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Australia, a nation you might have
thought we played a long time ago in
this channel, let alone for the reason
that the flag is literally in my channel
logo. But no, we haven't. For this sole
reason that the focus tree is not that
interesting. But with the new DLC, which
I did get early access to from Paradox
Interactive, they finally, together with
the Dutch East Indies and Siam, got the
focus tree rework they really needed.
And today, I will use democracy to
completely and utterly dominate the
Japanese. They ain't going to have a
good time today. I can tell you that
much. And even better, this video is
actually sponsored by Paradox
Interactive. And all I have to do,
except playing the game which I would do
anyways, is letting you know that you
can get the DLC right now with my link
below and play it yourself. Sponsorships
like this actually help the channel a
lot because I'm just doing what I'm
doing anyways and I get paid more. But I
would say, without any further ado,
Ironman, historical, and go. Of course,
right at the start of the DLC, let's
explore the new focus tree. And the
first thing you see, war is coming.
True, got to say that, very true. But
yeah, it is a very wide focus tree with
a lot of different paths with Australia
first, where you can kind of imagine
what direction that one goes down.
Against war and fascism, which is the
communist path. But today, I want to
show the, let's say, quote unquote,
historical path with war is coming,
which gives us democracy support,
political power, a decent advisor that I
will probably not use, and also
unlocking democratic elections. What
that all means, let's talk about it when
it's done. As for construction, we're
going to do something I normally never
do. We're going to do a very big, very,
very big naval build-up. I think
Australia is in a super good position to
build a very strong navy now. And for
that, I will build, because I want to,
not because we need to, a naval
engineering facility for something fun
later. And after that, a lot of naval
dockyards. We need them. Same with
research. With navy, you really got to
start early. So, I will just go into all
of the navy stuff right now. We totally
skip engineering. We ignore industry. It
has not a priority right now. Our
industry isn't big anyways. It will be
very soon, spoiler. But for now, we
really need better technologies. And I
got to say, I did a few test runs. Of
course, I got to kind of explore the DLC
before I can show you off. So, I did do
that, and I went very heavily into
destroyers, which worked amazing. But
maybe for optimization, and because we
already have it researched, I want to go
into cruisers this time. So, I might
spam light cruisers instead of
destroyers to try out something new. And
if you ask yourself how navy works, I
will give a little bit of a guide when
we get closer to building a navy. But
for now, just know I will research a lot
of naval technologies, and within 2
years, we will start building. And for
now, production, guns is fine, and
convoys. We don't really have anything I
want to build yet, so that is fine.
Focus is done. This now unlocks
democratic elections, which you can see
over here, where the two main parties in
Australia fight. On the left, the
conservatives, and to the right, the
labor party. Depending on which party
wins the election, you unlock different
parts of the focus tree. Like the blue
ballot here means you need one
conservative victory, or the red ballot
over here, meaning you need one labor
victory. Where the labor party is more
about getting independence, and the
conservative path is more about working
with Britain. We today will go down the
labor path because I kind of want to get
independence. And there's some cool
stuff that will really help us. So,
we're going to do that. This also means
that we will invest a little bit of
political power to make sure the labor
party wins. But for now, this can really
wait because the election is like in 500
something days. Yeah, we have time. So,
for now, we will go down the industrial
focuses, starting with this one over
here, giving us good factories. And now
that that is done, let's go down public
works to unlock our industrial focuses.
Fixing the Great Depression a little
bit, also helping the party we don't
want to win a bit, but to be fair, it is
not that much. So, yeah, let's get this
fixed. And with public works done, we
have the choice between an export
focused economy or a factory based
economy. And the left side, especially
for today, is better. We will build a
lot of ships, and ships cost a lot of
resources, meaning we will need a lot of
resources. So, we don't want to export
them. But, this over here can be really
good. A lot of decent modifiers, and
even a modifier that makes it more
likely that the AI buys from you.
Downside, you kind of have to wait until
the war. Before that, no one will really
buy from you. You will just give away
all of your resources because of free
trade and not really gain anything from
that. We're doing a lot of early game
moves, meaning we build a lot of ships.
So, yeah, I need the industry now, not
in 3 years. So, let's get that. As for
the navy, I'm just researching quietly
stuff in the background. Basic aircraft
carriers, yes. And to spoiler you, maybe
maybe maybe we're going to beat the
Japanese in their own game with their
own tactics. And that might give you a
hint why we needed naval research
facility. It's going to be glorious. And
with that also done, and us getting two
civilian factories, I will probably just
get all of the civilian factories I can
get right now. So, let's do the good
standard next, giving us a spirit
forging Australia's future, which will
become quite good over time. And the
strategy here for the industrial focuses
is kind of getting all the ships you can
get and a lot of the decent modifiers,
and then do industrial expansion, which
gives you a very big construction buff.
And of course, that construction buff is
the better the more factories you have.
So, that's what I will do. I will get
most of the factories and then take this
focus over here to get even more out of
them and build quicker. Goes for 1 year,
but it's going to be a glorious year. As
for advisors, for the beginning, I would
say stability seems very good. It
influences a lot of things that you
might not expect. I also got myself a
diplomat, giving us extra political
power and a little bit of trade opinion
factor, which I don't care that much
about, but yeah, once again, this is a
modifier that might be useful in the war
when people need resources, but for now,
the political power is good. I would
also say we don't need political power
that much anymore, but we will need the
Labour Party. So, I will start
campaigning for them, meaning that over
time, their support will go up and the
Conservative support will go down. I
hope we have enough time, but yeah, we
will see. There's also some other hidden
modifiers in here, like if you get it up
to 70%, it takes 10 days less to finish
some focuses, while at 50%, it's 5 days,
which is not a lot, but it can add up,
so it is good. As for research,
torpedoes, they're really good. We need
them. Also good, heavy battery, why not?
As for our modifiers in general, some
are less bad than others, like the
citizen army, we don't really care about
right now because we're not at war. The
Great Depression is a thing that kind of
sucks the most for us cuz we do want to
build an industry, and, you know, it
kind of makes it harder. This over here,
we don't really care at all for cuz the
only downside is that we get called into
wars, which we want to join anyways, and
yes, even the Germany war because we are
basically on the other side of the
world, so we are definitely safe. And on
top of that, being at war means we can
go to war economy, and being at war also
means we can get better focuses, like
this one for a research slot. While the
last negative modifier is, in my
opinion, neglectable cuz it reduces our
population growth, but I think
population growth is something in HOI4
that is kind of neglectable. It's not
like it's EU5 or something where you
really want to build up your industry
over a long time. So, yeah, this exists,
and there's an entire part of the focus
tree and how to fix it. I mean, don't
get me wrong, there's some really good
modifiers in there, but none of them are
very important right now, so we're going
to skip that, at least for now, because
we want to focus on industry now.
Negative modifier for year, good
modifier over here with I think a slight
graphic bug. I think I have to report
this to Paradox, cuz this looks like a
negative modifier, 5% less political
power. You are wrong. This is a daily
political power cost, meaning it is
cheaper to get political power. So, this
is a negative modifier for the thing
that decreases the amount of political
power we get, which once again, Paradox
invented a new way how to say you gain
political power. I give them that, they
really like to do that. They really like
to give everything an overly complicated
name. But, yeah, this is a positive
modifier, even though it's red. So,
yeah, I reported that. And yes, if you
have that question, we YouTubers also
get early access to find bugs and report
them. So, I guess you're welcome. But,
that all aside, we also get civilian
factories, which is also very good. So,
let's do it. We also finished our
research facility, so let's get a
scientist we can't afford. Might stop
this for a second and then get a
scientist. There you go, Louis Hope, I
hope too. Let's get him. And let's
immediately research the super heavy
battleship, because we can. Yeah, when I
said we're going to Japanese tactics,
we're going to Japanese tactics and make
them work. And also got to import some
chromium now. I think you're starting to
see what I mean, if this is an expensive
playthrough. I would say with all of the
basic research here done, and this not
needing too much attention right now, uh
let's do the other stuff, cuz I do need
some industry research. I really do.
Also going to go into this focus now,
that we gained most of the civilian
factories over here. Very good, already
looking at 20, which still doesn't feel
like a lot, but trust me, it will be
more. And as for our heavy ship, heavy
guns. Stop the political campaign for a
little bit to get 100 political power,
so we can go into the naval reformer,
because I really need some experience. I
I do. I could also do this focus over
here, which I might actually do, cuz it
gives two naval dockyards. That's really
good. But, yeah, we need some naval
experience now, cuz we need to start
building now our first few ships. And we
already need to start to import steel.
That's, by the way, what I mean with we
don't want to be on free trade. We need
so much resources. And yeah, very quick
focus done. Good modifier for the navy.
And that is I there's a lot of very good
modifiers for navy in here. But, for
now, we want to go back to the industry.
Research slot seems very good. Fixing
the depression is also very good.
Dockyard output is just nice. To be
fair, everything here is nice. I need
everything. As for navy, I'll just build
a very quick aircraft carrier with one
deck armor. I think it's better to build
full fields, but I do like this a little
bit of armor just in case. We will have
a smaller navy, and I don't want this
thing to sink immediately. So, yeah, I
want my ships to survive. I really need
that. But, yeah, aircraft carrier
design, let's build it. And we're going
to build two of those. As our
specialization, I will literally just go
down what's cheaper. And yeah, this is
way cheaper, because Britain did that,
so we're going to do that, I guess. And
oh my god, do we need a lot of steel
now? 40 steel import. That really hurts.
But, we need it. We need navy. Election
countdown, meaning with 90 days left, I
forgot to click political campaign
again.
>> [laughter]
>> But, what I will do in the background is
play all the way up to this point again,
with the difference that I don't forget
to click this again. And I even said I
click it, and then I didn't. I'm a
special kind of ADHD.
>> [laughter]
>> I'll tell you that much.
A bit earlier comeback. Yeah, I never
showed this. I minimized this in order
to talk about it later, and then I
didn't. You can choose to support labor,
and I forgot to do this in my play
through. I minimized this like that, and
forgot to open it. But, this time I
shall not forget, cuz this even gives us
a free factory. This is very good and
very important. Click this if you want
to go down labor. I was really wondering
why we were so behind. I feel so stupid
now. So, yeah, we're back. Didn't take
me too long. And the difference it made
to click this one button is crazy. I
didn't even need to spend that much
political power to gain lead, which is
very good because I can use it political
power now to gain a lot of steel. It
might say 16, but it doesn't calculate
in all the modifiers that increase your
resource extraction. So, you see right
now we have a base of 16 already in that
state 31. So, there's a lot of bonuses
on top of that, which is very good. I
will also say we get the research slot
now and extract the steel. Let's save
for 60 days, but it's definitely worth
it cuz already now I need a lot of
steel. As I said, we import 40. Yeah,
that hurts. In the background, the
Japanese started in their little
adventure into China. Not our problem,
but it would be good if they don't lose.
On the home front, labor won. We gained
one election win for labor and we
unlocked the first cluster of focuses.
Plus, we gained 15 days to call for a
national unity government, which we can
do during war or very high world
tension. But, for what we are planning,
we don't really care for that cuz we
want to go for labor. And with that
focus done, I would say let's get this
for political power and autonomy gain.
That is very good. We also back to 50/50
now, but we also unlock new guys,
meaning we could swap our stability guy
with a tax reformer, giving us more
party support. Actually, we could switch
out Lang. He just gives stability and I
don't care about the civilian factory
speed. So, yeah, sure. Let's do that. As
for here, we are kind of done for now. I
don't really care for declining cost of
war and we would lose a lot of support
and I currently can't integrate the
territory and I'm also a bit stupid cuz
what you want to do day one is go from
military governor to local autonomy,
which is an amazing occupation law,
especially at peace, which should
increases quite quickly to the needed
threshold for this to be called. But as
of right now, we don't care for that
anyways, cuz we still have an industry
to fix and get rid of the depression. So
yeah, let's do that. I might also start
building some fancy equipment in the
background now. Not a lot, but that we
have something of it. And I will need an
air guy and an army guy. So you know
what? Orc, sure. That is basically our
government done for a while. The only
thing we could get with political power
now is an industrial company. And
funnily enough, the best here is either
the dockyard output or getting more
resources out of the earth, which means
we need to import less steel. Both are
very good for different reasons. And
yeah, we already need way less
resources, so let's stop importing that
so we can build dockyards quicker. Let's
also reverse the wage cut, giving us
more production efficiency, stability,
building slots, and support for our
party. Very good. Our super heavy
battleship is also done. I will say I
want to build a big one, so let's do
that. And with a big one, I mean big
two. We're going to build two. And I
think you're starting to see what I mean
with we need a lot of resources. This is
very expensive. Once again, Paradox, I
always say it, an auto trade for already
existing trade partners, it would be a
dream. And I'm not just saying that
because they have to approve this video
and watch this, okay? But they should
add it, okay? I I mean it.
Doctrine-wise, I think I'm happy with
leading being, that is fine. And I think
I'm going to go for floating airfields.
And if you ask yourself why we're only
building big ships right now, generally
speaking, it is way easier to build the
more expensive ships first cuz they take
forever and after that, spam the smaller
ships. So that's what we're going for.
We need big ships too, and they take
forever. So we're building them now.
What we also can do is fix the
depression, which is very good. And you
know what? I like this, but I think we
need this. Building the ships faster is
important, so let's take it. Also invest
a little bit into labor again to make
this focuses cheaper when we get to 70%
cuz right now they're reduced by 5 days,
but we can get this up to 10 days and I
don't need my political power for
anything right now. It's not like I can
go to war economy or anything, so yeah,
might as well use it for that. Recovery
is done. I would say as for industry,
we're not completely done over here, but
for now I want to do focus for even less
consumer goods and later better factory
output, but we should also not forget
that there is a good resources over here
and later on we can also make our
company better doubling the dockyard
output and giving us more steel. So this
is also very good. So my plan is to get
this and then maybe get this. I just
remember this exists starting at 10%
world tension for building dockyards
quicker and after that get more
dockyards yards cuz we can get four over
here. That is a lot and then buff
cruisers cuz around the time we will
build cruisers. That is my plan. And you
might have noticed something while we go
through this focus tree that is kind of
special to this focus tree that the
political path is not that important.
Like it's good. There's like good single
modifiers in here that you might want to
do depending on your strategy. Like if
you don't want to join the wars, you do
this. This is important to you. I don't
care about that. My build is very
aggressive. I want to be in the war. But
in the grand scheme of the focus tree,
the political stuff happens on the side.
Then and there you do a focus, but you
spend way more time in the industrial
path, the army reformation, especially
if you want to go more into that and let
the USA do the naval stuff, the air
force stuff which is also going to be
very good for us and you will see why
later and fast especially the naval
stuff. And I always say this in big
focus trees like Japan, when you have a
lot of political stuff that is very
important and very good, you tend to
completely ignore these. And I got to
say at the beginning when I saw this
focus tree first, I was a bit
disappointed the political stuff is so
little, at least in Australia. But now
playing it, I see why. Because it forces
me to engage with this. And this is very
good cuz there are actually a lot of
modifiers and factories in here, which
is exactly what I need. So yeah, I know
this is sponsored video, but praise
where praise is due. I personally enjoy
this change, even though I thought it
was not good at the beginning. What I
can also say is that I at this point
have no info which is still civil cost.
So yeah. Can't say anything against
that. What we do need to do now is
research some air force because as you
might have noticed, we're building
aircraft carriers. And aircraft carriers
without planes is a bit useless.
>> [laughter]
>> We have a lot of catch-up to do with air
force cuz we basically have nothing
here. But we also got a lot of bonuses
thanks to the alliance. So this should
be doable. And yes, I even researched
aircraft carrier three because I have
big plans, okay? Very big plans. And you
know what? Build the aircraft carrier.
Let's go. Needing way more resources.
Research now 100% in planes. Support
wise, we've more than enough support for
labor now so we can stop that. Focuses
wise, let's get more bonuses and more
dockyards. We even need to start
building the cruisers now. Good thing I
also researched cruiser three so we can
immediately build them too. I feel like
this is way too expensive and the
destroyers worked way better in my test
run. But sure, let's build the way too
expensive cruiser. So a few focuses
later, I can finally do this focus over
here now to buff our company. And I'm
also pretty sure the world war will
start very soon. I guess that is the
world war. We now got an event to
prepare the cabinet. I really want to do
anything here, so I will just summon the
cabinet. We lose some advisers. Oh, one
of them was good. Damn it, maybe I
should have
been a bit better prepared here. Doesn't
matter, I will take new advisers very
soon. What I want to do now, I don't
have enough war support. I think we get
it once we fix the cabinet. So let's do
this and this. Not this one because it
goes for very long and it costs ability.
Yeah, no, I'm good. You're also done
with our industrial stuff, but now I
don't really care for this cuz it's a
lack of resource penalty, which means we
are missing resources. And if you're
already at that point, you already have
a bad time. So, we just going to avoid
that. Try not to miss resources. I will
immediately go down and get research.
That sounds very good. I would also say
let's ensure the cabinet's loyalty. Bam.
Giving our leader the reliable modifier.
Gains ability in war support. Very good.
Meaning very, very soon we can go to war
economy. Beautiful. Cuz I'm kind of
bottlenecked with civs. I don't be so
desperate. I am kind of upgrading where
we getting our steel so I can get more
steel and don't need to import it
anymore. The imports are a little bit
out of hand. I'm importing 80 steel from
the US. It is a lot. These ships are
expensive. Once they're done, it's will
become cheaper again, but for now, very
expensive. War economy, very beautiful.
We have it. It's not that much more, but
I guess it's good. And if that research
slots secured, I would say let's core
some territory over here and start
researching some guns we need. So, yeah,
we're doing military now cuz I've not
invested anything into that, but we can
scale it up very quickly now. So, little
upgrade in steel production over here,
not a lot, but the good thing is the
second level gives us a lot more. We
just need excavation two and yeah, I
guess we can just research that right
now. I also research the destroyer now
for the sole reason that the destroyer
allows us to put a lot more torpedoes on
them. And I really got to research about
the depth charges. That is not good. And
destroyers are also way cheaper than the
cruiser. Oh my god. Yeah, I know why I
built destroyers in my first run.
Yeah, they pack so full and they're so
much cheaper. 1,500 versus 4,500.
Uh, I wanted to try the cruisers and I
don't like them.
>> [laughter]
>> I don't know. You can just bam
destroyers so beautifully. And if you're
not very experienced in navy, let me
explain what I'm talking about. Here
they are. Very quick summarization for
navy. What do you want to have is a back
line of big ships with big guns like
battleships and aircraft carriers where
the big guns are the little planes
flying I guess. And in front, you want
to have all the small ships eating the
damage cuz the small ships are very easy
to replace while the big ships take
forever, which you can see because we
still building on them. But yeah, we
caught some land in the north, very
good. I would say the time has come to
fix air force a little bit, make it
stronger cuz we getting really good
buffs here and get some free mills, lost
cheaper aircraft. There's some really
good modifiers down here. I really like
that. So, let's do that. Mainly right
now for the mills. They're really good.
As for aircraft, I will go for the
simple solution of big gun and big
torpedo. Need an engine two for that.
Very good. I would also say we stop
building dockyards now and go into
everything else. And yeah, we'll also
research excavation because the resource
gain efficiency is something we need.
And a ship finished meaning we need to
import way less now. What we can also do
now is get this guy over here for extra
resource gain. Let's do that. Needing
even less steel to import. Yes, we
getting our industry back. That is good.
We also have war bonds now, which also
help us gain a lot of factories back and
yeah, within a few months, we gained 13
factories back. We're down to one
building and now we're 14. Very nice. I
also just saw who's buying from us.
Interesting.
>> [laughter]
>> But I got to say, thank you for
investing in your own demise. I
appreciate it a lot. Oh my god, I think
the second ship just finished. So, oh we
have so much industry back. It's so
nice. Oh, yeah, I did. Oh,
that is so nice. We only need to spam
destroyers now and I guess cruisers.
Next election is also done. Once again,
a choice of on my national unity
government, but no. I think I'm fine.
Something happening in the background
that I will not talk about in this
video, but also got added in this DLC.
that's being limited wars, which I think
Siam is doing over here against Vichy
France. We have also finished dead focus
in the background, giving us more
autonomy gain, which I gladly take.
Pretty sure I need nothing over here
right now. So, I would say we continue
reforming our air force and army. Very
beautiful. We officially need to import
no more steel. That is very good. We're
only importing aluminum and rubber cuz
we don't produce that, not really. You
know we could produce a little with
ourselves. Sure, but that is basically
our resource crunch aside, meaning we
can use all our civs now to build mills,
and that's what we're going to do. We
need army stuff, but we also firstly
need air forces for our aircraft
carriers. We have very good planes now.
Don't get me wrong. The improved small
airframe is pretty good to have. So,
yeah, we're going to have a good time. I
might also exercise the navy a little
bit, so it gains experience, and fix the
army. There you go. White peace between
Siam and Vichy France, where Siam didn't
take anything. They didn't even control
everything. Maybe they didn't achieve
the goal, and that's why I really don't
know what happened there. I got to say I
have spent a lot of time playing
Australia in this DLC for very obvious
reasons on this channel, so I can't
actually say a lot about the other two
focus trees, but I'm also looking very
forward to them. I will also do
something that I normally don't do, and
name my beautiful beautiful ships after
my biggest supporters, cuz I feel like
they don't really get a lot of love from
me.
>> [laughter]
>> I appreciate a lot all the support I
get, but to be fair, I am really bad
with community direction there, and I do
apologize. So, from my side, Eric von
Panzer, welcome first super heavy
battleship. Next, the HMAS Lena, and to
top it off, the HMAS Loki. If you want
me to do this more often, I can like
randomly pull people from YouTube
memberships and Patreon, and sometimes
integrate them into the videos more. I'm
just bad at this. I forget. It turns out
I built the wrong frame for my air
planes. I'm like, "Hey, why can't I put
my fighters on my aircraft carrier?
Yeah.
>> They were not aircraft carrier capable.
Very cool, Floris. You're just very
super lucky that we are still within the
timetable, kind of.
>> Oh my god, it's happening.
>> As generally 40 aircraft carriers, I
will make it 50/50 fighter to bomber,
and we do be catching up quite quickly
with the fighters, so I think we got
this.
>> And while we're slowly preparing for
war, slowly meaning the Japanese are
going to be very soon here,
>> let's talk about something that's also
new with the DLC, templates.
>> Most of it is kind of the same, but
better organized. Plus, you get
regimental support now,
>> and you get an extra type of template
now.
>> Some of you might know from Hearts of
Iron 3, and that is HQs.
>> So, you now have a commander on the
field, if you want to,
>> giving you buffs, which I think is a
cool feature,
>> and definitely something I look forward
to. I've not played a lot
>> of this, but
>> the buffs you can get through this
>> are
>> changeable, but always
>> good.
>> And as you
>> might see over here, you can also
capture commanders now, so
>> yeah.
>> There's some fun in that, too.
>> As for my attack army,
>> I'll be quite aggressive,
>> and bold,
>> going with a 25 width
>> that has
>> a lot of fancy stuff
>> with it.
>> You can also add some
>> back line anti-air,
>> heavy weapons,
>> or infantry guns.
>> Different buffs for different stuff,
>> and
>> not that expensive
>> to add,
>> so giving you a little bit of kick in
that row.
>> Now, I'll just
>> put a little bit of everything in,
>> so we can chill a bit in fighter
production now,
>> and
>> naval bomber production,
>> and go into other stuff,
>> because
>> our carriers are filled up very good.
>> The Japanese have also officially
declared the war, so I would say navy go
forward,
>> and let's show them who is boss.
>> And there you go.
>> You officially at war with the Japanese
now,
>> and you might ask yourself now, Floris,
>> why haven't you built any real army?
>> Aren't you a bit scared that the
Japanese might naval invade you,
>> especially over here,
>> or
>> any of your neighbors?
>> And to that I can say,
>> they can't naval invade you
>> when they have no navy. And what we have
built over here, this monstrosity of
aircraft carriers, cruisers, and
destroyers will annihilate the Japanese
navy. And the best thing about this, we
need to do nothing else than keep it in
one big blob and click patrol. So, we're
going to patrol the Bismarck Sea, you
know, which has a US presence, but also
very big Japanese one. Within a second,
there is a battle. I want you to look at
these ships now. These poor Japanese
ships. They're already disappearing
right in front of us.
>> [laughter]
>> This was easy, right? Like this was not
hard to fight. But, wait a second, next
battle. They let the British help us
this time, so it's not completely us.
But, yeah, once again, destroyed. Next
battle, gone. And now there's officially
no survivors from that. All the
destroyers that tried to run away, gone.
Next battle, actually a big one, and we
already have a demotivated aircraft
carrier here. Um yeah, we're going to
have some losses here, but Oh my god,
it's the main Japanese navy.
>> Oh, no.
>> So, yeah, our destroyers are gone, and
we we we have to run now. And the
British got killed, too. Oh my god. But,
I got to say this is not lost. This is
far from being lost. We lost all of our
small ships, which sucks. But, they are
easy replaceable, and I think I'll just
go away from cruisers and go full into
destroyers. Then we have a very good
chance. Just got to be a bit more
careful. I do got to say we are super
lucky that we lost none of our big
ships. But, I will give the most elite
ship, the flagship status now. So, you
are the pride of the fleet, Eric von
Manstein, I believe. Our dockers are
going to work day and night now to build
destroyers. But, I do just love that
I've been so super bold. I'm like,
"Yeah, easy. We're going to do it now."
Then I got absolutely obliterated.
All the Japanese ships, they were all
like, "How many aircraft carriers?"
Around 10 aircraft carriers here. Six of
those were in this battle. That is super
unlucky. But, I can't help but laugh
about it.
And if this doesn't beat the accusations
that I would ever cheat in any game,
then I don't know what will, cuz I just
got obliterated, and you got to see
that. When the navy is ready again. Over
here is also very soon ready. We can
also fix our huge negative modifier now
for the army. We need that. But, what I
would also recommend so far is really
going to destroyers. I think the
cruisers took up a lot of capacity and a
lot of resources. Not saying that that
was the reason why I lost here. The
reason was because the Japanese brought
their entire navy, not giving me any
chance to thin out anything, which works
beautifully normally. So, yeah, I will
wait two more days for that destroyer.
There we are over here to join up, give
my fighters and aircraft carriers some
bonuses, and be bold enough to send the
navy back. Ouch. If we get some of these
battles, everything's good. We're going
to be less efficient now cuz we lost a
lot of torpedoes, but I think the
Japanese navy is also repairing right
now, so we can be a bit more aggressive
cuz they did get damaged, especially
from the British afterwards. I think
this is not lost. I think we can still
dominate them. We still have the big
ships. This is beautiful. One more
battle. I'm bold. Pray. Pray. Pray. Is
that a heavy ship, though? Good trade.
Honestly, good trade. Navy's back in
business. Battleship is still being
repaired, but it's fine. Let's regain
some more and we go in again. Yes,
beautiful. So, some of the destroyers
are gone. I think they have retreated
all the way to the home waters now. So,
let's hunt here and yes, we're
destroying them. Beautiful. Best of all,
they only got to the Philippines. So, I
would say, by the way, I love that
The voice lines are so good. Australian
units.
Oh, beautiful. I will also deploy an HQ
now. Just missing some anti-air. Yeah,
in terms of navy, the last few months
and the Japanese will never have a navy
anymore.
I think. Oh, yeah, there you go. Found
the navy and now we found all of the
shielding. No cruisers. No destroyers.
You're being annihilated.
Finally. Oh, we had a small pause, but I
got to sink the capital ship. Let's go.
And the Yamato. Let's go. I love you,
Lucky. You did a great job. If my name
is Musashi, I'm screaming so loud right
now. But, yeah, in terms of Japanese
navy, there is no Japanese navy and it's
1942. Got to say the US and the British
helped me more than a war the two, but
also got to say I hunted everything
down. It is over. Yeah, while I was
preparing a naval landing over here, the
US already did it and right before the
naval invasion, that guy falls ill.
Anyways, let's get out. Let's get to
Taiwan and we kick them out. Normally I
would like to use force attack to push
someone out, but it's just got
remembered when the commander is sick or
wounded, I can't do that. Yeah, fun. Was
close, but we got ended and we got a
port and you can see how the commander
in the field is a bit in the back, but
still influences our troops. Still have
a nice commander skill, very good. Kick
them out, boys. Kick them out. Fixed the
Taiwan problem. And at this point of the
video I like to praise our glorious
leaders in the Chinese Communist
Republic. Talking about our glorious
leaders in the Chinese Communist
Republic, no, I'm not giving you Taiwan.
Funny you might ask and have a wargle on
me now.
>> [laughter]
>> Oh, no. Here I can do it, force attack
and easily push them out. Very good.
Meaning we're free to land in Japan now
for special force doctrines.
>> [screaming]
>> We have a gold on elite and of course
marines. Can I build more marines now?
Yeah, I can build more marines. My
marine thing is so big that I can only
build one. It sucks. And January of
1943,
we're landing in Japan and I just love
the thought of the Australians losing
the entire destroyer navy, the Japanese
feeling probably good about this and the
Australians saying "We don't care. Build
even more destroyers, come back, [music]
obliterate the entire Japanese navy's
hopes and dreams and then land in Japan
before they can ever get close to
Australia."
>> [laughter]
>> Cuz that's literally what happened and
it's 1943, January. So, this war is not
going on for long, but yeah, we are here
and we are here to stay.
>> [laughter]
>> Pushed forward by Australians. Yeah, I I
think we got there.
>> [laughter]
>> The Japanese are on full retreat and
we're in Tokyo. That was easier than I
thought by a lot. And now the US
arrives. Like now the US troops are
like, "Oh, this was us." Yeah, yeah,
sure US. Couldn't have done this without
the US. But peace treaty wise, I got to
say us Australians, we are peaceful
loving people. We don't really care for
Japanese occupation. We would rather
have Taiwan cuz we've heard it's prime
real estate and permanently fix the
Korea crisis by taking both sides.
You're welcome world. Peace treaty is
over. If it American Japan and I'm going
to screenshot this real quick and send
it to Paradox. [laughter]
The other Japan, also democratic,
immediately joined the Axis after being
defeated. And this already got fixed.
Really good feedback. This is green now.
But to go back to the peace treaty, we
got Korea cuz that's a natural
Australian land, same as Taiwan. That's
a real Taiwan crisis here, I'm just
saying. And because I was in the mood, I
took a little bit of Siam. And it's not
a north-south Thailand situation, it's
more of a middle versus north-south that
we let's not talk about
I fought very hard for this land and it
was just too expensive.
I do despise AI. But we've got all the
islands, so that is super cool. So we
got that secured. And because we have so
much time left, why not help the allies
in here, you know? Maybe get an Italy.
I'm just saying. [laughter]
I love free stuff. We can also
officially rate free and with the next
labor win, we can do something very
cool. And I do love that the UK is
justifying against us cuz they're doing
secure Iraq. Very cool Churchill. Well,
Iraq is already in our faction. You
already are a puppet of the UK, but
that's apparently not enough. Churchill
just needs to go in a second time. It's
really important to him. And this Japan
joined the war again. Hope they can fix
this dude. This is so stupid. I had this
in every test run so far that the
completely free Japan with the old focus
tree intact, but democratic just joins
the Axis for whatever reason which, you
know, is a bit stupid. So, yeah, I hope
they can fix that. I did also notice
that the Italians still have a navy at
this point, and I think we will very
quickly change that with our navy. Poor
Italians,
they [laughter] don't know what is
coming for them now. They don't
understand the sheer will of the
Australian people to annihilate their
enemies. We rebuild the entire navy if
we have to, and the entire Italian navy
is now hiding in the Adriatic Sea.
Because we can't get in there.
>> [laughter]
>> Because they own both sides of the
street. Ah, hide, you cowards. I will be
there in time. Yeah, every time any
ships come out, I just annihilate them.
>> [laughter]
>> Maybe it's so good. Things I didn't
expect while fighting in Europe, the
Chinese. Huh, I guess they really wanted
Korea. They're not at war with the
allies though, so it could be a lot of
free stuff for me. Let me just take care
of Italy, and then we can take back
Korea and bully the communists. Oh,
naval invasion is out. Ports are
secured. Yeah, I think Italy's cooked.
Oh, next week naval landing is out, and
I would say, yeah, it's going actually
pretty good. I don't know if I mentioned
in the background, the entirety of China
joined the war. So, me, Australia, is
now alone at war against China. They
want my coal, I know it. They'll never
get it, but honestly, I love that.
>> [laughter]
>> I think that's super fun. If no one else
joins, and I have to fight China alone,
I would love that. From a naval build to
a full-on land build in one game, like
all the extremes. It is 1943, so it's
not too late. Can also get diverse army
for 5% non-command power. Because you
know in the background, I did do this
now. And this 5% non-command power could
be the reason why we are able to defeat
China. If we get one province of China,
we have enough manpower to defeat China.
That's what I want to say here. We're
also in Rome now, so I think Mussolini
is very soon gone. And we have the third
labor win, meaning that we can go down
this path now, giving us some very, very
good things. Like demanding Indonesia
and annexing New Zealand. Very good
stuff. Except our manpower situation,
which I should actually, you know,
service by requirement is something I
need to do now. Except that, if you ask
yourself why we're having such a good
time pushing, I'll introduce you firstly
to my really uncontested air force here,
but also to a modifier that I once again
have never seen before, division attack
on non-core territory. So, this is
specific modifier for fighting outside
your core territory, and for now, I've
not really improved it yet. So, this is
basically just a division attack
modifier every time we don't fight in
our own core territory, which is every
battle so far. And I got to say there is
more focuses like this one over here, or
this one over here, that lets me buff
that one even more. So, we're not even
done with buffing our military. We just
started. Mussolini's gone, very, very
good. These units here are encircled by
Italians here. It wasn't an honor.
It did took me a bit longer to get
through to here, but we are, and I'm
doubting more and more that there will
be a civil war. Okay, the moment I say
this, there is a civil war. I got Italy.
I'll just, yeah, sure, we can transfer
the territory. I don't want to own this
anyways, cost me a lot of manpower to
hold this, and this way we gain a free
puppet. Hope the allies utilize this
moment, cuz I have to withdraw my units
very soon. I got to go to China, have
some open business there.
>> [laughter]
>> I do think I can officially retreat my
units now from over here, that's enough
secured. They will come to China now,
and we prepare something fun over there.
I do say this with, I have the low end
of like 2% war participation, meaning at
the end of the day I will not get a lot
out of this, no matter what happens. So,
I'm better off just fighting my own war
where I can get everything, and do that.
I did notice that I can import a lot of
aluminum from Italy for basically
nothing, which fixed my entire plane
production. I was super negative with
it, and no aluminum, and now I do.
Beautiful. I would also say they asked
for New Zealand now, because we should
own it. It just fits naturally. I don't
know what to say. It just, you know, it
does. Can I get it? Please, please,
please, please, Britain. You love me.
You love me. Come on, Britain. You know
you love me. Yes. Beautiful. And it's
core land. Let's go. That is manpower I
need
very much. Thank you, Britain. Kiss,
kiss. But you know what? I'll be super
greedy now. Let's take Indonesia. No.
How dare I say no? That is so rude.
Anyways, let's make the army better. Who
would have loved Indonesia? That would
have been great. Guess I'll take a
China. I just noticed I never had a
field marshal. I don't know why.
Oh, I don't know. Sometimes I just turn
my brain off. I just forget how this
game works at all. But yeah, I have a
field marshal now, because I have
multiple armies, and want to do a field
marshal order. And yeah, the war is
over. Our puppet got all its land back.
Very cool. And I can confirm I fought
Britain very hard for this. But in the
interest of Australian security, I
secured Lebanon. You're welcome. Due to
my old viewers, I secured therefore the
old bond between New Zealand and Lebanon
and Australia. There you go. So we have
to become a bit careful now, cuz the
reason no one is really here is because
communist China is cut in half, cuz they
have their own alliance now. But the
moment we touch the Chinese territories
over here, I think hell will let loose
on me. So in preparation for that, let's
build a few more units that I will 100%
need, and build an airport. A paranoid
patriot, less resistance growth, and
more compliance growth. That is actually
pretty good. I'll take that. Anyway,
because the video is probably already
super long anyways, cuz I yap a lot when
I'm allowed to show something
pre-release, I'm just going to say for
the focus tree, I'll just fix everything
in the background more and more, and
squeeze out all of the modifiers I can.
Let you know what I'm going for, and get
myself super nice modifiers, like Death
from Down Under. Very cool. Going 100%
be the thumbnail, by the way. Already
know that.
And the Australian regular army. Once
again, more attack. It's just super
good. And I'm going to risk it. Let's
tickle a little bit and go for see other
Chinese. But after a slight turbulent
start, we can finally push now. I had to
get a few more units out here to
stabilize the front line. Got to say
though, risky war. So, like a year
passed. Now the war is actually going
good. I consolidated the front lines. I
got my air force up. We are slowly but
surely crushing the Chinese. They have
good defensive bonuses. Don't forget
they keep this after the war. But don't
you dare forget that the end of today is
a defensive war. The funny part is that
is 100% true. This is a defensive war.
The communist attacked me because of
Taiwan. So, let's see if we can hold
this. But this would be a huge
encirclement cuz you got to think
communist nationalist China are not in
the same faction. Therefore, this is a
big encirclement
for me. If I can hold this, this would
probably swing the entire war into my
favor. This is a lot of army. There are
around 40 units in one pocket. Very
good. Another I don't know how many up
here. These are gone. And yeah, China so
far collapses meaning I get a lot of
manpower. Just noticed I should get more
units out. As for this, goodbye
encirclement. Losses now 300k on our
side which is a lot for us. But we have
a bigger manpower pool now thankfully.
1.3 million on the Chinese. Even the
communist have quite a bit of losses and
they have nothing really here. So, yeah,
very good defense so far from our
Australian brothers here.
>> [laughter]
>> Which you know has never been touched by
anyone. We never let them get there. We
always came to them first before they
could do anything. So, new encirclement
unlocked thanks to enabling me.
>> [laughter]
>> Once you get the supply under control,
this is quite doable. But China's supply
is hell. I mean most provinces also have
a modifier for less supply for non-core
nations which screws you a bit over. But
yeah, we are getting there. Goodbye
Chinese army. Nice encirclements
everywhere. So, you're doing another
push without micro cuz I think those
days are kind over. The front line is
just too big to micro everything. Yeah,
they seem to be falling apart. It's a
combination of air force and huge units.
And we captured a lot of generals
apparently. [laughter]
What is going on? We have no one here.
Oh, okay. Actually, we have a lot of
>> [laughter]
>> captured. That is funny that you can
actually capture them now. While I was
saying this, we captured another one.
Your offensive is going good, I think.
And another one. Many encirclements
later, I think we got to a point where
the Chinese have probably less army than
me. They have around 80 and we have 99.
So, yep. Their encirclements are just so
good. And we captured another generals.
How many generals have I captured in
China now? A lot. A lot of generals. So,
Communist China is at least gone for
now. I think there's only one China
left, the other one. And that's the
other China. That was way easier now. I
guess the communists didn't do a lot to
hold me back. Here we go. China
defeated. Was it my goal? No. I didn't
plan to fight China.
>> [laughter]
>> Not at all. To be fair, it gave me time
to finish all the focuses and really
test out the strength of the Australian
army. Got to say, with the manpower pool
of the Chinese plus some non-core
manpower, yeah, doable. Might not have
gotten Japan, but we got China. And we
have a big navy. I call this a success.
And industry-wise, I think we're a bit
more than we started as. And that was
Democratic Australia, all I'm saying.
>> [laughter]
>> Imagine it don't go down the peaceful
path. You don't want to find out what
happens then. Anyways, as for my side,
make sure to check out the DLC and click
the link below to support your local
YouTuber, all I'm saying. As for my
divisions, these are my divisions. They
were okay. I'm not going to say they
were amazing, but they were able to
defeat China. And yes, my ships are all
still around. Good job, guys. You have
quite the track record. But yeah, my
supporters, well, of course, out to you.
And especially to the people you see
right now supporting me financially and
apparently sometimes getting named into
a battleship or aircraft carrier. Maybe
that's a thing though. If you want to
support me except clicking the link
below and showing Paradox that they
should sponsor me more, feel free to
become a channel member, Patreon, or
even just like and subscribe the video.
That too help a lot. From my side, until
next time, bye.
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