All language subtitles for it_s_only_been_5_hours_since_the_snapshot

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (SoranĂ®)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian
pl Polish
pt-BR Portuguese (Brazil)
pt Portuguese (Portugal)
pa Punjabi
qu Quechua
ro Romanian
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:03,320 There is a new snapshot today. I'm going to go over that in a moment. But first, 2 00:00:03,400 --> 00:00:05,120 I found myself back on the Bedrock preview. 3 00:00:05,380 --> 00:00:06,560 With the Smurf skin still. 4 00:00:06,840 --> 00:00:09,520 They added a change here on Bedrock Edition that hasn't appeared on Java. 5 00:00:09,580 --> 00:00:12,420 Which I think it would be a good idea for them to add to Java Edition. 6 00:00:12,740 --> 00:00:16,379 We have a Copper Golem here. You can see that he's entering a room with a chest 7 00:00:16,379 --> 00:00:19,900 inside it. In addition to that, there is a door. And you can see that they can 8 00:00:19,900 --> 00:00:22,100 finally fit through one block opening. 9 00:00:22,340 --> 00:00:25,920 With a door in it as well. And that's because Mojang have now shrunken their 10 00:00:25,920 --> 00:00:28,040 hitbox a little bit. So they can fit through... 11 00:00:28,480 --> 00:00:30,540 I don't know why you're not leaving it. All right, come out. 12 00:00:30,820 --> 00:00:32,159 Come out. Are you coming out now? 13 00:00:32,490 --> 00:00:34,030 Okay, close the door. Alright, he's going back inside. 14 00:00:34,330 --> 00:00:37,810 He opens the door. He still kind of struggles, a bit funky, but he's going 15 00:00:37,810 --> 00:00:41,070 to leave the room whenever he wants to. It doesn't have to be a regular chest 16 00:00:41,070 --> 00:00:42,070 outside this room. 17 00:00:42,290 --> 00:00:44,790 We've been wanting Mojang to change this for quite some time. They've now done 18 00:00:44,790 --> 00:00:47,930 that. However, this change is only available on Bedrock right now. The 19 00:00:47,930 --> 00:00:51,210 hitbox ranking is on Java Edition, but they cannot open copper doors. 20 00:00:51,450 --> 00:00:53,590 They can open copper doors on Bedrock Edition. 21 00:00:53,870 --> 00:00:57,190 So, back on Java Edition, this is snapshot 25w34b. 22 00:00:57,390 --> 00:01:01,050 There was a 34a iteration, but this iteration is just for a realms fix. 23 00:01:01,270 --> 00:01:04,760 They have- Updated the panorama, as you can see. We now have copper golems, 24 00:01:04,760 --> 00:01:06,460 copper golem statues. I think that one's a statue. 25 00:01:06,740 --> 00:01:09,980 Featured inside a plains biome. They seem to be updating the panorama rather 26 00:01:09,980 --> 00:01:12,000 frequently now, given that we've got drops. 27 00:01:12,250 --> 00:01:13,250 on a frequent basis. 28 00:01:13,410 --> 00:01:17,310 However, we have a few changes that I want to show you before I jump on the 29 00:01:17,310 --> 00:01:20,830 server. I don't really know where my end flash has gone in this snapshot. 30 00:01:21,110 --> 00:01:24,770 You can see that the end island does appear pink, but the flash is gone. 31 00:01:25,090 --> 00:01:28,410 In the accessibility settings, there is now hide sky flashes, not hide 32 00:01:28,410 --> 00:01:32,030 lightning. If you turn this on, that will disable that pink tint that you see 33 00:01:32,030 --> 00:01:33,030 all over the end. 34 00:01:33,150 --> 00:01:36,530 Yes, so you can still hear the sound, like lightning, but the tint is gone. 35 00:01:36,750 --> 00:01:40,450 So, the second thing is, what I have here in my hotbar, we have the new 36 00:01:40,450 --> 00:01:41,450 command, 37 00:01:41,770 --> 00:01:46,170 And what this does is it allows you to grab the profile information of any 38 00:01:46,170 --> 00:01:50,770 player you want. So for example, on the stream I did Fundy, and after a while it 39 00:01:50,770 --> 00:01:54,650 loads that into the game, and that allows you to give yourself the player 40 00:01:54,650 --> 00:01:59,370 head of that exact name. So we have the profile UID, we have the name Fundy, run 41 00:01:59,370 --> 00:02:02,970 the command, and now you have the player head in your world. This is exactly the 42 00:02:02,970 --> 00:02:07,550 same thing as doing player head and then profile, however doing this does cause a 43 00:02:07,550 --> 00:02:10,270 bit of lag, so you can see that it doesn't give you the player head 44 00:02:10,270 --> 00:02:13,700 immediately. There is a noticeable latency between running the command and 45 00:02:13,700 --> 00:02:14,700 getting the data information. 46 00:02:15,000 --> 00:02:18,520 After about two seconds, it loads in. So preloading is always handy. It's a good 47 00:02:18,520 --> 00:02:21,740 addition to the game. And finally, I wanted to take a bit of time to talk 48 00:02:21,740 --> 00:02:24,360 about the new code of conduct thing for Minecraft servers. 49 00:02:24,620 --> 00:02:27,740 Essentially what it is, is when you try to log into a server with a code of 50 00:02:27,740 --> 00:02:31,420 conduct, it will show you a bit of text that you have to acknowledge or not 51 00:02:31,420 --> 00:02:33,920 acknowledge, after which if you don't, you'll get disconnected. 52 00:02:34,280 --> 00:02:36,820 If you acknowledge, you can go into the server. You know sometimes when you log 53 00:02:36,820 --> 00:02:40,300 into a server and there's like a wall of text written on signs most- the time, 54 00:02:40,400 --> 00:02:41,780 and you have to read it, follow the rules. 55 00:02:42,040 --> 00:02:45,500 This is a very neat in-game alternative to that. So if I disconnect, and I've 56 00:02:45,500 --> 00:02:48,700 just changed it and restarted it, so if I go back in, and you can see what's 57 00:02:48,700 --> 00:02:49,700 going on. Ah! 58 00:02:50,700 --> 00:02:51,700 It's not centered. 59 00:02:51,920 --> 00:02:54,140 You can see there are some control characters there that shouldn't really 60 00:02:54,140 --> 00:02:57,040 be there. I'm sure Mojang will fix this at some point. It's just showing that 61 00:02:57,040 --> 00:02:58,040 it's a new line. 62 00:03:17,380 --> 00:03:21,120 Well, as you can see, it's compatible with Narrator. 63 00:03:21,520 --> 00:03:24,280 I've got a whole script going on. This is the B-movie script. 64 00:03:24,520 --> 00:03:26,540 I've just tacked it on to the server code of conduct. 65 00:03:26,800 --> 00:03:30,160 The server properties file has been updated to include a line. There is a 66 00:03:30,160 --> 00:03:32,880 line here for enable code of conduct. You just make that true. 67 00:03:33,160 --> 00:03:36,640 And then if you go into code of conduct, which is a new directory, and you have a 68 00:03:36,640 --> 00:03:41,680 file called en-us.txt or your local language, you plug in whatever you like. 69 00:03:41,820 --> 00:03:44,380 You can have fun with this. It doesn't have to be anything serious. 70 00:03:44,580 --> 00:03:47,860 Although, I think that's the main intention here. I have the near entirety 71 00:03:47,860 --> 00:03:51,220 of the B-movie script. There is a limit to the number of characters that you can 72 00:03:51,220 --> 00:03:55,000 put in, which is obviously the 16-bit integer limit, after which your game 73 00:03:55,000 --> 00:03:55,759 will crash. 74 00:03:55,760 --> 00:04:00,840 Still a lot of text, but you never need to do this. And so the flexibility is 75 00:04:00,840 --> 00:04:04,420 there if you decide that you wanted to mess with it. Someone's gonna make this 76 00:04:04,420 --> 00:04:05,700 animated at some point, right? 77 00:04:06,140 --> 00:04:07,140 Somehow. 7365

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.