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These are the user uploaded subtitles that are being translated: 1 00:00:01,835 --> 00:00:07,922 A man possessed of some radical notions. 2 00:00:15,682 --> 00:00:18,765 NOLAN: Inception is a project that I first started working on... 3 00:00:18,935 --> 00:00:20,050 ...about 10 years ago. 4 00:00:20,228 --> 00:00:26,269 I became very interested in the idea of doing a film about dreams... 5 00:00:26,443 --> 00:00:30,607 ...about the relationship of our waking life to our dreaming life. 6 00:00:31,656 --> 00:00:34,363 The idea that has always fascinated me about dreams... 7 00:00:34,534 --> 00:00:37,776 ...is everything within that dream is created by your own mind... 8 00:00:37,954 --> 00:00:40,070 ...as you experience it. 9 00:00:40,248 --> 00:00:44,537 For a filmmaker, it's an ideal world to be dealing with. 10 00:00:47,047 --> 00:00:49,709 THOMAS: The script itself wasn't like he wrote it eight years ago... 11 00:00:49,883 --> 00:00:52,590 ...and then itjust sat in a drawer untouched. 12 00:00:55,430 --> 00:00:57,512 Every couple of years, at the end of every movie... 13 00:00:57,682 --> 00:01:01,300 ...he would go back to it, tweak a bit and think a bit more. 14 00:01:03,313 --> 00:01:06,146 NOLAN: Over the years, I tried to write different versions of this. 15 00:01:06,316 --> 00:01:08,523 I tried to write it as a smaller film. 16 00:01:08,693 --> 00:01:11,856 And what I constantly found was that as soon as you're entering... 17 00:01:12,030 --> 00:01:16,273 ...into the idea of what can the human mind conceive of, what world could it create... 18 00:01:17,744 --> 00:01:19,951 ...you wanna see this on a grand scale. 19 00:01:22,040 --> 00:01:25,749 The material demanded this very large-scale approach. 20 00:01:29,047 --> 00:01:31,003 Inception, certainly, takes a lot of leaps... 21 00:01:31,174 --> 00:01:33,631 ...in terms of the universal experience of dreaming. 22 00:01:33,802 --> 00:01:37,044 I wrote the script very much from my own experiences of dreaming... 23 00:01:37,222 --> 00:01:39,679 ...and sort of extrapolating those. 24 00:01:40,600 --> 00:01:44,388 But there are certain things that we take to be common enough... 25 00:01:44,562 --> 00:01:48,054 ...that people will be able to relate, the idea that you can't die in a dream. 26 00:01:48,233 --> 00:01:51,020 When you die in a dream, effectively you wake up. 27 00:01:51,486 --> 00:01:55,104 Things like the kick, the feeling of falling snapping you awake. 28 00:01:55,281 --> 00:01:56,612 That seemed a very common thing. 29 00:01:56,783 --> 00:02:00,241 In talking to people, it seemed something that people really recognized. 30 00:02:00,537 --> 00:02:04,655 And it felt important to try and incorporate any of the really familiar touchstones... 31 00:02:04,833 --> 00:02:06,414 ...of what it is to dream. 32 00:02:07,127 --> 00:02:10,164 Any of the things that are universal that could allow the audience... 33 00:02:10,338 --> 00:02:12,294 ...to relate their own experience of dreaming... 34 00:02:12,465 --> 00:02:16,799 ...to this rather, you know, fantastical set of events. 35 00:02:17,595 --> 00:02:21,258 Chris often talked about this Escher-like architecture world... 36 00:02:21,432 --> 00:02:23,343 ...where things are built on top of each other... 37 00:02:23,518 --> 00:02:26,851 ...and layers and this endless stream of creation. 38 00:02:27,856 --> 00:02:28,936 So in that respect... 39 00:02:29,107 --> 00:02:31,849 ...from a character standpoint in working with him, let's just say: 40 00:02:32,026 --> 00:02:35,018 "Look, if all these dream states are real to him... 41 00:02:35,196 --> 00:02:37,437 ...we have to treat them emotionally that way." 42 00:02:37,615 --> 00:02:41,278 In other words, everything needs to be emotionally charged. 43 00:02:41,744 --> 00:02:45,111 NOLAN: There are similarities of what the filmmaking process is... 44 00:02:45,290 --> 00:02:49,454 ...and what the characters and the team of characters is doing in the film itself. 45 00:02:50,295 --> 00:02:53,378 They're creators, they're people who create an entire world... 46 00:02:57,594 --> 00:03:00,882 And Inception is intended to be a film that tries to explore... 47 00:03:01,055 --> 00:03:03,467 ...the exciting possibilities of the human mind... 48 00:03:03,641 --> 00:03:06,303 ...and the infinite potential of the human mind. 49 00:03:21,201 --> 00:03:24,238 COBB: What is the most resilient parasite? 50 00:03:24,412 --> 00:03:28,325 A bacteria? A virus? 51 00:03:28,499 --> 00:03:29,705 An intestinal worm? 52 00:03:29,876 --> 00:03:31,082 ARTHUR: Uh.... 53 00:03:31,252 --> 00:03:33,083 What Mr. Cobb is trying to say-- 54 00:03:33,254 --> 00:03:34,460 An idea. 55 00:03:35,590 --> 00:03:38,127 Resilient. Highly contagious. 56 00:03:38,301 --> 00:03:42,385 Once an idea has taken hold of the brain, it's almost impossible to eradicate. 57 00:03:50,980 --> 00:03:53,722 DYAS: Japanese architecture has such a unique look to it... 58 00:03:53,900 --> 00:03:56,312 ...and such a wonderful use of color. 59 00:03:56,486 --> 00:03:59,398 So for me, it was about creating a castle... 60 00:03:59,572 --> 00:04:03,315 ...that was sort of somewhere between the 15th and 16th century... 61 00:04:03,493 --> 00:04:07,077 ...that had then been inhabited by a modern man. 62 00:04:07,247 --> 00:04:10,489 And I had found some examples in Japan... 63 00:04:10,667 --> 00:04:15,661 ...of traditional Japanese architecture that had been re-created as brand new... 64 00:04:15,839 --> 00:04:18,751 ...with all the varnish in place, with modern lighting. 65 00:04:18,925 --> 00:04:21,667 Chris saw that and thought, "Oh, this is just weird. It's strange. 66 00:04:21,845 --> 00:04:24,382 I really like it." And that's where we started. 67 00:04:24,556 --> 00:04:26,421 The castle set was interesting... 68 00:04:26,599 --> 00:04:30,558 ...because part of the dream becomes this earthquake, so.... 69 00:04:30,728 --> 00:04:33,185 You know, normally, if you were doing an earthquake set... 70 00:04:33,356 --> 00:04:35,847 ...you'd build it onto some sort of rig... 71 00:04:36,025 --> 00:04:38,641 ...that will shake it so you'll get all those movements. 72 00:04:38,820 --> 00:04:42,153 You know, because of the size of this set, it wasn't feasible to do that. 73 00:04:42,323 --> 00:04:45,565 Wally Pfister, he's a tremendous creative ally... 74 00:04:45,743 --> 00:04:47,870 ...in terms of how the story is gonna unfold visually. 75 00:04:48,037 --> 00:04:50,904 VVelooked at a lot of different earthquake devices... 76 00:04:51,082 --> 00:04:53,619 ...camera devices for shaking the camera. 77 00:04:53,793 --> 00:04:56,375 But really, testing them, they all look a little mechanical... 78 00:04:56,546 --> 00:05:00,710 ...and so all of the shaking and shuddering effects for the earthquake... 79 00:05:00,884 --> 00:05:03,375 ...are done in old-fashioned way, just by shaking the camera. 80 00:05:03,553 --> 00:05:06,169 We combined that with a lot of Chris Corbould... 81 00:05:06,347 --> 00:05:11,137 ...our special effects supervisor, his expertise in destruction. 82 00:05:11,311 --> 00:05:13,347 CORBOULD: We always had to keep in our minds... 83 00:05:13,521 --> 00:05:16,263 ...there was an earthquake going on, so throughout... 84 00:05:16,441 --> 00:05:21,026 ...we were pulling over statues, pulling over vases, bits of dressing. 85 00:05:21,195 --> 00:05:24,608 We were able to get up above and put big drop boxes, which-- 86 00:05:24,782 --> 00:05:27,364 And when we push the button, it would open up some trapdoors... 87 00:05:27,535 --> 00:05:29,196 ...and add lots of lightweight debris. 88 00:05:29,370 --> 00:05:32,282 We pretested everything so we knew it was safe for Leo. 89 00:05:32,457 --> 00:05:35,164 We had him running through soft debris, you know, dropping on him... 90 00:05:35,335 --> 00:05:38,077 ...and beams are dropping beside him, and glass blowing behind him. 91 00:05:38,254 --> 00:05:40,165 And because Leo is very focused... 92 00:05:40,340 --> 00:05:43,707 ...you'd know when you said you need to be here, he is there in that position. 93 00:05:43,885 --> 00:05:46,592 From A to B, he does exactly what you choreograph. 94 00:05:46,763 --> 00:05:50,130 Which makes it very easy to put the effects around him. 95 00:05:50,308 --> 00:05:53,266 NOLAN: The flood in the Japanese castle really challenged Chris Corbould... 96 00:05:53,436 --> 00:05:56,143 ...to put this on film for real... 97 00:05:56,314 --> 00:05:59,431 ...in a massive way so that we could really put the performers... 98 00:05:59,609 --> 00:06:02,646 ...in the middle of an extremely powerful event. 99 00:06:02,820 --> 00:06:03,980 Chris had had a plan... 100 00:06:04,155 --> 00:06:07,443 ...to have this big metal shipping containers full of water... 101 00:06:07,617 --> 00:06:10,199 ...the traditional dump-tank method of doing this kind of scene. 102 00:06:11,079 --> 00:06:14,196 But it became apparent as we looked at the way the stunt would work... 103 00:06:14,374 --> 00:06:18,117 ...we wouldn't-- Certainly, wouldn't be able the actors anywhere near it, let alone-- 104 00:06:18,294 --> 00:06:19,534 Really even a stunt performer. 105 00:06:19,712 --> 00:06:22,203 What Chris and his guys came up with for this film... 106 00:06:22,382 --> 00:06:25,795 ...was this extremely clever method of using air cannons. 107 00:06:26,177 --> 00:06:28,133 CORBOULD: Flooding was achieved... 108 00:06:28,304 --> 00:06:32,422 ...by two underground pressurized containers, which we hit sequentially. 109 00:06:32,600 --> 00:06:35,182 And because they were coming from about 20-foot up high... 110 00:06:35,353 --> 00:06:36,593 ...through windows... 111 00:06:36,771 --> 00:06:39,513 ...it sort of created this big wave coming towards the camera. 112 00:06:39,691 --> 00:06:43,309 You start dealing with, you know, 200 gallons of water is a lot of weight... 113 00:06:43,486 --> 00:06:46,649 ...so we were pressurizing it to 150 pounds per square inch... 114 00:06:46,823 --> 00:06:49,314 ...more high-pressure water coming into the room. 115 00:06:49,492 --> 00:06:51,653 We wanted more of an atomized look... 116 00:06:51,828 --> 00:06:55,992 ...rather than the traditional big dump of water, as it were. 117 00:06:56,165 --> 00:06:58,417 It's those shots you have to get right first time. 118 00:06:58,584 --> 00:07:00,745 A lot of setup. If you don't get it right first time... 119 00:07:00,920 --> 00:07:02,706 ...then you're into a big redress, you know... 120 00:07:02,880 --> 00:07:06,213 ...because you've got three, four thousand gallons of water now in the set. 121 00:07:17,311 --> 00:07:18,471 [GRUNTS] 122 00:07:24,944 --> 00:07:26,150 [HISSING] 123 00:07:27,405 --> 00:07:28,815 [SAITO GROANS] 124 00:07:29,032 --> 00:07:30,397 This isn't gonna work. Wake him up. 125 00:07:43,796 --> 00:07:45,047 [GRUNTS] 126 00:07:56,058 --> 00:07:58,845 NOLAN: The sequence in the film when Paris disintegrates... 127 00:07:59,019 --> 00:08:05,766 ...the cafe disintegrates around Ariadne, was our attempt to really portray... 128 00:08:05,943 --> 00:08:10,437 ...the danger of the world destabilizing, the dream world collapsing... 129 00:08:10,614 --> 00:08:15,028 ...when the dreamer becomes aware of the fact that they're dreaming. 130 00:08:15,202 --> 00:08:19,195 The cafe explosion sequence was actually challenging in two aspects. 131 00:08:19,373 --> 00:08:23,833 One aspect was Chris wanted this whole explosion sequence... 132 00:08:24,002 --> 00:08:25,833 ...to take place in the middle of Paris. 133 00:08:26,004 --> 00:08:28,996 And the Parisians are not too friendly toward explosions... 134 00:08:29,174 --> 00:08:30,414 ...in the middle of Paris... 135 00:08:30,592 --> 00:08:34,551 ...so when we started talking to them about what we were gonna do... 136 00:08:34,721 --> 00:08:38,009 ...the faces were pretty grim. So that was the first issue. 137 00:08:38,183 --> 00:08:40,048 The second issue was that Chris really wanted... 138 00:08:40,227 --> 00:08:42,843 ...to get Leonardo and Ellen in the shot. 139 00:08:43,021 --> 00:08:44,932 THOMAS: Chris Corbould came up with this way... 140 00:08:45,107 --> 00:08:48,144 ...of creating an explosion using air cannons. 141 00:08:48,318 --> 00:08:53,153 We did tests with people sitting in front, and we showed them to Leo and to Ellen... 142 00:08:53,323 --> 00:08:55,314 ...and said, "This is what it's gonna be." 143 00:08:55,492 --> 00:08:58,700 CORBOULD: Yeah, and also we had a car flipping over in front... 144 00:08:58,870 --> 00:09:01,486 ...and then a motorbike flipping over in front. 145 00:09:01,665 --> 00:09:05,453 That was all going, and all added to the overall effect of it. 146 00:09:05,627 --> 00:09:08,118 We tested and tested and tested that whole shot. 147 00:09:08,296 --> 00:09:11,584 I mean, I sat in a replica of the explosion at least three or four times... 148 00:09:11,758 --> 00:09:14,921 ...just so, you know, I could give a first-hand experience of, you know... 149 00:09:15,095 --> 00:09:16,460 ...what it was like. 150 00:09:16,638 --> 00:09:19,846 Though I must admit when we did shoot it, it seemed a lot different... 151 00:09:20,017 --> 00:09:22,258 ...having Leo and Ellen in amongst that whole explosion. 152 00:09:22,436 --> 00:09:24,176 They were in their own little safety area... 153 00:09:24,354 --> 00:09:27,471 ...where even the paper cup on the table didn't move. 154 00:09:28,191 --> 00:09:31,149 NOLAN: | always knew there'd be a massive computer-graphics component... 155 00:09:31,319 --> 00:09:35,437 ...to the sequence, but it was very important to me that we shot... 156 00:09:35,615 --> 00:09:37,355 ...as much of it as possible in camera... 157 00:09:37,534 --> 00:09:40,947 ...to give the visual-effects guys the chance to do what they do best... 158 00:09:41,121 --> 00:09:44,113 ...which is to build on or enhance... 159 00:09:44,291 --> 00:09:47,829 ...things that have existed in the real world, things that have been photographed. 160 00:09:48,003 --> 00:09:50,790 They have that for reference and to play with. 161 00:09:50,964 --> 00:09:54,422 What we do in visual effects is we can add more destruction... 162 00:09:54,593 --> 00:09:56,834 ...we can add more debris. In particular... 163 00:09:57,012 --> 00:10:00,175 ...we can add the kind of stuff which just wasn't possible to do... 164 00:10:00,348 --> 00:10:03,840 ...on the day when we actually filmed it, which is all the hard, rigid... 165 00:10:04,019 --> 00:10:07,728 ...bits of masonry and glass and furniture and pottery... 166 00:10:07,898 --> 00:10:10,731 ...and things like that. So, what you see is a combination of reality... 167 00:10:10,901 --> 00:10:13,062 ...and then this extra level that we can bring to it... 168 00:10:13,236 --> 00:10:15,522 ...this extra level of danger and destruction. 169 00:10:15,697 --> 00:10:19,690 Chris sort of came up with this notion of being undenNater... 170 00:10:19,868 --> 00:10:21,950 ...where we're watching visual explosions... 171 00:10:22,120 --> 00:10:24,281 ...that have been shot at many different speeds. 172 00:10:24,498 --> 00:10:28,457 NOLAN: There is a lot of precise, mathematical thought and design... 173 00:10:28,627 --> 00:10:30,834 ...that went into it from the guys at Double Negative... 174 00:10:31,004 --> 00:10:33,416 ...in particular with the idea of the almost fractal nature... 175 00:10:33,590 --> 00:10:36,172 ...of the destruction. So when there's an explosion... 176 00:10:36,384 --> 00:10:39,626 ...things fragment into smaller pieces. If you look at those small pieces... 177 00:10:39,805 --> 00:10:41,215 ...they're, in turn, fragmenting. 178 00:10:41,389 --> 00:10:44,472 And I thought this was a nice way of really tying in... 179 00:10:44,643 --> 00:10:48,761 ...with this idea of the potential of the human mind to create... 180 00:10:48,939 --> 00:10:51,225 ...infinite levels of complexity within a dream... 181 00:10:51,399 --> 00:10:52,730 ...complexity in detail. 182 00:11:08,416 --> 00:11:10,498 If it's just a dream, then why are you--? 183 00:11:10,710 --> 00:11:11,745 ["NON, JE NE REGRETTE RIEN" PLAYING] 184 00:11:11,920 --> 00:11:13,251 COBB: Because it's neverjust a dream, is it? 185 00:11:13,421 --> 00:11:17,414 And a face full of glass hurts like hell. When you're in it, it feels real. 186 00:11:17,592 --> 00:11:19,423 ARTHUR: That's why the military developed dream sharing. 187 00:11:19,594 --> 00:11:23,007 It was a training program for soldiers to shoot, stab and strangle each other... 188 00:11:23,181 --> 00:11:25,012 ...and then wake up. 189 00:11:25,183 --> 00:11:26,798 ARIADNE: How did architects become involved? 190 00:11:26,977 --> 00:11:30,185 COBB: Well, someone had to design the dreams, right? 191 00:11:30,939 --> 00:11:33,305 Why don't you give us another five minutes? 192 00:11:40,448 --> 00:11:42,814 NOLAN: I've always loved the work of MC. Escher... 193 00:11:42,992 --> 00:11:45,779 ...and some of his prints do the most wonderful job... 194 00:11:45,953 --> 00:11:48,569 ...expressing paradox and infinity. 195 00:11:49,623 --> 00:11:53,081 I wanted to try and look at the concept of the Penrose steps... 196 00:11:53,252 --> 00:11:57,245 ...this infinite staircase and look at-- How could you build it in the real world? 197 00:11:57,423 --> 00:11:59,414 Is there some real-world equivalent of it? 198 00:11:59,592 --> 00:12:01,674 And what we found through a lot of model building... 199 00:12:01,844 --> 00:12:03,880 ...just physically, you know, building them... 200 00:12:04,054 --> 00:12:07,091 ...is there are different ways to achieve that illusion. 201 00:12:07,266 --> 00:12:08,472 They're all cheats, obviously. 202 00:12:08,642 --> 00:12:11,725 This isn't something that can exist in the real world, so.... 203 00:12:11,896 --> 00:12:13,011 l devised a sequence... 204 00:12:13,189 --> 00:12:16,397 ...whereby you would present it from one angle... 205 00:12:16,567 --> 00:12:19,274 ...the angle of optical illusion where it works. 206 00:12:19,445 --> 00:12:21,276 DYAS: Chris had already done some research... 207 00:12:21,447 --> 00:12:24,610 ...and had decided how he wanted these Penrose steps to be. 208 00:12:24,783 --> 00:12:26,159 His first question to me is: 209 00:12:26,327 --> 00:12:30,491 "Can you build a Penrose step that actually works?" 210 00:12:32,404 --> 00:12:32,583 And I said, "Well, of course, you can." 211 00:12:32,583 --> 00:12:35,700 But actually, ha, ha, it's almost impossible. 212 00:12:35,878 --> 00:12:38,244 We had fitted the set into a location... 213 00:12:38,422 --> 00:12:41,380 ...which was sort of a disused games-company facility... 214 00:12:41,550 --> 00:12:44,508 ...that was sort of constructed of steel and glass... 215 00:12:44,678 --> 00:12:46,930 ...you know, a typical modern, beautiful building. 216 00:12:47,097 --> 00:12:49,179 And we had designed the staircase... 217 00:12:49,558 --> 00:12:52,516 ...in the same wood as the stairs that they had at this facility. 218 00:12:52,686 --> 00:12:55,143 So it almost looked like it was part of the environment. 219 00:12:55,314 --> 00:12:58,727 The steps must be built in a way that when you view them... 220 00:12:58,901 --> 00:13:03,520 ...the topmost level of the staircase lines with the bottommost level of the staircase. 221 00:13:03,697 --> 00:13:05,528 And so what Visual Effects was able to do... 222 00:13:05,699 --> 00:13:08,111 ...is we were able to make computer models of all of this... 223 00:13:08,285 --> 00:13:13,200 ...and work out exactly the dimensions of the steps that have to be built... 224 00:13:13,374 --> 00:13:15,865 ...and where the camera has to be in three-dimensional space... 225 00:13:16,043 --> 00:13:17,579 ...to be able to film it. 226 00:13:17,753 --> 00:13:20,039 It had to be done mathematically perfect. 227 00:13:20,214 --> 00:13:24,207 And in that, it had to be a particular lens at a particular height and distance... 228 00:13:24,385 --> 00:13:25,795 ...and the camera had to drop... 229 00:13:25,970 --> 00:13:29,428 ...in a particular way to hide the trickery. 230 00:13:29,598 --> 00:13:33,887 The visual effects-- Only requirement on them was to remove the rig... 231 00:13:34,061 --> 00:13:36,177 ...which supported the staircase... 232 00:13:36,355 --> 00:13:40,689 ...because the structure would've been probably a little dangerous... 233 00:13:40,859 --> 00:13:42,395 ...had they not had a rig on it. 234 00:13:42,570 --> 00:13:47,405 It's visually quite dramatic and very carefully thought-out. 235 00:13:53,080 --> 00:13:54,820 See? 236 00:13:58,586 --> 00:13:59,746 Paradox. 237 00:13:59,920 --> 00:14:01,251 So a closed loop like that... 238 00:14:01,422 --> 00:14:04,255 ...will help you disguise the boundaries of the dream you create. 239 00:14:04,425 --> 00:14:06,711 But how big do these levels have to be? 240 00:14:06,885 --> 00:14:10,013 It could be anything from the floor of a building to an entire city. 241 00:14:10,180 --> 00:14:13,343 They have to be complicated enough that we can hide from the projections. 242 00:14:13,517 --> 00:14:14,927 -A maze? -Right, a maze. 243 00:14:15,102 --> 00:14:16,387 And the better the maze.... 244 00:14:16,562 --> 00:14:19,304 Then the longer we have before the projections catch us? 245 00:14:19,481 --> 00:14:21,267 Exactly. 246 00:14:21,442 --> 00:14:25,776 -My subconscious seems polite enough. -Ha, ha. You wait, they'll turn ugly. 247 00:14:36,039 --> 00:14:40,203 NOLAN: At some point in rewriting the script and in talking about it with Leo... 248 00:14:40,377 --> 00:14:43,869 ...I realized the image of the freight train was gonna be an important one. 249 00:14:44,047 --> 00:14:47,335 And whilst you don't want the dreams to become anarchic... 250 00:14:47,509 --> 00:14:49,124 ...you don't want them to be chaotic. 251 00:14:49,303 --> 00:14:52,386 You do wanna introduce the danger of Cobb's subconscious... 252 00:14:52,556 --> 00:14:55,263 ...the danger that he can be bringing... 253 00:14:55,434 --> 00:14:59,643 ...strange elements into these dreams at the worst time imaginable. 254 00:14:59,813 --> 00:15:02,555 It was very much the sort of grand-scale physical effect... 255 00:15:02,733 --> 00:15:07,102 ...that I think can make an action film go to that next level. 256 00:15:07,279 --> 00:15:08,894 PFISTER: When I first saw in the script... 257 00:15:09,072 --> 00:15:11,654 ...that there's a train driving through a downtown street... 258 00:15:11,825 --> 00:15:13,565 ...I thought this is gonna be phenomenal. 259 00:15:13,744 --> 00:15:17,783 I knew right away that it was gonna be 90 or a hundred percent in camera. 260 00:15:17,956 --> 00:15:20,117 STRUTHERS: It's gonna be a little tough downtown LA... 261 00:15:20,292 --> 00:15:22,328 ...to find a train track. So ljust said to myself: 262 00:15:22,502 --> 00:15:26,245 "What would I do to get a physical mechanical sequence?" 263 00:15:26,423 --> 00:15:28,709 And the answer is, literally, prefab... 264 00:15:28,884 --> 00:15:33,594 ...a train on the outside of a huge semi and drive it down the street. 265 00:15:33,764 --> 00:15:35,755 Well, originally, we were gonna look at a bus. 266 00:15:35,932 --> 00:15:39,060 But there is no place to weld to a bus and we needed a bigger carriage. 267 00:15:39,227 --> 00:15:43,561 So I started doing some investigation on semi tractors, what we ended up using. 268 00:15:43,940 --> 00:15:46,647 We bought a Sterling tractor and then we stretched the frame... 269 00:15:46,818 --> 00:15:51,107 ...and all the drivetrain to 36 feet from the front axle to the back axle. 270 00:15:51,281 --> 00:15:54,318 DYAS: The sides of the truck are actually made of plywood... 271 00:15:54,493 --> 00:15:56,108 ...very simple, light material. 272 00:15:56,286 --> 00:16:00,825 The lower part of this train was all manufactured from fiberglass... 273 00:16:00,999 --> 00:16:05,618 ...molds taken from real train wheels and real train parts. 274 00:16:05,796 --> 00:16:08,788 Everything had the correct texture and look. 275 00:16:09,132 --> 00:16:13,501 The front half of this structure was built in sort of a mild steel. 276 00:16:13,679 --> 00:16:17,888 I think we had about a ton and a half of steel... 277 00:16:18,058 --> 00:16:20,925 ...actually in front of the truck's cab... 278 00:16:21,103 --> 00:16:22,183 ...in order to make sure... 279 00:16:22,354 --> 00:16:25,471 ...that when this train impacted certain things... 280 00:16:25,649 --> 00:16:27,981 ...in the film, it hits a number of cars... 281 00:16:28,151 --> 00:16:31,063 ...it didn't just shatter. lt pushed the cars, smashed them up... 282 00:16:31,238 --> 00:16:34,230 ...did what it needed to do, and is very nightmarish. 283 00:16:34,658 --> 00:16:38,776 NOLAN: I felt the challenge of the scene was to try and get across the incongruity... 284 00:16:38,954 --> 00:16:43,368 ...the strangeness of the images, so it didn't feel like a regular train crossing. 285 00:16:43,542 --> 00:16:44,952 One of the ways we did is we-- 286 00:16:45,127 --> 00:16:48,745 At the last minute, we ordered a lot more cars for it to smash through. 287 00:16:48,922 --> 00:16:51,254 You know, we had been doing one or two, we realized... 288 00:16:51,425 --> 00:16:54,588 ...we really needed to smash a whole row of these cars. 289 00:16:54,761 --> 00:16:55,796 And we realized... 290 00:16:55,971 --> 00:16:59,384 ...that if we could chew the pavement up with the wheels... 291 00:16:59,558 --> 00:17:01,514 ...you would notice not only are there no rails... 292 00:17:01,685 --> 00:17:05,052 ...but that actually, these wheels shouldn't be running down this asphalt. 293 00:17:05,230 --> 00:17:08,017 So we put it to Paul and the D-neg guys at the last minute: 294 00:17:08,191 --> 00:17:11,058 "Can you add in these sort of cracks in the pavement... 295 00:17:11,236 --> 00:17:14,069 ...this kind of asphalt being churned up by the wheels?" 296 00:17:14,239 --> 00:17:16,651 It was a last-minute addition, they did an incredible job... 297 00:17:16,825 --> 00:17:18,816 ...just putting this little bit of damage. 298 00:17:18,994 --> 00:17:21,451 It's a subtle thing, but it really helps you realize... 299 00:17:21,621 --> 00:17:23,031 ...the train should not be there. 300 00:17:26,793 --> 00:17:29,580 There's $500 in there. The wallet's worth more than that. 301 00:17:29,755 --> 00:17:31,461 You might at least drop me at my stop. 302 00:17:31,631 --> 00:17:32,620 I'm afraid that it doesn't-- 303 00:17:32,799 --> 00:17:34,335 [GUNFIRE THEN EAMES GRUNTS] 304 00:17:36,219 --> 00:17:38,210 [TIRES SCREECHING] 305 00:17:42,350 --> 00:17:44,011 -Cover him! EAMES: Down! Down now! 306 00:17:44,186 --> 00:17:45,301 What the hell is going on? 307 00:17:49,733 --> 00:17:51,940 ARIADNE: This wasn't in the design. 308 00:17:52,694 --> 00:17:54,605 Cobb? 309 00:17:54,863 --> 00:17:56,694 Cobb? 310 00:18:01,745 --> 00:18:03,576 [GUNFIRE] 311 00:18:45,746 --> 00:18:48,704 NOLAN: In all of the outdoor, downtown sequences... 312 00:18:49,500 --> 00:18:51,832 ...we had to shoot in Los Angeles during the summer... 313 00:18:52,003 --> 00:18:54,540 ...which we always knew was gonna be a challenge. 314 00:18:55,673 --> 00:18:59,291 Chris insisted on shooting this scene in rain in daylight... 315 00:18:59,468 --> 00:19:02,801 ...which is not a very common thing to do, really. 316 00:19:02,972 --> 00:19:07,807 Typically in movies, it's at night. It looks the best with a backlight... 317 00:19:07,977 --> 00:19:10,935 ...and it shows the rain. You know, you watch a football game and they say: 318 00:19:11,105 --> 00:19:13,312 "Look how much it's raining," and you don't see anything. 319 00:19:13,482 --> 00:19:15,939 And that's kind of the daytime rain problem. 320 00:19:16,110 --> 00:19:20,649 Making rain is one of the most difficult things you can do... 321 00:19:20,823 --> 00:19:22,779 ...in a picture. 322 00:19:22,950 --> 00:19:25,111 You know, we're doing large chase sequences. 323 00:19:25,328 --> 00:19:26,784 This isn't two people walking. 324 00:19:26,954 --> 00:19:31,163 NOLAN: Chris Corbould and his guys, they mounted rain towers... 325 00:19:31,334 --> 00:19:33,700 ...on a scale that I hadn't seen before. 326 00:19:33,878 --> 00:19:36,995 They were able to make it rain for two or three city blocks at a time... 327 00:19:37,173 --> 00:19:41,587 ...and really created a very, very convincing downpour with real depth. 328 00:19:41,802 --> 00:19:46,216 The filming in LA. posed a particular challenge for me in terms of lighting. 329 00:19:46,390 --> 00:19:48,802 To try to make it look like it was an overcast day... 330 00:19:48,976 --> 00:19:50,432 ...when it's sunny out. 331 00:19:54,857 --> 00:19:56,563 Chris knew I was sweating this out. 332 00:19:56,734 --> 00:19:59,191 And after I stopped praying for it to be overcast... 333 00:19:59,362 --> 00:20:01,444 ...for, you know, months and months and months... 334 00:20:01,614 --> 00:20:03,821 ...I finally gave up on that and started doing my homework... 335 00:20:03,991 --> 00:20:06,448 ...to try to figure out exactly where the sun was gonna be... 336 00:20:06,619 --> 00:20:09,702 ...at what time of day, and do my best to shoot around it. 337 00:20:10,957 --> 00:20:15,075 And I had wonderful help from a fantastic key grip, Ray Garcia... 338 00:20:15,252 --> 00:20:19,416 ...who plotted the course of the sun and who managed to block the sun out... 339 00:20:19,590 --> 00:20:23,082 ...with a number of different devices, with Condors and cherry pickers... 340 00:20:23,260 --> 00:20:25,842 ...and getting on roofs and putting up flags. 341 00:20:26,013 --> 00:20:30,723 And that contributes to the look of the film in a way that's hard to describe. 342 00:20:30,893 --> 00:20:33,384 Certain times we had to embrace the sun a little bit... 343 00:20:33,562 --> 00:20:37,100 ...and ourjoke was, "Okay, well, it's a dream, anyway." 344 00:20:38,818 --> 00:20:42,402 It doesn't rain a lot in LA. As soon as you do get rain... 345 00:20:42,571 --> 00:20:46,155 ...the streets are super slippery because of the amount of oil... 346 00:20:46,325 --> 00:20:47,826 ...and exhaust fumes on the streets. 347 00:20:49,245 --> 00:20:51,201 So it's very slippery, it's very dangerous. 348 00:20:51,372 --> 00:20:53,829 None of their cars slid out of control on it. 349 00:20:54,000 --> 00:20:56,616 We didn't break anything that we didn't wanna break... 350 00:20:56,794 --> 00:20:57,954 ...so it went very well. 351 00:20:59,380 --> 00:21:03,089 NOLAN: It's important to me that we go to the limit of what is possible to shoot. 352 00:21:03,259 --> 00:21:06,843 And so, shooting in a massive city environment and creating rain... 353 00:21:07,013 --> 00:21:09,595 ...we've really tried to put ourselves through it... 354 00:21:09,765 --> 00:21:12,472 ...to emerge through that with an experience for the audience... 355 00:21:12,643 --> 00:21:16,010 ...that feels real and tactile to them so they care about it. 356 00:21:26,115 --> 00:21:28,276 COBB: Get Fischer in the back room now. 357 00:21:28,451 --> 00:21:31,363 -Get him in the back room. Move. ARTHUR: What the hell happened? 358 00:21:31,579 --> 00:21:32,989 COBB: Has he been shot? Is he dying? 359 00:21:33,164 --> 00:21:35,029 ARTHUR: I don't know. -Jesus Christ. 360 00:21:35,207 --> 00:21:37,664 ARTHUR: What happened to you? -Blocked by a freight train. 361 00:21:37,835 --> 00:21:39,746 Why put a train in a downtown intersection? 362 00:21:39,920 --> 00:21:41,296 -I didn't. ARTHUR: Where'd it come from? 363 00:21:41,464 --> 00:21:43,671 Why the hell were we ambushed? 364 00:21:43,841 --> 00:21:46,924 Those were not normal projections. They'd been trained, for God's sakes. 365 00:21:58,356 --> 00:22:00,062 DYAS: The tilting bar. 366 00:22:00,233 --> 00:22:02,519 There was all sorts of talk about how we would do this... 367 00:22:02,694 --> 00:22:05,356 ...and the usual sort of green screen... 368 00:22:05,530 --> 00:22:08,818 ...smoke screen was thrown up. "Let's just do this in post." 369 00:22:08,991 --> 00:22:11,573 And we all knew that we couldn't. 370 00:22:15,206 --> 00:22:19,666 Itjust had to be done properly in order for it to be a believable thing. 371 00:22:23,089 --> 00:22:25,796 CORBOULD: We built a complete hotel bar and lobby... 372 00:22:25,967 --> 00:22:28,800 ...which tilted to 20, 25 degrees. 373 00:22:31,222 --> 00:22:34,555 But it wasn't to get the traditional effect where you expect... 374 00:22:34,726 --> 00:22:38,014 ...everything to go slide from one side to the other. 375 00:22:38,563 --> 00:22:41,521 Chris didn't want anything to move, all he wanted was to see... 376 00:22:41,691 --> 00:22:43,101 ...these weird things happening. 377 00:22:45,570 --> 00:22:50,655 So, like, the liquid in the glass would all of a sudden tilt to a strange angle. 378 00:22:51,284 --> 00:22:56,028 Light fixings hanging from the ceiling would all of a sudden tilt to a strange angle. 379 00:23:00,918 --> 00:23:02,783 DYAS: It was basically a seesaw... 380 00:23:02,962 --> 00:23:06,671 ...that just seesawed back and forth on this central point. 381 00:23:06,841 --> 00:23:09,674 But if you've ever tried standing on that, it's very hard. 382 00:23:10,219 --> 00:23:11,925 MAN: And shooting. 383 00:23:12,096 --> 00:23:14,257 OTERO: We had auditions for extras... 384 00:23:14,432 --> 00:23:18,675 ...and about a third of the people were physically unable to do it. 385 00:23:18,853 --> 00:23:20,764 Which is why we had the auditions. 386 00:23:20,938 --> 00:23:23,315 What I didn't wanna do is bring everybody in on the day... 387 00:23:23,483 --> 00:23:25,019 ...which is often the way it's done... 388 00:23:25,193 --> 00:23:29,311 ...and say, "Welcome to the 45-degree floor. Don't worry, you'll be fine"... 389 00:23:30,156 --> 00:23:32,442 ...then watch them turn green on camera. 390 00:23:33,618 --> 00:23:36,325 PFISTER: And of course, the image on the screen is very subtle. 391 00:23:36,537 --> 00:23:40,075 It's far less dramatic than what we were going through on the set... 392 00:23:40,249 --> 00:23:42,535 ...trying to hold it all together while the set was tilting. 393 00:23:42,710 --> 00:23:45,622 MAN: The set is tilting now, okay? Hold down the cameras. 394 00:23:45,797 --> 00:23:48,504 PFISTER: We had to ratchet the camera down and bolt the camera down. 395 00:23:48,674 --> 00:23:50,539 I had to physically hold on myself... 396 00:23:50,718 --> 00:23:54,836 ...as the set tipped, and try to keep everything from sliding away. 397 00:24:03,189 --> 00:24:06,773 COBB: You feel that? You've actually been trained for this, Mr. Fischer. 398 00:24:06,943 --> 00:24:10,936 Pay attention to the strangeness of the weather, the shift in gravity. 399 00:24:11,113 --> 00:24:14,276 None of this is real. You're in a dream. 400 00:24:19,080 --> 00:24:21,321 Now, the easiest way for you to test yourself... 401 00:24:21,499 --> 00:24:25,583 ...is to try and remember how you arrived at this hotel. Can you do that? 402 00:24:26,420 --> 00:24:27,671 Yeah, I.... 403 00:24:27,839 --> 00:24:30,376 COBB: No, breathe, breathe. Remember your training. 404 00:24:40,350 --> 00:24:43,057 CORBOULD: The horizontal rotating corridor was an early concept... 405 00:24:43,228 --> 00:24:45,344 ...that was in the script which started off... 406 00:24:45,522 --> 00:24:49,014 ...as like a 40-foot corridor, and then stretched to a 60-foot corridor. 407 00:24:49,193 --> 00:24:52,606 Then Chris Nolan felt he needed a 100-foot corridor. 408 00:24:52,780 --> 00:24:56,614 DYAS: After we'd determined the methodology for rotating the sets... 409 00:24:56,784 --> 00:25:00,618 ...which was basically suspending the set in these huge rings... 410 00:25:00,788 --> 00:25:04,155 ...Chris Corbould had one of his engineers work with us initially... 411 00:25:04,333 --> 00:25:09,373 ...on what size the rings needed to be and how they were going to function... 412 00:25:09,546 --> 00:25:12,504 ...because there was an enormous amount of structural steel... 413 00:25:12,674 --> 00:25:14,630 ...that needed to be welded and formed... 414 00:25:14,802 --> 00:25:17,418 ...months ahead of when the set needed to be built. 415 00:25:17,596 --> 00:25:21,259 CORBOULD: There was a series of eight 30-foot diameter rings... 416 00:25:21,433 --> 00:25:25,221 ...which were all joined together, and each one of those rings was rotated... 417 00:25:25,395 --> 00:25:29,308 ...using an electric motor, via camshafts and drive wheels. 418 00:25:29,483 --> 00:25:31,974 The whole thing had to be built to closed tolerances... 419 00:25:32,152 --> 00:25:34,985 ...because if it was out or if the rings weren't totally round... 420 00:25:35,155 --> 00:25:37,396 ...you know, it would've given us all sorts of problems. 421 00:25:37,574 --> 00:25:40,236 It would've created vibrations and bumps. 422 00:25:40,410 --> 00:25:45,074 The main thing about it was the accuracy in actually fabricating the rig. 423 00:25:45,249 --> 00:25:47,956 NOLAN: I mean, the idea of using a centrifuge to... 424 00:25:48,127 --> 00:25:51,119 ...manipulate gravity, it's been done on various films... 425 00:25:51,296 --> 00:25:53,161 ...most notably, Kubrick's 2001. 426 00:25:53,340 --> 00:25:58,380 And I like the idea of repurposing that technology, and really... 427 00:25:58,554 --> 00:26:02,217 ...trying to choreograph into a fight sequence and camera movement... 428 00:26:02,391 --> 00:26:05,133 ...and all the rest. Really do something that could be completely... 429 00:26:05,310 --> 00:26:08,393 ...in camera in a way that, you know, I hadn't seen before. 430 00:26:08,564 --> 00:26:11,727 With any of the sets that required this movement... 431 00:26:11,900 --> 00:26:14,812 ...all the equipment had to be locked into the set. 432 00:26:14,987 --> 00:26:17,399 It either had to rotate with it if it made sense... 433 00:26:17,573 --> 00:26:21,691 ...or the set would rotate out of the light... 434 00:26:21,869 --> 00:26:24,155 ...so it did require a lot of planning... 435 00:26:24,329 --> 00:26:28,288 ....on my part in order to determine what was gonna happen... 436 00:26:33,172 --> 00:26:37,336 Is the camera separate from the set or is it actually rotating with the set? 437 00:26:37,509 --> 00:26:41,297 GORDON-LEVITT: If you lock the camera on the ground... 438 00:26:41,471 --> 00:26:43,462 ...the audience doesn't see the room spinning. 439 00:26:43,640 --> 00:26:46,973 The audience just sees us moving all over the place. 440 00:26:47,144 --> 00:26:50,307 It looks like we're jumping on the ceiling and stuff. 441 00:26:50,480 --> 00:26:53,392 In order to actually get it done, I couldn't think of it that way. 442 00:26:53,567 --> 00:26:56,104 I had to think of it as, "This is the ground. 443 00:26:56,278 --> 00:26:59,190 Okay, now this is the ground. Okay, now this is the ground." 444 00:27:06,872 --> 00:27:10,114 -Bring on the double. -No! 445 00:27:10,292 --> 00:27:14,001 Joseph Gordon-Levitt had, I think, only two weeks' rehearsal. 446 00:27:14,171 --> 00:27:16,287 And he honestly was fantastic... 447 00:27:16,465 --> 00:27:20,959 ...and he attacked it with such excitement and enthusiasm... 448 00:27:21,136 --> 00:27:23,718 ...and he was determined to do it all himself... 449 00:27:23,889 --> 00:27:25,675 ...and it really, really pays off. 450 00:27:25,849 --> 00:27:28,591 You have to have the right mindset and physicality. 451 00:27:28,769 --> 00:27:31,101 If you start looking outside, you get motion sickness... 452 00:27:31,271 --> 00:27:33,762 ...you do physically get disoriented. 453 00:27:33,941 --> 00:27:36,057 So it's keeping inside of this environment. 454 00:27:36,235 --> 00:27:39,727 And, I mean, the director tried it, I tried it. It was not easy... 455 00:27:39,905 --> 00:27:41,395 ...and he far exceeded what we did. 456 00:27:41,573 --> 00:27:45,532 GORDON-LEVITT: So many action movies now, it's all done on computers later... 457 00:27:45,702 --> 00:27:48,318 ...whereas these scene that we did... 458 00:27:48,497 --> 00:27:51,785 ...it was so well thought out. Just the thing is revolving... 459 00:27:51,959 --> 00:27:55,952 ...and it's up to me to keep my balance. And we did the performance... 460 00:27:56,129 --> 00:27:58,165 ...and they shot it and that's that. 461 00:27:58,340 --> 00:28:03,460 I love that. There's no substitute for real human energy in performance. 462 00:28:03,637 --> 00:28:06,970 That was the most fun. It was the most challenging and the most fun. 463 00:28:07,140 --> 00:28:10,428 I remember when I saw the footage from that scene. 464 00:28:10,602 --> 00:28:15,141 It really is stunning. And we did elect to play it in one shot... 465 00:28:15,315 --> 00:28:17,931 ...simply because our immediate response... 466 00:28:18,110 --> 00:28:21,102 ...when you first see the footage is it just doesn't look possible. 467 00:28:21,280 --> 00:28:23,521 It's very clever. 468 00:28:24,616 --> 00:28:27,574 GORDON-LEVITT: Once we fall into the hotel room... 469 00:28:27,744 --> 00:28:30,531 ...the game is very different than when we were in the corridor. 470 00:28:30,706 --> 00:28:32,537 It was easier but it was more dangerous... 471 00:28:32,708 --> 00:28:36,371 ...because if you mess up and get behind the rotation... 472 00:28:36,545 --> 00:28:38,786 ...you can fall and really hurt yourself. 473 00:28:38,964 --> 00:28:42,331 Whereas, in the corridor, you're only falling eight feet or something... 474 00:28:42,509 --> 00:28:44,795 ...and have pads, so it didn't feel great... 475 00:28:44,970 --> 00:28:47,632 ...but it's not a big deal. When you fall 20 or 30 feet... 476 00:28:47,806 --> 00:28:51,845 ...that's bad. So we had to take more care to not make any mistakes... 477 00:28:52,019 --> 00:28:53,850 ...in the hotel room. 478 00:28:54,021 --> 00:28:57,434 CORBOULD: We designed it to rotate at six revs per minute. 479 00:28:57,607 --> 00:29:00,940 We got the stunt people in there because it had one long side... 480 00:29:01,111 --> 00:29:04,194 ...and one short side. It quickly became apparent... 481 00:29:04,364 --> 00:29:08,107 ...they couldn't get across the long side, as it were, at six rpm. 482 00:29:08,285 --> 00:29:10,571 They were really struggling. So we had to gear it down. 483 00:29:10,746 --> 00:29:13,078 In actual fact, when we do that shot... 484 00:29:13,248 --> 00:29:15,955 ...we speed up and slow down the revolution... 485 00:29:16,126 --> 00:29:19,084 ...wherever they're on the rig. If they're going along the long side... 486 00:29:19,254 --> 00:29:21,745 ...we slow it down. Then when they go across the short side... 487 00:29:21,923 --> 00:29:23,254 ...we speed it up. 488 00:29:23,425 --> 00:29:27,464 So that was interesting. There was a whole testing process. 489 00:29:58,835 --> 00:29:59,870 [GUNSHOT] 490 00:30:01,296 --> 00:30:02,627 [GUNFIRE] 491 00:30:09,888 --> 00:30:12,550 DYAS: Fortress Mountain was certainly the biggest set. 492 00:30:12,724 --> 00:30:14,806 But more importantly than the set... 493 00:30:14,976 --> 00:30:19,060 ...is the setting, for Chris. He wanted to be able to look out a window... 494 00:30:19,230 --> 00:30:22,973 ...and see these absolutely beautiful backdrops of mountains... 495 00:30:23,151 --> 00:30:26,234 ...that could not be achieved digitally. 496 00:30:26,404 --> 00:30:30,443 I was shooting a commercial the year before we began Inception. 497 00:30:30,617 --> 00:30:34,030 And I was up in Calgary filming, and while I was up there... 498 00:30:34,203 --> 00:30:35,739 ...Chris said, "Hey, keep an eye out. 499 00:30:35,914 --> 00:30:38,200 We're looking for a place to shoot this snow sequence." 500 00:30:38,374 --> 00:30:40,626 I said, "Look, there's a closed-down ski resort here... 501 00:30:40,793 --> 00:30:42,624 ...and you gotta check it out." 502 00:30:42,795 --> 00:30:46,754 NOLAN: We gambled with our location. We were told we might get early snow... 503 00:30:46,925 --> 00:30:49,837 ...because we were shooting relatively early in the year. November. 504 00:30:50,011 --> 00:30:52,468 We had to take an early gamble, because with the set... 505 00:30:52,639 --> 00:30:57,929 ...as big as the one that Guy envisaged for this, he had to start building in August. 506 00:30:58,102 --> 00:31:00,844 THOMAS: About a week before we went to Canada, there was no snow. 507 00:31:01,022 --> 00:31:05,311 The whole thing was built around snow. And so we were very, very tensed. 508 00:31:05,485 --> 00:31:09,023 NOLAN: In the end, it dumped massively. Right before we got up there... 509 00:31:09,197 --> 00:31:11,939 ...we had more snow than we've had for 30 years in that time of year... 510 00:31:12,116 --> 00:31:15,483 ...which was essential for the amount of action we had to stage there. 511 00:31:15,662 --> 00:31:17,618 With the action in this level of the dream... 512 00:31:17,789 --> 00:31:21,202 ...we wanted it to be expansive, cinematic action. 513 00:31:21,376 --> 00:31:24,789 And, for me, the place I immediately go to is the Bond films. 514 00:31:24,963 --> 00:31:28,376 The idea of a ski chase in an exotic location. 515 00:31:28,549 --> 00:31:32,462 An extraordinary, sort of, bad guy's lair, some big complex in the mountains. 516 00:31:32,637 --> 00:31:37,757 That kind of thing. I grew up watching these films with extraordinary stunt work in them. 517 00:31:37,934 --> 00:31:39,970 In recent years, I felt like I was seeing films... 518 00:31:40,144 --> 00:31:42,476 ...where they didn't bother to do those things anymore... 519 00:31:42,647 --> 00:31:45,389 ...where they immediately go into some kind of visual-effects solution... 520 00:31:45,566 --> 00:31:48,023 ...whereas all the stunt guys I knew who I'd worked with... 521 00:31:48,194 --> 00:31:51,937 ...were chomping at the bit to do these things they know how to do. 522 00:31:52,115 --> 00:31:54,356 And so Tom Struthers, the stunt coordinator on the film... 523 00:31:54,534 --> 00:31:56,900 ...he really took it on board as a challenge... 524 00:31:57,078 --> 00:31:59,319 ...working hand in hand with Chris Corbould... 525 00:31:59,497 --> 00:32:02,739 ...the special effects coordinator, making it work on set. 526 00:32:02,917 --> 00:32:04,908 They really took me at my word in terms of: 527 00:32:05,086 --> 00:32:07,372 "Okay, how can we film these things in-camera?" 528 00:32:07,547 --> 00:32:10,630 GOLDBERG: We tried to do as many things in-camera as possible... 529 00:32:10,800 --> 00:32:12,461 ...which is very difficult when you're in Calgary... 530 00:32:12,635 --> 00:32:16,719 ...where it's gonna be freezing cold. There's gonna be extreme temperatures... 531 00:32:16,889 --> 00:32:18,754 ...and extreme weather. One of the big components... 532 00:32:18,933 --> 00:32:21,299 ...in this particular sequence was the avalanche. 533 00:32:21,477 --> 00:32:23,684 I would suspect it's very hard to do an avalanche. 534 00:32:23,855 --> 00:32:25,766 We went out and did several of them... 535 00:32:25,940 --> 00:32:29,182 ...which required a series of professional avalanche-makers... 536 00:32:29,360 --> 00:32:31,351 ...to fly around, dropping timed explosions... 537 00:32:31,529 --> 00:32:34,566 ...on top of mountains and setting them off. 538 00:32:35,825 --> 00:32:37,611 OTERO: It's unique working in snow. 539 00:32:37,785 --> 00:32:39,525 I mean, this was a week. It was fantastic. 540 00:32:39,704 --> 00:32:41,911 It looked like the roof of the world. 541 00:32:42,081 --> 00:32:45,539 I'd look up from my immediate task, and I'm looking down... 542 00:32:45,710 --> 00:32:49,828 ...a mountain range. It was like a shot... 543 00:32:50,006 --> 00:32:52,213 ...out of National Geographic, from the Himalayas. 544 00:32:52,383 --> 00:32:55,841 It was an extraordinary thing to be doing. 545 00:33:17,075 --> 00:33:18,360 Did Eames add any features? 546 00:33:18,534 --> 00:33:19,990 I don't think I should tell you. 547 00:33:20,161 --> 00:33:22,447 We don't have time for this. Did he add anything? 548 00:33:22,955 --> 00:33:24,161 He added an air-duct system... 549 00:33:24,332 --> 00:33:26,994 -...that can cut through the maze. -Good. Explain it to them. 550 00:33:37,720 --> 00:33:40,507 NOLAN: What I wanted to do for the zero-gravity sequences... 551 00:33:40,681 --> 00:33:42,763 ...was to take an ordinary environment... 552 00:33:42,933 --> 00:33:46,096 ...and achieve this very incongruous zero-gravity effect. 553 00:33:46,270 --> 00:33:48,477 We did it through a number of different rigs... 554 00:33:48,647 --> 00:33:53,732 ...and in the final edit what you see is, shot to shot to shot... 555 00:33:53,903 --> 00:33:58,363 ...it tends to be a different orientation, a completely different rig in each shot. 556 00:33:58,532 --> 00:34:01,069 And I think that, more than anything else... 557 00:34:01,243 --> 00:34:03,734 ...really stops the audience in seeing the trick... 558 00:34:03,913 --> 00:34:06,450 ...of how these things are done. 559 00:34:06,624 --> 00:34:09,832 The vertical corridor is the same as the horizontal. 560 00:34:10,002 --> 00:34:11,037 It's an identical set. 561 00:34:11,212 --> 00:34:13,077 The difference, it has been built vertically... 562 00:34:13,255 --> 00:34:14,756 ...so it's standing on its end. 563 00:34:14,924 --> 00:34:18,132 And this means we can drop actors, stunt performers on wires... 564 00:34:18,302 --> 00:34:20,793 ...down into the set, and the camera looks up at them. 565 00:34:20,971 --> 00:34:23,053 And they can then be raised or lowered... 566 00:34:23,224 --> 00:34:25,055 ...they can swing around inside the set... 567 00:34:25,226 --> 00:34:27,342 ...and it looks like they're floating in zero gravity. 568 00:34:27,520 --> 00:34:31,729 In real zero-g, and I've spoken to people that have been in real zero-g... 569 00:34:31,899 --> 00:34:36,734 ...and what they told me is, they never felt so relaxed in their life. 570 00:34:36,904 --> 00:34:40,488 What I did is the exact opposite of that. 571 00:34:40,658 --> 00:34:42,865 In order to make it look like that was the case... 572 00:34:43,035 --> 00:34:46,778 ...I actually had to keep every muscle tight... 573 00:34:46,956 --> 00:34:48,912 ...because I was supporting myself. 574 00:34:49,083 --> 00:34:53,577 I didn't had to worry about making myself look as if I was having a hard time. 575 00:34:53,754 --> 00:34:55,290 I was having a hard time. Ha, ha. 576 00:35:03,430 --> 00:35:06,968 WOMAN [ON RECORDING]: If you'd like to make a call, please hang up and try again. 577 00:35:07,142 --> 00:35:08,598 If you need help, hang up.... 578 00:35:08,769 --> 00:35:12,227 How do I drop you without gravity? 579 00:35:14,608 --> 00:35:17,395 Arthur has a couple minutes, and we have about 20. 580 00:35:48,351 --> 00:35:53,015 NOLAN: The look of limbo was a complicated design issue. 581 00:35:53,397 --> 00:35:58,733 Myself and Guy Dyas spent a long time talking about it, about what it might be. 582 00:36:01,572 --> 00:36:05,190 DYAS: As depicted in the script, Cobb and Mal... 583 00:36:05,368 --> 00:36:09,031 ...were architects who were using this dream landscape... 584 00:36:09,205 --> 00:36:12,993 ...as sort of practice ground, as their playground. 585 00:36:13,167 --> 00:36:16,034 It needed to appeal to architects, you know... 586 00:36:16,212 --> 00:36:18,453 ...and people who would know about this stuff. 587 00:36:22,176 --> 00:36:24,087 We determined that we would have... 588 00:36:24,261 --> 00:36:26,718 ...buildings maybe from the '20s and '303... 589 00:36:26,889 --> 00:36:29,756 ...buildings that were, you know, very strongly inspired... 590 00:36:29,934 --> 00:36:33,597 ...by Corbusier and all the great architects from Bauhaus. 591 00:36:33,771 --> 00:36:36,433 And those buildings would slowly transition... 592 00:36:36,607 --> 00:36:39,189 ...into buildings from the '503 to the '603... 593 00:36:39,360 --> 00:36:41,396 ...to the '70s, the '80s, and so on and so forth. 594 00:36:41,570 --> 00:36:43,401 And then beyond where we are now... 595 00:36:43,572 --> 00:36:47,235 ...into the new generation of green self-sufficient buildings... 596 00:36:47,410 --> 00:36:51,153 ...and so, suddenly you ended up with this world of limbo... 597 00:36:51,330 --> 00:36:53,286 ...with buildings that were laid out in grids... 598 00:36:53,457 --> 00:36:55,834 ...that just got taller and taller and taller and taller. 599 00:36:58,212 --> 00:37:00,999 FRANKLIN: Limbo city was a really interesting challenge... 600 00:37:01,173 --> 00:37:05,837 ...because this is where I think we were really pushed the hardest creatively. 601 00:37:07,763 --> 00:37:11,381 In the script it's described that they emerge out of the sea... 602 00:37:11,559 --> 00:37:13,675 ...and they are confronted with what appears to be... 603 00:37:13,853 --> 00:37:17,812 ...a giant crumbling cliff face, but then it's made of buildings. 604 00:37:18,607 --> 00:37:20,598 This was something we spent quite a lot of time... 605 00:37:20,776 --> 00:37:23,939 ...working on concepts for and designing and developing ideas... 606 00:37:24,113 --> 00:37:26,445 ...and looks and feels for how this thing might work. 607 00:37:28,117 --> 00:37:29,982 NOLAN: The ultimate thing we settled on... 608 00:37:30,161 --> 00:37:33,653 ...was the idea of a sort of an architectural glacier, really. 609 00:37:33,831 --> 00:37:36,618 All these architectural forms that are collapsing into the sea. 610 00:37:38,419 --> 00:37:42,287 To achieve it, we knew there would be a massive visual-effects burden. 611 00:37:42,465 --> 00:37:44,706 We had Paul Franklin and his guys at Double Negative... 612 00:37:44,884 --> 00:37:47,421 ...come on and study footage of glaciers caving... 613 00:37:47,595 --> 00:37:49,460 ...dropping into the sea. 614 00:37:49,638 --> 00:37:53,130 And look at ways we could replace those with architectural forms. 615 00:37:54,643 --> 00:37:55,928 We were going to Morocco anyway. 616 00:37:56,103 --> 00:37:58,765 First scouting, they're driving from the airport and passed... 617 00:37:58,939 --> 00:38:01,555 ...some very strange enormous architectural forms... 618 00:38:01,734 --> 00:38:04,521 ...these housing estates, these buildings in the middle of nowhere... 619 00:38:04,695 --> 00:38:06,731 ...which we thought might give us a great basis... 620 00:38:06,906 --> 00:38:10,569 ...and give Paul a great basis to build out his architectural creations. 621 00:38:13,078 --> 00:38:15,205 And so we shot the actors down in Morocco. 622 00:38:15,372 --> 00:38:18,455 We shot them walking through this extraordinary set of buildings... 623 00:38:18,626 --> 00:38:21,368 ...which the visual-effects guys then built out. 624 00:38:24,006 --> 00:38:26,668 Then we had the special-effects guys, Chris Corbould and his team... 625 00:38:26,842 --> 00:38:30,255 ...actually bring water into the foot of these buildings... 626 00:38:30,429 --> 00:38:31,760 ...and create waves and so forth. 627 00:38:33,474 --> 00:38:36,136 So that the line between visual effects and practical photography... 628 00:38:36,310 --> 00:38:38,346 ...was as blurred as we could make it. 629 00:38:40,814 --> 00:38:45,899 The idea, really, there is that Cobb and Mal have created... 630 00:38:46,070 --> 00:38:48,777 ...this enormous amount of architecture... 631 00:38:48,948 --> 00:38:52,156 ...over the very long time they're trapped in this state. 632 00:38:52,326 --> 00:38:55,193 And the water, for me, the ocean represents the subconscious. 633 00:38:55,371 --> 00:38:57,453 It represents the subconscious over time... 634 00:38:57,623 --> 00:38:59,909 ...eating away at this vision of theirs, and it being... 635 00:39:00,084 --> 00:39:02,245 ...gradually lost, gradually eroding. 636 00:39:44,543 --> 00:39:47,876 NOLAN: With Chris Corbould, once we'd built this enormous set... 637 00:39:48,047 --> 00:39:49,912 ...he was determined that we should blow it up. 638 00:39:50,091 --> 00:39:54,460 Even though we had a miniature shoot scheduled to do that particular effect. 639 00:39:54,637 --> 00:39:56,673 But I thought it might be interesting. 640 00:39:56,847 --> 00:39:59,463 It's always great to get something full-size, if you can. 641 00:39:59,642 --> 00:40:03,226 CORBOULD: It's a proper structure, about-- To be honest, itjust lends itself... 642 00:40:03,395 --> 00:40:06,353 ...so perfectly to blowing up. The whole thing was built on stilts... 643 00:40:06,524 --> 00:40:10,858 ...so, technically, if we blow those stilts away, there's nothing holding it up. 644 00:40:11,028 --> 00:40:14,191 If it had been concrete foundations, that sort of thing... 645 00:40:14,448 --> 00:40:15,779 ...it would've been a lot more difficult. 646 00:40:15,950 --> 00:40:19,738 NOLAN: So he packed it full of explosives and the last thing we shot on the film... 647 00:40:19,912 --> 00:40:23,245 ...was blowing it up. But unfortunately the charges... 648 00:40:23,415 --> 00:40:26,782 ...on the front wall didn't go off, so the tower fell the wrong way. 649 00:40:26,961 --> 00:40:31,625 We still got a very nice couple of usable shots of explosions... 650 00:40:31,799 --> 00:40:34,336 ...that are in the film. We then combined that... 651 00:40:34,510 --> 00:40:38,628 ...with a very large-scale miniature shoot back in Los Angeles. 652 00:40:50,693 --> 00:40:52,775 FRANKLIN: It's about 45 feet high, the miniature... 653 00:40:52,945 --> 00:40:56,028 ...and that was an amazing construction in its own right, existing-- 654 00:40:56,198 --> 00:41:01,443 Completely filled the car park at New Deal Studios in Marina del Rey. 655 00:41:01,620 --> 00:41:05,112 New Deal's car park these days is now surrounded by condominiums. 656 00:41:05,291 --> 00:41:08,249 And so all the kids in the condo were sitting out on their balconies, you know... 657 00:41:08,419 --> 00:41:10,455 ...waiting for us to blow this thing up. 658 00:41:23,267 --> 00:41:27,636 NOLAN: Ironically, the first time they blew that miniature, the same thing happened. 659 00:41:27,813 --> 00:41:31,226 The tower fell in the wrong direction. So we actually had to redo that. 660 00:41:31,400 --> 00:41:33,140 In the finished film, it's a combination... 661 00:41:33,319 --> 00:41:37,153 ...of the full-scale destruction and the miniature. 662 00:42:23,035 --> 00:42:27,199 NOLAN: I've always liked working with composers, with Hans in particular... 663 00:42:27,373 --> 00:42:31,116 ...in a way where you wanna free them from the constraints of the picture. 664 00:42:31,294 --> 00:42:35,833 You want them to be inspired by it, but I like Hans to be able to write freely... 665 00:42:36,007 --> 00:42:38,749 ...and not be trying to hit cuts, not be trying to squeeze things... 666 00:42:38,926 --> 00:42:43,340 ...into the tightest edits that we're gonna wind up with for certain sequences. 667 00:42:44,015 --> 00:42:46,301 I wanna kind of hear where his imagination will go... 668 00:42:46,475 --> 00:42:50,434 ...work completely free to just interpret the ideas of the script. 669 00:42:51,689 --> 00:42:55,227 And then, based on that, we take that in the edit suite, and we start... 670 00:42:55,401 --> 00:42:58,564 ...finding interesting points of synchronization between picture... 671 00:42:58,738 --> 00:43:00,569 ...and the music he's written. 672 00:43:01,198 --> 00:43:04,031 [SUSPENCEFUL MUSIC PLAYING ON SPEAKERS] 673 00:43:05,453 --> 00:43:08,991 NOLAN: Hans is one of the great masters of finding the sound of things. 674 00:43:10,207 --> 00:43:13,495 Not just what the tunes are, not just what the notes are... 675 00:43:13,669 --> 00:43:16,957 ...but how they're played, what the voices are of the thing. 676 00:43:17,131 --> 00:43:19,713 ZIMMER: What seemed to work well in this movie... 677 00:43:19,884 --> 00:43:22,717 ...is to turn even more towards electronics. 678 00:43:22,887 --> 00:43:25,469 Dark Knight was already pretty heavy on the electronics... 679 00:43:25,639 --> 00:43:30,008 ...but this one, somehow, pushing that whole thing a little bit further. 680 00:43:30,186 --> 00:43:34,350 We took things which were created completely electronically... 681 00:43:34,523 --> 00:43:37,230 [SUSPENCEFUL MUSIC PLAYING ON SPEAKERS] 682 00:43:37,401 --> 00:43:40,017 ...these ambiences, these atmosphere tracks... 683 00:43:40,196 --> 00:43:42,858 ...and put them in front of the orchestra and said: 684 00:43:43,032 --> 00:43:46,900 "Okay, now I want the orchestra to go and imitate... 685 00:43:47,078 --> 00:43:50,366 ...synthesize electronic sounds." 686 00:43:50,706 --> 00:43:54,824 [SUSPENCEFUL MUSIC PLAYING ON SPEAKERS] 687 00:43:57,463 --> 00:43:59,545 I booked the craziest, biggest brass section... 688 00:43:59,715 --> 00:44:02,502 ...I think, ever assembled in the studio. 689 00:44:02,676 --> 00:44:04,337 [PLAYING SUSPENCEFUL MUSIC] 690 00:44:04,512 --> 00:44:07,754 Six bass trombones, six tenor trombones. 691 00:44:07,932 --> 00:44:09,422 Four tubas in the middle... 692 00:44:09,600 --> 00:44:12,888 ...and six French horns above. 693 00:44:14,939 --> 00:44:16,645 The force when they were really blowing. 694 00:44:16,857 --> 00:44:19,189 [PLAYING SUSPENCEFUL MUSIC] 695 00:44:19,568 --> 00:44:23,311 You know, it's a physical force. You know, it hits you. 696 00:44:23,572 --> 00:44:25,312 [PLAYING SUSPENCEFUL MUSIC] 697 00:44:32,206 --> 00:44:34,868 ZIMMER: Early on, I had just started writing and I was thinking, you know... 698 00:44:35,042 --> 00:44:38,534 ...l'd love to have one other color in the score and I was thinking, guitars. 699 00:44:38,712 --> 00:44:40,703 Then I was thinking, there's a hideous thing... 700 00:44:40,881 --> 00:44:44,465 ...that happens when you have guitars and orchestra. 701 00:44:44,635 --> 00:44:48,753 I was sitting there and playing around with bad sampled guitar sounds... 702 00:44:48,931 --> 00:44:51,343 ...and started coming up with this little tune. 703 00:44:51,517 --> 00:44:53,849 And it was like, I knew at that moment... 704 00:44:54,019 --> 00:44:55,805 ...who I was writing for. 705 00:44:55,980 --> 00:44:58,016 MARR: Okay, so it goes up again then, right? 706 00:44:58,190 --> 00:45:02,058 NOLAN: He said he was gonna get somebody, "somebody like Johnny Marr"... 707 00:45:02,236 --> 00:45:05,023 ...was how he said it, you know, with a smile on his face. 708 00:45:05,197 --> 00:45:08,610 Which meant that was exactly who we were gonna have. Which I was excited about... 709 00:45:08,784 --> 00:45:11,116 ...from knowing Johnny Marr's music from The Smiths. 710 00:45:11,287 --> 00:45:14,279 MARR: That was quite a good run. -Yeah. 711 00:45:14,457 --> 00:45:17,073 NOLAN: He's a bit of a legend. 712 00:45:22,673 --> 00:45:23,833 [PLAYING MELLOW MUSIC] 713 00:45:24,008 --> 00:45:26,420 NOLAN: Hans is a sort of minimalist composer... 714 00:45:26,594 --> 00:45:29,051 ...with a sort of maximalist production sense. 715 00:45:29,221 --> 00:45:31,303 [PLAYING MELLOW MUSIC] 716 00:45:31,474 --> 00:45:35,513 So he'll write these incredibly specific and simple pieces. 717 00:45:35,686 --> 00:45:39,429 But the way in which he'll then record them and produce that is on... 718 00:45:39,607 --> 00:45:43,020 ...such a colossal scale. And with so much movement and drive... 719 00:45:43,194 --> 00:45:47,688 ...that there's a point where, particularly in reels six and seven... 720 00:45:47,865 --> 00:45:50,982 ...we just let the music take over everything. 721 00:45:52,536 --> 00:45:54,652 And make them just turn the music Iouderandloudenn 722 00:45:54,830 --> 00:45:56,821 ...because you realize the momentum of the film... 723 00:45:56,999 --> 00:45:59,240 ...is entirely defined by the structure of the music... 724 00:45:59,418 --> 00:46:02,376 ...as the film sort of snowballs towards the end. 725 00:46:14,391 --> 00:46:15,471 Welcome home, Mr. Cobb. 726 00:46:16,644 --> 00:46:18,726 Thank you, sir. 727 00:46:46,798 --> 00:46:50,791 NOLAN: I think that the department heads on the film were just great collaborators... 728 00:46:50,968 --> 00:46:52,424 ...on the rules of the world... 729 00:46:52,595 --> 00:46:55,257 ...because they where helping me to define those things. 730 00:46:55,431 --> 00:46:59,219 Their interpretations to the script, along with the actors'. 731 00:46:59,393 --> 00:47:00,803 Everybody is coming at it from: 732 00:47:00,978 --> 00:47:05,438 "Okay, how are they going to execute their end of what needs to take place?" 733 00:47:05,608 --> 00:47:07,894 And in doing that, in examining the rules... 734 00:47:08,069 --> 00:47:10,776 ...whether it's, you know, Jeffrey, you know, talking about... 735 00:47:10,947 --> 00:47:13,529 ...what the actors are wearing and at what point they change... 736 00:47:13,699 --> 00:47:16,486 ...and at what point, you know, the clothes are the same or different. 737 00:47:16,661 --> 00:47:20,904 Whether it's Wally talking about the different photographic looks of the dream... 738 00:47:21,082 --> 00:47:23,323 ...or Guy Dyas with the design of things... 739 00:47:23,501 --> 00:47:27,244 ...really everybody had something to say or something to bring... 740 00:47:27,421 --> 00:47:33,041 ...in terms of making the rules of the piece as concrete as possible. 741 00:47:33,219 --> 00:47:36,677 It's a great part of the production process, which is that in preproduction... 742 00:47:37,390 --> 00:47:40,006 ...as all of the departments are looking for answers... 743 00:47:40,184 --> 00:47:41,924 ...they're looking for concrete answers... 744 00:47:42,103 --> 00:47:45,311 ...about what they have to provide for a particular scene: 745 00:47:45,481 --> 00:47:47,642 where that scene comes in the timeline... 746 00:47:47,817 --> 00:47:51,105 ...in this script, sort of what level of reality we're dealing with. 747 00:47:51,279 --> 00:47:54,021 They become excellent creative collaborators... 748 00:47:54,198 --> 00:47:56,314 ...because they're real logic filters. 749 00:47:56,492 --> 00:48:00,235 They have a lot of interesting questions about the rules of the world... 750 00:48:00,413 --> 00:48:01,744 ...and how those might be defined. 751 00:48:01,914 --> 00:48:06,123 And so it was an extremely productive part of the process. 752 00:48:08,754 --> 00:48:11,336 We put together an incredible crew, but also an incredible cast... 753 00:48:11,507 --> 00:48:13,418 ...to portray the team on screen. 754 00:48:13,593 --> 00:48:16,835 And it was fascinating watching the sort of chemistry between them... 755 00:48:17,013 --> 00:48:21,507 ...and see them evolve as a crew very much the way the characters do in the story. 756 00:48:21,684 --> 00:48:26,178 It really brought a richness, a Iiveliness to their scenes together... 757 00:48:26,355 --> 00:48:30,598 ...that on the page, you know, you hope for that kind of chemistry. 758 00:48:30,776 --> 00:48:32,516 But it's not until you get on the floor... 759 00:48:32,695 --> 00:48:36,108 ...and you see the actors making it their own. 760 00:48:36,282 --> 00:48:39,365 And in doing that and in working with great people, as we have... 761 00:48:39,535 --> 00:48:41,400 ...terrific team on Inception... 762 00:48:41,579 --> 00:48:43,535 ...you start to build up a very complicated world. 763 00:48:43,706 --> 00:48:47,290 You start to build a lot of interesting complexity, a lot of interesting density... 764 00:48:47,460 --> 00:48:50,327 ...because of all the thought that's come from different people... 765 00:48:50,504 --> 00:48:52,005 ...into the finished product. 766 00:48:52,173 --> 00:48:55,381 And certainly for me, when I look at the finished film... 767 00:48:55,551 --> 00:48:57,462 ...I see a lot of different things in there... 768 00:48:57,637 --> 00:49:00,845 ...that I hadn't known were going to be in there when I was working on the script. 769 00:49:01,015 --> 00:49:05,679 There's just huge input from a very large group of people... 770 00:49:05,853 --> 00:49:07,059 ...lending their talents to it. 771 00:49:07,230 --> 00:49:10,688 And I think there is a lot of detail in the film, there's a lot of density to it... 772 00:49:10,858 --> 00:49:13,349 ...and I think that if people care to take another look at it... 773 00:49:13,527 --> 00:49:15,358 ...if they've been interested in doing that... 774 00:49:15,529 --> 00:49:18,066 ...they will find different things, interesting detail... 775 00:49:18,241 --> 00:49:21,108 ...that people have put into the film. 72586

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