All language subtitles for 12-Lecture 1 Segment 12 Game Playing.en

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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,969 --> 00:00:02,250 Game playing. 2 00:00:02,250 --> 00:00:04,490 There's been a lot of advances in game playing. I'm going to tell you a lot about 3 00:00:04,490 --> 00:00:07,310 the classic thing because I think actually this is one of these pivotal 4 00:00:07,310 --> 00:00:09,509 points in AI where we kind of 5 00:00:09,509 --> 00:00:12,879 really realize that maybe we have capacities that we didn't before. 6 00:00:12,879 --> 00:00:16,540 Before we could play checkers. Today, checkers is solved. 7 00:00:16,540 --> 00:00:20,070 We'll talk more about checkers when we talk about game-playing later, 8 00:00:20,070 --> 00:00:24,289 but there was this classic moment in May of 1997. Deep Blue, which is shown here-- 9 00:00:24,289 --> 00:00:28,140 Deep Blue looks approximately like a refrigerator, is giant, parallel, 10 00:00:28,140 --> 00:00:29,619 special-purpose hardware 11 00:00:29,619 --> 00:00:33,190 that basically exists to crunch through chess positions 12 00:00:33,190 --> 00:00:38,390 and it beat the world champion Kasparov, and the sequence of moves 13 00:00:38,390 --> 00:00:42,370 was described as intelligent and creative, as opposed to kinda maybe alien 14 00:00:42,370 --> 00:00:46,580 and weird. You could imagine humans being, like, well, that's, yeah I guess that those 15 00:00:46,580 --> 00:00:50,460 moves are legal but weird right. You can imagine, you kind of play chess and 16 00:00:50,460 --> 00:00:53,080 all the pieces scatter to the corner and they come back and you've lost and you're like 17 00:00:53,080 --> 00:00:55,330 what the heck just happened. 18 00:00:55,330 --> 00:00:58,750 But no it's just like, yeah, that's a good move, you know. That's better than the human. 19 00:00:58,750 --> 00:01:01,010 And you can interpret it, 20 00:01:01,010 --> 00:01:02,630 and that's amazing! 21 00:01:02,630 --> 00:01:06,030 This thing's crunching two hundred million board positions per second. It was amazing then. 22 00:01:06,030 --> 00:01:09,620 You can now do that with a PC cluster so things have advanced obviously. 23 00:01:09,620 --> 00:01:11,540 But the amazing thing is, it's doing 24 00:01:11,540 --> 00:01:14,710 nothing like with the humans are doing when they play chess. But the resulting 25 00:01:14,710 --> 00:01:18,979 behavior is surprisingly similar, and this is a case of there are a lot of 26 00:01:18,979 --> 00:01:22,210 different computations you can do, but there is good kind of rational 27 00:01:22,210 --> 00:01:25,330 behavior and multiple ways to get there. We don't always know how humans get there. 28 00:01:25,330 --> 00:01:26,060 29 00:01:26,060 --> 00:01:30,510 But we do have ways of making machines do it in some way. 30 00:01:30,510 --> 00:01:34,070 So, there's this open question: How do humans play chess? 31 00:01:34,070 --> 00:01:37,970 There's lots of things you just can't do. When you get into like a multiplication race with the computer, 32 00:01:37,970 --> 00:01:41,210 like here's some five digit numbers, go! Like you know you're going to lose. 33 00:01:41,210 --> 00:01:43,270 There's just things where you know the computer is better. 34 00:01:43,270 --> 00:01:47,310 Why isn't the computer just so much better at chess that we lost this 35 00:01:47,310 --> 00:01:51,030 battle in the eighties? It's an open question how humans are so good. I mean, 36 00:01:51,030 --> 00:01:55,120 they lose, but it's like, they try, its kinda amazing how humans 37 00:01:55,120 --> 00:01:56,800 can compete with computers at all. 38 00:01:56,800 --> 00:02:00,800 Okay, in 1996 actually, Kasparov beat Deep Blue and had some 39 00:02:00,800 --> 00:02:05,890 really nice words to say. Kasparov said, "I could feel--I could smell--a new kind 40 00:02:05,890 --> 00:02:07,800 of intelligence across the table". 41 00:02:07,800 --> 00:02:10,210 I don't really know what that means like some new 42 00:02:10,210 --> 00:02:15,119 intelligence scent you can hang in your car, 43 00:02:15,119 --> 00:02:19,039 but Kasparov is very positive. And then in 1997, 44 00:02:19,039 --> 00:02:22,029 "Deep Blue hasn't proven anything." 45 00:02:22,029 --> 00:02:23,150 So... 46 00:02:23,150 --> 00:02:28,499 yeah, I guess that's more a comment about humans. 47 00:02:28,499 --> 00:02:31,739 There have been huge advances in game playing recently. For example, in Go. 48 00:02:31,739 --> 00:02:35,709 A couple years ago when I would talk about Go I would say, Go is a case where 49 00:02:35,709 --> 00:02:37,829 humans are so much better than machines, 50 00:02:37,829 --> 00:02:41,829 that the human masters will not even play the machines because it's insulting. 51 00:02:41,829 --> 00:02:46,010 Now the machines are pretty good, and able to play extremely competitive people, 52 00:02:46,010 --> 00:02:46,919 and win. 53 00:02:46,919 --> 00:02:50,059 and that's been very recent. We'll talk about how some of those advances work much later. 54 00:02:50,059 --> 00:02:50,419 4998

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