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Original subtitles

[ Explosion ]

[ Coughs ]

Damage Control, report. [ Man On Speaker ] Hull Sections 82 and 85 are taking in water.

Generators 3 and 4 are temporarily disabled.

Put repair crews on it on the double.

Report back when the damage is under control. Aye, sir.

What in blazes was that? I don't know.

[ Machinery Whirs ]

Heh. AMRAC doesn't give us any answers either.

Chief, anything on what caused that? 'Fraid not.

The radiation count is up a bit, but nothing to worry about. Hmm.

There's nothing here either, sir. No indication of previous seismic disturbances.

- It doesn't look like an underwater earthquake. - [ Scoffs ]

Well, in other words, all indications are that nothing happened.

But we all know that something did. Mm-hmm.

Admiral, why don't I take out the flying sub and scout up ahead?

We might be able to see what's going on.

Might as well have a crack at it.

I'm not very happy about unexplained explosions knocking us about.

[ Explosion ]

- [ Electronic Whine ] - [ Explosion ]

[ Man ] Voyage to the Bottom of the Sea.

Starring Richard Basehart,

and David Hedison.

Voyage to the Bottom of the Sea.

This is Damage Control, sir. We're in full flood in Hull Section 85.

Main power generator circuits are blown.

How long to regain power and repair the damage? Approximately two hours, sir.

All right. Give us all the emergency power you've got.

And hop to on the repairs. Check our situation.

We're on a jagged bed of rocks.

One third of the bow section's clear of the bottom.

Hmm. Better see what you can find out, Lee.

Chief, prepare the flying sub for immediate launch. Aye, sir.

Come on, Ski. Right.

I'm not sure I know what we're looking for. Neither am I.

Got any idea what could have caused those shocks, sir? None, Ski.

All I know is that it felt like some kind of a... pressure impact.

That's right, like depth charges going off.

There's only one thing wrong with that theory. Yeah, I know.

There's nobody around here dropping ash cans on us.

- [ Electronic Whine ] - [ Explosion ]

Same impact, only some distance off.

You getting a reading on sonar? Yes, sir. Twenty degrees to starboard.

What tracking fix do you have for the flying sub?

Uh, approximately the same, sir: bearing 1-0-5.

Seaview to the flying sub. Seaview to Flying Sub. Come in, over.

Are we getting through to you? This is the flying sub. We read you.

What happened?

We've been hit!

The same kind of pressure impact that hit the Seaview-- It nearly tore us apart.

What about your maneuverability?

Lee, can you hear me?

Are you still under control? Yes, partially.

We've lost about 60% maneuverability.

Find out where the impact came from? No!

We had no visual sighting or instrumentation warning.

All right, it may hit again, so return to Seaview.

We'll try to make emergency repairs, and we can still scout the area.

Negative. Seaview's on the bottom. We can't afford to lose your mobility too.

Roger. We'll come about in a berthing pattern as soon as we're able to.

[ Electronic Whine ]

[ Explosions ]

Nelson to Flying Sub. Nelson to Flying Sub.

Can you hear me?

What did that last impact do to you?

Come in, please. Come in!

Flying Sub, if you hear me at all, come in.

What's our latest estimate on repairs?

Thirty minutes to get emergency power.

Well, cut it in half. Aye, aye, sir.

Damage Control, this is the exec.

We must have maneuvering power in 15 minutes, no longer.

That's an order.

[ Coughs ]

[ Kowalski Coughs ]

[ Coughs ]

[ Groaning ]

[ Slaps Knee ] Hmm? Yes, sir.

Come on, Ski. Come on. How is he, Skipper?

Ah, he's gonna be all right. Come on.

Oh, Skipper, man, that thing that hit us, we gotta-- [ Coughs ]

Take it easy. Take it easy. I'm all right, sir.

I'm okay-- [ Winces ] I guess.

Hey, we're on the bottom.

That's right. And if you feel so good, suppose you and me hit those circuits...

and see what we can do about gettin' us off.

Ah, get to it, Chief. I'll see if I can raise the Seaview. Come on.

FS-1 calling Seaview. FS-1 calling Seaview. Come in. Come in.

[ Clicks Switch ] FS-1 calling Seaview. FS-1 calling Seaview.

Come in. Do you read me?

[ Sighs ] "F"--

Chief, look.

Take a look out--

Where? What is it, Skipper?

I just saw something out there.

- Well, there's nothing out there. - There was a second ago.

- What was it, Skipper? - Well, some kind of a--

a creature.

At least I thought I saw one.

Well, maybe it was a shadow or something, but there's...

nothin' out there right now.

Yeah, I guess not.

Now what's our situation?

Well, sir, not too bad-- that is, from a power standpoint.

- What do you mean? - I think we can jump some circuit breakers...

and get the emergency power on, but... we've got another problem.

- Kowalski spotted it. - Yes, sir. When we were slammed against the bottom,

one of our mechanical claws was sprung and jammed open.

Looks like we're stuck here unless we can free it.

I can suit up, go out and see what I can do about fixing it.

Ah, very well. It's a good idea.

Chief, you and I'll make the necessary repairs. Aye, sir.

Any more of those pressure impacts, and we'll be down here for a long, long time.

Let's get with it. Aye, sir.

Come in, Skipper, quick.

There's something out here. I think it's the thing you saw earlier through the view port.

Where it is, Ski? Can you give me a fix on it?

It's just off to starboard, sir.

All right, keep your eyes open.

Aye, sir.

[ Microphone Clatters ]

You see? There was something out there.

What do you-- What do you think it is?

Could've been a fish... or a man-- maybe a little of each.

Sounds like Kowalski's in a tough spot. You want me to go out and help?

No, let's get the flying sub operable.

If that thing is responsible for those impact shots,

we'd better get ready to pick up Kowalski and get out of here. Aye, sir.

[ Kowalski On Speaker ] Skipper, they're out here, a mess of 'em. Get away!

Skipper, they're after me. They're--

Throw the cutoff switch across the circuit breakers and plug in the power.

We're not ready yet. We're liable to blow the emergency reactor.

Throw it. We have to go after him. Aye, sir.

Seems to be holding. Yeah.

All right. Let's go. Sir, the mechanical claw. You--

[ Pulsing Bursts In Distance ]

What's that? It's coming from down there.

[ Bursts Continue ] Pressure impacts--

small ones, like the-- the ones that knocked us out.

[ Water Splashing ]

Damage Control, what's our power status now?

[ Man On Speaker ] Temporary repairs just completed.

We can give you about one third power. Good.

Now get us off the bottom and head for the flying sub, Chip. Aye, aye, sir.

Blow all forward ballast tanks. Up bubble 10 degrees. [ Man On Speaker ] Aye, sir.

All ahead one third. Come to course 1-0-5 relative. Aye, sir.

Is, uh-- Is that what you saw before?

It is.

[ Sharkey ] What is it?

Looks like some kind of a... amphibious mutation.

[ Quietly ] Want me to try to take him? No, no. Uh, let's, um--

let's try to communicate with it first.

Communicate? What, with that?

Yes, there will be communication.

It will, however, take the form of commands from us to you.

- Who are you? - We are amphibians.

When life first evolved on this planet, all of it was amphibious.

We took a different evolutionary path than you humans did.

You mean you've existed as long as the human race?

Ten times longer,

in an underwater civilization of our own deep within the Earth.

Ah, he's-- he's gotta be kiddin' There's no such thing.

You see the living proof before you.

Yeah.

You talk like us. How come?

Just as you have analyzed the lower animal kingdoms,

we amphibians have studied you land animals.

Then you regard us as animals.

What else are you? As far as we are concerned, you are a subspecies...

to be used and discarded at our will.

I don't like the way he says that, sir.

It does not matter what you dislike or like. You are going to do as we say.

- Yeah? I guess that depends on the skipper, doesn't it? - No.

[ High-pitched Tone ]

Your lives may be valuable to you, but they are meaningless to us.

I would as soon take it now. All right. What do you want from us?

You have a force, a power which enables...

both this and your larger ship to move through the waters.

It must be very strong. Our nuclear reactor.

Whatever name you give it. You will show us how to harness this power to our sonic canon.

Sonic cannon.

Is that what you used against the Seaview and the flying sub?

Yes, and to blast a passageway through the bottom of the sea in this area.

With your power harnessed to it, we can control the seas of the world.

You'll get no cooperation from us.

- We will. - [ High-pitched Tone ]

As I said, you will cooperate.

I promise you.

Seaview to Flying Sub. Seaview to Flying Sub.

We're proceeding toward you with all possible speed.

You will guard them. Learn what you can of this mechanism.

The great ship is approaching, and I have things to do.

You better take a look at this, sir. Mmm?

Well, there's something there all right, but it's a pattern I've never seen before.

Neither have I, and it wasn't there a minute ago.

Let's take a look on the monitor. [ Murmurs ]

Why, it looks like some kind of mine.

I-I wonder if, uh-- [ Patterson ] Sir?

We're picking up a strange sound. It's coming from that object up ahead.

- All right. Put it through the speaker. - Aye, sir.

- [ Switch Clicks ] - [ Wavering Hum ]

[ Hum Continues ] All stop.

- All stop. - I think it's a sonic pressure mine...

that operates on a reflecting sonar system.

The sound we hear are the waves it's sending out.

And then if we get close enough--

That's right. Our sound vibrations will cause it to blow.

[ Hum Continues, Rhythmic Clicking Joins ] Something's affecting it now.

Probably too close. Move us astern till we're well away from it.

All astern slow.

[ Rumbling ] Stop engines.

- [ No Audible Dialogue ] - [ Hum Resumes ]

[ Exhales ]

- Are we hung up on something? - No, sir.

All right, try it again, this time... slow.

All astern slow. [ Man On Speaker ] Aye, sir.

- [ Rumbling ] - Cut engines.

Cut engines. Aye, sir.

- [ Rumbling Stops ] - [ Hum Continues ]

We're locked in tight by that thing, and we're too close to blow it up.

All we can do now is we go out and try to disarm it by hand.

[ Switch Clicks ]

[ Clicking ]

[ Clicking ]

[ Amphibian Growling ]

[ Continues Growling ]

[ Body Thuds ]

[ Electricity Arcing ]

You all right? Thanks, Skip.

[ Mutters ] That was a close one.

What'll-- What'll we do with that? Ah, we have to get rid of him.

And we still have to get out of here and find Kowalski. Aye, sir.

[ Rapping On Metal, Slow ]

Stun gun. [ Rapping Continues ]

Ready.

Kowalski.

[ Coughing ] [ Crane ] Come on. Let's give him a hand.

Skipper!

Come on. Get the engines going, and let's get out of here. Aye, sir.

- What happened to you? - Those--

Those-- Those things. I--

I managed to break away, but,

oh, they got a whole setup in that rock cluster:

caves going down in the earth,

communication systems, a sonic gun,

the works.

They wanna take us over, Skipper. We-- We gotta do something to stop 'em.

We-- We gotta! We-- Now take it easy, Kowalski. Just take it easy.

We'll take care of them as soon as we get back to the Seaview. Now get out of your wet suit.

We can't help the flying sub till-- till we disarm the mine.

But can we get through the sensing devices, sir?

Well, the deflection shield may help us for a little while.

If we can find the trigger mechanism and remove it,

we might stand a chance. [ Morton On Speaker ] Control to Missile Room.

Sonar's picking up increasing activity from that mine out there.

I don't think you're going to be able to make it before that thing blows, sir.

Look, we have to make it. We're going out now. Aye, sir.

Deflecting shield topside? Yes, sir.

All right, let's go.

We're okay, Skipper. The mechanical claw is fully retracted. Good.

What about the radio? No good. The circuits are completely burnt out.

We can't contact Seaview. Well, no problem.

They'll pick us up on scanners when we come in to berth. Aye, sir.

That's the flying sub returning.

Keep me informed of any unexpected maneuver.

Seaview to FS-1, urgent.

Seaview to FS-1, emergency, emergency. Come in, please. Come in.

[ Nelson ] Stay close. Don't expose yourselves.

Hold the shield steady. Let's see if I can find out what makes this bomb tick.

[ Warbling Tone ] Hold the shield steady.

[ Patterson ] Aye, sir, but she's bucking like a bronco.

Seaview to FS-1, emergency, emergency.

Do you hear me?

[ Sighs ]

- Admiral, this is Morton. Come in, please. Come in. - We read you, Chip. What is it?

We've picked up the flying sub on the scanner.

She's heading right for the Seaview, sir.

[ Nelson On Speaker ] You sure about that? Positive.

We can't reach her by radio.

And if she goes close enough so that the sonic mine picks up her vibrations--

[ Nelson ] I know. I know. How much time do we have?

Possibly two minutes, three at the most.

You better get back aboard while you still have a chance.

Too late for that. We'll have to disarm this mine before the flying sub sets it off. Out.

I've located a cap.

[ Patterson ] It could be a booby trap. Yes, it could be.

But we'll know for sure in just a minute.

- [ Wavering Hum ] - [ Instrument Beeping Rapidly ]

Come in, Admiral. [ Nelson On Speaker ] What is it, Chip?

Our reading shows extreme danger.

- The intensity range is almost off the dial. - I know.

- But I've got to disarm it or we'll all go up in smoke. - Of course, sir.

[ Wavering Hum Stops ] [ Patterson ] What is that, sir?

A sonic capacitator connected to the detonating fuse.

[ High-pitched Warbling Tone ] Admiral, she's going to blow!

All right, get out of here!

[ Explosion ]

Admiral! Admiral, this is Morton!

Can you hear me? Can you hear me?

This is Nelson, Chip. We read you.

Admiral, the explosion-- The mine must have gone off.

Only the detonation fuse, Chip. We'd already disarmed the mine itself...

and were in the lee of a rock formation when the fuse went off.

We got knocked around a bit, but the rocks broke the force.

[ Coughs ]

That's good news, sir.

Are you coming in? We'll be right there.

Meanwhile continue observations for any more of those mines.

And let me know what goes on with Captain Crane.

Aye, aye, sir.

Get back to Seaview. I'll follow with the shield. Aye, sir.

[ High-pitched Tone ]

Just what is that thing, Admiral?

It looks more fish than human, but it's human enough to have a pretty good brain.

After all, some of its kind built that sonic mine.

[ Morton On Speaker ] Admiral, this is Morton. The flying sub is coming in for berthing, sir.

Be right there, Chip.

Well, uh,

take that, um--

Well, take him to the brig and, uh, post a guard.

Aye, sir. All right, let's go, you guys.

Get him to sick bay. Aye, sir. Give me a hand, sailor.

What happened, Lee?

- We had a little brush with the cause of all our troubles. - Oh, the amphibians.

- Do you know about them? - We have one in the brig right now.

And there's a lot more where that one came from.

They used, um, a sonic cannon to open a partial passageway from the caves below.

And they're only waiting for a chance to take over the ship.

Mmm. Well, ready a salvo of torpedoes, nuclear warheads.

That should take care of that passageway and their cannon.

Yes, but what if they intercept with their sonic weapons?

The nuclear blast would blow us out of the water.

Not if I come up with a neutralizing device.

Uh, see to the torpedoes. I'll be in my lab.

Yeah.

Oh, look. I, uh-- I don't have to bunk down here. I'm-- I'm perfectly all right.

[ Sharkey ] Oh, sure you are. Sure.

I know that, kid, and you know that, and the-- and the corpsman knows that,

only the exec said it's sick bay for you, and... sick bay it is.

All right. All right, sick bay. But I--

I still think should be helping to do something about those amphibians.

Not a chance. By the time you'll be gettin' out of here, we'll have the situation well in hand,

and we'll be on our way back home.

So don't worry about anything. [ Crane ] Chief Sharkey, return to missile room on the double.

Prepare nuclear torpedoes for firing.

See what I told you?

We're gonna have the situation well in hand. [ Quietly ] Yeah.

Yeah, well, listen. Get some rest, kid.

Come on.

Relax, Ski. I'll be back in a minute. I'll get something to put you to sleep.

Take your time. [ Breathes Heavily ]

I'll be asleep before you get back.

Ski. What are you doing out of bed? I'm--

I'm okay.

Come on. Let me help you. Look, I tell you, I'm all right.

Look, you were ordered to bed, and that's where you stay. Come on. Okay, okay.

Hey, Ski, what's wrong?

Now take it easy. Now take it easy, buddy.

[ Grunts ]

Sorry, Kowalski.

I'm okay now. You-- You can let me loose.

No, I can't take the chance. [ Sobs ]

Something came over me before. It--

[ Exhales ]

It's gone now.

Maybe.

All I need is a little rest, and I'll be fine--

just a catnap, a-and I'll be rarin' to go.

Okay. But I'm gonna give you a shot, make sure you sleep.

I don't need any shot! Aw, come on. It's not gonna hurt.

Okay, you guys, let's get this last one in nice and easy.

Come on, on the double.

Missile Room to Control. Sharkey reporting.

Torpedo Tubes 1, 2, 3 and 4 ready to fire in salvo.

Good work, Chief. Now here are your firing coordinates:

L-23, R-62,

vectors intersection 19 and 31.

Intersect vectors 19, 31.

Very well. Now set your controls and stand by to fire.

Aye, sir.

[ Switches Clicking ]

- Stand by to fire. - Ready to fire, sir.

Fire 1 and 3.

Missile Room. Missile Room, what went wrong down there?

[ Crane On Speaker ] Missile Room, this is the captain. Report.

[ Water Rushing ]

Damage Control, send a repair party down to the missile room on the double.

[ Man On Speaker ] Damage Control, aye. Admiral,

we're having trouble in the missile room-- a bad explosion.

- How did you handle it? - I sent a repair party down there.

I'll brief you as soon as I get a report.

- Now what's the status on the neutralizer? - I'm still working on it.

I-I don't know how much time we'll have. You'd better hurry up with those repairs.

Very well. Chip, take the conn.

You have responded well to our method of conversion.

You will make a good amphibian.

You did your work well here.

Can the power of the nuclear reactor be brought into this room?

Yes, through those cables.

How can we bring the sonic cannon aboard? Through the main hatch.

This controls it and the hoist. Good.

We'll bring the cannon aboard and place it... there.

But first, you will free our other comrade from imprisonment.

Then he will assist us. [ Kowalski ] It'll be done.

Now who has the knowledge to connect the Seaview power to my sonic cannon?

Admiral Nelson.

I want to see him.

Missile Room to Control. Mi--

Patterson, get up. Come on, Patterson. [ Groaning ]

Chief, what happened? You wouldn't believe me if I told you. Come on!

I'm telling you for the last time.

Stop shakin' those bars, or I'll--

[ Clicks ] Hey, how's it going?

Ah, he's tryin' to shake those bars apart, but, uh, otherwise no trouble.

Good, good. Uh, listen. You can cut out now. I'll take over the watch.

Hey, hold it, Ski. What's the matter?

Well, you know you're not authorized to relieve me.

Well, I know that, but, uh, I'm relievin' you because the chief told me to.

Why didn't you say so? Well, I didn't know you were a Philadelphia lawyer.

Since when have you started goin' by the book?

Now that you mention it, let's see your authorization.

For Pete's sake, gimme the gun!

Keep away. No authorization, no gun.

Okay, meathead. Okay.

If, um-- If I call the chief, and he tells you personally,

will you accept that without a blue ribbon document?

- Sure. - Okay.

Kowalski calling Chief Sharkey.

Kowalski calling Chief Sharkey. Come in, Chief.

[ Chuckles ]

Here, you try it.

Now give me that gun. I'll give it to you, buddy-- right in the chops!

[ Neutralizer Wailing, Low Tones ]

[ Tones Rising ]

[ Wailing Tones Continue ]

[ Wailing Switches Off ]

Very good for a primitive effort.

[ High-pitched Tone ]

[ Tone Continues ]

You will be useful in harnessing your reactor to my sonic cannon.

You will also make a valuable addition to our community of amphibians.

You cannot resist us. We have a superior technology.

I control the Seaview. I now control you.

[ Straining Quietly ]

[ Tone Switches Off ]

- What do you want? - Your knowledge.

We wish to harness our sonic cannon to your nuclear reactor...

so we can blast open the ocean bottom and free all others like us.

You-- You'd des-- You'd destroy the world.

We will risk that. We must be free!

[ Wailing Tones Resume ]

[ Wailing Switches Off ]

Nels-- Nelson to Control Room. Nelson to Control Room!

Control Room, aye, sir.

[ Nelson On Speaker ] Chip, where's Captain Crane?

Uh, he went aft to the missile room to check out the damage, sir.

All right, listen to me. We've been invaded by amphibians.

Meet me in the pressure hatch corridor on the double!

Aye, aye.

All right, let's tie 'em up, and-- and get 'em out of the way...

so they won't interfere when we bring the sonic cannon aboard.

[ Clattering In Distance ]

[ Snaps Fingers ]

Kowalski, what happened down here?

Happened, sir? I don't know what you mean.

The explosion.

Something went wrong when I gave the order to fire those torpedoes,

and I wanna know what!

All right, Kowalski, what's going on?

Why, nothing, sir--

just a little, um-- a little explosion...

when we tried to fire those torpedoes.

You're supposed to be in sick bay.

Where's the chief? And what happened to these men?

They tried to interfere with us! Interfere? What the devil are you talking about?

Amphibians.

I'm one of them now, and we're taking over.

[ Chuckles ]

Uh, Kowalski, I don't know what's going on with you,

but I order you to go back to sick bay on the double!

Stop him!

[ Yelps ]

Well done. Tie him up with the others.

You and I will start getting the cannon aboard.

Oh, Mr. Morton, the amphibians are in the missile room, and Kowalski is one of them.

I was just telling Mr. Morton about the amphibians-- I know, I know.

They're going to use their cannon to open a passage through the Earth's crust.

Aboard this ship? They'll blast a hole right through the bottom of Seaview.

That's why we have to destroy that gun in the missile room.

Uh, Admiral, one minor question.

If they have the cannon in there, how do we get in without being blasted ourselves?

We hit 'em from two sides. Chip, you and Sharkey go in through the hatchway door.

Patterson and I will swim outside the sub and come in through the escape hatch.

Here. Use this like a machine pistol.

It's good against their hand weapons.

And move at exactly, uh, 1500 hours.

All right? Let's go. [ Sharkey ] Yes, sir.

[ Amphibian ] It will do you no good to refuse, Captain.

You experienced our powers aboard your flying submarine.

You don't really expect me to cooperate, do you?

Kowalski could tell you better than that.

Not this time, Captain. You have no choice.

We're gonna use that cannon and free the rest of us and take over the seas.

You can't be that far gone, Kowalski.

You're still a member of the crew, no matter what they've done to you.

- Now fight it, man. Fight it. Come on! - That's no good.

In a little while I'll be completely like they are--

strong and powerful-- and nobody can stand up against us, nobody!

You're talking nonsense, and you know it! [ Amphibian ] No, he's right.

If you agree willingly, so much the better.

If not, you know the power of this. You'll do as we say.

- [ Clattering ] - They're tryin' to come in.

It will do them no good.

[ High-pitched Tone Sounds, Stops ]

We can't get through those pressure blasts of theirs, sir.

We'll get through. Get some MX-12 explosive.

We'll blow that hatch open. Aye, sir.

Listen carefully. When we come out of the escape hatch,

you go to the right, I'll go to the left-- uh, to give them a moving target.

One of us might make it. He'll have a chance.

If I get into the open, should I go for the gun or the amphibian?

Play it by ear. If you can block him off and get me a chance at the gun, fine.

If not, go for it yourself. I understand, sir.

[ Breathing Apparatus Hissing ]

It's ready to go.

You are certain the full power from your reactor will be employed?

Three stages are connected. Any more and the cannon itself would explode.

Kowalski, you can't do this.

- You'll blow the Seaview apart when you fire it. - You forget, I'm amphibian now.

It won't bother me if we all sink to the bottom.

Help me aim it. I want to free all of my people as soon as possible.

[ Switches Clicking ]

It's aimed and ready.

- Then I will trigger it. - No, you can't do this.

Kowalski, stop him! Stop him!

[ Explosion ]

[ High-pitched Tone ]

[ Tone Continues ]

- [ Tone Stops ] - [ Water Rushing ]

Some swimmers are coming in.

The admiral undoubtedly tried a two-way attack upon us.

But he is too late. [ Switches Clicking ]

[ Electronic Whine Rising ]

[ Crane ] Admiral, watch it!

- [ Neutralizer Wailing ] - [ High-pitched Tone ]

[ Wailing Tones Rising ]

[ Both Tones Stop ]

[ Wailing Tones Resume ]

Fire 1.

[ Explosion ]

Fire 2.

Well, scratch one amphibian headquarters.

[ Sighs ] It's hard to believe it's all over.

When they fired that cannon in the missile room, the whole world seemed to explode.

- I was sure it was all over for us too. - Thanks to Lee it wasn't.

When he rolled over those cables and shorted them out, only the firing mechanism blew.

And the leader's destroyed now, too,

and by the same weapon he was gonna use against us.

That's kind of an ironic justice. Sometimes I wonder...

if the world isn't well-balanced in that direction.

- Beg your pardon, sir. - How are you feeling, Kowalski?

That's why I'm here, sir. Doc's discharged me.

He said all the effects of that amphibian conversion are gone.

Well, that's good news. Oh, yes, sir.

I've, uh-- I've been assigned light duty for the present, sir.

- The chief thought you might be interested in that. - Oh? Why?

Well, I'm working in mess tonight. We're, um--

We're having fish on the menu, sir.

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