All language subtitles for Hikayat Merong Mahawangsa (2011) WEB-DL 480p-Akai

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Original subtitles

The game Final Fantasy was introduced in 1987.

It was still the era of 2D games.

But a fantasy world was already created back then.

As Final Fantasy was a great hit, a series of works was released.

Finally, it broke out of Japan to take the world of gamers by storm.

In January 1997, the PS installed with FF7 sold 900 million consoles worldwide.

Up till now, it's still a favourite among gamers, one of the best known games.

The theme of the story is life.

Gamers will discover from the ending, the story that is taking place in Star.

Even at the turn of the century, the story is still the talk of town.

In 2005, it is no longer a game, Final Fantasy 7 is returning as a video.

Tetsuya Nomura.

Why create the AC?

7 represents the developing era, it has an important presence to us.

It can be said to be a work that cannot be played with and easily taken over.

There are a lot of ideas regarding 7, the most special one would be that FF became 3D.

Maybe other people have other ideas about it.

Withdrawing due to feat.

Facing it bravely.

You will definitely reach your destination.

SO I chose to proceed.

Kitase Yosinori

Maybe everyone is attracted to the story and reputation of Nomura.

But that only allowed the game to progress to another level.

In the past, one can only express using the pertormance of the game.

Thus, a lot of things were not tried.

But this visual work, challenged the media of video.

If it succeeds, it means that there is one more way of expressing works.

Creating this 20 minute clip,

I actually quite liked the story.

Regarding Cloud, it's due to a message from a female fan.

But we got this message through a lot of kids.

Although it's weird,

but we still have no idea, who left the message.

This is a very short story.

Kazushige Nojima.

When I first heard the story, the first thing that came to mind was fear.

Actually I wasn't convinced by Nomura.

Although I wasn't the first to be approached,

I wanted very much to participate, but now, I can't not participate...

Regarding the clip... although all along, I've been focusing on games.

but regarding the clip, we still have the same attitude.

This is like a challenge.

As there wasn't a precedent, there is no example for us to follow.

We only have the experience of making the clips within the game.

So... we relied on that to make this.

Final Fantasy 7 Advent Children is the CG work of Square Enix.

It uses the latest CG technique in creating the images.

It's the result of various discussions between the producer and the creators.

(With regards to Mr. Takeshi)

It's my third time working together with Nozue.

Actually we have quite a bit of chemistry between us.

Even if there are no instructions for some parts, there wouldn't be a problem so long as he is around.

Takeshi Nozue.

With CG, you have to think about how to express the space, background and the character.

Without any one, the image might not be as interesting.

The world view of 7 has to be considered as well.

You have to think about how to express it using CG technology.

Creating the characters just like that, creating the air just like that.

These are all the important points to not when making CG.

Until now, there are actually still some parts of the game that are below expectations.

And lots of improvement can be made.

Especially the video parts, they could have expressed more, Nozue actually gave us a lot of help.

So I've always wanted to work on a pure video work with Nozue.

This part... it's also a very good try.

Actually there are a lot of techniques that can be used in development.

You only need space and the mood, and put in more effort.

Actually, every image only appears for a very short time.

But, the audience need to see it very clearly.

I think the way of producing it is really different.

Now, I am trying to create the CG of a single character.

IT's different from the usual game there are more considerations when making a character

I gained a lot of experience from the production process.

About the actions, normal people wouldn't be able to cross such a distance.

But we disregard the space and laws of physics.

We only want the final effect to be cool.

That is the rule of production.

We wouldn't care if such a scene is realistic or not.

We just want to do it, because it can only be expressed with such a work.

So we disregard other things, it can only count as a reckless try.

It's impossible to copy existing things,

so all along, we only created games.

All our experience also came from this aspect.

It's a rare opportunity to copy, quickening the pace is not necessary a bad thing.

We have our views to create an original piece of our.

The production took 2 years and the personnels involved is more than 300.

Together with the use of various techniques and calculations.

For this new work, the crew faced new challenges time and again.

A few parts were the continuation of previous works.

They have... a lot of space and parts available for improvement.

Actually I am a fan of Mr. Takeya.

(On Mr. Takeya)

Regarding Cloud's bike, I already loved the design when I first saw it.

After that, I already have a list of things that I needed help with.

Takayuki Takeya.

Under what circumstances did I design the bike that Cloud rode?

At the start, I gave myself a lot of contraints, but after that, I was able to express at will.

The size kept increasing, maybe it just happen to suit the work.

(On machine designs)

Actually, there are many different machines in Final Fantasy.

In order not to spoil the past designs, new machines cannot be created.

How do I put this...

I happen to like this way of designing recently.

Actually there is no important reason, so I used it on this work.

It turn out to be very suitable.

(On Jun Matsui)

About the shop, it's actually a very weird idea.

I looked through many designs and tried different designs, and created it with the limited budget.

Then I was asked if I was interested to participate.

It's a very interesting job.

Because it's a fantasy world.

The art of tattoo is very ancient.

And the work has a very futurist feel.

This is of course a special job, but compared to games, I'm really more suitable.

I think the work will be more interesting with a designer like me.

The producer can also try having a tattoo.

Yusuke Naora.

He is the first person to design the world view of 7.

So, he doesn't need any special instructions.

Some new parts... Actually there is no need to say directly.

Only mentioned AG, it's actally a name of a new city.

And he created a lot of new designs regarding this.

Yusuke Naora.

A city named Midgar needs designing.

But it's already a ruin,

already a time of the past, how did the people live there then?

Expressed it using Cloud.

How to design it? How to express the feel?

This is a challenge to me.

And Cloud was living in the center of the city, that is also something really weird.

That is where the story ended in the previous episode.

So, we created a memorial.

Using that as a center to design the new city.

The music was composed by Nobuo Uematsu, who has always been on the FF team.

If there is something to be said, the same music wouldn't be used.

Regardless of if it's the movie or the television production.

It's the same for the game.

The whole crew provides an opinion as to the type of music to use.

Because of these opinions, I composed these pieces.

It's embarrassing to say it out.

Friends, friendship and love, the importance of life, I just want to express these.

If asked about how I created 7,

my answer would be everything helped.

As there is a lot, same world, same time span... so creating something similar is not a bad thing.

This was suggested by Mr. Uematsu, how about using this type of music?

(On the winged angels)

Just wanted to create a sentimental theme song.

But only using percussion is too heavy,

so I tried another method, to try the effect.

(On the winged angels)

This is about the result of the battle.

In the past, everyone used this technique to enforce the strength.

But, there are many examples of failure, the expression wasn't clear enough.

Why is that? Actually I've tried it before...

I wasn't a greenhorn then, and I've participated in a lot of work.

But I just can't express it properly.

So I wanted to try it out.

Actually, I have no idea why I failed that time.

I was just surprised, what exactly happened?

It's wasn ' t very exaggerated, maybe it just didn't match.

It' s that I wasn't about to grasp the connections of the music.

Maybe I wasn't experienced enough.

This time round, it's not expressed with just this kind of music.

I think the effect was not bad.

This is preaching?

Teacher

There are a lot of energetic characters in Advent Children.

To make this characters more energetic,

it's the job of the voice-dubbers.

Isn't it?

I want to meet them!

We don't have a lot of strength.

I can finally meet mother!

Finally meeting mother!

What exactly happened?

What is this feeling?

Harden the tone.

What exactly happened?

Mother told me that...

The Spirit doesn't know anything?

How is it?

Brother seems to be troubled...

The energy from the magical ring...

(Jun Murakami)

That action scene is awesome.

Better than many action movies.

I was surprised when I saw it.

The images were really great.

The punches and kicks can be expressed clearly in the action scenes.

So, I must also try not to be defeated.

Orginally, the tone was more of a plea, but I changed it.

I hope that it can express the character of Cloud more vividly.

On the other hand, I think Cloud's different sides are quite interesting.

(Ayumi Itou)

Actually I'm not clear what kind of a story it is.

Actually it isn't a very difficult task.

I was very interesting in dubbing right from the start.

So, I wanted to participate in this project.

The producer also tried to explain it to me simply.

At the start, I really didn't know anything.

But after about 3 hours,

I can say the dialogue from my heart.

After that, I can finally understand what the producer is saying.

The images are really beautiful.

This gives people a lot of thought.

Even the smallest parts can be expressed.

If you don't watch it for yourself, you won't understand how exciting it is.

When I think about how to do it, it just comes out naturally.

(Mr. Morihisa)

Getting into the character is very difficult.

This kind of thing can't be done in a day or two.

I spent about a year, to get this job.

These dialogues requires a lot of attention.

And there are some parts that were hard to understand.

So fresh ideas were injected into the story.

This is not a normal program.

And I've never tried these characters before.

It's very hard.

This is what I felt when playing the character.

(On the characters)

In the images and dialogue, Sephiroth is very important.

In 7, Sephiroth is an enemy that cannot exist and have to be surpassed.

In comparison, in this AC, the new enemy is Turks.

A different feeling from Sephiroth has to be expressed.

Turks is a very young character from the surtace.

Although it's fixed at 2 years after FF7.

Cloud has grown a bit.

It's to express that a new generation has taken over the battle of the world.

In Mr. Nojima's script, the children are the most important part.

The change in the innocent children when they grow into teenagers.

Having the feelings of both love and hate.

It's a very contradicting part.

Simply put, it had a very stong sense of fate.

But it also express a very strong sense of individuality.

But the Cloud 2 years later would be good?

I think so, but why again?

To me, Cloud is more forward looking.

After peace, because he lost too much in the previous battle.

Because of his experiences, so he was able to lead a peaceful life.

So it's more frightening.

Because he lost it once, so with regards to the present situation, there is a possibility of losing...

Because of the lost and the gain in the previous episode, he became so lonely?

The theme of Final Fantasy 7 is life.

How is Advent Children created? What will touch us in the story?

How will this life stream affect life?

Becoming the flow of determination and locked in the memory of the past.

Time is also passing by.

and the so-called essense was created.

And these essense, become memories and new energies.

That is the magic and the calling.

This creates the powertul energy.

In the image, such parts still exist.

In AC, these memories can be said to have determination.

The continuation and stories that were created from the previous episode.

Even in death, determination will still live.

In AC, Cloud saw Alice for numerous times.

This determination represents the life of dead people.

Because it can't be felt, it can be seen.

These determination is the same as the determination of the living.

Concidentally, my child was also borned.

So in history, let my blood stay in this world.

Becausee of the death of my grandmother. It is usual for the aged to pass away.

The present is made up of the meeting of various people, that is why life is interesting.

Using children as the theme, that is what we thought.

Forgiving, is not a simple task.

It is not easy to make people forgive.

Healing a wound is similarly not an easy thing to do.

Cloud, is actually fighting non-stop.

He proceeded, passing through hardships.

The point is that he attainted forgiveness and a peaceful heart.

In Cloud's sitation, there is an important past.

Normal people might meet with such stuff too.

In order to receive a certain thing, one have to do an equal act.

I started having such thoughts recently.

Cloud owes a lot of debts.

But they are not simple debts.

How do I say it? It is something that he has to overcome.

It's an expression of wanting to do it.

Cloud is actually very weak.

To a child, heroes have no weakness.

Although that is the idea, but... how to put this in words?

It has to be expressed carefully.

Why is Cloud so useless?

Thinking of it differently, it is actually a very humane expression.

He is this kind of a character, this kind of a hero.

This kind of hero is actually a weak hero. It's not usual.

Cloud's strength comes from wanting to protect something.

Seeing this and seeing these children.

Even such a useless person, can become strong with companions

and something that he wants to protect.

When reading the script, Cloud's smile will appear in the last part.

This is it! Cloud actually smiled!

People who have played the game would know that Cloud doesn't know how to express.

Although I am like this too. Him smiling this time is actually a great thing!

This is a very important part.

The last part where Cloud was surrounded by children, is my favourite.

Although there is no dialogue.

Cloud's smile... is a bit shy...

After seeing the children's bit, it's the part I wanted to do most in the AC.

I like this part the most.

The 61st Venice International Film Festival

In September 2004, FF7 Advent ChiIdren was invited to participate in the 61st Venice InternationaI FiIm FestivaI. The speciaI screening was 25 minutes Iong and it brought about exceIIent response.

It allowed the expectation of the audience to raise to another level.

From FinaI Fantasy to Advent ChiIdren, from games to fiIm. Creating a new way of expression, After making such a big step, where does the future Iies? What is the expected resuIt?

This is only the beginning of a new journey.

For myself, the difference is not that great.

The importance of the things I've done, regarding CG, is only a beginning.

It's just a precedent in Japan, I hope that someone will progress further in this direction.

Once you open a new box, the possibility of new things appearing is increased.

I've always been doing games, now that I've particiipating in a different genre. I hope that my new experiencie will allow me to procieed in a new direcition.

I understood right from the start that I will encounter a lot of problems.

Getting the audience interested.

This is a really enjoyable job.

Being able to participate in such a meaningful job, is a really happy thing to me.

The responsibility and new parts in the future, I will use another method of expression when it comes.

Actually I'm very glad to have this chance.

Being alone and having someone with me, is the part I find most interesting.

It's like ripples, expanding out...

This is very interesting... very interesting...

If the response and critic is good, it might break many barriers.

But, I've always treated my friends this way...

It's really great, it's like a culture.

Not only in Japan, it can be in the world's culture.

This is possible, a more open production.

Using peace as a key, I am looking at it that way.

Looking at dreams, I gathered a lot of feelings from this.

This is really a likable piece of work. Although I had a part in it, but it's really a work of dreams.

I wanted to participate in the dubbing, but they can do a better job.

The most important thing is that the youngsters can bring in more vibe.

There is no such thing in the manual of the game. But I hope the animation can bring a different feeling. I also hope to have new challenges.

This is not the end.

I have a feeling that this is just the beginning.

Saying this, I might be giving the illusion that I will be creating more such works.

I don' t mean simply that. Beciause of this first attempt, there will be more cihancie to try something new.

Because of this, I hoep this can be an outstanding piece of work.

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