, the Gloves that were shipped early didn’t have anything in there. 614 00:38:39,150 --> 00:38:41,485 You know, their hands were chafing. 615 00:38:41,527 --> 00:38:43,821 And they weren’t really able to figure out... 616 00:38:43,863 --> 00:38:48,868 from the instruction book exactly how to actually get it to work. 617 00:38:49,035 --> 00:38:50,828 There was some calibration that had to be done. 618 00:38:50,870 --> 00:38:53,831 There was a “Center” button, and it wasn’t clearly spelled out... 619 00:38:53,873 --> 00:38:54,957 in the book. 620 00:38:55,333 --> 00:38:59,545 So when I got there, I had to give a demonstration and basically... 621 00:38:59,587 --> 00:39:02,214 come up with a rebuttal to all their complaints. 622 00:39:02,340 --> 00:39:04,800 So when they said, well, they couldn’t knock out anybody... 623 00:39:04,842 --> 00:39:07,261 on “Tyson,” I sat there, put the Glove on, 624 00:39:07,470 --> 00:39:09,013 knocked the guy out in seconds. 625 00:39:09,138 --> 00:39:12,683 When they said that they didn’t understand the centering thing, 626 00:39:12,725 --> 00:39:14,852 I said well— I showed them how to exactly do it... 627 00:39:14,894 --> 00:39:17,188 and there was a little light that came on and... 628 00:39:17,313 --> 00:39:20,191 Basically, the meeting got to a point where they said, 629 00:39:20,232 --> 00:39:22,276 “You cannot ship the product the way it is.” 630 00:39:22,318 --> 00:39:23,527 And they left the room. 631 00:39:24,028 --> 00:39:29,075 So again, you know, I was just a, you know, a dumb kid... 632 00:39:29,116 --> 00:39:31,702 and I really had no business being there other than the fact... 633 00:39:31,744 --> 00:39:34,830 that I was going to demonstrate the Glove. So I just kinda spoke up. 634 00:39:34,872 --> 00:39:38,417 I said, “Look guys, you can put a white cotton glove on. 635 00:39:38,584 --> 00:39:41,295 “That would really help with the chafing issue.” 636 00:39:41,337 --> 00:39:44,924 And then I said, “We can always put a poster or something in there... 637 00:39:45,049 --> 00:39:48,761 that’s really cool that had basically the keys... 638 00:39:49,261 --> 00:39:51,847 to calibrate and get it ready. 639 00:39:52,098 --> 00:39:54,934 “We can print up a new manual really quickly... 640 00:39:55,059 --> 00:39:58,229 with different types of pictures with arrows.” 641 00:39:58,521 --> 00:40:02,566 What was important was to have the Glove and showing the motion. 642 00:40:05,319 --> 00:40:08,322 I threw all this out there at them and they were like, “Fine.” 643 00:40:08,572 --> 00:40:10,074 “Go sell them on it.” 644 00:40:10,241 --> 00:40:12,993 So I literally walked into this room by myself where there was... 645 00:40:13,035 --> 00:40:15,246 you know, the three top guys at Nintendo. 646 00:40:15,371 --> 00:40:18,707 And I knocked on the door. I said, “Hey guys, look, here’s the deal. 647 00:40:19,083 --> 00:40:22,378 “We’re gonna create a ‘comfort kit.’ And it’s gonna be a bag. 648 00:40:22,420 --> 00:40:25,339 It’s gonna have a glove. We were planning on re-shooting... 649 00:40:25,381 --> 00:40:28,008 that instruction manual anyway. We’re just gonna expedite that. 650 00:40:28,050 --> 00:40:32,513 And we’re gonna put a poster in there to go over a lot of the basics.” 651 00:40:32,930 --> 00:40:34,598 And they go, “Can you do that in two weeks?” 652 00:40:34,640 --> 00:40:36,642 I said, “Yeah, of course.” 653 00:40:36,934 --> 00:40:38,602 I walk back into the room with our guys. 654 00:40:38,644 --> 00:40:42,022 I said, “Yeah no problem.” I said, “We gotta do it in two weeks.” 655 00:40:42,314 --> 00:40:45,651 And from that point on, it was complete mayhem. 656 00:40:45,734 --> 00:40:48,571 Literally the next day, we set up a photoshoot, 657 00:40:48,612 --> 00:40:50,656 and we shot the new manual. 658 00:40:50,739 --> 00:40:54,243 One of the other issues that Nintendo had was that their arm got tired... 659 00:40:54,285 --> 00:40:56,328 by holding it up. I said, “Well yeah, of course, 660 00:40:56,370 --> 00:40:59,039 because you’re not using the recommended position, which is... 661 00:40:59,081 --> 00:41:01,750 to actually put your elbow on the arm of a chair.” 662 00:41:01,792 --> 00:41:06,672 And so we then shot this picture of me sitting in a chair. 663 00:41:06,797 --> 00:41:12,219 We shot this manual & had it printed, 83,000 copies in less than a week. 664 00:41:12,344 --> 00:41:17,057 We had the poster printed, & we then went into the warehouse, 665 00:41:17,099 --> 00:41:20,644 built these three assembly lines out of wood... 666 00:41:20,853 --> 00:41:23,939 and hired all these workers to come in, carefully open... 667 00:41:23,981 --> 00:41:26,192 the package, put all the new materials in. You know, 668 00:41:26,233 --> 00:41:28,194 stuff the “comfort kits” into the poly bags... 669 00:41:28,235 --> 00:41:30,738 and put everything into it, and we shipped everything... 670 00:41:30,779 --> 00:41:32,031 two weeks later. 671 00:41:32,239 --> 00:41:35,117 It was phenomenal. It was awesome. 672 00:41:47,713 --> 00:41:52,426 < Here’s a company coming along trying to do this novel, crazy thing. 673 00:41:52,468 --> 00:41:54,512 They just thought it was a big gimmick, and you know, 674 00:41:54,553 --> 00:41:58,474 Nintendo is all about gameplay. “Gameplay! Gameplay! Gameplay!” 675 00:41:58,641 --> 00:42:02,186 Well that drove Mattel marketing crazy because Mattel is, 676 00:42:02,228 --> 00:42:05,773 if nothing else, a marketing machine. 677 00:42:06,565 --> 00:42:08,734 They, you know, they’d do a media blitz. 678 00:42:08,776 --> 00:42:10,819 They actually spent more on the TV commercial... 679 00:42:10,861 --> 00:42:12,738 than they did on the actual game. 680 00:42:18,786 --> 00:42:24,083 ‘The Power Glove for your NES! Now you and the games are one!’ 681 00:42:25,042 --> 00:42:26,877 < Oh, it was marketed really well. 682 00:42:27,920 --> 00:42:32,007 It showed what it could do, but in the first year... 683 00:42:32,049 --> 00:42:35,344 of the Power Glove’s existence, it couldn’t do that. 684 00:42:35,386 --> 00:42:38,806 Because what they were showing it could do in the TV commercial... 685 00:42:39,014 --> 00:42:41,892 is playing this game, and this game wasn’t made yet. 686 00:42:42,142 --> 00:42:45,938 Um, so that’s where they really dropped the ball. 687 00:42:47,147 --> 00:42:49,858 They thought just on sheer marketing power... 688 00:42:50,401 --> 00:42:53,779 they could sell the Glove in, even though it didn’t work so hot... 689 00:42:53,821 --> 00:42:57,533 with other people’s games. 690 00:42:58,826 --> 00:43:00,411 Oh! Here’s the script... 691 00:43:00,619 --> 00:43:02,705 here’s the original script for “The Wizard” movie. 692 00:43:04,373 --> 00:43:08,919 I was— the credit just says “Power Glove Consultant.” 693 00:43:12,006 --> 00:43:15,634 So I helped the blonde haired kid who was playing “Rad Racer.” 694 00:43:17,011 --> 00:43:22,224 Oh, here’s a picture— here’s a photo on set of “The Wizard.” 695 00:43:22,600 --> 00:43:25,728 That’s Howard Beech from Mattel, that’s me, 696 00:43:25,978 --> 00:43:29,356 and here are the two kid actors. I guess that’s, what, Fred Savage? 697 00:43:30,441 --> 00:43:32,943 I think the original photo I gave to my mom. 698 00:43:37,406 --> 00:43:40,367 Hey, I’m Todd Holland, and I’m the director of “The Wizard.” 699 00:43:43,871 --> 00:43:46,582 So, “The Wizard,” in case anybody doesn’t know, 700 00:43:46,624 --> 00:43:52,504 is a video game road movie with kids, and it was kid action, 701 00:43:52,546 --> 00:43:54,131 a “kid action movie.” 702 00:43:54,173 --> 00:43:58,260 It’s these kids who— a brother played by Fred Savage... 703 00:43:58,302 --> 00:44:01,138 who takes off on the road to help his younger brother, 704 00:44:01,180 --> 00:44:06,101 Jimmy, who is troubled & semi Austistic-seeming, you know, 705 00:44:06,143 --> 00:44:09,855 basically fulfill this journey he wants to take... 706 00:44:09,897 --> 00:44:11,523 to go to California for some reason. 707 00:44:11,565 --> 00:44:15,277 And they end up meeting Jenny Lewis, the Haley character, 708 00:44:15,319 --> 00:44:18,030 and they commit to go to this video game competition... 709 00:44:18,072 --> 00:44:21,992 because they’ve discovered that Jimmy is a savant at video games. 710 00:44:22,868 --> 00:44:26,872 Along the way, they meet a character named Lucas Barton. 711 00:44:32,086 --> 00:44:38,050 Lucas has a locked case and opens it to reavel the Power Glove. 712 00:44:39,385 --> 00:44:43,013 I think that the sentiment behind making the Power Glove worn... 713 00:44:43,055 --> 00:44:45,599 and used by the villain: it empowered him. 714 00:44:45,683 --> 00:44:49,311 It made him more equipped and more skilled... 715 00:44:49,353 --> 00:44:54,191 ..& more intimidating for our heroic underdogs in the narrative. 716 00:44:54,233 --> 00:44:57,027 And it just... it made Lucas bad. 717 00:44:57,569 --> 00:44:58,862 I love the Power Glove. 718 00:44:59,988 --> 00:45:01,448 It’s so bad. 719 00:45:01,490 --> 00:45:03,701 “The Wizard” was the kind of movie... 720 00:45:03,992 --> 00:45:06,704 I sorta think of as a Hollywood sausage. 721 00:45:06,829 --> 00:45:11,834 You know, it’s sort of this concocted commerce decision to put... 722 00:45:11,875 --> 00:45:15,754 this incredibly popular young actor in a movie about video games, 723 00:45:15,796 --> 00:45:18,382 which were soaring in popularity, and then put all this together... 724 00:45:18,424 --> 00:45:19,550 in this confection. 725 00:45:19,675 --> 00:45:23,053 The president of Universal Pictures at the time basically told me... 726 00:45:23,303 --> 00:45:25,931 they wanted like a TV-movie director. 727 00:45:25,973 --> 00:45:28,684 They wanted somebody to just come in & do the job & leave. 728 00:45:28,726 --> 00:45:30,269 They didn’t want a lot of fuss. 729 00:45:30,310 --> 00:45:32,104 They didn’t want a lot of creative fuss. 730 00:45:32,146 --> 00:45:34,481 And it meant more to me than that, you know. 731 00:45:34,523 --> 00:45:38,861 I really emotionally got hooked into the journey of these kids. 732 00:45:39,319 --> 00:45:42,614 And that idea that you could create this sausage & pump it out... 733 00:45:42,656 --> 00:45:45,617 ..& people would consume it ravenously, that’s what prompted... 734 00:45:45,659 --> 00:45:48,579 the greatest disappointment in “The Wizard”’s box office, 735 00:45:48,829 --> 00:45:53,041 because audiences are just kinda too clever for that. 736 00:45:53,208 --> 00:45:57,588 So, you know, how the Power Glove ended up in the movie... 737 00:45:57,796 --> 00:46:00,549 is not as mysterious as it might sound. 738 00:46:00,591 --> 00:46:03,802 It was a different era in product placement for movies. 739 00:46:03,969 --> 00:46:06,472 If you wanted to put Coke in your movie, you called Coke up... 740 00:46:06,513 --> 00:46:08,307 and they sent you a bunch of cases. 741 00:46:15,689 --> 00:46:19,026 There weren’t whole divisions of studios trying to monetize... 742 00:46:19,067 --> 00:46:22,154 that placement in a movie. 743 00:46:22,821 --> 00:46:24,948 Mattel had come on and offered the Power Glove. 744 00:46:24,990 --> 00:46:26,825 We had “Super Mario Brothers 3.” 745 00:46:26,867 --> 00:46:32,956 ‘Super... Mario Brothers... THREEE!!!!’ 746 00:46:33,081 --> 00:46:37,669 And they sent a rep out prior to show us what the Power Glove was, 747 00:46:37,711 --> 00:46:39,213 because we had to film it, so we had to know. 748 00:46:39,379 --> 00:46:42,508 And the guy came with his locked briefcase and they opened it, 749 00:46:42,549 --> 00:46:45,427 and there it was laying in this foam, you know, 750 00:46:45,469 --> 00:46:48,096 this cut foam enclosure, which is where I, of course, 751 00:46:48,138 --> 00:46:50,682 stole the idea to do that exact same thing in the movie. 752 00:46:50,724 --> 00:46:53,185 We thought it felt so incredibly cool. 753 00:46:53,602 --> 00:46:55,521 We put the Power Glove in “The Wizard,” 754 00:46:55,938 --> 00:46:58,774 and “The Wizard” basically failed at the box office. 755 00:46:58,941 --> 00:47:03,362 I assumed the Power Glove went on to great fame & fortune. 756 00:47:03,445 --> 00:47:06,615 I didn’t know until much later... 757 00:47:06,949 --> 00:47:08,909 much like the fate of “The Wizard,”... 758 00:47:08,951 --> 00:47:10,536 I didn’t know till much later that the Power Glove... 759 00:47:10,577 --> 00:47:14,832 had actually fizzled very rapidly after the film. 760 00:47:14,873 --> 00:47:17,417 And so “The Wizard” & the Power Glove, their fates... 761 00:47:17,459 --> 00:47:18,794 are kinda tied together. 762 00:47:18,836 --> 00:47:21,588 Both came out with great hype and anticipation. 763 00:47:21,672 --> 00:47:27,511 Both failed to find the commercial foothold in the marketplace... 764 00:47:27,553 --> 00:47:28,679 that they’d hoped to... 765 00:47:28,762 --> 00:47:32,182 and both have risen now, decades later, to have... 766 00:47:32,224 --> 00:47:33,809 a romantic cult following. 767 00:47:33,851 --> 00:47:35,269 And I find that kind of... 768 00:47:36,395 --> 00:47:38,480 charming & hilarious. 769 00:47:50,242 --> 00:47:51,451 < Uh, I’m Chris Bishop > 770 00:47:51,910 --> 00:47:54,955 < I’m one of the writers for the television show “The Goldbergs” > 771 00:47:59,501 --> 00:48:01,670 I wrote the episode that features the Power Glove. 772 00:48:05,799 --> 00:48:07,092 No way! 773 00:48:07,134 --> 00:48:09,970 < Yes way! It was the Nintendo Power Glove. > 774 00:48:10,012 --> 00:48:13,015 < It was magical. And it was mine. > 775 00:48:13,181 --> 00:48:16,476 Obviously when I was a kid, I loved Nintendo and then... 776 00:48:16,602 --> 00:48:19,771 the movie “The Wizard” came out and I got very excited. 777 00:48:21,565 --> 00:48:23,859 “I love the Power Glove. It’s so bad.” 778 00:48:24,902 --> 00:48:26,737 Um, that moment. 779 00:48:28,196 --> 00:48:30,699 It’s not working! The damn thing’s not working! > 780 00:48:31,116 --> 00:48:33,035 < You’re swinging it! Stop swinging! 781 00:48:33,076 --> 00:48:34,912 I’m batting? I thought I was pitching! > 782 00:48:35,037 --> 00:48:37,164 ‘Everybody remembers the Power Glove because it was so different... 783 00:48:37,205 --> 00:48:38,206 and it was so out there.’ 784 00:48:38,332 --> 00:48:41,043 You don’t get that excitement anymore for a toy. 785 00:48:41,084 --> 00:48:43,670 You know, things are always constantly coming out, 786 00:48:43,712 --> 00:48:46,214 so this one was like this big thing that was coming out... 787 00:48:46,256 --> 00:48:48,258 around Christmas time and you were psyched for it. 788 00:48:48,300 --> 00:48:50,260 It was the greatest thing ever. 789 00:48:50,969 --> 00:48:52,846 And that’s why I thought the Power Glove... 790 00:48:52,888 --> 00:48:54,514 was a perfect thing to put on “The Goldbergs”... 791 00:48:54,556 --> 00:48:56,683 because it resonates and it has this power. 792 00:48:56,725 --> 00:48:59,811 And it’s, you know, the eighties. It really reminds you of that time. 793 00:49:06,276 --> 00:49:09,363 For years it was always the butt of jokes. 794 00:49:09,404 --> 00:49:12,491 Like, “this piece of crap!” 795 00:49:12,616 --> 00:49:14,785 “Remember this when you were six years old?” 796 00:49:15,160 --> 00:49:17,996 But, you know, the hardware worked really well. 797 00:49:18,038 --> 00:49:21,166 The three-dimensional poisitoning worked really well... 798 00:49:21,208 --> 00:49:25,671 if you calibrated it correctly. So people started hacking. 799 00:49:25,712 --> 00:49:28,298 Well, I guess people started getting home computers... 800 00:49:28,715 --> 00:49:31,551 and started hacking the hardware. 801 00:49:36,848 --> 00:49:41,937 My name is Linda Jacobson and I am a virtual reality evangelist. 802 00:49:42,062 --> 00:49:45,482 I’ve been writing & speaking about virtual reality... 803 00:49:45,524 --> 00:49:49,861 and producing virtual experiences for about 25 years. 804 00:49:50,320 --> 00:49:55,242 And I wrote the book “Garage Virtual Reality” in 1994. 805 00:49:57,244 --> 00:50:02,165 I grew up in the sixties & seventies and I was really affected... 806 00:50:02,207 --> 00:50:05,252 by the political Zeitgeist of the time, 807 00:50:05,293 --> 00:50:08,880 the “We shall overcome!” and “Power to the people!” 808 00:50:08,964 --> 00:50:12,426 But back in the late eighties and early nineties, 809 00:50:12,467 --> 00:50:15,095 this really cool technology that we were hearing about, 810 00:50:15,137 --> 00:50:18,515 virtual reality, was not a technology for the people. 811 00:50:20,392 --> 00:50:23,854 They were all in prestigious research labs... 812 00:50:23,895 --> 00:50:28,066 and working for government agencies or universities. 813 00:50:28,942 --> 00:50:33,697 And the technology was not accessible to hobbyists. 814 00:50:34,114 --> 00:50:38,368 Here this Power Glove didn’t do well with the little kids, 815 00:50:38,493 --> 00:50:42,205 but it didn’t take a great leap of imagination... 816 00:50:42,497 --> 00:50:48,336 for very smart, geeky young adults to figure out... 817 00:50:48,378 --> 00:50:52,049 that they could hijack this really cool toy controller... 818 00:50:52,507 --> 00:50:54,801 to control their computers. 819 00:51:07,522 --> 00:51:12,235 Young people at home saw this affordable controller... 820 00:51:12,277 --> 00:51:15,489 as a really great way to gain access... 821 00:51:15,906 --> 00:51:20,410 to this techno-elite world of virtual reality. 822 00:51:21,036 --> 00:51:24,372 So it went from “Power to the People!” to... 823 00:51:24,414 --> 00:51:26,249 “Power Glove to the People!” 824 00:51:35,675 --> 00:51:36,843 For as long as I can remember, 825 00:51:36,885 --> 00:51:39,596 I have been completely obsessed with the eighties. 826 00:51:40,514 --> 00:51:42,974 I’ve tried to base as much of my life around it. 827 00:51:43,225 --> 00:51:44,810 I listen to eighties music. 828 00:51:45,018 --> 00:51:47,270 I wear clothes from the eighties. 829 00:51:47,479 --> 00:51:49,815 And obviously the Power Glove... 830 00:51:49,856 --> 00:51:53,485 is the iconic eighties video game controller. 831 00:51:55,487 --> 00:51:58,782 I think this is the coolest looking glove... 832 00:52:00,492 --> 00:52:01,993 ever! Of all time! 833 00:52:02,160 --> 00:52:06,456 The only problem is that I couldn’t use it to do anything today. 834 00:52:08,834 --> 00:52:11,044 When I started tinkering with the Power Glove, 835 00:52:11,086 --> 00:52:14,631 I didn’t have one specific thing I wanted to do. 836 00:52:14,840 --> 00:52:18,844 And it’s true I put in a lot of new hardware and new things, 837 00:52:18,885 --> 00:52:23,390 but really all I did was make the original functionality... 838 00:52:23,932 --> 00:52:26,768 work with today’s computers & software. 839 00:52:37,237 --> 00:52:40,073 A lot of people have told me what the Power Glove was supposed to do... 840 00:52:40,115 --> 00:52:43,326 and how it really never delivered on these promises, 841 00:52:43,618 --> 00:52:47,205 and I think that it still can! 842 00:53:32,125 --> 00:53:36,171 I think if anybody had the chance to take apart the Power Glove... 843 00:53:36,213 --> 00:53:39,257 and to see how it works, put it together— if they had a vision... 844 00:53:39,299 --> 00:53:42,761 of what they wanted to do, then they would also probably have... 845 00:53:42,802 --> 00:53:46,181 a lot more interest in electronics or coding by the end of it. 846 00:54:04,157 --> 00:54:08,954 We are here at Silicon Valley Virtual Reality expo! 847 00:54:09,955 --> 00:54:14,584 This is like 20 years ago but better. 848 00:54:15,126 --> 00:54:17,087 The hardware is amazing! 849 00:54:18,004 --> 00:54:21,258 This is our digital glove, we call it Perception Neuron glove. 850 00:54:21,549 --> 00:54:26,054 We’re using small sensors like this, and every single one sensor... 851 00:54:26,096 --> 00:54:30,308 is capturing my finger orientation & position. 852 00:54:30,517 --> 00:54:33,395 And by using multiple sensors like this, 853 00:54:33,520 --> 00:54:36,523 we can capture the real-time hand motion. 854 00:54:37,899 --> 00:54:40,277 The Power Glove is like the first generation... 855 00:54:40,485 --> 00:54:43,363 of all those kinds of digital gloves. 856 00:54:43,655 --> 00:54:47,033 It’s 26 years later, and you can see the impact... 857 00:54:47,284 --> 00:54:51,204 that the Power Glove made on the generation of gamers, 858 00:54:51,246 --> 00:54:53,248 because here they are! They’re entrepeneurs. 859 00:54:53,415 --> 00:54:55,583 They’re investors. They’re developers. 860 00:54:55,625 --> 00:54:58,503 And they’re creating this whole industry that’s really... 861 00:54:58,545 --> 00:55:01,840 going to democratize virtual reality. 862 00:55:12,350 --> 00:55:15,478 One of the things that I truly believe is that the Power Glove... 863 00:55:15,520 --> 00:55:19,733 was the first consumer device to break the barrier... 864 00:55:19,774 --> 00:55:23,153 between the virtual world and the real world. 865 00:55:23,778 --> 00:55:25,655 People were very interested in the Power Glove. 866 00:55:25,697 --> 00:55:28,116 That’s why the initial sales were really high. 867 00:55:28,158 --> 00:55:31,619 ‘A.G.E.’s Power Glove for the Nintendo System... 868 00:55:31,661 --> 00:55:35,957 hit the marketplace and raked in over 85 million dollars in sales... 869 00:55:35,999 --> 00:55:37,625 with its first introduction.’ 870 00:55:37,834 --> 00:55:40,754 We were already working on the next-level platform. 871 00:55:40,795 --> 00:55:43,715 ‘The new Power Glove with i-touch technology... 872 00:55:43,757 --> 00:55:47,886 replaces the mouse & joystick for web & internet navigation, 873 00:55:47,927 --> 00:55:52,599 and enables users to interact with i-touch websites as never before.’ 874 00:55:52,682 --> 00:55:56,353 ‘With total Serial and USB compatibility, the Power Glove... 875 00:55:56,394 --> 00:55:59,773 will take hold of both the explosive PC gaming market... 876 00:55:59,814 --> 00:56:02,901 and the upcoming next-generation gaming platforms.’ 877 00:56:03,068 --> 00:56:05,028 ‘The Power Glove with i-touch.’ 878 00:56:05,070 --> 00:56:07,822 ‘The better link between man & machine.’ 879 00:56:08,365 --> 00:56:10,367 But then the sales started to drop off. 880 00:56:10,867 --> 00:56:16,289 And their board members & their stock holders, I’m sure, were concerned... 881 00:56:16,331 --> 00:56:17,749 that they were getting back... 882 00:56:17,791 --> 00:56:20,710 into the place they went before with Intellivision. 883 00:56:20,919 --> 00:56:24,214 And they decided to walk away from it. 884 00:56:24,798 --> 00:56:27,258 I think the product itself – and a lot of products end up... 885 00:56:27,300 --> 00:56:29,928 being this way – is the product was a compromise, 886 00:56:29,969 --> 00:56:31,930 because we couldn’t make our own software. 887 00:56:32,263 --> 00:56:37,310 So we had to try to make this play games where you do this. 888 00:56:37,727 --> 00:56:42,065 And that by itself is a bit of a losing proposition. 889 00:56:42,857 --> 00:56:45,485 20 years later, the Wii comes out. 890 00:56:45,735 --> 00:56:49,572 They changed all those games from twitch games to games... 891 00:56:49,614 --> 00:56:51,449 where you have big demonstrable motions. 892 00:56:51,950 --> 00:56:53,701 They developed software. 893 00:56:53,743 --> 00:56:56,621 They developed, seriously, not only software, but an entire platform... 894 00:56:56,663 --> 00:56:59,249 < based on this. They designed the games for it. > 895 00:56:59,457 --> 00:57:01,292 It’s not an easy compromise. 896 00:57:01,334 --> 00:57:04,295 And in the toy industry, you’re always dealing with: 897 00:57:04,337 --> 00:57:07,799 Do you want to be first? Do you want to be second & best? 898 00:57:08,133 --> 00:57:11,302 If you get out there first and you don’t catch their interest, 899 00:57:11,344 --> 00:57:13,430 will you get a second chance? 900 00:57:14,055 --> 00:57:16,724 Unfortunately in the toy industry, you notoriously... 901 00:57:16,766 --> 00:57:18,476 do not get a second chance. 902 00:57:18,560 --> 00:57:23,022 If they had released the softwares with the Glove, 903 00:57:23,064 --> 00:57:26,276 it could have had a whole different ending. 904 00:57:36,661 --> 00:57:38,663 The Power Glove as a piece of history... 905 00:57:40,206 --> 00:57:46,963 is just a momentary thing that somehow caught people’s attention. 906 00:57:47,005 --> 00:57:48,465 It caught people’s fancy. 907 00:57:48,756 --> 00:57:53,344 It’s stayed in the vocabulary for a long time. 908 00:57:53,386 --> 00:57:55,305 A lot of American history is like that. 909 00:57:55,763 --> 00:58:00,185 The Pony Express only operated for 18 months. 910 00:58:00,810 --> 00:58:04,772 Yet for being in existence for such a short time, 911 00:58:05,023 --> 00:58:07,233 there’s more film about the Pony Express... 912 00:58:07,609 --> 00:58:10,820 than the time the Pony Express actually ran. 913 00:58:11,696 --> 00:58:14,365 The Power Glove has kinda gotten that same kind of thing. 914 00:58:14,407 --> 00:58:16,451 It’s like a lot of the American story. 915 00:58:16,868 --> 00:58:21,122 Tiny little incidents take on broader meanings. 916 00:58:21,664 --> 00:58:25,877 So the Power Glove has kind of become the icon, 917 00:58:26,044 --> 00:58:29,964 even though in reality, I don’t think anybody used it... 918 00:58:30,215 --> 00:58:33,593 as a toy for more than six months. 919 00:58:33,885 --> 00:58:38,681 It’s been re-used a lot, but it was only a part of the popular culture... 920 00:58:38,723 --> 00:58:40,642 for such a very short time. 921 00:58:40,975 --> 00:58:43,353 American history and American stories is made up... 922 00:58:43,394 --> 00:58:46,272 of all the small stories and the little things that occurred, 923 00:58:46,856 --> 00:58:49,067 not the big incidents. 924 00:58:49,776 --> 00:58:53,488 We’re much more fascinated with the little stories that go on. 925 00:58:54,697 --> 00:58:57,158 So, hey! I’m a part of the little story! 926 00:58:57,450 --> 00:59:00,203 In some ways, I have a connection to the Pony Express, 927 00:59:00,245 --> 00:59:02,497 which is pretty good because I’ve never ridden a horse. 76286

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