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in this video you will learn how to
create a braid like this in blender
blender version 2.7 8c is being used
while creating this video let's start by
deleting everything press a key once or
twice to select everything and press X
and enter to delete them expand this
right side panel to unhide some of the
features go to the scene icon and under
the units section set lengths to metric
go to the create menu and add a plane
rotate it on the x-axis by pressing R X
90 and enter press 1 on the number pad
for the front view and 5 for the
orthographic view move this plane little
bit up by pressing G Z 1 and enter zoom
it in by mouse wheel up and pan the view
to the center by Shift + middle mouse
button press tab to enter to the edit
mode press W key on the keyboard and
click on subdivide come down here and
increase this number of cuts value up to
5 now come here and activate this face
select tool select the top left face
right-clicking on it press and hold the
shift button on the keyboard and click
on all the faces 1 step right and one
step down like this once you are done go
to this select menu and click on inverse
now press X key on the keyboard and
click on faces to delete them
now come down here and click on this
edge select tool to activate it remember
that we are going to extract three edge
loop from this mesh select the top edge
right clicking on it press and hold the
shift button on the keyboard and right
click on entire edge loop like this
change the direction of edge only if
there is nowhere to go after selecting
edge loop press P key on the keyboard
and click on selection that will
separate the edge from the main object
now select the top left edge
right-clicking on it press and hold the
shift button on the keyboard and right
click on entire edge loop like this
after selecting edge loop press P key on
the keyboard and click on selection to
separate the edge loop now select the
top center vertical edge right-clicking
on it
press and hold the shift button on the
keyboard and right click on entire edge
loop like this after selecting edge loop
press P key on the keyboard and click on
selection to separate the edge loop now
press tap to return to the object mode
now press a key on the keyboard to
deselect everything now right-click on
this part of the object to select it and
press x and enter to delete it now we
have three separate edges
now press three on the number pad for
the right side view
now zoom it in until the one grid on the
background is equal to one centimeter
now select any one edge right-clicking
on it don't forget to press and hold the
ctrl key on the keyboard and pull the
green arrow one step to the right
again select the one edge from the left
don't forget to press and hold the ctrl
key on the keyboard and pull the green
arrow one step to the left now press and
hold the shift key on the keyboard and
select all the edges right-clicking on
them and press ctrl + J keys to join
them now press 1 on the number pad for
the front view and zoom out by mouse
wheel down
tap to enter to the edit mode and come
down here and click on this vertex
select tool to activate it notice
carefully that there are two lines of
vertices intersecting each other now
rotate the view with middle mouse button
zoom in to find the vertices on
horizontal line
now select all the horizontal vertices
on the top line while pressing Shift key
on the keyboard once you are done
selecting top line of horizontal path
vertices press three on the number pad
for the right side view zoom the view
until one grid equals to ten centimeters
press and hold the control key on the
keyboard and pull this green arrow three
steps to the right now rotate the view
with middle mouse button zoom in to find
the vertices on horizontal line press a
key once or twice to deselect everything
now select all the horizontal vertices
on the bottom line while pressing Shift
key on the keyboard once you are done
selecting bottom line of horizontal path
vertices press three on the number pad
for the right side view zoom the view
until one grid equals to ten centimeters
now press and hold the ctrl key on the
keyboard and pull this green arrow three
steps to the left now rotate the view
until you can see this wireframe braid
easily press tab to return back to the
object mode go to this modifier icon
click on add modifier and click on this
subdivision surface modifier now press
alt + C keys on the keyboard and click
on curve from mesh text now go back to
the create menu and under the curve
section add a circle
now right mouse click on this braid to
select it go to this curve object data
icon under the bevel object click on
this little cube icon and select Bezier
circle now come back here and select the
circle right-clicking on it now press S
key on the keyboard and move mouse
inward to scale the circle down once you
are happy with the size and shape abrade
left click to confirm now select the
braid right clicking on it go to the
Tools menu under the shading option
click on smooth if you want better
result you can add subdivision surface
modifier once again if you don't want
any further changes in braid in the
future you can convert it into mesh to
do that make sure that the braid is
still selected press Alt + C keys on the
keyboard and click on mesh from curve
meta serve text now select this little
circle once again and you can delete it
by pressing X and enter and this was the
quick tutorial about how to create a
braid in blender you can suggest me the
next tutorial in the comment section
down below
thanks for watching please subscribe
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