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These are the user uploaded subtitles that are being translated: 1 00:00:06,487 --> 00:00:09,977 2 00:00:26,095 --> 00:00:28,125 MATT DUFFER: We're from Durham, North Carolina. 3 00:00:28,120 --> 00:00:30,430 Growing up we were just nerdy kids 4 00:00:30,430 --> 00:00:33,250 playing Dungeons and Dragons with our friends. 5 00:00:33,250 --> 00:00:34,690 ROSS DUFFER: We always loved films 6 00:00:34,690 --> 00:00:36,310 and we wanted to do that for a living, 7 00:00:36,310 --> 00:00:39,170 but we had no idea how to make that possible. 8 00:00:39,170 --> 00:00:41,650 How do you get from the suburbs of North Carolina 9 00:00:41,650 --> 00:00:44,050 to where we are now in Hollywood, making 10 00:00:44,050 --> 00:00:45,280 a show for Netflix? 11 00:01:04,772 --> 00:01:06,232 MATT DUFFER: So around third grade, 12 00:01:06,230 --> 00:01:09,200 our parents for Christmas gave us a Hi8 video camera. 13 00:01:09,200 --> 00:01:13,070 We were really excited about this. 14 00:01:13,068 --> 00:01:14,858 Starting in the summer of the fourth grade, 15 00:01:14,860 --> 00:01:16,490 that's kind of when everything changed. 16 00:01:16,485 --> 00:01:18,395 We made our first full length movie. 17 00:01:18,390 --> 00:01:19,950 We will fight honorably. 18 00:01:19,950 --> 00:01:23,090 And one more thing, onward to battle! 19 00:01:26,110 --> 00:01:28,720 ROSS DUFFER: Then when we moved in to high school, 20 00:01:28,720 --> 00:01:32,720 we said, is there a way to make these movies even better? 21 00:01:32,720 --> 00:01:34,420 So what we would do is every summer 22 00:01:34,420 --> 00:01:37,210 we would actually start to write some scripts down 23 00:01:37,210 --> 00:01:39,970 and this was our first instance of us writing scripts. 24 00:01:42,680 --> 00:01:44,300 I made it. 25 00:01:44,300 --> 00:01:46,760 MATT DUFFER: And that continued all the way into college. 26 00:01:46,760 --> 00:01:48,740 We went to Film School at Chapman University. 27 00:01:48,740 --> 00:01:51,590 We were still mostly focused on directing. 28 00:01:51,590 --> 00:01:53,780 We realized at a certain point that no one 29 00:01:53,780 --> 00:01:56,330 was going to let us direct anything if we 30 00:01:56,330 --> 00:01:59,090 didn't have a script that we could attach ourselves to. 31 00:01:59,090 --> 00:02:00,300 Forget about it. 32 00:02:00,295 --> 00:02:02,425 MATT DUFFER: So we took some screenwriting classes, 33 00:02:02,420 --> 00:02:04,280 we learned the basics of screenwriting. 34 00:02:04,280 --> 00:02:06,050 Structure, inciting incident. 35 00:02:06,050 --> 00:02:09,050 We started to learn some big ideas about how 36 00:02:09,050 --> 00:02:10,080 to write a screenplay. 37 00:02:10,077 --> 00:02:11,657 But father, you're a man of science. 38 00:02:11,660 --> 00:02:13,510 And a man of reason. 39 00:02:13,513 --> 00:02:15,683 MATT DUFFER: So there was a big turning point for us 40 00:02:15,680 --> 00:02:17,370 and that was after we had struggled 41 00:02:17,372 --> 00:02:18,832 for a while in a couple of scripts, 42 00:02:18,830 --> 00:02:20,480 we weren't getting anywhere with them. 43 00:02:20,480 --> 00:02:23,000 And a lot of this was because we were focused on what 44 00:02:23,000 --> 00:02:24,530 we thought the industry wanted. 45 00:02:24,530 --> 00:02:29,090 What was selling in the moment, what people were excited about. 46 00:02:29,090 --> 00:02:31,550 We just cut out all the noise and we just 47 00:02:31,550 --> 00:02:34,430 wrote something that was really personal to us. 48 00:02:34,430 --> 00:02:37,010 The story was called "Hidden," and it 49 00:02:37,010 --> 00:02:39,290 was about a family that was hiding in a bomb shelter 50 00:02:39,290 --> 00:02:42,410 from some mysterious threat above the surface. 51 00:02:42,410 --> 00:02:44,240 And we did something which we hadn't really 52 00:02:44,240 --> 00:02:46,550 been doing, which because of the time crunch, 53 00:02:46,550 --> 00:02:48,740 because of the financial pressures, we just sat down 54 00:02:48,735 --> 00:02:51,115 and we're like, we better figure out this story before we 55 00:02:51,110 --> 00:02:52,010 go into writing it. 56 00:02:52,010 --> 00:02:53,270 And we outlined it. 57 00:02:53,270 --> 00:02:56,090 And when we outlined it, the outline worked and then 58 00:02:56,090 --> 00:02:58,320 we wrote the script incredibly fast. 59 00:02:58,320 --> 00:03:01,850 It just fell into place and "Hidden," was born. 60 00:03:01,850 --> 00:03:04,510 It sold in a bidding war to Warner Brothers 61 00:03:04,508 --> 00:03:06,048 and we were suddenly back on our feet 62 00:03:06,050 --> 00:03:07,280 and feeling confident again. 63 00:03:09,813 --> 00:03:11,983 ROSS DUFFER: There are many ups and downs over that, 64 00:03:11,980 --> 00:03:14,110 but that was a huge hurdle. 65 00:03:14,110 --> 00:03:17,770 We didn't even know how to write a screenplay to suddenly we 66 00:03:17,770 --> 00:03:20,080 had sold a screenplay and we had made money 67 00:03:20,080 --> 00:03:22,630 with just words that we have written on paper. 68 00:03:22,630 --> 00:03:24,640 That night we went to get a meal and I 69 00:03:24,640 --> 00:03:26,470 remember it was such a big moment for us 70 00:03:26,470 --> 00:03:29,200 that we were able to order soda with our meals, 71 00:03:29,200 --> 00:03:31,720 because prior to that we could only afford really 72 00:03:31,720 --> 00:03:33,010 water with any of our meals. 73 00:03:33,010 --> 00:03:35,980 To me it was Thai iced tea at the local Thai restaurant, 74 00:03:35,980 --> 00:03:37,450 that we were able to do that. 75 00:03:37,450 --> 00:03:39,310 Like, Thai iced tea, please. 76 00:03:39,310 --> 00:03:41,320 Also I felt a little bit like sheepish about it, 77 00:03:41,320 --> 00:03:44,870 but it was like, oh man, this is a really good Thai iced tea. 78 00:03:44,870 --> 00:03:47,040 It was a huge moment, we're like OK, this is it. 79 00:03:47,040 --> 00:03:47,810 We've made it. 80 00:03:47,810 --> 00:03:50,380 But the big take away from us was write something 81 00:03:50,382 --> 00:03:51,592 that you're passionate about. 82 00:03:51,590 --> 00:03:53,540 Write something that you truly love, not something 83 00:03:53,540 --> 00:03:55,460 that you think other people are going to love. 84 00:03:55,460 --> 00:03:59,300 And outline, outline, outline, outline, plan, plan, plan. 85 00:03:59,298 --> 00:04:01,588 But there was a shift in the industry around the time 86 00:04:01,590 --> 00:04:03,020 and there were a lot of producers 87 00:04:03,020 --> 00:04:06,020 that kept going, hey, well, that's an OK movie idea, 88 00:04:06,020 --> 00:04:07,470 but do you have a TV idea? 89 00:04:07,470 --> 00:04:10,820 And so there was really a move towards television 90 00:04:10,820 --> 00:04:14,420 becoming more cinematic and that started to get us excited. 91 00:04:14,420 --> 00:04:17,090 And so we started to go, well, you know what? 92 00:04:17,089 --> 00:04:18,619 Maybe this is a type of storytelling 93 00:04:18,620 --> 00:04:20,780 that we could get into and that's 94 00:04:20,779 --> 00:04:24,259 what led us to eventually develop "Montauk," which 95 00:04:24,260 --> 00:04:26,270 is the pilot script that would eventually 96 00:04:26,270 --> 00:04:27,620 become "Stranger Things." 97 00:04:27,620 --> 00:04:30,290 MATT DUFFER: It ended up selling to Netflix, 98 00:04:30,290 --> 00:04:33,890 and that moment, receiving that call that Netflix was not 99 00:04:33,890 --> 00:04:38,030 only buying our script, but was greenlighting it to series, 100 00:04:38,030 --> 00:04:41,270 and that they were comfortable with Ross and I directing it, 101 00:04:41,270 --> 00:04:43,760 was probably the best moment of my life. 102 00:04:48,470 --> 00:04:53,060 This class is really for anyone who dreams of telling stories 103 00:04:53,058 --> 00:04:53,598 for a living. 104 00:04:53,600 --> 00:04:56,570 It's for the person who has 20 scripts in their drawer, none 105 00:04:56,573 --> 00:04:57,363 of which have sold. 106 00:04:57,365 --> 00:05:00,925 It's for the person who has only written 20 pages of a script 107 00:05:00,920 --> 00:05:02,850 and hasn't been able to get past the 20 pages. 108 00:05:02,847 --> 00:05:04,427 Or is just staring at a blank screen 109 00:05:04,430 --> 00:05:05,810 and they can't write a single word. 110 00:05:05,810 --> 00:05:08,350 You've got the idea, but you don't know what to do with it. 111 00:05:08,352 --> 00:05:10,192 It's also for people who, like us, don't 112 00:05:10,190 --> 00:05:12,320 know a single soul in Hollywood and want 113 00:05:12,320 --> 00:05:14,810 to see how this works and see if this is something 114 00:05:14,810 --> 00:05:18,310 that maybe you could actually do and you can make a reality. 115 00:05:18,310 --> 00:05:20,060 MATT DUFFER: This class is also for people 116 00:05:20,060 --> 00:05:21,770 who just love "Stranger Things," and want 117 00:05:21,768 --> 00:05:24,678 to see how we created the show, how we built it from an idea 118 00:05:24,678 --> 00:05:25,968 all the way through the script. 119 00:05:25,970 --> 00:05:27,400 To show you how it works, we're 120 00:05:27,400 --> 00:05:30,260 going to go into documents and things we wrote. 121 00:05:30,263 --> 00:05:31,433 Netflix has never seen it. 122 00:05:31,430 --> 00:05:32,730 Our actors have never seen it. 123 00:05:32,730 --> 00:05:34,820 So we're going to be showing you those top secret "Stranger 124 00:05:34,820 --> 00:05:36,380 Things" documents for the first time. 125 00:05:36,380 --> 00:05:38,810 ROSS DUFFER: We'll use examples from "Stranger Things," 126 00:05:38,810 --> 00:05:42,630 from the pilot all the way through stuff from season 4. 127 00:05:42,630 --> 00:05:43,430 Bitching, right? 128 00:05:43,430 --> 00:05:45,150 Yeah, yeah, bitching. 129 00:05:45,150 --> 00:05:46,650 MATT DUFFER: So something else we're 130 00:05:46,650 --> 00:05:48,930 going to do to show you how this process works is 131 00:05:48,930 --> 00:05:52,880 we're going to create our own fake Dustin and Steve "Stranger 132 00:05:52,880 --> 00:05:53,880 Things" spin-off series. 133 00:05:53,880 --> 00:05:55,980 This is imaginary, it's just for this class, 134 00:05:55,980 --> 00:05:58,500 but we're going to generate the idea in real time 135 00:05:58,498 --> 00:06:00,538 for you and we're going to write the opening hook 136 00:06:00,540 --> 00:06:02,790 and under extreme time constraints, 137 00:06:02,790 --> 00:06:04,990 and hopefully it's going to be some fun. 138 00:06:04,990 --> 00:06:07,920 This is not a real thing, Netflix. 139 00:06:07,920 --> 00:06:10,560 ROSS DUFFER: We love writing, it is a fun process. 140 00:06:10,560 --> 00:06:13,590 Yes, it is frustrating at times, it gets scary at times, 141 00:06:13,590 --> 00:06:14,650 you get stuck. 142 00:06:14,650 --> 00:06:17,880 It doesn't feel like you're ever going to get unstuck sometimes, 143 00:06:17,880 --> 00:06:20,910 but what we try to do with this class is show you 144 00:06:20,910 --> 00:06:23,190 our process because this is what we found 145 00:06:23,190 --> 00:06:26,100 has made writing as smooth as possible and as fun as 146 00:06:26,100 --> 00:06:26,700 possible. 147 00:06:26,700 --> 00:06:28,410 I'm going to be a little dramatic here. 148 00:06:28,408 --> 00:06:31,558 Right here we cut to black. 149 00:06:31,560 --> 00:06:32,580 Hey, I'm Ross. 150 00:06:32,580 --> 00:06:33,330 I'm Matt. 151 00:06:33,330 --> 00:06:35,010 Together, we're the Duffer brothers. 152 00:06:35,010 --> 00:06:37,880 And this is "MasterClass." 1 00:00:00,000 --> 00:00:03,440 2 00:00:17,700 --> 00:00:21,480 The first stage of development is coming up with your idea, 3 00:00:21,480 --> 00:00:24,240 or what we like to call just sort of the big idea. 4 00:00:24,240 --> 00:00:27,400 And this is, honestly, one of the most crucial things 5 00:00:27,397 --> 00:00:29,727 you're going to do in the whole process, if not the most 6 00:00:29,730 --> 00:00:30,230 crucial. 7 00:00:30,230 --> 00:00:33,390 Because assuming this goes well, you're 8 00:00:33,390 --> 00:00:37,920 going to be working with this idea for potentially years, 9 00:00:37,920 --> 00:00:41,040 or in our case, we've been doing it now seven years 10 00:00:41,040 --> 00:00:42,210 with "Stranger Things." 11 00:00:42,210 --> 00:00:46,170 So you're going to want an idea that really gets you excited 12 00:00:46,170 --> 00:00:48,180 and really inspires you. 13 00:00:48,182 --> 00:00:49,892 I think it is a mistake a lot of people 14 00:00:49,890 --> 00:00:51,060 make in that they sort of-- 15 00:00:51,060 --> 00:00:52,620 they're so excited to write a script 16 00:00:52,620 --> 00:00:54,580 and have a script that they kind of go, well, 17 00:00:54,583 --> 00:00:55,503 that idea sounds good. 18 00:00:55,500 --> 00:00:57,420 Let me just start to write it. 19 00:00:57,420 --> 00:00:59,490 I mean, we've certainly made that mistake, 20 00:00:59,490 --> 00:01:01,470 where we've started writing an idea-- 21 00:01:01,473 --> 00:01:03,393 there's something good just conceptually wrong 22 00:01:03,390 --> 00:01:06,180 with the idea, or the idea itself is not exciting enough, 23 00:01:06,180 --> 00:01:08,380 and there's nothing you can do. 24 00:01:08,380 --> 00:01:10,350 You know you could waste a year or two years 25 00:01:10,350 --> 00:01:14,640 working on something that is actually just the problem is 26 00:01:14,640 --> 00:01:15,840 that the very first stage. 27 00:01:15,840 --> 00:01:18,750 So it's important that this first stage you get right, 28 00:01:18,750 --> 00:01:21,870 and you're working on an idea that you're really, really 29 00:01:21,870 --> 00:01:22,620 excited about you. 30 00:01:22,620 --> 00:01:25,500 Have to have a ton of passion for it, because best case 31 00:01:25,500 --> 00:01:28,460 scenario, you know, like in the case of "Stranger Things," 32 00:01:28,460 --> 00:01:30,540 it works, and people like it, and then you 33 00:01:30,540 --> 00:01:32,350 could be working on it for a decade. 34 00:01:32,350 --> 00:01:34,680 So make sure you love this idea. 35 00:01:34,680 --> 00:01:37,990 36 00:01:40,830 --> 00:01:43,810 This is a difficult part of the process to talk about, 37 00:01:43,810 --> 00:01:48,420 but the way we work, in terms of coming up with that big idea, 38 00:01:48,420 --> 00:01:51,930 is we just start throwing a ton of ideas at the wall, 39 00:01:51,930 --> 00:01:54,300 and we're just seeing what sticks. 40 00:01:54,300 --> 00:01:58,230 And I think sometimes, people make the mistake of going, 41 00:01:58,230 --> 00:02:02,610 well, they're looking around at the shows or the movies that 42 00:02:02,610 --> 00:02:04,170 are popular right now. 43 00:02:04,170 --> 00:02:06,880 The classic, back when we were growing up, 44 00:02:06,880 --> 00:02:08,680 was this is going to be like "Die Hard," 45 00:02:08,680 --> 00:02:10,720 but I'm going to put it in a different location-- 46 00:02:10,722 --> 00:02:13,112 "Die Hard" on a bus. 47 00:02:13,110 --> 00:02:13,860 But that worked. 48 00:02:13,860 --> 00:02:17,370 "Die Hard" on a bus worked, but don't let that throw you off. 49 00:02:17,370 --> 00:02:19,140 So really, I think what you want to do 50 00:02:19,140 --> 00:02:23,520 is just think about what excites you. 51 00:02:23,520 --> 00:02:26,610 A lot of it should be more personal than that. 52 00:02:26,610 --> 00:02:29,760 I think the problem with looking around at what's popular 53 00:02:29,760 --> 00:02:32,220 and riffing on that is that may not have 54 00:02:32,220 --> 00:02:33,840 any personal meaning to you. 55 00:02:33,840 --> 00:02:36,480 It's just what's popular, what's in the zeitgeist now, 56 00:02:36,480 --> 00:02:38,760 but that is changing so rapidly. 57 00:02:38,760 --> 00:02:42,120 I remember when we were coming up in college, 58 00:02:42,120 --> 00:02:43,680 we wanted to sell a script. 59 00:02:43,680 --> 00:02:45,220 The big thing was found footage. 60 00:02:45,220 --> 00:02:45,720 Right? 61 00:02:45,720 --> 00:02:47,800 So I found footage is not much of a thing anymore, 62 00:02:47,803 --> 00:02:50,463 and we were never huge fans of found footage. 63 00:02:50,460 --> 00:02:54,390 But we suddenly found ourselves trying to write a found footage 64 00:02:54,390 --> 00:02:57,900 movie, and we didn't really care about found footage. 65 00:02:57,900 --> 00:03:00,030 Because we didn't have a lot of passion for it, 66 00:03:00,030 --> 00:03:04,030 the lack of passion translated to bad scripts. 67 00:03:04,030 --> 00:03:07,210 So I think an epiphany that we had was-- 68 00:03:07,210 --> 00:03:10,260 and it seems so obvious now, but it wasn't to us at the time-- 69 00:03:10,260 --> 00:03:12,210 was just kind of cut out all the noise. 70 00:03:12,210 --> 00:03:15,600 Stop reading "Variety" and Deadline and all the Hollywood 71 00:03:15,600 --> 00:03:18,030 trades and obsessing over what's selling, 72 00:03:18,030 --> 00:03:22,230 and just focus on what you love, what you grew up loving, 73 00:03:22,230 --> 00:03:23,310 what you love now. 74 00:03:23,310 --> 00:03:27,290 Maybe it's something personal as a family, 75 00:03:27,290 --> 00:03:28,560 a story from your family. 76 00:03:28,560 --> 00:03:30,840 Or in our case, like our first movie script 77 00:03:30,840 --> 00:03:32,760 that sold was called "Hidden," and it 78 00:03:32,760 --> 00:03:34,260 was set in a bomb shelter. 79 00:03:34,260 --> 00:03:37,140 We had a friend growing up in North Carolina, 80 00:03:37,140 --> 00:03:40,440 and he had a bomb shelter in his backyard. 81 00:03:40,440 --> 00:03:42,820 And we made a little short film set in this bomb shelter. 82 00:03:42,820 --> 00:03:44,700 So we always thought, hey, you know, 83 00:03:44,700 --> 00:03:46,530 wouldn't it be cool to set an entire movie 84 00:03:46,530 --> 00:03:47,640 Inside of a bomb shelter? 85 00:03:47,640 --> 00:03:49,300 Like that would be challenging but fun, 86 00:03:49,300 --> 00:03:51,330 and it was based on this experience 87 00:03:51,330 --> 00:03:53,040 we had as kids in this bomb shelter 88 00:03:53,040 --> 00:03:55,670 that scared the living hell out of us. 89 00:03:55,665 --> 00:03:59,135 90 00:04:00,620 --> 00:04:02,470 So it's a sort of combination where 91 00:04:02,470 --> 00:04:05,390 you're pulling from your life, but part of your life-- 92 00:04:05,390 --> 00:04:07,330 it certainly was for Matt and I-- 93 00:04:07,330 --> 00:04:10,630 is we grew up loving movies. 94 00:04:10,630 --> 00:04:12,880 And so we're looking at those movies, 95 00:04:12,880 --> 00:04:15,080 and we're looking at what inspired us about that, 96 00:04:15,080 --> 00:04:18,560 and then you're combining that with your experiences growing 97 00:04:18,560 --> 00:04:19,060 up. 98 00:04:19,060 --> 00:04:21,250 Or in the case of "Stranger Things," a lot of it 99 00:04:21,250 --> 00:04:23,710 is based around our friendships we had 100 00:04:23,710 --> 00:04:27,520 and the amazing times we had when we were kids, growing up 101 00:04:27,520 --> 00:04:29,670 and our summers hanging out with our friends. 102 00:04:29,665 --> 00:04:32,835 [INTERPOSING VOICES] 103 00:04:33,810 --> 00:04:36,480 We certainly didn't encounter any monsters 104 00:04:36,480 --> 00:04:38,640 or other dimensions, but that friendship 105 00:04:38,640 --> 00:04:40,140 became such a core of that idea. 106 00:04:40,140 --> 00:04:43,020 So I think it's a mix of those two things, or it's something 107 00:04:43,020 --> 00:04:44,490 that you're very obsessive about. 108 00:04:44,490 --> 00:04:47,850 For instance, Matt and I love a good conspiracy theory. 109 00:04:47,850 --> 00:04:50,220 I remember in high school, we made a short film 110 00:04:50,220 --> 00:04:56,640 about the Philadelphia project, and we love the JFK conspiracy. 111 00:04:56,640 --> 00:04:59,280 So we're sort of a little bit of conspiracy nuts, 112 00:04:59,280 --> 00:05:01,620 and we like looking at all that stuff, which led us-- 113 00:05:01,620 --> 00:05:03,330 we'll get into it later-- but it led us 114 00:05:03,330 --> 00:05:05,940 to the "Montauk" project, which led directly 115 00:05:05,935 --> 00:05:06,815 to "Stranger Things." 116 00:05:06,810 --> 00:05:08,610 So it could be just something in your life. 117 00:05:08,605 --> 00:05:10,235 There's another advantage to choosing 118 00:05:10,230 --> 00:05:12,650 something that's a little bit more personal, which is that 119 00:05:12,647 --> 00:05:13,227 it-- 120 00:05:13,230 --> 00:05:16,750 especially if this is an early screenplay that you're writing. 121 00:05:16,745 --> 00:05:18,125 Maybe it's your first screenplay. 122 00:05:18,120 --> 00:05:20,280 Maybe it's your second or third, or whatever it is, 123 00:05:20,280 --> 00:05:22,410 but certainly, we found it easier 124 00:05:22,410 --> 00:05:25,110 if it's something that we're familiar with, if it's 125 00:05:25,110 --> 00:05:28,260 populated with characters or a location or setting 126 00:05:28,260 --> 00:05:30,480 that we're somewhat familiar with. 127 00:05:30,480 --> 00:05:33,060 It's just easier to write, so you don't 128 00:05:33,060 --> 00:05:35,760 have to do a year of research. 129 00:05:35,760 --> 00:05:38,280 That is a way to go, and there's nothing wrong with that. 130 00:05:38,280 --> 00:05:41,640 If you want to do like say a historical screenplay, 131 00:05:41,640 --> 00:05:42,360 go for it. 132 00:05:42,360 --> 00:05:45,270 I just would discourage you from doing that maybe 133 00:05:45,270 --> 00:05:48,930 on your first screenplay. 134 00:05:48,925 --> 00:05:50,055 I mean, knock yourself out. 135 00:05:50,050 --> 00:05:51,480 It's just you're going to require 136 00:05:51,477 --> 00:05:53,557 a lot of additional work and a lot of additional-- 137 00:05:53,560 --> 00:05:57,040 and as you're learning sort of the fundamentals of writing 138 00:05:57,040 --> 00:05:59,830 and the fundamentals of how to write dialogue, 139 00:05:59,830 --> 00:06:01,570 it's just so much easier if you can 140 00:06:01,570 --> 00:06:05,530 tap into voices that you are more intimately familiar with. 141 00:06:05,530 --> 00:06:07,840 Even on season one of "Stranger Things," 142 00:06:07,840 --> 00:06:12,250 we felt so much more comfortable writing the voices of the kids. 143 00:06:12,250 --> 00:06:15,040 Just those scenes wrote themselves very quickly for us. 144 00:06:15,040 --> 00:06:17,500 A shadow grows in the wall behind you, 145 00:06:17,500 --> 00:06:19,300 swallowing you in darkness. 146 00:06:19,300 --> 00:06:20,950 It is almost here. 147 00:06:20,950 --> 00:06:21,700 What is it? 148 00:06:21,700 --> 00:06:23,390 What if it's the demogorgon? 149 00:06:23,385 --> 00:06:25,515 Oh, Jesus, we're so screwed if it's the demogorgon. 150 00:06:25,510 --> 00:06:27,430 It's not the demogorgon. 151 00:06:27,430 --> 00:06:29,840 An army of troglodytes charge into the chamber. 152 00:06:29,840 --> 00:06:30,460 Troglodytes? 153 00:06:30,460 --> 00:06:31,790 Told you. 154 00:06:31,785 --> 00:06:34,165 ROSS DUFFER: It was harder for us to write the scientist. 155 00:06:34,160 --> 00:06:38,470 So you'll notice on season one, Dr. Brenner doesn't talk a lot, 156 00:06:38,470 --> 00:06:39,370 and that's OK. 157 00:06:39,370 --> 00:06:41,720 I think leaning into your strengths 158 00:06:41,720 --> 00:06:43,720 and what you're good at, and like Matt's saying, 159 00:06:43,720 --> 00:06:46,400 particularly for this first script, is a great idea. 160 00:06:46,400 --> 00:06:47,980 I think the goal really needs to be 161 00:06:47,980 --> 00:06:52,840 telling a simple story which is much more difficult than it 162 00:06:52,840 --> 00:06:53,380 seems. 163 00:06:53,380 --> 00:06:56,260 It should seem easy when someone ultimately reads your script, 164 00:06:56,260 --> 00:06:57,830 like this just came out of you. 165 00:06:57,830 --> 00:07:01,240 But it's a process even to tell a simple, clean story that 166 00:07:01,240 --> 00:07:03,540 moves from A to B to C to D. 167 00:07:03,541 --> 00:07:06,841 168 00:07:09,200 --> 00:07:11,390 One fun thing about pulling from things you love 169 00:07:11,390 --> 00:07:15,050 is it gives you an excuse to watch TV shows and movies 170 00:07:15,050 --> 00:07:17,030 and even rewatch things that maybe you've 171 00:07:17,030 --> 00:07:20,270 seen a dozen times, just to look at how it's done, 172 00:07:20,270 --> 00:07:23,780 and also try to find some inspiration in there. 173 00:07:23,780 --> 00:07:25,640 It's like the best homework ever. 174 00:07:25,637 --> 00:07:27,467 It's true, and I don't think you even have 175 00:07:27,470 --> 00:07:28,580 to limit yourself to movies. 176 00:07:28,580 --> 00:07:30,330 I mean, if you're really into video games, 177 00:07:30,330 --> 00:07:32,360 some board games now have amazing narratives. 178 00:07:32,360 --> 00:07:35,540 I mean, just continue to consume that stuff. 179 00:07:35,540 --> 00:07:37,640 And do big movies, small movies, whatever. 180 00:07:37,640 --> 00:07:40,520 You know, the big shows everyone's watching, 181 00:07:40,520 --> 00:07:43,010 the small shows, even stuff that doesn't work is helpful. 182 00:07:43,010 --> 00:07:46,820 And for us, it may just be like a kernel of an idea. 183 00:07:46,820 --> 00:07:50,480 I remember for the first script that we 184 00:07:50,480 --> 00:07:52,190 wrote that actually really worked 185 00:07:52,190 --> 00:07:54,620 and that sold, the one that Matt had referred 186 00:07:54,620 --> 00:07:56,270 to that was set in a bomb shelter 187 00:07:56,270 --> 00:07:58,250 called "Hidden," the movie that sparked 188 00:07:58,250 --> 00:08:00,320 that was a very small independent film 189 00:08:00,320 --> 00:08:03,320 called "Monsters," which is directed by Gareth Edwards who 190 00:08:03,320 --> 00:08:07,070 would go on to direct "Godzilla" and "Rogue One." 191 00:08:07,070 --> 00:08:09,140 But what really inspired us about "Monsters" 192 00:08:09,140 --> 00:08:11,870 is he went out, and he made a very small movie 193 00:08:11,870 --> 00:08:13,760 for not a lot of money, and it did 194 00:08:13,760 --> 00:08:16,550 have this supernatural stuff that we loved. 195 00:08:16,550 --> 00:08:18,980 And it had giant monsters, because we're children 196 00:08:18,980 --> 00:08:20,390 at heart, so we love that. 197 00:08:20,390 --> 00:08:23,450 But at the heart of that movie really was a relationship. 198 00:08:23,450 --> 00:08:26,210 Gareth was able to tell a story with a huge scope, 199 00:08:26,210 --> 00:08:29,450 but tell it very intimately, and we 200 00:08:29,450 --> 00:08:33,710 decided we wanted to try to do something in that vein. 201 00:08:33,710 --> 00:08:36,200 And then two other movies that really inspired us 202 00:08:36,200 --> 00:08:39,800 that were also in that vein were David Fincher's "Panic Room" 203 00:08:39,799 --> 00:08:42,169 and M. Night Shyamalan's "Signs," 204 00:08:42,169 --> 00:08:45,389 and these are all films that really spoke to us. 205 00:08:45,390 --> 00:08:47,900 And when we started to rewatch them and break it down, 206 00:08:47,900 --> 00:08:50,270 what we realized is that what was really 207 00:08:50,270 --> 00:08:52,650 the connective tissue here was they were big ideas. 208 00:08:52,650 --> 00:08:54,830 But at the heart of them, just like in "Monsters," 209 00:08:54,830 --> 00:08:57,140 it was really just about these families. 210 00:08:57,140 --> 00:08:59,420 "Panic Room" was about a mom and her daughter, 211 00:08:59,420 --> 00:09:02,810 and "Signs" was about a family, and specifically man 212 00:09:02,810 --> 00:09:06,050 who's who was sort of broken in that family healing 213 00:09:06,050 --> 00:09:07,590 over the course of that movie. 214 00:09:07,590 --> 00:09:10,430 And so we go, even though there are these huge ideas-- 215 00:09:10,430 --> 00:09:15,170 you know, aliens, robbers, giant monsters-- 216 00:09:15,167 --> 00:09:17,247 the heart of those movies isn't really about that. 217 00:09:17,250 --> 00:09:18,500 It's about something else. 218 00:09:18,500 --> 00:09:20,930 That is the kind of story that we wanted to tell-- 219 00:09:20,930 --> 00:09:22,520 ordinary meets extraordinary. 220 00:09:22,520 --> 00:09:25,180 So you can look at it like that, and you can break it down. 221 00:09:25,180 --> 00:09:27,230 And I mean, it's very broad, ordinary 222 00:09:27,230 --> 00:09:29,840 meets the extraordinary, but it was the type of film 223 00:09:29,840 --> 00:09:31,850 that we hadn't seen a lot of out there. 224 00:09:31,850 --> 00:09:35,450 And that's ultimately what led to "Hidden," the bomb shelter 225 00:09:35,450 --> 00:09:38,750 movie, as we're calling it and then and then, ultimately, 226 00:09:38,750 --> 00:09:39,530 "Stranger Things." 227 00:09:39,530 --> 00:09:41,110 So I think it's important, as you're 228 00:09:41,113 --> 00:09:43,733 watching these movies that love and inspire you 229 00:09:43,730 --> 00:09:46,400 to try to break down, maybe there 230 00:09:46,400 --> 00:09:49,100 is something that's connecting all of these things you love. 231 00:09:49,100 --> 00:09:52,340 Maybe there's sort of a thread that runs through all of them, 232 00:09:52,340 --> 00:09:54,440 and I think identifying what that 233 00:09:54,440 --> 00:09:58,610 is could help you identify what kind of story you want to tell. 234 00:09:58,610 --> 00:10:03,500 It's normal and good, in fact, to take inspiration 235 00:10:03,500 --> 00:10:05,060 from these people who have mastered 236 00:10:05,060 --> 00:10:07,460 the art of storytelling, who have come before you. 237 00:10:07,460 --> 00:10:08,180 Right? 238 00:10:08,180 --> 00:10:10,830 And look at what they did, look at what is successful, 239 00:10:10,830 --> 00:10:13,220 and then take your own personal experience 240 00:10:13,220 --> 00:10:15,680 and sort of overlay that on top. 241 00:10:15,680 --> 00:10:17,930 And hopefully, you're bringing your own point of view. 242 00:10:17,930 --> 00:10:20,440 You're not trying to emulate, but you're 243 00:10:20,440 --> 00:10:22,190 trying to take the spirit of what they did 244 00:10:22,190 --> 00:10:25,010 and infuse it with something that's 245 00:10:25,010 --> 00:10:27,590 very unique to you, which is your own personality 246 00:10:27,590 --> 00:10:29,150 and your own personal history. 247 00:10:29,145 --> 00:10:30,025 And your own voice. 248 00:10:30,020 --> 00:10:31,640 And your own, yeah, your own voice. 249 00:10:31,640 --> 00:10:34,990 250 00:10:37,380 --> 00:10:39,630 As you're searching for this big idea, 251 00:10:39,628 --> 00:10:41,668 one thing that's really important to keep in mind 252 00:10:41,670 --> 00:10:42,990 is drive. 253 00:10:42,990 --> 00:10:46,200 I think every story needs sort of a core drive, 254 00:10:46,200 --> 00:10:47,970 and if you've read any screenwriting 255 00:10:47,970 --> 00:10:50,430 book or heard any screenwriter talk, 256 00:10:50,428 --> 00:10:51,968 you're probably sick of hearing this, 257 00:10:51,970 --> 00:10:57,160 but the idea of a core drive, the idea that there's 258 00:10:57,157 --> 00:10:59,487 a character who wants something and is having difficulty 259 00:10:59,490 --> 00:11:02,430 getting it, it's true. 260 00:11:02,430 --> 00:11:05,490 I mean, you really do need that in order to propel your story, 261 00:11:05,490 --> 00:11:08,120 in order for the story to work. 262 00:11:08,120 --> 00:11:10,620 You know, listen, you can have the most beautiful characters 263 00:11:10,620 --> 00:11:12,570 in the world, but what is getting the reader 264 00:11:12,570 --> 00:11:15,300 to just continue to turn the pages. 265 00:11:15,300 --> 00:11:17,190 And by drive we don't mean-- it doesn't 266 00:11:17,190 --> 00:11:19,020 have to be save the planet. 267 00:11:19,020 --> 00:11:22,530 I mean, it doesn't have to be a Marvel-level drive. 268 00:11:22,530 --> 00:11:24,420 It can be a very small drive. 269 00:11:24,420 --> 00:11:26,480 Like in the sense of a romantic comedy, 270 00:11:26,483 --> 00:11:27,903 it's winning over the boy, winning 271 00:11:27,900 --> 00:11:29,140 over the girl, whatever it is. 272 00:11:29,140 --> 00:11:30,560 If you don't have a drive, it'd be 273 00:11:30,557 --> 00:11:32,217 like building a car without an engine. 274 00:11:32,220 --> 00:11:32,720 Right? 275 00:11:32,720 --> 00:11:34,930 It's just not going to run very well. 276 00:11:34,930 --> 00:11:37,150 People are not going to get past page three, four, 277 00:11:37,150 --> 00:11:38,460 or five, whatever it is. 278 00:11:38,460 --> 00:11:40,740 If you look at "Hidden," it's a very simple drive. 279 00:11:40,740 --> 00:11:40,890 Right? 280 00:11:40,890 --> 00:11:43,170 It's actually kind of built into the title of the piece. 281 00:11:43,170 --> 00:11:44,010 It's called hidden. 282 00:11:44,010 --> 00:11:47,890 The goal of the film, the drive is, to remain hidden. 283 00:11:47,890 --> 00:11:49,650 So we have characters in a bomb shelter. 284 00:11:49,650 --> 00:11:50,910 They're trying to stay hidden. 285 00:11:50,910 --> 00:11:54,780 Something alerts the outside presence, these bad guys above, 286 00:11:54,780 --> 00:11:57,630 that perhaps they're in the vicinity. 287 00:11:57,630 --> 00:11:59,490 And the goal for them is to remain 288 00:11:59,490 --> 00:12:00,670 hidden throughout the film. 289 00:12:00,670 --> 00:12:02,700 So it's a very, very basic, simple drive. 290 00:12:02,700 --> 00:12:05,490 But our very first script that got us an agent-- 291 00:12:05,490 --> 00:12:06,960 and we'll go into that more later-- 292 00:12:06,960 --> 00:12:08,280 was something called "Origin." 293 00:12:08,280 --> 00:12:10,740 Our main character woke up, and this 294 00:12:10,740 --> 00:12:13,380 was in the midst of a pandemic. 295 00:12:13,380 --> 00:12:16,440 And he realized he was infected. 296 00:12:16,440 --> 00:12:19,710 He was sick, and he had two hours to try to cure himself. 297 00:12:19,710 --> 00:12:22,200 Very simple goal-- he is going to die 298 00:12:22,200 --> 00:12:25,560 at the end of this script, if he's not able to find a cure. 299 00:12:25,560 --> 00:12:28,200 It's a very simple drive, and your characters 300 00:12:28,200 --> 00:12:30,150 are trying to achieve that goal. 301 00:12:30,150 --> 00:12:31,740 Like Matt saying, they want something. 302 00:12:31,740 --> 00:12:33,280 They're having difficulty getting it. 303 00:12:33,282 --> 00:12:34,502 They want to stay hidden. 304 00:12:34,500 --> 00:12:36,450 They're having difficulty staying hidden. 305 00:12:36,450 --> 00:12:38,580 Why are they having difficulty staying hidden? 306 00:12:38,580 --> 00:12:41,010 Because we, as the writers, are going 307 00:12:41,010 --> 00:12:45,510 to continue to throw obstacles in their way to staying hidden. 308 00:12:45,510 --> 00:12:48,930 So every time they're going to solve one obstacle that they're 309 00:12:48,930 --> 00:12:50,850 like, phew, maybe we're hidden now, 310 00:12:50,850 --> 00:12:53,230 there's going to be something else that happens, 311 00:12:53,230 --> 00:12:55,820 that's going to actually make their situation even worse. 312 00:12:55,823 --> 00:12:57,993 They're going to solve that, but then something else 313 00:12:57,990 --> 00:12:59,160 is going to happen that's going to make 314 00:12:59,160 --> 00:13:00,600 it even harder to stay hidden. 315 00:13:00,600 --> 00:13:03,780 And it's just going to continue to sort of build and snowball 316 00:13:03,780 --> 00:13:06,810 and escalate, in this way, you have the audiences 317 00:13:06,810 --> 00:13:07,990 keep turning the pages. 318 00:13:07,992 --> 00:13:09,452 In the course of "Stranger Things," 319 00:13:09,450 --> 00:13:10,870 everyone's learning more and more, 320 00:13:10,867 --> 00:13:13,667 but it keeps getting more and more complicated. 321 00:13:13,668 --> 00:13:15,208 Finally, they have the puzzle pieces, 322 00:13:15,210 --> 00:13:17,400 and you lead to the climax, but you've 323 00:13:17,400 --> 00:13:19,600 got to keep throwing these obstacles in the way. 324 00:13:19,603 --> 00:13:21,273 But the obstacles aren't going to exist, 325 00:13:21,270 --> 00:13:25,200 if we don't understand what your main characters are actually 326 00:13:25,200 --> 00:13:27,750 trying to get, what their goal is, what their drive is. 327 00:13:27,750 --> 00:13:29,910 But like it's not just about plot. 328 00:13:29,910 --> 00:13:32,070 I think that's a mistake. 329 00:13:32,070 --> 00:13:33,780 If you're thinking, OK, well, this just 330 00:13:33,780 --> 00:13:36,720 sounds very plot-driven, but it actually 331 00:13:36,720 --> 00:13:39,630 involves character and character building. 332 00:13:39,630 --> 00:13:42,420 The way that your characters resolve or overcome 333 00:13:42,420 --> 00:13:44,250 these obstacles is going to reveal 334 00:13:44,250 --> 00:13:46,020 a lot about who they are. 335 00:13:46,020 --> 00:13:49,350 The methods they use to resolve those obstacles 336 00:13:49,350 --> 00:13:50,310 reveals who they are. 337 00:13:50,310 --> 00:13:51,930 If you think about "Stranger Things," 338 00:13:51,930 --> 00:13:54,390 that's how you learn who these characters are. 339 00:13:54,390 --> 00:13:58,240 Obviously, "Stranger Things," there's a lot going on in it. 340 00:13:58,240 --> 00:13:58,740 Right? 341 00:13:58,740 --> 00:14:01,720 But when you really boil it down, Will is missing, 342 00:14:01,720 --> 00:14:03,180 and we want to find Will again. 343 00:14:03,180 --> 00:14:04,710 It's a very simple drive. 344 00:14:04,710 --> 00:14:07,350 Finding a story and finding a drive 345 00:14:07,350 --> 00:14:10,380 is really the most basic, fundamental aspect 346 00:14:10,380 --> 00:14:11,670 of storytelling. 347 00:14:11,670 --> 00:14:15,020 348 00:14:17,410 --> 00:14:19,110 Let's talk a little bit about how do you 349 00:14:19,110 --> 00:14:20,200 brainstorm your idea? 350 00:14:20,200 --> 00:14:22,160 So we talked about you can pull from your life. 351 00:14:22,158 --> 00:14:25,738 It's more of an art than a science, brainstorming is. 352 00:14:25,740 --> 00:14:29,470 I think it's good to let your mind wander a little bit. 353 00:14:29,470 --> 00:14:31,350 This is not something that you can force. 354 00:14:31,350 --> 00:14:33,330 So one thing that Ross and I like to do a lot 355 00:14:33,330 --> 00:14:34,290 is listen to music. 356 00:14:34,290 --> 00:14:36,270 We don't like listening to music with lyrics. 357 00:14:36,270 --> 00:14:37,470 We like listening to movie music. 358 00:14:37,470 --> 00:14:38,730 I've always loved movie music. 359 00:14:38,730 --> 00:14:40,230 The lyrics get my head, whatever. 360 00:14:40,230 --> 00:14:42,000 I mean, this is going to be very personal to you, 361 00:14:42,000 --> 00:14:43,790 but the good thing about listening to music 362 00:14:43,792 --> 00:14:47,052 is you can kind of let your mind wander a little bit. 363 00:14:47,050 --> 00:14:49,450 You don't want to force it too much. 364 00:14:49,450 --> 00:14:50,940 There's other techniques. 365 00:14:50,940 --> 00:14:53,340 A lot of the good ideas that we've had 366 00:14:53,340 --> 00:14:57,420 have come when we're not trying to think too hard about them. 367 00:14:57,420 --> 00:15:00,180 They'll come when you're driving to work. 368 00:15:00,180 --> 00:15:02,260 They'll come when you're taking a shower. 369 00:15:02,257 --> 00:15:04,587 I mean, all of those are good ways of coming up with it. 370 00:15:04,590 --> 00:15:07,770 Ross and I, it helps that there's two of us. 371 00:15:07,770 --> 00:15:10,590 It works with just one person as well, but we like to walk. 372 00:15:10,590 --> 00:15:13,890 There's something about walking that gets the juices flowing 373 00:15:13,890 --> 00:15:14,610 in your brain. 374 00:15:14,610 --> 00:15:16,650 I think it's very difficult, if you just sit down 375 00:15:16,652 --> 00:15:18,532 in front of your computer, and you're looking 376 00:15:18,527 --> 00:15:19,767 at a blank computer page. 377 00:15:19,770 --> 00:15:21,580 And you're like, OK, what is my movie idea? 378 00:15:21,575 --> 00:15:22,955 That's going to be really tricky. 379 00:15:22,950 --> 00:15:24,030 That's going to be more helpful, 380 00:15:24,030 --> 00:15:26,410 once you have the idea, and you're developing it further. 381 00:15:26,405 --> 00:15:29,795 But for this initial big idea, it is, like Matt saying, 382 00:15:29,790 --> 00:15:31,990 it's a tricky thing to teach. 383 00:15:31,990 --> 00:15:33,450 There's no right or wrong way. 384 00:15:33,450 --> 00:15:35,080 You're going to have your own process. 385 00:15:35,080 --> 00:15:36,960 But again, I think if you just try 386 00:15:36,960 --> 00:15:38,970 to sit down in front of a computer and force it, 387 00:15:38,970 --> 00:15:40,850 you're probably just going to get frustrated. 388 00:15:40,845 --> 00:15:42,515 We've certainly done that many times. 389 00:15:42,510 --> 00:15:44,160 We've gotten frustrated many times. 390 00:15:44,160 --> 00:15:46,410 But I think it is important to give yourself 391 00:15:46,410 --> 00:15:49,470 some time and space to come up with the idea. 392 00:15:49,470 --> 00:15:53,520 Even though it is potentially one, two, three sentences, 393 00:15:53,520 --> 00:15:54,940 that can take a lot of time. 394 00:15:54,940 --> 00:15:57,330 So it seems very easy, but the idea is not. 395 00:15:57,330 --> 00:15:59,260 I mean, the idea is everything. 396 00:15:59,260 --> 00:16:02,200 So it's going to take some time, and when 397 00:16:02,198 --> 00:16:04,738 we step through kind of exactly how we came up with "Stranger 398 00:16:04,740 --> 00:16:06,820 Things," you'll see that it was kind of developed, 399 00:16:06,823 --> 00:16:08,493 this idea over the course of-- 400 00:16:08,490 --> 00:16:09,270 how many years? 401 00:16:09,270 --> 00:16:10,010 Five? 402 00:16:10,010 --> 00:16:11,040 Five years. 403 00:16:11,040 --> 00:16:12,060 Five years. 404 00:16:12,060 --> 00:16:13,140 Something like that. 405 00:16:13,140 --> 00:16:15,030 In terms of the whole process of writing, 406 00:16:15,030 --> 00:16:19,260 arguably coming up with a big idea is the most important. 407 00:16:19,260 --> 00:16:21,090 Again, take your time with this. 408 00:16:21,090 --> 00:16:22,920 Be patient with it. 409 00:16:22,920 --> 00:16:24,480 Think back on your life, the things 410 00:16:24,480 --> 00:16:28,050 that you love, your memories growing up as children, 411 00:16:28,050 --> 00:16:31,380 your friends, maybe this story your neighbor told you, 412 00:16:31,380 --> 00:16:32,370 pull from these things. 413 00:16:32,370 --> 00:16:34,150 Pull from works of art you love. 414 00:16:34,150 --> 00:16:35,320 Take your time. 415 00:16:35,320 --> 00:16:36,840 Come up with a bunch of ideas. 416 00:16:36,840 --> 00:16:38,430 A lot of them are going to be bad. 417 00:16:38,430 --> 00:16:40,230 We write down so many bad ideas. 418 00:16:40,227 --> 00:16:41,307 You'll see some of them. 419 00:16:41,310 --> 00:16:42,390 You'll see some of them. 420 00:16:42,393 --> 00:16:45,213 We throw so many things at the wall, and so many of them 421 00:16:45,210 --> 00:16:47,250 don't stick, and that's OK. 422 00:16:47,250 --> 00:16:50,760 You're going to feel it, when you have that idea that just 423 00:16:50,760 --> 00:16:54,180 gets you excited and like you want to sit down and write it 424 00:16:54,180 --> 00:16:54,680 right now. 425 00:16:54,680 --> 00:16:56,010 I think you're going to feel it. 426 00:16:56,013 --> 00:16:56,823 We certainly have. 427 00:16:56,820 --> 00:16:59,790 When we haven't felt it, and we've tried to force it, 428 00:16:59,790 --> 00:17:01,320 or maybe it's a half-formed idea, 429 00:17:01,320 --> 00:17:04,380 it's missing some important element 430 00:17:04,380 --> 00:17:06,270 and we've tried to write it and force it, 431 00:17:06,270 --> 00:17:08,790 that ends up just wasting a lot of time. 432 00:17:08,790 --> 00:17:11,770 Because you're just-- there's something conceptually wrong. 433 00:17:11,770 --> 00:17:13,650 So you want to try to wait. 434 00:17:13,650 --> 00:17:15,720 It's not a science. 435 00:17:15,720 --> 00:17:18,820 It's going to be different every time. 436 00:17:18,823 --> 00:17:22,283 437 00:17:24,700 --> 00:17:26,700 So I think the first assignment for this class 438 00:17:26,700 --> 00:17:29,080 is probably the best assignment, the most fun assignment. 439 00:17:29,075 --> 00:17:29,985 Definitely. 440 00:17:29,980 --> 00:17:32,770 Which is just watch some of your favorite stuff. 441 00:17:32,772 --> 00:17:34,232 Watch some of your favorite movies. 442 00:17:34,230 --> 00:17:36,180 Watch some of your favorite shows, whatever it is you want. 443 00:17:36,180 --> 00:17:38,550 Read some of your favorite comic books, whatever it is. 444 00:17:38,550 --> 00:17:39,810 Or your favorite books, I mean, 445 00:17:39,810 --> 00:17:41,550 that'll take a little bit longer than watching stuff, 446 00:17:41,550 --> 00:17:42,640 but whatever it is. 447 00:17:42,640 --> 00:17:46,640 And then try to identify what is the connective tissue 448 00:17:46,637 --> 00:17:47,967 between the stuff that you love? 449 00:17:47,970 --> 00:17:49,560 Is there a connective tissue? 450 00:17:49,560 --> 00:17:52,990 Is there something unique about your taste? 451 00:17:52,992 --> 00:17:54,452 Is there a reason that you're drawn 452 00:17:54,450 --> 00:17:55,770 to those particular stories? 453 00:17:55,765 --> 00:17:57,395 See if you can figure out what that is. 454 00:17:57,390 --> 00:18:00,090 And again, for us, it was ordinary meets extraordinary. 455 00:18:00,090 --> 00:18:02,620 It doesn't have-- it can be something very simple. 456 00:18:02,620 --> 00:18:05,280 It can be just one simple thing that 457 00:18:05,280 --> 00:18:09,030 is connective tissue between all of these things that you love, 458 00:18:09,030 --> 00:18:12,750 and maybe that will help give you your inspiration for what 459 00:18:12,750 --> 00:18:14,500 you're going to write. 1 00:00:00,000 --> 00:00:03,990 2 00:00:08,490 --> 00:00:11,930 Something is coming, something hungry for blood. 3 00:00:11,926 --> 00:00:14,906 [DOG BARKING] 4 00:00:16,390 --> 00:00:17,380 Oh. 5 00:00:17,382 --> 00:00:19,862 [LIGHT BULB ZAPPING] 6 00:00:21,350 --> 00:00:24,440 [STATIC BLIPPING] 7 00:00:24,440 --> 00:00:26,940 The idea for "Stranger Things" actually traces all the way 8 00:00:26,940 --> 00:00:28,260 back to 2010. 9 00:00:28,260 --> 00:00:30,840 At that point, we were in the middle of writing movies. 10 00:00:30,837 --> 00:00:31,917 We wanted to write movies. 11 00:00:31,920 --> 00:00:34,620 We actually sat down and just wrote out-- 12 00:00:34,620 --> 00:00:36,570 I think we spent a week or two weeks 13 00:00:36,570 --> 00:00:39,260 just spitballing a lot of movie ideas, 14 00:00:39,258 --> 00:00:40,798 as we were trying to figure out, what 15 00:00:40,800 --> 00:00:41,980 are we going to write next? 16 00:00:41,980 --> 00:00:44,280 And we actually still have this document. 17 00:00:44,280 --> 00:00:45,870 You'll see all the ideas we wrote out. 18 00:00:45,870 --> 00:00:47,550 And we've talked about this a little bit before, 19 00:00:47,550 --> 00:00:49,430 but you're going to throw out a lot of ideas. 20 00:00:49,425 --> 00:00:51,245 A lot of them are not going to be good. 21 00:00:51,240 --> 00:00:53,070 And even the idea that is "Stranger Things" 22 00:00:53,070 --> 00:00:55,980 or would turn out to become "Stranger Things" was not 23 00:00:55,980 --> 00:00:58,280 good in the 2010 iteration. 24 00:00:58,275 --> 00:00:59,405 There was a kernel there. 25 00:00:59,400 --> 00:01:01,470 But even then in 2010, we didn't realize 26 00:01:01,470 --> 00:01:03,130 that that kernel was there. 27 00:01:03,130 --> 00:01:04,350 It just sort of sat there. 28 00:01:04,349 --> 00:01:09,429 We put it away in a drawer, and we didn't look at it for years. 29 00:01:09,430 --> 00:01:11,970 And, again, this is why even ideas that you might not think 30 00:01:11,970 --> 00:01:14,790 are good or whatever, keep a record of them, 31 00:01:14,790 --> 00:01:15,790 don't lose them. 32 00:01:15,790 --> 00:01:16,870 Email them to yourself. 33 00:01:16,870 --> 00:01:19,620 Keep them on Google Docs or whatever program 34 00:01:19,620 --> 00:01:22,230 you're using, because you never know, years from now, 35 00:01:22,230 --> 00:01:24,450 it may come back and actually prove 36 00:01:24,450 --> 00:01:27,950 to be an important part of an idea, a puzzle 37 00:01:27,953 --> 00:01:29,623 piece of an idea that you're working on, 38 00:01:29,620 --> 00:01:31,540 which is what happened with "Stranger Things." 39 00:01:31,537 --> 00:01:34,257 So we're going to show you now this 2010 document 40 00:01:34,260 --> 00:01:37,590 where we came up with a bunch of different movie ideas. 41 00:01:37,590 --> 00:01:39,510 I don't think we've shown this to anyone 42 00:01:39,510 --> 00:01:44,520 outside of our parents and a few close friends back in 2010. 43 00:01:44,520 --> 00:01:46,380 Some of these ideas, like Matt said, 44 00:01:46,380 --> 00:01:47,950 are not the best in the world. 45 00:01:47,950 --> 00:01:49,960 But, again, that's part of the process. 46 00:01:49,960 --> 00:01:52,090 So let's take a look at this document. 47 00:01:52,090 --> 00:01:54,050 MATT DUFFER: Yeah, screenplay ideas from-- this 48 00:01:54,048 --> 00:01:56,098 is-- it looks like November 22 from 2010. 49 00:01:56,102 --> 00:01:57,812 We have a movie idea for something called 50 00:01:57,810 --> 00:01:58,560 Make-A-Monster. 51 00:01:58,560 --> 00:01:59,970 That's not a good title. 52 00:01:59,970 --> 00:02:01,350 ROSS DUFFER: "In the near future, 53 00:02:01,345 --> 00:02:02,855 advancements in genetic engineering 54 00:02:02,850 --> 00:02:05,940 allow for the designing of unique domesticated pets. 55 00:02:05,940 --> 00:02:08,250 For example, a website called Design-A-Dog 56 00:02:08,250 --> 00:02:09,720 allows you to mix breeds to create 57 00:02:09,720 --> 00:02:11,310 your own personalized puppy." 58 00:02:11,310 --> 00:02:14,550 And then this young boy named Liam finds a company 59 00:02:14,550 --> 00:02:17,460 to actually make a monster, which is you combine DNA 60 00:02:17,460 --> 00:02:21,900 from different animals, and he creates his own monster, 61 00:02:21,900 --> 00:02:23,760 which, of course, then ends up turning 62 00:02:23,760 --> 00:02:25,430 into a bit of a nightmare. 63 00:02:25,434 --> 00:02:25,934 Uh. 64 00:02:25,934 --> 00:02:26,374 Uh. 65 00:02:26,376 --> 00:02:26,816 You know, whatever. 66 00:02:26,820 --> 00:02:27,570 I don't know. 67 00:02:27,570 --> 00:02:28,170 There's a reason that was-- 68 00:02:28,170 --> 00:02:28,590 I give it-- 69 00:02:28,590 --> 00:02:29,630 --shoved into a drawer. 70 00:02:29,632 --> 00:02:32,652 But if one of you want to run with that idea, go for it. 71 00:02:32,652 --> 00:02:33,982 I give it-- but you know what? 72 00:02:33,985 --> 00:02:35,175 Here's what is interesting, though, 73 00:02:35,170 --> 00:02:36,030 about this Make-A-Monster idea. 74 00:02:36,030 --> 00:02:38,280 So we love the idea of a kid raising a monster, right? 75 00:02:38,280 --> 00:02:41,160 So it-- or we liked some aspects of it, right? 76 00:02:41,160 --> 00:02:42,810 It feels a little like "Gremlins"-y. 77 00:02:42,810 --> 00:02:45,570 And the spirit of that kind of wound up in "Stranger Things" 78 00:02:45,570 --> 00:02:47,300 Season 2, when we had Dustin have-- 79 00:02:47,300 --> 00:02:47,610 ROSS DUFFER: That's true. 80 00:02:47,610 --> 00:02:48,940 MATT DUFFER: --raising Dart. 81 00:02:48,937 --> 00:02:50,307 [GROWLING] 82 00:02:50,310 --> 00:02:53,610 Mediocre idea, mediocre title, but there were elements of it 83 00:02:53,610 --> 00:02:56,640 that we ended up using, like, however many years later, eight 84 00:02:56,640 --> 00:02:57,220 years later. 85 00:02:57,220 --> 00:02:57,720 So-- 86 00:02:57,720 --> 00:02:58,410 Then the second idea-- 87 00:02:58,410 --> 00:02:59,200 --you never know. 88 00:02:59,202 --> 00:03:01,352 --we've got is Frame 285. 89 00:03:01,347 --> 00:03:02,427 MATT DUFFER: Better title. 90 00:03:02,430 --> 00:03:03,510 ROSS DUFFER: Better title. 91 00:03:03,513 --> 00:03:04,423 I think better idea. 92 00:03:04,420 --> 00:03:06,930 There's some logical issues with this one. 93 00:03:06,930 --> 00:03:10,860 We-- like we said earlier, we love conspiracy theories. 94 00:03:10,860 --> 00:03:14,410 We're particularly obsessed with the JFK conspiracy theory. 95 00:03:14,410 --> 00:03:16,890 So-- or conspiracy theories, I should say. 96 00:03:16,890 --> 00:03:21,210 So this is really about there's a missing frame in the Zapruder 97 00:03:21,210 --> 00:03:23,670 film, which is Frame 285. 98 00:03:23,670 --> 00:03:26,160 And so the idea is that this missing frame is actually 99 00:03:26,160 --> 00:03:28,860 the key to solving JFK's murder. 100 00:03:28,860 --> 00:03:30,990 So the idea is that this is, again-- 101 00:03:30,990 --> 00:03:32,490 I think we mentioned this earlier. 102 00:03:32,490 --> 00:03:34,530 We were trying to write some found footage stuff, 103 00:03:34,532 --> 00:03:38,282 because that was in back then, which was a mistake, because we 104 00:03:38,280 --> 00:03:40,470 don't even like found footage. 105 00:03:40,470 --> 00:03:42,450 So the idea is that it's the babushka lady. 106 00:03:42,450 --> 00:03:44,580 She's filming the assassination. 107 00:03:44,580 --> 00:03:47,310 And people basically want to come after and get this footage 108 00:03:47,310 --> 00:03:49,900 from her, because it shows who the real, true perpetrators 109 00:03:49,900 --> 00:03:50,400 are. 110 00:03:50,400 --> 00:03:53,040 And so it's found footage with these assassins 111 00:03:53,040 --> 00:03:54,450 coming after this family. 112 00:03:54,445 --> 00:03:56,825 It's not a terrible idea, but the problem with the idea 113 00:03:56,820 --> 00:03:59,760 is how do you do a found footage movie when it was-- 114 00:03:59,760 --> 00:04:02,610 with 19-- I think that was set in 1963. 115 00:04:02,605 --> 00:04:03,485 You know what I mean? 116 00:04:03,480 --> 00:04:05,130 That was where-- we ran into some, 117 00:04:05,130 --> 00:04:07,170 like, real conceptual problems. 118 00:04:07,170 --> 00:04:07,950 It's not terrible. 119 00:04:07,950 --> 00:04:09,740 It's definitely better than Make-A-Monster. 120 00:04:09,742 --> 00:04:13,352 Amidst these, like, whatever sea level ideas, mediocre ideas, 121 00:04:13,350 --> 00:04:16,140 we have something called The Montauk Experiment. 122 00:04:16,140 --> 00:04:19,420 Again, just like Frame 285, it was a found footage idea. 123 00:04:19,422 --> 00:04:21,842 Found footage was all the rage, so we were like, we better 124 00:04:21,839 --> 00:04:23,189 write a found footage idea. 125 00:04:23,190 --> 00:04:24,690 And this was based on-- 126 00:04:24,690 --> 00:04:26,790 The Montauk Project, this is based on a true life 127 00:04:26,790 --> 00:04:27,300 conspiracy. 128 00:04:27,300 --> 00:04:29,360 It's set in Montauk, Long Island, Air Force base. 129 00:04:29,362 --> 00:04:31,322 This is something we read about in high school, 130 00:04:31,320 --> 00:04:33,360 and I think we stumbled across it when we were-- 131 00:04:33,360 --> 00:04:34,140 Doing that-- 132 00:04:34,140 --> 00:04:36,150 We were doing, like, a small documentary 133 00:04:36,150 --> 00:04:38,040 for school about the Philadelphia Experiment. 134 00:04:38,040 --> 00:04:39,460 We read about the Montauk Project. 135 00:04:39,457 --> 00:04:40,927 We became obsessed with it. 136 00:04:40,930 --> 00:04:43,200 And the idea was the US government 137 00:04:43,200 --> 00:04:47,580 was conducting these sort of top secret experiments in this lab, 138 00:04:47,580 --> 00:04:49,770 and some weird stuff had gone down. 139 00:04:49,770 --> 00:04:51,390 What we liked about this conspiracy, 140 00:04:51,390 --> 00:04:53,940 that there was a lot of flexibility in terms 141 00:04:53,940 --> 00:04:55,960 of what could happen there. 142 00:04:55,960 --> 00:04:57,790 I mean, there were talks about time travel. 143 00:04:57,790 --> 00:05:00,330 There were talk about-- there was a discussion about monsters 144 00:05:00,332 --> 00:05:05,522 being unleashed, experimenting on civilians who developed 145 00:05:05,520 --> 00:05:07,320 psionic or psychic abilities. 146 00:05:07,320 --> 00:05:08,310 So there was a lot-- 147 00:05:08,310 --> 00:05:09,480 the sandbox was really cool. 148 00:05:09,477 --> 00:05:10,057 But that's-- 149 00:05:10,060 --> 00:05:12,720 We were always excited by the sandbox of what The Montauk 150 00:05:12,720 --> 00:05:13,730 Project could offer us. 151 00:05:13,732 --> 00:05:15,692 And, really, when you boil it down, what it-- 152 00:05:15,690 --> 00:05:18,540 it is from the scientist's point of view because it's-- this is 153 00:05:18,540 --> 00:05:20,370 a found footage version of this story. 154 00:05:20,370 --> 00:05:22,920 But there's a protagonist who they're studying, 155 00:05:22,920 --> 00:05:26,590 who's basically the only known test subject who survived. 156 00:05:26,590 --> 00:05:29,920 And this really became the prototype for Eleven, 157 00:05:29,920 --> 00:05:32,710 because this is a test subject who survived, 158 00:05:32,710 --> 00:05:34,930 who was one of many test subjects 159 00:05:34,930 --> 00:05:40,070 who developed psychic abilities due to tests by the government. 160 00:05:40,070 --> 00:05:41,710 So if that sounds familiar to you, 161 00:05:41,710 --> 00:05:44,860 then you've clearly watched "Stranger Things." 162 00:05:44,860 --> 00:05:47,110 And so it's like, I think the question is, like, why 163 00:05:47,110 --> 00:05:48,030 didn't we write it in? 164 00:05:48,027 --> 00:05:49,687 We didn't write it in because, again, I 165 00:05:49,690 --> 00:05:51,650 think it was the found footage aspect of it. 166 00:05:51,650 --> 00:05:54,010 We didn't know really how to write found footage. 167 00:05:54,010 --> 00:05:58,440 We always struggled whenever we tried to go to page 168 00:05:58,435 --> 00:06:00,855 and write a found footage story. 169 00:06:00,850 --> 00:06:02,360 So we could just never crack it. 170 00:06:02,360 --> 00:06:03,740 We didn't know-- we didn't really 171 00:06:03,735 --> 00:06:06,465 understand how storytelling worked as a found footage. 172 00:06:06,460 --> 00:06:08,800 And also, it was so much about the scientists 173 00:06:08,800 --> 00:06:10,930 and the way they did it, which, again, we do 174 00:06:10,930 --> 00:06:14,210 see flashbacks in Season 1 to the testing and stuff 175 00:06:14,208 --> 00:06:15,248 they've done with Eleven. 176 00:06:15,250 --> 00:06:17,860 But we just couldn't get that excited about telling 177 00:06:17,860 --> 00:06:20,780 the entire story set within a lab like that. 178 00:06:20,783 --> 00:06:22,453 MATT DUFFER: So we put these ideas away. 179 00:06:22,450 --> 00:06:23,500 We put them in a drawer. 180 00:06:23,500 --> 00:06:25,330 We were not actively thinking about them. 181 00:06:25,330 --> 00:06:27,660 But, again, they're simmering in the back of our brains. 182 00:06:27,663 --> 00:06:29,773 Something might spark for you. 183 00:06:29,770 --> 00:06:32,270 The spark for us was-- 184 00:06:32,270 --> 00:06:35,410 occurred three years later, when we saw the Denis Villeneuve 185 00:06:35,410 --> 00:06:37,460 film starring Hugh Jackman, Jake Gyllenhaal, 186 00:06:37,455 --> 00:06:38,835 called "Prisoners," which doesn't 187 00:06:38,830 --> 00:06:40,210 seem to bear a lot of resemblance 188 00:06:40,210 --> 00:06:40,870 to "Stranger Things." 189 00:06:40,870 --> 00:06:42,610 But this is the thing-- this is the movie that sparked it. 190 00:06:42,610 --> 00:06:44,740 So Ross and I were walking out of that movie. 191 00:06:44,740 --> 00:06:46,090 We loved the movie. 192 00:06:46,090 --> 00:06:47,440 We were talking about it. 193 00:06:47,440 --> 00:06:49,480 At the same time, we had seen ads for, like, 194 00:06:49,480 --> 00:06:50,200 "True Detective." 195 00:06:50,200 --> 00:06:52,630 So we were into the idea of, like, a cinematic television 196 00:06:52,630 --> 00:06:53,320 show. 197 00:06:53,320 --> 00:06:55,840 And we started to talk about what 198 00:06:55,840 --> 00:06:57,490 "Prisoners" would have felt like had it 199 00:06:57,490 --> 00:06:59,020 been like "True Detective." 200 00:06:59,020 --> 00:07:00,610 I think one thing when we came out 201 00:07:00,610 --> 00:07:01,910 of it, when we were talking about it, 202 00:07:01,910 --> 00:07:03,220 we just loved these characters. 203 00:07:03,220 --> 00:07:05,680 We loved the Jake Gyllenhaal character. 204 00:07:05,680 --> 00:07:06,610 And we just wanted-- 205 00:07:06,610 --> 00:07:08,320 and we loved the Hugh Jackman character. 206 00:07:08,320 --> 00:07:11,680 And we went, well, we had seen these ads for "True Detective," 207 00:07:11,680 --> 00:07:15,390 and we knew television was starting to become cinematic. 208 00:07:15,388 --> 00:07:16,928 And they felt like these long movies. 209 00:07:16,930 --> 00:07:18,580 And we went, well, I would have loved 210 00:07:18,580 --> 00:07:22,180 to stick around with these characters for another five 211 00:07:22,180 --> 00:07:24,010 or six hours. 212 00:07:24,010 --> 00:07:26,590 Like, that would be cool to tell a long-- 213 00:07:26,590 --> 00:07:28,280 this story as a long narrative. 214 00:07:28,280 --> 00:07:29,980 And so that started to-- 215 00:07:29,980 --> 00:07:32,830 we started discussing it and said, OK, well, 216 00:07:32,830 --> 00:07:38,500 what if we told a kidnapping story that spanned over, say, 217 00:07:38,500 --> 00:07:40,430 eight hours of time? 218 00:07:40,430 --> 00:07:43,400 Which doesn't seem like-- it's not the most amazing idea ever. 219 00:07:43,398 --> 00:07:44,438 Not groundbreaking, no. 220 00:07:44,440 --> 00:07:47,360 Not groundbreaking, but then we thought, of course, 221 00:07:47,360 --> 00:07:50,230 we still have the nerdy qualities to us, 222 00:07:50,230 --> 00:07:53,070 where we want to go, what if there was an actual monster 223 00:07:53,065 --> 00:07:54,945 in it, not just a serial killer-type monster, 224 00:07:54,940 --> 00:07:55,980 but a real monster in it? 225 00:07:55,982 --> 00:07:57,402 ROSS DUFFER: What if we put a spin 226 00:07:57,398 --> 00:07:58,588 on it, a supernatural spin? 227 00:07:58,585 --> 00:07:59,775 [CLANGING] 228 00:07:59,775 --> 00:08:01,905 We started thinking about poltergeists and all this 229 00:08:01,900 --> 00:08:04,180 and go, well, what if we told this kidnapping story 230 00:08:04,180 --> 00:08:06,130 we were talking about, but what if instead 231 00:08:06,130 --> 00:08:09,550 of a traditional kidnapping, it's a supernatural kidnapping? 232 00:08:09,550 --> 00:08:12,820 So it's really we had those two words that were like, OK, well, 233 00:08:12,820 --> 00:08:14,450 that's starting to get us excited. 234 00:08:14,450 --> 00:08:15,740 It started to be a little bit more interesting. 235 00:08:15,740 --> 00:08:17,630 It was like, OK, we haven't seen that before. 236 00:08:17,630 --> 00:08:19,260 And then what would this supernatural-- 237 00:08:19,255 --> 00:08:20,255 ROSS DUFFER: Kidnapping. 238 00:08:20,255 --> 00:08:22,515 What would kick off the supernatural kidnapping? 239 00:08:22,510 --> 00:08:25,830 And that's what led us back to thinking about The Montauk 240 00:08:25,830 --> 00:08:26,330 Project. 241 00:08:26,330 --> 00:08:27,700 In this 2010 document. 242 00:08:27,700 --> 00:08:29,330 In this document from 2010. 243 00:08:29,327 --> 00:08:30,907 What really got us excited then was we 244 00:08:30,910 --> 00:08:33,910 started to think about the time period of that. 245 00:08:33,909 --> 00:08:38,229 The Montauk Project occurred late '70s, early '80s. 246 00:08:38,230 --> 00:08:39,940 And we go, OK, well, this would now 247 00:08:39,940 --> 00:08:42,040 be-- that would dictate the story being 248 00:08:42,039 --> 00:08:43,359 set in the early '80s. 249 00:08:43,358 --> 00:08:45,398 And we were like, OK, that's really interesting-- 250 00:08:45,400 --> 00:08:45,900 Yes. 251 00:08:45,900 --> 00:08:49,630 --because then we can kind of pay homage to these films that 252 00:08:49,630 --> 00:08:52,890 we grew up loving, a lot of the sort of films from 253 00:08:52,890 --> 00:08:54,460 the Spielberg era, right? 254 00:08:54,460 --> 00:08:57,160 So that's when you think about "ET," 255 00:08:57,160 --> 00:08:59,470 you think about "Poltergeist," you think about "Jaws." 256 00:08:59,470 --> 00:09:01,560 And then we got-- then we're like, OK, 257 00:09:01,560 --> 00:09:03,310 now we're actually really on to something. 258 00:09:03,310 --> 00:09:05,590 And that was-- immediately, we go, that's it. 259 00:09:05,592 --> 00:09:07,302 That's the next thing that we're writing. 260 00:09:07,300 --> 00:09:09,520 And I think the beauty, as Matt mentioned earlier, 261 00:09:09,520 --> 00:09:11,680 about the Montauk Project conspiracy is not 262 00:09:11,680 --> 00:09:14,560 a lot is known, so it gives you a lot of flexibility. 263 00:09:14,560 --> 00:09:17,800 There were rumors of kids with psychic powers. 264 00:09:17,800 --> 00:09:20,590 And there were also rumors about monsters coming 265 00:09:20,590 --> 00:09:22,180 through another dimension. 266 00:09:22,180 --> 00:09:25,630 So suddenly, we have these two big ideas floating around, 267 00:09:25,630 --> 00:09:27,040 which is we had psychic powers-- 268 00:09:27,040 --> 00:09:29,400 [SCREAMS] 269 00:09:30,587 --> 00:09:31,917 ROSS DUFFER: --we had monsters-- 270 00:09:31,920 --> 00:09:33,220 [CRUNCHING] 271 00:09:33,216 --> 00:09:34,106 [ROARING] 272 00:09:34,106 --> 00:09:35,146 [HIGH-PITCHED SCREECHING] 273 00:09:35,148 --> 00:09:36,118 [SHOUTING] 274 00:09:36,120 --> 00:09:39,810 --and we had what "Prisoners" gave us, which is this-- 275 00:09:39,810 --> 00:09:42,990 a drive, which you always need, which is a kidnapping. 276 00:09:42,990 --> 00:09:45,510 And this is-- once that all sort of hit, 277 00:09:45,510 --> 00:09:47,940 as we walked out of "Prisoners" and the following morning 278 00:09:47,940 --> 00:09:51,190 when we talked about it, we knew we had an idea. 279 00:09:51,190 --> 00:09:52,320 We had that spark. 280 00:09:52,320 --> 00:09:53,880 We had what we felt-- 281 00:09:53,880 --> 00:09:56,280 and, again, it's a little bare bones now, 282 00:09:56,280 --> 00:09:59,490 but we felt we had that big idea that we 283 00:09:59,490 --> 00:10:01,170 had been looking for so long. 284 00:10:01,170 --> 00:10:04,470 And what those two words, supernatural kidnapping, 285 00:10:04,470 --> 00:10:07,500 gave us on top of all of these other ideas 286 00:10:07,500 --> 00:10:11,160 is it gave us a drive, which is what we talked about earlier. 287 00:10:11,160 --> 00:10:13,980 It gives us that glue to hold it together, 288 00:10:13,980 --> 00:10:17,250 because if you really start to break down "Stranger Things," 289 00:10:17,250 --> 00:10:18,790 there's a lot going on. 290 00:10:18,790 --> 00:10:20,040 It's-- you've got the monster. 291 00:10:20,040 --> 00:10:21,370 You've got the psychic powers. 292 00:10:21,370 --> 00:10:22,660 You've got this broken sheriff. 293 00:10:22,662 --> 00:10:25,112 You've got-- there's a lot of stuff going on. 294 00:10:25,110 --> 00:10:27,540 But what we knew-- and we didn't have all those ideas yet, 295 00:10:27,540 --> 00:10:28,670 but we did have a-- 296 00:10:28,665 --> 00:10:31,295 we were starting to come up with some of these ideas. 297 00:10:31,290 --> 00:10:34,170 And we knew that no matter what ideas we came up with, 298 00:10:34,170 --> 00:10:36,210 we had this drive. 299 00:10:36,210 --> 00:10:39,030 We had a missing kid that we had to find. 300 00:10:39,030 --> 00:10:41,940 And we knew no matter what we-- what crazy ideas we 301 00:10:41,940 --> 00:10:45,360 threw at it, we have this glue that would hold it together. 302 00:10:45,360 --> 00:10:48,540 Hopefully, you have something like that in your big idea. 303 00:10:48,540 --> 00:10:50,610 It will certainly make your life a lot easier 304 00:10:50,610 --> 00:10:51,630 as you move forward. 305 00:10:51,630 --> 00:10:55,310 306 00:10:56,883 --> 00:10:58,553 So one thing I think that is important 307 00:10:58,550 --> 00:11:03,620 is to write down your ideas like we did in that 2010 document. 308 00:11:03,620 --> 00:11:05,790 It's good to keep a record of all your old ideas. 309 00:11:05,787 --> 00:11:06,617 You may forget them. 310 00:11:06,620 --> 00:11:07,910 It's fun to come back to them. 311 00:11:07,910 --> 00:11:09,570 Maybe you'll come back to them years later, 312 00:11:09,570 --> 00:11:10,940 something else will spark, right? 313 00:11:10,940 --> 00:11:12,770 These ideas are going to be simmering there. 314 00:11:12,773 --> 00:11:14,753 Maybe you have the next "Jurassic Park." 315 00:11:14,750 --> 00:11:15,560 I don't know. 316 00:11:15,560 --> 00:11:16,490 I think a lot of people think you 317 00:11:16,490 --> 00:11:18,710 have to send it into the WGA or anything like that. 318 00:11:18,710 --> 00:11:19,280 You don't. 319 00:11:19,280 --> 00:11:20,630 Just email it to yourself. 320 00:11:20,630 --> 00:11:22,070 You're covered. 321 00:11:22,070 --> 00:11:23,180 But it's important. 322 00:11:23,180 --> 00:11:23,810 Write it down. 323 00:11:23,810 --> 00:11:26,570 I think also writing down illuminates some things. 324 00:11:26,570 --> 00:11:27,920 Can you write it down in a way? 325 00:11:27,920 --> 00:11:30,560 Does it come across in a written form very clearly? 326 00:11:30,560 --> 00:11:31,280 It should. 327 00:11:31,280 --> 00:11:34,100 If it doesn't, maybe your idea's too complicated or too muddled. 328 00:11:34,100 --> 00:11:35,750 So anyway, take the time. 329 00:11:35,750 --> 00:11:36,330 Write it down. 330 00:11:36,333 --> 00:11:38,043 These don't have to be long descriptions. 331 00:11:38,042 --> 00:11:39,712 If you're reading screenwriting books, 332 00:11:39,710 --> 00:11:42,230 you're going to hear a lot about a logline. 333 00:11:42,230 --> 00:11:45,890 And a logline is usually one to three sentences 334 00:11:45,890 --> 00:11:47,490 which summarize your idea. 335 00:11:47,490 --> 00:11:51,320 Now, what Matt and I do is we write a little bit more just 336 00:11:51,320 --> 00:11:53,120 to see how that story's flowing. 337 00:11:53,120 --> 00:11:55,530 Now, it's still missing a lot of the big details. 338 00:11:55,530 --> 00:11:57,890 But as you saw in that 2010 document, 339 00:11:57,890 --> 00:12:00,350 we like to write sort of a short paragraph, maybe 340 00:12:00,350 --> 00:12:01,610 six to eight sentences. 341 00:12:01,610 --> 00:12:05,000 Just give it a little more just to see how it's feeling. 342 00:12:05,000 --> 00:12:09,470 And that's exactly what we did with "Stranger Things" 343 00:12:09,470 --> 00:12:11,710 before we even sat down to outline it. 344 00:12:11,710 --> 00:12:13,130 We wrote it out in paragraph form. 345 00:12:13,130 --> 00:12:14,150 We sent it to our agent. 346 00:12:14,150 --> 00:12:16,370 And we said, hey, here's our new idea. 347 00:12:16,370 --> 00:12:17,760 What do you think about it? 348 00:12:17,760 --> 00:12:20,810 So this is what we wrote back in 2014 to our agent. 349 00:12:20,810 --> 00:12:22,730 We said, "We're calling it Montauk, 350 00:12:22,730 --> 00:12:26,570 and it's a limited series set in 1980s Montauk, New York." 351 00:12:26,568 --> 00:12:27,858 And we made a little note here. 352 00:12:27,860 --> 00:12:31,520 "Note, Montauk back then was akin to Amity in "Jaws," 353 00:12:31,520 --> 00:12:33,770 not upscale like today. 354 00:12:33,770 --> 00:12:36,410 The small suburban community is shaken 355 00:12:36,410 --> 00:12:39,230 when a 10-year-old boy vanishes into thin air one night 356 00:12:39,230 --> 00:12:40,370 while biking home. 357 00:12:40,370 --> 00:12:43,010 We follow the boy's friends, family, and teachers 358 00:12:43,010 --> 00:12:45,350 as they try to uncover what happened to him. 359 00:12:45,350 --> 00:12:47,750 We soon realized that the disappearance is somehow 360 00:12:47,750 --> 00:12:51,770 linked to strange happenings in Montauk Air Force Station, home 361 00:12:51,770 --> 00:12:54,740 of the Montauk Project, where a series of secret government 362 00:12:54,740 --> 00:12:59,120 experiments allegedly took place in the late '70s, early '80s. 363 00:12:59,120 --> 00:13:02,030 But the boy's disappearance is just the start, 364 00:13:02,030 --> 00:13:06,260 as stranger, more horrifying, seemingly unexplainable 365 00:13:06,260 --> 00:13:08,630 happenings take place all over town. 366 00:13:08,630 --> 00:13:10,850 And evil has been unleashed here. 367 00:13:10,850 --> 00:13:16,340 Think "Super 8"/'80s Spielberg crossed with vintage Stephen 368 00:13:16,340 --> 00:13:18,200 King, and you'll get the idea." 369 00:13:18,200 --> 00:13:20,000 I do remember specifically you, like, 370 00:13:20,000 --> 00:13:24,470 writing that down in email and going, this sounds really cool. 371 00:13:24,470 --> 00:13:26,060 Like, we were really excited about it. 372 00:13:26,063 --> 00:13:27,733 We were excited to share it with people. 373 00:13:27,730 --> 00:13:30,140 And I think the previous document, the 2010, 374 00:13:30,140 --> 00:13:32,330 we were sort of like, should we send this to people? 375 00:13:32,330 --> 00:13:32,750 I don't know. 376 00:13:32,750 --> 00:13:35,130 We were a little bit embarrassed about some of the ideas. 377 00:13:35,125 --> 00:13:37,495 This one, we were like, man, I really 378 00:13:37,490 --> 00:13:39,840 want to send this right away, and how could someone not 379 00:13:39,835 --> 00:13:40,465 find this cool? 380 00:13:40,460 --> 00:13:41,570 Because we-- it was just-- to us, 381 00:13:41,570 --> 00:13:43,530 it was all the coolest stuff in the world. 382 00:13:43,530 --> 00:13:45,440 And even though this is a little more than a logline, 383 00:13:45,440 --> 00:13:47,360 this is a little more than a couple sentences, 384 00:13:47,357 --> 00:13:49,097 it is very vague at this point. 385 00:13:49,100 --> 00:13:52,490 We say "friends, family, teachers." 386 00:13:52,490 --> 00:13:56,810 There's no mention of anyone remotely resembling Eleven. 387 00:13:56,810 --> 00:13:59,870 There's no mention of a sheriff. 388 00:13:59,870 --> 00:14:02,720 There's no mention of the boy's mom. 389 00:14:02,720 --> 00:14:04,280 This is a really-- 390 00:14:04,280 --> 00:14:05,900 again, don't stress out. 391 00:14:05,897 --> 00:14:08,477 You're going to be missing a lot of the big details right now. 392 00:14:08,480 --> 00:14:09,660 That's going to be-- 393 00:14:09,660 --> 00:14:11,660 we're going to get into that a little bit later. 394 00:14:11,660 --> 00:14:12,740 It's OK to be vague. 395 00:14:12,740 --> 00:14:16,850 This is really just about that big idea, that big concept. 396 00:14:16,850 --> 00:14:18,290 It's OK to be vague. 397 00:14:18,290 --> 00:14:20,580 You don't even have to have your characters yet. 398 00:14:20,580 --> 00:14:21,620 We certainly didn't. 399 00:14:21,620 --> 00:14:23,310 It's not going to be fully formed now. 400 00:14:23,310 --> 00:14:24,730 But as you can see, that does kind 401 00:14:24,727 --> 00:14:26,717 of capture the essence and spirit of the show, 402 00:14:26,720 --> 00:14:28,760 despite having very few details. 403 00:14:28,760 --> 00:14:30,800 So good to start broad. 404 00:14:30,800 --> 00:14:31,460 Very simple. 405 00:14:31,460 --> 00:14:32,090 Baby steps. 406 00:14:32,090 --> 00:14:35,140 1 00:00:00,000 --> 00:00:02,900 2 00:00:07,245 --> 00:00:09,455 So now we've got our laptops out. 3 00:00:09,450 --> 00:00:11,790 We're going to show you how to take that big idea 4 00:00:11,790 --> 00:00:16,350 and write it into a digestible short paragraph 5 00:00:16,353 --> 00:00:17,773 that you can send to your friends. 6 00:00:17,770 --> 00:00:19,950 You can send to your agent, whatever you want. 7 00:00:19,950 --> 00:00:24,240 In order to do this, we're going to use a made up idea. 8 00:00:24,240 --> 00:00:26,880 We talked about doing a fake Dustin Steve spinoff. 9 00:00:26,880 --> 00:00:29,210 This is not a real thing, Netflix. 10 00:00:29,210 --> 00:00:30,000 This is a fake-- 11 00:00:30,000 --> 00:00:31,230 this is a fake idea. 12 00:00:31,230 --> 00:00:32,250 It's super undercooked. 13 00:00:32,250 --> 00:00:33,180 It's underdeveloped. 14 00:00:33,180 --> 00:00:35,220 Dustin and Steve, of course, are two 15 00:00:35,220 --> 00:00:39,400 of the characters from "Stranger Things" who you may know. 16 00:00:39,400 --> 00:00:41,730 They work really great as kind of buddies. 17 00:00:41,730 --> 00:00:43,360 They're always often paired together, 18 00:00:43,360 --> 00:00:44,360 so they're fun to write. 19 00:00:44,360 --> 00:00:46,620 So we thought, hey, if we're gonna write a spin off 20 00:00:46,615 --> 00:00:48,245 involving "Stranger Things" characters, 21 00:00:48,240 --> 00:00:50,400 why not write it involving Steve and Dustin? 22 00:00:50,395 --> 00:00:50,895 So-- 23 00:00:50,895 --> 00:00:51,575 Here we go. 24 00:00:51,570 --> 00:00:52,490 I guess we'll do it. 25 00:00:52,487 --> 00:00:52,997 All right. 26 00:00:52,995 --> 00:00:55,065 And we-- I guess we've cheated a little bit. 27 00:00:55,060 --> 00:00:56,600 We don't have a ton of time, so we've 28 00:00:56,602 --> 00:00:59,252 kind of pre come up with a little bit-- a few ideas 29 00:00:59,250 --> 00:01:01,800 as it relates to Steve and Dustin, the deepfake Steve 30 00:01:01,800 --> 00:01:02,760 and Dustin spinoff. 31 00:01:02,760 --> 00:01:05,200 32 00:01:05,200 --> 00:01:07,290 ROSS DUFFER: So we do everything in-- 33 00:01:07,290 --> 00:01:08,520 MATT DUFFER: In Google Docs. 34 00:01:08,517 --> 00:01:10,097 ROSS DUFFER: For us, writing together, 35 00:01:10,100 --> 00:01:12,860 it's a great way for us to collaborate and just be 36 00:01:12,860 --> 00:01:14,420 both writing at the same time. 37 00:01:14,420 --> 00:01:17,280 Again, this is gonna completely depend on your process. 38 00:01:17,280 --> 00:01:17,780 So-- 39 00:01:17,780 --> 00:01:19,040 When I'd normally be doing this, 40 00:01:19,040 --> 00:01:20,540 I would probably have headphones on. 41 00:01:20,540 --> 00:01:23,450 I would be listening to music, but it feels, like, pretty 42 00:01:23,450 --> 00:01:24,830 antisocial and uncinematic. 43 00:01:24,830 --> 00:01:25,460 So I'm gonna-- 44 00:01:25,460 --> 00:01:27,710 I'm not gonna have headphones on while I'm doing this. 45 00:01:27,710 --> 00:01:29,900 So what we were thinking about with Steve 46 00:01:29,900 --> 00:01:32,510 and Dustin is when we were talking about what 47 00:01:32,510 --> 00:01:35,150 that spinoff could be, one thing that we haven't really 48 00:01:35,150 --> 00:01:39,260 had time to explore in the show is where is Dustin's dad, 49 00:01:39,260 --> 00:01:41,210 and that was sort of the question 50 00:01:41,210 --> 00:01:43,250 that we're talking about a couple of days ago. 51 00:01:43,250 --> 00:01:45,950 They go, well, that could be interesting as a starting off 52 00:01:45,950 --> 00:01:48,590 point to explore in terms of putting-- getting them 53 00:01:48,590 --> 00:01:49,400 on an adventure. 54 00:01:49,400 --> 00:01:53,570 So, you know, our initial thought is, okay, what if-- 55 00:01:53,568 --> 00:01:55,608 and this is about as far as it's been developed-- 56 00:01:55,610 --> 00:01:58,220 what if Dustin-- 57 00:01:58,220 --> 00:02:00,770 Dustin, after the events of season three, 58 00:02:00,770 --> 00:02:04,100 say, what if he's feeling emotional about what happened 59 00:02:04,100 --> 00:02:09,890 and he wants to go and visit his dad before high school starts. 60 00:02:09,889 --> 00:02:13,789 So visit his dad who doesn't live in Hawkins, so-- 61 00:02:13,790 --> 00:02:17,300 and, of course, Steve has just lost his job 62 00:02:17,300 --> 00:02:21,000 because the mall and Scoops Ahoy burned down, 63 00:02:21,000 --> 00:02:23,360 and so he convinces Steve to go with them. 64 00:02:23,360 --> 00:02:25,530 That's sort of the starting off point for the idea. 65 00:02:25,530 --> 00:02:27,160 And Dustin doesn't have-- 66 00:02:27,158 --> 00:02:27,948 doesn't have a car. 67 00:02:27,950 --> 00:02:29,030 He doesn't have a car, right, right. 68 00:02:29,030 --> 00:02:30,240 Who else is he gonna go to? 69 00:02:30,238 --> 00:02:33,488 Well, he's gonna go to Steve, so, you know, it works. 70 00:02:33,490 --> 00:02:36,890 And I think what we also like about the dad in terms 71 00:02:36,890 --> 00:02:41,510 of this made up idea is that the dad can give us sort 72 00:02:41,510 --> 00:02:43,190 of an emotional core to this. 73 00:02:43,190 --> 00:02:44,720 I think it's something emotional, 74 00:02:44,720 --> 00:02:48,200 Dustin dealing with his issues with his dad, 75 00:02:48,200 --> 00:02:51,600 and, of course, Steve also while his dad 76 00:02:51,597 --> 00:02:53,177 isn't a character in the show, he also 77 00:02:53,180 --> 00:02:54,380 has issues with his dad. 78 00:02:54,380 --> 00:02:59,210 So I think it's something that we could use this storyline 79 00:02:59,210 --> 00:03:01,250 to sort explore those issues and give it 80 00:03:01,250 --> 00:03:04,370 in an emotional core, which I think could be, you know, 81 00:03:04,370 --> 00:03:05,420 interesting. 82 00:03:05,420 --> 00:03:07,730 But, again, you know, this is very basic. 83 00:03:07,730 --> 00:03:10,820 What Ross said there is almost all you need in terms of-- 84 00:03:10,815 --> 00:03:11,695 Yeah, I don't know. 85 00:03:11,690 --> 00:03:12,830 The emotion of the idea. 86 00:03:12,830 --> 00:03:15,080 I don't know what their arc is or anything, 87 00:03:15,080 --> 00:03:17,420 but I know that there are something there 88 00:03:17,420 --> 00:03:18,710 that could certainly be-- 89 00:03:18,710 --> 00:03:21,800 But you'll see as Ross is kind of talking, 90 00:03:21,800 --> 00:03:24,740 I'm just sort of jotting down what he's talking about-- 91 00:03:24,740 --> 00:03:26,830 just-- it's fine. 92 00:03:26,828 --> 00:03:28,368 It's gonna be really sketchy, there's 93 00:03:28,370 --> 00:03:30,980 going to be typos, dashes, whatever, so this is 94 00:03:30,980 --> 00:03:32,480 Dustin Steve spinoff. 95 00:03:32,480 --> 00:03:34,630 Dustin's dad, where is he? 96 00:03:34,625 --> 00:03:36,895 It's Dustin's goal. 97 00:03:36,890 --> 00:03:38,510 Dustin's goal is to find his dad. 98 00:03:38,510 --> 00:03:39,470 ROSS DUFFER: Well, that's his initial-- 99 00:03:39,470 --> 00:03:40,560 MATT DUFFER: Initial goal. 100 00:03:40,560 --> 00:03:40,680 Yeah. 101 00:03:40,675 --> 00:03:41,755 ROSS DUFFER: Initial goal. 102 00:03:41,758 --> 00:03:44,598 That's obviously-- we're not going to just write a road trip 103 00:03:44,600 --> 00:03:46,610 movie with Dustin and Steve although I 104 00:03:46,610 --> 00:03:49,130 suppose that could be fun in a "Little Miss Sunshine" way. 105 00:03:49,130 --> 00:03:51,410 But this is in the world of "Stranger Things"-- 106 00:03:51,410 --> 00:03:52,910 MATT DUFFER: This is not the drive-- 107 00:03:52,910 --> 00:03:55,610 ROSS DUFFER: So this is not the drive. 108 00:03:55,610 --> 00:03:57,620 That's just sort of what kicks off the journey, 109 00:03:57,620 --> 00:03:58,970 but it's not the drive. 110 00:03:58,970 --> 00:04:01,940 The drive would really kick in when 111 00:04:01,940 --> 00:04:05,670 they get to the dad's house. 112 00:04:05,670 --> 00:04:08,460 Now it-- would be not-- the story would 113 00:04:08,460 --> 00:04:11,160 kind of end if the dad was just there, right. 114 00:04:11,160 --> 00:04:16,810 So let's say where's-- where do we say the dad lives? 115 00:04:16,808 --> 00:04:18,848 Does he live in Arizona, or is it somewhere else? 116 00:04:18,850 --> 00:04:21,070 Yeah, let's see he-- is it-- yeah, he should-- 117 00:04:21,069 --> 00:04:24,489 Let's say he's Arizona. 118 00:04:24,490 --> 00:04:27,420 Now dad isn't there, right. 119 00:04:27,417 --> 00:04:28,247 He can't be there. 120 00:04:28,250 --> 00:04:28,960 He can't be there. 121 00:04:28,960 --> 00:04:29,830 The story would end. 122 00:04:29,830 --> 00:04:31,940 Dad is not in Arizona. 123 00:04:31,940 --> 00:04:35,440 So the goal right here, this initial thing is still-- 124 00:04:35,440 --> 00:04:37,720 it's still-- they're still in-- there's 125 00:04:37,720 --> 00:04:39,010 an obstacle here instantly. 126 00:04:39,010 --> 00:04:39,850 Where is the dad? 127 00:04:39,850 --> 00:04:41,560 Where is the dad? 128 00:04:41,560 --> 00:04:42,310 Where is the dad? 129 00:04:42,310 --> 00:04:44,680 Well, maybe what we were talking about 130 00:04:44,680 --> 00:04:47,260 is that the dad is like Dustin. 131 00:04:47,260 --> 00:04:49,630 He's quirky. 132 00:04:49,630 --> 00:04:52,330 He goes off on his adventures unknown because why 133 00:04:52,330 --> 00:04:53,200 is the dad not here. 134 00:04:53,200 --> 00:04:55,360 Why is the dad not with his son? 135 00:04:55,360 --> 00:04:58,270 Well, maybe the dad has his own issues, 136 00:04:58,270 --> 00:05:02,380 and he's more interested in going off on his own adventures 137 00:05:02,380 --> 00:05:04,390 than he is in raising his son. 138 00:05:04,390 --> 00:05:06,490 And maybe that's why he left his family. 139 00:05:06,490 --> 00:05:07,060 So there. 140 00:05:07,060 --> 00:05:07,900 Now we've got-- 141 00:05:07,900 --> 00:05:10,070 Well, it's-- we can think about a little bit like, 142 00:05:10,067 --> 00:05:11,127 you know, "Last Crusade." 143 00:05:11,125 --> 00:05:11,825 Sure. 144 00:05:11,828 --> 00:05:12,368 Indy's dad. 145 00:05:12,370 --> 00:05:12,950 How I get inspirations, yes. 146 00:05:12,950 --> 00:05:13,460 Right, yes. 147 00:05:13,460 --> 00:05:13,960 Yeah. 148 00:05:13,960 --> 00:05:17,650 So, yes, Indy's dad is a sort of a good inspiration that he 149 00:05:17,650 --> 00:05:18,520 wasn't-- 150 00:05:18,520 --> 00:05:22,430 Sean Connery was not there for Harrison Ford growing up. 151 00:05:22,430 --> 00:05:24,040 So what we were thinking about is 152 00:05:24,040 --> 00:05:26,680 when we were talking about this, it felt a little 153 00:05:26,680 --> 00:05:29,410 like we wanted to get away from Hawkins, which 154 00:05:29,410 --> 00:05:32,800 means it probably shouldn't involve anything 155 00:05:32,800 --> 00:05:34,660 with the upside down, and we certainly 156 00:05:34,660 --> 00:05:35,970 don't want to get 11 involved. 157 00:05:35,970 --> 00:05:39,370 This really what we wanted this spinoff to be for this class 158 00:05:39,370 --> 00:05:42,430 is really just focused on Steve and Dustin. 159 00:05:42,430 --> 00:05:45,310 So we were talking about what kind of story 160 00:05:45,310 --> 00:05:47,260 would be fun to see these two characters 161 00:05:47,260 --> 00:05:48,670 that we love so much on. 162 00:05:48,670 --> 00:05:51,880 Of course, thinking back on the movie-- 163 00:05:51,880 --> 00:05:53,110 the movies we love. 164 00:05:53,110 --> 00:05:54,640 One of them is-- 165 00:05:54,640 --> 00:05:57,100 and you've seen the inspiration in "Stranger Things" 166 00:05:57,100 --> 00:06:00,100 if you've watched the show which is "The Goonies." 167 00:06:00,100 --> 00:06:03,470 So "Goonies" is a big inspiration that was as a kid, 168 00:06:03,470 --> 00:06:06,100 we would just watch it over and over and over again. 169 00:06:06,100 --> 00:06:08,830 It's one of our favorite movies growing up. 170 00:06:08,830 --> 00:06:12,040 So we thought it would be fun to do something 171 00:06:12,040 --> 00:06:16,270 in that vein in the vein of basically treasure. 172 00:06:16,270 --> 00:06:17,140 What if-- what if-- 173 00:06:17,140 --> 00:06:19,210 what if-- what if that's what the dad is looking 174 00:06:19,205 --> 00:06:21,585 at, just in the same way that Indy's dad is going looking 175 00:06:21,580 --> 00:06:26,600 for some artifact that is of great importance, in that case, 176 00:06:26,600 --> 00:06:27,280 the Holy Grail. 177 00:06:27,280 --> 00:06:29,770 What if in this case, the dad is looking 178 00:06:29,770 --> 00:06:32,590 for some sort of treasure, something he's been obsessed 179 00:06:32,590 --> 00:06:34,550 about his whole life. 180 00:06:34,550 --> 00:06:37,810 So I did a quick little Google, and this came up 181 00:06:37,810 --> 00:06:42,010 which is Superstition Mountains, which is in Arizona. 182 00:06:42,010 --> 00:06:45,490 There's something called Lost Dutchman State Park, 183 00:06:45,490 --> 00:06:47,890 and apparently that there is something 184 00:06:47,890 --> 00:06:49,870 called Lost Dutchman's mine. 185 00:06:49,870 --> 00:06:51,730 These are all great names by the way. 186 00:06:51,730 --> 00:06:54,370 So there's this lost Dutchman's mine, 187 00:06:54,370 --> 00:06:57,790 and there's a guy named Adolf Ruth who's 188 00:06:57,790 --> 00:07:01,000 an amateur explorer and treasure hunter in the '30s. 189 00:07:01,000 --> 00:07:05,410 And he went off looking for this mine, and in this mine 190 00:07:05,410 --> 00:07:07,430 apparently is a lot of treasure. 191 00:07:07,428 --> 00:07:08,468 Everyone's looked for it. 192 00:07:08,470 --> 00:07:09,470 They can't find it. 193 00:07:09,470 --> 00:07:14,080 But what if, you know, what if Dustin's dad thinks 194 00:07:14,080 --> 00:07:14,950 he found this mine. 195 00:07:14,950 --> 00:07:15,460 What if-- 196 00:07:15,460 --> 00:07:18,090 MATT DUFFER: Or Dustin's dad followed in Adolf's footsteps. 197 00:07:18,085 --> 00:07:20,415 ROSS DUFFER: Yeah, exactly, in search of this mine. 198 00:07:20,413 --> 00:07:21,203 MATT DUFFER: Right. 199 00:07:21,205 --> 00:07:26,145 ROSS DUFFER: So that's where Steve and Dustin, who 200 00:07:26,140 --> 00:07:27,550 knows how they find out that this 201 00:07:27,553 --> 00:07:28,723 is maybe where the dad went. 202 00:07:28,720 --> 00:07:29,970 We don't need to know that right now. 203 00:07:29,965 --> 00:07:31,665 MATT DUFFER: They find a treasure map. 204 00:07:31,660 --> 00:07:33,220 ROSS DUFFER: Maybe they don't have the map yet. 205 00:07:33,220 --> 00:07:34,930 Maybe they just heard from a neighbor 206 00:07:34,930 --> 00:07:36,610 that he's obsessed with this, whatever. 207 00:07:36,610 --> 00:07:37,290 It gives them-- 208 00:07:37,285 --> 00:07:38,675 Yeah, a treasure map's probably too obvious. 209 00:07:38,670 --> 00:07:39,550 It's too obvious. 210 00:07:39,553 --> 00:07:40,723 We're writing a series here. 211 00:07:40,720 --> 00:07:41,920 We're writing a series, not a movie. 212 00:07:41,920 --> 00:07:43,450 So you'd probably be something that 213 00:07:43,450 --> 00:07:45,950 would lead to something that would lead to the treasure map. 214 00:07:45,950 --> 00:07:47,900 Again, we don't have to figure that out. 215 00:07:47,900 --> 00:07:52,700 So I think Dustin's goal is to find the dad. 216 00:07:52,695 --> 00:07:54,075 I think maybe this is the drive-- 217 00:07:54,070 --> 00:07:55,150 I think it is the drive. 218 00:07:55,153 --> 00:07:56,893 Is to find the dad, not the treasure. 219 00:07:56,888 --> 00:07:57,428 [INAUDIBLE] 220 00:07:57,430 --> 00:08:01,640 Steve's goal is to find the dad and the treasure 221 00:08:01,635 --> 00:08:02,265 because Steve-- 222 00:08:02,260 --> 00:08:04,170 ROSS DUFFER: Well, he lost his job at Scoops Ahoy. 223 00:08:04,170 --> 00:08:04,600 No, but he-- 224 00:08:04,600 --> 00:08:06,100 I mean, Steve's gonna be into the treasure. 225 00:08:06,100 --> 00:08:07,750 Like, Steve's gonna want the treasure. 226 00:08:07,750 --> 00:08:10,780 Like, that's why he's going to be motivated to stay here 227 00:08:10,780 --> 00:08:13,330 and journey into this mine even though he's 228 00:08:13,330 --> 00:08:15,700 gonna be concerned about the dangers involved. 229 00:08:15,700 --> 00:08:17,570 He's gonna want the treasure at the end. 230 00:08:17,570 --> 00:08:20,250 So that's gonna be-- actually it becomes Steve's main thing, 231 00:08:20,250 --> 00:08:20,750 main goal. 232 00:08:20,750 --> 00:08:22,440 And what I like about this, again, 233 00:08:22,438 --> 00:08:24,728 this is all a little silly, but what I do like about it 234 00:08:24,730 --> 00:08:27,190 is that we've got the emotional core of Dustin 235 00:08:27,185 --> 00:08:28,065 going to get his dad. 236 00:08:28,060 --> 00:08:30,580 And we've also got the fun element of the treasure, 237 00:08:30,580 --> 00:08:33,250 and we know that it's danger because Adolf died. 238 00:08:33,250 --> 00:08:34,120 We don't know how. 239 00:08:34,120 --> 00:08:36,880 His dad has probably been missing. 240 00:08:36,875 --> 00:08:37,375 Right. 241 00:08:37,375 --> 00:08:38,885 MATT DUFFER: Yeah, Dustin's dad is missing. 242 00:08:38,880 --> 00:08:40,300 ROSS DUFFER: He's missing and he's 243 00:08:40,297 --> 00:08:43,027 been missing for a period of time that 244 00:08:43,030 --> 00:08:44,590 makes us nervous about him. 245 00:08:44,590 --> 00:08:46,540 I mean, he's a kooky guy, right. 246 00:08:46,540 --> 00:08:48,520 He probably-- like, I feel like he goes-- 247 00:08:48,520 --> 00:08:51,020 you know, he goes off, they lose track of them all the time, 248 00:08:51,020 --> 00:08:53,650 so Dustin's mom may know about this, may not mention him, 249 00:08:53,650 --> 00:08:56,020 and may just not have been in touch with him at all. 250 00:08:56,020 --> 00:08:58,400 So he could really be miss-- properly missing. 251 00:08:58,400 --> 00:09:00,300 I think it needs to be long enough that Dustin's concerned. 252 00:09:00,295 --> 00:09:01,695 Dustin is really worried about his dad, 253 00:09:01,690 --> 00:09:03,740 and there's some humor here in that Steve is mostly 254 00:09:03,740 --> 00:09:04,870 excited about the treasure. 255 00:09:04,865 --> 00:09:08,285 I can already see those scenes playing out 256 00:09:08,280 --> 00:09:09,820 in sort of a fun way. 257 00:09:09,820 --> 00:09:12,960 I think that's how Dustin could convince Steve to stay. 258 00:09:12,955 --> 00:09:15,075 Now there's nothing in my googling 259 00:09:15,070 --> 00:09:17,380 that says there's anything super-- 260 00:09:17,380 --> 00:09:20,290 supernatural happening in Superstition Mountain, 261 00:09:20,290 --> 00:09:22,270 but it is called Superstition Mountain. 262 00:09:22,270 --> 00:09:24,280 And why haven't we found this mine before? 263 00:09:24,280 --> 00:09:25,450 Why can no one find it? 264 00:09:25,450 --> 00:09:28,840 I feel like this gives an excuse to hint at that there could 265 00:09:28,840 --> 00:09:31,660 be something supernatural here in the same way 266 00:09:31,660 --> 00:09:34,780 that it is an Indiana Jones, which we can hint at. 267 00:09:34,780 --> 00:09:38,690 Hint at-- oh my God, you can see what 268 00:09:38,690 --> 00:09:41,750 a bad, messy writer we are. 269 00:09:41,750 --> 00:09:44,130 I've misspelled things left and right. 270 00:09:44,130 --> 00:09:47,720 Hint at something supernatural. 271 00:09:47,720 --> 00:09:48,550 Okay. 272 00:09:48,545 --> 00:09:49,835 What is the supernatural? 273 00:09:49,835 --> 00:09:50,965 I don't know. 274 00:09:50,960 --> 00:09:53,370 I don't know if we have to know right now. 275 00:09:53,366 --> 00:09:53,906 Right. 276 00:09:53,907 --> 00:09:55,737 Something is in the mine-- something maybe-- 277 00:09:55,740 --> 00:09:58,320 maybe there's-- maybe there's a rumor of something 278 00:09:58,320 --> 00:09:58,950 in the mines. 279 00:09:58,950 --> 00:10:00,480 ROSS DUFFER: Remember we didn't have the demogorgon 280 00:10:00,480 --> 00:10:02,850 or anything when we wrote that "Stranger Things" paragraph. 281 00:10:02,850 --> 00:10:04,230 MATT DUFFER: Something not human. 282 00:10:04,225 --> 00:10:06,665 ROSS DUFFER: Something not human living in the mine 283 00:10:06,660 --> 00:10:08,070 and protecting it. 284 00:10:08,070 --> 00:10:08,870 Right? 285 00:10:08,865 --> 00:10:09,515 Well. 286 00:10:09,510 --> 00:10:10,250 Potentially? 287 00:10:10,245 --> 00:10:11,135 Right. 288 00:10:11,130 --> 00:10:12,210 Could be. 289 00:10:12,207 --> 00:10:12,917 Is that too much? 290 00:10:12,915 --> 00:10:14,225 No, I mean, the story-- 291 00:10:14,220 --> 00:10:16,770 It's starting-- it's starting to sound like smog, 292 00:10:16,772 --> 00:10:17,352 like a dragon. 293 00:10:17,355 --> 00:10:20,155 Okay, we don't want that. 294 00:10:20,151 --> 00:10:21,751 MATT DUFFER: Maybe-- I don't know. 295 00:10:21,750 --> 00:10:23,080 Maybe it has something to do with the treasure. 296 00:10:23,080 --> 00:10:23,790 Maybe it doesn't. 297 00:10:23,788 --> 00:10:25,908 I don't think we have to figure that out. 298 00:10:25,910 --> 00:10:27,410 ROSS DUFFER: But there's some reason 299 00:10:27,410 --> 00:10:32,520 why no one in 100 year-- or 90 years has found this place. 300 00:10:32,518 --> 00:10:33,688 There's got to be something. 301 00:10:33,685 --> 00:10:35,695 MATT DUFFER: I'm just got to put down any ideas I have. 302 00:10:35,690 --> 00:10:37,650 It's important to just jot down a lot of ideas. 303 00:10:37,648 --> 00:10:41,688 Maybe Dustin's dad isn't the only person who's gone missing. 304 00:10:41,690 --> 00:10:44,360 ROSS DUFFER: He definitely isn't, not maybe. 305 00:10:44,360 --> 00:10:46,710 MATT DUFFER: Gone missing-- many have gone-- 306 00:10:46,705 --> 00:10:48,085 have gone missing in these mines. 307 00:10:48,080 --> 00:10:50,120 ROSS DUFFER: Leading with Adolf Ruth. 308 00:10:50,120 --> 00:10:53,660 No, but, I mean, that's ancient history, right. 309 00:10:53,660 --> 00:10:54,860 People-- people more recent. 310 00:10:54,860 --> 00:10:56,820 Maybe people have gone missing in these mines-- 311 00:10:56,818 --> 00:10:59,508 And one last idea before we start writing this-- 312 00:10:59,510 --> 00:11:02,930 and Dustin's dad, this is important, 313 00:11:02,930 --> 00:11:10,110 isn't the only one looking for this treasure. 314 00:11:10,110 --> 00:11:12,690 So now we've got some bad guys. 315 00:11:12,690 --> 00:11:13,720 MATT DUFFER: Right. 316 00:11:13,720 --> 00:11:16,820 ROSS DUFFER: Some bad guys are also looking for treasure. 317 00:11:16,815 --> 00:11:18,015 MATT DUFFER: Like bad-- 318 00:11:18,015 --> 00:11:18,895 bad treasure hunters. 319 00:11:18,890 --> 00:11:20,310 ROSS DUFFER: Because as we mentioned earlier, 320 00:11:20,310 --> 00:11:22,740 what you're going to need is, besides the drive, 321 00:11:22,740 --> 00:11:24,490 now we've sort of got two drives, 322 00:11:24,487 --> 00:11:26,067 but they're all leading-- they're both 323 00:11:26,070 --> 00:11:28,540 leading to the same destination, which is helpful. 324 00:11:28,540 --> 00:11:31,110 But we also have to start throwing obstacles in. 325 00:11:31,110 --> 00:11:33,690 So they don't know where to go, obstacle one, 326 00:11:33,690 --> 00:11:35,340 and then we're setting up the idea 327 00:11:35,340 --> 00:11:37,620 that there are going to be villains here both human 328 00:11:37,620 --> 00:11:39,420 and maybe not so human. 329 00:11:39,420 --> 00:11:41,530 So now we need to write this out so it's coherent. 330 00:11:41,530 --> 00:11:42,030 Right? 331 00:11:42,030 --> 00:11:42,390 Right. 332 00:11:42,390 --> 00:11:43,520 So we have a lot of ideas. 333 00:11:43,520 --> 00:11:45,230 I'm just gonna start roughing this out. 334 00:11:45,228 --> 00:11:46,768 We'll clean it up as we go. 335 00:11:46,770 --> 00:11:51,780 After the events of season three, 336 00:11:51,780 --> 00:12:00,900 Dustin decides to set out and find his-- 337 00:12:00,900 --> 00:12:08,550 find his dad who's living in Arizona. 338 00:12:08,550 --> 00:12:10,190 He recruits friend-- 339 00:12:10,185 --> 00:12:12,155 Why is he-- 340 00:12:12,150 --> 00:12:13,920 sorry, but why is he suddenly setting out? 341 00:12:13,920 --> 00:12:14,520 I don't know why. 342 00:12:14,520 --> 00:12:16,590 I mean, I was thinking it was something emotional 343 00:12:16,590 --> 00:12:18,900 like he wants to find him. 344 00:12:18,900 --> 00:12:21,150 I mean-- I mean, I'm saying does he need to have-- 345 00:12:21,150 --> 00:12:23,910 does he need here something as specific as his dad is missing? 346 00:12:23,910 --> 00:12:24,820 It could be so maybe like. 347 00:12:24,820 --> 00:12:26,040 That maybe, like, Claudia, the mom 348 00:12:26,040 --> 00:12:27,100 gets a phone call or something. 349 00:12:27,095 --> 00:12:29,045 Like I feel like we need something to prompt it aside 350 00:12:29,040 --> 00:12:29,970 from, hey, I miss my dad. 351 00:12:29,970 --> 00:12:30,890 I wanna go see my dad. 352 00:12:30,887 --> 00:12:33,387 Yeah, something that sets him off on his journey. 353 00:12:33,390 --> 00:12:34,650 Could it be Cerebro related? 354 00:12:34,650 --> 00:12:36,330 So Dustin has this like radio-- 355 00:12:36,330 --> 00:12:37,230 Yes, it could be. 356 00:12:37,230 --> 00:12:37,980 Cerebro radio. 357 00:12:37,980 --> 00:12:41,760 So he could intercept something, a strange message on Cerebro. 358 00:12:41,760 --> 00:12:44,190 Yeah. 359 00:12:44,190 --> 00:12:46,800 MATT DUFFER: That's-- why I like that it's a little bit more 360 00:12:46,800 --> 00:12:51,290 specific to Dustin intercepts a strange-- 361 00:12:51,292 --> 00:12:52,502 I don't want to use strange-- 362 00:12:58,475 --> 00:12:59,855 After the events of season three, 363 00:12:59,850 --> 00:13:02,520 Dustin intercepts an odd message on Cerebro, 364 00:13:02,520 --> 00:13:06,920 which a message he believes-- 365 00:13:06,920 --> 00:13:13,410 he believes is, in fact, from a communication 366 00:13:13,410 --> 00:13:15,540 from his estranged father. 367 00:13:18,330 --> 00:13:21,600 He [INAUDIBLE]---- he recruits his friend Steve and Steve's car, 368 00:13:21,600 --> 00:13:24,380 of course, to assist him in his journey. 369 00:13:24,375 --> 00:13:25,505 However, when they arrive-- 370 00:13:25,500 --> 00:13:26,800 Wait, we haven't said he was going-- 371 00:13:26,802 --> 00:13:27,632 I haven't set it-- 372 00:13:27,635 --> 00:13:28,685 I haven't set up Arizona. 373 00:13:28,680 --> 00:13:29,390 Oay. 374 00:13:29,385 --> 00:13:31,175 Strange father, he decides-- 375 00:13:31,178 --> 00:13:33,218 I'm just say he decides he has-- he wants to go-- 376 00:13:33,220 --> 00:13:34,390 Who'll assist him in his-- 377 00:13:34,387 --> 00:13:36,897 He wants to go check on his dad. 378 00:13:36,900 --> 00:13:39,080 His dad-- his dad who lived-- 379 00:13:39,080 --> 00:13:41,710 MATT DUFFER: You know what, I'm going to change odd to cryptic. 380 00:13:41,705 --> 00:13:43,075 ROSS DUFFER: Yeah. 381 00:13:43,070 --> 00:13:45,620 [INAUDIBLE] with his dad in this messages. 382 00:13:45,620 --> 00:13:48,080 Turns out Dustin's dad, not unlike his son, 383 00:13:48,080 --> 00:13:53,720 loves a good adventure. 384 00:13:53,715 --> 00:13:57,125 Cryptic message on Cerebro, a message he believes 385 00:13:57,120 --> 00:13:59,790 is, in fact, a communication from his estranged father. 386 00:13:59,790 --> 00:14:06,180 Dustin decides he wants to check on his dad who lives close-- 387 00:14:06,180 --> 00:14:07,410 it's okay, whatever. 388 00:14:07,410 --> 00:14:08,080 This is the key. 389 00:14:08,080 --> 00:14:09,700 I mean, this is going to be a little messy at first. 390 00:14:09,700 --> 00:14:11,430 However, when they arrive in Arizona, 391 00:14:11,430 --> 00:14:23,420 they discover that Dustin's dad is missing-- 392 00:14:23,420 --> 00:14:28,810 ROSS DUFFER: To find the long lost treasure of the Lost 393 00:14:28,810 --> 00:14:34,670 Dutchman's Mine hidden. 394 00:14:34,670 --> 00:14:37,120 Okay. 395 00:14:37,120 --> 00:14:47,960 Steve and Dustin now set off to both find Dustin's dad as well 396 00:14:47,960 --> 00:14:50,450 as this-- as long as this-- 397 00:14:50,445 --> 00:14:53,125 as well-- as well as the treasure. 398 00:14:53,120 --> 00:14:53,630 Treasure. 399 00:14:53,630 --> 00:14:57,410 However, they aren't the only ones. 400 00:14:57,410 --> 00:14:58,910 However, they aren't the only ones 401 00:14:58,910 --> 00:15:00,930 looking for this treasure-- 402 00:15:00,934 --> 00:15:04,804 And they soon discover there's a reason-- 403 00:15:04,800 --> 00:15:15,220 a reason that no one has discovered 404 00:15:15,220 --> 00:15:17,290 this treasure in over-- 405 00:15:17,290 --> 00:15:22,040 has discovered this mine in over 300 years. 406 00:15:22,040 --> 00:15:27,220 There's something lurking there, lurking in the dark. 407 00:15:27,222 --> 00:15:30,912 I think this last sentence we could do looking 408 00:15:30,910 --> 00:15:35,890 for the treasure, and they soon find themselves embroiled 409 00:15:35,890 --> 00:15:38,050 in a-- can we get a sentence like that? 410 00:15:44,210 --> 00:15:50,390 Adventure involving-- involving thieves. 411 00:15:54,540 --> 00:15:55,360 OK. 412 00:15:55,362 --> 00:15:56,322 Wait, let me read it. 413 00:15:56,320 --> 00:15:57,070 I'm going to read it through. 414 00:15:57,070 --> 00:15:57,760 Hold on. 415 00:15:57,760 --> 00:15:59,150 Okay, here we go. 416 00:15:59,153 --> 00:16:00,823 Steve and Dustin spinoff limited series. 417 00:16:00,820 --> 00:16:02,740 Okay, it does not have a title. 418 00:16:02,740 --> 00:16:06,320 Steve and Dustin-- you can just say the Lost Dutchman's Mine. 419 00:16:06,320 --> 00:16:06,820 I mean-- 420 00:16:06,820 --> 00:16:08,610 MATT DUFFER: Yeah, that sounds like a fun-- 421 00:16:08,612 --> 00:16:10,422 it's kind of got that Indiana Jones-- 422 00:16:10,420 --> 00:16:12,110 ROSS DUFFER: Yeah. 423 00:16:12,110 --> 00:16:13,690 Again, it's a little silly but-- 424 00:16:13,690 --> 00:16:15,700 Doesn't sound great. 425 00:16:15,700 --> 00:16:16,990 No. 426 00:16:16,990 --> 00:16:19,760 Okay, okay, Steve and Dustin and the Lost Dutchman's Mine. 427 00:16:19,760 --> 00:16:20,760 Okay, here we go. 428 00:16:20,758 --> 00:16:22,048 Let's see how this is sounding. 429 00:16:22,050 --> 00:16:23,780 So first of all, you can see how we start out 430 00:16:23,780 --> 00:16:25,030 with a bunch of sketchy ideas. 431 00:16:25,030 --> 00:16:26,840 They don't all make it into the paragraph 432 00:16:26,840 --> 00:16:30,350 because we want to keep it short and tight. 433 00:16:30,350 --> 00:16:34,250 But so some of these ideas move over 434 00:16:34,250 --> 00:16:38,390 into our brainstorming in blue sky phase, which 435 00:16:38,390 --> 00:16:39,990 we'll get into later. 436 00:16:39,992 --> 00:16:40,702 Okay, here we go. 437 00:16:40,700 --> 00:16:41,780 You want to read out see how it sounds? 438 00:16:41,780 --> 00:16:42,700 Yeah, I can read it. 439 00:16:42,697 --> 00:16:43,457 Okay, here we go. 440 00:16:43,460 --> 00:16:44,930 After the events of season three, 441 00:16:44,930 --> 00:16:47,600 Dustin intercepts a cryptic message on Cerebro, 442 00:16:47,600 --> 00:16:49,040 a message he believes is, in fact, 443 00:16:49,040 --> 00:16:51,490 a communication from his estranged father. 444 00:16:51,490 --> 00:16:52,490 That sounds pretty good. 445 00:16:52,490 --> 00:16:52,990 Okay. 446 00:16:52,990 --> 00:16:55,310 A concerned Dustin decides to check on his dad who 447 00:16:55,310 --> 00:16:56,780 lives in Arizona. 448 00:16:56,780 --> 00:16:58,400 He recruits his good friend Steve 449 00:16:58,400 --> 00:17:00,920 and Steve's car, of course, to assist him in his journey. 450 00:17:00,920 --> 00:17:03,800 However, when Dustin and Steve arrive in Arizona, 451 00:17:03,800 --> 00:17:07,550 they discover that Dustin's dad is missing. 452 00:17:07,550 --> 00:17:09,980 How about they find that Dustin's dad is missing and has 453 00:17:09,980 --> 00:17:11,660 been missing for-- 454 00:17:11,660 --> 00:17:17,870 and has been missing for many years? 455 00:17:17,869 --> 00:17:18,879 Many months. 456 00:17:18,877 --> 00:17:19,457 Many months. 457 00:17:19,460 --> 00:17:20,070 Let's see. 458 00:17:20,067 --> 00:17:20,897 [INTERPOSING VOICES] 459 00:17:20,900 --> 00:17:21,530 He'd be dead. 460 00:17:21,525 --> 00:17:22,665 What is he doing in the-- 461 00:17:22,662 --> 00:17:23,332 That's a good. 462 00:17:23,329 --> 00:17:24,459 That's a great question for the show. 463 00:17:24,462 --> 00:17:24,622 All right, fine. 464 00:17:24,619 --> 00:17:25,369 You can say years. 465 00:17:25,369 --> 00:17:27,069 Has been, in fact-- and has, in fact-- 466 00:17:27,069 --> 00:17:27,999 That feels aggressive. 467 00:17:28,000 --> 00:17:28,970 Missing for many months. 468 00:17:28,970 --> 00:17:29,510 I'm going to say-- 469 00:17:29,510 --> 00:17:30,510 I'm going to say months. 470 00:17:30,510 --> 00:17:34,130 We'll talk-- we'll debate this off camera. 471 00:17:34,130 --> 00:17:37,310 Turns out that-- turns out that Dustin's dad, 472 00:17:37,310 --> 00:17:40,220 very much like his son, loves a good adventure and is set off 473 00:17:40,220 --> 00:17:42,110 to find the lost-- 474 00:17:42,110 --> 00:17:43,880 missing-- the Lost Dutchman's Mine-- 475 00:17:43,880 --> 00:17:46,790 ROSS DUFFER: The rumored at home of a great treasure. 476 00:17:46,785 --> 00:17:49,165 MATT DUFFER: Steve-- Dustin and Steve now set off to find 477 00:17:49,160 --> 00:17:51,350 Dustin's dad as well as the gold-- 478 00:17:51,350 --> 00:17:53,030 ROSS DUFFER: As well as the treasure. 479 00:17:53,030 --> 00:17:55,550 However, they ain't the only ones looking for this. 480 00:17:55,550 --> 00:17:57,410 And they soon find themselves embroiled 481 00:17:57,410 --> 00:18:00,080 in an adventure involving thieves, treasure hunters, 482 00:18:00,080 --> 00:18:02,510 and something else, something lurking in the dark, 483 00:18:02,510 --> 00:18:05,330 something not quite human. 484 00:18:05,330 --> 00:18:07,910 Again, what I would do if we had a little more time 485 00:18:07,910 --> 00:18:09,510 is I would go through and clean up. 486 00:18:09,510 --> 00:18:12,320 We've got a few repetitive words and things like this, 487 00:18:12,320 --> 00:18:14,810 but, again, these paragraphs really-- 488 00:18:14,810 --> 00:18:16,710 they're for yourself, and, of course, 489 00:18:16,710 --> 00:18:20,580 you can send them to close friends, or in our case, 490 00:18:20,580 --> 00:18:23,870 we sent our Montauk paragraph out to our agent. 491 00:18:23,870 --> 00:18:26,180 It's really just to see how is this feeling. 492 00:18:26,180 --> 00:18:27,380 What's working about this? 493 00:18:27,380 --> 00:18:29,800 What's not working about this? 494 00:18:29,800 --> 00:18:31,310 And that's really the point of this, 495 00:18:31,310 --> 00:18:34,420 and is this something that it's getting you excited. 496 00:18:34,415 --> 00:18:36,745 So we're leaving this as unfinished. 497 00:18:36,740 --> 00:18:38,900 It's not perfect, but it's good to walk away 498 00:18:38,900 --> 00:18:42,230 from a paragraph like this and look 499 00:18:42,230 --> 00:18:43,470 at it again with fresh eyes. 500 00:18:43,470 --> 00:18:47,330 So normally I would leave or I would take a break for the day, 501 00:18:47,330 --> 00:18:50,040 sleep, look at it in the morning, continue to hone it. 502 00:18:50,042 --> 00:18:51,502 Yeah, you fall in love with this, 503 00:18:51,500 --> 00:18:54,080 this is what I want to write, this doesn't see spinoff, 504 00:18:54,080 --> 00:18:56,690 this is the one, then we would start developing it. 505 00:18:56,690 --> 00:18:57,820 What is that in the mine? 506 00:18:57,820 --> 00:18:59,570 You know, who are these guys that are also 507 00:18:59,570 --> 00:19:00,290 looking for the treasure? 508 00:19:00,290 --> 00:19:01,970 That's all the stuff will get into later. 509 00:19:01,970 --> 00:19:03,650 And, again, Steve and Dustin are already 510 00:19:03,650 --> 00:19:05,690 fully developed characters. 511 00:19:05,690 --> 00:19:08,160 In your version of this, you would just say, 512 00:19:08,160 --> 00:19:11,660 hey, a high school or a middle schooler 513 00:19:11,660 --> 00:19:16,150 gets a cryptic message from his estranged father, 514 00:19:16,145 --> 00:19:17,525 and then you build it from there. 515 00:19:17,520 --> 00:19:19,160 You don't need to go into-- you don't even 516 00:19:19,160 --> 00:19:20,120 need names necessarily. 517 00:19:20,118 --> 00:19:21,888 MATT DUFFER: Again, for the Montauk one, 518 00:19:21,890 --> 00:19:24,390 we just talked about friends, family, and teachers. 519 00:19:24,392 --> 00:19:25,352 ROSS DUFFER: That's it. 520 00:19:25,350 --> 00:19:27,080 That's all we had, and that's Okay. 521 00:19:27,080 --> 00:19:29,760 But a lot of that is going to come in the next stage 522 00:19:29,760 --> 00:19:31,920 once you have this big idea. 523 00:19:31,917 --> 00:19:34,837 524 00:19:37,761 --> 00:19:39,501 So now I think what we'd like you 525 00:19:39,500 --> 00:19:42,800 to do is start to come up with some ideas. 526 00:19:42,800 --> 00:19:47,750 So throw out a bunch of ideas, pick your favorite three 527 00:19:47,750 --> 00:19:50,780 to five ideas and write out a paragraph for them 528 00:19:50,780 --> 00:19:53,720 much like the paragraph we wrote for our imaginary Steve 529 00:19:53,720 --> 00:19:55,040 and Dustin spinoff. 530 00:19:55,040 --> 00:19:58,370 And then remember if you get stuck, don't be frustrated. 531 00:19:58,370 --> 00:20:00,980 Be generous to yourself. 532 00:20:00,980 --> 00:20:01,480 Be patient. 533 00:20:01,480 --> 00:20:02,730 It should be fun. 534 00:20:02,730 --> 00:20:04,200 It should be a fun process. 535 00:20:04,200 --> 00:20:07,220 And the other thing I would say that we talked about 536 00:20:07,220 --> 00:20:09,800 is just reminding you, which is that maybe you 537 00:20:09,800 --> 00:20:12,860 come up with eight ideas, a couple of them are really bad. 538 00:20:12,860 --> 00:20:13,790 That's Okay. 539 00:20:13,787 --> 00:20:14,867 Try putting them together. 540 00:20:14,870 --> 00:20:17,960 Maybe that'll open up-- maybe combining these two will 541 00:20:17,960 --> 00:20:19,410 bring something new to life. 542 00:20:19,410 --> 00:20:22,500 So that's always a fun exercise to do. 1 00:00:00,000 --> 00:00:02,970 2 00:00:05,950 --> 00:00:07,210 We love writing. 3 00:00:07,210 --> 00:00:08,560 It is a fun process. 4 00:00:08,560 --> 00:00:10,540 Yes, it is frustrating at times. 5 00:00:10,540 --> 00:00:11,590 It gets scary at times. 6 00:00:11,590 --> 00:00:12,650 You get stuck. 7 00:00:12,650 --> 00:00:15,910 It doesn't feel like you're ever going to get unstuck sometimes. 8 00:00:15,910 --> 00:00:19,990 But what we try to do with this class is show you our process, 9 00:00:19,990 --> 00:00:21,970 because this is the process that we found, 10 00:00:21,970 --> 00:00:26,810 for us, made the writing process as smooth as possible. 11 00:00:26,808 --> 00:00:27,848 And as fun as possible. 12 00:00:27,850 --> 00:00:28,890 And as fun as possible. 13 00:00:28,892 --> 00:00:31,182 And of course, there are bumps along the way. 14 00:00:31,180 --> 00:00:32,990 We've written outlines that don't work. 15 00:00:32,990 --> 00:00:34,780 We've written scripts that don't work. 16 00:00:34,780 --> 00:00:35,650 But that's okay. 17 00:00:35,650 --> 00:00:38,410 We at least now know when stuff isn't working. 18 00:00:38,410 --> 00:00:41,710 We know how to go about solving those issues. 19 00:00:41,710 --> 00:00:44,770 That makes it a lot less stressful and a lot more-- 20 00:00:44,770 --> 00:00:46,270 less pressure on us. 21 00:00:46,270 --> 00:00:48,550 And that allows us to enjoy it a lot more. 22 00:00:48,550 --> 00:00:50,800 In fact, I would say there was a point in our life-- 23 00:00:50,800 --> 00:00:54,880 there was, like, a two to four years part of our lives where 24 00:00:54,880 --> 00:00:56,860 writing was really painful and not fun. 25 00:00:56,860 --> 00:00:58,030 It felt like torture. 26 00:00:58,030 --> 00:00:58,870 Pulling teeth. 27 00:00:58,870 --> 00:01:00,330 Yeah, it felt like pulling teeth. 28 00:01:00,328 --> 00:01:03,428 If it's feeling like torture to you, 29 00:01:03,430 --> 00:01:05,480 you may be doing something wrong. 30 00:01:05,480 --> 00:01:07,150 And so that's what we realized. 31 00:01:07,150 --> 00:01:10,000 It was like, it's not that we didn't enjoy writing. 32 00:01:10,003 --> 00:01:12,173 It was that we were approaching it in the wrong way. 33 00:01:12,170 --> 00:01:14,180 So if it is feeling like that to you, 34 00:01:14,183 --> 00:01:15,853 that doesn't mean you're not meant to be 35 00:01:15,850 --> 00:01:17,350 a writer or anything like that. 36 00:01:17,350 --> 00:01:20,860 It just means that your process should probably change. 37 00:01:20,855 --> 00:01:23,235 Hopefully, our process doesn't make it feel like torture. 38 00:01:23,230 --> 00:01:25,000 But if it's not working for you, you 39 00:01:25,000 --> 00:01:27,520 will find, hopefully, your own process that works. 40 00:01:27,520 --> 00:01:30,300 41 00:01:33,550 --> 00:01:37,460 Before we get into you doing anything writing related, 42 00:01:37,455 --> 00:01:38,835 I think we have to talk about one 43 00:01:38,830 --> 00:01:40,660 of the least fun parts of the process, which 44 00:01:40,663 --> 00:01:43,663 is writing habits. 45 00:01:43,660 --> 00:01:46,030 But I cannot tell you how many people we know, 46 00:01:46,033 --> 00:01:47,953 how many people, aspiring writers or whatever, 47 00:01:47,950 --> 00:01:49,360 this is the downfall in that. 48 00:01:49,360 --> 00:01:52,900 It's so easy to just not write anything. 49 00:01:52,900 --> 00:01:53,610 It's so easy to-- 50 00:01:53,613 --> 00:01:54,283 Procrastinate. 51 00:01:54,280 --> 00:01:57,520 --procrastinate, to delay, to stare at a blank page, 52 00:01:57,520 --> 00:01:58,630 to surf the internet. 53 00:01:58,630 --> 00:02:00,880 And before you know it, you've lost two years, 54 00:02:00,880 --> 00:02:02,270 and you have 10 pages. 55 00:02:02,270 --> 00:02:04,420 So it is important to develop something 56 00:02:04,420 --> 00:02:07,280 of a routine for yourself. 57 00:02:07,280 --> 00:02:10,360 It's very, very difficult to focus. 58 00:02:10,360 --> 00:02:12,490 I'll tell you a little bit how Ross and I do it 59 00:02:12,490 --> 00:02:13,420 and how we focus. 60 00:02:13,420 --> 00:02:16,000 We certainly don't stay focused throughout the entire day. 61 00:02:16,000 --> 00:02:17,020 But we do our very best. 62 00:02:17,020 --> 00:02:18,370 We keep each other in check. 63 00:02:18,370 --> 00:02:18,910 That helps. 64 00:02:18,910 --> 00:02:22,240 But if you don't have a writing partner, that's fine, too. 65 00:02:22,240 --> 00:02:24,820 We like to start really early in the morning. 66 00:02:24,820 --> 00:02:27,010 Like, we think-- if I'm not going 67 00:02:27,010 --> 00:02:29,870 right away, if my brain isn't locked into writing mode, 68 00:02:29,870 --> 00:02:33,560 whatever that is, early morning, then I'm going to fall apart. 69 00:02:33,560 --> 00:02:35,590 I'm not going to be able to start mid-afternoon. 70 00:02:35,590 --> 00:02:36,730 I mean, sometimes we'll have stuff 71 00:02:36,730 --> 00:02:38,500 now with "Stranger Things" where we're 72 00:02:38,500 --> 00:02:40,480 trying to start writing at, like, 2:00 PM. 73 00:02:40,480 --> 00:02:41,710 And it's always a disaster. 74 00:02:41,710 --> 00:02:43,480 So we've got to get started right away 75 00:02:43,480 --> 00:02:44,650 with that cup of coffee. 76 00:02:44,650 --> 00:02:47,380 And then we give ourselves a long time to write. 77 00:02:47,380 --> 00:02:51,130 Like, we write from roughly, like, 9:00, 78 00:02:51,130 --> 00:02:53,710 and then we stop around 6:00 or 7:00, 79 00:02:53,710 --> 00:02:55,630 which is a really, really long writing day. 80 00:02:55,630 --> 00:02:57,460 To me, it makes the day less stressful 81 00:02:57,460 --> 00:02:59,540 because I feel like I have a lot of time. 82 00:02:59,540 --> 00:03:01,540 I have a lot of room to make mistakes. 83 00:03:01,540 --> 00:03:05,300 And then if my mind wanders, it's not the end of the world. 84 00:03:05,300 --> 00:03:06,910 And there are other writers-- 85 00:03:06,910 --> 00:03:09,490 I always think about Stephen King, right? 86 00:03:09,490 --> 00:03:10,850 I know we all look up to him. 87 00:03:10,850 --> 00:03:12,980 He's one of the most prolific writers in the world. 88 00:03:12,980 --> 00:03:16,330 I think he has a 2,000 words a day goal. 89 00:03:16,330 --> 00:03:19,300 And as soon as he accomplishes that, he's done for the day. 90 00:03:19,300 --> 00:03:20,710 He writes 2,000 words, he's done. 91 00:03:20,710 --> 00:03:23,470 Sometimes he's done by, like, 11:30 AM, sometimes he's 92 00:03:23,470 --> 00:03:25,600 done by 2:00 PM, whenever he hits that goal. 93 00:03:25,600 --> 00:03:27,220 And that really works for him, right? 94 00:03:27,220 --> 00:03:29,890 And then he goes and watches, like, baseball games 95 00:03:29,890 --> 00:03:31,510 or whatever it is. 96 00:03:31,510 --> 00:03:33,620 So everybody has something very different. 97 00:03:33,620 --> 00:03:35,440 Some people like the morning to themselves 98 00:03:35,440 --> 00:03:37,090 without having to think about writing. 99 00:03:37,090 --> 00:03:39,280 So I think the important thing is figuring out 100 00:03:39,280 --> 00:03:43,330 what works for you, but setting goals for yourself, setting up 101 00:03:43,330 --> 00:03:45,250 a routine for yourself. 102 00:03:45,250 --> 00:03:47,240 Try to stay off the internet. 103 00:03:47,240 --> 00:03:49,540 We like working out of our houses. 104 00:03:49,540 --> 00:03:52,810 Some people prefer being in a public space like a coffee 105 00:03:52,810 --> 00:03:55,810 shop, right, because that forces them to focus. 106 00:03:55,810 --> 00:03:57,790 They find it's less distracting. 107 00:03:57,790 --> 00:03:59,650 I find it more distracting. 108 00:03:59,650 --> 00:04:01,810 Whatever it is for you works. 109 00:04:01,810 --> 00:04:04,210 Maybe you have a day job, and you can't do it. 110 00:04:04,210 --> 00:04:07,090 Well, maybe two hours every night when you come home, 111 00:04:07,090 --> 00:04:08,750 and you just sit down and you do it. 112 00:04:08,750 --> 00:04:11,940 And you just find whatever time you have and go, 113 00:04:11,937 --> 00:04:13,267 this is when I'm going to write. 114 00:04:13,270 --> 00:04:15,640 And you spend that time actually writing. 115 00:04:15,640 --> 00:04:16,860 And you try to focus. 116 00:04:16,860 --> 00:04:19,270 You could have the best big idea in the world, 117 00:04:19,269 --> 00:04:20,769 but if you don't have the discipline 118 00:04:20,769 --> 00:04:24,849 to sit down and actually spend the time to write it, 119 00:04:24,850 --> 00:04:26,080 it's just going to sit there. 120 00:04:26,080 --> 00:04:28,860 121 00:04:31,755 --> 00:04:33,635 Another downfall we see is that people just 122 00:04:33,630 --> 00:04:34,350 get frustrated. 123 00:04:34,350 --> 00:04:36,870 I mean, they are working, and they are putting in the hours, 124 00:04:36,870 --> 00:04:39,060 but then they just get lost. 125 00:04:39,060 --> 00:04:40,380 A script just seems broken. 126 00:04:40,380 --> 00:04:41,940 The script isn't working. 127 00:04:41,940 --> 00:04:43,630 And you just kind of throw it away. 128 00:04:43,630 --> 00:04:45,990 It's so easy to get, like, lost in the woods 129 00:04:45,990 --> 00:04:47,280 is kind of what we call it. 130 00:04:47,280 --> 00:04:50,310 It just feels-- like, 60 pages, 100, 131 00:04:50,310 --> 00:04:52,580 if you're doing a show, 120 pages, roughly, 132 00:04:52,580 --> 00:04:53,580 if you're doing a movie. 133 00:04:53,580 --> 00:04:55,030 It doesn't seem like a lot. 134 00:04:55,030 --> 00:04:57,630 But it's very easy to get lost in there, 135 00:04:57,630 --> 00:05:00,100 lose sight of the bigger picture. 136 00:05:00,100 --> 00:05:02,220 And I think that happens more often than not 137 00:05:02,220 --> 00:05:04,470 to writers, every writer. 138 00:05:04,470 --> 00:05:07,170 It certainly happened to us when we were starting out. 139 00:05:07,170 --> 00:05:09,390 I mean, we toiled around with a script forever. 140 00:05:09,390 --> 00:05:10,620 I mean, we got really lost. 141 00:05:10,617 --> 00:05:11,697 And nothing ever happened. 142 00:05:11,700 --> 00:05:13,860 It just ended up wasting a lot of time. 143 00:05:13,860 --> 00:05:16,710 What we're going to try to do with this class is kind of walk 144 00:05:16,710 --> 00:05:20,640 you through kind of a step-by-step process 145 00:05:20,640 --> 00:05:23,700 that will hopefully allow you to avoid that, 146 00:05:23,700 --> 00:05:26,220 avoid that sense of being completely lost. 147 00:05:26,220 --> 00:05:28,620 When we wrote "Stranger Things," or "Montauk," 148 00:05:28,620 --> 00:05:30,750 as it was known back then, we wrote it on spec. 149 00:05:30,750 --> 00:05:32,710 And what spec means, if you don't know, 150 00:05:32,710 --> 00:05:35,190 is that we developed it on our own. 151 00:05:35,187 --> 00:05:36,267 There was no one attached. 152 00:05:36,270 --> 00:05:39,000 There was no guarantee of it selling or much less 153 00:05:39,000 --> 00:05:39,860 getting made. 154 00:05:39,857 --> 00:05:41,937 We were just doing it completely on our own, which 155 00:05:41,940 --> 00:05:45,750 is very freeing because we're the only opinions at this stage 156 00:05:45,750 --> 00:05:46,610 that really matter. 157 00:05:46,613 --> 00:05:48,033 It's scary, because you don't know 158 00:05:48,030 --> 00:05:51,660 if you're putting in all this time and it won't go anywhere. 159 00:05:51,660 --> 00:05:54,090 So that's the trade-off. 160 00:05:54,090 --> 00:05:56,620 But we enjoy just developing stuff on our own. 161 00:05:56,620 --> 00:05:58,470 And so that's what we were doing with this. 162 00:05:58,470 --> 00:06:00,870 The other danger, though, of working on spec 163 00:06:00,870 --> 00:06:04,740 is if you're getting paid to write something, 164 00:06:04,740 --> 00:06:07,770 generally you're going to be given deadlines 165 00:06:07,770 --> 00:06:08,610 by that company. 166 00:06:08,610 --> 00:06:10,650 They're going to expect things at a certain date. 167 00:06:10,652 --> 00:06:12,872 If you're writing it on spec, well, there 168 00:06:12,870 --> 00:06:16,270 are no real deadlines unless you create deadlines for yourself. 169 00:06:16,267 --> 00:06:17,847 And I think that that can occasionally 170 00:06:17,850 --> 00:06:20,130 be something that helps people. 171 00:06:20,130 --> 00:06:24,450 Now, I'd be lying to you if I said that Matt and I were 172 00:06:24,450 --> 00:06:26,310 great at hitting deadlines. 173 00:06:26,310 --> 00:06:28,860 We create deadlines for ourselves all the time. 174 00:06:28,860 --> 00:06:30,870 We rarely make them. 175 00:06:30,870 --> 00:06:34,830 But I do think it is important to set goalposts 176 00:06:34,830 --> 00:06:37,800 for yourself and go, okay, well, I'm 177 00:06:37,800 --> 00:06:40,950 going to work on this outline for the next two weeks. 178 00:06:40,950 --> 00:06:46,530 And then I'm hoping that by Saturday, July 13, 179 00:06:46,530 --> 00:06:49,050 I'm going to be moving on into the script stage. 180 00:06:49,050 --> 00:06:52,020 Now, what this does is it gives you some structure. 181 00:06:52,020 --> 00:06:53,520 And I think that that can be helpful 182 00:06:53,520 --> 00:06:54,930 if you're writing it on spec. 183 00:06:54,930 --> 00:06:58,800 The danger of it being, you may be moving onto a stage 184 00:06:58,800 --> 00:07:00,300 before you're ready. 185 00:07:00,300 --> 00:07:03,330 And that's why when I say Matt and I blow past our deadlines 186 00:07:03,330 --> 00:07:05,410 all the time, we do not want to do that. 187 00:07:05,410 --> 00:07:08,100 We have done that in the past, where we jump in the script 188 00:07:08,100 --> 00:07:11,200 or we jump into fleshing out an outline too early. 189 00:07:11,202 --> 00:07:12,662 And then what happens is you end up 190 00:07:12,660 --> 00:07:15,990 wasting additional weeks continuing 191 00:07:15,990 --> 00:07:19,380 to work on something where you've just gone too far ahead. 192 00:07:19,380 --> 00:07:21,570 And like Matt's saying, you get lost in the woods, 193 00:07:21,570 --> 00:07:23,940 and you have to go backwards in time, 194 00:07:23,940 --> 00:07:26,040 throw all that out, and start from scratch. 195 00:07:26,040 --> 00:07:28,290 And that is a much bigger time waster. 196 00:07:28,290 --> 00:07:31,710 Just make sure not to move on to the next stage 197 00:07:31,710 --> 00:07:33,540 until you're feeling very confident, 198 00:07:33,540 --> 00:07:36,420 because, as Matt's saying, it's not like we just 199 00:07:36,420 --> 00:07:39,390 wasted a few weeks on projects. 200 00:07:39,390 --> 00:07:42,810 We wasted at least a year on projects 201 00:07:42,810 --> 00:07:47,370 where the issue was actually all the way back to this big idea. 202 00:07:47,370 --> 00:07:49,920 It was missing some key element. 203 00:07:49,920 --> 00:07:54,670 And maybe we knew it in our gut, but we needed to move on. 204 00:07:54,670 --> 00:07:56,910 We felt we needed to move on to those next stages. 205 00:07:56,910 --> 00:07:58,560 And we just went too early. 206 00:07:58,560 --> 00:08:00,450 So we'd advise you not to do that. 207 00:08:00,450 --> 00:08:02,700 No, it's good to create sort of artificial deadlines 208 00:08:02,700 --> 00:08:03,360 for yourself. 209 00:08:03,360 --> 00:08:06,630 And sometimes, the real world will hit you 210 00:08:06,630 --> 00:08:07,810 with a deadline of its own. 211 00:08:07,812 --> 00:08:09,272 So in the case of "Hidden," I mean, 212 00:08:09,270 --> 00:08:15,330 that happened because we were extremely low on money 213 00:08:15,330 --> 00:08:16,570 at that point. 214 00:08:16,568 --> 00:08:17,608 We were about to run out. 215 00:08:17,610 --> 00:08:19,630 We had about a month? 216 00:08:19,625 --> 00:08:20,505 A month and a half. 217 00:08:20,500 --> 00:08:23,040 A month and a half in order to get this script written. 218 00:08:23,040 --> 00:08:24,780 And it felt like we kind of had a gun to our heads, 219 00:08:24,780 --> 00:08:26,070 that we had to get this script written. 220 00:08:26,070 --> 00:08:26,850 We had to write a script. 221 00:08:26,850 --> 00:08:27,810 We had to sell it. 222 00:08:27,810 --> 00:08:30,270 It felt kind of like an impossible task. 223 00:08:30,270 --> 00:08:32,190 But it gave us this sort of urgency 224 00:08:32,190 --> 00:08:35,610 and adrenaline that we didn't have in some of the earlier 225 00:08:35,613 --> 00:08:36,783 scripts that we had written. 226 00:08:36,780 --> 00:08:38,700 And that really helped us. 227 00:08:38,700 --> 00:08:41,130 The same if you end up working for a studio or whatever, 228 00:08:41,130 --> 00:08:43,380 you're going to have these scary deadlines that you're 229 00:08:43,380 --> 00:08:44,040 going to have to hit. 230 00:08:44,039 --> 00:08:46,289 A little bit of urgency and a little bit of a deadline 231 00:08:46,289 --> 00:08:47,429 is good. 232 00:08:47,430 --> 00:08:52,320 Don't-- I think something we did early on is we just indulged 233 00:08:52,320 --> 00:08:52,860 too much. 234 00:08:52,860 --> 00:08:54,300 We spent too long on stuff. 235 00:08:54,300 --> 00:08:56,120 It's good-- a little bit of speed is good. 236 00:08:56,120 --> 00:08:57,120 A little bit of speed. 237 00:08:57,120 --> 00:08:58,850 A little bit of speed is good. 238 00:08:58,845 --> 00:09:01,815 239 00:09:04,290 --> 00:09:06,810 One thing that helps us as we're working on ideas 240 00:09:06,810 --> 00:09:10,650 is that we work with each other, so we have a writing partner. 241 00:09:10,650 --> 00:09:13,950 So we're able to bounce ideas off of one another. 242 00:09:13,950 --> 00:09:15,880 We're very honest with each other. 243 00:09:15,880 --> 00:09:18,180 We also grew up, obviously, together, 244 00:09:18,180 --> 00:09:20,430 so we've watched all the same movies and the TV shows. 245 00:09:20,430 --> 00:09:22,050 We have the same references. 246 00:09:22,050 --> 00:09:25,650 We have mostly the same things that we love. 247 00:09:25,650 --> 00:09:26,440 So that helps. 248 00:09:26,440 --> 00:09:28,950 We have, obviously, quite the shorthand. 249 00:09:28,950 --> 00:09:31,620 But I think it can be helpful if you 250 00:09:31,620 --> 00:09:34,860 have a sounding board, someone else that you can bounce ideas 251 00:09:34,860 --> 00:09:35,590 off of. 252 00:09:35,590 --> 00:09:37,030 You go to someone that you trust, 253 00:09:37,030 --> 00:09:39,330 whether it's a friend or family or someone you've 254 00:09:39,330 --> 00:09:40,140 met in school. 255 00:09:40,140 --> 00:09:41,940 And you can go, hey, I have some ideas, 256 00:09:41,940 --> 00:09:44,610 and I want to see how you respond to them. 257 00:09:44,610 --> 00:09:46,500 I think that that's also something that can 258 00:09:46,500 --> 00:09:48,070 work as part of your process. 259 00:09:48,068 --> 00:09:50,608 One thing that helps Ross and I in terms of staying focused 260 00:09:50,610 --> 00:09:52,860 is that we have the other one to check. 261 00:09:52,860 --> 00:09:56,280 So if suddenly I'm on the internet, Ross will go, Matt, 262 00:09:56,280 --> 00:09:57,230 what are you doing? 263 00:09:57,225 --> 00:09:59,435 I don't see you on my Google document with me. 264 00:09:59,430 --> 00:10:01,110 Like, where are you? 265 00:10:01,110 --> 00:10:01,980 Focus back in. 266 00:10:01,980 --> 00:10:04,530 So it does help to have a writing partner. 267 00:10:04,530 --> 00:10:06,720 We know most people don't have a twin, 268 00:10:06,720 --> 00:10:09,060 so we're fortunate in the sense that we have twins. 269 00:10:09,060 --> 00:10:11,380 Oftentimes, we know people who find-- 270 00:10:11,375 --> 00:10:12,755 who do have a writing partner who 271 00:10:12,750 --> 00:10:14,580 find someone who shares their sensibilities who 272 00:10:14,580 --> 00:10:15,640 they enjoy working with. 273 00:10:15,640 --> 00:10:18,480 But we also have a lot of friends who write on their own, 274 00:10:18,480 --> 00:10:20,350 and they don't have that partner. 275 00:10:20,350 --> 00:10:24,750 So to sort of refocus them, I think if you're working alone, 276 00:10:24,750 --> 00:10:27,450 then that means it's more important than ever 277 00:10:27,450 --> 00:10:32,640 that you have a routine and structure and deadlines, all 278 00:10:32,640 --> 00:10:34,080 of the stuff that we talked about, 279 00:10:34,080 --> 00:10:36,540 because you don't have someone else checking in with you. 280 00:10:36,540 --> 00:10:38,420 Maybe you're going to say, hey, in two weeks, 281 00:10:38,415 --> 00:10:41,025 I'm going to send this outline to my friend for feedback. 282 00:10:41,020 --> 00:10:43,020 And maybe they'll check in with you in two weeks 283 00:10:43,020 --> 00:10:46,140 and go, hey, how's that outline coming? 284 00:10:46,140 --> 00:10:46,770 That helps. 285 00:10:46,770 --> 00:10:48,720 So there are ways around it. 286 00:10:48,720 --> 00:10:50,790 But whatever you do, and this is very personal, 287 00:10:50,790 --> 00:10:52,620 but come up with a way to give yourself 288 00:10:52,620 --> 00:10:53,730 a little bit of structure. 289 00:10:53,730 --> 00:10:55,560 If you are working with a writing partner, 290 00:10:55,563 --> 00:10:57,153 you may both have your own strengths. 291 00:10:57,150 --> 00:10:59,580 For Matt and I, for instance, I'm 292 00:10:59,580 --> 00:11:01,610 generally trying to keep pushing us forward. 293 00:11:01,610 --> 00:11:02,610 We got to get this done. 294 00:11:02,610 --> 00:11:03,570 We got to write this outline. 295 00:11:03,570 --> 00:11:04,740 We got to get to this script. 296 00:11:04,740 --> 00:11:04,980 Right. 297 00:11:04,980 --> 00:11:07,320 Matt is very good at going, well, wait a minute, 298 00:11:07,320 --> 00:11:08,700 this isn't figured out now. 299 00:11:08,700 --> 00:11:10,770 It's a little bit like checks and balances. 300 00:11:10,770 --> 00:11:13,890 So I think we sort of push and pull each other, 301 00:11:13,890 --> 00:11:17,560 and we find a good balance there where we are making progress. 302 00:11:17,563 --> 00:11:19,233 We're not getting too lost in the woods. 303 00:11:19,230 --> 00:11:21,180 But at the same time, we're making sure 304 00:11:21,180 --> 00:11:23,860 that everything is up to par. 305 00:11:23,860 --> 00:11:25,870 MATT (VOICEOVER): So in this next assignment, 306 00:11:25,870 --> 00:11:27,850 find someone you trust who can serve 307 00:11:27,850 --> 00:11:29,980 as your sounding board for your ideas 308 00:11:29,980 --> 00:11:33,450 or to help keep you accountable to your deadlines. 1 00:00:00,000 --> 00:00:02,890 2 00:00:12,040 --> 00:00:14,770 So now you've got some ideas right now. 3 00:00:14,770 --> 00:00:16,360 It's time to pick your favorite idea. 4 00:00:16,360 --> 00:00:19,400 So hopefully this is the idea that if you wake up, 5 00:00:19,400 --> 00:00:22,030 you're feeling really good about it, you're excited, 6 00:00:22,030 --> 00:00:23,650 you can't wait to write, you can't 7 00:00:23,650 --> 00:00:25,480 wait to get into final draft and start 8 00:00:25,480 --> 00:00:27,730 making-- turning it into a script, but like hold up, 9 00:00:27,730 --> 00:00:28,790 hold up, hold up. 10 00:00:28,790 --> 00:00:30,850 So what-- we're actually going to do something 11 00:00:30,850 --> 00:00:33,140 more fun than that, more fun than writing the script. 12 00:00:33,140 --> 00:00:38,000 So the first thing we do and this is in a lot of ways 13 00:00:38,003 --> 00:00:39,673 the most fun part of the process for us, 14 00:00:39,670 --> 00:00:41,230 because you've got the idea down, right? 15 00:00:41,230 --> 00:00:41,620 That's so hard. 16 00:00:41,620 --> 00:00:43,780 You got an idea, which is really, really hard 17 00:00:43,780 --> 00:00:45,190 and really taxing. 18 00:00:45,190 --> 00:00:47,200 But once you have the idea, the fun part 19 00:00:47,200 --> 00:00:48,800 is to explore that idea. 20 00:00:48,800 --> 00:00:51,280 So this is something we call blue-skying, 21 00:00:51,280 --> 00:00:53,570 we say we're going to blue-sky our idea. 22 00:00:53,570 --> 00:00:56,560 And basically that just means no pressure brainstorming. 23 00:00:56,560 --> 00:00:58,570 And remember, you could start blue-skying, 24 00:00:58,570 --> 00:01:00,520 you can start brainstorming an idea, 25 00:01:00,520 --> 00:01:02,920 and it's not getting you excited. 26 00:01:02,920 --> 00:01:04,180 So you can always go back. 27 00:01:04,180 --> 00:01:06,940 I mean, you're never forced to stick with an idea. 28 00:01:06,937 --> 00:01:08,267 I mean, we do that all the time. 29 00:01:08,270 --> 00:01:11,020 And one way you know it's a good idea 30 00:01:11,020 --> 00:01:12,970 is that it starts to unlock a lot of doors. 31 00:01:12,970 --> 00:01:15,640 So as you're thinking about the idea, 32 00:01:15,640 --> 00:01:17,860 as you're brainstorming it, suddenly you 33 00:01:17,860 --> 00:01:19,190 go, oh, what about this? 34 00:01:19,190 --> 00:01:19,870 What about that? 35 00:01:19,870 --> 00:01:20,740 It's exciting. 36 00:01:20,740 --> 00:01:24,910 It's just like, oh, wow, this is a really fun sandbox to play in 37 00:01:24,910 --> 00:01:26,950 and there's so much, almost too much, to do here. 38 00:01:26,952 --> 00:01:29,082 That was certainly the case with "Stranger Things." 39 00:01:29,077 --> 00:01:30,127 We had a psychic girl. 40 00:01:30,130 --> 00:01:31,300 We had monsters. 41 00:01:31,300 --> 00:01:32,440 We had a police chief. 42 00:01:32,440 --> 00:01:33,590 We had another dimension. 43 00:01:33,590 --> 00:01:34,090 We're like-- 44 00:01:34,090 --> 00:01:35,200 Oh my god, oh my god, oh my god, 45 00:01:35,200 --> 00:01:36,790 we just had all this stuff, and we just wanted-- 46 00:01:36,790 --> 00:01:38,560 we started to spit all these ideas. 47 00:01:38,560 --> 00:01:40,870 But I think the most important thing 48 00:01:40,870 --> 00:01:43,600 is to trust yourself and trust what you're feeling, 49 00:01:43,600 --> 00:01:45,460 and just you want to feel that passion, 50 00:01:45,460 --> 00:01:46,790 you want to feel the excitement. 51 00:01:46,793 --> 00:01:48,343 If you've got that, great. 52 00:01:48,340 --> 00:01:49,620 We should start blue-skying. 53 00:01:49,620 --> 00:01:52,460 54 00:01:55,765 --> 00:01:57,645 So usually when Ross and I are blue-skying, 55 00:01:57,640 --> 00:02:02,450 what we do is we get together, we hit on music, 56 00:02:02,450 --> 00:02:05,920 we open up our computers, and then we just start to bat 57 00:02:05,920 --> 00:02:06,610 around ideas. 58 00:02:06,610 --> 00:02:11,050 So we throw out, it's almost stream of consciousness. 59 00:02:11,050 --> 00:02:13,570 So it's just, we just throw out any and every idea 60 00:02:13,570 --> 00:02:14,430 that we have. 61 00:02:14,430 --> 00:02:15,950 We jot it all down. 62 00:02:15,950 --> 00:02:18,550 It's super sketchy, very, very messy. 63 00:02:18,550 --> 00:02:20,080 A lot of the ideas we throw out. 64 00:02:20,080 --> 00:02:21,790 Will never see the light of day. 65 00:02:21,790 --> 00:02:22,940 No one will ever read them. 66 00:02:22,940 --> 00:02:25,230 This is like a very personal part of the process that's 67 00:02:25,232 --> 00:02:26,922 just for yourself, but it's always 68 00:02:26,920 --> 00:02:28,240 good to have too many ideas. 69 00:02:28,240 --> 00:02:30,430 You can always pull from them later. 70 00:02:30,430 --> 00:02:31,390 You'll be surprised. 71 00:02:31,390 --> 00:02:34,270 I think as we stepped through our brainstorming for "Stranger 72 00:02:34,270 --> 00:02:36,550 Things" how some ideas we had very early on 73 00:02:36,550 --> 00:02:41,470 became something we used in season two or season three. 74 00:02:41,470 --> 00:02:44,410 So it's always good to have a huge grab bag of ideas 75 00:02:44,410 --> 00:02:47,470 and just start to throw any and everything out. 76 00:02:47,468 --> 00:02:49,138 And the reason we like, even though it 77 00:02:49,135 --> 00:02:51,855 is stream of consciousness, why we like writing it down 78 00:02:51,850 --> 00:02:54,220 is because then you can go back, then you sleep on it, 79 00:02:54,220 --> 00:02:55,450 you come back the next day. 80 00:02:55,450 --> 00:02:58,090 You read through sort of your thought process and these ideas 81 00:02:58,090 --> 00:03:01,630 and go, well, this here, this little line here, 82 00:03:01,630 --> 00:03:04,960 that's really sticking out as a really-- something really cool. 83 00:03:04,960 --> 00:03:07,240 Maybe we should build on that and go from there. 84 00:03:07,240 --> 00:03:10,240 It's nice to just write it down and keep 85 00:03:10,240 --> 00:03:13,060 a document of your process. 86 00:03:13,060 --> 00:03:16,150 We typically spend, I don't know, anywhere from a week 87 00:03:16,150 --> 00:03:17,410 to two weeks on this. 88 00:03:17,410 --> 00:03:19,410 I think that was the case for "Stranger Things." 89 00:03:19,410 --> 00:03:21,880 I mean, we spent about two weeks throwing out ideas. 90 00:03:21,880 --> 00:03:24,160 I like giving yourself a lot of time on this, 91 00:03:24,160 --> 00:03:27,450 because then again, it lowers the pressure. 92 00:03:27,447 --> 00:03:29,527 And that if you have a day that's not particularly 93 00:03:29,530 --> 00:03:31,570 productive and you don't come up with a big idea, 94 00:03:31,572 --> 00:03:33,162 you don't start getting frustrated. 95 00:03:33,158 --> 00:03:35,198 You're like, okay, well, there's always tomorrow. 96 00:03:35,200 --> 00:03:37,200 You're going to have days, good days, 97 00:03:37,195 --> 00:03:39,325 and you're going to have bad days, and that's okay. 98 00:03:39,320 --> 00:03:40,150 Don't stress out. 99 00:03:40,150 --> 00:03:42,570 It's important to be patient and generous with yourself. 100 00:03:42,567 --> 00:03:44,527 So give yourself a little bit of time for this. 101 00:03:44,530 --> 00:03:45,730 Just get it all out there. 102 00:03:45,730 --> 00:03:47,060 Vomit it all out. 103 00:03:47,060 --> 00:03:50,800 And I think it's all helpful, good and bad. 104 00:03:50,800 --> 00:03:53,660 105 00:03:57,010 --> 00:03:59,090 So we're going to show you our blue-sky document 106 00:03:59,093 --> 00:04:01,473 for "Montauk," which eventually became "Stranger Things," 107 00:04:01,468 --> 00:04:01,988 right? 108 00:04:01,990 --> 00:04:04,690 Ross and I write it down as we're thinking it. 109 00:04:04,690 --> 00:04:06,750 So you're seeing really what was in our heads 110 00:04:06,745 --> 00:04:07,875 as we were writing it down. 111 00:04:07,870 --> 00:04:10,210 No one one's ever seen this before. 112 00:04:10,210 --> 00:04:13,180 But you'll really get a sense of how we generated the idea 113 00:04:13,180 --> 00:04:14,640 and how it evolved. 114 00:04:14,643 --> 00:04:17,063 In terms of the kind of things you're growing to blue-sky, 115 00:04:17,060 --> 00:04:18,130 you're going to be thinking about everything. 116 00:04:18,130 --> 00:04:20,470 You're going to be thinking about character, setting, 117 00:04:20,470 --> 00:04:24,610 world, mythology, drive, story, literally everything. 118 00:04:24,610 --> 00:04:26,320 Which sounds overwhelming, but it's not 119 00:04:26,320 --> 00:04:27,950 because it's fun because you can bounce 120 00:04:27,945 --> 00:04:30,585 from thinking about characters to thinking about setting 121 00:04:30,580 --> 00:04:31,660 to thinking about story. 122 00:04:31,660 --> 00:04:32,160 I mean-- 123 00:04:32,160 --> 00:04:34,360 You get stuck on one thing, you move to the next. 124 00:04:34,357 --> 00:04:36,437 And it's just-- you're going to see this document, 125 00:04:36,440 --> 00:04:38,170 it's a little chaotic, but we're going 126 00:04:38,170 --> 00:04:40,270 to go through and show you each of those things 127 00:04:40,270 --> 00:04:41,690 that we were talking about and how 128 00:04:41,687 --> 00:04:43,837 it led to this bigger piece. 129 00:04:43,840 --> 00:04:46,220 Something that's not going to be in this document, 130 00:04:46,220 --> 00:04:48,130 but it is something you can think about, 131 00:04:48,130 --> 00:04:49,900 you saw sort of doing it on the fly, 132 00:04:49,900 --> 00:04:53,410 and I don't think we nailed it, which is title, 133 00:04:53,410 --> 00:04:56,680 and that's something else you can blue-sky. 134 00:04:56,680 --> 00:05:00,130 I mean, for "Stranger Things," Montauk came to us 135 00:05:00,130 --> 00:05:02,290 instantly just because we-- 136 00:05:02,290 --> 00:05:04,060 it's a cool word. 137 00:05:04,060 --> 00:05:06,070 There's something a little spooky about it. 138 00:05:06,070 --> 00:05:09,130 Now when it came to changing the title due to, 139 00:05:09,130 --> 00:05:13,850 we weren't able to shoot in Montauk due to cost, 140 00:05:13,850 --> 00:05:15,580 so we had to move it to Atlanta. 141 00:05:15,580 --> 00:05:16,700 So it had to change. 142 00:05:16,700 --> 00:05:19,330 And we didn't want to just do call it, Hawkins. 143 00:05:19,330 --> 00:05:21,670 We didn't want to just do it as a make-believe town 144 00:05:21,670 --> 00:05:22,520 as the title. 145 00:05:22,520 --> 00:05:24,340 It's not-- wasn't very exciting to us. 146 00:05:24,340 --> 00:05:26,690 So we just came up with a bunch of ideas. 147 00:05:26,690 --> 00:05:27,820 You know we had The Keep. 148 00:05:27,820 --> 00:05:30,400 We had Indigo, which was going to be the name 149 00:05:30,400 --> 00:05:32,260 of the government program. 150 00:05:32,260 --> 00:05:34,900 And of course, amidst that we had "Stranger Things." 151 00:05:34,900 --> 00:05:36,670 And I think ultimately it sort of boiled 152 00:05:36,670 --> 00:05:39,790 down to Indigo and Stranger Things. 153 00:05:39,790 --> 00:05:42,190 Indigo sounds really weird now, but that 154 00:05:42,190 --> 00:05:43,600 was sort of the runner-up. 155 00:05:43,600 --> 00:05:46,540 And one fun thing we did, and this is if you do 156 00:05:46,540 --> 00:05:51,820 want to take a beat away from your blue-skying, 157 00:05:51,820 --> 00:05:55,750 we sort of mocked up each title in Photoshop 158 00:05:55,750 --> 00:05:57,810 in a font that we thought was sort 159 00:05:57,808 --> 00:06:00,098 of what we wanted to actually do for the show, that got 160 00:06:00,100 --> 00:06:01,440 across the vibe of the show. 161 00:06:01,440 --> 00:06:03,190 Well, I was always Team Stranger Things, 162 00:06:03,190 --> 00:06:04,520 and it looked good. 163 00:06:04,522 --> 00:06:05,982 It looked like a Stephen King book. 164 00:06:05,980 --> 00:06:07,840 Maybe because it just made me think of needful things. 165 00:06:07,840 --> 00:06:09,790 It may have not been any more difficult 166 00:06:09,790 --> 00:06:12,250 or complicated than that, but for whatever reason, 167 00:06:12,250 --> 00:06:13,520 that's why we liked it. 168 00:06:13,520 --> 00:06:15,940 And that's why the show is now called "Stranger Things." 169 00:06:15,940 --> 00:06:16,570 Let's look at that. 170 00:06:16,570 --> 00:06:17,860 Actually look at the doc again. 171 00:06:17,862 --> 00:06:19,122 You can do title in that. 172 00:06:19,120 --> 00:06:20,600 That's one of many elements. 173 00:06:20,600 --> 00:06:24,640 So let's go through and sort of step through this little-- 174 00:06:24,640 --> 00:06:26,890 it's going to be a little chaotic looking at the doc, 175 00:06:26,890 --> 00:06:30,830 but this was exactly what we did back in the day. 176 00:06:30,830 --> 00:06:32,810 And you're going to see our thought process. 177 00:06:32,810 --> 00:06:34,810 MATT DUFFER: So we'll start off with characters. 178 00:06:34,810 --> 00:06:37,150 The first thing we wrote is, "Sam Rockwell, opposite 179 00:06:37,150 --> 00:06:38,610 of McConaughy, lives on a beach." 180 00:06:38,608 --> 00:06:40,398 So this is Hopper that we're writing about. 181 00:06:40,400 --> 00:06:41,740 Again, I don't have to specify that we're 182 00:06:41,740 --> 00:06:42,620 talking about Hopper. 183 00:06:42,615 --> 00:06:45,315 This is just for us, as long as we understand what we're 184 00:06:45,310 --> 00:06:46,510 writing, it doesn't matter. 185 00:06:46,510 --> 00:06:49,720 Also Sam Rockwell means a lot of things to me and Ross. 186 00:06:49,720 --> 00:06:52,660 We know what type of character we're describing 187 00:06:52,660 --> 00:06:54,170 when we say Sam Rockwell. 188 00:06:54,170 --> 00:06:55,390 This is not for anybody else. 189 00:06:55,390 --> 00:06:56,110 It's just for us. 190 00:06:56,110 --> 00:07:00,220 So Sam Rockwell is shorthand for like, a book of things. 191 00:07:00,220 --> 00:07:02,140 Well, and I think the most important thing, 192 00:07:02,140 --> 00:07:04,180 and I think this is opposite of McConaughy, 193 00:07:04,183 --> 00:07:06,353 in this "True Detective" was coming out of the time, 194 00:07:06,350 --> 00:07:08,330 but I think that by Sam Rockwell, 195 00:07:08,330 --> 00:07:11,170 we meant that he's not your typical Hollywood hero. 196 00:07:11,170 --> 00:07:14,890 This isn't-- we didn't say, if we wrote Tom Cruise lives 197 00:07:14,890 --> 00:07:16,200 on a beach, that gives us-- 198 00:07:16,200 --> 00:07:16,910 Very different. 199 00:07:16,908 --> 00:07:20,258 Very different, very different vibes, you know. 200 00:07:20,260 --> 00:07:21,970 Dwayne Johnson lives on a beach. 201 00:07:21,970 --> 00:07:23,050 Very different vibe. 202 00:07:23,050 --> 00:07:25,610 And then we start talking a little bit about plot, 203 00:07:25,610 --> 00:07:26,200 you'll see. 204 00:07:26,200 --> 00:07:30,190 "They've opened a portal, you don't understand, snatchers." 205 00:07:30,190 --> 00:07:32,060 So, again, snatchers is not a good name. 206 00:07:32,058 --> 00:07:33,848 That eventually becomes demogorgons, right? 207 00:07:33,850 --> 00:07:36,100 But that's the origin of the demogorgons right there. 208 00:07:36,100 --> 00:07:38,530 "People are going missing, you understand, 209 00:07:38,530 --> 00:07:41,350 that's the third person that's gone missing, they've drowned, 210 00:07:41,350 --> 00:07:43,790 they're saying they drowned in the lake or the ocean." 211 00:07:43,792 --> 00:07:46,002 Remember this used to be set right next to the ocean. 212 00:07:46,000 --> 00:07:47,380 "You don't believe that, do you?" 213 00:07:47,375 --> 00:07:49,905 So this is the idea that its government lies, right? 214 00:07:49,900 --> 00:07:51,610 We even ask ourselves questions in this. 215 00:07:51,610 --> 00:07:52,780 We write down our questions. 216 00:07:52,777 --> 00:07:54,337 "How do we keep these kids involved?" 217 00:07:54,340 --> 00:07:55,800 And then we say, "maybe the sheriff 218 00:07:55,798 --> 00:07:57,038 isn't the major character." 219 00:07:57,033 --> 00:07:59,203 So it's interesting that we actually started it out, 220 00:07:59,200 --> 00:08:00,370 and that's probably why we started out 221 00:08:00,370 --> 00:08:01,570 writing about Sam Rockwell, is we 222 00:08:01,570 --> 00:08:03,490 had Hopper was going to be the main character. 223 00:08:03,487 --> 00:08:05,737 Well, if you remember it started with prisoners. 224 00:08:05,740 --> 00:08:07,660 So, again, that's the-- you know, 225 00:08:07,660 --> 00:08:10,840 you've got this police character as the lead. 226 00:08:10,840 --> 00:08:14,080 But I think we made a mental note to, wait, 227 00:08:14,080 --> 00:08:16,420 can we steer this more towards the kids. 228 00:08:16,420 --> 00:08:18,100 How do we keep these kids involved? 229 00:08:18,100 --> 00:08:19,990 We didn't know the answer, and that's okay. 230 00:08:19,990 --> 00:08:21,460 You can ask yourself, like Matt's saying, 231 00:08:21,460 --> 00:08:22,480 ask yourself questions. 232 00:08:22,480 --> 00:08:24,280 We don't know how this is going to work, 233 00:08:24,280 --> 00:08:26,770 but we know we want to keep the kids involved 234 00:08:26,770 --> 00:08:28,780 in the investigation of their missing friend. 235 00:08:28,780 --> 00:08:30,590 But then we say, "kids are dying, 236 00:08:30,590 --> 00:08:32,290 getting yanked into another dimension, 237 00:08:32,289 --> 00:08:35,379 his bike is just sitting there, where the hell did he go?" 238 00:08:35,375 --> 00:08:37,755 So we're starting to introduce some imagery that actually 239 00:08:37,750 --> 00:08:40,510 did end up in the final show, and actually 240 00:08:40,510 --> 00:08:41,800 on the poster for the show. 241 00:08:41,799 --> 00:08:42,909 "What happened to him. 242 00:08:42,909 --> 00:08:44,739 Everybody's looking for this kid." 243 00:08:44,740 --> 00:08:47,140 And then we reintroduce the sheriff. 244 00:08:47,140 --> 00:08:50,410 So that's huge right there, that early 245 00:08:50,407 --> 00:08:51,487 brainstorming right there. 246 00:08:51,490 --> 00:08:53,200 We started to develop some of the core-- 247 00:08:53,200 --> 00:08:54,040 Core elements. 248 00:08:54,040 --> 00:08:55,290 Core elements of the plot. 249 00:08:55,290 --> 00:08:56,850 What that drive is. 250 00:08:56,850 --> 00:08:59,190 Another thing that we get into in this document 251 00:08:59,190 --> 00:09:00,490 is worldbuilding, right? 252 00:09:00,490 --> 00:09:04,830 So we go into, "are the two worlds bleeding into our world. 253 00:09:04,830 --> 00:09:06,690 The wormhole is expanding. 254 00:09:06,690 --> 00:09:09,180 You see, you need to be able to get into the other world. 255 00:09:09,180 --> 00:09:10,410 There are openings. 256 00:09:10,410 --> 00:09:12,060 Mouths to this world." 257 00:09:12,060 --> 00:09:14,790 "Perhaps one of the kids accidentally goes into it. 258 00:09:14,790 --> 00:09:15,990 It draws you in. 259 00:09:15,990 --> 00:09:16,890 With what? 260 00:09:16,890 --> 00:09:19,080 Something trance-like, enticing. 261 00:09:19,080 --> 00:09:22,860 Dancing particles, almost like moths, fluttering around. 262 00:09:22,860 --> 00:09:24,510 The wormhole is expanding. 263 00:09:24,510 --> 00:09:27,030 This universe is bleeding into our own." 264 00:09:27,030 --> 00:09:29,820 What I think is interesting about this 265 00:09:29,820 --> 00:09:32,550 is some of these ideas don't make it into season one, 266 00:09:32,550 --> 00:09:34,980 but some of them make it into later seasons. 267 00:09:34,980 --> 00:09:37,290 We do have a mouth to another world, which 268 00:09:37,290 --> 00:09:38,500 does make it into season one. 269 00:09:38,498 --> 00:09:40,248 MATT DUFFER: We end up calling it the rip. 270 00:09:40,248 --> 00:09:42,538 What didn't make it as the trance-like thing 271 00:09:42,540 --> 00:09:44,790 or the dancing particles. 272 00:09:44,790 --> 00:09:46,980 Dancing particles was really the prototype 273 00:09:46,980 --> 00:09:50,270 for what would become the Mind Flayer in season two. 274 00:09:56,700 --> 00:09:58,480 We started to get overloaded with ideas, 275 00:09:58,477 --> 00:10:00,057 so you'll see as we move into outline, 276 00:10:00,060 --> 00:10:04,690 that's just an idea that just didn't make it into that pilot 277 00:10:04,690 --> 00:10:05,190 script. 278 00:10:05,190 --> 00:10:07,050 But again, no ideas are bad ideas. 279 00:10:07,050 --> 00:10:09,000 This all came around. 280 00:10:09,000 --> 00:10:11,710 The fact that this world is bleeding into our own, 281 00:10:11,710 --> 00:10:14,430 that also became a core element of season two. 282 00:10:14,430 --> 00:10:17,460 It didn't really play a role in season one. 283 00:10:17,460 --> 00:10:19,650 But again, we're just throwing out these ideas. 284 00:10:19,650 --> 00:10:22,410 And this is day one of brainstorming. 285 00:10:22,410 --> 00:10:24,660 And you can see how much we're already coming up with. 286 00:10:24,660 --> 00:10:26,040 I'm going to skip a little bit, 287 00:10:26,035 --> 00:10:28,115 but I'm going to go into what is probably 288 00:10:28,110 --> 00:10:32,220 the most important five minutes of brainstorming in our lives. 289 00:10:32,220 --> 00:10:36,000 And you'll see it all as we were writing out in real time, 290 00:10:36,002 --> 00:10:36,962 back in, what was this? 291 00:10:36,960 --> 00:10:38,490 Looked like April 14. 292 00:10:38,490 --> 00:10:40,620 We said, "there's a world underneath this world. 293 00:10:40,620 --> 00:10:41,650 Two worlds." 294 00:10:41,650 --> 00:10:43,540 So that's the upside down, obviously. 295 00:10:43,537 --> 00:10:45,117 "This world is encroaching into ours." 296 00:10:45,120 --> 00:10:48,030 We're repeating something we've already said, but that's okay. 297 00:10:48,030 --> 00:10:50,100 "Increased military presence. 298 00:10:50,100 --> 00:10:51,510 They've unleashed this thing. 299 00:10:51,510 --> 00:10:52,920 It's not going to stop. 300 00:10:52,920 --> 00:10:54,180 Maybe it's a kid with powers. 301 00:10:54,180 --> 00:10:54,900 Is that weird. 302 00:10:54,900 --> 00:10:56,580 Or maybe a girl of sorts. 303 00:10:56,580 --> 00:10:58,950 Certainly can take inspiration from that. 304 00:10:58,950 --> 00:11:01,980 Then we have this kid who can't connect with anyone, who begins 305 00:11:01,980 --> 00:11:03,300 to connect with this girl. 306 00:11:03,300 --> 00:11:04,230 She kisses him. 307 00:11:04,230 --> 00:11:05,180 Very ET-like." 308 00:11:05,180 --> 00:11:05,680 Who-- 309 00:11:05,680 --> 00:11:06,940 And that's talking about Mike now. 310 00:11:06,940 --> 00:11:07,440 Mike. 311 00:11:07,440 --> 00:11:08,220 "Very ET-like. 312 00:11:08,220 --> 00:11:09,390 Who are you? 313 00:11:09,390 --> 00:11:11,130 I was experimented on. 314 00:11:11,130 --> 00:11:12,480 Explodes his head." 315 00:11:12,480 --> 00:11:15,690 So that didn't-- that didn't make it in, but that could be 316 00:11:15,690 --> 00:11:16,440 cool. 317 00:11:16,440 --> 00:11:17,910 "This place, it's going to open up. 318 00:11:17,910 --> 00:11:18,810 Don't you get it? 319 00:11:18,810 --> 00:11:20,010 Something more innocent. 320 00:11:20,010 --> 00:11:21,270 The government wants her. 321 00:11:21,270 --> 00:11:23,620 They're tracking her down," et cetera. 322 00:11:23,620 --> 00:11:24,220 So, and then-- 323 00:11:24,220 --> 00:11:25,720 How do we get to this other place? 324 00:11:25,720 --> 00:11:27,030 I can show you. 325 00:11:27,030 --> 00:11:27,880 Like the "Matrix." 326 00:11:27,880 --> 00:11:30,160 So this right here is the creation of Eleven. 327 00:11:30,155 --> 00:11:31,785 So this is when we came up with Eleven. 328 00:11:31,780 --> 00:11:34,740 So I don't know if this is an hour worth of brainstorming 329 00:11:34,740 --> 00:11:36,690 or less, but we started with a show 330 00:11:36,690 --> 00:11:41,160 about a sheriff investigating a missing kid to introducing 331 00:11:41,160 --> 00:11:44,130 the idea of the Upside Down and a girl with psionic abilities, 332 00:11:44,130 --> 00:11:47,860 and the whole ET aspect of the show, which is, I think, 333 00:11:47,860 --> 00:11:50,610 really essential to why it was successful, 334 00:11:50,610 --> 00:11:51,880 was generated right here. 335 00:11:51,880 --> 00:11:53,880 And we're even questioning, is this a good idea? 336 00:11:53,880 --> 00:11:55,740 Is that weird? 337 00:11:55,740 --> 00:11:57,860 And obviously, we got excited about it 338 00:11:57,860 --> 00:11:58,860 because we kept writing. 339 00:11:58,860 --> 00:12:00,540 When I think that's the thing we talked about 340 00:12:00,540 --> 00:12:02,130 too in the big idea phase, it's like, 341 00:12:02,130 --> 00:12:03,670 does this open a lot of doors? 342 00:12:03,670 --> 00:12:06,630 And so suddenly we're going, as you can see, 343 00:12:06,630 --> 00:12:10,050 one door opens-- the girl suddenly opened the door to, 344 00:12:10,053 --> 00:12:11,973 wait a minute, now she can have a relationship 345 00:12:11,970 --> 00:12:14,740 with our protagonist boy character. 346 00:12:14,738 --> 00:12:15,778 Well, that's interesting. 347 00:12:15,780 --> 00:12:17,160 So that opens up a door as, wait, 348 00:12:17,160 --> 00:12:19,560 now, she can show him where Will is. 349 00:12:19,560 --> 00:12:22,840 So earlier a couple paragraphs before we said, 350 00:12:22,840 --> 00:12:25,260 how do we get the kids involved in this investigation? 351 00:12:25,260 --> 00:12:27,330 We just got our answer right here. 352 00:12:27,332 --> 00:12:29,792 And then you can tell we got excited about this character 353 00:12:29,790 --> 00:12:31,290 because we keep writing about her. 354 00:12:31,290 --> 00:12:32,920 "She's not from another dimension." 355 00:12:32,923 --> 00:12:35,343 So there we're clarifying she's not from this Upside Down. 356 00:12:35,340 --> 00:12:36,390 "She's one of them. 357 00:12:36,390 --> 00:12:37,920 They captured her. 358 00:12:37,920 --> 00:12:40,350 I was born here," meaning in the laboratory. 359 00:12:40,350 --> 00:12:42,270 "We can do her backstory. 360 00:12:42,270 --> 00:12:45,360 Telepathy, powers, experimentation. 361 00:12:45,360 --> 00:12:46,770 No one understands it. 362 00:12:46,770 --> 00:12:49,680 And we have to overlay that with the everyday evil, suburbia, 363 00:12:49,680 --> 00:12:50,520 depression." 364 00:12:50,520 --> 00:12:55,470 Okay, so there we're starting to move from just very rapidly 365 00:12:55,470 --> 00:12:58,600 from character and story into themes. 366 00:12:58,600 --> 00:13:02,370 So we're going-- we're talking about what can we do 367 00:13:02,370 --> 00:13:03,720 thematically with this story. 368 00:13:03,720 --> 00:13:06,030 Again, this is why it's a little bit chaotic and all 369 00:13:06,030 --> 00:13:07,350 over the place. 370 00:13:07,350 --> 00:13:08,820 That's good and fine. 371 00:13:08,820 --> 00:13:11,170 So we're saying, "but it's an evil. 372 00:13:11,170 --> 00:13:14,400 We have to overlay that with the everyday evil, suburbia, 373 00:13:14,400 --> 00:13:16,020 depression, evil. 374 00:13:16,020 --> 00:13:18,810 How perfect everything is, but everything is not perfect. 375 00:13:18,810 --> 00:13:20,610 We put on a face for the public. 376 00:13:20,610 --> 00:13:21,870 The inner darkness. 377 00:13:21,870 --> 00:13:23,280 That's what it's about." 378 00:13:23,280 --> 00:13:26,430 So suddenly we're going, okay, what is the theme of this show? 379 00:13:26,430 --> 00:13:28,560 For some people, their process is, 380 00:13:28,560 --> 00:13:31,650 that's the starting kernel of their idea. 381 00:13:31,650 --> 00:13:33,330 That's not how Matt and I work. 382 00:13:33,330 --> 00:13:37,620 What we do is we're coming up with that story with characters 383 00:13:37,620 --> 00:13:40,110 that resonate with us and with the drive. 384 00:13:40,110 --> 00:13:42,660 And through that, as we're developing it, we go, okay, 385 00:13:42,660 --> 00:13:43,320 that's-- 386 00:13:43,320 --> 00:13:45,180 there's something more about this story 387 00:13:45,180 --> 00:13:47,140 that I think can be impactful for people. 388 00:13:47,140 --> 00:13:53,200 So, in this case, it's sort of Matt and I grew up in suburbia. 389 00:13:53,200 --> 00:13:55,500 So it's going, okay, maybe there's-- 390 00:13:55,500 --> 00:13:59,160 everything seems perfect, but beneath it, there's more. 391 00:13:59,160 --> 00:14:01,830 And I think that got us excited about, okay, 392 00:14:01,830 --> 00:14:03,220 this story can be more. 393 00:14:03,220 --> 00:14:05,730 It's not just about finding a kidnapped kid. 394 00:14:05,730 --> 00:14:08,300 It's not just about kids fighting monsters. 395 00:14:08,297 --> 00:14:10,377 There's something a little more resonant about it. 396 00:14:10,380 --> 00:14:13,500 So, again, that can be something that you come up 397 00:14:13,500 --> 00:14:15,330 with when you're discovering your big idea, 398 00:14:15,330 --> 00:14:19,830 or like us, it can come through the process of blue-skying it. 399 00:14:19,830 --> 00:14:23,400 But hopefully your story starts to take on more resonance 400 00:14:23,400 --> 00:14:25,080 as you're developing it. 401 00:14:25,080 --> 00:14:27,780 Now the one thing that you're not going to see, 402 00:14:27,780 --> 00:14:31,260 if you sort of zoom in and read through this document or pause 403 00:14:31,258 --> 00:14:33,298 the screen, the one thing you're not going to see 404 00:14:33,300 --> 00:14:35,850 is a lot of us talking about location or setting. 405 00:14:35,850 --> 00:14:39,240 And that's really because part of the big idea 406 00:14:39,240 --> 00:14:40,750 was this is set in Montauk. 407 00:14:40,747 --> 00:14:42,327 We didn't really feel the need that we 408 00:14:42,330 --> 00:14:45,390 needed to go into a lot of detail blue-skying that. 409 00:14:45,390 --> 00:14:46,500 We knew what it was. 410 00:14:46,500 --> 00:14:48,180 I actually think it is a good idea 411 00:14:48,180 --> 00:14:50,640 to write out some ideas about the location 412 00:14:50,640 --> 00:14:52,510 because that can lead to story ideas. 413 00:14:52,513 --> 00:14:54,183 Like, even then, we didn't do this here, 414 00:14:54,180 --> 00:14:55,930 but I think it would have been a good idea 415 00:14:55,930 --> 00:14:58,920 to start talking about what are some cool locations we could 416 00:14:58,920 --> 00:15:02,760 explore within the world of, say, Montauk, or eventually 417 00:15:02,760 --> 00:15:03,810 Hawkins, right? 418 00:15:03,810 --> 00:15:05,160 You can talk about the arcade. 419 00:15:05,160 --> 00:15:07,270 You can talk about the movie theater, the mall. 420 00:15:07,273 --> 00:15:08,943 You could talk about the kids' basement. 421 00:15:08,940 --> 00:15:09,810 The Fish 'N Fry. 422 00:15:09,810 --> 00:15:13,380 And start thinking about what are cool, like, 423 00:15:13,380 --> 00:15:15,300 mini settings within the larger setting, 424 00:15:15,300 --> 00:15:19,590 and that might actually lead to more ideas and cool ideas. 425 00:15:19,590 --> 00:15:21,840 So it's something that we didn't do as much back then, 426 00:15:21,840 --> 00:15:23,970 but we do it now when we're working on an idea. 427 00:15:23,970 --> 00:15:26,910 We definitely try to think about setting. 428 00:15:26,910 --> 00:15:27,410 Yes. 429 00:15:27,410 --> 00:15:30,720 430 00:15:34,250 --> 00:15:36,750 As you're starting to throw out all of these ideas, what's 431 00:15:36,750 --> 00:15:39,300 going to have started as, like, a really, really rough sketch 432 00:15:39,300 --> 00:15:41,510 is going to start to get filled in a little bit more. 433 00:15:41,508 --> 00:15:44,188 So, hopefully, what was really blurry at first 434 00:15:44,190 --> 00:15:46,920 is going to start to slowly come more and more into focus, 435 00:15:46,920 --> 00:15:49,670 and you're going to get a sense of what this show is. 436 00:15:49,667 --> 00:15:51,747 Like, we're starting to see "Stranger Things," not 437 00:15:51,750 --> 00:15:53,130 completely, but a little bit. 438 00:15:53,130 --> 00:15:55,530 It's like our vision is getting a little bit better. 439 00:15:55,530 --> 00:15:57,720 But you see how much of "Stranger Things" 440 00:15:57,720 --> 00:16:00,270 came out in the blue-sky process. 441 00:16:00,270 --> 00:16:02,130 That the big idea-- 442 00:16:02,130 --> 00:16:04,230 and I think a lot of people put too much pressure 443 00:16:04,230 --> 00:16:06,450 on every stage, and it is a process. 444 00:16:06,450 --> 00:16:08,650 You've got to take it a little bit at a time. 445 00:16:08,650 --> 00:16:11,990 So this-- Eleven wasn't in the big idea, which 446 00:16:11,985 --> 00:16:13,115 is hard to think about now. 447 00:16:13,110 --> 00:16:14,370 It's hard to think about "Stranger Things" 448 00:16:14,370 --> 00:16:14,760 without Eleven. 449 00:16:14,760 --> 00:16:15,750 She wasn't in that paragraph. 450 00:16:15,750 --> 00:16:16,620 She wasn't in the paragraph. 451 00:16:16,620 --> 00:16:19,410 But now we've got demogorgons, they're called snatchers. 452 00:16:19,410 --> 00:16:22,180 We've got Eleven, she doesn't have a name yet, 453 00:16:22,180 --> 00:16:24,210 but we know there's a girl with psychic powers. 454 00:16:24,212 --> 00:16:25,922 We know that she's going to bond and have 455 00:16:25,920 --> 00:16:29,160 sort of an innocent relationship with our young boy lead. 456 00:16:29,160 --> 00:16:32,400 We've got a broken sheriff, who we're calling Sam Rockwell. 457 00:16:32,400 --> 00:16:34,020 We've got the kid's mom. 458 00:16:34,020 --> 00:16:35,460 We talk about her in here. 459 00:16:35,460 --> 00:16:37,860 It's a lot of what the show's going to become. 460 00:16:37,860 --> 00:16:41,340 461 00:16:43,542 --> 00:16:45,002 As you're working on this, you're 462 00:16:45,000 --> 00:16:48,060 going to start to explore the tone of your piece. 463 00:16:48,060 --> 00:16:50,640 You're going to start to figure out 464 00:16:50,640 --> 00:16:52,110 what is the mood of the piece. 465 00:16:52,110 --> 00:16:54,480 And that really is what-- what is tone, 466 00:16:54,480 --> 00:16:56,040 when people ask what is tone. 467 00:16:56,040 --> 00:16:58,800 I mean, really it is a feeling. 468 00:16:58,800 --> 00:17:01,560 Like, what feeling does it evoke in you? 469 00:17:01,560 --> 00:17:03,870 What mood does it evoke? 470 00:17:03,870 --> 00:17:05,620 And "Stranger Things," of course, 471 00:17:05,619 --> 00:17:06,869 has many different tones. 472 00:17:06,869 --> 00:17:08,999 We knew it was going to have these horror elements, 473 00:17:08,994 --> 00:17:12,154 but see, as we're discovering this character of Eleven, 474 00:17:12,150 --> 00:17:13,710 the tone is shifting a little bit. 475 00:17:13,710 --> 00:17:18,750 So it's becoming a little less of a cop supernatural 476 00:17:18,750 --> 00:17:21,720 procedural, which honestly sounds a little boring, 477 00:17:21,720 --> 00:17:24,240 and it's becoming-- it's getting a little bit more 478 00:17:24,240 --> 00:17:26,220 of that Spielberg vibe into it. 479 00:17:26,220 --> 00:17:30,930 We're moving a little bit away from some of the darker Stephen 480 00:17:30,930 --> 00:17:35,070 King themes, which were in the original paragraph, 481 00:17:35,070 --> 00:17:36,930 and infusing them with a little bit more 482 00:17:36,930 --> 00:17:38,460 of that Spielberg vibe. 483 00:17:38,460 --> 00:17:40,330 The kids are becoming a bigger part of it. 484 00:17:40,330 --> 00:17:41,760 So the tone is evolving. 485 00:17:41,760 --> 00:17:44,290 And I remember, it's not written down in this document, 486 00:17:44,290 --> 00:17:45,550 but it's something that we talked about 487 00:17:45,550 --> 00:17:47,190 and why we were excited about the idea, 488 00:17:47,190 --> 00:17:49,110 is that it would allow us to explore 489 00:17:49,110 --> 00:17:50,730 a lot of different tones. 490 00:17:50,730 --> 00:17:53,910 It's why we had basically three generations. 491 00:17:53,910 --> 00:17:57,840 We had adults, we had teens, and we had kids. 492 00:17:57,840 --> 00:18:00,390 And each of them was going to be able to allow 493 00:18:00,388 --> 00:18:01,678 us to explore a different tone. 494 00:18:01,680 --> 00:18:03,570 It was something that excited us about TV. 495 00:18:03,570 --> 00:18:05,880 It's like, oh, we can have three different types of movies, 496 00:18:05,880 --> 00:18:07,670 four different types of movies, and kind of 497 00:18:07,672 --> 00:18:08,832 weave them together. 498 00:18:08,830 --> 00:18:10,770 And you can see in the document even, 499 00:18:10,770 --> 00:18:12,600 we do mention certain movies, whether it's 500 00:18:12,600 --> 00:18:15,090 the "Matrix" or a big one when we came up 501 00:18:15,090 --> 00:18:17,730 with the character of Eleven was "ET." 502 00:18:17,730 --> 00:18:21,610 When we write "ET," it brings up a lot of memories for us 503 00:18:21,610 --> 00:18:23,680 and it also brings a specific tone, 504 00:18:23,680 --> 00:18:25,860 which is a tone that you don't see a lot. 505 00:18:25,860 --> 00:18:28,170 And we got excited about, hey, I haven't 506 00:18:28,170 --> 00:18:30,870 seen this a lot in general and I certainly 507 00:18:30,870 --> 00:18:32,970 don't remember the last time I've seen it 508 00:18:32,970 --> 00:18:35,190 on TV, which is your telling something 509 00:18:35,190 --> 00:18:38,010 from the point of view of kids. 510 00:18:38,010 --> 00:18:41,580 But I remember being scared by it as a kid. 511 00:18:41,580 --> 00:18:42,690 Elliott got in danger. 512 00:18:42,690 --> 00:18:43,780 He got really sick. 513 00:18:43,780 --> 00:18:44,850 I was worried for ET. 514 00:18:44,850 --> 00:18:47,340 They find ET and he's dying. 515 00:18:47,340 --> 00:18:49,140 The stakes always felt real. 516 00:18:49,140 --> 00:18:51,050 And I think that was something we realized 517 00:18:51,053 --> 00:18:52,473 early on as we were brainstorming, 518 00:18:52,470 --> 00:18:54,930 this is, we can have fun with these kids, 519 00:18:54,930 --> 00:18:58,500 but at the heart of it, we've got this missing kid and we 520 00:18:58,500 --> 00:18:59,430 got real danger. 521 00:18:59,430 --> 00:19:01,800 And we wanted, even though the kids were young, 522 00:19:01,800 --> 00:19:03,540 we wanted to put them in real danger 523 00:19:03,540 --> 00:19:05,860 and we wanted the audience to feel worried for them. 524 00:19:05,860 --> 00:19:08,820 And I think that was an important part of the evolution 525 00:19:08,820 --> 00:19:10,080 of "Stranger Things." 526 00:19:10,080 --> 00:19:11,760 But I think the bigger point here 527 00:19:11,760 --> 00:19:14,520 is, you don't have to have the tone down. 528 00:19:14,520 --> 00:19:17,790 Let it-- you can discover it, it can change, and it can evolve. 529 00:19:17,790 --> 00:19:19,590 And you can even see in this stuff 530 00:19:19,590 --> 00:19:21,630 that we were reading to you that it was actually 531 00:19:21,630 --> 00:19:24,660 quite a bit more violent and dark than it ended up being. 532 00:19:24,660 --> 00:19:26,730 So we had Eleven exploding heads. 533 00:19:26,730 --> 00:19:29,580 So we do have her killing agents, 534 00:19:29,580 --> 00:19:31,980 but we don't have the Cronenberg scanners thing 535 00:19:31,980 --> 00:19:33,510 where heads are exploding. 536 00:19:33,510 --> 00:19:35,220 I mean, in our heads, initially this 537 00:19:35,220 --> 00:19:36,750 was going to be extremely gory. 538 00:19:36,750 --> 00:19:39,360 So that ended up kind of going away. 539 00:19:39,360 --> 00:19:41,280 So be patient, allow it to evolve, 540 00:19:41,280 --> 00:19:43,950 and be open to the tone shifting and evolving 541 00:19:43,950 --> 00:19:46,980 as you continue to blue-sky and brainstorm. 542 00:19:46,980 --> 00:19:49,800 There are a lot of tones going within "Stranger Things," 543 00:19:49,800 --> 00:19:52,980 but the tone that we are hoping holds all this together 544 00:19:52,980 --> 00:19:54,660 and holds all these different threads 545 00:19:54,660 --> 00:19:56,190 and different story strands together 546 00:19:56,190 --> 00:19:58,110 is a sense of sincerity. 547 00:19:58,110 --> 00:20:01,140 That's the stories that matter and I fell in love with, 548 00:20:01,140 --> 00:20:06,540 whether it was "ET," or "The Goonies," or any of these films 549 00:20:06,540 --> 00:20:09,210 that made us want to make films in the first place. 550 00:20:09,210 --> 00:20:13,200 If there's a joke, it's out of a result of the situation, 551 00:20:13,200 --> 00:20:16,440 but the stakes are still real, and the friendships are still 552 00:20:16,440 --> 00:20:18,600 real, and we're not making light of anything. 553 00:20:18,600 --> 00:20:21,150 We wanted to put a lot of heart into it. 554 00:20:21,150 --> 00:20:24,240 It really is about friendships, and it's about family, 555 00:20:24,240 --> 00:20:25,830 and not to be embarrassed by that. 556 00:20:25,830 --> 00:20:26,910 To actually embrace that. 557 00:20:26,910 --> 00:20:27,510 It's not-- right. 558 00:20:27,510 --> 00:20:28,770 It's not-- it's not ironic. 559 00:20:28,770 --> 00:20:30,650 We never wanted to be ironic, or meta, 560 00:20:30,647 --> 00:20:32,727 or winking at the audience, or anything like that. 561 00:20:32,730 --> 00:20:35,340 So even though you have all these disparate tones, 562 00:20:35,340 --> 00:20:39,240 in terms of horror, and comedy, and romance, and all of that, 563 00:20:39,240 --> 00:20:41,630 you have something that kind of ties it all together. 564 00:20:41,625 --> 00:20:43,505 So it doesn't feel like a mishmash of things. 565 00:20:43,500 --> 00:20:44,370 It all coheres. 566 00:20:44,370 --> 00:20:47,710 567 00:20:50,767 --> 00:20:53,097 So now what you're going to do is you're going to take 568 00:20:53,100 --> 00:20:55,140 your big idea and you're going to blue-sky it, 569 00:20:55,138 --> 00:20:57,178 which means you're going to come up, like we did, 570 00:20:57,180 --> 00:21:01,360 a bunch of ideas, almost stream of consciousness that this idea 571 00:21:01,360 --> 00:21:01,860 gives you. 572 00:21:01,860 --> 00:21:03,850 Hopefully it's going to open a lot of doors. 573 00:21:03,850 --> 00:21:06,410 And so you're going to just keep opening those doors wherever 574 00:21:06,407 --> 00:21:06,987 they take you. 575 00:21:06,990 --> 00:21:10,410 Whether it's about setting, or character, or plot, 576 00:21:10,410 --> 00:21:11,820 or mythology. 577 00:21:11,820 --> 00:21:13,950 Just whatever doors open, just follow 578 00:21:13,950 --> 00:21:17,930 the stream of consciousness and just get it all down on paper. 1 00:00:00,000 --> 00:00:06,070 2 00:00:06,071 --> 00:00:08,711 Whatever this thing is it's not traveling far. 3 00:00:08,715 --> 00:00:10,325 Will's body, it was a fake. 4 00:00:10,320 --> 00:00:12,700 I don't think my parents ever loved each other. 5 00:00:12,700 --> 00:00:13,200 [GUNSHOT] 6 00:00:13,200 --> 00:00:16,390 It's not safe. 7 00:00:16,392 --> 00:00:20,192 OK so hopefully, if you've done some blue skying, 8 00:00:20,190 --> 00:00:22,590 you've come up with some various characters 9 00:00:22,590 --> 00:00:27,810 just how like we did with 11 with our Sheriff Sam Rockwell 10 00:00:27,810 --> 00:00:28,720 character. 11 00:00:28,720 --> 00:00:30,460 So now that you've got all these, 12 00:00:30,460 --> 00:00:32,340 another thing that we often do is 13 00:00:32,340 --> 00:00:34,500 we start listing all the characters, 14 00:00:34,497 --> 00:00:36,577 the ones that we think are going to make the show. 15 00:00:36,580 --> 00:00:39,810 But again, even though we are going in a little more detail 16 00:00:39,810 --> 00:00:41,580 now by making a list of our characters, 17 00:00:41,580 --> 00:00:43,840 we want to start really broad. 18 00:00:43,840 --> 00:00:48,060 We don't want to get lost in the woods of too many details. 19 00:00:48,060 --> 00:00:51,030 So we're going to show you right now like the initial list we 20 00:00:51,030 --> 00:00:53,040 made of characters that we thought 21 00:00:53,040 --> 00:00:54,540 could be integral to this show. 22 00:00:54,540 --> 00:00:57,420 So as you see in this document, we've 23 00:00:57,420 --> 00:01:00,870 got kid who has taken, Tommy. 24 00:01:00,870 --> 00:01:01,870 That it becomes well. 25 00:01:01,870 --> 00:01:04,140 So some of these names did not stick. 26 00:01:04,140 --> 00:01:06,180 And again, I think the reason that 27 00:01:06,180 --> 00:01:08,340 is obviously the first character we wrote down. 28 00:01:08,340 --> 00:01:11,330 Why we know for a fact that character 29 00:01:11,325 --> 00:01:13,205 is going to make the show because the show is 30 00:01:13,200 --> 00:01:16,290 about the drive of the show is about a missing kid, right? 31 00:01:16,290 --> 00:01:18,720 Sometimes it's nice to throw some names out just 32 00:01:18,720 --> 00:01:20,230 to give you something to hook onto. 33 00:01:20,230 --> 00:01:23,850 We've got best friend Joel. 34 00:01:23,850 --> 00:01:26,550 Joel obviously will become Mike later on, 35 00:01:26,550 --> 00:01:29,700 nerd friend, Neil, who eventually becomes Lucas. 36 00:01:29,700 --> 00:01:30,630 Yeah. 37 00:01:30,630 --> 00:01:34,710 We've got overweight friend, Dustin, Joel's parents, 38 00:01:34,710 --> 00:01:36,690 we don't go into any detail about them. 39 00:01:36,690 --> 00:01:39,060 Joyce and Guy, I mean, his name is Guy. 40 00:01:39,060 --> 00:01:41,220 That's how vague this is right now. 41 00:01:41,220 --> 00:01:44,300 We've got Tommy's parents, Tommy being- 42 00:01:44,295 --> 00:01:45,375 Is Will. 43 00:01:45,370 --> 00:01:47,370 So Joyce, we obviously switched. 44 00:01:47,370 --> 00:01:49,710 Again, all of these names are on Wendy, Arthur. 45 00:01:49,710 --> 00:01:52,740 Sheriff, we went into a lot of detail there, Sheriff's 46 00:01:52,740 --> 00:01:55,310 pregnant wife, she obviously didn't make the show. 47 00:01:55,305 --> 00:01:57,185 Not all these characters are going to come up 48 00:01:57,180 --> 00:01:58,700 with are going to make it. 49 00:01:58,703 --> 00:02:00,123 As you continue to develop, you're 50 00:02:00,120 --> 00:02:02,730 going to see who's going to make it 51 00:02:02,730 --> 00:02:05,310 in who's essential to the plot and who's not. 52 00:02:05,310 --> 00:02:07,110 We've got Sheriff's daughter. 53 00:02:07,110 --> 00:02:09,310 That character obviously didn't make it. 54 00:02:09,310 --> 00:02:13,530 We've got escapee, which was eventually 55 00:02:13,530 --> 00:02:18,070 becomes 11, the escapee from the lab. 56 00:02:18,070 --> 00:02:21,060 So again, baby steps, we're starting very small. 57 00:02:21,060 --> 00:02:24,090 We're just going these are some of the characters who might 58 00:02:24,090 --> 00:02:26,250 make it in terms of the names. 59 00:02:26,250 --> 00:02:27,810 That can be a fun detour. 60 00:02:27,810 --> 00:02:29,130 You're hitting a wall. 61 00:02:29,130 --> 00:02:32,100 You're getting sort of tired of blue skying in it. 62 00:02:32,100 --> 00:02:33,840 One thing we like to go is we'll just go 63 00:02:33,840 --> 00:02:36,750 into like Social Security site. 64 00:02:36,750 --> 00:02:39,930 And we'll punch in, we'll figure out 65 00:02:39,930 --> 00:02:42,510 do the quick little math in terms of what 66 00:02:42,510 --> 00:02:45,210 when these kids would be born. 67 00:02:45,210 --> 00:02:48,360 So in the case of this, it was like sometime in the '70s. 68 00:02:48,357 --> 00:02:49,437 And we would just type in. 69 00:02:49,440 --> 00:02:50,580 And then you can choose. 70 00:02:50,580 --> 00:02:55,740 You can go top 1,000 names from 1972. 71 00:02:55,740 --> 00:02:58,140 And you're going to get a list starting with most 72 00:02:58,140 --> 00:03:00,000 common to least common names. 73 00:03:00,000 --> 00:03:03,690 And you can start to look through and make sure. 74 00:03:03,685 --> 00:03:06,065 First of all, you make sure the names are period correct. 75 00:03:06,060 --> 00:03:09,480 And also you can start to assign names to your characters. 76 00:03:09,480 --> 00:03:12,450 Now, obviously the names we assigned here did not stick. 77 00:03:12,450 --> 00:03:14,890 But it can start to give you a little hook 78 00:03:14,893 --> 00:03:15,813 into these characters. 79 00:03:15,810 --> 00:03:16,600 Yeah, it's funny. 80 00:03:16,602 --> 00:03:19,652 Again how oh, you just seem like a Matt. 81 00:03:19,650 --> 00:03:22,620 You just seem like a Trevor, a Lee. 82 00:03:22,620 --> 00:03:25,170 A name does kind of give you some sense, 83 00:03:25,170 --> 00:03:27,510 or you might have an impression of someone what someone 84 00:03:27,510 --> 00:03:28,990 is like with a specific name. 85 00:03:28,990 --> 00:03:31,080 It's a small thing, but actually does help 86 00:03:31,080 --> 00:03:34,760 provide very early little bits of definition 87 00:03:34,757 --> 00:03:36,337 as you're starting with the character. 88 00:03:36,340 --> 00:03:38,630 In shorthand if you're working with a writing partner 89 00:03:38,632 --> 00:03:39,382 to talk about it. 90 00:03:39,385 --> 00:03:40,765 Hey, so Joel is going to go here. 91 00:03:40,760 --> 00:03:41,460 And then Joel is going to go here. 92 00:03:41,460 --> 00:03:42,130 Yeah, exactly. 93 00:03:42,127 --> 00:03:44,607 That's it's just a shorthand for you to do. 94 00:03:44,610 --> 00:03:46,600 You're just trying to come up with who 95 00:03:46,597 --> 00:03:48,927 are some characters that might populate this story-line. 96 00:03:48,930 --> 00:03:54,850 97 00:03:54,846 --> 00:03:58,726 In terms of deciding which characters are really 98 00:03:58,723 --> 00:04:00,143 going to make it, which characters 99 00:04:00,140 --> 00:04:01,490 are going to become essential to the show, 100 00:04:01,490 --> 00:04:03,220 Ross touched on this a little bit before. 101 00:04:03,222 --> 00:04:05,182 You've got to start with the most obvious ones. 102 00:04:05,180 --> 00:04:07,010 In this case, we obviously the show 103 00:04:07,010 --> 00:04:09,740 does not exist without the kid who goes missing. 104 00:04:09,740 --> 00:04:11,520 Then you work from there. 105 00:04:11,520 --> 00:04:13,550 We knew he was going to have friends who are 106 00:04:13,550 --> 00:04:14,720 going to be looking for him. 107 00:04:14,717 --> 00:04:16,517 So we know those friends are going to exist 108 00:04:16,517 --> 00:04:17,597 and be a part of the show. 109 00:04:17,600 --> 00:04:19,430 We know there's going to be a Sheriff a part 110 00:04:19,430 --> 00:04:21,350 of the show who's looking for the missing kid. 111 00:04:21,347 --> 00:04:24,467 We know the kid's friends, the missing kid 112 00:04:24,470 --> 00:04:26,560 is going to have a family. 113 00:04:26,562 --> 00:04:28,522 We know he's going to have a mother who's going 114 00:04:28,520 --> 00:04:29,600 to be a central character. 115 00:04:29,603 --> 00:04:30,983 So you just start working there. 116 00:04:30,980 --> 00:04:33,110 And the story itself will dictate 117 00:04:33,110 --> 00:04:35,890 which characters are essential. 118 00:04:35,892 --> 00:04:37,852 Once we started to think these characters are 119 00:04:37,850 --> 00:04:40,440 going to make it, we go into a little more detail. 120 00:04:40,440 --> 00:04:43,220 We've got Joyce Byers, Will's mom. 121 00:04:43,220 --> 00:04:44,930 OK, she's now switched we. 122 00:04:44,930 --> 00:04:45,760 We got the name. 123 00:04:45,763 --> 00:04:47,183 We got the name right this time. 124 00:04:47,180 --> 00:04:48,710 And even the last name, actually, 125 00:04:48,710 --> 00:04:52,420 once you're confident that a character is going to survive 126 00:04:52,423 --> 00:04:54,593 and you're going to exist within your show, it's fun 127 00:04:54,590 --> 00:04:55,630 to give them a last name. 128 00:04:55,632 --> 00:04:57,832 It starts to again, just help give them 129 00:04:57,830 --> 00:04:59,240 an identity in your head. 130 00:04:59,240 --> 00:05:01,100 So you started really broad, and now we're 131 00:05:01,100 --> 00:05:03,230 going into just a little more detail. 132 00:05:03,230 --> 00:05:07,760 We're saying Will's mom, single, husband left a long time ago. 133 00:05:07,760 --> 00:05:10,370 That's all, he's a deadbeat. 134 00:05:10,370 --> 00:05:14,540 Drug addict we say maybe she has an older daughter, ellipses. 135 00:05:14,540 --> 00:05:16,730 And then we go into the older daughter character, 136 00:05:16,730 --> 00:05:19,070 Vicki Byers, very pretty, beginning 137 00:05:19,070 --> 00:05:23,840 of trouble at a young age, 16, in with a bad group, 138 00:05:23,840 --> 00:05:27,290 a group of older kids who pick on our hero kids. 139 00:05:27,290 --> 00:05:31,400 We then say Billy Flanagan, high school bully, 140 00:05:31,400 --> 00:05:33,680 Vickie's boyfriend, leader of a group of friends, 141 00:05:33,680 --> 00:05:36,230 trouble makes fun of our kids, dangerous, 142 00:05:36,230 --> 00:05:39,200 gets a knife, et cetera, the evil side of our town. 143 00:05:39,200 --> 00:05:41,690 Now, the reason I'm sharing these two with you 144 00:05:41,690 --> 00:05:44,570 is because elements of these characters made 145 00:05:44,570 --> 00:05:46,730 into the show, these specific characters 146 00:05:46,730 --> 00:05:49,070 did not make it into season one. 147 00:05:49,070 --> 00:05:52,790 Vickie Byers a version of that became Nancy. 148 00:05:52,790 --> 00:05:54,950 So we didn't give Joyce a daughter anymore. 149 00:05:54,950 --> 00:05:57,830 And parts of Vickie ended up moving over 150 00:05:57,830 --> 00:06:02,090 to Nancy in that she's the nice girl, 151 00:06:02,090 --> 00:06:05,300 but she gets sort of drawn into a slightly darker 152 00:06:05,300 --> 00:06:06,800 side with Steve. 153 00:06:06,800 --> 00:06:10,790 The Billy Flanagan character, Billy ends up playing a role, 154 00:06:10,790 --> 00:06:13,040 a Billy character very similar to this 155 00:06:13,040 --> 00:06:15,550 ends up playing a role in season two. 156 00:06:15,545 --> 00:06:17,195 And we keep that name, actually. 157 00:06:17,190 --> 00:06:22,790 We do keep that name but some of this of Steve 158 00:06:22,790 --> 00:06:24,370 is softened a bit. 159 00:06:24,373 --> 00:06:25,793 But even in the original pilot, he 160 00:06:25,790 --> 00:06:28,340 is a little scarier, a little more dangerous, more 161 00:06:28,340 --> 00:06:29,040 of a bully. 162 00:06:29,040 --> 00:06:32,900 So some of these elements from this Billy Flanagan character 163 00:06:32,900 --> 00:06:34,940 became Steve. 164 00:06:34,940 --> 00:06:38,090 So Vicki and Billy were like very early prototypes 165 00:06:38,090 --> 00:06:41,420 for who would become, what would become Nancy and Steve. 166 00:06:41,420 --> 00:06:45,960 And again, just like with blue sky, just like your big idea, 167 00:06:45,960 --> 00:06:48,770 and none of this is it's all useful to have all of this. 168 00:06:48,770 --> 00:06:51,560 And obviously, we felt pretty confident at this stage 169 00:06:51,563 --> 00:06:53,483 that these characters would make it because we 170 00:06:53,480 --> 00:06:54,620 started fleshing them out. 171 00:06:54,620 --> 00:06:55,790 They obviously didn't. 172 00:06:55,790 --> 00:06:56,680 That's OK. 173 00:06:56,680 --> 00:06:58,700 You're in the story is going to keep evolving, 174 00:06:58,700 --> 00:07:00,830 and stuff's going to get pushed to the side. 175 00:07:00,830 --> 00:07:02,410 And that's just part of the process. 176 00:07:02,405 --> 00:07:08,945 177 00:07:08,942 --> 00:07:10,772 So again, you've started out really broad. 178 00:07:10,775 --> 00:07:13,465 You have a really rough list of the characters, you think. 179 00:07:13,460 --> 00:07:15,710 And once you're more confident, which 180 00:07:15,710 --> 00:07:18,030 ones are going to make it into the show, 181 00:07:18,032 --> 00:07:19,492 you should start fleshing them out. 182 00:07:19,490 --> 00:07:21,140 You should start to zoom in on them. 183 00:07:21,140 --> 00:07:22,380 Explore that character. 184 00:07:22,380 --> 00:07:24,050 I think as you explore that character, 185 00:07:24,050 --> 00:07:26,280 it'll illuminate more whether or not 186 00:07:26,275 --> 00:07:27,655 they're worth having in the show, 187 00:07:27,650 --> 00:07:29,360 whether or not they're interesting enough 188 00:07:29,358 --> 00:07:31,098 to be a major character in your show. 189 00:07:31,100 --> 00:07:34,440 So one of the characters, we are fairly confident early on. 190 00:07:34,442 --> 00:07:35,402 I mean, you never know. 191 00:07:35,400 --> 00:07:39,200 But we were pretty confident the Sheriff character ultimately 192 00:07:39,200 --> 00:07:41,480 would become Chief Hopper, that Hopper 193 00:07:41,480 --> 00:07:43,010 was going to be a part of the show 194 00:07:43,005 --> 00:07:44,635 that we were going to have the Sheriff. 195 00:07:44,630 --> 00:07:47,270 And so we started to really flesh him out. 196 00:07:47,270 --> 00:07:49,040 So you can actually see, we started 197 00:07:49,040 --> 00:07:51,890 to sketch him out a little bit beyond remember 198 00:07:51,890 --> 00:07:55,730 he started out just Sam Rockwell not McConaughey 199 00:07:55,732 --> 00:07:56,692 on a beach [INAUDIBLE]. 200 00:07:56,690 --> 00:07:59,300 So then we took that, and now we've suggested maybe-- 201 00:07:59,300 --> 00:08:01,820 Had a Sheriff which is not any more 202 00:08:01,820 --> 00:08:03,170 detailed than Sam Rockwell. 203 00:08:03,170 --> 00:08:06,860 And now, we're like OK, let's actually 204 00:08:06,860 --> 00:08:08,900 give this guy a little more of a backstory, 205 00:08:08,900 --> 00:08:10,730 a little bit of a dramatic hat. 206 00:08:10,730 --> 00:08:12,480 So and some of this, yeah OK let's see. 207 00:08:12,482 --> 00:08:13,192 It's interesting. 208 00:08:13,190 --> 00:08:15,870 So we said maybe it was a family man in New York. 209 00:08:15,870 --> 00:08:17,240 His son died, car accident. 210 00:08:17,240 --> 00:08:19,520 Now he's fucked up, left the city to come here, 211 00:08:19,520 --> 00:08:21,560 pictures of family and house, lives 212 00:08:21,560 --> 00:08:23,930 in a shack near the beach, this was Montauk, still, 213 00:08:23,930 --> 00:08:26,870 drinks too much, smokes too much, 214 00:08:26,870 --> 00:08:31,130 over a course of series falls for Joyce who is also broken, 215 00:08:31,130 --> 00:08:34,640 comes to terms with his past as he solves her son's murder. 216 00:08:34,640 --> 00:08:37,550 So actually, that's all spot on, really. 217 00:08:37,549 --> 00:08:40,579 In terms of Hopper, obviously, we switched his son 218 00:08:40,580 --> 00:08:43,720 and made that a daughter, but the rest of it is true. 219 00:08:43,723 --> 00:08:45,143 So what we were doing with Hopper, 220 00:08:45,140 --> 00:08:47,900 and I remember actually as we were working on 221 00:08:47,900 --> 00:08:48,770 like really early. 222 00:08:48,770 --> 00:08:51,260 This was probably even pre the Sam Rockwell epiphany, 223 00:08:51,263 --> 00:08:53,183 is that he was really going to be more modeled 224 00:08:53,180 --> 00:08:55,190 after Chief Brody in Jaws, that he 225 00:08:55,190 --> 00:08:57,800 was going to be kind of a family man Sheriff, and then. 226 00:08:57,800 --> 00:09:00,300 That's why we the wife in the all of that. 227 00:09:00,300 --> 00:09:03,590 But then looking at how this was going to be a TV show, 228 00:09:03,590 --> 00:09:05,780 we wanted to do something a little bit more 229 00:09:05,775 --> 00:09:06,905 with the Sheriff character. 230 00:09:06,900 --> 00:09:08,670 We also didn't want to copy Jaws. 231 00:09:08,670 --> 00:09:10,110 We want to do something different. 232 00:09:10,110 --> 00:09:13,520 And so we wanted to give him more 233 00:09:13,520 --> 00:09:17,330 of an interesting complex backstory. 234 00:09:17,330 --> 00:09:19,850 And that's where we, and so suddenly, 235 00:09:19,850 --> 00:09:21,650 he no longer has a pregnant wife. 236 00:09:21,650 --> 00:09:24,860 He has a wife who he's divorced from or estranged from. 237 00:09:24,860 --> 00:09:28,580 And he had, they had a daughter together who died. 238 00:09:28,580 --> 00:09:30,500 And that, what we liked about that is it 239 00:09:30,500 --> 00:09:32,660 gave us real emotional stakes in terms 240 00:09:32,660 --> 00:09:36,010 of this, what's happening now in the present day in terms 241 00:09:36,010 --> 00:09:38,510 of the investigation, in terms of the search for the missing 242 00:09:38,510 --> 00:09:39,770 boy, in search of Will. 243 00:09:39,770 --> 00:09:41,660 He's lost a child, so suddenly, it 244 00:09:41,660 --> 00:09:44,480 takes on more meaning to him, the search 245 00:09:44,480 --> 00:09:46,070 for the search for Will. 246 00:09:46,070 --> 00:09:49,980 That, of course, leads naturally to a connection with Joyce, 247 00:09:49,980 --> 00:09:50,480 right? 248 00:09:50,480 --> 00:09:51,620 Because she's lost her son. 249 00:09:51,620 --> 00:09:55,400 So they have both lost a child, and perhaps he 250 00:09:55,400 --> 00:09:58,050 thinks in bringing her, saving her child, 251 00:09:58,050 --> 00:09:59,660 he can kind of sort of redeem himself. 252 00:09:59,660 --> 00:10:01,760 So suddenly, we're like OK that's a character. 253 00:10:01,760 --> 00:10:03,890 That's a fully fleshed out are and we've 254 00:10:03,890 --> 00:10:05,690 got an anchor so we sort of we're 255 00:10:05,690 --> 00:10:07,400 starting to understand who Hopper is. 256 00:10:07,400 --> 00:10:10,970 So we also do this with other characters, but not all of them 257 00:10:10,965 --> 00:10:11,845 are that fleshed out. 258 00:10:11,840 --> 00:10:16,040 That came to us, and obviously, this all mostly stuck. 259 00:10:16,040 --> 00:10:20,510 Other characters let's look at like our description of Lucas, 260 00:10:20,510 --> 00:10:22,670 nerd dungeon master, dresses in black, 261 00:10:22,670 --> 00:10:27,360 glasses, LOTR, that's Lord of the Rings, fantasy books, 262 00:10:27,360 --> 00:10:29,810 video games, unkempt. 263 00:10:29,810 --> 00:10:32,660 That's nothing really like the Lucas that is in the show 264 00:10:32,660 --> 00:10:33,200 at all. 265 00:10:33,200 --> 00:10:35,840 Dustin, we describe as diminutive. 266 00:10:35,840 --> 00:10:39,230 I mean, there's not much else we're talking about Dustin. 267 00:10:39,230 --> 00:10:43,250 This is not-- these are not very evolved characters, not 268 00:10:43,250 --> 00:10:44,970 in the same way that Hopper is. 269 00:10:44,968 --> 00:10:46,758 And that's OK, because sometimes this stuff 270 00:10:46,760 --> 00:10:49,640 is going to come very quickly like hopper clearly 271 00:10:49,640 --> 00:10:53,810 in a quick little brainstorming session as is documented here. 272 00:10:53,810 --> 00:10:56,200 We got his whole backstory, and we got his arc. 273 00:10:56,203 --> 00:10:58,373 That is not going to be the case of every character, 274 00:10:58,370 --> 00:11:00,110 and you don't want to beat yourself up 275 00:11:00,110 --> 00:11:01,320 because that's not the case. 276 00:11:01,320 --> 00:11:01,720 It's OK. 277 00:11:01,715 --> 00:11:03,415 So some of this is not going to be right, 278 00:11:03,410 --> 00:11:04,700 but you've got to throw it out. 279 00:11:04,702 --> 00:11:06,932 And the stuff that stick is sticks is going to stick. 280 00:11:06,930 --> 00:11:08,930 And stuff that doesn't is just going to go away. 281 00:11:08,930 --> 00:11:10,500 Again, it's nobody's going to read this. 282 00:11:10,500 --> 00:11:11,010 It doesn't matter. 283 00:11:11,010 --> 00:11:11,510 Yeah. 284 00:11:11,510 --> 00:11:17,290 285 00:11:17,290 --> 00:11:20,860 When you're working on these characters and developing it, 286 00:11:20,860 --> 00:11:23,440 one good thing to do that, we do a lot 287 00:11:23,440 --> 00:11:25,750 is we mind our own lives, whether it's 288 00:11:25,750 --> 00:11:29,080 childhood or the life we're living now and looking 289 00:11:29,080 --> 00:11:33,220 at our friends or personalities that we in trying 290 00:11:33,220 --> 00:11:35,260 to be inspired by that. 291 00:11:35,260 --> 00:11:39,520 And because you really want these characters to feel real. 292 00:11:39,520 --> 00:11:42,400 And so I think that can really help flesh 293 00:11:42,400 --> 00:11:45,340 a character out is just looking at your own life. 294 00:11:45,340 --> 00:11:47,170 I think Joyce initially started out 295 00:11:47,170 --> 00:11:49,360 a lot more like our mom. 296 00:11:49,360 --> 00:11:51,760 I think that was the initial sort of prototype 297 00:11:51,760 --> 00:11:55,600 is we were basing her a little bit more on our mom. 298 00:11:55,600 --> 00:11:57,940 And some of the friends were based on Dustin 299 00:11:57,940 --> 00:12:00,080 and stuff were based on our friends growing up, 300 00:12:00,080 --> 00:12:01,600 little kernels of them, right? 301 00:12:01,600 --> 00:12:02,950 So that helps. 302 00:12:02,950 --> 00:12:06,610 Sometimes it helps to give them a physical characteristic, 303 00:12:06,610 --> 00:12:08,990 I mean, anything that will help you see them, 304 00:12:08,985 --> 00:12:10,365 start to think about what they're 305 00:12:10,360 --> 00:12:13,120 interested in, what they like. 306 00:12:13,120 --> 00:12:15,970 And specific things can help. 307 00:12:15,970 --> 00:12:19,060 So if you look at this example for Mike, so we said he's shy. 308 00:12:19,060 --> 00:12:21,820 We said birthmark along his neck, face, 309 00:12:21,820 --> 00:12:23,770 kids make fun of him for it, so that's, 310 00:12:23,770 --> 00:12:26,190 we're starting to get actually a little bit more specific. 311 00:12:26,187 --> 00:12:28,477 Whether it's physical, or it could be a stutter, 312 00:12:28,475 --> 00:12:30,105 it could be a million different things. 313 00:12:30,100 --> 00:12:32,410 But sometimes that can be a shorthand 314 00:12:32,410 --> 00:12:34,720 for the audience to start to understand 315 00:12:34,720 --> 00:12:36,110 who this character is. 316 00:12:36,112 --> 00:12:37,572 And then as we moved into the show, 317 00:12:37,570 --> 00:12:40,390 we realized we didn't need that to define Mike. 318 00:12:40,390 --> 00:12:42,700 And I would also say in terms of the shy, 319 00:12:42,700 --> 00:12:46,210 we originally basing him a lot on sort of us we were 320 00:12:46,210 --> 00:12:48,470 pretty shy kids growing up. 321 00:12:48,470 --> 00:12:51,040 And so I think it was a shorthand for us 322 00:12:51,040 --> 00:12:52,480 to write that character. 323 00:12:52,480 --> 00:12:55,690 Then we see Finn Wolfhard's audition, it evolves. 324 00:12:55,690 --> 00:12:56,980 Finn is not a shy kid. 325 00:12:56,980 --> 00:12:58,000 That character evolves. 326 00:12:58,000 --> 00:12:59,620 And I think it evolves into something 327 00:12:59,620 --> 00:13:02,200 that was more interesting, more specific to the show. 328 00:13:02,200 --> 00:13:04,760 But it's OK to start with your life. 329 00:13:04,762 --> 00:13:06,972 And you can always let it evolve either in the script 330 00:13:06,970 --> 00:13:10,170 or pass the script once you actually move into production. 331 00:13:10,165 --> 00:13:16,165 332 00:13:16,162 --> 00:13:22,212 So just as your story is going to have sort of go from A to B, 333 00:13:22,210 --> 00:13:25,390 Will's missing we got to find Will. 334 00:13:25,390 --> 00:13:28,570 So you've got a drive, and you're going to have obstacles 335 00:13:28,565 --> 00:13:29,445 along the way, right? 336 00:13:29,440 --> 00:13:32,510 You're going from one point to another point. 337 00:13:32,507 --> 00:13:34,087 And again, there are going to be a lot 338 00:13:34,090 --> 00:13:37,550 of little points between Will missing and finding Will. 339 00:13:37,545 --> 00:13:38,925 Otherwise, you don't have a show. 340 00:13:38,920 --> 00:13:41,020 So there's going to be a lot of stuff in between. 341 00:13:41,020 --> 00:13:43,270 But it's important to know where you're going with it. 342 00:13:43,270 --> 00:13:45,130 And it's the same with the characters. 343 00:13:45,130 --> 00:13:48,700 Mike starts off as shy, not very confident. 344 00:13:48,700 --> 00:13:51,100 He falls in love, comes of age. 345 00:13:51,100 --> 00:13:54,370 It's a very broad character arc, but it is the character arc. 346 00:13:54,370 --> 00:13:58,570 Hopper is broken due to the death of his daughter. 347 00:13:58,570 --> 00:14:02,080 By finding Will, he's able to find some sort of redemption 348 00:14:02,080 --> 00:14:03,100 for himself. 349 00:14:03,100 --> 00:14:04,810 And he's able to find himself again. 350 00:14:04,810 --> 00:14:07,150 That is a very simple arc. 351 00:14:07,150 --> 00:14:10,510 And I think again, you're going to want to pick the characters. 352 00:14:10,510 --> 00:14:13,960 You can't give everyone this incredible arc. 353 00:14:13,960 --> 00:14:16,810 We have a ton of side characters in Stranger Things 354 00:14:16,810 --> 00:14:18,140 that don't have a big arc. 355 00:14:18,140 --> 00:14:20,140 The arcs aren't going to feel satisfying or earn 356 00:14:20,140 --> 00:14:22,470 because you're trying to give everyone this amazing arc. 357 00:14:22,473 --> 00:14:24,583 But at that point, what ends up happening is 358 00:14:24,580 --> 00:14:26,020 or we find happening is you end up 359 00:14:26,020 --> 00:14:31,110 shortchanging the characters who you want to have this. 360 00:14:31,108 --> 00:14:32,648 You have the great arc plan for them. 361 00:14:32,650 --> 00:14:35,110 You're just going to end up shortchanging those characters. 362 00:14:35,108 --> 00:14:38,038 So it's important to focus on the ones who are really 363 00:14:38,042 --> 00:14:39,252 essential in terms of arcing. 364 00:14:39,250 --> 00:14:41,080 And the other characters are going to be great characters. 365 00:14:41,080 --> 00:14:42,910 They just might not have this sort 366 00:14:42,910 --> 00:14:46,540 of grand emotional arc in the same way 367 00:14:46,540 --> 00:14:48,880 that Hopper does or Joyce or whatever. 368 00:14:48,880 --> 00:14:52,360 And of the kids, we gave Mike the biggest arc 369 00:14:52,360 --> 00:14:53,920 in terms of him coming of age. 370 00:14:53,920 --> 00:14:58,780 But for Lucas and Dustin, their arc is even much simpler than 371 00:14:58,780 --> 00:14:59,320 Mike's. 372 00:14:59,320 --> 00:15:02,170 We don't have time for them to go through that full journey 373 00:15:02,170 --> 00:15:04,300 that Mike does in season one. 374 00:15:04,300 --> 00:15:05,680 They fall apart. 375 00:15:05,680 --> 00:15:08,350 Their friendship breaks apart, and they're able to mend it. 376 00:15:08,350 --> 00:15:10,780 I mean, Dustin kind of starts like nerdy and awesome 377 00:15:10,780 --> 00:15:12,820 and he kind of is a nerdy and awesome at the end 378 00:15:12,820 --> 00:15:15,460 even though he's still confident in who he is. 379 00:15:15,460 --> 00:15:17,860 So you know, he doesn't have a big arc, 380 00:15:17,863 --> 00:15:19,283 but he's a really great character. 381 00:15:19,280 --> 00:15:21,160 But you're going to want to pick and choose 382 00:15:21,155 --> 00:15:23,895 which of those characters you want to give full arcs to. 383 00:15:23,890 --> 00:15:29,580 384 00:15:29,578 --> 00:15:32,278 So you're going to have these arcs or some of them 385 00:15:32,280 --> 00:15:36,750 right now where you're A to B, we 386 00:15:36,748 --> 00:15:38,288 know where Hopper is going to end up. 387 00:15:38,290 --> 00:15:40,420 We know where we want Joyce to go. 388 00:15:40,420 --> 00:15:42,420 We know where we were on Lucas and Dustin to go. 389 00:15:42,420 --> 00:15:45,420 We know where we want Mike and 11 to go, just roughly, A 390 00:15:45,420 --> 00:15:47,940 to B. We don't know the journey, but we know roughly 391 00:15:47,940 --> 00:15:49,980 where we want them to start and end up. 392 00:15:49,980 --> 00:15:52,470 So what's interesting about writing a pilot script is 393 00:15:52,470 --> 00:15:55,750 you're just doing the A. Their journey is just beginning, 394 00:15:55,750 --> 00:15:57,460 you can't get them to be. 395 00:15:57,460 --> 00:16:00,690 So for instance, Hopper, right, we set up 396 00:16:00,690 --> 00:16:02,880 that he's popping Tuinal. 397 00:16:02,880 --> 00:16:05,610 But we wait until the end of that pilot script 398 00:16:05,610 --> 00:16:08,100 to even reveal that he had had a family 399 00:16:08,100 --> 00:16:09,630 and that his daughter had died. 400 00:16:09,630 --> 00:16:12,600 And we use that as oh wait, there's more to this character 401 00:16:12,600 --> 00:16:13,890 than I thought. 402 00:16:13,890 --> 00:16:16,060 But we don't even explore it. 403 00:16:16,060 --> 00:16:17,880 We just tell you, the audience that 404 00:16:17,880 --> 00:16:19,380 at the very end of the episode. 405 00:16:19,380 --> 00:16:22,120 And then we know, and anyone reading the script 406 00:16:22,122 --> 00:16:22,832 is going to know. 407 00:16:22,830 --> 00:16:25,050 Oh, this is an important part of this character, 408 00:16:25,050 --> 00:16:27,460 and I know they're going to continue to explore it. 409 00:16:27,460 --> 00:16:28,980 But don't race it. 410 00:16:28,980 --> 00:16:31,690 Really, we're just setting up who these people, are 411 00:16:31,692 --> 00:16:33,402 and we're starting them on their journey. 412 00:16:33,400 --> 00:16:35,850 But that arc for Mike for instance, 413 00:16:35,850 --> 00:16:37,840 he meets 11 at the ending of the pilot. 414 00:16:37,840 --> 00:16:39,420 He's not coming of age yet. 415 00:16:39,420 --> 00:16:41,220 He's just meeting the person that's 416 00:16:41,220 --> 00:16:42,360 going to change his life. 417 00:16:42,360 --> 00:16:44,070 But we don't know how she's going to change his life. 418 00:16:44,070 --> 00:16:45,570 We don't know that she's going to change his life. 419 00:16:45,570 --> 00:16:46,560 We don't know that. 420 00:16:46,560 --> 00:16:49,240 So we're just starting them off on their journey. 421 00:16:49,240 --> 00:16:51,520 So I think sometimes, and this has happened with us. 422 00:16:51,520 --> 00:16:54,030 We want to race along too far. 423 00:16:54,030 --> 00:16:56,820 Lucas and Dustin are best friends still in the pilot. 424 00:16:56,820 --> 00:16:59,470 We haven't even hinted at any discord between them. 425 00:16:59,467 --> 00:17:00,297 We're going to wait. 426 00:17:00,300 --> 00:17:02,190 I think it is a big mistake that some people make 427 00:17:02,190 --> 00:17:04,110 in terms of, and we make it all the time. 428 00:17:04,109 --> 00:17:06,419 We have to keep reminding ourselves simplify, simplify, 429 00:17:06,420 --> 00:17:06,920 simplify. 430 00:17:06,920 --> 00:17:07,530 Slow down. 431 00:17:07,530 --> 00:17:09,090 And slow down. 432 00:17:09,089 --> 00:17:10,829 You get very excited, and you try 433 00:17:10,829 --> 00:17:14,699 to cram way too much into a single script, just, 434 00:17:14,700 --> 00:17:16,440 and everyone's always they're worried 435 00:17:16,440 --> 00:17:17,400 about they want to get across. 436 00:17:17,400 --> 00:17:19,690 They want to get across that this is a great character. 437 00:17:19,692 --> 00:17:22,832 They want to get across yeah, you want to tell everything, 438 00:17:22,829 --> 00:17:24,269 all your ideas about Hopper. 439 00:17:24,270 --> 00:17:24,960 Slow down. 440 00:17:24,960 --> 00:17:25,800 You have time. 441 00:17:25,800 --> 00:17:27,420 It gets going to get overwhelming, 442 00:17:27,420 --> 00:17:28,920 and the script is not going to work, 443 00:17:28,920 --> 00:17:31,590 so just a little bit at a time. 444 00:17:31,590 --> 00:17:32,910 Simplicity is your friend. 445 00:17:32,910 --> 00:17:35,000 Yeah, this is just step one of many steps. 446 00:17:34,995 --> 00:17:35,705 Yeah. 447 00:17:35,700 --> 00:17:41,770 448 00:17:41,771 --> 00:17:44,101 In terms of when we're developing characters, I mean, 449 00:17:44,100 --> 00:17:45,520 there's a lot of tricks we can do. 450 00:17:45,517 --> 00:17:47,907 Like we said, we pull a lot from our lives 451 00:17:47,910 --> 00:17:49,650 and from people we know. 452 00:17:49,650 --> 00:17:52,710 And then there's also something that's, I don't know, 453 00:17:52,710 --> 00:17:54,690 it's been effective for us in terms of we 454 00:17:54,690 --> 00:17:58,800 take a character who is a stereotype, 455 00:17:58,800 --> 00:18:01,020 the jock, the cheerleader. 456 00:18:01,020 --> 00:18:01,830 The nerd. 457 00:18:01,830 --> 00:18:05,880 The nerd or whatever like Steve whatever 458 00:18:05,880 --> 00:18:08,730 is the perfect example or Nancy is a good example of something 459 00:18:08,730 --> 00:18:10,770 who starts out of this stereotype, someone 460 00:18:10,770 --> 00:18:12,970 who the audience thinks that they know. 461 00:18:12,970 --> 00:18:14,970 The good thing about that is immediately you go, 462 00:18:14,970 --> 00:18:16,830 OK, I think I know who this person is. 463 00:18:16,832 --> 00:18:17,792 So they're comfortable. 464 00:18:17,790 --> 00:18:20,820 They're like, OK, this is the douche bag jock, right? 465 00:18:20,820 --> 00:18:22,600 And then you flip that on its head. 466 00:18:22,600 --> 00:18:25,420 So you go wait, there's more to this character than you think. 467 00:18:25,423 --> 00:18:27,093 This is something that John Hughes who's 468 00:18:27,090 --> 00:18:29,220 a writer director we obviously look up to a lot 469 00:18:29,220 --> 00:18:30,150 did all the time. 470 00:18:30,150 --> 00:18:31,710 I mean, it's the classic Breakfast Club thing. 471 00:18:31,710 --> 00:18:32,960 You meet all these characters. 472 00:18:32,960 --> 00:18:34,830 You have each of the characters assumes 473 00:18:34,830 --> 00:18:36,300 they know the other character based 474 00:18:36,300 --> 00:18:38,720 on these stereotypes, these assumptions that they've made. 475 00:18:38,718 --> 00:18:40,258 And then over the course of the film, 476 00:18:40,260 --> 00:18:41,460 you kind of peel back those layers, 477 00:18:41,460 --> 00:18:43,170 and you realize there's a lot more to them. 478 00:18:43,170 --> 00:18:45,210 What it does is it gives the audience something 479 00:18:45,212 --> 00:18:47,612 to hook onto and go, OK, that's the nerd. 480 00:18:47,610 --> 00:18:49,080 That's the cheerleader. 481 00:18:49,080 --> 00:18:50,860 That's the douchebag boyfriend. 482 00:18:50,862 --> 00:18:51,572 That's the thing. 483 00:18:51,570 --> 00:18:54,990 But what we like to do is real life isn't that simple. 484 00:18:54,990 --> 00:18:56,910 No one can be that easily defined. 485 00:18:56,910 --> 00:18:58,860 But again, just be careful you don't have 486 00:18:58,860 --> 00:19:00,450 to peel back much in the pilot. 487 00:19:00,450 --> 00:19:02,730 You can just hint at it or even not at all. 488 00:19:02,730 --> 00:19:06,030 But for Hopper for instance, two lines at the end of the pilot. 489 00:19:06,030 --> 00:19:09,900 Oh, someone says he lost his kid. 490 00:19:09,900 --> 00:19:11,760 Thanks for coming out teach. 491 00:19:11,760 --> 00:19:12,870 We really appreciate it. 492 00:19:15,456 --> 00:19:17,286 She died a few years back. 493 00:19:17,290 --> 00:19:18,280 Sorry. 494 00:19:18,280 --> 00:19:20,130 His kid. 495 00:19:20,130 --> 00:19:21,230 That's it. 496 00:19:21,230 --> 00:19:22,400 We know there's more to him. 497 00:19:22,403 --> 00:19:24,073 And we're going to go into that further, 498 00:19:24,070 --> 00:19:26,680 but we're just hinting that there's more beneath this 499 00:19:26,680 --> 00:19:28,470 and just like right just a cop. 500 00:19:28,465 --> 00:19:34,335 501 00:19:34,336 --> 00:19:36,906 The other important thing, right, and I've 502 00:19:36,910 --> 00:19:40,750 touched on this a little bit is that these characters are 503 00:19:40,750 --> 00:19:41,720 going to surprise you. 504 00:19:41,720 --> 00:19:44,560 So they are kind of living, breathing things. 505 00:19:44,560 --> 00:19:46,810 I think if you've created a good character, 506 00:19:46,810 --> 00:19:48,850 and what's going to happen is and you 507 00:19:48,847 --> 00:19:50,677 have to stay true to their character, right? 508 00:19:50,680 --> 00:19:53,020 So as we said there's going to be a drive, 509 00:19:53,020 --> 00:19:55,540 and you're going to throw obstacles in their path. 510 00:19:55,540 --> 00:19:59,350 And you're going to kind of a little bit watch 511 00:19:59,350 --> 00:20:03,140 how these characters are going to overcome that obstacle. 512 00:20:03,137 --> 00:20:04,717 And I think if you're doing something, 513 00:20:04,720 --> 00:20:06,910 and it's not organic to who they are as a character, 514 00:20:06,910 --> 00:20:08,410 it's going to be pretty obvious it's 515 00:20:08,410 --> 00:20:09,710 going to feel really wrong. 516 00:20:09,710 --> 00:20:11,980 And so oftentimes, this is what's 517 00:20:11,980 --> 00:20:16,310 cool about writing is they become very real in a sense. 518 00:20:16,307 --> 00:20:17,887 Because you don't want to manufacture. 519 00:20:17,890 --> 00:20:19,100 You don't want to force them. 520 00:20:19,098 --> 00:20:21,638 They're going to kind of a little bit do their own thing. 521 00:20:21,640 --> 00:20:25,690 And what's fun about that is they can often surprise you. 522 00:20:25,690 --> 00:20:31,310 523 00:20:31,306 --> 00:20:33,386 So hopefully in your blue sky and you've 524 00:20:33,390 --> 00:20:35,970 come up with some possible characters 525 00:20:35,973 --> 00:20:38,643 that you want that you think you need to tell the story that you 526 00:20:38,640 --> 00:20:40,180 want to inhabit this world. 527 00:20:40,180 --> 00:20:44,430 So you're going to make a list now of possible characters. 528 00:20:44,430 --> 00:20:47,220 This is a good something that we did and you saw us do, 529 00:20:47,220 --> 00:20:48,520 and it can be really helpful. 530 00:20:48,520 --> 00:20:49,470 You're going to make a list. 531 00:20:49,470 --> 00:20:51,120 You can come up with names if you want. 532 00:20:51,120 --> 00:20:53,040 Just pick three to five that you think 533 00:20:53,040 --> 00:20:54,960 are necessary to tell this story. 534 00:20:54,960 --> 00:20:56,670 And then start to flesh them out. 535 00:20:56,670 --> 00:20:59,150 Don't do that for all the characters just some of them. 536 00:20:59,153 --> 00:21:00,823 You have an idea that pops in your head. 537 00:21:00,820 --> 00:21:02,990 Oh here's a good idea for an arc for this character. 538 00:21:02,987 --> 00:21:03,747 Jot it down. 539 00:21:03,750 --> 00:21:06,150 Or just say this is Lucas. 540 00:21:06,150 --> 00:21:06,780 He's a nerd. 541 00:21:06,780 --> 00:21:07,500 He wears black. 542 00:21:07,500 --> 00:21:09,420 He has glasses. 543 00:21:09,420 --> 00:21:10,380 He gets bullied. 544 00:21:10,380 --> 00:21:12,060 It can be that basic. 545 00:21:12,060 --> 00:21:14,020 But just come up with that initial list. 546 00:21:14,020 --> 00:21:16,170 And I think it's going to be really helpful as you 547 00:21:16,170 --> 00:21:19,400 move forward to the next stage of writing. 1 00:00:00,000 --> 00:00:10,440 2 00:00:10,437 --> 00:00:11,957 Where'd it go? 3 00:00:11,960 --> 00:00:12,560 Where is it? 4 00:00:22,360 --> 00:00:25,790 Will! 5 00:00:25,790 --> 00:00:28,830 OK, so now that you have, you know, some of your characters 6 00:00:28,830 --> 00:00:31,020 roughed out or some ideas for the characters, 7 00:00:31,020 --> 00:00:33,490 I think it is worth thinking about the world 8 00:00:33,488 --> 00:00:35,278 that these characters are going to inhabit. 9 00:00:35,280 --> 00:00:39,000 So this setting-- we had talked about this a little bit 10 00:00:39,000 --> 00:00:41,460 in terms of we didn't do a lot of research 11 00:00:41,460 --> 00:00:44,970 when it came to Montauk and ultimately Hawkins. 12 00:00:44,970 --> 00:00:48,010 It was small town by the beach, whatever. 13 00:00:48,010 --> 00:00:49,740 But I think something that's worth doing 14 00:00:49,740 --> 00:00:53,280 is start talking about sort out the mini settings 15 00:00:53,280 --> 00:00:55,680 within your bigger setting, the locations 16 00:00:55,680 --> 00:00:57,270 that your characters can exist in. 17 00:00:57,270 --> 00:00:59,460 So for "Stranger Things," for instance, 18 00:00:59,460 --> 00:01:01,950 you got Mike's basement is a major one. 19 00:01:01,950 --> 00:01:02,720 You got the core-- 20 00:01:02,720 --> 00:01:03,930 ROSS DUFFER: The, gym the junkyard. 21 00:01:03,930 --> 00:01:05,370 MATT DUFFER: The gym, yeah, junkyard, 22 00:01:05,370 --> 00:01:07,290 and you don't have to do a "Lord of the Rings" 23 00:01:07,290 --> 00:01:09,540 style or George RR Martin map. 24 00:01:09,540 --> 00:01:12,000 Just write down some of these locations 25 00:01:12,000 --> 00:01:14,850 that really could offer a really good setting 26 00:01:14,850 --> 00:01:15,690 for certain scenes. 27 00:01:15,690 --> 00:01:17,580 It's just nice to start-- 28 00:01:17,580 --> 00:01:19,770 again, you're not going to have a super in focus 29 00:01:19,770 --> 00:01:22,230 picture of your world at this point, 30 00:01:22,230 --> 00:01:25,430 but it's gonna start coming a little bit more in focus. 31 00:01:25,427 --> 00:01:26,757 So you have some characters now. 32 00:01:26,760 --> 00:01:28,580 Start to think about that setting 33 00:01:28,575 --> 00:01:29,705 that they're gonna inhabit. 34 00:01:29,700 --> 00:01:34,360 And I remember, like, early on season three, we came in-- 35 00:01:34,355 --> 00:01:36,485 we had a writers room at this point, and we came in 36 00:01:36,480 --> 00:01:39,390 and the writers had done this exact exercise, 37 00:01:39,390 --> 00:01:42,060 enlisted a bunch of possible locations 38 00:01:42,060 --> 00:01:44,520 that would be fun to explore in season three. 39 00:01:44,520 --> 00:01:46,080 And one of them was a mall. 40 00:01:46,080 --> 00:01:47,950 And we went, well, that's interesting. 41 00:01:47,947 --> 00:01:50,277 That would be a fun place for our characters to inhabit. 42 00:01:50,280 --> 00:01:52,680 So it's possible that one of these locations 43 00:01:52,680 --> 00:01:55,510 ends up becoming more important to your plot. 44 00:01:55,513 --> 00:01:56,803 So it's always a good exercise. 45 00:01:56,805 --> 00:01:59,225 Season two-- season two was tunnels. 46 00:01:59,220 --> 00:02:01,350 I remember we're just like tunnels are cool. 47 00:02:01,345 --> 00:02:01,845 Like-- 48 00:02:01,845 --> 00:02:03,125 ROSS DUFFER: It's our very thing. 49 00:02:03,120 --> 00:02:04,340 MATT DUFFER: Yeah, we all like tunnels, 50 00:02:04,340 --> 00:02:05,970 and then that does sort of become 51 00:02:05,970 --> 00:02:07,380 a major part of the season. 52 00:02:07,380 --> 00:02:08,760 And one of my favorite things in the season 53 00:02:08,759 --> 00:02:10,559 are all those sort of underground tunnels 54 00:02:10,560 --> 00:02:12,120 that the kids have to navigate in the finale. 55 00:02:12,120 --> 00:02:12,990 ROSS DUFFER: So, again, you don't 56 00:02:12,990 --> 00:02:15,410 need to know how it's going to play a role in your script. 57 00:02:15,407 --> 00:02:18,567 It can just be a good exercise to start filling out this world 58 00:02:18,570 --> 00:02:21,110 and going, OK, well, in their journey maybe 59 00:02:21,108 --> 00:02:21,898 they could go here. 60 00:02:21,900 --> 00:02:23,230 Maybe they could go to the mall. 61 00:02:23,233 --> 00:02:24,293 Maybe they could go here. 62 00:02:24,295 --> 00:02:26,065 You're just filling it out, more detail. 63 00:02:26,063 --> 00:02:27,483 You don't have to use any of this, 64 00:02:27,480 --> 00:02:29,310 but it's going to be it's going to be good to have. 65 00:02:29,310 --> 00:02:30,040 Yeah. 66 00:02:30,041 --> 00:02:32,991 67 00:02:36,430 --> 00:02:38,510 There's another version in terms of your setting 68 00:02:38,510 --> 00:02:41,290 or your world where it's not based in reality at all, which 69 00:02:41,290 --> 00:02:46,600 is what we had with this other dimension in "Stranger Things." 70 00:02:46,600 --> 00:02:51,310 Now it wasn't super developed initially 71 00:02:51,310 --> 00:02:53,800 when we were first coming up with the idea in the pilot. 72 00:02:53,800 --> 00:02:56,620 You saw some of this rough idea we had of, like, a mouth 73 00:02:56,620 --> 00:02:58,600 leading to the other world and all of this, 74 00:02:58,600 --> 00:03:02,320 but one thing that we had talked about early on is-- 75 00:03:02,320 --> 00:03:05,110 and some of this was for budgetary reasons and also 76 00:03:05,110 --> 00:03:07,090 we were very much inspired by "Poltergeist." 77 00:03:07,090 --> 00:03:11,120 We didn't see that world where the little girl was taken. 78 00:03:11,120 --> 00:03:13,270 So it was in-- for us, it was like, well, 79 00:03:13,270 --> 00:03:15,640 that might be scary if we never actually see it. 80 00:03:15,640 --> 00:03:16,490 We never see it. 81 00:03:16,490 --> 00:03:17,410 We never go into the upside down. 82 00:03:17,410 --> 00:03:18,760 We're only hearing it over-- 83 00:03:18,760 --> 00:03:19,470 that was-- right? 84 00:03:19,470 --> 00:03:20,470 It was the initial idea. 85 00:03:20,470 --> 00:03:21,930 We're only hearing it over walkies. 86 00:03:21,928 --> 00:03:24,078 We're only hearing it over radios or whatnot. 87 00:03:24,080 --> 00:03:26,200 So it was like it would all be left up 88 00:03:26,200 --> 00:03:28,800 to the imagination of the viewer. 89 00:03:28,795 --> 00:03:29,565 Yes. 90 00:03:29,560 --> 00:03:33,850 And ultimately that went away pretty quickly 91 00:03:33,850 --> 00:03:36,190 as we started to write the show because we 92 00:03:36,190 --> 00:03:37,450 realized this is a show. 93 00:03:37,450 --> 00:03:38,530 This is not a movie. 94 00:03:38,530 --> 00:03:39,660 I'm starting to get antsy. 95 00:03:39,663 --> 00:03:40,583 I want to go in there. 96 00:03:40,580 --> 00:03:41,650 I want to see what's-- 97 00:03:41,650 --> 00:03:42,490 I want to see what. 98 00:03:42,490 --> 00:03:44,350 We still limited how often we went in there, 99 00:03:44,350 --> 00:03:45,310 but we did go in there. 100 00:03:45,308 --> 00:03:47,498 And then that forced us to evolve it more 101 00:03:47,500 --> 00:03:51,100 and actually explain what this world would look like, 102 00:03:51,100 --> 00:03:53,860 but when we wrote the pilot-- 103 00:03:53,860 --> 00:03:56,410 and you'll see in our outline and when we actually go 104 00:03:56,410 --> 00:03:57,970 into more detail in the pilot-- 105 00:03:57,970 --> 00:04:00,010 we didn't know a whole lot. 106 00:04:00,010 --> 00:04:03,220 It didn't even have a name in terms of the upside 107 00:04:03,220 --> 00:04:05,370 down wasn't even what we were calling it. 108 00:04:05,370 --> 00:04:07,120 In the beginning it was called the nether, 109 00:04:07,120 --> 00:04:08,890 which is more of a placeholder. 110 00:04:08,890 --> 00:04:10,720 The upside down name came about later 111 00:04:10,720 --> 00:04:12,610 in the writing of episode five when 112 00:04:12,610 --> 00:04:14,380 Mike is trying to explain where Will is, 113 00:04:14,380 --> 00:04:17,680 and he flips a D&D board over and says upside down. 114 00:04:17,680 --> 00:04:24,640 What if this is Hawkins, and this is where Will is, 115 00:04:24,640 --> 00:04:25,540 the upside down? 116 00:04:25,540 --> 00:04:27,610 And that just sort of stuck, and that just 117 00:04:27,610 --> 00:04:29,920 became the terminology to which we've 118 00:04:29,920 --> 00:04:31,630 referred to this other world. 119 00:04:31,630 --> 00:04:34,930 And then practically, we had to do something very simple 120 00:04:34,930 --> 00:04:37,330 because we kind of do a huge visual effects extravaganza. 121 00:04:37,330 --> 00:04:40,630 And so that started to effect what this world would actually 122 00:04:40,630 --> 00:04:41,410 look like. 123 00:04:41,410 --> 00:04:44,170 But, again, you know, so you can start-- 124 00:04:44,170 --> 00:04:46,920 you can start to-- you can be pretty vague at the beginning 125 00:04:46,923 --> 00:04:49,093 here, and you don't have to have it all figured out. 126 00:04:49,090 --> 00:04:51,640 If you're telling a show this is an eight-hour process, 127 00:04:51,640 --> 00:04:54,010 you're not gonna have all eight hours 128 00:04:54,010 --> 00:04:55,340 fully mapped out at this point. 129 00:04:55,340 --> 00:04:56,630 Well, I think it's important. 130 00:04:56,632 --> 00:04:59,002 So it just-- to reemphasize something 131 00:04:59,000 --> 00:05:00,940 my brother's saying there, when we're going in 132 00:05:00,940 --> 00:05:03,630 and we're pitching to Netflix, we're pitching the show, 133 00:05:03,628 --> 00:05:05,918 and we have the pilot, it's not called the upside down. 134 00:05:05,920 --> 00:05:07,330 There's no-- there's-- 135 00:05:07,330 --> 00:05:10,450 the spores and the vines, I mean, none of that none of that 136 00:05:10,450 --> 00:05:12,160 is figured out, and we didn't get 137 00:05:12,158 --> 00:05:13,448 hammered by Netflix about that. 138 00:05:13,450 --> 00:05:15,730 It was like could you describe the mythology 139 00:05:15,730 --> 00:05:16,600 of this other world. 140 00:05:16,600 --> 00:05:17,770 Like, they don't-- whatever. 141 00:05:17,767 --> 00:05:19,407 They get it is a scary other dimension. 142 00:05:19,410 --> 00:05:20,410 You're going to figure-- 143 00:05:20,410 --> 00:05:22,180 you're going to give it-- figure it out. 144 00:05:22,180 --> 00:05:25,120 I think something that is intimidating to a lot of people 145 00:05:25,120 --> 00:05:26,620 and it was certainly intimidating us 146 00:05:26,620 --> 00:05:28,440 when we started is you see these products 147 00:05:28,438 --> 00:05:29,978 and they're fully done, fully formed, 148 00:05:29,980 --> 00:05:31,300 and you just get overwhelmed. 149 00:05:31,300 --> 00:05:33,300 It's like how am I going to figure all this out. 150 00:05:33,300 --> 00:05:34,920 And the answer is one step at a time. 151 00:05:34,923 --> 00:05:37,093 Like, so a lot of this stuff wasn't even figured out 152 00:05:37,090 --> 00:05:39,400 when we sold it to Netflix. 153 00:05:39,400 --> 00:05:43,000 So that should relieve a lot of pressure 154 00:05:43,000 --> 00:05:46,270 from you to not get overwhelmed and it's just a little bit 155 00:05:46,270 --> 00:05:46,850 at a time. 156 00:05:46,850 --> 00:05:48,100 And even as you're writing your script 157 00:05:48,100 --> 00:05:49,640 it's not going to all be figured out. 158 00:05:49,642 --> 00:05:50,922 So allow-- 159 00:05:50,920 --> 00:05:52,450 It's going to be a process. 160 00:05:52,450 --> 00:05:54,730 Even after we had written the pilot script 161 00:05:54,730 --> 00:05:56,230 and we were meeting with people, we 162 00:05:56,228 --> 00:05:58,268 did start to get asked questions about the world, 163 00:05:58,270 --> 00:06:00,260 and that forced us to sit down-- 164 00:06:00,255 --> 00:06:01,135 And think about it. 165 00:06:01,130 --> 00:06:04,090 And think about it and talk about it more and whatnot. 166 00:06:04,090 --> 00:06:05,540 And it'll evolve. 167 00:06:05,540 --> 00:06:08,050 It'll start to evolve, and then eventually when 168 00:06:08,050 --> 00:06:10,780 we decided we have to go in there once we started 169 00:06:10,780 --> 00:06:14,380 moving into writing later scripts for Netflix, 170 00:06:14,380 --> 00:06:16,720 we went, OK, what could this world look like. 171 00:06:16,720 --> 00:06:18,190 We talked about "Silent Hill." 172 00:06:18,190 --> 00:06:19,720 We talked about "Alien." 173 00:06:19,720 --> 00:06:21,670 We talked about the aesthetics of it. 174 00:06:21,670 --> 00:06:24,110 Again, that wasn't figured out on the pilot stage, 175 00:06:24,110 --> 00:06:27,190 and that was-- in our instance, that was OK. 176 00:06:27,190 --> 00:06:28,960 Again, it's going to be baby steps. 177 00:06:28,960 --> 00:06:31,180 All of this is to say it's good 178 00:06:31,180 --> 00:06:34,690 actually to say simple and vague and you're fine. 179 00:06:34,690 --> 00:06:37,300 It's not-- don't expect it to be fully formed at this stage. 180 00:06:37,300 --> 00:06:39,580 Don't try to make it fully formed. 181 00:06:39,580 --> 00:06:42,410 Just stay-- continue to stay zoomed out. 182 00:06:42,410 --> 00:06:45,350 183 00:06:48,290 --> 00:06:49,900 Similar to the aesthetic or whatever 184 00:06:49,900 --> 00:06:52,840 of the upside down of this alternate dimension, we have 185 00:06:52,840 --> 00:06:56,270 this sort of psychic space that 11 exists in, which was we 186 00:06:56,265 --> 00:06:57,645 called the black void where she's 187 00:06:57,640 --> 00:06:59,980 in just completely black space. 188 00:06:59,980 --> 00:07:04,660 And, again, you know, that came about, we realized as we were 189 00:07:04,660 --> 00:07:05,970 writing it, I mean, we had-- 190 00:07:05,970 --> 00:07:08,980 we needed a way to visualize how 11 was 191 00:07:08,980 --> 00:07:10,390 using these psionic abilities. 192 00:07:10,390 --> 00:07:11,880 We wanted to be kind of in her head 193 00:07:11,878 --> 00:07:13,418 as she was doing these things and she 194 00:07:13,420 --> 00:07:14,620 was making psychic contact. 195 00:07:14,615 --> 00:07:16,995 It was like, well, how in the world do we visualize this. 196 00:07:16,990 --> 00:07:19,750 We don't have a bajillion dollars to do this all CG, 197 00:07:19,748 --> 00:07:21,288 and we didn't want to do it that way. 198 00:07:21,290 --> 00:07:22,210 We wanted to keep it simple. 199 00:07:22,210 --> 00:07:22,880 And practical. 200 00:07:22,877 --> 00:07:24,967 And we wanted to do it practical. 201 00:07:24,970 --> 00:07:27,130 There was a movie that came out "Under the Skin." 202 00:07:27,130 --> 00:07:31,480 Now-- that Jonathan Glazer made with Scarlett Johansson 203 00:07:31,480 --> 00:07:33,680 where he had this really cool effect. 204 00:07:33,680 --> 00:07:37,000 It's like a really simple effect where Scarlett Johansson was 205 00:07:37,000 --> 00:07:39,850 in this strange-- 206 00:07:39,850 --> 00:07:41,800 just surrounded completely by black. 207 00:07:41,800 --> 00:07:44,060 And I think did maybe he did have-- 208 00:07:44,060 --> 00:07:45,040 Some reflection. 209 00:07:45,040 --> 00:07:47,680 Some reflective [INAUDIBLE] it's been a while. 210 00:07:47,680 --> 00:07:49,290 But what's interesting-- you know, 211 00:07:49,288 --> 00:07:51,078 it's worth pointing out a couple of things. 212 00:07:51,080 --> 00:07:55,310 A, that's an idea that came much later that evolved as you're 213 00:07:55,313 --> 00:07:56,233 working on the script. 214 00:07:56,230 --> 00:07:58,730 It wasn't there when we sold the script just like the upside 215 00:07:58,730 --> 00:08:00,430 down wasn't really figured out. 216 00:08:00,430 --> 00:08:05,440 It was something that came to us and also that it was very much 217 00:08:05,440 --> 00:08:07,600 inspired by another film that we had seen 218 00:08:07,600 --> 00:08:10,660 and a film that is completely unlike "Stranger Things." 219 00:08:10,660 --> 00:08:13,580 I mean, it's kind of almost an experimental film. 220 00:08:13,577 --> 00:08:14,407 "Under the Skin" is. 221 00:08:14,410 --> 00:08:15,640 It's a weird film. 222 00:08:15,640 --> 00:08:23,070 So it's good to watch all sorts of types of movies, not just-- 223 00:08:23,065 --> 00:08:25,335 don't just watch-- if you love Marvel movies, 224 00:08:25,330 --> 00:08:27,190 don't just watch Marvel movies. 225 00:08:27,190 --> 00:08:30,800 Try watch everything because even if it doesn't-- 226 00:08:30,803 --> 00:08:33,223 the tone of "Under the Skin" is so different than the tone 227 00:08:33,220 --> 00:08:37,020 of "Stranger Things," but it still had an element in there 228 00:08:37,015 --> 00:08:38,335 that was really helpful for us. 229 00:08:38,330 --> 00:08:40,990 And inspiring and I think and again it could be a painting. 230 00:08:40,990 --> 00:08:44,110 It could be a photograph that you love. 231 00:08:44,110 --> 00:08:47,870 It could be in the case of the spore-like aspect of the upside 232 00:08:47,870 --> 00:08:48,370 down. 233 00:08:48,370 --> 00:08:49,870 It could be a video game. 234 00:08:49,870 --> 00:08:50,800 MATT DUFFER: Yeah, that came from-- 235 00:08:50,800 --> 00:08:52,120 that was inspired by "Silent Hill." 236 00:08:52,120 --> 00:08:54,040 ROSS DUFFER: Again, you're going to be looking 237 00:08:54,037 --> 00:08:56,087 at things love and things that inspire you, 238 00:08:56,090 --> 00:08:59,800 and that's a perfectly valid thing to do. 239 00:08:59,800 --> 00:09:02,760 240 00:09:06,710 --> 00:09:08,720 For this assignment, just start making 241 00:09:08,720 --> 00:09:11,440 a simple list of locations where your characters can exist. 242 00:09:11,435 --> 00:09:15,625 MATT DUFFER: It can be as basic as a bedroom a gym or tunnels. 243 00:09:15,620 --> 00:09:18,500 Start simple and have fun. 1 00:00:00,000 --> 00:00:02,940 2 00:00:05,880 --> 00:00:10,720 So hopefully as you're doing your blue skying, 3 00:00:10,720 --> 00:00:13,090 you're working on your characters, 4 00:00:13,090 --> 00:00:15,700 you're working on some setting, stuff 5 00:00:15,700 --> 00:00:17,980 is starting to become a little bit more into focus. 6 00:00:17,980 --> 00:00:22,360 And we did talk about how your characters go from A to B, 7 00:00:22,360 --> 00:00:24,260 especially your most important characters. 8 00:00:24,260 --> 00:00:27,010 They have a little arc from A to B. 9 00:00:27,010 --> 00:00:29,530 What we haven't talked about as much 10 00:00:29,530 --> 00:00:32,830 is a story arc 'cause your story arc is also going 11 00:00:32,830 --> 00:00:34,810 to want to go from A to B. 12 00:00:34,810 --> 00:00:38,440 Now if you have a very sort of simple drive to your story 13 00:00:38,440 --> 00:00:42,380 as we did in "Stranger Things," which is Will's missing. 14 00:00:42,380 --> 00:00:43,390 We have to find Will. 15 00:00:43,390 --> 00:00:46,330 So all of our characters in season one 16 00:00:46,330 --> 00:00:49,840 have the same drive, which is to find Will. 17 00:00:49,840 --> 00:00:54,620 Hopper had it, the kids had it, the teens have it, 18 00:00:54,620 --> 00:00:56,680 which and those are sort of what we talk about as 19 00:00:56,680 --> 00:00:58,660 are each of those is a different generation, 20 00:00:58,660 --> 00:01:00,610 a generational storyline, which is 21 00:01:00,610 --> 00:01:03,040 one of the early ideas we had that we were excited about. 22 00:01:03,040 --> 00:01:04,780 And they all have the same drive, 23 00:01:04,780 --> 00:01:07,690 which was really helpful on season one, 24 00:01:07,690 --> 00:01:09,770 and it helped really unite the season. 25 00:01:09,767 --> 00:01:11,347 So we know that everyone's going to go 26 00:01:11,350 --> 00:01:16,130 from A, which is Will disappears and this thing happens 27 00:01:16,130 --> 00:01:17,380 and changes their lives. 28 00:01:17,380 --> 00:01:19,360 B, we're going to find Will, right. 29 00:01:19,360 --> 00:01:20,740 So we know that, which is great. 30 00:01:20,740 --> 00:01:23,100 But within each of those storylines, 31 00:01:23,098 --> 00:01:25,388 they're going to have sort of an individual arc for how 32 00:01:25,390 --> 00:01:27,160 they get from A to B. 33 00:01:27,160 --> 00:01:29,440 And as we were developing this season-- 34 00:01:29,440 --> 00:01:31,600 and it's even in our pitch to Netflix 35 00:01:31,600 --> 00:01:33,940 where we talk about each of these generations 36 00:01:33,940 --> 00:01:38,320 and we talk very broadly about their story arcs 37 00:01:38,320 --> 00:01:43,000 as in they start here on A and they go to here on B. 38 00:01:43,000 --> 00:01:46,950 We did not have a lot of detail about that journey from A to B. 39 00:01:46,945 --> 00:01:50,895 We put in a few ideas, a few ideas we had, 40 00:01:50,890 --> 00:01:52,750 but we didn't put a lot because what 41 00:01:52,750 --> 00:01:54,580 all we wanted to communicate-- and all 42 00:01:54,580 --> 00:01:56,590 that was really important is we knew 43 00:01:56,590 --> 00:01:59,110 where their starting point was, which is in the pilot, 44 00:01:59,110 --> 00:02:01,570 and where their destination was. 45 00:02:01,570 --> 00:02:03,460 If you don't know their destination, 46 00:02:03,460 --> 00:02:05,230 it's going to be challenging because you 47 00:02:05,230 --> 00:02:07,880 don't know what to set up at their starting point. 48 00:02:07,880 --> 00:02:10,450 So you really do need to try to, if you can, 49 00:02:10,449 --> 00:02:15,249 have at least a broad sense of where you want them to go. 50 00:02:15,250 --> 00:02:18,180 51 00:02:20,618 --> 00:02:23,388 You know, obviously so we have this big story arc, 52 00:02:23,390 --> 00:02:25,490 but one thing we found when we were blue skying 53 00:02:25,490 --> 00:02:31,500 is that we wanted to have three groups of characters, right. 54 00:02:31,500 --> 00:02:33,500 We wanted to have kids, we wanted to have teens, 55 00:02:33,500 --> 00:02:36,560 we want to have adults, and that each of them 56 00:02:36,560 --> 00:02:38,420 was going to have their own little mini 57 00:02:38,420 --> 00:02:42,020 arc within the big arc, the big arc being find Will. 58 00:02:42,020 --> 00:02:43,910 So they would each be kind of-- they 59 00:02:43,910 --> 00:02:46,100 would each be moving towards that goal 60 00:02:46,100 --> 00:02:47,840 but in very different ways. 61 00:02:47,840 --> 00:02:50,420 And it was like, since they all have the same drive, 62 00:02:50,420 --> 00:02:51,920 how do we differentiate them, right? 63 00:02:51,920 --> 00:02:54,580 Like, it was like how do we-- they all have the same goal. 64 00:02:54,580 --> 00:02:55,580 How is that going to go? 65 00:02:55,580 --> 00:02:56,090 Find Will? 66 00:02:56,090 --> 00:02:57,830 Aren't they just going to be colliding and overlapping 67 00:02:57,830 --> 00:02:58,190 the whole time? 68 00:02:58,190 --> 00:03:00,230 We're like, OK, so it's just we thought about as 69 00:03:00,230 --> 00:03:01,810 one big puzzle, and they're each going 70 00:03:01,813 --> 00:03:04,793 to be solving one big piece of the puzzle that's 71 00:03:04,790 --> 00:03:06,530 necessary to find Will. 72 00:03:06,530 --> 00:03:08,920 So the kids are solving one piece of the puzzle, 73 00:03:08,922 --> 00:03:10,882 the adults are solving one piece of the puzzle, 74 00:03:10,880 --> 00:03:12,960 and the teens are solving one piece of the puzzle. 75 00:03:12,963 --> 00:03:16,013 And then we thought in the penultimate episode, 76 00:03:16,010 --> 00:03:18,150 so we were going to have them all combined. 77 00:03:18,152 --> 00:03:20,362 So we're going to have all three generations combine. 78 00:03:20,360 --> 00:03:22,910 They're going to share their information, 79 00:03:22,910 --> 00:03:25,760 they're each going to have a key piece of information 80 00:03:25,760 --> 00:03:27,800 vital to saving Will, and then they're 81 00:03:27,800 --> 00:03:32,150 going to use that so join forces and ultimately save Will. 82 00:03:32,150 --> 00:03:34,730 But if you removed one storyline, it wouldn't work. 83 00:03:34,730 --> 00:03:36,590 They would be-- they would not have 84 00:03:36,590 --> 00:03:40,400 one key piece of information that's necessary to save Will. 85 00:03:40,400 --> 00:03:41,830 He would get eaten by Demogorg. 86 00:03:41,830 --> 00:03:42,790 He would get-- right. 87 00:03:42,788 --> 00:03:44,508 So we found this, like, to be, like, kind 88 00:03:44,510 --> 00:03:47,120 of a really effective structure for the show for "Stranger 89 00:03:47,120 --> 00:03:50,520 Things" and as much as it changes from season to season, 90 00:03:50,520 --> 00:03:53,690 so as different as two is from one 91 00:03:53,690 --> 00:03:56,250 and season three is from one, they all kind of 92 00:03:56,250 --> 00:03:57,880 have that core structure which we have. 93 00:03:57,875 --> 00:04:00,775 We splinter our groups, and they're all 94 00:04:00,770 --> 00:04:03,230 in their own sort of adventure or horror story. 95 00:04:03,230 --> 00:04:05,960 But every time they're learning some essential piece 96 00:04:05,960 --> 00:04:08,540 of the puzzle, they kind of come together 97 00:04:08,540 --> 00:04:10,490 and put all their information in their brains 98 00:04:10,490 --> 00:04:12,450 together in order to solve the greater mystery. 99 00:04:12,448 --> 00:04:17,028 That's a story arc that's very specific to what we discovered 100 00:04:17,029 --> 00:04:18,409 in our blue sky process. 101 00:04:18,410 --> 00:04:21,410 But I'm hopefully as you're doing your blue skying, 102 00:04:21,410 --> 00:04:24,020 you're also coming up with a structure that works 103 00:04:24,020 --> 00:04:25,520 specifically for your story. 104 00:04:25,520 --> 00:04:28,380 105 00:04:31,232 --> 00:04:33,642 One thing that's going to come up inevitably 106 00:04:33,640 --> 00:04:35,350 if you're developing a television show 107 00:04:35,350 --> 00:04:37,210 is this idea of, OK, what is. 108 00:04:37,210 --> 00:04:38,100 Is this a one off? 109 00:04:38,100 --> 00:04:39,460 Is this a limited series? 110 00:04:39,460 --> 00:04:40,540 Is it multiple seasons? 111 00:04:40,540 --> 00:04:42,120 Do you need to start figuring out what 112 00:04:42,123 --> 00:04:43,603 those multiple seasons are? 113 00:04:43,600 --> 00:04:45,850 Our opinion is that can get really overwhelming if you 114 00:04:45,850 --> 00:04:47,180 start doing that right now. 115 00:04:47,180 --> 00:04:49,810 I think that when we were developing "Stranger Things" 116 00:04:49,810 --> 00:04:51,770 specifically, it was going to be a one off. 117 00:04:51,770 --> 00:04:53,110 It was going to be a season one. 118 00:04:53,110 --> 00:04:55,450 We knew we were going to get asked the question of, 119 00:04:55,450 --> 00:04:58,450 OK, inevitably if this thing is successful, 120 00:04:58,453 --> 00:05:00,373 you know, what does this season two look like? 121 00:05:00,370 --> 00:05:02,870 Can this-- does this have potential to continue? 122 00:05:02,865 --> 00:05:04,245 The answer seemed pretty obvious. 123 00:05:04,240 --> 00:05:06,620 It came to us-- you know, wasn't-- it wasn't hard it was. 124 00:05:06,615 --> 00:05:08,805 Like, OK, well, we knew they were going to find Will 125 00:05:08,800 --> 00:05:10,220 and they were going to rescue Will 126 00:05:10,217 --> 00:05:12,247 and they were going to bring him back home. 127 00:05:12,250 --> 00:05:14,510 Will's been-- we don't know what's happened with Will. 128 00:05:14,508 --> 00:05:16,298 Like, we knew he was going to be off screen 129 00:05:16,300 --> 00:05:18,930 for the majority of the season, that he was going to come back. 130 00:05:18,925 --> 00:05:20,505 So we knew if there were going to be 131 00:05:20,500 --> 00:05:22,150 a continuation of the story that we're 132 00:05:22,150 --> 00:05:23,350 going to have to focus on Will. 133 00:05:23,350 --> 00:05:24,930 He's been in this alternate dimension. 134 00:05:24,933 --> 00:05:26,903 We don't know what the hell happened to him. 135 00:05:26,900 --> 00:05:29,380 We knew that was a story arc that we would pitch, 136 00:05:29,380 --> 00:05:31,310 and that's honestly all we pitched 137 00:05:31,312 --> 00:05:32,772 when we went into Netflix because I 138 00:05:32,770 --> 00:05:36,280 think the key is developing a really great first season. 139 00:05:36,280 --> 00:05:39,570 I mean, we're all about just taking it one step at a time 140 00:05:39,572 --> 00:05:41,152 because otherwise you get overwhelmed. 141 00:05:41,155 --> 00:05:44,445 In our opinion, it's so hard to just tell a story 142 00:05:44,440 --> 00:05:46,500 and tell a simple story well-- 143 00:05:46,495 --> 00:05:47,155 That works. 144 00:05:47,153 --> 00:05:47,693 That works. 145 00:05:47,695 --> 00:05:48,835 Yeah, that just works. 146 00:05:48,830 --> 00:05:50,860 And certainly for our first script, 147 00:05:50,860 --> 00:05:52,210 that was just the drive. 148 00:05:52,210 --> 00:05:55,570 Can we tell a story that is very simple 149 00:05:55,570 --> 00:05:58,000 and that works that keeps the reader turning the pages 150 00:05:58,000 --> 00:06:01,480 and then goes from A to B. And I think that really 151 00:06:01,480 --> 00:06:03,100 should be the focus right now. 152 00:06:03,100 --> 00:06:05,350 Because guess what, if you tell a great story, 153 00:06:05,350 --> 00:06:09,840 you're going to find a way in to tell that sequel 154 00:06:09,836 --> 00:06:13,276 or the second season or whatever it happens to be, 155 00:06:13,280 --> 00:06:15,340 but really I think the goal right now 156 00:06:15,340 --> 00:06:18,470 should be to just focus on let's tell a simple cool story. 157 00:06:18,470 --> 00:06:20,380 It has a goal, and you achieve that goal 158 00:06:20,380 --> 00:06:21,670 at the end of this story. 159 00:06:21,670 --> 00:06:24,560 160 00:06:27,442 --> 00:06:30,832 As we're talking about developing an arc-- in fact, 161 00:06:30,827 --> 00:06:33,157 this applies to everything we've talked about right now, 162 00:06:33,160 --> 00:06:37,860 which is just stay pretty zoomed out. 163 00:06:37,860 --> 00:06:40,200 It's overwhelming enough, in my opinion, 164 00:06:40,200 --> 00:06:42,150 to just get a good pilot script. 165 00:06:42,150 --> 00:06:45,810 Don't start thinking about your seventh season arc. 166 00:06:45,810 --> 00:06:51,300 Don't write a 30-page world-building mythology book. 167 00:06:51,300 --> 00:06:54,060 Don't write a 20-page back story for each character. 168 00:06:54,060 --> 00:06:55,470 I mean, listen, you can do that. 169 00:06:55,470 --> 00:06:57,810 I just worry you're never going to finish your script, 170 00:06:57,810 --> 00:06:59,690 and, again, you're going to get lost in the-- 171 00:06:59,685 --> 00:07:01,355 I really think you're going to get lost. 172 00:07:01,352 --> 00:07:02,402 It's so easy to get lost. 173 00:07:02,400 --> 00:07:04,150 I know Ross and I are not the only writers 174 00:07:04,150 --> 00:07:05,310 who this happens to. 175 00:07:05,310 --> 00:07:07,860 We're just-- lose sight of where you are. 176 00:07:07,860 --> 00:07:10,260 So to us-- and we've made that mistake. 177 00:07:10,260 --> 00:07:12,600 I mean, I've lost years of my life doing this. 178 00:07:12,600 --> 00:07:14,580 I'm trying to save you years, which is just 179 00:07:14,580 --> 00:07:18,520 stay really zoomed out, keep it really simple in terms of arcs, 180 00:07:18,517 --> 00:07:20,347 in terms of characters, in terms of setting, 181 00:07:20,350 --> 00:07:22,260 in terms of everything that we've talked about. 182 00:07:22,260 --> 00:07:24,590 As we go forward with this class, what we're going to do 183 00:07:24,593 --> 00:07:26,073 is we're still pretty wide, right, 184 00:07:26,072 --> 00:07:27,782 and then we're going to just slowly start 185 00:07:27,780 --> 00:07:31,180 to do this until you have-- until you have your pilot 186 00:07:31,180 --> 00:07:31,680 script. 187 00:07:31,680 --> 00:07:34,920 And even from then, it's going to continue to evolve and get 188 00:07:34,920 --> 00:07:35,850 more specific. 189 00:07:35,848 --> 00:07:36,768 Don't get overwhelmed. 190 00:07:36,765 --> 00:07:38,285 It's like the eye doctor, you know, 191 00:07:38,280 --> 00:07:40,030 where they're putting in different lenses, 192 00:07:40,030 --> 00:07:42,510 and it just, like, it's going to start out really blurry 193 00:07:42,510 --> 00:07:44,860 and it's going to keep getting more and more focused. 194 00:07:44,860 --> 00:07:46,440 And I think that sometimes you're 195 00:07:46,437 --> 00:07:47,517 just like why can't I see. 196 00:07:47,520 --> 00:07:48,600 Why is it all blurry? 197 00:07:48,600 --> 00:07:49,200 That's [INAUDIBLE]-- 198 00:07:49,200 --> 00:07:50,940 Or you're doing-- like, I'm doing it's so blurry 199 00:07:50,940 --> 00:07:51,510 and unfocused. 200 00:07:51,510 --> 00:07:52,510 I'm doing something wrong. 201 00:07:52,510 --> 00:07:53,880 It doesn't look like this finished movie 202 00:07:53,880 --> 00:07:55,590 that I just saw this weekend or that finished show 203 00:07:55,590 --> 00:07:56,820 that I just saw and I loved. 204 00:07:56,820 --> 00:07:57,930 Why is it not that good? 205 00:07:57,930 --> 00:07:59,820 Why is it not that specific? 206 00:07:59,820 --> 00:08:01,410 My characters aren't that good. 207 00:08:01,410 --> 00:08:03,570 Like, they shouldn't be at this point. 208 00:08:03,570 --> 00:08:05,210 [INTERPOSING VOICES] 209 00:08:05,208 --> 00:08:06,998 And I think what happens in a lot of people 210 00:08:07,000 --> 00:08:08,970 then they get frustrated, and they go, oh, well, whatever. 211 00:08:08,970 --> 00:08:10,000 I can't do this. 212 00:08:10,000 --> 00:08:12,390 And then-- and then they abandon what they're working on. 213 00:08:12,390 --> 00:08:12,890 It's like-- 214 00:08:12,890 --> 00:08:13,650 Or they give up. 215 00:08:13,650 --> 00:08:15,030 They don't want to-- they're like I can't write. 216 00:08:15,030 --> 00:08:15,750 I can't do it. 217 00:08:15,750 --> 00:08:18,360 But, like, we never saw ourselves as writers, 218 00:08:18,360 --> 00:08:21,210 and I do think that there's a way 219 00:08:21,210 --> 00:08:24,510 that you can take this process and you take it slow. 220 00:08:24,510 --> 00:08:26,850 I mean, but even now, even having 221 00:08:26,850 --> 00:08:30,480 done this for quite some time now constantly, 222 00:08:30,480 --> 00:08:32,520 we start to see ourselves get lost, 223 00:08:32,520 --> 00:08:34,560 and we go, oh, whoa, whoa, whoa, whoa, whoa. 224 00:08:34,559 --> 00:08:36,239 Zoom out, zoom out, zoom out. 225 00:08:36,238 --> 00:08:38,408 We say that all the time in the writers room, right. 226 00:08:38,405 --> 00:08:39,155 Zoom out, right. 227 00:08:39,155 --> 00:08:39,695 Zoom out. 228 00:08:39,690 --> 00:08:42,000 We take a step back, take a breath, 229 00:08:42,000 --> 00:08:44,070 and go OK, what are the big beats here. 230 00:08:44,070 --> 00:08:45,120 What's the A to B? 231 00:08:45,120 --> 00:08:48,630 Is that working because we're going into details now 232 00:08:48,630 --> 00:08:50,890 in something's missing from the bigger picture. 233 00:08:50,890 --> 00:08:53,300 So blurry is good right now. 234 00:08:53,304 --> 00:08:56,144 235 00:08:58,992 --> 00:09:02,682 OK, so at this point, you know a little bit more 236 00:09:02,680 --> 00:09:03,520 about your setting. 237 00:09:03,520 --> 00:09:06,010 Hopefully a little bit more about your characters, 238 00:09:06,010 --> 00:09:08,470 a little bit more about your story, and your story arc. 239 00:09:08,470 --> 00:09:10,360 And I think it's worth taking the time 240 00:09:10,360 --> 00:09:12,000 to sort of write that down because 241 00:09:11,998 --> 00:09:13,538 right now, your document, if it looks 242 00:09:13,540 --> 00:09:16,480 anything like our document, it's going to be kind of messy or-- 243 00:09:16,480 --> 00:09:17,010 Chaotic. 244 00:09:17,005 --> 00:09:18,295 Extremely chaotic and messy. 245 00:09:18,290 --> 00:09:19,750 So just-- I think it's worth-- it's not 246 00:09:19,750 --> 00:09:21,540 going to be super time consuming, this part 247 00:09:21,542 --> 00:09:24,942 of the process, but just carve out the ideas that you don't 248 00:09:24,940 --> 00:09:27,190 need any more, focus in on the ideas that are good, 249 00:09:27,190 --> 00:09:33,370 and just write a clean organized one page 250 00:09:33,370 --> 00:09:37,180 description of your concept and your idea including 251 00:09:37,180 --> 00:09:39,820 now some-- a little bit more detail about characters 252 00:09:39,822 --> 00:09:41,532 and about the setting that they exist in. 253 00:09:41,530 --> 00:09:42,610 And the antagonist. 254 00:09:42,610 --> 00:09:45,970 I mean, if you just think about our Steve and Dustin example, 255 00:09:45,970 --> 00:09:50,140 now we haven't had a week or so to blue sky that, 256 00:09:50,140 --> 00:09:53,710 but if we had, imagine the details 257 00:09:53,710 --> 00:09:55,360 that we could start to add here. 258 00:09:55,360 --> 00:09:57,580 Who-- who is Dustin's dad? 259 00:09:57,580 --> 00:09:59,950 And where exactly was he living, and who 260 00:09:59,950 --> 00:10:04,300 are these other thieves that are going after this treasure? 261 00:10:04,300 --> 00:10:08,020 And what is it actually that is lurking within those mines? 262 00:10:08,020 --> 00:10:11,620 There were so many things in that initial paragraph 263 00:10:11,620 --> 00:10:15,370 that we're missing that if we had had a week of blue skying, 264 00:10:15,370 --> 00:10:17,930 we would have been able to start to fill in those details. 265 00:10:17,930 --> 00:10:19,360 And then we've got a pitch. 266 00:10:19,360 --> 00:10:22,280 Yeah, right, you have easy, easy page, easy page. 267 00:10:22,283 --> 00:10:23,953 You might have a little bit over a page. 268 00:10:23,950 --> 00:10:25,370 Let's fine, a page and a half, whatever. 269 00:10:25,370 --> 00:10:27,750 But try not to make it too long because I think it's good 270 00:10:27,745 --> 00:10:29,205 to keep it, again, simple. 271 00:10:29,200 --> 00:10:31,890 Stay wide, stay zoomed out. 1 00:00:00,000 --> 00:00:03,470 2 00:00:05,605 --> 00:00:07,235 So now that you've got your big idea, 3 00:00:07,230 --> 00:00:09,540 it's time to move into the outline stage. 4 00:00:09,540 --> 00:00:11,940 I know you're going to have this feeling, this impulse, 5 00:00:11,940 --> 00:00:14,190 of, like-- you're very excited about your idea, right? 6 00:00:14,190 --> 00:00:16,890 And you're going to want to jump immediately into script. 7 00:00:16,890 --> 00:00:18,750 We would really highly encourage you 8 00:00:18,750 --> 00:00:22,290 to resist that impulse, because you're 9 00:00:22,290 --> 00:00:23,440 going to run into problems. 10 00:00:23,440 --> 00:00:25,200 That's how you get lost in the woods. 11 00:00:25,200 --> 00:00:26,990 That's how you lose sight of where you are. 12 00:00:26,992 --> 00:00:29,072 You can lose years of your life to this process. 13 00:00:29,073 --> 00:00:31,243 You can have a script that you just can never finish 14 00:00:31,240 --> 00:00:33,570 and you end up throwing away because you get frustrated. 15 00:00:33,573 --> 00:00:36,933 It's worth taking the time to plan and to figure out 16 00:00:36,930 --> 00:00:41,250 exactly where you're going while you're still zoomed out, 17 00:00:41,250 --> 00:00:43,530 before you dive in. 18 00:00:43,530 --> 00:00:44,800 Before you really zoom in. 19 00:00:44,800 --> 00:00:47,190 So that's why we're big, big proponents of the outline. 20 00:00:47,190 --> 00:00:49,860 21 00:00:53,710 --> 00:00:56,140 The way we see an outline is that it's very much-- 22 00:00:56,140 --> 00:00:59,260 it's like a bird's eye view of your script. 23 00:00:59,260 --> 00:01:00,850 Sometimes we look at a script as, 24 00:01:00,850 --> 00:01:02,920 like, you're building this house, right? 25 00:01:02,920 --> 00:01:04,780 And so looking at your last assignment, 26 00:01:04,780 --> 00:01:06,640 you have sort of a one page foundation. 27 00:01:06,640 --> 00:01:09,020 This is what you're going to build your house on. 28 00:01:09,020 --> 00:01:11,560 It's like the concrete on the ground, 29 00:01:11,560 --> 00:01:13,520 and you're going to build up from there. 30 00:01:13,520 --> 00:01:16,180 So you don't just start throwing up beams, or walls, 31 00:01:16,180 --> 00:01:18,430 or painting things, or putting in doors. 32 00:01:18,432 --> 00:01:20,892 What you're going to do, is you're going to do a blueprint. 33 00:01:20,890 --> 00:01:21,910 You're going to do a drawing. 34 00:01:21,910 --> 00:01:23,240 And that's really the next step. 35 00:01:23,243 --> 00:01:25,373 And so that's what this outline is going to be for. 36 00:01:25,368 --> 00:01:27,908 It's going to let you see the big picture before you actually 37 00:01:27,910 --> 00:01:30,520 start spending all the time in actual construction. 38 00:01:30,518 --> 00:01:32,558 And I think, again, you're going to have this-- 39 00:01:32,560 --> 00:01:34,660 you're going to want to even rush through this stage. 40 00:01:34,660 --> 00:01:35,740 I think you're going to have-- 41 00:01:35,740 --> 00:01:37,870 the instinct is going to be, let me get through this outline 42 00:01:37,870 --> 00:01:40,080 stage as fast as possible so I can get to the script, 43 00:01:40,078 --> 00:01:41,798 so I can get to that beautiful house. 44 00:01:41,800 --> 00:01:43,810 Again, we think you should resist that. 45 00:01:43,810 --> 00:01:46,340 You should spend longer on the outline stage 46 00:01:46,338 --> 00:01:47,378 than on the script stage. 47 00:01:47,380 --> 00:01:48,100 At least we do. 48 00:01:48,100 --> 00:01:50,640 We spend probably twice as long on the outline stage 49 00:01:50,642 --> 00:01:51,852 as we do on the script stage. 50 00:01:51,850 --> 00:01:54,550 Because if the outline is good and strong, 51 00:01:54,550 --> 00:01:57,490 the script is going to write itself very, very quickly. 52 00:01:57,490 --> 00:02:00,070 Hitchcock would come to his first day 53 00:02:00,070 --> 00:02:01,480 on set of a new movie. 54 00:02:01,480 --> 00:02:04,330 He would say, all right, the picture's over. 55 00:02:04,330 --> 00:02:06,520 Now I just have to go and put it on film. 56 00:02:06,520 --> 00:02:09,940 And why he's saying that is because he's done the legwork 57 00:02:09,940 --> 00:02:10,990 prior to getting there. 58 00:02:10,990 --> 00:02:12,310 He's got his storyboards. 59 00:02:12,310 --> 00:02:14,440 He knows the lenses he's going to use. 60 00:02:14,440 --> 00:02:16,300 He knows when he's going to cut. 61 00:02:16,300 --> 00:02:18,280 He's cast his actors. 62 00:02:18,280 --> 00:02:21,070 Every major choice has been made. 63 00:02:21,070 --> 00:02:24,460 Now the filming of the picture is almost a formality. 64 00:02:24,460 --> 00:02:27,220 And we're going to take that and apply it 65 00:02:27,220 --> 00:02:29,830 to the script stage, where the outline is 66 00:02:29,830 --> 00:02:32,830 where you put in all the legwork and you make the choices. 67 00:02:32,830 --> 00:02:36,060 The actual writing of the script is more just, 68 00:02:36,060 --> 00:02:37,060 you're making it pretty. 69 00:02:37,060 --> 00:02:38,680 You're putting the final touches on. 70 00:02:38,680 --> 00:02:41,380 But it is like Hitchcock with his films. 71 00:02:41,380 --> 00:02:42,670 It's more of a formality. 72 00:02:42,670 --> 00:02:44,590 The big decisions have already been made. 73 00:02:44,590 --> 00:02:47,390 74 00:02:51,140 --> 00:02:53,830 So there are a lot of different ways to outline. 75 00:02:53,830 --> 00:02:57,130 Ross and I have, over the years, kind of refined and developed 76 00:02:57,130 --> 00:02:58,930 our own process of outlining. 77 00:02:58,930 --> 00:03:01,640 We do it in two stages. 78 00:03:01,640 --> 00:03:05,130 The first stage is what we call the scaffolding outline. 79 00:03:05,133 --> 00:03:06,803 It's kind of the outline of the outline. 80 00:03:06,800 --> 00:03:09,770 It's a rougher, sketchier version of the outline. 81 00:03:09,770 --> 00:03:13,060 So it's an even more zoomed out version of an outline. 82 00:03:13,060 --> 00:03:14,170 Say two to three pages. 83 00:03:14,170 --> 00:03:16,100 Just the big, big beats. 84 00:03:16,098 --> 00:03:18,638 But again, just like Matt was saying with the blueprint, very 85 00:03:18,640 --> 00:03:20,650 easy to adjust and move around. 86 00:03:20,650 --> 00:03:22,180 You're not in the weeds yet. 87 00:03:22,180 --> 00:03:24,090 And you want to focus on getting that right. 88 00:03:24,090 --> 00:03:25,840 So once you get the scaffolding outlined 89 00:03:25,840 --> 00:03:27,590 so you're really happy with it-- you know, 90 00:03:27,590 --> 00:03:29,410 it's like just two or three pages, right? 91 00:03:29,410 --> 00:03:32,290 Then you move into what we're calling the final outline 92 00:03:32,290 --> 00:03:32,890 stage. 93 00:03:32,890 --> 00:03:36,940 And that'll be a full, fleshed out, more detailed outline. 94 00:03:36,940 --> 00:03:38,650 Once you get that right, then you'll 95 00:03:38,650 --> 00:03:40,370 be ready to go into script stage. 96 00:03:40,370 --> 00:03:43,780 So if you're scaffolding outline is two to three pages, 97 00:03:43,780 --> 00:03:46,150 your final outline should be anywhere 98 00:03:46,150 --> 00:03:48,580 from around 10 to 15 pages if you're 99 00:03:48,580 --> 00:03:51,500 trying to write an hour long pilot script. 100 00:03:51,497 --> 00:03:53,077 And one thing we would suggest is just 101 00:03:53,080 --> 00:03:55,370 to really take your time with this part of the process, 102 00:03:55,372 --> 00:03:57,192 because if you get this right, we 103 00:03:57,190 --> 00:03:59,800 promise you you're going to have a good script. 104 00:03:59,800 --> 00:04:02,200 And it's also very easy and malleable, 105 00:04:02,195 --> 00:04:03,075 like Matt was saying. 106 00:04:03,070 --> 00:04:04,900 This is the time to play around. 107 00:04:04,900 --> 00:04:06,610 You'll see, as we go through, how 108 00:04:06,605 --> 00:04:08,235 we developed "Stranger Things," and how 109 00:04:08,230 --> 00:04:11,230 we wrote an outline for "Stranger Things," how often we 110 00:04:11,230 --> 00:04:14,230 were changing things, moving things around, and trying out 111 00:04:14,230 --> 00:04:14,950 different scenes. 112 00:04:14,950 --> 00:04:16,780 This is the time to play around. 113 00:04:16,779 --> 00:04:20,039 114 00:04:23,500 --> 00:04:25,930 Before you go in and start breaking down 115 00:04:25,930 --> 00:04:28,630 each of the storylines, something that maybe you 116 00:04:28,630 --> 00:04:31,390 thought about in your blue sky process 117 00:04:31,390 --> 00:04:33,130 is, how are you going to open this story? 118 00:04:33,130 --> 00:04:35,440 Because generally what you're going to want to have, 119 00:04:35,440 --> 00:04:37,030 in most cases, is you're going to want 120 00:04:37,030 --> 00:04:38,200 to have an opening hook. 121 00:04:38,200 --> 00:04:40,600 And an opening hook is just something 122 00:04:40,600 --> 00:04:43,960 right away, right as you start your script, that really-- 123 00:04:43,960 --> 00:04:45,190 well, it hooks the audience. 124 00:04:45,190 --> 00:04:46,210 It draws them in. 125 00:04:46,210 --> 00:04:49,090 It's something exciting or mysterious. 126 00:04:49,090 --> 00:04:52,390 Whatever it is, it sort of gets them into your story 127 00:04:52,390 --> 00:04:53,680 and propels them forward. 128 00:04:53,680 --> 00:04:55,660 If you think about a famous example, 129 00:04:55,660 --> 00:04:57,400 take "Raiders of the Lost Ark." 130 00:04:57,400 --> 00:05:00,870 You're starting in media res, meaning the story's already 131 00:05:00,872 --> 00:05:02,082 in the middle of progression. 132 00:05:02,080 --> 00:05:03,290 You don't know where you are. 133 00:05:03,288 --> 00:05:04,658 You're in some sort of jungle. 134 00:05:04,660 --> 00:05:10,300 You learn that this guy is raiding this tomb that 135 00:05:10,300 --> 00:05:12,190 has all these booby traps, and there's 136 00:05:12,190 --> 00:05:13,630 a giant rolling boulder, and there 137 00:05:13,630 --> 00:05:14,680 are other people chasing him. 138 00:05:14,680 --> 00:05:15,730 It's all very exciting. 139 00:05:15,730 --> 00:05:17,860 He escapes on a plane. 140 00:05:17,860 --> 00:05:20,470 There's no way you're going to stop watching, 141 00:05:20,470 --> 00:05:23,740 or stop turning those pages, because you're enthralled. 142 00:05:23,740 --> 00:05:25,570 But you don't really know who this guy is. 143 00:05:25,570 --> 00:05:28,120 You don't know what he's doing or what his goals are, 144 00:05:28,120 --> 00:05:29,740 and the mystery draws you in. 145 00:05:29,740 --> 00:05:31,660 Then it slows down. 146 00:05:31,660 --> 00:05:33,400 It introduces who Indy is. 147 00:05:33,400 --> 00:05:37,930 We see him at school, we see what he's teaching. 148 00:05:37,930 --> 00:05:41,230 And then we set up the main tension, or drive, 149 00:05:41,230 --> 00:05:44,260 of that movie, which is to find the lost Ark. 150 00:05:44,260 --> 00:05:47,330 But those scenes, post the beginning, are much slower. 151 00:05:47,330 --> 00:05:50,350 But what the beginning gets you is, the audience is like, OK, 152 00:05:50,350 --> 00:05:51,010 I'm in. 153 00:05:51,010 --> 00:05:52,510 This is an exciting story. 154 00:05:52,510 --> 00:05:54,410 Now we can slow down, we can take our time. 155 00:05:54,410 --> 00:05:56,050 We're going to tell you who this character is. 156 00:05:56,050 --> 00:05:57,730 We're going to set up our main drive. 157 00:05:57,730 --> 00:05:59,920 Whereas, if you take that opening hook away, 158 00:05:59,920 --> 00:06:01,540 suddenly I'm not as invested. 159 00:06:01,540 --> 00:06:03,340 I'm just watching a teacher at school. 160 00:06:03,340 --> 00:06:07,210 I'm not as drawn into the story. 161 00:06:07,210 --> 00:06:10,120 So that's a very elaborate example of an opening hook. 162 00:06:10,120 --> 00:06:14,840 For "Stranger Things" it was not so elaborate. 163 00:06:14,843 --> 00:06:16,763 MATT DUFFER: In the case of "Stranger Things," 164 00:06:16,760 --> 00:06:18,740 it became Hawkins National Lab. 165 00:06:18,740 --> 00:06:21,290 We see that something mysterious is going on. 166 00:06:21,290 --> 00:06:22,520 There's alarms. 167 00:06:22,520 --> 00:06:24,470 We see that this lab is on fire and there's 168 00:06:24,470 --> 00:06:25,850 a scientist burning. 169 00:06:25,850 --> 00:06:27,290 Later in the shooting script, this 170 00:06:27,290 --> 00:06:29,720 changed to the scientist being chased and killed 171 00:06:29,720 --> 00:06:31,040 by an offscreen monster. 172 00:06:33,620 --> 00:06:34,310 That's it. 173 00:06:34,310 --> 00:06:36,840 It's actually a very sort of simple, straightforward opening 174 00:06:36,840 --> 00:06:37,340 hook. 175 00:06:37,340 --> 00:06:40,730 And then we cut to suburbia, and we see our kids 176 00:06:40,730 --> 00:06:42,260 playing Dungeons and Dragons. 177 00:06:42,260 --> 00:06:43,550 MIKE WHEELER: The Demogorgon! 178 00:06:43,550 --> 00:06:46,610 But what it gives us is this sense of mystery. 179 00:06:46,610 --> 00:06:50,090 This sense of, oh, something bad is happening in this town. 180 00:06:50,090 --> 00:06:52,430 And what does it have to do with these kids 181 00:06:52,430 --> 00:06:55,250 playing this fantasy game in a basement? 182 00:06:55,250 --> 00:06:57,080 And so suddenly the audience goes, oh, OK. 183 00:06:57,080 --> 00:06:59,750 This isn't just some typical coming of age story. 184 00:06:59,750 --> 00:07:02,150 There's something more sinister going on here. 185 00:07:02,150 --> 00:07:04,130 And it puts you on edge a little bit, 186 00:07:04,130 --> 00:07:06,260 and it just keeps the reader turning 187 00:07:06,260 --> 00:07:09,180 the page, which is what's so important about an opening 188 00:07:09,180 --> 00:07:09,680 hook. 189 00:07:09,680 --> 00:07:13,060 190 00:07:15,960 --> 00:07:19,160 So when we set about writing the outline for "Montauk," 191 00:07:19,163 --> 00:07:20,583 or what became "Stranger Things"-- 192 00:07:20,580 --> 00:07:22,660 and this is the next thing you should do, really-- 193 00:07:22,663 --> 00:07:26,283 is break down or figure out, what are your main storylines? 194 00:07:26,285 --> 00:07:28,415 What main storylines are you going to be following? 195 00:07:28,410 --> 00:07:28,960 Yes. 196 00:07:28,962 --> 00:07:30,422 In the case of "Stranger Things," 197 00:07:30,420 --> 00:07:35,910 we identified those storylines as Hopper, Joyce, Mike, 198 00:07:35,910 --> 00:07:37,260 and Eleven. 199 00:07:37,260 --> 00:07:39,010 Those were the four main stories we 200 00:07:39,010 --> 00:07:41,010 were going to be following in the pilot episode. 201 00:07:41,010 --> 00:07:43,170 And then so what we basically start doing 202 00:07:43,170 --> 00:07:46,590 is we just break down the beats of each of those stories. 203 00:07:46,588 --> 00:07:48,628 We're not showing you the order of the pilot yet. 204 00:07:48,630 --> 00:07:50,220 We're just going, OK, let's take Hopper 205 00:07:50,220 --> 00:07:52,140 and let's see what are the beats of his story? 206 00:07:52,137 --> 00:07:55,407 And we just go through that with each of our main storylines. 207 00:07:55,402 --> 00:07:56,862 Now there's a good question here, 208 00:07:56,860 --> 00:07:58,850 which is how many storylines should you have? 209 00:07:58,850 --> 00:08:00,600 And I guess it just depends on your story. 210 00:08:00,600 --> 00:08:02,220 So we found with "Stranger Things" 211 00:08:02,220 --> 00:08:04,320 that four is kind of the sweet spot. 212 00:08:04,320 --> 00:08:06,750 If we start following more than four storylines, 213 00:08:06,750 --> 00:08:08,910 it starts to get muddled, because you're away 214 00:08:08,910 --> 00:08:10,970 from a storyline for too long. 215 00:08:10,973 --> 00:08:12,393 Like we have five storylines, that 216 00:08:12,390 --> 00:08:14,970 means you're away from Eleven for too long, 217 00:08:14,970 --> 00:08:17,640 and you can't get hooked or engaged by her storyline, 218 00:08:17,640 --> 00:08:19,390 because you're away from her for too long. 219 00:08:19,390 --> 00:08:21,120 So four is kind of our sweet spot. 220 00:08:21,120 --> 00:08:22,770 We try to limit it to that. 221 00:08:22,770 --> 00:08:25,620 But you may also have a story where you really 222 00:08:25,620 --> 00:08:27,670 have just one major storyline. 223 00:08:27,670 --> 00:08:30,090 I mean, if you look at "Breaking Bad" for instance, right? 224 00:08:30,090 --> 00:08:34,290 You've got Walter White, who's a really strong A-storyline. 225 00:08:34,289 --> 00:08:35,889 It's less of an ensemble show than us. 226 00:08:35,887 --> 00:08:38,427 So if you are "Breaking Bad," you're going to have a Walter 227 00:08:38,429 --> 00:08:40,739 White as your A-storyline most of the time, 228 00:08:40,740 --> 00:08:43,170 and he's going to be really leading the charge. 229 00:08:43,169 --> 00:08:45,209 And then you're going to have a subplot or two 230 00:08:45,210 --> 00:08:47,370 that are much less intricate that you're 231 00:08:47,370 --> 00:08:48,570 sort of weaving throughout. 232 00:08:48,570 --> 00:08:49,980 But what we're going to talk to you about 233 00:08:49,980 --> 00:08:51,330 is how we do "Stranger Things." 234 00:08:51,330 --> 00:08:54,000 Which, again, in this case of the pilot, it's really-- 235 00:08:54,000 --> 00:08:56,100 while there are additional little other scenes, 236 00:08:56,100 --> 00:08:57,330 like with the scientists-- 237 00:08:57,330 --> 00:08:57,900 Nancy. 238 00:08:57,900 --> 00:09:00,810 And Nancy-- the main storylines are these four. 239 00:09:00,810 --> 00:09:02,820 And we're going to go through how we broke down 240 00:09:02,820 --> 00:09:04,950 each of those four storylines. 241 00:09:04,950 --> 00:09:07,080 MATT DUFFER: First we zero in on Hopper, OK? 242 00:09:07,080 --> 00:09:10,560 And then we figure out, what are the beats within his story? 243 00:09:10,560 --> 00:09:11,700 What is a story beat? 244 00:09:11,700 --> 00:09:13,980 A story beat is basically a scene. 245 00:09:13,980 --> 00:09:17,730 Hopper, in the pilot, has five story beats, or five scenes. 246 00:09:17,725 --> 00:09:19,355 ROSS DUFFER: So you just go by letters. 247 00:09:19,350 --> 00:09:22,770 Like, A, B, C, D, E. And the key here 248 00:09:22,770 --> 00:09:27,120 is that each story beat leads directly to the next. 249 00:09:27,120 --> 00:09:31,020 So the end of story beat A is setting up 250 00:09:31,020 --> 00:09:32,970 what story beat B is. 251 00:09:32,970 --> 00:09:37,920 Story beat B goes to C, C to D, D to E. 252 00:09:37,920 --> 00:09:41,010 And hopefully the most exciting moment 253 00:09:41,010 --> 00:09:45,000 happens on E. So what happens is then, when these storylines all 254 00:09:45,000 --> 00:09:47,310 go together, all the big exciting moments-- 255 00:09:47,308 --> 00:09:47,848 They build. 256 00:09:47,850 --> 00:09:49,560 --it just gets more and more intense. 257 00:09:49,560 --> 00:09:52,380 It builds, and builds, and everyone's most exciting story 258 00:09:52,380 --> 00:09:54,210 beat is at the end of the episode. 259 00:09:54,210 --> 00:09:56,640 And it has this sort of crescendoing effect, 260 00:09:56,640 --> 00:10:00,000 and it gives you the climax to this particular episode. 261 00:10:00,000 --> 00:10:01,760 If you imagine you're stacking them, 262 00:10:01,760 --> 00:10:04,260 they should be building on one another, like Ross is saying. 263 00:10:04,260 --> 00:10:06,990 But it should have this sort of forward momentum. 264 00:10:06,990 --> 00:10:09,030 You should never be paddling in place. 265 00:10:09,030 --> 00:10:10,740 If scene B is doing the same thing 266 00:10:10,740 --> 00:10:14,340 as seen A, or scene D has looped back 267 00:10:14,340 --> 00:10:15,950 and is doing the same thing as A, 268 00:10:15,950 --> 00:10:17,580 the audience is going to get impatient. 269 00:10:17,580 --> 00:10:19,890 It's just like you're treading water. 270 00:10:19,890 --> 00:10:21,900 So you want it to have-- 271 00:10:21,902 --> 00:10:24,362 you want it-- this is something at least Ross and I do-- we 272 00:10:24,360 --> 00:10:25,900 always want it moving forward. 273 00:10:25,900 --> 00:10:27,560 We want it pushing forward. 274 00:10:27,562 --> 00:10:29,522 And we'll show you a little bit how we did that 275 00:10:29,520 --> 00:10:30,560 with each of our stories. 276 00:10:30,562 --> 00:10:33,802 277 00:10:37,150 --> 00:10:38,670 So, you know, especially-- 278 00:10:38,670 --> 00:10:41,340 I mean, this is really a little bit more specific to pilot, 279 00:10:41,340 --> 00:10:43,710 but beat A, really you're just going 280 00:10:43,710 --> 00:10:45,090 to be introducing your character. 281 00:10:45,090 --> 00:10:45,600 That's it. 282 00:10:45,602 --> 00:10:47,312 Just introduce your character, and that's 283 00:10:47,310 --> 00:10:48,340 the first scene you're going to be introducing them. 284 00:10:48,340 --> 00:10:49,570 Just seeing them in their normal life. 285 00:10:49,570 --> 00:10:50,700 This is who this person is. 286 00:10:50,700 --> 00:10:52,080 If they're already in action, then we're 287 00:10:52,080 --> 00:10:54,390 not going to even understand who this character is. 288 00:10:54,390 --> 00:10:57,450 So let's just take it nice and slow and just be, like, hey, 289 00:10:57,450 --> 00:10:58,370 this is Mike Wheeler. 290 00:10:58,368 --> 00:11:00,158 He's a nerdy kid who likes to play Dungeons 291 00:11:00,160 --> 00:11:01,650 and Dragons with his friends. 292 00:11:01,650 --> 00:11:02,580 That's a beat. 293 00:11:02,580 --> 00:11:04,680 You don't need to do more than that. 294 00:11:04,680 --> 00:11:07,590 Beat B is usually the inciting incident. 295 00:11:07,590 --> 00:11:09,810 And the inciting incident is important. 296 00:11:09,810 --> 00:11:12,660 That's what's going to set your character in motion. 297 00:11:12,660 --> 00:11:15,060 So something is going to happen. 298 00:11:15,060 --> 00:11:17,160 Something a little bit out of the ordinary 299 00:11:17,160 --> 00:11:19,700 that's not something that happens every day to them. 300 00:11:19,698 --> 00:11:21,988 In the case of "Stranger Things," the inciting incident 301 00:11:21,990 --> 00:11:24,750 for most of all of our characters, Will goes missing. 302 00:11:24,750 --> 00:11:26,270 They learn a boy has gone missing. 303 00:11:26,272 --> 00:11:27,482 That's the inciting incident. 304 00:11:27,480 --> 00:11:29,520 It's really what we talked about earlier, which 305 00:11:29,522 --> 00:11:30,812 is the drive. 306 00:11:30,810 --> 00:11:35,520 The main drive of your storyline needs to kick in around here. 307 00:11:35,520 --> 00:11:39,330 Something goes wrong, they're set on some sort of task. 308 00:11:39,330 --> 00:11:41,880 You need to find the lost Ark, if you're Indiana Jones. 309 00:11:41,880 --> 00:11:44,690 Whatever it is, that's happening around here. 310 00:11:44,687 --> 00:11:46,017 This is getting the second beat. 311 00:11:46,020 --> 00:11:49,080 So we've hooked the audience, we've introduced our character, 312 00:11:49,080 --> 00:11:50,950 and now something's happening. 313 00:11:50,952 --> 00:11:52,412 Something's changing in their life. 314 00:11:52,410 --> 00:11:54,300 Someone's been kidnapped. 315 00:11:54,300 --> 00:11:55,740 There's a murder that's happened. 316 00:11:55,740 --> 00:11:58,080 Whatever it is in your story, something's 317 00:11:58,080 --> 00:12:01,140 kicking off your character's drive. 318 00:12:01,140 --> 00:12:03,280 And now it's like they have a goal 319 00:12:03,278 --> 00:12:04,568 that they're trying to achieve. 320 00:12:04,570 --> 00:12:06,740 Which, in the case, of course, of "Stranger Things," 321 00:12:06,737 --> 00:12:07,967 is Will's gone missing. 322 00:12:07,963 --> 00:12:08,883 We've got to find him. 323 00:12:08,880 --> 00:12:11,880 So the minute Will disappears, that's our inciting incident, 324 00:12:11,880 --> 00:12:14,460 and it's going to end up kicking off the drive for all 325 00:12:14,460 --> 00:12:15,590 of our characters. 326 00:12:15,592 --> 00:12:17,552 So in B you've set up your inciting incident. 327 00:12:17,550 --> 00:12:18,630 You've set up your drive. 328 00:12:18,630 --> 00:12:20,670 You set up, kind of, the main tension for your character. 329 00:12:20,670 --> 00:12:21,870 The "let's find Will." 330 00:12:21,870 --> 00:12:25,650 So then obviously C is going to be starting to look for Will. 331 00:12:25,650 --> 00:12:28,290 Your first simple beat of the search for Will, 332 00:12:28,290 --> 00:12:30,680 usually in the case of "Stranger Things," 333 00:12:30,683 --> 00:12:32,853 they're going to take the most obvious avenue first. 334 00:12:32,850 --> 00:12:34,420 OK, well, where was he last? 335 00:12:34,417 --> 00:12:35,247 He was in the woods. 336 00:12:35,250 --> 00:12:37,440 So you're going to have a scene of them searching the woods. 337 00:12:37,440 --> 00:12:38,040 Whatever. 338 00:12:38,040 --> 00:12:39,750 And then he's not going to be there. 339 00:12:39,750 --> 00:12:40,500 Obviously, right? 340 00:12:40,500 --> 00:12:41,670 So they're going to be, like, oh, 341 00:12:41,670 --> 00:12:43,830 this isn't as simple as we thought it was going to be. 342 00:12:43,830 --> 00:12:45,840 Beat D, they're going to have to take a detour, 343 00:12:45,840 --> 00:12:47,820 go a little bit deeper into their search. 344 00:12:47,820 --> 00:12:50,310 And eventually that's going to lead to the final beat, 345 00:12:50,310 --> 00:12:54,210 E, which, as Ross said, is going to be the most exciting beat. 346 00:12:54,210 --> 00:12:56,580 So hopefully it's something a little bit surprising. 347 00:12:56,580 --> 00:12:59,640 Like the search for Will leads to something surprising. 348 00:12:59,640 --> 00:13:01,980 In the case of, like, Mike and the boys, 349 00:13:01,980 --> 00:13:03,420 it's discovering Eleven. 350 00:13:03,420 --> 00:13:04,450 That's a turn. 351 00:13:04,450 --> 00:13:06,030 It's not what they expected. 352 00:13:06,030 --> 00:13:07,410 So they have their drive now. 353 00:13:07,410 --> 00:13:09,780 They're going to try, initially, with beat C, 354 00:13:09,780 --> 00:13:11,570 do whatever is the most obvious. 355 00:13:11,568 --> 00:13:13,858 And then we're going to throw an obstacle in their way. 356 00:13:13,860 --> 00:13:18,240 That obvious solution, obviously doesn't lead them to Will. 357 00:13:18,240 --> 00:13:20,370 But they learn something else, or find 358 00:13:20,370 --> 00:13:23,220 something else, that then leads to the next beat. 359 00:13:23,220 --> 00:13:24,810 We throw a new obstacle. 360 00:13:24,810 --> 00:13:27,540 Well, we can't find Will in this way. 361 00:13:27,535 --> 00:13:28,415 It's not that simple. 362 00:13:28,410 --> 00:13:30,960 But then, like Matt's saying, something surprising happens. 363 00:13:30,960 --> 00:13:31,830 They find Eleven. 364 00:13:31,830 --> 00:13:33,720 And you go, OK, well-- 365 00:13:33,720 --> 00:13:35,760 you're leaving the audience on this sort 366 00:13:35,760 --> 00:13:39,130 of a bit of a cliffhanger of, OK, who is this girl? 367 00:13:39,125 --> 00:13:41,255 What does she have to do with Will's disappearance? 368 00:13:41,250 --> 00:13:42,900 They're intrigued to keep going. 369 00:13:42,900 --> 00:13:44,940 And you just keep building on it from there. 370 00:13:44,940 --> 00:13:45,900 New obstacles. 371 00:13:45,900 --> 00:13:47,310 What happens next with Eleven? 372 00:13:47,310 --> 00:13:48,810 Well, she clearly knows something, 373 00:13:48,810 --> 00:13:50,100 but she won't tell our boys. 374 00:13:50,100 --> 00:13:51,920 There's a new obstacle. 375 00:13:51,920 --> 00:13:53,520 So we just keep throwing obstacles, 376 00:13:53,520 --> 00:13:55,710 and you just keep building on it, beat, after beat, 377 00:13:55,710 --> 00:13:56,520 after beat. 378 00:13:56,520 --> 00:13:59,350 So the boys, what do they find in the woods? 379 00:13:59,350 --> 00:14:01,890 They don't find Will, which is an obstacle. 380 00:14:01,890 --> 00:14:02,670 He's not here. 381 00:14:02,670 --> 00:14:05,910 But they find this mysterious girl, Eleven, in the woods. 382 00:14:05,910 --> 00:14:08,280 And that really becomes a cliffhanger 383 00:14:08,280 --> 00:14:10,410 to their story, which ends our episode. 384 00:14:10,410 --> 00:14:13,500 And it makes the audience want to find out what happens next. 385 00:14:13,500 --> 00:14:14,820 Who is this girl? 386 00:14:14,820 --> 00:14:18,160 So a cliffhanger-- that's really what a cliffhanger can do. 387 00:14:18,160 --> 00:14:19,390 We're not giving answers yet. 388 00:14:19,390 --> 00:14:21,390 We're not telling the audience who this girl is. 389 00:14:21,390 --> 00:14:24,510 We're not even finishing what that scene was in the woods. 390 00:14:24,510 --> 00:14:27,730 They just spot this girl, and we just cut out. 391 00:14:27,730 --> 00:14:29,730 And hopefully you're leaving the audience going, 392 00:14:29,730 --> 00:14:32,190 oh, I want to find out what happens next. 393 00:14:32,190 --> 00:14:35,550 I want to see how these boys interact with this girl. 394 00:14:35,550 --> 00:14:37,560 I want to know, does this girl have the answers 395 00:14:37,560 --> 00:14:38,600 to what happened to Will? 396 00:14:38,602 --> 00:14:43,232 So we cut it off short before we get the answers 397 00:14:43,230 --> 00:14:44,320 to any of those questions. 398 00:14:44,320 --> 00:14:45,780 So that means the audience is going 399 00:14:45,780 --> 00:14:47,490 to want to continue the story and they're 400 00:14:47,488 --> 00:14:49,918 going to want to watch, hopefully, episode two. 401 00:14:49,920 --> 00:14:51,400 We try to enter episodes at a point 402 00:14:51,402 --> 00:14:53,612 where the audience is just going to really want more. 403 00:14:53,610 --> 00:14:55,290 They're going to want answers to what 404 00:14:55,290 --> 00:14:57,510 happened in the final scene. 405 00:14:57,510 --> 00:15:00,240 I mean, sometimes we do more of a classic cliffhanger, 406 00:15:00,240 --> 00:15:03,990 where we leave a character in grave danger. 407 00:15:03,990 --> 00:15:05,300 So we did this in season one. 408 00:15:05,295 --> 00:15:07,445 I think it was episode five, when 409 00:15:07,440 --> 00:15:09,540 Nancy crossed through a tree. 410 00:15:09,540 --> 00:15:11,790 She's searching for her lost friend, 411 00:15:11,790 --> 00:15:14,660 and she finds herself trapped inside the upside down. 412 00:15:18,120 --> 00:15:19,480 Nancy! 413 00:15:19,477 --> 00:15:21,307 MATT DUFFER: And so we ended it right there. 414 00:15:21,310 --> 00:15:23,490 So obviously people want to know what happens to Nancy. 415 00:15:23,490 --> 00:15:24,430 Is she going to live or not? 416 00:15:24,430 --> 00:15:25,920 So they click on the next episode. 417 00:15:25,920 --> 00:15:28,350 The question is, is Nancy going to survive? 418 00:15:28,350 --> 00:15:31,100 That's just a very basic, simple question, 419 00:15:31,098 --> 00:15:32,638 but it's going to drive your audience 420 00:15:32,640 --> 00:15:35,570 to wanting to keep finding out what happens next in the story. 421 00:15:35,565 --> 00:15:38,725 422 00:15:42,080 --> 00:15:44,240 So now that we've talked about a cliffhanger, 423 00:15:44,240 --> 00:15:47,520 and we've talked about generally what these beats should do, 424 00:15:47,520 --> 00:15:51,380 we're going to step you through what we wrote out for Hopper, 425 00:15:51,380 --> 00:15:52,790 and his beats in the storyline. 426 00:15:52,790 --> 00:15:56,630 And this is taken directly from our scaffolding outline 427 00:15:56,630 --> 00:15:59,070 for the pilot script that we wrote in 2014. 428 00:15:59,070 --> 00:15:59,570 Right. 429 00:15:59,570 --> 00:16:01,400 So here it is. 430 00:16:01,400 --> 00:16:05,990 Hopper, story beat A. We say, "see him at his shitty shack 431 00:16:05,990 --> 00:16:08,870 by the ocean, drinking, et cetera, pictures of family, 432 00:16:08,870 --> 00:16:10,320 he's clearly fucked up. 433 00:16:10,320 --> 00:16:12,230 See him getting to work and dealing 434 00:16:12,230 --> 00:16:16,490 with normal, simple town stuff/deputy." 435 00:16:16,490 --> 00:16:18,800 Again, like we said before, story 436 00:16:18,800 --> 00:16:21,710 beat A should really be just introducing this character. 437 00:16:21,710 --> 00:16:24,170 So this is how we decided it was best to introduce, 438 00:16:24,170 --> 00:16:25,700 Hopper which is just-- 439 00:16:25,700 --> 00:16:27,630 we set up his home life. 440 00:16:27,630 --> 00:16:30,950 We hint at the fact that he used to have a family. 441 00:16:30,950 --> 00:16:33,170 But again, we're not giving answers to that yet. 442 00:16:33,170 --> 00:16:35,960 But we're just foreshadowing what's going to come later. 443 00:16:35,960 --> 00:16:37,670 And then we see him in his normal life. 444 00:16:37,670 --> 00:16:39,140 And the scene doesn't have to even 445 00:16:39,140 --> 00:16:41,240 have dialogue, which is the instance of Hopper's 446 00:16:41,240 --> 00:16:41,900 introduction. 447 00:16:41,900 --> 00:16:43,860 We're showing it purely visually. 448 00:16:43,860 --> 00:16:45,740 So let's look at story beat B, which is-- 449 00:16:45,740 --> 00:16:50,120 so Hopper's next scene is, he "learns about disappearance." 450 00:16:50,120 --> 00:16:51,860 That's all we wrote. 451 00:16:51,860 --> 00:16:54,230 Again, you can be very simple here in the scaffolding. 452 00:16:54,233 --> 00:16:56,403 You don't have to figure out how he learns about it. 453 00:16:56,400 --> 00:16:58,070 You don't have to figure out that scene. 454 00:16:58,067 --> 00:16:58,847 In fact, don't. 455 00:16:58,850 --> 00:16:59,990 That's what he's going to be doing. 456 00:16:59,990 --> 00:17:01,910 And that, of course, is the inciting incident 457 00:17:01,910 --> 00:17:03,060 that we were talking about earlier. 458 00:17:03,060 --> 00:17:04,190 He learns about a disappearance. 459 00:17:04,190 --> 00:17:05,720 This is something a little bit out 460 00:17:05,720 --> 00:17:08,190 of the ordinary that comes his way. 461 00:17:08,190 --> 00:17:09,830 And again, if you have more ideas, 462 00:17:09,827 --> 00:17:11,867 if you have an idea for what that scene would be, 463 00:17:11,869 --> 00:17:13,369 sure, jot it down. 464 00:17:13,369 --> 00:17:16,099 But we recommend not getting lost in the woods here. 465 00:17:16,099 --> 00:17:17,849 He learns about his disappearance. 466 00:17:17,849 --> 00:17:20,749 You can see how simple and bare bones that is. 467 00:17:20,750 --> 00:17:22,090 Baby steps. 468 00:17:22,088 --> 00:17:23,628 And then we go into Hopper story beat 469 00:17:23,630 --> 00:17:26,360 C. We go into just a tiny bit more detail here. 470 00:17:26,359 --> 00:17:29,599 We say he "investigates scene of the fallen bike. 471 00:17:29,600 --> 00:17:31,520 No sign of Will anywhere. 472 00:17:31,520 --> 00:17:33,740 Sees strange town car." 473 00:17:33,740 --> 00:17:35,870 So, again, as we mentioned earlier, 474 00:17:35,870 --> 00:17:39,350 story beat C is he's learned about the disappearance. 475 00:17:39,350 --> 00:17:41,360 This is Hopper's inciting incidents. 476 00:17:41,360 --> 00:17:43,730 He now has to find this boy, right? 477 00:17:43,728 --> 00:17:45,018 And so what is his first thing? 478 00:17:45,020 --> 00:17:47,780 He's going to go look where he first disappeared. 479 00:17:47,780 --> 00:17:49,910 He finds his bike, but not much else. 480 00:17:49,910 --> 00:17:51,170 Very simple beat. 481 00:17:51,170 --> 00:17:54,710 And then beat D is him continuing his investigation. 482 00:17:54,710 --> 00:17:56,960 Ideally C would lead a little better to D 483 00:17:56,960 --> 00:17:59,810 than we have right now, but anyway, he goes to look at-- 484 00:17:59,813 --> 00:18:00,983 But actually, you know what? 485 00:18:00,980 --> 00:18:03,560 It did work in the show, because he got-- 486 00:18:03,560 --> 00:18:05,590 he goes there, and Hopper doesn't 487 00:18:05,585 --> 00:18:06,715 think this is very serious. 488 00:18:06,710 --> 00:18:09,000 He thinks Will has just, like, run off. 489 00:18:09,000 --> 00:18:09,500 Right? 490 00:18:09,500 --> 00:18:11,810 But he goes to the woods, and he gets a bad feeling. 491 00:18:11,810 --> 00:18:14,750 Something occurs there that makes him a little bit uneasy. 492 00:18:14,750 --> 00:18:16,280 Why would he just abandon his bike? 493 00:18:16,280 --> 00:18:18,260 Boys don't just leave their bikes. 494 00:18:18,260 --> 00:18:20,510 So now he's starting to go take this a little bit more 495 00:18:20,510 --> 00:18:21,350 seriously. 496 00:18:21,350 --> 00:18:23,990 That takes him back to Joyce's house. 497 00:18:23,990 --> 00:18:27,920 And so story beat D. So this is the fourth scene for Hopper. 498 00:18:27,920 --> 00:18:29,960 He "speaks with Joyce at her house, 499 00:18:29,960 --> 00:18:32,660 finds something strange." 500 00:18:32,660 --> 00:18:34,010 Again, we're really vague here. 501 00:18:34,010 --> 00:18:35,620 We didn't spend time brainstorming 502 00:18:35,618 --> 00:18:37,908 what it is he finds strange because that doesn't really 503 00:18:37,910 --> 00:18:38,870 matter right now. 504 00:18:38,870 --> 00:18:40,950 But we're hinting that maybe there's-- 505 00:18:40,950 --> 00:18:42,770 we're going to introduce something 506 00:18:42,770 --> 00:18:44,720 vaguely supernatural here. 507 00:18:44,720 --> 00:18:45,980 Again, we're just-- 508 00:18:45,980 --> 00:18:48,950 Hopper is going from, oh, this kid's missing, 509 00:18:48,950 --> 00:18:50,870 I better go look for him, to, OK, this 510 00:18:50,870 --> 00:18:53,450 is starting to escalate into something serious. 511 00:18:53,450 --> 00:18:55,020 And he's starting to get concerned. 512 00:18:55,020 --> 00:18:56,630 And then we go into Hopper's story 513 00:18:56,630 --> 00:18:58,340 beat E. Let's see what we wrote. 514 00:18:58,340 --> 00:19:01,340 "Maybe they begin to sweep the ocean for a body, 515 00:19:01,340 --> 00:19:03,320 but Sheriff is skeptical. 516 00:19:03,320 --> 00:19:05,570 Sees town car from earlier again. 517 00:19:05,570 --> 00:19:07,520 Follows it to the radio tower. 518 00:19:07,520 --> 00:19:09,350 The hell is going on in there? 519 00:19:09,350 --> 00:19:10,460 Beginning of a mystery." 520 00:19:10,460 --> 00:19:14,540 Now, if you've seen the show, and you remember the pilot 521 00:19:14,540 --> 00:19:18,350 episode, a lot of this didn't actually happen in the pilot. 522 00:19:18,350 --> 00:19:21,110 But this was what we wrote in the script, 523 00:19:21,110 --> 00:19:22,850 and this is what we sold to Netflix, 524 00:19:22,850 --> 00:19:25,640 is that we wanted to get Hopper to the point 525 00:19:25,640 --> 00:19:29,480 where he was starting to sense that this is somehow connected 526 00:19:29,480 --> 00:19:30,650 to this lab. 527 00:19:30,650 --> 00:19:34,550 And what ended up happening as we were developing this show, 528 00:19:34,550 --> 00:19:36,620 is we started to slow some beats down. 529 00:19:36,620 --> 00:19:40,130 For instance, we have Barb get taken at the end of the pilot 530 00:19:40,130 --> 00:19:40,920 as well. 531 00:19:40,920 --> 00:19:42,950 We were moving things a little faster 532 00:19:42,950 --> 00:19:45,380 than we needed to once we really got into the story. 533 00:19:45,380 --> 00:19:48,020 And we started to push some of that, including this, 534 00:19:48,020 --> 00:19:49,220 to later episodes. 535 00:19:49,220 --> 00:19:50,840 And what we ended up doing is just-- 536 00:19:50,840 --> 00:19:53,180 he is unnerved, as Matt says. 537 00:19:53,180 --> 00:19:54,500 He's getting concerned. 538 00:19:54,500 --> 00:19:56,600 But instead of doing a story beat 539 00:19:56,600 --> 00:19:59,210 where he's connecting to the lab already, 540 00:19:59,210 --> 00:20:03,330 we just reveal that his daughter has passed away. 541 00:20:03,330 --> 00:20:05,330 So we just ended up revealing character for him, 542 00:20:05,330 --> 00:20:06,620 as opposed to story. 543 00:20:06,620 --> 00:20:09,800 But either way, I think what's important to take away here 544 00:20:09,800 --> 00:20:12,950 is how simple these beats start out. 545 00:20:12,950 --> 00:20:14,240 Just a couple lines. 546 00:20:14,240 --> 00:20:17,840 Or in some cases-- "learns about disappearance--" one line. 547 00:20:17,840 --> 00:20:19,970 Very, very simple beats. 548 00:20:19,970 --> 00:20:22,130 And also, it's actually surprising 549 00:20:22,130 --> 00:20:23,360 how little time you have. 550 00:20:23,360 --> 00:20:24,860 Not a lot has happened here. 551 00:20:24,860 --> 00:20:28,040 We set up the character, we get him started on his journey, 552 00:20:28,040 --> 00:20:30,110 he senses something bad is happening, 553 00:20:30,110 --> 00:20:34,040 we reveal a little bit about his backstory, that's it. 554 00:20:34,040 --> 00:20:37,550 That's plenty to do for Hopper's storyline. 555 00:20:37,550 --> 00:20:39,400 We're trying to tell you generally 556 00:20:39,397 --> 00:20:40,977 what these beach should be, but you're 557 00:20:40,980 --> 00:20:42,440 story is going to dictate stuff. 558 00:20:42,440 --> 00:20:45,170 We spend a long time, when we are learning to write, going, 559 00:20:45,165 --> 00:20:45,665 oh! 560 00:20:45,665 --> 00:20:48,935 The inciting incident has to happen here on page 15! 561 00:20:48,930 --> 00:20:51,020 And you're just going to end up forcing it. 562 00:20:51,020 --> 00:20:53,570 As long as the story is flowing, you're going to be OK. 563 00:20:53,570 --> 00:20:57,650 So, again, stay zoomed out, keep working it, and go from there. 564 00:20:57,650 --> 00:21:00,580 565 00:21:03,442 --> 00:21:05,402 So once you've written out all the main beats 566 00:21:05,400 --> 00:21:06,960 for your characters, the next step 567 00:21:06,960 --> 00:21:09,360 is to do what we call a weave. 568 00:21:09,360 --> 00:21:12,250 So this is where we weave all the storylines together, 569 00:21:12,253 --> 00:21:13,923 because obviously they're separated out. 570 00:21:13,920 --> 00:21:15,930 We just have Hopper, separated from Joyce, 571 00:21:15,930 --> 00:21:17,500 separated from Eleven. 572 00:21:17,500 --> 00:21:18,810 So what you want to do is-- 573 00:21:18,810 --> 00:21:19,080 This part's fun. 574 00:21:19,080 --> 00:21:21,210 --you want to weave those stories together. 575 00:21:21,210 --> 00:21:22,800 And so all you're going to be doing-- 576 00:21:22,800 --> 00:21:25,380 roughly the story will be dictating 577 00:21:25,380 --> 00:21:26,700 which scenes should go first. 578 00:21:26,700 --> 00:21:29,460 But you're going to play around with scene order as you go, 579 00:21:29,460 --> 00:21:31,360 and just kind of feel out pacing. 580 00:21:31,360 --> 00:21:31,860 Yeah. 581 00:21:31,860 --> 00:21:33,420 And then you'll read it through. 582 00:21:33,420 --> 00:21:35,220 Pacing will be off, you'll reshuffle it, 583 00:21:35,220 --> 00:21:36,250 read it through again. 584 00:21:36,250 --> 00:21:38,010 This is why it's good that everything 585 00:21:38,010 --> 00:21:39,960 is bare bones and really simple right now. 586 00:21:39,960 --> 00:21:43,980 It's very easy to just cut, paste, and move it around. 587 00:21:43,980 --> 00:21:45,540 Like a little shuffle board. 588 00:21:45,540 --> 00:21:47,790 You can look at what we did here. 589 00:21:47,790 --> 00:21:52,140 We start with Mike, A. Then Hopper A, then Joyce A. Then 590 00:21:52,140 --> 00:21:55,110 it goes to Mike B, and Joyce and Hopper B. 591 00:21:55,110 --> 00:21:57,540 And what's interesting about our-- 592 00:21:57,540 --> 00:22:00,450 structurally, the one thing that's unique, I would say, 593 00:22:00,450 --> 00:22:04,410 about our pilot is then we go, Eleven A. So we're waiting. 594 00:22:04,410 --> 00:22:06,570 Eleven doesn't really come in through about halfway 595 00:22:06,570 --> 00:22:07,320 through the story. 596 00:22:07,320 --> 00:22:10,350 Once we've kicked off everyone else's storylines, 597 00:22:10,350 --> 00:22:11,400 then she comes in. 598 00:22:11,400 --> 00:22:14,240 Then we do Mike C. And then we go back to Eleven. 599 00:22:14,235 --> 00:22:15,875 Eleven B. And so what we're doing 600 00:22:15,870 --> 00:22:18,090 is we're just taking those beats that we've 601 00:22:18,090 --> 00:22:19,670 written for each character, and we're 602 00:22:19,668 --> 00:22:21,208 putting them together and making sure 603 00:22:21,210 --> 00:22:23,790 that this whole thing flows as a story. 604 00:22:23,790 --> 00:22:26,520 I would say normally, like when we first do it-- 605 00:22:26,520 --> 00:22:28,350 say we have four storylines, right? 606 00:22:28,350 --> 00:22:32,940 It usually goes AAAA, and then you returned to the first A. 607 00:22:32,940 --> 00:22:35,130 Then you go BBBB. 608 00:22:35,130 --> 00:22:36,220 Then CCCC. 609 00:22:36,220 --> 00:22:37,140 Then DDDD. 610 00:22:37,140 --> 00:22:38,940 EEEE. 611 00:22:38,940 --> 00:22:42,210 And usually it never breaks down that simply. 612 00:22:42,210 --> 00:22:45,510 And you'll see, for pacing reasons, 613 00:22:45,510 --> 00:22:47,790 you may not want to order it exactly like that. 614 00:22:47,790 --> 00:22:51,990 For instance, we held off, as Ross was saying, on Eleven. 615 00:22:51,990 --> 00:22:53,940 Again it's not a science. 616 00:22:53,940 --> 00:22:57,750 But I would say, whatever A is, whatever-- 617 00:22:57,750 --> 00:22:59,610 A being one of your main character 618 00:22:59,610 --> 00:23:03,300 storylines, and generally what you want that to be is-- 619 00:23:03,300 --> 00:23:05,500 even on something like "Stranger Things," 620 00:23:05,497 --> 00:23:07,077 we're going to have a storyline that's 621 00:23:07,080 --> 00:23:08,550 weighted a little more heavily, I 622 00:23:08,550 --> 00:23:10,590 would say, than the other storylines. 623 00:23:10,590 --> 00:23:13,180 And that's going to be dependent, episode to episode. 624 00:23:13,180 --> 00:23:15,480 So for this one, we're starting with the kids. 625 00:23:15,480 --> 00:23:17,910 With Mike and D&D. That storyline 626 00:23:17,910 --> 00:23:20,160 is weighted just a little more heavily 627 00:23:20,160 --> 00:23:23,220 than the Joyce and Hopper and Eleven storylines. 628 00:23:23,220 --> 00:23:25,650 That way we know, when we go back to that 629 00:23:25,650 --> 00:23:28,200 and their storyline is moving a little further and faster 630 00:23:28,200 --> 00:23:30,660 than everyone else's, it just gives it a little bit more 631 00:23:30,660 --> 00:23:32,620 of an engine as you move forward. 632 00:23:32,620 --> 00:23:35,110 And I think something else we think about-- 633 00:23:35,110 --> 00:23:38,520 again, we initially start AAAA, BBBB-- 634 00:23:38,520 --> 00:23:40,620 but sometimes those shuffle around. 635 00:23:40,620 --> 00:23:43,050 And the reason is, something you want to think about-- 636 00:23:43,050 --> 00:23:45,090 or we do quite a bit-- is just want 637 00:23:45,090 --> 00:23:49,080 scenes to juxtapose in energy. 638 00:23:49,080 --> 00:23:51,030 I'm sure you've seen movies or shows where 639 00:23:51,030 --> 00:23:53,550 it's just action scene after action scene 640 00:23:53,550 --> 00:23:54,940 after action scene. 641 00:23:54,940 --> 00:23:57,330 And it kind of wears you down, and you start zoning out, 642 00:23:57,330 --> 00:23:59,250 and you're not excited, even though the action 643 00:23:59,247 --> 00:24:01,017 in and of itself is exciting. 644 00:24:01,017 --> 00:24:02,847 There's amazing visual effects, or whatever. 645 00:24:02,850 --> 00:24:04,410 But you just kind of get worn down. 646 00:24:04,410 --> 00:24:06,180 And then there's the opposite, where 647 00:24:06,180 --> 00:24:09,330 you have three long talky scenes in a row, 648 00:24:09,330 --> 00:24:10,740 and you start to fall asleep. 649 00:24:10,740 --> 00:24:13,330 And people are going to change the channel at that point. 650 00:24:13,330 --> 00:24:15,140 So what we want to do is-- 651 00:24:15,140 --> 00:24:17,790 you don't want the energy of every scene 652 00:24:17,790 --> 00:24:18,860 to be exactly the same. 653 00:24:18,855 --> 00:24:20,985 And that's going to help you figure out your order. 654 00:24:20,980 --> 00:24:22,690 So you'll read it through, and you'll go, 655 00:24:22,688 --> 00:24:25,918 oh, I don't know if I want these two monologues right 656 00:24:25,920 --> 00:24:26,730 next to each other. 657 00:24:26,730 --> 00:24:29,300 But maybe that monologue will sit really nicely 658 00:24:29,295 --> 00:24:30,425 after that exciting action. 659 00:24:30,420 --> 00:24:32,310 Or maybe after that monologue, let's 660 00:24:32,310 --> 00:24:34,410 go to a really energetic action sequence, 661 00:24:34,410 --> 00:24:37,380 or a really scary sequence, to give the audience a jolt. 662 00:24:37,380 --> 00:24:40,350 I think you can just-- we're real big advocates of just 663 00:24:40,350 --> 00:24:42,840 kind of feeling it out at this stage. 664 00:24:42,840 --> 00:24:44,970 You'll sense when it's starting to get bored. 665 00:24:44,970 --> 00:24:47,770 I mean, one thing that we do, is we just read it through. 666 00:24:47,770 --> 00:24:49,890 And if my eyes are starting to glaze a little 667 00:24:49,890 --> 00:24:51,870 bit, or I just lose focus in terms 668 00:24:51,870 --> 00:24:54,120 of what I'm reading when I'm reading my own material-- 669 00:24:54,120 --> 00:24:56,040 I mean, you'll get bored by your own material. 670 00:24:56,040 --> 00:24:56,820 Trust me. 671 00:24:56,820 --> 00:24:59,250 You get bored, then you go, OK, something's wrong. 672 00:24:59,250 --> 00:25:01,890 Let me reshuffle or rework this a little bit. 673 00:25:01,890 --> 00:25:05,300 674 00:25:07,917 --> 00:25:09,997 When all is said and done and you've broken down 675 00:25:10,000 --> 00:25:12,940 each of your beats of your scaffolding outline, 676 00:25:12,940 --> 00:25:16,670 it should look something like these pages here that we have. 677 00:25:16,670 --> 00:25:18,700 And as you can see how simple it is-- 678 00:25:18,700 --> 00:25:20,530 it's like a page and a half. 679 00:25:20,530 --> 00:25:24,100 Each one has four to five beats. 680 00:25:24,100 --> 00:25:26,410 Again, this isn't a science, but you can go-- 681 00:25:26,410 --> 00:25:28,210 OK, roughly if each of these beats 682 00:25:28,210 --> 00:25:30,730 is, say, three and a half pages, we 683 00:25:30,730 --> 00:25:32,860 can then see how many beats you have. 684 00:25:32,860 --> 00:25:35,230 In this case, it's-- 685 00:25:35,230 --> 00:25:37,870 I believe it's around 17. 686 00:25:37,870 --> 00:25:38,640 Yeah it's 17. 687 00:25:38,640 --> 00:25:39,590 It's 17 beats. 688 00:25:39,590 --> 00:25:41,500 So this is the only math we're ever 689 00:25:41,500 --> 00:25:43,750 going to suggest that you do sometimes. 690 00:25:43,750 --> 00:25:51,220 Which is, you can go, OK, 17 times 3.5, equals 59.5. 691 00:25:51,220 --> 00:25:55,300 That means you've got about a 60 page script, which 692 00:25:55,300 --> 00:25:57,130 is about perfect for a pilot. 693 00:25:57,130 --> 00:25:58,960 And again, it is not a science. 694 00:25:58,960 --> 00:26:01,380 It's not going to end up exactly 59 and a half pages. 695 00:26:01,380 --> 00:26:01,880 Right. 696 00:26:01,880 --> 00:26:02,110 Right. 697 00:26:02,110 --> 00:26:03,880 Some of these beats are going to end up short. 698 00:26:03,880 --> 00:26:04,870 But some are going to be long. 699 00:26:04,870 --> 00:26:06,940 And hopefully it's going to be roughly like this. 700 00:26:06,940 --> 00:26:09,430 Because we've certainly done this exercise, right? 701 00:26:09,430 --> 00:26:11,810 Where we do the calculation and we're like, 702 00:26:11,810 --> 00:26:13,090 this episode's feeling long? 703 00:26:13,090 --> 00:26:13,660 How is it? 704 00:26:13,660 --> 00:26:16,070 And it's 200 pages, or something ridiculous. 705 00:26:16,070 --> 00:26:17,020 And we go, whoa! 706 00:26:17,020 --> 00:26:18,190 What are we doing? 707 00:26:18,190 --> 00:26:20,120 And you have to go back in and dive it down. 708 00:26:20,120 --> 00:26:22,410 So you don't have to do this calculation. 709 00:26:22,405 --> 00:26:24,285 But sometimes we do it just to give ourselves 710 00:26:24,280 --> 00:26:26,470 a sense of where we are and making sure 711 00:26:26,470 --> 00:26:28,660 we don't end up writing, accidentally, 712 00:26:28,660 --> 00:26:32,710 a 200 page pilot, which obviously would not 713 00:26:32,710 --> 00:26:34,030 be a good situation. 714 00:26:34,030 --> 00:26:37,340 715 00:26:40,403 --> 00:26:41,823 So now we've gone through how we 716 00:26:41,820 --> 00:26:44,160 built our scaffolding outline for "Stranger Things." 717 00:26:44,160 --> 00:26:45,930 I think it's worth you taking the time 718 00:26:45,930 --> 00:26:48,670 to build a scaffolding outline for your own script idea. 719 00:26:48,667 --> 00:26:50,247 The way you should probably start here 720 00:26:50,250 --> 00:26:55,500 is to identify the main storylines for your episode. 721 00:26:55,500 --> 00:26:58,830 In our case, remember, we had four major storylines. 722 00:26:58,830 --> 00:27:02,130 And then you want to identify the beats within each 723 00:27:02,130 --> 00:27:03,300 of those storylines. 724 00:27:03,300 --> 00:27:05,370 So start with one storyline, and then figure out 725 00:27:05,370 --> 00:27:06,510 all the main beats. 726 00:27:06,510 --> 00:27:07,870 Probably four to five beats. 727 00:27:07,865 --> 00:27:08,495 Four to five. 728 00:27:08,490 --> 00:27:09,630 Like Eleven had three beats. 729 00:27:09,630 --> 00:27:10,260 So fewer beats. 730 00:27:10,255 --> 00:27:12,545 So it could be anywhere from three to five beats 731 00:27:12,540 --> 00:27:14,100 for each of those storylines. 732 00:27:14,100 --> 00:27:18,960 Once you're happy with that, then weave them together. 733 00:27:18,960 --> 00:27:20,700 And then read that weave through. 734 00:27:20,700 --> 00:27:23,250 It's probably not going to flow perfectly the first time. 735 00:27:23,250 --> 00:27:26,220 Then reorganize it, shuffle it around, try it again. 736 00:27:26,220 --> 00:27:27,870 Maybe you need to delete a beat. 737 00:27:27,870 --> 00:27:31,320 Or whatever you need to do, to try to just get this flow as 738 00:27:31,320 --> 00:27:32,220 good as you can get. 739 00:27:32,220 --> 00:27:33,600 And once you've done that, you'll 740 00:27:33,595 --> 00:27:36,445 have your scaffolding outline. 1 00:00:00,000 --> 00:00:03,330 2 00:00:06,180 --> 00:00:09,270 So hopefully, now, you have a scaffolding outline that you're 3 00:00:09,270 --> 00:00:10,750 feeling pretty good about. 4 00:00:10,750 --> 00:00:11,640 That's great. 5 00:00:11,640 --> 00:00:14,830 That's a huge step toward writing this script. 6 00:00:14,830 --> 00:00:16,590 So the next step, really, is to take 7 00:00:16,590 --> 00:00:18,450 this scaffolding outline and you're 8 00:00:18,450 --> 00:00:19,740 gonna start to flesh it out. 9 00:00:19,740 --> 00:00:23,090 And you're gonna create what we call our final outline. 10 00:00:23,093 --> 00:00:25,263 So what this really does is you're gonna take those, 11 00:00:25,260 --> 00:00:27,450 say, two pages of a scaffolding outline 12 00:00:27,450 --> 00:00:29,820 and you're going to turn it into 10 to 15 pages. 13 00:00:29,820 --> 00:00:31,500 So you're gonna, basically, start 14 00:00:31,500 --> 00:00:33,480 by going in scene by scene. 15 00:00:33,480 --> 00:00:36,120 And you're gonna start adding in a lot of details. 16 00:00:36,120 --> 00:00:38,160 You're gonna add description. 17 00:00:38,160 --> 00:00:41,670 You're gonna go into more, the actual beats of the scene. 18 00:00:41,670 --> 00:00:44,910 You're even gonna write some basic dialogue, if you want to. 19 00:00:44,910 --> 00:00:47,490 So you're really just starting to make this thing come alive. 20 00:00:47,490 --> 00:00:51,460 How can I make this great and as exciting as possible? 21 00:00:51,460 --> 00:00:53,970 So again, one scene at a time. 22 00:00:53,970 --> 00:00:57,180 Hopefully, it ends up being around 10 to 15 pages. 23 00:00:57,180 --> 00:00:59,100 And this is what you're gonna take to script. 24 00:00:59,100 --> 00:01:02,040 So what we'll do now is we'll look at the final outline we 25 00:01:02,040 --> 00:01:03,330 had for "Stranger Things." 26 00:01:03,330 --> 00:01:05,160 You'll notice how messy this is. 27 00:01:05,160 --> 00:01:08,010 Like, excuse the typos, but we-- we didn't wanna clean it up 28 00:01:08,010 --> 00:01:10,470 for you guys, because we wanted you to see exactly how it 29 00:01:10,470 --> 00:01:11,500 was when we did it. 30 00:01:11,498 --> 00:01:13,288 This is, again, just for you at this point. 31 00:01:13,290 --> 00:01:14,500 This is not for anybody else. 32 00:01:14,498 --> 00:01:16,138 So messy is OK. 33 00:01:16,140 --> 00:01:19,830 If you want to clean it up, your version, that's also fine, 34 00:01:19,832 --> 00:01:22,292 if you-- especially if you're sharing it with someone else. 35 00:01:22,290 --> 00:01:24,200 This is something that, until now, 36 00:01:24,203 --> 00:01:26,373 we've never really shared with anyone but ourselves. 37 00:01:26,370 --> 00:01:28,470 So this was, again, just for us. 38 00:01:28,470 --> 00:01:30,930 And it's still the process we use to this day. 39 00:01:30,930 --> 00:01:33,420 We then, though, do clean it up, because we do 40 00:01:33,420 --> 00:01:35,190 have to share it with Netflix. 41 00:01:35,190 --> 00:01:38,830 But this is exactly our process, even today. 42 00:01:38,830 --> 00:01:41,950 So let's take this what-- let's go through this first scene, 43 00:01:41,950 --> 00:01:43,080 which is the D&D scene. 44 00:01:43,080 --> 00:01:45,600 And we'll show you, you know, in the scaffolding outline, 45 00:01:45,600 --> 00:01:48,870 it was, essentially, kids play D&D. And now, 46 00:01:48,870 --> 00:01:50,130 let's see what it's become. 47 00:01:50,130 --> 00:01:52,260 And we use a lot of dashes, just-- 48 00:01:52,260 --> 00:01:53,010 Lots of dashes-- 49 00:01:53,010 --> 00:01:55,430 --just so we don't have to worry about punctuation while 50 00:01:55,427 --> 00:01:56,787 we're doing this. 51 00:01:56,790 --> 00:01:59,850 "Water sprinklers, hissing, arcing across a pristine lawn." 52 00:01:59,850 --> 00:02:02,730 And then, we widen to reveal we're now in suburbia. 53 00:02:02,730 --> 00:02:05,460 "We take a moment to survey our surroundings. 54 00:02:05,460 --> 00:02:08,160 Fall, leaves blowing, chill in the air, beautiful. 55 00:02:08,160 --> 00:02:10,650 One-story houses wind up the street. 56 00:02:10,650 --> 00:02:12,630 Identical, uniform, hatchback cars 57 00:02:12,630 --> 00:02:14,590 in driveways, power lines--" OK. 58 00:02:14,593 --> 00:02:16,263 We're getting a little over descriptive. 59 00:02:16,260 --> 00:02:19,440 Here, "Families watching TV through the windows. 60 00:02:19,440 --> 00:02:22,270 Our attention settles on a mundane two-story house 61 00:02:22,270 --> 00:02:24,270 tucked away at the end of the cul-de-sac, lights 62 00:02:24,270 --> 00:02:25,290 glowing within. 63 00:02:25,290 --> 00:02:27,510 The mailbox reads 'The Wheelers.' 64 00:02:27,510 --> 00:02:31,560 Overlay voiceover of a boy talking about darkness, danger, 65 00:02:31,560 --> 00:02:33,690 and the imminent death which awaits them." 66 00:02:33,690 --> 00:02:35,940 "We now cut into this boy's room." 67 00:02:35,940 --> 00:02:38,310 We got "a group of 12-year-old boys play 68 00:02:38,310 --> 00:02:41,010 'Dungeons and Dragons' cross-legged on the carpeted 69 00:02:41,010 --> 00:02:43,590 floor, Star Wars posters on walls, 70 00:02:43,590 --> 00:02:45,930 miniatures on the ground on a gridded map. 71 00:02:45,930 --> 00:02:48,120 We meet our Dungeon Master, Mike Wheeler. 72 00:02:48,120 --> 00:02:51,210 He has a birthmark along the side of his face, shaggy hair. 73 00:02:51,210 --> 00:02:53,310 His friends, Dustin, Will, Lucas, 74 00:02:53,310 --> 00:02:55,110 sit beside him cross-legged. 75 00:02:55,110 --> 00:02:57,570 Dustin is overweight in a black t-shirt 76 00:02:57,570 --> 00:02:59,060 and wears a Viking helmet." 77 00:02:59,060 --> 00:03:00,150 That didn't make it in. 78 00:03:00,150 --> 00:03:02,700 But when we're trying to establish he's playing a dwarf. 79 00:03:02,700 --> 00:03:04,830 "Will has a purple robe and wig. 80 00:03:04,830 --> 00:03:05,820 He's a wizard." 81 00:03:05,820 --> 00:03:07,880 He wasn't wearing it, but he is still the wizard. 82 00:03:07,880 --> 00:03:08,100 MATT DUFFER: Yep. 83 00:03:08,100 --> 00:03:10,200 ROSS DUFFER: "Lucas wears a plastic chain. 84 00:03:10,200 --> 00:03:11,250 He's playing a knight. 85 00:03:11,250 --> 00:03:12,510 They are riveted by Mike. 86 00:03:12,510 --> 00:03:14,160 He's a hell of a storyteller. 87 00:03:14,160 --> 00:03:15,900 Attacked by evil monsters. 88 00:03:15,900 --> 00:03:18,420 Will is scared. 'Shit, shit, shit.'" So we're getting 89 00:03:18,420 --> 00:03:20,540 a little basic dialogue in there. 90 00:03:20,538 --> 00:03:22,828 "Dustin says, 'Don't be a wuss,' says they should stick 91 00:03:22,830 --> 00:03:23,580 together. 92 00:03:23,580 --> 00:03:25,200 Will takes offense. 93 00:03:25,200 --> 00:03:27,630 I think this is Will sort of became Lucas. 94 00:03:27,630 --> 00:03:29,160 But yeah, "'I'm not a pussy. 95 00:03:29,160 --> 00:03:30,690 I'm a great wizard.' 96 00:03:30,690 --> 00:03:32,640 They get into an escalating argument. 97 00:03:32,640 --> 00:03:34,350 'Guys.' They slam into one another, 98 00:03:34,350 --> 00:03:35,970 knock one another down." 99 00:03:35,970 --> 00:03:37,380 That didn't actually happen. 100 00:03:37,380 --> 00:03:39,690 "Suddenly, bam, bam, bam, there's knocking on the door. 101 00:03:39,690 --> 00:03:40,620 It's Karen. 102 00:03:40,620 --> 00:03:43,650 She swings open the door, 'Hey, all right. 103 00:03:43,650 --> 00:03:44,730 That's enough. 104 00:03:44,732 --> 00:03:45,692 You're making a racket. 105 00:03:45,690 --> 00:03:46,900 Holly's just gotta go to bed. 106 00:03:46,898 --> 00:03:47,458 No buts. 107 00:03:47,460 --> 00:03:49,440 Game over.' Mike deflates." 108 00:03:49,440 --> 00:03:51,600 And then, "Mike follows his mom 109 00:03:51,600 --> 00:03:54,930 past Holly's room, downstairs, still pleading. 110 00:03:54,930 --> 00:03:55,770 'Come on, mom. 111 00:03:55,770 --> 00:03:57,060 15 more minutes. 112 00:03:57,060 --> 00:03:58,350 'No is no. 113 00:03:58,350 --> 00:04:00,510 It's a school night, too late.' 114 00:04:00,510 --> 00:04:02,910 Behind him, Dustin and Lucas trail. 115 00:04:02,910 --> 00:04:04,250 And Will and they argue. 116 00:04:04,250 --> 00:04:06,000 'You're such an idiot.' 'You're an idiot.' 117 00:04:06,000 --> 00:04:07,860 Suddenly, Dustin pauses. 118 00:04:07,860 --> 00:04:09,030 We follow his gaze. 119 00:04:09,030 --> 00:04:11,640 He is looking in on Nancy's room. 120 00:04:11,640 --> 00:04:12,900 The door is cracked. 121 00:04:12,900 --> 00:04:14,580 She's on her bed on the phone, cord 122 00:04:14,580 --> 00:04:17,790 wrapped around her fingers, legs kicked in the air. 123 00:04:17,790 --> 00:04:19,050 Dustin gawks. 124 00:04:19,050 --> 00:04:20,550 Nancy notices. 125 00:04:20,550 --> 00:04:21,600 'What the fuck? 126 00:04:21,600 --> 00:04:23,460 Get out of my room, freak.' 127 00:04:23,460 --> 00:04:25,410 'I'm not in your room, technically.' 128 00:04:25,410 --> 00:04:27,660 Wham, she slams the door on him. 129 00:04:27,660 --> 00:04:30,810 A beat and then Dustin explodes outside beaming. 130 00:04:30,810 --> 00:04:32,760 'Guys, Nancy just talked to me.' 131 00:04:32,760 --> 00:04:34,090 Mike covers his ears. 132 00:04:34,090 --> 00:04:36,840 He can't listen to this. 'Shut up.' 'Her boobs.' 133 00:04:36,840 --> 00:04:37,680 'Shut up. 134 00:04:37,680 --> 00:04:41,280 I'm not listening.' Will asks, 'Hey, can you guys play again 135 00:04:41,280 --> 00:04:43,290 tomorrow?' 'Yeah, tomorrow.' 136 00:04:43,290 --> 00:04:45,900 They bike off and then we have a little bit of dialogue 137 00:04:45,900 --> 00:04:47,730 describing, I think, what they're doing 138 00:04:47,730 --> 00:04:49,170 as they're backing off. 'You need to cast a Spell 139 00:04:49,170 --> 00:04:51,120 of Protection.' 'I think we should hide behind that 140 00:04:51,120 --> 00:04:51,690 column.' 141 00:04:51,690 --> 00:04:52,110 'No. 142 00:04:52,110 --> 00:04:53,530 We need to push them to the side.' 143 00:04:53,527 --> 00:04:55,197 the sound of their talking fades. 144 00:04:55,200 --> 00:04:56,640 Mike is all alone again. 145 00:04:56,640 --> 00:04:57,990 He shuts the garage door. 146 00:04:57,990 --> 00:04:58,890 It grinds shut." 147 00:04:58,890 --> 00:05:01,470 And so we-- I don't know why we don't have the flickering 148 00:05:01,470 --> 00:05:02,070 light in here. 149 00:05:02,070 --> 00:05:04,080 But, somehow, that wound back up in the script. 150 00:05:04,080 --> 00:05:07,680 I don't know why that went away from the-- from the outline-- 151 00:05:07,680 --> 00:05:08,680 the scaffolding outline. 152 00:05:08,680 --> 00:05:11,080 But as you can see, as we read that out, it's 153 00:05:11,080 --> 00:05:14,680 not exactly what ended up in the final script, but it's pretty-- 154 00:05:14,680 --> 00:05:16,100 pretty, pretty, pretty close. 155 00:05:16,100 --> 00:05:19,610 Even some of that dialogue stayed the same. 156 00:05:19,608 --> 00:05:22,148 We figure-- found some stuff, like cast a Spell of Protection 157 00:05:22,150 --> 00:05:23,290 later on in here. 158 00:05:23,290 --> 00:05:24,420 We moved that up earlier. 159 00:05:24,415 --> 00:05:26,135 But the general beats are there. 160 00:05:26,135 --> 00:05:28,515 We got a little descriptive on the neighborhood and stuff 161 00:05:28,510 --> 00:05:31,090 and we stripped some of that down when we went to script, 162 00:05:31,090 --> 00:05:33,490 just to make sure the pacing-- but, again, we're really 163 00:05:33,490 --> 00:05:34,530 starting to fill this in. 164 00:05:34,532 --> 00:05:38,412 It went from the kids play D&D to, suddenly, now, 165 00:05:38,410 --> 00:05:39,680 we've got a lot going on. 166 00:05:39,680 --> 00:05:41,680 We're introducing these characters 167 00:05:41,683 --> 00:05:43,603 when we're describing the beats that happened. 168 00:05:43,600 --> 00:05:45,610 And I think what's really important is-- 169 00:05:45,610 --> 00:05:47,410 and the way you do something like that-- 170 00:05:47,410 --> 00:05:49,780 say you have-- in your scaffolding outline "Kids play 171 00:05:49,780 --> 00:05:50,420 D&D." 172 00:05:50,415 --> 00:05:51,795 Well, you're not gonna just write 173 00:05:51,790 --> 00:05:54,820 a scene about kids having fun, playing D&D. That's not 174 00:05:54,820 --> 00:05:56,170 really much of a scene. 175 00:05:56,170 --> 00:05:58,690 And how are you gonna get across their various characters? 176 00:05:58,690 --> 00:06:00,730 Because that's really the purpose of this scene. 177 00:06:00,730 --> 00:06:03,030 Remember, story beat A is you're trying 178 00:06:03,032 --> 00:06:04,242 to introduce your characters. 179 00:06:04,240 --> 00:06:05,950 And that's what we're trying to do here. 180 00:06:05,950 --> 00:06:11,050 And one really effective way to do it is through conflict. 181 00:06:11,050 --> 00:06:13,840 What it allows is that we get to see, through this conflict, 182 00:06:13,840 --> 00:06:17,530 how each of them wants to tackle defeating this demogorgon. 183 00:06:17,530 --> 00:06:20,620 We get to see a little bit of their characters in the way 184 00:06:20,620 --> 00:06:23,050 that they respond to this conflict, right? 185 00:06:23,050 --> 00:06:25,590 So we have Dustin, who's a little more-- 186 00:06:25,590 --> 00:06:27,280 He-- he's a little bit more careful. 187 00:06:27,277 --> 00:06:29,107 He's a little bit more prudent and cautious. 188 00:06:29,110 --> 00:06:29,530 Pragmatic. 189 00:06:29,530 --> 00:06:30,970 Pragmatic, you might say, right? 190 00:06:30,970 --> 00:06:33,070 He wants to cast a Spell of Protection in the scene. 191 00:06:33,070 --> 00:06:34,090 He wants to protect them. 192 00:06:34,090 --> 00:06:35,470 He wants-- he's a little bit more 193 00:06:35,465 --> 00:06:36,675 taking the defensive route. 194 00:06:36,670 --> 00:06:40,000 Then, we have Lucas, who's a little bit bolder, a little bit 195 00:06:40,000 --> 00:06:42,660 more courageous, in terms of his style. 196 00:06:42,662 --> 00:06:44,372 He wants to-- he wants to just go for it. 197 00:06:44,370 --> 00:06:47,170 And then, you have Will, who's just shy and unsure 198 00:06:47,170 --> 00:06:48,100 and a little bit lost. 199 00:06:48,100 --> 00:06:49,230 He doesn't know what to do. 200 00:06:49,225 --> 00:06:51,165 And he really is looking to his friends 201 00:06:51,160 --> 00:06:53,050 for answers in terms of what he should do 202 00:06:53,050 --> 00:06:54,720 and how he should tackle the demogorgon. 203 00:06:54,717 --> 00:06:56,947 So he's clearly not the leader in this situation. 204 00:06:56,950 --> 00:06:59,710 And then, you have Mike, who's the ultimate, ultimate leader, 205 00:06:59,710 --> 00:07:03,250 because he's the Dungeon Master and he's running-- basically, 206 00:07:03,250 --> 00:07:04,990 leading the entire session. 207 00:07:04,990 --> 00:07:07,900 In this very simple scene, where the conflict is simply 208 00:07:07,900 --> 00:07:11,650 how to defeat an imaginary monster in a silly game of D&D, 209 00:07:11,650 --> 00:07:14,800 we're learning a lot about who each of these characters 210 00:07:14,800 --> 00:07:17,960 are, just in terms of how they're handling the problem 211 00:07:17,957 --> 00:07:18,787 that they're facing. 212 00:07:18,790 --> 00:07:20,920 And we're also setting up the conflict 213 00:07:20,920 --> 00:07:23,890 to come between Dustin and Lucas and that their approaches 214 00:07:23,890 --> 00:07:25,510 of things are very different. 215 00:07:25,510 --> 00:07:26,660 Now, this is just a game. 216 00:07:26,660 --> 00:07:29,260 But it's gonna end up applying to real life later. 217 00:07:29,260 --> 00:07:30,910 And if you remember their story arc, 218 00:07:30,910 --> 00:07:33,370 in terms of they're falling apart and then, you know, 219 00:07:33,370 --> 00:07:36,770 getting back together, that's gonna play a role later on. 220 00:07:36,770 --> 00:07:38,350 And so we've now introduced our kids. 221 00:07:38,350 --> 00:07:40,110 And then, we know, also, in this story 222 00:07:40,110 --> 00:07:42,190 beat, we need to introduce Mike's family, 223 00:07:42,190 --> 00:07:43,850 because they're all gonna play a role. 224 00:07:43,850 --> 00:07:45,220 And again, how do we do that? 225 00:07:45,220 --> 00:07:45,730 Mike? 226 00:07:45,730 --> 00:07:46,980 ROSS DUFFER: Through conflict. 227 00:07:46,980 --> 00:07:48,690 Mom, we're in the middle of a campaign. 228 00:07:48,688 --> 00:07:49,478 You mean the end? 229 00:07:49,480 --> 00:07:50,800 15 after. 230 00:07:50,800 --> 00:07:53,450 The mom says, you can't play D&D anymore. 231 00:07:53,450 --> 00:07:56,030 And so, again, stakes are very low at this point, 232 00:07:56,030 --> 00:07:58,030 because we're just introducing these characters. 233 00:07:58,030 --> 00:07:59,200 This is their normal life. 234 00:07:59,200 --> 00:08:02,260 But through conflict and Mike arguing with his mom, 235 00:08:02,260 --> 00:08:03,760 we're gonna be able to meet the mom. 236 00:08:03,760 --> 00:08:05,260 We're gonna be able to meet the dad. 237 00:08:05,260 --> 00:08:06,830 We're gonna be able to meet Nancy. 238 00:08:06,830 --> 00:08:09,850 So in not very many pages, in-- in this case, 239 00:08:09,850 --> 00:08:13,300 in this outline, just a couple paragraphs, 240 00:08:13,300 --> 00:08:15,700 we're getting across a lot of characters. 241 00:08:15,700 --> 00:08:17,110 Hopefully, it's a fun scene. 242 00:08:17,110 --> 00:08:19,220 And we're-- we're really setting the stage 243 00:08:19,220 --> 00:08:20,900 to-- of what's to come. 244 00:08:20,900 --> 00:08:24,280 And so, again, the engine that's driving it, because we 245 00:08:24,280 --> 00:08:26,330 do not have a drive yet-- 246 00:08:26,330 --> 00:08:28,690 so what we're doing is we're creating conflict 247 00:08:28,690 --> 00:08:30,790 within this scene to give it that engine, 248 00:08:30,790 --> 00:08:32,770 to keep you turning the pages, and to introduce 249 00:08:32,770 --> 00:08:35,740 these characters in an exciting and fun way. 250 00:08:41,799 --> 00:08:44,159 So you're gonna do what we did with that D&D scene 251 00:08:44,159 --> 00:08:47,129 for each of your scenes, for all of your story beats. 252 00:08:47,130 --> 00:08:49,200 You're gonna end up with something in the 10 253 00:08:49,200 --> 00:08:50,550 to 20-page range. 254 00:08:50,550 --> 00:08:53,370 Maybe it's a little too long right now and it's 25 pages. 255 00:08:53,370 --> 00:08:54,330 That's fine. 256 00:08:54,330 --> 00:08:55,140 Don't freak out. 257 00:08:55,140 --> 00:08:58,260 What you're then going to do is you're gonna read it all, 258 00:08:58,260 --> 00:08:59,280 from beginning to end. 259 00:08:59,280 --> 00:09:02,280 And you're just gonna see how it paces and how it flows 260 00:09:02,280 --> 00:09:04,620 and what's working and what's not working. 261 00:09:04,620 --> 00:09:07,560 And we promise you, it's not gonna be completely working. 262 00:09:07,560 --> 00:09:10,050 I don't think we've ever written an outline 263 00:09:10,050 --> 00:09:12,990 and read it through the first time and had it work. 264 00:09:12,990 --> 00:09:15,100 Even though we felt good about the scaffolding, 265 00:09:15,100 --> 00:09:17,140 I think as you flesh it out and read it through, 266 00:09:17,142 --> 00:09:18,602 you're gonna realize that there are 267 00:09:18,600 --> 00:09:20,370 other issues you didn't see-- 268 00:09:20,370 --> 00:09:21,250 Pacing issues and-- 269 00:09:21,245 --> 00:09:22,875 Maybe this scene here is just, like-- 270 00:09:22,870 --> 00:09:25,020 it's in the way and-- and it's killing the pacing. 271 00:09:25,020 --> 00:09:27,940 And can you figure out a way to get that information across 272 00:09:27,940 --> 00:09:28,890 in an earlier scene? 273 00:09:28,890 --> 00:09:30,030 And so you're gonna keep-- 274 00:09:30,030 --> 00:09:32,150 basically, you just keep working on it. 275 00:09:32,145 --> 00:09:33,275 Or you realize, oh, wait. 276 00:09:33,270 --> 00:09:34,810 Do I really need this scene? 277 00:09:34,810 --> 00:09:36,900 There's no way you're gonna write this all out 278 00:09:36,900 --> 00:09:38,880 and it's gonna work completely perfectly. 279 00:09:38,880 --> 00:09:39,480 So-- 280 00:09:39,480 --> 00:09:40,380 Like, for example-- 281 00:09:40,380 --> 00:09:42,210 here's just one of many examples. 282 00:09:42,210 --> 00:09:45,150 In the pilot, we had an early storyline with Eleven, right? 283 00:09:45,150 --> 00:09:47,820 Who's-- she's being held in the base before she escapes. 284 00:09:47,820 --> 00:09:48,420 OK? 285 00:09:48,420 --> 00:09:52,380 We now return to the military base, radar spinning around. 286 00:09:52,380 --> 00:09:53,740 We cut inside the base. 287 00:09:53,742 --> 00:09:55,202 We're traveling down a dark tunnel. 288 00:09:55,200 --> 00:09:58,080 We find a young girl is being held in a captive-- 289 00:09:58,080 --> 00:09:59,400 in a windowless room. 290 00:09:59,400 --> 00:10:01,360 There's a tattoo on her wrist. 291 00:10:01,360 --> 00:10:04,530 There's a single lamp and the agent is interrogating her. 292 00:10:04,530 --> 00:10:06,270 She's shaking, crying. 293 00:10:06,270 --> 00:10:07,740 "It's not my fault." 294 00:10:07,740 --> 00:10:10,110 She's hinting that something took this boy. 295 00:10:10,110 --> 00:10:11,190 What took the boy? 296 00:10:11,190 --> 00:10:12,180 What boy? 297 00:10:12,180 --> 00:10:12,990 I can hear him. 298 00:10:12,990 --> 00:10:13,920 I can hear the boy. 299 00:10:13,920 --> 00:10:14,700 He's screaming. 300 00:10:14,700 --> 00:10:16,050 She begins to cry. 301 00:10:16,050 --> 00:10:17,550 And then, they shut the door on her. 302 00:10:17,550 --> 00:10:18,050 OK? 303 00:10:18,050 --> 00:10:19,770 So remember how we talked about how 304 00:10:19,770 --> 00:10:22,620 we ended up having Eleven's storyline go halfway 305 00:10:22,620 --> 00:10:23,490 through the script? 306 00:10:23,490 --> 00:10:25,950 It's because we had so much to introduce 307 00:10:25,950 --> 00:10:28,260 in the first half of our pilot that we didn't really 308 00:10:28,260 --> 00:10:31,260 have time to do an Eleven introduction scene. 309 00:10:31,260 --> 00:10:33,270 So instead, we sort of caught her-- 310 00:10:33,270 --> 00:10:36,600 we-- we go back into this-- this-- stuff like this 311 00:10:36,600 --> 00:10:37,940 later when we do flashbacks. 312 00:10:37,943 --> 00:10:39,363 What we did is we just cut to her. 313 00:10:39,360 --> 00:10:41,430 She's already escaped the lab. 314 00:10:41,430 --> 00:10:43,110 And she's going to Benny's. 315 00:10:43,110 --> 00:10:45,570 And that way, it saved us a room to introduce 316 00:10:45,570 --> 00:10:48,930 Mike and Hopper and Joyce and all of that 317 00:10:48,930 --> 00:10:51,360 up front, because we cut out a scene like this, 318 00:10:51,355 --> 00:10:52,985 because it was just hurting the pacing. 319 00:10:52,980 --> 00:10:56,350 And in fact, it improved when we introduced Eleven and didn't 320 00:10:56,347 --> 00:10:57,927 even know that she came from the base. 321 00:10:57,930 --> 00:11:00,210 It gave us an-- an air of mystery 322 00:11:00,210 --> 00:11:01,860 that we actually ended up liking. 323 00:11:01,860 --> 00:11:05,380 So this whole scene just ended up getting cut. 324 00:11:05,377 --> 00:11:06,957 Now, this is gonna look like more work 325 00:11:06,960 --> 00:11:09,090 than it is, because a lot of this is cut and paste. 326 00:11:09,085 --> 00:11:11,855 But we're cutting scenes, tweaking scenes, 327 00:11:11,850 --> 00:11:13,170 moving stuff around. 328 00:11:13,170 --> 00:11:16,740 And it's dozens and dozens and dozens of pages of this. 329 00:11:16,740 --> 00:11:20,370 Because at this thing, you're writing this on spec, right? 330 00:11:20,370 --> 00:11:23,430 This is-- you don't have anyone else to hold you accountable, 331 00:11:23,430 --> 00:11:24,630 except yourself. 332 00:11:24,630 --> 00:11:26,350 Yes, you can share with people. 333 00:11:26,350 --> 00:11:29,040 But the most important critic is gonna be yourself. 334 00:11:29,040 --> 00:11:30,210 Keep reading this thing. 335 00:11:30,210 --> 00:11:31,110 Keep molding it. 336 00:11:31,110 --> 00:11:34,170 Again, this stage is the stage where you can change 337 00:11:34,170 --> 00:11:35,530 things and delete things. 338 00:11:35,525 --> 00:11:37,655 Writing that scene that I just talked to you about, 339 00:11:37,650 --> 00:11:42,300 about Eleven being interrogated by an agent in the lab, 340 00:11:42,300 --> 00:11:45,480 that would've taken hours and hours to write. 341 00:11:45,480 --> 00:11:46,590 Even in script form. 342 00:11:46,590 --> 00:11:47,400 In script form. 343 00:11:47,400 --> 00:11:48,960 That would've taken a long time. 344 00:11:48,960 --> 00:11:52,290 And then, you would've-- so if you can cut it right now, 345 00:11:52,290 --> 00:11:53,220 it's a lot easier. 346 00:11:53,220 --> 00:11:56,070 Because to do little rough dashes, like we're doing, 347 00:11:56,070 --> 00:11:56,730 is fast. 348 00:11:56,730 --> 00:11:59,130 You can, quote, unquote, "Write scenes in the final 349 00:11:59,130 --> 00:12:00,240 outline quickly. 350 00:12:00,240 --> 00:12:01,830 You can delete them quickly." 351 00:12:01,830 --> 00:12:04,050 So you've gotta just keep reading this thing. 352 00:12:04,050 --> 00:12:06,750 And don't be afraid to move stuff around, to delete stuff, 353 00:12:06,750 --> 00:12:08,520 to say, hey, you know what? 354 00:12:08,520 --> 00:12:11,160 This storyline just isn't working. 355 00:12:11,160 --> 00:12:12,670 Let me reevaluate. 356 00:12:12,670 --> 00:12:15,420 And then, you can always go back into the scaffolding stage 357 00:12:15,420 --> 00:12:17,830 and go, OK, I'm gonna break these beats again. 358 00:12:17,830 --> 00:12:19,380 We do that all the time. 359 00:12:19,380 --> 00:12:20,950 It's just gonna be a process. 360 00:12:20,950 --> 00:12:22,350 And again, I think we had-- 361 00:12:22,350 --> 00:12:25,230 when I-- when I went through to gather all this for the class, 362 00:12:25,230 --> 00:12:29,040 we had probably 150 pages of this outline, 363 00:12:29,040 --> 00:12:32,280 just over and over again, just keep on working it. 364 00:12:38,400 --> 00:12:41,190 One thing that's also important as you're doing these scenes 365 00:12:41,190 --> 00:12:42,790 is something that-- 366 00:12:42,790 --> 00:12:44,790 that we always try to do is you can 367 00:12:44,790 --> 00:12:47,760 have characters' inner rooms, but not even a lot of the time. 368 00:12:47,760 --> 00:12:49,710 You can just cut to them in this location. 369 00:12:49,710 --> 00:12:51,870 And then, don't have them exit the room. 370 00:12:51,870 --> 00:12:54,240 You don't need your characters to always go. 371 00:12:54,240 --> 00:12:55,710 Occasionally, this is fine. 372 00:12:55,710 --> 00:12:58,480 But a lot of the times, it's just completely unnecessary. 373 00:12:58,480 --> 00:13:01,500 You don't need them to go, OK, let's find Will. 374 00:13:01,500 --> 00:13:02,100 OK, guys. 375 00:13:02,100 --> 00:13:03,930 And then, we don't have to watch them. 376 00:13:03,930 --> 00:13:05,880 Like, everyone gets up, grabs their backpacks, 377 00:13:05,880 --> 00:13:06,750 leaves the room. 378 00:13:06,750 --> 00:13:08,770 That's just what we call shoe leather. 379 00:13:08,770 --> 00:13:10,170 It's unnecessary to the story. 380 00:13:10,170 --> 00:13:12,330 If you go, OK, we're gonna go find Will, 381 00:13:12,330 --> 00:13:14,400 you can cut to them finding Will. 382 00:13:14,400 --> 00:13:16,380 For instance, in-- in the pilot episode 383 00:13:16,380 --> 00:13:18,780 of-- of "Stranger Things," or "Montauk," 384 00:13:18,780 --> 00:13:22,590 we have Hopper learn from Dustin and Mike and Lucas 385 00:13:22,590 --> 00:13:25,740 that Will often goes home by-- on a road-- what 386 00:13:25,740 --> 00:13:27,000 they call Mirkwood. 387 00:13:27,000 --> 00:13:29,640 And so next time we cut to Hopper, 388 00:13:29,640 --> 00:13:32,670 he's already in-- walking down that road at Mirkwood. 389 00:13:32,670 --> 00:13:33,570 We understand. 390 00:13:33,570 --> 00:13:36,270 And we've also set up, from the prior beat, that that's 391 00:13:36,270 --> 00:13:37,290 where he's gonna go. 392 00:13:37,290 --> 00:13:40,350 We don't see him leave the school, drive over to Mirkwood. 393 00:13:40,345 --> 00:13:41,225 It's really boring. 394 00:13:41,220 --> 00:13:43,870 And I think-- I think that will kill your pacing 395 00:13:43,872 --> 00:13:46,082 and just make your script longer than it needs to be. 396 00:13:46,080 --> 00:13:47,880 So yeah, look out for that excess fat 397 00:13:47,880 --> 00:13:49,140 and-- and cut it out. 398 00:13:54,952 --> 00:13:57,162 So now that you have your scaffolding outline, right, 399 00:13:57,160 --> 00:13:59,470 and you've woven it all together and you 400 00:13:59,470 --> 00:14:00,970 think that's working, now, it's time 401 00:14:00,970 --> 00:14:03,280 to do what we did with that D&D scene 402 00:14:03,280 --> 00:14:05,460 and just start fleshing it all out. 403 00:14:05,455 --> 00:14:07,335 So you're gonna take your scaffolding outline 404 00:14:07,330 --> 00:14:08,560 that you've woven together. 405 00:14:08,560 --> 00:14:10,480 And you're gonna go one beat at a time, 406 00:14:10,477 --> 00:14:12,307 starting from the beginning, and you're just 407 00:14:12,310 --> 00:14:15,700 gonna flesh out each story beat or each scene. 408 00:14:15,700 --> 00:14:17,810 And you're gonna do that for all of the scenes. 409 00:14:17,808 --> 00:14:20,348 And when you're done with that, you're gonna read it through. 410 00:14:20,350 --> 00:14:24,050 Hopefully, again, this is in the 10 to 15-page range. 411 00:14:24,050 --> 00:14:25,540 So it's gonna be a lot longer. 412 00:14:25,540 --> 00:14:27,430 If something is really not working, 413 00:14:27,430 --> 00:14:29,740 it actually is too overwhelming to try 414 00:14:29,740 --> 00:14:34,060 to fix a major problem in this stage, just zoom back out, 415 00:14:34,060 --> 00:14:37,780 return to the scaffolding stage, make some adjustments there. 416 00:14:37,780 --> 00:14:40,090 Then, go back into the final outline. 417 00:14:40,090 --> 00:14:43,210 Again, Ross and I spend longer on this stage on the outline 418 00:14:43,210 --> 00:14:44,650 than we do on the actual script. 419 00:14:44,650 --> 00:14:46,300 We almost spend double the time on it. 420 00:14:46,300 --> 00:14:48,880 And we do that because we believe this is, aside 421 00:14:48,880 --> 00:14:51,250 from developing the big idea, this 422 00:14:51,250 --> 00:14:52,570 is the most important step. 423 00:14:52,570 --> 00:14:55,660 This is you putting in all of the work, really. 424 00:14:55,660 --> 00:14:57,550 And again, if you do this correctly, 425 00:14:57,550 --> 00:14:58,960 then the script itself-- 426 00:14:58,960 --> 00:15:00,340 writing the script itself, you'll 427 00:15:00,340 --> 00:15:02,170 never get stuck in that stage. 428 00:15:02,170 --> 00:15:05,000 You'll never stick that script in a drawer and to never return 429 00:15:05,000 --> 00:15:05,500 it. 430 00:15:05,500 --> 00:15:06,830 You're gonna finish that script. 431 00:15:06,833 --> 00:15:08,473 So just get this outline down. 432 00:15:08,470 --> 00:15:09,820 Spend some time on this. 433 00:15:09,820 --> 00:15:11,360 Spend a lot of time on this. 434 00:15:11,360 --> 00:15:12,280 And get this right. 435 00:15:12,280 --> 00:15:13,780 Once you have the final outline, you 436 00:15:13,780 --> 00:15:16,100 can finally move to script stage, 437 00:15:16,100 --> 00:15:18,360 which is what we'll cover next. 1 00:00:00,000 --> 00:00:03,240 2 00:00:06,020 --> 00:00:09,590 So now, hopefully you have your final outline. 3 00:00:09,590 --> 00:00:12,320 I know it's been a-- a long journey. 4 00:00:12,318 --> 00:00:14,358 If you've been working on this big idea of yours, 5 00:00:14,360 --> 00:00:15,900 it's been a long journey to get here. 6 00:00:15,902 --> 00:00:22,202 But now, we can finally safely move into the script stage. 7 00:00:22,200 --> 00:00:24,230 So what you're going to take is-- again, 8 00:00:24,230 --> 00:00:26,780 that outline should be relatively detailed. 9 00:00:26,780 --> 00:00:28,520 So now we're just making it-- 10 00:00:28,520 --> 00:00:29,630 we're making it pretty. 11 00:00:29,630 --> 00:00:32,150 We're formatting into the screenplay format. 12 00:00:32,150 --> 00:00:35,960 We're adding in a lot more of the dialogue. 13 00:00:35,960 --> 00:00:38,120 Again, maybe you had some ideas for dialogue, 14 00:00:38,120 --> 00:00:41,000 but now you're going to add all of the dialogue. 15 00:00:41,000 --> 00:00:44,600 You're going to smooth out all of your descriptions, 16 00:00:44,600 --> 00:00:45,920 transitions from one to-- 17 00:00:45,920 --> 00:00:47,000 one scene to the next. 18 00:00:47,000 --> 00:00:49,850 So you're really just putting on the final touches. 19 00:00:49,850 --> 00:00:52,950 You're making your house beautiful and livable now. 20 00:00:52,950 --> 00:00:55,710 So this is really the final step of this process. 21 00:00:55,707 --> 00:00:58,037 So one thing we're not going to get into in this class 22 00:00:58,040 --> 00:01:00,200 is how to format your script. 23 00:01:00,200 --> 00:01:01,940 Most of these programs, whether you're 24 00:01:01,940 --> 00:01:05,270 working on Final Draft or WriterDuet, which 25 00:01:05,269 --> 00:01:08,029 is what we work on, it will automatically 26 00:01:08,030 --> 00:01:09,110 format it for you. 27 00:01:09,110 --> 00:01:11,900 And the best thing to do is just to look at, read, you know, 28 00:01:11,900 --> 00:01:13,820 any screenplay, and you'll be able to see 29 00:01:13,820 --> 00:01:16,450 pretty quickly how these studios want your scripts formatted. 30 00:01:16,450 --> 00:01:18,980 ROSS DUFFER: Sort of scene heading and capitalizing 31 00:01:18,980 --> 00:01:21,580 character names when you first meet them, all of that stuff. 32 00:01:21,583 --> 00:01:23,003 There are a bunch of little rules. 33 00:01:23,000 --> 00:01:24,500 They're actually very simple. 34 00:01:24,500 --> 00:01:27,050 And again, you can find any information 35 00:01:27,050 --> 00:01:29,420 you want on that online, so we're not 36 00:01:29,420 --> 00:01:31,410 going to get too much into that. 37 00:01:31,410 --> 00:01:33,440 It's very simple and straightforward. 38 00:01:33,440 --> 00:01:36,730 39 00:01:39,517 --> 00:01:41,097 So if you have a good final outline, 40 00:01:41,100 --> 00:01:42,810 if you feel confident in that final outline 41 00:01:42,810 --> 00:01:44,230 and that final outline is, indeed, 42 00:01:44,227 --> 00:01:46,487 working, the script itself-- 43 00:01:46,490 --> 00:01:48,490 again, this is a little bit more of a formality. 44 00:01:48,490 --> 00:01:49,820 Yeah, you're adding in dialogue. 45 00:01:49,823 --> 00:01:50,893 You're making it pretty. 46 00:01:50,897 --> 00:01:52,977 But it shouldn't take as long as the outline took. 47 00:01:52,980 --> 00:01:54,510 At least it doesn't take us as long. 48 00:01:54,510 --> 00:01:55,010 Yeah. 49 00:01:55,010 --> 00:01:58,860 It usually takes us around two weeks 50 00:01:58,860 --> 00:02:02,340 to turn a final outline into a final script. 51 00:02:02,340 --> 00:02:03,840 And I think that is how long it took 52 00:02:03,840 --> 00:02:07,710 us to write the pilot for "Stranger Things." 53 00:02:07,710 --> 00:02:10,050 This is really just the formality. 54 00:02:10,050 --> 00:02:11,790 This is Hitchcock showing up. 55 00:02:11,790 --> 00:02:12,900 Picture's done. 56 00:02:12,900 --> 00:02:14,220 Now I just have to film it. 57 00:02:14,220 --> 00:02:15,960 I should mention, though, and this-- 58 00:02:15,960 --> 00:02:17,320 because this has happened to us. 59 00:02:17,320 --> 00:02:19,040 It didn't happen with the "Montauk" pilot. 60 00:02:19,035 --> 00:02:19,385 No. 61 00:02:19,380 --> 00:02:21,760 But it has happened with other scripts that we've written 62 00:02:21,760 --> 00:02:24,010 and it's happened to us with "Stranger Things" scripts 63 00:02:24,010 --> 00:02:26,880 where you think you have a final outline that works. 64 00:02:26,880 --> 00:02:27,980 You move into script. 65 00:02:27,975 --> 00:02:29,855 You're writing the script, and just something 66 00:02:29,850 --> 00:02:32,470 is just not working. 67 00:02:32,472 --> 00:02:34,182 Actually, this happens to us quite a bit. 68 00:02:34,180 --> 00:02:36,930 So that's normal, first of all, so you shouldn't be 69 00:02:36,930 --> 00:02:38,730 distressed or upset about that. 70 00:02:38,730 --> 00:02:41,880 What you really should do then is kind of what we were saying, 71 00:02:41,880 --> 00:02:43,740 you know, when you're in the final outline, 72 00:02:43,740 --> 00:02:45,870 how you maybe need to back out again 73 00:02:45,870 --> 00:02:47,440 into the scaffolding outline. 74 00:02:47,440 --> 00:02:50,100 So if you're in the script and something really 75 00:02:50,100 --> 00:02:52,230 doesn't seem to be working, or you read it through 76 00:02:52,230 --> 00:02:55,600 and it doesn't seem to be working, just go back a step. 77 00:02:55,600 --> 00:02:57,450 Go back into the outline stage. 78 00:02:57,450 --> 00:02:58,710 Revisit the outline. 79 00:02:58,710 --> 00:03:01,410 If you're going to make any sort of major structural changes, 80 00:03:01,410 --> 00:03:03,200 make those changes in the outline stage, 81 00:03:03,198 --> 00:03:04,738 not while you're in the script stage, 82 00:03:04,740 --> 00:03:07,540 because it's just too time consuming. 83 00:03:07,537 --> 00:03:09,867 And I think another mistake sometimes people are going 84 00:03:09,870 --> 00:03:12,480 to make is that they're going to over-write it. 85 00:03:12,480 --> 00:03:14,760 They're like, oh, this is the-- this is a script. 86 00:03:14,760 --> 00:03:15,810 That was just an outline. 87 00:03:15,810 --> 00:03:17,310 Now I'm going to make it all-- write 88 00:03:17,310 --> 00:03:19,950 all these fancy descriptions and all of this. 89 00:03:19,950 --> 00:03:22,710 I'm going to show-- prove to everyone what a great writer 90 00:03:22,710 --> 00:03:23,580 I am. 91 00:03:23,580 --> 00:03:25,080 Try to resist that, and we're going 92 00:03:25,080 --> 00:03:27,330 to go into more detail in a second in terms 93 00:03:27,330 --> 00:03:29,940 of at least the way we write and the way that we 94 00:03:29,940 --> 00:03:31,740 find is the most effective. 95 00:03:31,740 --> 00:03:34,540 But you're not writing a novel here. 96 00:03:34,540 --> 00:03:37,260 Even though this is a script, you're really just-- 97 00:03:37,260 --> 00:03:40,260 it is an outline for what is ultimately going to get filmed. 98 00:03:40,260 --> 00:03:43,410 You don't want to write more than you-- than you need. 99 00:03:43,410 --> 00:03:46,950 This is still going to be a bare-bones relatively simple 100 00:03:46,950 --> 00:03:47,820 document. 101 00:03:47,820 --> 00:03:51,060 102 00:03:53,067 --> 00:03:54,647 So now what we're going to do is we're 103 00:03:54,650 --> 00:03:56,510 going to show you a scene from our final outline, 104 00:03:56,510 --> 00:03:58,590 and then we're going to show you how we translated 105 00:03:58,593 --> 00:04:01,133 that scene into our script. 106 00:04:01,130 --> 00:04:04,160 So you're going to see what stayed the same, what changed, 107 00:04:04,160 --> 00:04:06,350 what additions we put in there. 108 00:04:06,345 --> 00:04:07,975 Hopefully that'll help give you a sense 109 00:04:07,970 --> 00:04:11,230 of how you can move from your outline into the script stage. 110 00:04:11,228 --> 00:04:12,768 So the scene we're going to look at 111 00:04:12,770 --> 00:04:14,810 is the scene between Eleven and Benny. 112 00:04:14,805 --> 00:04:16,435 And if you remember back in season one, 113 00:04:16,430 --> 00:04:17,870 if you've seen "Stranger Things," 114 00:04:17,870 --> 00:04:22,370 Benny is the owner and cook of Benny's Fish 'N-- 115 00:04:22,370 --> 00:04:26,300 well, it was a fish restaurant and became a burger joint 116 00:04:26,300 --> 00:04:27,410 in the final show. 117 00:04:27,410 --> 00:04:31,080 But anyway, he's caught Eleven trying to steal food from him. 118 00:04:31,080 --> 00:04:34,950 And now he's feeding her and trying to figure out who she is 119 00:04:34,948 --> 00:04:36,988 and what she's doing, is she a runaway, whatever. 120 00:04:36,990 --> 00:04:38,620 So let's look at what that scene looked 121 00:04:38,615 --> 00:04:41,305 like in the final outline first. 122 00:04:41,300 --> 00:04:42,740 Back to Fish N' Fly. 123 00:04:42,740 --> 00:04:43,820 Hiss. 124 00:04:43,820 --> 00:04:45,500 Salmon hisses on a plate. 125 00:04:45,500 --> 00:04:46,450 Again, so it was fish. 126 00:04:46,450 --> 00:04:47,450 It turned into a burger. 127 00:04:47,450 --> 00:04:48,830 Salmon hisses on plate. 128 00:04:48,830 --> 00:04:52,070 Benny is cooking for Eleven some actually good cooked food, 129 00:04:52,070 --> 00:04:53,810 fish or salmon or something. 130 00:04:53,810 --> 00:04:56,210 They sit down together in a small kitchen. 131 00:04:56,210 --> 00:04:59,030 Delicious, spelled completely wrong. 132 00:04:59,030 --> 00:05:02,030 Scene where he tries to get info out of her, asks about it. 133 00:05:02,030 --> 00:05:03,260 What's your name? 134 00:05:03,260 --> 00:05:04,910 Where's your parents? 135 00:05:04,910 --> 00:05:07,160 What are your parents' names, et cetera? 136 00:05:07,160 --> 00:05:11,510 She finally speaks, but only cryptically, also spelled 137 00:05:11,510 --> 00:05:12,140 totally wrong. 138 00:05:12,140 --> 00:05:14,450 Says that something bad is coming. 139 00:05:14,450 --> 00:05:15,590 Paranoid. 140 00:05:15,590 --> 00:05:17,630 Sees headlights out window. 141 00:05:17,630 --> 00:05:18,350 Nervous. 142 00:05:18,350 --> 00:05:20,120 Someone's looking for her. 143 00:05:20,120 --> 00:05:21,290 So Benny picks up on this. 144 00:05:21,290 --> 00:05:22,580 Who is looking for you? 145 00:05:22,580 --> 00:05:25,730 She won't say, but her little eyes are filled with fear. 146 00:05:25,730 --> 00:05:27,110 Benny is concerned. 147 00:05:27,110 --> 00:05:28,550 You stay here for now. 148 00:05:28,550 --> 00:05:29,750 You're safe here. 149 00:05:29,750 --> 00:05:33,530 She takes his hand, says something about his past. 150 00:05:33,530 --> 00:05:35,450 I'm sorry about your friend. 151 00:05:35,450 --> 00:05:37,190 I'm sorry he drowned. 152 00:05:37,190 --> 00:05:38,750 Benny gets the chills. 153 00:05:38,750 --> 00:05:40,580 How do you know about him? 154 00:05:40,580 --> 00:05:44,840 El removes her hand, goes back to eating, finishes her food. 155 00:05:44,840 --> 00:05:46,430 Benny is unnerved. 156 00:05:46,430 --> 00:05:47,660 You want more? 157 00:05:47,660 --> 00:05:48,560 El nods. 158 00:05:48,560 --> 00:05:51,800 As El continues to eat, getting a second helping, 159 00:05:51,800 --> 00:05:54,360 Benny gets on the phone, keeps his voice down 160 00:05:54,360 --> 00:05:55,370 so she can't hear her. 161 00:05:55,370 --> 00:05:55,970 Hey, Jean. 162 00:05:55,970 --> 00:05:56,180 Hey. 163 00:05:56,180 --> 00:05:56,960 It's Benny Hammond. 164 00:05:56,960 --> 00:05:57,920 Got a little girl here. 165 00:05:57,918 --> 00:05:59,658 I'm a little worried she's going to run. 166 00:05:59,660 --> 00:06:01,760 Seems like she hasn't had a bite to eat in a year. 167 00:06:01,760 --> 00:06:03,080 Hasn't spoken a word. 168 00:06:03,080 --> 00:06:04,160 Abused, I think. 169 00:06:04,160 --> 00:06:06,290 Must be a missing kid. 170 00:06:06,290 --> 00:06:07,670 This is him hearing about Will. 171 00:06:07,670 --> 00:06:09,560 Well, I've got a found kid right here. 172 00:06:09,560 --> 00:06:11,330 I've got a bad feeling about this. 173 00:06:11,330 --> 00:06:13,940 Jots down a number for social services. 174 00:06:13,940 --> 00:06:16,130 So that's the final outline for the scene. 175 00:06:16,127 --> 00:06:18,707 You'll see this is pretty close to what ends up in the script, 176 00:06:18,710 --> 00:06:19,570 but there are some key differences. 177 00:06:19,570 --> 00:06:21,360 But there are some key differences, yeah. 178 00:06:21,362 --> 00:06:23,722 So Ross will now read that-- this scene in the script 179 00:06:23,720 --> 00:06:24,220 for us. 180 00:06:24,220 --> 00:06:27,090 Now I'm just going into the scene real quick. 181 00:06:27,090 --> 00:06:28,070 Hiss, snap hiss. 182 00:06:28,070 --> 00:06:29,930 An Atlantic cod fries in oil. 183 00:06:29,930 --> 00:06:31,580 Benny tends it. 184 00:06:31,580 --> 00:06:34,520 He slides a plate of fish and chips to the young girl. 185 00:06:34,520 --> 00:06:36,530 She's seated at the table. 186 00:06:36,530 --> 00:06:37,520 It's just her now. 187 00:06:37,520 --> 00:06:38,570 Regulars are gone. 188 00:06:38,570 --> 00:06:41,360 Her gown has been replaced with a Fish 'N Fry t-shirt. 189 00:06:41,360 --> 00:06:43,220 It droops to her knees like a dress. 190 00:06:43,220 --> 00:06:45,350 She stares at the food with wide eyes. 191 00:06:45,350 --> 00:06:48,110 Benny-- figured you're going to eat my food anyway. 192 00:06:48,110 --> 00:06:49,590 Might as well eat it right. 193 00:06:49,592 --> 00:06:51,802 The young girl reaches out to pick up the fish, but-- 194 00:06:51,800 --> 00:06:53,300 I said, right. 195 00:06:53,300 --> 00:06:56,900 Benny splashes hot sauce on the fish, nods okay. 196 00:06:56,900 --> 00:06:58,850 She-- the girl snatches up the fish 197 00:06:58,850 --> 00:07:00,920 and devours it, no utensils. 198 00:07:00,920 --> 00:07:03,230 Benny-- your parents forget to feed you? 199 00:07:03,230 --> 00:07:05,450 The girl doesn't respond, just keeps eating. 200 00:07:05,450 --> 00:07:07,040 That why you ran away? 201 00:07:07,040 --> 00:07:07,970 Still nothing. 202 00:07:07,970 --> 00:07:08,870 They hurt you? 203 00:07:08,870 --> 00:07:09,860 Nothing. 204 00:07:09,860 --> 00:07:12,380 And you went to the hospital, that it? 205 00:07:12,380 --> 00:07:15,140 But you got scared, ran off, found your way here? 206 00:07:15,140 --> 00:07:16,940 The girl finally looks up at Benny. 207 00:07:16,940 --> 00:07:18,440 Has he hit close to the mark? 208 00:07:18,437 --> 00:07:20,267 It seems like she is finally going to speak, 209 00:07:20,270 --> 00:07:23,000 but instead she nudges her empty plate over to Benny. 210 00:07:23,000 --> 00:07:24,380 The message is clear-- 211 00:07:24,380 --> 00:07:25,470 more. 212 00:07:25,470 --> 00:07:27,050 How about this? 213 00:07:27,050 --> 00:07:29,270 You get more, much as you like. 214 00:07:29,270 --> 00:07:31,610 But first, you've got to answer a few of my questions. 215 00:07:31,610 --> 00:07:32,570 We got a deal? 216 00:07:32,570 --> 00:07:33,560 No response. 217 00:07:33,560 --> 00:07:34,520 We'll start easy. 218 00:07:34,520 --> 00:07:36,470 My name's Benny, Benny Henderson. 219 00:07:36,470 --> 00:07:39,740 He holds out a hand, wraps it around her tiny hand. 220 00:07:39,740 --> 00:07:40,820 Nice to meet you. 221 00:07:40,820 --> 00:07:41,870 And you are? 222 00:07:41,870 --> 00:07:43,250 Still no response. 223 00:07:43,250 --> 00:07:44,010 Benny sighs. 224 00:07:44,012 --> 00:07:45,472 He starts to withdraw his hand when 225 00:07:45,470 --> 00:07:49,130 he notices a small tattoo on the inside of her lower wrist. 226 00:07:49,130 --> 00:07:52,280 It reads in simple black lettering, 11. 227 00:07:52,280 --> 00:07:53,330 Eleven? 228 00:07:53,330 --> 00:07:55,400 The young girl yanks her hand away. 229 00:07:55,400 --> 00:07:57,170 What's that mean? 230 00:07:57,170 --> 00:07:58,370 No. 231 00:07:58,365 --> 00:07:59,245 Well, I'll be damned. 232 00:07:59,240 --> 00:08:00,260 She speaks. 233 00:08:00,260 --> 00:08:00,770 No? 234 00:08:00,770 --> 00:08:01,520 No what? 235 00:08:01,520 --> 00:08:02,630 Still nothing. 236 00:08:02,630 --> 00:08:04,790 All right, guess no more fish then. 237 00:08:04,790 --> 00:08:08,150 Benny takes her plate and starts to walk away when-- 238 00:08:08,150 --> 00:08:09,260 Eleven. 239 00:08:09,260 --> 00:08:10,540 Benny turns back around. 240 00:08:10,540 --> 00:08:11,060 Eleven. 241 00:08:11,060 --> 00:08:11,560 Yeah. 242 00:08:11,560 --> 00:08:12,380 What's that mean? 243 00:08:12,380 --> 00:08:14,250 The young girl points to herself. 244 00:08:14,250 --> 00:08:15,500 Eleven. 245 00:08:15,500 --> 00:08:17,120 We then cut forward. 246 00:08:17,120 --> 00:08:18,180 Benny is on the phone. 247 00:08:18,183 --> 00:08:19,103 I won't read all this. 248 00:08:19,100 --> 00:08:21,920 He's talking to Flor who's-- works for Hopper, 249 00:08:21,920 --> 00:08:25,190 and he gets a number for social services. 250 00:08:25,190 --> 00:08:27,290 Then we go back into the main room 251 00:08:27,290 --> 00:08:29,570 where Eleven's waiting for her food. 252 00:08:29,570 --> 00:08:31,640 Her legs sway beneath the table. 253 00:08:31,640 --> 00:08:34,200 She becomes aware of a soft high-pitched noise. 254 00:08:34,200 --> 00:08:35,420 Eee-eee-eee. 255 00:08:35,419 --> 00:08:36,359 She looks up. 256 00:08:36,360 --> 00:08:37,430 It's the screen door. 257 00:08:37,429 --> 00:08:40,799 The wind is gently blowing it, causing its hinges to squeak. 258 00:08:40,799 --> 00:08:42,199 Eee-eee-eee. 259 00:08:42,200 --> 00:08:43,970 It is incessant, annoying. 260 00:08:43,970 --> 00:08:45,260 She narrows her eyes. 261 00:08:45,260 --> 00:08:48,860 The door stops mid-swing like it somehow froze. 262 00:08:48,860 --> 00:08:51,140 Eleven looks away, content now. 263 00:08:51,140 --> 00:08:51,920 Right. 264 00:08:51,920 --> 00:08:56,380 So I mean, as you can see, mostly the same, 265 00:08:56,380 --> 00:08:58,030 but there are changes. 266 00:08:58,030 --> 00:08:59,920 We start with the fish frying. 267 00:08:59,920 --> 00:09:01,090 That's the same way. 268 00:09:01,090 --> 00:09:03,430 We cut to the-- we cut to them eating. 269 00:09:03,430 --> 00:09:06,460 And then Benny is trying to get information out of Eleven. 270 00:09:06,460 --> 00:09:07,720 That's the same in both. 271 00:09:07,720 --> 00:09:10,840 And I think it's important here to sort of reiterate 272 00:09:10,840 --> 00:09:13,210 that idea that we talked about earlier in the scene 273 00:09:13,210 --> 00:09:15,670 when we were talking about the D&D scene, which is even 274 00:09:15,670 --> 00:09:19,270 a simple sort of quiet scene like this, there is conflict. 275 00:09:19,270 --> 00:09:22,690 There's even yes-- there's no yelling even 276 00:09:22,690 --> 00:09:23,710 like in that D&D scene. 277 00:09:23,710 --> 00:09:23,800 No one's-- 278 00:09:23,800 --> 00:09:25,240 I mean, Eleven's hardly speaking. 279 00:09:25,240 --> 00:09:27,570 Eleven's hardly speaking, but there is still conflict, 280 00:09:27,573 --> 00:09:32,683 the conflict being Benny is trying to learn who Eleven is 281 00:09:32,680 --> 00:09:35,320 and if she ran from home and what is her name. 282 00:09:35,320 --> 00:09:38,260 And Eleven is not giving that information. 283 00:09:38,260 --> 00:09:39,450 Just like in the outline-- 284 00:09:39,448 --> 00:09:40,238 She wants to eat. 285 00:09:40,240 --> 00:09:40,660 --she's not speaking. 286 00:09:40,660 --> 00:09:41,420 She just wants to eat. 287 00:09:41,420 --> 00:09:43,800 She's not-- wants to eat and she certainly doesn't want 288 00:09:43,795 --> 00:09:44,805 to tell him who she is. 289 00:09:44,800 --> 00:09:45,460 She's-- 290 00:09:45,460 --> 00:09:47,500 She doesn't-- she has trust issues, right? 291 00:09:47,500 --> 00:09:48,480 Understandably. 292 00:09:48,475 --> 00:09:49,605 Obviously, we add detail. 293 00:09:49,600 --> 00:09:51,550 We're a little bit more specific about the type of fish 294 00:09:51,550 --> 00:09:52,420 they're eating, you know. 295 00:09:52,420 --> 00:09:54,310 We didn't spend time researching any of that 296 00:09:54,310 --> 00:09:56,440 in the outline stage, so we started to look into, okay, 297 00:09:56,440 --> 00:09:57,520 what kind of food would they-- 298 00:09:57,520 --> 00:09:57,940 Yeah. 299 00:09:57,940 --> 00:09:59,590 --probably be serving at a place like this in Montauk? 300 00:09:59,590 --> 00:10:02,140 So you do start to get a little bit specific, a little bit 301 00:10:02,140 --> 00:10:06,880 more specific about what Benny's restaurant looks like. 302 00:10:06,883 --> 00:10:07,553 They hurt you? 303 00:10:10,500 --> 00:10:12,750 You went to the hospital, you got scared, you ran off, 304 00:10:12,750 --> 00:10:13,340 you wound up here? 305 00:10:13,340 --> 00:10:13,880 Is that it? 306 00:10:17,720 --> 00:10:20,580 All right. 307 00:10:20,577 --> 00:10:22,907 I'll give this back, all right, and you can have as much 308 00:10:22,910 --> 00:10:25,760 as you want, all right, maybe even some ice cream. 309 00:10:25,760 --> 00:10:29,940 But you got to answer a few of my questions first, all right? 310 00:10:29,940 --> 00:10:30,480 Got a deal? 311 00:10:33,150 --> 00:10:35,760 One change we do make, though, she's not speaking, 312 00:10:35,760 --> 00:10:37,140 which is the same as the outline. 313 00:10:37,140 --> 00:10:38,850 But in the script, we have Benny try 314 00:10:38,850 --> 00:10:42,060 a new tactic, which he's trying to withhold food 315 00:10:42,060 --> 00:10:43,710 from her in order to get-- 316 00:10:43,710 --> 00:10:44,210 Right. 317 00:10:44,210 --> 00:10:45,660 --get information from her. 318 00:10:45,660 --> 00:10:48,240 Because I think, as we went into scene, we were like, well, 319 00:10:48,240 --> 00:10:50,190 there's conflict here that she's not speaking, 320 00:10:50,190 --> 00:10:52,510 but we wanted Benny to be a little more active. 321 00:10:52,510 --> 00:10:55,870 So we added in that beat, which is, I think, an improvement. 322 00:10:55,870 --> 00:10:58,470 So again, the scenes are mostly the same, 323 00:10:58,470 --> 00:11:01,590 but we're adding in stuff to make this scene a little better 324 00:11:01,590 --> 00:11:02,880 and a little bit more dynamic. 325 00:11:02,880 --> 00:11:04,500 And the same thing goes with-- yeah. 326 00:11:04,497 --> 00:11:06,077 And there are two other key changes. 327 00:11:06,080 --> 00:11:06,580 Yeah. 328 00:11:06,580 --> 00:11:09,600 One is he sees her tattoo and she tells him 329 00:11:09,600 --> 00:11:11,240 her name, which is Eleven. 330 00:11:11,243 --> 00:11:12,663 And I think what's nice about this 331 00:11:12,660 --> 00:11:15,690 is you're starting to have these characters connect 332 00:11:15,690 --> 00:11:16,860 in more of a real way. 333 00:11:16,860 --> 00:11:18,760 Benny is starting to care for her. 334 00:11:18,760 --> 00:11:19,260 Yeah. 335 00:11:19,260 --> 00:11:20,940 Hopefully the audience is starting to care about Benny. 336 00:11:20,940 --> 00:11:22,530 They don't know he's going to die soon. 337 00:11:22,530 --> 00:11:23,030 Yeah. 338 00:11:23,030 --> 00:11:25,080 But it's something emotional that 339 00:11:25,075 --> 00:11:26,705 is, I think, better in the final script 340 00:11:26,700 --> 00:11:27,780 than it is in the outline. 341 00:11:27,783 --> 00:11:30,163 The other key change we made, of course, 342 00:11:30,160 --> 00:11:33,540 is we removed the moment where she 343 00:11:33,540 --> 00:11:37,480 tells Benny she knows something about his friend who died. 344 00:11:37,480 --> 00:11:37,980 She has-- 345 00:11:37,980 --> 00:11:38,920 Her psychic powers. 346 00:11:38,920 --> 00:11:40,920 She's psychic, so she's able to read his mind. 347 00:11:40,920 --> 00:11:43,170 We have a very similar beat, right, 348 00:11:43,170 --> 00:11:45,400 where she stops the swinging screen door. 349 00:11:45,395 --> 00:11:47,525 So it's still-- both beats are doing the same thing 350 00:11:47,520 --> 00:11:49,100 or accomplishing the same thing, which 351 00:11:49,103 --> 00:11:51,393 is revealing for the audience that Eleven 352 00:11:51,390 --> 00:11:55,440 has psychic or psionic abilities, and it's exciting. 353 00:11:55,440 --> 00:11:58,410 I think why it's better in the script is 354 00:11:58,410 --> 00:12:00,970 it's just a little bit-- it's more visual, right? 355 00:12:00,973 --> 00:12:02,643 I mean, you're seeing her use her powers 356 00:12:02,640 --> 00:12:03,950 to physically stop something. 357 00:12:03,953 --> 00:12:05,373 But I think the real reason we did 358 00:12:05,370 --> 00:12:07,650 it was because it's better to have that 359 00:12:07,650 --> 00:12:10,290 at the end of the scene as a way to punch it out. 360 00:12:10,290 --> 00:12:12,840 It's good to have him calling social services 361 00:12:12,843 --> 00:12:14,763 or writing down the number for social services 362 00:12:14,760 --> 00:12:16,680 because you know the next beat is going to be, 363 00:12:16,677 --> 00:12:19,227 quote unquote, "social services showing up." 364 00:12:19,230 --> 00:12:21,510 So it is setting up the next scene. 365 00:12:21,510 --> 00:12:23,520 Benny's going to involve more people here. 366 00:12:23,520 --> 00:12:25,680 But that's not nearly as strong of an out 367 00:12:25,680 --> 00:12:29,370 as Eleven demonstrating to the audience for the first time 368 00:12:29,370 --> 00:12:31,080 that she has psionic powers, that she's 369 00:12:31,080 --> 00:12:32,700 more than just a regular girl. 370 00:12:32,700 --> 00:12:36,130 [FAN SCREECHING] 371 00:12:43,980 --> 00:12:46,320 So that's a lot more of an exciting, quote unquote, 372 00:12:46,320 --> 00:12:48,180 "cliffhanger" to end your scene on. 373 00:12:48,180 --> 00:12:51,000 And it also creates a bit of-- whereas, before, Benny goes, 374 00:12:51,000 --> 00:12:53,970 wait, there's something special about this girl, now, 375 00:12:53,970 --> 00:12:55,020 he doesn't know that. 376 00:12:55,020 --> 00:12:56,700 Only the audience knows that, so we're 377 00:12:56,700 --> 00:12:59,910 creating a little bit of dramatic irony here where-- 378 00:12:59,910 --> 00:13:01,650 which is essentially, the audience 379 00:13:01,650 --> 00:13:04,030 know something that a character does not. 380 00:13:04,030 --> 00:13:06,420 So in this case, now the audience is aware that this 381 00:13:06,420 --> 00:13:09,350 girl has some sort of special abilities, but Benny doesn't. 382 00:13:09,348 --> 00:13:10,888 And that creates an exciting question 383 00:13:10,890 --> 00:13:12,450 for the audience, which is what's going to happen? 384 00:13:12,450 --> 00:13:14,490 Is Benny going to find out about these powers? 385 00:13:14,490 --> 00:13:15,540 What's the next beat? 386 00:13:15,540 --> 00:13:17,550 It gives us-- it sort of keeps, continues 387 00:13:17,550 --> 00:13:19,200 to propel the story forward. 388 00:13:19,200 --> 00:13:21,420 And like Matt's saying, I'm on my edge of my seat 389 00:13:21,420 --> 00:13:23,550 now because this girl has powers and Benny 390 00:13:23,550 --> 00:13:24,640 doesn't know about it. 391 00:13:24,640 --> 00:13:25,990 That's much more exciting. 392 00:13:25,990 --> 00:13:28,470 So we're continuing to take these scenes 393 00:13:28,470 --> 00:13:30,190 and we're trying to elevate them. 394 00:13:30,190 --> 00:13:34,490 But generally, the beats stayed the same. 1 00:00:00,000 --> 00:00:02,350 2 00:00:05,858 --> 00:00:07,398 As you're moving into script stage, 3 00:00:07,400 --> 00:00:08,480 and you're going to start turning 4 00:00:08,480 --> 00:00:10,560 this outline into a script, it's important to keep 5 00:00:10,563 --> 00:00:13,253 in mind there are three key elements to every script-- 6 00:00:13,250 --> 00:00:15,810 description, action, and dialogue. 7 00:00:15,805 --> 00:00:17,185 Those are the three things you're 8 00:00:17,180 --> 00:00:18,770 going to need to practice and get good at. 9 00:00:18,770 --> 00:00:20,120 And you're going to have to kind of figure out 10 00:00:20,120 --> 00:00:22,040 what your style is in terms of how 11 00:00:22,040 --> 00:00:24,300 you do each of those things. 12 00:00:24,300 --> 00:00:27,200 And so Ross and I, when we were learning how to write, 13 00:00:27,200 --> 00:00:29,060 the best thing to do is actually not 14 00:00:29,060 --> 00:00:30,560 even to take a screenwriting class. 15 00:00:30,560 --> 00:00:32,960 The best thing to do is just to read other scripts. 16 00:00:32,955 --> 00:00:34,585 Read scripts from movies that you like. 17 00:00:34,580 --> 00:00:37,490 Read-- you know, even reading bad scripts helps. 18 00:00:37,490 --> 00:00:40,070 And the good news now is that with the internet, 19 00:00:40,070 --> 00:00:42,510 most scripts are available online. 20 00:00:42,510 --> 00:00:44,000 If you just Google for them, you'll 21 00:00:44,000 --> 00:00:46,580 be able to find a PDF for almost anything. 22 00:00:46,580 --> 00:00:49,970 You can read scripts to old classic films. 23 00:00:49,970 --> 00:00:52,070 We would also suggest, though, reading some more 24 00:00:52,070 --> 00:00:55,400 recent examples because screenplay formatting, which 25 00:00:55,400 --> 00:00:57,680 I know we're not really getting into right now much, 26 00:00:57,680 --> 00:00:59,880 but it has changed a lot over the years. 27 00:00:59,875 --> 00:01:01,255 It's going to be a little more up 28 00:01:01,250 --> 00:01:04,710 to date in terms of how we write and format scripts these days. 29 00:01:04,710 --> 00:01:06,710 The best thing to do is to find a screenwriter 30 00:01:06,710 --> 00:01:09,950 out there whose style you enjoy, who writes in a way that 31 00:01:09,950 --> 00:01:11,510 feels a lot like you. 32 00:01:11,510 --> 00:01:13,490 When we were learning how to write, 33 00:01:13,490 --> 00:01:15,140 we read a bunch of scripts. 34 00:01:15,140 --> 00:01:17,570 And we found a couple that really 35 00:01:17,570 --> 00:01:19,790 spoke to us in terms of their style 36 00:01:19,790 --> 00:01:22,220 that we really responded to. 37 00:01:22,220 --> 00:01:25,190 And one is a script called "Panic Room," which 38 00:01:25,190 --> 00:01:29,180 is written by David Koepp, which was made into a movie directed 39 00:01:29,180 --> 00:01:32,600 by David Fincher and starring Jodie Foster and Kristen 40 00:01:32,600 --> 00:01:33,140 Stewart. 41 00:01:33,140 --> 00:01:35,000 So he's a great screenwriter. 42 00:01:35,000 --> 00:01:36,890 "Panic Room" was a huge spec sale. 43 00:01:36,890 --> 00:01:38,360 I think that's probably initially 44 00:01:38,360 --> 00:01:39,930 why we wanted to look at that script. 45 00:01:39,930 --> 00:01:42,290 We also love that movie. 46 00:01:42,290 --> 00:01:45,290 And it's a really good script to learn because of the simplicity 47 00:01:45,290 --> 00:01:46,100 of the storyline. 48 00:01:46,100 --> 00:01:48,740 Its two characters trapped in one location. 49 00:01:48,740 --> 00:01:52,340 But let's look at how he writes descriptions-- 50 00:01:52,340 --> 00:01:55,550 "interior, top-floor bedroom, day. 51 00:01:55,550 --> 00:01:59,330 Evan, Lydia, and Meg poke their heads in a series of rooms one 52 00:01:59,330 --> 00:02:00,270 after the other. 53 00:02:00,270 --> 00:02:02,120 The two are flying by quickly. 54 00:02:02,120 --> 00:02:03,920 First, an upstairs bedroom-- 55 00:02:03,920 --> 00:02:06,590 nice, roomy, looks out on the courtyard." 56 00:02:06,590 --> 00:02:09,860 And then Evan says, top floor, two bedrooms, one bathroom. 57 00:02:09,860 --> 00:02:13,340 And then in another scene heading, "interior, den, day. 58 00:02:13,340 --> 00:02:15,170 Another floor, another empty room. 59 00:02:15,170 --> 00:02:17,150 The trio passes through." 60 00:02:17,150 --> 00:02:19,630 Why I wanted to illustrate this as David Koepp writes 61 00:02:19,627 --> 00:02:21,707 a lot of his descriptions like this, which is they 62 00:02:21,710 --> 00:02:23,030 are very bare. 63 00:02:23,030 --> 00:02:25,070 I mean, he doesn't waste time describing what 64 00:02:25,070 --> 00:02:26,630 any of these rooms looks like. 65 00:02:26,630 --> 00:02:29,450 He's already described it as a New York brownstone. 66 00:02:29,450 --> 00:02:31,740 He doesn't really describe it any more than that. 67 00:02:31,740 --> 00:02:33,000 I mean, the rooms are empty. 68 00:02:33,003 --> 00:02:34,673 But he doesn't go into detail describing 69 00:02:34,670 --> 00:02:38,100 the color of the walls, cracked paint, any of that. 70 00:02:38,100 --> 00:02:40,970 "Another floor, another empty room--" boom, in, out. 71 00:02:40,970 --> 00:02:41,860 This script flies. 72 00:02:41,860 --> 00:02:44,360 And that's one reason we liked it so much because, you know, 73 00:02:44,360 --> 00:02:46,190 when we're talking about how important it is to get people 74 00:02:46,190 --> 00:02:47,720 to just keep flipping the pages, there's 75 00:02:47,720 --> 00:02:49,970 no way you could start "Panic Room" and not finish it. 76 00:02:49,970 --> 00:02:51,230 The only important thing-- 77 00:02:51,230 --> 00:02:54,190 David Koepp knows this, right, because it's his story-- 78 00:02:54,190 --> 00:02:56,690 is that the only important thing about the top-floor bedroom 79 00:02:56,690 --> 00:02:58,460 is that it looks out onto the courtyard. 80 00:02:58,460 --> 00:02:59,280 So he puts that-- 81 00:02:59,280 --> 00:02:59,780 Yes. 82 00:02:59,780 --> 00:03:01,040 --but nothing else. 83 00:03:01,040 --> 00:03:02,840 But that's good because then it's 84 00:03:02,840 --> 00:03:05,900 highlighting that factor, which is the only factor that's 85 00:03:05,903 --> 00:03:08,073 going to impact the narrative in any meaningful way. 86 00:03:08,070 --> 00:03:09,500 So he does underscore that. 87 00:03:09,500 --> 00:03:11,960 But everything else he leaves up to the imagination 88 00:03:11,960 --> 00:03:12,660 of the reader. 89 00:03:12,663 --> 00:03:13,833 That's how you should do it. 90 00:03:13,830 --> 00:03:15,860 And so I think if you look at what we wrote, 91 00:03:15,860 --> 00:03:19,640 I think you can see how we took inspiration from David's style. 92 00:03:19,640 --> 00:03:21,650 You can look at from the shooting script 93 00:03:21,645 --> 00:03:22,525 of "Stranger Things." 94 00:03:22,520 --> 00:03:25,280 This is early on after Will has-- 95 00:03:25,280 --> 00:03:27,110 he's encountered something in the road. 96 00:03:27,110 --> 00:03:28,730 And he's gotten off his bike. 97 00:03:28,730 --> 00:03:32,570 And he's trying to escape whatever this evil is 98 00:03:32,570 --> 00:03:33,440 and get home. 99 00:03:33,440 --> 00:03:36,080 And we say, "Will burst out of the woods. 100 00:03:36,080 --> 00:03:37,670 Up ahead, his house. 101 00:03:37,670 --> 00:03:40,970 It is small, one story, lower class, falling apart." 102 00:03:40,970 --> 00:03:42,140 That's it. 103 00:03:42,140 --> 00:03:44,790 You know, in a book, if we were writing "Stranger Things" 104 00:03:44,790 --> 00:03:48,500 as a novel, we'd probably go into more detail describing 105 00:03:48,500 --> 00:03:52,430 the surroundings, describing exactly how that house appears 106 00:03:52,430 --> 00:03:53,090 and looks like. 107 00:03:53,085 --> 00:03:54,335 What's the color of the walls? 108 00:03:54,335 --> 00:03:56,025 Is the paint peeling? 109 00:03:56,020 --> 00:03:57,740 Is the lawn overgrown? 110 00:03:57,740 --> 00:03:58,820 You know-- 111 00:03:58,820 --> 00:03:59,900 Are these trees around? 112 00:03:59,900 --> 00:04:00,890 You know, are there trees around? 113 00:04:00,890 --> 00:04:02,270 What is the color of the grass? 114 00:04:02,265 --> 00:04:04,345 We just skipped all of that because we want 115 00:04:04,340 --> 00:04:05,970 the reader to fly through this. 116 00:04:05,970 --> 00:04:08,780 We're giving them everything that they really need to know, 117 00:04:08,780 --> 00:04:11,480 is that Will lives in a lower-class house. 118 00:04:11,480 --> 00:04:12,710 And it's falling apart. 119 00:04:12,710 --> 00:04:14,570 And in falling apart, they can start 120 00:04:14,570 --> 00:04:15,950 to-- they can imagine that. 121 00:04:15,950 --> 00:04:17,220 They get it. 122 00:04:17,220 --> 00:04:19,430 And then you'll-- your production designer will fill 123 00:04:19,430 --> 00:04:19,760 that in. 124 00:04:19,760 --> 00:04:21,890 And you can work with your production design later. 125 00:04:21,885 --> 00:04:23,905 I can't tell you how much time we waste it 126 00:04:23,900 --> 00:04:25,400 early on when we are learning how 127 00:04:25,400 --> 00:04:29,120 to write just trying to be fancy and show off with our writing. 128 00:04:29,120 --> 00:04:29,960 No one cares. 129 00:04:29,960 --> 00:04:32,210 What matters is get the information across you 130 00:04:32,210 --> 00:04:33,170 need to get across. 131 00:04:33,170 --> 00:04:33,920 That's it. 132 00:04:33,920 --> 00:04:35,270 Move on to the next beat. 133 00:04:35,270 --> 00:04:36,350 That's all you have to do. 134 00:04:36,353 --> 00:04:38,963 No executive's going to be impressed by a big word 135 00:04:38,960 --> 00:04:39,650 that you use. 136 00:04:39,650 --> 00:04:42,320 You don't have to put a single big word in your script. 137 00:04:42,320 --> 00:04:45,480 Just-- they're going to be impressed by a good story. 138 00:04:45,480 --> 00:04:47,360 So that's description, very simple. 139 00:04:47,360 --> 00:04:49,640 The same rules apply really for everything else. 140 00:04:49,640 --> 00:04:51,800 It really definitely applies to action, I think. 141 00:04:51,800 --> 00:04:53,180 I can't tell you how many scripts 142 00:04:53,175 --> 00:04:55,555 we've read where the action is kind of over described. 143 00:04:55,550 --> 00:04:56,420 We used to do that. 144 00:04:56,420 --> 00:04:57,860 We used to worry about describing 145 00:04:57,860 --> 00:04:59,800 every beat, every punch. 146 00:04:59,802 --> 00:05:01,762 It's, like, you're not an action choreographer. 147 00:05:01,760 --> 00:05:03,510 Like, you don't have to figure it all out. 148 00:05:03,510 --> 00:05:05,040 Simple, clean is better. 149 00:05:05,040 --> 00:05:08,790 So, again, we learned a little bit about this from David Koepp 150 00:05:08,790 --> 00:05:10,620 in terms of how quick his action read. 151 00:05:10,620 --> 00:05:12,640 And that's because he kept it very, very simple. 152 00:05:12,640 --> 00:05:15,130 So let's look at another scene from "Panic Room." 153 00:05:15,130 --> 00:05:17,370 This is a little bit deeper into the story. 154 00:05:17,370 --> 00:05:19,470 The way David Koepp describes this 155 00:05:19,470 --> 00:05:23,700 is, "Meg's thumb tenses for one good hard turn dash, dash. 156 00:05:23,700 --> 00:05:26,610 Then in the bedroom comma Burnham leaps through the air, 157 00:05:26,610 --> 00:05:29,220 hurtling himself toward the propane tank dash dash. 158 00:05:29,220 --> 00:05:31,260 Inside the duct, Meg cranks the wheel. 159 00:05:31,260 --> 00:05:33,630 A spark sparks, a flame flames. 160 00:05:33,630 --> 00:05:36,400 And a hot blue cloud shoots out in two directions, 161 00:05:36,400 --> 00:05:38,970 one toward the panic room, the other toward the bedroom." 162 00:05:38,970 --> 00:05:40,980 He wrote that about as simply as you could. 163 00:05:40,980 --> 00:05:43,300 He described only what you needed to know. 164 00:05:43,300 --> 00:05:46,230 There's no flourishes about-- 165 00:05:46,230 --> 00:05:47,730 "a flame flames." 166 00:05:47,730 --> 00:05:49,110 Like, it's so basic. 167 00:05:49,110 --> 00:05:50,310 "A spark sparks." 168 00:05:50,307 --> 00:05:52,137 I mean, it has a nice rhythm to it actually. 169 00:05:52,140 --> 00:05:54,960 It's not-- it's good writing, but it's very, very simple 170 00:05:54,960 --> 00:05:55,530 writing. 171 00:05:55,530 --> 00:05:57,750 So I'll show you an example of how 172 00:05:57,750 --> 00:06:00,690 we wrote this in "Hidden," which, again, is a bomb shelter 173 00:06:00,690 --> 00:06:03,660 script we wrote that became a film for Warner Brothers. 174 00:06:03,660 --> 00:06:05,400 So this is a scene where, remember, 175 00:06:05,400 --> 00:06:08,970 they're trying to hide from these so-called monsters that 176 00:06:08,970 --> 00:06:10,020 are on the surface. 177 00:06:10,020 --> 00:06:11,470 They're in the bomb shelter. 178 00:06:11,470 --> 00:06:15,630 One of our main characters, Ray, is trying to close the door. 179 00:06:15,630 --> 00:06:18,870 But a Breather, who's our monster, rips open the door. 180 00:06:18,870 --> 00:06:21,930 And we describe him as having "a powerful and hulking body, 181 00:06:21,930 --> 00:06:25,140 heaving with every raspy breath, a untangle of appendages 182 00:06:25,140 --> 00:06:27,870 drooping down his neck, and most terrifying of all, 183 00:06:27,870 --> 00:06:29,220 glowing red eyes. 184 00:06:29,220 --> 00:06:32,280 The Breather suddenly hisses, diving through the opening, 185 00:06:32,280 --> 00:06:33,600 lunging right at Ray. 186 00:06:33,600 --> 00:06:34,800 And whoom! 187 00:06:34,800 --> 00:06:37,710 Something large smashes the Breather on the face so hard 188 00:06:37,710 --> 00:06:40,050 and knocks him a few feet away from the door." 189 00:06:40,050 --> 00:06:42,730 So again, it's very simple description. 190 00:06:42,730 --> 00:06:47,820 It's also spaced out, which is something you can do to give-- 191 00:06:47,820 --> 00:06:49,710 allow your action room to breathe, 192 00:06:49,710 --> 00:06:51,990 allow people to keep flipping through those pages. 193 00:06:51,990 --> 00:06:54,270 Like, what we like to do is mirror the writing 194 00:06:54,270 --> 00:06:55,860 with the pace a little bit. 195 00:06:55,860 --> 00:06:59,040 So we could have smushed that all together in a paragraph. 196 00:06:59,040 --> 00:07:01,620 But by spreading it out, it highlights-- 197 00:07:01,620 --> 00:07:02,460 --how fast. 198 00:07:02,460 --> 00:07:04,150 --how fast it goes in each moment. 199 00:07:04,150 --> 00:07:07,050 And also makes your script read really, really fast. 200 00:07:07,050 --> 00:07:09,060 You're just going to keep flipping those pages. 201 00:07:09,060 --> 00:07:10,660 What's going to happen next? 202 00:07:10,660 --> 00:07:13,510 And again, very simple language, very simple writing. 203 00:07:13,510 --> 00:07:16,380 So now we've talked about action and descriptions. 204 00:07:16,380 --> 00:07:17,730 We should talk about dialogue. 205 00:07:17,730 --> 00:07:19,500 So this is actually probably going 206 00:07:19,500 --> 00:07:22,520 to be the biggest difference or biggest change, 207 00:07:22,523 --> 00:07:23,943 the most work you're going to have 208 00:07:23,940 --> 00:07:26,980 to do when you're turning your final outline into a script. 209 00:07:26,980 --> 00:07:29,130 Yeah, you may have had some basic dialogue 210 00:07:29,130 --> 00:07:30,090 in your final outline. 211 00:07:30,090 --> 00:07:32,910 I think you saw that we had some very spare dialogue in there, 212 00:07:32,910 --> 00:07:35,610 suggestions of really what they could be saying. 213 00:07:35,610 --> 00:07:37,410 But it's pretty rough. 214 00:07:37,410 --> 00:07:40,920 So a lot of it at the time-- and we said it takes two weeks. 215 00:07:40,920 --> 00:07:43,110 A lot of that two weeks is going to be spent 216 00:07:43,110 --> 00:07:44,880 kind of refining your dialogue. 217 00:07:44,880 --> 00:07:46,800 But again, just like action descriptions, 218 00:07:46,800 --> 00:07:48,780 we think simplicity is your friend here. 219 00:07:48,780 --> 00:07:52,020 Often just like how action descriptions are overwritten, 220 00:07:52,020 --> 00:07:53,640 dialogue is often overwritten. 221 00:07:53,640 --> 00:07:55,140 Nobody talks like that. 222 00:07:55,140 --> 00:07:58,380 And I think it's also worth looking again at "Panic Room." 223 00:07:58,380 --> 00:08:00,840 We looked at how David Koepp wrote dialogue. 224 00:08:00,840 --> 00:08:03,050 So Ross and I will show you our acting skills. 225 00:08:03,047 --> 00:08:04,377 And we're going to act this out. 226 00:08:04,380 --> 00:08:06,690 I'm going to be Sarah, and he's going to be Meg. 227 00:08:06,690 --> 00:08:08,470 Sarah is the daughter, and Meg-- 228 00:08:08,472 --> 00:08:09,182 Meg is the mom. 229 00:08:09,180 --> 00:08:09,720 You're the mother. 230 00:08:09,720 --> 00:08:10,980 I'm Jodie Foster, yeah. 231 00:08:10,980 --> 00:08:12,000 I'm Kristin Stewart. 232 00:08:12,000 --> 00:08:12,500 All right. 233 00:08:12,500 --> 00:08:13,090 All right. 234 00:08:13,090 --> 00:08:13,590 All right. 235 00:08:13,590 --> 00:08:15,420 We'll show him how it's done. 236 00:08:15,420 --> 00:08:16,170 What do we do? 237 00:08:16,170 --> 00:08:17,110 ROSS AS MEG: Wait. 238 00:08:17,113 --> 00:08:18,783 MATT AS SARAH: What if they get in here? 239 00:08:18,780 --> 00:08:19,390 ROSS AS MEG: They can't. 240 00:08:19,387 --> 00:08:20,347 They can't get in here. 241 00:08:20,345 --> 00:08:21,195 No, they can't. 242 00:08:21,195 --> 00:08:22,325 MATT AS SARAH: I heard you. 243 00:08:22,320 --> 00:08:23,070 ROSS AS MEG: Feel okay? 244 00:08:23,070 --> 00:08:23,550 MATT AS SARAH: Yeah. 245 00:08:23,550 --> 00:08:24,210 ROSS AS MEG: Shaky? 246 00:08:24,210 --> 00:08:24,720 MATT AS SARAH: No. 247 00:08:24,720 --> 00:08:25,770 ROSS AS MEG: Chills? 248 00:08:25,770 --> 00:08:27,570 MATT AS SARAH: Mm-mm. 249 00:08:27,574 --> 00:08:28,414 That's it. 250 00:08:28,415 --> 00:08:28,915 That's it. 251 00:08:28,915 --> 00:08:30,625 Well, okay, that's-- first of all, 252 00:08:30,620 --> 00:08:33,520 you see why we went into writing and directing and not acting. 253 00:08:33,520 --> 00:08:35,620 But also, you'll see how simple-- 254 00:08:35,620 --> 00:08:37,570 that simple that dialogue is. 255 00:08:37,570 --> 00:08:40,550 It's, like, I mean, this is a kind of an extreme example. 256 00:08:40,548 --> 00:08:41,588 But you know what I mean? 257 00:08:41,590 --> 00:08:43,160 I like-- I like how quick it is. 258 00:08:43,159 --> 00:08:43,659 Yeah. 259 00:08:43,659 --> 00:08:45,909 I like that his dialogue reads really quickly here 260 00:08:45,908 --> 00:08:47,198 because often people like that. 261 00:08:47,200 --> 00:08:49,300 And this is a situation where they're really nervous. 262 00:08:49,300 --> 00:08:51,590 The mother and daughter are firing back and forth first 263 00:08:51,592 --> 00:08:52,242 really fast. 264 00:08:52,240 --> 00:08:54,040 And something you also see-- 265 00:08:54,040 --> 00:08:55,690 and this is something we like to do 266 00:08:55,690 --> 00:08:59,830 as well that David Koepp does-- is he has the mom, played 267 00:08:59,830 --> 00:09:01,690 by Ross, repeating words. 268 00:09:01,690 --> 00:09:03,010 So she goes, "they can't. 269 00:09:03,010 --> 00:09:04,150 They can't get in here. 270 00:09:04,150 --> 00:09:05,000 No, they can't." 271 00:09:04,995 --> 00:09:06,375 She keeps repeating "they can't." 272 00:09:06,370 --> 00:09:08,950 She's trying to reassure herself that they won't get in there. 273 00:09:08,953 --> 00:09:10,333 But she's just looping. 274 00:09:10,330 --> 00:09:12,700 And that's something you often don't see in dialogue, 275 00:09:12,700 --> 00:09:14,120 but you do see and dialogue that's 276 00:09:14,117 --> 00:09:17,197 written well because that's really how people speak, 277 00:09:17,200 --> 00:09:20,170 especially when they're in these sort of anxious situations. 278 00:09:20,170 --> 00:09:21,140 They repeat themselves. 279 00:09:21,140 --> 00:09:22,930 I mean, we've been repeating ourselves over and over 280 00:09:22,930 --> 00:09:23,510 in this class. 281 00:09:23,513 --> 00:09:25,183 And the editors have just cut it out. 282 00:09:25,180 --> 00:09:25,720 Blue sky. 283 00:09:25,720 --> 00:09:26,260 Blue sky. 284 00:09:26,260 --> 00:09:26,860 Blue sky. 285 00:09:26,858 --> 00:09:27,398 Zoomed out. 286 00:09:27,400 --> 00:09:28,120 Zoomed out. 287 00:09:28,120 --> 00:09:28,990 More zoomed out. 288 00:09:28,988 --> 00:09:29,528 Baby steps. 289 00:09:29,530 --> 00:09:30,130 Baby steps. 290 00:09:30,130 --> 00:09:31,120 Baby steps. 291 00:09:31,120 --> 00:09:34,090 And throw in "you knows" and "ums" and uncertainties. 292 00:09:34,090 --> 00:09:35,560 And we do a lot of dashes. 293 00:09:35,560 --> 00:09:36,650 You don't have to do that. 294 00:09:36,650 --> 00:09:39,490 But again, you want to messy it up a little bit. 295 00:09:39,490 --> 00:09:42,050 Just, you want the dialogue to keep pushing forward. 296 00:09:42,050 --> 00:09:44,340 You don't want it to always loop around too much. 297 00:09:44,340 --> 00:09:46,090 You want to give it that forward momentum. 298 00:09:46,090 --> 00:09:47,740 But you want to make it a little messy. 299 00:09:47,740 --> 00:09:49,420 If it's too clean, if it's too perfect, 300 00:09:49,420 --> 00:09:50,830 it's not going to feel real. 301 00:09:50,830 --> 00:09:52,900 You've spent your whole life listening to people 302 00:09:52,900 --> 00:09:53,920 and how they talk. 303 00:09:53,915 --> 00:09:55,545 And so you just want to try to get some 304 00:09:55,540 --> 00:09:57,820 of that realism in your script. 305 00:09:57,820 --> 00:09:59,320 Again, it's a little heightened. 306 00:09:59,320 --> 00:10:02,560 We're pushing it along a little more unnaturally 307 00:10:02,560 --> 00:10:03,940 than it would be in real life. 308 00:10:03,940 --> 00:10:06,580 But you've got to fill it in with those real-life details 309 00:10:06,580 --> 00:10:07,730 to make it come alive. 310 00:10:07,733 --> 00:10:09,773 And you also notice that he doesn't-- you know, 311 00:10:09,775 --> 00:10:13,245 you'll see sometimes writers will put in parentheses. 312 00:10:13,240 --> 00:10:16,030 They'll put a description of how a character is feeling. 313 00:10:16,030 --> 00:10:17,710 So they'll put in anxious. 314 00:10:17,710 --> 00:10:21,160 He doesn't-- or nervous to tell the reader and the actor how 315 00:10:21,160 --> 00:10:22,360 the character should feel. 316 00:10:22,362 --> 00:10:24,322 I think you should limit how often you do this. 317 00:10:24,320 --> 00:10:27,730 So you'll notice here he does it on that line that Meg, 318 00:10:27,730 --> 00:10:30,370 that Ross performed so beautifully, where he says, 319 00:10:30,370 --> 00:10:32,410 Meg is nervous, is you're going, "they can't. 320 00:10:32,412 --> 00:10:33,372 They can't get in here. 321 00:10:33,370 --> 00:10:34,150 No, they can't." 322 00:10:34,150 --> 00:10:36,830 He doesn't say anxious or nervous. 323 00:10:36,828 --> 00:10:38,618 He doesn't tell you how the mom is feeling. 324 00:10:38,620 --> 00:10:41,430 In fact, there's no descriptions here in this dialogue. 325 00:10:41,430 --> 00:10:43,540 It's just a beautiful nice chunk of dialogue. 326 00:10:43,540 --> 00:10:46,210 I don't think you should limit how often you're breaking up 327 00:10:46,210 --> 00:10:48,460 dialogue with descriptions because it just 328 00:10:48,460 --> 00:10:50,270 hurts the rhythm and the pace. 329 00:10:50,270 --> 00:10:52,240 You get that the mom is anxious. 330 00:10:52,240 --> 00:10:53,740 Again, your reader's not stupid. 331 00:10:53,740 --> 00:10:55,370 Your audience is not stupid. 332 00:10:55,370 --> 00:10:57,130 They understand the mom is nervous. 333 00:10:57,130 --> 00:10:59,080 And that should come across in the dialogue. 334 00:10:59,080 --> 00:11:01,460 If you're having to tell the audience that she's anxious, 335 00:11:01,455 --> 00:11:03,555 that maybe your dialogue's not working so well. 336 00:11:03,550 --> 00:11:05,420 Maybe you need to rework that line. 337 00:11:05,420 --> 00:11:08,770 So now we're going to look at a scene from season four 338 00:11:08,770 --> 00:11:12,160 to demonstrate how dialogue works in "Stranger Things." 339 00:11:12,160 --> 00:11:17,140 This is a scene in episode four, where Robin and Nancy go 340 00:11:17,140 --> 00:11:18,520 to Pennhurst Asylum. 341 00:11:18,520 --> 00:11:21,490 And they're trying to convince the director 342 00:11:21,490 --> 00:11:23,110 of Pennhurst Asylum, Hatch-- 343 00:11:23,110 --> 00:11:24,100 Impressive. 344 00:11:24,100 --> 00:11:25,960 --to let them see Victor Creel, 345 00:11:25,960 --> 00:11:29,140 who they really desperately need to talk to learn about-- 346 00:11:29,140 --> 00:11:31,010 to learn some key information. 347 00:11:31,010 --> 00:11:32,690 So I'm going to read some of the scene. 348 00:11:32,690 --> 00:11:34,450 I'm going to do the descriptions in Hatch. 349 00:11:34,450 --> 00:11:38,860 Matt'll play Robin and Nancy in the tour de force. 350 00:11:38,860 --> 00:11:42,970 So "interior Pennhurst Asylum, Director Hatch's office, day. 351 00:11:42,970 --> 00:11:45,850 Director Hatch lowers the resumes to reveal our girl 352 00:11:45,850 --> 00:11:47,200 sitting across from him. 353 00:11:47,200 --> 00:11:49,850 As Robin tugs annoyingly at her collar, 354 00:11:49,850 --> 00:11:52,130 Nancy hands him another paper." 355 00:11:52,128 --> 00:11:53,918 MATT AS NANCY: And this is a recommendation 356 00:11:53,920 --> 00:11:55,420 from Professor Brantley. 357 00:11:55,420 --> 00:11:58,060 ROSS AS HATCH: Oh, I know Larry, quite well, actually. 358 00:11:58,060 --> 00:12:00,490 The director scans the recommendation. 359 00:12:00,490 --> 00:12:04,060 (AS HATCH) You know what they say, those who can't do, teach. 360 00:12:04,060 --> 00:12:06,040 He tosses down the recommendation. 361 00:12:06,040 --> 00:12:08,200 Robin continues to tug at her collar. 362 00:12:08,200 --> 00:12:09,400 She's being weird. 363 00:12:09,400 --> 00:12:11,230 Nancy gives her a look, stop it. 364 00:12:11,230 --> 00:12:13,240 Then back to the director. 365 00:12:13,240 --> 00:12:15,760 MATT AS NANCY: Yes, that's, um, actually why we're here. 366 00:12:15,760 --> 00:12:18,180 We can only learn so much in a classroom. 367 00:12:18,183 --> 00:12:20,353 ROSS AS HATCH: And I'm sympathetic to your struggle, 368 00:12:20,350 --> 00:12:21,100 truly. 369 00:12:21,100 --> 00:12:24,070 But there is a protocol to visiting a patient like Victor. 370 00:12:24,070 --> 00:12:25,480 You have to put in a request. 371 00:12:25,480 --> 00:12:26,980 Then you have to undergo a screening 372 00:12:26,980 --> 00:12:29,920 process, at which point, the board will make a decision. 373 00:12:29,920 --> 00:12:31,390 Robin and Nancy share looks. 374 00:12:31,390 --> 00:12:33,190 This is not going how they hoped. 375 00:12:33,190 --> 00:12:34,840 Robin tugs at her collar again. 376 00:12:34,840 --> 00:12:36,450 Jesus, she's a mess. 377 00:12:36,445 --> 00:12:38,445 (AS HATCH) I can see you're disappointed. 378 00:12:38,440 --> 00:12:41,350 But I'm more than happy to give you a tour of our facility. 379 00:12:41,350 --> 00:12:43,630 Perhaps you could even speak to some of our patients 380 00:12:43,630 --> 00:12:45,250 in our low-security wing. 381 00:12:45,250 --> 00:12:46,330 MATT AS NANCY: Right. 382 00:12:46,330 --> 00:12:47,230 We love that. 383 00:12:47,230 --> 00:12:49,690 It's just our thesis is due next month. 384 00:12:49,690 --> 00:12:50,370 And-- 385 00:12:50,373 --> 00:12:51,793 ROSS AS HATCH: You're out of time. 386 00:12:51,790 --> 00:12:53,140 And whose fault is that? 387 00:12:53,140 --> 00:12:53,400 MATT AS NANCY: I-- 388 00:12:53,395 --> 00:12:53,895 I know. 389 00:12:53,895 --> 00:12:56,625 It's just, uh-- yes, our fault, absolutely. 390 00:12:56,620 --> 00:12:57,620 And I apologize. 391 00:12:57,620 --> 00:12:58,120 But-- 392 00:12:58,120 --> 00:12:59,500 And I'm switching over to Robin. 393 00:12:59,500 --> 00:13:00,880 (AS ROBIN) Don't apologize, Ruth. 394 00:13:00,875 --> 00:13:01,415 Screw that. 395 00:13:01,412 --> 00:13:03,372 ROSS DUFFER: Nancy shoots Robin a shocked look. 396 00:13:03,370 --> 00:13:04,480 But Robin continues. 397 00:13:04,480 --> 00:13:05,290 MATT AS ROBIN: The fact of the matter 398 00:13:05,290 --> 00:13:07,870 is we did put in the request months ago and were denied. 399 00:13:07,870 --> 00:13:09,910 And then we reapplied and were denied again. 400 00:13:09,912 --> 00:13:11,622 And coming here was our last-ditch effort 401 00:13:11,620 --> 00:13:12,670 to save our thesis. 402 00:13:12,670 --> 00:13:14,950 And-- and I can't breathe in this thing! 403 00:13:14,950 --> 00:13:17,650 She finally button's the top button, sucks in some air. 404 00:13:17,650 --> 00:13:19,350 Nancy stares at her with wide eyes. 405 00:13:19,348 --> 00:13:20,888 MATT AS NANCY: Rose, maybe you should 406 00:13:20,890 --> 00:13:22,360 go outside and get some air. 407 00:13:22,360 --> 00:13:24,430 MATT AS ROBIN: Maybe I should, Ruth, because you know what? 408 00:13:24,430 --> 00:13:25,780 I'm starting to think that this whole thing was 409 00:13:25,780 --> 00:13:26,760 a colossal mistake. 410 00:13:26,760 --> 00:13:28,080 I'm breaking out in a rash. 411 00:13:28,080 --> 00:13:29,070 My boobs hurt. 412 00:13:29,070 --> 00:13:30,630 Nancy shoots daggers. 413 00:13:30,630 --> 00:13:31,950 WTF. 414 00:13:31,950 --> 00:13:33,660 Robin is ruining everything. 415 00:13:33,660 --> 00:13:36,180 Yet Rose keeps going. 416 00:13:36,180 --> 00:13:37,470 The truth is, Anthony-- 417 00:13:37,470 --> 00:13:38,490 may I call you Anthony? 418 00:13:38,490 --> 00:13:39,070 Maybe we don't need any-- 419 00:13:39,070 --> 00:13:40,620 These aren't actually my clothes. 420 00:13:40,620 --> 00:13:41,340 Blah, blah, blah. 421 00:13:41,340 --> 00:13:43,350 She has a giant monologue here. 422 00:13:43,350 --> 00:13:45,780 I would love to hear Matt read this entire monologue. 423 00:13:45,780 --> 00:13:49,860 But I think Maya Hawke does it a lot better than he does. 424 00:13:49,860 --> 00:13:50,670 So-- 425 00:13:50,670 --> 00:13:51,360 Rude. 426 00:13:51,360 --> 00:13:53,940 So we're going to stop there. 427 00:13:53,940 --> 00:13:56,520 But she basically does this entire monologue. 428 00:13:56,520 --> 00:14:00,750 And she says-- she says that she-- they want-- 429 00:14:00,750 --> 00:14:02,760 all they need is 10 minutes with Victor. 430 00:14:02,760 --> 00:14:04,680 But she appeals to his emotions here. 431 00:14:04,680 --> 00:14:06,180 I mean, that's the key of it. 432 00:14:06,180 --> 00:14:07,350 She appeals to his emotion. 433 00:14:07,350 --> 00:14:09,660 She talks about how much it means to her 434 00:14:09,660 --> 00:14:11,850 and how she wants to be exactly like Director Hatch 435 00:14:11,850 --> 00:14:14,520 and how fascinated she is with the Victor Creel murders, blah, 436 00:14:14,520 --> 00:14:15,480 blah, blah, blah, blah. 437 00:14:15,478 --> 00:14:17,728 But she's taking a very different tactic here in order 438 00:14:17,730 --> 00:14:18,230 to-- 439 00:14:18,230 --> 00:14:20,880 And then we say, off Director Hatch, staring, 440 00:14:20,880 --> 00:14:24,780 we cut to dash dash "whoom!" 441 00:14:24,780 --> 00:14:25,890 I'm back in 30. 442 00:14:25,890 --> 00:14:28,230 ROSS DUFFER: A shocked but nevertheless very impressed 443 00:14:28,230 --> 00:14:31,710 Nancy gives Robin a secret underhanded high five. 444 00:14:31,710 --> 00:14:34,290 And then we cut to our next scene. 445 00:14:34,290 --> 00:14:36,180 The reason why we think it works is 446 00:14:36,180 --> 00:14:41,040 because, one, Robin and Nancy have a very clear goal, which 447 00:14:41,040 --> 00:14:43,170 is they need to see Victor. 448 00:14:43,170 --> 00:14:45,930 So that gives you an engine to the scene 449 00:14:45,930 --> 00:14:48,150 and for this dialogue to work. 450 00:14:48,150 --> 00:14:50,640 Though Nancy and Robin have the same goal, 451 00:14:50,640 --> 00:14:53,440 they're on different wavelengths about how to go about that. 452 00:14:53,435 --> 00:14:54,815 So when Nancy's doing this, she's 453 00:14:54,810 --> 00:14:57,180 just trying to ask very politely. 454 00:14:57,180 --> 00:14:59,790 Our thesis is due next month. 455 00:14:59,790 --> 00:15:01,740 And you're out of time. 456 00:15:01,740 --> 00:15:02,970 Whose fault is that? 457 00:15:02,970 --> 00:15:06,550 Ours, absolutely, and I do apologize. 458 00:15:06,550 --> 00:15:07,680 Don't apologize, Ruth. 459 00:15:07,680 --> 00:15:08,820 Screw that. 460 00:15:08,820 --> 00:15:12,150 Robin decides to go a very different tactic. 461 00:15:12,150 --> 00:15:14,530 This is an instance where we said, well, 462 00:15:14,530 --> 00:15:16,800 how the heck is she going to convince this guy? 463 00:15:16,800 --> 00:15:19,230 And we thought this was an opportunity for her 464 00:15:19,230 --> 00:15:20,310 to give a big speech. 465 00:15:20,310 --> 00:15:21,810 And so there are going to be moments 466 00:15:21,810 --> 00:15:24,260 like that where you're not being spare in your writing. 467 00:15:24,255 --> 00:15:26,135 And you give something-- you're going to give 468 00:15:26,130 --> 00:15:27,390 your character a monologue. 469 00:15:27,390 --> 00:15:28,590 And that's okay. 470 00:15:28,590 --> 00:15:31,830 But then we have Nancy, who's on a very different wavelength. 471 00:15:31,830 --> 00:15:33,690 She's looking at Robin in horror. 472 00:15:33,690 --> 00:15:35,580 This is not how this was supposed to go. 473 00:15:35,580 --> 00:15:38,370 Hatch is sort of stunned by this whole thing-- everyone 474 00:15:38,370 --> 00:15:39,630 on a bit of a different age. 475 00:15:39,630 --> 00:15:41,520 I'm starting to think this whole thing is 476 00:15:41,520 --> 00:15:42,960 a colossal mistake. 477 00:15:42,960 --> 00:15:44,910 And that creates a lot of conflict 478 00:15:44,910 --> 00:15:47,550 to keep that scene moving, moving, moving. 479 00:15:47,550 --> 00:15:52,030 10 minutes with Victor, it's all I ask. 480 00:15:52,034 --> 00:15:54,444 481 00:15:57,787 --> 00:15:59,617 In order to have good dialogue, of course, 482 00:15:59,620 --> 00:16:02,530 you're also going to have to have really strong characters. 483 00:16:02,528 --> 00:16:04,568 They're each going to have to have their own sort 484 00:16:04,570 --> 00:16:06,400 of unique and distinct voice. 485 00:16:06,400 --> 00:16:09,310 You're going to find that kind of as you're writing. 486 00:16:09,310 --> 00:16:11,960 But hopefully what's really going to inform their voice 487 00:16:11,958 --> 00:16:13,748 is going to be a lot of that character work 488 00:16:13,750 --> 00:16:17,320 you did when you were working on the big ideas 489 00:16:17,320 --> 00:16:19,180 and the blue skying and the outline stage. 490 00:16:19,180 --> 00:16:21,010 Hopefully you're starting to have a sense of who 491 00:16:21,010 --> 00:16:21,850 these characters are. 492 00:16:21,850 --> 00:16:24,350 And you're going to find their voice as you're writing them. 493 00:16:24,350 --> 00:16:25,910 They should never be interchangeable. 494 00:16:25,910 --> 00:16:27,700 So you should never be able to just swap 495 00:16:27,700 --> 00:16:31,780 a Will line with a Mike line, a Hopper line with a Joyce line. 496 00:16:31,780 --> 00:16:33,970 It's like, no, no, no, that's a sign 497 00:16:33,970 --> 00:16:36,970 that line is not specific enough or unique enough 498 00:16:36,970 --> 00:16:41,210 to that character if you just switch it at random. 499 00:16:41,212 --> 00:16:42,672 That's a good-- that's one good way 500 00:16:42,670 --> 00:16:45,770 of telling whether the voices are specific enough. 501 00:16:45,765 --> 00:16:47,145 And just like in the D&D scene, 502 00:16:47,140 --> 00:16:48,970 where their characters and their personality 503 00:16:48,973 --> 00:16:52,993 has affected how they dealt with in that scene the conflict of, 504 00:16:52,990 --> 00:16:54,690 how do we fight this Demogorgon, that's 505 00:16:54,688 --> 00:16:56,228 going to really apply to every scene. 506 00:16:56,230 --> 00:16:58,600 And it's their character that's going 507 00:16:58,600 --> 00:17:01,340 to inform their point of view to how to deal with conflict. 508 00:17:01,337 --> 00:17:02,917 And that's going to allow the audience 509 00:17:02,920 --> 00:17:05,470 to even see more about who these people really are. 510 00:17:05,470 --> 00:17:08,070 So just as a quick example, we're 511 00:17:08,069 --> 00:17:10,389 going to look at another scene from the pilot. 512 00:17:10,390 --> 00:17:14,830 This is where Joyce comes to Hopper's office to tell him 513 00:17:14,829 --> 00:17:16,159 that her son is missing. 514 00:17:16,160 --> 00:17:19,300 So let's take a look at a few lines from this scene. 515 00:17:19,300 --> 00:17:20,650 In this scene I'll be Joyce. 516 00:17:20,650 --> 00:17:21,550 okay. 517 00:17:21,550 --> 00:17:23,650 And I'll read-- and you can be Hopper. 518 00:17:23,650 --> 00:17:26,620 "Joyce paces, dragging on a cigarette. 519 00:17:26,619 --> 00:17:29,999 She's on edge, so far out she might just fall right off." 520 00:17:29,995 --> 00:17:31,605 (AS JOYCE) I've been waiting an hour-- 521 00:17:31,600 --> 00:17:32,700 MATT AS HOPPER: And I apologize again. 522 00:17:32,695 --> 00:17:33,945 ROSS AS JOYCE: A goddamn hour. 523 00:17:33,945 --> 00:17:35,155 MATT AS HOPPER: I understand. 524 00:17:35,153 --> 00:17:37,153 But a boy his age most likely is playing hooky. 525 00:17:37,150 --> 00:17:38,290 ROSS AS JOYCE: Not my Will, no. 526 00:17:38,290 --> 00:17:39,140 He wouldn't do that. 527 00:17:39,140 --> 00:17:39,970 He's not like that. 528 00:17:39,968 --> 00:17:41,258 MATT AS HOPPER: You never know. 529 00:17:41,260 --> 00:17:43,330 My mother thought I was on the debate team, when really I 530 00:17:43,330 --> 00:17:45,830 was screwing Chrissy Carpenter in the back of my dad's boat. 531 00:17:45,830 --> 00:17:47,290 ROSS AS JOYCE: Will's not like you. 532 00:17:47,288 --> 00:17:48,188 He's not like me. 533 00:17:48,190 --> 00:17:49,900 He's not like most. 534 00:17:49,895 --> 00:17:50,395 Okay. 535 00:17:50,395 --> 00:17:52,815 "She takes another drag of her cigarette, fights tears." 536 00:17:52,810 --> 00:17:54,910 [CHUCKLES] Our actors make fun of us 537 00:17:54,910 --> 00:17:58,070 for how often we write "fight tears." 538 00:17:58,070 --> 00:17:59,350 We do like to do that. 539 00:17:59,350 --> 00:18:00,220 Right. 540 00:18:00,220 --> 00:18:00,850 Anyways. 541 00:18:00,850 --> 00:18:03,790 The reason that this is worth looking at 542 00:18:03,790 --> 00:18:07,670 is it reveals a lot actually about both of these characters 543 00:18:07,670 --> 00:18:08,170 here. 544 00:18:08,170 --> 00:18:09,430 You obviously have Joyce. 545 00:18:09,430 --> 00:18:12,250 We describe her as, so far, "she's on edge so far out, 546 00:18:12,248 --> 00:18:13,538 she might just fall right off." 547 00:18:13,540 --> 00:18:15,740 And that's reflected in the dialogue. 548 00:18:15,740 --> 00:18:17,860 But you notice in this section of dialogue, 549 00:18:17,860 --> 00:18:20,120 we're not breaking this up with a lot of descriptions. 550 00:18:20,120 --> 00:18:22,780 Yes, we take a beat to describe that she's taking 551 00:18:22,780 --> 00:18:24,100 another drag of her cigarette. 552 00:18:24,100 --> 00:18:26,830 But for the most part, it's just pure dialogue. 553 00:18:26,830 --> 00:18:28,480 She's on edge. 554 00:18:28,480 --> 00:18:29,950 She's upset. 555 00:18:29,950 --> 00:18:32,380 And then Hopper is a little bit we've-- you know, 556 00:18:32,380 --> 00:18:33,490 set him up as a character. 557 00:18:33,490 --> 00:18:34,680 He's broken. 558 00:18:34,675 --> 00:18:38,265 You know, he's taking this two and all. 559 00:18:38,260 --> 00:18:41,110 He's not exactly-- he is, as we established 560 00:18:41,110 --> 00:18:43,540 on the very first line we ever wrote about this, 561 00:18:43,540 --> 00:18:45,980 he's Sam Rockwell not McConaughey. 562 00:18:45,980 --> 00:18:47,610 He's not that action hero. 563 00:18:47,608 --> 00:18:49,898 He's not going to leap in and be like, oh, my goodness, 564 00:18:49,900 --> 00:18:50,890 your son's missing. 565 00:18:50,890 --> 00:18:52,000 Let me go find him. 566 00:18:52,000 --> 00:18:53,590 That's not the Hopper-- 567 00:18:53,590 --> 00:18:56,680 that's not the Hopper we know or that we wanted to write. 568 00:18:56,680 --> 00:18:58,660 He's a lot more casual than that. 569 00:18:58,660 --> 00:19:01,390 He's not necessarily a great police officer. 570 00:19:01,390 --> 00:19:03,820 So he's being pretty casual about this. 571 00:19:03,820 --> 00:19:05,320 And that's creating conflict. 572 00:19:05,320 --> 00:19:08,650 Joyce is like, Matt's saying, extraordinarily on edge. 573 00:19:08,650 --> 00:19:09,970 Hopper's point of view is-- 574 00:19:09,970 --> 00:19:10,660 Hopper's laid. 575 00:19:10,660 --> 00:19:11,800 --eh, probably okay. 576 00:19:11,800 --> 00:19:14,800 And he's even making a joke about screwing 577 00:19:14,800 --> 00:19:17,930 Chrissy Carpenter in the back of his dad's boat. 578 00:19:17,932 --> 00:19:20,392 That's probably not the right environment to make a joke, 579 00:19:20,390 --> 00:19:20,620 right? 580 00:19:20,620 --> 00:19:22,870 So you're starting-- I mean, listen, he's apologizing. 581 00:19:22,870 --> 00:19:24,100 He's not a total asshole. 582 00:19:24,100 --> 00:19:26,710 But he's got that laid-back, "I could give a shit" 583 00:19:26,710 --> 00:19:29,380 attitude that is going to be rubbing Joyce the wrong way. 584 00:19:29,380 --> 00:19:31,180 So anyway, it's a simple scene. 585 00:19:31,180 --> 00:19:33,410 She's, you know, again, in the scaffolding. 586 00:19:33,408 --> 00:19:35,198 And in fact, we showed you the scaffolding. 587 00:19:35,200 --> 00:19:40,520 It was like, you know, Joyce visits Hopper's office 588 00:19:40,520 --> 00:19:42,150 and asks him to find her son, right? it 589 00:19:42,145 --> 00:19:43,605 was something very basic like that. 590 00:19:43,603 --> 00:19:46,303 And then this is us fleshing it out with conflict 591 00:19:46,300 --> 00:19:49,280 and with, you know, very specific character moments. 592 00:19:49,280 --> 00:19:51,700 And then you even-- you can look at that next line. 593 00:19:51,700 --> 00:19:53,290 Joyce-- "he's got a couple of friends. 594 00:19:53,290 --> 00:19:55,070 But everyone else they dash dash. 595 00:19:55,065 --> 00:19:57,195 They make fun of him, call him names, laugh at him, 596 00:19:57,190 --> 00:19:57,980 his clothes." 597 00:19:57,980 --> 00:20:01,300 You can see how we repeat "they" twice. 598 00:20:01,300 --> 00:20:04,180 And again, that's just trying to get messy-- 599 00:20:04,180 --> 00:20:05,740 messy it all up a little bit. 600 00:20:05,740 --> 00:20:06,550 She's nervous. 601 00:20:06,550 --> 00:20:08,410 Like, we're saying she's pacing. 602 00:20:08,410 --> 00:20:09,570 People repeat words. 603 00:20:09,567 --> 00:20:11,647 People don't talk perfectly, and particularly when 604 00:20:11,650 --> 00:20:12,900 they're nervous like Joyce is. 605 00:20:12,900 --> 00:20:15,820 So we like to messy it up to give it a little more life. 606 00:20:15,815 --> 00:20:16,695 And it's also fast. 607 00:20:16,690 --> 00:20:18,700 We have-- this is, you know, at the very beginning, 608 00:20:18,700 --> 00:20:19,630 "I've been waiting an hour. 609 00:20:19,630 --> 00:20:20,740 And I apologize again. 610 00:20:20,740 --> 00:20:21,460 A goddamn hour." 611 00:20:21,460 --> 00:20:22,400 It's very quick. 612 00:20:22,400 --> 00:20:23,900 They're almost on top of each other. 613 00:20:23,900 --> 00:20:26,230 That's one reason we use dashes to imply that. 614 00:20:26,230 --> 00:20:28,810 It's-- there's not a big gap between that dialogue. 615 00:20:28,812 --> 00:20:30,522 They're basically stepping on each other. 616 00:20:30,520 --> 00:20:32,800 It's very spare and quick and fast. 617 00:20:32,800 --> 00:20:35,170 But because they're on different points of views, 618 00:20:35,170 --> 00:20:37,120 it just keeps propelling that scene forward. 619 00:20:37,120 --> 00:20:39,370 Joyce wants him to go find Will. 620 00:20:39,370 --> 00:20:42,040 Hopper doesn't really give a shit. 621 00:20:42,040 --> 00:20:45,100 I have been waiting here over an hour, Hopper. 622 00:20:45,100 --> 00:20:47,540 And I apologize again. 623 00:20:47,540 --> 00:20:48,940 I'm going out of my mind! 624 00:20:48,940 --> 00:20:52,090 Look, a boy his age, he's probably just playing hooky. 625 00:20:52,090 --> 00:20:53,470 No, not my Will. 626 00:20:53,470 --> 00:20:54,610 He's not like that. 627 00:20:54,610 --> 00:20:55,560 He wouldn't do that. 628 00:20:55,560 --> 00:20:56,270 Well, you never know. 629 00:20:56,270 --> 00:20:57,820 I mean, my mom thought I was on the debate team, 630 00:20:57,820 --> 00:20:59,740 when really, I was just screwing Chrissy Carpenter in the back 631 00:20:59,740 --> 00:21:01,030 of my dad's Oldsmobile, so. 632 00:21:01,030 --> 00:21:03,370 Look, he's not like you, Hopper. 633 00:21:03,370 --> 00:21:05,810 That's conflict right there, just like with the warden 634 00:21:05,810 --> 00:21:06,310 scene. 635 00:21:06,310 --> 00:21:08,760 636 00:21:12,670 --> 00:21:15,250 Something else that we do that, we find is effective, 637 00:21:15,250 --> 00:21:17,750 at least it helps us-- and I think it does help the reader-- 638 00:21:17,750 --> 00:21:21,610 which is we incorporate a lot of sound and descriptions of sound 639 00:21:21,610 --> 00:21:23,200 into our scripts. 640 00:21:23,200 --> 00:21:27,040 We think it helps make it feel more alive, more like you're 641 00:21:27,040 --> 00:21:28,430 actually watching it. 642 00:21:28,430 --> 00:21:32,200 We do a lot of "whooms" and "whooshes" and "vrooms" 643 00:21:32,200 --> 00:21:35,500 and just stuff like that to just-- a lot of times, for us, 644 00:21:35,500 --> 00:21:39,220 it's emphasizing cuts, where we're going from one scene, 645 00:21:39,220 --> 00:21:42,220 maybe a quiet scene, and then we like to punch the audience 646 00:21:42,220 --> 00:21:44,270 and go, oh, a big sound happens here. 647 00:21:44,270 --> 00:21:44,770 Right. 648 00:21:44,770 --> 00:21:47,410 Like, here's, for example, quick something 649 00:21:47,410 --> 00:21:50,680 from season four, where this is episode seven. 650 00:21:50,680 --> 00:21:55,810 We have-- this is the big Demogorgon fight with Hopper. 651 00:21:55,810 --> 00:21:57,760 "The wounded Demo stumbles backwards 652 00:21:57,760 --> 00:22:00,160 in the pit, black blood spewing all over the ground 653 00:22:00,160 --> 00:22:01,240 from its wounded mouth. 654 00:22:01,240 --> 00:22:03,850 And "choom," the door finally snaps shut. 655 00:22:03,850 --> 00:22:07,330 And "bzz," a loud buzzer sounds." 656 00:22:07,330 --> 00:22:09,040 So again, we're just doing this stuff 657 00:22:09,040 --> 00:22:11,320 to fill it in, to give a sense to the reader of what 658 00:22:11,320 --> 00:22:13,990 this thing is going to feel like and sound like. 659 00:22:13,990 --> 00:22:15,110 We love doing it. 660 00:22:15,110 --> 00:22:16,060 It's not necessary. 661 00:22:16,060 --> 00:22:17,920 But that may be a style that you also 662 00:22:17,920 --> 00:22:19,450 want to apply to your script. 663 00:22:19,450 --> 00:22:22,300 And these sounds are also really important for us, 664 00:22:22,300 --> 00:22:24,760 as I mentioned, for transitions. 665 00:22:24,760 --> 00:22:26,160 We'd like to go from quiet. 666 00:22:26,155 --> 00:22:30,135 And then, "vroom," Nancy and Robin high five. 667 00:22:30,130 --> 00:22:32,620 "Vroom," a car's moving past. 668 00:22:32,620 --> 00:22:34,510 And we literally write "vroom," like we're 669 00:22:34,510 --> 00:22:36,010 little children, in the script. 670 00:22:36,010 --> 00:22:40,100 To us, it helps emphasize the sharpness of that cut. 671 00:22:40,100 --> 00:22:43,810 So sound can be something that can be helping you in terms 672 00:22:43,810 --> 00:22:46,120 of writing transitions. 673 00:22:46,120 --> 00:22:49,270 In the pilot, Joyce has just discovered 674 00:22:49,270 --> 00:22:50,650 that Will isn't here. 675 00:22:50,650 --> 00:22:52,300 She's talking to Jonathan about it. 676 00:22:52,300 --> 00:22:53,350 She's concerned. 677 00:22:53,350 --> 00:22:55,240 He says, call the school. 678 00:22:55,240 --> 00:22:56,890 "The door slams shut. 679 00:22:56,890 --> 00:23:00,430 And then "eee," an electronic bell blares." 680 00:23:00,430 --> 00:23:02,140 We're just communicating to the audience 681 00:23:02,140 --> 00:23:04,960 how we're going to transition these two different storylines. 682 00:23:04,960 --> 00:23:07,960 So you're going from a door slam to a bell ring. 683 00:23:07,960 --> 00:23:10,810 To us, it just keeps the energy going, keeps it flowing, 684 00:23:10,810 --> 00:23:13,610 and sort of connects one scene to the next. 685 00:23:13,610 --> 00:23:14,110 Right. 686 00:23:14,110 --> 00:23:16,330 So you know, another thing that you can do 687 00:23:16,330 --> 00:23:18,580 is you can talk about the music in a particular scene. 688 00:23:18,580 --> 00:23:20,170 We don't do this often. 689 00:23:20,170 --> 00:23:21,940 I mean, I've seen writers who will 690 00:23:21,940 --> 00:23:24,100 put what music choice they think is 691 00:23:24,100 --> 00:23:26,410 appropriate for the scene in front of every scene. 692 00:23:26,410 --> 00:23:28,270 That's something you can do, if you want. 693 00:23:28,270 --> 00:23:30,730 We don't do it because unless you're 694 00:23:30,730 --> 00:23:33,310 providing your executive with, like, a Spotify playlist-- 695 00:23:33,308 --> 00:23:33,848 I don't know. 696 00:23:33,850 --> 00:23:34,540 It's hard. 697 00:23:34,540 --> 00:23:37,270 Every once in a while, you can be specific about the song 698 00:23:37,270 --> 00:23:40,520 that you imagine in a scene if it's very important for setting 699 00:23:40,523 --> 00:23:41,443 the mood of the scene. 700 00:23:41,440 --> 00:23:43,030 I know in season one, for instance, 701 00:23:43,030 --> 00:23:44,830 we specified that we wanted to use 702 00:23:44,830 --> 00:23:46,630 Joy Division's "Atmosphere." 703 00:23:46,630 --> 00:23:48,820 We definitely wrote that into the script. 704 00:23:48,820 --> 00:23:51,190 Like Matt's saying, sometimes people put more just 705 00:23:51,190 --> 00:23:53,330 to give people a sense of-- 706 00:23:53,330 --> 00:23:54,250 Mood. 707 00:23:54,245 --> 00:23:55,125 --mood and feeling. 708 00:23:55,120 --> 00:23:57,210 And that's definitely something that you can do. 709 00:23:57,212 --> 00:23:58,422 And here's another example. 710 00:23:58,420 --> 00:24:00,940 In season four, episode four, we have a huge moment 711 00:24:00,940 --> 00:24:03,460 where Max, or Sadie's, in trouble. 712 00:24:03,460 --> 00:24:06,490 And in order to reach her in this sort of mind, this 713 00:24:06,490 --> 00:24:09,010 [INAUDIBLE] mindscape, they use music. 714 00:24:09,010 --> 00:24:10,600 Music as the method with which they 715 00:24:10,600 --> 00:24:13,240 are able to reach into her mind and call out to her 716 00:24:13,240 --> 00:24:14,360 and reconnect with Max. 717 00:24:14,360 --> 00:24:16,360 And that's how she's able to escape-- ultimately 718 00:24:16,360 --> 00:24:17,320 escape this mind layer. 719 00:24:17,318 --> 00:24:19,148 That was an idea that came, like, halfway 720 00:24:19,150 --> 00:24:20,930 through writing the season. 721 00:24:20,930 --> 00:24:23,380 Someone-- it was not us-- pitched this idea of music. 722 00:24:23,380 --> 00:24:26,080 So what we had to do then is we had to go back to episode one. 723 00:24:26,080 --> 00:24:29,170 And we wanted to plant the idea that Max was really 724 00:24:29,170 --> 00:24:30,750 into Kate Bush because it only works 725 00:24:30,748 --> 00:24:32,288 if it's your favorite song or if it's 726 00:24:32,290 --> 00:24:34,620 a song that has some sort of personal connection to you. 727 00:24:34,623 --> 00:24:36,043 So we layered that in. 728 00:24:36,040 --> 00:24:38,080 And we wrote in this montage of her walking 729 00:24:38,080 --> 00:24:39,670 down the hallway in slow motion. 730 00:24:39,670 --> 00:24:41,950 So we really hit the Kate Bush note. 731 00:24:47,705 --> 00:24:49,335 One other really important thing you're 732 00:24:49,330 --> 00:24:53,440 going to be working on as you're moving from outline to script 733 00:24:53,440 --> 00:24:54,580 is transitions. 734 00:24:54,580 --> 00:24:57,740 And that really is building in a moment that ties 735 00:24:57,740 --> 00:24:59,960 one scene clearly to the next. 736 00:24:59,960 --> 00:25:03,640 So one scene flows clearly to the next scene. 737 00:25:03,640 --> 00:25:04,540 Sound-- 738 00:25:04,535 --> 00:25:05,415 Sound is important. 739 00:25:05,410 --> 00:25:07,190 Sound is extremely important. 740 00:25:07,190 --> 00:25:08,590 There's a lot of other techniques 741 00:25:08,593 --> 00:25:09,763 for an effective transition. 742 00:25:09,760 --> 00:25:11,440 Not all scenes-- not all scenes are 743 00:25:11,440 --> 00:25:13,470 going to transition fluidly-- you know, smoothly 744 00:25:13,470 --> 00:25:14,320 to the next scene. 745 00:25:14,320 --> 00:25:17,840 But the more smooth that you can make one scene go to the next, 746 00:25:17,835 --> 00:25:19,465 the better your script's going to read, 747 00:25:19,460 --> 00:25:20,860 the better your script's going to flow, 748 00:25:20,860 --> 00:25:23,480 the more people are just going to keep turning those pages. 749 00:25:23,480 --> 00:25:25,360 Another transition technique will use 750 00:25:25,360 --> 00:25:27,430 all the time is the match cut. 751 00:25:27,425 --> 00:25:29,055 And the match cut is really when you're 752 00:25:29,050 --> 00:25:31,390 cutting from an image in one scene 753 00:25:31,390 --> 00:25:33,340 to an image in another that's not the same 754 00:25:33,340 --> 00:25:35,060 but is very similar. 755 00:25:35,057 --> 00:25:36,637 And they can be very different things. 756 00:25:36,640 --> 00:25:38,810 But they just-- there's something about those images 757 00:25:38,807 --> 00:25:39,907 that lines up. 758 00:25:39,910 --> 00:25:44,080 One of the most famous match cuts in cinema history, 759 00:25:44,080 --> 00:25:45,980 of course, is "2001-- a Space Odyssey." 760 00:25:45,980 --> 00:25:49,090 You have, a caveman throw a bone up into the air. 761 00:25:49,090 --> 00:25:50,610 And then that bone-- 762 00:25:50,612 --> 00:25:52,572 Stanley Kubrick, the director, makes a hard cut 763 00:25:52,570 --> 00:25:54,850 from the bone to a spaceship that is roughly 764 00:25:54,850 --> 00:25:56,110 in the same shape as the bone. 765 00:25:56,110 --> 00:25:57,190 That's a match cut, okay? 766 00:25:57,190 --> 00:25:59,950 So we do that all the time or variations of that 767 00:25:59,950 --> 00:26:00,860 all the time. 768 00:26:00,860 --> 00:26:03,820 Here's an example from the pilot script. 769 00:26:03,820 --> 00:26:08,050 "Mike wipes the saliva off in his jeans, climbs on his bike, 770 00:26:08,050 --> 00:26:09,580 and pedals off into the night. 771 00:26:09,580 --> 00:26:13,480 Above him a street light lamp flickers." 772 00:26:13,480 --> 00:26:15,820 Then we go-- then we cut to, "exterior, 773 00:26:15,820 --> 00:26:17,290 Benny's Fish and Fry, night. 774 00:26:17,290 --> 00:26:20,080 A light flickers inside the Fish and Fry." 775 00:26:20,080 --> 00:26:22,300 Again, it's not-- it's very simple. 776 00:26:22,300 --> 00:26:23,320 It's very clean. 777 00:26:23,320 --> 00:26:25,180 But it's linking these storylines together. 778 00:26:25,180 --> 00:26:27,340 You're going, okay, something spooky 779 00:26:27,340 --> 00:26:28,570 is going on to this town. 780 00:26:28,570 --> 00:26:31,150 So even though it feels like Mike's storyline is 781 00:26:31,150 --> 00:26:34,120 a million miles apart from Benny's, we're going, 782 00:26:34,120 --> 00:26:37,420 oh, no, no, no, these worlds haven't collided yet, 783 00:26:37,420 --> 00:26:38,710 but they will. 784 00:26:38,710 --> 00:26:42,310 It's connecting two very disparate scenes together. 785 00:26:42,310 --> 00:26:43,960 Before you start writing your script, 786 00:26:43,960 --> 00:26:46,630 read a script of a series or movie in a similar genre 787 00:26:46,630 --> 00:26:48,070 to the show you are developing. 788 00:26:48,070 --> 00:26:50,590 Try to read something that has been written in the last 20 789 00:26:50,590 --> 00:26:52,930 years to get comfortable with modern formatting 790 00:26:52,930 --> 00:26:55,500 and screenwriting techniques. 1 00:00:00,000 --> 00:00:03,860 2 00:00:09,020 --> 00:00:10,520 MATT DUFFER (VOICEOVER): We're going 3 00:00:10,520 --> 00:00:12,860 to attempt to demo for you in a short period of time 4 00:00:12,860 --> 00:00:16,670 how we blue-sky ideas for a scene, how we outline a scene, 5 00:00:16,670 --> 00:00:19,040 and then how we take that outline and turn it 6 00:00:19,040 --> 00:00:20,450 into a script. 7 00:00:20,450 --> 00:00:21,950 So what we're going to do is we're 8 00:00:21,950 --> 00:00:25,700 going to take that made up, unofficial Dustin 9 00:00:25,700 --> 00:00:27,330 and Steve spinoff. 10 00:00:27,330 --> 00:00:30,740 And we're gonna write what we think would be a cool opening 11 00:00:30,740 --> 00:00:32,180 hook for that scene. 12 00:00:32,180 --> 00:00:35,390 And this is gonna be real-time and messy, because we really 13 00:00:35,390 --> 00:00:37,130 have no idea what we're gonna write. 14 00:00:37,130 --> 00:00:38,630 We'll see how this goes, but I think 15 00:00:38,630 --> 00:00:41,960 it'll show you guys sort of the process of how we actually 16 00:00:41,960 --> 00:00:44,310 write this and also how messy it is 17 00:00:44,310 --> 00:00:46,960 and how much time it's gonna take. 18 00:00:46,957 --> 00:00:49,287 So, I guess, yeah, without further ado, let's get going. 19 00:00:49,290 --> 00:00:50,870 I'm gonna quickly remind myself 20 00:00:50,870 --> 00:00:52,550 of what the story idea is. 21 00:00:52,550 --> 00:00:53,300 [LAUGHTER] 22 00:00:53,300 --> 00:00:55,730 So "After the events of season three, 23 00:00:55,730 --> 00:00:58,520 Dustin intercepts a cryptic message on Cerebro, 24 00:00:58,520 --> 00:01:00,890 a message he believes is in fact a communication 25 00:01:00,890 --> 00:01:03,140 from his estranged father. 26 00:01:03,140 --> 00:01:05,900 A concerned Dustin decides to check in on his dad who 27 00:01:05,900 --> 00:01:07,010 lives in Arizona. 28 00:01:07,010 --> 00:01:08,930 He recruits his good friend Steve-- 29 00:01:08,930 --> 00:01:12,530 and Steve's car, of course-- to assist him in his journey. 30 00:01:12,530 --> 00:01:14,900 "However, when Dustin and Steve arrive in Arizona, 31 00:01:14,900 --> 00:01:16,910 they find that Dustin's dad is missing 32 00:01:16,910 --> 00:01:19,440 and has been, in fact, missing for many months. 33 00:01:19,440 --> 00:01:22,370 Turns out that Dustin's dad, very much like his son, 34 00:01:22,370 --> 00:01:25,370 loves a good adventure and has set off to find the legendary 35 00:01:25,370 --> 00:01:27,890 Lost Dutchman's Mine, the rumored home 36 00:01:27,890 --> 00:01:28,940 of a great treasure. 37 00:01:28,940 --> 00:01:32,330 "Steve and Dustin now set off to find Dustin's dad as well 38 00:01:32,330 --> 00:01:33,330 as the treasure. 39 00:01:33,325 --> 00:01:35,455 However, they aren't the only ones looking for this 40 00:01:35,450 --> 00:01:37,280 and they soon find themselves embroiled 41 00:01:37,280 --> 00:01:40,070 in an adventure involving thieves, treasure hunters, 42 00:01:40,070 --> 00:01:42,170 and something else, something lurking 43 00:01:42,170 --> 00:01:45,680 in the dark of the mines, something not quite human." 44 00:01:45,680 --> 00:01:47,160 45 00:01:47,160 --> 00:01:50,210 The first scene of your script should probably 46 00:01:50,210 --> 00:01:51,120 be an opening hook. 47 00:01:51,120 --> 00:01:51,620 Right? 48 00:01:51,620 --> 00:01:53,130 We want to grab those readers, so we 49 00:01:53,130 --> 00:01:54,380 need to do something exciting. 50 00:01:54,380 --> 00:01:58,370 So the scene-- you know, it should not 51 00:01:58,370 --> 00:02:00,860 be Dustin approaching Steve about his dad. 52 00:02:00,860 --> 00:02:03,970 It could be Dustin receiving the cryptic message on his Cerebro. 53 00:02:03,967 --> 00:02:04,547 That's not-- 54 00:02:04,550 --> 00:02:05,760 That's not super exciting. 55 00:02:05,760 --> 00:02:06,680 That's not exciting. 56 00:02:06,677 --> 00:02:08,867 If you think about-- think about our pilot script 57 00:02:08,870 --> 00:02:10,670 for "Montauk" or "Stranger Things," 58 00:02:10,669 --> 00:02:12,469 we didn't actually start with our kids 59 00:02:12,470 --> 00:02:15,170 in D&D. What we started with was something in the lab. 60 00:02:15,170 --> 00:02:16,070 There's was a fire. 61 00:02:16,070 --> 00:02:17,420 There's a dead scientist. 62 00:02:17,420 --> 00:02:18,710 There's alarms blaring. 63 00:02:18,710 --> 00:02:19,880 We asked a lot of questions. 64 00:02:19,880 --> 00:02:21,360 We didn't give a lot of answers. 65 00:02:21,360 --> 00:02:24,290 So I think we should do something similar now 66 00:02:24,290 --> 00:02:25,800 in a short hook like that-- 67 00:02:25,800 --> 00:02:26,300 Yeah. 68 00:02:26,300 --> 00:02:27,680 --given time constraints. 69 00:02:27,677 --> 00:02:29,507 So we're gonna try to come up with something 70 00:02:29,510 --> 00:02:31,640 very simple and fast that hopefully gets 71 00:02:31,640 --> 00:02:32,770 you hooked into this story. 72 00:02:32,765 --> 00:02:35,865 73 00:02:37,260 --> 00:02:39,450 Normally we would have blue-skied this for weeks. 74 00:02:39,450 --> 00:02:41,400 So we're at a slight disadvantage, 75 00:02:41,400 --> 00:02:42,620 so don't judge us too much. 76 00:02:42,615 --> 00:02:43,115 Yeah. 77 00:02:43,115 --> 00:02:44,715 But it should be something exciting. 78 00:02:44,712 --> 00:02:45,672 So it should probably-- 79 00:02:45,670 --> 00:02:46,170 Yes. 80 00:02:46,170 --> 00:02:47,090 It should probably-- 81 00:02:47,087 --> 00:02:48,747 Well, to me, it's got to involve-- 82 00:02:48,750 --> 00:02:49,350 The dad. 83 00:02:49,350 --> 00:02:51,220 Well, it's got involved the mine. 84 00:02:51,220 --> 00:02:51,720 Right? 85 00:02:51,720 --> 00:02:52,200 The mine, right. 86 00:02:52,200 --> 00:02:53,970 Because what you want to do, just like in "Stranger Things," 87 00:02:53,970 --> 00:02:55,720 we're hinting at where the story's to go. 88 00:02:55,717 --> 00:02:57,297 Just like "Breaking Bad," any of this, 89 00:02:57,300 --> 00:02:58,970 we want to give the audience a sense of, 90 00:02:58,967 --> 00:03:02,007 oh, we're gonna go to the mundane, normal life 91 00:03:02,010 --> 00:03:02,580 in a second. 92 00:03:02,580 --> 00:03:04,250 But we don't want normal life right now. 93 00:03:04,247 --> 00:03:06,597 We want something to punch the audience in the face. 94 00:03:06,600 --> 00:03:08,430 We want to hook that reader. 95 00:03:08,433 --> 00:03:10,353 Whatever, it should be set in Dutchman's Mine. 96 00:03:10,350 --> 00:03:12,000 And unfortunately, I believe that this 97 00:03:12,000 --> 00:03:14,590 means it can't be Dustin and Steve even 98 00:03:14,590 --> 00:03:15,840 though I would love to write-- 99 00:03:15,840 --> 00:03:17,140 Because they can't obviously be at the mine. 100 00:03:17,140 --> 00:03:19,650 Now we could do a flash-forward, and we have Steve and Dustin 101 00:03:19,650 --> 00:03:20,370 in the middle of something. 102 00:03:20,370 --> 00:03:22,450 I don't love-- we don't love doing that kind of thing. 103 00:03:22,450 --> 00:03:22,950 It's-- 104 00:03:22,950 --> 00:03:24,360 It doesn't-- it's not right. 105 00:03:24,363 --> 00:03:25,533 It's not-- it's not right. 106 00:03:25,530 --> 00:03:27,420 So it does-- it definitely needs to involve-- 107 00:03:27,420 --> 00:03:28,260 I think it should involve the dad. 108 00:03:28,260 --> 00:03:29,140 It should involve-- 109 00:03:29,135 --> 00:03:32,675 Because this is about-- this is about, you know, a missing-- 110 00:03:32,670 --> 00:03:33,570 a missing parent. 111 00:03:33,570 --> 00:03:36,900 So we should maybe hint at-- we could do the moment right 112 00:03:36,900 --> 00:03:37,900 before he went missing-- 113 00:03:37,900 --> 00:03:38,310 Exactly. 114 00:03:38,310 --> 00:03:40,140 --like almost like the last time he was seen, 115 00:03:40,140 --> 00:03:41,010 a hint at something that-- 116 00:03:41,010 --> 00:03:42,810 Because if you do that, and then we cut to Dustin, 117 00:03:42,810 --> 00:03:44,990 and then he gets this message, suddenly, I'm-- 118 00:03:44,992 --> 00:03:45,672 I'm interested. 119 00:03:45,670 --> 00:03:46,170 Right? 120 00:03:46,170 --> 00:03:46,670 I'm like-- 121 00:03:46,670 --> 00:03:48,720 MATT DUFFER: So Dustin's dad the moment right 122 00:03:48,720 --> 00:03:49,260 before he goes missing. 123 00:03:49,260 --> 00:03:49,920 ROSS DUFFER: You know what would be fun? 124 00:03:49,920 --> 00:03:51,720 Like in that "Raiders of the Lost Ark," 125 00:03:51,720 --> 00:03:54,270 you know how you're just seeing glimpses of Indy-- 126 00:03:54,270 --> 00:03:56,880 you're not really getting a full view of him? 127 00:03:56,880 --> 00:03:57,580 We could do-- 128 00:03:57,580 --> 00:03:59,310 Well, I actually think it would be more 129 00:03:59,310 --> 00:04:00,090 like "Last Crusade." 130 00:04:00,090 --> 00:04:02,190 Because again, like Spielberg redoes the same thing 131 00:04:02,190 --> 00:04:02,940 in "The Last Crusade--" 132 00:04:02,940 --> 00:04:03,210 Oh, that's right. 133 00:04:03,210 --> 00:04:05,850 --except ends up being the surprise that it's Indy 134 00:04:05,850 --> 00:04:06,450 as a kid. 135 00:04:06,450 --> 00:04:06,790 Yes. 136 00:04:06,790 --> 00:04:08,330 And so this, it almost would be fun 137 00:04:08,332 --> 00:04:10,052 if we did sort of a thing like that 138 00:04:10,050 --> 00:04:12,630 where you think it's Dustin and, in fact, it's Dustin's dad. 139 00:04:12,630 --> 00:04:12,900 Dustin's dad. 140 00:04:12,900 --> 00:04:14,460 Because Dustin's actually not a kid anymore. 141 00:04:14,460 --> 00:04:14,700 Right? 142 00:04:14,700 --> 00:04:15,200 No. 143 00:04:15,200 --> 00:04:17,580 So his dad is a little bit quirky like his son. 144 00:04:17,579 --> 00:04:19,799 So it'd be fun if we started in a scene 145 00:04:19,800 --> 00:04:21,750 where we thought that it was Dustin-- 146 00:04:21,750 --> 00:04:22,320 Yeah. 147 00:04:22,320 --> 00:04:24,400 --exploring some mine or exploring some space. 148 00:04:24,400 --> 00:04:24,900 Yeah. 149 00:04:24,900 --> 00:04:26,910 And then we reveal that it's not Dustin, it's his dad. 150 00:04:26,910 --> 00:04:28,470 Because you could have people even refer to him as Henderson. 151 00:04:28,470 --> 00:04:29,490 He should just be in the mine. 152 00:04:29,490 --> 00:04:29,990 Right? 153 00:04:29,990 --> 00:04:32,190 MATT DUFFER: Dustin's dad is in the mine. 154 00:04:32,190 --> 00:04:33,030 ROSS DUFFER: Yes. 155 00:04:33,030 --> 00:04:34,620 We're just sketching out some ideas here. 156 00:04:34,620 --> 00:04:34,950 So we're kind of-- 157 00:04:34,950 --> 00:04:36,200 ROSS DUFFER: Glimpses of him-- 158 00:04:36,200 --> 00:04:39,120 we think it's Dustin, because they're very similar. 159 00:04:39,120 --> 00:04:41,640 Shadow, then big reveal. 160 00:04:41,640 --> 00:04:42,990 This isn't Dustin. 161 00:04:42,990 --> 00:04:46,800 This is Dustin's dad. 162 00:04:46,803 --> 00:04:48,723 I guess we need to decide if he's by himself 163 00:04:48,720 --> 00:04:49,850 or he's with somebody else. 164 00:04:49,845 --> 00:04:53,675 The only-- the thing I'd say why we might consider pairing him 165 00:04:53,670 --> 00:04:55,020 with someone is so-- 166 00:04:55,020 --> 00:04:56,760 maybe it's scarier if he's by himself. 167 00:04:56,760 --> 00:04:57,630 But he could-- It might be 168 00:04:57,630 --> 00:04:57,690 Scary. 169 00:04:57,690 --> 00:04:58,980 Because think about, if we're only writing-- 170 00:04:58,980 --> 00:05:01,230 if we're keeping this short, like a page or something, 171 00:05:01,230 --> 00:05:02,370 he could be on the walkie-- 172 00:05:02,370 --> 00:05:02,520 Yeah, but-- 173 00:05:02,520 --> 00:05:03,260 --someone. 174 00:05:03,263 --> 00:05:03,933 What about that? 175 00:05:03,930 --> 00:05:04,430 Yeah. 176 00:05:04,430 --> 00:05:05,200 Okay, there. 177 00:05:05,198 --> 00:05:07,488 Because I like someone saying, "Henderson, do you copy? 178 00:05:07,490 --> 00:05:07,890 Henderson." 179 00:05:07,890 --> 00:05:08,370 Oh, that's great. 180 00:05:08,370 --> 00:05:09,070 That's a good start. 181 00:05:09,070 --> 00:05:10,200 That's a great misdirect. 182 00:05:10,195 --> 00:05:10,805 All right. 183 00:05:10,800 --> 00:05:12,690 "Henderson, do you copy?" 184 00:05:12,690 --> 00:05:14,420 He's working with someone-- 185 00:05:14,423 --> 00:05:15,093 We don't know. 186 00:05:15,090 --> 00:05:15,360 --who is not-- 187 00:05:15,360 --> 00:05:16,470 It's a disembodied voice. 188 00:05:16,470 --> 00:05:16,560 --there. 189 00:05:16,560 --> 00:05:17,400 We don't cut to them. 190 00:05:17,400 --> 00:05:17,610 Right. 191 00:05:17,610 --> 00:05:18,180 We don't cut there. 192 00:05:18,180 --> 00:05:19,590 And this is a character who can-- 193 00:05:19,590 --> 00:05:20,250 Who can play a role later. 194 00:05:20,250 --> 00:05:21,080 --come back later. 195 00:05:21,083 --> 00:05:23,403 Does he find the treasures or misdirect where 196 00:05:23,400 --> 00:05:25,020 we think he finds the treasure? 197 00:05:25,020 --> 00:05:27,270 I don't know, but something-- something spooky's got 198 00:05:27,270 --> 00:05:27,630 to happen. 199 00:05:27,630 --> 00:05:28,130 Right? 200 00:05:28,130 --> 00:05:30,220 I think we should hint that he finds it. 201 00:05:30,220 --> 00:05:30,720 Right? 202 00:05:30,720 --> 00:05:31,560 Or something? 203 00:05:31,560 --> 00:05:33,630 I think you have to maybe-- maybe you think-- 204 00:05:33,630 --> 00:05:35,040 I don't want to see the full treasure yet. 205 00:05:35,040 --> 00:05:37,320 We're then-- we're then showing our hands too much. 206 00:05:37,320 --> 00:05:38,160 No, no, no, no, no, no. 207 00:05:38,160 --> 00:05:39,160 But I-- I mean it like-- 208 00:05:39,160 --> 00:05:40,140 I wonder if he-- 209 00:05:40,140 --> 00:05:42,270 maybe he-- he does have to discover something 210 00:05:42,270 --> 00:05:44,500 like a secret door or passageway. 211 00:05:44,500 --> 00:05:45,480 ROSS DUFFER: Yes. 212 00:05:45,480 --> 00:05:48,150 MATT DUFFER: He finds a secret door or passageway, 213 00:05:48,150 --> 00:05:51,120 something like he thinks he's made a major discovery. 214 00:05:51,120 --> 00:05:55,650 It's something exciting, whatever exciting is. 215 00:05:55,650 --> 00:05:57,170 And that becomes spooky. 216 00:05:57,170 --> 00:05:57,980 Well no. 217 00:05:57,980 --> 00:05:59,000 There was an obstacle. 218 00:05:59,000 --> 00:06:01,540 He found something, but there's a new obstacle. 219 00:06:01,535 --> 00:06:03,775 MATT DUFFER: I think really it is sounds. 220 00:06:03,770 --> 00:06:05,480 This is where sounds come into play. 221 00:06:05,480 --> 00:06:07,520 You're hearing something. 222 00:06:07,520 --> 00:06:11,810 Maybe you see the glint of some eyes, some eyes in the dark, 223 00:06:11,810 --> 00:06:15,590 a shadow-- a large shadowy shape unlike anything. 224 00:06:15,587 --> 00:06:16,667 And also I'm imagining-- 225 00:06:16,670 --> 00:06:17,820 I'm jumping ahead a little bit. 226 00:06:17,820 --> 00:06:19,400 But I'm imagining the end of this hook 227 00:06:19,403 --> 00:06:21,413 as he's dropped his walkie and you 228 00:06:21,410 --> 00:06:24,050 have the friend, the treasure hunter friend just going, 229 00:06:24,050 --> 00:06:25,160 Henderson, do you copy? 230 00:06:25,160 --> 00:06:25,760 Henderson? 231 00:06:25,760 --> 00:06:29,090 And we're just pushing in we're pushing in on that walkie. 232 00:06:29,090 --> 00:06:30,440 And then we cut out to black. 233 00:06:30,440 --> 00:06:31,430 Something like that? 234 00:06:31,430 --> 00:06:31,700 Good. 235 00:06:31,700 --> 00:06:31,790 Yeah. 236 00:06:31,790 --> 00:06:31,880 Right. 237 00:06:31,880 --> 00:06:33,000 Like, he drops his walkie. 238 00:06:33,000 --> 00:06:35,250 I don't know if we want to even see that he gets away. 239 00:06:35,250 --> 00:06:36,780 We see a blur of action, a scream. 240 00:06:36,778 --> 00:06:38,568 Like, we can just come up with some images. 241 00:06:38,570 --> 00:06:40,610 No, and this thing is fast, that's what I'm saying. 242 00:06:40,610 --> 00:06:41,360 ROSS DUFFER: Yeah. 243 00:06:41,360 --> 00:06:44,710 This thing, whatever it is, is fast. 244 00:06:44,710 --> 00:06:45,850 Drops walkie. 245 00:06:45,850 --> 00:06:48,180 We don't see what happens is what I'm saying. 246 00:06:48,175 --> 00:06:49,305 MATT DUFFER: Yeah, exactly. 247 00:06:49,300 --> 00:06:50,530 We don't see what happens. 248 00:06:50,530 --> 00:06:50,830 MATT DUFFER: You just hear something. 249 00:06:50,830 --> 00:06:52,930 ROSS DUFFER: We hear drops walkie. 250 00:06:52,930 --> 00:06:54,360 But we don't to imply he's-- 251 00:06:54,355 --> 00:06:54,985 well, I guess-- 252 00:06:54,980 --> 00:06:55,660 No, we couldn't. 253 00:06:55,660 --> 00:06:57,370 I mean, I think it's interesting to imply 254 00:06:57,368 --> 00:06:58,428 that he could have died. 255 00:06:58,430 --> 00:06:58,530 He could've-- he could've have died. 256 00:06:58,530 --> 00:06:59,450 We don't want to show him dead. 257 00:06:59,450 --> 00:06:59,530 I'm just-- 258 00:06:59,530 --> 00:07:00,670 I don't-- you don't want to hear, like-- 259 00:07:00,670 --> 00:07:02,500 We don't want to see, like, blood splatter that's 260 00:07:02,500 --> 00:07:03,280 the mine wall-- 261 00:07:03,280 --> 00:07:03,400 No, that's what I mean. 262 00:07:03,400 --> 00:07:04,120 --something. 263 00:07:04,120 --> 00:07:07,720 But scream echoing through the mine and then silence. 264 00:07:07,720 --> 00:07:08,470 You know? 265 00:07:08,470 --> 00:07:10,390 All we hear is the walkie. 266 00:07:10,390 --> 00:07:12,670 And then he's got a ton of batteries in his vest. 267 00:07:12,670 --> 00:07:13,420 ROSS DUFFER: Yeah. 268 00:07:13,420 --> 00:07:15,710 Like, this is Dustin fully realized-- 269 00:07:15,710 --> 00:07:16,210 Yes. 270 00:07:16,210 --> 00:07:17,230 --is kind of what I think. 271 00:07:17,230 --> 00:07:18,810 What's cute about that is it gives you 272 00:07:18,813 --> 00:07:21,883 a little bit of insight into how Dustin became Dustin, 273 00:07:21,880 --> 00:07:24,520 that he's kind of-- even though his dad is not in his life 274 00:07:24,520 --> 00:07:27,170 anymore, that he's sort of imitating his dad a little bit. 275 00:07:27,170 --> 00:07:27,590 I think that's sweet. 276 00:07:27,590 --> 00:07:29,320 Not just that he inherited-- so there's something sweet 277 00:07:29,320 --> 00:07:29,820 about that. 278 00:07:29,820 --> 00:07:31,450 Like, he really looks up to his dad. 279 00:07:31,450 --> 00:07:33,970 Even though obviously they're estranged and there's some 280 00:07:33,970 --> 00:07:35,920 issue, there's still something there-- yeah, 281 00:07:35,920 --> 00:07:36,820 that's obviously connecting them. 282 00:07:36,820 --> 00:07:38,440 Does he have a weapon or does he have a gun? 283 00:07:38,440 --> 00:07:39,370 You're saying he has a gun? 284 00:07:39,370 --> 00:07:39,820 Yeah. 285 00:07:39,820 --> 00:07:40,120 All right. 286 00:07:40,120 --> 00:07:40,420 [LAUGHS] 287 00:07:40,420 --> 00:07:41,960 I think it's a little bit exciting. 288 00:07:41,962 --> 00:07:45,402 No, like a-- like a rifle, like a like a hunting rifle. 289 00:07:45,397 --> 00:07:47,227 But that's just very unlike Dustin though. 290 00:07:47,230 --> 00:07:48,130 That's why I like it. 291 00:07:48,130 --> 00:07:48,670 Okay. 292 00:07:48,670 --> 00:07:51,820 Because, you know, it differentiates it. 293 00:07:51,822 --> 00:07:54,032 Something about this-- what kind of creature is this? 294 00:07:54,030 --> 00:07:54,660 I don't know. 295 00:07:54,655 --> 00:07:55,985 Something lizard-y. 296 00:07:55,980 --> 00:07:56,910 Lizard-y? 297 00:07:56,910 --> 00:07:57,490 Lizard-y. 298 00:07:57,490 --> 00:07:59,240 Oh, my-- that's not what I was thinking. 299 00:07:59,240 --> 00:08:01,650 Like, you know, scales. 300 00:08:01,650 --> 00:08:03,900 I was thinking more like a Bigfoot type thing, but-- 301 00:08:03,900 --> 00:08:05,900 Well, we don't have to figure that out though. 302 00:08:05,900 --> 00:08:07,290 Maybe that's too cliche though. 303 00:08:07,290 --> 00:08:08,020 This is the beauty. 304 00:08:08,020 --> 00:08:09,390 We don't have to figure it out right now. 305 00:08:09,390 --> 00:08:10,590 And then we cut to black. 306 00:08:10,590 --> 00:08:13,460 And that really is our-- that's our opening hook right there. 307 00:08:13,455 --> 00:08:14,585 I think that's pretty good. 308 00:08:14,580 --> 00:08:17,880 309 00:08:18,920 --> 00:08:20,670 I'm gonna show you, what would this look 310 00:08:20,670 --> 00:08:23,490 like in a the scaffolding outline? 311 00:08:23,490 --> 00:08:25,950 Dustin's dad for the treasure-- 312 00:08:25,950 --> 00:08:26,700 ROSS DUFFER: Yeah. 313 00:08:26,700 --> 00:08:29,850 MATT DUFFER: --encounters a shadowy monster. 314 00:08:29,850 --> 00:08:32,110 He's attacked. 315 00:08:32,110 --> 00:08:34,090 We don't reveal what happens. 316 00:08:34,090 --> 00:08:36,010 That would be the scaffolding outline. 317 00:08:36,010 --> 00:08:37,840 This is starting to flesh it out. 318 00:08:37,840 --> 00:08:39,700 And now we'll just take it one-- 319 00:08:39,699 --> 00:08:40,659 one more step. 320 00:08:40,659 --> 00:08:41,209 Right, Matt? 321 00:08:41,210 --> 00:08:42,100 Yeah. 322 00:08:42,097 --> 00:08:45,677 323 00:08:45,680 --> 00:08:47,900 So let's talk about like, what is, like, the-- 324 00:08:47,900 --> 00:08:49,440 What is the opening-- opening shot? 325 00:08:49,442 --> 00:08:53,102 I think it's kind of cool if we have, you know, over black? 326 00:08:53,100 --> 00:08:53,600 Yeah. 327 00:08:53,600 --> 00:08:54,860 We think it's a black screen. 328 00:08:54,860 --> 00:08:55,570 It's not black. 329 00:08:55,568 --> 00:08:56,358 It's not black. 330 00:08:56,360 --> 00:08:56,690 We're in the mine. 331 00:08:56,690 --> 00:08:58,280 MATT DUFFER: It's-- we're actually already in the mine. 332 00:08:58,280 --> 00:08:59,030 Yeah. 333 00:08:59,030 --> 00:09:02,390 Mine, pitch black. 334 00:09:02,390 --> 00:09:03,670 Voice over the Black. 335 00:09:03,670 --> 00:09:04,670 "Henderson, do you copy? 336 00:09:04,670 --> 00:09:05,330 Do you copy?" 337 00:09:05,330 --> 00:09:05,690 And then-- 338 00:09:05,690 --> 00:09:06,740 ROSS DUFFER: A foot smashes, maybe. 339 00:09:06,740 --> 00:09:08,490 MATT DUFFER: Like, the flashlight illuminates. 340 00:09:08,490 --> 00:09:08,990 Mhm. 341 00:09:08,990 --> 00:09:10,790 MATT DUFFER: Like, it cuts through. 342 00:09:10,790 --> 00:09:12,620 A shadowy figure. 343 00:09:12,620 --> 00:09:15,920 MATT DUFFER: Through the darkness, revealing the walls. 344 00:09:15,920 --> 00:09:20,240 We'll go into details there-- dripping, slick. 345 00:09:20,240 --> 00:09:25,280 We're in some sort of cave or a mine. 346 00:09:25,280 --> 00:09:28,070 Moving towards us, the voice again, Dustin-- 347 00:09:28,070 --> 00:09:29,960 "Henderson, do you copy?" 348 00:09:29,960 --> 00:09:31,650 Maybe it's cutting out a little bit? 349 00:09:31,650 --> 00:09:32,150 No, no. 350 00:09:32,150 --> 00:09:33,090 He can grab it. 351 00:09:33,090 --> 00:09:40,030 And then close on hand grabs the walkie, holds it up. 352 00:09:40,030 --> 00:09:42,930 Holds it up, revealing-- 353 00:09:42,930 --> 00:09:44,600 We should get some glimpses here. 354 00:09:44,595 --> 00:09:45,385 MATT DUFFER: Right. 355 00:09:45,387 --> 00:09:50,457 Get glimpses-- curly hair, a vest filled with-- 356 00:09:50,460 --> 00:09:52,410 So I'm gonna say, to our great surprise-- 357 00:09:52,410 --> 00:09:56,220 so it reveals to our great surprise that this isn't Dustin 358 00:09:56,220 --> 00:09:57,970 at all. 359 00:09:57,970 --> 00:09:58,950 This is-- oh, wait. 360 00:09:58,950 --> 00:10:00,390 We never came up with a name. 361 00:10:00,390 --> 00:10:02,630 Just say Dustin's dad. 362 00:10:02,630 --> 00:10:05,950 MATT DUFFER: This is Dustin's dad. 363 00:10:05,950 --> 00:10:07,200 And he's, like-- what is he? 364 00:10:07,200 --> 00:10:07,870 He's in his 40s. 365 00:10:07,867 --> 00:10:10,287 MATT DUFFER: We should allow a little bit of descriptions. 366 00:10:10,283 --> 00:10:12,153 He's exactly what you would imagine-- 367 00:10:12,150 --> 00:10:13,170 ROSS DUFFER: Yeah. 368 00:10:13,170 --> 00:10:15,130 MATT DUFFER: --Dustin would look-- 369 00:10:15,126 --> 00:10:18,666 look like when he grows up. 370 00:10:18,670 --> 00:10:27,470 He's a spitting image of his son when he grows up. 371 00:10:27,470 --> 00:10:28,790 He wears-- 372 00:10:28,790 --> 00:10:29,340 I got-- 373 00:10:29,340 --> 00:10:29,840 Oh. 374 00:10:29,840 --> 00:10:31,220 --I'm getting of his stuff in. 375 00:10:31,220 --> 00:10:31,370 Okay. 376 00:10:31,370 --> 00:10:33,770 I want to get glimpses of him like Indiana Jones. 377 00:10:33,770 --> 00:10:35,000 Right. 378 00:10:35,000 --> 00:10:37,040 [LAUGHS] "Hold your horses, Petey!" 379 00:10:37,037 --> 00:10:38,117 Whatever this guy's name-- 380 00:10:38,120 --> 00:10:39,700 I don't know what this dude's name is, 381 00:10:39,703 --> 00:10:42,593 but just making this up as we go along. 382 00:10:42,590 --> 00:10:43,550 He moves down. 383 00:10:43,550 --> 00:10:47,000 He continues to move down the cave when suddenly he 384 00:10:47,000 --> 00:10:48,410 hears something. 385 00:10:48,410 --> 00:10:51,050 Now we can get our sound in, something-- 386 00:10:51,050 --> 00:10:52,480 a low whistle-- 387 00:10:52,478 --> 00:10:53,268 MATT DUFFER: Right. 388 00:10:53,270 --> 00:10:55,990 ROSS DUFFER: --whistling sound. 389 00:10:55,990 --> 00:10:59,770 It sounds like-- he steps closer to the wall, 390 00:10:59,770 --> 00:11:02,260 to the dead end wall following that sound. 391 00:11:02,260 --> 00:11:04,120 There's a small hole or something. 392 00:11:04,120 --> 00:11:06,880 You need them to reach into something like in that "Temple 393 00:11:06,880 --> 00:11:08,040 of Doom" way. 394 00:11:08,035 --> 00:11:09,165 You know, like a little-- 395 00:11:09,160 --> 00:11:12,340 there's a small gap in the mine wall. 396 00:11:12,340 --> 00:11:14,510 This is where the wind is coming from. 397 00:11:14,510 --> 00:11:17,200 He takes a deep breath, then reaches his hand 398 00:11:17,200 --> 00:11:23,080 inside the small gap, grabs hold of something, turns it, click. 399 00:11:23,080 --> 00:11:25,210 Suddenly, we get a more sounds. 400 00:11:25,210 --> 00:11:27,010 Whoom. 401 00:11:27,010 --> 00:11:28,390 And now I'm going to cap this. 402 00:11:28,390 --> 00:11:29,310 This shit's important. 403 00:11:29,307 --> 00:11:36,727 [LAUGHS] The entire wall begins to open up. 404 00:11:36,730 --> 00:11:37,840 Now here's the key. 405 00:11:37,840 --> 00:11:39,640 I'm assuming this is where the treasure is. 406 00:11:39,640 --> 00:11:41,180 We don't want to reveal the treasure yet. 407 00:11:41,180 --> 00:11:42,010 Yeah, but he could-- he could communicate an entire-- 408 00:11:42,010 --> 00:11:43,320 ROSS DUFFER: We want to save that for Dustin. 409 00:11:43,320 --> 00:11:43,930 Yeah. 410 00:11:43,932 --> 00:11:44,892 No, his eyes go wide. 411 00:11:44,890 --> 00:11:45,360 Dustin's dad, yeah. 412 00:11:45,360 --> 00:11:46,480 Let his eyes go wide. 413 00:11:46,475 --> 00:11:47,105 He's got-- ah-- 414 00:11:47,100 --> 00:11:47,510 Go wide. 415 00:11:47,510 --> 00:11:48,510 We get a nice push in. 416 00:11:48,510 --> 00:11:50,780 And then-- he would get-- he pulls up the walkie. 417 00:11:50,783 --> 00:11:51,703 We need another name-- 418 00:11:51,700 --> 00:11:51,840 Petey. 419 00:11:51,840 --> 00:11:52,490 [LAUGHTER] 420 00:11:52,490 --> 00:11:52,990 Petey. 421 00:11:52,990 --> 00:11:53,530 Petey. 422 00:11:53,530 --> 00:11:54,430 Um-- 423 00:11:54,426 --> 00:11:56,216 Ah. 424 00:11:56,220 --> 00:11:56,910 Mack? 425 00:11:56,910 --> 00:11:57,660 MATT DUFFER: Mack? 426 00:11:57,660 --> 00:11:58,160 Yeah. 427 00:11:58,160 --> 00:11:59,580 ROSS DUFFER: As you can see, we're 428 00:11:59,577 --> 00:12:01,557 going into a little more detail and trying 429 00:12:01,560 --> 00:12:02,380 to get this scene running. 430 00:12:02,380 --> 00:12:04,550 So we're going into probably more dialogue than we-- 431 00:12:04,547 --> 00:12:07,527 than what you normally would in your final outline. 432 00:12:07,530 --> 00:12:10,170 But this is pretty close to what your final outline should 433 00:12:10,170 --> 00:12:10,890 look like. 434 00:12:10,890 --> 00:12:13,440 You're not gonna to need this much dialogue probably. 435 00:12:13,440 --> 00:12:15,480 But Because we're going straight into script, 436 00:12:15,480 --> 00:12:18,390 we're trying to get a little more in as quickly as we can. 437 00:12:18,390 --> 00:12:20,080 Right. 438 00:12:20,077 --> 00:12:21,157 So this is a little trick. 439 00:12:21,160 --> 00:12:22,870 So if you have a character who's talking, 440 00:12:22,868 --> 00:12:24,628 but the dialogue is not very important, 441 00:12:24,630 --> 00:12:25,950 one thing you can do-- 442 00:12:25,950 --> 00:12:31,970 "as Mack continues to try to get Henderson's attention." 443 00:12:31,970 --> 00:12:34,220 And then I'm gonna say, "see appendix." 444 00:12:34,220 --> 00:12:35,300 ROSS DUFFER: [LAUGHS] 445 00:12:35,300 --> 00:12:36,890 What that means is, the dialogue-- 446 00:12:36,892 --> 00:12:37,852 We'll write it later. 447 00:12:37,850 --> 00:12:38,930 I'm gonna write it later. 448 00:12:38,930 --> 00:12:39,440 We put it in the back. 449 00:12:39,440 --> 00:12:41,240 And then also, like, if I put it all down here, 450 00:12:41,240 --> 00:12:42,410 it would just ruin the flow. 451 00:12:42,407 --> 00:12:43,237 It's irrelevant. 452 00:12:43,238 --> 00:12:44,028 It's not important. 453 00:12:44,030 --> 00:12:46,010 It's background noise. 454 00:12:46,010 --> 00:12:49,340 And as you can see here, I'm sort of working down lower. 455 00:12:49,335 --> 00:12:50,965 This is specifically a writing partner. 456 00:12:50,960 --> 00:12:52,010 I'm doing stuff later. 457 00:12:52,010 --> 00:12:53,310 Matt's doing stuff earlier. 458 00:12:53,310 --> 00:12:53,810 Right. 459 00:12:53,810 --> 00:12:56,540 Occasionally, we'll screw each other up or be like, hey, 460 00:12:56,540 --> 00:12:57,860 I'm doing the flashlight beat. 461 00:12:57,860 --> 00:13:00,090 And we work it out. 462 00:13:00,090 --> 00:13:03,290 But I think, you know, for us, this speeds up the process 463 00:13:03,290 --> 00:13:06,170 if we're-- and also we get less annoyed at each other 464 00:13:06,170 --> 00:13:08,880 if we're both sort of working on different areas. 465 00:13:08,880 --> 00:13:11,150 So I'm working on monster reveal while Matt's doing-- 466 00:13:11,150 --> 00:13:13,520 I don't know what he's doing, presumably something helpful. 467 00:13:13,520 --> 00:13:14,020 Yes. 468 00:13:14,020 --> 00:13:15,390 I don't know. 469 00:13:15,390 --> 00:13:17,020 I think we should call him Henderson. 470 00:13:17,015 --> 00:13:17,395 Yeah. 471 00:13:17,390 --> 00:13:17,660 I think that's cleaner, yeah. 472 00:13:17,660 --> 00:13:19,280 It's just easier. 473 00:13:19,280 --> 00:13:20,710 This is Mr. Henderson-- 474 00:13:20,705 --> 00:13:21,445 ROSS DUFFER: Mhm. 475 00:13:21,440 --> 00:13:22,490 MATT DUFFER: --I'll say. 476 00:13:22,490 --> 00:13:24,320 Again, your final outline doesn't 477 00:13:24,320 --> 00:13:26,060 have to be quite this detailed. 478 00:13:26,060 --> 00:13:27,830 We're putting in a lot of dialogue, 479 00:13:27,830 --> 00:13:29,880 and we're doing that to save a little time. 480 00:13:29,880 --> 00:13:32,390 So we're sort of merging final outline with script. 481 00:13:32,390 --> 00:13:34,280 You at this stage may actually just 482 00:13:34,280 --> 00:13:37,940 go ahead and move into Final Draft, or WriterDuet, or Movie 483 00:13:37,940 --> 00:13:39,620 Magic, or whatever you want to use. 484 00:13:39,620 --> 00:13:41,680 Matt and I, because we're collaborating, 485 00:13:41,683 --> 00:13:43,853 we're gonna stick around in Google Docs for one more 486 00:13:43,850 --> 00:13:47,270 second as we-- as you watch us just sort of clean this up. 487 00:13:47,270 --> 00:13:49,520 So we've got to add, like, our scene headings. 488 00:13:49,520 --> 00:13:52,910 We got to add our character names and capitals. 489 00:13:52,910 --> 00:13:55,070 We've got to do a little bit of cleanup 490 00:13:55,070 --> 00:13:57,530 to get it to read less like an outline in now 491 00:13:57,530 --> 00:13:59,010 more like a script. 492 00:13:59,010 --> 00:13:59,510 Okay. 493 00:13:59,510 --> 00:14:00,770 Enter mine. 494 00:14:00,772 --> 00:14:02,482 MATT DUFFER: Why don't we just say night? 495 00:14:02,480 --> 00:14:03,250 I mean, because-- 496 00:14:03,245 --> 00:14:03,625 ROSS DUFFER: Yeah, sure. 497 00:14:03,620 --> 00:14:05,000 MATT DUFFER: Because it doesn't really matter what time of day 498 00:14:05,000 --> 00:14:05,390 it is. 499 00:14:05,390 --> 00:14:05,720 But-- 500 00:14:05,720 --> 00:14:07,580 ROSS DUFFER: And just say, it's pitch black. 501 00:14:07,580 --> 00:14:11,600 We hear a voiceover the blackness, over the darkness. 502 00:14:11,600 --> 00:14:12,830 "Henderson, do you copy? 503 00:14:12,830 --> 00:14:14,330 How about we just say voice? 504 00:14:14,330 --> 00:14:14,900 Sure. 505 00:14:14,903 --> 00:14:15,823 Whoosh, a fast light-- 506 00:14:15,820 --> 00:14:16,220 Off-screen. 507 00:14:16,220 --> 00:14:18,300 --suddenly cuts through the darkness revealing-- 508 00:14:18,303 --> 00:14:21,743 I'm gonna get rid of our dashes now, or some of them. 509 00:14:21,740 --> 00:14:24,180 I can say here that we're in a mine. 510 00:14:24,180 --> 00:14:24,680 Yeah. 511 00:14:24,680 --> 00:14:24,960 Yeah, yeah, yeah. 512 00:14:24,960 --> 00:14:26,090 ROSS DUFFER: I can do that. 513 00:14:26,085 --> 00:14:27,055 Just say unknown. 514 00:14:27,050 --> 00:14:28,440 That's something else you can do, 515 00:14:28,440 --> 00:14:30,420 which is, don't describe your scene. 516 00:14:30,417 --> 00:14:32,747 If you don't want your reader to know where you are yet. 517 00:14:32,750 --> 00:14:35,720 Sometimes we'll underline stuff to emphasize. 518 00:14:35,720 --> 00:14:37,520 Boom, hits a dead end-- 519 00:14:37,520 --> 00:14:39,050 underline. 520 00:14:39,050 --> 00:14:41,430 Again, it's okay to keep stuff from the audience, 521 00:14:41,430 --> 00:14:43,400 even if your characters are seen it be care. 522 00:14:43,400 --> 00:14:43,970 You know? 523 00:14:43,970 --> 00:14:46,240 And you can specify that with camera, or just you 524 00:14:46,235 --> 00:14:47,975 can be as obvious as just saying, 525 00:14:47,970 --> 00:14:49,970 we're not gonna reveal this to the audience yet. 526 00:14:49,970 --> 00:14:53,440 It's okay to say stuff like that to talk to your reader. 527 00:14:53,440 --> 00:14:54,880 Now for this action, I'm probably 528 00:14:54,880 --> 00:14:57,050 going to actually leave a lot of these dashes, which 529 00:14:57,047 --> 00:14:57,997 is something we do. 530 00:14:58,000 --> 00:14:59,210 Again, this is our style. 531 00:14:59,205 --> 00:15:00,585 It doesn't have to be your style. 532 00:15:00,580 --> 00:15:02,650 But just when it's something quick, fast, 533 00:15:02,650 --> 00:15:05,110 and we're just getting glimpses, like really fast cuts, 534 00:15:05,110 --> 00:15:06,610 we usually do dashes. 535 00:15:06,610 --> 00:15:09,100 So we see something-- sharp teeth, blood, fangs, scales. 536 00:15:09,100 --> 00:15:10,180 That's okay. 537 00:15:10,180 --> 00:15:12,430 I think it's okay to actually leave it almost, like, 538 00:15:12,430 --> 00:15:13,330 in this outline form. 539 00:15:13,330 --> 00:15:14,730 Because to me, it's communicating 540 00:15:14,728 --> 00:15:16,268 that we're just audiences just seeing 541 00:15:16,270 --> 00:15:18,610 these quick little glimpses. 542 00:15:18,608 --> 00:15:19,898 This is gonna be controversial. 543 00:15:19,900 --> 00:15:22,330 I'm gonna say we push in on the fallen walkie. 544 00:15:22,330 --> 00:15:24,340 There are some screenwriter or screenwriter 545 00:15:24,340 --> 00:15:28,180 books that say don't write camera moves into your script. 546 00:15:28,180 --> 00:15:30,440 We wholeheartedly disagree. 547 00:15:30,440 --> 00:15:32,860 I don't think you need to, like, put them in a lot. 548 00:15:32,860 --> 00:15:35,630 But if it's helping tell the story, which in this case, 549 00:15:35,630 --> 00:15:36,730 it is for me-- 550 00:15:36,730 --> 00:15:39,070 I'm explaining that the end of this beat 551 00:15:39,070 --> 00:15:41,260 is just going to be slowly moving in and creeping in 552 00:15:41,260 --> 00:15:42,960 on this walkie, it's important. 553 00:15:42,962 --> 00:15:44,922 I think-- I think it just helps the audience, 554 00:15:44,920 --> 00:15:46,510 helps the reader see it. 555 00:15:46,510 --> 00:15:47,770 You know what I mean? 556 00:15:47,770 --> 00:15:48,860 And that's essential. 557 00:15:48,860 --> 00:15:50,780 I mean, it's not really stepping on-- 558 00:15:50,777 --> 00:15:52,607 even if you're not going to be directing it, 559 00:15:52,610 --> 00:15:55,390 it's not really stepping on what the director is gonna be doing. 560 00:15:55,390 --> 00:15:57,270 They can do something different if they want, 561 00:15:57,265 --> 00:15:59,205 but it's gonna help the reader visualize this. 562 00:15:59,200 --> 00:16:02,070 563 00:16:03,487 --> 00:16:04,697 Again, this is our process. 564 00:16:04,695 --> 00:16:06,905 You may already be in Final Draft at this stage. 565 00:16:06,908 --> 00:16:07,948 But I'm gonna to do this. 566 00:16:07,950 --> 00:16:09,000 I'm gonna copy. 567 00:16:09,000 --> 00:16:09,930 I'm gonna paste. 568 00:16:09,930 --> 00:16:10,860 Boom. 569 00:16:10,860 --> 00:16:13,440 Most of what we wrote, it's translated it 570 00:16:13,440 --> 00:16:15,120 with some mistakes. 571 00:16:15,120 --> 00:16:17,520 It's thinking decrepit mine is a character, 572 00:16:17,520 --> 00:16:20,470 which decrepit mine is not a character with dialogue. 573 00:16:20,470 --> 00:16:21,510 It's a scene heading. 574 00:16:21,510 --> 00:16:24,120 And we're not gonna teach you how to use these programs. 575 00:16:24,120 --> 00:16:27,000 They're pretty straightforward once you learn them, so just 576 00:16:27,000 --> 00:16:28,440 take a couple of hours and-- 577 00:16:28,440 --> 00:16:28,650 MATT DUFFER: Right. 578 00:16:28,650 --> 00:16:29,900 ROSS DUFFER: You're gonna to learn it. 579 00:16:29,900 --> 00:16:32,190 And what I'm gonna do now is I'm going to clean this up 580 00:16:32,192 --> 00:16:36,182 so it all at least works fully as a screenplay. 581 00:16:36,182 --> 00:16:38,142 If there's a really exciting scene like this, 582 00:16:38,140 --> 00:16:40,060 just capitalize the whole thing. 583 00:16:40,060 --> 00:16:42,400 It just emphasizes-- it implies that there's 584 00:16:42,400 --> 00:16:43,910 gonna be cacophonous music. 585 00:16:43,910 --> 00:16:45,190 And it's a huge moment. 586 00:16:45,190 --> 00:16:45,730 Why not? 587 00:16:45,730 --> 00:16:48,340 We're trying to use these words, and the language, 588 00:16:48,340 --> 00:16:50,650 and the sounds just to go this is something that's 589 00:16:50,650 --> 00:16:52,750 both a visual and also it has-- 590 00:16:52,750 --> 00:16:54,310 there's sound going on and whatever. 591 00:16:54,310 --> 00:16:56,360 Because you've got to remember, this is a script. 592 00:16:56,360 --> 00:16:57,900 This is not a novel. 593 00:16:57,898 --> 00:17:00,188 And so you're trying to communicate to the audience of, 594 00:17:00,190 --> 00:17:04,450 hey, when this thing is actually made in produce 595 00:17:04,450 --> 00:17:06,820 and comes alive, this is what it's gonna feel like. 596 00:17:06,819 --> 00:17:09,539 You're just trying to get that across as best you can. 597 00:17:09,540 --> 00:17:11,350 This is gonna be a huge moment where 598 00:17:11,349 --> 00:17:14,089 crazy stuff is going to happen. 599 00:17:14,089 --> 00:17:15,489 Sharp teeth, claws-- 600 00:17:18,020 --> 00:17:18,920 Scales. 601 00:17:18,918 --> 00:17:19,838 Weird lizard scales. 602 00:17:19,835 --> 00:17:21,085 Shimmering lizard scales. 603 00:17:21,089 --> 00:17:21,919 I don't why there's a lizard. 604 00:17:21,920 --> 00:17:23,540 Well, because it makes me think dragon-y. 605 00:17:23,540 --> 00:17:24,350 Like, you know what I mean? 606 00:17:24,349 --> 00:17:25,519 Guarding the treasure. 607 00:17:25,520 --> 00:17:27,020 I thought you didn't want it to be a dragon. 608 00:17:27,020 --> 00:17:28,480 I know, but it could be dragon-y. 609 00:17:28,478 --> 00:17:30,478 [LAUGHS] That makes no sense. 610 00:17:30,480 --> 00:17:30,980 Dragon-y. 611 00:17:30,980 --> 00:17:31,940 Sharp teeth. 612 00:17:31,940 --> 00:17:32,880 Okay. 613 00:17:32,882 --> 00:17:35,092 He also didn't like the title of "Stranger Things." 614 00:17:35,090 --> 00:17:37,700 So he doesn't-- just, you have to ignore him sometimes. 615 00:17:37,700 --> 00:17:41,060 So shimmering scales, claws, bloody fangs. 616 00:17:41,060 --> 00:17:42,990 Normally what we would do at this stage- 617 00:17:42,990 --> 00:17:43,490 Yeah. 618 00:17:43,490 --> 00:17:44,150 --is, yes. 619 00:17:44,152 --> 00:17:45,112 I will read it through. 620 00:17:45,110 --> 00:17:46,640 I would make any final tweaks. 621 00:17:46,640 --> 00:17:50,000 Then what I like to do is we would print it out. 622 00:17:50,000 --> 00:17:51,720 There's something about reading it, 623 00:17:51,715 --> 00:17:53,095 we think, on a printed page where 624 00:17:53,090 --> 00:17:55,620 you can't make any edits or tweaks that is very different. 625 00:17:55,618 --> 00:17:56,658 We would read it through. 626 00:17:56,660 --> 00:17:59,190 Then we-- we just keep doing passages of the scene, 627 00:17:59,193 --> 00:18:00,363 making it better and better. 628 00:18:00,360 --> 00:18:03,020 So let's see how bad it is or if it's okay. 629 00:18:03,020 --> 00:18:05,210 Scene heading-- enter unknown night. 630 00:18:05,210 --> 00:18:06,050 Pitch black. 631 00:18:06,050 --> 00:18:08,690 We hear strange groaning sounds, creaks, the drip, 632 00:18:08,690 --> 00:18:10,280 drip of water. 633 00:18:10,280 --> 00:18:12,680 And then a voice echoes over the darkness. 634 00:18:12,680 --> 00:18:16,190 Voice, filtered-- now I've added filtered in there 635 00:18:16,190 --> 00:18:18,320 because it's coming through a walkie-talkie. 636 00:18:18,320 --> 00:18:20,000 "Henderson, do you copy? 637 00:18:20,000 --> 00:18:20,950 Do you copy?" 638 00:18:20,953 --> 00:18:21,623 ROSS DUFFER: Uh. 639 00:18:21,620 --> 00:18:24,070 Whoosh-- a flashlight suddenly cuts through. 640 00:18:24,070 --> 00:18:25,010 I like-- 641 00:18:25,010 --> 00:18:26,270 See, we always do reflect-- 642 00:18:26,270 --> 00:18:28,790 I think-- try to limit how often you use suddenly. 643 00:18:28,790 --> 00:18:30,980 Whoosh-- a flashlight slices through the darkness, 644 00:18:30,980 --> 00:18:32,810 revealing that we're-- 645 00:18:32,810 --> 00:18:34,910 a flashlight now slices through the darkness-- 646 00:18:34,910 --> 00:18:35,990 through the dark-- 647 00:18:35,990 --> 00:18:39,470 revealing that we're in a decrepit mine. 648 00:18:39,470 --> 00:18:43,100 The flashlight continues, sweeps across the mine walls. 649 00:18:43,100 --> 00:18:45,640 Wooden beams crisscross along-- 650 00:18:45,640 --> 00:18:46,970 ROSS DUFFER: Muddy, slimy walls. 651 00:18:46,973 --> 00:18:47,183 MATT DUFFER: Muddy, slimy, walls. 652 00:18:47,180 --> 00:18:47,890 That's correct. 653 00:18:47,888 --> 00:18:52,348 A silhouetted figure clutches to the flashlight, slowly moving. 654 00:18:52,350 --> 00:18:54,590 There's some mistakes-- slowly moving towards us. 655 00:18:54,590 --> 00:18:56,450 We get a glimpse of this figure. 656 00:18:56,450 --> 00:18:58,700 They're short with curly hair, a baseball cap, 657 00:18:58,700 --> 00:19:02,330 old sneakers a vest stuffed with various useful items. 658 00:19:02,330 --> 00:19:05,540 Again, maybe if we went back, we could be specific about a few 659 00:19:05,540 --> 00:19:06,170 of those items. 660 00:19:06,170 --> 00:19:07,170 But for now, this works. 661 00:19:07,170 --> 00:19:07,730 I-- 662 00:19:07,730 --> 00:19:10,100 I might-- I want to add batteries. 663 00:19:10,100 --> 00:19:12,590 Okay, then Matt's gonna go the extra mile here. 664 00:19:12,590 --> 00:19:14,210 A heavy backpack over his shoulder. 665 00:19:14,210 --> 00:19:16,730 There's a hunting rifle sticking out of the top. 666 00:19:16,730 --> 00:19:19,400 It sure looks like the Dustin we've come to know and love. 667 00:19:19,400 --> 00:19:20,820 MATT DUFFER: I think because that, 668 00:19:20,817 --> 00:19:22,637 we're speaking really to the audience. 669 00:19:22,640 --> 00:19:23,210 You know? 670 00:19:23,210 --> 00:19:24,890 I want to italicize that. 671 00:19:24,890 --> 00:19:26,830 We like to do italics to just give 672 00:19:26,833 --> 00:19:29,003 that extra emphasis on certain words, certain ideas. 673 00:19:29,000 --> 00:19:30,000 Henderson, who loves-- 674 00:19:30,000 --> 00:19:30,620 Do you copy? 675 00:19:30,620 --> 00:19:31,880 MATT DUFFER: We haven't revealed it's Mack yet, 676 00:19:31,880 --> 00:19:32,990 so we should keep it voice. 677 00:19:32,990 --> 00:19:34,160 ROSS DUFFER: More agitated-- 678 00:19:34,157 --> 00:19:36,377 "Henderson, do you copy?" 679 00:19:36,377 --> 00:19:37,707 Why do you have that dash there? 680 00:19:37,710 --> 00:19:39,370 I don't know. 681 00:19:39,370 --> 00:19:41,260 Close on the silhouetted hand. 682 00:19:41,260 --> 00:19:45,010 Reaches down and grabs a walkie and raises it up. 683 00:19:45,010 --> 00:19:46,600 I'm gonna say, get rid of it. 684 00:19:46,600 --> 00:19:48,530 Again, sometimes you're gonna overwrite this. 685 00:19:48,525 --> 00:19:49,155 So you should-- 686 00:19:49,150 --> 00:19:50,260 I don't think we need close on, yeah. 687 00:19:50,260 --> 00:19:51,680 Grabs a walkie and raises it up. 688 00:19:51,677 --> 00:19:54,107 It is here that we reveal-- 689 00:19:54,107 --> 00:19:55,027 Reveal that our-- 690 00:19:55,030 --> 00:19:56,750 --that our silhouetted figure's-- 691 00:19:56,747 --> 00:19:57,577 ROSS DUFFER: Oh, oh. 692 00:19:57,580 --> 00:20:00,280 Reveal our cigaretted figure's face for the first time. 693 00:20:00,280 --> 00:20:02,020 To our great surprise, it isn't Dustin. 694 00:20:02,020 --> 00:20:04,060 This is Mr. Henderson, a.k.a. 695 00:20:04,060 --> 00:20:05,560 Dustin's dad, '40s. 696 00:20:05,560 --> 00:20:07,250 He's a spitting image of his son. 697 00:20:07,252 --> 00:20:09,462 Imagine what Dustin would look like when he grows up, 698 00:20:09,460 --> 00:20:10,590 and you'll get the picture. 699 00:20:10,585 --> 00:20:13,245 And again, you can talk to the audience like that sometimes. 700 00:20:13,240 --> 00:20:15,070 You could do it a lot, like Shane Black. 701 00:20:15,070 --> 00:20:17,600 Or we do it occasionally. 702 00:20:17,602 --> 00:20:18,682 And then you're Henderson. 703 00:20:18,685 --> 00:20:19,275 Right? 704 00:20:19,270 --> 00:20:20,080 MATT DUFFER: "I copy, yeah. 705 00:20:20,080 --> 00:20:21,310 But I'm a bit busy here." 706 00:20:21,310 --> 00:20:22,060 "Busy with what? 707 00:20:22,060 --> 00:20:23,110 We got to get going." 708 00:20:23,110 --> 00:20:24,430 MATT DUFFER: "I found a new passage, 709 00:20:24,430 --> 00:20:26,100 and I got a good feeling about this one." 710 00:20:26,095 --> 00:20:27,635 ROSS DUFFER: "Not holding my breath." 711 00:20:27,637 --> 00:20:29,527 Now this can get more fun. 712 00:20:29,530 --> 00:20:30,700 That dialogue is whatever. 713 00:20:30,700 --> 00:20:32,290 We don't even know who Mack is. 714 00:20:32,290 --> 00:20:34,330 Again, you will know who your characters are. 715 00:20:34,330 --> 00:20:35,590 You've blue-skied it. 716 00:20:35,590 --> 00:20:36,880 I don't know who Mack is. 717 00:20:36,880 --> 00:20:38,790 We're just sort of going with the flow here. 718 00:20:38,790 --> 00:20:39,290 Um. 719 00:20:39,290 --> 00:20:40,700 So Mack is not very defined. 720 00:20:40,697 --> 00:20:43,027 He would be more defined if we were doing this for real. 721 00:20:43,030 --> 00:20:46,540 MATT DUFFER: Henderson continues to move deeper into the mine, 722 00:20:46,540 --> 00:20:48,830 swings left down a corridor, and hits a dead end. 723 00:20:48,827 --> 00:20:50,407 ROSS DUFFER: I'm gonna underline that. 724 00:20:50,410 --> 00:20:51,580 MATT DUFFER: Underscore, underline that. 725 00:20:51,580 --> 00:20:53,080 ROSS DUFFER: Yeah, just to emphasize 726 00:20:53,080 --> 00:20:54,710 that's an end of a beat sort of. 727 00:20:54,710 --> 00:20:57,160 MATT DUFFER: And we got a "Shit, shit, shit, shit, shit." 728 00:20:57,160 --> 00:20:59,510 Dustin says shit a lot, so I like that his dad does too. 729 00:20:59,510 --> 00:21:00,010 This is-- 730 00:21:00,010 --> 00:21:00,640 ROSS DUFFER: And then Mac is-- 731 00:21:00,640 --> 00:21:01,450 MATT DUFFER: --implying that he gets it from his dad. 732 00:21:01,450 --> 00:21:02,530 "Shit, shit, shit, shit, shit." 733 00:21:02,530 --> 00:21:03,400 ROSS DUFFER: "Shit, what" 734 00:21:03,400 --> 00:21:04,360 MATT DUFFER: "Dead end." 735 00:21:04,360 --> 00:21:05,440 ROSS DUFFER: "I'm shocked. 736 00:21:05,443 --> 00:21:06,633 Let's please go?" 737 00:21:06,637 --> 00:21:07,717 That's not very good line. 738 00:21:07,720 --> 00:21:09,010 Is it? 739 00:21:09,008 --> 00:21:10,798 I don't think we need a line for Mack here. 740 00:21:10,800 --> 00:21:11,110 MATT DUFFER: Yeah, yeah. 741 00:21:11,110 --> 00:21:12,110 I don't think so either. 742 00:21:12,110 --> 00:21:13,090 Dead end. 743 00:21:13,090 --> 00:21:14,630 ROSS DUFFER: When in doubt, delete. 744 00:21:14,628 --> 00:21:17,168 MATT DUFFER: Henderson turns to leave when he hear something, 745 00:21:17,170 --> 00:21:19,490 a low whistling sound. 746 00:21:19,492 --> 00:21:20,952 I'm gonna say, it sounds like wind. 747 00:21:20,950 --> 00:21:21,970 It's a lot of sound. 748 00:21:21,970 --> 00:21:24,010 I just say wind. 749 00:21:24,010 --> 00:21:25,910 So again, you're gonna be overwriting it. 750 00:21:25,913 --> 00:21:27,083 He steps up to the dead end. 751 00:21:27,080 --> 00:21:29,050 There's a small gap in the wall. 752 00:21:29,050 --> 00:21:30,680 This is where the wind is coming from. 753 00:21:30,680 --> 00:21:32,620 He takes a deep breath, then reaches his hand 754 00:21:32,620 --> 00:21:35,890 inside the small gap and grabs hold of something. 755 00:21:35,890 --> 00:21:36,640 Turns it. 756 00:21:36,640 --> 00:21:37,720 Click. 757 00:21:37,720 --> 00:21:40,520 This is a little too derivative of "Indiana Jones," 758 00:21:40,520 --> 00:21:41,320 if I have to say. 759 00:21:41,320 --> 00:21:43,120 Maybe we can come up with something more specific 760 00:21:43,120 --> 00:21:44,180 when we have more time. 761 00:21:44,180 --> 00:21:45,040 So it turns it. 762 00:21:45,040 --> 00:21:45,850 Click. 763 00:21:45,850 --> 00:21:48,580 Then whoom, the wall begins to open up. 764 00:21:48,580 --> 00:21:50,360 Henderson's eyes go wide. 765 00:21:50,360 --> 00:21:52,280 Whatever he sees shocks him. 766 00:21:52,280 --> 00:21:56,390 He steps forward into a mysterious chamber. 767 00:21:56,385 --> 00:21:57,765 I'm going to say continuous here, 768 00:21:57,760 --> 00:21:59,380 because we're not cutting. 769 00:21:59,380 --> 00:22:00,850 So continuous. 770 00:22:00,850 --> 00:22:04,030 His flashlight reflects a shimmering gold light back 771 00:22:04,030 --> 00:22:05,410 onto his awed face. 772 00:22:05,410 --> 00:22:07,810 We don't see what's causing the shimmer-- 773 00:22:07,810 --> 00:22:10,130 misspelled shimmer-- but whatever it is, 774 00:22:10,130 --> 00:22:12,160 it makes Henderson tremble with excitement. 775 00:22:12,160 --> 00:22:14,920 In fact, he's so excited he can hardly speak. 776 00:22:14,920 --> 00:22:17,810 "Mack, I-- I think I found it." 777 00:22:17,808 --> 00:22:18,848 ROSS DUFFER: "Found what? 778 00:22:18,850 --> 00:22:20,190 MATT DUFFER: "The jackpot." 779 00:22:20,190 --> 00:22:21,190 ROSS DUFFER: "Holy shit. 780 00:22:21,190 --> 00:22:22,300 You pulling my leg? 781 00:22:22,300 --> 00:22:23,800 You better not be pulling my leg." 782 00:22:23,800 --> 00:22:26,710 Before Henderson can respond, shoom. 783 00:22:26,710 --> 00:22:28,090 I think shoom is maybe better. 784 00:22:28,090 --> 00:22:30,460 Shoom, his flashlight cuts out. 785 00:22:30,460 --> 00:22:31,960 It's very dark now. 786 00:22:31,960 --> 00:22:35,470 Again, it's okay to be simple and just obvious sometimes. 787 00:22:35,470 --> 00:22:36,480 More shits. 788 00:22:36,475 --> 00:22:38,355 But lucky for Henderson, he has his batteries 789 00:22:38,350 --> 00:22:40,120 on his vest just like his son. 790 00:22:40,120 --> 00:22:42,910 He starts to quickly replace the batteries in his flashlight 791 00:22:42,910 --> 00:22:46,600 when we hear a strange guttural sound, something not human, 792 00:22:46,600 --> 00:22:49,330 animalistic, but unlike any animal we know. 793 00:22:49,330 --> 00:22:52,060 And it's coming from somewhere in this room. 794 00:22:52,060 --> 00:22:54,490 Henderson spins around, but the room is dark. 795 00:22:54,490 --> 00:22:56,410 He can't see where the sound came from. 796 00:22:56,410 --> 00:22:58,070 Again, we're really breaking this up. 797 00:22:58,070 --> 00:23:00,160 We're doing a lot of spaces just to get this-- 798 00:23:00,160 --> 00:23:02,650 if it's all clumped as one dialogue, 799 00:23:02,650 --> 00:23:04,660 your reader may just sort of glaze over it 800 00:23:04,660 --> 00:23:06,100 and flip to the next page. 801 00:23:06,100 --> 00:23:08,300 MATT DUFFER: Very quietly, very slowly, 802 00:23:08,300 --> 00:23:11,590 he removes the hunting rifle from off his shoulder. 803 00:23:11,590 --> 00:23:13,960 He aims it in the direction of the sound. 804 00:23:13,960 --> 00:23:16,870 Then he reaches out with his thumb and cocks the hammer. 805 00:23:16,870 --> 00:23:17,380 Click. 806 00:23:17,380 --> 00:23:18,910 So we've done the David Koepp thing 807 00:23:18,907 --> 00:23:19,987 where we've spread it out. 808 00:23:19,990 --> 00:23:21,700 Because you really want to emphasize that-- 809 00:23:21,700 --> 00:23:22,180 [CLICK] 810 00:23:22,180 --> 00:23:24,010 --you can start to see how quiet it's becoming. 811 00:23:24,010 --> 00:23:24,510 Yeah. 812 00:23:24,510 --> 00:23:26,230 We're just zeroing in on the sound. 813 00:23:26,230 --> 00:23:27,730 MATT DUFFER: Another roar, this time 814 00:23:27,730 --> 00:23:29,260 from another part of the room. 815 00:23:29,260 --> 00:23:30,730 We're calling it room and chamber, 816 00:23:30,730 --> 00:23:33,020 so we'll go through and decide what we want to call it. 817 00:23:33,022 --> 00:23:33,942 Henderson spins again. 818 00:23:33,940 --> 00:23:34,600 Another roar. 819 00:23:34,600 --> 00:23:36,490 This came from his left, then his right. 820 00:23:36,490 --> 00:23:38,260 And then whoosh. 821 00:23:38,260 --> 00:23:41,560 And again, breaking that up, like Koepp did in "Panic Room." 822 00:23:41,560 --> 00:23:44,530 it's just like-- it keeps people turning that page. 823 00:23:44,530 --> 00:23:45,580 Just keep reading it. 824 00:23:45,580 --> 00:23:46,450 It's a fast read. 825 00:23:46,450 --> 00:23:49,090 And then here's where we went to an all-caps saying, whoom, 826 00:23:49,090 --> 00:23:50,380 like we're shouting at you. 827 00:23:50,380 --> 00:23:53,140 Whoom, something shadowy in large lunges at Henderson. 828 00:23:53,140 --> 00:23:55,150 Bang, Henderson's rifle goes off. 829 00:23:55,150 --> 00:23:56,920 In the light of the muzzle flashes, 830 00:23:56,920 --> 00:23:58,240 we see a blur of action. 831 00:23:58,240 --> 00:23:59,630 Henderson thrown to the ground. 832 00:23:59,630 --> 00:24:01,540 His walkie scattering to the rocky ground. 833 00:24:01,540 --> 00:24:02,950 We see glimpses of our monster. 834 00:24:02,950 --> 00:24:05,530 Sharp teeth, shimmering scales, claws, bloody fangs 835 00:24:05,530 --> 00:24:07,270 reaching for Henderson's neck. 836 00:24:07,270 --> 00:24:09,010 I'm gonna be more specific there-- 837 00:24:09,010 --> 00:24:09,610 neck. 838 00:24:09,610 --> 00:24:13,210 He lets out a long, pained scream and then silence. 839 00:24:13,210 --> 00:24:16,570 We push in on the fallen walkie as a panicked Mack continues 840 00:24:16,570 --> 00:24:18,660 to call out for his friend. 841 00:24:18,658 --> 00:24:20,198 ROSS DUFFER: "Henderson, do you copy? 842 00:24:20,200 --> 00:24:21,400 Do you copy? 843 00:24:21,402 --> 00:24:22,362 MATT DUFFER: No answer. 844 00:24:22,360 --> 00:24:23,860 Only ominous silence. 845 00:24:23,860 --> 00:24:24,820 And then right here-- 846 00:24:24,815 --> 00:24:26,445 I'm going to be a little dramatic here. 847 00:24:26,440 --> 00:24:26,940 [LAUGHS] 848 00:24:26,940 --> 00:24:29,470 MATT DUFFER: Right here, we cut to black and then, you know. 849 00:24:29,472 --> 00:24:30,682 And that's just sort of a-- 850 00:24:30,680 --> 00:24:31,710 MATT DUFFER: Titles! 851 00:24:31,705 --> 00:24:32,535 ROSS DUFFER: Titles. 852 00:24:32,538 --> 00:24:34,598 And that's sort of a three-page opening hook. 853 00:24:34,600 --> 00:24:36,290 And again, we would keep honing it. 854 00:24:36,290 --> 00:24:38,580 We don't really know who these characters are yet, so-- 855 00:24:38,582 --> 00:24:41,212 I think the biggest thing that needs improvement when reading 856 00:24:41,207 --> 00:24:43,657 it through is just a little bit more specific about this-- 857 00:24:43,660 --> 00:24:45,520 you know, what unlocks this mysterious chamber. 858 00:24:45,520 --> 00:24:45,580 Yeah. 859 00:24:45,580 --> 00:24:47,410 I think we can be more interested in there 860 00:24:47,413 --> 00:24:49,303 and I think we can improve the dialogue 861 00:24:49,300 --> 00:24:50,980 so you a little bit more understand 862 00:24:50,975 --> 00:24:51,855 who these characters. 863 00:24:51,850 --> 00:24:55,000 We are assuming we're going to meet this Mack character when 864 00:24:55,000 --> 00:24:56,360 Dustin and Steve go to Arizona. 865 00:24:56,355 --> 00:24:56,865 He needs to be very interesting. 866 00:24:56,860 --> 00:24:58,690 So he needs to be really interesting and specific, 867 00:24:58,690 --> 00:24:59,650 and he's not right now. 868 00:24:59,650 --> 00:25:02,620 He's just kind of-- he's just kind of a wall for Dustin's dad 869 00:25:02,620 --> 00:25:03,820 to bounce off of. 870 00:25:03,818 --> 00:25:06,108 So those are the things that we would probably work on. 871 00:25:06,110 --> 00:25:08,930 So I think, you know-- we did that very quickly. 872 00:25:08,930 --> 00:25:10,660 But hopefully what you can see is, 873 00:25:10,660 --> 00:25:13,540 it started out very broad, very messy, 874 00:25:13,540 --> 00:25:15,310 a lot of spitballing of ideas. 875 00:25:15,310 --> 00:25:19,550 And slowly, it formed into something much more coherent. 876 00:25:19,550 --> 00:25:21,550 And then we just kept adding details, 877 00:25:21,550 --> 00:25:22,960 cleaning it up, cleaning it up. 878 00:25:22,960 --> 00:25:25,450 And what you're seeing here at the end of this process, 879 00:25:25,450 --> 00:25:28,900 we've got a hook that isn't bad, but it's 880 00:25:28,900 --> 00:25:30,290 gonna continue to improve. 881 00:25:30,290 --> 00:25:32,290 So we're gonna talk more about these characters. 882 00:25:32,290 --> 00:25:33,630 How can we improve that? 883 00:25:33,632 --> 00:25:35,592 How can we come up with something more original 884 00:25:35,590 --> 00:25:38,980 than just, you know, him reaching into a hole 885 00:25:38,980 --> 00:25:41,090 and turning something, which we've seen before. 886 00:25:41,090 --> 00:25:43,000 So we're gonna continue to go and just 887 00:25:43,000 --> 00:25:45,160 try to make this even better and more original. 888 00:25:45,160 --> 00:25:47,830 But what we've got now is a pretty good first pass 889 00:25:47,830 --> 00:25:48,460 at this scene. 890 00:25:48,460 --> 00:25:51,320 891 00:25:55,080 --> 00:25:56,330 Okay, so that was stressful. 892 00:25:56,330 --> 00:25:57,230 So we did that. 893 00:25:57,230 --> 00:25:58,130 [LAUGHS] 894 00:25:58,130 --> 00:26:00,830 And [LAUGHS] we'd like you to do the same thing. 895 00:26:00,830 --> 00:26:03,710 You don't have to do it within the sort of time that we had. 896 00:26:03,710 --> 00:26:06,470 What you want to do is you want to take the opening 897 00:26:06,470 --> 00:26:08,480 scene, your opening hook. 898 00:26:08,480 --> 00:26:10,870 And we want you to take it from the final outline-- 899 00:26:10,865 --> 00:26:11,815 The final outline. 900 00:26:11,810 --> 00:26:15,170 --to script stage, very much just like what we did. 901 00:26:15,170 --> 00:26:16,180 Read it through. 902 00:26:16,175 --> 00:26:18,055 Do another pass, do another pass until you're 903 00:26:18,050 --> 00:26:18,930 really happy with it. 904 00:26:18,925 --> 00:26:21,445 And remember to focus on those elements of description, 905 00:26:21,440 --> 00:26:23,630 action, dialogue. 906 00:26:23,630 --> 00:26:26,250 And you're just gonna keep honing it and keep working it 907 00:26:26,250 --> 00:26:27,750 until you feel really good about it. 908 00:26:27,750 --> 00:26:30,470 And again, the opening hook, you know, for the "Stranger Things" 909 00:26:30,470 --> 00:26:32,570 pilot script, it was only about a page. 910 00:26:32,570 --> 00:26:37,130 For the unofficial Dustin and Steve spinoff we just wrote, 911 00:26:37,130 --> 00:26:38,870 that was about three pages. 912 00:26:38,870 --> 00:26:41,270 Anywhere from really one to five pages 913 00:26:41,270 --> 00:26:44,160 should do the trick unless you want to get very elaborate, 914 00:26:44,162 --> 00:26:45,622 and do a "Raiders of the Lost Ark," 915 00:26:45,620 --> 00:26:48,560 and have a nice 10-plus page opening hook. 916 00:26:48,560 --> 00:26:49,310 That's fine too. 917 00:26:49,310 --> 00:26:50,090 That's fine too. 918 00:26:50,090 --> 00:26:53,010 Or keep it simple like we did for the pilot of "Stranger 919 00:26:53,010 --> 00:26:53,510 Things." 920 00:26:53,510 --> 00:26:54,010 It depends. 921 00:26:54,010 --> 00:26:57,930 Whatever your story dictates, go with your gut there but good 922 00:26:57,930 --> 00:26:58,430 luck. 923 00:26:58,430 --> 00:26:59,680 1 00:00:00,000 --> 00:00:03,430 2 00:00:05,687 --> 00:00:08,017 MATT DUFFER: So once you get to the stage in the process 3 00:00:08,020 --> 00:00:10,000 where you have your script, which is huge-- 4 00:00:10,000 --> 00:00:11,500 you've overcome this massive hurdle. 5 00:00:11,500 --> 00:00:12,860 You've done all this work. 6 00:00:12,860 --> 00:00:15,380 But the question is, now, who's gonna read it? 7 00:00:15,380 --> 00:00:16,770 How do you get anyone to read it? 8 00:00:16,770 --> 00:00:19,350 This is probably the question we get asked the most, which is, 9 00:00:19,353 --> 00:00:19,933 what now? 10 00:00:19,930 --> 00:00:20,840 What do I do now? 11 00:00:20,840 --> 00:00:22,720 And, you know, as we've kind of talked about, 12 00:00:22,715 --> 00:00:26,715 previously, we had no connections, no Hollywood 13 00:00:26,710 --> 00:00:27,340 connections. 14 00:00:27,340 --> 00:00:29,390 Our dad was not in the business, none of that. 15 00:00:29,390 --> 00:00:32,110 So if you have that, great. 16 00:00:32,110 --> 00:00:32,950 Good for you. 17 00:00:32,950 --> 00:00:34,180 You're in the door already. 18 00:00:34,180 --> 00:00:35,560 You have someone who you can give the script to. 19 00:00:35,560 --> 00:00:37,390 But most of us-- you know, most of you 20 00:00:37,390 --> 00:00:39,540 probably don't have Hollywood connections 21 00:00:39,537 --> 00:00:41,617 and it is difficult. So it's like, what do you do? 22 00:00:41,620 --> 00:00:43,960 You have the script, this great script that works. 23 00:00:43,960 --> 00:00:44,830 Now, what? 24 00:00:51,390 --> 00:00:51,930 All right. 25 00:00:51,930 --> 00:00:57,300 So you have-- like Matt says, you have this amazing script. 26 00:00:57,300 --> 00:00:59,400 So the trick is now to get it read. 27 00:00:59,400 --> 00:01:01,120 So I think a lot of times people go, 28 00:01:01,120 --> 00:01:04,260 oh, well, I'm gonna just send this to Netflix 29 00:01:04,260 --> 00:01:07,020 or I'm gonna send to Amazon or I'm going to send it to HBO. 30 00:01:07,020 --> 00:01:10,540 And, unfortunately, it's not that simple. 31 00:01:10,540 --> 00:01:14,190 If-- if you do end up somehow getting your script to Netflix 32 00:01:14,190 --> 00:01:15,820 or Amazon or HBO or Apple-- 33 00:01:15,815 --> 00:01:17,945 Meaning, like, just-- if you just send it to them 34 00:01:17,940 --> 00:01:18,330 in the mail. 35 00:01:18,330 --> 00:01:19,790 If you send it in the mail, you-- 36 00:01:19,788 --> 00:01:22,138 you throw it over the fence, whatever you do or you find 37 00:01:22,140 --> 00:01:25,860 someone's email, however you do it, don't do that, 38 00:01:25,860 --> 00:01:27,700 because they're just gonna throw it out. 39 00:01:27,700 --> 00:01:31,030 So it's really just a waste of your time. 40 00:01:31,030 --> 00:01:33,070 So what we're gonna talk about now is, 41 00:01:33,070 --> 00:01:37,260 how do you get it to Netflix or HBO or Amazon? 42 00:01:37,260 --> 00:01:39,510 And the answer to that is you're gonna 43 00:01:39,510 --> 00:01:41,520 need an agent or a manager. 44 00:01:41,520 --> 00:01:43,120 Why do you need an agent or manager? 45 00:01:43,120 --> 00:01:47,530 Basically they're your conduit into the whole, like, Hollywood 46 00:01:47,530 --> 00:01:48,030 system. 47 00:01:48,030 --> 00:01:48,530 Right? 48 00:01:48,530 --> 00:01:53,040 So they are able to get your script out to producers. 49 00:01:53,040 --> 00:01:54,480 And producers will be able to get 50 00:01:54,480 --> 00:01:57,330 your script to studios and networks, 51 00:01:57,330 --> 00:02:00,000 such as, like, Netflix, right? 52 00:02:00,000 --> 00:02:00,780 For example. 53 00:02:00,780 --> 00:02:02,860 Without an agent or a manager, no one's 54 00:02:02,858 --> 00:02:03,898 gonna take you seriously. 55 00:02:03,900 --> 00:02:05,340 Unless you're pretty established, 56 00:02:05,340 --> 00:02:07,450 you can't, you know, represent yourself. 57 00:02:07,450 --> 00:02:07,950 OK? 58 00:02:07,950 --> 00:02:10,440 You're gonna need to find one of these agents or managers. 59 00:02:10,440 --> 00:02:12,900 Sometimes people ask, you know, I'm still a little confused 60 00:02:12,898 --> 00:02:15,328 about it, the difference between an agent or a manager. 61 00:02:15,330 --> 00:02:18,660 Managers tend to represent fewer people. 62 00:02:18,660 --> 00:02:20,910 So it's a little bit more personal. 63 00:02:20,910 --> 00:02:23,430 You can kind of call them up, you know, on a Saturday 64 00:02:23,430 --> 00:02:24,360 at 3:00 PM. 65 00:02:24,360 --> 00:02:26,070 I mean, I can do that with my agent now, 66 00:02:26,070 --> 00:02:27,070 which is a little weird. 67 00:02:27,070 --> 00:02:29,400 And agents tend to represent a lot more people. 68 00:02:29,400 --> 00:02:33,780 But they work at a really large company, such as CAA, where, 69 00:02:33,780 --> 00:02:35,080 you know-- and they have-- 70 00:02:35,075 --> 00:02:38,255 the good-- the advantage of working with an agent or big-- 71 00:02:38,250 --> 00:02:40,350 at a bigger agency is that they have 72 00:02:40,350 --> 00:02:43,410 a lot of other connections within that agency, right? 73 00:02:43,410 --> 00:02:45,540 Like big name actors, big name directors 74 00:02:45,540 --> 00:02:48,120 who they could help-- they could attach your script to. 75 00:02:48,120 --> 00:02:49,600 And that could help sell it. 76 00:02:49,600 --> 00:02:53,190 So it doesn't really matter at this-- at this point. 77 00:02:53,190 --> 00:02:54,990 You just need someone to represent you. 78 00:02:54,990 --> 00:02:58,710 Someone-- the truth is it's actually a relatively small 79 00:02:58,710 --> 00:02:59,310 town. 80 00:02:59,310 --> 00:03:01,590 Everyone knows everybody, generally. 81 00:03:01,590 --> 00:03:04,440 So the key is just gonna be to find someone 82 00:03:04,440 --> 00:03:06,900 that responds to your script and that 83 00:03:06,897 --> 00:03:08,727 can get it in the hands of the right people. 84 00:03:08,730 --> 00:03:10,940 And again, all of these people know the right people. 85 00:03:10,938 --> 00:03:12,688 So you just gotta get it in their hands 86 00:03:12,690 --> 00:03:14,940 and they gotta like your script, which seems simple, right? 87 00:03:14,940 --> 00:03:15,480 So OK. 88 00:03:15,480 --> 00:03:20,490 I can't send my script to Amazon or Netflix or Apple. 89 00:03:20,490 --> 00:03:23,940 So I'm just gonna send it to some management companies 90 00:03:23,940 --> 00:03:25,800 or agencies. 91 00:03:25,800 --> 00:03:28,080 Unfortunately, it's also not that simple. 92 00:03:28,080 --> 00:03:32,250 They're also gonna most likely throw your script in the trash 93 00:03:32,250 --> 00:03:33,540 and not even look at it. 94 00:03:33,540 --> 00:03:36,450 And this sort of becomes a bit of a chicken and the egg 95 00:03:36,450 --> 00:03:37,260 situation. 96 00:03:37,260 --> 00:03:39,360 There's a bit of a conundrum here of like-- 97 00:03:39,360 --> 00:03:42,910 what you're gonna ask, which is a completely valid question, 98 00:03:42,910 --> 00:03:46,560 which is, well, if I need an agent to sell my script, 99 00:03:46,560 --> 00:03:48,780 but my agent-- an agent won't read my script, 100 00:03:48,780 --> 00:03:50,320 how do I get an agent? 101 00:03:50,320 --> 00:03:54,900 And that is the most complicated part of this entire process. 102 00:03:54,900 --> 00:03:58,400 And I wish there was a better system in order for this 103 00:03:58,400 --> 00:03:58,900 to work. 104 00:03:58,900 --> 00:04:01,260 But we're gonna at least tell you how we managed to do it. 105 00:04:01,260 --> 00:04:02,680 And-- and, ultimately, you know, 106 00:04:02,677 --> 00:04:05,227 I was kinda saying earlier, it's very-- you know, it's hard-- 107 00:04:05,225 --> 00:04:07,355 it's especially hard if you don't have connections, 108 00:04:07,350 --> 00:04:09,360 because the truth is you need-- you-- 109 00:04:09,360 --> 00:04:10,690 you need connections, right? 110 00:04:10,692 --> 00:04:12,902 So if you have connections, if you're coming out here 111 00:04:12,900 --> 00:04:14,790 and people already have connections, 112 00:04:14,790 --> 00:04:18,120 they have an advantage over you in terms of-- now, listen, 113 00:04:18,117 --> 00:04:19,947 if their script stinks, their script stinks. 114 00:04:19,950 --> 00:04:21,090 It's not gonna help them. 115 00:04:21,089 --> 00:04:22,509 But so, hopefully, your advantage 116 00:04:22,505 --> 00:04:23,885 is you have a really good script. 117 00:04:23,880 --> 00:04:25,300 That's the best thing that you can 118 00:04:25,297 --> 00:04:28,437 have going for you is a really good script, so that when you 119 00:04:28,440 --> 00:04:31,110 do find-- make that connection, you hand it to them, 120 00:04:31,110 --> 00:04:33,420 the script is gonna work for them. 121 00:04:33,415 --> 00:04:35,295 What do you do if you don't have connections? 122 00:04:35,290 --> 00:04:36,540 So we didn't have connections. 123 00:04:36,540 --> 00:04:40,170 We were at-- we-- we were going to film school 124 00:04:40,170 --> 00:04:42,810 out here at Chapman University in Orange County. 125 00:04:42,810 --> 00:04:45,810 We were close-ish to LA. 126 00:04:45,810 --> 00:04:47,790 We knew we needed to make connections. 127 00:04:47,790 --> 00:04:51,090 We needed to meet people who were making stuff 128 00:04:51,090 --> 00:04:52,420 within the industry. 129 00:04:52,420 --> 00:04:55,620 And so we just, every summer, and actually 130 00:04:55,620 --> 00:04:57,480 even throughout the year, we interned. 131 00:04:57,480 --> 00:04:58,230 There's two of us. 132 00:04:58,230 --> 00:05:00,310 Again, this is the advantage of having two people. 133 00:05:00,313 --> 00:05:01,923 But you can do it yourself, obviously. 134 00:05:01,920 --> 00:05:03,760 Which is-- we-- we divided and conquered. 135 00:05:03,758 --> 00:05:05,548 We're like, oh, we should-- it's two of us. 136 00:05:05,550 --> 00:05:08,180 We should take advantage of the fact that we're twins and just, 137 00:05:08,175 --> 00:05:09,515 like, spread out all over town. 138 00:05:09,510 --> 00:05:11,940 We did every internship we could-- could find 139 00:05:11,940 --> 00:05:14,130 and we met as many people as we could. 140 00:05:14,130 --> 00:05:17,650 We did try to put in-- you know, do a lot of good work there. 141 00:05:17,650 --> 00:05:20,550 I mean, it's not the most fun thing in the world, 142 00:05:20,550 --> 00:05:21,630 these internships. 143 00:05:21,630 --> 00:05:26,740 In our case, it was work to help get coll-- college credit. 144 00:05:26,740 --> 00:05:30,060 And so I guess what you might question-- 145 00:05:30,060 --> 00:05:32,520 you might ask then is, OK, so I got one of these-- 146 00:05:32,520 --> 00:05:34,590 I-- I found an internship. 147 00:05:34,590 --> 00:05:36,730 And so now, what do I do? 148 00:05:36,732 --> 00:05:38,942 I just hand this brilliant script that I've written-- 149 00:05:38,940 --> 00:05:40,690 I hand it to someone in the company 150 00:05:40,692 --> 00:05:43,152 and they're gonna read it an they're gonna get me an agent. 151 00:05:43,150 --> 00:05:45,630 It's also not that simple. 152 00:05:45,630 --> 00:05:48,300 What you really need to do, like Matt's saying is, 153 00:05:48,300 --> 00:05:49,320 you just gotta-- 154 00:05:49,320 --> 00:05:50,450 you gotta put in the work. 155 00:05:50,450 --> 00:05:54,230 We-- we made copies of scripts. 156 00:05:54,230 --> 00:05:56,510 We fetched coffees. 157 00:05:56,510 --> 00:05:59,990 I delivered presents to people. 158 00:05:59,990 --> 00:06:01,860 I did Christmas stuff. 159 00:06:01,860 --> 00:06:05,400 I-- it's-- and some of the time, I was given a fun task. 160 00:06:05,403 --> 00:06:07,073 Like I'd be like, here, read this script 161 00:06:07,070 --> 00:06:08,510 and let me know what you think. 162 00:06:08,510 --> 00:06:09,500 And you do. 163 00:06:09,500 --> 00:06:13,070 And you slowly start to earn people's trust. 164 00:06:13,070 --> 00:06:16,670 I was working at a company called Appian Way. 165 00:06:16,670 --> 00:06:18,530 And my boss there-- 166 00:06:18,530 --> 00:06:21,710 one of my bosses there was Franklin Leonard. 167 00:06:21,710 --> 00:06:24,710 You might know now, if-- if you're into screenwriting, 168 00:06:24,710 --> 00:06:26,510 he runs something called the Blacklist. 169 00:06:26,510 --> 00:06:28,730 But back then, it was-- and it's still, part of it 170 00:06:28,730 --> 00:06:31,460 is, today is it just a list of people's favorite scripts 171 00:06:31,460 --> 00:06:33,680 they read this year within Hollywood. 172 00:06:33,680 --> 00:06:37,910 So the point is Franklin was a great boss. 173 00:06:37,910 --> 00:06:39,590 And you know, I did work with him. 174 00:06:39,590 --> 00:06:40,820 And you start to earn trust. 175 00:06:40,820 --> 00:06:44,510 And I remember, I told him about this show called "The Wire." 176 00:06:44,510 --> 00:06:46,190 And I got him hooked on it. 177 00:06:46,190 --> 00:06:47,600 And he became obsessed. 178 00:06:47,600 --> 00:06:50,450 And just little things like that just-- 179 00:06:50,450 --> 00:06:52,490 again, just like with your scripts, baby steps. 180 00:06:52,493 --> 00:06:53,663 You start to earn people's-- 181 00:06:53,660 --> 00:06:55,850 You didn't-- you didn't hand Franklin the script the day you 182 00:06:55,850 --> 00:06:56,630 walked in there. 183 00:06:56,630 --> 00:06:56,900 No. 184 00:06:56,900 --> 00:06:58,160 Like, he'll never look at you again, probably. 185 00:06:58,160 --> 00:06:59,810 I think this was probably nine-- 186 00:06:59,810 --> 00:07:01,460 at least after 9, 10 months-- 187 00:07:01,460 --> 00:07:01,970 Right. 188 00:07:01,970 --> 00:07:03,290 --of working there. 189 00:07:03,290 --> 00:07:05,990 And I go, hey, here's a script. 190 00:07:05,990 --> 00:07:07,580 If you happen to have time, you know, 191 00:07:07,580 --> 00:07:09,290 I'd love your thoughts on it. 192 00:07:09,290 --> 00:07:11,270 Franklin read the script. 193 00:07:11,270 --> 00:07:13,640 And again, we wrote this script in college. 194 00:07:13,640 --> 00:07:14,810 It's a pretty messy script. 195 00:07:14,810 --> 00:07:16,530 It has a lot of issues. 196 00:07:16,530 --> 00:07:20,760 It has a pretty strong first 5 to 10 pages. 197 00:07:20,760 --> 00:07:22,820 Whatever it was that convinced Franklin, 198 00:07:22,820 --> 00:07:25,340 he thought that there was a promise in this. 199 00:07:25,340 --> 00:07:27,890 And he sent it to a couple of agents. 200 00:07:27,890 --> 00:07:29,760 They also thought there was promise in it. 201 00:07:29,760 --> 00:07:30,840 We took those meetings. 202 00:07:30,840 --> 00:07:33,290 And we had in-- 203 00:07:33,290 --> 00:07:35,490 through that, we were able to get agents. 204 00:07:35,490 --> 00:07:38,870 So the point is, you have to find your Franklin. 205 00:07:38,870 --> 00:07:40,610 It may not be through internships. 206 00:07:40,610 --> 00:07:44,270 It may be-- there may be through some other way. 207 00:07:44,270 --> 00:07:48,740 But the key is you need someone to hand your script to an agent 208 00:07:48,740 --> 00:07:50,810 and say, hey, this is good. 209 00:07:50,810 --> 00:07:54,350 If you just cold email, cold call, it's unlikely. 210 00:07:54,350 --> 00:07:56,150 There are other avenues. 211 00:07:56,150 --> 00:07:57,980 Franklin's Blacklist is one. 212 00:07:57,980 --> 00:07:58,960 There's-- 213 00:07:58,957 --> 00:07:59,917 There's competitions. 214 00:07:59,915 --> 00:08:00,985 There's competition. 215 00:08:00,980 --> 00:08:02,040 Some of those are valid. 216 00:08:02,040 --> 00:08:03,910 Some of those are just trying to steal your money. 217 00:08:03,910 --> 00:08:05,090 So you have to be careful. 218 00:08:05,090 --> 00:08:09,440 But generally, there are ways to get your script out. 219 00:08:09,440 --> 00:08:12,290 The most helpful thing and the fastest way, in our opinion, 220 00:08:12,290 --> 00:08:14,330 is to come out here and meet people. 221 00:08:14,330 --> 00:08:17,000 That may not be possible for you, in which case 222 00:08:17,000 --> 00:08:19,670 it is gonna have to be an online thing and it's gonna help. 223 00:08:19,670 --> 00:08:22,770 If your script is really good, hopefully, it'll find its way. 224 00:08:22,770 --> 00:08:26,090 But if there's any way that you can meet people out here, 225 00:08:26,090 --> 00:08:28,740 that is probably the fastest and cleanest way. 226 00:08:28,740 --> 00:08:30,810 It was within-- it's still gonna take time. 227 00:08:30,810 --> 00:08:33,260 It was a couple of years of interning and working 228 00:08:33,260 --> 00:08:36,230 before we were able to even get our script 229 00:08:36,230 --> 00:08:39,210 in the hand of someone who knew an agent, much less meet 230 00:08:39,210 --> 00:08:39,710 an agent. 231 00:08:39,710 --> 00:08:43,230 So it was just-- it is a process and it is gonna take some time. 232 00:08:43,230 --> 00:08:45,750 So if you can get out here, that would be great. 233 00:08:45,745 --> 00:08:47,875 And it can be-- it can be discouraging and just-- 234 00:08:47,870 --> 00:08:50,160 just as you're writing a script, it can be frustrating. 235 00:08:50,162 --> 00:08:52,982 So, like, just to show the other side of it. 236 00:08:52,977 --> 00:08:54,807 And I think I was just as good of an intern, 237 00:08:54,810 --> 00:08:56,300 if not a better intern than my brother. 238 00:08:56,300 --> 00:08:56,630 Right? 239 00:08:56,630 --> 00:08:57,200 OK? 240 00:08:57,200 --> 00:08:59,120 So-- and I put in about a year and a half 241 00:08:59,120 --> 00:09:00,800 at this company that shall not be named. 242 00:09:00,800 --> 00:09:01,300 Right? 243 00:09:01,300 --> 00:09:05,510 And I-- and, you know, I think I did solid-- good, solid work. 244 00:09:05,510 --> 00:09:08,420 And I hand the same exact script over to them saying, will 245 00:09:08,420 --> 00:09:08,960 you read it? 246 00:09:08,960 --> 00:09:10,100 Of course. 247 00:09:10,100 --> 00:09:11,200 Nothing happened. 248 00:09:11,200 --> 00:09:11,700 OK? 249 00:09:11,700 --> 00:09:13,370 Like, so-- it didn't go anywhere. 250 00:09:13,370 --> 00:09:14,870 They didn't send it to an agent or a manager. 251 00:09:14,870 --> 00:09:15,110 Right? 252 00:09:15,110 --> 00:09:15,870 They didn't help. 253 00:09:15,870 --> 00:09:19,790 So this is why don't bank on one single person or one 254 00:09:19,790 --> 00:09:21,740 single company. 255 00:09:21,740 --> 00:09:22,470 Spread out. 256 00:09:22,470 --> 00:09:24,460 If it's just you, just-- then-- then, you know, 257 00:09:24,455 --> 00:09:26,365 you need to spread out and go to a bunch 258 00:09:26,368 --> 00:09:27,408 of different internships. 259 00:09:27,410 --> 00:09:29,510 Don't bank on any one person or any one company. 260 00:09:29,510 --> 00:09:32,330 And-- and just try to meet as many people as you can. 261 00:09:32,330 --> 00:09:33,390 Or become an assistant. 262 00:09:33,390 --> 00:09:34,010 That's another way. 263 00:09:34,010 --> 00:09:35,140 There are a lot of avenues. 264 00:09:35,135 --> 00:09:36,835 But the most important one is trying 265 00:09:36,830 --> 00:09:39,210 to meet people that have connections 266 00:09:39,207 --> 00:09:40,037 within the industry. 267 00:09:47,600 --> 00:09:49,990 So you make connections. 268 00:09:49,990 --> 00:09:51,720 Someone knows an agent or a manager. 269 00:09:51,722 --> 00:09:52,932 They get your script to them. 270 00:09:52,930 --> 00:09:53,770 They like it. 271 00:09:53,770 --> 00:09:56,060 They go, hey, we want to represent you. 272 00:09:56,060 --> 00:09:57,730 So then, what happens? 273 00:09:57,730 --> 00:10:00,090 And, you know, at that point, we're like, 274 00:10:00,085 --> 00:10:01,435 you know, we made it. 275 00:10:01,430 --> 00:10:02,260 We did it. 276 00:10:02,262 --> 00:10:03,222 We did it, mom and dad. 277 00:10:03,220 --> 00:10:04,930 Like we got an agent in Hollywood. 278 00:10:04,930 --> 00:10:06,910 I mean, we thought we were pretty cool. 279 00:10:06,910 --> 00:10:08,410 I mean, being from North Carolina, 280 00:10:08,410 --> 00:10:11,320 all we knew about agents or managers at the time 281 00:10:11,320 --> 00:10:13,600 was from the HBO show "Entourage." 282 00:10:13,600 --> 00:10:15,220 That's literally all we knew. 283 00:10:15,220 --> 00:10:16,500 But it's, unfortunately, not that simple. 284 00:10:16,500 --> 00:10:18,670 So we had this script-- this script called "Origin," 285 00:10:18,667 --> 00:10:19,477 the-- the-- 286 00:10:19,480 --> 00:10:20,260 I'm infected. 287 00:10:20,260 --> 00:10:23,200 --infected, you know, gonna die in two hours script, 288 00:10:23,200 --> 00:10:26,500 which was kind of, in honesty, a little bit of a mess, right? 289 00:10:26,500 --> 00:10:30,430 Ross said good 5, 10-- first 5, 10 pages, which is cool. 290 00:10:30,430 --> 00:10:32,590 The rest of it kinda falls apart. 291 00:10:32,590 --> 00:10:33,830 We weren't outlining. 292 00:10:33,830 --> 00:10:34,330 OK? 293 00:10:34,330 --> 00:10:37,100 So that's why it's a mess, by the way. 294 00:10:37,102 --> 00:10:38,812 So why-- this is why you need to outline. 295 00:10:38,810 --> 00:10:39,830 So what happens next? 296 00:10:39,830 --> 00:10:42,130 The agents then send it out to producers 297 00:10:42,130 --> 00:10:44,800 who they think would be a good fit for the project. 298 00:10:44,800 --> 00:10:48,070 And then, they'll see which producers are interested. 299 00:10:48,070 --> 00:10:51,020 Then, we met with those producers who were interested. 300 00:10:51,023 --> 00:10:52,693 And then, you just hear them out and you 301 00:10:52,690 --> 00:10:55,180 see which ones seem to get you and get the project 302 00:10:55,180 --> 00:10:57,670 and seem genuinely passionate about them. 303 00:10:57,670 --> 00:10:58,480 Pick a producer. 304 00:10:58,480 --> 00:11:00,880 That's a key step is picking your producer. 305 00:11:00,880 --> 00:11:03,730 And then, that producer, along with your agent, 306 00:11:03,730 --> 00:11:06,430 will then send it out-- when they feel the time is right, 307 00:11:06,430 --> 00:11:08,830 they'll send it out to studios. 308 00:11:08,830 --> 00:11:09,700 And that was a film. 309 00:11:09,700 --> 00:11:11,410 So that went out to all the film studios. 310 00:11:11,408 --> 00:11:12,438 In this case, you know-- 311 00:11:12,440 --> 00:11:13,270 Warner Brothers, Paramount-- 312 00:11:13,270 --> 00:11:13,900 Yeah. 313 00:11:13,900 --> 00:11:14,650 That's what they-- 314 00:11:14,650 --> 00:11:15,340 Universal. 315 00:11:15,340 --> 00:11:16,970 So it went out to all these companies. 316 00:11:16,968 --> 00:11:18,008 And then, they read it. 317 00:11:18,010 --> 00:11:19,280 And we're like, here we go. 318 00:11:19,280 --> 00:11:21,010 And then, we just-- then, we're just waiting for the big 319 00:11:21,010 --> 00:11:23,050 paycheck and we're waiting for someone to buy it. 320 00:11:23,052 --> 00:11:24,712 And then, that did not happen. 321 00:11:24,710 --> 00:11:26,340 Which happens all the time, by the way. 322 00:11:26,335 --> 00:11:28,815 So scripts will go out wide-- they call it going out wide. 323 00:11:28,810 --> 00:11:30,800 You go out with the script. 324 00:11:30,800 --> 00:11:33,460 And for whatever reason, no one's gonna option it 325 00:11:33,457 --> 00:11:34,537 and no one's gonna buy it. 326 00:11:34,540 --> 00:11:37,900 I mean, I think it did actually come sort of close. 327 00:11:37,900 --> 00:11:40,070 It was like almost there, not quite. 328 00:11:40,070 --> 00:11:44,170 And I really do think if we had outlined it, that would've sold 329 00:11:44,170 --> 00:11:46,360 and-- and our, you know, career trajectory 330 00:11:46,360 --> 00:11:48,900 would've been really different. 331 00:11:48,903 --> 00:11:49,573 But it didn't. 332 00:11:49,570 --> 00:11:50,240 But it didn't. 333 00:11:50,237 --> 00:11:52,087 But it didn't end up selling. 334 00:11:52,090 --> 00:11:53,890 But that's OK, because what the key 335 00:11:53,890 --> 00:11:56,620 was we started knowing nobody. 336 00:11:56,620 --> 00:11:57,760 We came out here. 337 00:11:57,760 --> 00:12:00,910 We-- in turn, we met some people, like Franklin. 338 00:12:00,910 --> 00:12:03,500 But, again, our-- our knowledge of people in Hollywood 339 00:12:03,500 --> 00:12:04,670 was pretty small. 340 00:12:04,670 --> 00:12:05,860 We then got our agent. 341 00:12:05,860 --> 00:12:07,360 So we met some agents. 342 00:12:07,360 --> 00:12:09,710 And then, once it went out, suddenly, 343 00:12:09,712 --> 00:12:11,172 even though the script didn't sell, 344 00:12:11,170 --> 00:12:12,610 we were taking all these meetings. 345 00:12:12,610 --> 00:12:14,110 We felt like we were in "Entourage." 346 00:12:14,110 --> 00:12:16,540 We're meeting these-- some big-time producers. 347 00:12:16,540 --> 00:12:18,940 Were meeting over with studios. 348 00:12:18,940 --> 00:12:20,200 And it felt like, OK. 349 00:12:20,200 --> 00:12:23,720 Suddenly, we're-- the door has opened and we're into this 350 00:12:23,720 --> 00:12:24,220 world. 351 00:12:24,220 --> 00:12:26,920 We haven't made a penny yet, but at least we're 352 00:12:26,920 --> 00:12:28,160 starting to make connections. 353 00:12:28,160 --> 00:12:31,810 And, again, once you know people and you know the right people, 354 00:12:31,810 --> 00:12:34,940 the key is just gonna be to write a script that works. 355 00:12:34,940 --> 00:12:38,020 And unfortunately, "Origin," didn't fully work, 356 00:12:38,023 --> 00:12:39,193 which is why it didn't sell. 357 00:12:39,190 --> 00:12:42,310 So I'm-- you know, it is what it is. 358 00:12:42,310 --> 00:12:44,620 But it got us in the door. 359 00:12:44,620 --> 00:12:45,560 And that's the key. 360 00:12:45,560 --> 00:12:47,560 And I think with your first script-- 361 00:12:47,560 --> 00:12:49,180 listen, I hope it sells. 362 00:12:49,180 --> 00:12:51,860 I hope it goes out and sells in a bidding war. 363 00:12:51,860 --> 00:12:55,300 But if not, if you can get it to open that door for you 364 00:12:55,300 --> 00:12:57,940 and get into the world, that is a huge first step. 365 00:12:57,940 --> 00:13:00,250 And it was a huge step for us, in terms 366 00:13:00,250 --> 00:13:02,140 of getting to where we are now. 367 00:13:07,780 --> 00:13:09,780 Once you have that agent, they're gonna send-- 368 00:13:09,780 --> 00:13:12,320 the first thing they're gonna do is they're gonna send it out 369 00:13:12,322 --> 00:13:13,102 to producers. 370 00:13:13,102 --> 00:13:15,062 And they're gonna pick the producers they think 371 00:13:15,060 --> 00:13:16,890 are a good fit for your project, who they think might 372 00:13:16,890 --> 00:13:18,360 be interested in your project. 373 00:13:18,360 --> 00:13:21,810 Some of the producers are just gonna pass on your project. 374 00:13:21,810 --> 00:13:23,530 You're gonna get rejected lots of times. 375 00:13:23,530 --> 00:13:25,530 This is not something you should be upset about. 376 00:13:25,530 --> 00:13:27,080 These producers may just be busy. 377 00:13:27,080 --> 00:13:29,580 They may not have even read it, they're just not interested, 378 00:13:29,580 --> 00:13:30,270 whatever. 379 00:13:30,270 --> 00:13:31,860 What you want to be interested in is-- 380 00:13:31,860 --> 00:13:35,760 are the producers who liked your project, who want to meet you, 381 00:13:35,760 --> 00:13:38,280 who want to produce unit movie or your-- 382 00:13:38,280 --> 00:13:40,080 or your television show, right? 383 00:13:40,080 --> 00:13:44,820 So I think then what you do is you go and you meet-- 384 00:13:44,820 --> 00:13:48,150 or nowadays, maybe you Zoom, with all the producers 385 00:13:48,150 --> 00:13:49,440 who liked your project. 386 00:13:49,440 --> 00:13:51,060 And then, you hear them out. 387 00:13:51,060 --> 00:13:52,560 And they're gonna kind of actually-- 388 00:13:52,560 --> 00:13:54,090 this is kind of a cool stage, in where they're sort 389 00:13:54,090 --> 00:13:55,530 of pitching themselves to you. 390 00:13:55,532 --> 00:13:57,992 It's not-- it's, like, kind of a little bit of a low stress 391 00:13:57,990 --> 00:13:59,010 thing for you. 392 00:13:59,010 --> 00:14:01,560 You already know that they're interested in your project. 393 00:14:01,560 --> 00:14:03,780 And they're gonna talk about their visions 394 00:14:03,780 --> 00:14:06,320 for, not just your project, but for where it could end up. 395 00:14:06,315 --> 00:14:08,195 And they're gonna try to get you all excited. 396 00:14:08,190 --> 00:14:09,840 So how do you pick a good producer? 397 00:14:09,840 --> 00:14:12,220 I think this is one of those things where you really just 398 00:14:12,215 --> 00:14:14,745 have to trust your gut and you have to go with-- 399 00:14:14,740 --> 00:14:17,190 I wouldn't necessarily go with what seems 400 00:14:17,190 --> 00:14:18,720 on paper like the right idea. 401 00:14:18,720 --> 00:14:20,220 I think, you know, Ross and I had 402 00:14:20,220 --> 00:14:21,580 made that mistake in the past. 403 00:14:21,580 --> 00:14:23,550 I think the most important thing to do 404 00:14:23,550 --> 00:14:26,610 is just who seems to understand your material, who 405 00:14:26,610 --> 00:14:28,560 seems to understand you, who seems actually, 406 00:14:28,560 --> 00:14:30,300 genuinely the most passionate about it. 407 00:14:30,300 --> 00:14:32,720 Like, you want someone who's, like, really, really excited 408 00:14:32,717 --> 00:14:33,867 about it and who gets it. 409 00:14:33,870 --> 00:14:36,300 I mean, we met with a lot-- you know, this is-- 410 00:14:36,300 --> 00:14:38,550 talking about "Stranger Things" now. 411 00:14:38,550 --> 00:14:41,430 But when we first sent that script out 412 00:14:41,430 --> 00:14:45,120 and we had a meeting with a handful of producers, 413 00:14:45,120 --> 00:14:47,940 there were some who clearly-- you know, right away, we're 414 00:14:47,940 --> 00:14:49,860 like, well, this is not a good fit. 415 00:14:49,860 --> 00:14:52,830 Because they were going, listen, I really like this script. 416 00:14:52,830 --> 00:14:53,640 It's amazing. 417 00:14:53,640 --> 00:14:55,770 You know, I love it so much. 418 00:14:55,770 --> 00:14:57,150 Can we remove the kids? 419 00:14:57,150 --> 00:14:58,710 Like, let's just make it-- because 420 00:14:58,710 --> 00:15:01,560 and, again, the producer's goal is to sell the material. 421 00:15:01,560 --> 00:15:04,860 They see kids and it's not a kids show, immediately, 422 00:15:04,860 --> 00:15:06,790 that's a red flag for them. 423 00:15:06,790 --> 00:15:09,270 They haven't seen a script like that sell, I don't know, 424 00:15:09,270 --> 00:15:10,930 for a really long time. 425 00:15:10,930 --> 00:15:13,640 So they're like, this is gonna be very difficult to sell. 426 00:15:13,638 --> 00:15:15,178 We knew immediately, anyone's telling 427 00:15:15,180 --> 00:15:17,860 us to remove the kids from the show is wrong for the project. 428 00:15:17,863 --> 00:15:19,283 We actually even had the opposite. 429 00:15:19,280 --> 00:15:20,820 We had people go, let's just make it a kid show, 430 00:15:20,820 --> 00:15:22,200 remove the adult characters. 431 00:15:22,200 --> 00:15:23,700 We're like, well, that's also wrong. 432 00:15:23,700 --> 00:15:23,960 Right? 433 00:15:23,955 --> 00:15:25,085 That's-- that's not right. 434 00:15:25,080 --> 00:15:27,250 That means you don't get-- they don't get what we're 435 00:15:27,247 --> 00:15:28,717 trying to do for the show. 436 00:15:28,720 --> 00:15:30,660 But eventually, you'll meet the producer who, 437 00:15:30,660 --> 00:15:33,340 they say all the right things, they know the same references, 438 00:15:33,340 --> 00:15:34,830 they love the same movies you do, 439 00:15:34,830 --> 00:15:36,820 they know exactly what you want to do. 440 00:15:36,820 --> 00:15:37,320 Right? 441 00:15:37,320 --> 00:15:38,310 Oh, there's another example. 442 00:15:38,310 --> 00:15:38,550 Right? 443 00:15:38,550 --> 00:15:40,020 We had a producer we were with. 444 00:15:40,020 --> 00:15:42,210 And they said, when you're pitching this, 445 00:15:42,208 --> 00:15:44,248 I love the script-- they didn't want us to change 446 00:15:44,250 --> 00:15:45,270 the kids or any of that. 447 00:15:45,270 --> 00:15:46,770 But they said, when you're going out 448 00:15:46,770 --> 00:15:49,650 and you're pitching this to these television studios, 449 00:15:49,650 --> 00:15:52,230 they don't understand movies or no movies. 450 00:15:52,230 --> 00:15:54,910 So you can't reference movies when you're pitching your show. 451 00:15:54,908 --> 00:15:55,948 And I was like, I don't-- 452 00:15:55,950 --> 00:15:57,330 I literally-- I was like, I don't 453 00:15:57,325 --> 00:15:59,315 know how to pitch "Stranger Things" 454 00:15:59,310 --> 00:16:01,440 and not be able to reference "ET." 455 00:16:01,440 --> 00:16:05,520 And I was like, do-- do television studio executives-- 456 00:16:05,520 --> 00:16:06,690 they haven't seen "ET?" 457 00:16:06,690 --> 00:16:08,440 Like it just didn't make any sense to me. 458 00:16:08,440 --> 00:16:09,230 So that was-- 459 00:16:09,225 --> 00:16:10,055 A red flag. 460 00:16:10,050 --> 00:16:10,830 --a red flag. 461 00:16:10,830 --> 00:16:13,050 And we ended up walking away from that producer. 462 00:16:13,050 --> 00:16:15,630 So at the end of the day, you know, trust your gut. 463 00:16:15,630 --> 00:16:18,030 Go with who gets you and who gets your material. 464 00:16:18,025 --> 00:16:20,405 That's how you know-- and who's gonna support your vision 465 00:16:20,400 --> 00:16:22,570 and support you specifically. 466 00:16:22,567 --> 00:16:24,147 And that's how you make your decision. 467 00:16:30,963 --> 00:16:32,383 So you've settled on a producer. 468 00:16:32,380 --> 00:16:35,350 So what's gonna happen now is the producer's gonna go, 469 00:16:35,350 --> 00:16:37,150 well, I think the best course of selling 470 00:16:37,150 --> 00:16:42,130 it is to go to these companies or these studios. 471 00:16:42,130 --> 00:16:43,870 Now, we're starting to get closer 472 00:16:43,870 --> 00:16:46,630 to that original idea, which is like, how do I get to Netflix 473 00:16:46,630 --> 00:16:47,680 or Amazon or whatever? 474 00:16:47,680 --> 00:16:49,940 Well, now, that's where we're headed. 475 00:16:49,940 --> 00:16:53,620 So they might say, I think this is a great fit for Netflix 476 00:16:53,620 --> 00:16:54,910 and Amazon or whoever. 477 00:16:54,910 --> 00:16:58,060 And so-- but the trick is, with those companies, 478 00:16:58,060 --> 00:17:00,490 you're not gonna just send your script 479 00:17:00,490 --> 00:17:02,620 and they're gonna just buy it and that's it. 480 00:17:02,620 --> 00:17:05,320 What you're gonna need to do when you're devel-- doing 481 00:17:05,319 --> 00:17:07,569 the TV shows, you're gonna need to develop a pitch, 482 00:17:07,569 --> 00:17:11,529 so you can give them a sense of not just the pilot, 483 00:17:11,530 --> 00:17:15,100 but you're trying to give them a sense of what the entire season 484 00:17:15,099 --> 00:17:16,269 of that show is like. 485 00:17:16,270 --> 00:17:19,810 So a pitch is an elaboration, essentially, on-- 486 00:17:19,810 --> 00:17:20,830 on the pilot. 487 00:17:20,829 --> 00:17:23,199 So what these studio executives are gonna get, 488 00:17:23,200 --> 00:17:24,790 they're gonna have read your script. 489 00:17:24,790 --> 00:17:26,650 So if they like your script and you're 490 00:17:26,650 --> 00:17:29,570 invited to go meet with them, that's a really good sign. 491 00:17:29,570 --> 00:17:32,080 That means they liked your script, most likely. 492 00:17:32,080 --> 00:17:33,370 Not always the case, actually. 493 00:17:33,370 --> 00:17:36,400 But usually-- usually, it means that they liked your script. 494 00:17:36,400 --> 00:17:40,210 And at that point, basically, you want to-- 495 00:17:40,210 --> 00:17:41,990 and how long is it pitch usually? 496 00:17:41,992 --> 00:17:42,702 I mean, I guess-- 497 00:17:42,700 --> 00:17:45,110 Ours was, like, 15 minutes maybe. 498 00:17:45,105 --> 00:17:45,975 15, 20 minutes. 499 00:17:45,970 --> 00:17:46,120 Right? 500 00:17:46,120 --> 00:17:47,290 You don't wanna be too long. 501 00:17:47,287 --> 00:17:48,907 You don't wanna feel like, you know-- 502 00:17:48,910 --> 00:17:50,580 you don't wanna be long-winded, looking 503 00:17:50,577 --> 00:17:52,657 at their clock-- you know, looking at their watch, 504 00:17:52,660 --> 00:17:52,930 whatever. 505 00:17:52,930 --> 00:17:55,000 That's a bad sign, if they're looking at their watches. 506 00:17:55,000 --> 00:17:56,560 So you wanna be brief, to the point, 507 00:17:56,560 --> 00:17:59,500 and all you're doing with the pitch is telling them, 508 00:17:59,500 --> 00:18:01,840 essentially, how awesome your show is 509 00:18:01,840 --> 00:18:04,730 and how cool it's gonna be and what's cool about it. 510 00:18:04,727 --> 00:18:07,057 And you're gonna tell them all the things that weren't-- 511 00:18:07,060 --> 00:18:09,330 aren't maybe evident in-- in the pilot. 512 00:18:09,330 --> 00:18:09,830 Yes. 513 00:18:09,830 --> 00:18:12,290 And I think, probably, the best way to explain, you know, 514 00:18:12,288 --> 00:18:15,518 exactly what a pitch is to show you what the pitch was 515 00:18:15,520 --> 00:18:17,710 for-- for "Montauk" or "Stranger Things." 516 00:18:17,710 --> 00:18:20,110 I, mean we wrote out the whole thing and memorized it. 517 00:18:20,110 --> 00:18:21,860 You definitely don't wanna go into a pitch 518 00:18:21,860 --> 00:18:24,280 and read off a sheet of paper, like that. 519 00:18:24,280 --> 00:18:26,230 I mean, that's one way to not sell a show. 520 00:18:26,230 --> 00:18:28,960 I think this is an area where a lot of writers 521 00:18:28,960 --> 00:18:31,920 get really nervous, because we're not-- 522 00:18:31,920 --> 00:18:33,340 we're not actors, right? 523 00:18:33,340 --> 00:18:34,840 It's not-- and it's kind of annoying 524 00:18:34,840 --> 00:18:36,250 that, actually, you even have to do this, 525 00:18:36,250 --> 00:18:37,990 you have to go, like, sell yourself. 526 00:18:37,990 --> 00:18:41,260 Because writers tend to, like, hide from other people. 527 00:18:41,260 --> 00:18:43,590 I'm not-- and, you know-- you don't-- you're not-- 528 00:18:43,585 --> 00:18:45,675 you're not good at boasting. 529 00:18:45,670 --> 00:18:48,250 But that's why the best thing to do 530 00:18:48,250 --> 00:18:50,690 is do what you do best, which is write. 531 00:18:50,690 --> 00:18:52,090 Write your pitch down. 532 00:18:52,087 --> 00:18:53,167 You're not winging this. 533 00:18:53,170 --> 00:18:53,920 You don't wing it. 534 00:18:53,920 --> 00:18:54,160 Right? 535 00:18:54,160 --> 00:18:56,110 You probably don't have that-- if you're like us, 536 00:18:56,110 --> 00:18:57,550 you don't have that skill set, right? 537 00:18:57,550 --> 00:18:59,200 To just sort of be improvising it on the day, 538 00:18:59,200 --> 00:19:00,740 you're gonna get nervous or whatever. 539 00:19:00,742 --> 00:19:03,432 The best thing to do, write out your pitch, 540 00:19:03,430 --> 00:19:06,950 memorize it, and just-- and just spit it out on the day 541 00:19:06,952 --> 00:19:09,162 and try to make it feel like you're coming up with it 542 00:19:09,160 --> 00:19:10,600 on the spot, but you won't be. 543 00:19:16,720 --> 00:19:19,690 What happens is-- so you'll go into a room. 544 00:19:19,690 --> 00:19:22,210 And, you know, you'll pitch your heart out. 545 00:19:22,210 --> 00:19:25,190 And then, they go "Thank you." 546 00:19:25,190 --> 00:19:26,170 And you leave. 547 00:19:26,170 --> 00:19:28,570 And then, you just wait for a phone call from your agent. 548 00:19:28,568 --> 00:19:30,108 They're not gonna follow up with you, 549 00:19:30,110 --> 00:19:31,280 they're gonna follow up with your agent. 550 00:19:31,280 --> 00:19:32,820 So if it's bad news, you don't have-- 551 00:19:32,822 --> 00:19:35,122 you hear-- you're kind of hearing it secondhand. 552 00:19:35,125 --> 00:19:36,945 If it's good news, you're hearing it second hand. 553 00:19:36,940 --> 00:19:38,290 And, yeah, good news, you're hearing-- right. 554 00:19:38,290 --> 00:19:38,530 Whatever. 555 00:19:38,530 --> 00:19:40,520 You're ne-- you're never gonna hear directly from them. 556 00:19:40,520 --> 00:19:42,060 That's what the agent or your manager 557 00:19:42,062 --> 00:19:44,802 is for, to communicate directly with the studio or the network. 558 00:19:44,800 --> 00:19:46,200 So you just wait. 559 00:19:46,202 --> 00:19:48,162 Sometimes you gotta wait-- some day-- sometimes 560 00:19:48,160 --> 00:19:49,570 you'll hear that day. 561 00:19:49,570 --> 00:19:52,060 Sometimes you'll-- you'll hear stories about people being-- 562 00:19:52,060 --> 00:19:53,840 you know, they're buying it in the room. 563 00:19:53,840 --> 00:19:54,160 I don't know. 564 00:19:54,160 --> 00:19:55,090 That never happened to me. 565 00:19:55,090 --> 00:19:56,860 I guess that does happen to some people. 566 00:19:56,860 --> 00:19:58,600 Or it'll be the next day, sometimes 567 00:19:58,600 --> 00:20:00,850 it'll be three days, whatever. 568 00:20:00,850 --> 00:20:02,240 But I wouldn't panic. 569 00:20:02,240 --> 00:20:04,930 We had no idea when we were walking out 570 00:20:04,930 --> 00:20:06,190 that they would buy it or not. 571 00:20:06,190 --> 00:20:08,860 We-- they just-- it was just total poker face. 572 00:20:08,860 --> 00:20:12,200 We had no sense of how much they liked it or not. 573 00:20:12,195 --> 00:20:14,325 And we were all-- we were just-- we were terrified. 574 00:20:14,320 --> 00:20:16,890 So you really are just waiting for your agent to call you. 575 00:20:16,887 --> 00:20:18,967 And then, hopefully your agent is nicer than ours, 576 00:20:18,970 --> 00:20:21,720 because he called us and said, bad news. 577 00:20:21,720 --> 00:20:22,670 They didn't like it. 578 00:20:22,668 --> 00:20:23,958 And then, he said, I'm kidding. 579 00:20:23,960 --> 00:20:24,860 They're buying this story. 580 00:20:24,860 --> 00:20:25,870 And that was really mean. 581 00:20:25,870 --> 00:20:26,950 It gave us a heart attack. 582 00:20:26,953 --> 00:20:28,473 Yeah. 1 00:00:00,000 --> 00:00:03,430 [DRAMATIC MUSIC PLAYING] 2 00:00:11,050 --> 00:00:12,550 MATT DUFFER: The best way to explain 3 00:00:12,550 --> 00:00:15,110 how we pitch is just to show you the "Stranger Things" pitch. 4 00:00:15,113 --> 00:00:17,033 You're gonna be talking about a lot of stuff 5 00:00:17,030 --> 00:00:19,900 and a lot of stuff that was in your blue sky document that 6 00:00:19,900 --> 00:00:22,150 maybe just didn't make it into the pilot. 7 00:00:22,150 --> 00:00:24,970 For instance, in your pilot script of "Stranger Things," 8 00:00:24,970 --> 00:00:27,190 we talk about how Hopper's lost a daughter. 9 00:00:27,190 --> 00:00:29,260 We don't really talk about how that' 10 00:00:29,263 --> 00:00:30,433 where he's going from there. 11 00:00:30,430 --> 00:00:32,030 That A to B, we don't talk about. 12 00:00:32,032 --> 00:00:33,492 We don't know from the pilot script 13 00:00:33,490 --> 00:00:36,640 that Mike and Eleven are gonna have this innocent relationship 14 00:00:36,640 --> 00:00:38,680 and sort of have a first love. 15 00:00:38,680 --> 00:00:40,960 We don't get into that or that Jonathan and Nancy are 16 00:00:40,960 --> 00:00:42,110 gonna end up teaming up. 17 00:00:42,112 --> 00:00:43,572 So what you're able to do is you're 18 00:00:43,570 --> 00:00:45,670 able to elaborate a little bit more. 19 00:00:45,670 --> 00:00:48,280 Now, don't get all too carried away. 20 00:00:48,280 --> 00:00:49,990 This is 15 to 20 minutes, so you're 21 00:00:49,990 --> 00:00:51,470 gonna have to be very particular. 22 00:00:51,470 --> 00:00:53,170 You're gonna have to pick your best 23 00:00:53,170 --> 00:00:54,760 ideas and your simple ideas. 24 00:00:54,760 --> 00:00:57,280 You could definitely lose people really quick. 25 00:00:57,280 --> 00:01:00,130 If you start going too deep into mythology or whatever, 26 00:01:00,130 --> 00:01:01,670 you're gonna lose people. 27 00:01:01,670 --> 00:01:03,550 But you should touch on mythology. 28 00:01:03,550 --> 00:01:05,680 We touch on what this other dimension is. 29 00:01:05,680 --> 00:01:07,540 We talk about inspirations. 30 00:01:07,540 --> 00:01:10,810 We talk a little bit about music, even, and tone. 31 00:01:10,810 --> 00:01:13,840 You're just sort of hitting these big bullet points of what 32 00:01:13,840 --> 00:01:15,970 the show is both gonna feel like and your 33 00:01:15,970 --> 00:01:19,190 giving a sense of what the story arcs could be. 34 00:01:19,192 --> 00:01:21,402 And then even at the end, you're talking a little bit 35 00:01:21,400 --> 00:01:26,600 about what could be beyond this, if it happens to be successful. 36 00:01:26,600 --> 00:01:28,570 This is not a document that we've really 37 00:01:28,570 --> 00:01:29,710 shared with anyone. 38 00:01:29,710 --> 00:01:30,490 We didn't even share it with Netflix. 39 00:01:30,490 --> 00:01:32,110 MATT DUFFER: You know, we broke it down for ourselves, 40 00:01:32,110 --> 00:01:33,360 starting with an introduction. 41 00:01:33,360 --> 00:01:35,980 We talked about, did you see our look book trailer? 42 00:01:35,982 --> 00:01:37,692 It's probably clear to you that now we're 43 00:01:37,690 --> 00:01:39,100 gonna get into a look book later. 44 00:01:39,100 --> 00:01:40,660 We were movie nerds growing up, so we 45 00:01:40,660 --> 00:01:42,920 started to make it a little personal immediately 46 00:01:42,917 --> 00:01:45,247 and talk about why we're passionate about this material. 47 00:01:45,250 --> 00:01:47,380 We talked about going to movies with our dad, 48 00:01:47,380 --> 00:01:49,570 and how we loved this growing up, 49 00:01:49,570 --> 00:01:52,110 and how we then fell in love with TV with "The Sopranos." 50 00:01:52,113 --> 00:01:54,533 And we talk about a little bit why we think it's unique, 51 00:01:54,530 --> 00:01:55,660 and why there isn't a show like that, 52 00:01:55,660 --> 00:01:57,730 and why we would like to see a show like this. 53 00:01:57,730 --> 00:01:59,590 And then, if you look at this, actually, we 54 00:01:59,590 --> 00:02:01,750 talk about a lot of things we had you kind 55 00:02:01,750 --> 00:02:03,250 of blue sky or thinking about. 56 00:02:03,250 --> 00:02:04,390 I mean, we talk about-- 57 00:02:04,390 --> 00:02:04,600 ROSS DUFFER: Inspiration. 58 00:02:04,600 --> 00:02:07,120 MATT DUFFER: --inspiration, so the kind of movies 59 00:02:07,120 --> 00:02:08,230 that inspired us. 60 00:02:08,229 --> 00:02:10,689 ROSS DUFFER: And you can see here, it says, "ordinary 61 00:02:10,690 --> 00:02:11,810 meets the extraordinary." 62 00:02:11,810 --> 00:02:14,260 It's bolded, that's how important we thought it was. 63 00:02:14,260 --> 00:02:15,760 We did not bold this for this class. 64 00:02:15,760 --> 00:02:17,710 This was bolded for the Netflix pitch. 65 00:02:17,710 --> 00:02:19,420 But again, we make it personal again. 66 00:02:19,420 --> 00:02:22,270 Because then, we say right after that, "When we were growing up, 67 00:02:22,270 --> 00:02:24,910 we were just regular kids living in the suburbs of North 68 00:02:24,910 --> 00:02:26,730 Carolina, playing Dungeons and Dragons 69 00:02:26,730 --> 00:02:27,730 with our nerdy friends." 70 00:02:27,730 --> 00:02:32,350 And we're saying this is why this show is meaningful to us. 71 00:02:32,352 --> 00:02:34,062 We're making it personal for them, again. 72 00:02:34,060 --> 00:02:36,220 So I think that is important. 73 00:02:36,220 --> 00:02:38,160 Then we get into setting. 74 00:02:38,158 --> 00:02:39,698 ROSS DUFFER: Setting, for us, was not 75 00:02:39,700 --> 00:02:41,800 the most important aspect of this storyline. 76 00:02:41,800 --> 00:02:44,350 And we summarize it very quickly, 77 00:02:44,350 --> 00:02:47,980 talking about how Montauk is this close-knit seaside town. 78 00:02:47,980 --> 00:02:49,680 And we talk about Amity in Jaws. 79 00:02:49,683 --> 00:02:51,103 We don't spend a lot of time here. 80 00:02:51,100 --> 00:02:51,600 No. 81 00:02:51,600 --> 00:02:53,040 And then we get into mythology. 82 00:02:53,037 --> 00:02:54,367 So, it's funny I'm reading this. 83 00:02:54,370 --> 00:02:55,790 Some of this is not even accurate. 84 00:02:55,787 --> 00:02:58,747 But we basically get into the Montauk project 85 00:02:58,750 --> 00:03:00,540 and why we're into the Montauk project. 86 00:03:00,542 --> 00:03:01,752 And why we love conspiracy. 87 00:03:01,750 --> 00:03:02,650 MATT DUFFER: And why we love conspiracy. 88 00:03:02,650 --> 00:03:04,180 Again, we're making it personal. 89 00:03:04,180 --> 00:03:06,940 ROSS DUFFER: We have these, again, bolded lines. 90 00:03:06,940 --> 00:03:09,760 And again, this isn't for MasterClass. 91 00:03:09,760 --> 00:03:12,080 This was stuff we had bolded, just as a-- 92 00:03:12,080 --> 00:03:13,760 I think, even though we memorized it, 93 00:03:13,760 --> 00:03:16,120 we wanted to be like, you've got to hit this moment, 94 00:03:16,122 --> 00:03:17,832 you've got to emphasize this because it's 95 00:03:17,830 --> 00:03:20,560 so important, which is, a doorway or tears 96 00:03:20,560 --> 00:03:22,240 open to another dimension. 97 00:03:22,240 --> 00:03:23,950 We talk about these entities. 98 00:03:23,950 --> 00:03:27,650 We realized multiple entities was more entities 99 00:03:27,645 --> 00:03:28,275 than we needed. 100 00:03:28,270 --> 00:03:30,580 And it became one, which was the Demogorgon. 101 00:03:30,580 --> 00:03:33,490 And we end this with saying, "This supernatural kidnapping 102 00:03:33,490 --> 00:03:34,880 sets our story into motion." 103 00:03:34,880 --> 00:03:36,730 And I think one reason that's bolded 104 00:03:36,730 --> 00:03:38,380 and we thought was so important was 105 00:03:38,380 --> 00:03:40,750 this is going back way, way, way back to early 106 00:03:40,750 --> 00:03:42,760 in the lesson when we said, big idea. 107 00:03:42,760 --> 00:03:44,650 And our big idea coming out of prisoners 108 00:03:44,650 --> 00:03:47,830 was, what if we do a show about a supernatural kidnapping? 109 00:03:47,830 --> 00:03:50,320 So we wanted to make sure that they understood 110 00:03:50,320 --> 00:03:51,880 that at the core of this, we're gonna 111 00:03:51,880 --> 00:03:53,890 have a lot of crazy ideas, other dimensions, 112 00:03:53,890 --> 00:03:55,070 and multiple entities-- 113 00:03:55,067 --> 00:03:56,277 Girls with side-eye powers. 114 00:03:56,275 --> 00:03:56,955 Some psychic powers. 115 00:03:56,955 --> 00:03:57,455 Yeah. 116 00:03:57,455 --> 00:04:00,435 Well, listen, if you're getting-- just think about it, 117 00:04:00,430 --> 00:04:02,470 at the end of the day, supernatural kidnapping. 118 00:04:02,470 --> 00:04:04,990 And then we move into talking about the structure. 119 00:04:04,985 --> 00:04:07,365 And these are really the arcs that we were talking about. 120 00:04:07,360 --> 00:04:07,960 The story arcs. 121 00:04:07,960 --> 00:04:09,790 The story arcs that we were talking about. 122 00:04:09,793 --> 00:04:13,003 We were calling them generations slash structure here. 123 00:04:13,000 --> 00:04:14,810 We're talking about the drive, of course, 124 00:04:14,810 --> 00:04:16,100 which is what happened to Will. 125 00:04:16,102 --> 00:04:17,112 How do we get will back? 126 00:04:17,110 --> 00:04:19,520 Again, very easy for them to understand. 127 00:04:19,519 --> 00:04:22,149 And then we talk about, there's gonna be three main storylines. 128 00:04:22,144 --> 00:04:23,814 And we're going to break them into three 129 00:04:23,811 --> 00:04:26,441 different generations, the kids, the teens, the adults. 130 00:04:26,440 --> 00:04:27,880 And then, we also bolded, "We like 131 00:04:27,880 --> 00:04:29,560 to think of each of these generations 132 00:04:29,560 --> 00:04:31,990 as existing in a different '80s universe." 133 00:04:31,990 --> 00:04:34,400 Well, and I think it also gives them a shortcut, right, 134 00:04:34,400 --> 00:04:34,900 too? 135 00:04:34,900 --> 00:04:35,400 Yeah. 136 00:04:35,400 --> 00:04:38,140 Because saying, the adults are in a Spielberg movie. 137 00:04:38,140 --> 00:04:39,610 The teens are an '80s horror film, 138 00:04:39,613 --> 00:04:41,533 like "Halloween" or "Nightmare On Elm Street." 139 00:04:41,530 --> 00:04:44,050 And then the kids are in a Stephen King novel, 140 00:04:44,050 --> 00:04:45,490 like "Stand By Me" or "It." 141 00:04:45,490 --> 00:04:48,580 And I think, again, these aren't-- 142 00:04:48,580 --> 00:04:50,800 these are references that we were 143 00:04:50,800 --> 00:04:53,800 assuming that they would be able to understand and relate to. 144 00:04:53,800 --> 00:04:56,720 And then we step through each of those generations for them. 145 00:04:56,720 --> 00:04:59,200 So we're like, okay, now we're gonna talk about the adults. 146 00:04:59,200 --> 00:05:00,250 Yeah, we actually say this, look. 147 00:05:00,250 --> 00:05:01,960 "Now we will walk through the storylines. 148 00:05:01,958 --> 00:05:03,278 First, we have our adults." 149 00:05:03,280 --> 00:05:04,000 It's very simple. 150 00:05:04,000 --> 00:05:07,570 Again, very simple, clean, simple introductions to this. 151 00:05:07,570 --> 00:05:08,950 You don't want them to get lost. 152 00:05:08,950 --> 00:05:11,680 If you start going into too much detail, they're gonna just-- 153 00:05:11,680 --> 00:05:13,140 they're gonna zone out, and they're 154 00:05:13,138 --> 00:05:16,088 gonna start thinking about their next meeting or whatever it is. 155 00:05:16,088 --> 00:05:17,378 Just keep it focused and clean. 156 00:05:17,380 --> 00:05:18,760 And then, basically, what we do 157 00:05:18,755 --> 00:05:21,405 is we talk about all the major adult characters. 158 00:05:21,400 --> 00:05:23,450 When we go through each character, 159 00:05:23,450 --> 00:05:25,270 we go through Hopper, and what we're doing 160 00:05:25,270 --> 00:05:27,820 is we're talking a little about who Hopper is. 161 00:05:27,820 --> 00:05:29,770 We're talking about the story arc, which 162 00:05:29,770 --> 00:05:33,970 is something in your blue sky that you've come up with that A 163 00:05:33,970 --> 00:05:37,510 to B. And we're talking about his story arc, A to B. 164 00:05:37,512 --> 00:05:39,222 And then we're doing the same with Joyce. 165 00:05:39,220 --> 00:05:41,860 So we're just hitting those huge, big points. 166 00:05:41,860 --> 00:05:44,470 So hopefully they understand who this character is, 167 00:05:44,470 --> 00:05:47,950 where they go in the story, and where they end up. 168 00:05:47,950 --> 00:05:50,860 But I think that, again, you're staying really broad. 169 00:05:50,860 --> 00:05:52,930 If you look at this outline we've got, 170 00:05:52,930 --> 00:05:55,600 it's a short paragraph for each of these characters. 171 00:05:55,600 --> 00:05:57,850 And then we sort of summarize, at the end, 172 00:05:57,850 --> 00:05:59,830 you know, this is another bolded thing. 173 00:05:59,830 --> 00:06:02,290 We say, "What really unites the adult storylines, 174 00:06:02,290 --> 00:06:04,510 emotionally and thematically, is that both Hopper 175 00:06:04,510 --> 00:06:06,180 and Joyce her parents who feel like they 176 00:06:06,177 --> 00:06:07,407 have failed their children. 177 00:06:07,402 --> 00:06:09,612 Specifically, they feel they have failed them because 178 00:06:09,610 --> 00:06:10,710 of mistakes in their past. 179 00:06:10,708 --> 00:06:12,248 But over the course of the show, they 180 00:06:12,250 --> 00:06:13,540 find a way to forgive themselves, 181 00:06:13,540 --> 00:06:15,500 to accept their mistakes, and to move on with their lives. 182 00:06:15,500 --> 00:06:17,330 So it's starting to talk about what is gonna 183 00:06:17,333 --> 00:06:18,673 unite Joyce and Hopper here. 184 00:06:18,670 --> 00:06:20,920 We're just doing the same structure that we did with 185 00:06:20,920 --> 00:06:23,160 the adults with the teams, which is we say, 186 00:06:23,163 --> 00:06:25,333 "They've got adulthood looming, and it's terrifying, 187 00:06:25,330 --> 00:06:27,880 which is represented by this 'monster' that is stalking 188 00:06:27,880 --> 00:06:28,400 them. 189 00:06:28,400 --> 00:06:30,070 And that's, again, just telling Netflix, 190 00:06:30,067 --> 00:06:32,807 hey, this isn't just kids running away from monsters. 191 00:06:32,810 --> 00:06:34,370 There's a little more depth to it. 192 00:06:34,370 --> 00:06:36,180 So that can be a helpful thing. 193 00:06:36,182 --> 00:06:37,392 And then we go to the kids. 194 00:06:37,390 --> 00:06:40,570 And it was an obvious choice by us to end with the kids last. 195 00:06:40,570 --> 00:06:43,120 We knew that was our stro-- like, really strong, probably 196 00:06:43,118 --> 00:06:44,408 our most interesting storyline. 197 00:06:44,410 --> 00:06:47,160 So we wanted to end on a high note. 198 00:06:47,157 --> 00:06:49,237 That's why we structured it in the way that we did 199 00:06:49,240 --> 00:06:50,620 or I'm imagining that it is. 200 00:06:50,620 --> 00:06:53,200 We talk about Mike, he's still got that birthmark on hi face-- 201 00:06:53,203 --> 00:06:54,193 That's right. 202 00:06:54,190 --> 00:06:55,600 --which leads to insecurity. 203 00:06:55,600 --> 00:06:59,050 And then we describe this storyline of him and Eleven. 204 00:06:59,050 --> 00:07:02,200 And we say, "We now have this E.T. fish-out-of 205 00:07:02,200 --> 00:07:03,340 water storyline. 206 00:07:03,340 --> 00:07:05,980 And with that, almost, they get it, right? 207 00:07:05,980 --> 00:07:09,700 They get how it's gonna work with Mike and Eleven. 208 00:07:09,700 --> 00:07:12,340 And we kind of step through some of the cool sequences 209 00:07:12,340 --> 00:07:13,790 that the kids might have-- 210 00:07:13,785 --> 00:07:15,165 these fun sequences they're gonna 211 00:07:15,160 --> 00:07:17,560 have with this psychic girl who's suddenly living with them 212 00:07:17,560 --> 00:07:19,580 and how she's gonna learn how to live in the real world. 213 00:07:19,584 --> 00:07:19,854 And we talk about all that. 214 00:07:19,850 --> 00:07:23,230 And we say little ideas like, "she levitates their Dungeons 215 00:07:23,230 --> 00:07:24,610 and Dragon figures." 216 00:07:24,610 --> 00:07:26,800 Now, in the show, she does, I think, 217 00:07:26,800 --> 00:07:28,360 the Millennium Falcon toy. 218 00:07:28,360 --> 00:07:29,410 Which is a better idea. 219 00:07:29,410 --> 00:07:31,510 But again, it's giving them a taste of, hey, 220 00:07:31,510 --> 00:07:32,810 this journey's gonna be fun. 221 00:07:32,810 --> 00:07:34,850 This is one of the things that could happen along 222 00:07:34,852 --> 00:07:35,442 this journey. 223 00:07:35,440 --> 00:07:38,130 Once we went through each generation and all the major 224 00:07:38,130 --> 00:07:40,630 characters, we then went into-- we started talking about how 225 00:07:40,630 --> 00:07:42,170 they're gonna combine. 226 00:07:42,170 --> 00:07:43,480 We labeled this Finale. 227 00:07:43,480 --> 00:07:46,720 We said, there's gonna be a big set piece, where the government 228 00:07:46,720 --> 00:07:48,100 agents come to Mike's house. 229 00:07:48,100 --> 00:07:48,820 Yeah. 230 00:07:48,820 --> 00:07:50,230 This is actually pretty accurate, still, for the show. 231 00:07:50,230 --> 00:07:51,080 Yeah, it is, yeah. 232 00:07:51,080 --> 00:07:52,090 They come to the Mike's house. 233 00:07:52,090 --> 00:07:54,190 That leads to the bike chasing, whatever we say. 234 00:07:54,190 --> 00:07:56,800 So that moment, we knew that was gonna 235 00:07:56,800 --> 00:07:58,420 be an exciting moment in the show 236 00:07:58,420 --> 00:08:01,840 and that whatever happened there was gonna lead all three 237 00:08:01,840 --> 00:08:04,780 of these storylines to collide. 238 00:08:04,780 --> 00:08:07,290 We're not specific about how they collide here. 239 00:08:07,293 --> 00:08:07,963 ROSS DUFFER: No. 240 00:08:07,960 --> 00:08:09,650 We just said there's gonna be a huge event of the house. 241 00:08:09,650 --> 00:08:12,150 And then we just wrote, "This is when our three generational 242 00:08:12,150 --> 00:08:14,410 storylines merge, adults, teens, and kids." 243 00:08:14,410 --> 00:08:17,140 And then we talk about a little bit what we were telling you 244 00:08:17,140 --> 00:08:18,930 not too long ago, which is, "They each have 245 00:08:18,932 --> 00:08:20,712 a key piece of knowledge, the adults 246 00:08:20,710 --> 00:08:22,270 have learned where Will is hiding, 247 00:08:22,270 --> 00:08:24,890 the kids have learned about this portal beneath Camp Hero, 248 00:08:24,888 --> 00:08:27,428 and the teens have learned how to defeat the Entities," which 249 00:08:27,430 --> 00:08:28,720 will become the Demogorgon. 250 00:08:28,720 --> 00:08:30,820 "They now have what they need to free Will." 251 00:08:30,820 --> 00:08:33,670 And then we talk a little bit about the climax. 252 00:08:33,669 --> 00:08:34,679 We talk about-- 253 00:08:34,678 --> 00:08:36,218 But again it's like five sentences. 254 00:08:36,220 --> 00:08:38,760 --how they're going to-- yeah, that they're going to rescue 255 00:08:38,762 --> 00:08:42,672 Will and how Eleven is gonna use her powers to help close 256 00:08:42,669 --> 00:08:44,889 the rift and end the horror. 257 00:08:44,890 --> 00:08:48,070 So that was us running through the entire series for them. 258 00:08:48,070 --> 00:08:50,200 Again, it's a really zoomed-out view of it. 259 00:08:50,200 --> 00:08:52,450 ROSS DUFFER: And then, we get into franchise, briefly. 260 00:08:52,450 --> 00:08:54,830 MATT DUFFER: And I think, initially, this franchise thing 261 00:08:54,832 --> 00:08:56,292 didn't exist in the original pitch. 262 00:08:56,290 --> 00:08:57,980 But it was something we kept getting asked about, 263 00:08:57,980 --> 00:08:59,560 so we were like, we better write down 264 00:08:59,560 --> 00:09:01,150 some good answers for this. 265 00:09:01,150 --> 00:09:04,120 And a lot of this we already went over, 266 00:09:04,120 --> 00:09:07,360 in terms of, we started to talk about, listen, we 267 00:09:07,358 --> 00:09:08,648 want this story to be complete. 268 00:09:08,650 --> 00:09:10,030 We want them to rescue Will. 269 00:09:10,030 --> 00:09:12,450 We don't want them to rescue Will and then lose Will again 270 00:09:12,447 --> 00:09:14,217 and season 2 is about rescuing will again, 271 00:09:14,218 --> 00:09:15,758 because we knew that would be boring. 272 00:09:15,760 --> 00:09:18,790 So we knew it would revolve around-- 273 00:09:18,790 --> 00:09:22,330 revolve around what happens with Will when he's returned. 274 00:09:22,330 --> 00:09:24,700 "How has his time in this other dimension affected him." 275 00:09:24,695 --> 00:09:25,575 That's what we wrote. 276 00:09:25,570 --> 00:09:27,920 He's going to be psychologically damaged. 277 00:09:27,920 --> 00:09:30,800 He's gonna be haunted by very intense nightmares. 278 00:09:30,803 --> 00:09:32,723 How do you come back from something like that. 279 00:09:32,720 --> 00:09:34,680 And ultimately, that is what season 2 is about. 280 00:09:34,678 --> 00:09:36,428 It's like, how does Will come back 281 00:09:36,430 --> 00:09:37,780 from the events of season 1? 282 00:09:37,780 --> 00:09:40,930 We've got 15, 20 minutes, and so we've got to be, 283 00:09:40,930 --> 00:09:43,600 every word counts here. 284 00:09:43,600 --> 00:09:46,630 And you've got to be very careful with not 285 00:09:46,630 --> 00:09:48,220 falling into too much detail. 286 00:09:48,220 --> 00:09:51,140 [DRAMATIC MUSIC PLAYING] 287 00:09:54,415 --> 00:09:56,295 So in addition to the pitch and in addition 288 00:09:56,290 --> 00:09:58,000 to that verbal pitch that we did, 289 00:09:58,000 --> 00:10:00,940 we sent a look book prior to our meetings for them. 290 00:10:00,940 --> 00:10:03,650 And, basically, a look book, this is optional. 291 00:10:03,645 --> 00:10:05,775 This is something you definitely do not have to do. 292 00:10:05,770 --> 00:10:07,000 You have to do the pitch, but you 293 00:10:07,000 --> 00:10:08,290 don't have to do the look book. 294 00:10:08,292 --> 00:10:09,942 But what we like about the look book 295 00:10:09,940 --> 00:10:13,150 is it goes back to the idea of tone 296 00:10:13,150 --> 00:10:15,820 that we talked about way earlier, in terms 297 00:10:15,820 --> 00:10:20,080 of giving them a sense of, what is this show gonna feel like? 298 00:10:20,080 --> 00:10:20,930 Or look like. 299 00:10:20,930 --> 00:10:21,430 Yeah. 300 00:10:21,430 --> 00:10:23,500 What is the texture of the show, right? 301 00:10:23,500 --> 00:10:25,210 So you're doing things with images 302 00:10:25,210 --> 00:10:28,040 that you just can't completely do with the written word. 303 00:10:28,040 --> 00:10:30,380 So we found this actually pretty helpful. 304 00:10:30,380 --> 00:10:33,550 And I think the studios and networks all responded really 305 00:10:33,550 --> 00:10:35,110 positively to this look book. 306 00:10:35,110 --> 00:10:36,380 And it was pretty simple. 307 00:10:36,380 --> 00:10:39,130 We did it ourselves on Photoshop. 308 00:10:39,130 --> 00:10:41,150 We're not particularly skilled at Photoshop, 309 00:10:41,150 --> 00:10:42,850 so we kept it pretty simple. 310 00:10:42,850 --> 00:10:45,760 If you don't know Photoshop, or Illustrator, or any 311 00:10:45,758 --> 00:10:47,798 of those things, maybe you have a friend who does 312 00:10:47,800 --> 00:10:49,130 or someone who can help you out. 313 00:10:49,133 --> 00:10:51,823 Again, it doesn't have to be super fancy. 314 00:10:51,820 --> 00:10:55,570 But, basically, we wanted to adopt the look-- 315 00:10:55,570 --> 00:10:57,040 if you check out-- we'll show you 316 00:10:57,040 --> 00:10:58,810 some of the pages from this look book. 317 00:10:58,810 --> 00:11:02,710 We were trying to evoke the feeling of a classic Stephen 318 00:11:02,710 --> 00:11:03,670 King paperback. 319 00:11:03,670 --> 00:11:05,200 You'll notice that the font is not 320 00:11:05,200 --> 00:11:08,530 totally dissimilar from the font ultimately used for the show, 321 00:11:08,530 --> 00:11:09,400 "Stranger Things." 322 00:11:09,400 --> 00:11:11,770 But again, this is something very simple that Matt 323 00:11:11,770 --> 00:11:14,600 and I were able to do on Photoshop. 324 00:11:14,595 --> 00:11:16,455 So we included an introduction, 325 00:11:16,450 --> 00:11:17,960 very much like we did in the pitch. 326 00:11:17,960 --> 00:11:18,460 We did. 327 00:11:18,460 --> 00:11:20,750 But the most important thing, aside from that, again, 328 00:11:20,752 --> 00:11:21,652 are the pictures. 329 00:11:21,650 --> 00:11:24,340 So this is something that we were unable to do on the pitch. 330 00:11:24,340 --> 00:11:27,310 But we show images from the films which inspired it, 331 00:11:27,310 --> 00:11:30,640 so some images from "E.T." 332 00:11:30,640 --> 00:11:33,370 We show some images from "Hellraiser" and "Nightmare 333 00:11:33,370 --> 00:11:34,180 on Elm Street." 334 00:11:34,180 --> 00:11:39,230 And, you know, we show Camp Hero, what the base looks like. 335 00:11:39,227 --> 00:11:41,557 So remember, again, when we're talking about the script, 336 00:11:41,560 --> 00:11:43,450 you're very spare in your description. 337 00:11:43,450 --> 00:11:45,430 So it's good to use a look book, we think. 338 00:11:45,430 --> 00:11:47,290 It allows a bit of a shortcut to allow 339 00:11:47,290 --> 00:11:49,930 them to start to visualize, what is 340 00:11:49,930 --> 00:11:51,400 this show that I'm gonna buy? 341 00:11:51,400 --> 00:11:52,630 What is it gonna look like? 342 00:11:52,630 --> 00:11:54,670 And we do get into some of the character stuff. 343 00:11:54,672 --> 00:11:56,582 But a lot of this is, we're trying 344 00:11:56,580 --> 00:11:59,080 to get a little bit more, like Matt's saying, the feel of it 345 00:11:59,080 --> 00:11:59,580 across. 346 00:11:59,580 --> 00:12:01,350 We do talk about the conspiracy. 347 00:12:01,345 --> 00:12:03,225 And some of the stuff we go over in the pitch 348 00:12:03,220 --> 00:12:04,780 and the basic story beats. 349 00:12:04,780 --> 00:12:07,060 But then we go into the tone and style. 350 00:12:07,060 --> 00:12:09,730 We go into how we're gonna deal with the horror, 351 00:12:09,730 --> 00:12:12,250 that a lot of it's gonna be off screen. 352 00:12:12,250 --> 00:12:14,560 And the monster's gonna be obscured, 353 00:12:14,560 --> 00:12:17,020 and you're not going to see things super clearly. 354 00:12:17,020 --> 00:12:19,090 And just, sort of, wanted to approach it 355 00:12:19,090 --> 00:12:23,050 like those old classic films that we grew up loving. 356 00:12:23,050 --> 00:12:24,850 And so, we are able to talk about that, 357 00:12:24,850 --> 00:12:26,140 which is something we didn't have time 358 00:12:26,140 --> 00:12:27,190 to get into with the pitch. 359 00:12:27,190 --> 00:12:29,170 We talk a little bit, even, about the music, 360 00:12:29,170 --> 00:12:31,420 that it's gonna have-- we envision it as having like 361 00:12:31,420 --> 00:12:34,060 a synth score, as opposed to like an orchestral score. 362 00:12:34,060 --> 00:12:36,200 We want it to sound like a John Carpenter film. 363 00:12:36,200 --> 00:12:38,590 So again, a lot of this is kind of-- 364 00:12:38,590 --> 00:12:41,570 and that was not something-- we didn't get into the soundtrack 365 00:12:41,573 --> 00:12:42,493 when we were pitching. 366 00:12:42,490 --> 00:12:45,050 And that was all about story, and character, and structure. 367 00:12:45,050 --> 00:12:47,550 And if you are interested in looking more at, it I believe 368 00:12:47,550 --> 00:12:48,640 you can just-- 369 00:12:48,640 --> 00:12:49,920 it is online. 370 00:12:49,920 --> 00:12:50,920 Someone put it online. 371 00:12:50,920 --> 00:12:52,550 Someone put it online at some point. 372 00:12:52,550 --> 00:12:55,660 So you can just Google "Stranger Things" look book. 373 00:12:55,660 --> 00:12:57,580 And it will come up for you. 374 00:12:57,580 --> 00:13:00,570 [DRAMATIC MUSIC PLAYING] 375 00:13:03,560 --> 00:13:05,180 We had the pitch, the verbal pitch. 376 00:13:05,180 --> 00:13:06,650 We had the look book, which we sent them. 377 00:13:06,650 --> 00:13:08,190 We did one other thing, which is sort 378 00:13:08,192 --> 00:13:10,822 of an above and beyond thing, which is not necessary. 379 00:13:10,820 --> 00:13:12,440 Our producer suggested that we-- 380 00:13:12,440 --> 00:13:13,070 Is that what it was? 381 00:13:13,070 --> 00:13:13,560 Yeah, that's what it was. 382 00:13:13,560 --> 00:13:16,020 Yeah, our producer suggested we do it, which we would do, 383 00:13:16,018 --> 00:13:19,758 like, a sizzle reel or a fake trailer for the show. 384 00:13:19,760 --> 00:13:23,620 Basically, all this is, is you take a bunch of clips. 385 00:13:23,615 --> 00:13:26,245 This is, again, something that's so simple that Ross and I were 386 00:13:26,240 --> 00:13:29,570 able to do it on Final Cut. 387 00:13:29,570 --> 00:13:33,640 We took a bunch of clips from movies that were ins-- 388 00:13:33,635 --> 00:13:35,555 a lot of the movies that inspired the show-- 389 00:13:35,550 --> 00:13:36,050 Yeah. 390 00:13:36,050 --> 00:13:37,280 --old movies. 391 00:13:37,280 --> 00:13:38,100 We had "E.T." 392 00:13:38,095 --> 00:13:39,475 We had "Nightmare on Elm Street." 393 00:13:39,470 --> 00:13:42,200 We also had new movies. 394 00:13:42,200 --> 00:13:44,420 We had-- what else did we have in there? 395 00:13:44,420 --> 00:13:45,170 We had "Super 8" 396 00:13:45,170 --> 00:13:46,700 We had like 30-some movies. 397 00:13:46,700 --> 00:13:48,590 Yeah, "Super 8" was in there a lot, right? 398 00:13:48,590 --> 00:13:49,340 "Halloween." 399 00:13:49,340 --> 00:13:50,060 "Halloween." 400 00:13:50,060 --> 00:13:51,500 Just a lot of our references. 401 00:13:51,500 --> 00:13:52,460 And we put it together. 402 00:13:52,458 --> 00:13:54,588 "Altered States" was in there. 403 00:13:54,590 --> 00:13:56,210 And we added this-- 404 00:13:56,210 --> 00:13:58,820 what's cool about it and it just further 405 00:13:58,820 --> 00:14:01,000 helps tell them or show them-- 406 00:14:00,995 --> 00:14:01,615 The tone. 407 00:14:01,610 --> 00:14:04,490 --the tone, how you envision the show. 408 00:14:04,487 --> 00:14:06,317 What do you imagine it's going to look like? 409 00:14:06,320 --> 00:14:08,070 What do you imagine it's gonna sound like? 410 00:14:08,070 --> 00:14:09,280 And it was cool, even for us. 411 00:14:09,278 --> 00:14:10,988 I don't know how much it helped, in terms 412 00:14:10,987 --> 00:14:12,137 of the selling of the show. 413 00:14:12,140 --> 00:14:14,900 But it was fun to put together and actually helped educate us, 414 00:14:14,900 --> 00:14:18,080 in terms of what this show was gonna look like. 415 00:14:18,080 --> 00:14:20,600 Was it gonna work, our idea of synth music? 416 00:14:20,600 --> 00:14:24,410 So we put, like, John Carpenter synth music over images 417 00:14:24,410 --> 00:14:28,190 from ET, which has kind of a really uplifting John Williams 418 00:14:28,190 --> 00:14:29,750 score and it was, like, really cool. 419 00:14:29,750 --> 00:14:31,710 And we were like, okay, I think, actually, this 420 00:14:31,708 --> 00:14:32,588 is going to work. 421 00:14:32,585 --> 00:14:34,465 It's definitely not something you have to do. 422 00:14:34,460 --> 00:14:36,440 Hard to know how much it moves the needle, in terms 423 00:14:36,440 --> 00:14:37,400 of selling the project. 424 00:14:37,398 --> 00:14:39,948 But I do think, ultimately, something specific to us 425 00:14:39,950 --> 00:14:41,870 is that we had wanted to direct this one. 426 00:14:41,870 --> 00:14:42,140 So-- 427 00:14:42,140 --> 00:14:42,640 Right. 428 00:14:42,640 --> 00:14:46,340 --I think it helped sell us that we had a clear vision 429 00:14:46,340 --> 00:14:49,250 for what this should look, and sound, and feel like. 430 00:14:49,250 --> 00:14:51,870 And so, I think it helped in that regard. 431 00:14:51,870 --> 00:14:55,100 So it can be a helpful thing, certainly not necessary. 432 00:14:55,100 --> 00:14:58,090 [DRAMATIC MUSIC PLAYING] 433 00:15:01,090 --> 00:15:02,530 We had our producers. 434 00:15:02,530 --> 00:15:06,830 We had our verbal pitch that we had memorized. 435 00:15:06,826 --> 00:15:09,516 We had our look book, we had our sizzle reel. 436 00:15:09,520 --> 00:15:13,240 So now was the time to really go out and pitch this 437 00:15:13,240 --> 00:15:14,620 to various companies. 438 00:15:14,620 --> 00:15:19,060 Which both our agents and our producing partners 439 00:15:19,060 --> 00:15:20,740 came up with a list of, hey, I think 440 00:15:20,740 --> 00:15:22,900 these are the companies that potentially would 441 00:15:22,900 --> 00:15:24,590 be interested in this project. 442 00:15:24,590 --> 00:15:28,060 So then you start a sort of grueling-- the grueling 443 00:15:28,060 --> 00:15:32,440 experience of actually going and doing these pitches in person. 444 00:15:32,440 --> 00:15:35,650 So why it's exhausting is you're doing 445 00:15:35,650 --> 00:15:37,450 this 15 or 20-minute pitch, but you're 446 00:15:37,450 --> 00:15:38,780 doing it over and over again. 447 00:15:38,780 --> 00:15:39,280 Yeah. 448 00:15:39,280 --> 00:15:40,630 I believe-- how many did we do? 449 00:15:40,630 --> 00:15:42,340 I think, in that first week, was it fif-- 450 00:15:42,338 --> 00:15:45,078 I mean, you say I exaggerate, but I feel like it was 12-- 451 00:15:45,080 --> 00:15:45,580 Yeah 452 00:15:45,580 --> 00:15:47,080 --in that first week. 453 00:15:47,080 --> 00:15:49,660 Yeah, I would say it was probably 12 in that first week. 454 00:15:49,660 --> 00:15:51,920 And what can be-- 455 00:15:51,920 --> 00:15:55,060 it can be exciting, but it can be discouraging. 456 00:15:55,060 --> 00:15:57,190 I mean, you're gonna hear stories again about, hey, 457 00:15:57,185 --> 00:15:58,855 someone just bought [SNAPS FINGERS] this 458 00:15:58,852 --> 00:15:59,592 in the room. 459 00:15:59,590 --> 00:16:00,970 Again, that didn't happen to us. 460 00:16:00,970 --> 00:16:04,870 And I would say a chunk of the places, at least half of them, 461 00:16:04,870 --> 00:16:07,180 were probably hearing the pitch just out 462 00:16:07,180 --> 00:16:10,870 of to be nice to the agents because they 463 00:16:10,870 --> 00:16:12,110 had a relationship with them. 464 00:16:12,110 --> 00:16:12,940 So like, okay, yeah. 465 00:16:12,943 --> 00:16:15,503 I'll take 40 minutes out of my day to hear this pitch. 466 00:16:15,500 --> 00:16:18,550 But they weren't really interested in the project. 467 00:16:18,550 --> 00:16:20,830 So that can also become-- 468 00:16:20,830 --> 00:16:23,380 be a painful process, because you're trying to be excited. 469 00:16:23,380 --> 00:16:25,540 And if you're not getting anything back, 470 00:16:25,540 --> 00:16:28,870 if they're just zoned out, then that 15 or 20 minutes is 471 00:16:28,870 --> 00:16:30,640 gonna feel like two hours. 472 00:16:30,637 --> 00:16:31,717 And so, you just do that-- 473 00:16:31,720 --> 00:16:32,220 Right. 474 00:16:32,220 --> 00:16:34,360 --over and over and over again. 475 00:16:34,360 --> 00:16:35,750 And it can be disheartening. 476 00:16:35,747 --> 00:16:37,327 Some people you'll pitch to, they'll 477 00:16:37,330 --> 00:16:39,290 seem completely disengaged, uninterested. 478 00:16:39,285 --> 00:16:40,665 And you're not surprised when you 479 00:16:40,660 --> 00:16:43,060 get the phone call, ultimately, that they passed on it. 480 00:16:43,060 --> 00:16:44,200 That's frustrating. 481 00:16:44,200 --> 00:16:46,030 It's more discouraging and frustrating 482 00:16:46,030 --> 00:16:49,010 when you have that person or people in the room who really 483 00:16:49,005 --> 00:16:50,385 seem to connect to it, who really 484 00:16:50,380 --> 00:16:52,860 do seem to understand it, who seem to love the project, 485 00:16:52,862 --> 00:16:54,822 and you come out of that room kind of bouncing. 486 00:16:54,820 --> 00:16:56,440 You're like, wow, I think that really worked. 487 00:16:56,440 --> 00:16:56,780 That really went well. 488 00:16:56,780 --> 00:16:58,960 I think they're going to buy-- that went really, really well. 489 00:16:58,960 --> 00:17:01,120 And you get the phone call that they brought it 490 00:17:01,120 --> 00:17:02,830 to their boss, who was like-- 491 00:17:02,830 --> 00:17:06,250 for whatever reason, kids, I don't know, kids and monsters? 492 00:17:06,250 --> 00:17:07,510 No thanks, that's not for us. 493 00:17:07,510 --> 00:17:08,960 And they end up passing on it. 494 00:17:08,960 --> 00:17:11,260 So within that first week, it was-- 495 00:17:11,260 --> 00:17:13,060 so you're pitching your heart out, 496 00:17:13,060 --> 00:17:14,980 and you're traveling all over town. 497 00:17:14,980 --> 00:17:16,780 And I think we had 12 pitches in that week, 498 00:17:16,780 --> 00:17:20,350 and it was 12 rejections, ultimately, in that first week. 499 00:17:20,349 --> 00:17:21,999 And then, on that Friday, I remember 500 00:17:22,000 --> 00:17:27,780 we got a call from our agent, who said that-- 501 00:17:27,775 --> 00:17:31,515 don't get too discouraged that it was a special project that 502 00:17:31,510 --> 00:17:33,100 was gonna find a special home. 503 00:17:33,100 --> 00:17:35,410 And it was just not the phone call you want to get. 504 00:17:35,410 --> 00:17:38,110 Because you're like, what's wrong with my child? 505 00:17:38,110 --> 00:17:40,750 Like, what's wrong with this? 506 00:17:40,750 --> 00:17:42,500 The idea that he was calling it, um-- 507 00:17:42,500 --> 00:17:43,000 Special. 508 00:17:43,000 --> 00:17:43,720 --special. 509 00:17:43,720 --> 00:17:45,510 Kind of like, it was like, okay, well, this 510 00:17:45,512 --> 00:17:47,452 is gonna be harder than we thought to sell it. 511 00:17:47,450 --> 00:17:47,950 Butt-- 512 00:17:47,950 --> 00:17:50,470 Because we did feel very strongly about the script. 513 00:17:50,470 --> 00:17:52,000 And we felt strongly about the pitch 514 00:17:52,002 --> 00:17:53,212 and the additional materials. 515 00:17:53,210 --> 00:17:55,480 And the producers had responded so positively. 516 00:17:55,480 --> 00:17:56,620 And we were just-- 517 00:17:56,620 --> 00:18:00,560 it just felt like, for a second there, it wasn't gonna happen. 518 00:18:00,560 --> 00:18:03,520 So I think what happens, inevitably-- 519 00:18:03,520 --> 00:18:06,580 and this is something that's important to know-- 520 00:18:06,580 --> 00:18:09,070 is that you do get rejected a lot, 521 00:18:09,070 --> 00:18:11,110 you get the door shut on you a lot. 522 00:18:11,110 --> 00:18:13,720 And it can be really wearing on you. 523 00:18:13,720 --> 00:18:15,210 It can wear you down. 524 00:18:15,207 --> 00:18:16,917 I mean, I know a lot of people have left, 525 00:18:16,915 --> 00:18:18,705 you know, they stopped even pursuing it 526 00:18:18,700 --> 00:18:20,780 because it got worn down so much by the rejection. 527 00:18:20,783 --> 00:18:22,863 And at certain points, it can seem impossible. 528 00:18:22,860 --> 00:18:23,360 It can. 529 00:18:23,360 --> 00:18:26,170 I think the best thing to do when you're 530 00:18:26,170 --> 00:18:29,410 feeling like you can't go take another step is you just 531 00:18:29,410 --> 00:18:31,660 got to get back up, and you have to go back out there, 532 00:18:31,660 --> 00:18:33,940 and you have to pitch it, like, with the confidence 533 00:18:33,935 --> 00:18:35,565 that this is really cool and you really 534 00:18:35,560 --> 00:18:37,100 do believe in it, which was the case. 535 00:18:37,102 --> 00:18:39,872 I mean, I think we kind of got over it over the weekend. 536 00:18:39,875 --> 00:18:42,255 I mean, we were starting to get, actually, pretty nervous 537 00:18:42,250 --> 00:18:43,150 about it selling. 538 00:18:43,150 --> 00:18:45,160 The challenge with all of this is 539 00:18:45,160 --> 00:18:50,570 that there's an element of luck and timing involved. 540 00:18:50,570 --> 00:18:52,060 So for the instance-- 541 00:18:52,060 --> 00:18:53,100 Yeah. 542 00:18:53,100 --> 00:18:56,620 --on "Stranger Things," the instance was we weren't even 543 00:18:56,620 --> 00:19:00,010 pitching to Netflix that wasn't even part of the plan Netflix 544 00:19:00,010 --> 00:19:04,600 was making shows for Dave Fincher and Jenji Kohan. 545 00:19:04,600 --> 00:19:06,970 She wasn't gonna make a Duffer Brothers show. 546 00:19:06,970 --> 00:19:08,770 That wasn't even on anyone's radar. 547 00:19:08,770 --> 00:19:10,510 They were so selective. 548 00:19:10,510 --> 00:19:13,750 So we didn't even set a meeting with Netflix. 549 00:19:13,750 --> 00:19:16,360 Someone new had just started to work there, 550 00:19:16,360 --> 00:19:19,690 had a meeting with one of our agents on our team. 551 00:19:19,690 --> 00:19:22,960 And they said, hey, we're looking for a show. 552 00:19:22,960 --> 00:19:26,440 It should be youth-oriented, but we want it to be supernatural. 553 00:19:26,440 --> 00:19:28,490 I don't remember the other key words he used, 554 00:19:28,492 --> 00:19:30,702 but our agent was like, wait a minute, wait a minute, 555 00:19:30,700 --> 00:19:33,610 wait a minute, I have the script for you, oh my God. 556 00:19:33,610 --> 00:19:35,350 And he slipped him "Stranger Things." 557 00:19:35,350 --> 00:19:38,200 This executive happened to really like the script. 558 00:19:38,200 --> 00:19:40,660 And that got us our meeting. 559 00:19:40,660 --> 00:19:42,910 But this is also where you need a good agent. 560 00:19:42,910 --> 00:19:45,400 Because then our agents are kind of going, you know, 561 00:19:45,400 --> 00:19:48,540 if you really are interested in this, it's really hot. 562 00:19:48,535 --> 00:19:50,415 Like, a lot of people are interested in this, 563 00:19:50,410 --> 00:19:51,430 you better act pretty fast. 564 00:19:51,430 --> 00:19:52,650 Like, nobody was interested in this script. 565 00:19:52,650 --> 00:19:53,260 No. 566 00:19:53,260 --> 00:19:54,890 That is the other element of this, 567 00:19:54,890 --> 00:19:57,740 which is you just need that first little bite of someone 568 00:19:57,742 --> 00:19:58,452 being interested. 569 00:19:58,450 --> 00:19:58,950 Right. 570 00:19:58,950 --> 00:19:59,920 But they leverage that. 571 00:19:59,918 --> 00:20:01,208 You need something to leverage. 572 00:20:01,210 --> 00:20:03,430 And then, suddenly, there's excitement builds. 573 00:20:03,430 --> 00:20:06,040 And then people go, oh, there's this hot script in town. 574 00:20:06,040 --> 00:20:08,680 And that led to, ultimately, our meeting with Netflix 575 00:20:08,680 --> 00:20:10,050 and them buying the project. 576 00:20:10,045 --> 00:20:10,545 So-- 577 00:20:10,545 --> 00:20:12,965 No, but suddenly, people are taking us to steak dinners. 578 00:20:12,962 --> 00:20:16,722 And, like, this from nobody was interested in this at all-- 579 00:20:16,725 --> 00:20:17,355 That's right. 580 00:20:17,350 --> 00:20:21,280 --to one person expresses interest. 581 00:20:21,280 --> 00:20:23,440 Suddenly, there's panic, everybody wants it. 582 00:20:23,440 --> 00:20:25,830 And we're getting, like, they're buying us $100 steaks. 583 00:20:25,833 --> 00:20:26,503 It's ridiculous. 584 00:20:26,500 --> 00:20:26,960 But there's an alternate-- 585 00:20:26,960 --> 00:20:28,040 But that's how it works. 586 00:20:28,043 --> 00:20:32,713 --but there's an alternate universe where that meeting 587 00:20:32,710 --> 00:20:34,760 with that new Netflix exec doesn't happen. 588 00:20:34,760 --> 00:20:35,260 Right. 589 00:20:35,260 --> 00:20:36,970 It doesn't get in his hands. 590 00:20:36,970 --> 00:20:39,830 The interest doesn't build like that. 591 00:20:39,830 --> 00:20:43,480 So the point of this story is to not get discouraged. 592 00:20:43,480 --> 00:20:45,850 Because there was definitely a version of this story 593 00:20:45,850 --> 00:20:48,520 where the script doesn't sell, or maybe 594 00:20:48,520 --> 00:20:52,190 we get a small little option fee and we develop 595 00:20:52,190 --> 00:20:53,440 it a little more at a company. 596 00:20:53,440 --> 00:20:55,010 And it just never gets made. 597 00:20:55,010 --> 00:20:57,800 So that's the scary thing about it. 598 00:20:57,800 --> 00:21:01,980 And so, there's always gonna be that element of luck 599 00:21:01,980 --> 00:21:04,190 and timing, that it's just always gonna be there. 600 00:21:04,190 --> 00:21:05,690 There's nothing you can do about it. 601 00:21:05,690 --> 00:21:08,110 So there's gonna be a little bit of crossing your fingers. 602 00:21:08,107 --> 00:21:11,077 And all you can do is write the best script possible, 603 00:21:11,080 --> 00:21:13,990 get the best pitch, and go above and beyond 604 00:21:13,990 --> 00:21:16,600 with your additional materials, whether that's 605 00:21:16,600 --> 00:21:18,610 a look book, or sizzle reel, or both, 606 00:21:18,610 --> 00:21:20,740 or whatever it is that you think you can do, 607 00:21:20,740 --> 00:21:23,270 whatever ideas you have, to get people excited. 608 00:21:23,270 --> 00:21:25,480 That's really all you can do, that's All 609 00:21:25,480 --> 00:21:26,560 that's in your control. 610 00:21:26,560 --> 00:21:29,370 The rest of it is up to fate. 611 00:21:29,368 --> 00:21:32,178 [DRAMATIC MUSIC PLAYING] 612 00:21:34,990 --> 00:21:38,530 Initially, Ross and I did not want to write, 613 00:21:38,530 --> 00:21:40,030 or didn't see ourselves as writers, 614 00:21:40,030 --> 00:21:41,610 I guess is a better way of putting it. 615 00:21:41,613 --> 00:21:43,843 We really wanted to direct, that was our goal. 616 00:21:43,845 --> 00:21:45,975 So it was very important to us that this was a show 617 00:21:45,970 --> 00:21:48,640 that we would be able to direct, that we at least wanted 618 00:21:48,640 --> 00:21:49,810 to direct the pilot. 619 00:21:49,810 --> 00:21:52,360 But ideally, we wanted to direct the majority, if not 620 00:21:52,360 --> 00:21:53,440 the whole show. 621 00:21:53,440 --> 00:21:57,130 And so, that's one reason we did the look book, one reason we 622 00:21:57,130 --> 00:21:59,350 did the sizzle reel, the fake trailer, 623 00:21:59,350 --> 00:22:01,780 to show that we had a vision and understanding of this 624 00:22:01,780 --> 00:22:05,320 beyond the written form. 625 00:22:05,320 --> 00:22:07,750 But it was hard, because at that point, 626 00:22:07,750 --> 00:22:10,210 we had made that one movie at Warner Bros., "Hidden," which 627 00:22:10,208 --> 00:22:11,668 we talked a little bit about, which 628 00:22:11,667 --> 00:22:13,537 was a bomb, which was a dud, which was never 629 00:22:13,540 --> 00:22:14,440 released, right? 630 00:22:14,440 --> 00:22:15,940 Which people always seem to have, 631 00:22:15,940 --> 00:22:18,250 like, sort of lukewarm responses to. 632 00:22:18,250 --> 00:22:22,600 I remember there was a company that really wanted 633 00:22:22,600 --> 00:22:25,270 to make "Montauk" or "Stranger Things," that loved it, 634 00:22:25,270 --> 00:22:26,680 like, they got it completely. 635 00:22:26,680 --> 00:22:26,980 The phone call did come. 636 00:22:26,980 --> 00:22:28,160 This feels like the one, yeah. 637 00:22:28,160 --> 00:22:29,650 Yeah, it was like, this is the one. 638 00:22:29,650 --> 00:22:30,970 This is where we're supposed to be. 639 00:22:30,970 --> 00:22:32,230 They're gonna make this show. 640 00:22:32,230 --> 00:22:33,340 Like, it really did feel like that. 641 00:22:33,340 --> 00:22:35,050 I mean, this was a studio that had money, 642 00:22:35,048 --> 00:22:36,158 that could make the show. 643 00:22:36,160 --> 00:22:38,920 And they said, yeah, we don't want the guys directing. 644 00:22:38,920 --> 00:22:40,090 So that was really hard. 645 00:22:40,090 --> 00:22:41,890 I mean, first of all, it hurt my feelings 646 00:22:41,893 --> 00:22:43,813 that they didn't like the film and they didn't 647 00:22:43,810 --> 00:22:45,020 think we were good directors. 648 00:22:45,018 --> 00:22:47,748 But secondly, we were in a tough spot, because at that point, 649 00:22:47,750 --> 00:22:51,550 nobody was interested in the show. 650 00:22:51,550 --> 00:22:53,610 And I don't know, it was a tough decision, 651 00:22:53,608 --> 00:22:55,148 but we told our agents, listen, we're 652 00:22:55,150 --> 00:22:57,980 not interested in doing this if we're not directing it. 653 00:22:57,980 --> 00:23:00,040 We believed in it enough that we felt 654 00:23:00,040 --> 00:23:01,330 we would find another home. 655 00:23:01,330 --> 00:23:02,360 We're like, if these people responded 656 00:23:02,360 --> 00:23:03,970 to it or this studio responded to it-- 657 00:23:03,970 --> 00:23:04,300 Someone else-- 658 00:23:04,300 --> 00:23:06,310 --another studio is gonna come and respond to it. 659 00:23:06,310 --> 00:23:08,540 But it was at risk, it was a bit of a roll of the dice. 660 00:23:08,540 --> 00:23:10,000 But it was like, for us, it was not 661 00:23:09,998 --> 00:23:12,678 worth making if we weren't allowed to direct it. 662 00:23:12,682 --> 00:23:14,142 It's like the whole reason we wrote 663 00:23:14,140 --> 00:23:16,310 this was so we'd have leverage to be able to direct. 664 00:23:16,307 --> 00:23:18,407 So at that point, we didn't have a lot of money. 665 00:23:18,410 --> 00:23:20,500 We had worked on that one TV show. 666 00:23:20,500 --> 00:23:23,260 We were running out of money from that television show. 667 00:23:23,260 --> 00:23:24,960 Because we kind of hoarded that money 668 00:23:24,955 --> 00:23:28,035 and used that to buy ourselves enough time to write this-- 669 00:23:28,032 --> 00:23:28,612 On the bank. 670 00:23:28,615 --> 00:23:29,115 --show. 671 00:23:29,115 --> 00:23:30,465 So with the bank, you know-- 672 00:23:30,465 --> 00:23:31,845 so we were basically gonna end up 673 00:23:31,840 --> 00:23:33,760 having to work for another TV show or something, 674 00:23:33,760 --> 00:23:34,590 if this didn't sell. 675 00:23:34,593 --> 00:23:37,513 So it was a hard decision, but it was honestly 676 00:23:37,515 --> 00:23:39,145 one of the best decisions we ever made, 677 00:23:39,140 --> 00:23:40,850 which was to walk away from that company. 678 00:23:40,848 --> 00:23:43,028 And the only lesson in that is, I 679 00:23:43,030 --> 00:23:48,100 think, you know, stick to your guns, trust your gut. 680 00:23:48,100 --> 00:23:50,560 If you really want to direct, or you want to be involved, 681 00:23:50,560 --> 00:23:52,660 you want to be the show runner, I think you should say that. 682 00:23:52,660 --> 00:23:53,630 I think you should stick to that. 683 00:23:53,630 --> 00:23:54,760 I think a lot of people, especially 684 00:23:54,760 --> 00:23:56,340 if you're inexperienced, they're gonna 685 00:23:56,343 --> 00:23:58,453 be trying to push you out of that position 686 00:23:58,450 --> 00:24:02,780 because it's just an easier sell to their bosses, basically. 687 00:24:02,780 --> 00:24:06,890 But if you see yourself in that role, you got to say it. 688 00:24:06,890 --> 00:24:09,640 You got to say that that's the requirement if you 689 00:24:09,640 --> 00:24:10,450 want this script. 690 00:24:10,450 --> 00:24:12,550 If your script's strong enough, hopefully-- 691 00:24:12,550 --> 00:24:14,350 if that company doesn't allow you to do it, 692 00:24:14,350 --> 00:24:16,180 hopefully you'll find a company that does. 693 00:24:16,180 --> 00:24:18,280 Netflix did, Netflix believed in us. 694 00:24:18,280 --> 00:24:20,440 There are two things that also lessons 695 00:24:20,440 --> 00:24:23,230 from that, which we found, at least in our experience, which 696 00:24:23,230 --> 00:24:25,390 is confidence. 697 00:24:25,390 --> 00:24:27,880 Even if you don't have it, which we certainly-- we 698 00:24:27,880 --> 00:24:30,430 didn't know how to make a show, we just said we did. 699 00:24:30,430 --> 00:24:31,410 Right. 700 00:24:31,405 --> 00:24:33,585 There is something to be said about faking it 701 00:24:33,580 --> 00:24:36,790 until you make it, which is just, project confidence, 702 00:24:36,790 --> 00:24:37,830 if don't hedge your bets. 703 00:24:37,832 --> 00:24:39,162 Do you guys know how to do this? 704 00:24:39,165 --> 00:24:40,815 Don't say, well, I mean, hopefully, we 705 00:24:40,810 --> 00:24:41,560 can figure it out. 706 00:24:41,560 --> 00:24:44,110 No, no, no, just say, absolutely, this 707 00:24:44,105 --> 00:24:45,735 is what-- we have a vision, this is how 708 00:24:45,730 --> 00:24:47,840 we want to impart that vision. 709 00:24:47,840 --> 00:24:49,900 And if you just fake confidence, you're 710 00:24:49,900 --> 00:24:51,400 gonna make people feel a lot better. 711 00:24:51,400 --> 00:24:53,780 And you're more likely to get what you want. 712 00:24:53,780 --> 00:24:56,050 And also, there's a power in saying 713 00:24:56,050 --> 00:25:00,530 no, if someone says, hey, we'll buy this project for you, 714 00:25:00,530 --> 00:25:02,230 but these are the requirements. 715 00:25:02,230 --> 00:25:05,240 If you say no, it actually gives you more leverage 716 00:25:05,235 --> 00:25:05,865 than you think. 717 00:25:05,860 --> 00:25:08,200 Because then what happens is they go, wait a minute, 718 00:25:08,200 --> 00:25:10,840 this is someone who has a clear vision 719 00:25:10,840 --> 00:25:13,050 and they're sticking to their guns. 720 00:25:13,053 --> 00:25:14,473 And I think that that is something 721 00:25:14,470 --> 00:25:16,060 that, at least in our experience, 722 00:25:16,060 --> 00:25:18,340 has actually proved pretty beneficial. 723 00:25:18,340 --> 00:25:20,380 So you shouldn't be afraid to say 724 00:25:20,380 --> 00:25:22,580 no in certain circumstances. 725 00:25:22,580 --> 00:25:25,390 What is gonna be your ally here 726 00:25:25,390 --> 00:25:29,890 is just doing everything we've kind of stepped you through, 727 00:25:29,890 --> 00:25:32,650 which is doing the work, planning, writing things down, 728 00:25:32,648 --> 00:25:33,938 like you notice with the pitch. 729 00:25:33,940 --> 00:25:36,940 Even that, every aspect of that was written down. 730 00:25:36,940 --> 00:25:38,120 We weren't winging it. 731 00:25:38,120 --> 00:25:39,070 We weren't having to-- 732 00:25:39,070 --> 00:25:41,320 that will give you the confidence when you go in these 733 00:25:41,320 --> 00:25:43,090 meetings to sound like you know what the hell you're talking 734 00:25:43,090 --> 00:25:44,590 about, even if you don't. 735 00:25:44,590 --> 00:25:45,310 Just-- 736 00:25:45,310 --> 00:25:46,390 We were so nervous-- 737 00:25:46,388 --> 00:25:46,928 So nervous. 738 00:25:46,930 --> 00:25:48,310 --going into the Netflix meeting. 739 00:25:48,305 --> 00:25:49,545 We were terrified. 740 00:25:49,540 --> 00:25:53,470 But if we got in there, uh, shaking and mumbling, 741 00:25:53,470 --> 00:25:56,140 that probably wouldn't have gotten us the project. 742 00:25:56,140 --> 00:26:00,160 But because Matt and I had rehearsed that pitch so 743 00:26:00,160 --> 00:26:02,680 many times, that once we got going, 744 00:26:02,680 --> 00:26:04,990 once we started it and said, hey, so you've probably 745 00:26:04,990 --> 00:26:07,200 seen our look book, and we started those first couple 746 00:26:07,198 --> 00:26:08,978 sentences, it fell into place. 747 00:26:08,980 --> 00:26:10,510 We had done this so many times. 748 00:26:10,510 --> 00:26:14,110 And we just pretended like we're just pitching to each other. 749 00:26:14,110 --> 00:26:16,330 That confidence just-- even though we 750 00:26:16,330 --> 00:26:19,660 weren't confident at all, Netflix saw it as confidence. 751 00:26:19,657 --> 00:26:21,487 And that's all that mattered in that moment. 752 00:26:21,490 --> 00:26:24,070 So, again, it's just, put in the work-- 753 00:26:24,070 --> 00:26:24,820 Put in the time. 754 00:26:24,820 --> 00:26:29,200 --put in the time, plan it all out, don't wing anything, 755 00:26:29,200 --> 00:26:31,800 and you know, you'll be fine. 756 00:26:31,800 --> 00:26:34,620 757 00:26:37,735 --> 00:26:39,615 So now, you know, you've started your script, 758 00:26:39,610 --> 00:26:41,030 you're feeling confident about it. 759 00:26:41,027 --> 00:26:44,497 I think it might be worth taking the time to develop 760 00:26:44,500 --> 00:26:46,510 some of this pitching material. 761 00:26:46,510 --> 00:26:49,170 It's good to put together a look book, if you can. 762 00:26:49,165 --> 00:26:53,805 If you know how to edit on Final Cut, or iMovie, 763 00:26:53,800 --> 00:26:56,620 or any of those programs, then it's fun 764 00:26:56,620 --> 00:26:58,090 to start to put together, hey, this 765 00:26:58,090 --> 00:27:00,430 is, maybe, what my world could look like. 766 00:27:00,430 --> 00:27:02,380 Start to develop those materials you 767 00:27:02,380 --> 00:27:04,350 would need to develop your own pitch. 768 00:27:04,348 --> 00:27:05,888 And, you know, write out the pitch. 769 00:27:05,890 --> 00:27:10,270 I mean, again, look, this pitch is one, two, three, four, five, 770 00:27:10,270 --> 00:27:12,800 six, it's only seven-- it's 6 and 1/2 pages. 771 00:27:12,800 --> 00:27:13,300 Yeah. 772 00:27:13,300 --> 00:27:14,360 So it's not that long. 773 00:27:14,360 --> 00:27:16,440 It's not that much longer than the page you wrote. 774 00:27:16,443 --> 00:27:19,753 It's just basically organizing all the ideas you have. 775 00:27:19,748 --> 00:27:21,788 You're not gonna have to be generating new ideas. 776 00:27:21,790 --> 00:27:23,620 You're gonna have plenty of ideas at this point, 777 00:27:23,620 --> 00:27:25,180 writing them down, organizing them 778 00:27:25,180 --> 00:27:27,580 in the way that sounds as cool as possible. 779 00:27:27,578 --> 00:27:29,618 And then, suddenly, you're gonna to have a pitch. 780 00:27:29,620 --> 00:27:31,300 The minute you hire a producer, you're 781 00:27:31,300 --> 00:27:32,840 gonna be like, hey, listen, I already 782 00:27:32,842 --> 00:27:34,502 have a pitch ready to go. 783 00:27:34,497 --> 00:27:35,827 I have this beautiful look book. 784 00:27:35,830 --> 00:27:37,240 Here we go. 785 00:27:37,240 --> 00:27:38,170 And that's fast. 786 00:27:38,170 --> 00:27:40,920 And then they can send that out to the town. 1 00:00:00,000 --> 00:00:03,300 2 00:00:06,130 --> 00:00:08,860 All right, so you've sold your script. 3 00:00:08,860 --> 00:00:10,680 If so, that's amazing. 4 00:00:10,682 --> 00:00:12,142 Now, with "Stranger Things" we were 5 00:00:12,140 --> 00:00:14,620 in a somewhat unique situation in that Netflix 6 00:00:14,620 --> 00:00:16,780 had greenlit the series. 7 00:00:16,780 --> 00:00:20,380 So we went straight into writing the rest of the series. 8 00:00:20,380 --> 00:00:24,250 A lot of times what's going to happen is a studio or a network 9 00:00:24,253 --> 00:00:25,423 is going to buy your script. 10 00:00:25,420 --> 00:00:26,920 And then they're going to continue to develop it. 11 00:00:26,920 --> 00:00:29,320 You're going to work with an executive there to continue 12 00:00:29,320 --> 00:00:31,900 to hone the script and hopefully get into a place 13 00:00:31,900 --> 00:00:35,410 that they feel comfortable with greenlighting that pilot. 14 00:00:35,410 --> 00:00:37,190 So it sort of depends. 15 00:00:37,190 --> 00:00:39,100 The situation is gonna depend on it. 16 00:00:39,100 --> 00:00:40,890 But the goal, of course, always is 17 00:00:40,890 --> 00:00:42,640 whether it's greenlit right away or later, 18 00:00:42,640 --> 00:00:43,900 as you want to get greenlit. 19 00:00:43,900 --> 00:00:47,320 You want them to obviously produce your story 20 00:00:47,320 --> 00:00:48,640 and produce your show. 21 00:00:48,640 --> 00:00:51,630 And when that happens, something really exciting 22 00:00:51,630 --> 00:00:54,130 happens, which is you're going to get a writers' room, which 23 00:00:54,130 --> 00:00:56,550 is something prior to "Stranger Things" we had never 24 00:00:56,550 --> 00:00:57,550 been in a writers' room. 25 00:00:57,550 --> 00:01:00,610 We didn't really know how a writers room worked. 26 00:01:00,610 --> 00:01:03,310 What's great about a writers' room is that doing a TV show 27 00:01:03,310 --> 00:01:04,180 can be overwhelming. 28 00:01:04,180 --> 00:01:06,280 That's a lot of hours and characters 29 00:01:06,280 --> 00:01:08,050 and storylines that you're tracking. 30 00:01:08,050 --> 00:01:09,790 And sometimes when you're just working 31 00:01:09,790 --> 00:01:12,520 by yourself, or in our case, a writing partner, 32 00:01:12,520 --> 00:01:13,930 you can get lost in the woods. 33 00:01:13,930 --> 00:01:15,100 And you get stuck. 34 00:01:15,100 --> 00:01:17,740 And what's amazing about having other people 35 00:01:17,742 --> 00:01:19,452 in the room and other voices is that they 36 00:01:19,450 --> 00:01:20,830 can help you get unstuck. 37 00:01:20,830 --> 00:01:22,630 And they can give you ideas that you never 38 00:01:22,630 --> 00:01:24,890 would have thought of in the first place. 39 00:01:24,890 --> 00:01:27,520 And so they can help you further blue sky 40 00:01:27,520 --> 00:01:30,310 and further develop your idea and help you with your outlines 41 00:01:30,310 --> 00:01:33,160 as you go and continue to develop the other episodes 42 00:01:33,155 --> 00:01:34,405 of your show beyond the pilot. 43 00:01:40,557 --> 00:01:41,887 So stepping back for a second. 44 00:01:41,890 --> 00:01:43,440 So what is a writers' room exactly? 45 00:01:43,440 --> 00:01:46,020 So a writers' room is basically something-- 46 00:01:46,020 --> 00:01:50,180 if you have a television show, it's a room of writers, right? 47 00:01:50,180 --> 00:01:51,780 And they're going to be chosen by you. 48 00:01:51,780 --> 00:01:53,280 If you're show-running, you're going 49 00:01:53,280 --> 00:01:55,110 to be able to select who the writers are. 50 00:01:55,110 --> 00:01:56,650 It's not like Netflix is going to say 51 00:01:56,652 --> 00:01:59,372 you have to hire X, Y, Z, this person, this person, 52 00:01:59,368 --> 00:02:01,408 this person, and suddenly give you these writers. 53 00:02:01,410 --> 00:02:04,160 You're going to read a lot of scripts. 54 00:02:04,158 --> 00:02:04,948 A lot of scripts. 55 00:02:04,950 --> 00:02:05,910 A lot of scripts. 56 00:02:05,910 --> 00:02:07,720 A lot of scripts that aren't going to be so good. 57 00:02:07,720 --> 00:02:09,330 But every once in a while, you're going to read a script 58 00:02:09,330 --> 00:02:09,830 you like. 59 00:02:09,830 --> 00:02:11,840 You are going to then meet with that writer, 60 00:02:11,843 --> 00:02:13,263 and you're just gonna feel it out. 61 00:02:13,260 --> 00:02:15,750 It's like a-- kind of like a little first date or whatever. 62 00:02:15,750 --> 00:02:18,450 You're going to see if you get along. 63 00:02:18,450 --> 00:02:21,790 Does this person seem to like the same stuff you like? 64 00:02:21,790 --> 00:02:23,730 Do you share similar sensibilities? 65 00:02:23,730 --> 00:02:26,340 Do they bring something unique, something different than you 66 00:02:26,340 --> 00:02:26,910 to the room? 67 00:02:26,910 --> 00:02:28,760 Because you don't want to just hire a bunch of yous, 68 00:02:28,760 --> 00:02:30,450 a bunch of people who think like you. 69 00:02:30,447 --> 00:02:31,527 You already have yourself. 70 00:02:31,530 --> 00:02:33,320 Or in this case, there's already two of us. 71 00:02:33,322 --> 00:02:34,782 So we wanted to bring on people who 72 00:02:34,780 --> 00:02:36,950 had maybe a different perspective, a different point 73 00:02:36,947 --> 00:02:37,977 of view on everything. 74 00:02:37,980 --> 00:02:41,520 And in terms of how many writers you want to hire, 75 00:02:41,520 --> 00:02:42,690 it just depends. 76 00:02:42,690 --> 00:02:44,700 Ross and I over the years have decided 77 00:02:44,700 --> 00:02:48,030 we work better if there are fewer writers in the room, 78 00:02:48,030 --> 00:02:49,560 fewer voices in the room. 79 00:02:49,560 --> 00:02:51,510 That if it's a smaller room, that's 80 00:02:51,510 --> 00:02:52,570 just how we like to work. 81 00:02:52,570 --> 00:02:55,980 So right now, it's me, Ross, and four other writers. 82 00:02:55,980 --> 00:02:57,360 So six writers total. 83 00:02:57,360 --> 00:02:58,350 I think it was five-- 84 00:02:58,350 --> 00:02:59,690 it was five on season one. 85 00:02:59,687 --> 00:03:01,767 And maybe it was even a little less on season two. 86 00:03:01,770 --> 00:03:05,310 So every year we're sort of learning and experimenting 87 00:03:05,310 --> 00:03:07,320 with how many writers we want. 88 00:03:07,320 --> 00:03:10,080 But like Matt said, hopefully everyone 89 00:03:10,080 --> 00:03:13,500 there has a unique perspective but also 90 00:03:13,500 --> 00:03:15,950 a unique skill set that is helpful in terms 91 00:03:15,950 --> 00:03:16,950 of developing your show. 92 00:03:16,950 --> 00:03:18,010 We call it superpower. 93 00:03:18,010 --> 00:03:22,510 We like-- we want every writer to have a specific superpower. 94 00:03:22,510 --> 00:03:24,980 And we don't want any of those superpowers to overlap. 95 00:03:24,980 --> 00:03:26,730 Like, if you're talking about superheroes, 96 00:03:26,730 --> 00:03:28,980 you don't want every superhero to be shooting fireballs, 97 00:03:28,980 --> 00:03:29,340 right? 98 00:03:29,340 --> 00:03:29,830 So it's like-- 99 00:03:29,830 --> 00:03:31,290 Or being invisible, or whatever it is. 100 00:03:31,290 --> 00:03:31,410 Right. 101 00:03:31,410 --> 00:03:34,150 It's like everybody has to have their own unique little skill. 102 00:03:34,150 --> 00:03:37,830 So we have one-- we have a writer who is-- 103 00:03:37,832 --> 00:03:38,792 what would you call it? 104 00:03:38,790 --> 00:03:40,410 They're an idea generator. 105 00:03:40,410 --> 00:03:43,200 They just machine gun out ideas, just a ton of ideas. 106 00:03:43,200 --> 00:03:44,080 Terrible ideas. 107 00:03:44,083 --> 00:03:45,753 Like, terrible, terrible, terrible idea. 108 00:03:45,750 --> 00:03:46,490 Terrible idea. 109 00:03:46,487 --> 00:03:47,067 Terrible idea. 110 00:03:47,070 --> 00:03:47,790 And then, bam. 111 00:03:47,790 --> 00:03:49,180 Brilliant idea. 112 00:03:49,180 --> 00:03:51,190 So you need-- even the bad ideas are 113 00:03:51,192 --> 00:03:53,402 good when they're thrown out because they might shake 114 00:03:53,400 --> 00:03:56,320 something loose for you, or my brother, or another writer, 115 00:03:56,320 --> 00:03:56,820 right? 116 00:03:56,820 --> 00:03:57,760 So it's good. 117 00:03:57,762 --> 00:03:59,222 We like to have this machine gunner 118 00:03:59,220 --> 00:04:01,980 in the room, a guy or girl who can generate a lot of ideas. 119 00:04:01,980 --> 00:04:08,100 Then we have what I would like to call the goalkeeper. 120 00:04:08,100 --> 00:04:09,960 And this is an essential role because this 121 00:04:09,960 --> 00:04:12,390 is someone who blocks all those bad ideas that 122 00:04:12,390 --> 00:04:14,360 are getting machine gunned out. 123 00:04:14,360 --> 00:04:15,410 They're polite about it. 124 00:04:15,412 --> 00:04:17,582 But they basically are like, I don't like that idea. 125 00:04:17,579 --> 00:04:18,389 I don't like that idea. 126 00:04:18,390 --> 00:04:19,350 I don't like that idea. 127 00:04:19,348 --> 00:04:21,748 I mean, I don't like it because of X, Y, Z. 128 00:04:21,750 --> 00:04:23,490 So they're protecting the show. 129 00:04:23,490 --> 00:04:25,240 They're looking more at the big picture. 130 00:04:25,240 --> 00:04:27,540 Because the machine gunner isn't necessarily 131 00:04:27,540 --> 00:04:30,760 going to realize that this idea that they generated, 132 00:04:30,760 --> 00:04:33,330 which is really cool or could be fun, well, 133 00:04:33,330 --> 00:04:35,070 yeah, maybe on its own it is. 134 00:04:35,070 --> 00:04:37,350 But the goalie, or the goalkeeper 135 00:04:37,350 --> 00:04:39,810 is going to go, well, in the story that we're 136 00:04:39,810 --> 00:04:41,940 trying to tell, it's really just a detour. 137 00:04:41,940 --> 00:04:45,300 And it's getting us away from where we want this story to go. 138 00:04:45,300 --> 00:04:47,490 So you need someone who's going to be 139 00:04:47,490 --> 00:04:50,280 critical because sometimes in a writers' room everyone 140 00:04:50,280 --> 00:04:52,860 can just be very enthusiastic and go, I love your idea, 141 00:04:52,860 --> 00:04:54,330 I love your idea, I love your idea. 142 00:04:54,330 --> 00:04:56,660 But you need someone, hopefully who's not mean about it, 143 00:04:56,663 --> 00:04:59,703 but who can go, well, I don't think 144 00:04:59,700 --> 00:05:02,920 that's going to work for X, Y and Z reasons. 145 00:05:02,920 --> 00:05:04,710 So again, you're just looking for people 146 00:05:04,710 --> 00:05:07,590 with different perspectives and with different skills 147 00:05:07,590 --> 00:05:08,760 as writers. 148 00:05:08,760 --> 00:05:10,530 And all that's going to do is just make 149 00:05:10,530 --> 00:05:13,080 writing a lot easier for you. 150 00:05:13,080 --> 00:05:16,140 Because so many times Matt and I will get stuck in a loop 151 00:05:16,140 --> 00:05:19,620 or we'll be writing, we'll be off in our own office 152 00:05:19,620 --> 00:05:22,680 writing a scene, or a script, or working on the outline, 153 00:05:22,680 --> 00:05:23,760 and we'll just get stuck. 154 00:05:23,760 --> 00:05:25,380 And we don't know what the answer is. 155 00:05:25,380 --> 00:05:27,590 And then we're gonna go-- we'll go back into the room 156 00:05:27,588 --> 00:05:29,918 and go, hey, everyone, we're stuck on this. 157 00:05:29,920 --> 00:05:30,900 Can you help us? 158 00:05:30,900 --> 00:05:33,150 And people are going to start spit-balling ideas. 159 00:05:33,150 --> 00:05:35,310 The goalie is going to say what isn't working. 160 00:05:35,313 --> 00:05:37,233 And then someone's going to say some idea that 161 00:05:37,230 --> 00:05:40,140 is way outside of the box of what Matt and I were thinking, 162 00:05:40,140 --> 00:05:41,380 and suddenly, it's boom. 163 00:05:41,382 --> 00:05:42,842 It's going to jar everything loose. 164 00:05:42,840 --> 00:05:44,510 And we're going to go, oh wait a minute. 165 00:05:44,507 --> 00:05:46,587 I see an avenue now to solving this. 166 00:05:46,590 --> 00:05:49,140 So the writers' room can be a really helpful tool. 167 00:05:49,140 --> 00:05:52,530 And it's also a reminder that as you're breaking this pilot 168 00:05:52,530 --> 00:05:56,290 script, you do not need to have everything figured out. 169 00:05:56,293 --> 00:05:58,713 We didn't even know we were gonna go into the upside down, 170 00:05:58,710 --> 00:06:01,590 much less what it was going to look like. 171 00:06:01,590 --> 00:06:03,900 Joyce was going to talk to Will through magnets. 172 00:06:03,900 --> 00:06:07,230 That became Christmas lights as a result of someone's idea 173 00:06:07,230 --> 00:06:09,280 in the writers' room. 174 00:06:09,280 --> 00:06:11,930 Someone suggested we should do a mall in season three. 175 00:06:11,930 --> 00:06:14,980 That came from another writer. 176 00:06:14,980 --> 00:06:17,500 Again, all of these unique perspectives and voices 177 00:06:17,500 --> 00:06:19,420 are going to be really helpful as you 178 00:06:19,420 --> 00:06:22,210 start to develop a potentially eight hour or even 179 00:06:22,210 --> 00:06:23,200 longer story. 180 00:06:23,203 --> 00:06:25,123 And I think something you're going to weigh, 181 00:06:25,120 --> 00:06:26,230 and the studio is going to want you 182 00:06:26,230 --> 00:06:28,180 to weigh when you're hiring these writers is 183 00:06:28,180 --> 00:06:30,850 they're going to want some level of experience in the room. 184 00:06:30,850 --> 00:06:32,080 They're going to want you to have someone 185 00:06:32,080 --> 00:06:33,620 in the room who has done this before, 186 00:06:33,622 --> 00:06:36,072 who's been in 10 writers' rooms, OK? 187 00:06:36,070 --> 00:06:38,650 Ross and I weigh experience a little less than most people. 188 00:06:38,650 --> 00:06:40,630 I think we found a lot of people, 189 00:06:40,630 --> 00:06:43,150 a lot of our best talent, a lot of our best writers, 190 00:06:43,150 --> 00:06:45,280 a lot of the best people, frankly, on the show 191 00:06:45,280 --> 00:06:48,590 didn't have a lot of experience coming into it. 192 00:06:48,590 --> 00:06:50,680 So it doesn't matter so much, but it 193 00:06:50,680 --> 00:06:53,580 is helpful to have at least one person in that room who 194 00:06:53,578 --> 00:06:55,868 has done it before, who knows how these rooms function, 195 00:06:55,870 --> 00:06:56,900 who knows how they work. 196 00:06:56,900 --> 00:06:59,020 I don't think you want everyone to be super green. 197 00:06:59,020 --> 00:07:01,420 But at the same time, I think the number one important thing 198 00:07:01,420 --> 00:07:03,520 is that they're passionate, they're good writers. 199 00:07:03,520 --> 00:07:05,080 I mean, you can tell by reading their scripts if they're 200 00:07:05,080 --> 00:07:06,250 good writers or bad writers. 201 00:07:06,247 --> 00:07:08,107 The good writers, and they share some-- 202 00:07:08,110 --> 00:07:10,420 you know, they share similar sensibilities with you 203 00:07:10,420 --> 00:07:12,070 and they're bringing a new perspective for the room. 204 00:07:12,070 --> 00:07:14,490 All of those things are more important, and in my opinion, 205 00:07:14,487 --> 00:07:16,007 trump experience every time. 206 00:07:16,010 --> 00:07:16,510 Yeah. 207 00:07:16,510 --> 00:07:18,640 You're going to be in a room with these people 208 00:07:18,640 --> 00:07:20,590 for many, many hours. 209 00:07:20,590 --> 00:07:21,740 Many days. 210 00:07:21,740 --> 00:07:23,740 Months, generally, in our case. 211 00:07:23,740 --> 00:07:27,260 Up to eight months in a small room with these people. 212 00:07:27,260 --> 00:07:29,110 And so you need to make sure everyone's 213 00:07:29,110 --> 00:07:32,980 going to get along, that this person has a positive attitude. 214 00:07:32,980 --> 00:07:36,200 So even if it's someone who is going to be critical of ideas, 215 00:07:36,200 --> 00:07:38,740 they're saying in a way that is useful to the group 216 00:07:38,740 --> 00:07:41,130 and that is still filled with positivity 217 00:07:41,133 --> 00:07:43,303 because you want everyone in that room to get along. 218 00:07:43,300 --> 00:07:46,810 Because if it's an environment that is-- 219 00:07:46,810 --> 00:07:48,580 like any office, if it's environment 220 00:07:48,580 --> 00:07:50,870 that feels unhealthy or that people just 221 00:07:50,868 --> 00:07:52,658 aren't getting along, you're just not going 222 00:07:52,660 --> 00:07:53,740 to be very productive. 223 00:07:53,740 --> 00:07:56,840 It needs to be an open creative environment 224 00:07:56,835 --> 00:07:59,335 because it needs to be a place where everyone's comfortable. 225 00:07:59,335 --> 00:07:59,715 Feels safe. 226 00:07:59,710 --> 00:08:01,930 And feel safe to throw out any idea because everyone's 227 00:08:01,930 --> 00:08:02,920 going to throw out bad ideas. 228 00:08:02,920 --> 00:08:04,670 Ross and I throw out so many awful ideas-- 229 00:08:04,670 --> 00:08:05,590 So many bad ideas. 230 00:08:05,587 --> 00:08:06,167 --every day. 231 00:08:06,170 --> 00:08:07,720 And so do all of our other writers. 232 00:08:07,720 --> 00:08:08,930 So you have to be not scared. 233 00:08:08,928 --> 00:08:11,008 You have to create an environment where you're not 234 00:08:11,012 --> 00:08:12,282 scared to throw out bad ideas. 235 00:08:12,280 --> 00:08:14,330 And that works the best if everybody gets along 236 00:08:14,332 --> 00:08:16,042 and no one's super judgmental of anybody. 237 00:08:16,040 --> 00:08:18,280 You have to be able to say, for instance, I 238 00:08:18,280 --> 00:08:21,370 think there should be a lizard creature in the mine. 239 00:08:21,370 --> 00:08:23,620 And you have to be able to feel free to say that. 240 00:08:23,620 --> 00:08:26,320 And then someone should feel free to say, I don't know. 241 00:08:26,320 --> 00:08:27,740 Why is it a lizard creature? 242 00:08:27,738 --> 00:08:28,778 You know what I'm saying? 243 00:08:28,780 --> 00:08:29,910 I know what you're saying. 244 00:08:29,910 --> 00:08:30,410 OK. 245 00:08:30,410 --> 00:08:32,760 But right. 246 00:08:32,757 --> 00:08:34,297 Yeah, I still think it's pretty cool. 247 00:08:34,299 --> 00:08:34,839 All right. 248 00:08:34,840 --> 00:08:36,530 The lizard creature. 249 00:08:36,532 --> 00:08:37,992 We'll see what the internet thinks. 250 00:08:37,990 --> 00:08:38,490 [LAUGHS] 251 00:08:38,490 --> 00:08:41,870 252 00:08:44,602 --> 00:08:46,312 And so once we finished with season one 253 00:08:46,310 --> 00:08:49,450 of "Stranger Things," obviously it became a situation of, OK, 254 00:08:49,448 --> 00:08:50,238 what is season two? 255 00:08:50,240 --> 00:08:52,250 We'd already talked about how we had 256 00:08:52,250 --> 00:08:55,460 a basic idea for that, which is involving Will's possession. 257 00:08:55,460 --> 00:08:58,970 But one thing we've done to keep it interesting moving forward-- 258 00:08:58,967 --> 00:09:00,797 and I think it's true of season two and true 259 00:09:00,800 --> 00:09:03,500 of season three and four is that we 260 00:09:03,500 --> 00:09:05,990 think about each season as a sequel, which 261 00:09:05,990 --> 00:09:09,470 is we're always interested in exploring 262 00:09:09,470 --> 00:09:12,650 different tones, different moods, different storylines. 263 00:09:12,650 --> 00:09:14,400 We want it to feel very different. 264 00:09:14,400 --> 00:09:16,310 So we've always liked the idea of people-- 265 00:09:16,310 --> 00:09:18,410 not arguing over whether they liked or dislike 266 00:09:18,410 --> 00:09:19,160 "Stranger Things." 267 00:09:19,160 --> 00:09:20,870 But we like the idea of people arguing 268 00:09:20,870 --> 00:09:23,540 over which season is their favorite, which is their least 269 00:09:23,540 --> 00:09:26,030 favorite, very much how we argued about what's 270 00:09:26,030 --> 00:09:27,300 the best "Indiana Jones." 271 00:09:27,300 --> 00:09:29,030 So that was what we kind of wanted 272 00:09:29,030 --> 00:09:30,380 to do with "Stranger Things." 273 00:09:30,380 --> 00:09:33,170 So every season is something very, very different, 274 00:09:33,170 --> 00:09:34,070 but it excites us. 275 00:09:34,070 --> 00:09:35,690 So season two is a darker season. 276 00:09:35,690 --> 00:09:38,960 It's kind of an exorcist possession 277 00:09:38,960 --> 00:09:40,780 set in and around Halloween. 278 00:09:40,783 --> 00:09:42,203 Season three, we knew it was going 279 00:09:42,200 --> 00:09:43,410 to be released in the summer. 280 00:09:43,408 --> 00:09:45,708 So we wanted to do basically our summer blockbuster. 281 00:09:45,710 --> 00:09:46,690 We wanted it to be fun. 282 00:09:46,690 --> 00:09:47,690 We wanted bright colors. 283 00:09:47,690 --> 00:09:49,440 We wanted a giant monster in them all. 284 00:09:49,443 --> 00:09:50,363 We wanted all of that. 285 00:09:50,360 --> 00:09:53,540 So tonally, it's very, very different than season two. 286 00:09:53,540 --> 00:09:56,060 Then season four, we didn't want to do that again. 287 00:09:56,060 --> 00:09:58,070 We didn't want to do a big blockbuster season. 288 00:09:58,070 --> 00:10:00,350 Even though it is coming out in the summer still. 289 00:10:00,350 --> 00:10:03,140 So we wanted to go a little bit darker again. 290 00:10:03,140 --> 00:10:04,580 We wanted to do-- 291 00:10:04,580 --> 00:10:05,970 Well, our kids are all-- 292 00:10:05,970 --> 00:10:07,340 our kids aren't kids anymore. 293 00:10:07,340 --> 00:10:07,790 They're teens. 294 00:10:07,790 --> 00:10:08,660 They're full-on teenagers. 295 00:10:08,660 --> 00:10:09,620 They're in high school. 296 00:10:09,618 --> 00:10:12,108 And so that inevitably changes the tone. 297 00:10:12,110 --> 00:10:14,030 And we wanted to play with that tone 298 00:10:14,030 --> 00:10:15,970 and go back to some of the horror films 299 00:10:15,970 --> 00:10:17,720 that we grew up loving so much, whether it 300 00:10:17,720 --> 00:10:22,760 was "Nightmare on Elm Street" or "Hellraiser" or these-- 301 00:10:22,760 --> 00:10:23,600 Or "IT." 302 00:10:23,600 --> 00:10:24,110 It's funny. 303 00:10:24,110 --> 00:10:24,590 Actually, if you look-- 304 00:10:24,590 --> 00:10:25,370 Steven King's "IT." 305 00:10:25,370 --> 00:10:25,430 Right. 306 00:10:25,430 --> 00:10:26,990 I think it's these touchstones. 307 00:10:26,990 --> 00:10:29,270 And some of them we did talk about when we first 308 00:10:29,270 --> 00:10:30,440 came up with the season. 309 00:10:30,440 --> 00:10:33,830 And we played with them a little bit with Jonathan and Nancy 310 00:10:33,830 --> 00:10:35,350 and Steve in season one. 311 00:10:35,350 --> 00:10:37,100 But we really wanted to get back into that 312 00:10:37,100 --> 00:10:39,860 and do a true really scary horror 313 00:10:39,860 --> 00:10:44,720 film with our characters who used to be middle school aged 314 00:10:44,720 --> 00:10:46,580 kids and now they're older. 315 00:10:46,580 --> 00:10:49,680 So we thought we could go darker and scarier with them. 316 00:10:49,680 --> 00:10:52,280 So that was sort of where we started off 317 00:10:52,280 --> 00:10:53,330 when we did season four. 318 00:10:53,330 --> 00:10:54,910 So again, like Matt's saying, the hope 319 00:10:54,913 --> 00:10:57,273 was every season feels different. 320 00:10:57,270 --> 00:10:59,210 And yes, some of that is just to keep 321 00:10:59,210 --> 00:11:02,930 things fresh for the audience, but also to keep us excited, 322 00:11:02,930 --> 00:11:05,370 keep our writers exciting, keep actors excited, 323 00:11:05,370 --> 00:11:07,770 which is that-- and all of our other collaborators 324 00:11:07,772 --> 00:11:09,232 who are producing the show with us. 325 00:11:09,230 --> 00:11:11,180 Which is every season we're not just 326 00:11:11,180 --> 00:11:13,640 trying to repeat ourselves, we're trying to do new things. 327 00:11:13,640 --> 00:11:15,890 Inevitably, you know, you're going 328 00:11:15,890 --> 00:11:17,560 to learn new things every season. 329 00:11:17,563 --> 00:11:18,983 You're going to make new mistakes. 330 00:11:18,980 --> 00:11:20,860 But you're also going to make new discoveries 331 00:11:20,855 --> 00:11:23,225 and go, oh, wow, that was really exciting. 332 00:11:23,220 --> 00:11:25,820 We should lean into that even more the next season. 333 00:11:25,820 --> 00:11:27,650 And I think that's exciting to us. 334 00:11:27,650 --> 00:11:29,820 And to not be afraid to try new things 335 00:11:29,817 --> 00:11:31,397 and do different things because that's 336 00:11:31,400 --> 00:11:36,110 what keeps our edge up and keeps us excited to go back 337 00:11:36,110 --> 00:11:37,700 to this world year after year. 338 00:11:44,010 --> 00:11:46,110 You know, once you've actually produced a show, 339 00:11:46,110 --> 00:11:47,730 it's going to go out into the world. 340 00:11:47,730 --> 00:11:49,310 And people are going to watch it. 341 00:11:49,310 --> 00:11:50,470 A lot of people are going to watch it, 342 00:11:50,470 --> 00:11:51,810 and they're going to have opinions. 343 00:11:51,810 --> 00:11:53,400 And sometimes those opinions are going 344 00:11:53,400 --> 00:11:55,650 to make you feel really happy and good about yourself. 345 00:11:55,650 --> 00:11:57,480 And sometimes they're going to make you feel 346 00:11:57,483 --> 00:11:58,713 a little down about yourself. 347 00:11:58,712 --> 00:12:00,422 So what we try to do every season is just 348 00:12:00,420 --> 00:12:03,400 try to block out all the noise and go back to that feeling 349 00:12:03,402 --> 00:12:05,612 we had when we were first starting "Stranger Things," 350 00:12:05,610 --> 00:12:08,040 and just coming up with that big idea. 351 00:12:08,040 --> 00:12:11,280 That was just Matt and I in our apartment 352 00:12:11,280 --> 00:12:12,560 just spit-balling ideas. 353 00:12:12,560 --> 00:12:14,310 So we try to block it all out and get back 354 00:12:14,310 --> 00:12:16,680 to that, looking for that thing that excites us, 355 00:12:16,680 --> 00:12:19,240 that makes us really want to sit down and write again. 356 00:12:19,240 --> 00:12:21,490 That feeling that we told you that you're looking for, 357 00:12:21,490 --> 00:12:23,520 which is that spark and that excitement. 358 00:12:23,520 --> 00:12:26,070 We do that every year and just try 359 00:12:26,070 --> 00:12:27,520 to find that excitement again. 360 00:12:27,520 --> 00:12:31,470 And once we find it, and we go, oh, I can't wait to write that. 361 00:12:31,470 --> 00:12:33,450 That's when we know we have the kernel of what 362 00:12:33,450 --> 00:12:35,880 it's gonna become a new season of "Stranger Things." 363 00:12:35,880 --> 00:12:37,530 I think the lesson in that-- and I think we've touched 364 00:12:37,530 --> 00:12:38,110 on this a lot. 365 00:12:38,113 --> 00:12:42,573 But I think you're your own best compass in terms of what 366 00:12:42,570 --> 00:12:44,430 you like and what excites you. 367 00:12:44,430 --> 00:12:46,560 In the same way that we suggested 368 00:12:46,560 --> 00:12:48,210 you don't listen to studio executives, 369 00:12:48,210 --> 00:12:49,750 I don't think you should be listening 370 00:12:49,752 --> 00:12:52,242 to Twitter, or social media, or your friends. 371 00:12:52,240 --> 00:12:53,910 I think you should be really, as much 372 00:12:53,910 --> 00:12:56,070 as possible, listen to yourself and your own gut 373 00:12:56,070 --> 00:12:57,070 and what excites you. 374 00:12:57,070 --> 00:12:59,450 I think that's going to result in the best work possible. 375 00:12:59,445 --> 00:13:01,025 And you can take all that in. 376 00:13:01,020 --> 00:13:02,550 And we get notes. 377 00:13:02,550 --> 00:13:06,150 And again, we hear from fans, what they like and don't like. 378 00:13:06,150 --> 00:13:07,890 And some of it might resonate with you. 379 00:13:07,890 --> 00:13:09,470 And you're going to go, you know what? 380 00:13:09,473 --> 00:13:10,363 I think that's right. 381 00:13:10,363 --> 00:13:12,033 And you're going to feel it in your gut. 382 00:13:12,030 --> 00:13:13,320 But there's other stuff that people 383 00:13:13,320 --> 00:13:14,160 are going to criticize that you're 384 00:13:14,160 --> 00:13:16,680 gonna go, well, I understand they didn't like that, 385 00:13:16,682 --> 00:13:17,642 but I really like that. 386 00:13:17,640 --> 00:13:19,760 And I feel that's an essential part of the story, 387 00:13:19,762 --> 00:13:20,972 so I'm gonna stick to my gut. 388 00:13:20,970 --> 00:13:22,080 And I'm gonna stick to my guns. 389 00:13:22,080 --> 00:13:22,830 And I'm gonna-- 390 00:13:22,830 --> 00:13:25,320 I'm gonna continue down that path. 391 00:13:25,320 --> 00:13:26,520 And that's fine too. 392 00:13:26,520 --> 00:13:30,810 Again, you're gonna have critics as you start producing stuff. 393 00:13:30,810 --> 00:13:33,970 But, ultimately, you still need to be your harshest critic. 394 00:13:33,965 --> 00:13:36,095 You know when I was flipping through those outlines 395 00:13:36,090 --> 00:13:38,580 and just showing how we just kept doing it over, and over, 396 00:13:38,580 --> 00:13:39,540 and over again? 397 00:13:39,540 --> 00:13:40,860 We still have to do that. 398 00:13:40,860 --> 00:13:44,040 Even though we found success with this first season, 399 00:13:44,040 --> 00:13:45,960 we still are really hard on ourselves 400 00:13:45,960 --> 00:13:47,880 because I think you have to be in order 401 00:13:47,880 --> 00:13:49,170 to make something good. 402 00:13:49,170 --> 00:13:51,780 You've got to just keep pushing yourself to get better, 403 00:13:51,780 --> 00:13:53,490 and to get better, and to keep learning 404 00:13:53,490 --> 00:13:56,500 and keep growing as an artist. 1 00:00:00,978 --> 00:00:03,428 2 00:00:09,790 --> 00:00:11,450 So we'll talk a little bit about 4 3 00:00:11,447 --> 00:00:13,027 and some of the interesting challenges 4 00:00:13,030 --> 00:00:15,310 in making season 4, of which there were many. 5 00:00:15,310 --> 00:00:17,120 One of the biggest challenges, of course, 6 00:00:17,120 --> 00:00:19,120 we were producing this and COVID hit. 7 00:00:19,120 --> 00:00:22,600 So we shut down for about six months. 8 00:00:22,600 --> 00:00:24,260 That resulted in some challenges. 9 00:00:24,260 --> 00:00:26,600 For example, we had one actor, Dacre Montgomery, 10 00:00:26,600 --> 00:00:28,740 who was in Australia, all the way in Australia. 11 00:00:28,742 --> 00:00:30,202 And we had written a scene for him. 12 00:00:30,200 --> 00:00:32,470 He was going to come back in episode 4 of the show 13 00:00:32,470 --> 00:00:34,270 in the episode, "Dear Billy." 14 00:00:34,270 --> 00:00:35,860 But we could not for the life of us 15 00:00:35,860 --> 00:00:38,590 get him out of Australia into the United States. 16 00:00:38,590 --> 00:00:39,370 It was impossible. 17 00:00:39,370 --> 00:00:41,780 And the time finally came, we kept punting the scene 18 00:00:41,783 --> 00:00:42,703 and punting the scene. 19 00:00:42,700 --> 00:00:44,560 Surely, surely it's going to be easier 20 00:00:44,560 --> 00:00:46,060 to get out of Australia. 21 00:00:46,060 --> 00:00:47,410 It never happened. 22 00:00:47,410 --> 00:00:49,540 Never panned out so we never got Dacre. 23 00:00:49,540 --> 00:00:51,130 We never got Dacre out of Australia, 24 00:00:51,130 --> 00:00:54,850 but we still have a scene between Max and Billy, Sadie 25 00:00:54,850 --> 00:00:58,030 and Dacre that takes place in a cemetery. 26 00:00:58,030 --> 00:01:01,750 So what we ended up doing is our director was actually-- 27 00:01:01,750 --> 00:01:03,460 Shawn Levy was directing that episode-- 28 00:01:03,460 --> 00:01:08,290 he shot Sadie's side of the conversation at the graveyard. 29 00:01:08,290 --> 00:01:10,930 He had a stand-in for Billy, so any over-the-shoulder 30 00:01:10,930 --> 00:01:12,920 shot you see is going to be with a stand-in. 31 00:01:12,920 --> 00:01:17,290 And then he shot an empty frame without Dacre in it. 32 00:01:17,290 --> 00:01:20,650 So Sadie is acting against nothing. 33 00:01:20,650 --> 00:01:23,990 I mean, she's acting against a stand-in for Dacre. 34 00:01:23,990 --> 00:01:26,210 I think they recorded Dacre's voice. 35 00:01:26,205 --> 00:01:28,585 So they were playing Dacre's voice, but he was not there. 36 00:01:28,580 --> 00:01:31,990 And then we shot-- months, months, months later, we shot-- 37 00:01:31,992 --> 00:01:32,952 In another continent. 38 00:01:32,950 --> 00:01:35,530 In another continent, we shot Dacre against blue screen 39 00:01:35,530 --> 00:01:36,490 in Australia. 40 00:01:36,490 --> 00:01:39,330 And then we comped him in, and the scene works great. 41 00:01:39,330 --> 00:01:40,330 You would never know it. 42 00:01:40,330 --> 00:01:41,270 No more hiding. 43 00:01:41,268 --> 00:01:42,308 Billy, that's not true. 44 00:01:42,310 --> 00:01:43,720 I swear-- I swear, it's not true. 45 00:01:43,720 --> 00:01:46,140 That is why you feel such guilt. 46 00:01:46,135 --> 00:01:46,695 No. 47 00:01:46,690 --> 00:01:48,890 Why you hide from your friends. 48 00:01:48,890 --> 00:01:49,390 No. 49 00:01:49,390 --> 00:01:50,930 Why you hide from the world. 50 00:01:50,930 --> 00:01:51,460 No. 51 00:01:51,460 --> 00:01:57,280 And why late at night you have sometimes wished to follow me. 52 00:01:57,280 --> 00:01:59,990 COVID caused a lot of delays. 53 00:01:59,990 --> 00:02:01,660 But one thing that it did afford us, 54 00:02:01,660 --> 00:02:04,090 which we've never had on any season of "Stranger Things" 55 00:02:04,090 --> 00:02:07,120 is we had time to go back. 56 00:02:07,120 --> 00:02:09,430 Usually we're sprinting with these scripts. 57 00:02:09,430 --> 00:02:10,300 We're writing them. 58 00:02:10,300 --> 00:02:13,540 We hand them over to production, and it gets shot right away. 59 00:02:13,535 --> 00:02:15,165 So this is the first time ever, we just 60 00:02:15,160 --> 00:02:18,040 had a bunch of scripts that weren't being shot, 61 00:02:18,040 --> 00:02:19,640 that were just sitting there. 62 00:02:19,640 --> 00:02:23,030 And so Matt and I used the time to go back and go, 63 00:02:23,030 --> 00:02:27,310 hey, we can plant an idea here that we're 64 00:02:27,310 --> 00:02:28,690 going to pay off later. 65 00:02:28,690 --> 00:02:29,560 We can-- 66 00:02:29,560 --> 00:02:31,120 Improve all these scenes. 67 00:02:31,115 --> 00:02:32,745 And the character arcs, for instance, 68 00:02:32,740 --> 00:02:34,210 that we were talking about, right? 69 00:02:34,208 --> 00:02:36,748 About how a character-- you want some of your main characters 70 00:02:36,750 --> 00:02:41,470 to go from A to B. Well, sometimes that 71 00:02:41,470 --> 00:02:43,990 gets lost a little bit in the struggle 72 00:02:43,990 --> 00:02:48,910 of juggling all these storylines and just in plot mechanics. 73 00:02:48,910 --> 00:02:52,720 But we had the time now to go back and go, okay, wait, 74 00:02:52,720 --> 00:02:55,360 this moment here is an opportunity 75 00:02:55,360 --> 00:02:57,820 to further develop this character in his arc. 76 00:02:57,820 --> 00:03:00,010 So it was a really fun process for us 77 00:03:00,010 --> 00:03:02,590 actually to be able to go back and look at these scripts 78 00:03:02,590 --> 00:03:04,550 and evaluate, can they get better. 79 00:03:04,550 --> 00:03:06,970 And, again, you've got to be your harshest critic. 80 00:03:06,970 --> 00:03:08,590 Everything can always get better. 81 00:03:08,590 --> 00:03:10,900 There is going to always be a pencils down moment. 82 00:03:10,900 --> 00:03:12,460 But for once in our lives, we are 83 00:03:12,460 --> 00:03:14,540 able to go, hey, let's take a breath. 84 00:03:14,540 --> 00:03:15,250 Let's look back. 85 00:03:15,250 --> 00:03:17,350 And can we improve these scripts? 86 00:03:17,350 --> 00:03:18,850 So it's actually interesting if we 87 00:03:18,850 --> 00:03:22,360 start thinking about, what did we do when we had that time off 88 00:03:22,360 --> 00:03:23,320 from COVID. 89 00:03:23,320 --> 00:03:25,680 What would have been different had COVID not happened? 90 00:03:25,677 --> 00:03:27,757 How different would "Stranger Things 4" have been? 91 00:03:27,760 --> 00:03:29,390 I think it would have been not as good. 92 00:03:29,385 --> 00:03:31,635 I mean, there were lots of things that were different. 93 00:03:31,635 --> 00:03:33,105 Like, for instance, in episode 2, 94 00:03:33,100 --> 00:03:37,240 when Eleven hits Angela with a roller skate. 95 00:03:37,240 --> 00:03:39,350 That used to be set at a putt-putt course. 96 00:03:39,350 --> 00:03:39,850 Angela. 97 00:03:43,030 --> 00:03:45,540 So we were obsessed with this having to be at a putt-putt 98 00:03:45,540 --> 00:03:46,040 course. 99 00:03:46,040 --> 00:03:49,310 We could never find a good putt-putt course 100 00:03:49,312 --> 00:03:50,022 that looked good. 101 00:03:50,020 --> 00:03:51,490 We realized all putt-putt courses-- 102 00:03:51,490 --> 00:03:52,610 I don't know how I didn't know this-- 103 00:03:52,610 --> 00:03:54,740 but they're all right next to giant freeways. 104 00:03:54,740 --> 00:03:56,450 It was going to be a nightmare for sound. 105 00:03:56,448 --> 00:03:58,148 Anyway, we took the time and rewrote it 106 00:03:58,150 --> 00:04:01,330 for taking place in a roller rink. 107 00:04:01,330 --> 00:04:03,610 And I can't imagine that scene now not 108 00:04:03,610 --> 00:04:05,050 taking place inside a roller rink, 109 00:04:05,050 --> 00:04:07,090 and I can't imagine Eleven not smacking 110 00:04:07,090 --> 00:04:10,060 Angela with a roller skate. 111 00:04:10,060 --> 00:04:12,070 You can see bloody roller skates over there 112 00:04:12,070 --> 00:04:14,050 behind us in honor of that moment. 113 00:04:14,050 --> 00:04:14,860 Yes. 114 00:04:14,860 --> 00:04:15,760 What else changed? 115 00:04:15,760 --> 00:04:16,550 This is an example. 116 00:04:16,552 --> 00:04:19,002 We didn't know until we were writing the finale when 117 00:04:19,000 --> 00:04:21,820 Eddie is on top of his trailer rocking out with his guitar. 118 00:04:21,820 --> 00:04:25,810 We didn't know that his guitar was going to play any purpose 119 00:04:25,810 --> 00:04:27,230 or serve any role in the story. 120 00:04:27,230 --> 00:04:29,470 So we did not set up that he had a guitar. 121 00:04:29,470 --> 00:04:32,080 But at this point, we had written the finale. 122 00:04:32,080 --> 00:04:34,910 We knew we needed to set up that Eddie was a guitarist. 123 00:04:34,910 --> 00:04:38,150 So we went back, and we started to layer that idea in. 124 00:04:38,153 --> 00:04:40,573 There's a scene in episode 1 when he's talking to Chrissy, 125 00:04:40,570 --> 00:04:42,280 and he mentions how he plays guitar. 126 00:04:42,280 --> 00:04:43,690 You played guitar, right? 127 00:04:43,690 --> 00:04:46,640 Uh-huh, still do, still do. 128 00:04:46,640 --> 00:04:48,410 You should come see us. 129 00:04:48,410 --> 00:04:50,340 We play at The Hideout on Tuesdays. 130 00:04:50,335 --> 00:04:51,535 It's pretty cool. 131 00:04:51,530 --> 00:04:56,230 We-- we actually get a crowd of about five drunks. 132 00:04:56,230 --> 00:04:56,840 [LAUGHS] 133 00:04:57,340 --> 00:04:58,780 That was all part of a rewrite. 134 00:04:58,780 --> 00:05:01,590 In fact, that whole scene was just a whatever scene 135 00:05:01,593 --> 00:05:02,513 that got a ton better. 136 00:05:02,510 --> 00:05:04,300 It's one of my favorite scenes in the show. 137 00:05:04,302 --> 00:05:06,412 It was just a mediocre scene initially 138 00:05:06,413 --> 00:05:08,083 between Eddie and Chrissy, where we just 139 00:05:08,080 --> 00:05:08,980 got through the mechanics. 140 00:05:08,980 --> 00:05:10,230 She's buying drugs from Eddie. 141 00:05:10,230 --> 00:05:10,900 That was it. 142 00:05:10,900 --> 00:05:13,450 All the sweet character moments came out in the rewrite, all 143 00:05:13,450 --> 00:05:15,730 because basically we had to set up this guitar. 144 00:05:15,730 --> 00:05:17,470 We have him-- when he's taking Chrissy 145 00:05:17,470 --> 00:05:19,360 into his trailer at the end of that episode, 146 00:05:19,360 --> 00:05:24,070 we have him kiss his guitar and give it a little strum. 147 00:05:24,070 --> 00:05:27,400 And he calls it her, so we established that this guitar 148 00:05:27,400 --> 00:05:30,860 means something to him. 149 00:05:30,860 --> 00:05:31,860 [KISSES FINGERS] 150 00:05:31,860 --> 00:05:32,860 [STRUMS GUITAR] 151 00:05:32,860 --> 00:05:33,940 You're beautiful. 152 00:05:33,940 --> 00:05:36,400 This is the kind of luxury we had in terms 153 00:05:36,400 --> 00:05:38,570 of when we had time, we were able to go back-- 154 00:05:38,570 --> 00:05:39,070 Yes. 155 00:05:39,070 --> 00:05:40,200 And refine these scripts. 156 00:05:40,195 --> 00:05:42,795 Sometimes you can do this stuff with reshoots. 157 00:05:42,790 --> 00:05:44,680 But oftentimes there's no time for reshoots. 158 00:05:44,680 --> 00:05:46,840 And the reason is, could you just reveal 159 00:05:46,840 --> 00:05:48,310 that Eddie has a guitar later. 160 00:05:48,310 --> 00:05:51,260 Yes, but it's nice to set something up. 161 00:05:51,255 --> 00:05:53,385 And this is something we didn't cover in the class, 162 00:05:53,380 --> 00:05:55,120 where you're going to see-- if you do read the screenwriting 163 00:05:55,120 --> 00:05:57,660 book, it's going to be all over our screenwriting book, which 164 00:05:57,662 --> 00:06:01,032 is a plant and a payoff, which is you plant something 165 00:06:01,030 --> 00:06:04,150 very early on in a script, and you don't pay it off 166 00:06:04,150 --> 00:06:05,680 until much later. 167 00:06:05,680 --> 00:06:08,200 Sometimes we do know what we want to pay off, 168 00:06:08,200 --> 00:06:10,210 so we do plant it early on. 169 00:06:10,210 --> 00:06:11,830 But sometimes we're not quite sure 170 00:06:11,830 --> 00:06:13,370 where the story is going to go, or it 171 00:06:13,372 --> 00:06:15,372 changes as we're developing it. 172 00:06:15,370 --> 00:06:18,580 And in that case, it is nice to be able to go back and put it 173 00:06:18,580 --> 00:06:20,080 in the script and plant something, 174 00:06:20,080 --> 00:06:22,780 like as simple as a guitar, that then pays off 175 00:06:22,780 --> 00:06:25,090 hours and hours and hours later. 176 00:06:25,090 --> 00:06:27,220 And the last thing I would say just about what 177 00:06:27,220 --> 00:06:30,520 that delay gave us is the voice of Eddie in Joe Quinn, 178 00:06:30,520 --> 00:06:33,610 we didn't know as well as the other actors because we never 179 00:06:33,610 --> 00:06:34,750 worked with Joe before. 180 00:06:34,750 --> 00:06:37,660 But by the time we had been shooting 181 00:06:37,660 --> 00:06:40,220 a couple of weeks with Joe when we had to shut down, 182 00:06:40,220 --> 00:06:41,800 and so we started to hear his voice, 183 00:06:41,800 --> 00:06:44,090 and we started to get a better handle on the character. 184 00:06:44,092 --> 00:06:46,182 And this is something that we found as important 185 00:06:46,180 --> 00:06:47,200 during production. 186 00:06:47,200 --> 00:06:50,800 We talked about it a little bit with Maya Hawke in Robin 187 00:06:50,800 --> 00:06:54,070 and with Finn Wolfhard as Mike, which is the actors that 188 00:06:54,070 --> 00:06:56,710 are cast are going to change a little bit maybe 189 00:06:56,710 --> 00:06:58,390 how you write these characters and what 190 00:06:58,390 --> 00:06:59,470 their voices sound like. 191 00:06:59,470 --> 00:07:02,120 So it gave us time to go back and go, 192 00:07:02,120 --> 00:07:04,510 how can we get Eddie better so it's not just 193 00:07:04,510 --> 00:07:05,710 setting up the guitar. 194 00:07:05,710 --> 00:07:09,040 It's also going, okay, how can we improve his voice. 195 00:07:09,040 --> 00:07:11,810 It's sort of like in that Dustin-Steve spin-off 196 00:07:11,805 --> 00:07:13,935 that we were writing, where it's like I don't quite 197 00:07:13,930 --> 00:07:15,070 know who Mack is. 198 00:07:15,070 --> 00:07:17,590 Yes, we would figure out a little bit more 199 00:07:17,590 --> 00:07:20,260 if we blue-skyed and worked on his character backstory. 200 00:07:20,260 --> 00:07:23,560 But maybe we cast an actor who's just totally different 201 00:07:23,560 --> 00:07:25,030 than we ever imagined him. 202 00:07:25,030 --> 00:07:27,610 Great, now you have the ability to go back 203 00:07:27,610 --> 00:07:30,730 and work on that voice more and make him even more interesting. 204 00:07:30,730 --> 00:07:33,730 And hopefully what started out as a pretty basic character 205 00:07:33,730 --> 00:07:36,970 or in the case of that spin-off thing that we wrote, 206 00:07:36,972 --> 00:07:38,682 he didn't really have a character at all. 207 00:07:38,680 --> 00:07:39,770 He wasn't doing anything. 208 00:07:39,770 --> 00:07:40,990 He was just bouncing off of-- 209 00:07:40,990 --> 00:07:41,560 He was a brick wall. 210 00:07:41,560 --> 00:07:42,390 He's a brick wall. 211 00:07:42,393 --> 00:07:45,433 Well, suddenly, we can imbue him with a lot more personality, 212 00:07:45,430 --> 00:07:47,530 and suddenly he's going to jump off the page 213 00:07:47,530 --> 00:07:50,650 and jump off the screen in a much better way. 214 00:07:50,650 --> 00:07:52,400 You don't remember me? 215 00:07:52,400 --> 00:07:53,590 I'm sorry. 216 00:07:53,590 --> 00:07:56,920 Middle school talent show, you were doing this cheer thing. 217 00:07:56,920 --> 00:07:59,890 You know, the-- the thing you do. 218 00:07:59,890 --> 00:08:01,880 It was pretty cool actually. 219 00:08:01,880 --> 00:08:04,800 And I-- I was with my dad. 220 00:08:04,795 --> 00:08:05,545 Corroded Coffin. 221 00:08:05,545 --> 00:08:06,295 Corroded Coffin. 222 00:08:06,295 --> 00:08:06,895 Oh, my god. 223 00:08:06,890 --> 00:08:07,390 Yes, no-- 224 00:08:07,390 --> 00:08:07,890 You do remember, right? 225 00:08:07,890 --> 00:08:09,660 Oh, of course, with a name like that, how could I forget? 226 00:08:09,660 --> 00:08:10,390 I don't know. 227 00:08:10,390 --> 00:08:11,110 You're a freak. 228 00:08:11,110 --> 00:08:12,970 229 00:08:17,155 --> 00:08:18,535 So at this point, we've reached 230 00:08:18,530 --> 00:08:21,480 sort of the end of this class, and we hope you enjoyed it. 231 00:08:21,480 --> 00:08:25,160 And thanks for sitting here and listening to us 232 00:08:25,160 --> 00:08:28,370 talk and talk and talk about screenwriting for this long, 233 00:08:28,370 --> 00:08:30,390 if you've made it this far. 234 00:08:30,390 --> 00:08:33,440 I think it's just worth us kind of covering really 235 00:08:33,440 --> 00:08:35,630 quickly some of the big points in this lesson, 236 00:08:35,630 --> 00:08:37,490 since it was kind of long, or for us 237 00:08:37,490 --> 00:08:40,140 what are the key moments or key takeaways, 238 00:08:40,140 --> 00:08:43,290 the things we hope really stay with you. 239 00:08:43,289 --> 00:08:45,319 Number one is big idea. 240 00:08:45,320 --> 00:08:48,410 It's really important that you have the right idea. 241 00:08:48,410 --> 00:08:50,510 Don't jump in till you feel that idea is right. 242 00:08:50,510 --> 00:08:53,570 Be passionate about it and again simple, clean, 243 00:08:53,570 --> 00:08:54,500 take from your life. 244 00:08:54,500 --> 00:08:57,170 You don't need to write some sprawling 245 00:08:57,170 --> 00:08:58,460 epic for your first script. 246 00:08:58,460 --> 00:08:59,960 You haven't written anything before. 247 00:08:59,960 --> 00:09:01,310 It's okay to be simple. 248 00:09:01,310 --> 00:09:03,140 It is much more complicated, and I 249 00:09:03,140 --> 00:09:07,550 think hopefully you've seen that over the course of us talking, 250 00:09:07,550 --> 00:09:09,330 which is even telling a simple story, 251 00:09:09,330 --> 00:09:12,750 there are a lot of elements to it and it can be complicated. 252 00:09:12,750 --> 00:09:14,910 So it's okay to write something simple. 253 00:09:14,910 --> 00:09:18,230 It's okay to give yourself a very simple story 254 00:09:18,230 --> 00:09:19,410 for your first script. 255 00:09:19,410 --> 00:09:19,910 Right. 256 00:09:19,910 --> 00:09:22,610 And then the other thing is, at that point, 257 00:09:22,610 --> 00:09:25,010 blue-skying, this is a part of the process 258 00:09:25,010 --> 00:09:26,640 that we think is really important, 259 00:09:26,640 --> 00:09:28,290 which is that free-form brainstorming. 260 00:09:28,287 --> 00:09:29,367 Stream of consciousness. 261 00:09:29,370 --> 00:09:31,520 Stream of-- take a lot of time. 262 00:09:31,520 --> 00:09:32,540 Develop your idea. 263 00:09:32,540 --> 00:09:33,290 Develop your idea. 264 00:09:33,290 --> 00:09:34,330 Have fun with that stage. 265 00:09:34,332 --> 00:09:35,832 And then once you do that and you're 266 00:09:35,832 --> 00:09:38,272 starting to move in the more formal stages of outlining 267 00:09:38,270 --> 00:09:41,150 and writing, I think we would just encourage you again 268 00:09:41,150 --> 00:09:43,640 to stay out really wide. 269 00:09:43,640 --> 00:09:47,090 Stay zoomed way far out and then slowly, 270 00:09:47,090 --> 00:09:50,580 baby steps, right, like slowly zoom in closer, closer, closer, 271 00:09:50,580 --> 00:09:51,080 closer. 272 00:09:51,080 --> 00:09:52,880 It's going to come more-- it's going to come more and more 273 00:09:52,880 --> 00:09:53,640 into focus. 274 00:09:53,640 --> 00:09:56,080 And I think it can be so overwhelming. 275 00:09:56,080 --> 00:09:56,580 Yeah. 276 00:09:56,580 --> 00:09:58,540 And I think this is the most important thing. 277 00:09:58,538 --> 00:10:01,668 You're going to watch a show or a movie that you love, right? 278 00:10:01,670 --> 00:10:04,190 And it's going to feel impossible. 279 00:10:04,190 --> 00:10:07,220 How in the world did they do all this? 280 00:10:07,220 --> 00:10:10,760 How did they start with just a blank page and it became this? 281 00:10:10,760 --> 00:10:13,340 Well, it got there very slowly. 282 00:10:13,342 --> 00:10:14,302 It's a messy process. 283 00:10:14,300 --> 00:10:15,180 It's a messy process. 284 00:10:15,175 --> 00:10:18,985 As you saw, it started out-- our brainstorming for "Stranger 285 00:10:18,980 --> 00:10:22,460 Things" started off with Sam Rockwell in a shack. 286 00:10:22,460 --> 00:10:25,430 You know, it started out with nerd friend. 287 00:10:25,430 --> 00:10:26,990 It started out almost-- 288 00:10:26,990 --> 00:10:30,110 so basic and simple and messy and a lot 289 00:10:30,110 --> 00:10:35,240 of misspelling and bad grammar, and it just slowly became 290 00:10:35,240 --> 00:10:38,690 the show that maybe you've seen and that you recognize. 291 00:10:38,690 --> 00:10:41,370 But it was a long, long process to get there. 292 00:10:41,370 --> 00:10:42,570 And it can be overwhelming. 293 00:10:42,572 --> 00:10:44,032 But again, like Matt's saying, baby 294 00:10:44,030 --> 00:10:47,390 steps, if you take it one little step at a time, suddenly 295 00:10:47,390 --> 00:10:49,760 that blank page, which we know-- 296 00:10:49,760 --> 00:10:52,190 we know firsthand how scary that can be, 297 00:10:52,190 --> 00:10:54,350 suddenly it's less scary because you don't 298 00:10:54,350 --> 00:10:55,880 have to solve it all at once. 299 00:10:55,880 --> 00:10:57,420 Just take it one step at a time. 300 00:10:57,420 --> 00:11:00,490 And I promise you, it is a lot more doable than it seems. 301 00:11:00,493 --> 00:11:02,663 So that kind of brings us to the end of the class. 302 00:11:02,660 --> 00:11:04,190 We hope you got something out of it. 303 00:11:04,190 --> 00:11:07,120 We're excited hopefully to one day meet you in Hollywood. 304 00:11:07,118 --> 00:11:08,658 And that's my new dream, that someone 305 00:11:08,660 --> 00:11:10,940 says they saw this class, and it helped them. 306 00:11:10,940 --> 00:11:13,550 And now they're a very successful writer 307 00:11:13,550 --> 00:11:15,140 or writer-director in Hollywood. 308 00:11:15,140 --> 00:11:18,030 So that's my new dream so please make that come true. 309 00:11:18,033 --> 00:11:18,953 We're rooting for you. 310 00:11:18,950 --> 00:11:22,220 Take that spark of an idea and turn it into gold. 311 00:11:22,220 --> 00:11:23,780 And remember just have fun. 312 00:11:23,780 --> 00:11:24,620 [STATIC] 313 00:11:24,616 --> 00:11:26,156 [INAUDIBLE] 314 00:11:26,160 --> 00:11:27,670 This should be a fun process. 315 00:11:27,670 --> 00:11:29,770 And you want to enjoy it as you're going 316 00:11:29,770 --> 00:11:32,560 through it so try to have fun. 317 00:11:32,560 --> 00:11:33,520 Find that passion. 318 00:11:33,520 --> 00:11:38,320 Find that spark and best of luck. 319 00:11:38,320 --> 00:11:40,470 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