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These are the user uploaded subtitles that are being translated: 1 00:00:06,000 --> 00:00:09,300 The game Final Fantasy was introduced in 1987. 2 00:00:12,000 --> 00:00:14,650 It was still the era of 2D games. 3 00:00:17,000 --> 00:00:20,500 But a fantasy world was already created back then. 4 00:00:24,000 --> 00:00:28,250 As Final Fantasy was a great hit, a series of works was released. 5 00:00:28,000 --> 00:00:32,400 Finally, it broke out of Japan to take the world of gamers by storm. 6 00:00:34,000 --> 00:00:38,950 In January 1997, the PS installed with FF7 sold 900 million consoles worldwide. 7 00:00:47,000 --> 00:00:51,900 Up till now, it's still a favourite among gamers, one of the best known games. 8 00:00:57,000 --> 00:00:59,550 The theme of the story is life. 9 00:01:00,000 --> 00:01:04,850 Gamers will discover from the ending, the story that is taking place in Star. 10 00:01:08,000 --> 00:01:12,450 Even at the turn of the century, the story is still the talk of town. 11 00:01:17,000 --> 00:01:21,650 In 2005, it is no longer a game, Final Fantasy 7 is returning as a video. 12 00:01:40,000 --> 00:01:41,750 Tetsuya Nomura. 13 00:01:47,000 --> 00:01:48,900 Why create the AC? 14 00:01:50,000 --> 00:01:54,400 7 represents the developing era, it has an important presence to us. 15 00:01:53,000 --> 00:01:57,850 It can be said to be a work that cannot be played with and easily taken over. 16 00:01:55,000 --> 00:02:00,300 There are a lot of ideas regarding 7, the most special one would be that FF became 3D. 17 00:02:04,000 --> 00:02:07,250 Maybe other people have other ideas about it. 18 00:02:07,000 --> 00:02:09,200 Withdrawing due to feat. 19 00:02:10,000 --> 00:02:11,900 Facing it bravely. 20 00:02:12,000 --> 00:02:15,150 You will definitely reach your destination. 21 00:02:14,000 --> 00:02:16,100 SO I chose to proceed. 22 00:02:19,000 --> 00:02:20,750 Kitase Yosinori 23 00:02:20,000 --> 00:02:24,300 Maybe everyone is attracted to the story and reputation of Nomura. 24 00:02:28,000 --> 00:02:32,000 But that only allowed the game to progress to another level. 25 00:02:33,000 --> 00:02:37,400 In the past, one can only express using the pertormance of the game. 26 00:02:36,000 --> 00:02:38,850 Thus, a lot of things were not tried. 27 00:02:39,000 --> 00:02:42,600 But this visual work, challenged the media of video. 28 00:02:44,000 --> 00:02:48,600 If it succeeds, it means that there is one more way of expressing works. 29 00:02:54,000 --> 00:02:56,450 Creating this 20 minute clip, 30 00:03:01,000 --> 00:03:03,650 I actually quite liked the story. 31 00:03:06,000 --> 00:03:09,850 Regarding Cloud, it's due to a message from a female fan. 32 00:03:11,000 --> 00:03:14,300 But we got this message through a lot of kids. 33 00:03:20,000 --> 00:03:22,000 Although it's weird, 34 00:03:22,000 --> 00:03:25,400 but we still have no idea, who left the message. 35 00:03:31,000 --> 00:03:33,350 This is a very short story. 36 00:03:38,000 --> 00:03:39,850 Kazushige Nojima. 37 00:03:39,000 --> 00:03:43,650 When I first heard the story, the first thing that came to mind was fear. 38 00:03:42,000 --> 00:03:44,900 Actually I wasn't convinced by Nomura. 39 00:03:45,000 --> 00:03:48,250 Although I wasn't the first to be approached, 40 00:03:50,000 --> 00:03:54,500 I wanted very much to participate, but now, I can't not participate... 41 00:03:54,000 --> 00:03:58,500 Regarding the clip... although all along, I've been focusing on games. 42 00:03:59,000 --> 00:04:02,800 but regarding the clip, we still have the same attitude. 43 00:04:06,000 --> 00:04:08,250 This is like a challenge. 44 00:04:11,000 --> 00:04:15,300 As there wasn't a precedent, there is no example for us to follow. 45 00:04:17,000 --> 00:04:21,200 We only have the experience of making the clips within the game. 46 00:04:25,000 --> 00:04:27,850 So... we relied on that to make this. 47 00:04:34,000 --> 00:04:38,100 Final Fantasy 7 Advent Children is the CG work of Square Enix. 48 00:04:37,000 --> 00:04:40,750 It uses the latest CG technique in creating the images. 49 00:04:45,000 --> 00:04:49,850 It's the result of various discussions between the producer and the creators. 50 00:04:57,000 --> 00:04:59,450 (With regards to Mr. Takeshi) 51 00:04:59,000 --> 00:05:02,350 It's my third time working together with Nozue. 52 00:05:01,000 --> 00:05:04,650 Actually we have quite a bit of chemistry between us. 53 00:05:04,000 --> 00:05:10,100 Even if there are no instructions for some parts, there wouldn't be a problem so long as he is around. 54 00:05:15,000 --> 00:05:16,700 Takeshi Nozue. 55 00:05:16,000 --> 00:05:21,400 With CG, you have to think about how to express the space, background and the character. 56 00:05:22,000 --> 00:05:25,750 Without any one, the image might not be as interesting. 57 00:05:27,000 --> 00:05:30,450 The world view of 7 has to be considered as well. 58 00:05:31,000 --> 00:05:35,100 You have to think about how to express it using CG technology. 59 00:05:37,000 --> 00:05:41,600 Creating the characters just like that, creating the air just like that. 60 00:05:43,000 --> 00:05:46,850 These are all the important points to not when making CG. 61 00:05:47,000 --> 00:05:52,350 Until now, there are actually still some parts of the game that are below expectations. 62 00:05:52,000 --> 00:05:54,800 And lots of improvement can be made. 63 00:05:54,000 --> 00:05:59,850 Especially the video parts, they could have expressed more, Nozue actually gave us a lot of help. 64 00:06:06,000 --> 00:06:10,100 So I've always wanted to work on a pure video work with Nozue. 65 00:06:11,000 --> 00:06:13,950 This part... it's also a very good try. 66 00:06:16,000 --> 00:06:20,550 Actually there are a lot of techniques that can be used in development. 67 00:06:28,000 --> 00:06:31,850 You only need space and the mood, and put in more effort. 68 00:06:33,000 --> 00:06:36,850 Actually, every image only appears for a very short time. 69 00:06:39,000 --> 00:06:42,300 But, the audience need to see it very clearly. 70 00:06:44,000 --> 00:06:47,600 I think the way of producing it is really different. 71 00:06:47,000 --> 00:06:50,800 Now, I am trying to create the CG of a single character. 72 00:06:54,000 --> 00:06:59,400 IT's different from the usual game there are more considerations when making a character 73 00:07:05,000 --> 00:07:08,850 I gained a lot of experience from the production process. 74 00:07:12,000 --> 00:07:16,750 About the actions, normal people wouldn't be able to cross such a distance. 75 00:07:21,000 --> 00:07:24,350 But we disregard the space and laws of physics. 76 00:07:28,000 --> 00:07:31,050 We only want the final effect to be cool. 77 00:07:32,000 --> 00:07:34,550 That is the rule of production. 78 00:07:35,000 --> 00:07:38,650 We wouldn't care if such a scene is realistic or not. 79 00:07:42,000 --> 00:07:46,650 We just want to do it, because it can only be expressed with such a work. 80 00:07:52,000 --> 00:07:56,300 So we disregard other things, it can only count as a reckless try. 81 00:08:02,000 --> 00:08:05,000 It's impossible to copy existing things, 82 00:08:06,000 --> 00:08:08,800 so all along, we only created games. 83 00:08:11,000 --> 00:08:14,300 All our experience also came from this aspect. 84 00:08:16,000 --> 00:08:21,100 It's a rare opportunity to copy, quickening the pace is not necessary a bad thing. 85 00:08:24,000 --> 00:08:27,650 We have our views to create an original piece of our. 86 00:08:31,000 --> 00:08:35,650 The production took 2 years and the personnels involved is more than 300. 87 00:08:36,000 --> 00:08:40,050 Together with the use of various techniques and calculations. 88 00:08:40,000 --> 00:08:44,200 For this new work, the crew faced new challenges time and again. 89 00:08:47,000 --> 00:08:50,600 A few parts were the continuation of previous works. 90 00:08:54,000 --> 00:08:58,200 They have... a lot of space and parts available for improvement. 91 00:09:10,000 --> 00:09:12,700 Actually I am a fan of Mr. Takeya. 92 00:09:15,000 --> 00:09:16,750 (On Mr. Takeya) 93 00:09:16,000 --> 00:09:20,550 Regarding Cloud's bike, I already loved the design when I first saw it. 94 00:09:21,000 --> 00:09:25,400 After that, I already have a list of things that I needed help with. 95 00:09:39,000 --> 00:09:40,800 Takayuki Takeya. 96 00:09:40,000 --> 00:09:44,150 Under what circumstances did I design the bike that Cloud rode? 97 00:09:48,000 --> 00:09:53,750 At the start, I gave myself a lot of contraints, but after that, I was able to express at will. 98 00:09:58,000 --> 00:10:02,200 The size kept increasing, maybe it just happen to suit the work. 99 00:10:09,000 --> 00:10:11,000 (On machine designs) 100 00:10:10,000 --> 00:10:14,050 Actually, there are many different machines in Final Fantasy. 101 00:10:15,000 --> 00:10:19,550 In order not to spoil the past designs, new machines cannot be created. 102 00:10:26,000 --> 00:10:28,000 How do I put this... 103 00:10:29,000 --> 00:10:32,400 I happen to like this way of designing recently. 104 00:10:34,000 --> 00:10:38,250 Actually there is no important reason, so I used it on this work. 105 00:10:39,000 --> 00:10:41,600 It turn out to be very suitable. 106 00:10:44,000 --> 00:10:45,750 (On Jun Matsui) 107 00:10:46,000 --> 00:10:49,400 About the shop, it's actually a very weird idea. 108 00:10:51,000 --> 00:10:56,900 I looked through many designs and tried different designs, and created it with the limited budget. 109 00:11:03,000 --> 00:11:06,600 Then I was asked if I was interested to participate. 110 00:11:07,000 --> 00:11:09,400 It's a very interesting job. 111 00:11:19,000 --> 00:11:21,450 Because it's a fantasy world. 112 00:11:28,000 --> 00:11:30,700 The art of tattoo is very ancient. 113 00:11:33,000 --> 00:11:35,900 And the work has a very futurist feel. 114 00:11:41,000 --> 00:11:46,050 This is of course a special job, but compared to games, I'm really more suitable. 115 00:11:55,000 --> 00:11:59,300 I think the work will be more interesting with a designer like me. 116 00:12:01,000 --> 00:12:04,100 The producer can also try having a tattoo. 117 00:12:05,000 --> 00:12:06,650 Yusuke Naora. 118 00:12:06,000 --> 00:12:09,650 He is the first person to design the world view of 7. 119 00:12:09,000 --> 00:12:12,250 So, he doesn't need any special instructions. 120 00:12:14,000 --> 00:12:18,000 Some new parts... Actually there is no need to say directly. 121 00:12:21,000 --> 00:12:24,650 Only mentioned AG, it's actally a name of a new city. 122 00:12:26,000 --> 00:12:29,550 And he created a lot of new designs regarding this. 123 00:12:34,000 --> 00:12:35,650 Yusuke Naora. 124 00:12:35,000 --> 00:12:37,800 A city named Midgar needs designing. 125 00:12:39,000 --> 00:12:41,200 But it's already a ruin, 126 00:12:42,000 --> 00:12:46,150 already a time of the past, how did the people live there then? 127 00:12:48,000 --> 00:12:50,250 Expressed it using Cloud. 128 00:12:51,000 --> 00:12:54,100 How to design it? How to express the feel? 129 00:13:01,000 --> 00:13:03,300 This is a challenge to me. 130 00:13:06,000 --> 00:13:11,200 And Cloud was living in the center of the city, that is also something really weird. 131 00:13:11,000 --> 00:13:14,700 That is where the story ended in the previous episode. 132 00:13:19,000 --> 00:13:21,300 So, we created a memorial. 133 00:13:26,000 --> 00:13:29,300 Using that as a center to design the new city. 134 00:13:38,000 --> 00:13:42,800 The music was composed by Nobuo Uematsu, who has always been on the FF team. 135 00:13:50,000 --> 00:13:54,300 If there is something to be said, the same music wouldn't be used. 136 00:13:54,000 --> 00:13:58,050 Regardless of if it's the movie or the television production. 137 00:13:57,000 --> 00:13:59,350 It's the same for the game. 138 00:14:02,000 --> 00:14:06,300 The whole crew provides an opinion as to the type of music to use. 139 00:14:06,000 --> 00:14:09,550 Because of these opinions, I composed these pieces. 140 00:14:10,000 --> 00:14:12,600 It's embarrassing to say it out. 141 00:14:14,000 --> 00:14:19,150 Friends, friendship and love, the importance of life, I just want to express these. 142 00:14:24,000 --> 00:14:26,550 If asked about how I created 7, 143 00:14:28,000 --> 00:14:30,850 my answer would be everything helped. 144 00:14:32,000 --> 00:14:37,900 As there is a lot, same world, same time span... so creating something similar is not a bad thing. 145 00:14:49,000 --> 00:14:53,500 This was suggested by Mr. Uematsu, how about using this type of music? 146 00:14:59,000 --> 00:15:01,100 (On the winged angels) 147 00:15:00,000 --> 00:15:03,350 Just wanted to create a sentimental theme song. 148 00:15:05,000 --> 00:15:07,950 But only using percussion is too heavy, 149 00:15:12,000 --> 00:15:15,250 so I tried another method, to try the effect. 150 00:15:25,000 --> 00:15:27,100 (On the winged angels) 151 00:15:26,000 --> 00:15:28,950 This is about the result of the battle. 152 00:15:33,000 --> 00:15:37,300 In the past, everyone used this technique to enforce the strength. 153 00:15:49,000 --> 00:15:53,800 But, there are many examples of failure, the expression wasn't clear enough. 154 00:15:54,000 --> 00:15:57,250 Why is that? Actually I've tried it before... 155 00:16:02,000 --> 00:16:06,300 I wasn't a greenhorn then, and I've participated in a lot of work. 156 00:16:07,000 --> 00:16:09,850 But I just can't express it properly. 157 00:16:12,000 --> 00:16:14,300 So I wanted to try it out. 158 00:16:13,000 --> 00:16:16,400 Actually, I have no idea why I failed that time. 159 00:16:21,000 --> 00:16:24,200 I was just surprised, what exactly happened? 160 00:16:28,000 --> 00:16:31,950 It's wasn ' t very exaggerated, maybe it just didn't match. 161 00:16:37,000 --> 00:16:41,200 It' s that I wasn't about to grasp the connections of the music. 162 00:16:43,000 --> 00:16:45,700 Maybe I wasn't experienced enough. 163 00:16:47,000 --> 00:16:51,250 This time round, it's not expressed with just this kind of music. 164 00:16:52,000 --> 00:16:54,550 I think the effect was not bad. 165 00:16:56,000 --> 00:16:57,900 This is preaching? 166 00:16:58,000 --> 00:16:59,350 Teacher 167 00:17:02,000 --> 00:17:05,950 There are a lot of energetic characters in Advent Children. 168 00:17:06,000 --> 00:17:08,950 To make this characters more energetic, 169 00:17:10,000 --> 00:17:12,700 it's the job of the voice-dubbers. 170 00:17:13,000 --> 00:17:14,450 Isn't it? 171 00:17:15,000 --> 00:17:17,000 I want to meet them! 172 00:17:18,000 --> 00:17:20,600 We don't have a lot of strength. 173 00:17:21,000 --> 00:17:23,300 I can finally meet mother! 174 00:17:31,000 --> 00:17:33,150 Finally meeting mother! 175 00:17:33,000 --> 00:17:35,100 What exactly happened? 176 00:17:35,000 --> 00:17:37,050 What is this feeling? 177 00:17:42,000 --> 00:17:43,800 Harden the tone. 178 00:17:45,000 --> 00:17:47,100 What exactly happened? 179 00:17:49,000 --> 00:17:51,100 Mother told me that... 180 00:17:53,000 --> 00:17:55,650 The Spirit doesn't know anything? 181 00:17:56,000 --> 00:17:57,500 How is it? 182 00:17:58,000 --> 00:18:00,550 Brother seems to be troubled... 183 00:18:05,000 --> 00:18:07,750 The energy from the magical ring... 184 00:18:10,000 --> 00:18:11,700 (Jun Murakami) 185 00:18:11,000 --> 00:18:13,450 That action scene is awesome. 186 00:18:12,000 --> 00:18:14,550 Better than many action movies. 187 00:18:16,000 --> 00:18:18,500 I was surprised when I saw it. 188 00:18:18,000 --> 00:18:20,450 The images were really great. 189 00:18:20,000 --> 00:18:24,400 The punches and kicks can be expressed clearly in the action scenes. 190 00:18:25,000 --> 00:18:27,950 So, I must also try not to be defeated. 191 00:18:32,000 --> 00:18:35,850 Orginally, the tone was more of a plea, but I changed it. 192 00:18:37,000 --> 00:18:41,150 I hope that it can express the character of Cloud more vividly. 193 00:18:42,000 --> 00:18:46,650 On the other hand, I think Cloud's different sides are quite interesting. 194 00:18:56,000 --> 00:18:57,600 (Ayumi Itou) 195 00:18:57,000 --> 00:19:00,500 Actually I'm not clear what kind of a story it is. 196 00:19:00,000 --> 00:19:03,000 Actually it isn't a very difficult task. 197 00:19:02,000 --> 00:19:05,750 I was very interesting in dubbing right from the start. 198 00:19:08,000 --> 00:19:11,200 So, I wanted to participate in this project. 199 00:19:11,000 --> 00:19:14,550 The producer also tried to explain it to me simply. 200 00:19:16,000 --> 00:19:19,200 At the start, I really didn't know anything. 201 00:19:18,000 --> 00:19:20,200 But after about 3 hours, 202 00:19:22,000 --> 00:19:24,850 I can say the dialogue from my heart. 203 00:19:31,000 --> 00:19:35,250 After that, I can finally understand what the producer is saying. 204 00:19:38,000 --> 00:19:40,600 The images are really beautiful. 205 00:19:43,000 --> 00:19:45,750 This gives people a lot of thought. 206 00:19:47,000 --> 00:19:50,050 Even the smallest parts can be expressed. 207 00:19:54,000 --> 00:19:58,800 If you don't watch it for yourself, you won't understand how exciting it is. 208 00:20:00,000 --> 00:20:04,050 When I think about how to do it, it just comes out naturally. 209 00:20:08,000 --> 00:20:09,700 (Mr. Morihisa) 210 00:20:10,000 --> 00:20:13,250 Getting into the character is very difficult. 211 00:20:12,000 --> 00:20:15,450 This kind of thing can't be done in a day or two. 212 00:20:16,000 --> 00:20:18,900 I spent about a year, to get this job. 213 00:20:23,000 --> 00:20:26,200 These dialogues requires a lot of attention. 214 00:20:34,000 --> 00:20:37,700 And there are some parts that were hard to understand. 215 00:20:38,000 --> 00:20:41,200 So fresh ideas were injected into the story. 216 00:20:45,000 --> 00:20:47,450 This is not a normal program. 217 00:20:48,000 --> 00:20:51,250 And I've never tried these characters before. 218 00:20:53,000 --> 00:20:54,750 It's very hard. 219 00:20:57,000 --> 00:21:00,350 This is what I felt when playing the character. 220 00:21:11,000 --> 00:21:12,950 (On the characters) 221 00:21:12,000 --> 00:21:15,800 In the images and dialogue, Sephiroth is very important. 222 00:21:15,000 --> 00:21:19,550 In 7, Sephiroth is an enemy that cannot exist and have to be surpassed. 223 00:21:20,000 --> 00:21:23,500 In comparison, in this AC, the new enemy is Turks. 224 00:21:34,000 --> 00:21:37,750 A different feeling from Sephiroth has to be expressed. 225 00:21:39,000 --> 00:21:42,450 Turks is a very young character from the surtace. 226 00:21:45,000 --> 00:21:48,050 Although it's fixed at 2 years after FF7. 227 00:21:49,000 --> 00:21:51,100 Cloud has grown a bit. 228 00:21:52,000 --> 00:21:56,850 It's to express that a new generation has taken over the battle of the world. 229 00:21:58,000 --> 00:22:02,250 In Mr. Nojima's script, the children are the most important part. 230 00:22:06,000 --> 00:22:10,300 The change in the innocent children when they grow into teenagers. 231 00:22:15,000 --> 00:22:18,100 Having the feelings of both love and hate. 232 00:22:20,000 --> 00:22:22,550 It's a very contradicting part. 233 00:22:22,000 --> 00:22:25,300 Simply put, it had a very stong sense of fate. 234 00:22:29,000 --> 00:22:32,850 But it also express a very strong sense of individuality. 235 00:22:37,000 --> 00:22:40,100 But the Cloud 2 years later would be good? 236 00:22:41,000 --> 00:22:43,300 I think so, but why again? 237 00:22:49,000 --> 00:22:51,850 To me, Cloud is more forward looking. 238 00:23:00,000 --> 00:23:04,050 After peace, because he lost too much in the previous battle. 239 00:23:12,000 --> 00:23:16,350 Because of his experiences, so he was able to lead a peaceful life. 240 00:23:19,000 --> 00:23:21,250 So it's more frightening. 241 00:23:23,000 --> 00:23:29,100 Because he lost it once, so with regards to the present situation, there is a possibility of losing... 242 00:23:32,000 --> 00:23:36,900 Because of the lost and the gain in the previous episode, he became so lonely? 243 00:23:50,000 --> 00:23:52,850 The theme of Final Fantasy 7 is life. 244 00:23:55,000 --> 00:23:59,200 How is Advent Children created? What will touch us in the story? 245 00:24:06,000 --> 00:24:08,900 How will this life stream affect life? 246 00:24:13,000 --> 00:24:17,600 Becoming the flow of determination and locked in the memory of the past. 247 00:24:20,000 --> 00:24:22,200 Time is also passing by. 248 00:24:24,000 --> 00:24:26,900 and the so-called essense was created. 249 00:24:30,000 --> 00:24:33,600 And these essense, become memories and new energies. 250 00:24:40,000 --> 00:24:42,700 That is the magic and the calling. 251 00:24:45,000 --> 00:24:47,650 This creates the powertul energy. 252 00:24:48,000 --> 00:24:50,850 In the image, such parts still exist. 253 00:24:52,000 --> 00:24:55,800 In AC, these memories can be said to have determination. 254 00:25:02,000 --> 00:25:06,650 The continuation and stories that were created from the previous episode. 255 00:25:13,000 --> 00:25:16,250 Even in death, determination will still live. 256 00:25:20,000 --> 00:25:23,100 In AC, Cloud saw Alice for numerous times. 257 00:25:29,000 --> 00:25:32,700 This determination represents the life of dead people. 258 00:25:34,000 --> 00:25:37,050 Because it can't be felt, it can be seen. 259 00:25:37,000 --> 00:25:41,350 These determination is the same as the determination of the living. 260 00:25:45,000 --> 00:25:48,000 Concidentally, my child was also borned. 261 00:25:50,000 --> 00:25:53,350 So in history, let my blood stay in this world. 262 00:25:55,000 --> 00:25:59,950 Becausee of the death of my grandmother. It is usual for the aged to pass away. 263 00:26:05,000 --> 00:26:10,450 The present is made up of the meeting of various people, that is why life is interesting. 264 00:26:15,000 --> 00:26:18,650 Using children as the theme, that is what we thought. 265 00:26:23,000 --> 00:26:25,600 Forgiving, is not a simple task. 266 00:26:31,000 --> 00:26:33,900 It is not easy to make people forgive. 267 00:26:36,000 --> 00:26:39,650 Healing a wound is similarly not an easy thing to do. 268 00:26:41,000 --> 00:26:43,850 Cloud, is actually fighting non-stop. 269 00:26:46,000 --> 00:26:49,000 He proceeded, passing through hardships. 270 00:26:51,000 --> 00:26:55,200 The point is that he attainted forgiveness and a peaceful heart. 271 00:26:59,000 --> 00:27:02,400 In Cloud's sitation, there is an important past. 272 00:27:07,000 --> 00:27:10,250 Normal people might meet with such stuff too. 273 00:27:14,000 --> 00:27:18,250 In order to receive a certain thing, one have to do an equal act. 274 00:27:19,000 --> 00:27:22,000 I started having such thoughts recently. 275 00:27:23,000 --> 00:27:25,300 Cloud owes a lot of debts. 276 00:27:28,000 --> 00:27:30,500 But they are not simple debts. 277 00:27:32,000 --> 00:27:35,850 How do I say it? It is something that he has to overcome. 278 00:27:42,000 --> 00:27:44,950 It's an expression of wanting to do it. 279 00:27:45,000 --> 00:27:47,400 Cloud is actually very weak. 280 00:27:50,000 --> 00:27:52,800 To a child, heroes have no weakness. 281 00:27:55,000 --> 00:27:58,950 Although that is the idea, but... how to put this in words? 282 00:28:06,000 --> 00:28:08,650 It has to be expressed carefully. 283 00:28:09,000 --> 00:28:11,200 Why is Cloud so useless? 284 00:28:14,000 --> 00:28:18,400 Thinking of it differently, it is actually a very humane expression. 285 00:28:21,000 --> 00:28:24,600 He is this kind of a character, this kind of a hero. 286 00:28:26,000 --> 00:28:29,900 This kind of hero is actually a weak hero. It's not usual. 287 00:28:36,000 --> 00:28:39,850 Cloud's strength comes from wanting to protect something. 288 00:28:42,000 --> 00:28:44,900 Seeing this and seeing these children. 289 00:28:48,000 --> 00:28:52,050 Even such a useless person, can become strong with companions 290 00:29:02,000 --> 00:29:04,950 and something that he wants to protect. 291 00:29:04,000 --> 00:29:08,400 When reading the script, Cloud's smile will appear in the last part. 292 00:29:15,000 --> 00:29:17,700 This is it! Cloud actually smiled! 293 00:29:23,000 --> 00:29:28,100 People who have played the game would know that Cloud doesn't know how to express. 294 00:29:33,000 --> 00:29:37,850 Although I am like this too. Him smiling this time is actually a great thing! 295 00:29:38,000 --> 00:29:40,500 This is a very important part. 296 00:29:43,000 --> 00:29:47,500 The last part where Cloud was surrounded by children, is my favourite. 297 00:29:51,000 --> 00:29:53,500 Although there is no dialogue. 298 00:29:54,000 --> 00:29:56,600 Cloud's smile... is a bit shy... 299 00:30:02,000 --> 00:30:06,850 After seeing the children's bit, it's the part I wanted to do most in the AC. 300 00:30:07,000 --> 00:30:09,300 I like this part the most. 301 00:30:17,000 --> 00:30:20,150 The 61st Venice International Film Festival 302 00:30:24,000 --> 00:30:34,800 In September 2004, FF7 Advent ChiIdren was invited to participate in the 61st Venice InternationaI FiIm FestivaI. The speciaI screening was 25 minutes Iong and it brought about exceIIent response. 303 00:30:37,000 --> 00:30:41,450 It allowed the expectation of the audience to raise to another level. 304 00:31:36,000 --> 00:31:45,950 From FinaI Fantasy to Advent ChiIdren, from games to fiIm. Creating a new way of expression, After making such a big step, where does the future Iies? What is the expected resuIt? 305 00:31:54,000 --> 00:31:57,200 This is only the beginning of a new journey. 306 00:32:00,000 --> 00:32:03,250 For myself, the difference is not that great. 307 00:32:04,000 --> 00:32:08,700 The importance of the things I've done, regarding CG, is only a beginning. 308 00:32:11,000 --> 00:32:16,600 It's just a precedent in Japan, I hope that someone will progress further in this direction. 309 00:32:16,000 --> 00:32:20,900 Once you open a new box, the possibility of new things appearing is increased. 310 00:32:23,000 --> 00:32:31,900 I've always been doing games, now that I've particiipating in a different genre. I hope that my new experiencie will allow me to procieed in a new direcition. 311 00:32:46,000 --> 00:32:50,700 I understood right from the start that I will encounter a lot of problems. 312 00:32:53,000 --> 00:32:55,600 Getting the audience interested. 313 00:32:57,000 --> 00:32:59,550 This is a really enjoyable job. 314 00:33:01,000 --> 00:33:06,100 Being able to participate in such a meaningful job, is a really happy thing to me. 315 00:33:09,000 --> 00:33:15,100 The responsibility and new parts in the future, I will use another method of expression when it comes. 316 00:33:24,000 --> 00:33:27,150 Actually I'm very glad to have this chance. 317 00:33:30,000 --> 00:33:34,800 Being alone and having someone with me, is the part I find most interesting. 318 00:33:37,000 --> 00:33:39,750 It's like ripples, expanding out... 319 00:33:39,000 --> 00:33:42,350 This is very interesting... very interesting... 320 00:33:43,000 --> 00:33:47,250 If the response and critic is good, it might break many barriers. 321 00:33:50,000 --> 00:33:53,350 But, I've always treated my friends this way... 322 00:33:53,000 --> 00:33:55,950 It's really great, it's like a culture. 323 00:33:58,000 --> 00:34:01,600 Not only in Japan, it can be in the world's culture. 324 00:34:02,000 --> 00:34:05,050 This is possible, a more open production. 325 00:34:10,000 --> 00:34:13,500 Using peace as a key, I am looking at it that way. 326 00:34:14,000 --> 00:34:17,900 Looking at dreams, I gathered a lot of feelings from this. 327 00:34:17,000 --> 00:34:23,100 This is really a likable piece of work. Although I had a part in it, but it's really a work of dreams. 328 00:34:30,000 --> 00:34:34,450 I wanted to participate in the dubbing, but they can do a better job. 329 00:34:46,000 --> 00:34:50,550 The most important thing is that the youngsters can bring in more vibe. 330 00:34:54,000 --> 00:35:02,050 There is no such thing in the manual of the game. But I hope the animation can bring a different feeling. I also hope to have new challenges. 331 00:35:08,000 --> 00:35:10,000 This is not the end. 332 00:35:11,000 --> 00:35:14,450 I have a feeling that this is just the beginning. 333 00:35:16,000 --> 00:35:21,200 Saying this, I might be giving the illusion that I will be creating more such works. 334 00:35:21,000 --> 00:35:27,400 I don' t mean simply that. Beciause of this first attempt, there will be more cihancie to try something new. 335 00:35:34,000 --> 00:35:38,250 Because of this, I hoep this can be an outstanding piece of work. 336 00:35:37,000 --> 00:35:41,850 >> Napisy pobrane z http://napisy.org << >>>>>>>> nowa wizja napisów <<<<<<<< 29044

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