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These are the user uploaded subtitles that are being translated: 1 00:00:01,330 --> 00:00:02,679 [Music] 2 00:00:02,679 --> 00:00:02,689 [Music] 3 00:00:02,689 --> 00:00:04,670 [Music] hi welcome back to the 4 00:00:04,670 --> 00:00:04,680 hi welcome back to the 5 00:00:04,680 --> 00:00:05,559 hi welcome back to the photoshoptrainingchannel.com 6 00:00:05,559 --> 00:00:05,569 photoshoptrainingchannel.com 7 00:00:05,569 --> 00:00:09,080 photoshoptrainingchannel.com I'm a Sue's Ramirez in this video you're 8 00:00:09,080 --> 00:00:09,090 I'm a Sue's Ramirez in this video you're 9 00:00:09,090 --> 00:00:11,180 I'm a Sue's Ramirez in this video you're going to learn how the brand new texture 10 00:00:11,180 --> 00:00:11,190 going to learn how the brand new texture 11 00:00:11,190 --> 00:00:13,160 going to learn how the brand new texture slider in Camera Raw works and how you 12 00:00:13,160 --> 00:00:13,170 slider in Camera Raw works and how you 13 00:00:13,170 --> 00:00:15,350 slider in Camera Raw works and how you can use it to add amazing detail to your 14 00:00:15,350 --> 00:00:15,360 can use it to add amazing detail to your 15 00:00:15,360 --> 00:00:17,510 can use it to add amazing detail to your photos you're also going to learn the 16 00:00:17,510 --> 00:00:17,520 photos you're also going to learn the 17 00:00:17,520 --> 00:00:19,040 photos you're also going to learn the differences between the texture slider 18 00:00:19,040 --> 00:00:19,050 differences between the texture slider 19 00:00:19,050 --> 00:00:21,349 differences between the texture slider and the other detail enhancing tools in 20 00:00:21,349 --> 00:00:21,359 and the other detail enhancing tools in 21 00:00:21,359 --> 00:00:24,019 and the other detail enhancing tools in Camera Raw such as a sharpen slider the 22 00:00:24,019 --> 00:00:24,029 Camera Raw such as a sharpen slider the 23 00:00:24,029 --> 00:00:27,080 Camera Raw such as a sharpen slider the haze and clarity also before we start I 24 00:00:27,080 --> 00:00:27,090 haze and clarity also before we start I 25 00:00:27,090 --> 00:00:28,310 haze and clarity also before we start I want to point out that all the 26 00:00:28,310 --> 00:00:28,320 want to point out that all the 27 00:00:28,320 --> 00:00:29,509 want to point out that all the information that you learned in this 28 00:00:29,509 --> 00:00:29,519 information that you learned in this 29 00:00:29,519 --> 00:00:31,370 information that you learned in this video could also be applied to Lightroom 30 00:00:31,370 --> 00:00:31,380 video could also be applied to Lightroom 31 00:00:31,380 --> 00:00:34,370 video could also be applied to Lightroom cc or Lightroom classic the tool works 32 00:00:34,370 --> 00:00:34,380 cc or Lightroom classic the tool works 33 00:00:34,380 --> 00:00:37,010 cc or Lightroom classic the tool works exactly the same way okay let's get 34 00:00:37,010 --> 00:00:37,020 exactly the same way okay let's get 35 00:00:37,020 --> 00:00:38,900 exactly the same way okay let's get started this is the image that we're 36 00:00:38,900 --> 00:00:38,910 started this is the image that we're 37 00:00:38,910 --> 00:00:40,880 started this is the image that we're going to work with today but before we 38 00:00:40,880 --> 00:00:40,890 going to work with today but before we 39 00:00:40,890 --> 00:00:42,440 going to work with today but before we get started with it we're gonna start 40 00:00:42,440 --> 00:00:42,450 get started with it we're gonna start 41 00:00:42,450 --> 00:00:44,240 get started with it we're gonna start with a much much simpler graphic to 42 00:00:44,240 --> 00:00:44,250 with a much much simpler graphic to 43 00:00:44,250 --> 00:00:45,950 with a much much simpler graphic to explain some of the technicalities of 44 00:00:45,950 --> 00:00:45,960 explain some of the technicalities of 45 00:00:45,960 --> 00:00:49,040 explain some of the technicalities of how each of the detail enhancing sliders 46 00:00:49,040 --> 00:00:49,050 how each of the detail enhancing sliders 47 00:00:49,050 --> 00:00:51,560 how each of the detail enhancing sliders work so first I'm going to go into 48 00:00:51,560 --> 00:00:51,570 work so first I'm going to go into 49 00:00:51,570 --> 00:00:55,130 work so first I'm going to go into filter Camera Raw filter and this is 50 00:00:55,130 --> 00:00:55,140 filter Camera Raw filter and this is 51 00:00:55,140 --> 00:00:56,209 filter Camera Raw filter and this is where you're going to find all those 52 00:00:56,209 --> 00:00:56,219 where you're going to find all those 53 00:00:56,219 --> 00:00:59,090 where you're going to find all those sliders and they're right down here in 54 00:00:59,090 --> 00:00:59,100 sliders and they're right down here in 55 00:00:59,100 --> 00:01:00,889 sliders and they're right down here in the basic panel you can see that texture 56 00:01:00,889 --> 00:01:00,899 the basic panel you can see that texture 57 00:01:00,899 --> 00:01:03,979 the basic panel you can see that texture clarity indie haze and texture is the 58 00:01:03,979 --> 00:01:03,989 clarity indie haze and texture is the 59 00:01:03,989 --> 00:01:06,530 clarity indie haze and texture is the new slider found in Lightroom and in 60 00:01:06,530 --> 00:01:06,540 new slider found in Lightroom and in 61 00:01:06,540 --> 00:01:08,570 new slider found in Lightroom and in Camera Raw texture allows you to enhance 62 00:01:08,570 --> 00:01:08,580 Camera Raw texture allows you to enhance 63 00:01:08,580 --> 00:01:11,500 Camera Raw texture allows you to enhance the details and texture of a photo and 64 00:01:11,500 --> 00:01:11,510 the details and texture of a photo and 65 00:01:11,510 --> 00:01:14,630 the details and texture of a photo and it's actually very similar to clarity so 66 00:01:14,630 --> 00:01:14,640 it's actually very similar to clarity so 67 00:01:14,640 --> 00:01:15,620 it's actually very similar to clarity so if we were wondering what the difference 68 00:01:15,620 --> 00:01:15,630 if we were wondering what the difference 69 00:01:15,630 --> 00:01:18,350 if we were wondering what the difference is this video will explain it and I'm 70 00:01:18,350 --> 00:01:18,360 is this video will explain it and I'm 71 00:01:18,360 --> 00:01:21,170 is this video will explain it and I'm also going to compare it to the haze and 72 00:01:21,170 --> 00:01:21,180 also going to compare it to the haze and 73 00:01:21,180 --> 00:01:24,109 also going to compare it to the haze and sharpen because they all do something 74 00:01:24,109 --> 00:01:24,119 sharpen because they all do something 75 00:01:24,119 --> 00:01:26,749 sharpen because they all do something that's very similar which is enhanced 76 00:01:26,749 --> 00:01:26,759 that's very similar which is enhanced 77 00:01:26,759 --> 00:01:29,450 that's very similar which is enhanced contrast where contrast already exists 78 00:01:29,450 --> 00:01:29,460 contrast where contrast already exists 79 00:01:29,460 --> 00:01:32,539 contrast where contrast already exists in an image but in different ways so I'm 80 00:01:32,539 --> 00:01:32,549 in an image but in different ways so I'm 81 00:01:32,549 --> 00:01:34,039 in an image but in different ways so I'm going to explain the differences and 82 00:01:34,039 --> 00:01:34,049 going to explain the differences and 83 00:01:34,049 --> 00:01:37,130 going to explain the differences and we're going to start with the sharpening 84 00:01:37,130 --> 00:01:37,140 we're going to start with the sharpening 85 00:01:37,140 --> 00:01:39,319 we're going to start with the sharpening slider so I'm going to click on the 86 00:01:39,319 --> 00:01:39,329 slider so I'm going to click on the 87 00:01:39,329 --> 00:01:41,660 slider so I'm going to click on the detail panel and from here you have 88 00:01:41,660 --> 00:01:41,670 detail panel and from here you have 89 00:01:41,670 --> 00:01:43,520 detail panel and from here you have access to all the sliders that control 90 00:01:43,520 --> 00:01:43,530 access to all the sliders that control 91 00:01:43,530 --> 00:01:46,069 access to all the sliders that control sharpening you gotta realize something 92 00:01:46,069 --> 00:01:46,079 sharpening you gotta realize something 93 00:01:46,079 --> 00:01:47,060 sharpening you gotta realize something that you have to realize is that 94 00:01:47,060 --> 00:01:47,070 that you have to realize is that 95 00:01:47,070 --> 00:01:50,030 that you have to realize is that Photoshop can actually add detail to the 96 00:01:50,030 --> 00:01:50,040 Photoshop can actually add detail to the 97 00:01:50,040 --> 00:01:51,740 Photoshop can actually add detail to the image all you're doing is adding 98 00:01:51,740 --> 00:01:51,750 image all you're doing is adding 99 00:01:51,750 --> 00:01:54,230 image all you're doing is adding contrast and edges to create the 100 00:01:54,230 --> 00:01:54,240 contrast and edges to create the 101 00:01:54,240 --> 00:01:56,510 contrast and edges to create the illusion of detail let me show you how 102 00:01:56,510 --> 00:01:56,520 illusion of detail let me show you how 103 00:01:56,520 --> 00:01:58,219 illusion of detail let me show you how that works I'm gonna drag all the 104 00:01:58,219 --> 00:01:58,229 that works I'm gonna drag all the 105 00:01:58,229 --> 00:02:02,590 that works I'm gonna drag all the sliders to the right 106 00:02:02,590 --> 00:02:02,600 107 00:02:02,600 --> 00:02:05,800 and if i zoom in you'll see that I've 108 00:02:05,800 --> 00:02:05,810 and if i zoom in you'll see that I've 109 00:02:05,810 --> 00:02:08,279 and if i zoom in you'll see that I've added a lot of noise to the image that's 110 00:02:08,279 --> 00:02:08,289 added a lot of noise to the image that's 111 00:02:08,289 --> 00:02:11,949 added a lot of noise to the image that's before and after and what's happening 112 00:02:11,949 --> 00:02:11,959 before and after and what's happening 113 00:02:11,959 --> 00:02:14,080 before and after and what's happening here is that sharpening is adding 114 00:02:14,080 --> 00:02:14,090 here is that sharpening is adding 115 00:02:14,090 --> 00:02:16,330 here is that sharpening is adding contrast to high frequency components 116 00:02:16,330 --> 00:02:16,340 contrast to high frequency components 117 00:02:16,340 --> 00:02:18,310 contrast to high frequency components and if you don't know what frequency 118 00:02:18,310 --> 00:02:18,320 and if you don't know what frequency 119 00:02:18,320 --> 00:02:19,810 and if you don't know what frequency means that's okay we're gonna come back 120 00:02:19,810 --> 00:02:19,820 means that's okay we're gonna come back 121 00:02:19,820 --> 00:02:23,170 means that's okay we're gonna come back to that in a moment but just to put it 122 00:02:23,170 --> 00:02:23,180 to that in a moment but just to put it 123 00:02:23,180 --> 00:02:24,940 to that in a moment but just to put it simply that's what this tool is doing is 124 00:02:24,940 --> 00:02:24,950 simply that's what this tool is doing is 125 00:02:24,950 --> 00:02:26,860 simply that's what this tool is doing is trying to find edges and then adding 126 00:02:26,860 --> 00:02:26,870 trying to find edges and then adding 127 00:02:26,870 --> 00:02:29,530 trying to find edges and then adding contrast to those edges to create the 128 00:02:29,530 --> 00:02:29,540 contrast to those edges to create the 129 00:02:29,540 --> 00:02:31,240 contrast to those edges to create the illusion of detail so that's what's 130 00:02:31,240 --> 00:02:31,250 illusion of detail so that's what's 131 00:02:31,250 --> 00:02:33,730 illusion of detail so that's what's happening here I'm going to reset the 132 00:02:33,730 --> 00:02:33,740 happening here I'm going to reset the 133 00:02:33,740 --> 00:02:36,550 happening here I'm going to reset the settings and I'm going to fit the image 134 00:02:36,550 --> 00:02:36,560 settings and I'm going to fit the image 135 00:02:36,560 --> 00:02:39,760 settings and I'm going to fit the image in view and I'm gonna go back into the 136 00:02:39,760 --> 00:02:39,770 in view and I'm gonna go back into the 137 00:02:39,770 --> 00:02:41,860 in view and I'm gonna go back into the basic panel and now we look at texture 138 00:02:41,860 --> 00:02:41,870 basic panel and now we look at texture 139 00:02:41,870 --> 00:02:44,140 basic panel and now we look at texture clarity in D heyse we'll start with D 140 00:02:44,140 --> 00:02:44,150 clarity in D heyse we'll start with D 141 00:02:44,150 --> 00:02:46,449 clarity in D heyse we'll start with D haze I'm going to increase the da slider 142 00:02:46,449 --> 00:02:46,459 haze I'm going to increase the da slider 143 00:02:46,459 --> 00:02:48,670 haze I'm going to increase the da slider so you can see what happens and this 144 00:02:48,670 --> 00:02:48,680 so you can see what happens and this 145 00:02:48,680 --> 00:02:51,220 so you can see what happens and this adds an overall contrast to the image 146 00:02:51,220 --> 00:02:51,230 adds an overall contrast to the image 147 00:02:51,230 --> 00:02:54,250 adds an overall contrast to the image this slider is designed to reduce the 148 00:02:54,250 --> 00:02:54,260 this slider is designed to reduce the 149 00:02:54,260 --> 00:02:56,740 this slider is designed to reduce the effect of haze in a photo so that 150 00:02:56,740 --> 00:02:56,750 effect of haze in a photo so that 151 00:02:56,750 --> 00:02:58,960 effect of haze in a photo so that contrast brings out the detail and it 152 00:02:58,960 --> 00:02:58,970 contrast brings out the detail and it 153 00:02:58,970 --> 00:03:01,000 contrast brings out the detail and it also adds saturation we can't see that 154 00:03:01,000 --> 00:03:01,010 also adds saturation we can't see that 155 00:03:01,010 --> 00:03:02,560 also adds saturation we can't see that your of course because this is a 156 00:03:02,560 --> 00:03:02,570 your of course because this is a 157 00:03:02,570 --> 00:03:04,540 your of course because this is a black-and-white image but you will see 158 00:03:04,540 --> 00:03:04,550 black-and-white image but you will see 159 00:03:04,550 --> 00:03:06,880 black-and-white image but you will see how this works in the actual photo in a 160 00:03:06,880 --> 00:03:06,890 how this works in the actual photo in a 161 00:03:06,890 --> 00:03:08,680 how this works in the actual photo in a moment but just notice how it increases 162 00:03:08,680 --> 00:03:08,690 moment but just notice how it increases 163 00:03:08,690 --> 00:03:10,840 moment but just notice how it increases the overall contrast basically the only 164 00:03:10,840 --> 00:03:10,850 the overall contrast basically the only 165 00:03:10,850 --> 00:03:12,490 the overall contrast basically the only things that remain untouched are the 166 00:03:12,490 --> 00:03:12,500 things that remain untouched are the 167 00:03:12,500 --> 00:03:15,070 things that remain untouched are the blacks and the whites I'm going to 168 00:03:15,070 --> 00:03:15,080 blacks and the whites I'm going to 169 00:03:15,080 --> 00:03:17,080 blacks and the whites I'm going to double click on the da slider to reset 170 00:03:17,080 --> 00:03:17,090 double click on the da slider to reset 171 00:03:17,090 --> 00:03:19,270 double click on the da slider to reset it and then I'll increase clarity 172 00:03:19,270 --> 00:03:19,280 it and then I'll increase clarity 173 00:03:19,280 --> 00:03:21,580 it and then I'll increase clarity clarity adds contrast to the mid-tones 174 00:03:21,580 --> 00:03:21,590 clarity adds contrast to the mid-tones 175 00:03:21,590 --> 00:03:24,069 clarity adds contrast to the mid-tones see that how the contrast gets applied 176 00:03:24,069 --> 00:03:24,079 see that how the contrast gets applied 177 00:03:24,079 --> 00:03:26,949 see that how the contrast gets applied here in the mid-tones that's what we're 178 00:03:26,949 --> 00:03:26,959 here in the mid-tones that's what we're 179 00:03:26,959 --> 00:03:28,509 here in the mid-tones that's what we're applying contrast notice that it's not 180 00:03:28,509 --> 00:03:28,519 applying contrast notice that it's not 181 00:03:28,519 --> 00:03:33,039 applying contrast notice that it's not as strong as the haze and then we have 182 00:03:33,039 --> 00:03:33,049 as strong as the haze and then we have 183 00:03:33,049 --> 00:03:37,180 as strong as the haze and then we have texture texture adds contrast to mid 184 00:03:37,180 --> 00:03:37,190 texture texture adds contrast to mid 185 00:03:37,190 --> 00:03:39,039 texture texture adds contrast to mid frequency areas and again if you don't 186 00:03:39,039 --> 00:03:39,049 frequency areas and again if you don't 187 00:03:39,049 --> 00:03:40,449 frequency areas and again if you don't know what frequency means that's okay 188 00:03:40,449 --> 00:03:40,459 know what frequency means that's okay 189 00:03:40,459 --> 00:03:42,009 know what frequency means that's okay we're gonna look at that in a moment but 190 00:03:42,009 --> 00:03:42,019 we're gonna look at that in a moment but 191 00:03:42,019 --> 00:03:43,720 we're gonna look at that in a moment but just know that texture increases 192 00:03:43,720 --> 00:03:43,730 just know that texture increases 193 00:03:43,730 --> 00:03:46,870 just know that texture increases contrast in mid frequencies and notice 194 00:03:46,870 --> 00:03:46,880 contrast in mid frequencies and notice 195 00:03:46,880 --> 00:03:48,940 contrast in mid frequencies and notice that this image is pretty neutral in 196 00:03:48,940 --> 00:03:48,950 that this image is pretty neutral in 197 00:03:48,950 --> 00:03:51,580 that this image is pretty neutral in terms of frequencies so not much happens 198 00:03:51,580 --> 00:03:51,590 terms of frequencies so not much happens 199 00:03:51,590 --> 00:03:54,550 terms of frequencies so not much happens if i zoom in all the way you can see 200 00:03:54,550 --> 00:03:54,560 if i zoom in all the way you can see 201 00:03:54,560 --> 00:03:56,949 if i zoom in all the way you can see that I barely make a slight slight 202 00:03:56,949 --> 00:03:56,959 that I barely make a slight slight 203 00:03:56,959 --> 00:03:59,050 that I barely make a slight slight adjustment there there's not a lot of 204 00:03:59,050 --> 00:03:59,060 adjustment there there's not a lot of 205 00:03:59,060 --> 00:04:01,930 adjustment there there's not a lot of texture in this image so not much 206 00:04:01,930 --> 00:04:01,940 texture in this image so not much 207 00:04:01,940 --> 00:04:05,289 texture in this image so not much happens I'm going to cancel and I'm 208 00:04:05,289 --> 00:04:05,299 happens I'm going to cancel and I'm 209 00:04:05,299 --> 00:04:07,569 happens I'm going to cancel and I'm going to open this document to explain 210 00:04:07,569 --> 00:04:07,579 going to open this document to explain 211 00:04:07,579 --> 00:04:10,659 going to open this document to explain what frequency means so we have two 212 00:04:10,659 --> 00:04:10,669 what frequency means so we have two 213 00:04:10,669 --> 00:04:12,580 what frequency means so we have two layers a low frequency layer in a high 214 00:04:12,580 --> 00:04:12,590 layers a low frequency layer in a high 215 00:04:12,590 --> 00:04:14,860 layers a low frequency layer in a high frequency later first of all what is 216 00:04:14,860 --> 00:04:14,870 frequency later first of all what is 217 00:04:14,870 --> 00:04:16,180 frequency later first of all what is frequency 218 00:04:16,180 --> 00:04:16,190 frequency 219 00:04:16,190 --> 00:04:19,449 frequency frequency is how often tone changes in a 220 00:04:19,449 --> 00:04:19,459 frequency is how often tone changes in a 221 00:04:19,459 --> 00:04:22,150 frequency is how often tone changes in a given area so if we're looking at the 222 00:04:22,150 --> 00:04:22,160 given area so if we're looking at the 223 00:04:22,160 --> 00:04:23,650 given area so if we're looking at the entire document that's gonna be our 224 00:04:23,650 --> 00:04:23,660 entire document that's gonna be our 225 00:04:23,660 --> 00:04:25,720 entire document that's gonna be our given area you can see that this 226 00:04:25,720 --> 00:04:25,730 given area you can see that this 227 00:04:25,730 --> 00:04:27,160 given area you can see that this document is eight hundred by four 228 00:04:27,160 --> 00:04:27,170 document is eight hundred by four 229 00:04:27,170 --> 00:04:29,230 document is eight hundred by four hundred pixels so that's a given area 230 00:04:29,230 --> 00:04:29,240 hundred pixels so that's a given area 231 00:04:29,240 --> 00:04:32,130 hundred pixels so that's a given area and you can see how we have these bars 232 00:04:32,130 --> 00:04:32,140 and you can see how we have these bars 233 00:04:32,140 --> 00:04:35,740 and you can see how we have these bars representing changes in tone in this 234 00:04:35,740 --> 00:04:35,750 representing changes in tone in this 235 00:04:35,750 --> 00:04:39,280 representing changes in tone in this second group we have the same area but 236 00:04:39,280 --> 00:04:39,290 second group we have the same area but 237 00:04:39,290 --> 00:04:43,300 second group we have the same area but now we have less frequent changes in 238 00:04:43,300 --> 00:04:43,310 now we have less frequent changes in 239 00:04:43,310 --> 00:04:45,580 now we have less frequent changes in tone so we can say that the layer on the 240 00:04:45,580 --> 00:04:45,590 tone so we can say that the layer on the 241 00:04:45,590 --> 00:04:48,070 tone so we can say that the layer on the bottom is a low frequency image and the 242 00:04:48,070 --> 00:04:48,080 bottom is a low frequency image and the 243 00:04:48,080 --> 00:04:50,950 bottom is a low frequency image and the one on top is a high frequency image in 244 00:04:50,950 --> 00:04:50,960 one on top is a high frequency image in 245 00:04:50,960 --> 00:04:53,530 one on top is a high frequency image in an actual photo however the image can be 246 00:04:53,530 --> 00:04:53,540 an actual photo however the image can be 247 00:04:53,540 --> 00:04:55,750 an actual photo however the image can be broken up into different frequencies 248 00:04:55,750 --> 00:04:55,760 broken up into different frequencies 249 00:04:55,760 --> 00:04:57,850 broken up into different frequencies there's high frequency details mid 250 00:04:57,850 --> 00:04:57,860 there's high frequency details mid 251 00:04:57,860 --> 00:04:59,590 there's high frequency details mid frequency features and low frequency 252 00:04:59,590 --> 00:04:59,600 frequency features and low frequency 253 00:04:59,600 --> 00:05:01,420 frequency features and low frequency areas and together they all make up the 254 00:05:01,420 --> 00:05:01,430 areas and together they all make up the 255 00:05:01,430 --> 00:05:05,290 areas and together they all make up the image so texture is targeting the mid 256 00:05:05,290 --> 00:05:05,300 image so texture is targeting the mid 257 00:05:05,300 --> 00:05:07,450 image so texture is targeting the mid frequencies basically something in 258 00:05:07,450 --> 00:05:07,460 frequencies basically something in 259 00:05:07,460 --> 00:05:09,160 frequencies basically something in between low frequency and high frequency 260 00:05:09,160 --> 00:05:09,170 between low frequency and high frequency 261 00:05:09,170 --> 00:05:11,650 between low frequency and high frequency somewhere in between there and that's 262 00:05:11,650 --> 00:05:11,660 somewhere in between there and that's 263 00:05:11,660 --> 00:05:13,480 somewhere in between there and that's what that slider is suggesting I'm going 264 00:05:13,480 --> 00:05:13,490 what that slider is suggesting I'm going 265 00:05:13,490 --> 00:05:15,460 what that slider is suggesting I'm going to right click on this layer and convert 266 00:05:15,460 --> 00:05:15,470 to right click on this layer and convert 267 00:05:15,470 --> 00:05:17,020 to right click on this layer and convert it into a smart object because you 268 00:05:17,020 --> 00:05:17,030 it into a smart object because you 269 00:05:17,030 --> 00:05:19,380 it into a smart object because you always want to work non-destructively a 270 00:05:19,380 --> 00:05:19,390 always want to work non-destructively a 271 00:05:19,390 --> 00:05:22,060 always want to work non-destructively a smart object is basically a container 272 00:05:22,060 --> 00:05:22,070 smart object is basically a container 273 00:05:22,070 --> 00:05:23,790 smart object is basically a container that you can apply adjustments 274 00:05:23,790 --> 00:05:23,800 that you can apply adjustments 275 00:05:23,800 --> 00:05:25,930 that you can apply adjustments distortions and filters 276 00:05:25,930 --> 00:05:25,940 distortions and filters 277 00:05:25,940 --> 00:05:28,210 distortions and filters non-destructively which means that you 278 00:05:28,210 --> 00:05:28,220 non-destructively which means that you 279 00:05:28,220 --> 00:05:30,010 non-destructively which means that you can come back and make adjustments so 280 00:05:30,010 --> 00:05:30,020 can come back and make adjustments so 281 00:05:30,020 --> 00:05:31,870 can come back and make adjustments so your adjustments are not permanent and 282 00:05:31,870 --> 00:05:31,880 your adjustments are not permanent and 283 00:05:31,880 --> 00:05:33,250 your adjustments are not permanent and that's the way that I recommend working 284 00:05:33,250 --> 00:05:33,260 that's the way that I recommend working 285 00:05:33,260 --> 00:05:36,340 that's the way that I recommend working especially when using Camera Raw next 286 00:05:36,340 --> 00:05:36,350 especially when using Camera Raw next 287 00:05:36,350 --> 00:05:38,740 especially when using Camera Raw next I'm gonna go into filter Camera Raw 288 00:05:38,740 --> 00:05:38,750 I'm gonna go into filter Camera Raw 289 00:05:38,750 --> 00:05:41,890 I'm gonna go into filter Camera Raw filter and we're going to start working 290 00:05:41,890 --> 00:05:41,900 filter and we're going to start working 291 00:05:41,900 --> 00:05:44,050 filter and we're going to start working in the basic panel that's where we have 292 00:05:44,050 --> 00:05:44,060 in the basic panel that's where we have 293 00:05:44,060 --> 00:05:46,600 in the basic panel that's where we have these sliders that we saw just a moment 294 00:05:46,600 --> 00:05:46,610 these sliders that we saw just a moment 295 00:05:46,610 --> 00:05:49,360 these sliders that we saw just a moment ago but before I get to those I'm gonna 296 00:05:49,360 --> 00:05:49,370 ago but before I get to those I'm gonna 297 00:05:49,370 --> 00:05:52,900 ago but before I get to those I'm gonna go back into the detail panel and from 298 00:05:52,900 --> 00:05:52,910 go back into the detail panel and from 299 00:05:52,910 --> 00:05:56,500 go back into the detail panel and from here I can increase the amount to add 300 00:05:56,500 --> 00:05:56,510 here I can increase the amount to add 301 00:05:56,510 --> 00:05:57,820 here I can increase the amount to add sharpening to the image I'll also 302 00:05:57,820 --> 00:05:57,830 sharpening to the image I'll also 303 00:05:57,830 --> 00:05:59,920 sharpening to the image I'll also increase the radius and detail just to 304 00:05:59,920 --> 00:05:59,930 increase the radius and detail just to 305 00:05:59,930 --> 00:06:02,320 increase the radius and detail just to bump all those up and see what's going 306 00:06:02,320 --> 00:06:02,330 bump all those up and see what's going 307 00:06:02,330 --> 00:06:04,990 bump all those up and see what's going on and if i zoom in you'll see that I 308 00:06:04,990 --> 00:06:05,000 on and if i zoom in you'll see that I 309 00:06:05,000 --> 00:06:06,880 on and if i zoom in you'll see that I have added a whole bunch of noise to the 310 00:06:06,880 --> 00:06:06,890 have added a whole bunch of noise to the 311 00:06:06,890 --> 00:06:10,960 have added a whole bunch of noise to the image before and after and the only way 312 00:06:10,960 --> 00:06:10,970 image before and after and the only way 313 00:06:10,970 --> 00:06:12,370 image before and after and the only way that I can stop it from affecting the 314 00:06:12,370 --> 00:06:12,380 that I can stop it from affecting the 315 00:06:12,380 --> 00:06:14,470 that I can stop it from affecting the entire image is if I use the masking 316 00:06:14,470 --> 00:06:14,480 entire image is if I use the masking 317 00:06:14,480 --> 00:06:16,300 entire image is if I use the masking slider and I'll fit in view just so you 318 00:06:16,300 --> 00:06:16,310 slider and I'll fit in view just so you 319 00:06:16,310 --> 00:06:18,250 slider and I'll fit in view just so you can see how that works this lighter if 320 00:06:18,250 --> 00:06:18,260 can see how that works this lighter if 321 00:06:18,260 --> 00:06:20,350 can see how that works this lighter if you hold alt option on the Mac and click 322 00:06:20,350 --> 00:06:20,360 you hold alt option on the Mac and click 323 00:06:20,360 --> 00:06:22,300 you hold alt option on the Mac and click and drag it to the right you can see the 324 00:06:22,300 --> 00:06:22,310 and drag it to the right you can see the 325 00:06:22,310 --> 00:06:25,990 and drag it to the right you can see the mask white reveals black conceals so 326 00:06:25,990 --> 00:06:26,000 mask white reveals black conceals so 327 00:06:26,000 --> 00:06:27,640 mask white reveals black conceals so when I drag to the right Photoshop 328 00:06:27,640 --> 00:06:27,650 when I drag to the right Photoshop 329 00:06:27,650 --> 00:06:29,950 when I drag to the right Photoshop starts finding the edges of the image 330 00:06:29,950 --> 00:06:29,960 starts finding the edges of the image 331 00:06:29,960 --> 00:06:32,650 starts finding the edges of the image and it starts making the non edges or 332 00:06:32,650 --> 00:06:32,660 and it starts making the non edges or 333 00:06:32,660 --> 00:06:35,710 and it starts making the non edges or the low frequency areas darker so that 334 00:06:35,710 --> 00:06:35,720 the low frequency areas darker so that 335 00:06:35,720 --> 00:06:38,230 the low frequency areas darker so that we can apply the detail or that illusion 336 00:06:38,230 --> 00:06:38,240 we can apply the detail or that illusion 337 00:06:38,240 --> 00:06:40,420 we can apply the detail or that illusion of detail to the areas that are found 338 00:06:40,420 --> 00:06:40,430 of detail to the areas that are found 339 00:06:40,430 --> 00:06:44,140 of detail to the areas that are found near edges so you can use that if you 340 00:06:44,140 --> 00:06:44,150 near edges so you can use that if you 341 00:06:44,150 --> 00:06:47,020 near edges so you can use that if you want the tools in the basic panel don't 342 00:06:47,020 --> 00:06:47,030 want the tools in the basic panel don't 343 00:06:47,030 --> 00:06:49,030 want the tools in the basic panel don't have that feature so there are an 344 00:06:49,030 --> 00:06:49,040 have that feature so there are an 345 00:06:49,040 --> 00:06:51,100 have that feature so there are an overall adjustment to the image and let 346 00:06:51,100 --> 00:06:51,110 overall adjustment to the image and let 347 00:06:51,110 --> 00:06:53,980 overall adjustment to the image and let me just reset those sliders so I'm gonna 348 00:06:53,980 --> 00:06:53,990 me just reset those sliders so I'm gonna 349 00:06:53,990 --> 00:06:56,290 me just reset those sliders so I'm gonna go into the Camera Raw defaults and 350 00:06:56,290 --> 00:06:56,300 go into the Camera Raw defaults and 351 00:06:56,300 --> 00:06:59,260 go into the Camera Raw defaults and we're gonna look at B haze and when I 352 00:06:59,260 --> 00:06:59,270 we're gonna look at B haze and when I 353 00:06:59,270 --> 00:07:02,020 we're gonna look at B haze and when I increase the haze this is also going to 354 00:07:02,020 --> 00:07:02,030 increase the haze this is also going to 355 00:07:02,030 --> 00:07:06,070 increase the haze this is also going to apply a contrast effect and the haze was 356 00:07:06,070 --> 00:07:06,080 apply a contrast effect and the haze was 357 00:07:06,080 --> 00:07:09,280 apply a contrast effect and the haze was designed to reduce haze and photos or at 358 00:07:09,280 --> 00:07:09,290 designed to reduce haze and photos or at 359 00:07:09,290 --> 00:07:11,290 designed to reduce haze and photos or at least create the illusion of less ice in 360 00:07:11,290 --> 00:07:11,300 least create the illusion of less ice in 361 00:07:11,300 --> 00:07:14,050 least create the illusion of less ice in a photo by applying a strong contrast 362 00:07:14,050 --> 00:07:14,060 a photo by applying a strong contrast 363 00:07:14,060 --> 00:07:15,790 a photo by applying a strong contrast and also increasing the saturation you 364 00:07:15,790 --> 00:07:15,800 and also increasing the saturation you 365 00:07:15,800 --> 00:07:18,129 and also increasing the saturation you can see how we saturated her face if I 366 00:07:18,129 --> 00:07:18,139 can see how we saturated her face if I 367 00:07:18,139 --> 00:07:19,690 can see how we saturated her face if I reset this lighter by double-clicking on 368 00:07:19,690 --> 00:07:19,700 reset this lighter by double-clicking on 369 00:07:19,700 --> 00:07:22,510 reset this lighter by double-clicking on it you can see how we definitely adjust 370 00:07:22,510 --> 00:07:22,520 it you can see how we definitely adjust 371 00:07:22,520 --> 00:07:25,330 it you can see how we definitely adjust the saturation of the image and create a 372 00:07:25,330 --> 00:07:25,340 the saturation of the image and create a 373 00:07:25,340 --> 00:07:27,990 the saturation of the image and create a strong contrast over the entire image 374 00:07:27,990 --> 00:07:28,000 strong contrast over the entire image 375 00:07:28,000 --> 00:07:32,200 strong contrast over the entire image clarity is contrast in the mid-tones so 376 00:07:32,200 --> 00:07:32,210 clarity is contrast in the mid-tones so 377 00:07:32,210 --> 00:07:36,790 clarity is contrast in the mid-tones so again you have your darks highlights and 378 00:07:36,790 --> 00:07:36,800 again you have your darks highlights and 379 00:07:36,800 --> 00:07:37,960 again you have your darks highlights and right in the middle you have your 380 00:07:37,960 --> 00:07:37,970 right in the middle you have your 381 00:07:37,970 --> 00:07:40,450 right in the middle you have your mid-tones we're adding contrast to the 382 00:07:40,450 --> 00:07:40,460 mid-tones we're adding contrast to the 383 00:07:40,460 --> 00:07:42,159 mid-tones we're adding contrast to the mid-tones with clarity and it creates 384 00:07:42,159 --> 00:07:42,169 mid-tones with clarity and it creates 385 00:07:42,169 --> 00:07:44,860 mid-tones with clarity and it creates that illusion of more detail makes the 386 00:07:44,860 --> 00:07:44,870 that illusion of more detail makes the 387 00:07:44,870 --> 00:07:47,710 that illusion of more detail makes the image pop notice how we're not affecting 388 00:07:47,710 --> 00:07:47,720 image pop notice how we're not affecting 389 00:07:47,720 --> 00:07:49,719 image pop notice how we're not affecting saturation so I can bump this all the 390 00:07:49,719 --> 00:07:49,729 saturation so I can bump this all the 391 00:07:49,729 --> 00:07:51,700 saturation so I can bump this all the way to 100 and that saturation remains 392 00:07:51,700 --> 00:07:51,710 way to 100 and that saturation remains 393 00:07:51,710 --> 00:07:53,560 way to 100 and that saturation remains I'm just making pixels darker I'm 394 00:07:53,560 --> 00:07:53,570 I'm just making pixels darker I'm 395 00:07:53,570 --> 00:07:55,360 I'm just making pixels darker I'm getting more contrast and that's 396 00:07:55,360 --> 00:07:55,370 getting more contrast and that's 397 00:07:55,370 --> 00:07:58,210 getting more contrast and that's contrast in the mid-tones and finally we 398 00:07:58,210 --> 00:07:58,220 contrast in the mid-tones and finally we 399 00:07:58,220 --> 00:08:00,100 contrast in the mid-tones and finally we have texture which is a brand new slider 400 00:08:00,100 --> 00:08:00,110 have texture which is a brand new slider 401 00:08:00,110 --> 00:08:02,610 have texture which is a brand new slider in Camera Raw and in Lightroom and 402 00:08:02,610 --> 00:08:02,620 in Camera Raw and in Lightroom and 403 00:08:02,620 --> 00:08:06,010 in Camera Raw and in Lightroom and texture adds contrast in mid frequency 404 00:08:06,010 --> 00:08:06,020 texture adds contrast in mid frequency 405 00:08:06,020 --> 00:08:07,360 texture adds contrast in mid frequency areas so when I click and drag this to 406 00:08:07,360 --> 00:08:07,370 areas so when I click and drag this to 407 00:08:07,370 --> 00:08:10,390 areas so when I click and drag this to the right you can see how I can make the 408 00:08:10,390 --> 00:08:10,400 the right you can see how I can make the 409 00:08:10,400 --> 00:08:13,870 the right you can see how I can make the details pop and it has just the tiny bit 410 00:08:13,870 --> 00:08:13,880 details pop and it has just the tiny bit 411 00:08:13,880 --> 00:08:15,400 details pop and it has just the tiny bit of saturation if i zoom in and 412 00:08:15,400 --> 00:08:15,410 of saturation if i zoom in and 413 00:08:15,410 --> 00:08:17,320 of saturation if i zoom in and double-click to reset the slider you can 414 00:08:17,320 --> 00:08:17,330 double-click to reset the slider you can 415 00:08:17,330 --> 00:08:19,540 double-click to reset the slider you can see how I'm just adding a tiny little 416 00:08:19,540 --> 00:08:19,550 see how I'm just adding a tiny little 417 00:08:19,550 --> 00:08:22,570 see how I'm just adding a tiny little bit of saturation not much and I'm only 418 00:08:22,570 --> 00:08:22,580 bit of saturation not much and I'm only 419 00:08:22,580 --> 00:08:24,430 bit of saturation not much and I'm only affecting those mid frequency areas 420 00:08:24,430 --> 00:08:24,440 affecting those mid frequency areas 421 00:08:24,440 --> 00:08:26,350 affecting those mid frequency areas which creates the illusion of more 422 00:08:26,350 --> 00:08:26,360 which creates the illusion of more 423 00:08:26,360 --> 00:08:27,760 which creates the illusion of more detail in texture 424 00:08:27,760 --> 00:08:27,770 detail in texture 425 00:08:27,770 --> 00:08:30,610 detail in texture so all these sliders are adding contrast 426 00:08:30,610 --> 00:08:30,620 so all these sliders are adding contrast 427 00:08:30,620 --> 00:08:33,159 so all these sliders are adding contrast in one simple way of thinking about it 428 00:08:33,159 --> 00:08:33,169 in one simple way of thinking about it 429 00:08:33,169 --> 00:08:35,589 in one simple way of thinking about it is that the further down you go down the 430 00:08:35,589 --> 00:08:35,599 is that the further down you go down the 431 00:08:35,599 --> 00:08:38,320 is that the further down you go down the list the stronger and broader the effect 432 00:08:38,320 --> 00:08:38,330 list the stronger and broader the effect 433 00:08:38,330 --> 00:08:43,180 list the stronger and broader the effect becomes so I'm going to fit the image 434 00:08:43,180 --> 00:08:43,190 becomes so I'm going to fit the image 435 00:08:43,190 --> 00:08:45,070 becomes so I'm going to fit the image in view so we can see the entire image 436 00:08:45,070 --> 00:08:45,080 in view so we can see the entire image 437 00:08:45,080 --> 00:08:48,340 in view so we can see the entire image and the way that you would use this new 438 00:08:48,340 --> 00:08:48,350 and the way that you would use this new 439 00:08:48,350 --> 00:08:50,530 and the way that you would use this new slider texture is by obviously clicking 440 00:08:50,530 --> 00:08:50,540 slider texture is by obviously clicking 441 00:08:50,540 --> 00:08:52,570 slider texture is by obviously clicking and dragging to the right to add more 442 00:08:52,570 --> 00:08:52,580 and dragging to the right to add more 443 00:08:52,580 --> 00:08:54,550 and dragging to the right to add more texture to the entire image or click 444 00:08:54,550 --> 00:08:54,560 texture to the entire image or click 445 00:08:54,560 --> 00:08:56,380 texture to the entire image or click interact to the left to reduce the 446 00:08:56,380 --> 00:08:56,390 interact to the left to reduce the 447 00:08:56,390 --> 00:08:57,910 interact to the left to reduce the texture in the image it's up to you how 448 00:08:57,910 --> 00:08:57,920 texture in the image it's up to you how 449 00:08:57,920 --> 00:08:59,560 texture in the image it's up to you how you're going to use this slider it all 450 00:08:59,560 --> 00:08:59,570 you're going to use this slider it all 451 00:08:59,570 --> 00:09:01,090 you're going to use this slider it all depends on the image that you're working 452 00:09:01,090 --> 00:09:01,100 depends on the image that you're working 453 00:09:01,100 --> 00:09:03,040 depends on the image that you're working with and the effect that you're trying 454 00:09:03,040 --> 00:09:03,050 with and the effect that you're trying 455 00:09:03,050 --> 00:09:04,990 with and the effect that you're trying to apply one thing that I would 456 00:09:04,990 --> 00:09:05,000 to apply one thing that I would 457 00:09:05,000 --> 00:09:08,110 to apply one thing that I would recommend doing is working with this 458 00:09:08,110 --> 00:09:08,120 recommend doing is working with this 459 00:09:08,120 --> 00:09:10,420 recommend doing is working with this feature using any of the local 460 00:09:10,420 --> 00:09:10,430 feature using any of the local 461 00:09:10,430 --> 00:09:12,400 feature using any of the local adjustment tools either the radial 462 00:09:12,400 --> 00:09:12,410 adjustment tools either the radial 463 00:09:12,410 --> 00:09:14,740 adjustment tools either the radial filter graduated filter or the 464 00:09:14,740 --> 00:09:14,750 filter graduated filter or the 465 00:09:14,750 --> 00:09:16,390 filter graduated filter or the adjustment brush so what you can do is 466 00:09:16,390 --> 00:09:16,400 adjustment brush so what you can do is 467 00:09:16,400 --> 00:09:19,420 adjustment brush so what you can do is select adjustment brush reset all the 468 00:09:19,420 --> 00:09:19,430 select adjustment brush reset all the 469 00:09:19,430 --> 00:09:22,210 select adjustment brush reset all the settings and then paint over the areas 470 00:09:22,210 --> 00:09:22,220 settings and then paint over the areas 471 00:09:22,220 --> 00:09:24,250 settings and then paint over the areas that you want to add detail to so for 472 00:09:24,250 --> 00:09:24,260 that you want to add detail to so for 473 00:09:24,260 --> 00:09:26,500 that you want to add detail to so for example her hair and just so that I can 474 00:09:26,500 --> 00:09:26,510 example her hair and just so that I can 475 00:09:26,510 --> 00:09:27,730 example her hair and just so that I can see where I'm painting I'm going to 476 00:09:27,730 --> 00:09:27,740 see where I'm painting I'm going to 477 00:09:27,740 --> 00:09:30,160 see where I'm painting I'm going to click on the mask and I'm going to paint 478 00:09:30,160 --> 00:09:30,170 click on the mask and I'm going to paint 479 00:09:30,170 --> 00:09:32,020 click on the mask and I'm going to paint and that's gonna show me a red overlay 480 00:09:32,020 --> 00:09:32,030 and that's gonna show me a red overlay 481 00:09:32,030 --> 00:09:37,570 and that's gonna show me a red overlay and I'm painting over her hair and I'm 482 00:09:37,570 --> 00:09:37,580 and I'm painting over her hair and I'm 483 00:09:37,580 --> 00:09:39,190 and I'm painting over her hair and I'm not being very precise and that's okay 484 00:09:39,190 --> 00:09:39,200 not being very precise and that's okay 485 00:09:39,200 --> 00:09:41,260 not being very precise and that's okay this is just for the example obviously 486 00:09:41,260 --> 00:09:41,270 this is just for the example obviously 487 00:09:41,270 --> 00:09:43,320 this is just for the example obviously in your image you might want to adjust 488 00:09:43,320 --> 00:09:43,330 in your image you might want to adjust 489 00:09:43,330 --> 00:09:45,970 in your image you might want to adjust your local adjustment a little bit 490 00:09:45,970 --> 00:09:45,980 your local adjustment a little bit 491 00:09:45,980 --> 00:09:47,980 your local adjustment a little bit better make sure that you only get the 492 00:09:47,980 --> 00:09:47,990 better make sure that you only get the 493 00:09:47,990 --> 00:09:50,530 better make sure that you only get the areas that you intend to adjust but for 494 00:09:50,530 --> 00:09:50,540 areas that you intend to adjust but for 495 00:09:50,540 --> 00:09:52,540 areas that you intend to adjust but for the purposes of saving time it's not 496 00:09:52,540 --> 00:09:52,550 the purposes of saving time it's not 497 00:09:52,550 --> 00:09:55,630 the purposes of saving time it's not necessary to get a perfect mask for this 498 00:09:55,630 --> 00:09:55,640 necessary to get a perfect mask for this 499 00:09:55,640 --> 00:09:58,720 necessary to get a perfect mask for this tutorial but anyway I've selected her 500 00:09:58,720 --> 00:09:58,730 tutorial but anyway I've selected her 501 00:09:58,730 --> 00:10:01,750 tutorial but anyway I've selected her hair and now I can disable the mask and 502 00:10:01,750 --> 00:10:01,760 hair and now I can disable the mask and 503 00:10:01,760 --> 00:10:03,670 hair and now I can disable the mask and I can simply increase the texture and 504 00:10:03,670 --> 00:10:03,680 I can simply increase the texture and 505 00:10:03,680 --> 00:10:05,800 I can simply increase the texture and you can see how I create the illusion of 506 00:10:05,800 --> 00:10:05,810 you can see how I create the illusion of 507 00:10:05,810 --> 00:10:08,590 you can see how I create the illusion of more texture and it looks great another 508 00:10:08,590 --> 00:10:08,600 more texture and it looks great another 509 00:10:08,600 --> 00:10:10,660 more texture and it looks great another thing that you can do is click on new to 510 00:10:10,660 --> 00:10:10,670 thing that you can do is click on new to 511 00:10:10,670 --> 00:10:13,600 thing that you can do is click on new to create a new adjustment and enable the 512 00:10:13,600 --> 00:10:13,610 create a new adjustment and enable the 513 00:10:13,610 --> 00:10:15,640 create a new adjustment and enable the mask and I'm simply going to paint over 514 00:10:15,640 --> 00:10:15,650 mask and I'm simply going to paint over 515 00:10:15,650 --> 00:10:18,280 mask and I'm simply going to paint over her face and we can do one of two things 516 00:10:18,280 --> 00:10:18,290 her face and we can do one of two things 517 00:10:18,290 --> 00:10:20,740 her face and we can do one of two things we can either keep her face more texture 518 00:10:20,740 --> 00:10:20,750 we can either keep her face more texture 519 00:10:20,750 --> 00:10:23,980 we can either keep her face more texture or smooth it a bit so I'm painting over 520 00:10:23,980 --> 00:10:23,990 or smooth it a bit so I'm painting over 521 00:10:23,990 --> 00:10:27,100 or smooth it a bit so I'm painting over her face and now I can disable the mask 522 00:10:27,100 --> 00:10:27,110 her face and now I can disable the mask 523 00:10:27,110 --> 00:10:29,200 her face and now I can disable the mask notice that the techs are still active 524 00:10:29,200 --> 00:10:29,210 notice that the techs are still active 525 00:10:29,210 --> 00:10:31,090 notice that the techs are still active at 58 which was my previous setting and 526 00:10:31,090 --> 00:10:31,100 at 58 which was my previous setting and 527 00:10:31,100 --> 00:10:33,400 at 58 which was my previous setting and that's okay so I can reduce the texture 528 00:10:33,400 --> 00:10:33,410 that's okay so I can reduce the texture 529 00:10:33,410 --> 00:10:35,980 that's okay so I can reduce the texture to soften her skin or increase it to add 530 00:10:35,980 --> 00:10:35,990 to soften her skin or increase it to add 531 00:10:35,990 --> 00:10:38,920 to soften her skin or increase it to add more detail to her skin obviously these 532 00:10:38,920 --> 00:10:38,930 more detail to her skin obviously these 533 00:10:38,930 --> 00:10:41,530 more detail to her skin obviously these examples are very extreme I would never 534 00:10:41,530 --> 00:10:41,540 examples are very extreme I would never 535 00:10:41,540 --> 00:10:43,810 examples are very extreme I would never go all the way to negative 100 or 536 00:10:43,810 --> 00:10:43,820 go all the way to negative 100 or 537 00:10:43,820 --> 00:10:46,990 go all the way to negative 100 or positive 100 on a portrait in my opinion 538 00:10:46,990 --> 00:10:47,000 positive 100 on a portrait in my opinion 539 00:10:47,000 --> 00:10:49,329 positive 100 on a portrait in my opinion is usually better to stay with subtle 540 00:10:49,329 --> 00:10:49,339 is usually better to stay with subtle 541 00:10:49,339 --> 00:10:51,280 is usually better to stay with subtle effects when working with skin so maybe 542 00:10:51,280 --> 00:10:51,290 effects when working with skin so maybe 543 00:10:51,290 --> 00:10:54,120 effects when working with skin so maybe something around negative 30 at most and 544 00:10:54,120 --> 00:10:54,130 something around negative 30 at most and 545 00:10:54,130 --> 00:10:56,830 something around negative 30 at most and positive 30 but of course 546 00:10:56,830 --> 00:10:56,840 positive 30 but of course 547 00:10:56,840 --> 00:10:58,240 positive 30 but of course all depends on the image that you're 548 00:10:58,240 --> 00:10:58,250 all depends on the image that you're 549 00:10:58,250 --> 00:11:00,490 all depends on the image that you're working with so in some cases you may 550 00:11:00,490 --> 00:11:00,500 working with so in some cases you may 551 00:11:00,500 --> 00:11:02,560 working with so in some cases you may need to go just a little bit further but 552 00:11:02,560 --> 00:11:02,570 need to go just a little bit further but 553 00:11:02,570 --> 00:11:05,020 need to go just a little bit further but usually not all the way and what I would 554 00:11:05,020 --> 00:11:05,030 usually not all the way and what I would 555 00:11:05,030 --> 00:11:06,880 usually not all the way and what I would recommend now is to open up a photo in 556 00:11:06,880 --> 00:11:06,890 recommend now is to open up a photo in 557 00:11:06,890 --> 00:11:09,430 recommend now is to open up a photo in Photoshop and just try this tool out I 558 00:11:09,430 --> 00:11:09,440 Photoshop and just try this tool out I 559 00:11:09,440 --> 00:11:11,860 Photoshop and just try this tool out I think that it works great I've gone back 560 00:11:11,860 --> 00:11:11,870 think that it works great I've gone back 561 00:11:11,870 --> 00:11:13,510 think that it works great I've gone back and edited some of my old photos and 562 00:11:13,510 --> 00:11:13,520 and edited some of my old photos and 563 00:11:13,520 --> 00:11:14,860 and edited some of my old photos and added just a little bit of texture and 564 00:11:14,860 --> 00:11:14,870 added just a little bit of texture and 565 00:11:14,870 --> 00:11:17,110 added just a little bit of texture and it really makes a huge difference I 566 00:11:17,110 --> 00:11:17,120 it really makes a huge difference I 567 00:11:17,120 --> 00:11:19,900 it really makes a huge difference I think it's a great addition so I highly 568 00:11:19,900 --> 00:11:19,910 think it's a great addition so I highly 569 00:11:19,910 --> 00:11:21,970 think it's a great addition so I highly recommend you trying it out now if you 570 00:11:21,970 --> 00:11:21,980 recommend you trying it out now if you 571 00:11:21,980 --> 00:11:24,010 recommend you trying it out now if you want to learn more about adding detail 572 00:11:24,010 --> 00:11:24,020 want to learn more about adding detail 573 00:11:24,020 --> 00:11:26,350 want to learn more about adding detail to your photos then I highly recommend 574 00:11:26,350 --> 00:11:26,360 to your photos then I highly recommend 575 00:11:26,360 --> 00:11:28,690 to your photos then I highly recommend watching my crash course on sharpening 576 00:11:28,690 --> 00:11:28,700 watching my crash course on sharpening 577 00:11:28,700 --> 00:11:30,790 watching my crash course on sharpening I'll place a link right below in the 578 00:11:30,790 --> 00:11:30,800 I'll place a link right below in the 579 00:11:30,800 --> 00:11:32,080 I'll place a link right below in the description so you can watch it if you 580 00:11:32,080 --> 00:11:32,090 description so you can watch it if you 581 00:11:32,090 --> 00:11:34,240 description so you can watch it if you want and also if you want to learn how 582 00:11:34,240 --> 00:11:34,250 want and also if you want to learn how 583 00:11:34,250 --> 00:11:36,550 want and also if you want to learn how Lightroom works then I have a free 584 00:11:36,550 --> 00:11:36,560 Lightroom works then I have a free 585 00:11:36,560 --> 00:11:39,010 Lightroom works then I have a free course on Lightroom cc here on YouTube 586 00:11:39,010 --> 00:11:39,020 course on Lightroom cc here on YouTube 587 00:11:39,020 --> 00:11:40,690 course on Lightroom cc here on YouTube I'm also going to place a link right 588 00:11:40,690 --> 00:11:40,700 I'm also going to place a link right 589 00:11:40,700 --> 00:11:42,940 I'm also going to place a link right below in the description and if this is 590 00:11:42,940 --> 00:11:42,950 below in the description and if this is 591 00:11:42,950 --> 00:11:43,960 below in the description and if this is your first time at the Photoshop 592 00:11:43,960 --> 00:11:43,970 your first time at the Photoshop 593 00:11:43,970 --> 00:11:45,310 your first time at the Photoshop training Channel then don't forget to 594 00:11:45,310 --> 00:11:45,320 training Channel then don't forget to 595 00:11:45,320 --> 00:11:47,380 training Channel then don't forget to click on that subscribe and notification 596 00:11:47,380 --> 00:11:47,390 click on that subscribe and notification 597 00:11:47,390 --> 00:11:49,000 click on that subscribe and notification buttons thank you so much for watching 598 00:11:49,000 --> 00:11:49,010 buttons thank you so much for watching 599 00:11:49,010 --> 00:11:51,280 buttons thank you so much for watching I'll talk to you again in the next 600 00:11:51,280 --> 00:11:51,290 I'll talk to you again in the next 601 00:11:51,290 --> 00:11:53,740 I'll talk to you again in the next tutorial54973

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