Afrikaans
Akan
Albanian
Amharic
Arabic
Armenian
Azerbaijani
Basque
Belarusian
Bemba
Bengali
Bihari
Bosnian
Breton
Bulgarian
Cambodian
Catalan
Cebuano
Cherokee
Chichewa
Chinese (Simplified)
Chinese (Traditional)
Corsican
Croatian
Czech
Danish
Dutch
English
Esperanto
Estonian
Ewe
Faroese
Filipino
Finnish
French
Frisian
Ga
Galician
Georgian
German
Greek
Guarani
Gujarati
Haitian Creole
Hausa
Hawaiian
Hebrew
Hindi
Hmong
Hungarian
Icelandic
Igbo
Indonesian
Interlingua
Irish
Italian
Japanese
Javanese
Kannada
Kazakh
Kinyarwanda
Kirundi
Kongo
Korean
Krio (Sierra Leone)
Kurdish
Kurdish (Soranรฎ)
Kyrgyz
Laothian
Latin
Latvian
Lingala
Lithuanian
Lozi
Luganda
Luo
Luxembourgish
Macedonian
Malagasy
Malay
Malayalam
Maltese
Maori
Marathi
Mauritian Creole
Moldavian
Mongolian
Myanmar (Burmese)
Montenegrin
Nepali
Nigerian Pidgin
Northern Sotho
Norwegian
Norwegian (Nynorsk)
Occitan
Oriya
Oromo
Pashto
Persian
Polish
Portuguese (Brazil)
Punjabi
Quechua
Romanian
Romansh
Runyakitara
Russian
Samoan
Scots Gaelic
Serbian
Serbo-Croatian
Sesotho
Setswana
Seychellois Creole
Shona
Sindhi
Sinhalese
Slovak
Slovenian
Somali
Spanish
Spanish (Latin American)
Sundanese
Swahili
Swedish
Tajik
Tamil
Tatar
Telugu
Thai
Tigrinya
Tonga
Tshiluba
Tumbuka
Turkish
Turkmen
Twi
Uighur
Ukrainian
Urdu
Uzbek
Vietnamese
Welsh
Wolof
Xhosa
Yiddish
Yoruba
Zulu
Hey everybody, this is Russ from Metro
Gamecore. Today we're going to do a
starter guide for the Retroid Pocket
Nova. Now, this will apply to other
Androidbased devices as well, but we're
going to focus specifically on this
unique 4x3 screen in this guide here
today. And before we even get started, I
do want to give you a word of warning.
This will be a long video. You can jump
around. I'll have chapters down below.
So, really take it one bite at a time,
but I am expecting this to be at least 2
hours long, just because setting up
Android the proper way does take a long
time. Regardless, I've got you
completely covered here. I even wiped my
Retroid Pocket Nova to start over from
the very beginning. So, this is going to
be a fun little adventure here in just
configuring every little thing to make
sure it works properly with your new
handheld. And in addition to this video,
I've got a full-on written guide that I
recently updated to account for the
Retroid Pocket Nova as well. I'll leave
that link down below, including all the
other things that we'll talk about
throughout this video. And so, this is
what the setup's going to look like
throughout this guide. I'm going to use
a screen capture here to show my Retroid
Pocket Nova screen. And I've got a mouse
and keyboard hooked up as well, so you
can follow along as I go through each of
these steps. Okay, let's start at the
very basics here of setting up the
device for the very first time. So, you
will get these prompts. So, you can just
hit these shoulder buttons to go next.
pick out your language and then next
it's going to ask you to connect to your
internet. I've already done that here,
but you would just open up these WLAN
settings and then add everything here.
Same thing with the time zone settings.
So, set it to your region and then after
that it's going to ask whether or not
you want to enable Google Play services.
This is required to have certain things
like the Google Play Store and some
Android based games to work properly.
So, I usually will leave this one on,
but if you are worried about, you know,
having Google all up in your Retroid
Pocket Nova, you could disable this as
well. After that, there's an option to
pre-install a bunch of apps. I honestly
don't ever do this stuff because I am
just going to install all my apps
myself. They're going to be a bit more
updated and so we're just going to skip
all this stuff. It's a really handy
feature, but something that we don't
really need. And then finally, they're
going to ask, "What kind of launcher do
you want to use?" You've got the Retroid
Pocket Nova Launcher, which is just
going to be a simple game menu, but I
prefer to use the AOSP launcher, which
means it's just going to look like an
Android device. And then we will set
everything else up later. So, we're
going to stick with AOSP, then go to
next, and then we're going to go to
complete. And that's going to complete
our configuration. So, now that we're in
here, let's talk about the setup road
map, what we're going to do in this
guide. We're going to set up Android
first, all the little tweaks that are
going to make your gaming experience
better, and then we're going to add all
of our different individual apps. This
is going to include emulators and just
other tools that'll make everything
easier. After that, we're going to add
our games and BIOS or system files.
We'll talk about storage here in a
second. Once we've installed our apps
and added our games, that's when we're
going to configure the emulators. Now,
this is probably going to be the longest
part of the entire video because we're
going to go through these each one by
one, but again, I'll have chapters for
each of them, so you can bounce around
depending on the system that you want to
set up. And then finally, we're going to
set up a front end, also known as a
launcher. And so, this is going to allow
us to basically treat the Retroid Pocket
Nova as a gaming console. It'll bring
everything together, your emulators and
your games, into something that's easy
to navigate and just feels like an
actual gaming system. And when all is
said and done, this is what the Retroid
Pocket Nova could look like. the ability
to navigate through your different
systems, use different themes for your
launcher to really change the look and
feel of it. And you can also look at
beautiful box art and game videos and
also access your other Android apps if
you want to, all from within the system.
The main front end that we're going to
focus on here today is called Emulation
Station Desktop Edition or ESDE. And I
really like this one just because it
feels like a gaming console and is also
very themable. And there are other
options too. We'll talk about this more
in depth in a second. And so if you want
to use something like cocoon, you can do
that, too. And I've got dedicated videos
for many of these launchers on my
channel. So, putting it all together,
this is our end goal for the Retroid
Pocket Nova. Something that feels like a
gaming console you can navigate through,
pick your games, exit your games, go
back to the launcher. You can even set
the launcher as your home app. We're
going to do all that in this video here
today. It's just going to take a bit of
work to get here in the first place.
Okay, let's talk a bit about storage.
The Retro Pocket Nova has its own
internal 128 GB of storage, and that
will work. You can put your games
directly on there, but if you're going
to be using a lot of high-end systems,
especially PS2, those file sizes can be
quite large, so you may want external
storage, like a micro SD card. Now,
nowadays, these cards have been getting
very expensive. So, obviously, pick
something that matches your budget. And
in my written guide, I've got links to a
bunch of different micro SD cards that I
personally like, and you can kind of
shop between them and see which one is
going to match your budget right now.
And so for this video, I'm going to
assume that you have a micro SD card and
you're going to put all your games on
this. But you could also do it on the
internal storage as well. And I've
always found the easiest way to get
games to your card is by just plugging
it into a computer and then transferring
things over. You might need a micro SD
card adapter if your computer doesn't
have a slot for it already. And so I'll
leave all that stuff linked down below
as well. And if you don't have access to
a PC, it's not too hard either. You can
just download the games directly onto
your device and then transfer them over
into the appropriate folder on your SD
card. And so this is one part of the
video where you don't have to do the
exact thing I do, but I do think that
plugging a micro SD card into a computer
and transferring the files over is the
easiest solution. So that's what we're
going to do here. Okay, let's jump in
now to the first step of the process.
Setting up Android on the Retroid Pocket
Nova. So here we are on our front page.
Let's go into the settings first. And I
would navigate down here. There's a
couple things that I like to change. The
first is under display. And you can see
right here that they have a screen
timeout of 1 minute. That means if you
don't touch your device for 1 minute
when it's not actually in a game, then
it'll actually go to sleep. And that
might be a little bit too short for you.
It's too short for me. So, I usually
will set it to 30 minutes. Going up a
little bit, I like to also go into the
notification section. And then down near
the bottom, there's an option to set on
do not disturb. That means you're not
going to get a bunch of sounds and other
pings when other apps are trying to get
your attention. This is a gaming
console, so I'd rather not have them
disturb me. So, I usually will turn this
one on. And then finally, under
security, there is a screen lock already
enabled, and it means that you have to
swipe up on your device anytime you wake
it from sleep. I personally, again,
don't really like that. So, I set this
to none. That means when I tap on the
power button to wake it from sleep,
it'll go right to whatever I was doing
before. And near the bottom of these
Android settings, there's an option here
that says handheld settings. If you
don't see this right from the get- go,
then often you have to restart your
device just one time, and then you will
see it here in the settings. And within
here, there are a lot of great options.
For example, under the connect TV
option, you have the ability to either
turn on or off your console screen when
you plug it into an external monitor.
And you can also force this to go into
16x9 mode. This is going to be really
handy if, for example, you want to play
something that's widescreen on a TV
instead. So like a Nintendo Switch game
or a PSP, something that was actually
16x9. So you can do that here within the
settings. That's really handy. There are
also some handy charging settings, too.
Like under charging limit, you can set
this to only charge to 80% of the
battery. That means the battery is going
to live a lot longer because pushing it
all the way to 100% all the time is not
really good for your battery. So, this
is a way to increase the longevity of
your Retroid Pocket Nova. Along the same
lines, you can disable fast charging by
giving it a 5V 2 amp charge limit, which
means it's going to charge more slowly,
but again, it's going to increase the
longevity of your battery. In the next
setting, you can adjust your rumble
motor or vibration setting. And by
default, it'll be medium, but I
personally like the low setting, so I'm
going to change it to that. We've got a
lot we can change in the input settings.
To start, we can go into the input
control. This is going to be really
handy if you need to recalibrate your
joysticks or you want to test your
gamepad, make sure all the buttons are
working. You can check all that here.
The Retro Pocket Nova also has two
additional function buttons on the top
of the device, M1 and M2. You can set
the key mapping here. By default, it's
just going to be its own button. So,
when it comes to certain emulators,
that'll be really handy because you can
use it as your own hotkey. But if you
want it to mimic something else that you
can already do with a different button,
you can set that here. So, if you want
to have an additional like select button
up top, you could do that. But
personally, I like leaving it at
default. And I'll show you how that all
works once we get to RetroArch Hotkeys.
And then probably the most important
setting within here is the controller
style. By default, the A button on the
right will be your confirm button, kind
of like a Nintendo Switch. But most
games will expect you to have B button
down below as your confirm button like
on an Xbox. And so what I often do is I
will change this controller style to be
Xbox style. That means that the bottom
button will be confirm and the button on
the right will be cancel. It really
doesn't matter when it comes to
emulation because you can map these
buttons however you would like, but I
found that this is the most natural way,
especially if you're going to be playing
Android- based games because they're
going to expect this type of input. If
you're going to connect a second
controller to your device, say for
example, via Bluetooth because you're
going to be playing on a bigger screen,
you can actually disconnect the one
that's on board the device itself, so
you don't have any conflicts. And so
that way your Bluetooth controller will
be player one. In the next section, you
can disable the Google services if you
would like, but you can also register
them. This is going to be handy with
certain apps like Netflix, which will
sometimes cause a conflict. So if you're
not able to get onto Netflix to maybe
play your Netflix games or whatever,
then you can register your Google
services right here, and this usually
will work. And then finally, under the
advanced tab, I did want to note that
this is where you can re-enter that
setup wizard that we did earlier if
you're having any sort of issues. And
then also, if any sort of app is not
working correctly with your device, you
can turn on this force SE Linux one. And
sometimes that'll work, too. Now, in
addition to the Android settings we just
went over, if you swipe down from the
top, you've got a quick menu of a bunch
of different settings you can adjust
here, too. So, to start, you can change
your performance profiles between
standard, high performance, and regular
performance. I usually just keep it at
standard. There's not a huge difference
with this particular chipset on the
Retroid Pocket Nova between high
performance and standard. So, you might
not actually see any changes here. But,
if you are getting a game that's
struggling, you can try out high
performance, see if that works. To the
right of that, we got our fan settings.
If you click on the right side, it'll
bring up this menu here. So, quiet just
means it's going to run very softly. You
have the smart mode as well, which means
it's going to ramp up when it needs it.
Sport is going to be obviously just a
faster fan. And you can also turn it off
altogether. Personally, I just leave
mine in quiet mode or sometimes smart
mode depending on what I'm playing and
it usually does just fine. Below that,
we've got the joystick LED lights
option. So, here we can change out the
different colors, the brightness, the
saturation of them. You can do that
either for both sticks at once or one
stick at a time. Some other things that
we already went over, like changing out
your controller style can be done in
this quick menu. So, if you don't want
to go all the way down into those
Android settings, you can do it up here.
And then also, if we swipe over, we've
got additional options. By default,
it'll be at 60 Hz, but this is a 120 Hz
screen. So, you can change that to 120
right here. Some of these other ones we
already went over, like the ability to
set your charging limit. There's one
called charging separation, which means
that when you have it plugged in, it's
not going to charge the battery. This is
excellent if you're going to be playing
it docked. And if we swipe over one more
time, we have an option I want to talk
about, which is the floating icon. So,
this is a little white line that'll show
up on the right side of your screen. And
if you swipe over from the right, it'll
show you some stats about your device
and a couple other quick menu things.
Personally, I don't ever really need to
use it, but it's always handy if I do
want to get into there. The problem is I
just don't want to see that white line
all the time. So, you can do two things.
You can either just click it to turn it
off so you don't see that, or you can
click on the little arrow on the right
side, and it'll show your transparency.
So, you can set this all the way to 0%
and that way the icon is not going to
show up. You're not going to get the
white line, but you can still swipe from
the right and see that, too. And then,
finally, further to the right, we've got
an option called force landscape. This
means that if you rotate your device and
move it around, it's not going to
actually rotate the screen like it would
on a phone. And I always think this is
really handy, so I leave this one on.
It's also worth noting that you can just
click on this little pencil icon down
here, and it'll give you the ability to
rearrange all of these tiles and maybe
hide some if you don't want to see them,
stuff like that. So, this can be really
handy, too, to be able to customize your
device. So, that's it when it comes to
the Android settings on your device.
Now, let's talk about installing apps
and emulators. And we've got one handy
tool that's going to make this process
very easy. And the tool we're going to
use is called Optanium, which is a
single app that will then basically
fetch all of the other apps that we
want. And there's special emulation
packs like this one right here, which
will have all the emulators that we need
right in one place. So to get to that,
the first thing we want to do is open up
Google Chrome. And then we want to
search for the letters RJN Y. And that's
going to give us access to this
emulation pack. It should be the first
result here. So once you're on this
page, just scroll down a bit until you
get to the actual instructions. And the
first thing you want to do is install
Optanium itself, which is separate from
this emulation pack. So, click on this.
And then on the next page, it's going to
show you the most recent version of this
app. So, you can scroll down a bit right
here till you get to the actual assets
themselves. Once you get here, there's
going to be a bunch of different
options. We want to find the simplest
one. It's going to be just called app
release APK, which is this one right
here. So, once you find that, just click
on it. It's going to start the download
process. And then once you have it
downloaded, you can just swipe back here
to get back to that emulation pack. And
now on step two, it's going to want you
to download the latest release of the
emulation pack. So we're going to click
on that one. Once you get to this page,
just scroll down again. You've got two
different options. You've got one that
says emulation pack and then one that
says dual screen. This one is going to
be for two screen devices like the AY
and Thor. We're going to grab the
regular one. So we're going to click on
that one to download. And now once we
have both of these files downloaded, now
we should install Optanium and then
actually add this emulation pack. So now
back on our regular Android screen,
let's go into the files app here. And
you should see two different downloads.
the app release and then the Optanium
pack. So, let's click on the app release
first. It'll give you a warning about
allowing to install unknown apps. So,
we're going to go into settings here and
then allow from source. And then it's
going to ask, do you really want to
install it? And we're going to hit,
yeah, man, I want to do it. Once that's
done, we can hit the open button, which
will open up. You can allow it to give
you notifications if you would like.
This means that every time you get a new
update for one of these apps, it'll send
you a notification. Personally, I don't
like seeing that, so I'm going to hit
don't allow. You'll get a welcome page
here. We can hit okay and then you'll
get a warning talking about how Android
is trying to get away from sideloading.
We don't have to worry about this one
just yet. It should be coming in the
future and only for flagship devices
like you know Samsung phones stuff like
that. And so as it stands right now it
should be okay. But if you want to learn
more about it then click on this link.
Either way we're going to hit okay here
and then we're now into the app section.
So what you want to do at this point is
go into the settings and then go into
the import export section and then
Optanium import. Now, we want to choose
that Optanium emulation pack that we did
before. So, we'll click on that one, and
it'll say that we imported a bunch of
apps and settings. And so, now on the
main Optanium page, you should see a
listing of all these different apps, and
they should be sorted by category, like
emulator and tools and so on. If you
don't see the categories, then all you
have to do is just swipe down to refresh
the page, and they should show up right
then. Now, we've got a lot of options
here, and these will change over time,
too. But I want to show you all the apps
that I'm going to install here today to
get us all set up. We're going to do
this alphabetically starting with ARMS
SX2. So, this is actually a new PS2
emulator that's very promising. In fact,
I've really enjoyed it on my Retroid
Pocket Nova. That's what we're going to
set up here today. There are other
options like Nether SX2. I'll show you
how to install that as well. But, I do
think that ARM SX2 is the future of PS2
emulation on Android, at least right
now. So, that's what we're going to
install here today. So, to install it,
all you have to do is just click on the
app itself and then go down here to
install. From there, it's going to
download the file from its own
individual repository. And then the
first time you do it, it's going to ask
you to install Unknown Apps. We're going
to hit okay here. And then when you hit
back, it's going to ask, do you really
want to install it? And we're going to
hit yeah, man. I want to do it again.
And so now once it's installed, it'll go
up to the top of the stack. As you can
see, there's ARM SX2. Now, they just
released an ARM SX1. So this is a PS1
emulator. I haven't tried this one out
just yet, but this one might also be
very promising. I think they're working
on an ARM SX3 as well, a PS3 emulator.
We're not going to really cover PS3
emulation on the Nova here today, but
these are just the things that will
happen in the emulation scene. So, just
keep an eye on it. If you want to play
3DS games on your Nova, then Azahar is
what I would recommend. It's not the
ideal way to play 3DS games just because
you've only got a 4x3 screen, but you
can use something like the Retroid Dual
Screen attachment if you would like, and
this is the app I would use for that as
well. So, we're going to hit install,
and then same process here. We will
confirm to install the app once it's
downloaded, then it'll shoot up to the
top of the list. So, what I'm going to
do now is I'm just going to go through
each of the emulators that I want to
install and I'm going to install them
all at once and then we'll come back and
talk about the ones that I installed and
the ones I recommend so you don't have
to watch me do this every single time.
Okay, so here's a list of the emulators
that I would recommend with the Retroid
Pocket Nova. We already did RMSX2 for
PS2, Azahar for 3DS. Simu is going to be
for Wii U. If you want to try that out,
I would recommend it here. Then we have
Dolphin. That's going to be for Gamecube
and Nintendo Wii. And then Eden is going
to be for Nintendo Switch games. Hacks
is a new Xbox original emulator. So,
this one's really excellent, especially
because these games played a 4x3. So,
we'll set this up here today, too.
Moving down, we've got Melon DS. I
prefer the nightly one. It's got a
couple additional features. This will
also work with dual screen gaming if you
have that retroid dual screen thing, but
we can also just set it up for a single
screen device, which we'll do here
today. The other PS2 emulator is Nether
SX2, and I do install the patch version
with the Snapdragon HN2 just because it
seems to be a better fit. And I do like
to have both of these installed. That
way in case something goes wrong with
the other ARM SX2, I can always fall
back and use this emulator instead. The
next one is PSP. And then everything
else falls under RetroArch. Everything
from your retro classic games all the
way up through some of the 3D era like
PS1, Nintendo 64, and Dreamcast. You can
play all these via RetroArch. And so
that's what we're going to do here to
simplify the overall process. There are
standalone emulators that will work for
those systems as well, but I found that
RetroArch gets the job done. and it also
allows you to use universal hotkeys and
special shaders and everything else. So,
we're going to configure all that here
today. Now, the next section is going to
be our front-end or launcher apps. We
have a bunch of options that we can
install here via Optanium. And all of
these are free. So, if you don't want to
spend any money, then these are worth
checking out, especially a couple that
we'll talk about here in a second. The
front end that we're going to set up
here today is actually Emulation Station
Desktop Edition. This is a $5.50 app, so
it's the only thing you got to pay for
throughout this entire guide, but I
think it's well worth it. It's a
one-time purchase, and I personally
think that that front end works really
well with the Retroid Pocket Nova
because we're going to probably be
dealing with a large classic library, a
bunch of old game systems that'll run
really great on this 4x3 screen. And
I've always found that emulation station
does the best job of handling a large
library. And so that's why we're going
to use it here today. Now, if you'd like
to use some of these other frontends,
then I would recommend a couple
specifically with the Retroid Pocket
Nova. Cocoon FE is really good. So, this
is a nice little front end that kind of
feels like a 3DS. It's specifically made
for like the AY and Thor and dual screen
devices, but it works really good with
single screen devices, too. And I've got
links to my guides about each of these
individual frontends on the Retroid
Pocket Guide website, too. So, if you do
want to try some of these out, you've
got guides for that, too. We're just not
going to cover it in this video. Another
free one that a lot of people like is
Digio. This allows you to also manage
large libraries. It works really well
and also totally free. And so, when it
comes to frontends, it's very
individualized. People have specific
preferences for each of them and I think
all of them have their own merit, but
we're going to use Emulation Station in
this video, but I also have a tool that
will help you with these frontends that
we'll cover here in a minute once we're
done with Optaneium. Next, we have PC
emulation. And I recommend using Game
Native. It's open source. It's
completely free. It doesn't take a bunch
of your personal data. And so, this is
why it's my preferred way of playing PC
games directly on Android. Now, bear in
mind, this is a 4x3 display device. And
so you're going to want to play games
that have 4x3 support, which is going to
limit the PC games that you can play.
But it's still kind of fun to play some
of these games on a tiny little handheld
like this. If you do install it, it's
going to ask you to either choose the
legacy or the regular one. We want the
regular one, so make sure you choose
that one. If you plan on streaming games
from your home PC over to your device,
then Artemis is the app that I
recommend. I've got a full guide for
this as well. And the reason why I like
this one is because it will autoscale to
the resolution and aspect ratio of your
device. So it makes it really handy. So,
that's the one I would recommend. Under
the track only section, this means that
if you turn this one on for any of these
four, it's not going to download any new
updates when they come out, but it will
give you a notification when an update
is available. So, it's all up to you.
And then finally, we have the utility
section. Some of these will apply to
you, some of them will not. For example,
there's CHD Droid, which will compress
your ISO files to make them CHD file
type, which means you can save on
storage space if you haven't done that
already. I've got a full file
compression guide, again linked in my
Retroid Pocket guide if you want to go
down that route, too. So, you've got a
bunch of different options. Another
guide that I've made is for Cluster
Tune, which is an underclocking app.
Again, all this information is in the
written guide, but this will allow you
to potentially get better battery life
when playing some high-end games.
Another app that's really important is
called Odin Tools. The reason why this
one is handy is because some people
think that the screen on the Retroid
Pocket Nova is oversaturated, like the
colors pop too much. I think it is a
little bit oversaturated, but I like
that look. If you install this app
called Odin Tools, it will allow you to
decrease the saturation on your device.
And so, if you don't want those colors
popping as much, you can set this to
like 90% or 80% saturation instead. And
so, this is one tool that's very handy,
so you can consider installing it. And
then finally, one other utility I wanted
to mention is called RA offline proxy.
This allows you to earn retro
achievements, which are kind of like
PlayStation trophies, but offline. I've
got a whole video guide about this one
as well, which will be linked in that
written guide, too. So, we're not going
to go into the weeds with some of these
things here. After all, this is a
starter guide, but you have the tools
here if you want to go a bit further.
And really, that's it when it comes to
installing apps via Optaneium. If we
swipe over now, you can see we've got
all these apps installed on our
handheld. That being said, there are
some apps that we want to install on our
device that are not part of Optanium.
The first is called O2P Tweaks. So, this
is made for the Odin 2 Portal, but it
works on the Retroid Pocket Nova. This
one allows us to adjust the audio
profile of the Retroid Pocket Nova, and
I think it enhances and overall improves
the sound quality when using the
built-in speakers. And so, we will
install this one here today, and then we
will also configure it. And I'll have a
chapter for that in this guide. And
installation for this is very easy. Just
scroll down till you get to the releases
section right here. Then click on that
and then find the most recent release,
which is going to be this one right here
as I'm making this video. Click on the
APK. And then once you click it, it's
going to ask you, do you still want to
download it? And it's going to ask how
you want to open it. We're going to use
the package installer and then do always
for this. And it's going to ask, do you
really want to install this app? We're
going to do, yeah, man, I want to do it.
So, we'll come back to this one later
after we've configured a bunch of other
stuff. But either way, we've got it now
installed. Next, we want to install
Emulation Station Desktop Edition. This
is the front end that I was talking
about before, and it does cost money.
It's $5.50 onetime purchase, but I think
it's well worth it. So to install this,
you can go over here to the menu bar,
then go over to download, and then it's
going to give you the option for all the
different platforms that they support,
but we're going to focus on Android here
today. And the way to get this app is
actually via Patreon. It's kind of
weird, but essentially the permissions
that are required with this app prevent
it from going on the Google Play Store,
so it's just kind of awkward. So what
they have set up here is that you go
onto their Patreon page and then you
sign up for one month of support for
them at the lowest level, which is $5.50
US. And then once you've signed up,
it'll give you a link to be able to
download the app. And then you can just
cancel your subscription. And after
that, every time that they have a new
update, they're going to send you an
email because they've got your email on
file. And so that means that you can
just continue to download new updates in
the future without having to maintain a
subscription. So it's a one-time
purchase, but it is a bit of a
workaround that you have to sign up,
then grab the app, and then cancel your
subscription. So it's a little bit
weird. Either way, it's a very popular
app. You can see there's over 200,000
people who have done this. So, a lot of
people use this one app and it is my
favorite of all the frontends as well.
So, that's what we're going to use here
today. Now, I'm obviously not going to
show you my credit card information and
sign up myself, but this is what you
want to do. You want to sign up for
their Patreon and then it'll give you
the link to download and then you want
to install the app much like we've done
already. And the website to get to all
this stuff is just es-de.org.
So, just do that in your devices web
browser and then follow those prompts.
And so, once you've installed the app,
you should be able to download it. And
I've already got it in my downloads
folder right here. So you can click on
this one. It's going to ask if you want
to install. You know what to do. Now,
earlier we talked about storage and
whether or not you want to put it on a
micro SD card or on your internal
storage. And this is the moment where
you have to decide which one to use
because when we actually open up
Emulation Station desktop edition, it's
going to want to create some folders and
they are going to be either put on your
micro SD card or internal storage. And
those folders are where you're going to
put your games. So if you are going to
use a micro SD card like me, now is the
time to add that micro SD card to your
device. So, at this point, I just added
a micro SD card to my handheld. And now
I'm going to open up ESDE itself. It's
going to give us the first prompt for
the setup. So, we're going to do begin
setup. And then it's going to ask for
storage permission. We're going to go
and hit open screen and then turn this
one on. And then we can hit back. Next,
it's going to ask you to locate the SDE
folder. This is where you're going to
put things like your box art and stuff,
all your system files. So, this we're
actually going to put on the micro SD
card. The handy thing about this and the
front end in general is that we can then
use that micro SD card on other devices
and then just point it back to that
folder and then we don't have to
rescrape all that box art. So very
handy. So when it comes to select
directory here, we're just going to
select this and by default it's going to
choose the internal storage. You can see
here Retro Pocket Nova and then it tries
to make a folder here. We're instead
going to go down here and then select
disk. This is going to be our micro SD
card because we're not going to be
storing this stuff internally. Next, we
need to make a folder called ESD. So,
we're going to click on this little
folder icon and then just type in ESDE
all caps with a dash between them. So,
once you've got that typed out here, you
can just hit done and then it's going to
select the folder. Then, we're going to
select use this folder and then allow.
We're going to do the same thing with
the ROMs directory. Again, if we hit
select directory, it's going to try to
put it on the internal storage, which is
great if you want to use internal
storage, but we're going to use our
micro SD card again. So, we're going to
go down here. We're going to create a
new folder. We're going to call it ROMs,
capital ROM M lowercase S. And once
you've made the folder, then select use
this folder and then allow. And then
we're good. In the next step, it's going
to ask us to create system directories.
These are going to be the subfolders
like NES and Super Nintendo that we're
going to actually drop our games into.
So, we definitely want them to create
that. We're going to hit create them.
And then I understand. Next, it's going
to create your directories and then it's
going to search for games. It's not
going to find any because it just made
those folders. So, you're going to get a
screen like this that just basically
says there are no game files. That's
fine. All you need to do is just
navigate over to quit. And so once you
hit quit here, it's just going to go
back to the regular Android menu. Now
the other piece of the puzzle is if you
don't plan on using ESD like Cocoon or
Digio, one of those other ones, then I
still recommend setting up your folder
structure to coincide with the ESD file
structure. And that's because if you
ever want to switch over to ESD, you
don't have to move your games over to
new folders or anything else like that.
We can just use the same structure that
was already created on our device. Now,
the thing is, if you don't install ESDE,
then you might be wondering, how do I
get those folders onto my device? And
I've made a tool for you that's going to
make that really easy. A while back, I
made this tool called ESD directories,
and it's just a listing of all those ROM
folders that we were talking about
before. It's very simple to install.
I've got instructions right here, but
essentially, you just go to the releases
page, you grab that ROMs.zip zip folder
and then you can extract that zip folder
and it's going to give you all those
subfolders and you just move that ROMs
folder over onto your micro SD card or
your internal storage and then you can
just move your games into those folders.
That means that those frontends that
you're going to use like Cocoon or Digi
Show, they're all going to be able to
find these folders, but then also ESD
will later on too. So, this is really
handy if you ever plan on using ESD, but
you don't want to buy the app right now.
And again, all this stuff is linked in
the written guide, but this really only
applies if you don't want to use ESD
right now, but you might later. And so,
this is going to be the tool that's
going to help you along the way. If
you're just using ESD, like we are using
in this guide, you don't have to worry
about any of this. Okay, two more things
that I recommend downloading before we
start adding our games. The first is
going to be this thing called ESD
Android custom systems. This is made by
a community member that allows you to
use special emulators with ESD that are
not natively supported. And so as new
emulators come out, then this tool is
going to be really handy because
sometimes ESD takes a little bit longer
to actually update. I'll have a link to
this one down below, but essentially all
you want to do at this point is just
scroll down until you get to the
releases section and then click on that.
Once you get here, you will see the
latest releases. There'll be two XML
files. So all you have to do is just
click on each of these to download them
and just have them go into the downloads
folder. And so once you've downloaded
each of these, we can swipe out of
Chrome, go back into the files app, and
you should see them right here. And all
you have to do is just long press on
each of them to make sure that you
select them both and then go up here to
the top right and then select move to.
Once you have that selected, then go
over to the hamburger menu and then go
over to your disk and then find the
folder that we made before and then find
the folder that says custom systems. You
can click on that one and then go and
select move. That's going to move those
two XML files over there. And that's all
we have to do at this point. And then
finally, the last thing we want to
install are the Mr. Purple turnup
drivers. So, these are going to be
special GPU drivers that will work
really well with the Retroid Pocket
Nova. I found that the best version of
this is the T26 drivers. Those have been
the best for me. So, that's what we're
going to install. Some of these apps
will actually allow you to fetch it and
install it directly in the app, but
others will not. So, that's why we need
to grab it manually. So, same thing with
this one. We just want to scroll down to
the releases section right here. And
then we want to scroll until we find the
T26 one. That's the one that I found
works the best. And there are more
recent releases like T29 is out right
now. A lot of people like that one, too.
So, you can download all of these and
then test them out if one game works
better with the other and so on. But for
now, let's just grab the T-26 one. So,
we're going to scroll down here till we
find it. And you may have to unhide the
assets right here to actually see it.
But then just grab this zip file. It's
going to be a very small file, maybe
like 3 megabytes. Okay, pat yourself on
the back. We have now finished the
second part of the setup guide, which
included adding all of our apps. It's a
little bit complicated just because
Android is kind of all over the place.
But now that we've got all of our files
in the right spot, we've installed all
of our apps. We're now ready to add our
games and BIOS files. Okay, now we're
over on my computer. I've put my SD card
into it using an adapter. And so I can
now see this drive. And you can see we
have our ESC folder we made earlier. And
then the ROMs folder. This is the most
important place. And within here are a
listing of a bunch of different folders.
And each of these will correspond to a
different gaming system. If we scroll
down, you can see something like GB.
That means Game Boy. GBA is Game Boy
Advance. GBC is Game Boy Color and then
GC would be GameCube and so on. And so
all you really need to do at this point
is to take your ROM files and then drag
them into their corresponding folder.
Now, if you have any questions about
what each of these folders mean and
which file types are accepted, then it's
actually embedded into these folders,
too. If we open up the GC or GameCube
one, you can see there's a text file
called system info. And if we open up
this file, you'll see that it's a text
file. And within here, it's going to
tell you the name of the system,
Nintendo GameCube, and then a listing of
all the different file extensions that
it supports. So, as long as your game
file is one of these extensions, it
should work fine. Now, the thing about
these ROM files is that they are
copyrighted, which means that you are on
your own to find them. You're not going
to find any links or anything in my
guides. You're just going to have to do
it yourself. It's one of the great
mysteries of the universe, but I'm
assuming that you are going to be smart
enough to be able to figure this out.
Either way, yes, you need to collect
your ROM files and then find them and
then put them in the corresponding
folder. So, let me show you how I do
this. On the left side, I've got my
window open that's got an external hard
drive plugged into my computer. So,
these are all of my ROMs. Like, I have
my own collection. They're all in
different folders and whatnot. And then
on the right side, we have our micro SD
card, which right now just has a bunch
of empty folders. So, all I really do at
this point is I open up a folder like GB
right here for Game Boy. And then I grab
these files and then I drag them over to
the corresponding folder. So again, with
the GB folder, for example, I'm just
going to drag and drop them over. And of
course, this will require you to have
your own ROM collection ahead of time.
It's probably the longest part of this
whole process is finding all of your
games and ROMs and then organizing them
in a way that you can then drag and drop
over. And like I mentioned before, you
don't have to do this on a computer. You
could actually just do this all directly
on the Retroid Pocket Nova. It's a bit
tedious obviously to have to find those
games, install them, put them on the
micro SD card, but you can do it
basically anywhere on the device or on a
computer. So, let's do another example.
This time with GameCube games. So, I'm
going to open this one up and then just
pick a couple games. Let's do Animal
Crossing F-ZeroGX. Uh, and let's do
Luigi's Mansion. So, I'm just picking
three games here, and I'm just going to
drag and drop them over into the GC or
GameCube folder, which is down here on
the bottom. And so, that essentially is
all you really need to do. And again, it
really comes down to just building your
own ROM collection. And unfortunately, I
can't really get into more details about
that because these games are
copyrighted. So, you're on your own.
Now, in addition to the games, you will
also need BIOS files for certain
systems. Not every system, but there are
some that are required. So, here's a
listing of the most common BIOS files.
Let's go through them really quickly.
Again, these are copyrighted, so I can't
give you the sources, but you should be
able to find them on your own. When it
comes to Game Boy and Game Boy Color,
they do have BIOS files, but they only
provide the boot screen or the boot logo
when you start up a game, and that may
not be important to you. So, those are
optional. When it comes to Game Boy
Advance, it does the same thing, and it
shows you a boot screen, but some
emulators do require them. So, I do
think it's worth grabbing that one.
Further down the line, we have Nintendo
Switch, which will require a prod.keys
file and then also a firmware zip file.
And it's important that you make sure
that they match between the two. So,
whatever version you're using of the
prod.keys file, you have to use the same
firmware version as well. For Neo Geo,
it's going to be Neo.zip as the file.
And you want to actually put this one in
the same ROM folder as the Neo Geo
games, not necessarily in a separate
BIOS folder like the others. For PS1 and
PS2, there are a bunch of different
options. So, I'm only giving one example
right here, and that's just the ones
that I happen to own. But yes, you can
add a bunch of different BIOS files for
PlayStation and PlayStation 2. And so,
that's really how it's going to go with
the rest of the systems as well. You
just need to find the individual files.
They will usually be named exactly like
I'm showing here. And then you want to
collect all these as well. And then
finally, it's also worth noting for
Dreamcast, these don't just go in your
regular BIOS folder. They need to go
into a subfolder called DC lowercase.
And so, you'll put them there. Now, the
first thing you need to do before you
move over the BIOS files is you need to
actually make a BIOS folder. I generally
will just put it in the ROMs folder.
That way, I know where to access it. It
really doesn't matter where you put it.
So, I'm going to put it right here in my
ROMs folder in my micro SD card. I'm
going to hit new and then new folder.
And I'm just going to name it BIOS, all
lowercase. And so, now within this
folder, we need to put all of those
files. And then we'll point the
emulators to them as needed. And so,
here's a look at my BIOS folder after
I've added my games. You can see I've
got the DC folder with my Dreamcast
BIOS. I've got Sega CD in here, things
like Microsoft Xbox. And then I've got
my firmware file for a Nintendo Switch.
I'm using 22.1.0,
which means my prod.keys file also
corresponds to that as well. And so
again, here's a listing of all the BIOS
files. So just make sure you grab these
and then add them to the corresponding
BIOS folder on your micro SD card. And
so once you've moved over your game
files and your BIOS files, you are now
good to go. Now, even though this
chapter is probably one of the smallest
in this video, it's probably the longest
in terms of time on task because it'll
take you a long time to build that
actual ROM collection. So, once you've
done that, then you can move everything
over and then we can move on to the next
step, which is to configure each of
these individual emulators. Okay, we're
now ready for the next step of the
process. This is going to be the big
one. We're going to configure all of our
emulators. We'll do these one at a time,
and again, I'll have chapters for each
of them as you go through. So, back on
my device, I've added my micro SD card.
It's got all my games and BIOS files on
it. I am ready to start configuring the
first one, which is RetroArch. This is
going to be all of our classic systems
up to things like Nintendo 64 and
Dreamcast. So, this is the app right
here. We're going to open it up and
first thing it's going to ask you to
grant access to external storage. We're
going to hit okay, then allow. And then
after it goes through an initial
configuration, it's going to look like
this in the main menu. Now, the very
first thing we're going to do is change
out the look and feel of RetroArch to
make it a bit more intuitive. So, what
we're going to do here is we're going to
press right on the D-pad two times to
get into the settings menu. Now, we're
going to go down until we get to the
driver section. Select that one. Then,
under menu driver, these are going to be
the different themes. We're going to
change it to the XMBB or cross media
bar. So, it's going to kind of look like
a PSP or a PS3. Once you've made that
change, just hit the B button a few
times so you get back to the main menu.
Then, go down to the bottom and select
quit. And from there, just open up the
app again. And this time, you'll see it
kind of looks like a PlayStation. And so
I like this a lot better just because
it's more intuitive where we can go back
and forth between the different tabs and
then we can go up and down between the
different subtabs too. That being said,
it is a little bit small looking. So
what we're going to do is increase the
font size. We're going to go over here
to the settings section. Then under user
interface, we're going to go down into
appearance and then under scale factor
here, you can adjust that. I'm going to
change it to 1.0. And so now I think the
text is a little bit easier to see both
on the screen here, but then also on
your device screen as well. You can make
it bigger if you would like to. Now,
we're going to press B button a couple
times, get back to the main menu here,
and let's go down to online updater. So,
here we're going to add some specific
things to RetroArch. First is going to
be the core downloader. So, within here,
it's going to be a listing of all of the
cores that will work within RetroArch.
And a core essentially just means an
emulator. So, what you want to do here
is scroll through and find all the
systems you plan on playing and then
download these specific cores. I've got
very specific ones that I like, so we're
going to focus on those. When we get to
arcade, there's a bunch of different
options, but I'm going to be using Final
Burn Neo as my arcade core. So, I'm
going to download that one. You'll see
it go down on the bottom. It'll go
across as it's downloading. And then
you'll see a little hash mark on the
right side, and that essentially means
that yes, that one's been downloaded.
There are a bunch of others here,
including like Atari 2600 and whatnot.
We're not going to cover all of those,
just the main system. So, I'm going to
tab down here until we get to Nintendo.
Now, you're going to see listings for
some systems that can technically run on
RetroArch, but I do recommend these
standalone emulators, things for like
3DS and DS. They just run better on the
standalone. So, we're going to go right
down to Game Boy, Game Boy Color. And my
preferred core here is Gambate, so
that's the one we're going to download
here. When it comes to Game Boy Advance,
we also have a bunch of options. I
prefer MGBA, so that's the one I'm going
to download. And then for NES, my
favorite is Neestopia, so that's the one
I'm going to grab as well. When we get
to Nintendo 64, we have a bunch of
different options. I usually just
download all three of them, even though
it's going to be the GLES3 version of
Movement 64, which is the main one most
people are going to use. Going down to
Super Nintendo, we also have a ton of
options. BS SNES probably will give you
the most accuracy, but it also doesn't
work well with things like save states
and fast forward and retro achievements.
And so, in general, I think the most
userfriendly one is going to be SNES9X.
So, that's the one we're going to
download here today. Moving down to
Sega, there's one Dreamcast emulator
called FlyCast. So, we're going to grab
that one. And for the Genesis, I prefer
the Genesis Plus GX1. This will also
work on Game Gear and Sega CD. But if
you're going to be playing Sega 32X
games, then I recommend using Pico
Drive. So, we're going to download that
one as well. For Sega Saturn, you've got
a few options, but I prefer the Beetle
Saturn core, and the Retroid Pocket Nova
has enough power to actually push this
core, too. So, that's the one we're
going to download. And then, finally,
we've got a bunch of PlayStation
options. We've got the Beetle options. I
prefer the PSX HW one that allows for
upscaling. And then there's also one
called Swan Station, which is the
RetroArch version of DuckStation. So, a
lot of people prefer this one, too.
We're actually going to use Beetle PSXHW
in this video today, but you can try out
the other ones as well. And really,
that's about it when it comes to the
emulator cores that we're going to try
out here in this video. If there are
other systems you're interested in
trying out, then this is where you would
download the core. Then, you obviously
got to add the ROM file as well, and
maybe a BIOS file if it requires it,
too. So, I'm going to press the B button
to go back to the online updater
section. And there's a couple other
things that we can do here. I like to go
down here into the update section. So,
update core info files, update assets,
update controller profiles. I just run
these one at a time. Some of them take a
little bit longer than the other. And
so, you can kind of look on the bottom
to make sure that they fully download
and extract. The update cheats one is
really handy because that'll allow you
to use embedded cheats. We're not going
to really get into that in this video,
but I've got a longer RetroArchst
starter guide that will talk you through
that as well. Just bear in mind that
extracting the cheats file because it's
so big, it will take like 5 minutes
sometimes on certain systems. And then
the last one we want to update are the
GLSL shaders. These are only going to be
used in certain cores like the Nintendo
64 one, but it's always good to update
your shaders to the most recent version.
Now, for all the other systems, we're
going to use Slang shaders. Those are
going to be Vulcan shaders. But before
we can download and update those, we
actually have to go back now into the
settings section and change out our
video backend. We're going to go into
settings, then video, then output, and
then under video, you can see it says GL
or OpenGL. We're going to change this to
Vulcan instead. Once you've made that
change, you want to go back to the main
menu now, and then quit it. You have to
actually quit the app and then open it
up again. And that's going to allow it
to switch over to Vulcan. And so now, if
we go back down into the online updater,
and then we go to the bottom, now it
says update slang shaders, which is what
we're going to use for the majority of
our games here. So, we're now going to
update these. Okay. Okay, so that's it
when it comes to updating just the basic
cores and you know the actual shaders
themselves. Now let's talk about
adjusting each of these settings. We're
going to go through this vertically. So
from top to bottom and I'm only going to
focus on the ones that I think are the
most important. So first thing under
user interface you can go down to
oncreen notifications then notification
visibility and you have the option to
display the frame rate. You can see it
up there on the top right. So if you
want to see and make sure that your
games are running at 60 frames per
second, you can turn this one on. But
obviously it's completely optional. So
you can try it out and then if you don't
like it, you can turn it off. And other
than that, there's not really much that
we want to change here within the user
interface. So let's now go down into the
input section. One of the biggest
sections here overall is because we can
set up what they call hotkeys. And
hotkeys are essentially universal button
combinations that will allow you to do
menu things without having to go into
the menu. Things like saving a state,
loading a state, turning on fast
forward, turning off fast forward,
things like that. Even just quitting a
game is going to be a hotkey. So, let's
set these up. And it does take a little
bit of effort. So, first of all, when
you go in here, the first thing it's
going to ask is the hotkey enable
button. And by default, I always use the
select button. That means that you press
the select button in combination with
the other buttons to do the actual
hotkey. So, select plus start to exit a
game and so on. So, what we're going to
do here is just tap on that and then
choose your button. So, I'm going to do
select. You just press and hold it for a
second and then it'll show up here. The
next one I like to adjust is the menu
toggle. This will bring up this
RetroArch quick menu in the middle of a
game. So, I like to set this one to the
X button or the top button on your
controller. Next, under quit, this is
where I set the start button. That means
that select plus start is going to quit
out of my game. Further down, we have
the fast forward toggle button. So, we
can use this to either turn on or turn
off fast forward instead of having to
hold it the whole time. So, for this
one, I like to use the R2 button. And
so, the diagram that you see on screen
right now is actually the patterns that
we're going to follow. But, let's keep
going through and do the rest. Next, we
can load and save our states. So, for
load state, I like to do the L1 button.
That means select an L1 will load your
game. And then R1 for save state. So,
select an R1 for that one. Next, we have
the shaders toggle. So, if you want to
toggle between having the shader on and
off as you're playing a game, then this
is the one that you can use. And because
we have extra buttons on the Retroid
Pocket Nova, I like to set this one as
the M2 button. That's the one that's a
little bit to the left of the R1 button.
So, I'm going to press and hold that
one. And of course, bear in mind that
these hotkeys are just suggestions. So,
you could always change them to
something that you find to be a bit more
intuitive or comfortable. Further down,
we have a toggle for run ahead. Run
ahead allows games to play with lower
input latency. So, what I like to do
with this one is set it to the M1
button. So, that's going to be the one
that's a little bit to the right of the
L1 button. And then finally, there's the
show FPS toggle, which is the frames per
second on the top right of the screen.
So, I like to set this one to the Y
button or the leftmost button on your
controller. And so this allows me to
just toggle it off and on in a game
without having to go into the menu. And
so once you've got those set, I'm going
to press the back button here to go back
to the main input section. And then
there's a confirm quit close restart
option. By default, this will be on.
That means you have to press select and
start twice to exit a game. I like to
live on the edge, so I like to do it
with it off. So that means that I can
just press select and start one time to
exit out my game and get back to my
front end. Other than that, that's all
we really need to change for inputs.
Let's go back to the main settings menu.
And now let's go down into the latency
section. So here we have the option to
turn on run ahead. We've already made a
hotkey toggle for it, but I actually
like to just turn this one on in general
because every system except for Beetle
Saturn are going to work just fine with
run ahead turned on and it's going to
give you better input latency. And so
personally, I'd like to use the single
instance mode just like this and then
leave that one on. From there, we'll go
back to the main settings and now go
down to the saving section. And in here,
I like to set on the autosave state and
autoload state. And what this means is
that when you quit out of a game, it'll
automatically save your state. When you
load a game again, it'll load that
state, too. So that means you'll go
exactly to where you were the last time
you quit that game, which is really
handy. Beyond that, we've only got a
couple other things to change. So down
further, you have the achievement
section. These are going to be retro
achievements. You can sign up for an
account on retroachchievements.org and
then add your username and password
right here. All totally free. But bear
in mind that by default, hardcore mode
will be turned on, which means it'll
disable things like cheats and save
states. So if you want to use those, you
want to turn hardcore mode off. So here
I've added my username and password, and
now we'll be good to go. Every system
that I start up will have those retro
achievements enabled. And then finally,
we've got our directory section. All we
have to do here is just point it to that
BIOS folder that we made before. So
we're going to go down to system/bios.
We're going to set that one. And then
when you get to this menu, just hit the
parent directory one a few times until
you get to the point where you see a
bunch of numbers like this. That's going
to be your micro SD card. So we're going
to click on that one. Then we're going
to go down to the ROM section. And then
if you remember, we created a BIOS
folder within here. So we're going to
navigate down to that BIOS folder and
then select that one. And now select use
this directory. That means that if
there's a system that needs BIOS, it's
going to look in that folder. And if
you've added your BIOS file, then you'll
be good to go. And that's all we really
need to do within RetroArch itself. We
are going to go through and actually
adjust certain systems and adding
shaders and things like that, but you
actually will do that through emulation
stations. So, let's go ahead and go back
to the main menu here. I always like to
go to configuration file, save current
configuration, just to make sure
everything was saved. And then I go down
to quit. And that's it. So, now is the
first time that we're going to open up
Emulation Station Desktop Edition after
we've added our game. So, when you first
open it up, it's going to scan for your
systems. And you can see we got a bunch
of systems here. But you might also see
that there are some oncreen controls
that we don't really need since this
device has controls. So, first thing we
want to do is press the start button.
Then go into the input device settings
and then scroll down till you find the
enable touch overlay one and then just
toggle that one. It's going to give you
a warning, but that's fine. From now on,
we won't see those on-creen controls.
Now, we can navigate through our system.
We will pretty up this later on and make
it look a lot better, but for now it's
just very functional. You can pick your
system. You've got your games listed and
that's it. So, now that we're in here,
the first thing we want to do is make
sure that when we launch a game, it
launches the correct emulator. So, we're
going to press start again, and now go
down into other settings. Once you're in
here, the top menu item will be
alternative emulators. Select that one.
And then you'll see a listing of all the
systems that have other emulators you
can choose from. And then it'll give you
a choice of what you want to use to
launch it. And by default, most of these
will be exactly what we want. So, for
Game Boy, it's Gmbate. Game Boy Advance
is MGBA. But if you look for GameCube,
it says Dolphin, but that's actually the
RetroArch Core, which doesn't work great
in Android. So instead, we want to pick
the Dolphin standalone emulator. So
let's pick that one. Moving down
further, you can see that Genesis is
correct, 3DS is correct, the Nintendo 64
one is good. But for DS, it's having the
Melon DSDS core within RetroWork. We
don't want that one. We want the Melon
DS nightly standalone. Under NES, I use
a different core by default. I like the
Nestopia one, so I'm going to change
that one. And then under PS2, like I
mentioned before, we're going to use
ARMS SX2. So, as I'm making this video,
it's actually the refresh one we need to
choose to actually start up a game. So,
let's pick that one. Same thing with
PSP. It shows the RetroArch Core, but we
want the standalone emulator. So, we're
going to change that one. When it comes
to Sony PlayStation, we got a bunch of
options here between like Beetle PSX by
default, but let's go with Swan Station
this time around. And then for the
others, Saturn and Super Nintendo
Switch, all those are good except for
Wii. It says Dolphin, but again, we want
the standalone one for that. And now
we're good. So this is basically just
saying that, hey, when you open up any
of these games, use this emulator. And
that's going to make sure that
everything is very seamless. So once
that's done, now we can start actually
launching our game. So I'm going to go
back into this main menu here. Let's
just start up an NES game and talk about
shaders for a bit. So going into our
Nintendo folder here, let's just use
Super Mario 3 as our example. I've only
got about 10 games per system here.
Trying to keep it very trim. When you
first start up the game, you're going to
see some onscreen controls. So let's go
ahead and change that. We're going to
press select and X or the top button
here to basically get us back into that
quick menu. And now let's go down into
the onscreen overlay section. Just turn
this off and then you'll never see it
again. So that's a really easy fix. So
from now if we go back into the quick
menu and then resume, we should now see
that yeah, we don't have any on-creen
controls and we have the game working
correctly. Now by default you're just
going to get these really nice crunchy
pixels and you might like this look and
if so then you're good to go. You don't
really need to change anything. But one
of the great things about the Retroid
Pocket Nova is that it's an OLED display
and it looks really good with certain
shaders. So let's talk about setting up
the shaders and the way that I like to
do it. So again, we're going to press
select and X to get into the quick menu.
And now we're going to go down to the
bottom and the second from the bottom is
called shaders. We're going to select
that one, then turn it on. Now what we
need to do is actually install or at
least load a shader. So we're going to
go into load preset and then scroll down
to shader slang, which is where most of
these are going to reside. And then
you've got a bunch of folders here, but
we're just going to go into the CRT one
right here. And there are hundreds of
different combinations that you can do.
But again, after just doing a bunch of
testing, I found that my favorite one is
called CRT GDV Mini Ultra. This is a
Trinitron shader, and it looks the
sharpest among all the different CRT
shaders for me. And so, I think this is
a really good balance. So, we're going
to select that one. Once you select it,
it's actually going to apply the shader
just like that. So, if we go back and go
into quick menu and resume, you can see
that the game just starts up like this.
And this is what it's going to look
like. And you might be happy with this
right here. But personally, I don't
really like the curvature that it adds
to this particular system. I don't mind
it with other handhelds, but in
particular, I found that with the
Retroid Pocket Nova, I like it just to
be a little bit more clean. So, let's
get rid of that curvature. So, we're
going to press select and X again to get
into the menu. We're going to go back
into shaders, but this time we're going
to go into shader parameters. These are
going to be the options within each of
these. And within each of these, you've
got a lot you can do. We're not going to
mess with a lot of this, but the thing
that I want to change is the curvature.
So, you can see right here in the Yaxis,
it's set to 05. We're going to change
this to just 0.0, which is going to make
it just nice and straight. The other
thing about this one is it shows a bit
of vignetting, which means darkness
around the edges. Some people like that,
some people don't. I do like it, so I'm
going to leave it on, which is going to
be set to one. But if you want it off,
you would just press the left button to
make it zero. Another thing this shader
does is it increases saturation a little
bit. And this screen is already very
saturated. So, I found that I don't need
this adjustment as much. So, instead,
what I do is I set this one to 1.1
instead of 1.2. Again, it's all personal
taste. So, you can set this, then go
back and figure out which one you like
the best. This one also has a
phosphorescent glow. It's not super
pronounced, but it's at 35. You could go
all the way up to 1.0 or you could
reduce it even more. I like where it is
at the default settings. So, I think
we're good to go at this point. So, I'm
going to go back here, go into quick
menu, and then resume. And so, this is
what it looks like now. We've got a nice
CRT look, but it's not rounded in any
way, and it's not quite as like full
blast saturation either. And so, for me,
this is a very good mix when it comes to
home console systems. And so, this is
the default that I use for basically
every system within RetroArch that
allows it other than handheld systems,
which we'll talk about in a second. So,
Nintendo, Super Nintendo, Genesis,
PlayStation, all these use this same
shader. But, I want to make sure that I
save it so I don't have to do this every
time I start up a game. So, we're going
to press select and X again, and then go
down into shaders. And now we're going
to go into manage presets. And you've
got a bunch of different options here.
But I'm going to select save global
preset. That means that every time that
I open up a game, it's going to want to
start up this CRT shader in particular.
We're going to use other things called
like different presets or overrides to
make it work with other systems. But
this is basically saying, hey, your new
default is this CRT shader, and I really
love it. So that's what I'm going to
choose. At any time, you can always just
remove this global preset if you want to
start over from scratch as well. So,
this is not like a destructive save that
we're doing in any way. Okay. So, now
that it's set up, we should be able to
just exit out of this game and then try
a different system and see if it's going
to work. So, let's go over to Super
Nintendo this time around and just start
up a random game. Let's do uh F-0 here.
And what should happen is it should
automatically start up the game because
we have the selected core. And then it's
going to show our retro achievements at
the top. And then also it's got that CRT
shader applied. So, we are now good in
terms of CRT shaders unless you want to
change one for a specific system. So,
now let's talk about handheld systems
because those don't really look all that
great with a CRT shader because they
were made with an LCD display in mind.
So, let's start with a Game Boy game and
we're just going to go jump right into
it and you'll see that a bunch of things
look a little bit off, but it's an easy
fix. Right now, the game's playing in
black and white and it's got a CRT
shader. So, let's make some of those
adjustments here. We're going to press
select and X again to get into the main
menu and let's apply the color
correction first. So, we're going to go
into the core options right here.
Instead of it being black and white,
we're going to add some colorization.
So, we're going to go in here, and we're
going to select internal. We've got a
lot of options here. By default, it will
be DMG, but I found that my favorite is
this one called TWWB 64 pack 1. So, I'm
going to select that. And then in the
line below it, it allows you to pick the
different Pack 1 pallets. I'm going to
tab down until we get to number 28,
which is game.com version. I like this
one. It's a bit of a lighter green than
DMG, so it's not quite as brutal
looking. Other than that, the only other
thing I change in this menu is I go down
here to color correction. You can see it
says GBC only, which means it's going to
color correct for Game Boy Color, even
though we're not on that system just
yet. And by default, it's going to be in
the accurate mode, which is going to
make the colors very muted. But once you
add in a shader on top of that, it's
going to make it even more muted. So
often, I will change this to fast.
That's going to be a nice blend between
having it off, which is going to be too
saturated, and then the accurate one,
which I think is desaturated a little
bit too much. So fast is what I choose
here. So once we've got those changes,
we can actually just go back now into
the quick menu and then resume. And you
can see that now we've got this green
look and it looks pretty cool, but we
still got a CRT shader. Some people like
this deep look, but personally I like an
LCD filter instead. So what we're going
to go instead is go down to shaders here
and we're going to go into load preset
now and then slang again, but this time
into the handheld folder. And within the
handheld folder, we've got a bunch of
different options as well. But what
we're going to do in this one
particular, we're going to try LCD 3X.
So this is this one right here. It's
just a very simple LCD grid shader. So
once we select that one, we can now go
back into the game. And so this is what
it's going to look like instead. More
like playing on an actual Game Boy. And
so I personally really like this overall
look. And some people don't. They prefer
something that's a little bit more
chunky. Now, beyond just using LCD 3X
like this, there's another shader that I
really like too, but it's a very
personal preference. So this is the
standard one right here, but then
there's another one called simple text.
Let me show you how to set that one up.
And then you can kind of toggle between
them. So, we're going to press select
and X and then go back into shaders and
we're going to load preset again. So,
it's going to overwrite the one we just
selected. And this time, we're going to
go back into handheld, but now we're
going to go down to the very bottom and
there's one that says simple text LCD.
So, let's select that one instead. And
now, let's go back into the menu and
take a look. And so, this one's very
different looking. It's got a bit more
of a white LCD filter on top of it. So,
it's a little bit brighter looking, not
quite as saturated, and not quite as
like deep and pixelated looking either.
And so I do like the look of this one,
especially on the Retroid Pocket Nova
because it kind of looks older, like an
older system that you're playing. And
there are a couple parameters I like to
change as well, just to really tune it
in. So let's go back into shaders and
then we'll go into shader parameters.
And within here, there's a couple
options like the darken grid. So I like
to set this one to 0.2 and then also
darken colors. This is going to make the
colors a little bit deeper. And so in
general, I like to use 0.25 for this
one, too. So let's go back to the game
itself and look at how this looks now.
And so this is how it looks like now. It
kind of feels like I've turned up the
contrast a little bit on my Game Boy
DMG. So, I like this overall look, but
you might like the LCD 3X better.
Regardless, just pick whichever one you
like, LCD 3X or the Simpleex one. And
then you just want to go back into the
shader section here and then now go into
manage presets. So, this time once
you've got it set up the way you want,
you're going to save it as a core
preset. This means it's going to work
for both Game Boy and Game Boy Color.
And so that's going to override the CRT
one because the global preset is going
to be at a lower hierarchy. And so using
a core preset means that this is going
to override it. So now if I select this
one with the simple text shader like
that, I can exit out of this game and
start up any other game. And so let's do
for example Kid Dracula. And so this
time it's going to load up with the
simple text shader instead of the CRT
one. And you can see that right here
with that grid filter and shader and
overall background look here with the
simple text one. So I think it looks
really cool. Obviously, it's going to be
a matter of personal taste. And in
addition to working on Game Boy, because
we put this down as a core preset, that
means it's going to work with Game Boy
Color as well because they use the same
emulator core. So, let's start up a Game
Boy Color game. Let's do Links
Awakening. And so, here we are. I think
it looks great. We've got that nice
light, simple text shader on top of it.
But then also, we used that color
correction earlier, which was the fast
preset, which means it's going to be a
little bit of a pop of color and not
totally desaturated, but you can adjust
those to your preference as well. Either
way, I think the Game Boy and Game Boy
Color look really good at this point.
And this is the setting that I've been
using on my Retroid Pocket Nova. And
here's a quick look at the LCD 3X1 again
in case you want to choose between the
two. This one is obviously a bit of a
darker image in general. And so, you
have to maybe increase the brightness on
your device to make it pop a little bit
more. But I think either one works well,
but I personally prefer the Simple Text
one, at least with the Nova. Okay, let's
talk about one more handheld system,
which is the Game Boy Advance. Let's
start up a game here and kind of talk
about how this all is going to work as
well. Let's use golden sun just because
the colorization on this one is really
important. When you first start up a
game, it's going to use that CRT shader
again cuz that's the global preset and
it kind of looks cool. I think some
people really actually like this to play
Game Boy Advance games. They have this
neat like kind of retro look to them and
so you could totally just use this, but
let's use something a bit more LCD like
like it's playing on the actual device.
So, we're going to do something pretty
similar with this one, but we're going
to use color correction within a shader
itself. So, I'm going to press the
select and X button again. Go into
shaders. And this time, we're going to
go into load preset and then slang
again. And then again, we're going to go
into the handheld section. Now, within
the handheld section, there are some
subfolders, and one of them is called
color mod. We're going to go into here.
These are color correction or
modifications ones. And these ones
usually work better than the actual core
within RetroArch. So, what we're going
to do here is we're going to go to this
one, NSO GBA Color. So, this is the
Nintendo Switch online color correction.
So, if you've ever tried to play a Game
Boy Advance game on your Nintendo
Switch, then you know that it has this
special colorization to it. A lot of
people really love it. So, let's
actually use that one here today. So,
we're going to select that one first.
And now, let's go back to the game and
see what it looks like. So, you can see
that the color has been corrected. And
so, some of these colors a little bit
more muted. And again, some people
really like this color look. But at the
same time, this is the only shader
that's applied right now. And so,
everything looks very chunky because we
don't have like an LCD grid or anything
else like that. So, that's what we're
going to do next. We're going to use two
shaders in combination. We've already
got the color correction. Now we're
going to add another one. So we're going
to go back into the shaders menu. And so
this time instead of doing a load
preset, which would overwrite the one we
already have, we're going to do append
preset, which means we're going to throw
one on top of the other one. You can
also do a prepend, which means you're
going to put one underneath. But in this
example, we're going to go over. And
once we go in here, we have the same
options. Go into slang, then go into
handheld, and then you got to make that
choice again. LCD 3X or simple text.
It's all really going to be up to you.
So let's go with LCD 3X this time. I
think this one works a little bit better
with the Nintendo Switch online
colorization, but again, you can kind of
pick whatever one you think is the best.
So, let's go with LCD 3X and let's go
back to the game now. And so, this is
what it looks like. We've got that nice
grid overlay here. I think it looks
great. And then we've got that
colorization. Now, if you don't like
this colorization, then you could remove
that shader, try something else out.
There are other options within that
subfolder. And so, this is kind of how
you experiment to find the color balance
that you like the best. But for this
example, we're going to use Nintendo
Switch online color correction. And then
on top of that, we're going to use LCD
3X. And I think it looks pretty good.
So, let's go ahead and save that. Now,
we're going to press select and X again,
and we're going to go into shaders. And
then this time under manage presets, and
we're going to do a save content
directory preset instead of a core
preset. And that's because there are
many good cores for Game Boy Advance on
RetroArch. And if we just save it as a
core preset, that means that if we try
out a different core, we're going to
have to add shaders all over again. If
we do a content directory preset, that
means that when we try out a different
core, as long as it's the same game
underneath the Game Boy Advance folder
or content directory, then it's going to
save that preset no matter what. So,
let's select that one instead. And so,
there we go. Now, every Game Boy Advance
game that we start up, no matter what
core we use, is going to have this look
overall. Let's go ahead and exit out of
this game and start up a different one
and see how it looks. Okay, so here we
are in Sonic Advance 2, and you can see
the colors look pretty good. It's a
little bit dark looking in general. So,
you may have to adjust the brightness on
your display. Or you could use the
Simple X one if you really want to have
like some of those dark moments really
stand out a little bit better, but in
general, I think this looks really good
in terms of color correction and stuff
like that. I think it really pops and
looks really good on the Retroid Pocket
Nova screen. So, this is what we're
going to stick with for Game Boy
Advance. Now, let's make some
adjustments to the other systems that
run in RetroArch. I think our retro
systems are going to be good. Super
Nintendo, Genesis, things like that. All
that's going to work great now because
we have the CRT shader. Our handheld
systems now have a nice LCD shader on
them, too. But there are other systems
you can play, things like Sega Saturn.
So, let's talk about each of these. So,
first, let's jump into one of the harder
games to play on Sega Saturn, which will
be Virtual Fighter 2. And that's because
I mentioned earlier that when using Run
ahead, every system is going to work
great in RetroArch, except for this one,
because it's just not powerful enough to
be able to play these games with run
ahead turned on, which is quite
demanding. So, running a game like
Virtual Fighter 2, you can see in the
top right, it's not playing at 60 frames
per second. It's not quite at full
speed. So, let's make that adjustment. I
also don't like the look of the CRT
shader with this particular core as
well. So, we'll make an adjustment
there, too. But first, let's fix the run
ahead. So, easiest thing to do here is
just go and press select and X again and
then go into the latency section in the
quick menu and then turn it off instead.
It says single instance mode. We're
going to turn it off. Now, if we go back
into the game, it is running at 60
frames per second now. So, easy fix
here. Yes, it's going to have a little
bit more input lag compared to the
others, but it's still very, very good.
So now we want to save this so that it
has run ahead turned off for Saturn but
not for the others. So we're going to
press select and X again. And this time
we're going to go down here kind of near
the bottom. There's an option that says
overrides. We're going to select that
one and we're going to select save
content directory overrides. That means
that anytime we start up a Saturn game,
it's going to turn run ahead off for
this game but not for the others. And so
this is the way that you make sure that
Sega Saturn with the Beetle Saturn core
is going to run at full speed. Now going
back to the shader here, I think that
the highlights are just too bright. So,
let's go ahead and try to make some
adjustments. We're going to go back into
the shaders menu here. And now, let's go
into shader parameters. And then under
the glow, remember that one earlier?
Let's turn this one all the way down.
Let's go down to like say 2 instead of
0.35 and see how this looks instead. And
so now you can see the highlights are
not as washed out as much. And so this
to me looks like a better balance
overall where there's a bit of a
phosphor glow, which I again like on
this device, but it's also not blowing
it out too much. So, let's try to save
this now. So, we're going to go and
press select and X again, go into
shaders, and now go under manage preset.
And this time, we're going to select
save content directory preset, which
means the parameters that we change for
this shader is only going to work with
Sega Saturn. And so, now trying out a
different game like Sega Rally
Championship right here, you can see
that, yeah, this looks great. The whites
are not overblown and everything looks
nice and good. And it's going to look
even better on the actual Retroid Pocket
Nova as opposed to my screen capture
here, which doesn't capture like the
beauty of using an OLED panel. But in
general, this looks the best for me. So,
this is what I've been using for Sega
Saturn. Okay, now let's talk about some
of the higherend systems like PS1,
Nintendo 64, and Dreamcast. These ones
allow you to upscale the resolution on
the 3D polygons, which will make them a
lot crisper. Personally, I like the old
school look like this right here, where
it's the native resolution of 240p or
480p. When you combine that with a CRT
shader, I think it looks great, but you
might want it a little bit more crisp.
So, let me show you how to do that.
We're going to press select and X to get
into the main menu here. And then we're
going to go down into core options. And
within here, there are the enhancement
settings. We can go down here to
internal resolution scale. And then I
like to set it to a 3x resolution
upscale. You could go all the way up to
5x or beyond if you wanted, but I found
that 3x gives me a good mixture between
the two. So now if we go back into the
game and then go into the resume, you
can see now that the character is a lot
crisper looking. So it's kind of a mix
between like old school and new. And
again, it'll all really be up to you.
There are some other things we can do in
the core settings, too. So, I'll press
select an X and then go back into core
options. And then again, back in the
enhancement section, go down to the very
bottom, the PGXP geometry correction. I
recommend turning that one on because
this will allow for like wobbly pixels,
which is a problem with PS1. It won't
happen as much. So, this is really
handy. So, at this point, it's really
going to be up to you whether or not you
want to increase the internal resolution
scale or not. You know, just kind of do
whatever you'd like. And from there, you
don't actually have to do anything to
save it because once you change a core
option, it'll just save it on its own.
So, all we have to do here is just
resume the game again and then we can
exit out of it and it'll be saved now
for every PS1 game. Let's do the same
thing with Nintendo 64. There are a
couple different things we have to do.
So, let's start up a game first. Let's
do Mario 64 as our example. So, first
thing you want to do is you want to fix
the controls. If you try to launch a
game with an emulation station, it's not
going to work properly unless you make
one change in the input settings. So,
we're going to press select an X to get
into the main menu here. And then we
want to press the B button to go back
into the main menu like this. Then go
into settings and then go into input.
Near the bottom, there's an option that
says polling behavior restart required
and is set to late by default. And
that's going to be great with every
other emulator except for Nintendo 64.
We want to set this one to early
instead. So, set that like that. Then,
go back into the quick menu. Then, go
down into the override section and then
select save content directory overrides.
That means that anytime it opens up a
Nintendo 64 game, no matter what core
you use, it'll set that input behavior
as early, which means that these games
will actually work. Otherwise, you won't
get any controls when you launch a game
through ESD. Once you've done that, we
can go ahead and just quit out of the
game and then start it back up. And that
should fix the control thing. So now
what we want to do next is actually talk
about the visuals and the enhancements
here. Because if you can see, there's
actually no CRT shader that's being
applied right now. And that's because
this is an OpenGL core versus Vulcan,
which means it can't apply that slang
shader that we used before. We have to
use our own shader. So again, we'll go
back into the quick menu, then shaders,
and then we're going to load preset. But
this time, we'll go into the GLSL
section because these are the ones we
have to use. We can go into CRT. There's
not a lot of choice here compared to
what we had before. So for example, that
GDV Mini Ultra, it's actually not an
option here. So generally, the one I
like to use is called CRT GM for this
example, but again, try out some of the
other ones and see which one you like
the best. So, let's pick that one here.
But when we apply it, you'll see that
it'll have a little bit of curvature to
the screen. And so, I don't really like
that. Let's go into the shader
parameters. Go down a little bit. And
there's a curvature toggle. So, I'm just
going to turn that one off. And now,
let's go back to the actual game. And it
looks pretty good. It looks a lot better
on the screen itself than in my screen
capture right here, which looks a little
bit off. But, in general, I think this
is a good enough shader. Again, just
toggle on the ones that you like and
then mess around with it within that
GLSL folder. Either way, I'm happy with
this one. So, let's press select and X
again. We're going to go down into
shaders and then we're going to do the
manage presets again and we're going to
save it as a content directory preset.
So now every Nintendo 64 game is going
to use this specific shader. Again, all
up to you. So the last thing we can do
is increase the upscaling if you would
like. So, we can press select and X
again. And then go down into the core
options. And this time go into the Glide
N64 right here. And then you will see
under 4x3 resolution, it's set to 480p,
but we could set this to 1280 by 960 to
match the actual display on the Retroid
Pocket Nova. So now, if we go back, this
will be slightly upscaled, a little bit
sharper. So, if you like this look, then
just keep it as it is. And so, this is
what the game looks like right now. I
know you're probably seeing some really
heavy vertical scan lines at my screen
capture, but try it out on the Retroid
Pocket Nova. itself, it's going to look
a lot better. So, this is with that
upscaling plus that CRT shader. It's a
pretty good look overall. Again, this is
just kind of the tools to show you how
to mess around with this stuff and then
find the one that works the best for
you. But, this is what I've been using.
And of course, another thing you can do
like we set up in the hotkeys is you can
press select and M2 to toggle off the
shader at any time. And so, you can kind
of go back and forth and be like, "Oh, I
actually like it without the shader or
with the shader." It's all going to be
basically at your fingertips. And so,
really, that's it when it comes to
RetroWork. We've got our retro systems
up and running. CRT shaders on the home
console systems, then we're playing Game
Boy Game Boy Color like this game right
here. Then we're going to be able to see
this beautiful grid overlay instead. And
then we also upscaled some of the games
that we're going to benefit from that as
well. So again, we've just got a lot of
different options here and hopefully
this has got you down the path to
basically get the most out of the
Retroid Pocket Nova. So now let's do
some configuration of emulators that are
standalone that don't work within
RetroArch. So let's start with Dolphin,
which is our Gamecube and Wii emulator.
So, this one's actually pretty easy to
set up. Other than the controls, that's
a little tricky. So, when you first
start this one up, it's going to ask you
if you want to share statistics with
them. I usually say no, but it's all up
to you. From there, you need to add your
games. There's a button on the bottom
right, so select that one. And then
navigate to where your games are. It's
going to be on your micro SD card, and
then find that ROMs folder, and then
find the GameCube and Wii folders each.
You'll do this one at a time for each of
them. So, let's go into GameCube here
first. Select that one, then select use
this folder, then allow. Once you do
that, it's going to populate these games
and it should also, if you're connected
to the internet, find the box art for
them as well. Let's do Nintendo Wii
next. So, same process here. Go to add
games, but this time we're going to go
into that ROMs folder and go down into
the Wii folder instead. So, once you've
selected that and then use this folder
and allow, you should also have your Wii
games pop up. You'll have to go into the
Wii tab to actually see them. Now, let's
actually go into the settings and make
some configurations that I recommend.
We'll go into settings first, then into
configuration, then general. First
thing, I like to enable cheats. And then
also scroll down here to the very
bottom. There's enable safe states. I
like to turn that one on as well. And
then for my fallback region, I like to
use the United States one because I use
US ROMs. Next, go back into the main
config section. Go into interface.
There's an option that says use panic
handlers. I like to turn this one off.
That means if there's an error with the
emulation, it's not going to give you a
pop-up box and telling you what
happened. Instead, it's just going to
kind of keep going. And so, I prefer to
have that one on just because those
messages can get a little bit annoying.
Other than that, go down to the Wii
section right here, and you'll see
there's a widescreen toggle turned on by
default. We want to turn this one off.
So that way, if the game supports 4x3,
it runs in 4x3 because we're using a 4x3
handheld. And after that, you don't
really need to go into the config
settings anymore. Let's go into the
graphics settings. So, first thing right
here under video backend, you can change
this from OpenGL or Vulcan. Vulcan will
usually give you better performance, but
OpenGL is more accurate. I found that
because the chip in this device is so
powerful, I leave it on OpenG. That way
I don't have any conflicts with it.
However, another tool you could use is
you could set it to Vulcan and then also
you can go down to GPU driver and then
we can install those custom drivers that
we installed earlier which were those
Mr. Purple ones. So we can go over here
and then go into the downloads folder
and we should see our turnup Mr. Purple
drivers. So we can select those ones and
now it's going to load those GPU drivers
which only work with the Vulcan back
end. So this might actually as a
combination work better for you. So it's
up to you. use OpenGL, which will give
you a little bit less performance, or
you can do Vulcan with those special
drivers, and that might give you better
performance and really good graphics,
too. So, either one's going to be great.
You know, for the most part, Gamecube
will be awesome. But if you're running
into a game with issues, then I would
toggle between those two. Other than
that, in the graphics settings, go down
to the aspect ratio section. By default,
it'll be auto, which will be 4x3. But
many games will actually have black bars
on the left and right or top and bottom
because they didn't go to a full 4x3.
So, instead, I like to select stretch to
window. That means no matter what, it's
actually going to blow it up to a 4x3
resolution. And for me, I think that
looks the best. It's not going to have
any like black bars or anything in the
game. Once you've done that, you can
scroll down to the bottom. There's an
enhancement section. So, we'll select
that one here. And then under internal
resolution, I like to change this one to
2x native. That's going to be 1280 by
1056, which is a little bit higher than
the resolution we have on the device,
but that's going to be perfect for
upscaling. So, let's use that. And
that's really it in terms of
enhancements. So now we can go down to
the statistics one. If you want to see
your frames per second, you can turn
that one on. There's some other things
you can see like frame timing if that's
important to you, as well as your
performance graphs or your speed
percent. I usually do speed percent, the
FPS, and frame times. And honestly,
other than that, you don't really need
to make any changes when it comes to
graphics settings. So next, we need to
put the inputs in. And this can be a
little bit tricky. Let's start by
explaining how the Gamecube originally
was situated. So if you look at this
diagram on the top right, you can see
that the A button was right there in the
center. or that was your main button and
to the left of that was your B button
and then you had the X button to the
right of that and then above that was
the Y button. So I like to map my
buttons in accordance to that. So if you
look at the diagram that has the Retroid
Pocket Nova on it, you can see I've
added some buttons on top of it. So the
A button on the bottom is your green
button and then I have the red B button
on the left, the X button on the right,
and then the Y button up above. So not a
perfect parallel to the actual GameCube
controller, but for me this is the most
intuitive. Everything else is pretty
self-explanatory like the left and right
analog sticks, the D-pad and the trigger
buttons, as well as that Z button which
will be R1. And so that's what we're
going to map here in this video. So now
back in the settings, we'll go into
GameCube input. And then here under
standard controller, just tap on this
cog wheel. And now you want to scroll
down a bit till you see the buttons. And
so this is where we're going to map them
accordingly. So you're going to press on
the A button here, then press the bottom
button with your face buttons, and then
just kind of keep going along this and
then add all of these based on the
diagram that I showed you. So you can
press the X button here or the left
button for the B button. The X button
itself will be the right button or the B
button according to the buttons
themselves on the device and then the Y
button will be above. So you'll tap that
one and then that Z button is R1 like we
mentioned before. And so just kind of go
through each of these and add all of
them. So the start button for your
analog stick, you'll press up and then
down and left and right and so on. The C
stick right here is the right analog
stick. So map that accordingly. And then
if you scroll down a bit, you have your
trigger. So, this is a little tricky,
but we have analog triggers on the
device. So, for L, you just use the L2
button. And for L analog, you use the L2
button. Again, it's going to know when
you give an analog input and then that
full digital click, too. Same thing with
the R button. You just want to do R2 for
each of them. And honestly, other than
the D-pad, that's it. So, that's how you
map GameCube. It's not too bad, but Wii
is a little bit harder. So, let's go
back to this one. And now go into Wii
input. So, here's a diagram for Wii. And
yeah, it's a little bit crazy looking.
And that's because we're looking at the
Wii remote and the nunchuk at the same
time, which is just kind of a crazy
input mode. The way that most people
held this is with the nunchuck in their
left hand and then the Wii remote in
their right hand. And so we're going to
map that accordingly. If you look down
at the face buttons, we've got the one
two AB. And they're in a kind of weird
pattern, but it makes sense when you're
actually holding the Wii remote where
the A button is your main button, the B
button is your trigger. So that's like
your X button. And then you have your
one and two, which are down further on
the remote itself. And so that's why I
place them here. If you look at the left
side, you have your C and Z buttons
mapped to L1 and L2. And those are going
to be your nunchuk buttons as well,
which kind of makes sense because you
would hold the nunchuk in your left
hand. The actual analog stick on the
nunchuk will correspond to your left
analog stick. And then the right analog
stick will be your IR sensor, basically
how you point your Wii remote. And then
finally, the other thing I like to set
is the shake motion. There's a lot of
games that require you to shake the Wii
remote, and so you can just set that to
the R1 button. So let's do all this in
the actual app. Okay, in the Wii input
menu, you just want to go over here to
the cog wheel again. Select that one.
And now scroll down a bit till you get
to the Wii remote, then select the
buttons. Here's going to be those face
buttons. So again, we're going to map
this according to the diagram. So the A
button will be the bottom button, the B
button will be the left button, the one
button will be the top button, and the
two button will be the right button.
Plus and minus are pretty
self-explanatory. Select is going to be
minus, and plus will be start. And then
I'm sure you can also figure out the
D-pad inputs as well. Now, the sideways
toggle is really handy. This is when
you're going to turn your Wii remote
over to the side like with Paper Mario.
And so what I set for this one is the M2
button like this. It'll show up as
button Z. And really when it comes to
the buttons, that's all you have to turn
on. So we can go back here. Now we'll go
into motion simulation. So under point,
this is your IR settings. So this is
where you're going to actually use that
right analog stick to add all these
inputs. We're going to skip a bunch of
other ones just because they don't
translate really well to a handheld. But
the shake ones are going to be great.
This is where we're going to set all
these to the R1 button in general. That
means if it asks you to shake your
device, you can just tap on R1. And
that's it in terms of the buttons and
the motion simulation. But now we need
to set up the nunchuck extension. So
let's go over here, hit that cog wheel.
And now we're going to map the C and Z
buttons. This is going to be L1 and L2
respectively. And then for stick, we
want to do up, down, left, and right
using the left analog stick. Once you've
added those, we can scroll down a little
bit more. And we have those shake ones
again. So again, let's just set these to
R1. So then you just have to press that
one button to do all these motions. And
really that's it when it comes to
setting up your Wii remote and your
Nunchuk. So now what we need to do is we
want to save this to make sure that we
have a profile for this specific setup.
So we're going to go and tap on
profiles. And now tap on the save button
here under new profile. And then we want
to give it a name. And I'm going to call
this one weote with Nunchuk. So once
I've added that, I'll hit done. And then
that will be saved now as its own
profile. Now, beyond just using the Wii
remote and nunchuk together, you may
just want to use the Wii remote alone.
So, let's change that up. We're going to
go under extension here and then set
this to none. And so, now we're going to
go back into profiles again and save
this as a new profile. So, we're going
to hit save again. And this time, I'm
going to name it Wii remote only. So,
now we'll hit done again and then okay.
And we've got two different profiles for
them. Finally, one other profile you may
want to set up is for the classic
controller, which is really handy as
well. So again, under extension here, we
want to change this to classic. And then
we want to hit the cog wheel. And now we
want to add in all of these buttons on
the classic controller. Thankfully, the
classic controller is almost identical
to the setup on the actual Retroid
Pocket Nova. So you really just map the
buttons as you see them on the device
itself. So very, very simple. ABXY. And
then the ZL and ZR usually are like your
L2 and R2 buttons in Nintendo consoles,
but for this one, they actually want you
to use the L1 and R1. So select those.
Select and start is kind of
self-explanatory. It's plus and minus.
Then you have to map your left and then
your right analog sticks. And then
finally down below you will get your
trigger. So this is where you're going
to do the L2 and R2. Again, same thing
as the GameCube where you're going to
have both the left analog and the L be
your L2. And then same thing with R and
then R analog are both going to be your
R2. After that, it's just a matter of
adding your D-pad. And that's it when it
comes to the classic controller. Not too
hard. So once you've mapped the classic
controller, go back into the profile
section here and we're going to save
another one. And this time we'll just
call it classic. And so now we've got
three different controller options.
We've got the Wii remote with Nunchuk,
the Wii remote only, and then the
classic controls right here. And also,
if you don't pick a profile for any of
these games, it'll default to trying to
use the GameCube controller as well,
which is something you could do on the
original Wii. So now we've set up all of
our controls. Let's talk about Wii
first, just cuz we just did the controls
for these. And we'll use these three
games as our different options. Let's
talk about Sonic Colors first because
this one actually works with the
Gamecube controller, so you really don't
have to do anything. But let's tap on
the game and start it up. You can see
there's an overlay of controls. So,
let's get rid of those first. We're
going to press the back button first.
And then let's go down into the overlay
controls section. And then from there,
go into toggle controls and then select
toggle all. And that's it. You'll never
see those again. And so now when you
start up this game, it actually will
say, "Hey, you're using a GameCube
controller. All good." And so you don't
have to do anything else other than
that. Everything is going to work
perfectly. This is also one of those
games that ran natively at 4x3 aspect
ratio. So we don't have to do anything
else. This is actually now good to go.
So we're going to exit out of this game.
We don't have to make any other
configuration changes to it. These type
of games that have native GameCube and
support are going to be perfect. Now
with Mario Kart Wii, you've got a bunch
of different options. You can use it
just with a single Wii mode or you could
use it with the nunchuck and I think it
also supports the classic controller. So
for this one, we actually want to set a
profile for it. So we're going to press
and hold on it, which is going to bring
up this menu here specific to this game.
We're going to go into edit game
settings. Then we're going to go into
Wii input. And then finally under the
Wii remote one, click on that little
toggle. And then under profile, you now
have a choice. You can use any of these.
Now the game may not support them. So
it's really going to be up to you which
one you pick. Let's do Wii mode only
because I know that definitely works and
it'll rely on the gyro that's in the
Retroid Pocket Nova. So now when we
start up this game, it's going to behave
as if we are just using a single Wii
mode. It's going to think that that's
what you have connected. And so now when
we start up a game, it's going to assume
that we have a Wii remote in our hands
and nothing else. And it also assumes
that we have switched it over so that
we're using it sideways. So first thing
we have to do is tap on that M2 button
to turn on the sideways toggle. And so
now all the controls are going to work
correctly. And so there we go. But we
are now set up where I'm like actually
moving my Retroid Pocket Nova. So you
can see that I'm using gyro to actually
control everything. I'm doing a terrible
job. But yeah, now this actually works
correctly. And so I'm able to play the
game here while using the Retroid Pocket
Nova and actual gyro controls. You may
not want to have this. You may want to
actually use the analog sticks. So
that's when you would use something like
the classic controller instead. And then
finally, for a game like Super Mario
Galaxy 2, you can use the actual
nunchuck and Wii remote setup instead.
So we're going to press and hold that
one. go into the edit game settings
again and then again we input and then
we'll go over the cog wheel and then
profile and this time we'll do Wii
remote with Nunchuk. Now one thing if
you really want to get into the weeds
about this game is you can actually get
mods made for it that will actually
allow you to use a classic controller
setup instead so it's more intuitive but
still if you want to have that old
school like Nunchuk style experience
then you can do that here. So that's
really about it when it comes to setting
up Wii games. Let's now talk about
GameCube games. There's really not much
to talk about here because we don't have
to worry about things like widescreen
cheats or hacks or anything else like
that because these games are just going
to natively play in 4x3. So nothing you
really have to do. And so really there's
not much to do with GameCube at all. But
you can press the back button. This is
where you can go into like quick save
and quick load. There's no hot keys for
Dolphin unfortunately on Android. So you
can't use any of those. You'll have to
go into this back menu to actually make
any of these changes. For example, exit
emulation will actually get you out of
the game. Okay, now that we finished
GameCube, let's move over to the other
great Gen 6 system, which is going to be
PS2. We're going to use ARM SX2 in this
particular guide, but you could also use
Nether SX2. I've got a full guide about
it. I'll leave it linked down below if
you want to actually follow along to
that, but let's try out the new one this
time around. So, first we'll do the
initial setup. So, we'll go and hit next
here. And it's going to ask you where do
you want to put your app data. This is
going to be your saved and save states.
We're actually going to do custom folder
right here. And then we're going to
allow it to have access. Once you've
given access, it's going to show you
your file system. So, go into your micro
SD card and then go into ROMs. And I
actually just put it right in my PS2
folder so I know exactly where it's
going to be. So, I'm going to pick my
PS2 folder and then select use this
folder right here and then allow. And
that's it. Once you've done that, you
can hit the next button again. It's
going to ask you to select your BIOS
file. So, let's go ahead and click on
that. And then again, you want to
navigate to where your BIOS files are.
If you remember, that's going to be on
our SD card in the ROMs folder, but in
the BIOS folder. And once you've got
your BIOS folder selected, you can
select use this folder and allow. And
then it should just pick up on your BIOS
file. And so we have it right here
selected. All good. In the next one,
it's going to ask you to select your
ROMs folder. So we're going to click on
that again, go into our ROMs folder, and
then go down to PS2 again. Once you've
selected that folder again, use this
folder and allow. And that's it. So once
you've got all that done, you can then
hit let's go. It'll scan for all your
ROMs. And then you should be good to go.
So now let's go through the settings.
But bear in mind that this app is
getting updated all the time. So, some
of these like locations of the settings
might change, but we'll still go through
the fundamentals. So, we'll go in the
menu right here. And first thing, let's
go into the settings section. In the
first section, you can check for updates
to the app that happen almost every day
at this point. You can change your
system language or like the background
colors and stuff like that, but nothing
that's really super essential, but you
can look through it if you would like.
In the performance section, there's a
bunch of different hacks you can use,
but the Retro Pocket Nova doesn't need
to use any of them. So, you actually can
skip this section, but if you're having
any performance issues, then you can
mess around with some of these and see
if it helps the overall gameplay
experience with certain games. Now,
within the renderer section, this is
where you can do some fun stuff. So,
first, let's change it to Vulcan, which
will allow us to use custom drivers. And
you can see right here, it recommends
using the Mr. Purple drivers, and you
can actually download them directly
right here in the app itself. So, you
can just click on this button, and then
find the Mr. Purple ones, and then the
T-26 ones, which is the ones that I have
been using the most right now. And so
that's it. You now have it loaded up.
And so you've got your custom drivers
working here within Vulcan. Really
awesome. Further down, you have the
upscaling section. This is your internal
resolution. I like to set it to either a
2x, which is going to give us just a
clean doubling of our pixels, or you can
do 2.25x, which might fill out the
screen a little bit better. I personally
like 2x, so we're going to use that.
Next, under display mode, again, I like
to set it to stretch, even though by
default it'll be in 4x3. This just makes
sure you're going to fill up the whole
screen real estate. There were also some
games that supported progressive scan.
So you can turn that on by default. And
so I would recommend that as well.
Further down, you've got a bunch of
other options you can mess with,
including like display effects. For
example, if you want to add a CRT
shader, you can do that right here.
They've got a bunch of options here, but
you can also just import in RetroArch
shaders if you wanted to. I found that
these don't work perfectly with this app
just yet, so I think it needs a little
bit more time to bake, but this might be
a fun thing to mess around with in the
future. Another thing that happens often
is that some games will have blending
issues. So, if we go down to blending
accuracy, by default it's at basic, but
you'll get a notice with some games when
you start them up. It says, "Hey, this
needs to be in high or full." And so,
this is the setting that you would go
into to actually change it on a per game
basis. But other than that, that's
basically all you have to do for
renderer. So, let's go into the controls
here. The first thing you want to do is
find the button mapping session. So,
click on that. So, the first thing you
want to do here is scroll down until you
get to the button mapping section.
select that one and then you'll see a
bunch of these different buttons. And so
by default, they'll already be set up
and that's going to work perfectly. But
I found that with some of these, for
example, with the left and right analog
stick, they have not actually been set
yet. So for this one, you just want to
go through and make sure that you add
each of these different inputs. And so
after that's done, you don't really have
to do anything else in this section. So
we can close it out. Below that, you've
got the option that says onscreen
controls. So let's open that one up. And
you can see by default it's going to be
auto, but I actually like to set this to
just zero and off altogether. So you
don't see any on-creen controls at all.
One other thing in the control section
is this edit on screen touch layout.
Even though we disabled them, there's
this little pause button that'll show up
here in the top and you can barely see
it here, but it'll be annoying in the
game. So what you want to do is click on
that thing so that it's yellow like that
and then select hide. So that way it's
not going to show anymore. And then just
select save and that's it. The next tab
is going to have your hotkeys. So, here
is where we're going to add stuff like
going into our quick menu. So, I'm going
to use select and Y just like we had in
RetroArch. So, that way I have that
muscle memory. Same thing with quick
save state. I'm going to do select an R1
and then load state is select an L1. And
then for fast forward toggle, I'm going
to do select an R2. Now, if you want to
increase and decrease the resolution on
the fly, I often will do this with start
and then up and then start and then down
just because it's really intuitive. And
then to close the game, you can either
do close game and quit. So that'll take
you back to ESD. Or you can do save
state and exit as well, which means that
you can save the state before you end
it. It's all up to you. I'm going to do
save state and exit. So I'm going to
select this one and select and start.
After you do the hotkeys, then you can
go over to the onscreen section. This is
if you want to actually see an on-screen
display. I usually make this a little
bit bigger than the total setting that
they have right there. So I'll set it to
100%. And then if you scroll down
further, you can set on some of these
toggles like frames per second,
emulation speed, internal resolution.
and it's all going to be up to you, but
those are the three that I'm going to
choose here today. Once we've got that
set up, we've got the advanced settings.
This is only going to be necessary if a
certain game is having problems, but for
the most part, you don't have to mess
with it. And then under patches, this is
where you want to go in and turn on the
no interlacing patches. And honestly,
that's really about it when it comes to
setup for ARMS SX2. So now we can just
start up any old game and it should work
correctly. So now let's go ahead and
start up a game. Let's do Shadow the
Colossus. So, when you first start this
one up, it's going to say that current
blending accuracy is basic and it needs
to be in full. And so, this is one of
those games that actually needs an
adjustment to it. So, very easy. Just
press the back button on your device.
That'll bring up this quick menu right
here. And so, now go into the renderer
section and then scroll down a bit until
you see the blending accuracy option.
And you can see by default it's at
basic, but we want to set it to full for
this particular game. And that's
honestly all we have to do. Now, when we
go back, we won't have that error
anymore. And so here we are with Shadow
of the Colossus. Everything looks really
nice and so I think we are good to go.
If you want to exit the game, we can
just press select and start. It'll take
us back to the menu. Now you can see
that there's a recently played section
that'll start popping up as you start to
play games and you may not want that. So
let's go into the settings. And in that
first app section, if we scroll all the
way down and then go up a little bit,
there's recently played games. We can
just turn that one off. And so now if we
go back into that main menu, we won't
see those recently played games anymore.
It's all up to you. Either way, that's
basically all you have to do for PS2.
it's now working really nicely. If you
run into a game that's not working
correctly, which honestly in all my
testing I really haven't found any.
They've been working really well, then
you could use the other emulator, but I
think that honestly this is working
really nicely. And so really I don't
know what else to show about PS2 other
than yeah, it's actually a pretty simple
setup nowadays and all these games just
simply work with ARM SX2. Really handy.
Now, I wouldn't really use this emulator
with some lower powered systems, but for
right now with the Retroid Pocket Nova,
it's been running great. So yeah,
altogether I'm really happy with this
PS2 setup. Okay, honestly, I think those
are probably the majority of the systems
people are going to play on the Nova.
Classic games, GameCube, and PS2. But
now, let's talk about Xbox because OG
Xbox is not half bad either. So, let's
use Hacks. When you first start it up,
it's going to ask you to point to the
BIOS files. So, first it's going to want
the MCPX ROM. So, we're going to go into
our BIOS folder, which again is in the
SD card, and then in the ROMs folder,
and then BIOS. And so the game file that
we're looking for is this one right
here, MCPX. So let's go ahead and open
that one up. And then it's going to copy
the file over. And then once that's
loaded, you can go next. And then it's
going to ask for the flash ROM BIOS
file. So again, same folder. And the
file that we're looking for is called
complex 4627 version 1.03. So let's
select that one. Again, it's going to
copy it over. And then we can hit next.
And then finally, it'll ask for the hard
disk image. So let's select that one.
Again, same folder. And this is the file
right here, Xbox HD. You can actually
get this one directly from the ZMU
website. That's going to be just a blank
open- source file. So, that one's really
easy to find. Once you've grabbed that
one, it's going to copy it over. Then
you can hit next. And then it's going to
ask you to choose your game folder. And
again, go back to your ROMs folder, find
the Xbox folder, and select use this
folder, and then allow. So, once you've
got that all set up, then you can just
hit finish. And it should then look for
however many games you have added. And
I've only got two right here, Crazy Taxi
3 and Soulcalibur 2. If you want to
change the look of these, you can go
over to cover grid. It's going to show
the actual games themselves. I think it
looks a little bit better. Now, let's go
into the settings section. There's a few
things that we can change. In the
graphics settings, there's a couple
things we can adjust. So, number one, in
the display section, if we go down a
bit, there is an option that says async
shader compilation. So, I like to turn
this one on. It's going to have a little
bit of like visual popin, but it's going
to make the games run a little bit
faster. You can also turn on frame skip
if you would like, but it does cause
some stuttering. So, it'll be up to you.
I would say just turn it on by default
and then see how it plays. And if it's
not smooth enough, then you can turn it
off, but it will cause some slowdown
with certain games. And then finally,
under GPU driver, there's an option to
install driver from zip. So, we're going
to go back to our downloads folder and
then find that Mr. Purple turnup driver
and select that one again. And that's
it. And honestly, that's about all you
can really change with this app. The
controls themselves will be mapped
automatically, so you don't have to do
anything else like that. And so, once
you start up the game, you should see a
quick Xbox logo, then the game itself
will start up. Not every game's going to
play at full speed, but many of them
will, and it's actually pretty fun and
works really well on the Retroid Pocket
Nova because this thing is natively 4x3.
Okay, now let's try the dual screen
emulators. These are simple to set up as
well. We'll start with Melon DS for
Nintendo DS games, then also do Azahar.
For Melon DS, you need to first set the
ROM directory. So, you're just going to
want to go here again to your micro SD
card, find the ROMs folder, and then the
NDS folder. Once you've picked that
folder, you can select use this folder
and allow. And then from there, your
game should pop right up. Next, you want
to go into this menu right here and then
select settings. And one of the biggest
changes you can do in the settings is go
down into the video section. Then go
into renderer. Change this one to
OpenGL. That'll allow you to update the
internal resolution. I would recommend
5x, which will be 1280 by 960. If you
want to see the frames per second, you
can also add that. I'm going to put it
in the top right. In the input section,
this is where you can do your button
mapping. And by default, it's actually
going to have most of them already set
up for you. But further down below, you
can set up hotkeys. For example, with
fast forward, I like to set this one to
the M2 button. And then also for swap
screens, I'm going to do the M1 button
instead. Now, the default layout is
going to look different depending on
whether or not you have a second screen
connected. And because I have it
connected right now with this capture
card, it thinks I have two displays
rolling at once. And so, I'm not able to
actually show you. But if you went into
the default settings right here and you
went in here, it would actually show two
screens side by side if you're just
looking at the device. And what you can
do is you can hit the plus button and
then you can go through here and adjust
the sizes of them to make it so that you
see both screens at once. You can kind
of make them bigger or smaller or make
it just all one big screen and so on.
This is one of those things where it's
hard to show off because I can't really
show it with a capture card, but this is
where you would make those adjustments
if you wanted to have two screens
showing at once on your device. I think
by default having it just showing one
screen at once is probably the best way
to go because this is 4x3. So, when it
comes to the layouts here, you really
just want to make a custom one that
makes sense for you. It's pretty
intuitive, so I can't unfortunately show
it to you with the screen capture setup
that I have right here. However, while
you're in here, also go into the soft
input behavior, and then I like to set
this to always invisible, so you don't
see any of the menu buttons or anything
else like that. And so, that should be
good. From there, you can just go back
and there's not really anything else you
could do. You could log into your retro
achievements, but that's about it. So,
going back here, let's go ahead and
start up a game like Animal Crossing.
And so the way it looks for me right now
is it's basically full screen, so I can
toggle between the two. And I think this
is the best way to do it. This device
obviously is not the best way to play
Nintendo DS. If you're just playing on
the single screen, but if you're playing
a game like New Super Mario Brothers
where you don't need to see the other
screen, this can be really handy as
well. So it's all really going to be up
to you. And again, Retroid sells a dual
screen attachment that'll just work out
of the box with this device as well. So
you can have both screens going at once.
So really not a lot to do with Melon DS,
but that's how you would set it up.
Let's go into Azahar next and talk about
3DS emulation. So, this one has a setup
wizard. So, we'll go through this one
and then add permissions for each of
these. You just have to go through each
and then turn it on and then go back.
So, once you've gone through and added
all these permissions, you can go to
next. And then it's going to ask you for
two different folders. One is going to
be your user folder. This is where your
saves and stuff are going to be. Same
thing here where I just put them in the
actual ROMs 3DS folder. That way, I know
exactly where they are. And so again
with my SD card, then ROMs, then N3DS,
and then I'm just going to select use
this folder and then allow. From there,
it's going to ask for your applications,
which is just their funky word for
games. So you can select use this folder
again in the N3DS folder and allow. And
that's it. And so now when we're done
with the wizard, you should now see your
games popping up. Again, I only added a
few. There are a few things we can
adjust within here. If we go into the
menu and then into settings, if we go
into the gamepad section, there's an
auto map section. Really handy. So, it's
going to ask you to press the rightmost
face button. And then everything else
will get automapped. And this app now
has hotkeys. So, we can select hotkey
enable. And then I'm going to use the
select button here. And then under swap
screens, I'm going to use the M1 button
again like I did with Nintendo DS. And
then for cycle layouts, I'm going to do
the M2 button. For closed game, I'm
going to press the start button. So,
it's select and start to exit out. And
then we can do the same with quick save
as R1 and quick load is L1. For turbo
speed, I like to do R2. Again, these are
basically the same as our RetroArch
setup. Then finally, under graphics, I
like to go in and enable a synchronous
shader compilation. And then under
internal resolution, I like to set this
one up to a 4x native. And that's
basically it when it comes to those
settings. Now, there are different
layout options that we can use. We can
expand these and whatnot, but I found
that for the most part, we just have a
bunch of different layouts that we can
cycle with those hotkeys. Now, back in
the options menu, if we go down here,
there is a GPU driver manager. So, we
can install our own drivers. Again, just
grabbing those Mr. Purple ones that we
have in our downloads folder. And so
once you've added those, then you should
be good to go in terms of overall
settings. So going back into the
application section, you can see we have
our games here. So let's go into say
Mario Kart 7. And this one is kind of
funky like the Nintendo DS emulator
where I can't actually show you the
different layouts and stuff because I
have it hooked up to a capture card. And
so it's treating it like a second
screen, which is great if you've got the
retro dual screen, but kind of a
challenge when you're doing a tutorial
like this. So you just want to press
select and the M2 button to cycle
between the different layouts and find
the one that works for you. But that's
basically all you have to do for
Nintendo 3DS. Again, I don't think this
is the best device for this system. I
think that using the dual screen setup
or a dual screen device will be a better
time overall, but this is how you would
set it up anyway. Okay, it's now the
next day. I needed to take a bit of a
break. My voice was starting to go and
so we are going to keep going here. And
this is a good time to remind you to
also take a break. You shouldn't be
doing this all in one sitting. It is a
big ordeal. So, definitely take this one
bite at a time. Anyway, we're going to
move on now to SEMU, which is the Wii U
emulator. Now, I'm not sure how many
people are going to be playing Wii U
games specifically on the Retroid Pocket
Nova since this is by default a 16x9
system, but there are some tricks we can
do to play some games in 4x3, which I'll
show you right now. So, first, let's go
ahead and add our games. I've only got a
couple here to show off as
demonstrations, but we'll go into
settings and then general settings, then
add game path, and then finally plus.
There's a lot of clicking you have to
do, but from there, just go to your
micro SD card, the ROMs folder, then Wii
U, and then select use this folder and
allow. Once you've done that, go back
into the regular settings section right
here. And before anything else, let's go
into the input settings. And first,
let's assign what kind of controller we
want. So, under controller one right
here, you've got a couple different
options. Uh, the Wii U Gamepad will give
you the most compatibility because some
games won't work with the Pro
Controller, but in general, I prefer the
Pro Controller. So, we're going to
select that one. And then if there's any
issue with them in the future where a
game won't work, then we can just change
it back to the regular game pad. From
there, tap on the setup all inputs and
then pick the Xbox wireless controller.
It'll automatically map it, but the face
buttons are going to be all messed up on
the Retroid Pocket Nova. So, you have to
go through and select each of these. So,
for the A button, press the right
button, which will be B in this example.
And then just kind of go through the
rest and make sure that they all are
going to work accordingly. Otherwise,
they're going to be all swapped.
Everything else is going to be correct.
So, we can go back right here. And now
let's go into the hotkey settings. We've
only got a couple that we can change,
but these are super handy. So for quit,
I like to do select and start. And then
you have to hold them for a second to
get them to actually register. And then
for toggle menu, I do select and then
the top button on my ABXY. And really
that's it. So we can go back now into
the main settings menu. Next, under the
graphics settings, we can actually add
in custom drivers. So select this one
and then grab your Mr. Purple ones by
pressing plus here. And so then once you
have those selected, you can just hit
that instead. And now we'll be good.
This will improve your overall graphic
performance too. And then if you would
like under the overlay settings, this is
where you can add your frames per
second. So let's go over here, set it to
top right, and then FPS. And then let's
also turn on CPU and RAM usage. So you
can monitor that just to see whether or
not you're running out of space here.
It's going to be a little bit small, so
if you want it to be larger on your
display, you can move the scale up to
something like 200%. It's all up to you.
And I think other than that, that's it
when it comes to the settings. So let's
go ahead and go back here to the main
menu. You can see my two games popped
up. Now, let's add what they call
graphics packs, which are the ability to
basically make some changes on an
individual game basis. So, we're going
to go up here and then select graphics
packs. It's going to be blank at first.
So, hit the download button. It'll grab
them from the internet. And then it'll
show you whichever games actually has
supported graphics packs, which in this
case is both of them. Let's start with
Wind Waker HD. When you open up any of
these games, it'll show you just a
number of different options, and it'll
depend on the game itself. So, with this
one, we've got a ton of options. Let's
go directly into the graphics settings.
And here we can adjust the resolution.
So, first thing, turn on the resolution
graphics pack. And then under the active
preset, you can adjust these
accordingly. And so, unfortunately, this
one's only going to be in 16x9 or some
of the other ultrawide resolutions or
ratios. But we don't actually have any
4x3, which is kind of a bummer. But
either way, what we can do is use 1280 x
720, which will match the display on the
Retroid Pocket Nova. Same thing with the
shadow resolution. So, by default, it'll
be the medium or just the default
setting. But if you want better
performance, you could set it to low.
That means the shadows are going to be a
little bit more jagged looking, but that
will save you on some performance power.
It's really up to you. And so, what I
recommend doing for any of these games
is go through the graphics packs and see
if any are going to be helpful. For
example, with Wind Waker HD under
workarounds, there's ones called FPS
slowdown. So, you can turn this one on
and that will improve overall
performance as well. So, that's another
one I like to turn on. And of course,
you have things like cheats as well. So,
if you go into here and then turn this
on, you can do things like, for example,
your sailing can go faster if you want.
So, like 2x speed, which will really
help things when it comes to just the
more boring parts of this game. So, now
let's talk about Breath of the Wild.
This one's a bit more exciting because
it does have a 4x3 aspect ratio option.
So, if we go into here into graphics and
then enable it, we can change the aspect
ratio to 4x3. In addition, after we've
set that, we can go down to resolution
and you can find 1280 by 960. So, a
perfect match for the display on the
Retroid Pocket Nova. And same thing here
near the bottom, you can adjust some of
these other settings which will improve
performance. So shadows right here, I
like to set this one to low. Yes, it's
going to make them a bit more jaggedy,
but I don't really mind that. And then
same thing with shadow draw distance. I
like to set this to medium just again to
give me a bit of a performance boost.
The other one I like to change is within
the mods, go to FPS++ and then I turn
this one on. And what I like to do here
is go into advanced mode instead of just
the normal settings and then go for the
frame rate limit. This will open up a
bunch of options. I like to set it to 40
frames per second. We've got a 120 Hz
display, so this is going to match it
nicely. For the most part, the game's
mostly going to run at 30 frames per
second, but it is nice when it goes a
little bit above that, too. So, that's
what I have set right here. And then, of
course, same thing where if you want to
go in and add like cheats, like, for
example, you want your arrow draw speed
to be a little bit faster so you can
shoot faster. You can set this to
something like a 3x instead. That's
going to be really handy. I also like to
change the durability on mine. I hate it
when my weapons break. So I can change
this to make it more durable or just
unbreakable. So that's again all going
to be up to you. And really that's about
it when it comes to settings for SEMU.
So let's start up some of these games
and see how they look. Okay. And so here
we are with Wind Waker. You can see that
a lot of shaders are compiling right
now. So that'll cause slowdown in the
beginning of the game. But the more you
play it, the better it'll get. The only
issue here is that it's forced to play
in 16x9, which means it's going to look
a little bit small on the Retroid Pocket
Nova. So it's all going to be up to you,
but definitely playable. Another way you
could play this game is what they call
better Wind Waker. So that's a GameCube
game that has been updated and so that's
a mod that you can add and that's going
to allow you to play the game in 4x3 but
with some creature comforts that are
found in the Wii U version. So really
again all up to you but this is how you
get SEMA working. And so here we are
with Breath of the Wild and yeah it's
pretty amazing. This game can play in
4x3 so you can take up the whole screen
which is really awesome. You'll get some
slowdown in the beginning of the game
again just because of those shaders
compiling but the longer you play it the
better it'll get. And I think it's fully
playable on this particular device. With
the setup that we have right now with
SIMU and these turnup drivers, it runs
at at least 30 frames per second for the
most part. And I think it's totally
playable. Now, whether or not you want
to play this game in 4x3, it's all up to
you. But I do think it's kind of neat.
Like it gives it a bit more of a retro
vibe as you're playing it. And sure,
you're not going to be able to see as
much as you would if you were playing it
in 16x9, but I kind of like this overall
look and feel. And again, just kind of
cool that we can do it on the Anova in
the first place. And to exit the game,
we made those hotkeys. We just press
select and start. It'll make you confirm
that you want to exit and that's it.
It'll take you back to the main menu.
Okay, sticking with 16x9 systems. Let's
do PSP next. So, this one's pretty easy
to set up, but again, I'm not sure if
you're going to want to play it on the
Retroid Pocket Nova cuz it's going to be
a little bit small playing on this
device in particular. Only about 4.1 in.
Either way, in the setup process, it's
going to ask you to set up a PSP folder.
So, we're going to hit okay here. And
again, I just usually will put this in
the same ROM folder as PSP. That way I
can just easily access it. So we're
going to go to our SD card, then ROMs,
then PSP. Once you're there, you can
select use this folder and then allow,
and then hit okay. From there, it'll
take you to the main PSP menu. So the
first thing I always like to do is to
actually add my game folder right here
on the front. So we're going to hit
browse. And then by default, it should
already take you to the PSP folder, but
I've always found that there's a bug if
you just hit use this folder right then
and there. So instead, you want to go
back into the menu and just basically go
through the menu again. like go back to
ROMs, then go into PSP, and then select
the folder one more time. So once you
have that selected, you can then go to
use this folder and then allow. And then
you should see your games pop up. You
can hit this little pin on the bottom.
That's going to keep this location. So
every time you start up this app, it's
going to actually show all your games at
once. Beyond that, there's not a lot to
do. So we can go into the settings and
then under the Reser Ring resolution, we
can change this to 3x. That's going to
match the display on the Nova. If you
scroll all the way down as well, you
have the ability to see your frames per
second. and then the emulation speed if
you want to see that. Again, totally
optional. Other than that, we can go
over to controls and set up some of our
hotkeys. So, number one, there's going
to be an option that says oncreen touch
controls. You want to uncheck that. And
then let's go into control mapping. Now,
by default, all these are going to work
well, but we need to add some hotkeys.
So, first thing, go to allow combo
mappings and then hit this button. If we
scroll down a bit, there are already
some emulator controls built in. So, if
you press the R2 button and then hold
it, that will give you fast forward. You
press the L2 button, that'll bring up
the main menu. And you could change this
if you like. Instead, if you want it to
be like matching RetroArch, you could do
that as well. Uh, it's all really going
to be up to you. I do want to add in
save states. So, we're going to just set
them up like RetroArch here. So, save
state is going to be select and then R1.
And then load state will be select and
L1. And that's it. The only other one I
like to add is exit app, which is going
to be select and start. So, it's going
to match RetroArch as well. And
honestly, other than that, that's all
you really have to do for PSP. So, a
very easy system to set up altogether.
And so, we can just start up a game
right here. here and you'll see that
it'll run in 16x9 as it's supposed to.
We've got our frames per second up top
and it's going to run at a 3x
resolution. And so yeah, there we go.
That's how you set up PSP. Very simple,
but again, I'm not sure how popular it's
going to be on a 4x3 device. Either way,
we can press select and start to exit
out of the game. Okay, one more emulated
system. This is going to be Eden for
Nintendo Switch. Some of these games do
have 4x3 mods and hacks that you can add
in, and we'll talk a little bit about
this, but for now, let's actually set up
the app first. So, first thing, it's
going to ask us to grant permissions.
We're going to go ahead and allow it.
And then next, we need to set up our
emulator data. So, it's going to ask for
our keys and firmware. These are the
ones I talked about in the BIOS section.
So, you need to make sure that they
match each other. And so, I'm going to
go right over into my BIOS folder and
find them. So, the keys file is going to
be named prod.keys. And the big
important part here is you need to have
it match your firmware. So, if I go up
here to my firmware, you can see it's
22.1.0 as I'm making this video. And so,
I also got prod keys that match that as
well. So, we're going to select that
one. And then when we get to firmware,
same thing. I'm just going to grab that
firmware file. Once you have those two
installed, we can then hit the games
button. And now just go over to your
Switch folder where you've added your
Switch games. Once you're there, just
select use this folder and then allow.
And that's it. Just hit okay and then
next. From there, you can tap on get
started and it should now show all of
your games. Now, I don't really like
this initial view where you kind of see
them all at once. I like to actually
change this out to the grid one where I
can see them kind of these little tiles.
Let's do the configuration for this one.
It's not too hard either. So, we're
going to press the settings cog, go into
advanced settings. So, first let's go
into system. And by default, the docked
mode will be turned off in this app.
That means it's going to play in
handheld mode or 720p, which actually
matches the resolution of this display.
So, we don't really want to turn on
docked mode unless you feel like the
graphics are a little bit too fuzzy. So,
that'll be up to you. There are some
games also that will play at a higher
frame rate when they're docked, and so
that might be important. But either way,
I would usually just leave this one off
and then turn it on on a per game basis,
which we can do later. In the graphics
section, I like to go down and find the
asynchronous shader compilation one and
then turn that one on. And this will
make the games run a bit more smoothly,
but it will have some glitches as some
of those textures come in. But I
actually prefer that. You can also go
down into the performance overlay and
then choose which things you want to see
in terms of frames per second or whether
or not you it's going to tell you that
shaders are building. Those are the
things you can add right here. And you
can do the same thing with device
overlay. So, this will show you things
like the information about your device,
like which driver version you're using,
GPU model, and so on. Now, for input
overlay, I like to turn this one off.
That means that we're not going to see
those touchscreen controls since we have
them on the device already. And other
than that, that's basically all you
really need to do for the advanced
settings here. Now, let's map our
controls, which is super simple with
this app. We can just select player one,
and then it's going to ask you to auto
map a controller. Pick your Xbox
controller. And like with the SIMU
emulator, you need to make sure that the
ABXY are correct. So, we're going to
press this button here, then press the
far right button, and yeah, they're not
correct. So, you need to go through and
just remap your ABXY this one time. And
that's all you have to do. Now, under
GPU manager driver, we can actually just
install our own that we have downloaded.
Or if you want, you can hit the fetch
button, and it'll actually show you a
bunch of listings here, and it'll tell
you, you know, which ones they actually
recommend, which is T23. But I found
that T26 works the best for me with this
particular app. So, this is another way
that you can install these directly in
the app. But because we've already
downloaded ours, I'm just going to hit
install, then go to my downloads folder,
and then find the Mr. Purple one. And so
there we are right here. And you can
also just add additional ones as well,
and then pick and choose which ones work
best for certain games. So that's a good
way to troubleshoot. Beyond that, I did
want to mention that under manage Eden
data, you can export and import your
save data, as well as if you have like
any DLC or update files, you can do that
right here to install them. And then if
you need to reinstall like new firmware
or new prod keys, you can do that right
here, too. But other than that, you
basically are good to go when it comes
to starting up one of these games. So,
you can just click on it and the game
should start. We've got all of our
metrics at the top, which again, you can
change in the settings if you don't want
to see them. And so, there we go. We're
now playing Switch games on the Retroid
Pocket Nova. You can press the back
button to bring up the quick menu here.
And this is how you can exit out of the
game. Now, for each game, you can also
long press on it, and it'll bring up
this submen. And so, this is where you
can make per game changes. So, for
example, you know that one game is going
to run better in docked mode than
undocked mode. You can change that here
specifically. And this is also where you
can change the default drivers for any
of these games, too. So, it'll just use
the global one, or you can pick one
specific to that game. Another important
part is that you can add in updates and
DLC and mods. So, once you have these
installed, they'll actually show them,
and then you can check or uncheck them
in case you're having any problems. And
then you can also install them
individually. And I'll leave a link to
this GitHub page in my written guide,
but this is a fork of somebody who's
been making FPS and ultra wide mods for
Nintendo Switch, but instead they've
been changing them to work with 4x3. So,
what you can do here is you can scroll
through here, find a game that you want
to actually use, and then you download
that file, and then you go back into
that install mod part that we were just
showing in the per game settings, and
then you install each of these
individually. And some of them will be a
little bit buggy, but yeah, you can play
some of these games in 4x3. Not a lot of
them, but some. And really, that's about
it. When it comes to Switch emulation,
the Nova is a unique device because it
does have the power to play these games,
but again, many of them will be stuck in
16x9. And so, there are other handhelds
that are going to do it a lot better.
Okay, so that's it for emulation. Now,
let's talk about Game Native, which
allows us to play PC games on
Androidbased devices, which is kind of
crazy. When you first start it up, it's
going to ask you to allow notifications.
I'm going to hit allow. And then it'll
ask you to sign into your Steam account
here. Or you can sign in with the other
options, too. Or you can just skip the
login al together. So, it's all up to
you. Either way, once you've logged in
to your respective game store, this is
what it's going to look like. It'll show
your library. You can download them from
here. But before that, let's actually
set it to 4x3. There are going to be
some games, especially older ones, that
have 4x3 support, but even some newer
games, actually have it, too. So, what
we want to do first is go up to this
menu bar and then go into settings. Once
you're in here, go into modify default
config. And then right here on the front
page, there's a screen size option. And
by default, it'll be 1280 by 720, but we
want it to be 1280 by 960 because that's
the actual resolution of our display.
Unfortunately, it doesn't have it listed
here as an option. So, we just need to
go into custom right here and then
change this to 1280 and then add 960.
And so once you've done that, now by
default, all these games are going to
try to launch at this resolution, which
might or might not give you 4x3
depending on the game. Either way, from
there, just hit the save button, and
that's all we really need to do. The
great thing about game native is that a
lot of the configurations are just made
on a per game basis. So when you start
up a game, it's actually going to use
whatever works the best for that
particular game. So it's a really,
really handy tool. So let's go ahead and
download at least one game to show you
what it's like. I'm going to use Ball
Pit because this is a game that does run
in 4x3. So, pretty easy here. I'm just
going to find the game. And then once
you click on install, it's going to ask
you to allow it access to manage all
files and then go back and then it'll
show you the size of the download, how
much space it's going to take up on your
drive, and then also how much space you
have available. So, we got plenty of
space. This will be no problem. So,
we're going to hit install and then give
it a second, and it'll start the
download process. Then, once you have it
installed, you can just tap on the
button to play it. It's going to then
download all the resources it needs that
very first time. So the first time you
start up any of these games, it might
take a while because it has to get new
tools and stuff and then it's going to,
you know, apply all those settings
configurations. So just give it a
minute. Either way, as you can see here,
after a minute, first time up, it
actually launched, which is pretty
awesome. Now, if you press the back
button, it'll bring up this quick menu,
and you've got a couple different things
you can do. For example, setting up an
FPS limiter. If you only want it set to
60 frames per second or lower, you can
do that. And then if you want to see the
stats, you can turn on the performance
HUD. And then you can add one of these
presets. Let's just do the fourth one,
which is going to be the most
information. And then if you scroll down
a bit, it'll actually show you which
metrics you want to see. So I want to
see my frame rate, but I don't need to
see a graph. I want to see my CPU usage,
but again, don't want to see a graph.
And then same thing with GPU. You can
also see things like, you know, your
current battery level or the amount of
draw that's coming from the system, like
how much power is it taking, how much
time you have left on your battery, the
temperatures, and so on. So, let's go
ahead and quit out of this menu so you
can see this is all the stats right
here. So, yeah, if you want to see all
this stuff, great. If you want to turn
some of it off, go for that as well. You
can also tap it to make it go wide
instead. And you can also move it around
if you want. So, really all up to you.
Further down in the settings, there's
the screen effects. So, here you can do
things like adjust the brightness or you
can also add things like FSR upscaling
if you want to do that, too. And then
also within that, you can change out
your regular scaling. So, whether or not
you want it to be nearest or bilinear,
you don't really have to mess with this
stuff. only if you want to. And then
further down below that, we actually
have shader effects. If you want to add
like a CRT or a vivid look, you can do
all that as well. Personally, I just
like everything at the defaults. And
really, when it comes to individual
configurations of games, that's
essentially it. And so, we can quit out
of this game, and that's about it. For
the most part, most of these games
should just launch on their own. And
then after you close it out, it's going
to ask you how did it run. So, this is
your way of basically voting in and
saying, "Hey, five out of five stars
because this thing actually ran the
first time." So, you can do that here.
Now, the more you install games, they're
going to start showing up here at the
top. But you can also now go into this
section on the left and you can drill
down these games. For example, you want
them sorted by like, for example,
recently played or, you know, those that
run the best, things like that. You can
even set it so that it only shows
installed games. And so that way you
will only see those ones and you won't
have to look through your whole library
every time. And then finally, one other
thing to mention is that we can add
these to ESD as well. So if we click on
this and then we go into the settings
cog, there's an option right here. This
says export for front end. So, if we tap
on that, then we just want to navigate
to the Steam folder in our ROMs folder.
So, you want to go to the micro SD card,
then into your ROMs folder, and then you
should see a folder named Steam. So, you
can just go in here and then hit save.
And so, you can do that for each of your
games. And now they will show up in
ESDE. And speaking of which, that's the
next section that we're going to do.
We're going to pretty everything up and
make it look really good in Emulation
Station Desktop Edition. So, our final
configuration here before we talk about
some audio fixes. So, first thing when
you launch the app, you will see that
there's now a Steam category. And sure
enough, there is ball pit. And so, we
can open the game like this. It'll go
right into game native by default. The
first thing we really want to do is add
a new theme to it to kind of change the
look and feel of everything. So, by
default, it's going to look like this.
But, if we press the start button, go
into UI settings, and then theme
downloader, it'll give us a quick
warning just to say, "Hey, it might take
a while the first time to actually
download all of the themes." But after
this is done, it's going to show you a
list of all of them. And so, you can
kind of navigate through. It's like a
little free store where you can go and
be like, "Hey, this theme looks pretty
good." And then you can select it to
install. So, let's start with this one
right here, Artbook. Next, it'll take a
minute to download and install each of
these. So, just kind of take your time
and go through them. Another one we're
going to install here today is called
Canvas. I like this one because it's
both vertical and horizontal. So, it has
a different feel than something like
Artbook Next, which is only going to be
horizontal. And then finally, we'll
download one more just to kind of put
everything together. We're going to use
the iconic one. This one has some really
nice images to it. So once you're done
downloading the themes that you want,
you can then go back and now we can
change out the themes. So if we go into
the theme section, you can see we've got
all these options. Let's start at the
top with artbook. Next, once you select
that one, you want to back out to the
main menu to actually change it out. And
so this is what it looks like here by
default. The nice thing about this one
is there are a lot of different ways
that you can change the look of it. So
let's press start again. Go into UI
settings. And now under the theme
section, you can see there's like theme
variant and other options here too. So
under theme color scheme, this one's
really handy. There's a whole OLED
section which is going to look great on
the Retroid Pocket Nova. And you can
change the way it looks, too. Let's go
over to the outline one. I use this one
a lot. So, if we set this one to outline
and then go back to it, you can see that
we now have this nice colorful look,
too, which looks really good on a
handheld. So, again, all up to you, but
these are some of the things that you
can do to change the look and feel of
your device. Let's try another theme.
So, we'll go back into UI settings and
theme. And now, let's do the canvas one.
This one's also pretty cool. So, this is
what it'll look like by default where
you can just navigate through your
different systems like this. and it kind
of goes up and down in these different
tiles. But you can also change the look
of this one too. And all this will be
under the theme color scheme. So by
default it'll be the capsule which is
what you see with the logo and then the
icon of like some, you know, game or
something like that. But you can also
change that to the different ones, too.
So there's the controller one. So let's
do controller and let's do retro as the
color scheme. So now if we go back to
the main menu, you can see that we've
got this kind of brighter retro scheme
and then we have all the controllers
that are showing instead. I really like
this one. And then of course you can
change the background to whatever you
would like. Let's give you another
example. This time let's do the pocket
medium one. And so we'll go back now.
And so it's still going to show the
controllers, but now we have this other
background instead. So mess around with
this and find which one you like the
best. Here's another one that's just
called art. And so it kind of has the
logo underneath it, but then it shows
the art for each of these games. So
again, you can really kind of change how
this looks, but I like the verticality
of this theme in particular. And then
finally, here is that iconic theme,
which I think looks really cool as well.
just a big image as you navigate
through. And then of course, as you go
through each of these games, you can go
through and pick them as well. But you
may notice there's no box art or videos
or anything else. So that's the next
thing we're going to do. We're going to
scrape this to add all that stuff. So
let's press start to go back into the
main menu. Then go into scraper. And
then now you want to go into the account
settings. And within here, add your
screen scraper username and password.
This is free to set up. You just go to
screen scraper.fr. And you can also pay
like for their Patreon to get faster
scraping as well. Either way, once
you've made an account, just add that
here. Next, under scrape these systems,
you can choose which systems you want to
scrape and which ones you maybe don't
want to. It's all up to you. I'm just
going to do all of them at once. So, I'm
going to go down to the bottom and
select all. After that, under content
settings, it'll show all the things that
you can scrape. And I've always found
that the game manuals themselves are
very cool, but they are very large file
sizes and they'll take up a lot of
space. And so, personally, I don't
really use them, so I'm going to turn
them off just to speed up the scraping
process. Beyond that, under other
settings, you can see by default, it's
going to be set to Europe, but you can
change the region you want. So, I want
to show US box art, so I'm going to set
it to USA. And really, other than that,
there's not much else to do. You can
just go back now and then press start.
And then it'll start the scraping
process. You really can't do much while
this is happening at the same time. So,
just kind of have to sit and wait for it
to go through the process. I've got 148
games. This will probably take me about
10 20 minutes. Okay. So, the end result
here, you can see that 138 games were
successfully scraped, 10 were skipped.
These are probably like ROM hacks,
things that didn't actually add up. But
either way, now if we go into any of
these consoles, we can see that we have
the actual box art here. If we hover
over the game for a minute, we will also
see a video playing as well. So, a
really neat way to navigate through your
systems here. And the nice thing is is
that when you change your theme, all
this stuff is going to follow as well.
So, you'll be able to have your box art
and everything else no matter what you
change in terms of your theme and the
overall look. So, here we are again with
the artbook next one with that outline
theme. And I really like this look. And
yeah, I can see right here we have all
our box art. If I hover over it, it
again will play a video, too. So, yeah,
I think we're pretty well set up when it
comes to emulation station. We can now
navigate through our systems, pick our
game and launch it from here. And like I
mentioned in the beginning of the video,
there are other frontends and launchers
that you can use. For example, here is
Cocoon. So, it'll allow me to navigate
through in a very similar way. And then
I can pick my games and so on, too. So,
many different options. I like ESCE just
because of the different themes that you
can use and it just feels more kind of
enclosed. But either way, you've got
lots of options here. Now, another thing
you may want to do is actually set ESD
up as your home launcher. But before
that, I think we should add in
additional apps that you could have as
well so that you could access them from
ESD. By default, you won't have them.
You'll just have all your emulated
systems. But we can add those, too. So,
we can press the start button, then go
down to utilities. Within here, there's
an option called game importer. We'll
select that one. We've got three
different ways that we can actually add
them. Apps, games, or emulators. We've
got a couple others, too, but those are
the main ones. So, let's do Android
apps. These are going to be things like
your settings app and things like that
that you may want to access at any time.
So, once you have that set up, I usually
do under remove entries, I'll do all
unselected. That way, if I go and I
update this list later on, it'll take
out the ones that I don't select. For
media target type, you want this to
match whatever you're using with your
theme. For example, if you're using like
the covers as your main theme, which is
what I'm using right here, or you're
using what they call a mix image, you
can do that as well. Now, for media
target type, you want to match whatever
you're using with your current theme.
So, for example, right now, I know I'm
using covers, so I can use that. But,
you know, some of these other ones might
be what you're using with your
particular theme. For example, the mix
image one, which will show you a bunch
of different options at once. From
there, I like to turn on all these other
options, like overwriting the media
files. And then we're going to go down
here and hit start. It'll give you a
warning, but we'll just hit yes here.
And so, then after a second, it's going
to give you a listing of all the apps
that you have installed on your device.
So, all you want to do at this point is
just select the ones that you want to
actually see within this menu. And
again, we're under the Android app
section. So, for example, Google Chrome
would be a good choice here. Same thing
with like the files app. If you need to
navigate through any of those, that's
really handy. And then same thing with
like a Google Play Store. And then, of
course, we want to hit things like maybe
Optanium. That'll be really handy. And
then, finally, settings. So, once you
have all of those selected that you
want, you can go down to import and then
just give it a second and then go back.
Now, if we go into the actual menu, you
will see there's one called Android
apps. And now we have all of these apps
that we can just launch directly here.
And so, as you can imagine, you can do
the same thing. If you have a bunch of
Android games, you want to add those. Or
if you want to have an emulator section,
so you can get into the individual
emulators, you can do all that at once.
So, at this point, I think it's pretty
well set up where I can go through,
navigate through my system, pick my
game, launch it from here. All that's
going to work correctly. But now, I want
to make this my home app. To do that, we
need to go into our settings. And so
actually we can just do that here within
the emulation station because we've
already added it. So let's launch the
settings app. And then we want to go
into the app section. So here under apps
there's going to be an option that says
default apps. And then within that you
will see that there's the default home
app. And by default it'll be quick which
is just your standard Android. But if
you click on it you can see that ESD is
now an option. So we can select that.
And so what this means is now anytime
that we start up this device in any way
it's going to default to ESDE as just
its home launcher. So, this is now your
homepage. And so, I often find this to
be like the final step in that this
makes it actually feel like a retro
gaming console. You boot it up, you can
just see your systems, you can start
your games, and so on. So, at this
point, we're basically done. So, I'm
back in the main Android menu because
there's one other thing I want to show
off, and that's how to change the sound
profile on the device to make it sound a
little bit better. I talked about this
in my video in that I don't really like
the muffled sound of the device out of
the box, but you can use a tweak called
James DSP to change the overall profile.
So, I'm going to show you what I did
personally. And so, this is 100% an
optional thing. You do not have to do
this here. And the method may change
over time. Maybe Retroid will add their
own equalizer inside of it. But, as it
stands right now, this is the best way
to improve the audio as of making this
video. So, to do this, we need the app
that we installed earlier, O2P Tweaks or
Odin 2 Portal Tweaks. When you start it
up, it's going to ask you if it can send
notifications. It's up to you. And at
least, as I'm making this video, it does
have it set as an unsupported device,
but don't worry, this will still work.
So, the reason why we need this app is
because this app allows us to install
James DSP, which otherwise would require
a lot of hoops to jump through. So, this
just makes it a lot easier. So, we're
going to go into tweaks and then if we
scroll down a bit, there's an option
that says install James DSP manager. So,
we're going to click on that and then
it's going to ask us for additional
permissions. We'll go into settings here
and then turn that on and then go back.
At that point, it's going to ask you to
install the app. So, we're going to hit
okay and then it'll say the app is
installed. But we want to go back to the
Odin 2 portal tweaks one and then turn
on James DSP now that we have it
installed. So once that's done, we can
actually exit out of this app because
now we have James DSP. And this is where
we're going to make our actual audio
configuration. Same thing, it's going to
ask for notifications. I'm going to hit
allow. And so the first thing I like to
do under limiter release is make this go
all the way up to 500 milliseconds. And
then under post gain, this is going to
be additional volume. I like to increase
this just a little bit, maybe to like
two dB altogether. Another thing I found
that just overall improves the audio is
to make it a little bit wider. So, we're
going to go down into this section right
here, live programmable DSP. Turn that
one on and then under live Prague
script, just click on this one and then
go over to stereo. Once you're in here,
go down to stereo wide, then select that
one. By default, if you go into
additional script parameters, it'll be
at 2.0. And I think that works out
pretty well. So, we're just going to
leave that at the default. And after
that, the other thing I like to do is
change out the EQ. Again, this is going
to be very personalized, but this is
what I did to at least improve my own
audio and obviously experiment the way
you want to. But you want to go up to
this multimodal equalizer and turn this
one on. From there, just scroll down
till you get the EQ line, then click on
it. And then you'll see that you can
actually adjust this manually if you
would like, but I found that the best
way to start is in this classic preset
right here. Now, I do find this to be a
little bit too bright. So, I like to
take down some of the high-end just to,
you know, somewhere around here. Again,
I'm just kind of, you know, eyeballing
it here based on what I've done
previously. And then this big drop in
the low end, I think is too drastic. So,
I usually will bring it up to around
here instead. And so, honestly, this is
what I've been using to give it a
slightly crisper sound, but obviously
change it to whatever you would like,
but this is the baseline that I've been
using personally. So, once you're happy
with how that looks, you can hit okay.
And honestly, that's about it. And from
there, you can just click on this button
to toggle it on and off. It'll change
colors just slightly between the two.
The other thing I would recommend doing
is swiping down from the top so that we
can see that little pencil icon and we
can actually add a James DSP tile. So
you can see it right here. So you can
just drag this guy up. I'm going to end
up putting it right here. So number six,
that means that as soon as I swipe down,
I should be able to see it really
easily. So once we're done with that, we
can go back to back. And now when I
swipe down, you can see that we've got
James DSP and it's turned on. And so
this is now a quick way to adjust your
audio without having to go into the app
itself. And so there we go. That's the
full setup guide for the RetroAde Pocket
Nova. We've now gone through each of the
emulators, configured them accordingly.
We've added our games, and we've also
done a couple tweaks just to improve the
overall experience. Now, there's a lot
more you can do with this device. Even
though this is a very long video, it's
still just a starter guide. So, that
written guide will have links to all
sorts of other things that you can test
out if you would like in the future. And
so that'll include things like a deeper
dive into game native for PC gaming or
maybe you want to try out streaming or
you want to do something like sync thing
where you can sync your save games
between different devices. All that's
going to be listed in that written
guide. Either way, let me know what you
think in the comments down below. And
thank you for watching this very long
video. I hope it was helpful for you cuz
it was quite a bit of work. As always,
thank you for watching. Be sure to like
and subscribe if you found this helpful.
And we will see you next time. Happy
gaming.
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.