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Original subtitles

welcome back to the channel and today I

just have a really quick beginnner

tutorial I'm going to show you how to

take any object in blender and then just

using the um array modifier you can

select any object you want and then use

that object as an offset the really cool

thing about this it allows you to not

only make a nice circular array but you

can always move the object that's

offsetting things and then rotate and

move that and you can get all of these

sort of cool effects and shapes that you

can make so this is going to be really

handy if you're a beginner and blender

you're going to enjoy this quick and

simple tutorial on how to do a circular

array in blender 4.3 so let's

demonstrate this with the default Cube

so I'm going to go ahead and select the

default Cube and we want the origin

point which so that little orange dot

you see in the middle we want that to

remain in the world center so what we

will do is we'll tab into edit mode and

inside of edit mode with all of the

topology active you're just going to go

g and and you can move it on any

direction but I'm going to just go GX

and move it over on the X a little bit

so in the front view it's kind of off to

the side like this so then if we T back

out into object mode you can see now if

you were to rotate that it now rotates

around the origin Point still which is

remaining in the center but our mesh is

off to the side so now we can create um

any object we want as the offset object

I recommend you go shift a and then just

go over to your empty options and add in

a cube this won't render but you'll

still be able to see it in the viewport

display which makes it really handy so

now what we need to do we need to select

the object that we want to add the

circular array to we want to go over to

our modifiers and go on ADD modifier

click on search and then type in Array

click on the array

modifier and by default we have all of

these factors that we can mess around

with but what we're going to do we're

going to make sure all of these are set

to zero is we're not going to be relying

on them but rather we're going to come

over here to the object offset and tick

that come to the drop down and then we

just need to click on this little ey

dropper and then we can come over here

and select our offset object which is

our um empty over here so what we can do

now is we can actually select this empty

and we can go R and z and rotate it onto

Z and I'm just going to rotate a little

bit like this and now you can see we

have this offset so all we have to do is

just select our Cube go over here to our

count and give it a number so I'm going

to go maybe like 12 and now you can see

we have it um arraying around so in this

case it's rotated too much I'll decrease

the amount here so now I've got nine

cubes now I'm going to show you a really

cool trick here if you want a very

specific amount of Cubes to be perfectly

AR raay or any object for that matter

all you have to do is choose your count

so in this case I'm going to say I want

12 and then all you have to do is get

your

calculator and go 360 that's how many

degrees are in a Circle and then click

on divide and then just divide it by

whatever number you have here so in this

case I'm going to go 12 and that equals

30 so all you'd have to do then is

select your offset object press n to

bring up your properties and go to your

item and then over here under your

rotations I'm going to make this on Z

rotation I'm going to make it 30 and now

these 12 here are precisely aligned

around in a circle now the really cool

thing is I can tab into edit mode and I

can grab my original Cube here and I can

come in here and make edits to it and

that'll all update around this in a

circular way which is really kind of

cool and it's very powerful now that's

just how to make a perfect circular

array the cool thing here is that you

can now select your empty here and you

can always go g to move it right and by

doing that you can kind of create really

cool effects like you can see over here

really cool objects and shapes kind of

like these cool looking fractals and

then you can also rotate your empty to

do kind of like the same thing and you

can get all sorts of really cool Effects

by using the offset and that way so I

really hope you guys have enjoyed this

little introduction um so beginners

guide to using the circular array or the

object offset here um I'm sure this will

come in handy with some of your projects

and I'll see you guys next time thank

you for watching

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