All language subtitles for Retroid Pocket Nova Starter Guide

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranรฎ)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian
pl Polish
pt-BR Portuguese (Brazil)
pt Portuguese (Portugal) Download
pa Punjabi
qu Quechua
ro Romanian
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu

Original subtitles

Hey everybody, this is Russ from Metro

Gamecore. Today we're going to do a

starter guide for the Retroid Pocket

Nova. Now, this will apply to other

Androidbased devices as well, but we're

going to focus specifically on this

unique 4x3 screen in this guide here

today. And before we even get started, I

do want to give you a word of warning.

This will be a long video. You can jump

around. I'll have chapters down below.

So, really take it one bite at a time,

but I am expecting this to be at least 2

hours long, just because setting up

Android the proper way does take a long

time. Regardless, I've got you

completely covered here. I even wiped my

Retroid Pocket Nova to start over from

the very beginning. So, this is going to

be a fun little adventure here in just

configuring every little thing to make

sure it works properly with your new

handheld. And in addition to this video,

I've got a full-on written guide that I

recently updated to account for the

Retroid Pocket Nova as well. I'll leave

that link down below, including all the

other things that we'll talk about

throughout this video. And so, this is

what the setup's going to look like

throughout this guide. I'm going to use

a screen capture here to show my Retroid

Pocket Nova screen. And I've got a mouse

and keyboard hooked up as well, so you

can follow along as I go through each of

these steps. Okay, let's start at the

very basics here of setting up the

device for the very first time. So, you

will get these prompts. So, you can just

hit these shoulder buttons to go next.

pick out your language and then next

it's going to ask you to connect to your

internet. I've already done that here,

but you would just open up these WLAN

settings and then add everything here.

Same thing with the time zone settings.

So, set it to your region and then after

that it's going to ask whether or not

you want to enable Google Play services.

This is required to have certain things

like the Google Play Store and some

Android based games to work properly.

So, I usually will leave this one on,

but if you are worried about, you know,

having Google all up in your Retroid

Pocket Nova, you could disable this as

well. After that, there's an option to

pre-install a bunch of apps. I honestly

don't ever do this stuff because I am

just going to install all my apps

myself. They're going to be a bit more

updated and so we're just going to skip

all this stuff. It's a really handy

feature, but something that we don't

really need. And then finally, they're

going to ask, "What kind of launcher do

you want to use?" You've got the Retroid

Pocket Nova Launcher, which is just

going to be a simple game menu, but I

prefer to use the AOSP launcher, which

means it's just going to look like an

Android device. And then we will set

everything else up later. So, we're

going to stick with AOSP, then go to

next, and then we're going to go to

complete. And that's going to complete

our configuration. So, now that we're in

here, let's talk about the setup road

map, what we're going to do in this

guide. We're going to set up Android

first, all the little tweaks that are

going to make your gaming experience

better, and then we're going to add all

of our different individual apps. This

is going to include emulators and just

other tools that'll make everything

easier. After that, we're going to add

our games and BIOS or system files.

We'll talk about storage here in a

second. Once we've installed our apps

and added our games, that's when we're

going to configure the emulators. Now,

this is probably going to be the longest

part of the entire video because we're

going to go through these each one by

one, but again, I'll have chapters for

each of them, so you can bounce around

depending on the system that you want to

set up. And then finally, we're going to

set up a front end, also known as a

launcher. And so, this is going to allow

us to basically treat the Retroid Pocket

Nova as a gaming console. It'll bring

everything together, your emulators and

your games, into something that's easy

to navigate and just feels like an

actual gaming system. And when all is

said and done, this is what the Retroid

Pocket Nova could look like. the ability

to navigate through your different

systems, use different themes for your

launcher to really change the look and

feel of it. And you can also look at

beautiful box art and game videos and

also access your other Android apps if

you want to, all from within the system.

The main front end that we're going to

focus on here today is called Emulation

Station Desktop Edition or ESDE. And I

really like this one just because it

feels like a gaming console and is also

very themable. And there are other

options too. We'll talk about this more

in depth in a second. And so if you want

to use something like cocoon, you can do

that, too. And I've got dedicated videos

for many of these launchers on my

channel. So, putting it all together,

this is our end goal for the Retroid

Pocket Nova. Something that feels like a

gaming console you can navigate through,

pick your games, exit your games, go

back to the launcher. You can even set

the launcher as your home app. We're

going to do all that in this video here

today. It's just going to take a bit of

work to get here in the first place.

Okay, let's talk a bit about storage.

The Retro Pocket Nova has its own

internal 128 GB of storage, and that

will work. You can put your games

directly on there, but if you're going

to be using a lot of high-end systems,

especially PS2, those file sizes can be

quite large, so you may want external

storage, like a micro SD card. Now,

nowadays, these cards have been getting

very expensive. So, obviously, pick

something that matches your budget. And

in my written guide, I've got links to a

bunch of different micro SD cards that I

personally like, and you can kind of

shop between them and see which one is

going to match your budget right now.

And so for this video, I'm going to

assume that you have a micro SD card and

you're going to put all your games on

this. But you could also do it on the

internal storage as well. And I've

always found the easiest way to get

games to your card is by just plugging

it into a computer and then transferring

things over. You might need a micro SD

card adapter if your computer doesn't

have a slot for it already. And so I'll

leave all that stuff linked down below

as well. And if you don't have access to

a PC, it's not too hard either. You can

just download the games directly onto

your device and then transfer them over

into the appropriate folder on your SD

card. And so this is one part of the

video where you don't have to do the

exact thing I do, but I do think that

plugging a micro SD card into a computer

and transferring the files over is the

easiest solution. So that's what we're

going to do here. Okay, let's jump in

now to the first step of the process.

Setting up Android on the Retroid Pocket

Nova. So here we are on our front page.

Let's go into the settings first. And I

would navigate down here. There's a

couple things that I like to change. The

first is under display. And you can see

right here that they have a screen

timeout of 1 minute. That means if you

don't touch your device for 1 minute

when it's not actually in a game, then

it'll actually go to sleep. And that

might be a little bit too short for you.

It's too short for me. So, I usually

will set it to 30 minutes. Going up a

little bit, I like to also go into the

notification section. And then down near

the bottom, there's an option to set on

do not disturb. That means you're not

going to get a bunch of sounds and other

pings when other apps are trying to get

your attention. This is a gaming

console, so I'd rather not have them

disturb me. So, I usually will turn this

one on. And then finally, under

security, there is a screen lock already

enabled, and it means that you have to

swipe up on your device anytime you wake

it from sleep. I personally, again,

don't really like that. So, I set this

to none. That means when I tap on the

power button to wake it from sleep,

it'll go right to whatever I was doing

before. And near the bottom of these

Android settings, there's an option here

that says handheld settings. If you

don't see this right from the get- go,

then often you have to restart your

device just one time, and then you will

see it here in the settings. And within

here, there are a lot of great options.

For example, under the connect TV

option, you have the ability to either

turn on or off your console screen when

you plug it into an external monitor.

And you can also force this to go into

16x9 mode. This is going to be really

handy if, for example, you want to play

something that's widescreen on a TV

instead. So like a Nintendo Switch game

or a PSP, something that was actually

16x9. So you can do that here within the

settings. That's really handy. There are

also some handy charging settings, too.

Like under charging limit, you can set

this to only charge to 80% of the

battery. That means the battery is going

to live a lot longer because pushing it

all the way to 100% all the time is not

really good for your battery. So, this

is a way to increase the longevity of

your Retroid Pocket Nova. Along the same

lines, you can disable fast charging by

giving it a 5V 2 amp charge limit, which

means it's going to charge more slowly,

but again, it's going to increase the

longevity of your battery. In the next

setting, you can adjust your rumble

motor or vibration setting. And by

default, it'll be medium, but I

personally like the low setting, so I'm

going to change it to that. We've got a

lot we can change in the input settings.

To start, we can go into the input

control. This is going to be really

handy if you need to recalibrate your

joysticks or you want to test your

gamepad, make sure all the buttons are

working. You can check all that here.

The Retro Pocket Nova also has two

additional function buttons on the top

of the device, M1 and M2. You can set

the key mapping here. By default, it's

just going to be its own button. So,

when it comes to certain emulators,

that'll be really handy because you can

use it as your own hotkey. But if you

want it to mimic something else that you

can already do with a different button,

you can set that here. So, if you want

to have an additional like select button

up top, you could do that. But

personally, I like leaving it at

default. And I'll show you how that all

works once we get to RetroArch Hotkeys.

And then probably the most important

setting within here is the controller

style. By default, the A button on the

right will be your confirm button, kind

of like a Nintendo Switch. But most

games will expect you to have B button

down below as your confirm button like

on an Xbox. And so what I often do is I

will change this controller style to be

Xbox style. That means that the bottom

button will be confirm and the button on

the right will be cancel. It really

doesn't matter when it comes to

emulation because you can map these

buttons however you would like, but I

found that this is the most natural way,

especially if you're going to be playing

Android- based games because they're

going to expect this type of input. If

you're going to connect a second

controller to your device, say for

example, via Bluetooth because you're

going to be playing on a bigger screen,

you can actually disconnect the one

that's on board the device itself, so

you don't have any conflicts. And so

that way your Bluetooth controller will

be player one. In the next section, you

can disable the Google services if you

would like, but you can also register

them. This is going to be handy with

certain apps like Netflix, which will

sometimes cause a conflict. So if you're

not able to get onto Netflix to maybe

play your Netflix games or whatever,

then you can register your Google

services right here, and this usually

will work. And then finally, under the

advanced tab, I did want to note that

this is where you can re-enter that

setup wizard that we did earlier if

you're having any sort of issues. And

then also, if any sort of app is not

working correctly with your device, you

can turn on this force SE Linux one. And

sometimes that'll work, too. Now, in

addition to the Android settings we just

went over, if you swipe down from the

top, you've got a quick menu of a bunch

of different settings you can adjust

here, too. So, to start, you can change

your performance profiles between

standard, high performance, and regular

performance. I usually just keep it at

standard. There's not a huge difference

with this particular chipset on the

Retroid Pocket Nova between high

performance and standard. So, you might

not actually see any changes here. But,

if you are getting a game that's

struggling, you can try out high

performance, see if that works. To the

right of that, we got our fan settings.

If you click on the right side, it'll

bring up this menu here. So, quiet just

means it's going to run very softly. You

have the smart mode as well, which means

it's going to ramp up when it needs it.

Sport is going to be obviously just a

faster fan. And you can also turn it off

altogether. Personally, I just leave

mine in quiet mode or sometimes smart

mode depending on what I'm playing and

it usually does just fine. Below that,

we've got the joystick LED lights

option. So, here we can change out the

different colors, the brightness, the

saturation of them. You can do that

either for both sticks at once or one

stick at a time. Some other things that

we already went over, like changing out

your controller style can be done in

this quick menu. So, if you don't want

to go all the way down into those

Android settings, you can do it up here.

And then also, if we swipe over, we've

got additional options. By default,

it'll be at 60 Hz, but this is a 120 Hz

screen. So, you can change that to 120

right here. Some of these other ones we

already went over, like the ability to

set your charging limit. There's one

called charging separation, which means

that when you have it plugged in, it's

not going to charge the battery. This is

excellent if you're going to be playing

it docked. And if we swipe over one more

time, we have an option I want to talk

about, which is the floating icon. So,

this is a little white line that'll show

up on the right side of your screen. And

if you swipe over from the right, it'll

show you some stats about your device

and a couple other quick menu things.

Personally, I don't ever really need to

use it, but it's always handy if I do

want to get into there. The problem is I

just don't want to see that white line

all the time. So, you can do two things.

You can either just click it to turn it

off so you don't see that, or you can

click on the little arrow on the right

side, and it'll show your transparency.

So, you can set this all the way to 0%

and that way the icon is not going to

show up. You're not going to get the

white line, but you can still swipe from

the right and see that, too. And then,

finally, further to the right, we've got

an option called force landscape. This

means that if you rotate your device and

move it around, it's not going to

actually rotate the screen like it would

on a phone. And I always think this is

really handy, so I leave this one on.

It's also worth noting that you can just

click on this little pencil icon down

here, and it'll give you the ability to

rearrange all of these tiles and maybe

hide some if you don't want to see them,

stuff like that. So, this can be really

handy, too, to be able to customize your

device. So, that's it when it comes to

the Android settings on your device.

Now, let's talk about installing apps

and emulators. And we've got one handy

tool that's going to make this process

very easy. And the tool we're going to

use is called Optanium, which is a

single app that will then basically

fetch all of the other apps that we

want. And there's special emulation

packs like this one right here, which

will have all the emulators that we need

right in one place. So to get to that,

the first thing we want to do is open up

Google Chrome. And then we want to

search for the letters RJN Y. And that's

going to give us access to this

emulation pack. It should be the first

result here. So once you're on this

page, just scroll down a bit until you

get to the actual instructions. And the

first thing you want to do is install

Optanium itself, which is separate from

this emulation pack. So, click on this.

And then on the next page, it's going to

show you the most recent version of this

app. So, you can scroll down a bit right

here till you get to the actual assets

themselves. Once you get here, there's

going to be a bunch of different

options. We want to find the simplest

one. It's going to be just called app

release APK, which is this one right

here. So, once you find that, just click

on it. It's going to start the download

process. And then once you have it

downloaded, you can just swipe back here

to get back to that emulation pack. And

now on step two, it's going to want you

to download the latest release of the

emulation pack. So we're going to click

on that one. Once you get to this page,

just scroll down again. You've got two

different options. You've got one that

says emulation pack and then one that

says dual screen. This one is going to

be for two screen devices like the AY

and Thor. We're going to grab the

regular one. So we're going to click on

that one to download. And now once we

have both of these files downloaded, now

we should install Optanium and then

actually add this emulation pack. So now

back on our regular Android screen,

let's go into the files app here. And

you should see two different downloads.

the app release and then the Optanium

pack. So, let's click on the app release

first. It'll give you a warning about

allowing to install unknown apps. So,

we're going to go into settings here and

then allow from source. And then it's

going to ask, do you really want to

install it? And we're going to hit,

yeah, man, I want to do it. Once that's

done, we can hit the open button, which

will open up. You can allow it to give

you notifications if you would like.

This means that every time you get a new

update for one of these apps, it'll send

you a notification. Personally, I don't

like seeing that, so I'm going to hit

don't allow. You'll get a welcome page

here. We can hit okay and then you'll

get a warning talking about how Android

is trying to get away from sideloading.

We don't have to worry about this one

just yet. It should be coming in the

future and only for flagship devices

like you know Samsung phones stuff like

that. And so as it stands right now it

should be okay. But if you want to learn

more about it then click on this link.

Either way we're going to hit okay here

and then we're now into the app section.

So what you want to do at this point is

go into the settings and then go into

the import export section and then

Optanium import. Now, we want to choose

that Optanium emulation pack that we did

before. So, we'll click on that one, and

it'll say that we imported a bunch of

apps and settings. And so, now on the

main Optanium page, you should see a

listing of all these different apps, and

they should be sorted by category, like

emulator and tools and so on. If you

don't see the categories, then all you

have to do is just swipe down to refresh

the page, and they should show up right

then. Now, we've got a lot of options

here, and these will change over time,

too. But I want to show you all the apps

that I'm going to install here today to

get us all set up. We're going to do

this alphabetically starting with ARMS

SX2. So, this is actually a new PS2

emulator that's very promising. In fact,

I've really enjoyed it on my Retroid

Pocket Nova. That's what we're going to

set up here today. There are other

options like Nether SX2. I'll show you

how to install that as well. But, I do

think that ARM SX2 is the future of PS2

emulation on Android, at least right

now. So, that's what we're going to

install here today. So, to install it,

all you have to do is just click on the

app itself and then go down here to

install. From there, it's going to

download the file from its own

individual repository. And then the

first time you do it, it's going to ask

you to install Unknown Apps. We're going

to hit okay here. And then when you hit

back, it's going to ask, do you really

want to install it? And we're going to

hit yeah, man. I want to do it again.

And so now once it's installed, it'll go

up to the top of the stack. As you can

see, there's ARM SX2. Now, they just

released an ARM SX1. So this is a PS1

emulator. I haven't tried this one out

just yet, but this one might also be

very promising. I think they're working

on an ARM SX3 as well, a PS3 emulator.

We're not going to really cover PS3

emulation on the Nova here today, but

these are just the things that will

happen in the emulation scene. So, just

keep an eye on it. If you want to play

3DS games on your Nova, then Azahar is

what I would recommend. It's not the

ideal way to play 3DS games just because

you've only got a 4x3 screen, but you

can use something like the Retroid Dual

Screen attachment if you would like, and

this is the app I would use for that as

well. So, we're going to hit install,

and then same process here. We will

confirm to install the app once it's

downloaded, then it'll shoot up to the

top of the list. So, what I'm going to

do now is I'm just going to go through

each of the emulators that I want to

install and I'm going to install them

all at once and then we'll come back and

talk about the ones that I installed and

the ones I recommend so you don't have

to watch me do this every single time.

Okay, so here's a list of the emulators

that I would recommend with the Retroid

Pocket Nova. We already did RMSX2 for

PS2, Azahar for 3DS. Simu is going to be

for Wii U. If you want to try that out,

I would recommend it here. Then we have

Dolphin. That's going to be for Gamecube

and Nintendo Wii. And then Eden is going

to be for Nintendo Switch games. Hacks

is a new Xbox original emulator. So,

this one's really excellent, especially

because these games played a 4x3. So,

we'll set this up here today, too.

Moving down, we've got Melon DS. I

prefer the nightly one. It's got a

couple additional features. This will

also work with dual screen gaming if you

have that retroid dual screen thing, but

we can also just set it up for a single

screen device, which we'll do here

today. The other PS2 emulator is Nether

SX2, and I do install the patch version

with the Snapdragon HN2 just because it

seems to be a better fit. And I do like

to have both of these installed. That

way in case something goes wrong with

the other ARM SX2, I can always fall

back and use this emulator instead. The

next one is PSP. And then everything

else falls under RetroArch. Everything

from your retro classic games all the

way up through some of the 3D era like

PS1, Nintendo 64, and Dreamcast. You can

play all these via RetroArch. And so

that's what we're going to do here to

simplify the overall process. There are

standalone emulators that will work for

those systems as well, but I found that

RetroArch gets the job done. and it also

allows you to use universal hotkeys and

special shaders and everything else. So,

we're going to configure all that here

today. Now, the next section is going to

be our front-end or launcher apps. We

have a bunch of options that we can

install here via Optanium. And all of

these are free. So, if you don't want to

spend any money, then these are worth

checking out, especially a couple that

we'll talk about here in a second. The

front end that we're going to set up

here today is actually Emulation Station

Desktop Edition. This is a $5.50 app, so

it's the only thing you got to pay for

throughout this entire guide, but I

think it's well worth it. It's a

one-time purchase, and I personally

think that that front end works really

well with the Retroid Pocket Nova

because we're going to probably be

dealing with a large classic library, a

bunch of old game systems that'll run

really great on this 4x3 screen. And

I've always found that emulation station

does the best job of handling a large

library. And so that's why we're going

to use it here today. Now, if you'd like

to use some of these other frontends,

then I would recommend a couple

specifically with the Retroid Pocket

Nova. Cocoon FE is really good. So, this

is a nice little front end that kind of

feels like a 3DS. It's specifically made

for like the AY and Thor and dual screen

devices, but it works really good with

single screen devices, too. And I've got

links to my guides about each of these

individual frontends on the Retroid

Pocket Guide website, too. So, if you do

want to try some of these out, you've

got guides for that, too. We're just not

going to cover it in this video. Another

free one that a lot of people like is

Digio. This allows you to also manage

large libraries. It works really well

and also totally free. And so, when it

comes to frontends, it's very

individualized. People have specific

preferences for each of them and I think

all of them have their own merit, but

we're going to use Emulation Station in

this video, but I also have a tool that

will help you with these frontends that

we'll cover here in a minute once we're

done with Optaneium. Next, we have PC

emulation. And I recommend using Game

Native. It's open source. It's

completely free. It doesn't take a bunch

of your personal data. And so, this is

why it's my preferred way of playing PC

games directly on Android. Now, bear in

mind, this is a 4x3 display device. And

so you're going to want to play games

that have 4x3 support, which is going to

limit the PC games that you can play.

But it's still kind of fun to play some

of these games on a tiny little handheld

like this. If you do install it, it's

going to ask you to either choose the

legacy or the regular one. We want the

regular one, so make sure you choose

that one. If you plan on streaming games

from your home PC over to your device,

then Artemis is the app that I

recommend. I've got a full guide for

this as well. And the reason why I like

this one is because it will autoscale to

the resolution and aspect ratio of your

device. So it makes it really handy. So,

that's the one I would recommend. Under

the track only section, this means that

if you turn this one on for any of these

four, it's not going to download any new

updates when they come out, but it will

give you a notification when an update

is available. So, it's all up to you.

And then finally, we have the utility

section. Some of these will apply to

you, some of them will not. For example,

there's CHD Droid, which will compress

your ISO files to make them CHD file

type, which means you can save on

storage space if you haven't done that

already. I've got a full file

compression guide, again linked in my

Retroid Pocket guide if you want to go

down that route, too. So, you've got a

bunch of different options. Another

guide that I've made is for Cluster

Tune, which is an underclocking app.

Again, all this information is in the

written guide, but this will allow you

to potentially get better battery life

when playing some high-end games.

Another app that's really important is

called Odin Tools. The reason why this

one is handy is because some people

think that the screen on the Retroid

Pocket Nova is oversaturated, like the

colors pop too much. I think it is a

little bit oversaturated, but I like

that look. If you install this app

called Odin Tools, it will allow you to

decrease the saturation on your device.

And so, if you don't want those colors

popping as much, you can set this to

like 90% or 80% saturation instead. And

so, this is one tool that's very handy,

so you can consider installing it. And

then finally, one other utility I wanted

to mention is called RA offline proxy.

This allows you to earn retro

achievements, which are kind of like

PlayStation trophies, but offline. I've

got a whole video guide about this one

as well, which will be linked in that

written guide, too. So, we're not going

to go into the weeds with some of these

things here. After all, this is a

starter guide, but you have the tools

here if you want to go a bit further.

And really, that's it when it comes to

installing apps via Optaneium. If we

swipe over now, you can see we've got

all these apps installed on our

handheld. That being said, there are

some apps that we want to install on our

device that are not part of Optanium.

The first is called O2P Tweaks. So, this

is made for the Odin 2 Portal, but it

works on the Retroid Pocket Nova. This

one allows us to adjust the audio

profile of the Retroid Pocket Nova, and

I think it enhances and overall improves

the sound quality when using the

built-in speakers. And so, we will

install this one here today, and then we

will also configure it. And I'll have a

chapter for that in this guide. And

installation for this is very easy. Just

scroll down till you get to the releases

section right here. Then click on that

and then find the most recent release,

which is going to be this one right here

as I'm making this video. Click on the

APK. And then once you click it, it's

going to ask you, do you still want to

download it? And it's going to ask how

you want to open it. We're going to use

the package installer and then do always

for this. And it's going to ask, do you

really want to install this app? We're

going to do, yeah, man, I want to do it.

So, we'll come back to this one later

after we've configured a bunch of other

stuff. But either way, we've got it now

installed. Next, we want to install

Emulation Station Desktop Edition. This

is the front end that I was talking

about before, and it does cost money.

It's $5.50 onetime purchase, but I think

it's well worth it. So to install this,

you can go over here to the menu bar,

then go over to download, and then it's

going to give you the option for all the

different platforms that they support,

but we're going to focus on Android here

today. And the way to get this app is

actually via Patreon. It's kind of

weird, but essentially the permissions

that are required with this app prevent

it from going on the Google Play Store,

so it's just kind of awkward. So what

they have set up here is that you go

onto their Patreon page and then you

sign up for one month of support for

them at the lowest level, which is $5.50

US. And then once you've signed up,

it'll give you a link to be able to

download the app. And then you can just

cancel your subscription. And after

that, every time that they have a new

update, they're going to send you an

email because they've got your email on

file. And so that means that you can

just continue to download new updates in

the future without having to maintain a

subscription. So it's a one-time

purchase, but it is a bit of a

workaround that you have to sign up,

then grab the app, and then cancel your

subscription. So it's a little bit

weird. Either way, it's a very popular

app. You can see there's over 200,000

people who have done this. So, a lot of

people use this one app and it is my

favorite of all the frontends as well.

So, that's what we're going to use here

today. Now, I'm obviously not going to

show you my credit card information and

sign up myself, but this is what you

want to do. You want to sign up for

their Patreon and then it'll give you

the link to download and then you want

to install the app much like we've done

already. And the website to get to all

this stuff is just es-de.org.

So, just do that in your devices web

browser and then follow those prompts.

And so, once you've installed the app,

you should be able to download it. And

I've already got it in my downloads

folder right here. So you can click on

this one. It's going to ask if you want

to install. You know what to do. Now,

earlier we talked about storage and

whether or not you want to put it on a

micro SD card or on your internal

storage. And this is the moment where

you have to decide which one to use

because when we actually open up

Emulation Station desktop edition, it's

going to want to create some folders and

they are going to be either put on your

micro SD card or internal storage. And

those folders are where you're going to

put your games. So if you are going to

use a micro SD card like me, now is the

time to add that micro SD card to your

device. So, at this point, I just added

a micro SD card to my handheld. And now

I'm going to open up ESDE itself. It's

going to give us the first prompt for

the setup. So, we're going to do begin

setup. And then it's going to ask for

storage permission. We're going to go

and hit open screen and then turn this

one on. And then we can hit back. Next,

it's going to ask you to locate the SDE

folder. This is where you're going to

put things like your box art and stuff,

all your system files. So, this we're

actually going to put on the micro SD

card. The handy thing about this and the

front end in general is that we can then

use that micro SD card on other devices

and then just point it back to that

folder and then we don't have to

rescrape all that box art. So very

handy. So when it comes to select

directory here, we're just going to

select this and by default it's going to

choose the internal storage. You can see

here Retro Pocket Nova and then it tries

to make a folder here. We're instead

going to go down here and then select

disk. This is going to be our micro SD

card because we're not going to be

storing this stuff internally. Next, we

need to make a folder called ESD. So,

we're going to click on this little

folder icon and then just type in ESDE

all caps with a dash between them. So,

once you've got that typed out here, you

can just hit done and then it's going to

select the folder. Then, we're going to

select use this folder and then allow.

We're going to do the same thing with

the ROMs directory. Again, if we hit

select directory, it's going to try to

put it on the internal storage, which is

great if you want to use internal

storage, but we're going to use our

micro SD card again. So, we're going to

go down here. We're going to create a

new folder. We're going to call it ROMs,

capital ROM M lowercase S. And once

you've made the folder, then select use

this folder and then allow. And then

we're good. In the next step, it's going

to ask us to create system directories.

These are going to be the subfolders

like NES and Super Nintendo that we're

going to actually drop our games into.

So, we definitely want them to create

that. We're going to hit create them.

And then I understand. Next, it's going

to create your directories and then it's

going to search for games. It's not

going to find any because it just made

those folders. So, you're going to get a

screen like this that just basically

says there are no game files. That's

fine. All you need to do is just

navigate over to quit. And so once you

hit quit here, it's just going to go

back to the regular Android menu. Now

the other piece of the puzzle is if you

don't plan on using ESD like Cocoon or

Digio, one of those other ones, then I

still recommend setting up your folder

structure to coincide with the ESD file

structure. And that's because if you

ever want to switch over to ESD, you

don't have to move your games over to

new folders or anything else like that.

We can just use the same structure that

was already created on our device. Now,

the thing is, if you don't install ESDE,

then you might be wondering, how do I

get those folders onto my device? And

I've made a tool for you that's going to

make that really easy. A while back, I

made this tool called ESD directories,

and it's just a listing of all those ROM

folders that we were talking about

before. It's very simple to install.

I've got instructions right here, but

essentially, you just go to the releases

page, you grab that ROMs.zip zip folder

and then you can extract that zip folder

and it's going to give you all those

subfolders and you just move that ROMs

folder over onto your micro SD card or

your internal storage and then you can

just move your games into those folders.

That means that those frontends that

you're going to use like Cocoon or Digi

Show, they're all going to be able to

find these folders, but then also ESD

will later on too. So, this is really

handy if you ever plan on using ESD, but

you don't want to buy the app right now.

And again, all this stuff is linked in

the written guide, but this really only

applies if you don't want to use ESD

right now, but you might later. And so,

this is going to be the tool that's

going to help you along the way. If

you're just using ESD, like we are using

in this guide, you don't have to worry

about any of this. Okay, two more things

that I recommend downloading before we

start adding our games. The first is

going to be this thing called ESD

Android custom systems. This is made by

a community member that allows you to

use special emulators with ESD that are

not natively supported. And so as new

emulators come out, then this tool is

going to be really handy because

sometimes ESD takes a little bit longer

to actually update. I'll have a link to

this one down below, but essentially all

you want to do at this point is just

scroll down until you get to the

releases section and then click on that.

Once you get here, you will see the

latest releases. There'll be two XML

files. So all you have to do is just

click on each of these to download them

and just have them go into the downloads

folder. And so once you've downloaded

each of these, we can swipe out of

Chrome, go back into the files app, and

you should see them right here. And all

you have to do is just long press on

each of them to make sure that you

select them both and then go up here to

the top right and then select move to.

Once you have that selected, then go

over to the hamburger menu and then go

over to your disk and then find the

folder that we made before and then find

the folder that says custom systems. You

can click on that one and then go and

select move. That's going to move those

two XML files over there. And that's all

we have to do at this point. And then

finally, the last thing we want to

install are the Mr. Purple turnup

drivers. So, these are going to be

special GPU drivers that will work

really well with the Retroid Pocket

Nova. I found that the best version of

this is the T26 drivers. Those have been

the best for me. So, that's what we're

going to install. Some of these apps

will actually allow you to fetch it and

install it directly in the app, but

others will not. So, that's why we need

to grab it manually. So, same thing with

this one. We just want to scroll down to

the releases section right here. And

then we want to scroll until we find the

T26 one. That's the one that I found

works the best. And there are more

recent releases like T29 is out right

now. A lot of people like that one, too.

So, you can download all of these and

then test them out if one game works

better with the other and so on. But for

now, let's just grab the T-26 one. So,

we're going to scroll down here till we

find it. And you may have to unhide the

assets right here to actually see it.

But then just grab this zip file. It's

going to be a very small file, maybe

like 3 megabytes. Okay, pat yourself on

the back. We have now finished the

second part of the setup guide, which

included adding all of our apps. It's a

little bit complicated just because

Android is kind of all over the place.

But now that we've got all of our files

in the right spot, we've installed all

of our apps. We're now ready to add our

games and BIOS files. Okay, now we're

over on my computer. I've put my SD card

into it using an adapter. And so I can

now see this drive. And you can see we

have our ESC folder we made earlier. And

then the ROMs folder. This is the most

important place. And within here are a

listing of a bunch of different folders.

And each of these will correspond to a

different gaming system. If we scroll

down, you can see something like GB.

That means Game Boy. GBA is Game Boy

Advance. GBC is Game Boy Color and then

GC would be GameCube and so on. And so

all you really need to do at this point

is to take your ROM files and then drag

them into their corresponding folder.

Now, if you have any questions about

what each of these folders mean and

which file types are accepted, then it's

actually embedded into these folders,

too. If we open up the GC or GameCube

one, you can see there's a text file

called system info. And if we open up

this file, you'll see that it's a text

file. And within here, it's going to

tell you the name of the system,

Nintendo GameCube, and then a listing of

all the different file extensions that

it supports. So, as long as your game

file is one of these extensions, it

should work fine. Now, the thing about

these ROM files is that they are

copyrighted, which means that you are on

your own to find them. You're not going

to find any links or anything in my

guides. You're just going to have to do

it yourself. It's one of the great

mysteries of the universe, but I'm

assuming that you are going to be smart

enough to be able to figure this out.

Either way, yes, you need to collect

your ROM files and then find them and

then put them in the corresponding

folder. So, let me show you how I do

this. On the left side, I've got my

window open that's got an external hard

drive plugged into my computer. So,

these are all of my ROMs. Like, I have

my own collection. They're all in

different folders and whatnot. And then

on the right side, we have our micro SD

card, which right now just has a bunch

of empty folders. So, all I really do at

this point is I open up a folder like GB

right here for Game Boy. And then I grab

these files and then I drag them over to

the corresponding folder. So again, with

the GB folder, for example, I'm just

going to drag and drop them over. And of

course, this will require you to have

your own ROM collection ahead of time.

It's probably the longest part of this

whole process is finding all of your

games and ROMs and then organizing them

in a way that you can then drag and drop

over. And like I mentioned before, you

don't have to do this on a computer. You

could actually just do this all directly

on the Retroid Pocket Nova. It's a bit

tedious obviously to have to find those

games, install them, put them on the

micro SD card, but you can do it

basically anywhere on the device or on a

computer. So, let's do another example.

This time with GameCube games. So, I'm

going to open this one up and then just

pick a couple games. Let's do Animal

Crossing F-ZeroGX. Uh, and let's do

Luigi's Mansion. So, I'm just picking

three games here, and I'm just going to

drag and drop them over into the GC or

GameCube folder, which is down here on

the bottom. And so, that essentially is

all you really need to do. And again, it

really comes down to just building your

own ROM collection. And unfortunately, I

can't really get into more details about

that because these games are

copyrighted. So, you're on your own.

Now, in addition to the games, you will

also need BIOS files for certain

systems. Not every system, but there are

some that are required. So, here's a

listing of the most common BIOS files.

Let's go through them really quickly.

Again, these are copyrighted, so I can't

give you the sources, but you should be

able to find them on your own. When it

comes to Game Boy and Game Boy Color,

they do have BIOS files, but they only

provide the boot screen or the boot logo

when you start up a game, and that may

not be important to you. So, those are

optional. When it comes to Game Boy

Advance, it does the same thing, and it

shows you a boot screen, but some

emulators do require them. So, I do

think it's worth grabbing that one.

Further down the line, we have Nintendo

Switch, which will require a prod.keys

file and then also a firmware zip file.

And it's important that you make sure

that they match between the two. So,

whatever version you're using of the

prod.keys file, you have to use the same

firmware version as well. For Neo Geo,

it's going to be Neo.zip as the file.

And you want to actually put this one in

the same ROM folder as the Neo Geo

games, not necessarily in a separate

BIOS folder like the others. For PS1 and

PS2, there are a bunch of different

options. So, I'm only giving one example

right here, and that's just the ones

that I happen to own. But yes, you can

add a bunch of different BIOS files for

PlayStation and PlayStation 2. And so,

that's really how it's going to go with

the rest of the systems as well. You

just need to find the individual files.

They will usually be named exactly like

I'm showing here. And then you want to

collect all these as well. And then

finally, it's also worth noting for

Dreamcast, these don't just go in your

regular BIOS folder. They need to go

into a subfolder called DC lowercase.

And so, you'll put them there. Now, the

first thing you need to do before you

move over the BIOS files is you need to

actually make a BIOS folder. I generally

will just put it in the ROMs folder.

That way, I know where to access it. It

really doesn't matter where you put it.

So, I'm going to put it right here in my

ROMs folder in my micro SD card. I'm

going to hit new and then new folder.

And I'm just going to name it BIOS, all

lowercase. And so, now within this

folder, we need to put all of those

files. And then we'll point the

emulators to them as needed. And so,

here's a look at my BIOS folder after

I've added my games. You can see I've

got the DC folder with my Dreamcast

BIOS. I've got Sega CD in here, things

like Microsoft Xbox. And then I've got

my firmware file for a Nintendo Switch.

I'm using 22.1.0,

which means my prod.keys file also

corresponds to that as well. And so

again, here's a listing of all the BIOS

files. So just make sure you grab these

and then add them to the corresponding

BIOS folder on your micro SD card. And

so once you've moved over your game

files and your BIOS files, you are now

good to go. Now, even though this

chapter is probably one of the smallest

in this video, it's probably the longest

in terms of time on task because it'll

take you a long time to build that

actual ROM collection. So, once you've

done that, then you can move everything

over and then we can move on to the next

step, which is to configure each of

these individual emulators. Okay, we're

now ready for the next step of the

process. This is going to be the big

one. We're going to configure all of our

emulators. We'll do these one at a time,

and again, I'll have chapters for each

of them as you go through. So, back on

my device, I've added my micro SD card.

It's got all my games and BIOS files on

it. I am ready to start configuring the

first one, which is RetroArch. This is

going to be all of our classic systems

up to things like Nintendo 64 and

Dreamcast. So, this is the app right

here. We're going to open it up and

first thing it's going to ask you to

grant access to external storage. We're

going to hit okay, then allow. And then

after it goes through an initial

configuration, it's going to look like

this in the main menu. Now, the very

first thing we're going to do is change

out the look and feel of RetroArch to

make it a bit more intuitive. So, what

we're going to do here is we're going to

press right on the D-pad two times to

get into the settings menu. Now, we're

going to go down until we get to the

driver section. Select that one. Then,

under menu driver, these are going to be

the different themes. We're going to

change it to the XMBB or cross media

bar. So, it's going to kind of look like

a PSP or a PS3. Once you've made that

change, just hit the B button a few

times so you get back to the main menu.

Then, go down to the bottom and select

quit. And from there, just open up the

app again. And this time, you'll see it

kind of looks like a PlayStation. And so

I like this a lot better just because

it's more intuitive where we can go back

and forth between the different tabs and

then we can go up and down between the

different subtabs too. That being said,

it is a little bit small looking. So

what we're going to do is increase the

font size. We're going to go over here

to the settings section. Then under user

interface, we're going to go down into

appearance and then under scale factor

here, you can adjust that. I'm going to

change it to 1.0. And so now I think the

text is a little bit easier to see both

on the screen here, but then also on

your device screen as well. You can make

it bigger if you would like to. Now,

we're going to press B button a couple

times, get back to the main menu here,

and let's go down to online updater. So,

here we're going to add some specific

things to RetroArch. First is going to

be the core downloader. So, within here,

it's going to be a listing of all of the

cores that will work within RetroArch.

And a core essentially just means an

emulator. So, what you want to do here

is scroll through and find all the

systems you plan on playing and then

download these specific cores. I've got

very specific ones that I like, so we're

going to focus on those. When we get to

arcade, there's a bunch of different

options, but I'm going to be using Final

Burn Neo as my arcade core. So, I'm

going to download that one. You'll see

it go down on the bottom. It'll go

across as it's downloading. And then

you'll see a little hash mark on the

right side, and that essentially means

that yes, that one's been downloaded.

There are a bunch of others here,

including like Atari 2600 and whatnot.

We're not going to cover all of those,

just the main system. So, I'm going to

tab down here until we get to Nintendo.

Now, you're going to see listings for

some systems that can technically run on

RetroArch, but I do recommend these

standalone emulators, things for like

3DS and DS. They just run better on the

standalone. So, we're going to go right

down to Game Boy, Game Boy Color. And my

preferred core here is Gambate, so

that's the one we're going to download

here. When it comes to Game Boy Advance,

we also have a bunch of options. I

prefer MGBA, so that's the one I'm going

to download. And then for NES, my

favorite is Neestopia, so that's the one

I'm going to grab as well. When we get

to Nintendo 64, we have a bunch of

different options. I usually just

download all three of them, even though

it's going to be the GLES3 version of

Movement 64, which is the main one most

people are going to use. Going down to

Super Nintendo, we also have a ton of

options. BS SNES probably will give you

the most accuracy, but it also doesn't

work well with things like save states

and fast forward and retro achievements.

And so, in general, I think the most

userfriendly one is going to be SNES9X.

So, that's the one we're going to

download here today. Moving down to

Sega, there's one Dreamcast emulator

called FlyCast. So, we're going to grab

that one. And for the Genesis, I prefer

the Genesis Plus GX1. This will also

work on Game Gear and Sega CD. But if

you're going to be playing Sega 32X

games, then I recommend using Pico

Drive. So, we're going to download that

one as well. For Sega Saturn, you've got

a few options, but I prefer the Beetle

Saturn core, and the Retroid Pocket Nova

has enough power to actually push this

core, too. So, that's the one we're

going to download. And then, finally,

we've got a bunch of PlayStation

options. We've got the Beetle options. I

prefer the PSX HW one that allows for

upscaling. And then there's also one

called Swan Station, which is the

RetroArch version of DuckStation. So, a

lot of people prefer this one, too.

We're actually going to use Beetle PSXHW

in this video today, but you can try out

the other ones as well. And really,

that's about it when it comes to the

emulator cores that we're going to try

out here in this video. If there are

other systems you're interested in

trying out, then this is where you would

download the core. Then, you obviously

got to add the ROM file as well, and

maybe a BIOS file if it requires it,

too. So, I'm going to press the B button

to go back to the online updater

section. And there's a couple other

things that we can do here. I like to go

down here into the update section. So,

update core info files, update assets,

update controller profiles. I just run

these one at a time. Some of them take a

little bit longer than the other. And

so, you can kind of look on the bottom

to make sure that they fully download

and extract. The update cheats one is

really handy because that'll allow you

to use embedded cheats. We're not going

to really get into that in this video,

but I've got a longer RetroArchst

starter guide that will talk you through

that as well. Just bear in mind that

extracting the cheats file because it's

so big, it will take like 5 minutes

sometimes on certain systems. And then

the last one we want to update are the

GLSL shaders. These are only going to be

used in certain cores like the Nintendo

64 one, but it's always good to update

your shaders to the most recent version.

Now, for all the other systems, we're

going to use Slang shaders. Those are

going to be Vulcan shaders. But before

we can download and update those, we

actually have to go back now into the

settings section and change out our

video backend. We're going to go into

settings, then video, then output, and

then under video, you can see it says GL

or OpenGL. We're going to change this to

Vulcan instead. Once you've made that

change, you want to go back to the main

menu now, and then quit it. You have to

actually quit the app and then open it

up again. And that's going to allow it

to switch over to Vulcan. And so now, if

we go back down into the online updater,

and then we go to the bottom, now it

says update slang shaders, which is what

we're going to use for the majority of

our games here. So, we're now going to

update these. Okay. Okay, so that's it

when it comes to updating just the basic

cores and you know the actual shaders

themselves. Now let's talk about

adjusting each of these settings. We're

going to go through this vertically. So

from top to bottom and I'm only going to

focus on the ones that I think are the

most important. So first thing under

user interface you can go down to

oncreen notifications then notification

visibility and you have the option to

display the frame rate. You can see it

up there on the top right. So if you

want to see and make sure that your

games are running at 60 frames per

second, you can turn this one on. But

obviously it's completely optional. So

you can try it out and then if you don't

like it, you can turn it off. And other

than that, there's not really much that

we want to change here within the user

interface. So let's now go down into the

input section. One of the biggest

sections here overall is because we can

set up what they call hotkeys. And

hotkeys are essentially universal button

combinations that will allow you to do

menu things without having to go into

the menu. Things like saving a state,

loading a state, turning on fast

forward, turning off fast forward,

things like that. Even just quitting a

game is going to be a hotkey. So, let's

set these up. And it does take a little

bit of effort. So, first of all, when

you go in here, the first thing it's

going to ask is the hotkey enable

button. And by default, I always use the

select button. That means that you press

the select button in combination with

the other buttons to do the actual

hotkey. So, select plus start to exit a

game and so on. So, what we're going to

do here is just tap on that and then

choose your button. So, I'm going to do

select. You just press and hold it for a

second and then it'll show up here. The

next one I like to adjust is the menu

toggle. This will bring up this

RetroArch quick menu in the middle of a

game. So, I like to set this one to the

X button or the top button on your

controller. Next, under quit, this is

where I set the start button. That means

that select plus start is going to quit

out of my game. Further down, we have

the fast forward toggle button. So, we

can use this to either turn on or turn

off fast forward instead of having to

hold it the whole time. So, for this

one, I like to use the R2 button. And

so, the diagram that you see on screen

right now is actually the patterns that

we're going to follow. But, let's keep

going through and do the rest. Next, we

can load and save our states. So, for

load state, I like to do the L1 button.

That means select an L1 will load your

game. And then R1 for save state. So,

select an R1 for that one. Next, we have

the shaders toggle. So, if you want to

toggle between having the shader on and

off as you're playing a game, then this

is the one that you can use. And because

we have extra buttons on the Retroid

Pocket Nova, I like to set this one as

the M2 button. That's the one that's a

little bit to the left of the R1 button.

So, I'm going to press and hold that

one. And of course, bear in mind that

these hotkeys are just suggestions. So,

you could always change them to

something that you find to be a bit more

intuitive or comfortable. Further down,

we have a toggle for run ahead. Run

ahead allows games to play with lower

input latency. So, what I like to do

with this one is set it to the M1

button. So, that's going to be the one

that's a little bit to the right of the

L1 button. And then finally, there's the

show FPS toggle, which is the frames per

second on the top right of the screen.

So, I like to set this one to the Y

button or the leftmost button on your

controller. And so this allows me to

just toggle it off and on in a game

without having to go into the menu. And

so once you've got those set, I'm going

to press the back button here to go back

to the main input section. And then

there's a confirm quit close restart

option. By default, this will be on.

That means you have to press select and

start twice to exit a game. I like to

live on the edge, so I like to do it

with it off. So that means that I can

just press select and start one time to

exit out my game and get back to my

front end. Other than that, that's all

we really need to change for inputs.

Let's go back to the main settings menu.

And now let's go down into the latency

section. So here we have the option to

turn on run ahead. We've already made a

hotkey toggle for it, but I actually

like to just turn this one on in general

because every system except for Beetle

Saturn are going to work just fine with

run ahead turned on and it's going to

give you better input latency. And so

personally, I'd like to use the single

instance mode just like this and then

leave that one on. From there, we'll go

back to the main settings and now go

down to the saving section. And in here,

I like to set on the autosave state and

autoload state. And what this means is

that when you quit out of a game, it'll

automatically save your state. When you

load a game again, it'll load that

state, too. So that means you'll go

exactly to where you were the last time

you quit that game, which is really

handy. Beyond that, we've only got a

couple other things to change. So down

further, you have the achievement

section. These are going to be retro

achievements. You can sign up for an

account on retroachchievements.org and

then add your username and password

right here. All totally free. But bear

in mind that by default, hardcore mode

will be turned on, which means it'll

disable things like cheats and save

states. So if you want to use those, you

want to turn hardcore mode off. So here

I've added my username and password, and

now we'll be good to go. Every system

that I start up will have those retro

achievements enabled. And then finally,

we've got our directory section. All we

have to do here is just point it to that

BIOS folder that we made before. So

we're going to go down to system/bios.

We're going to set that one. And then

when you get to this menu, just hit the

parent directory one a few times until

you get to the point where you see a

bunch of numbers like this. That's going

to be your micro SD card. So we're going

to click on that one. Then we're going

to go down to the ROM section. And then

if you remember, we created a BIOS

folder within here. So we're going to

navigate down to that BIOS folder and

then select that one. And now select use

this directory. That means that if

there's a system that needs BIOS, it's

going to look in that folder. And if

you've added your BIOS file, then you'll

be good to go. And that's all we really

need to do within RetroArch itself. We

are going to go through and actually

adjust certain systems and adding

shaders and things like that, but you

actually will do that through emulation

stations. So, let's go ahead and go back

to the main menu here. I always like to

go to configuration file, save current

configuration, just to make sure

everything was saved. And then I go down

to quit. And that's it. So, now is the

first time that we're going to open up

Emulation Station Desktop Edition after

we've added our game. So, when you first

open it up, it's going to scan for your

systems. And you can see we got a bunch

of systems here. But you might also see

that there are some oncreen controls

that we don't really need since this

device has controls. So, first thing we

want to do is press the start button.

Then go into the input device settings

and then scroll down till you find the

enable touch overlay one and then just

toggle that one. It's going to give you

a warning, but that's fine. From now on,

we won't see those on-creen controls.

Now, we can navigate through our system.

We will pretty up this later on and make

it look a lot better, but for now it's

just very functional. You can pick your

system. You've got your games listed and

that's it. So, now that we're in here,

the first thing we want to do is make

sure that when we launch a game, it

launches the correct emulator. So, we're

going to press start again, and now go

down into other settings. Once you're in

here, the top menu item will be

alternative emulators. Select that one.

And then you'll see a listing of all the

systems that have other emulators you

can choose from. And then it'll give you

a choice of what you want to use to

launch it. And by default, most of these

will be exactly what we want. So, for

Game Boy, it's Gmbate. Game Boy Advance

is MGBA. But if you look for GameCube,

it says Dolphin, but that's actually the

RetroArch Core, which doesn't work great

in Android. So instead, we want to pick

the Dolphin standalone emulator. So

let's pick that one. Moving down

further, you can see that Genesis is

correct, 3DS is correct, the Nintendo 64

one is good. But for DS, it's having the

Melon DSDS core within RetroWork. We

don't want that one. We want the Melon

DS nightly standalone. Under NES, I use

a different core by default. I like the

Nestopia one, so I'm going to change

that one. And then under PS2, like I

mentioned before, we're going to use

ARMS SX2. So, as I'm making this video,

it's actually the refresh one we need to

choose to actually start up a game. So,

let's pick that one. Same thing with

PSP. It shows the RetroArch Core, but we

want the standalone emulator. So, we're

going to change that one. When it comes

to Sony PlayStation, we got a bunch of

options here between like Beetle PSX by

default, but let's go with Swan Station

this time around. And then for the

others, Saturn and Super Nintendo

Switch, all those are good except for

Wii. It says Dolphin, but again, we want

the standalone one for that. And now

we're good. So this is basically just

saying that, hey, when you open up any

of these games, use this emulator. And

that's going to make sure that

everything is very seamless. So once

that's done, now we can start actually

launching our game. So I'm going to go

back into this main menu here. Let's

just start up an NES game and talk about

shaders for a bit. So going into our

Nintendo folder here, let's just use

Super Mario 3 as our example. I've only

got about 10 games per system here.

Trying to keep it very trim. When you

first start up the game, you're going to

see some onscreen controls. So let's go

ahead and change that. We're going to

press select and X or the top button

here to basically get us back into that

quick menu. And now let's go down into

the onscreen overlay section. Just turn

this off and then you'll never see it

again. So that's a really easy fix. So

from now if we go back into the quick

menu and then resume, we should now see

that yeah, we don't have any on-creen

controls and we have the game working

correctly. Now by default you're just

going to get these really nice crunchy

pixels and you might like this look and

if so then you're good to go. You don't

really need to change anything. But one

of the great things about the Retroid

Pocket Nova is that it's an OLED display

and it looks really good with certain

shaders. So let's talk about setting up

the shaders and the way that I like to

do it. So again, we're going to press

select and X to get into the quick menu.

And now we're going to go down to the

bottom and the second from the bottom is

called shaders. We're going to select

that one, then turn it on. Now what we

need to do is actually install or at

least load a shader. So we're going to

go into load preset and then scroll down

to shader slang, which is where most of

these are going to reside. And then

you've got a bunch of folders here, but

we're just going to go into the CRT one

right here. And there are hundreds of

different combinations that you can do.

But again, after just doing a bunch of

testing, I found that my favorite one is

called CRT GDV Mini Ultra. This is a

Trinitron shader, and it looks the

sharpest among all the different CRT

shaders for me. And so, I think this is

a really good balance. So, we're going

to select that one. Once you select it,

it's actually going to apply the shader

just like that. So, if we go back and go

into quick menu and resume, you can see

that the game just starts up like this.

And this is what it's going to look

like. And you might be happy with this

right here. But personally, I don't

really like the curvature that it adds

to this particular system. I don't mind

it with other handhelds, but in

particular, I found that with the

Retroid Pocket Nova, I like it just to

be a little bit more clean. So, let's

get rid of that curvature. So, we're

going to press select and X again to get

into the menu. We're going to go back

into shaders, but this time we're going

to go into shader parameters. These are

going to be the options within each of

these. And within each of these, you've

got a lot you can do. We're not going to

mess with a lot of this, but the thing

that I want to change is the curvature.

So, you can see right here in the Yaxis,

it's set to 05. We're going to change

this to just 0.0, which is going to make

it just nice and straight. The other

thing about this one is it shows a bit

of vignetting, which means darkness

around the edges. Some people like that,

some people don't. I do like it, so I'm

going to leave it on, which is going to

be set to one. But if you want it off,

you would just press the left button to

make it zero. Another thing this shader

does is it increases saturation a little

bit. And this screen is already very

saturated. So, I found that I don't need

this adjustment as much. So, instead,

what I do is I set this one to 1.1

instead of 1.2. Again, it's all personal

taste. So, you can set this, then go

back and figure out which one you like

the best. This one also has a

phosphorescent glow. It's not super

pronounced, but it's at 35. You could go

all the way up to 1.0 or you could

reduce it even more. I like where it is

at the default settings. So, I think

we're good to go at this point. So, I'm

going to go back here, go into quick

menu, and then resume. And so, this is

what it looks like now. We've got a nice

CRT look, but it's not rounded in any

way, and it's not quite as like full

blast saturation either. And so, for me,

this is a very good mix when it comes to

home console systems. And so, this is

the default that I use for basically

every system within RetroArch that

allows it other than handheld systems,

which we'll talk about in a second. So,

Nintendo, Super Nintendo, Genesis,

PlayStation, all these use this same

shader. But, I want to make sure that I

save it so I don't have to do this every

time I start up a game. So, we're going

to press select and X again, and then go

down into shaders. And now we're going

to go into manage presets. And you've

got a bunch of different options here.

But I'm going to select save global

preset. That means that every time that

I open up a game, it's going to want to

start up this CRT shader in particular.

We're going to use other things called

like different presets or overrides to

make it work with other systems. But

this is basically saying, hey, your new

default is this CRT shader, and I really

love it. So that's what I'm going to

choose. At any time, you can always just

remove this global preset if you want to

start over from scratch as well. So,

this is not like a destructive save that

we're doing in any way. Okay. So, now

that it's set up, we should be able to

just exit out of this game and then try

a different system and see if it's going

to work. So, let's go over to Super

Nintendo this time around and just start

up a random game. Let's do uh F-0 here.

And what should happen is it should

automatically start up the game because

we have the selected core. And then it's

going to show our retro achievements at

the top. And then also it's got that CRT

shader applied. So, we are now good in

terms of CRT shaders unless you want to

change one for a specific system. So,

now let's talk about handheld systems

because those don't really look all that

great with a CRT shader because they

were made with an LCD display in mind.

So, let's start with a Game Boy game and

we're just going to go jump right into

it and you'll see that a bunch of things

look a little bit off, but it's an easy

fix. Right now, the game's playing in

black and white and it's got a CRT

shader. So, let's make some of those

adjustments here. We're going to press

select and X again to get into the main

menu and let's apply the color

correction first. So, we're going to go

into the core options right here.

Instead of it being black and white,

we're going to add some colorization.

So, we're going to go in here, and we're

going to select internal. We've got a

lot of options here. By default, it will

be DMG, but I found that my favorite is

this one called TWWB 64 pack 1. So, I'm

going to select that. And then in the

line below it, it allows you to pick the

different Pack 1 pallets. I'm going to

tab down until we get to number 28,

which is game.com version. I like this

one. It's a bit of a lighter green than

DMG, so it's not quite as brutal

looking. Other than that, the only other

thing I change in this menu is I go down

here to color correction. You can see it

says GBC only, which means it's going to

color correct for Game Boy Color, even

though we're not on that system just

yet. And by default, it's going to be in

the accurate mode, which is going to

make the colors very muted. But once you

add in a shader on top of that, it's

going to make it even more muted. So

often, I will change this to fast.

That's going to be a nice blend between

having it off, which is going to be too

saturated, and then the accurate one,

which I think is desaturated a little

bit too much. So fast is what I choose

here. So once we've got those changes,

we can actually just go back now into

the quick menu and then resume. And you

can see that now we've got this green

look and it looks pretty cool, but we

still got a CRT shader. Some people like

this deep look, but personally I like an

LCD filter instead. So what we're going

to go instead is go down to shaders here

and we're going to go into load preset

now and then slang again, but this time

into the handheld folder. And within the

handheld folder, we've got a bunch of

different options as well. But what

we're going to do in this one

particular, we're going to try LCD 3X.

So this is this one right here. It's

just a very simple LCD grid shader. So

once we select that one, we can now go

back into the game. And so this is what

it's going to look like instead. More

like playing on an actual Game Boy. And

so I personally really like this overall

look. And some people don't. They prefer

something that's a little bit more

chunky. Now, beyond just using LCD 3X

like this, there's another shader that I

really like too, but it's a very

personal preference. So this is the

standard one right here, but then

there's another one called simple text.

Let me show you how to set that one up.

And then you can kind of toggle between

them. So, we're going to press select

and X and then go back into shaders and

we're going to load preset again. So,

it's going to overwrite the one we just

selected. And this time, we're going to

go back into handheld, but now we're

going to go down to the very bottom and

there's one that says simple text LCD.

So, let's select that one instead. And

now, let's go back into the menu and

take a look. And so, this one's very

different looking. It's got a bit more

of a white LCD filter on top of it. So,

it's a little bit brighter looking, not

quite as saturated, and not quite as

like deep and pixelated looking either.

And so I do like the look of this one,

especially on the Retroid Pocket Nova

because it kind of looks older, like an

older system that you're playing. And

there are a couple parameters I like to

change as well, just to really tune it

in. So let's go back into shaders and

then we'll go into shader parameters.

And within here, there's a couple

options like the darken grid. So I like

to set this one to 0.2 and then also

darken colors. This is going to make the

colors a little bit deeper. And so in

general, I like to use 0.25 for this

one, too. So let's go back to the game

itself and look at how this looks now.

And so this is how it looks like now. It

kind of feels like I've turned up the

contrast a little bit on my Game Boy

DMG. So, I like this overall look, but

you might like the LCD 3X better.

Regardless, just pick whichever one you

like, LCD 3X or the Simpleex one. And

then you just want to go back into the

shader section here and then now go into

manage presets. So, this time once

you've got it set up the way you want,

you're going to save it as a core

preset. This means it's going to work

for both Game Boy and Game Boy Color.

And so that's going to override the CRT

one because the global preset is going

to be at a lower hierarchy. And so using

a core preset means that this is going

to override it. So now if I select this

one with the simple text shader like

that, I can exit out of this game and

start up any other game. And so let's do

for example Kid Dracula. And so this

time it's going to load up with the

simple text shader instead of the CRT

one. And you can see that right here

with that grid filter and shader and

overall background look here with the

simple text one. So I think it looks

really cool. Obviously, it's going to be

a matter of personal taste. And in

addition to working on Game Boy, because

we put this down as a core preset, that

means it's going to work with Game Boy

Color as well because they use the same

emulator core. So, let's start up a Game

Boy Color game. Let's do Links

Awakening. And so, here we are. I think

it looks great. We've got that nice

light, simple text shader on top of it.

But then also, we used that color

correction earlier, which was the fast

preset, which means it's going to be a

little bit of a pop of color and not

totally desaturated, but you can adjust

those to your preference as well. Either

way, I think the Game Boy and Game Boy

Color look really good at this point.

And this is the setting that I've been

using on my Retroid Pocket Nova. And

here's a quick look at the LCD 3X1 again

in case you want to choose between the

two. This one is obviously a bit of a

darker image in general. And so, you

have to maybe increase the brightness on

your device to make it pop a little bit

more. But I think either one works well,

but I personally prefer the Simple Text

one, at least with the Nova. Okay, let's

talk about one more handheld system,

which is the Game Boy Advance. Let's

start up a game here and kind of talk

about how this all is going to work as

well. Let's use golden sun just because

the colorization on this one is really

important. When you first start up a

game, it's going to use that CRT shader

again cuz that's the global preset and

it kind of looks cool. I think some

people really actually like this to play

Game Boy Advance games. They have this

neat like kind of retro look to them and

so you could totally just use this, but

let's use something a bit more LCD like

like it's playing on the actual device.

So, we're going to do something pretty

similar with this one, but we're going

to use color correction within a shader

itself. So, I'm going to press the

select and X button again. Go into

shaders. And this time, we're going to

go into load preset and then slang

again. And then again, we're going to go

into the handheld section. Now, within

the handheld section, there are some

subfolders, and one of them is called

color mod. We're going to go into here.

These are color correction or

modifications ones. And these ones

usually work better than the actual core

within RetroArch. So, what we're going

to do here is we're going to go to this

one, NSO GBA Color. So, this is the

Nintendo Switch online color correction.

So, if you've ever tried to play a Game

Boy Advance game on your Nintendo

Switch, then you know that it has this

special colorization to it. A lot of

people really love it. So, let's

actually use that one here today. So,

we're going to select that one first.

And now, let's go back to the game and

see what it looks like. So, you can see

that the color has been corrected. And

so, some of these colors a little bit

more muted. And again, some people

really like this color look. But at the

same time, this is the only shader

that's applied right now. And so,

everything looks very chunky because we

don't have like an LCD grid or anything

else like that. So, that's what we're

going to do next. We're going to use two

shaders in combination. We've already

got the color correction. Now we're

going to add another one. So we're going

to go back into the shaders menu. And so

this time instead of doing a load

preset, which would overwrite the one we

already have, we're going to do append

preset, which means we're going to throw

one on top of the other one. You can

also do a prepend, which means you're

going to put one underneath. But in this

example, we're going to go over. And

once we go in here, we have the same

options. Go into slang, then go into

handheld, and then you got to make that

choice again. LCD 3X or simple text.

It's all really going to be up to you.

So let's go with LCD 3X this time. I

think this one works a little bit better

with the Nintendo Switch online

colorization, but again, you can kind of

pick whatever one you think is the best.

So, let's go with LCD 3X and let's go

back to the game now. And so, this is

what it looks like. We've got that nice

grid overlay here. I think it looks

great. And then we've got that

colorization. Now, if you don't like

this colorization, then you could remove

that shader, try something else out.

There are other options within that

subfolder. And so, this is kind of how

you experiment to find the color balance

that you like the best. But for this

example, we're going to use Nintendo

Switch online color correction. And then

on top of that, we're going to use LCD

3X. And I think it looks pretty good.

So, let's go ahead and save that. Now,

we're going to press select and X again,

and we're going to go into shaders. And

then this time under manage presets, and

we're going to do a save content

directory preset instead of a core

preset. And that's because there are

many good cores for Game Boy Advance on

RetroArch. And if we just save it as a

core preset, that means that if we try

out a different core, we're going to

have to add shaders all over again. If

we do a content directory preset, that

means that when we try out a different

core, as long as it's the same game

underneath the Game Boy Advance folder

or content directory, then it's going to

save that preset no matter what. So,

let's select that one instead. And so,

there we go. Now, every Game Boy Advance

game that we start up, no matter what

core we use, is going to have this look

overall. Let's go ahead and exit out of

this game and start up a different one

and see how it looks. Okay, so here we

are in Sonic Advance 2, and you can see

the colors look pretty good. It's a

little bit dark looking in general. So,

you may have to adjust the brightness on

your display. Or you could use the

Simple X one if you really want to have

like some of those dark moments really

stand out a little bit better, but in

general, I think this looks really good

in terms of color correction and stuff

like that. I think it really pops and

looks really good on the Retroid Pocket

Nova screen. So, this is what we're

going to stick with for Game Boy

Advance. Now, let's make some

adjustments to the other systems that

run in RetroArch. I think our retro

systems are going to be good. Super

Nintendo, Genesis, things like that. All

that's going to work great now because

we have the CRT shader. Our handheld

systems now have a nice LCD shader on

them, too. But there are other systems

you can play, things like Sega Saturn.

So, let's talk about each of these. So,

first, let's jump into one of the harder

games to play on Sega Saturn, which will

be Virtual Fighter 2. And that's because

I mentioned earlier that when using Run

ahead, every system is going to work

great in RetroArch, except for this one,

because it's just not powerful enough to

be able to play these games with run

ahead turned on, which is quite

demanding. So, running a game like

Virtual Fighter 2, you can see in the

top right, it's not playing at 60 frames

per second. It's not quite at full

speed. So, let's make that adjustment. I

also don't like the look of the CRT

shader with this particular core as

well. So, we'll make an adjustment

there, too. But first, let's fix the run

ahead. So, easiest thing to do here is

just go and press select and X again and

then go into the latency section in the

quick menu and then turn it off instead.

It says single instance mode. We're

going to turn it off. Now, if we go back

into the game, it is running at 60

frames per second now. So, easy fix

here. Yes, it's going to have a little

bit more input lag compared to the

others, but it's still very, very good.

So now we want to save this so that it

has run ahead turned off for Saturn but

not for the others. So we're going to

press select and X again. And this time

we're going to go down here kind of near

the bottom. There's an option that says

overrides. We're going to select that

one and we're going to select save

content directory overrides. That means

that anytime we start up a Saturn game,

it's going to turn run ahead off for

this game but not for the others. And so

this is the way that you make sure that

Sega Saturn with the Beetle Saturn core

is going to run at full speed. Now going

back to the shader here, I think that

the highlights are just too bright. So,

let's go ahead and try to make some

adjustments. We're going to go back into

the shaders menu here. And now, let's go

into shader parameters. And then under

the glow, remember that one earlier?

Let's turn this one all the way down.

Let's go down to like say 2 instead of

0.35 and see how this looks instead. And

so now you can see the highlights are

not as washed out as much. And so this

to me looks like a better balance

overall where there's a bit of a

phosphor glow, which I again like on

this device, but it's also not blowing

it out too much. So, let's try to save

this now. So, we're going to go and

press select and X again, go into

shaders, and now go under manage preset.

And this time, we're going to select

save content directory preset, which

means the parameters that we change for

this shader is only going to work with

Sega Saturn. And so, now trying out a

different game like Sega Rally

Championship right here, you can see

that, yeah, this looks great. The whites

are not overblown and everything looks

nice and good. And it's going to look

even better on the actual Retroid Pocket

Nova as opposed to my screen capture

here, which doesn't capture like the

beauty of using an OLED panel. But in

general, this looks the best for me. So,

this is what I've been using for Sega

Saturn. Okay, now let's talk about some

of the higherend systems like PS1,

Nintendo 64, and Dreamcast. These ones

allow you to upscale the resolution on

the 3D polygons, which will make them a

lot crisper. Personally, I like the old

school look like this right here, where

it's the native resolution of 240p or

480p. When you combine that with a CRT

shader, I think it looks great, but you

might want it a little bit more crisp.

So, let me show you how to do that.

We're going to press select and X to get

into the main menu here. And then we're

going to go down into core options. And

within here, there are the enhancement

settings. We can go down here to

internal resolution scale. And then I

like to set it to a 3x resolution

upscale. You could go all the way up to

5x or beyond if you wanted, but I found

that 3x gives me a good mixture between

the two. So now if we go back into the

game and then go into the resume, you

can see now that the character is a lot

crisper looking. So it's kind of a mix

between like old school and new. And

again, it'll all really be up to you.

There are some other things we can do in

the core settings, too. So, I'll press

select an X and then go back into core

options. And then again, back in the

enhancement section, go down to the very

bottom, the PGXP geometry correction. I

recommend turning that one on because

this will allow for like wobbly pixels,

which is a problem with PS1. It won't

happen as much. So, this is really

handy. So, at this point, it's really

going to be up to you whether or not you

want to increase the internal resolution

scale or not. You know, just kind of do

whatever you'd like. And from there, you

don't actually have to do anything to

save it because once you change a core

option, it'll just save it on its own.

So, all we have to do here is just

resume the game again and then we can

exit out of it and it'll be saved now

for every PS1 game. Let's do the same

thing with Nintendo 64. There are a

couple different things we have to do.

So, let's start up a game first. Let's

do Mario 64 as our example. So, first

thing you want to do is you want to fix

the controls. If you try to launch a

game with an emulation station, it's not

going to work properly unless you make

one change in the input settings. So,

we're going to press select an X to get

into the main menu here. And then we

want to press the B button to go back

into the main menu like this. Then go

into settings and then go into input.

Near the bottom, there's an option that

says polling behavior restart required

and is set to late by default. And

that's going to be great with every

other emulator except for Nintendo 64.

We want to set this one to early

instead. So, set that like that. Then,

go back into the quick menu. Then, go

down into the override section and then

select save content directory overrides.

That means that anytime it opens up a

Nintendo 64 game, no matter what core

you use, it'll set that input behavior

as early, which means that these games

will actually work. Otherwise, you won't

get any controls when you launch a game

through ESD. Once you've done that, we

can go ahead and just quit out of the

game and then start it back up. And that

should fix the control thing. So now

what we want to do next is actually talk

about the visuals and the enhancements

here. Because if you can see, there's

actually no CRT shader that's being

applied right now. And that's because

this is an OpenGL core versus Vulcan,

which means it can't apply that slang

shader that we used before. We have to

use our own shader. So again, we'll go

back into the quick menu, then shaders,

and then we're going to load preset. But

this time, we'll go into the GLSL

section because these are the ones we

have to use. We can go into CRT. There's

not a lot of choice here compared to

what we had before. So for example, that

GDV Mini Ultra, it's actually not an

option here. So generally, the one I

like to use is called CRT GM for this

example, but again, try out some of the

other ones and see which one you like

the best. So, let's pick that one here.

But when we apply it, you'll see that

it'll have a little bit of curvature to

the screen. And so, I don't really like

that. Let's go into the shader

parameters. Go down a little bit. And

there's a curvature toggle. So, I'm just

going to turn that one off. And now,

let's go back to the actual game. And it

looks pretty good. It looks a lot better

on the screen itself than in my screen

capture right here, which looks a little

bit off. But, in general, I think this

is a good enough shader. Again, just

toggle on the ones that you like and

then mess around with it within that

GLSL folder. Either way, I'm happy with

this one. So, let's press select and X

again. We're going to go down into

shaders and then we're going to do the

manage presets again and we're going to

save it as a content directory preset.

So now every Nintendo 64 game is going

to use this specific shader. Again, all

up to you. So the last thing we can do

is increase the upscaling if you would

like. So, we can press select and X

again. And then go down into the core

options. And this time go into the Glide

N64 right here. And then you will see

under 4x3 resolution, it's set to 480p,

but we could set this to 1280 by 960 to

match the actual display on the Retroid

Pocket Nova. So now, if we go back, this

will be slightly upscaled, a little bit

sharper. So, if you like this look, then

just keep it as it is. And so, this is

what the game looks like right now. I

know you're probably seeing some really

heavy vertical scan lines at my screen

capture, but try it out on the Retroid

Pocket Nova. itself, it's going to look

a lot better. So, this is with that

upscaling plus that CRT shader. It's a

pretty good look overall. Again, this is

just kind of the tools to show you how

to mess around with this stuff and then

find the one that works the best for

you. But, this is what I've been using.

And of course, another thing you can do

like we set up in the hotkeys is you can

press select and M2 to toggle off the

shader at any time. And so, you can kind

of go back and forth and be like, "Oh, I

actually like it without the shader or

with the shader." It's all going to be

basically at your fingertips. And so,

really, that's it when it comes to

RetroWork. We've got our retro systems

up and running. CRT shaders on the home

console systems, then we're playing Game

Boy Game Boy Color like this game right

here. Then we're going to be able to see

this beautiful grid overlay instead. And

then we also upscaled some of the games

that we're going to benefit from that as

well. So again, we've just got a lot of

different options here and hopefully

this has got you down the path to

basically get the most out of the

Retroid Pocket Nova. So now let's do

some configuration of emulators that are

standalone that don't work within

RetroArch. So let's start with Dolphin,

which is our Gamecube and Wii emulator.

So, this one's actually pretty easy to

set up. Other than the controls, that's

a little tricky. So, when you first

start this one up, it's going to ask you

if you want to share statistics with

them. I usually say no, but it's all up

to you. From there, you need to add your

games. There's a button on the bottom

right, so select that one. And then

navigate to where your games are. It's

going to be on your micro SD card, and

then find that ROMs folder, and then

find the GameCube and Wii folders each.

You'll do this one at a time for each of

them. So, let's go into GameCube here

first. Select that one, then select use

this folder, then allow. Once you do

that, it's going to populate these games

and it should also, if you're connected

to the internet, find the box art for

them as well. Let's do Nintendo Wii

next. So, same process here. Go to add

games, but this time we're going to go

into that ROMs folder and go down into

the Wii folder instead. So, once you've

selected that and then use this folder

and allow, you should also have your Wii

games pop up. You'll have to go into the

Wii tab to actually see them. Now, let's

actually go into the settings and make

some configurations that I recommend.

We'll go into settings first, then into

configuration, then general. First

thing, I like to enable cheats. And then

also scroll down here to the very

bottom. There's enable safe states. I

like to turn that one on as well. And

then for my fallback region, I like to

use the United States one because I use

US ROMs. Next, go back into the main

config section. Go into interface.

There's an option that says use panic

handlers. I like to turn this one off.

That means if there's an error with the

emulation, it's not going to give you a

pop-up box and telling you what

happened. Instead, it's just going to

kind of keep going. And so, I prefer to

have that one on just because those

messages can get a little bit annoying.

Other than that, go down to the Wii

section right here, and you'll see

there's a widescreen toggle turned on by

default. We want to turn this one off.

So that way, if the game supports 4x3,

it runs in 4x3 because we're using a 4x3

handheld. And after that, you don't

really need to go into the config

settings anymore. Let's go into the

graphics settings. So, first thing right

here under video backend, you can change

this from OpenGL or Vulcan. Vulcan will

usually give you better performance, but

OpenGL is more accurate. I found that

because the chip in this device is so

powerful, I leave it on OpenG. That way

I don't have any conflicts with it.

However, another tool you could use is

you could set it to Vulcan and then also

you can go down to GPU driver and then

we can install those custom drivers that

we installed earlier which were those

Mr. Purple ones. So we can go over here

and then go into the downloads folder

and we should see our turnup Mr. Purple

drivers. So we can select those ones and

now it's going to load those GPU drivers

which only work with the Vulcan back

end. So this might actually as a

combination work better for you. So it's

up to you. use OpenGL, which will give

you a little bit less performance, or

you can do Vulcan with those special

drivers, and that might give you better

performance and really good graphics,

too. So, either one's going to be great.

You know, for the most part, Gamecube

will be awesome. But if you're running

into a game with issues, then I would

toggle between those two. Other than

that, in the graphics settings, go down

to the aspect ratio section. By default,

it'll be auto, which will be 4x3. But

many games will actually have black bars

on the left and right or top and bottom

because they didn't go to a full 4x3.

So, instead, I like to select stretch to

window. That means no matter what, it's

actually going to blow it up to a 4x3

resolution. And for me, I think that

looks the best. It's not going to have

any like black bars or anything in the

game. Once you've done that, you can

scroll down to the bottom. There's an

enhancement section. So, we'll select

that one here. And then under internal

resolution, I like to change this one to

2x native. That's going to be 1280 by

1056, which is a little bit higher than

the resolution we have on the device,

but that's going to be perfect for

upscaling. So, let's use that. And

that's really it in terms of

enhancements. So now we can go down to

the statistics one. If you want to see

your frames per second, you can turn

that one on. There's some other things

you can see like frame timing if that's

important to you, as well as your

performance graphs or your speed

percent. I usually do speed percent, the

FPS, and frame times. And honestly,

other than that, you don't really need

to make any changes when it comes to

graphics settings. So next, we need to

put the inputs in. And this can be a

little bit tricky. Let's start by

explaining how the Gamecube originally

was situated. So if you look at this

diagram on the top right, you can see

that the A button was right there in the

center. or that was your main button and

to the left of that was your B button

and then you had the X button to the

right of that and then above that was

the Y button. So I like to map my

buttons in accordance to that. So if you

look at the diagram that has the Retroid

Pocket Nova on it, you can see I've

added some buttons on top of it. So the

A button on the bottom is your green

button and then I have the red B button

on the left, the X button on the right,

and then the Y button up above. So not a

perfect parallel to the actual GameCube

controller, but for me this is the most

intuitive. Everything else is pretty

self-explanatory like the left and right

analog sticks, the D-pad and the trigger

buttons, as well as that Z button which

will be R1. And so that's what we're

going to map here in this video. So now

back in the settings, we'll go into

GameCube input. And then here under

standard controller, just tap on this

cog wheel. And now you want to scroll

down a bit till you see the buttons. And

so this is where we're going to map them

accordingly. So you're going to press on

the A button here, then press the bottom

button with your face buttons, and then

just kind of keep going along this and

then add all of these based on the

diagram that I showed you. So you can

press the X button here or the left

button for the B button. The X button

itself will be the right button or the B

button according to the buttons

themselves on the device and then the Y

button will be above. So you'll tap that

one and then that Z button is R1 like we

mentioned before. And so just kind of go

through each of these and add all of

them. So the start button for your

analog stick, you'll press up and then

down and left and right and so on. The C

stick right here is the right analog

stick. So map that accordingly. And then

if you scroll down a bit, you have your

trigger. So, this is a little tricky,

but we have analog triggers on the

device. So, for L, you just use the L2

button. And for L analog, you use the L2

button. Again, it's going to know when

you give an analog input and then that

full digital click, too. Same thing with

the R button. You just want to do R2 for

each of them. And honestly, other than

the D-pad, that's it. So, that's how you

map GameCube. It's not too bad, but Wii

is a little bit harder. So, let's go

back to this one. And now go into Wii

input. So, here's a diagram for Wii. And

yeah, it's a little bit crazy looking.

And that's because we're looking at the

Wii remote and the nunchuk at the same

time, which is just kind of a crazy

input mode. The way that most people

held this is with the nunchuck in their

left hand and then the Wii remote in

their right hand. And so we're going to

map that accordingly. If you look down

at the face buttons, we've got the one

two AB. And they're in a kind of weird

pattern, but it makes sense when you're

actually holding the Wii remote where

the A button is your main button, the B

button is your trigger. So that's like

your X button. And then you have your

one and two, which are down further on

the remote itself. And so that's why I

place them here. If you look at the left

side, you have your C and Z buttons

mapped to L1 and L2. And those are going

to be your nunchuk buttons as well,

which kind of makes sense because you

would hold the nunchuk in your left

hand. The actual analog stick on the

nunchuk will correspond to your left

analog stick. And then the right analog

stick will be your IR sensor, basically

how you point your Wii remote. And then

finally, the other thing I like to set

is the shake motion. There's a lot of

games that require you to shake the Wii

remote, and so you can just set that to

the R1 button. So let's do all this in

the actual app. Okay, in the Wii input

menu, you just want to go over here to

the cog wheel again. Select that one.

And now scroll down a bit till you get

to the Wii remote, then select the

buttons. Here's going to be those face

buttons. So again, we're going to map

this according to the diagram. So the A

button will be the bottom button, the B

button will be the left button, the one

button will be the top button, and the

two button will be the right button.

Plus and minus are pretty

self-explanatory. Select is going to be

minus, and plus will be start. And then

I'm sure you can also figure out the

D-pad inputs as well. Now, the sideways

toggle is really handy. This is when

you're going to turn your Wii remote

over to the side like with Paper Mario.

And so what I set for this one is the M2

button like this. It'll show up as

button Z. And really when it comes to

the buttons, that's all you have to turn

on. So we can go back here. Now we'll go

into motion simulation. So under point,

this is your IR settings. So this is

where you're going to actually use that

right analog stick to add all these

inputs. We're going to skip a bunch of

other ones just because they don't

translate really well to a handheld. But

the shake ones are going to be great.

This is where we're going to set all

these to the R1 button in general. That

means if it asks you to shake your

device, you can just tap on R1. And

that's it in terms of the buttons and

the motion simulation. But now we need

to set up the nunchuck extension. So

let's go over here, hit that cog wheel.

And now we're going to map the C and Z

buttons. This is going to be L1 and L2

respectively. And then for stick, we

want to do up, down, left, and right

using the left analog stick. Once you've

added those, we can scroll down a little

bit more. And we have those shake ones

again. So again, let's just set these to

R1. So then you just have to press that

one button to do all these motions. And

really that's it when it comes to

setting up your Wii remote and your

Nunchuk. So now what we need to do is we

want to save this to make sure that we

have a profile for this specific setup.

So we're going to go and tap on

profiles. And now tap on the save button

here under new profile. And then we want

to give it a name. And I'm going to call

this one weote with Nunchuk. So once

I've added that, I'll hit done. And then

that will be saved now as its own

profile. Now, beyond just using the Wii

remote and nunchuk together, you may

just want to use the Wii remote alone.

So, let's change that up. We're going to

go under extension here and then set

this to none. And so, now we're going to

go back into profiles again and save

this as a new profile. So, we're going

to hit save again. And this time, I'm

going to name it Wii remote only. So,

now we'll hit done again and then okay.

And we've got two different profiles for

them. Finally, one other profile you may

want to set up is for the classic

controller, which is really handy as

well. So again, under extension here, we

want to change this to classic. And then

we want to hit the cog wheel. And now we

want to add in all of these buttons on

the classic controller. Thankfully, the

classic controller is almost identical

to the setup on the actual Retroid

Pocket Nova. So you really just map the

buttons as you see them on the device

itself. So very, very simple. ABXY. And

then the ZL and ZR usually are like your

L2 and R2 buttons in Nintendo consoles,

but for this one, they actually want you

to use the L1 and R1. So select those.

Select and start is kind of

self-explanatory. It's plus and minus.

Then you have to map your left and then

your right analog sticks. And then

finally down below you will get your

trigger. So this is where you're going

to do the L2 and R2. Again, same thing

as the GameCube where you're going to

have both the left analog and the L be

your L2. And then same thing with R and

then R analog are both going to be your

R2. After that, it's just a matter of

adding your D-pad. And that's it when it

comes to the classic controller. Not too

hard. So once you've mapped the classic

controller, go back into the profile

section here and we're going to save

another one. And this time we'll just

call it classic. And so now we've got

three different controller options.

We've got the Wii remote with Nunchuk,

the Wii remote only, and then the

classic controls right here. And also,

if you don't pick a profile for any of

these games, it'll default to trying to

use the GameCube controller as well,

which is something you could do on the

original Wii. So now we've set up all of

our controls. Let's talk about Wii

first, just cuz we just did the controls

for these. And we'll use these three

games as our different options. Let's

talk about Sonic Colors first because

this one actually works with the

Gamecube controller, so you really don't

have to do anything. But let's tap on

the game and start it up. You can see

there's an overlay of controls. So,

let's get rid of those first. We're

going to press the back button first.

And then let's go down into the overlay

controls section. And then from there,

go into toggle controls and then select

toggle all. And that's it. You'll never

see those again. And so now when you

start up this game, it actually will

say, "Hey, you're using a GameCube

controller. All good." And so you don't

have to do anything else other than

that. Everything is going to work

perfectly. This is also one of those

games that ran natively at 4x3 aspect

ratio. So we don't have to do anything

else. This is actually now good to go.

So we're going to exit out of this game.

We don't have to make any other

configuration changes to it. These type

of games that have native GameCube and

support are going to be perfect. Now

with Mario Kart Wii, you've got a bunch

of different options. You can use it

just with a single Wii mode or you could

use it with the nunchuck and I think it

also supports the classic controller. So

for this one, we actually want to set a

profile for it. So we're going to press

and hold on it, which is going to bring

up this menu here specific to this game.

We're going to go into edit game

settings. Then we're going to go into

Wii input. And then finally under the

Wii remote one, click on that little

toggle. And then under profile, you now

have a choice. You can use any of these.

Now the game may not support them. So

it's really going to be up to you which

one you pick. Let's do Wii mode only

because I know that definitely works and

it'll rely on the gyro that's in the

Retroid Pocket Nova. So now when we

start up this game, it's going to behave

as if we are just using a single Wii

mode. It's going to think that that's

what you have connected. And so now when

we start up a game, it's going to assume

that we have a Wii remote in our hands

and nothing else. And it also assumes

that we have switched it over so that

we're using it sideways. So first thing

we have to do is tap on that M2 button

to turn on the sideways toggle. And so

now all the controls are going to work

correctly. And so there we go. But we

are now set up where I'm like actually

moving my Retroid Pocket Nova. So you

can see that I'm using gyro to actually

control everything. I'm doing a terrible

job. But yeah, now this actually works

correctly. And so I'm able to play the

game here while using the Retroid Pocket

Nova and actual gyro controls. You may

not want to have this. You may want to

actually use the analog sticks. So

that's when you would use something like

the classic controller instead. And then

finally, for a game like Super Mario

Galaxy 2, you can use the actual

nunchuck and Wii remote setup instead.

So we're going to press and hold that

one. go into the edit game settings

again and then again we input and then

we'll go over the cog wheel and then

profile and this time we'll do Wii

remote with Nunchuk. Now one thing if

you really want to get into the weeds

about this game is you can actually get

mods made for it that will actually

allow you to use a classic controller

setup instead so it's more intuitive but

still if you want to have that old

school like Nunchuk style experience

then you can do that here. So that's

really about it when it comes to setting

up Wii games. Let's now talk about

GameCube games. There's really not much

to talk about here because we don't have

to worry about things like widescreen

cheats or hacks or anything else like

that because these games are just going

to natively play in 4x3. So nothing you

really have to do. And so really there's

not much to do with GameCube at all. But

you can press the back button. This is

where you can go into like quick save

and quick load. There's no hot keys for

Dolphin unfortunately on Android. So you

can't use any of those. You'll have to

go into this back menu to actually make

any of these changes. For example, exit

emulation will actually get you out of

the game. Okay, now that we finished

GameCube, let's move over to the other

great Gen 6 system, which is going to be

PS2. We're going to use ARM SX2 in this

particular guide, but you could also use

Nether SX2. I've got a full guide about

it. I'll leave it linked down below if

you want to actually follow along to

that, but let's try out the new one this

time around. So, first we'll do the

initial setup. So, we'll go and hit next

here. And it's going to ask you where do

you want to put your app data. This is

going to be your saved and save states.

We're actually going to do custom folder

right here. And then we're going to

allow it to have access. Once you've

given access, it's going to show you

your file system. So, go into your micro

SD card and then go into ROMs. And I

actually just put it right in my PS2

folder so I know exactly where it's

going to be. So, I'm going to pick my

PS2 folder and then select use this

folder right here and then allow. And

that's it. Once you've done that, you

can hit the next button again. It's

going to ask you to select your BIOS

file. So, let's go ahead and click on

that. And then again, you want to

navigate to where your BIOS files are.

If you remember, that's going to be on

our SD card in the ROMs folder, but in

the BIOS folder. And once you've got

your BIOS folder selected, you can

select use this folder and allow. And

then it should just pick up on your BIOS

file. And so we have it right here

selected. All good. In the next one,

it's going to ask you to select your

ROMs folder. So we're going to click on

that again, go into our ROMs folder, and

then go down to PS2 again. Once you've

selected that folder again, use this

folder and allow. And that's it. So once

you've got all that done, you can then

hit let's go. It'll scan for all your

ROMs. And then you should be good to go.

So now let's go through the settings.

But bear in mind that this app is

getting updated all the time. So, some

of these like locations of the settings

might change, but we'll still go through

the fundamentals. So, we'll go in the

menu right here. And first thing, let's

go into the settings section. In the

first section, you can check for updates

to the app that happen almost every day

at this point. You can change your

system language or like the background

colors and stuff like that, but nothing

that's really super essential, but you

can look through it if you would like.

In the performance section, there's a

bunch of different hacks you can use,

but the Retro Pocket Nova doesn't need

to use any of them. So, you actually can

skip this section, but if you're having

any performance issues, then you can

mess around with some of these and see

if it helps the overall gameplay

experience with certain games. Now,

within the renderer section, this is

where you can do some fun stuff. So,

first, let's change it to Vulcan, which

will allow us to use custom drivers. And

you can see right here, it recommends

using the Mr. Purple drivers, and you

can actually download them directly

right here in the app itself. So, you

can just click on this button, and then

find the Mr. Purple ones, and then the

T-26 ones, which is the ones that I have

been using the most right now. And so

that's it. You now have it loaded up.

And so you've got your custom drivers

working here within Vulcan. Really

awesome. Further down, you have the

upscaling section. This is your internal

resolution. I like to set it to either a

2x, which is going to give us just a

clean doubling of our pixels, or you can

do 2.25x, which might fill out the

screen a little bit better. I personally

like 2x, so we're going to use that.

Next, under display mode, again, I like

to set it to stretch, even though by

default it'll be in 4x3. This just makes

sure you're going to fill up the whole

screen real estate. There were also some

games that supported progressive scan.

So you can turn that on by default. And

so I would recommend that as well.

Further down, you've got a bunch of

other options you can mess with,

including like display effects. For

example, if you want to add a CRT

shader, you can do that right here.

They've got a bunch of options here, but

you can also just import in RetroArch

shaders if you wanted to. I found that

these don't work perfectly with this app

just yet, so I think it needs a little

bit more time to bake, but this might be

a fun thing to mess around with in the

future. Another thing that happens often

is that some games will have blending

issues. So, if we go down to blending

accuracy, by default it's at basic, but

you'll get a notice with some games when

you start them up. It says, "Hey, this

needs to be in high or full." And so,

this is the setting that you would go

into to actually change it on a per game

basis. But other than that, that's

basically all you have to do for

renderer. So, let's go into the controls

here. The first thing you want to do is

find the button mapping session. So,

click on that. So, the first thing you

want to do here is scroll down until you

get to the button mapping section.

select that one and then you'll see a

bunch of these different buttons. And so

by default, they'll already be set up

and that's going to work perfectly. But

I found that with some of these, for

example, with the left and right analog

stick, they have not actually been set

yet. So for this one, you just want to

go through and make sure that you add

each of these different inputs. And so

after that's done, you don't really have

to do anything else in this section. So

we can close it out. Below that, you've

got the option that says onscreen

controls. So let's open that one up. And

you can see by default it's going to be

auto, but I actually like to set this to

just zero and off altogether. So you

don't see any on-creen controls at all.

One other thing in the control section

is this edit on screen touch layout.

Even though we disabled them, there's

this little pause button that'll show up

here in the top and you can barely see

it here, but it'll be annoying in the

game. So what you want to do is click on

that thing so that it's yellow like that

and then select hide. So that way it's

not going to show anymore. And then just

select save and that's it. The next tab

is going to have your hotkeys. So, here

is where we're going to add stuff like

going into our quick menu. So, I'm going

to use select and Y just like we had in

RetroArch. So, that way I have that

muscle memory. Same thing with quick

save state. I'm going to do select an R1

and then load state is select an L1. And

then for fast forward toggle, I'm going

to do select an R2. Now, if you want to

increase and decrease the resolution on

the fly, I often will do this with start

and then up and then start and then down

just because it's really intuitive. And

then to close the game, you can either

do close game and quit. So that'll take

you back to ESD. Or you can do save

state and exit as well, which means that

you can save the state before you end

it. It's all up to you. I'm going to do

save state and exit. So I'm going to

select this one and select and start.

After you do the hotkeys, then you can

go over to the onscreen section. This is

if you want to actually see an on-screen

display. I usually make this a little

bit bigger than the total setting that

they have right there. So I'll set it to

100%. And then if you scroll down

further, you can set on some of these

toggles like frames per second,

emulation speed, internal resolution.

and it's all going to be up to you, but

those are the three that I'm going to

choose here today. Once we've got that

set up, we've got the advanced settings.

This is only going to be necessary if a

certain game is having problems, but for

the most part, you don't have to mess

with it. And then under patches, this is

where you want to go in and turn on the

no interlacing patches. And honestly,

that's really about it when it comes to

setup for ARMS SX2. So now we can just

start up any old game and it should work

correctly. So now let's go ahead and

start up a game. Let's do Shadow the

Colossus. So, when you first start this

one up, it's going to say that current

blending accuracy is basic and it needs

to be in full. And so, this is one of

those games that actually needs an

adjustment to it. So, very easy. Just

press the back button on your device.

That'll bring up this quick menu right

here. And so, now go into the renderer

section and then scroll down a bit until

you see the blending accuracy option.

And you can see by default it's at

basic, but we want to set it to full for

this particular game. And that's

honestly all we have to do. Now, when we

go back, we won't have that error

anymore. And so here we are with Shadow

of the Colossus. Everything looks really

nice and so I think we are good to go.

If you want to exit the game, we can

just press select and start. It'll take

us back to the menu. Now you can see

that there's a recently played section

that'll start popping up as you start to

play games and you may not want that. So

let's go into the settings. And in that

first app section, if we scroll all the

way down and then go up a little bit,

there's recently played games. We can

just turn that one off. And so now if we

go back into that main menu, we won't

see those recently played games anymore.

It's all up to you. Either way, that's

basically all you have to do for PS2.

it's now working really nicely. If you

run into a game that's not working

correctly, which honestly in all my

testing I really haven't found any.

They've been working really well, then

you could use the other emulator, but I

think that honestly this is working

really nicely. And so really I don't

know what else to show about PS2 other

than yeah, it's actually a pretty simple

setup nowadays and all these games just

simply work with ARM SX2. Really handy.

Now, I wouldn't really use this emulator

with some lower powered systems, but for

right now with the Retroid Pocket Nova,

it's been running great. So yeah,

altogether I'm really happy with this

PS2 setup. Okay, honestly, I think those

are probably the majority of the systems

people are going to play on the Nova.

Classic games, GameCube, and PS2. But

now, let's talk about Xbox because OG

Xbox is not half bad either. So, let's

use Hacks. When you first start it up,

it's going to ask you to point to the

BIOS files. So, first it's going to want

the MCPX ROM. So, we're going to go into

our BIOS folder, which again is in the

SD card, and then in the ROMs folder,

and then BIOS. And so the game file that

we're looking for is this one right

here, MCPX. So let's go ahead and open

that one up. And then it's going to copy

the file over. And then once that's

loaded, you can go next. And then it's

going to ask for the flash ROM BIOS

file. So again, same folder. And the

file that we're looking for is called

complex 4627 version 1.03. So let's

select that one. Again, it's going to

copy it over. And then we can hit next.

And then finally, it'll ask for the hard

disk image. So let's select that one.

Again, same folder. And this is the file

right here, Xbox HD. You can actually

get this one directly from the ZMU

website. That's going to be just a blank

open- source file. So, that one's really

easy to find. Once you've grabbed that

one, it's going to copy it over. Then

you can hit next. And then it's going to

ask you to choose your game folder. And

again, go back to your ROMs folder, find

the Xbox folder, and select use this

folder, and then allow. So, once you've

got that all set up, then you can just

hit finish. And it should then look for

however many games you have added. And

I've only got two right here, Crazy Taxi

3 and Soulcalibur 2. If you want to

change the look of these, you can go

over to cover grid. It's going to show

the actual games themselves. I think it

looks a little bit better. Now, let's go

into the settings section. There's a few

things that we can change. In the

graphics settings, there's a couple

things we can adjust. So, number one, in

the display section, if we go down a

bit, there is an option that says async

shader compilation. So, I like to turn

this one on. It's going to have a little

bit of like visual popin, but it's going

to make the games run a little bit

faster. You can also turn on frame skip

if you would like, but it does cause

some stuttering. So, it'll be up to you.

I would say just turn it on by default

and then see how it plays. And if it's

not smooth enough, then you can turn it

off, but it will cause some slowdown

with certain games. And then finally,

under GPU driver, there's an option to

install driver from zip. So, we're going

to go back to our downloads folder and

then find that Mr. Purple turnup driver

and select that one again. And that's

it. And honestly, that's about all you

can really change with this app. The

controls themselves will be mapped

automatically, so you don't have to do

anything else like that. And so, once

you start up the game, you should see a

quick Xbox logo, then the game itself

will start up. Not every game's going to

play at full speed, but many of them

will, and it's actually pretty fun and

works really well on the Retroid Pocket

Nova because this thing is natively 4x3.

Okay, now let's try the dual screen

emulators. These are simple to set up as

well. We'll start with Melon DS for

Nintendo DS games, then also do Azahar.

For Melon DS, you need to first set the

ROM directory. So, you're just going to

want to go here again to your micro SD

card, find the ROMs folder, and then the

NDS folder. Once you've picked that

folder, you can select use this folder

and allow. And then from there, your

game should pop right up. Next, you want

to go into this menu right here and then

select settings. And one of the biggest

changes you can do in the settings is go

down into the video section. Then go

into renderer. Change this one to

OpenGL. That'll allow you to update the

internal resolution. I would recommend

5x, which will be 1280 by 960. If you

want to see the frames per second, you

can also add that. I'm going to put it

in the top right. In the input section,

this is where you can do your button

mapping. And by default, it's actually

going to have most of them already set

up for you. But further down below, you

can set up hotkeys. For example, with

fast forward, I like to set this one to

the M2 button. And then also for swap

screens, I'm going to do the M1 button

instead. Now, the default layout is

going to look different depending on

whether or not you have a second screen

connected. And because I have it

connected right now with this capture

card, it thinks I have two displays

rolling at once. And so, I'm not able to

actually show you. But if you went into

the default settings right here and you

went in here, it would actually show two

screens side by side if you're just

looking at the device. And what you can

do is you can hit the plus button and

then you can go through here and adjust

the sizes of them to make it so that you

see both screens at once. You can kind

of make them bigger or smaller or make

it just all one big screen and so on.

This is one of those things where it's

hard to show off because I can't really

show it with a capture card, but this is

where you would make those adjustments

if you wanted to have two screens

showing at once on your device. I think

by default having it just showing one

screen at once is probably the best way

to go because this is 4x3. So, when it

comes to the layouts here, you really

just want to make a custom one that

makes sense for you. It's pretty

intuitive, so I can't unfortunately show

it to you with the screen capture setup

that I have right here. However, while

you're in here, also go into the soft

input behavior, and then I like to set

this to always invisible, so you don't

see any of the menu buttons or anything

else like that. And so, that should be

good. From there, you can just go back

and there's not really anything else you

could do. You could log into your retro

achievements, but that's about it. So,

going back here, let's go ahead and

start up a game like Animal Crossing.

And so the way it looks for me right now

is it's basically full screen, so I can

toggle between the two. And I think this

is the best way to do it. This device

obviously is not the best way to play

Nintendo DS. If you're just playing on

the single screen, but if you're playing

a game like New Super Mario Brothers

where you don't need to see the other

screen, this can be really handy as

well. So it's all really going to be up

to you. And again, Retroid sells a dual

screen attachment that'll just work out

of the box with this device as well. So

you can have both screens going at once.

So really not a lot to do with Melon DS,

but that's how you would set it up.

Let's go into Azahar next and talk about

3DS emulation. So, this one has a setup

wizard. So, we'll go through this one

and then add permissions for each of

these. You just have to go through each

and then turn it on and then go back.

So, once you've gone through and added

all these permissions, you can go to

next. And then it's going to ask you for

two different folders. One is going to

be your user folder. This is where your

saves and stuff are going to be. Same

thing here where I just put them in the

actual ROMs 3DS folder. That way, I know

exactly where they are. And so again

with my SD card, then ROMs, then N3DS,

and then I'm just going to select use

this folder and then allow. From there,

it's going to ask for your applications,

which is just their funky word for

games. So you can select use this folder

again in the N3DS folder and allow. And

that's it. And so now when we're done

with the wizard, you should now see your

games popping up. Again, I only added a

few. There are a few things we can

adjust within here. If we go into the

menu and then into settings, if we go

into the gamepad section, there's an

auto map section. Really handy. So, it's

going to ask you to press the rightmost

face button. And then everything else

will get automapped. And this app now

has hotkeys. So, we can select hotkey

enable. And then I'm going to use the

select button here. And then under swap

screens, I'm going to use the M1 button

again like I did with Nintendo DS. And

then for cycle layouts, I'm going to do

the M2 button. For closed game, I'm

going to press the start button. So,

it's select and start to exit out. And

then we can do the same with quick save

as R1 and quick load is L1. For turbo

speed, I like to do R2. Again, these are

basically the same as our RetroArch

setup. Then finally, under graphics, I

like to go in and enable a synchronous

shader compilation. And then under

internal resolution, I like to set this

one up to a 4x native. And that's

basically it when it comes to those

settings. Now, there are different

layout options that we can use. We can

expand these and whatnot, but I found

that for the most part, we just have a

bunch of different layouts that we can

cycle with those hotkeys. Now, back in

the options menu, if we go down here,

there is a GPU driver manager. So, we

can install our own drivers. Again, just

grabbing those Mr. Purple ones that we

have in our downloads folder. And so

once you've added those, then you should

be good to go in terms of overall

settings. So going back into the

application section, you can see we have

our games here. So let's go into say

Mario Kart 7. And this one is kind of

funky like the Nintendo DS emulator

where I can't actually show you the

different layouts and stuff because I

have it hooked up to a capture card. And

so it's treating it like a second

screen, which is great if you've got the

retro dual screen, but kind of a

challenge when you're doing a tutorial

like this. So you just want to press

select and the M2 button to cycle

between the different layouts and find

the one that works for you. But that's

basically all you have to do for

Nintendo 3DS. Again, I don't think this

is the best device for this system. I

think that using the dual screen setup

or a dual screen device will be a better

time overall, but this is how you would

set it up anyway. Okay, it's now the

next day. I needed to take a bit of a

break. My voice was starting to go and

so we are going to keep going here. And

this is a good time to remind you to

also take a break. You shouldn't be

doing this all in one sitting. It is a

big ordeal. So, definitely take this one

bite at a time. Anyway, we're going to

move on now to SEMU, which is the Wii U

emulator. Now, I'm not sure how many

people are going to be playing Wii U

games specifically on the Retroid Pocket

Nova since this is by default a 16x9

system, but there are some tricks we can

do to play some games in 4x3, which I'll

show you right now. So, first, let's go

ahead and add our games. I've only got a

couple here to show off as

demonstrations, but we'll go into

settings and then general settings, then

add game path, and then finally plus.

There's a lot of clicking you have to

do, but from there, just go to your

micro SD card, the ROMs folder, then Wii

U, and then select use this folder and

allow. Once you've done that, go back

into the regular settings section right

here. And before anything else, let's go

into the input settings. And first,

let's assign what kind of controller we

want. So, under controller one right

here, you've got a couple different

options. Uh, the Wii U Gamepad will give

you the most compatibility because some

games won't work with the Pro

Controller, but in general, I prefer the

Pro Controller. So, we're going to

select that one. And then if there's any

issue with them in the future where a

game won't work, then we can just change

it back to the regular game pad. From

there, tap on the setup all inputs and

then pick the Xbox wireless controller.

It'll automatically map it, but the face

buttons are going to be all messed up on

the Retroid Pocket Nova. So, you have to

go through and select each of these. So,

for the A button, press the right

button, which will be B in this example.

And then just kind of go through the

rest and make sure that they all are

going to work accordingly. Otherwise,

they're going to be all swapped.

Everything else is going to be correct.

So, we can go back right here. And now

let's go into the hotkey settings. We've

only got a couple that we can change,

but these are super handy. So for quit,

I like to do select and start. And then

you have to hold them for a second to

get them to actually register. And then

for toggle menu, I do select and then

the top button on my ABXY. And really

that's it. So we can go back now into

the main settings menu. Next, under the

graphics settings, we can actually add

in custom drivers. So select this one

and then grab your Mr. Purple ones by

pressing plus here. And so then once you

have those selected, you can just hit

that instead. And now we'll be good.

This will improve your overall graphic

performance too. And then if you would

like under the overlay settings, this is

where you can add your frames per

second. So let's go over here, set it to

top right, and then FPS. And then let's

also turn on CPU and RAM usage. So you

can monitor that just to see whether or

not you're running out of space here.

It's going to be a little bit small, so

if you want it to be larger on your

display, you can move the scale up to

something like 200%. It's all up to you.

And I think other than that, that's it

when it comes to the settings. So let's

go ahead and go back here to the main

menu. You can see my two games popped

up. Now, let's add what they call

graphics packs, which are the ability to

basically make some changes on an

individual game basis. So, we're going

to go up here and then select graphics

packs. It's going to be blank at first.

So, hit the download button. It'll grab

them from the internet. And then it'll

show you whichever games actually has

supported graphics packs, which in this

case is both of them. Let's start with

Wind Waker HD. When you open up any of

these games, it'll show you just a

number of different options, and it'll

depend on the game itself. So, with this

one, we've got a ton of options. Let's

go directly into the graphics settings.

And here we can adjust the resolution.

So, first thing, turn on the resolution

graphics pack. And then under the active

preset, you can adjust these

accordingly. And so, unfortunately, this

one's only going to be in 16x9 or some

of the other ultrawide resolutions or

ratios. But we don't actually have any

4x3, which is kind of a bummer. But

either way, what we can do is use 1280 x

720, which will match the display on the

Retroid Pocket Nova. Same thing with the

shadow resolution. So, by default, it'll

be the medium or just the default

setting. But if you want better

performance, you could set it to low.

That means the shadows are going to be a

little bit more jagged looking, but that

will save you on some performance power.

It's really up to you. And so, what I

recommend doing for any of these games

is go through the graphics packs and see

if any are going to be helpful. For

example, with Wind Waker HD under

workarounds, there's ones called FPS

slowdown. So, you can turn this one on

and that will improve overall

performance as well. So, that's another

one I like to turn on. And of course,

you have things like cheats as well. So,

if you go into here and then turn this

on, you can do things like, for example,

your sailing can go faster if you want.

So, like 2x speed, which will really

help things when it comes to just the

more boring parts of this game. So, now

let's talk about Breath of the Wild.

This one's a bit more exciting because

it does have a 4x3 aspect ratio option.

So, if we go into here into graphics and

then enable it, we can change the aspect

ratio to 4x3. In addition, after we've

set that, we can go down to resolution

and you can find 1280 by 960. So, a

perfect match for the display on the

Retroid Pocket Nova. And same thing here

near the bottom, you can adjust some of

these other settings which will improve

performance. So shadows right here, I

like to set this one to low. Yes, it's

going to make them a bit more jaggedy,

but I don't really mind that. And then

same thing with shadow draw distance. I

like to set this to medium just again to

give me a bit of a performance boost.

The other one I like to change is within

the mods, go to FPS++ and then I turn

this one on. And what I like to do here

is go into advanced mode instead of just

the normal settings and then go for the

frame rate limit. This will open up a

bunch of options. I like to set it to 40

frames per second. We've got a 120 Hz

display, so this is going to match it

nicely. For the most part, the game's

mostly going to run at 30 frames per

second, but it is nice when it goes a

little bit above that, too. So, that's

what I have set right here. And then, of

course, same thing where if you want to

go in and add like cheats, like, for

example, you want your arrow draw speed

to be a little bit faster so you can

shoot faster. You can set this to

something like a 3x instead. That's

going to be really handy. I also like to

change the durability on mine. I hate it

when my weapons break. So I can change

this to make it more durable or just

unbreakable. So that's again all going

to be up to you. And really that's about

it when it comes to settings for SEMU.

So let's start up some of these games

and see how they look. Okay. And so here

we are with Wind Waker. You can see that

a lot of shaders are compiling right

now. So that'll cause slowdown in the

beginning of the game. But the more you

play it, the better it'll get. The only

issue here is that it's forced to play

in 16x9, which means it's going to look

a little bit small on the Retroid Pocket

Nova. So it's all going to be up to you,

but definitely playable. Another way you

could play this game is what they call

better Wind Waker. So that's a GameCube

game that has been updated and so that's

a mod that you can add and that's going

to allow you to play the game in 4x3 but

with some creature comforts that are

found in the Wii U version. So really

again all up to you but this is how you

get SEMA working. And so here we are

with Breath of the Wild and yeah it's

pretty amazing. This game can play in

4x3 so you can take up the whole screen

which is really awesome. You'll get some

slowdown in the beginning of the game

again just because of those shaders

compiling but the longer you play it the

better it'll get. And I think it's fully

playable on this particular device. With

the setup that we have right now with

SIMU and these turnup drivers, it runs

at at least 30 frames per second for the

most part. And I think it's totally

playable. Now, whether or not you want

to play this game in 4x3, it's all up to

you. But I do think it's kind of neat.

Like it gives it a bit more of a retro

vibe as you're playing it. And sure,

you're not going to be able to see as

much as you would if you were playing it

in 16x9, but I kind of like this overall

look and feel. And again, just kind of

cool that we can do it on the Anova in

the first place. And to exit the game,

we made those hotkeys. We just press

select and start. It'll make you confirm

that you want to exit and that's it.

It'll take you back to the main menu.

Okay, sticking with 16x9 systems. Let's

do PSP next. So, this one's pretty easy

to set up, but again, I'm not sure if

you're going to want to play it on the

Retroid Pocket Nova cuz it's going to be

a little bit small playing on this

device in particular. Only about 4.1 in.

Either way, in the setup process, it's

going to ask you to set up a PSP folder.

So, we're going to hit okay here. And

again, I just usually will put this in

the same ROM folder as PSP. That way I

can just easily access it. So we're

going to go to our SD card, then ROMs,

then PSP. Once you're there, you can

select use this folder and then allow,

and then hit okay. From there, it'll

take you to the main PSP menu. So the

first thing I always like to do is to

actually add my game folder right here

on the front. So we're going to hit

browse. And then by default, it should

already take you to the PSP folder, but

I've always found that there's a bug if

you just hit use this folder right then

and there. So instead, you want to go

back into the menu and just basically go

through the menu again. like go back to

ROMs, then go into PSP, and then select

the folder one more time. So once you

have that selected, you can then go to

use this folder and then allow. And then

you should see your games pop up. You

can hit this little pin on the bottom.

That's going to keep this location. So

every time you start up this app, it's

going to actually show all your games at

once. Beyond that, there's not a lot to

do. So we can go into the settings and

then under the Reser Ring resolution, we

can change this to 3x. That's going to

match the display on the Nova. If you

scroll all the way down as well, you

have the ability to see your frames per

second. and then the emulation speed if

you want to see that. Again, totally

optional. Other than that, we can go

over to controls and set up some of our

hotkeys. So, number one, there's going

to be an option that says oncreen touch

controls. You want to uncheck that. And

then let's go into control mapping. Now,

by default, all these are going to work

well, but we need to add some hotkeys.

So, first thing, go to allow combo

mappings and then hit this button. If we

scroll down a bit, there are already

some emulator controls built in. So, if

you press the R2 button and then hold

it, that will give you fast forward. You

press the L2 button, that'll bring up

the main menu. And you could change this

if you like. Instead, if you want it to

be like matching RetroArch, you could do

that as well. Uh, it's all really going

to be up to you. I do want to add in

save states. So, we're going to just set

them up like RetroArch here. So, save

state is going to be select and then R1.

And then load state will be select and

L1. And that's it. The only other one I

like to add is exit app, which is going

to be select and start. So, it's going

to match RetroArch as well. And

honestly, other than that, that's all

you really have to do for PSP. So, a

very easy system to set up altogether.

And so, we can just start up a game

right here. here and you'll see that

it'll run in 16x9 as it's supposed to.

We've got our frames per second up top

and it's going to run at a 3x

resolution. And so yeah, there we go.

That's how you set up PSP. Very simple,

but again, I'm not sure how popular it's

going to be on a 4x3 device. Either way,

we can press select and start to exit

out of the game. Okay, one more emulated

system. This is going to be Eden for

Nintendo Switch. Some of these games do

have 4x3 mods and hacks that you can add

in, and we'll talk a little bit about

this, but for now, let's actually set up

the app first. So, first thing, it's

going to ask us to grant permissions.

We're going to go ahead and allow it.

And then next, we need to set up our

emulator data. So, it's going to ask for

our keys and firmware. These are the

ones I talked about in the BIOS section.

So, you need to make sure that they

match each other. And so, I'm going to

go right over into my BIOS folder and

find them. So, the keys file is going to

be named prod.keys. And the big

important part here is you need to have

it match your firmware. So, if I go up

here to my firmware, you can see it's

22.1.0 as I'm making this video. And so,

I also got prod keys that match that as

well. So, we're going to select that

one. And then when we get to firmware,

same thing. I'm just going to grab that

firmware file. Once you have those two

installed, we can then hit the games

button. And now just go over to your

Switch folder where you've added your

Switch games. Once you're there, just

select use this folder and then allow.

And that's it. Just hit okay and then

next. From there, you can tap on get

started and it should now show all of

your games. Now, I don't really like

this initial view where you kind of see

them all at once. I like to actually

change this out to the grid one where I

can see them kind of these little tiles.

Let's do the configuration for this one.

It's not too hard either. So, we're

going to press the settings cog, go into

advanced settings. So, first let's go

into system. And by default, the docked

mode will be turned off in this app.

That means it's going to play in

handheld mode or 720p, which actually

matches the resolution of this display.

So, we don't really want to turn on

docked mode unless you feel like the

graphics are a little bit too fuzzy. So,

that'll be up to you. There are some

games also that will play at a higher

frame rate when they're docked, and so

that might be important. But either way,

I would usually just leave this one off

and then turn it on on a per game basis,

which we can do later. In the graphics

section, I like to go down and find the

asynchronous shader compilation one and

then turn that one on. And this will

make the games run a bit more smoothly,

but it will have some glitches as some

of those textures come in. But I

actually prefer that. You can also go

down into the performance overlay and

then choose which things you want to see

in terms of frames per second or whether

or not you it's going to tell you that

shaders are building. Those are the

things you can add right here. And you

can do the same thing with device

overlay. So, this will show you things

like the information about your device,

like which driver version you're using,

GPU model, and so on. Now, for input

overlay, I like to turn this one off.

That means that we're not going to see

those touchscreen controls since we have

them on the device already. And other

than that, that's basically all you

really need to do for the advanced

settings here. Now, let's map our

controls, which is super simple with

this app. We can just select player one,

and then it's going to ask you to auto

map a controller. Pick your Xbox

controller. And like with the SIMU

emulator, you need to make sure that the

ABXY are correct. So, we're going to

press this button here, then press the

far right button, and yeah, they're not

correct. So, you need to go through and

just remap your ABXY this one time. And

that's all you have to do. Now, under

GPU manager driver, we can actually just

install our own that we have downloaded.

Or if you want, you can hit the fetch

button, and it'll actually show you a

bunch of listings here, and it'll tell

you, you know, which ones they actually

recommend, which is T23. But I found

that T26 works the best for me with this

particular app. So, this is another way

that you can install these directly in

the app. But because we've already

downloaded ours, I'm just going to hit

install, then go to my downloads folder,

and then find the Mr. Purple one. And so

there we are right here. And you can

also just add additional ones as well,

and then pick and choose which ones work

best for certain games. So that's a good

way to troubleshoot. Beyond that, I did

want to mention that under manage Eden

data, you can export and import your

save data, as well as if you have like

any DLC or update files, you can do that

right here to install them. And then if

you need to reinstall like new firmware

or new prod keys, you can do that right

here, too. But other than that, you

basically are good to go when it comes

to starting up one of these games. So,

you can just click on it and the game

should start. We've got all of our

metrics at the top, which again, you can

change in the settings if you don't want

to see them. And so, there we go. We're

now playing Switch games on the Retroid

Pocket Nova. You can press the back

button to bring up the quick menu here.

And this is how you can exit out of the

game. Now, for each game, you can also

long press on it, and it'll bring up

this submen. And so, this is where you

can make per game changes. So, for

example, you know that one game is going

to run better in docked mode than

undocked mode. You can change that here

specifically. And this is also where you

can change the default drivers for any

of these games, too. So, it'll just use

the global one, or you can pick one

specific to that game. Another important

part is that you can add in updates and

DLC and mods. So, once you have these

installed, they'll actually show them,

and then you can check or uncheck them

in case you're having any problems. And

then you can also install them

individually. And I'll leave a link to

this GitHub page in my written guide,

but this is a fork of somebody who's

been making FPS and ultra wide mods for

Nintendo Switch, but instead they've

been changing them to work with 4x3. So,

what you can do here is you can scroll

through here, find a game that you want

to actually use, and then you download

that file, and then you go back into

that install mod part that we were just

showing in the per game settings, and

then you install each of these

individually. And some of them will be a

little bit buggy, but yeah, you can play

some of these games in 4x3. Not a lot of

them, but some. And really, that's about

it. When it comes to Switch emulation,

the Nova is a unique device because it

does have the power to play these games,

but again, many of them will be stuck in

16x9. And so, there are other handhelds

that are going to do it a lot better.

Okay, so that's it for emulation. Now,

let's talk about Game Native, which

allows us to play PC games on

Androidbased devices, which is kind of

crazy. When you first start it up, it's

going to ask you to allow notifications.

I'm going to hit allow. And then it'll

ask you to sign into your Steam account

here. Or you can sign in with the other

options, too. Or you can just skip the

login al together. So, it's all up to

you. Either way, once you've logged in

to your respective game store, this is

what it's going to look like. It'll show

your library. You can download them from

here. But before that, let's actually

set it to 4x3. There are going to be

some games, especially older ones, that

have 4x3 support, but even some newer

games, actually have it, too. So, what

we want to do first is go up to this

menu bar and then go into settings. Once

you're in here, go into modify default

config. And then right here on the front

page, there's a screen size option. And

by default, it'll be 1280 by 720, but we

want it to be 1280 by 960 because that's

the actual resolution of our display.

Unfortunately, it doesn't have it listed

here as an option. So, we just need to

go into custom right here and then

change this to 1280 and then add 960.

And so once you've done that, now by

default, all these games are going to

try to launch at this resolution, which

might or might not give you 4x3

depending on the game. Either way, from

there, just hit the save button, and

that's all we really need to do. The

great thing about game native is that a

lot of the configurations are just made

on a per game basis. So when you start

up a game, it's actually going to use

whatever works the best for that

particular game. So it's a really,

really handy tool. So let's go ahead and

download at least one game to show you

what it's like. I'm going to use Ball

Pit because this is a game that does run

in 4x3. So, pretty easy here. I'm just

going to find the game. And then once

you click on install, it's going to ask

you to allow it access to manage all

files and then go back and then it'll

show you the size of the download, how

much space it's going to take up on your

drive, and then also how much space you

have available. So, we got plenty of

space. This will be no problem. So,

we're going to hit install and then give

it a second, and it'll start the

download process. Then, once you have it

installed, you can just tap on the

button to play it. It's going to then

download all the resources it needs that

very first time. So the first time you

start up any of these games, it might

take a while because it has to get new

tools and stuff and then it's going to,

you know, apply all those settings

configurations. So just give it a

minute. Either way, as you can see here,

after a minute, first time up, it

actually launched, which is pretty

awesome. Now, if you press the back

button, it'll bring up this quick menu,

and you've got a couple different things

you can do. For example, setting up an

FPS limiter. If you only want it set to

60 frames per second or lower, you can

do that. And then if you want to see the

stats, you can turn on the performance

HUD. And then you can add one of these

presets. Let's just do the fourth one,

which is going to be the most

information. And then if you scroll down

a bit, it'll actually show you which

metrics you want to see. So I want to

see my frame rate, but I don't need to

see a graph. I want to see my CPU usage,

but again, don't want to see a graph.

And then same thing with GPU. You can

also see things like, you know, your

current battery level or the amount of

draw that's coming from the system, like

how much power is it taking, how much

time you have left on your battery, the

temperatures, and so on. So, let's go

ahead and quit out of this menu so you

can see this is all the stats right

here. So, yeah, if you want to see all

this stuff, great. If you want to turn

some of it off, go for that as well. You

can also tap it to make it go wide

instead. And you can also move it around

if you want. So, really all up to you.

Further down in the settings, there's

the screen effects. So, here you can do

things like adjust the brightness or you

can also add things like FSR upscaling

if you want to do that, too. And then

also within that, you can change out

your regular scaling. So, whether or not

you want it to be nearest or bilinear,

you don't really have to mess with this

stuff. only if you want to. And then

further down below that, we actually

have shader effects. If you want to add

like a CRT or a vivid look, you can do

all that as well. Personally, I just

like everything at the defaults. And

really, when it comes to individual

configurations of games, that's

essentially it. And so, we can quit out

of this game, and that's about it. For

the most part, most of these games

should just launch on their own. And

then after you close it out, it's going

to ask you how did it run. So, this is

your way of basically voting in and

saying, "Hey, five out of five stars

because this thing actually ran the

first time." So, you can do that here.

Now, the more you install games, they're

going to start showing up here at the

top. But you can also now go into this

section on the left and you can drill

down these games. For example, you want

them sorted by like, for example,

recently played or, you know, those that

run the best, things like that. You can

even set it so that it only shows

installed games. And so that way you

will only see those ones and you won't

have to look through your whole library

every time. And then finally, one other

thing to mention is that we can add

these to ESD as well. So if we click on

this and then we go into the settings

cog, there's an option right here. This

says export for front end. So, if we tap

on that, then we just want to navigate

to the Steam folder in our ROMs folder.

So, you want to go to the micro SD card,

then into your ROMs folder, and then you

should see a folder named Steam. So, you

can just go in here and then hit save.

And so, you can do that for each of your

games. And now they will show up in

ESDE. And speaking of which, that's the

next section that we're going to do.

We're going to pretty everything up and

make it look really good in Emulation

Station Desktop Edition. So, our final

configuration here before we talk about

some audio fixes. So, first thing when

you launch the app, you will see that

there's now a Steam category. And sure

enough, there is ball pit. And so, we

can open the game like this. It'll go

right into game native by default. The

first thing we really want to do is add

a new theme to it to kind of change the

look and feel of everything. So, by

default, it's going to look like this.

But, if we press the start button, go

into UI settings, and then theme

downloader, it'll give us a quick

warning just to say, "Hey, it might take

a while the first time to actually

download all of the themes." But after

this is done, it's going to show you a

list of all of them. And so, you can

kind of navigate through. It's like a

little free store where you can go and

be like, "Hey, this theme looks pretty

good." And then you can select it to

install. So, let's start with this one

right here, Artbook. Next, it'll take a

minute to download and install each of

these. So, just kind of take your time

and go through them. Another one we're

going to install here today is called

Canvas. I like this one because it's

both vertical and horizontal. So, it has

a different feel than something like

Artbook Next, which is only going to be

horizontal. And then finally, we'll

download one more just to kind of put

everything together. We're going to use

the iconic one. This one has some really

nice images to it. So once you're done

downloading the themes that you want,

you can then go back and now we can

change out the themes. So if we go into

the theme section, you can see we've got

all these options. Let's start at the

top with artbook. Next, once you select

that one, you want to back out to the

main menu to actually change it out. And

so this is what it looks like here by

default. The nice thing about this one

is there are a lot of different ways

that you can change the look of it. So

let's press start again. Go into UI

settings. And now under the theme

section, you can see there's like theme

variant and other options here too. So

under theme color scheme, this one's

really handy. There's a whole OLED

section which is going to look great on

the Retroid Pocket Nova. And you can

change the way it looks, too. Let's go

over to the outline one. I use this one

a lot. So, if we set this one to outline

and then go back to it, you can see that

we now have this nice colorful look,

too, which looks really good on a

handheld. So, again, all up to you, but

these are some of the things that you

can do to change the look and feel of

your device. Let's try another theme.

So, we'll go back into UI settings and

theme. And now, let's do the canvas one.

This one's also pretty cool. So, this is

what it'll look like by default where

you can just navigate through your

different systems like this. and it kind

of goes up and down in these different

tiles. But you can also change the look

of this one too. And all this will be

under the theme color scheme. So by

default it'll be the capsule which is

what you see with the logo and then the

icon of like some, you know, game or

something like that. But you can also

change that to the different ones, too.

So there's the controller one. So let's

do controller and let's do retro as the

color scheme. So now if we go back to

the main menu, you can see that we've

got this kind of brighter retro scheme

and then we have all the controllers

that are showing instead. I really like

this one. And then of course you can

change the background to whatever you

would like. Let's give you another

example. This time let's do the pocket

medium one. And so we'll go back now.

And so it's still going to show the

controllers, but now we have this other

background instead. So mess around with

this and find which one you like the

best. Here's another one that's just

called art. And so it kind of has the

logo underneath it, but then it shows

the art for each of these games. So

again, you can really kind of change how

this looks, but I like the verticality

of this theme in particular. And then

finally, here is that iconic theme,

which I think looks really cool as well.

just a big image as you navigate

through. And then of course, as you go

through each of these games, you can go

through and pick them as well. But you

may notice there's no box art or videos

or anything else. So that's the next

thing we're going to do. We're going to

scrape this to add all that stuff. So

let's press start to go back into the

main menu. Then go into scraper. And

then now you want to go into the account

settings. And within here, add your

screen scraper username and password.

This is free to set up. You just go to

screen scraper.fr. And you can also pay

like for their Patreon to get faster

scraping as well. Either way, once

you've made an account, just add that

here. Next, under scrape these systems,

you can choose which systems you want to

scrape and which ones you maybe don't

want to. It's all up to you. I'm just

going to do all of them at once. So, I'm

going to go down to the bottom and

select all. After that, under content

settings, it'll show all the things that

you can scrape. And I've always found

that the game manuals themselves are

very cool, but they are very large file

sizes and they'll take up a lot of

space. And so, personally, I don't

really use them, so I'm going to turn

them off just to speed up the scraping

process. Beyond that, under other

settings, you can see by default, it's

going to be set to Europe, but you can

change the region you want. So, I want

to show US box art, so I'm going to set

it to USA. And really, other than that,

there's not much else to do. You can

just go back now and then press start.

And then it'll start the scraping

process. You really can't do much while

this is happening at the same time. So,

just kind of have to sit and wait for it

to go through the process. I've got 148

games. This will probably take me about

10 20 minutes. Okay. So, the end result

here, you can see that 138 games were

successfully scraped, 10 were skipped.

These are probably like ROM hacks,

things that didn't actually add up. But

either way, now if we go into any of

these consoles, we can see that we have

the actual box art here. If we hover

over the game for a minute, we will also

see a video playing as well. So, a

really neat way to navigate through your

systems here. And the nice thing is is

that when you change your theme, all

this stuff is going to follow as well.

So, you'll be able to have your box art

and everything else no matter what you

change in terms of your theme and the

overall look. So, here we are again with

the artbook next one with that outline

theme. And I really like this look. And

yeah, I can see right here we have all

our box art. If I hover over it, it

again will play a video, too. So, yeah,

I think we're pretty well set up when it

comes to emulation station. We can now

navigate through our systems, pick our

game and launch it from here. And like I

mentioned in the beginning of the video,

there are other frontends and launchers

that you can use. For example, here is

Cocoon. So, it'll allow me to navigate

through in a very similar way. And then

I can pick my games and so on, too. So,

many different options. I like ESCE just

because of the different themes that you

can use and it just feels more kind of

enclosed. But either way, you've got

lots of options here. Now, another thing

you may want to do is actually set ESD

up as your home launcher. But before

that, I think we should add in

additional apps that you could have as

well so that you could access them from

ESD. By default, you won't have them.

You'll just have all your emulated

systems. But we can add those, too. So,

we can press the start button, then go

down to utilities. Within here, there's

an option called game importer. We'll

select that one. We've got three

different ways that we can actually add

them. Apps, games, or emulators. We've

got a couple others, too, but those are

the main ones. So, let's do Android

apps. These are going to be things like

your settings app and things like that

that you may want to access at any time.

So, once you have that set up, I usually

do under remove entries, I'll do all

unselected. That way, if I go and I

update this list later on, it'll take

out the ones that I don't select. For

media target type, you want this to

match whatever you're using with your

theme. For example, if you're using like

the covers as your main theme, which is

what I'm using right here, or you're

using what they call a mix image, you

can do that as well. Now, for media

target type, you want to match whatever

you're using with your current theme.

So, for example, right now, I know I'm

using covers, so I can use that. But,

you know, some of these other ones might

be what you're using with your

particular theme. For example, the mix

image one, which will show you a bunch

of different options at once. From

there, I like to turn on all these other

options, like overwriting the media

files. And then we're going to go down

here and hit start. It'll give you a

warning, but we'll just hit yes here.

And so, then after a second, it's going

to give you a listing of all the apps

that you have installed on your device.

So, all you want to do at this point is

just select the ones that you want to

actually see within this menu. And

again, we're under the Android app

section. So, for example, Google Chrome

would be a good choice here. Same thing

with like the files app. If you need to

navigate through any of those, that's

really handy. And then same thing with

like a Google Play Store. And then, of

course, we want to hit things like maybe

Optanium. That'll be really handy. And

then, finally, settings. So, once you

have all of those selected that you

want, you can go down to import and then

just give it a second and then go back.

Now, if we go into the actual menu, you

will see there's one called Android

apps. And now we have all of these apps

that we can just launch directly here.

And so, as you can imagine, you can do

the same thing. If you have a bunch of

Android games, you want to add those. Or

if you want to have an emulator section,

so you can get into the individual

emulators, you can do all that at once.

So, at this point, I think it's pretty

well set up where I can go through,

navigate through my system, pick my

game, launch it from here. All that's

going to work correctly. But now, I want

to make this my home app. To do that, we

need to go into our settings. And so

actually we can just do that here within

the emulation station because we've

already added it. So let's launch the

settings app. And then we want to go

into the app section. So here under apps

there's going to be an option that says

default apps. And then within that you

will see that there's the default home

app. And by default it'll be quick which

is just your standard Android. But if

you click on it you can see that ESD is

now an option. So we can select that.

And so what this means is now anytime

that we start up this device in any way

it's going to default to ESDE as just

its home launcher. So, this is now your

homepage. And so, I often find this to

be like the final step in that this

makes it actually feel like a retro

gaming console. You boot it up, you can

just see your systems, you can start

your games, and so on. So, at this

point, we're basically done. So, I'm

back in the main Android menu because

there's one other thing I want to show

off, and that's how to change the sound

profile on the device to make it sound a

little bit better. I talked about this

in my video in that I don't really like

the muffled sound of the device out of

the box, but you can use a tweak called

James DSP to change the overall profile.

So, I'm going to show you what I did

personally. And so, this is 100% an

optional thing. You do not have to do

this here. And the method may change

over time. Maybe Retroid will add their

own equalizer inside of it. But, as it

stands right now, this is the best way

to improve the audio as of making this

video. So, to do this, we need the app

that we installed earlier, O2P Tweaks or

Odin 2 Portal Tweaks. When you start it

up, it's going to ask you if it can send

notifications. It's up to you. And at

least, as I'm making this video, it does

have it set as an unsupported device,

but don't worry, this will still work.

So, the reason why we need this app is

because this app allows us to install

James DSP, which otherwise would require

a lot of hoops to jump through. So, this

just makes it a lot easier. So, we're

going to go into tweaks and then if we

scroll down a bit, there's an option

that says install James DSP manager. So,

we're going to click on that and then

it's going to ask us for additional

permissions. We'll go into settings here

and then turn that on and then go back.

At that point, it's going to ask you to

install the app. So, we're going to hit

okay and then it'll say the app is

installed. But we want to go back to the

Odin 2 portal tweaks one and then turn

on James DSP now that we have it

installed. So once that's done, we can

actually exit out of this app because

now we have James DSP. And this is where

we're going to make our actual audio

configuration. Same thing, it's going to

ask for notifications. I'm going to hit

allow. And so the first thing I like to

do under limiter release is make this go

all the way up to 500 milliseconds. And

then under post gain, this is going to

be additional volume. I like to increase

this just a little bit, maybe to like

two dB altogether. Another thing I found

that just overall improves the audio is

to make it a little bit wider. So, we're

going to go down into this section right

here, live programmable DSP. Turn that

one on and then under live Prague

script, just click on this one and then

go over to stereo. Once you're in here,

go down to stereo wide, then select that

one. By default, if you go into

additional script parameters, it'll be

at 2.0. And I think that works out

pretty well. So, we're just going to

leave that at the default. And after

that, the other thing I like to do is

change out the EQ. Again, this is going

to be very personalized, but this is

what I did to at least improve my own

audio and obviously experiment the way

you want to. But you want to go up to

this multimodal equalizer and turn this

one on. From there, just scroll down

till you get the EQ line, then click on

it. And then you'll see that you can

actually adjust this manually if you

would like, but I found that the best

way to start is in this classic preset

right here. Now, I do find this to be a

little bit too bright. So, I like to

take down some of the high-end just to,

you know, somewhere around here. Again,

I'm just kind of, you know, eyeballing

it here based on what I've done

previously. And then this big drop in

the low end, I think is too drastic. So,

I usually will bring it up to around

here instead. And so, honestly, this is

what I've been using to give it a

slightly crisper sound, but obviously

change it to whatever you would like,

but this is the baseline that I've been

using personally. So, once you're happy

with how that looks, you can hit okay.

And honestly, that's about it. And from

there, you can just click on this button

to toggle it on and off. It'll change

colors just slightly between the two.

The other thing I would recommend doing

is swiping down from the top so that we

can see that little pencil icon and we

can actually add a James DSP tile. So

you can see it right here. So you can

just drag this guy up. I'm going to end

up putting it right here. So number six,

that means that as soon as I swipe down,

I should be able to see it really

easily. So once we're done with that, we

can go back to back. And now when I

swipe down, you can see that we've got

James DSP and it's turned on. And so

this is now a quick way to adjust your

audio without having to go into the app

itself. And so there we go. That's the

full setup guide for the RetroAde Pocket

Nova. We've now gone through each of the

emulators, configured them accordingly.

We've added our games, and we've also

done a couple tweaks just to improve the

overall experience. Now, there's a lot

more you can do with this device. Even

though this is a very long video, it's

still just a starter guide. So, that

written guide will have links to all

sorts of other things that you can test

out if you would like in the future. And

so that'll include things like a deeper

dive into game native for PC gaming or

maybe you want to try out streaming or

you want to do something like sync thing

where you can sync your save games

between different devices. All that's

going to be listed in that written

guide. Either way, let me know what you

think in the comments down below. And

thank you for watching this very long

video. I hope it was helpful for you cuz

it was quite a bit of work. As always,

thank you for watching. Be sure to like

and subscribe if you found this helpful.

And we will see you next time. Happy

gaming.

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.