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There is a new snapshot today. I'm going to go over that in a moment. But first,
I found myself back on the Bedrock preview.
With the Smurf skin still.
They added a change here on Bedrock Edition that hasn't appeared on Java.
Which I think it would be a good idea for them to add to Java Edition.
We have a Copper Golem here. You can see that he's entering a room with a chest
inside it. In addition to that, there is a door. And you can see that they can
finally fit through one block opening.
With a door in it as well. And that's because Mojang have now shrunken their
hitbox a little bit. So they can fit through...
I don't know why you're not leaving it. All right, come out.
Come out. Are you coming out now?
Okay, close the door. Alright, he's going back inside.
He opens the door. He still kind of struggles, a bit funky, but he's going
to leave the room whenever he wants to. It doesn't have to be a regular chest
outside this room.
We've been wanting Mojang to change this for quite some time. They've now done
that. However, this change is only available on Bedrock right now. The
hitbox ranking is on Java Edition, but they cannot open copper doors.
They can open copper doors on Bedrock Edition.
So, back on Java Edition, this is snapshot 25w34b.
There was a 34a iteration, but this iteration is just for a realms fix.
They have- Updated the panorama, as you can see. We now have copper golems,
copper golem statues. I think that one's a statue.
Featured inside a plains biome. They seem to be updating the panorama rather
frequently now, given that we've got drops.
on a frequent basis.
However, we have a few changes that I want to show you before I jump on the
server. I don't really know where my end flash has gone in this snapshot.
You can see that the end island does appear pink, but the flash is gone.
In the accessibility settings, there is now hide sky flashes, not hide
lightning. If you turn this on, that will disable that pink tint that you see
all over the end.
Yes, so you can still hear the sound, like lightning, but the tint is gone.
So, the second thing is, what I have here in my hotbar, we have the new
command,
And what this does is it allows you to grab the profile information of any
player you want. So for example, on the stream I did Fundy, and after a while it
loads that into the game, and that allows you to give yourself the player
head of that exact name. So we have the profile UID, we have the name Fundy, run
the command, and now you have the player head in your world. This is exactly the
same thing as doing player head and then profile, however doing this does cause a
bit of lag, so you can see that it doesn't give you the player head
immediately. There is a noticeable latency between running the command and
getting the data information.
After about two seconds, it loads in. So preloading is always handy. It's a good
addition to the game. And finally, I wanted to take a bit of time to talk
about the new code of conduct thing for Minecraft servers.
Essentially what it is, is when you try to log into a server with a code of
conduct, it will show you a bit of text that you have to acknowledge or not
acknowledge, after which if you don't, you'll get disconnected.
If you acknowledge, you can go into the server. You know sometimes when you log
into a server and there's like a wall of text written on signs most- the time,
and you have to read it, follow the rules.
This is a very neat in-game alternative to that. So if I disconnect, and I've
just changed it and restarted it, so if I go back in, and you can see what's
going on. Ah!
It's not centered.
You can see there are some control characters there that shouldn't really
be there. I'm sure Mojang will fix this at some point. It's just showing that
it's a new line.
Well, as you can see, it's compatible with Narrator.
I've got a whole script going on. This is the B-movie script.
I've just tacked it on to the server code of conduct.
The server properties file has been updated to include a line. There is a
line here for enable code of conduct. You just make that true.
And then if you go into code of conduct, which is a new directory, and you have a
file called en-us.txt or your local language, you plug in whatever you like.
You can have fun with this. It doesn't have to be anything serious.
Although, I think that's the main intention here. I have the near entirety
of the B-movie script. There is a limit to the number of characters that you can
put in, which is obviously the 16-bit integer limit, after which your game
will crash.
Still a lot of text, but you never need to do this. And so the flexibility is
there if you decide that you wanted to mess with it. Someone's gonna make this
animated at some point, right?
Somehow.
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