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MATT DUFFER: We're from
Durham, North Carolina.
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Growing up we were
just nerdy kids
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playing Dungeons and
Dragons with our friends.
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ROSS DUFFER: We
always loved films
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and we wanted to do
that for a living,
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but we had no idea how
to make that possible.
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How do you get from the
suburbs of North Carolina
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to where we are now
in Hollywood, making
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a show for Netflix?
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MATT DUFFER: So
around third grade,
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our parents for Christmas
gave us a Hi8 video camera.
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We were really
excited about this.
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Starting in the summer
of the fourth grade,
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that's kind of when
everything changed.
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We made our first
full length movie.
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We will fight honorably.
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And one more thing,
onward to battle!
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ROSS DUFFER: Then when we
moved in to high school,
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we said, is there a way to
make these movies even better?
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So what we would
do is every summer
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we would actually start
to write some scripts down
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and this was our first
instance of us writing scripts.
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I made it.
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MATT DUFFER: And that continued
all the way into college.
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We went to Film School
at Chapman University.
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We were still mostly
focused on directing.
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We realized at a certain
point that no one
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was going to let us
direct anything if we
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didn't have a script that we
could attach ourselves to.
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Forget about it.
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MATT DUFFER: So we took
some screenwriting classes,
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we learned the basics
of screenwriting.
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Structure, inciting incident.
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We started to learn
some big ideas about how
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to write a screenplay.
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But father, you're
a man of science.
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And a man of reason.
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MATT DUFFER: So there was
a big turning point for us
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and that was after
we had struggled
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for a while in a
couple of scripts,
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we weren't getting
anywhere with them.
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And a lot of this was because
we were focused on what
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we thought the industry wanted.
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What was selling in the moment,
what people were excited about.
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We just cut out all
the noise and we just
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wrote something that was
really personal to us.
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The story was called
"Hidden," and it
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was about a family that was
hiding in a bomb shelter
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from some mysterious
threat above the surface.
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And we did something
which we hadn't really
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been doing, which because
of the time crunch,
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because of the financial
pressures, we just sat down
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and we're like, we better
figure out this story before we
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go into writing it.
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And we outlined it.
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And when we outlined it,
the outline worked and then
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we wrote the script
incredibly fast.
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It just fell into place
and "Hidden," was born.
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It sold in a bidding
war to Warner Brothers
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and we were suddenly
back on our feet
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and feeling confident again.
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ROSS DUFFER: There are many
ups and downs over that,
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but that was a huge hurdle.
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We didn't even know how to write
a screenplay to suddenly we
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had sold a screenplay
and we had made money
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with just words that we
have written on paper.
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That night we went
to get a meal and I
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remember it was such
a big moment for us
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that we were able to
order soda with our meals,
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because prior to that we
could only afford really
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water with any of our meals.
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To me it was Thai iced tea
at the local Thai restaurant,
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that we were able to do that.
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Like, Thai iced tea, please.
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Also I felt a little bit
like sheepish about it,
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but it was like, oh man, this
is a really good Thai iced tea.
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It was a huge moment,
we're like OK, this is it.
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We've made it.
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But the big take away from
us was write something
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that you're passionate about.
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Write something that you
truly love, not something
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that you think other
people are going to love.
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And outline, outline, outline,
outline, plan, plan, plan.
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But there was a shift in
the industry around the time
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and there were a
lot of producers
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that kept going, hey, well,
that's an OK movie idea,
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but do you have a TV idea?
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And so there was really
a move towards television
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becoming more cinematic and
that started to get us excited.
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And so we started to
go, well, you know what?
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Maybe this is a
type of storytelling
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that we could get
into and that's
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what led us to eventually
develop "Montauk," which
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is the pilot script
that would eventually
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become "Stranger Things."
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MATT DUFFER: It ended
up selling to Netflix,
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and that moment, receiving
that call that Netflix was not
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only buying our script, but
was greenlighting it to series,
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and that they were comfortable
with Ross and I directing it,
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was probably the best
moment of my life.
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This class is really for anyone
who dreams of telling stories
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for a living.
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It's for the person who has 20
scripts in their drawer, none
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of which have sold.
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It's for the person who has only
written 20 pages of a script
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and hasn't been able to
get past the 20 pages.
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Or is just staring
at a blank screen
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and they can't
write a single word.
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You've got the idea, but you
don't know what to do with it.
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It's also for people
who, like us, don't
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know a single soul
in Hollywood and want
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to see how this works and
see if this is something
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that maybe you could actually
do and you can make a reality.
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MATT DUFFER: This class
is also for people
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who just love "Stranger
Things," and want
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to see how we created the show,
how we built it from an idea
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all the way through the script.
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To show you how
it works, we're
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going to go into documents
and things we wrote.
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Netflix has never seen it.
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Our actors have never seen it.
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So we're going to be showing
you those top secret "Stranger
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Things" documents
for the first time.
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ROSS DUFFER: We'll use examples
from "Stranger Things,"
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from the pilot all the way
through stuff from season 4.
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Bitching, right?
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Yeah, yeah, bitching.
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MATT DUFFER: So
something else we're
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going to do to show you
how this process works is
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we're going to create our own
fake Dustin and Steve "Stranger
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Things" spin-off series.
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This is imaginary, it's
just for this class,
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but we're going to generate
the idea in real time
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for you and we're going
to write the opening hook
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and under extreme
time constraints,
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and hopefully it's
going to be some fun.
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This is not a real
thing, Netflix.
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ROSS DUFFER: We love
writing, it is a fun process.
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Yes, it is frustrating at
times, it gets scary at times,
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you get stuck.
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It doesn't feel like you're ever
going to get unstuck sometimes,
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but what we try to do with
this class is show you
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our process because
this is what we found
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has made writing as smooth
as possible and as fun as
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possible.
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I'm going to be a
little dramatic here.
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Right here we cut to black.
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Hey, I'm Ross.
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I'm Matt.
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Together, we're the
Duffer brothers.
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And this is "MasterClass."
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The first stage of development
is coming up with your idea,
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or what we like to call
just sort of the big idea.
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And this is, honestly, one
of the most crucial things
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you're going to do in the
whole process, if not the most
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crucial.
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Because assuming this
goes well, you're
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going to be working with this
idea for potentially years,
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or in our case, we've been
doing it now seven years
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with "Stranger Things."
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So you're going to want an idea
that really gets you excited
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and really inspires you.
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I think it is a
mistake a lot of people
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make in that they sort of--
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they're so excited
to write a script
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and have a script that
they kind of go, well,
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that idea sounds good.
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Let me just start to write it.
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I mean, we've certainly
made that mistake,
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where we've started
writing an idea--
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there's something good
just conceptually wrong
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with the idea, or the idea
itself is not exciting enough,
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and there's nothing you can do.
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You know you could waste
a year or two years
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working on something that is
actually just the problem is
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that the very first stage.
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So it's important that this
first stage you get right,
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and you're working on an idea
that you're really, really
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excited about you.
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Have to have a ton of passion
for it, because best case
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scenario, you know, like in
the case of "Stranger Things,"
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it works, and people
like it, and then you
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could be working
on it for a decade.
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So make sure you love this idea.
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This is a difficult part
of the process to talk about,
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but the way we work, in terms
of coming up with that big idea,
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is we just start throwing
a ton of ideas at the wall,
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and we're just
seeing what sticks.
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And I think sometimes, people
make the mistake of going,
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well, they're looking around
at the shows or the movies that
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are popular right now.
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The classic, back when
we were growing up,
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was this is going to
be like "Die Hard,"
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but I'm going to put it
in a different location--
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"Die Hard" on a bus.
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But that worked.
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"Die Hard" on a bus worked, but
don't let that throw you off.
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So really, I think
what you want to do
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is just think about
what excites you.
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A lot of it should be
more personal than that.
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I think the problem with
looking around at what's popular
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and riffing on that
is that may not have
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any personal meaning to you.
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It's just what's popular,
what's in the zeitgeist now,
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but that is changing so rapidly.
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I remember when we were
coming up in college,
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we wanted to sell a script.
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The big thing was found footage.
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Right?
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So I found footage is not
much of a thing anymore,
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and we were never huge
fans of found footage.
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But we suddenly found ourselves
trying to write a found footage
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movie, and we didn't really
care about found footage.
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Because we didn't have
a lot of passion for it,
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the lack of passion
translated to bad scripts.
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So I think an epiphany
that we had was--
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and it seems so obvious now, but
it wasn't to us at the time--
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was just kind of cut
out all the noise.
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Stop reading "Variety" and
Deadline and all the Hollywood
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trades and obsessing
over what's selling,
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and just focus on what you
love, what you grew up loving,
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what you love now.
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Maybe it's something
personal as a family,
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a story from your family.
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Or in our case, like
our first movie script
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that sold was called
"Hidden," and it
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was set in a bomb shelter.
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We had a friend growing
up in North Carolina,
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and he had a bomb
shelter in his backyard.
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And we made a little short
film set in this bomb shelter.
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So we always thought,
hey, you know,
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wouldn't it be cool
to set an entire movie
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Inside of a bomb shelter?
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Like that would be
challenging but fun,
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and it was based
on this experience
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we had as kids in
this bomb shelter
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that scared the
living hell out of us.
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So it's a sort of
combination where
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you're pulling from your
life, but part of your life--
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it certainly was
for Matt and I--
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is we grew up loving movies.
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And so we're looking
at those movies,
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and we're looking at what
inspired us about that,
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and then you're combining that
with your experiences growing
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up.
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Or in the case of "Stranger
Things," a lot of it
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is based around our
friendships we had
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and the amazing times we had
when we were kids, growing up
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and our summers hanging
out with our friends.
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[INTERPOSING VOICES]
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We certainly didn't
encounter any monsters
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or other dimensions,
but that friendship
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became such a core of that idea.
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So I think it's a mix of those
two things, or it's something
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that you're very
obsessive about.
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For instance, Matt and I love
a good conspiracy theory.
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I remember in high school,
we made a short film
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about the Philadelphia project,
and we love the JFK conspiracy.
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So we're sort of a little
bit of conspiracy nuts,
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and we like looking at all
that stuff, which led us--
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we'll get into it
later-- but it led us
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to the "Montauk" project,
which led directly
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to "Stranger Things."
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So it could be just
something in your life.
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There's another
advantage to choosing
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something that's a little bit
more personal, which is that
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it--
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especially if this is an early
screenplay that you're writing.
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Maybe it's your
first screenplay.
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Maybe it's your second or
third, or whatever it is,
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but certainly, we
found it easier
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if it's something that
we're familiar with, if it's
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populated with characters
or a location or setting
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that we're somewhat
familiar with.
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It's just easier to
write, so you don't
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have to do a year of research.
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That is a way to go, and
there's nothing wrong with that.
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If you want to do like say
a historical screenplay,
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go for it.
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I just would discourage
you from doing that maybe
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on your first screenplay.
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I mean, knock yourself out.
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It's just you're
going to require
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a lot of additional work
and a lot of additional--
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and as you're learning sort
of the fundamentals of writing
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and the fundamentals of
how to write dialogue,
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it's just so much
easier if you can
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tap into voices that you are
more intimately familiar with.
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00:06:05,530 --> 00:06:07,840
Even on season one
of "Stranger Things,"
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we felt so much more comfortable
writing the voices of the kids.
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Just those scenes wrote
themselves very quickly for us.
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A shadow grows in
the wall behind you,
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swallowing you in darkness.
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It is almost here.
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What is it?
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What if it's the demogorgon?
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Oh, Jesus, we're so screwed
if it's the demogorgon.
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It's not the demogorgon.
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An army of troglodytes
charge into the chamber.
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Troglodytes?
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00:06:30,460 --> 00:06:31,790
Told you.
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00:06:31,785 --> 00:06:34,165
ROSS DUFFER: It was harder
for us to write the scientist.
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So you'll notice on season one,
Dr. Brenner doesn't talk a lot,
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and that's OK.
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I think leaning
into your strengths
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and what you're good at,
and like Matt's saying,
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particularly for this first
script, is a great idea.
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I think the goal
really needs to be
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telling a simple story which
is much more difficult than it
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seems.
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It should seem easy when someone
ultimately reads your script,
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like this just came out of you.
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But it's a process even to
tell a simple, clean story that
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moves from A to B to C to D.
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One fun thing about pulling
from things you love
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is it gives you an excuse
to watch TV shows and movies
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and even rewatch things
that maybe you've
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seen a dozen times, just
to look at how it's done,
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and also try to find some
inspiration in there.
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It's like the best
homework ever.
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It's true, and I don't
think you even have
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to limit yourself to movies.
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00:07:28,580 --> 00:07:30,330
I mean, if you're
really into video games,
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some board games now
have amazing narratives.
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I mean, just continue
to consume that stuff.
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And do big movies,
small movies, whatever.
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You know, the big shows
everyone's watching,
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the small shows, even stuff
that doesn't work is helpful.
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And for us, it may just be
like a kernel of an idea.
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I remember for the
first script that we
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wrote that actually
really worked
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00:07:52,190 --> 00:07:54,620
and that sold, the one
that Matt had referred
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to that was set
in a bomb shelter
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00:07:56,270 --> 00:07:58,250
called "Hidden," the
movie that sparked
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that was a very small
independent film
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00:08:00,320 --> 00:08:03,320
called "Monsters," which is
directed by Gareth Edwards who
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00:08:03,320 --> 00:08:07,070
would go on to direct
"Godzilla" and "Rogue One."
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00:08:07,070 --> 00:08:09,140
But what really inspired
us about "Monsters"
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is he went out, and he
made a very small movie
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for not a lot of
money, and it did
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have this supernatural
stuff that we loved.
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And it had giant monsters,
because we're children
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at heart, so we love that.
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But at the heart of that movie
really was a relationship.
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00:08:23,450 --> 00:08:26,210
Gareth was able to tell a
story with a huge scope,
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00:08:26,210 --> 00:08:29,450
but tell it very
intimately, and we
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00:08:29,450 --> 00:08:33,710
decided we wanted to try to
do something in that vein.
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And then two other movies
that really inspired us
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00:08:36,200 --> 00:08:39,800
that were also in that vein were
David Fincher's "Panic Room"
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00:08:39,799 --> 00:08:42,169
and M. Night
Shyamalan's "Signs,"
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00:08:42,169 --> 00:08:45,389
and these are all films
that really spoke to us.
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00:08:45,390 --> 00:08:47,900
And when we started to rewatch
them and break it down,
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what we realized is
that what was really
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00:08:50,270 --> 00:08:52,650
the connective tissue here
was they were big ideas.
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00:08:52,650 --> 00:08:54,830
But at the heart of them,
just like in "Monsters,"
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it was really just
about these families.
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00:08:57,140 --> 00:08:59,420
"Panic Room" was about
a mom and her daughter,
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00:08:59,420 --> 00:09:02,810
and "Signs" was about a
family, and specifically man
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00:09:02,810 --> 00:09:06,050
who's who was sort of broken
in that family healing
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00:09:06,050 --> 00:09:07,590
over the course of that movie.
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00:09:07,590 --> 00:09:10,430
And so we go, even though
there are these huge ideas--
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00:09:10,430 --> 00:09:15,170
you know, aliens,
robbers, giant monsters--
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00:09:15,167 --> 00:09:17,247
the heart of those movies
isn't really about that.
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00:09:17,250 --> 00:09:18,500
It's about something else.
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00:09:18,500 --> 00:09:20,930
That is the kind of story
that we wanted to tell--
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00:09:20,930 --> 00:09:22,520
ordinary meets extraordinary.
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00:09:22,520 --> 00:09:25,180
So you can look at it like
that, and you can break it down.
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00:09:25,180 --> 00:09:27,230
And I mean, it's
very broad, ordinary
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00:09:27,230 --> 00:09:29,840
meets the extraordinary,
but it was the type of film
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00:09:29,840 --> 00:09:31,850
that we hadn't seen
a lot of out there.
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00:09:31,850 --> 00:09:35,450
And that's ultimately what led
to "Hidden," the bomb shelter
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00:09:35,450 --> 00:09:38,750
movie, as we're calling it
and then and then, ultimately,
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00:09:38,750 --> 00:09:39,530
"Stranger Things."
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00:09:39,530 --> 00:09:41,110
So I think it's
important, as you're
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00:09:41,113 --> 00:09:43,733
watching these movies
that love and inspire you
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00:09:43,730 --> 00:09:46,400
to try to break
down, maybe there
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00:09:46,400 --> 00:09:49,100
is something that's connecting
all of these things you love.
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00:09:49,100 --> 00:09:52,340
Maybe there's sort of a thread
that runs through all of them,
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00:09:52,340 --> 00:09:54,440
and I think
identifying what that
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00:09:54,440 --> 00:09:58,610
is could help you identify what
kind of story you want to tell.
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00:09:58,610 --> 00:10:03,500
It's normal and good, in
fact, to take inspiration
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00:10:03,500 --> 00:10:05,060
from these people
who have mastered
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00:10:05,060 --> 00:10:07,460
the art of storytelling,
who have come before you.
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00:10:07,460 --> 00:10:08,180
Right?
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00:10:08,180 --> 00:10:10,830
And look at what they did,
look at what is successful,
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00:10:10,830 --> 00:10:13,220
and then take your own
personal experience
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00:10:13,220 --> 00:10:15,680
and sort of overlay that on top.
241
00:10:15,680 --> 00:10:17,930
And hopefully, you're bringing
your own point of view.
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00:10:17,930 --> 00:10:20,440
You're not trying to
emulate, but you're
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00:10:20,440 --> 00:10:22,190
trying to take the
spirit of what they did
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00:10:22,190 --> 00:10:25,010
and infuse it with
something that's
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00:10:25,010 --> 00:10:27,590
very unique to you, which
is your own personality
246
00:10:27,590 --> 00:10:29,150
and your own personal history.
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00:10:29,145 --> 00:10:30,025
And your own voice.
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00:10:30,020 --> 00:10:31,640
And your own,
yeah, your own voice.
249
00:10:31,640 --> 00:10:34,990
250
00:10:37,380 --> 00:10:39,630
As you're searching
for this big idea,
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00:10:39,628 --> 00:10:41,668
one thing that's really
important to keep in mind
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00:10:41,670 --> 00:10:42,990
is drive.
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00:10:42,990 --> 00:10:46,200
I think every story needs
sort of a core drive,
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00:10:46,200 --> 00:10:47,970
and if you've read
any screenwriting
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00:10:47,970 --> 00:10:50,430
book or heard any
screenwriter talk,
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00:10:50,428 --> 00:10:51,968
you're probably sick
of hearing this,
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00:10:51,970 --> 00:10:57,160
but the idea of a core
drive, the idea that there's
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00:10:57,157 --> 00:10:59,487
a character who wants something
and is having difficulty
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00:10:59,490 --> 00:11:02,430
getting it, it's true.
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00:11:02,430 --> 00:11:05,490
I mean, you really do need that
in order to propel your story,
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00:11:05,490 --> 00:11:08,120
in order for the story to work.
262
00:11:08,120 --> 00:11:10,620
You know, listen, you can have
the most beautiful characters
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00:11:10,620 --> 00:11:12,570
in the world, but what
is getting the reader
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00:11:12,570 --> 00:11:15,300
to just continue
to turn the pages.
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00:11:15,300 --> 00:11:17,190
And by drive we don't
mean-- it doesn't
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00:11:17,190 --> 00:11:19,020
have to be save the planet.
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00:11:19,020 --> 00:11:22,530
I mean, it doesn't have to
be a Marvel-level drive.
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00:11:22,530 --> 00:11:24,420
It can be a very small drive.
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00:11:24,420 --> 00:11:26,480
Like in the sense of
a romantic comedy,
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00:11:26,483 --> 00:11:27,903
it's winning over
the boy, winning
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00:11:27,900 --> 00:11:29,140
over the girl, whatever it is.
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00:11:29,140 --> 00:11:30,560
If you don't have
a drive, it'd be
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00:11:30,557 --> 00:11:32,217
like building a car
without an engine.
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00:11:32,220 --> 00:11:32,720
Right?
275
00:11:32,720 --> 00:11:34,930
It's just not going
to run very well.
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00:11:34,930 --> 00:11:37,150
People are not going to
get past page three, four,
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00:11:37,150 --> 00:11:38,460
or five, whatever it is.
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00:11:38,460 --> 00:11:40,740
If you look at "Hidden,"
it's a very simple drive.
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00:11:40,740 --> 00:11:40,890
Right?
280
00:11:40,890 --> 00:11:43,170
It's actually kind of built
into the title of the piece.
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It's called hidden.
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00:11:44,010 --> 00:11:47,890
The goal of the film, the
drive is, to remain hidden.
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00:11:47,890 --> 00:11:49,650
So we have characters
in a bomb shelter.
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00:11:49,650 --> 00:11:50,910
They're trying to stay hidden.
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00:11:50,910 --> 00:11:54,780
Something alerts the outside
presence, these bad guys above,
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00:11:54,780 --> 00:11:57,630
that perhaps they're
in the vicinity.
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00:11:57,630 --> 00:11:59,490
And the goal for
them is to remain
288
00:11:59,490 --> 00:12:00,670
hidden throughout the film.
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00:12:00,670 --> 00:12:02,700
So it's a very, very
basic, simple drive.
290
00:12:02,700 --> 00:12:05,490
But our very first script
that got us an agent--
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00:12:05,490 --> 00:12:06,960
and we'll go into
that more later--
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00:12:06,960 --> 00:12:08,280
was something called "Origin."
293
00:12:08,280 --> 00:12:10,740
Our main character
woke up, and this
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00:12:10,740 --> 00:12:13,380
was in the midst of a pandemic.
295
00:12:13,380 --> 00:12:16,440
And he realized he was infected.
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00:12:16,440 --> 00:12:19,710
He was sick, and he had two
hours to try to cure himself.
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00:12:19,710 --> 00:12:22,200
Very simple goal--
he is going to die
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00:12:22,200 --> 00:12:25,560
at the end of this script, if
he's not able to find a cure.
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00:12:25,560 --> 00:12:28,200
It's a very simple drive,
and your characters
300
00:12:28,200 --> 00:12:30,150
are trying to achieve that goal.
301
00:12:30,150 --> 00:12:31,740
Like Matt saying,
they want something.
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00:12:31,740 --> 00:12:33,280
They're having
difficulty getting it.
303
00:12:33,282 --> 00:12:34,502
They want to stay hidden.
304
00:12:34,500 --> 00:12:36,450
They're having difficulty
staying hidden.
305
00:12:36,450 --> 00:12:38,580
Why are they having
difficulty staying hidden?
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00:12:38,580 --> 00:12:41,010
Because we, as the
writers, are going
307
00:12:41,010 --> 00:12:45,510
to continue to throw obstacles
in their way to staying hidden.
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00:12:45,510 --> 00:12:48,930
So every time they're going to
solve one obstacle that they're
309
00:12:48,930 --> 00:12:50,850
like, phew, maybe
we're hidden now,
310
00:12:50,850 --> 00:12:53,230
there's going to be
something else that happens,
311
00:12:53,230 --> 00:12:55,820
that's going to actually make
their situation even worse.
312
00:12:55,823 --> 00:12:57,993
They're going to solve that,
but then something else
313
00:12:57,990 --> 00:12:59,160
is going to happen
that's going to make
314
00:12:59,160 --> 00:13:00,600
it even harder to stay hidden.
315
00:13:00,600 --> 00:13:03,780
And it's just going to continue
to sort of build and snowball
316
00:13:03,780 --> 00:13:06,810
and escalate, in this way,
you have the audiences
317
00:13:06,810 --> 00:13:07,990
keep turning the pages.
318
00:13:07,992 --> 00:13:09,452
In the course of
"Stranger Things,"
319
00:13:09,450 --> 00:13:10,870
everyone's learning
more and more,
320
00:13:10,867 --> 00:13:13,667
but it keeps getting more
and more complicated.
321
00:13:13,668 --> 00:13:15,208
Finally, they have
the puzzle pieces,
322
00:13:15,210 --> 00:13:17,400
and you lead to the
climax, but you've
323
00:13:17,400 --> 00:13:19,600
got to keep throwing these
obstacles in the way.
324
00:13:19,603 --> 00:13:21,273
But the obstacles
aren't going to exist,
325
00:13:21,270 --> 00:13:25,200
if we don't understand what your
main characters are actually
326
00:13:25,200 --> 00:13:27,750
trying to get, what their
goal is, what their drive is.
327
00:13:27,750 --> 00:13:29,910
But like it's not
just about plot.
328
00:13:29,910 --> 00:13:32,070
I think that's a mistake.
329
00:13:32,070 --> 00:13:33,780
If you're thinking,
OK, well, this just
330
00:13:33,780 --> 00:13:36,720
sounds very plot-driven,
but it actually
331
00:13:36,720 --> 00:13:39,630
involves character and
character building.
332
00:13:39,630 --> 00:13:42,420
The way that your characters
resolve or overcome
333
00:13:42,420 --> 00:13:44,250
these obstacles
is going to reveal
334
00:13:44,250 --> 00:13:46,020
a lot about who they are.
335
00:13:46,020 --> 00:13:49,350
The methods they use to
resolve those obstacles
336
00:13:49,350 --> 00:13:50,310
reveals who they are.
337
00:13:50,310 --> 00:13:51,930
If you think about
"Stranger Things,"
338
00:13:51,930 --> 00:13:54,390
that's how you learn who
these characters are.
339
00:13:54,390 --> 00:13:58,240
Obviously, "Stranger Things,"
there's a lot going on in it.
340
00:13:58,240 --> 00:13:58,740
Right?
341
00:13:58,740 --> 00:14:01,720
But when you really boil
it down, Will is missing,
342
00:14:01,720 --> 00:14:03,180
and we want to find Will again.
343
00:14:03,180 --> 00:14:04,710
It's a very simple drive.
344
00:14:04,710 --> 00:14:07,350
Finding a story
and finding a drive
345
00:14:07,350 --> 00:14:10,380
is really the most
basic, fundamental aspect
346
00:14:10,380 --> 00:14:11,670
of storytelling.
347
00:14:11,670 --> 00:14:15,020
348
00:14:17,410 --> 00:14:19,110
Let's talk a little
bit about how do you
349
00:14:19,110 --> 00:14:20,200
brainstorm your idea?
350
00:14:20,200 --> 00:14:22,160
So we talked about you
can pull from your life.
351
00:14:22,158 --> 00:14:25,738
It's more of an art than a
science, brainstorming is.
352
00:14:25,740 --> 00:14:29,470
I think it's good to let your
mind wander a little bit.
353
00:14:29,470 --> 00:14:31,350
This is not something
that you can force.
354
00:14:31,350 --> 00:14:33,330
So one thing that Ross
and I like to do a lot
355
00:14:33,330 --> 00:14:34,290
is listen to music.
356
00:14:34,290 --> 00:14:36,270
We don't like listening
to music with lyrics.
357
00:14:36,270 --> 00:14:37,470
We like listening
to movie music.
358
00:14:37,470 --> 00:14:38,730
I've always loved movie music.
359
00:14:38,730 --> 00:14:40,230
The lyrics get my
head, whatever.
360
00:14:40,230 --> 00:14:42,000
I mean, this is going to
be very personal to you,
361
00:14:42,000 --> 00:14:43,790
but the good thing
about listening to music
362
00:14:43,792 --> 00:14:47,052
is you can kind of let your
mind wander a little bit.
363
00:14:47,050 --> 00:14:49,450
You don't want to
force it too much.
364
00:14:49,450 --> 00:14:50,940
There's other techniques.
365
00:14:50,940 --> 00:14:53,340
A lot of the good
ideas that we've had
366
00:14:53,340 --> 00:14:57,420
have come when we're not trying
to think too hard about them.
367
00:14:57,420 --> 00:15:00,180
They'll come when
you're driving to work.
368
00:15:00,180 --> 00:15:02,260
They'll come when
you're taking a shower.
369
00:15:02,257 --> 00:15:04,587
I mean, all of those are good
ways of coming up with it.
370
00:15:04,590 --> 00:15:07,770
Ross and I, it helps
that there's two of us.
371
00:15:07,770 --> 00:15:10,590
It works with just one person
as well, but we like to walk.
372
00:15:10,590 --> 00:15:13,890
There's something about walking
that gets the juices flowing
373
00:15:13,890 --> 00:15:14,610
in your brain.
374
00:15:14,610 --> 00:15:16,650
I think it's very difficult,
if you just sit down
375
00:15:16,652 --> 00:15:18,532
in front of your computer,
and you're looking
376
00:15:18,527 --> 00:15:19,767
at a blank computer page.
377
00:15:19,770 --> 00:15:21,580
And you're like, OK,
what is my movie idea?
378
00:15:21,575 --> 00:15:22,955
That's going to
be really tricky.
379
00:15:22,950 --> 00:15:24,030
That's going to
be more helpful,
380
00:15:24,030 --> 00:15:26,410
once you have the idea, and
you're developing it further.
381
00:15:26,405 --> 00:15:29,795
But for this initial big
idea, it is, like Matt saying,
382
00:15:29,790 --> 00:15:31,990
it's a tricky thing to teach.
383
00:15:31,990 --> 00:15:33,450
There's no right or wrong way.
384
00:15:33,450 --> 00:15:35,080
You're going to have
your own process.
385
00:15:35,080 --> 00:15:36,960
But again, I think
if you just try
386
00:15:36,960 --> 00:15:38,970
to sit down in front of
a computer and force it,
387
00:15:38,970 --> 00:15:40,850
you're probably just
going to get frustrated.
388
00:15:40,845 --> 00:15:42,515
We've certainly done
that many times.
389
00:15:42,510 --> 00:15:44,160
We've gotten
frustrated many times.
390
00:15:44,160 --> 00:15:46,410
But I think it is
important to give yourself
391
00:15:46,410 --> 00:15:49,470
some time and space to
come up with the idea.
392
00:15:49,470 --> 00:15:53,520
Even though it is potentially
one, two, three sentences,
393
00:15:53,520 --> 00:15:54,940
that can take a lot of time.
394
00:15:54,940 --> 00:15:57,330
So it seems very easy,
but the idea is not.
395
00:15:57,330 --> 00:15:59,260
I mean, the idea is everything.
396
00:15:59,260 --> 00:16:02,200
So it's going to take
some time, and when
397
00:16:02,198 --> 00:16:04,738
we step through kind of exactly
how we came up with "Stranger
398
00:16:04,740 --> 00:16:06,820
Things," you'll see that
it was kind of developed,
399
00:16:06,823 --> 00:16:08,493
this idea over the course of--
400
00:16:08,490 --> 00:16:09,270
how many years?
401
00:16:09,270 --> 00:16:10,010
Five?
402
00:16:10,010 --> 00:16:11,040
Five years.
403
00:16:11,040 --> 00:16:12,060
Five years.
404
00:16:12,060 --> 00:16:13,140
Something like that.
405
00:16:13,140 --> 00:16:15,030
In terms of the whole
process of writing,
406
00:16:15,030 --> 00:16:19,260
arguably coming up with a big
idea is the most important.
407
00:16:19,260 --> 00:16:21,090
Again, take your time with this.
408
00:16:21,090 --> 00:16:22,920
Be patient with it.
409
00:16:22,920 --> 00:16:24,480
Think back on your
life, the things
410
00:16:24,480 --> 00:16:28,050
that you love, your memories
growing up as children,
411
00:16:28,050 --> 00:16:31,380
your friends, maybe this
story your neighbor told you,
412
00:16:31,380 --> 00:16:32,370
pull from these things.
413
00:16:32,370 --> 00:16:34,150
Pull from works of art you love.
414
00:16:34,150 --> 00:16:35,320
Take your time.
415
00:16:35,320 --> 00:16:36,840
Come up with a bunch of ideas.
416
00:16:36,840 --> 00:16:38,430
A lot of them are
going to be bad.
417
00:16:38,430 --> 00:16:40,230
We write down so many bad ideas.
418
00:16:40,227 --> 00:16:41,307
You'll see some of them.
419
00:16:41,310 --> 00:16:42,390
You'll see some of them.
420
00:16:42,393 --> 00:16:45,213
We throw so many things at
the wall, and so many of them
421
00:16:45,210 --> 00:16:47,250
don't stick, and that's OK.
422
00:16:47,250 --> 00:16:50,760
You're going to feel it, when
you have that idea that just
423
00:16:50,760 --> 00:16:54,180
gets you excited and like you
want to sit down and write it
424
00:16:54,180 --> 00:16:54,680
right now.
425
00:16:54,680 --> 00:16:56,010
I think you're going to feel it.
426
00:16:56,013 --> 00:16:56,823
We certainly have.
427
00:16:56,820 --> 00:16:59,790
When we haven't felt it,
and we've tried to force it,
428
00:16:59,790 --> 00:17:01,320
or maybe it's a
half-formed idea,
429
00:17:01,320 --> 00:17:04,380
it's missing some
important element
430
00:17:04,380 --> 00:17:06,270
and we've tried to
write it and force it,
431
00:17:06,270 --> 00:17:08,790
that ends up just
wasting a lot of time.
432
00:17:08,790 --> 00:17:11,770
Because you're just-- there's
something conceptually wrong.
433
00:17:11,770 --> 00:17:13,650
So you want to try to wait.
434
00:17:13,650 --> 00:17:15,720
It's not a science.
435
00:17:15,720 --> 00:17:18,820
It's going to be
different every time.
436
00:17:18,823 --> 00:17:22,283
437
00:17:24,700 --> 00:17:26,700
So I think the first
assignment for this class
438
00:17:26,700 --> 00:17:29,080
is probably the best assignment,
the most fun assignment.
439
00:17:29,075 --> 00:17:29,985
Definitely.
440
00:17:29,980 --> 00:17:32,770
Which is just watch some
of your favorite stuff.
441
00:17:32,772 --> 00:17:34,232
Watch some of your
favorite movies.
442
00:17:34,230 --> 00:17:36,180
Watch some of your favorite
shows, whatever it is you want.
443
00:17:36,180 --> 00:17:38,550
Read some of your favorite
comic books, whatever it is.
444
00:17:38,550 --> 00:17:39,810
Or your favorite
books, I mean,
445
00:17:39,810 --> 00:17:41,550
that'll take a little bit
longer than watching stuff,
446
00:17:41,550 --> 00:17:42,640
but whatever it is.
447
00:17:42,640 --> 00:17:46,640
And then try to identify
what is the connective tissue
448
00:17:46,637 --> 00:17:47,967
between the stuff that you love?
449
00:17:47,970 --> 00:17:49,560
Is there a connective tissue?
450
00:17:49,560 --> 00:17:52,990
Is there something
unique about your taste?
451
00:17:52,992 --> 00:17:54,452
Is there a reason
that you're drawn
452
00:17:54,450 --> 00:17:55,770
to those particular stories?
453
00:17:55,765 --> 00:17:57,395
See if you can figure
out what that is.
454
00:17:57,390 --> 00:18:00,090
And again, for us, it was
ordinary meets extraordinary.
455
00:18:00,090 --> 00:18:02,620
It doesn't have-- it can
be something very simple.
456
00:18:02,620 --> 00:18:05,280
It can be just one
simple thing that
457
00:18:05,280 --> 00:18:09,030
is connective tissue between all
of these things that you love,
458
00:18:09,030 --> 00:18:12,750
and maybe that will help give
you your inspiration for what
459
00:18:12,750 --> 00:18:14,500
you're going to write.
1
00:00:00,000 --> 00:00:03,990
2
00:00:08,490 --> 00:00:11,930
Something is coming,
something hungry for blood.
3
00:00:11,926 --> 00:00:14,906
[DOG BARKING]
4
00:00:16,390 --> 00:00:17,380
Oh.
5
00:00:17,382 --> 00:00:19,862
[LIGHT BULB ZAPPING]
6
00:00:21,350 --> 00:00:24,440
[STATIC BLIPPING]
7
00:00:24,440 --> 00:00:26,940
The idea for "Stranger Things"
actually traces all the way
8
00:00:26,940 --> 00:00:28,260
back to 2010.
9
00:00:28,260 --> 00:00:30,840
At that point, we were in
the middle of writing movies.
10
00:00:30,837 --> 00:00:31,917
We wanted to write movies.
11
00:00:31,920 --> 00:00:34,620
We actually sat down
and just wrote out--
12
00:00:34,620 --> 00:00:36,570
I think we spent a
week or two weeks
13
00:00:36,570 --> 00:00:39,260
just spitballing a
lot of movie ideas,
14
00:00:39,258 --> 00:00:40,798
as we were trying
to figure out, what
15
00:00:40,800 --> 00:00:41,980
are we going to write next?
16
00:00:41,980 --> 00:00:44,280
And we actually still
have this document.
17
00:00:44,280 --> 00:00:45,870
You'll see all the
ideas we wrote out.
18
00:00:45,870 --> 00:00:47,550
And we've talked about
this a little bit before,
19
00:00:47,550 --> 00:00:49,430
but you're going to
throw out a lot of ideas.
20
00:00:49,425 --> 00:00:51,245
A lot of them are
not going to be good.
21
00:00:51,240 --> 00:00:53,070
And even the idea that
is "Stranger Things"
22
00:00:53,070 --> 00:00:55,980
or would turn out to become
"Stranger Things" was not
23
00:00:55,980 --> 00:00:58,280
good in the 2010 iteration.
24
00:00:58,275 --> 00:00:59,405
There was a kernel there.
25
00:00:59,400 --> 00:01:01,470
But even then in 2010,
we didn't realize
26
00:01:01,470 --> 00:01:03,130
that that kernel was there.
27
00:01:03,130 --> 00:01:04,350
It just sort of sat there.
28
00:01:04,349 --> 00:01:09,429
We put it away in a drawer, and
we didn't look at it for years.
29
00:01:09,430 --> 00:01:11,970
And, again, this is why even
ideas that you might not think
30
00:01:11,970 --> 00:01:14,790
are good or whatever,
keep a record of them,
31
00:01:14,790 --> 00:01:15,790
don't lose them.
32
00:01:15,790 --> 00:01:16,870
Email them to yourself.
33
00:01:16,870 --> 00:01:19,620
Keep them on Google
Docs or whatever program
34
00:01:19,620 --> 00:01:22,230
you're using, because you
never know, years from now,
35
00:01:22,230 --> 00:01:24,450
it may come back
and actually prove
36
00:01:24,450 --> 00:01:27,950
to be an important part
of an idea, a puzzle
37
00:01:27,953 --> 00:01:29,623
piece of an idea that
you're working on,
38
00:01:29,620 --> 00:01:31,540
which is what happened
with "Stranger Things."
39
00:01:31,537 --> 00:01:34,257
So we're going to show
you now this 2010 document
40
00:01:34,260 --> 00:01:37,590
where we came up with a bunch
of different movie ideas.
41
00:01:37,590 --> 00:01:39,510
I don't think we've
shown this to anyone
42
00:01:39,510 --> 00:01:44,520
outside of our parents and a
few close friends back in 2010.
43
00:01:44,520 --> 00:01:46,380
Some of these ideas,
like Matt said,
44
00:01:46,380 --> 00:01:47,950
are not the best in the world.
45
00:01:47,950 --> 00:01:49,960
But, again, that's
part of the process.
46
00:01:49,960 --> 00:01:52,090
So let's take a look
at this document.
47
00:01:52,090 --> 00:01:54,050
MATT DUFFER: Yeah,
screenplay ideas from-- this
48
00:01:54,048 --> 00:01:56,098
is-- it looks like
November 22 from 2010.
49
00:01:56,102 --> 00:01:57,812
We have a movie idea
for something called
50
00:01:57,810 --> 00:01:58,560
Make-A-Monster.
51
00:01:58,560 --> 00:01:59,970
That's not a good title.
52
00:01:59,970 --> 00:02:01,350
ROSS DUFFER: "In
the near future,
53
00:02:01,345 --> 00:02:02,855
advancements in
genetic engineering
54
00:02:02,850 --> 00:02:05,940
allow for the designing of
unique domesticated pets.
55
00:02:05,940 --> 00:02:08,250
For example, a website
called Design-A-Dog
56
00:02:08,250 --> 00:02:09,720
allows you to mix
breeds to create
57
00:02:09,720 --> 00:02:11,310
your own personalized puppy."
58
00:02:11,310 --> 00:02:14,550
And then this young boy
named Liam finds a company
59
00:02:14,550 --> 00:02:17,460
to actually make a monster,
which is you combine DNA
60
00:02:17,460 --> 00:02:21,900
from different animals, and
he creates his own monster,
61
00:02:21,900 --> 00:02:23,760
which, of course,
then ends up turning
62
00:02:23,760 --> 00:02:25,430
into a bit of a nightmare.
63
00:02:25,434 --> 00:02:25,934
Uh.
64
00:02:25,934 --> 00:02:26,374
Uh.
65
00:02:26,376 --> 00:02:26,816
You know, whatever.
66
00:02:26,820 --> 00:02:27,570
I don't know.
67
00:02:27,570 --> 00:02:28,170
There's a reason that was--
68
00:02:28,170 --> 00:02:28,590
I give it--
69
00:02:28,590 --> 00:02:29,630
--shoved into a drawer.
70
00:02:29,632 --> 00:02:32,652
But if one of you want to run
with that idea, go for it.
71
00:02:32,652 --> 00:02:33,982
I give it-- but you know what?
72
00:02:33,985 --> 00:02:35,175
Here's what is
interesting, though,
73
00:02:35,170 --> 00:02:36,030
about this Make-A-Monster idea.
74
00:02:36,030 --> 00:02:38,280
So we love the idea of a kid
raising a monster, right?
75
00:02:38,280 --> 00:02:41,160
So it-- or we liked some
aspects of it, right?
76
00:02:41,160 --> 00:02:42,810
It feels a little
like "Gremlins"-y.
77
00:02:42,810 --> 00:02:45,570
And the spirit of that kind of
wound up in "Stranger Things"
78
00:02:45,570 --> 00:02:47,300
Season 2, when we
had Dustin have--
79
00:02:47,300 --> 00:02:47,610
ROSS DUFFER: That's true.
80
00:02:47,610 --> 00:02:48,940
MATT DUFFER: --raising Dart.
81
00:02:48,937 --> 00:02:50,307
[GROWLING]
82
00:02:50,310 --> 00:02:53,610
Mediocre idea, mediocre title,
but there were elements of it
83
00:02:53,610 --> 00:02:56,640
that we ended up using, like,
however many years later, eight
84
00:02:56,640 --> 00:02:57,220
years later.
85
00:02:57,220 --> 00:02:57,720
So--
86
00:02:57,720 --> 00:02:58,410
Then the second idea--
87
00:02:58,410 --> 00:02:59,200
--you never know.
88
00:02:59,202 --> 00:03:01,352
--we've got is Frame 285.
89
00:03:01,347 --> 00:03:02,427
MATT DUFFER: Better title.
90
00:03:02,430 --> 00:03:03,510
ROSS DUFFER: Better title.
91
00:03:03,513 --> 00:03:04,423
I think better idea.
92
00:03:04,420 --> 00:03:06,930
There's some logical
issues with this one.
93
00:03:06,930 --> 00:03:10,860
We-- like we said earlier,
we love conspiracy theories.
94
00:03:10,860 --> 00:03:14,410
We're particularly obsessed
with the JFK conspiracy theory.
95
00:03:14,410 --> 00:03:16,890
So-- or conspiracy
theories, I should say.
96
00:03:16,890 --> 00:03:21,210
So this is really about there's
a missing frame in the Zapruder
97
00:03:21,210 --> 00:03:23,670
film, which is Frame 285.
98
00:03:23,670 --> 00:03:26,160
And so the idea is that this
missing frame is actually
99
00:03:26,160 --> 00:03:28,860
the key to solving JFK's murder.
100
00:03:28,860 --> 00:03:30,990
So the idea is that
this is, again--
101
00:03:30,990 --> 00:03:32,490
I think we mentioned
this earlier.
102
00:03:32,490 --> 00:03:34,530
We were trying to write
some found footage stuff,
103
00:03:34,532 --> 00:03:38,282
because that was in back then,
which was a mistake, because we
104
00:03:38,280 --> 00:03:40,470
don't even like found footage.
105
00:03:40,470 --> 00:03:42,450
So the idea is that
it's the babushka lady.
106
00:03:42,450 --> 00:03:44,580
She's filming the assassination.
107
00:03:44,580 --> 00:03:47,310
And people basically want to
come after and get this footage
108
00:03:47,310 --> 00:03:49,900
from her, because it shows who
the real, true perpetrators
109
00:03:49,900 --> 00:03:50,400
are.
110
00:03:50,400 --> 00:03:53,040
And so it's found footage
with these assassins
111
00:03:53,040 --> 00:03:54,450
coming after this family.
112
00:03:54,445 --> 00:03:56,825
It's not a terrible idea,
but the problem with the idea
113
00:03:56,820 --> 00:03:59,760
is how do you do a found
footage movie when it was--
114
00:03:59,760 --> 00:04:02,610
with 19-- I think
that was set in 1963.
115
00:04:02,605 --> 00:04:03,485
You know what I mean?
116
00:04:03,480 --> 00:04:05,130
That was where--
we ran into some,
117
00:04:05,130 --> 00:04:07,170
like, real conceptual problems.
118
00:04:07,170 --> 00:04:07,950
It's not terrible.
119
00:04:07,950 --> 00:04:09,740
It's definitely better
than Make-A-Monster.
120
00:04:09,742 --> 00:04:13,352
Amidst these, like, whatever
sea level ideas, mediocre ideas,
121
00:04:13,350 --> 00:04:16,140
we have something called
The Montauk Experiment.
122
00:04:16,140 --> 00:04:19,420
Again, just like Frame 285,
it was a found footage idea.
123
00:04:19,422 --> 00:04:21,842
Found footage was all the rage,
so we were like, we better
124
00:04:21,839 --> 00:04:23,189
write a found footage idea.
125
00:04:23,190 --> 00:04:24,690
And this was based on--
126
00:04:24,690 --> 00:04:26,790
The Montauk Project, this
is based on a true life
127
00:04:26,790 --> 00:04:27,300
conspiracy.
128
00:04:27,300 --> 00:04:29,360
It's set in Montauk, Long
Island, Air Force base.
129
00:04:29,362 --> 00:04:31,322
This is something we read
about in high school,
130
00:04:31,320 --> 00:04:33,360
and I think we stumbled
across it when we were--
131
00:04:33,360 --> 00:04:34,140
Doing that--
132
00:04:34,140 --> 00:04:36,150
We were doing, like,
a small documentary
133
00:04:36,150 --> 00:04:38,040
for school about the
Philadelphia Experiment.
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00:04:38,040 --> 00:04:39,460
We read about the
Montauk Project.
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00:04:39,457 --> 00:04:40,927
We became obsessed with it.
136
00:04:40,930 --> 00:04:43,200
And the idea was
the US government
137
00:04:43,200 --> 00:04:47,580
was conducting these sort of top
secret experiments in this lab,
138
00:04:47,580 --> 00:04:49,770
and some weird
stuff had gone down.
139
00:04:49,770 --> 00:04:51,390
What we liked about
this conspiracy,
140
00:04:51,390 --> 00:04:53,940
that there was a lot
of flexibility in terms
141
00:04:53,940 --> 00:04:55,960
of what could happen there.
142
00:04:55,960 --> 00:04:57,790
I mean, there were
talks about time travel.
143
00:04:57,790 --> 00:05:00,330
There were talk about-- there
was a discussion about monsters
144
00:05:00,332 --> 00:05:05,522
being unleashed, experimenting
on civilians who developed
145
00:05:05,520 --> 00:05:07,320
psionic or psychic abilities.
146
00:05:07,320 --> 00:05:08,310
So there was a lot--
147
00:05:08,310 --> 00:05:09,480
the sandbox was really cool.
148
00:05:09,477 --> 00:05:10,057
But that's--
149
00:05:10,060 --> 00:05:12,720
We were always excited by
the sandbox of what The Montauk
150
00:05:12,720 --> 00:05:13,730
Project could offer us.
151
00:05:13,732 --> 00:05:15,692
And, really, when you
boil it down, what it--
152
00:05:15,690 --> 00:05:18,540
it is from the scientist's point
of view because it's-- this is
153
00:05:18,540 --> 00:05:20,370
a found footage
version of this story.
154
00:05:20,370 --> 00:05:22,920
But there's a protagonist
who they're studying,
155
00:05:22,920 --> 00:05:26,590
who's basically the only known
test subject who survived.
156
00:05:26,590 --> 00:05:29,920
And this really became
the prototype for Eleven,
157
00:05:29,920 --> 00:05:32,710
because this is a test
subject who survived,
158
00:05:32,710 --> 00:05:34,930
who was one of
many test subjects
159
00:05:34,930 --> 00:05:40,070
who developed psychic abilities
due to tests by the government.
160
00:05:40,070 --> 00:05:41,710
So if that sounds
familiar to you,
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00:05:41,710 --> 00:05:44,860
then you've clearly
watched "Stranger Things."
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00:05:44,860 --> 00:05:47,110
And so it's like, I think
the question is, like, why
163
00:05:47,110 --> 00:05:48,030
didn't we write it in?
164
00:05:48,027 --> 00:05:49,687
We didn't write it
in because, again, I
165
00:05:49,690 --> 00:05:51,650
think it was the found
footage aspect of it.
166
00:05:51,650 --> 00:05:54,010
We didn't know really how
to write found footage.
167
00:05:54,010 --> 00:05:58,440
We always struggled whenever
we tried to go to page
168
00:05:58,435 --> 00:06:00,855
and write a found footage story.
169
00:06:00,850 --> 00:06:02,360
So we could just never crack it.
170
00:06:02,360 --> 00:06:03,740
We didn't know--
we didn't really
171
00:06:03,735 --> 00:06:06,465
understand how storytelling
worked as a found footage.
172
00:06:06,460 --> 00:06:08,800
And also, it was so
much about the scientists
173
00:06:08,800 --> 00:06:10,930
and the way they did
it, which, again, we do
174
00:06:10,930 --> 00:06:14,210
see flashbacks in Season
1 to the testing and stuff
175
00:06:14,208 --> 00:06:15,248
they've done with Eleven.
176
00:06:15,250 --> 00:06:17,860
But we just couldn't get
that excited about telling
177
00:06:17,860 --> 00:06:20,780
the entire story set
within a lab like that.
178
00:06:20,783 --> 00:06:22,453
MATT DUFFER: So we
put these ideas away.
179
00:06:22,450 --> 00:06:23,500
We put them in a drawer.
180
00:06:23,500 --> 00:06:25,330
We were not actively
thinking about them.
181
00:06:25,330 --> 00:06:27,660
But, again, they're simmering
in the back of our brains.
182
00:06:27,663 --> 00:06:29,773
Something might spark for you.
183
00:06:29,770 --> 00:06:32,270
The spark for us was--
184
00:06:32,270 --> 00:06:35,410
occurred three years later,
when we saw the Denis Villeneuve
185
00:06:35,410 --> 00:06:37,460
film starring Hugh
Jackman, Jake Gyllenhaal,
186
00:06:37,455 --> 00:06:38,835
called "Prisoners,"
which doesn't
187
00:06:38,830 --> 00:06:40,210
seem to bear a
lot of resemblance
188
00:06:40,210 --> 00:06:40,870
to "Stranger Things."
189
00:06:40,870 --> 00:06:42,610
But this is the thing-- this
is the movie that sparked it.
190
00:06:42,610 --> 00:06:44,740
So Ross and I were
walking out of that movie.
191
00:06:44,740 --> 00:06:46,090
We loved the movie.
192
00:06:46,090 --> 00:06:47,440
We were talking about it.
193
00:06:47,440 --> 00:06:49,480
At the same time, we
had seen ads for, like,
194
00:06:49,480 --> 00:06:50,200
"True Detective."
195
00:06:50,200 --> 00:06:52,630
So we were into the idea of,
like, a cinematic television
196
00:06:52,630 --> 00:06:53,320
show.
197
00:06:53,320 --> 00:06:55,840
And we started to
talk about what
198
00:06:55,840 --> 00:06:57,490
"Prisoners" would
have felt like had it
199
00:06:57,490 --> 00:06:59,020
been like "True Detective."
200
00:06:59,020 --> 00:07:00,610
I think one thing
when we came out
201
00:07:00,610 --> 00:07:01,910
of it, when we were
talking about it,
202
00:07:01,910 --> 00:07:03,220
we just loved these characters.
203
00:07:03,220 --> 00:07:05,680
We loved the Jake
Gyllenhaal character.
204
00:07:05,680 --> 00:07:06,610
And we just wanted--
205
00:07:06,610 --> 00:07:08,320
and we loved the Hugh
Jackman character.
206
00:07:08,320 --> 00:07:11,680
And we went, well, we had seen
these ads for "True Detective,"
207
00:07:11,680 --> 00:07:15,390
and we knew television was
starting to become cinematic.
208
00:07:15,388 --> 00:07:16,928
And they felt like
these long movies.
209
00:07:16,930 --> 00:07:18,580
And we went, well,
I would have loved
210
00:07:18,580 --> 00:07:22,180
to stick around with these
characters for another five
211
00:07:22,180 --> 00:07:24,010
or six hours.
212
00:07:24,010 --> 00:07:26,590
Like, that would be
cool to tell a long--
213
00:07:26,590 --> 00:07:28,280
this story as a long narrative.
214
00:07:28,280 --> 00:07:29,980
And so that started to--
215
00:07:29,980 --> 00:07:32,830
we started discussing
it and said, OK, well,
216
00:07:32,830 --> 00:07:38,500
what if we told a kidnapping
story that spanned over, say,
217
00:07:38,500 --> 00:07:40,430
eight hours of time?
218
00:07:40,430 --> 00:07:43,400
Which doesn't seem like-- it's
not the most amazing idea ever.
219
00:07:43,398 --> 00:07:44,438
Not groundbreaking, no.
220
00:07:44,440 --> 00:07:47,360
Not groundbreaking, but
then we thought, of course,
221
00:07:47,360 --> 00:07:50,230
we still have the
nerdy qualities to us,
222
00:07:50,230 --> 00:07:53,070
where we want to go, what if
there was an actual monster
223
00:07:53,065 --> 00:07:54,945
in it, not just a serial
killer-type monster,
224
00:07:54,940 --> 00:07:55,980
but a real monster in it?
225
00:07:55,982 --> 00:07:57,402
ROSS DUFFER: What
if we put a spin
226
00:07:57,398 --> 00:07:58,588
on it, a supernatural spin?
227
00:07:58,585 --> 00:07:59,775
[CLANGING]
228
00:07:59,775 --> 00:08:01,905
We started thinking about
poltergeists and all this
229
00:08:01,900 --> 00:08:04,180
and go, well, what if we
told this kidnapping story
230
00:08:04,180 --> 00:08:06,130
we were talking about,
but what if instead
231
00:08:06,130 --> 00:08:09,550
of a traditional kidnapping,
it's a supernatural kidnapping?
232
00:08:09,550 --> 00:08:12,820
So it's really we had those two
words that were like, OK, well,
233
00:08:12,820 --> 00:08:14,450
that's starting
to get us excited.
234
00:08:14,450 --> 00:08:15,740
It started to be a little
bit more interesting.
235
00:08:15,740 --> 00:08:17,630
It was like, OK, we
haven't seen that before.
236
00:08:17,630 --> 00:08:19,260
And then what would
this supernatural--
237
00:08:19,255 --> 00:08:20,255
ROSS DUFFER: Kidnapping.
238
00:08:20,255 --> 00:08:22,515
What would kick off the
supernatural kidnapping?
239
00:08:22,510 --> 00:08:25,830
And that's what led us back
to thinking about The Montauk
240
00:08:25,830 --> 00:08:26,330
Project.
241
00:08:26,330 --> 00:08:27,700
In this 2010 document.
242
00:08:27,700 --> 00:08:29,330
In this document from 2010.
243
00:08:29,327 --> 00:08:30,907
What really got us
excited then was we
244
00:08:30,910 --> 00:08:33,910
started to think about
the time period of that.
245
00:08:33,909 --> 00:08:38,229
The Montauk Project occurred
late '70s, early '80s.
246
00:08:38,230 --> 00:08:39,940
And we go, OK,
well, this would now
247
00:08:39,940 --> 00:08:42,040
be-- that would
dictate the story being
248
00:08:42,039 --> 00:08:43,359
set in the early '80s.
249
00:08:43,358 --> 00:08:45,398
And we were like, OK,
that's really interesting--
250
00:08:45,400 --> 00:08:45,900
Yes.
251
00:08:45,900 --> 00:08:49,630
--because then we can kind of
pay homage to these films that
252
00:08:49,630 --> 00:08:52,890
we grew up loving, a lot
of the sort of films from
253
00:08:52,890 --> 00:08:54,460
the Spielberg era, right?
254
00:08:54,460 --> 00:08:57,160
So that's when you
think about "ET,"
255
00:08:57,160 --> 00:08:59,470
you think about "Poltergeist,"
you think about "Jaws."
256
00:08:59,470 --> 00:09:01,560
And then we got--
then we're like, OK,
257
00:09:01,560 --> 00:09:03,310
now we're actually
really on to something.
258
00:09:03,310 --> 00:09:05,590
And that was-- immediately,
we go, that's it.
259
00:09:05,592 --> 00:09:07,302
That's the next thing
that we're writing.
260
00:09:07,300 --> 00:09:09,520
And I think the beauty,
as Matt mentioned earlier,
261
00:09:09,520 --> 00:09:11,680
about the Montauk
Project conspiracy is not
262
00:09:11,680 --> 00:09:14,560
a lot is known, so it gives
you a lot of flexibility.
263
00:09:14,560 --> 00:09:17,800
There were rumors of
kids with psychic powers.
264
00:09:17,800 --> 00:09:20,590
And there were also rumors
about monsters coming
265
00:09:20,590 --> 00:09:22,180
through another dimension.
266
00:09:22,180 --> 00:09:25,630
So suddenly, we have these
two big ideas floating around,
267
00:09:25,630 --> 00:09:27,040
which is we had psychic powers--
268
00:09:27,040 --> 00:09:29,400
[SCREAMS]
269
00:09:30,587 --> 00:09:31,917
ROSS DUFFER: --we had monsters--
270
00:09:31,920 --> 00:09:33,220
[CRUNCHING]
271
00:09:33,216 --> 00:09:34,106
[ROARING]
272
00:09:34,106 --> 00:09:35,146
[HIGH-PITCHED SCREECHING]
273
00:09:35,148 --> 00:09:36,118
[SHOUTING]
274
00:09:36,120 --> 00:09:39,810
--and we had what "Prisoners"
gave us, which is this--
275
00:09:39,810 --> 00:09:42,990
a drive, which you always
need, which is a kidnapping.
276
00:09:42,990 --> 00:09:45,510
And this is-- once
that all sort of hit,
277
00:09:45,510 --> 00:09:47,940
as we walked out of "Prisoners"
and the following morning
278
00:09:47,940 --> 00:09:51,190
when we talked about it,
we knew we had an idea.
279
00:09:51,190 --> 00:09:52,320
We had that spark.
280
00:09:52,320 --> 00:09:53,880
We had what we felt--
281
00:09:53,880 --> 00:09:56,280
and, again, it's a
little bare bones now,
282
00:09:56,280 --> 00:09:59,490
but we felt we had
that big idea that we
283
00:09:59,490 --> 00:10:01,170
had been looking for so long.
284
00:10:01,170 --> 00:10:04,470
And what those two words,
supernatural kidnapping,
285
00:10:04,470 --> 00:10:07,500
gave us on top of all
of these other ideas
286
00:10:07,500 --> 00:10:11,160
is it gave us a drive, which is
what we talked about earlier.
287
00:10:11,160 --> 00:10:13,980
It gives us that glue
to hold it together,
288
00:10:13,980 --> 00:10:17,250
because if you really start to
break down "Stranger Things,"
289
00:10:17,250 --> 00:10:18,790
there's a lot going on.
290
00:10:18,790 --> 00:10:20,040
It's-- you've got the monster.
291
00:10:20,040 --> 00:10:21,370
You've got the psychic powers.
292
00:10:21,370 --> 00:10:22,660
You've got this broken sheriff.
293
00:10:22,662 --> 00:10:25,112
You've got-- there's a
lot of stuff going on.
294
00:10:25,110 --> 00:10:27,540
But what we knew-- and we
didn't have all those ideas yet,
295
00:10:27,540 --> 00:10:28,670
but we did have a--
296
00:10:28,665 --> 00:10:31,295
we were starting to come up
with some of these ideas.
297
00:10:31,290 --> 00:10:34,170
And we knew that no matter
what ideas we came up with,
298
00:10:34,170 --> 00:10:36,210
we had this drive.
299
00:10:36,210 --> 00:10:39,030
We had a missing kid
that we had to find.
300
00:10:39,030 --> 00:10:41,940
And we knew no matter what
we-- what crazy ideas we
301
00:10:41,940 --> 00:10:45,360
threw at it, we have this glue
that would hold it together.
302
00:10:45,360 --> 00:10:48,540
Hopefully, you have something
like that in your big idea.
303
00:10:48,540 --> 00:10:50,610
It will certainly make
your life a lot easier
304
00:10:50,610 --> 00:10:51,630
as you move forward.
305
00:10:51,630 --> 00:10:55,310
306
00:10:56,883 --> 00:10:58,553
So one thing I think
that is important
307
00:10:58,550 --> 00:11:03,620
is to write down your ideas like
we did in that 2010 document.
308
00:11:03,620 --> 00:11:05,790
It's good to keep a record
of all your old ideas.
309
00:11:05,787 --> 00:11:06,617
You may forget them.
310
00:11:06,620 --> 00:11:07,910
It's fun to come back to them.
311
00:11:07,910 --> 00:11:09,570
Maybe you'll come back
to them years later,
312
00:11:09,570 --> 00:11:10,940
something else
will spark, right?
313
00:11:10,940 --> 00:11:12,770
These ideas are going
to be simmering there.
314
00:11:12,773 --> 00:11:14,753
Maybe you have the
next "Jurassic Park."
315
00:11:14,750 --> 00:11:15,560
I don't know.
316
00:11:15,560 --> 00:11:16,490
I think a lot of
people think you
317
00:11:16,490 --> 00:11:18,710
have to send it into the
WGA or anything like that.
318
00:11:18,710 --> 00:11:19,280
You don't.
319
00:11:19,280 --> 00:11:20,630
Just email it to yourself.
320
00:11:20,630 --> 00:11:22,070
You're covered.
321
00:11:22,070 --> 00:11:23,180
But it's important.
322
00:11:23,180 --> 00:11:23,810
Write it down.
323
00:11:23,810 --> 00:11:26,570
I think also writing down
illuminates some things.
324
00:11:26,570 --> 00:11:27,920
Can you write it down in a way?
325
00:11:27,920 --> 00:11:30,560
Does it come across in a
written form very clearly?
326
00:11:30,560 --> 00:11:31,280
It should.
327
00:11:31,280 --> 00:11:34,100
If it doesn't, maybe your idea's
too complicated or too muddled.
328
00:11:34,100 --> 00:11:35,750
So anyway, take the time.
329
00:11:35,750 --> 00:11:36,330
Write it down.
330
00:11:36,333 --> 00:11:38,043
These don't have to
be long descriptions.
331
00:11:38,042 --> 00:11:39,712
If you're reading
screenwriting books,
332
00:11:39,710 --> 00:11:42,230
you're going to hear
a lot about a logline.
333
00:11:42,230 --> 00:11:45,890
And a logline is usually
one to three sentences
334
00:11:45,890 --> 00:11:47,490
which summarize your idea.
335
00:11:47,490 --> 00:11:51,320
Now, what Matt and I do is we
write a little bit more just
336
00:11:51,320 --> 00:11:53,120
to see how that story's flowing.
337
00:11:53,120 --> 00:11:55,530
Now, it's still missing
a lot of the big details.
338
00:11:55,530 --> 00:11:57,890
But as you saw in
that 2010 document,
339
00:11:57,890 --> 00:12:00,350
we like to write sort of
a short paragraph, maybe
340
00:12:00,350 --> 00:12:01,610
six to eight sentences.
341
00:12:01,610 --> 00:12:05,000
Just give it a little more
just to see how it's feeling.
342
00:12:05,000 --> 00:12:09,470
And that's exactly what we
did with "Stranger Things"
343
00:12:09,470 --> 00:12:11,710
before we even sat
down to outline it.
344
00:12:11,710 --> 00:12:13,130
We wrote it out
in paragraph form.
345
00:12:13,130 --> 00:12:14,150
We sent it to our agent.
346
00:12:14,150 --> 00:12:16,370
And we said, hey,
here's our new idea.
347
00:12:16,370 --> 00:12:17,760
What do you think about it?
348
00:12:17,760 --> 00:12:20,810
So this is what we wrote
back in 2014 to our agent.
349
00:12:20,810 --> 00:12:22,730
We said, "We're
calling it Montauk,
350
00:12:22,730 --> 00:12:26,570
and it's a limited series set
in 1980s Montauk, New York."
351
00:12:26,568 --> 00:12:27,858
And we made a little note here.
352
00:12:27,860 --> 00:12:31,520
"Note, Montauk back then
was akin to Amity in "Jaws,"
353
00:12:31,520 --> 00:12:33,770
not upscale like today.
354
00:12:33,770 --> 00:12:36,410
The small suburban
community is shaken
355
00:12:36,410 --> 00:12:39,230
when a 10-year-old boy vanishes
into thin air one night
356
00:12:39,230 --> 00:12:40,370
while biking home.
357
00:12:40,370 --> 00:12:43,010
We follow the boy's friends,
family, and teachers
358
00:12:43,010 --> 00:12:45,350
as they try to uncover
what happened to him.
359
00:12:45,350 --> 00:12:47,750
We soon realized that the
disappearance is somehow
360
00:12:47,750 --> 00:12:51,770
linked to strange happenings in
Montauk Air Force Station, home
361
00:12:51,770 --> 00:12:54,740
of the Montauk Project, where
a series of secret government
362
00:12:54,740 --> 00:12:59,120
experiments allegedly took place
in the late '70s, early '80s.
363
00:12:59,120 --> 00:13:02,030
But the boy's disappearance
is just the start,
364
00:13:02,030 --> 00:13:06,260
as stranger, more horrifying,
seemingly unexplainable
365
00:13:06,260 --> 00:13:08,630
happenings take
place all over town.
366
00:13:08,630 --> 00:13:10,850
And evil has been
unleashed here.
367
00:13:10,850 --> 00:13:16,340
Think "Super 8"/'80s Spielberg
crossed with vintage Stephen
368
00:13:16,340 --> 00:13:18,200
King, and you'll get the idea."
369
00:13:18,200 --> 00:13:20,000
I do remember
specifically you, like,
370
00:13:20,000 --> 00:13:24,470
writing that down in email and
going, this sounds really cool.
371
00:13:24,470 --> 00:13:26,060
Like, we were really
excited about it.
372
00:13:26,063 --> 00:13:27,733
We were excited to
share it with people.
373
00:13:27,730 --> 00:13:30,140
And I think the previous
document, the 2010,
374
00:13:30,140 --> 00:13:32,330
we were sort of like, should
we send this to people?
375
00:13:32,330 --> 00:13:32,750
I don't know.
376
00:13:32,750 --> 00:13:35,130
We were a little bit embarrassed
about some of the ideas.
377
00:13:35,125 --> 00:13:37,495
This one, we were
like, man, I really
378
00:13:37,490 --> 00:13:39,840
want to send this right away,
and how could someone not
379
00:13:39,835 --> 00:13:40,465
find this cool?
380
00:13:40,460 --> 00:13:41,570
Because we-- it
was just-- to us,
381
00:13:41,570 --> 00:13:43,530
it was all the coolest
stuff in the world.
382
00:13:43,530 --> 00:13:45,440
And even though this is a
little more than a logline,
383
00:13:45,440 --> 00:13:47,360
this is a little more
than a couple sentences,
384
00:13:47,357 --> 00:13:49,097
it is very vague at this point.
385
00:13:49,100 --> 00:13:52,490
We say "friends,
family, teachers."
386
00:13:52,490 --> 00:13:56,810
There's no mention of anyone
remotely resembling Eleven.
387
00:13:56,810 --> 00:13:59,870
There's no mention of a sheriff.
388
00:13:59,870 --> 00:14:02,720
There's no mention
of the boy's mom.
389
00:14:02,720 --> 00:14:04,280
This is a really--
390
00:14:04,280 --> 00:14:05,900
again, don't stress out.
391
00:14:05,897 --> 00:14:08,477
You're going to be missing a lot
of the big details right now.
392
00:14:08,480 --> 00:14:09,660
That's going to be--
393
00:14:09,660 --> 00:14:11,660
we're going to get into
that a little bit later.
394
00:14:11,660 --> 00:14:12,740
It's OK to be vague.
395
00:14:12,740 --> 00:14:16,850
This is really just about that
big idea, that big concept.
396
00:14:16,850 --> 00:14:18,290
It's OK to be vague.
397
00:14:18,290 --> 00:14:20,580
You don't even have to
have your characters yet.
398
00:14:20,580 --> 00:14:21,620
We certainly didn't.
399
00:14:21,620 --> 00:14:23,310
It's not going to
be fully formed now.
400
00:14:23,310 --> 00:14:24,730
But as you can
see, that does kind
401
00:14:24,727 --> 00:14:26,717
of capture the essence
and spirit of the show,
402
00:14:26,720 --> 00:14:28,760
despite having very few details.
403
00:14:28,760 --> 00:14:30,800
So good to start broad.
404
00:14:30,800 --> 00:14:31,460
Very simple.
405
00:14:31,460 --> 00:14:32,090
Baby steps.
406
00:14:32,090 --> 00:14:35,140
1
00:00:00,000 --> 00:00:02,900
2
00:00:07,245 --> 00:00:09,455
So now we've got
our laptops out.
3
00:00:09,450 --> 00:00:11,790
We're going to show you
how to take that big idea
4
00:00:11,790 --> 00:00:16,350
and write it into a
digestible short paragraph
5
00:00:16,353 --> 00:00:17,773
that you can send
to your friends.
6
00:00:17,770 --> 00:00:19,950
You can send to your
agent, whatever you want.
7
00:00:19,950 --> 00:00:24,240
In order to do this, we're
going to use a made up idea.
8
00:00:24,240 --> 00:00:26,880
We talked about doing a
fake Dustin Steve spinoff.
9
00:00:26,880 --> 00:00:29,210
This is not a real
thing, Netflix.
10
00:00:29,210 --> 00:00:30,000
This is a fake--
11
00:00:30,000 --> 00:00:31,230
this is a fake idea.
12
00:00:31,230 --> 00:00:32,250
It's super undercooked.
13
00:00:32,250 --> 00:00:33,180
It's underdeveloped.
14
00:00:33,180 --> 00:00:35,220
Dustin and Steve,
of course, are two
15
00:00:35,220 --> 00:00:39,400
of the characters from "Stranger
Things" who you may know.
16
00:00:39,400 --> 00:00:41,730
They work really great
as kind of buddies.
17
00:00:41,730 --> 00:00:43,360
They're always often
paired together,
18
00:00:43,360 --> 00:00:44,360
so they're fun to write.
19
00:00:44,360 --> 00:00:46,620
So we thought, hey, if
we're gonna write a spin off
20
00:00:46,615 --> 00:00:48,245
involving "Stranger
Things" characters,
21
00:00:48,240 --> 00:00:50,400
why not write it involving
Steve and Dustin?
22
00:00:50,395 --> 00:00:50,895
So--
23
00:00:50,895 --> 00:00:51,575
Here we go.
24
00:00:51,570 --> 00:00:52,490
I guess we'll do it.
25
00:00:52,487 --> 00:00:52,997
All right.
26
00:00:52,995 --> 00:00:55,065
And we-- I guess we've
cheated a little bit.
27
00:00:55,060 --> 00:00:56,600
We don't have a ton
of time, so we've
28
00:00:56,602 --> 00:00:59,252
kind of pre come up with
a little bit-- a few ideas
29
00:00:59,250 --> 00:01:01,800
as it relates to Steve and
Dustin, the deepfake Steve
30
00:01:01,800 --> 00:01:02,760
and Dustin spinoff.
31
00:01:02,760 --> 00:01:05,200
32
00:01:05,200 --> 00:01:07,290
ROSS DUFFER: So we
do everything in--
33
00:01:07,290 --> 00:01:08,520
MATT DUFFER: In Google Docs.
34
00:01:08,517 --> 00:01:10,097
ROSS DUFFER: For us,
writing together,
35
00:01:10,100 --> 00:01:12,860
it's a great way for us
to collaborate and just be
36
00:01:12,860 --> 00:01:14,420
both writing at the same time.
37
00:01:14,420 --> 00:01:17,280
Again, this is gonna completely
depend on your process.
38
00:01:17,280 --> 00:01:17,780
So--
39
00:01:17,780 --> 00:01:19,040
When I'd normally
be doing this,
40
00:01:19,040 --> 00:01:20,540
I would probably
have headphones on.
41
00:01:20,540 --> 00:01:23,450
I would be listening to music,
but it feels, like, pretty
42
00:01:23,450 --> 00:01:24,830
antisocial and uncinematic.
43
00:01:24,830 --> 00:01:25,460
So I'm gonna--
44
00:01:25,460 --> 00:01:27,710
I'm not gonna have headphones
on while I'm doing this.
45
00:01:27,710 --> 00:01:29,900
So what we were
thinking about with Steve
46
00:01:29,900 --> 00:01:32,510
and Dustin is when we
were talking about what
47
00:01:32,510 --> 00:01:35,150
that spinoff could be, one
thing that we haven't really
48
00:01:35,150 --> 00:01:39,260
had time to explore in the
show is where is Dustin's dad,
49
00:01:39,260 --> 00:01:41,210
and that was sort
of the question
50
00:01:41,210 --> 00:01:43,250
that we're talking about
a couple of days ago.
51
00:01:43,250 --> 00:01:45,950
They go, well, that could be
interesting as a starting off
52
00:01:45,950 --> 00:01:48,590
point to explore in terms
of putting-- getting them
53
00:01:48,590 --> 00:01:49,400
on an adventure.
54
00:01:49,400 --> 00:01:53,570
So, you know, our initial
thought is, okay, what if--
55
00:01:53,568 --> 00:01:55,608
and this is about as far
as it's been developed--
56
00:01:55,610 --> 00:01:58,220
what if Dustin--
57
00:01:58,220 --> 00:02:00,770
Dustin, after the
events of season three,
58
00:02:00,770 --> 00:02:04,100
say, what if he's feeling
emotional about what happened
59
00:02:04,100 --> 00:02:09,890
and he wants to go and visit his
dad before high school starts.
60
00:02:09,889 --> 00:02:13,789
So visit his dad who doesn't
live in Hawkins, so--
61
00:02:13,790 --> 00:02:17,300
and, of course, Steve
has just lost his job
62
00:02:17,300 --> 00:02:21,000
because the mall and
Scoops Ahoy burned down,
63
00:02:21,000 --> 00:02:23,360
and so he convinces
Steve to go with them.
64
00:02:23,360 --> 00:02:25,530
That's sort of the starting
off point for the idea.
65
00:02:25,530 --> 00:02:27,160
And Dustin doesn't have--
66
00:02:27,158 --> 00:02:27,948
doesn't have a car.
67
00:02:27,950 --> 00:02:29,030
He doesn't have a
car, right, right.
68
00:02:29,030 --> 00:02:30,240
Who else is he gonna go to?
69
00:02:30,238 --> 00:02:33,488
Well, he's gonna go to Steve,
so, you know, it works.
70
00:02:33,490 --> 00:02:36,890
And I think what we also
like about the dad in terms
71
00:02:36,890 --> 00:02:41,510
of this made up idea is that
the dad can give us sort
72
00:02:41,510 --> 00:02:43,190
of an emotional core to this.
73
00:02:43,190 --> 00:02:44,720
I think it's
something emotional,
74
00:02:44,720 --> 00:02:48,200
Dustin dealing with his
issues with his dad,
75
00:02:48,200 --> 00:02:51,600
and, of course, Steve
also while his dad
76
00:02:51,597 --> 00:02:53,177
isn't a character
in the show, he also
77
00:02:53,180 --> 00:02:54,380
has issues with his dad.
78
00:02:54,380 --> 00:02:59,210
So I think it's something that
we could use this storyline
79
00:02:59,210 --> 00:03:01,250
to sort explore those
issues and give it
80
00:03:01,250 --> 00:03:04,370
in an emotional core, which
I think could be, you know,
81
00:03:04,370 --> 00:03:05,420
interesting.
82
00:03:05,420 --> 00:03:07,730
But, again, you know,
this is very basic.
83
00:03:07,730 --> 00:03:10,820
What Ross said there is almost
all you need in terms of--
84
00:03:10,815 --> 00:03:11,695
Yeah, I don't know.
85
00:03:11,690 --> 00:03:12,830
The emotion of the idea.
86
00:03:12,830 --> 00:03:15,080
I don't know what
their arc is or anything,
87
00:03:15,080 --> 00:03:17,420
but I know that there
are something there
88
00:03:17,420 --> 00:03:18,710
that could certainly be--
89
00:03:18,710 --> 00:03:21,800
But you'll see as
Ross is kind of talking,
90
00:03:21,800 --> 00:03:24,740
I'm just sort of jotting down
what he's talking about--
91
00:03:24,740 --> 00:03:26,830
just-- it's fine.
92
00:03:26,828 --> 00:03:28,368
It's gonna be really
sketchy, there's
93
00:03:28,370 --> 00:03:30,980
going to be typos, dashes,
whatever, so this is
94
00:03:30,980 --> 00:03:32,480
Dustin Steve spinoff.
95
00:03:32,480 --> 00:03:34,630
Dustin's dad, where is he?
96
00:03:34,625 --> 00:03:36,895
It's Dustin's goal.
97
00:03:36,890 --> 00:03:38,510
Dustin's goal is
to find his dad.
98
00:03:38,510 --> 00:03:39,470
ROSS DUFFER: Well,
that's his initial--
99
00:03:39,470 --> 00:03:40,560
MATT DUFFER: Initial goal.
100
00:03:40,560 --> 00:03:40,680
Yeah.
101
00:03:40,675 --> 00:03:41,755
ROSS DUFFER: Initial goal.
102
00:03:41,758 --> 00:03:44,598
That's obviously-- we're not
going to just write a road trip
103
00:03:44,600 --> 00:03:46,610
movie with Dustin
and Steve although I
104
00:03:46,610 --> 00:03:49,130
suppose that could be fun in
a "Little Miss Sunshine" way.
105
00:03:49,130 --> 00:03:51,410
But this is in the world
of "Stranger Things"--
106
00:03:51,410 --> 00:03:52,910
MATT DUFFER: This
is not the drive--
107
00:03:52,910 --> 00:03:55,610
ROSS DUFFER: So this
is not the drive.
108
00:03:55,610 --> 00:03:57,620
That's just sort of what
kicks off the journey,
109
00:03:57,620 --> 00:03:58,970
but it's not the drive.
110
00:03:58,970 --> 00:04:01,940
The drive would
really kick in when
111
00:04:01,940 --> 00:04:05,670
they get to the dad's house.
112
00:04:05,670 --> 00:04:08,460
Now it-- would be
not-- the story would
113
00:04:08,460 --> 00:04:11,160
kind of end if the dad
was just there, right.
114
00:04:11,160 --> 00:04:16,810
So let's say where's-- where
do we say the dad lives?
115
00:04:16,808 --> 00:04:18,848
Does he live in Arizona,
or is it somewhere else?
116
00:04:18,850 --> 00:04:21,070
Yeah, let's see he--
is it-- yeah, he should--
117
00:04:21,069 --> 00:04:24,489
Let's say he's Arizona.
118
00:04:24,490 --> 00:04:27,420
Now dad isn't there, right.
119
00:04:27,417 --> 00:04:28,247
He can't be there.
120
00:04:28,250 --> 00:04:28,960
He can't be there.
121
00:04:28,960 --> 00:04:29,830
The story would end.
122
00:04:29,830 --> 00:04:31,940
Dad is not in Arizona.
123
00:04:31,940 --> 00:04:35,440
So the goal right here, this
initial thing is still--
124
00:04:35,440 --> 00:04:37,720
it's still-- they're
still in-- there's
125
00:04:37,720 --> 00:04:39,010
an obstacle here instantly.
126
00:04:39,010 --> 00:04:39,850
Where is the dad?
127
00:04:39,850 --> 00:04:41,560
Where is the dad?
128
00:04:41,560 --> 00:04:42,310
Where is the dad?
129
00:04:42,310 --> 00:04:44,680
Well, maybe what we
were talking about
130
00:04:44,680 --> 00:04:47,260
is that the dad is like Dustin.
131
00:04:47,260 --> 00:04:49,630
He's quirky.
132
00:04:49,630 --> 00:04:52,330
He goes off on his adventures
unknown because why
133
00:04:52,330 --> 00:04:53,200
is the dad not here.
134
00:04:53,200 --> 00:04:55,360
Why is the dad not with his son?
135
00:04:55,360 --> 00:04:58,270
Well, maybe the dad
has his own issues,
136
00:04:58,270 --> 00:05:02,380
and he's more interested in
going off on his own adventures
137
00:05:02,380 --> 00:05:04,390
than he is in raising his son.
138
00:05:04,390 --> 00:05:06,490
And maybe that's why
he left his family.
139
00:05:06,490 --> 00:05:07,060
So there.
140
00:05:07,060 --> 00:05:07,900
Now we've got--
141
00:05:07,900 --> 00:05:10,070
Well, it's-- we can think
about a little bit like,
142
00:05:10,067 --> 00:05:11,127
you know, "Last Crusade."
143
00:05:11,125 --> 00:05:11,825
Sure.
144
00:05:11,828 --> 00:05:12,368
Indy's dad.
145
00:05:12,370 --> 00:05:12,950
How I get inspirations, yes.
146
00:05:12,950 --> 00:05:13,460
Right, yes.
147
00:05:13,460 --> 00:05:13,960
Yeah.
148
00:05:13,960 --> 00:05:17,650
So, yes, Indy's dad is a sort
of a good inspiration that he
149
00:05:17,650 --> 00:05:18,520
wasn't--
150
00:05:18,520 --> 00:05:22,430
Sean Connery was not there
for Harrison Ford growing up.
151
00:05:22,430 --> 00:05:24,040
So what we were
thinking about is
152
00:05:24,040 --> 00:05:26,680
when we were talking about
this, it felt a little
153
00:05:26,680 --> 00:05:29,410
like we wanted to get
away from Hawkins, which
154
00:05:29,410 --> 00:05:32,800
means it probably
shouldn't involve anything
155
00:05:32,800 --> 00:05:34,660
with the upside down,
and we certainly
156
00:05:34,660 --> 00:05:35,970
don't want to get 11 involved.
157
00:05:35,970 --> 00:05:39,370
This really what we wanted this
spinoff to be for this class
158
00:05:39,370 --> 00:05:42,430
is really just focused
on Steve and Dustin.
159
00:05:42,430 --> 00:05:45,310
So we were talking
about what kind of story
160
00:05:45,310 --> 00:05:47,260
would be fun to see
these two characters
161
00:05:47,260 --> 00:05:48,670
that we love so much on.
162
00:05:48,670 --> 00:05:51,880
Of course, thinking
back on the movie--
163
00:05:51,880 --> 00:05:53,110
the movies we love.
164
00:05:53,110 --> 00:05:54,640
One of them is--
165
00:05:54,640 --> 00:05:57,100
and you've seen the inspiration
in "Stranger Things"
166
00:05:57,100 --> 00:06:00,100
if you've watched the show
which is "The Goonies."
167
00:06:00,100 --> 00:06:03,470
So "Goonies" is a big
inspiration that was as a kid,
168
00:06:03,470 --> 00:06:06,100
we would just watch it over
and over and over again.
169
00:06:06,100 --> 00:06:08,830
It's one of our favorite
movies growing up.
170
00:06:08,830 --> 00:06:12,040
So we thought it would
be fun to do something
171
00:06:12,040 --> 00:06:16,270
in that vein in the vein
of basically treasure.
172
00:06:16,270 --> 00:06:17,140
What if-- what if--
173
00:06:17,140 --> 00:06:19,210
what if-- what if that's
what the dad is looking
174
00:06:19,205 --> 00:06:21,585
at, just in the same way that
Indy's dad is going looking
175
00:06:21,580 --> 00:06:26,600
for some artifact that is of
great importance, in that case,
176
00:06:26,600 --> 00:06:27,280
the Holy Grail.
177
00:06:27,280 --> 00:06:29,770
What if in this case,
the dad is looking
178
00:06:29,770 --> 00:06:32,590
for some sort of treasure,
something he's been obsessed
179
00:06:32,590 --> 00:06:34,550
about his whole life.
180
00:06:34,550 --> 00:06:37,810
So I did a quick little
Google, and this came up
181
00:06:37,810 --> 00:06:42,010
which is Superstition
Mountains, which is in Arizona.
182
00:06:42,010 --> 00:06:45,490
There's something called
Lost Dutchman State Park,
183
00:06:45,490 --> 00:06:47,890
and apparently that
there is something
184
00:06:47,890 --> 00:06:49,870
called Lost Dutchman's mine.
185
00:06:49,870 --> 00:06:51,730
These are all great
names by the way.
186
00:06:51,730 --> 00:06:54,370
So there's this lost
Dutchman's mine,
187
00:06:54,370 --> 00:06:57,790
and there's a guy
named Adolf Ruth who's
188
00:06:57,790 --> 00:07:01,000
an amateur explorer and
treasure hunter in the '30s.
189
00:07:01,000 --> 00:07:05,410
And he went off looking for
this mine, and in this mine
190
00:07:05,410 --> 00:07:07,430
apparently is a lot of treasure.
191
00:07:07,428 --> 00:07:08,468
Everyone's looked for it.
192
00:07:08,470 --> 00:07:09,470
They can't find it.
193
00:07:09,470 --> 00:07:14,080
But what if, you know,
what if Dustin's dad thinks
194
00:07:14,080 --> 00:07:14,950
he found this mine.
195
00:07:14,950 --> 00:07:15,460
What if--
196
00:07:15,460 --> 00:07:18,090
MATT DUFFER: Or Dustin's dad
followed in Adolf's footsteps.
197
00:07:18,085 --> 00:07:20,415
ROSS DUFFER: Yeah, exactly,
in search of this mine.
198
00:07:20,413 --> 00:07:21,203
MATT DUFFER: Right.
199
00:07:21,205 --> 00:07:26,145
ROSS DUFFER: So that's
where Steve and Dustin, who
200
00:07:26,140 --> 00:07:27,550
knows how they
find out that this
201
00:07:27,553 --> 00:07:28,723
is maybe where the dad went.
202
00:07:28,720 --> 00:07:29,970
We don't need to
know that right now.
203
00:07:29,965 --> 00:07:31,665
MATT DUFFER: They
find a treasure map.
204
00:07:31,660 --> 00:07:33,220
ROSS DUFFER: Maybe they
don't have the map yet.
205
00:07:33,220 --> 00:07:34,930
Maybe they just
heard from a neighbor
206
00:07:34,930 --> 00:07:36,610
that he's obsessed
with this, whatever.
207
00:07:36,610 --> 00:07:37,290
It gives them--
208
00:07:37,285 --> 00:07:38,675
Yeah, a treasure map's
probably too obvious.
209
00:07:38,670 --> 00:07:39,550
It's too obvious.
210
00:07:39,553 --> 00:07:40,723
We're writing a series here.
211
00:07:40,720 --> 00:07:41,920
We're writing a
series, not a movie.
212
00:07:41,920 --> 00:07:43,450
So you'd probably
be something that
213
00:07:43,450 --> 00:07:45,950
would lead to something that
would lead to the treasure map.
214
00:07:45,950 --> 00:07:47,900
Again, we don't have
to figure that out.
215
00:07:47,900 --> 00:07:52,700
So I think Dustin's
goal is to find the dad.
216
00:07:52,695 --> 00:07:54,075
I think maybe this
is the drive--
217
00:07:54,070 --> 00:07:55,150
I think it is the drive.
218
00:07:55,153 --> 00:07:56,893
Is to find the dad,
not the treasure.
219
00:07:56,888 --> 00:07:57,428
[INAUDIBLE]
220
00:07:57,430 --> 00:08:01,640
Steve's goal is to find
the dad and the treasure
221
00:08:01,635 --> 00:08:02,265
because Steve--
222
00:08:02,260 --> 00:08:04,170
ROSS DUFFER: Well, he lost
his job at Scoops Ahoy.
223
00:08:04,170 --> 00:08:04,600
No, but he--
224
00:08:04,600 --> 00:08:06,100
I mean, Steve's gonna
be into the treasure.
225
00:08:06,100 --> 00:08:07,750
Like, Steve's gonna
want the treasure.
226
00:08:07,750 --> 00:08:10,780
Like, that's why he's going
to be motivated to stay here
227
00:08:10,780 --> 00:08:13,330
and journey into this
mine even though he's
228
00:08:13,330 --> 00:08:15,700
gonna be concerned about
the dangers involved.
229
00:08:15,700 --> 00:08:17,570
He's gonna want the
treasure at the end.
230
00:08:17,570 --> 00:08:20,250
So that's gonna be-- actually
it becomes Steve's main thing,
231
00:08:20,250 --> 00:08:20,750
main goal.
232
00:08:20,750 --> 00:08:22,440
And what I like
about this, again,
233
00:08:22,438 --> 00:08:24,728
this is all a little silly,
but what I do like about it
234
00:08:24,730 --> 00:08:27,190
is that we've got the
emotional core of Dustin
235
00:08:27,185 --> 00:08:28,065
going to get his dad.
236
00:08:28,060 --> 00:08:30,580
And we've also got the fun
element of the treasure,
237
00:08:30,580 --> 00:08:33,250
and we know that it's
danger because Adolf died.
238
00:08:33,250 --> 00:08:34,120
We don't know how.
239
00:08:34,120 --> 00:08:36,880
His dad has probably
been missing.
240
00:08:36,875 --> 00:08:37,375
Right.
241
00:08:37,375 --> 00:08:38,885
MATT DUFFER: Yeah,
Dustin's dad is missing.
242
00:08:38,880 --> 00:08:40,300
ROSS DUFFER: He's
missing and he's
243
00:08:40,297 --> 00:08:43,027
been missing for a
period of time that
244
00:08:43,030 --> 00:08:44,590
makes us nervous about him.
245
00:08:44,590 --> 00:08:46,540
I mean, he's a
kooky guy, right.
246
00:08:46,540 --> 00:08:48,520
He probably-- like,
I feel like he goes--
247
00:08:48,520 --> 00:08:51,020
you know, he goes off, they
lose track of them all the time,
248
00:08:51,020 --> 00:08:53,650
so Dustin's mom may know about
this, may not mention him,
249
00:08:53,650 --> 00:08:56,020
and may just not have been
in touch with him at all.
250
00:08:56,020 --> 00:08:58,400
So he could really be
miss-- properly missing.
251
00:08:58,400 --> 00:09:00,300
I think it needs to be long
enough that Dustin's concerned.
252
00:09:00,295 --> 00:09:01,695
Dustin is really
worried about his dad,
253
00:09:01,690 --> 00:09:03,740
and there's some humor here
in that Steve is mostly
254
00:09:03,740 --> 00:09:04,870
excited about the treasure.
255
00:09:04,865 --> 00:09:08,285
I can already see those
scenes playing out
256
00:09:08,280 --> 00:09:09,820
in sort of a fun way.
257
00:09:09,820 --> 00:09:12,960
I think that's how Dustin
could convince Steve to stay.
258
00:09:12,955 --> 00:09:15,075
Now there's nothing
in my googling
259
00:09:15,070 --> 00:09:17,380
that says there's
anything super--
260
00:09:17,380 --> 00:09:20,290
supernatural happening
in Superstition Mountain,
261
00:09:20,290 --> 00:09:22,270
but it is called
Superstition Mountain.
262
00:09:22,270 --> 00:09:24,280
And why haven't we
found this mine before?
263
00:09:24,280 --> 00:09:25,450
Why can no one find it?
264
00:09:25,450 --> 00:09:28,840
I feel like this gives an excuse
to hint at that there could
265
00:09:28,840 --> 00:09:31,660
be something supernatural
here in the same way
266
00:09:31,660 --> 00:09:34,780
that it is an Indiana
Jones, which we can hint at.
267
00:09:34,780 --> 00:09:38,690
Hint at-- oh my God,
you can see what
268
00:09:38,690 --> 00:09:41,750
a bad, messy writer we are.
269
00:09:41,750 --> 00:09:44,130
I've misspelled
things left and right.
270
00:09:44,130 --> 00:09:47,720
Hint at something supernatural.
271
00:09:47,720 --> 00:09:48,550
Okay.
272
00:09:48,545 --> 00:09:49,835
What is the supernatural?
273
00:09:49,835 --> 00:09:50,965
I don't know.
274
00:09:50,960 --> 00:09:53,370
I don't know if we
have to know right now.
275
00:09:53,366 --> 00:09:53,906
Right.
276
00:09:53,907 --> 00:09:55,737
Something is in the
mine-- something maybe--
277
00:09:55,740 --> 00:09:58,320
maybe there's-- maybe
there's a rumor of something
278
00:09:58,320 --> 00:09:58,950
in the mines.
279
00:09:58,950 --> 00:10:00,480
ROSS DUFFER: Remember we
didn't have the demogorgon
280
00:10:00,480 --> 00:10:02,850
or anything when we wrote that
"Stranger Things" paragraph.
281
00:10:02,850 --> 00:10:04,230
MATT DUFFER:
Something not human.
282
00:10:04,225 --> 00:10:06,665
ROSS DUFFER: Something not
human living in the mine
283
00:10:06,660 --> 00:10:08,070
and protecting it.
284
00:10:08,070 --> 00:10:08,870
Right?
285
00:10:08,865 --> 00:10:09,515
Well.
286
00:10:09,510 --> 00:10:10,250
Potentially?
287
00:10:10,245 --> 00:10:11,135
Right.
288
00:10:11,130 --> 00:10:12,210
Could be.
289
00:10:12,207 --> 00:10:12,917
Is that too much?
290
00:10:12,915 --> 00:10:14,225
No, I mean, the story--
291
00:10:14,220 --> 00:10:16,770
It's starting-- it's
starting to sound like smog,
292
00:10:16,772 --> 00:10:17,352
like a dragon.
293
00:10:17,355 --> 00:10:20,155
Okay, we don't want that.
294
00:10:20,151 --> 00:10:21,751
MATT DUFFER: Maybe--
I don't know.
295
00:10:21,750 --> 00:10:23,080
Maybe it has something
to do with the treasure.
296
00:10:23,080 --> 00:10:23,790
Maybe it doesn't.
297
00:10:23,788 --> 00:10:25,908
I don't think we have
to figure that out.
298
00:10:25,910 --> 00:10:27,410
ROSS DUFFER: But
there's some reason
299
00:10:27,410 --> 00:10:32,520
why no one in 100 year-- or
90 years has found this place.
300
00:10:32,518 --> 00:10:33,688
There's got to be something.
301
00:10:33,685 --> 00:10:35,695
MATT DUFFER: I'm just got to
put down any ideas I have.
302
00:10:35,690 --> 00:10:37,650
It's important to just
jot down a lot of ideas.
303
00:10:37,648 --> 00:10:41,688
Maybe Dustin's dad isn't the
only person who's gone missing.
304
00:10:41,690 --> 00:10:44,360
ROSS DUFFER: He definitely
isn't, not maybe.
305
00:10:44,360 --> 00:10:46,710
MATT DUFFER: Gone
missing-- many have gone--
306
00:10:46,705 --> 00:10:48,085
have gone missing
in these mines.
307
00:10:48,080 --> 00:10:50,120
ROSS DUFFER: Leading
with Adolf Ruth.
308
00:10:50,120 --> 00:10:53,660
No, but, I mean, that's
ancient history, right.
309
00:10:53,660 --> 00:10:54,860
People-- people more recent.
310
00:10:54,860 --> 00:10:56,820
Maybe people have gone
missing in these mines--
311
00:10:56,818 --> 00:10:59,508
And one last idea before
we start writing this--
312
00:10:59,510 --> 00:11:02,930
and Dustin's dad,
this is important,
313
00:11:02,930 --> 00:11:10,110
isn't the only one
looking for this treasure.
314
00:11:10,110 --> 00:11:12,690
So now we've got some bad guys.
315
00:11:12,690 --> 00:11:13,720
MATT DUFFER: Right.
316
00:11:13,720 --> 00:11:16,820
ROSS DUFFER: Some bad guys
are also looking for treasure.
317
00:11:16,815 --> 00:11:18,015
MATT DUFFER: Like bad--
318
00:11:18,015 --> 00:11:18,895
bad treasure hunters.
319
00:11:18,890 --> 00:11:20,310
ROSS DUFFER: Because as
we mentioned earlier,
320
00:11:20,310 --> 00:11:22,740
what you're going to need
is, besides the drive,
321
00:11:22,740 --> 00:11:24,490
now we've sort of
got two drives,
322
00:11:24,487 --> 00:11:26,067
but they're all
leading-- they're both
323
00:11:26,070 --> 00:11:28,540
leading to the same
destination, which is helpful.
324
00:11:28,540 --> 00:11:31,110
But we also have to start
throwing obstacles in.
325
00:11:31,110 --> 00:11:33,690
So they don't know where
to go, obstacle one,
326
00:11:33,690 --> 00:11:35,340
and then we're
setting up the idea
327
00:11:35,340 --> 00:11:37,620
that there are going to be
villains here both human
328
00:11:37,620 --> 00:11:39,420
and maybe not so human.
329
00:11:39,420 --> 00:11:41,530
So now we need to write
this out so it's coherent.
330
00:11:41,530 --> 00:11:42,030
Right?
331
00:11:42,030 --> 00:11:42,390
Right.
332
00:11:42,390 --> 00:11:43,520
So we have a lot of ideas.
333
00:11:43,520 --> 00:11:45,230
I'm just gonna start
roughing this out.
334
00:11:45,228 --> 00:11:46,768
We'll clean it up as we go.
335
00:11:46,770 --> 00:11:51,780
After the events
of season three,
336
00:11:51,780 --> 00:12:00,900
Dustin decides to set
out and find his--
337
00:12:00,900 --> 00:12:08,550
find his dad who's
living in Arizona.
338
00:12:08,550 --> 00:12:10,190
He recruits friend--
339
00:12:10,185 --> 00:12:12,155
Why is he--
340
00:12:12,150 --> 00:12:13,920
sorry, but why is he
suddenly setting out?
341
00:12:13,920 --> 00:12:14,520
I don't know why.
342
00:12:14,520 --> 00:12:16,590
I mean, I was thinking it
was something emotional
343
00:12:16,590 --> 00:12:18,900
like he wants to find him.
344
00:12:18,900 --> 00:12:21,150
I mean-- I mean, I'm
saying does he need to have--
345
00:12:21,150 --> 00:12:23,910
does he need here something as
specific as his dad is missing?
346
00:12:23,910 --> 00:12:24,820
It could be so maybe like.
347
00:12:24,820 --> 00:12:26,040
That maybe, like,
Claudia, the mom
348
00:12:26,040 --> 00:12:27,100
gets a phone call or something.
349
00:12:27,095 --> 00:12:29,045
Like I feel like we need
something to prompt it aside
350
00:12:29,040 --> 00:12:29,970
from, hey, I miss my dad.
351
00:12:29,970 --> 00:12:30,890
I wanna go see my dad.
352
00:12:30,887 --> 00:12:33,387
Yeah, something that sets
him off on his journey.
353
00:12:33,390 --> 00:12:34,650
Could it be Cerebro related?
354
00:12:34,650 --> 00:12:36,330
So Dustin has this like radio--
355
00:12:36,330 --> 00:12:37,230
Yes, it could be.
356
00:12:37,230 --> 00:12:37,980
Cerebro radio.
357
00:12:37,980 --> 00:12:41,760
So he could intercept something,
a strange message on Cerebro.
358
00:12:41,760 --> 00:12:44,190
Yeah.
359
00:12:44,190 --> 00:12:46,800
MATT DUFFER: That's-- why I
like that it's a little bit more
360
00:12:46,800 --> 00:12:51,290
specific to Dustin
intercepts a strange--
361
00:12:51,292 --> 00:12:52,502
I don't want to use strange--
362
00:12:58,475 --> 00:12:59,855
After the events
of season three,
363
00:12:59,850 --> 00:13:02,520
Dustin intercepts an
odd message on Cerebro,
364
00:13:02,520 --> 00:13:06,920
which a message he believes--
365
00:13:06,920 --> 00:13:13,410
he believes is, in fact,
from a communication
366
00:13:13,410 --> 00:13:15,540
from his estranged father.
367
00:13:18,330 --> 00:13:21,600
He [INAUDIBLE]---- he recruits his
friend Steve and Steve's car,
368
00:13:21,600 --> 00:13:24,380
of course, to assist
him in his journey.
369
00:13:24,375 --> 00:13:25,505
However, when they arrive--
370
00:13:25,500 --> 00:13:26,800
Wait, we haven't
said he was going--
371
00:13:26,802 --> 00:13:27,632
I haven't set it--
372
00:13:27,635 --> 00:13:28,685
I haven't set up Arizona.
373
00:13:28,680 --> 00:13:29,390
Oay.
374
00:13:29,385 --> 00:13:31,175
Strange father, he decides--
375
00:13:31,178 --> 00:13:33,218
I'm just say he decides
he has-- he wants to go--
376
00:13:33,220 --> 00:13:34,390
Who'll assist him in his--
377
00:13:34,387 --> 00:13:36,897
He wants to go
check on his dad.
378
00:13:36,900 --> 00:13:39,080
His dad-- his dad who lived--
379
00:13:39,080 --> 00:13:41,710
MATT DUFFER: You know what, I'm
going to change odd to cryptic.
380
00:13:41,705 --> 00:13:43,075
ROSS DUFFER: Yeah.
381
00:13:43,070 --> 00:13:45,620
[INAUDIBLE] with his
dad in this messages.
382
00:13:45,620 --> 00:13:48,080
Turns out Dustin's dad,
not unlike his son,
383
00:13:48,080 --> 00:13:53,720
loves a good adventure.
384
00:13:53,715 --> 00:13:57,125
Cryptic message on Cerebro,
a message he believes
385
00:13:57,120 --> 00:13:59,790
is, in fact, a communication
from his estranged father.
386
00:13:59,790 --> 00:14:06,180
Dustin decides he wants to check
on his dad who lives close--
387
00:14:06,180 --> 00:14:07,410
it's okay, whatever.
388
00:14:07,410 --> 00:14:08,080
This is the key.
389
00:14:08,080 --> 00:14:09,700
I mean, this is going to
be a little messy at first.
390
00:14:09,700 --> 00:14:11,430
However, when they
arrive in Arizona,
391
00:14:11,430 --> 00:14:23,420
they discover that
Dustin's dad is missing--
392
00:14:23,420 --> 00:14:28,810
ROSS DUFFER: To find the long
lost treasure of the Lost
393
00:14:28,810 --> 00:14:34,670
Dutchman's Mine hidden.
394
00:14:34,670 --> 00:14:37,120
Okay.
395
00:14:37,120 --> 00:14:47,960
Steve and Dustin now set off to
both find Dustin's dad as well
396
00:14:47,960 --> 00:14:50,450
as this-- as long as this--
397
00:14:50,445 --> 00:14:53,125
as well-- as well
as the treasure.
398
00:14:53,120 --> 00:14:53,630
Treasure.
399
00:14:53,630 --> 00:14:57,410
However, they aren't
the only ones.
400
00:14:57,410 --> 00:14:58,910
However, they
aren't the only ones
401
00:14:58,910 --> 00:15:00,930
looking for this treasure--
402
00:15:00,934 --> 00:15:04,804
And they soon discover
there's a reason--
403
00:15:04,800 --> 00:15:15,220
a reason that no
one has discovered
404
00:15:15,220 --> 00:15:17,290
this treasure in over--
405
00:15:17,290 --> 00:15:22,040
has discovered this
mine in over 300 years.
406
00:15:22,040 --> 00:15:27,220
There's something lurking
there, lurking in the dark.
407
00:15:27,222 --> 00:15:30,912
I think this last
sentence we could do looking
408
00:15:30,910 --> 00:15:35,890
for the treasure, and they
soon find themselves embroiled
409
00:15:35,890 --> 00:15:38,050
in a-- can we get a
sentence like that?
410
00:15:44,210 --> 00:15:50,390
Adventure involving--
involving thieves.
411
00:15:54,540 --> 00:15:55,360
OK.
412
00:15:55,362 --> 00:15:56,322
Wait, let me read it.
413
00:15:56,320 --> 00:15:57,070
I'm going to read it through.
414
00:15:57,070 --> 00:15:57,760
Hold on.
415
00:15:57,760 --> 00:15:59,150
Okay, here we go.
416
00:15:59,153 --> 00:16:00,823
Steve and Dustin
spinoff limited series.
417
00:16:00,820 --> 00:16:02,740
Okay, it does not have a title.
418
00:16:02,740 --> 00:16:06,320
Steve and Dustin-- you can just
say the Lost Dutchman's Mine.
419
00:16:06,320 --> 00:16:06,820
I mean--
420
00:16:06,820 --> 00:16:08,610
MATT DUFFER: Yeah, that
sounds like a fun--
421
00:16:08,612 --> 00:16:10,422
it's kind of got
that Indiana Jones--
422
00:16:10,420 --> 00:16:12,110
ROSS DUFFER: Yeah.
423
00:16:12,110 --> 00:16:13,690
Again, it's a little silly but--
424
00:16:13,690 --> 00:16:15,700
Doesn't sound great.
425
00:16:15,700 --> 00:16:16,990
No.
426
00:16:16,990 --> 00:16:19,760
Okay, okay, Steve and Dustin
and the Lost Dutchman's Mine.
427
00:16:19,760 --> 00:16:20,760
Okay, here we go.
428
00:16:20,758 --> 00:16:22,048
Let's see how this is sounding.
429
00:16:22,050 --> 00:16:23,780
So first of all, you
can see how we start out
430
00:16:23,780 --> 00:16:25,030
with a bunch of sketchy ideas.
431
00:16:25,030 --> 00:16:26,840
They don't all make
it into the paragraph
432
00:16:26,840 --> 00:16:30,350
because we want to keep
it short and tight.
433
00:16:30,350 --> 00:16:34,250
But so some of these
ideas move over
434
00:16:34,250 --> 00:16:38,390
into our brainstorming
in blue sky phase, which
435
00:16:38,390 --> 00:16:39,990
we'll get into later.
436
00:16:39,992 --> 00:16:40,702
Okay, here we go.
437
00:16:40,700 --> 00:16:41,780
You want to read out
see how it sounds?
438
00:16:41,780 --> 00:16:42,700
Yeah, I can read it.
439
00:16:42,697 --> 00:16:43,457
Okay, here we go.
440
00:16:43,460 --> 00:16:44,930
After the events
of season three,
441
00:16:44,930 --> 00:16:47,600
Dustin intercepts a
cryptic message on Cerebro,
442
00:16:47,600 --> 00:16:49,040
a message he
believes is, in fact,
443
00:16:49,040 --> 00:16:51,490
a communication from
his estranged father.
444
00:16:51,490 --> 00:16:52,490
That sounds pretty good.
445
00:16:52,490 --> 00:16:52,990
Okay.
446
00:16:52,990 --> 00:16:55,310
A concerned Dustin decides
to check on his dad who
447
00:16:55,310 --> 00:16:56,780
lives in Arizona.
448
00:16:56,780 --> 00:16:58,400
He recruits his
good friend Steve
449
00:16:58,400 --> 00:17:00,920
and Steve's car, of course,
to assist him in his journey.
450
00:17:00,920 --> 00:17:03,800
However, when Dustin and
Steve arrive in Arizona,
451
00:17:03,800 --> 00:17:07,550
they discover that
Dustin's dad is missing.
452
00:17:07,550 --> 00:17:09,980
How about they find that
Dustin's dad is missing and has
453
00:17:09,980 --> 00:17:11,660
been missing for--
454
00:17:11,660 --> 00:17:17,870
and has been missing
for many years?
455
00:17:17,869 --> 00:17:18,879
Many months.
456
00:17:18,877 --> 00:17:19,457
Many months.
457
00:17:19,460 --> 00:17:20,070
Let's see.
458
00:17:20,067 --> 00:17:20,897
[INTERPOSING VOICES]
459
00:17:20,900 --> 00:17:21,530
He'd be dead.
460
00:17:21,525 --> 00:17:22,665
What is he doing in the--
461
00:17:22,662 --> 00:17:23,332
That's a good.
462
00:17:23,329 --> 00:17:24,459
That's a great
question for the show.
463
00:17:24,462 --> 00:17:24,622
All right, fine.
464
00:17:24,619 --> 00:17:25,369
You can say years.
465
00:17:25,369 --> 00:17:27,069
Has been, in fact--
and has, in fact--
466
00:17:27,069 --> 00:17:27,999
That feels aggressive.
467
00:17:28,000 --> 00:17:28,970
Missing for many months.
468
00:17:28,970 --> 00:17:29,510
I'm going to say--
469
00:17:29,510 --> 00:17:30,510
I'm going to say months.
470
00:17:30,510 --> 00:17:34,130
We'll talk-- we'll
debate this off camera.
471
00:17:34,130 --> 00:17:37,310
Turns out that-- turns
out that Dustin's dad,
472
00:17:37,310 --> 00:17:40,220
very much like his son, loves
a good adventure and is set off
473
00:17:40,220 --> 00:17:42,110
to find the lost--
474
00:17:42,110 --> 00:17:43,880
missing-- the Lost
Dutchman's Mine--
475
00:17:43,880 --> 00:17:46,790
ROSS DUFFER: The rumored at
home of a great treasure.
476
00:17:46,785 --> 00:17:49,165
MATT DUFFER: Steve-- Dustin
and Steve now set off to find
477
00:17:49,160 --> 00:17:51,350
Dustin's dad as
well as the gold--
478
00:17:51,350 --> 00:17:53,030
ROSS DUFFER: As well
as the treasure.
479
00:17:53,030 --> 00:17:55,550
However, they ain't the
only ones looking for this.
480
00:17:55,550 --> 00:17:57,410
And they soon find
themselves embroiled
481
00:17:57,410 --> 00:18:00,080
in an adventure involving
thieves, treasure hunters,
482
00:18:00,080 --> 00:18:02,510
and something else, something
lurking in the dark,
483
00:18:02,510 --> 00:18:05,330
something not quite human.
484
00:18:05,330 --> 00:18:07,910
Again, what I would do if
we had a little more time
485
00:18:07,910 --> 00:18:09,510
is I would go
through and clean up.
486
00:18:09,510 --> 00:18:12,320
We've got a few repetitive
words and things like this,
487
00:18:12,320 --> 00:18:14,810
but, again, these
paragraphs really--
488
00:18:14,810 --> 00:18:16,710
they're for yourself,
and, of course,
489
00:18:16,710 --> 00:18:20,580
you can send them to close
friends, or in our case,
490
00:18:20,580 --> 00:18:23,870
we sent our Montauk
paragraph out to our agent.
491
00:18:23,870 --> 00:18:26,180
It's really just to see
how is this feeling.
492
00:18:26,180 --> 00:18:27,380
What's working about this?
493
00:18:27,380 --> 00:18:29,800
What's not working about this?
494
00:18:29,800 --> 00:18:31,310
And that's really
the point of this,
495
00:18:31,310 --> 00:18:34,420
and is this something that
it's getting you excited.
496
00:18:34,415 --> 00:18:36,745
So we're leaving
this as unfinished.
497
00:18:36,740 --> 00:18:38,900
It's not perfect, but
it's good to walk away
498
00:18:38,900 --> 00:18:42,230
from a paragraph
like this and look
499
00:18:42,230 --> 00:18:43,470
at it again with fresh eyes.
500
00:18:43,470 --> 00:18:47,330
So normally I would leave or I
would take a break for the day,
501
00:18:47,330 --> 00:18:50,040
sleep, look at it in the
morning, continue to hone it.
502
00:18:50,042 --> 00:18:51,502
Yeah, you fall
in love with this,
503
00:18:51,500 --> 00:18:54,080
this is what I want to write,
this doesn't see spinoff,
504
00:18:54,080 --> 00:18:56,690
this is the one, then we
would start developing it.
505
00:18:56,690 --> 00:18:57,820
What is that in the mine?
506
00:18:57,820 --> 00:18:59,570
You know, who are these
guys that are also
507
00:18:59,570 --> 00:19:00,290
looking for the treasure?
508
00:19:00,290 --> 00:19:01,970
That's all the stuff
will get into later.
509
00:19:01,970 --> 00:19:03,650
And, again, Steve and
Dustin are already
510
00:19:03,650 --> 00:19:05,690
fully developed characters.
511
00:19:05,690 --> 00:19:08,160
In your version of this,
you would just say,
512
00:19:08,160 --> 00:19:11,660
hey, a high school
or a middle schooler
513
00:19:11,660 --> 00:19:16,150
gets a cryptic message
from his estranged father,
514
00:19:16,145 --> 00:19:17,525
and then you build
it from there.
515
00:19:17,520 --> 00:19:19,160
You don't need to go
into-- you don't even
516
00:19:19,160 --> 00:19:20,120
need names necessarily.
517
00:19:20,118 --> 00:19:21,888
MATT DUFFER: Again,
for the Montauk one,
518
00:19:21,890 --> 00:19:24,390
we just talked about friends,
family, and teachers.
519
00:19:24,392 --> 00:19:25,352
ROSS DUFFER: That's it.
520
00:19:25,350 --> 00:19:27,080
That's all we had,
and that's Okay.
521
00:19:27,080 --> 00:19:29,760
But a lot of that is going
to come in the next stage
522
00:19:29,760 --> 00:19:31,920
once you have this big idea.
523
00:19:31,917 --> 00:19:34,837
524
00:19:37,761 --> 00:19:39,501
So now I think
what we'd like you
525
00:19:39,500 --> 00:19:42,800
to do is start to come
up with some ideas.
526
00:19:42,800 --> 00:19:47,750
So throw out a bunch of ideas,
pick your favorite three
527
00:19:47,750 --> 00:19:50,780
to five ideas and write
out a paragraph for them
528
00:19:50,780 --> 00:19:53,720
much like the paragraph we
wrote for our imaginary Steve
529
00:19:53,720 --> 00:19:55,040
and Dustin spinoff.
530
00:19:55,040 --> 00:19:58,370
And then remember if you get
stuck, don't be frustrated.
531
00:19:58,370 --> 00:20:00,980
Be generous to yourself.
532
00:20:00,980 --> 00:20:01,480
Be patient.
533
00:20:01,480 --> 00:20:02,730
It should be fun.
534
00:20:02,730 --> 00:20:04,200
It should be a fun process.
535
00:20:04,200 --> 00:20:07,220
And the other thing I would
say that we talked about
536
00:20:07,220 --> 00:20:09,800
is just reminding you,
which is that maybe you
537
00:20:09,800 --> 00:20:12,860
come up with eight ideas, a
couple of them are really bad.
538
00:20:12,860 --> 00:20:13,790
That's Okay.
539
00:20:13,787 --> 00:20:14,867
Try putting them together.
540
00:20:14,870 --> 00:20:17,960
Maybe that'll open up-- maybe
combining these two will
541
00:20:17,960 --> 00:20:19,410
bring something new to life.
542
00:20:19,410 --> 00:20:22,500
So that's always a
fun exercise to do.
1
00:00:00,000 --> 00:00:02,970
2
00:00:05,950 --> 00:00:07,210
We love writing.
3
00:00:07,210 --> 00:00:08,560
It is a fun process.
4
00:00:08,560 --> 00:00:10,540
Yes, it is frustrating at times.
5
00:00:10,540 --> 00:00:11,590
It gets scary at times.
6
00:00:11,590 --> 00:00:12,650
You get stuck.
7
00:00:12,650 --> 00:00:15,910
It doesn't feel like you're ever
going to get unstuck sometimes.
8
00:00:15,910 --> 00:00:19,990
But what we try to do with this
class is show you our process,
9
00:00:19,990 --> 00:00:21,970
because this is the
process that we found,
10
00:00:21,970 --> 00:00:26,810
for us, made the writing
process as smooth as possible.
11
00:00:26,808 --> 00:00:27,848
And as fun as possible.
12
00:00:27,850 --> 00:00:28,890
And as fun as possible.
13
00:00:28,892 --> 00:00:31,182
And of course, there
are bumps along the way.
14
00:00:31,180 --> 00:00:32,990
We've written outlines
that don't work.
15
00:00:32,990 --> 00:00:34,780
We've written scripts
that don't work.
16
00:00:34,780 --> 00:00:35,650
But that's okay.
17
00:00:35,650 --> 00:00:38,410
We at least now know
when stuff isn't working.
18
00:00:38,410 --> 00:00:41,710
We know how to go about
solving those issues.
19
00:00:41,710 --> 00:00:44,770
That makes it a lot less
stressful and a lot more--
20
00:00:44,770 --> 00:00:46,270
less pressure on us.
21
00:00:46,270 --> 00:00:48,550
And that allows us to
enjoy it a lot more.
22
00:00:48,550 --> 00:00:50,800
In fact, I would say there
was a point in our life--
23
00:00:50,800 --> 00:00:54,880
there was, like, a two to four
years part of our lives where
24
00:00:54,880 --> 00:00:56,860
writing was really
painful and not fun.
25
00:00:56,860 --> 00:00:58,030
It felt like torture.
26
00:00:58,030 --> 00:00:58,870
Pulling teeth.
27
00:00:58,870 --> 00:01:00,330
Yeah, it felt
like pulling teeth.
28
00:01:00,328 --> 00:01:03,428
If it's feeling
like torture to you,
29
00:01:03,430 --> 00:01:05,480
you may be doing
something wrong.
30
00:01:05,480 --> 00:01:07,150
And so that's what we realized.
31
00:01:07,150 --> 00:01:10,000
It was like, it's not that
we didn't enjoy writing.
32
00:01:10,003 --> 00:01:12,173
It was that we were approaching
it in the wrong way.
33
00:01:12,170 --> 00:01:14,180
So if it is feeling
like that to you,
34
00:01:14,183 --> 00:01:15,853
that doesn't mean
you're not meant to be
35
00:01:15,850 --> 00:01:17,350
a writer or anything like that.
36
00:01:17,350 --> 00:01:20,860
It just means that your
process should probably change.
37
00:01:20,855 --> 00:01:23,235
Hopefully, our process doesn't
make it feel like torture.
38
00:01:23,230 --> 00:01:25,000
But if it's not
working for you, you
39
00:01:25,000 --> 00:01:27,520
will find, hopefully, your
own process that works.
40
00:01:27,520 --> 00:01:30,300
41
00:01:33,550 --> 00:01:37,460
Before we get into you doing
anything writing related,
42
00:01:37,455 --> 00:01:38,835
I think we have
to talk about one
43
00:01:38,830 --> 00:01:40,660
of the least fun parts
of the process, which
44
00:01:40,663 --> 00:01:43,663
is writing habits.
45
00:01:43,660 --> 00:01:46,030
But I cannot tell you
how many people we know,
46
00:01:46,033 --> 00:01:47,953
how many people, aspiring
writers or whatever,
47
00:01:47,950 --> 00:01:49,360
this is the downfall in that.
48
00:01:49,360 --> 00:01:52,900
It's so easy to just
not write anything.
49
00:01:52,900 --> 00:01:53,610
It's so easy to--
50
00:01:53,613 --> 00:01:54,283
Procrastinate.
51
00:01:54,280 --> 00:01:57,520
--procrastinate, to delay,
to stare at a blank page,
52
00:01:57,520 --> 00:01:58,630
to surf the internet.
53
00:01:58,630 --> 00:02:00,880
And before you know it,
you've lost two years,
54
00:02:00,880 --> 00:02:02,270
and you have 10 pages.
55
00:02:02,270 --> 00:02:04,420
So it is important
to develop something
56
00:02:04,420 --> 00:02:07,280
of a routine for yourself.
57
00:02:07,280 --> 00:02:10,360
It's very, very
difficult to focus.
58
00:02:10,360 --> 00:02:12,490
I'll tell you a little
bit how Ross and I do it
59
00:02:12,490 --> 00:02:13,420
and how we focus.
60
00:02:13,420 --> 00:02:16,000
We certainly don't stay focused
throughout the entire day.
61
00:02:16,000 --> 00:02:17,020
But we do our very best.
62
00:02:17,020 --> 00:02:18,370
We keep each other in check.
63
00:02:18,370 --> 00:02:18,910
That helps.
64
00:02:18,910 --> 00:02:22,240
But if you don't have a writing
partner, that's fine, too.
65
00:02:22,240 --> 00:02:24,820
We like to start really
early in the morning.
66
00:02:24,820 --> 00:02:27,010
Like, we think--
if I'm not going
67
00:02:27,010 --> 00:02:29,870
right away, if my brain isn't
locked into writing mode,
68
00:02:29,870 --> 00:02:33,560
whatever that is, early morning,
then I'm going to fall apart.
69
00:02:33,560 --> 00:02:35,590
I'm not going to be able
to start mid-afternoon.
70
00:02:35,590 --> 00:02:36,730
I mean, sometimes
we'll have stuff
71
00:02:36,730 --> 00:02:38,500
now with "Stranger
Things" where we're
72
00:02:38,500 --> 00:02:40,480
trying to start writing
at, like, 2:00 PM.
73
00:02:40,480 --> 00:02:41,710
And it's always a disaster.
74
00:02:41,710 --> 00:02:43,480
So we've got to get
started right away
75
00:02:43,480 --> 00:02:44,650
with that cup of coffee.
76
00:02:44,650 --> 00:02:47,380
And then we give ourselves
a long time to write.
77
00:02:47,380 --> 00:02:51,130
Like, we write from
roughly, like, 9:00,
78
00:02:51,130 --> 00:02:53,710
and then we stop
around 6:00 or 7:00,
79
00:02:53,710 --> 00:02:55,630
which is a really,
really long writing day.
80
00:02:55,630 --> 00:02:57,460
To me, it makes the
day less stressful
81
00:02:57,460 --> 00:02:59,540
because I feel like
I have a lot of time.
82
00:02:59,540 --> 00:03:01,540
I have a lot of room
to make mistakes.
83
00:03:01,540 --> 00:03:05,300
And then if my mind wanders,
it's not the end of the world.
84
00:03:05,300 --> 00:03:06,910
And there are other writers--
85
00:03:06,910 --> 00:03:09,490
I always think about
Stephen King, right?
86
00:03:09,490 --> 00:03:10,850
I know we all look up to him.
87
00:03:10,850 --> 00:03:12,980
He's one of the most prolific
writers in the world.
88
00:03:12,980 --> 00:03:16,330
I think he has a 2,000
words a day goal.
89
00:03:16,330 --> 00:03:19,300
And as soon as he accomplishes
that, he's done for the day.
90
00:03:19,300 --> 00:03:20,710
He writes 2,000
words, he's done.
91
00:03:20,710 --> 00:03:23,470
Sometimes he's done by, like,
11:30 AM, sometimes he's
92
00:03:23,470 --> 00:03:25,600
done by 2:00 PM, whenever
he hits that goal.
93
00:03:25,600 --> 00:03:27,220
And that really
works for him, right?
94
00:03:27,220 --> 00:03:29,890
And then he goes and
watches, like, baseball games
95
00:03:29,890 --> 00:03:31,510
or whatever it is.
96
00:03:31,510 --> 00:03:33,620
So everybody has
something very different.
97
00:03:33,620 --> 00:03:35,440
Some people like the
morning to themselves
98
00:03:35,440 --> 00:03:37,090
without having to
think about writing.
99
00:03:37,090 --> 00:03:39,280
So I think the important
thing is figuring out
100
00:03:39,280 --> 00:03:43,330
what works for you, but setting
goals for yourself, setting up
101
00:03:43,330 --> 00:03:45,250
a routine for yourself.
102
00:03:45,250 --> 00:03:47,240
Try to stay off the internet.
103
00:03:47,240 --> 00:03:49,540
We like working
out of our houses.
104
00:03:49,540 --> 00:03:52,810
Some people prefer being in
a public space like a coffee
105
00:03:52,810 --> 00:03:55,810
shop, right, because that
forces them to focus.
106
00:03:55,810 --> 00:03:57,790
They find it's less distracting.
107
00:03:57,790 --> 00:03:59,650
I find it more distracting.
108
00:03:59,650 --> 00:04:01,810
Whatever it is for you works.
109
00:04:01,810 --> 00:04:04,210
Maybe you have a day
job, and you can't do it.
110
00:04:04,210 --> 00:04:07,090
Well, maybe two hours every
night when you come home,
111
00:04:07,090 --> 00:04:08,750
and you just sit
down and you do it.
112
00:04:08,750 --> 00:04:11,940
And you just find whatever
time you have and go,
113
00:04:11,937 --> 00:04:13,267
this is when I'm going to write.
114
00:04:13,270 --> 00:04:15,640
And you spend that
time actually writing.
115
00:04:15,640 --> 00:04:16,860
And you try to focus.
116
00:04:16,860 --> 00:04:19,270
You could have the best
big idea in the world,
117
00:04:19,269 --> 00:04:20,769
but if you don't
have the discipline
118
00:04:20,769 --> 00:04:24,849
to sit down and actually
spend the time to write it,
119
00:04:24,850 --> 00:04:26,080
it's just going to sit there.
120
00:04:26,080 --> 00:04:28,860
121
00:04:31,755 --> 00:04:33,635
Another downfall we
see is that people just
122
00:04:33,630 --> 00:04:34,350
get frustrated.
123
00:04:34,350 --> 00:04:36,870
I mean, they are working, and
they are putting in the hours,
124
00:04:36,870 --> 00:04:39,060
but then they just get lost.
125
00:04:39,060 --> 00:04:40,380
A script just seems broken.
126
00:04:40,380 --> 00:04:41,940
The script isn't working.
127
00:04:41,940 --> 00:04:43,630
And you just kind
of throw it away.
128
00:04:43,630 --> 00:04:45,990
It's so easy to get,
like, lost in the woods
129
00:04:45,990 --> 00:04:47,280
is kind of what we call it.
130
00:04:47,280 --> 00:04:50,310
It just feels--
like, 60 pages, 100,
131
00:04:50,310 --> 00:04:52,580
if you're doing a show,
120 pages, roughly,
132
00:04:52,580 --> 00:04:53,580
if you're doing a movie.
133
00:04:53,580 --> 00:04:55,030
It doesn't seem like a lot.
134
00:04:55,030 --> 00:04:57,630
But it's very easy
to get lost in there,
135
00:04:57,630 --> 00:05:00,100
lose sight of the
bigger picture.
136
00:05:00,100 --> 00:05:02,220
And I think that happens
more often than not
137
00:05:02,220 --> 00:05:04,470
to writers, every writer.
138
00:05:04,470 --> 00:05:07,170
It certainly happened to us
when we were starting out.
139
00:05:07,170 --> 00:05:09,390
I mean, we toiled around
with a script forever.
140
00:05:09,390 --> 00:05:10,620
I mean, we got really lost.
141
00:05:10,617 --> 00:05:11,697
And nothing ever happened.
142
00:05:11,700 --> 00:05:13,860
It just ended up
wasting a lot of time.
143
00:05:13,860 --> 00:05:16,710
What we're going to try to do
with this class is kind of walk
144
00:05:16,710 --> 00:05:20,640
you through kind of a
step-by-step process
145
00:05:20,640 --> 00:05:23,700
that will hopefully
allow you to avoid that,
146
00:05:23,700 --> 00:05:26,220
avoid that sense of
being completely lost.
147
00:05:26,220 --> 00:05:28,620
When we wrote "Stranger
Things," or "Montauk,"
148
00:05:28,620 --> 00:05:30,750
as it was known back
then, we wrote it on spec.
149
00:05:30,750 --> 00:05:32,710
And what spec means,
if you don't know,
150
00:05:32,710 --> 00:05:35,190
is that we developed
it on our own.
151
00:05:35,187 --> 00:05:36,267
There was no one attached.
152
00:05:36,270 --> 00:05:39,000
There was no guarantee of
it selling or much less
153
00:05:39,000 --> 00:05:39,860
getting made.
154
00:05:39,857 --> 00:05:41,937
We were just doing it
completely on our own, which
155
00:05:41,940 --> 00:05:45,750
is very freeing because we're
the only opinions at this stage
156
00:05:45,750 --> 00:05:46,610
that really matter.
157
00:05:46,613 --> 00:05:48,033
It's scary, because
you don't know
158
00:05:48,030 --> 00:05:51,660
if you're putting in all this
time and it won't go anywhere.
159
00:05:51,660 --> 00:05:54,090
So that's the trade-off.
160
00:05:54,090 --> 00:05:56,620
But we enjoy just
developing stuff on our own.
161
00:05:56,620 --> 00:05:58,470
And so that's what we
were doing with this.
162
00:05:58,470 --> 00:06:00,870
The other danger, though,
of working on spec
163
00:06:00,870 --> 00:06:04,740
is if you're getting
paid to write something,
164
00:06:04,740 --> 00:06:07,770
generally you're going
to be given deadlines
165
00:06:07,770 --> 00:06:08,610
by that company.
166
00:06:08,610 --> 00:06:10,650
They're going to expect
things at a certain date.
167
00:06:10,652 --> 00:06:12,872
If you're writing it
on spec, well, there
168
00:06:12,870 --> 00:06:16,270
are no real deadlines unless you
create deadlines for yourself.
169
00:06:16,267 --> 00:06:17,847
And I think that
that can occasionally
170
00:06:17,850 --> 00:06:20,130
be something that helps people.
171
00:06:20,130 --> 00:06:24,450
Now, I'd be lying to you if
I said that Matt and I were
172
00:06:24,450 --> 00:06:26,310
great at hitting deadlines.
173
00:06:26,310 --> 00:06:28,860
We create deadlines for
ourselves all the time.
174
00:06:28,860 --> 00:06:30,870
We rarely make them.
175
00:06:30,870 --> 00:06:34,830
But I do think it is
important to set goalposts
176
00:06:34,830 --> 00:06:37,800
for yourself and
go, okay, well, I'm
177
00:06:37,800 --> 00:06:40,950
going to work on this outline
for the next two weeks.
178
00:06:40,950 --> 00:06:46,530
And then I'm hoping that
by Saturday, July 13,
179
00:06:46,530 --> 00:06:49,050
I'm going to be moving
on into the script stage.
180
00:06:49,050 --> 00:06:52,020
Now, what this does is it
gives you some structure.
181
00:06:52,020 --> 00:06:53,520
And I think that
that can be helpful
182
00:06:53,520 --> 00:06:54,930
if you're writing it on spec.
183
00:06:54,930 --> 00:06:58,800
The danger of it being, you
may be moving onto a stage
184
00:06:58,800 --> 00:07:00,300
before you're ready.
185
00:07:00,300 --> 00:07:03,330
And that's why when I say Matt
and I blow past our deadlines
186
00:07:03,330 --> 00:07:05,410
all the time, we do
not want to do that.
187
00:07:05,410 --> 00:07:08,100
We have done that in the past,
where we jump in the script
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or we jump into fleshing
out an outline too early.
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And then what
happens is you end up
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wasting additional
weeks continuing
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to work on something where
you've just gone too far ahead.
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And like Matt's saying,
you get lost in the woods,
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00:07:21,570 --> 00:07:23,940
and you have to go
backwards in time,
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00:07:23,940 --> 00:07:26,040
throw all that out,
and start from scratch.
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00:07:26,040 --> 00:07:28,290
And that is a much
bigger time waster.
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00:07:28,290 --> 00:07:31,710
Just make sure not to
move on to the next stage
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until you're feeling
very confident,
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00:07:33,540 --> 00:07:36,420
because, as Matt's saying,
it's not like we just
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wasted a few weeks on projects.
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00:07:39,390 --> 00:07:42,810
We wasted at least
a year on projects
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where the issue was actually all
the way back to this big idea.
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It was missing some key element.
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00:07:49,920 --> 00:07:54,670
And maybe we knew it in our
gut, but we needed to move on.
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We felt we needed to move
on to those next stages.
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And we just went too early.
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00:07:58,560 --> 00:08:00,450
So we'd advise you
not to do that.
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No, it's good to create
sort of artificial deadlines
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00:08:02,700 --> 00:08:03,360
for yourself.
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00:08:03,360 --> 00:08:06,630
And sometimes, the
real world will hit you
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with a deadline of its own.
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00:08:07,812 --> 00:08:09,272
So in the case of
"Hidden," I mean,
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that happened because we
were extremely low on money
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at that point.
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00:08:16,568 --> 00:08:17,608
We were about to run out.
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00:08:17,610 --> 00:08:19,630
We had about a month?
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00:08:19,625 --> 00:08:20,505
A month and a half.
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00:08:20,500 --> 00:08:23,040
A month and a half in order
to get this script written.
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00:08:23,040 --> 00:08:24,780
And it felt like we kind
of had a gun to our heads,
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00:08:24,780 --> 00:08:26,070
that we had to get
this script written.
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00:08:26,070 --> 00:08:26,850
We had to write a script.
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00:08:26,850 --> 00:08:27,810
We had to sell it.
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00:08:27,810 --> 00:08:30,270
It felt kind of like
an impossible task.
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But it gave us this
sort of urgency
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and adrenaline that we didn't
have in some of the earlier
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scripts that we had written.
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And that really helped us.
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00:08:38,700 --> 00:08:41,130
The same if you end up working
for a studio or whatever,
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00:08:41,130 --> 00:08:43,380
you're going to have these
scary deadlines that you're
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00:08:43,380 --> 00:08:44,040
going to have to hit.
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00:08:44,039 --> 00:08:46,289
A little bit of urgency and
a little bit of a deadline
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is good.
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00:08:47,430 --> 00:08:52,320
Don't-- I think something we
did early on is we just indulged
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00:08:52,320 --> 00:08:52,860
too much.
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00:08:52,860 --> 00:08:54,300
We spent too long on stuff.
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00:08:54,300 --> 00:08:56,120
It's good-- a little
bit of speed is good.
236
00:08:56,120 --> 00:08:57,120
A little bit of speed.
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00:08:57,120 --> 00:08:58,850
A little bit of speed is good.
238
00:08:58,845 --> 00:09:01,815
239
00:09:04,290 --> 00:09:06,810
One thing that helps us
as we're working on ideas
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00:09:06,810 --> 00:09:10,650
is that we work with each other,
so we have a writing partner.
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00:09:10,650 --> 00:09:13,950
So we're able to bounce
ideas off of one another.
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00:09:13,950 --> 00:09:15,880
We're very honest
with each other.
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00:09:15,880 --> 00:09:18,180
We also grew up,
obviously, together,
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00:09:18,180 --> 00:09:20,430
so we've watched all the
same movies and the TV shows.
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00:09:20,430 --> 00:09:22,050
We have the same references.
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00:09:22,050 --> 00:09:25,650
We have mostly the same
things that we love.
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00:09:25,650 --> 00:09:26,440
So that helps.
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00:09:26,440 --> 00:09:28,950
We have, obviously,
quite the shorthand.
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00:09:28,950 --> 00:09:31,620
But I think it can
be helpful if you
250
00:09:31,620 --> 00:09:34,860
have a sounding board, someone
else that you can bounce ideas
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00:09:34,860 --> 00:09:35,590
off of.
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00:09:35,590 --> 00:09:37,030
You go to someone
that you trust,
253
00:09:37,030 --> 00:09:39,330
whether it's a friend or
family or someone you've
254
00:09:39,330 --> 00:09:40,140
met in school.
255
00:09:40,140 --> 00:09:41,940
And you can go, hey,
I have some ideas,
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00:09:41,940 --> 00:09:44,610
and I want to see how
you respond to them.
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00:09:44,610 --> 00:09:46,500
I think that that's
also something that can
258
00:09:46,500 --> 00:09:48,070
work as part of your process.
259
00:09:48,068 --> 00:09:50,608
One thing that helps Ross and
I in terms of staying focused
260
00:09:50,610 --> 00:09:52,860
is that we have the
other one to check.
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00:09:52,860 --> 00:09:56,280
So if suddenly I'm on the
internet, Ross will go, Matt,
262
00:09:56,280 --> 00:09:57,230
what are you doing?
263
00:09:57,225 --> 00:09:59,435
I don't see you on my
Google document with me.
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00:09:59,430 --> 00:10:01,110
Like, where are you?
265
00:10:01,110 --> 00:10:01,980
Focus back in.
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00:10:01,980 --> 00:10:04,530
So it does help to
have a writing partner.
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00:10:04,530 --> 00:10:06,720
We know most people
don't have a twin,
268
00:10:06,720 --> 00:10:09,060
so we're fortunate in the
sense that we have twins.
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00:10:09,060 --> 00:10:11,380
Oftentimes, we know
people who find--
270
00:10:11,375 --> 00:10:12,755
who do have a
writing partner who
271
00:10:12,750 --> 00:10:14,580
find someone who shares
their sensibilities who
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00:10:14,580 --> 00:10:15,640
they enjoy working with.
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00:10:15,640 --> 00:10:18,480
But we also have a lot of
friends who write on their own,
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00:10:18,480 --> 00:10:20,350
and they don't
have that partner.
275
00:10:20,350 --> 00:10:24,750
So to sort of refocus them, I
think if you're working alone,
276
00:10:24,750 --> 00:10:27,450
then that means it's
more important than ever
277
00:10:27,450 --> 00:10:32,640
that you have a routine and
structure and deadlines, all
278
00:10:32,640 --> 00:10:34,080
of the stuff that
we talked about,
279
00:10:34,080 --> 00:10:36,540
because you don't have someone
else checking in with you.
280
00:10:36,540 --> 00:10:38,420
Maybe you're going to
say, hey, in two weeks,
281
00:10:38,415 --> 00:10:41,025
I'm going to send this outline
to my friend for feedback.
282
00:10:41,020 --> 00:10:43,020
And maybe they'll check
in with you in two weeks
283
00:10:43,020 --> 00:10:46,140
and go, hey, how's
that outline coming?
284
00:10:46,140 --> 00:10:46,770
That helps.
285
00:10:46,770 --> 00:10:48,720
So there are ways around it.
286
00:10:48,720 --> 00:10:50,790
But whatever you do, and
this is very personal,
287
00:10:50,790 --> 00:10:52,620
but come up with a
way to give yourself
288
00:10:52,620 --> 00:10:53,730
a little bit of structure.
289
00:10:53,730 --> 00:10:55,560
If you are working
with a writing partner,
290
00:10:55,563 --> 00:10:57,153
you may both have
your own strengths.
291
00:10:57,150 --> 00:10:59,580
For Matt and I,
for instance, I'm
292
00:10:59,580 --> 00:11:01,610
generally trying to
keep pushing us forward.
293
00:11:01,610 --> 00:11:02,610
We got to get this done.
294
00:11:02,610 --> 00:11:03,570
We got to write this outline.
295
00:11:03,570 --> 00:11:04,740
We got to get to this script.
296
00:11:04,740 --> 00:11:04,980
Right.
297
00:11:04,980 --> 00:11:07,320
Matt is very good at
going, well, wait a minute,
298
00:11:07,320 --> 00:11:08,700
this isn't figured out now.
299
00:11:08,700 --> 00:11:10,770
It's a little bit like
checks and balances.
300
00:11:10,770 --> 00:11:13,890
So I think we sort of
push and pull each other,
301
00:11:13,890 --> 00:11:17,560
and we find a good balance there
where we are making progress.
302
00:11:17,563 --> 00:11:19,233
We're not getting too
lost in the woods.
303
00:11:19,230 --> 00:11:21,180
But at the same time,
we're making sure
304
00:11:21,180 --> 00:11:23,860
that everything is up to par.
305
00:11:23,860 --> 00:11:25,870
MATT (VOICEOVER): So in
this next assignment,
306
00:11:25,870 --> 00:11:27,850
find someone you
trust who can serve
307
00:11:27,850 --> 00:11:29,980
as your sounding
board for your ideas
308
00:11:29,980 --> 00:11:33,450
or to help keep you
accountable to your deadlines.
1
00:00:00,000 --> 00:00:02,890
2
00:00:12,040 --> 00:00:14,770
So now you've got
some ideas right now.
3
00:00:14,770 --> 00:00:16,360
It's time to pick
your favorite idea.
4
00:00:16,360 --> 00:00:19,400
So hopefully this is the
idea that if you wake up,
5
00:00:19,400 --> 00:00:22,030
you're feeling really good
about it, you're excited,
6
00:00:22,030 --> 00:00:23,650
you can't wait to
write, you can't
7
00:00:23,650 --> 00:00:25,480
wait to get into
final draft and start
8
00:00:25,480 --> 00:00:27,730
making-- turning it into a
script, but like hold up,
9
00:00:27,730 --> 00:00:28,790
hold up, hold up.
10
00:00:28,790 --> 00:00:30,850
So what-- we're actually
going to do something
11
00:00:30,850 --> 00:00:33,140
more fun than that, more
fun than writing the script.
12
00:00:33,140 --> 00:00:38,000
So the first thing we do
and this is in a lot of ways
13
00:00:38,003 --> 00:00:39,673
the most fun part of
the process for us,
14
00:00:39,670 --> 00:00:41,230
because you've got
the idea down, right?
15
00:00:41,230 --> 00:00:41,620
That's so hard.
16
00:00:41,620 --> 00:00:43,780
You got an idea, which
is really, really hard
17
00:00:43,780 --> 00:00:45,190
and really taxing.
18
00:00:45,190 --> 00:00:47,200
But once you have the
idea, the fun part
19
00:00:47,200 --> 00:00:48,800
is to explore that idea.
20
00:00:48,800 --> 00:00:51,280
So this is something
we call blue-skying,
21
00:00:51,280 --> 00:00:53,570
we say we're going
to blue-sky our idea.
22
00:00:53,570 --> 00:00:56,560
And basically that just means
no pressure brainstorming.
23
00:00:56,560 --> 00:00:58,570
And remember, you could
start blue-skying,
24
00:00:58,570 --> 00:01:00,520
you can start
brainstorming an idea,
25
00:01:00,520 --> 00:01:02,920
and it's not
getting you excited.
26
00:01:02,920 --> 00:01:04,180
So you can always go back.
27
00:01:04,180 --> 00:01:06,940
I mean, you're never forced
to stick with an idea.
28
00:01:06,937 --> 00:01:08,267
I mean, we do that all the time.
29
00:01:08,270 --> 00:01:11,020
And one way you know
it's a good idea
30
00:01:11,020 --> 00:01:12,970
is that it starts to
unlock a lot of doors.
31
00:01:12,970 --> 00:01:15,640
So as you're thinking
about the idea,
32
00:01:15,640 --> 00:01:17,860
as you're brainstorming
it, suddenly you
33
00:01:17,860 --> 00:01:19,190
go, oh, what about this?
34
00:01:19,190 --> 00:01:19,870
What about that?
35
00:01:19,870 --> 00:01:20,740
It's exciting.
36
00:01:20,740 --> 00:01:24,910
It's just like, oh, wow, this is
a really fun sandbox to play in
37
00:01:24,910 --> 00:01:26,950
and there's so much, almost
too much, to do here.
38
00:01:26,952 --> 00:01:29,082
That was certainly the case
with "Stranger Things."
39
00:01:29,077 --> 00:01:30,127
We had a psychic girl.
40
00:01:30,130 --> 00:01:31,300
We had monsters.
41
00:01:31,300 --> 00:01:32,440
We had a police chief.
42
00:01:32,440 --> 00:01:33,590
We had another dimension.
43
00:01:33,590 --> 00:01:34,090
We're like--
44
00:01:34,090 --> 00:01:35,200
Oh my god, oh
my god, oh my god,
45
00:01:35,200 --> 00:01:36,790
we just had all this
stuff, and we just wanted--
46
00:01:36,790 --> 00:01:38,560
we started to spit
all these ideas.
47
00:01:38,560 --> 00:01:40,870
But I think the
most important thing
48
00:01:40,870 --> 00:01:43,600
is to trust yourself and
trust what you're feeling,
49
00:01:43,600 --> 00:01:45,460
and just you want to
feel that passion,
50
00:01:45,460 --> 00:01:46,790
you want to feel the excitement.
51
00:01:46,793 --> 00:01:48,343
If you've got that, great.
52
00:01:48,340 --> 00:01:49,620
We should start blue-skying.
53
00:01:49,620 --> 00:01:52,460
54
00:01:55,765 --> 00:01:57,645
So usually when Ross
and I are blue-skying,
55
00:01:57,640 --> 00:02:02,450
what we do is we get
together, we hit on music,
56
00:02:02,450 --> 00:02:05,920
we open up our computers,
and then we just start to bat
57
00:02:05,920 --> 00:02:06,610
around ideas.
58
00:02:06,610 --> 00:02:11,050
So we throw out, it's almost
stream of consciousness.
59
00:02:11,050 --> 00:02:13,570
So it's just, we just throw
out any and every idea
60
00:02:13,570 --> 00:02:14,430
that we have.
61
00:02:14,430 --> 00:02:15,950
We jot it all down.
62
00:02:15,950 --> 00:02:18,550
It's super sketchy,
very, very messy.
63
00:02:18,550 --> 00:02:20,080
A lot of the ideas we throw out.
64
00:02:20,080 --> 00:02:21,790
Will never see the light of day.
65
00:02:21,790 --> 00:02:22,940
No one will ever read them.
66
00:02:22,940 --> 00:02:25,230
This is like a very personal
part of the process that's
67
00:02:25,232 --> 00:02:26,922
just for yourself,
but it's always
68
00:02:26,920 --> 00:02:28,240
good to have too many ideas.
69
00:02:28,240 --> 00:02:30,430
You can always pull
from them later.
70
00:02:30,430 --> 00:02:31,390
You'll be surprised.
71
00:02:31,390 --> 00:02:34,270
I think as we stepped through
our brainstorming for "Stranger
72
00:02:34,270 --> 00:02:36,550
Things" how some ideas
we had very early on
73
00:02:36,550 --> 00:02:41,470
became something we used in
season two or season three.
74
00:02:41,470 --> 00:02:44,410
So it's always good to have
a huge grab bag of ideas
75
00:02:44,410 --> 00:02:47,470
and just start to throw
any and everything out.
76
00:02:47,468 --> 00:02:49,138
And the reason we
like, even though it
77
00:02:49,135 --> 00:02:51,855
is stream of consciousness,
why we like writing it down
78
00:02:51,850 --> 00:02:54,220
is because then you can go
back, then you sleep on it,
79
00:02:54,220 --> 00:02:55,450
you come back the next day.
80
00:02:55,450 --> 00:02:58,090
You read through sort of your
thought process and these ideas
81
00:02:58,090 --> 00:03:01,630
and go, well, this here,
this little line here,
82
00:03:01,630 --> 00:03:04,960
that's really sticking out as a
really-- something really cool.
83
00:03:04,960 --> 00:03:07,240
Maybe we should build on
that and go from there.
84
00:03:07,240 --> 00:03:10,240
It's nice to just
write it down and keep
85
00:03:10,240 --> 00:03:13,060
a document of your process.
86
00:03:13,060 --> 00:03:16,150
We typically spend, I don't
know, anywhere from a week
87
00:03:16,150 --> 00:03:17,410
to two weeks on this.
88
00:03:17,410 --> 00:03:19,410
I think that was the case
for "Stranger Things."
89
00:03:19,410 --> 00:03:21,880
I mean, we spent about two
weeks throwing out ideas.
90
00:03:21,880 --> 00:03:24,160
I like giving yourself
a lot of time on this,
91
00:03:24,160 --> 00:03:27,450
because then again, it
lowers the pressure.
92
00:03:27,447 --> 00:03:29,527
And that if you have a day
that's not particularly
93
00:03:29,530 --> 00:03:31,570
productive and you don't
come up with a big idea,
94
00:03:31,572 --> 00:03:33,162
you don't start
getting frustrated.
95
00:03:33,158 --> 00:03:35,198
You're like, okay, well,
there's always tomorrow.
96
00:03:35,200 --> 00:03:37,200
You're going to have
days, good days,
97
00:03:37,195 --> 00:03:39,325
and you're going to have
bad days, and that's okay.
98
00:03:39,320 --> 00:03:40,150
Don't stress out.
99
00:03:40,150 --> 00:03:42,570
It's important to be patient
and generous with yourself.
100
00:03:42,567 --> 00:03:44,527
So give yourself a little
bit of time for this.
101
00:03:44,530 --> 00:03:45,730
Just get it all out there.
102
00:03:45,730 --> 00:03:47,060
Vomit it all out.
103
00:03:47,060 --> 00:03:50,800
And I think it's all
helpful, good and bad.
104
00:03:50,800 --> 00:03:53,660
105
00:03:57,010 --> 00:03:59,090
So we're going to show
you our blue-sky document
106
00:03:59,093 --> 00:04:01,473
for "Montauk," which eventually
became "Stranger Things,"
107
00:04:01,468 --> 00:04:01,988
right?
108
00:04:01,990 --> 00:04:04,690
Ross and I write it down
as we're thinking it.
109
00:04:04,690 --> 00:04:06,750
So you're seeing really
what was in our heads
110
00:04:06,745 --> 00:04:07,875
as we were writing it down.
111
00:04:07,870 --> 00:04:10,210
No one one's ever
seen this before.
112
00:04:10,210 --> 00:04:13,180
But you'll really get a sense
of how we generated the idea
113
00:04:13,180 --> 00:04:14,640
and how it evolved.
114
00:04:14,643 --> 00:04:17,063
In terms of the kind of things
you're growing to blue-sky,
115
00:04:17,060 --> 00:04:18,130
you're going to be
thinking about everything.
116
00:04:18,130 --> 00:04:20,470
You're going to be thinking
about character, setting,
117
00:04:20,470 --> 00:04:24,610
world, mythology, drive,
story, literally everything.
118
00:04:24,610 --> 00:04:26,320
Which sounds
overwhelming, but it's not
119
00:04:26,320 --> 00:04:27,950
because it's fun
because you can bounce
120
00:04:27,945 --> 00:04:30,585
from thinking about characters
to thinking about setting
121
00:04:30,580 --> 00:04:31,660
to thinking about story.
122
00:04:31,660 --> 00:04:32,160
I mean--
123
00:04:32,160 --> 00:04:34,360
You get stuck on one
thing, you move to the next.
124
00:04:34,357 --> 00:04:36,437
And it's just-- you're
going to see this document,
125
00:04:36,440 --> 00:04:38,170
it's a little chaotic,
but we're going
126
00:04:38,170 --> 00:04:40,270
to go through and show
you each of those things
127
00:04:40,270 --> 00:04:41,690
that we were talking
about and how
128
00:04:41,687 --> 00:04:43,837
it led to this bigger piece.
129
00:04:43,840 --> 00:04:46,220
Something that's not going
to be in this document,
130
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but it is something
you can think about,
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00:04:48,130 --> 00:04:49,900
you saw sort of
doing it on the fly,
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00:04:49,900 --> 00:04:53,410
and I don't think we
nailed it, which is title,
133
00:04:53,410 --> 00:04:56,680
and that's something
else you can blue-sky.
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00:04:56,680 --> 00:05:00,130
I mean, for "Stranger
Things," Montauk came to us
135
00:05:00,130 --> 00:05:02,290
instantly just because we--
136
00:05:02,290 --> 00:05:04,060
it's a cool word.
137
00:05:04,060 --> 00:05:06,070
There's something a
little spooky about it.
138
00:05:06,070 --> 00:05:09,130
Now when it came to
changing the title due to,
139
00:05:09,130 --> 00:05:13,850
we weren't able to shoot
in Montauk due to cost,
140
00:05:13,850 --> 00:05:15,580
so we had to move it to Atlanta.
141
00:05:15,580 --> 00:05:16,700
So it had to change.
142
00:05:16,700 --> 00:05:19,330
And we didn't want to
just do call it, Hawkins.
143
00:05:19,330 --> 00:05:21,670
We didn't want to just do
it as a make-believe town
144
00:05:21,670 --> 00:05:22,520
as the title.
145
00:05:22,520 --> 00:05:24,340
It's not-- wasn't
very exciting to us.
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00:05:24,340 --> 00:05:26,690
So we just came up
with a bunch of ideas.
147
00:05:26,690 --> 00:05:27,820
You know we had The Keep.
148
00:05:27,820 --> 00:05:30,400
We had Indigo, which
was going to be the name
149
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of the government program.
150
00:05:32,260 --> 00:05:34,900
And of course, amidst that
we had "Stranger Things."
151
00:05:34,900 --> 00:05:36,670
And I think ultimately
it sort of boiled
152
00:05:36,670 --> 00:05:39,790
down to Indigo and
Stranger Things.
153
00:05:39,790 --> 00:05:42,190
Indigo sounds really
weird now, but that
154
00:05:42,190 --> 00:05:43,600
was sort of the runner-up.
155
00:05:43,600 --> 00:05:46,540
And one fun thing we did,
and this is if you do
156
00:05:46,540 --> 00:05:51,820
want to take a beat away
from your blue-skying,
157
00:05:51,820 --> 00:05:55,750
we sort of mocked up
each title in Photoshop
158
00:05:55,750 --> 00:05:57,810
in a font that we
thought was sort
159
00:05:57,808 --> 00:06:00,098
of what we wanted to actually
do for the show, that got
160
00:06:00,100 --> 00:06:01,440
across the vibe of the show.
161
00:06:01,440 --> 00:06:03,190
Well, I was always
Team Stranger Things,
162
00:06:03,190 --> 00:06:04,520
and it looked good.
163
00:06:04,522 --> 00:06:05,982
It looked like a
Stephen King book.
164
00:06:05,980 --> 00:06:07,840
Maybe because it just made
me think of needful things.
165
00:06:07,840 --> 00:06:09,790
It may have not been
any more difficult
166
00:06:09,790 --> 00:06:12,250
or complicated than that,
but for whatever reason,
167
00:06:12,250 --> 00:06:13,520
that's why we liked it.
168
00:06:13,520 --> 00:06:15,940
And that's why the show is
now called "Stranger Things."
169
00:06:15,940 --> 00:06:16,570
Let's look at that.
170
00:06:16,570 --> 00:06:17,860
Actually look at the doc again.
171
00:06:17,862 --> 00:06:19,122
You can do title in that.
172
00:06:19,120 --> 00:06:20,600
That's one of many elements.
173
00:06:20,600 --> 00:06:24,640
So let's go through and sort
of step through this little--
174
00:06:24,640 --> 00:06:26,890
it's going to be a little
chaotic looking at the doc,
175
00:06:26,890 --> 00:06:30,830
but this was exactly what
we did back in the day.
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00:06:30,830 --> 00:06:32,810
And you're going to see
our thought process.
177
00:06:32,810 --> 00:06:34,810
MATT DUFFER: So we'll
start off with characters.
178
00:06:34,810 --> 00:06:37,150
The first thing we wrote
is, "Sam Rockwell, opposite
179
00:06:37,150 --> 00:06:38,610
of McConaughy,
lives on a beach."
180
00:06:38,608 --> 00:06:40,398
So this is Hopper that
we're writing about.
181
00:06:40,400 --> 00:06:41,740
Again, I don't have
to specify that we're
182
00:06:41,740 --> 00:06:42,620
talking about Hopper.
183
00:06:42,615 --> 00:06:45,315
This is just for us, as long
as we understand what we're
184
00:06:45,310 --> 00:06:46,510
writing, it doesn't matter.
185
00:06:46,510 --> 00:06:49,720
Also Sam Rockwell means a
lot of things to me and Ross.
186
00:06:49,720 --> 00:06:52,660
We know what type of
character we're describing
187
00:06:52,660 --> 00:06:54,170
when we say Sam Rockwell.
188
00:06:54,170 --> 00:06:55,390
This is not for anybody else.
189
00:06:55,390 --> 00:06:56,110
It's just for us.
190
00:06:56,110 --> 00:07:00,220
So Sam Rockwell is shorthand
for like, a book of things.
191
00:07:00,220 --> 00:07:02,140
Well, and I think the
most important thing,
192
00:07:02,140 --> 00:07:04,180
and I think this is
opposite of McConaughy,
193
00:07:04,183 --> 00:07:06,353
in this "True Detective"
was coming out of the time,
194
00:07:06,350 --> 00:07:08,330
but I think that
by Sam Rockwell,
195
00:07:08,330 --> 00:07:11,170
we meant that he's not your
typical Hollywood hero.
196
00:07:11,170 --> 00:07:14,890
This isn't-- we didn't say,
if we wrote Tom Cruise lives
197
00:07:14,890 --> 00:07:16,200
on a beach, that gives us--
198
00:07:16,200 --> 00:07:16,910
Very different.
199
00:07:16,908 --> 00:07:20,258
Very different, very
different vibes, you know.
200
00:07:20,260 --> 00:07:21,970
Dwayne Johnson lives on a beach.
201
00:07:21,970 --> 00:07:23,050
Very different vibe.
202
00:07:23,050 --> 00:07:25,610
And then we start talking
a little bit about plot,
203
00:07:25,610 --> 00:07:26,200
you'll see.
204
00:07:26,200 --> 00:07:30,190
"They've opened a portal, you
don't understand, snatchers."
205
00:07:30,190 --> 00:07:32,060
So, again, snatchers
is not a good name.
206
00:07:32,058 --> 00:07:33,848
That eventually becomes
demogorgons, right?
207
00:07:33,850 --> 00:07:36,100
But that's the origin of
the demogorgons right there.
208
00:07:36,100 --> 00:07:38,530
"People are going
missing, you understand,
209
00:07:38,530 --> 00:07:41,350
that's the third person that's
gone missing, they've drowned,
210
00:07:41,350 --> 00:07:43,790
they're saying they drowned
in the lake or the ocean."
211
00:07:43,792 --> 00:07:46,002
Remember this used to be
set right next to the ocean.
212
00:07:46,000 --> 00:07:47,380
"You don't believe
that, do you?"
213
00:07:47,375 --> 00:07:49,905
So this is the idea that
its government lies, right?
214
00:07:49,900 --> 00:07:51,610
We even ask ourselves
questions in this.
215
00:07:51,610 --> 00:07:52,780
We write down our questions.
216
00:07:52,777 --> 00:07:54,337
"How do we keep
these kids involved?"
217
00:07:54,340 --> 00:07:55,800
And then we say,
"maybe the sheriff
218
00:07:55,798 --> 00:07:57,038
isn't the major character."
219
00:07:57,033 --> 00:07:59,203
So it's interesting that
we actually started it out,
220
00:07:59,200 --> 00:08:00,370
and that's probably
why we started out
221
00:08:00,370 --> 00:08:01,570
writing about Sam
Rockwell, is we
222
00:08:01,570 --> 00:08:03,490
had Hopper was going to
be the main character.
223
00:08:03,487 --> 00:08:05,737
Well, if you remember
it started with prisoners.
224
00:08:05,740 --> 00:08:07,660
So, again, that's
the-- you know,
225
00:08:07,660 --> 00:08:10,840
you've got this police
character as the lead.
226
00:08:10,840 --> 00:08:14,080
But I think we made a
mental note to, wait,
227
00:08:14,080 --> 00:08:16,420
can we steer this
more towards the kids.
228
00:08:16,420 --> 00:08:18,100
How do we keep
these kids involved?
229
00:08:18,100 --> 00:08:19,990
We didn't know the
answer, and that's okay.
230
00:08:19,990 --> 00:08:21,460
You can ask yourself,
like Matt's saying,
231
00:08:21,460 --> 00:08:22,480
ask yourself questions.
232
00:08:22,480 --> 00:08:24,280
We don't know how
this is going to work,
233
00:08:24,280 --> 00:08:26,770
but we know we want to
keep the kids involved
234
00:08:26,770 --> 00:08:28,780
in the investigation of
their missing friend.
235
00:08:28,780 --> 00:08:30,590
But then we say,
"kids are dying,
236
00:08:30,590 --> 00:08:32,290
getting yanked into
another dimension,
237
00:08:32,289 --> 00:08:35,379
his bike is just sitting there,
where the hell did he go?"
238
00:08:35,375 --> 00:08:37,755
So we're starting to introduce
some imagery that actually
239
00:08:37,750 --> 00:08:40,510
did end up in the final
show, and actually
240
00:08:40,510 --> 00:08:41,800
on the poster for the show.
241
00:08:41,799 --> 00:08:42,909
"What happened to him.
242
00:08:42,909 --> 00:08:44,739
Everybody's looking
for this kid."
243
00:08:44,740 --> 00:08:47,140
And then we reintroduce
the sheriff.
244
00:08:47,140 --> 00:08:50,410
So that's huge right
there, that early
245
00:08:50,407 --> 00:08:51,487
brainstorming right there.
246
00:08:51,490 --> 00:08:53,200
We started to develop
some of the core--
247
00:08:53,200 --> 00:08:54,040
Core elements.
248
00:08:54,040 --> 00:08:55,290
Core elements of the plot.
249
00:08:55,290 --> 00:08:56,850
What that drive is.
250
00:08:56,850 --> 00:08:59,190
Another thing that we
get into in this document
251
00:08:59,190 --> 00:09:00,490
is worldbuilding, right?
252
00:09:00,490 --> 00:09:04,830
So we go into, "are the two
worlds bleeding into our world.
253
00:09:04,830 --> 00:09:06,690
The wormhole is expanding.
254
00:09:06,690 --> 00:09:09,180
You see, you need to be able
to get into the other world.
255
00:09:09,180 --> 00:09:10,410
There are openings.
256
00:09:10,410 --> 00:09:12,060
Mouths to this world."
257
00:09:12,060 --> 00:09:14,790
"Perhaps one of the kids
accidentally goes into it.
258
00:09:14,790 --> 00:09:15,990
It draws you in.
259
00:09:15,990 --> 00:09:16,890
With what?
260
00:09:16,890 --> 00:09:19,080
Something trance-like, enticing.
261
00:09:19,080 --> 00:09:22,860
Dancing particles, almost
like moths, fluttering around.
262
00:09:22,860 --> 00:09:24,510
The wormhole is expanding.
263
00:09:24,510 --> 00:09:27,030
This universe is
bleeding into our own."
264
00:09:27,030 --> 00:09:29,820
What I think is
interesting about this
265
00:09:29,820 --> 00:09:32,550
is some of these ideas don't
make it into season one,
266
00:09:32,550 --> 00:09:34,980
but some of them make
it into later seasons.
267
00:09:34,980 --> 00:09:37,290
We do have a mouth to
another world, which
268
00:09:37,290 --> 00:09:38,500
does make it into season one.
269
00:09:38,498 --> 00:09:40,248
MATT DUFFER: We end
up calling it the rip.
270
00:09:40,248 --> 00:09:42,538
What didn't make it
as the trance-like thing
271
00:09:42,540 --> 00:09:44,790
or the dancing particles.
272
00:09:44,790 --> 00:09:46,980
Dancing particles was
really the prototype
273
00:09:46,980 --> 00:09:50,270
for what would become the
Mind Flayer in season two.
274
00:09:56,700 --> 00:09:58,480
We started to get
overloaded with ideas,
275
00:09:58,477 --> 00:10:00,057
so you'll see as we
move into outline,
276
00:10:00,060 --> 00:10:04,690
that's just an idea that just
didn't make it into that pilot
277
00:10:04,690 --> 00:10:05,190
script.
278
00:10:05,190 --> 00:10:07,050
But again, no ideas
are bad ideas.
279
00:10:07,050 --> 00:10:09,000
This all came around.
280
00:10:09,000 --> 00:10:11,710
The fact that this world
is bleeding into our own,
281
00:10:11,710 --> 00:10:14,430
that also became a core
element of season two.
282
00:10:14,430 --> 00:10:17,460
It didn't really play
a role in season one.
283
00:10:17,460 --> 00:10:19,650
But again, we're just
throwing out these ideas.
284
00:10:19,650 --> 00:10:22,410
And this is day one
of brainstorming.
285
00:10:22,410 --> 00:10:24,660
And you can see how much
we're already coming up with.
286
00:10:24,660 --> 00:10:26,040
I'm going to
skip a little bit,
287
00:10:26,035 --> 00:10:28,115
but I'm going to go
into what is probably
288
00:10:28,110 --> 00:10:32,220
the most important five minutes
of brainstorming in our lives.
289
00:10:32,220 --> 00:10:36,000
And you'll see it all as we
were writing out in real time,
290
00:10:36,002 --> 00:10:36,962
back in, what was this?
291
00:10:36,960 --> 00:10:38,490
Looked like April 14.
292
00:10:38,490 --> 00:10:40,620
We said, "there's a world
underneath this world.
293
00:10:40,620 --> 00:10:41,650
Two worlds."
294
00:10:41,650 --> 00:10:43,540
So that's the upside
down, obviously.
295
00:10:43,537 --> 00:10:45,117
"This world is
encroaching into ours."
296
00:10:45,120 --> 00:10:48,030
We're repeating something we've
already said, but that's okay.
297
00:10:48,030 --> 00:10:50,100
"Increased military presence.
298
00:10:50,100 --> 00:10:51,510
They've unleashed this thing.
299
00:10:51,510 --> 00:10:52,920
It's not going to stop.
300
00:10:52,920 --> 00:10:54,180
Maybe it's a kid with powers.
301
00:10:54,180 --> 00:10:54,900
Is that weird.
302
00:10:54,900 --> 00:10:56,580
Or maybe a girl of sorts.
303
00:10:56,580 --> 00:10:58,950
Certainly can take
inspiration from that.
304
00:10:58,950 --> 00:11:01,980
Then we have this kid who can't
connect with anyone, who begins
305
00:11:01,980 --> 00:11:03,300
to connect with this girl.
306
00:11:03,300 --> 00:11:04,230
She kisses him.
307
00:11:04,230 --> 00:11:05,180
Very ET-like."
308
00:11:05,180 --> 00:11:05,680
Who--
309
00:11:05,680 --> 00:11:06,940
And that's talking
about Mike now.
310
00:11:06,940 --> 00:11:07,440
Mike.
311
00:11:07,440 --> 00:11:08,220
"Very ET-like.
312
00:11:08,220 --> 00:11:09,390
Who are you?
313
00:11:09,390 --> 00:11:11,130
I was experimented on.
314
00:11:11,130 --> 00:11:12,480
Explodes his head."
315
00:11:12,480 --> 00:11:15,690
So that didn't-- that didn't
make it in, but that could be
316
00:11:15,690 --> 00:11:16,440
cool.
317
00:11:16,440 --> 00:11:17,910
"This place, it's
going to open up.
318
00:11:17,910 --> 00:11:18,810
Don't you get it?
319
00:11:18,810 --> 00:11:20,010
Something more innocent.
320
00:11:20,010 --> 00:11:21,270
The government wants her.
321
00:11:21,270 --> 00:11:23,620
They're tracking her
down," et cetera.
322
00:11:23,620 --> 00:11:24,220
So, and then--
323
00:11:24,220 --> 00:11:25,720
How do we get to
this other place?
324
00:11:25,720 --> 00:11:27,030
I can show you.
325
00:11:27,030 --> 00:11:27,880
Like the "Matrix."
326
00:11:27,880 --> 00:11:30,160
So this right here is
the creation of Eleven.
327
00:11:30,155 --> 00:11:31,785
So this is when we
came up with Eleven.
328
00:11:31,780 --> 00:11:34,740
So I don't know if this is an
hour worth of brainstorming
329
00:11:34,740 --> 00:11:36,690
or less, but we
started with a show
330
00:11:36,690 --> 00:11:41,160
about a sheriff investigating
a missing kid to introducing
331
00:11:41,160 --> 00:11:44,130
the idea of the Upside Down and
a girl with psionic abilities,
332
00:11:44,130 --> 00:11:47,860
and the whole ET aspect of
the show, which is, I think,
333
00:11:47,860 --> 00:11:50,610
really essential to
why it was successful,
334
00:11:50,610 --> 00:11:51,880
was generated right here.
335
00:11:51,880 --> 00:11:53,880
And we're even questioning,
is this a good idea?
336
00:11:53,880 --> 00:11:55,740
Is that weird?
337
00:11:55,740 --> 00:11:57,860
And obviously, we
got excited about it
338
00:11:57,860 --> 00:11:58,860
because we kept writing.
339
00:11:58,860 --> 00:12:00,540
When I think that's
the thing we talked about
340
00:12:00,540 --> 00:12:02,130
too in the big idea
phase, it's like,
341
00:12:02,130 --> 00:12:03,670
does this open a lot of doors?
342
00:12:03,670 --> 00:12:06,630
And so suddenly we're
going, as you can see,
343
00:12:06,630 --> 00:12:10,050
one door opens-- the girl
suddenly opened the door to,
344
00:12:10,053 --> 00:12:11,973
wait a minute, now she
can have a relationship
345
00:12:11,970 --> 00:12:14,740
with our protagonist
boy character.
346
00:12:14,738 --> 00:12:15,778
Well, that's interesting.
347
00:12:15,780 --> 00:12:17,160
So that opens up
a door as, wait,
348
00:12:17,160 --> 00:12:19,560
now, she can show
him where Will is.
349
00:12:19,560 --> 00:12:22,840
So earlier a couple
paragraphs before we said,
350
00:12:22,840 --> 00:12:25,260
how do we get the kids
involved in this investigation?
351
00:12:25,260 --> 00:12:27,330
We just got our
answer right here.
352
00:12:27,332 --> 00:12:29,792
And then you can tell we got
excited about this character
353
00:12:29,790 --> 00:12:31,290
because we keep
writing about her.
354
00:12:31,290 --> 00:12:32,920
"She's not from
another dimension."
355
00:12:32,923 --> 00:12:35,343
So there we're clarifying she's
not from this Upside Down.
356
00:12:35,340 --> 00:12:36,390
"She's one of them.
357
00:12:36,390 --> 00:12:37,920
They captured her.
358
00:12:37,920 --> 00:12:40,350
I was born here," meaning
in the laboratory.
359
00:12:40,350 --> 00:12:42,270
"We can do her backstory.
360
00:12:42,270 --> 00:12:45,360
Telepathy, powers,
experimentation.
361
00:12:45,360 --> 00:12:46,770
No one understands it.
362
00:12:46,770 --> 00:12:49,680
And we have to overlay that with
the everyday evil, suburbia,
363
00:12:49,680 --> 00:12:50,520
depression."
364
00:12:50,520 --> 00:12:55,470
Okay, so there we're starting
to move from just very rapidly
365
00:12:55,470 --> 00:12:58,600
from character and
story into themes.
366
00:12:58,600 --> 00:13:02,370
So we're going-- we're
talking about what can we do
367
00:13:02,370 --> 00:13:03,720
thematically with this story.
368
00:13:03,720 --> 00:13:06,030
Again, this is why it's a
little bit chaotic and all
369
00:13:06,030 --> 00:13:07,350
over the place.
370
00:13:07,350 --> 00:13:08,820
That's good and fine.
371
00:13:08,820 --> 00:13:11,170
So we're saying,
"but it's an evil.
372
00:13:11,170 --> 00:13:14,400
We have to overlay that with
the everyday evil, suburbia,
373
00:13:14,400 --> 00:13:16,020
depression, evil.
374
00:13:16,020 --> 00:13:18,810
How perfect everything is,
but everything is not perfect.
375
00:13:18,810 --> 00:13:20,610
We put on a face for the public.
376
00:13:20,610 --> 00:13:21,870
The inner darkness.
377
00:13:21,870 --> 00:13:23,280
That's what it's about."
378
00:13:23,280 --> 00:13:26,430
So suddenly we're going, okay,
what is the theme of this show?
379
00:13:26,430 --> 00:13:28,560
For some people,
their process is,
380
00:13:28,560 --> 00:13:31,650
that's the starting
kernel of their idea.
381
00:13:31,650 --> 00:13:33,330
That's not how Matt and I work.
382
00:13:33,330 --> 00:13:37,620
What we do is we're coming up
with that story with characters
383
00:13:37,620 --> 00:13:40,110
that resonate with us
and with the drive.
384
00:13:40,110 --> 00:13:42,660
And through that, as we're
developing it, we go, okay,
385
00:13:42,660 --> 00:13:43,320
that's--
386
00:13:43,320 --> 00:13:45,180
there's something
more about this story
387
00:13:45,180 --> 00:13:47,140
that I think can be
impactful for people.
388
00:13:47,140 --> 00:13:53,200
So, in this case, it's sort of
Matt and I grew up in suburbia.
389
00:13:53,200 --> 00:13:55,500
So it's going, okay,
maybe there's--
390
00:13:55,500 --> 00:13:59,160
everything seems perfect,
but beneath it, there's more.
391
00:13:59,160 --> 00:14:01,830
And I think that got
us excited about, okay,
392
00:14:01,830 --> 00:14:03,220
this story can be more.
393
00:14:03,220 --> 00:14:05,730
It's not just about
finding a kidnapped kid.
394
00:14:05,730 --> 00:14:08,300
It's not just about
kids fighting monsters.
395
00:14:08,297 --> 00:14:10,377
There's something a little
more resonant about it.
396
00:14:10,380 --> 00:14:13,500
So, again, that can be
something that you come up
397
00:14:13,500 --> 00:14:15,330
with when you're
discovering your big idea,
398
00:14:15,330 --> 00:14:19,830
or like us, it can come through
the process of blue-skying it.
399
00:14:19,830 --> 00:14:23,400
But hopefully your story starts
to take on more resonance
400
00:14:23,400 --> 00:14:25,080
as you're developing it.
401
00:14:25,080 --> 00:14:27,780
Now the one thing that
you're not going to see,
402
00:14:27,780 --> 00:14:31,260
if you sort of zoom in and read
through this document or pause
403
00:14:31,258 --> 00:14:33,298
the screen, the one thing
you're not going to see
404
00:14:33,300 --> 00:14:35,850
is a lot of us talking
about location or setting.
405
00:14:35,850 --> 00:14:39,240
And that's really because
part of the big idea
406
00:14:39,240 --> 00:14:40,750
was this is set in Montauk.
407
00:14:40,747 --> 00:14:42,327
We didn't really
feel the need that we
408
00:14:42,330 --> 00:14:45,390
needed to go into a lot of
detail blue-skying that.
409
00:14:45,390 --> 00:14:46,500
We knew what it was.
410
00:14:46,500 --> 00:14:48,180
I actually think
it is a good idea
411
00:14:48,180 --> 00:14:50,640
to write out some ideas
about the location
412
00:14:50,640 --> 00:14:52,510
because that can
lead to story ideas.
413
00:14:52,513 --> 00:14:54,183
Like, even then, we
didn't do this here,
414
00:14:54,180 --> 00:14:55,930
but I think it would
have been a good idea
415
00:14:55,930 --> 00:14:58,920
to start talking about what are
some cool locations we could
416
00:14:58,920 --> 00:15:02,760
explore within the world of,
say, Montauk, or eventually
417
00:15:02,760 --> 00:15:03,810
Hawkins, right?
418
00:15:03,810 --> 00:15:05,160
You can talk about the arcade.
419
00:15:05,160 --> 00:15:07,270
You can talk about the
movie theater, the mall.
420
00:15:07,273 --> 00:15:08,943
You could talk about
the kids' basement.
421
00:15:08,940 --> 00:15:09,810
The Fish 'N Fry.
422
00:15:09,810 --> 00:15:13,380
And start thinking about
what are cool, like,
423
00:15:13,380 --> 00:15:15,300
mini settings within
the larger setting,
424
00:15:15,300 --> 00:15:19,590
and that might actually lead
to more ideas and cool ideas.
425
00:15:19,590 --> 00:15:21,840
So it's something that we
didn't do as much back then,
426
00:15:21,840 --> 00:15:23,970
but we do it now when
we're working on an idea.
427
00:15:23,970 --> 00:15:26,910
We definitely try to
think about setting.
428
00:15:26,910 --> 00:15:27,410
Yes.
429
00:15:27,410 --> 00:15:30,720
430
00:15:34,250 --> 00:15:36,750
As you're starting to throw
out all of these ideas, what's
431
00:15:36,750 --> 00:15:39,300
going to have started as, like,
a really, really rough sketch
432
00:15:39,300 --> 00:15:41,510
is going to start to get
filled in a little bit more.
433
00:15:41,508 --> 00:15:44,188
So, hopefully, what was
really blurry at first
434
00:15:44,190 --> 00:15:46,920
is going to start to slowly
come more and more into focus,
435
00:15:46,920 --> 00:15:49,670
and you're going to get a
sense of what this show is.
436
00:15:49,667 --> 00:15:51,747
Like, we're starting to
see "Stranger Things," not
437
00:15:51,750 --> 00:15:53,130
completely, but a little bit.
438
00:15:53,130 --> 00:15:55,530
It's like our vision is
getting a little bit better.
439
00:15:55,530 --> 00:15:57,720
But you see how much
of "Stranger Things"
440
00:15:57,720 --> 00:16:00,270
came out in the
blue-sky process.
441
00:16:00,270 --> 00:16:02,130
That the big idea--
442
00:16:02,130 --> 00:16:04,230
and I think a lot of people
put too much pressure
443
00:16:04,230 --> 00:16:06,450
on every stage, and
it is a process.
444
00:16:06,450 --> 00:16:08,650
You've got to take it
a little bit at a time.
445
00:16:08,650 --> 00:16:11,990
So this-- Eleven wasn't
in the big idea, which
446
00:16:11,985 --> 00:16:13,115
is hard to think about now.
447
00:16:13,110 --> 00:16:14,370
It's hard to think
about "Stranger Things"
448
00:16:14,370 --> 00:16:14,760
without Eleven.
449
00:16:14,760 --> 00:16:15,750
She wasn't in that paragraph.
450
00:16:15,750 --> 00:16:16,620
She wasn't in the paragraph.
451
00:16:16,620 --> 00:16:19,410
But now we've got demogorgons,
they're called snatchers.
452
00:16:19,410 --> 00:16:22,180
We've got Eleven, she
doesn't have a name yet,
453
00:16:22,180 --> 00:16:24,210
but we know there's a
girl with psychic powers.
454
00:16:24,212 --> 00:16:25,922
We know that she's
going to bond and have
455
00:16:25,920 --> 00:16:29,160
sort of an innocent relationship
with our young boy lead.
456
00:16:29,160 --> 00:16:32,400
We've got a broken sheriff,
who we're calling Sam Rockwell.
457
00:16:32,400 --> 00:16:34,020
We've got the kid's mom.
458
00:16:34,020 --> 00:16:35,460
We talk about her in here.
459
00:16:35,460 --> 00:16:37,860
It's a lot of what the
show's going to become.
460
00:16:37,860 --> 00:16:41,340
461
00:16:43,542 --> 00:16:45,002
As you're working
on this, you're
462
00:16:45,000 --> 00:16:48,060
going to start to explore
the tone of your piece.
463
00:16:48,060 --> 00:16:50,640
You're going to
start to figure out
464
00:16:50,640 --> 00:16:52,110
what is the mood of the piece.
465
00:16:52,110 --> 00:16:54,480
And that really is
what-- what is tone,
466
00:16:54,480 --> 00:16:56,040
when people ask what is tone.
467
00:16:56,040 --> 00:16:58,800
I mean, really it is a feeling.
468
00:16:58,800 --> 00:17:01,560
Like, what feeling
does it evoke in you?
469
00:17:01,560 --> 00:17:03,870
What mood does it evoke?
470
00:17:03,870 --> 00:17:05,620
And "Stranger
Things," of course,
471
00:17:05,619 --> 00:17:06,869
has many different tones.
472
00:17:06,869 --> 00:17:08,999
We knew it was going to
have these horror elements,
473
00:17:08,994 --> 00:17:12,154
but see, as we're discovering
this character of Eleven,
474
00:17:12,150 --> 00:17:13,710
the tone is shifting
a little bit.
475
00:17:13,710 --> 00:17:18,750
So it's becoming a little
less of a cop supernatural
476
00:17:18,750 --> 00:17:21,720
procedural, which honestly
sounds a little boring,
477
00:17:21,720 --> 00:17:24,240
and it's becoming-- it's
getting a little bit more
478
00:17:24,240 --> 00:17:26,220
of that Spielberg vibe into it.
479
00:17:26,220 --> 00:17:30,930
We're moving a little bit away
from some of the darker Stephen
480
00:17:30,930 --> 00:17:35,070
King themes, which were
in the original paragraph,
481
00:17:35,070 --> 00:17:36,930
and infusing them
with a little bit more
482
00:17:36,930 --> 00:17:38,460
of that Spielberg vibe.
483
00:17:38,460 --> 00:17:40,330
The kids are becoming
a bigger part of it.
484
00:17:40,330 --> 00:17:41,760
So the tone is evolving.
485
00:17:41,760 --> 00:17:44,290
And I remember, it's not
written down in this document,
486
00:17:44,290 --> 00:17:45,550
but it's something
that we talked about
487
00:17:45,550 --> 00:17:47,190
and why we were
excited about the idea,
488
00:17:47,190 --> 00:17:49,110
is that it would
allow us to explore
489
00:17:49,110 --> 00:17:50,730
a lot of different tones.
490
00:17:50,730 --> 00:17:53,910
It's why we had basically
three generations.
491
00:17:53,910 --> 00:17:57,840
We had adults, we had
teens, and we had kids.
492
00:17:57,840 --> 00:18:00,390
And each of them was
going to be able to allow
493
00:18:00,388 --> 00:18:01,678
us to explore a different tone.
494
00:18:01,680 --> 00:18:03,570
It was something that
excited us about TV.
495
00:18:03,570 --> 00:18:05,880
It's like, oh, we can have
three different types of movies,
496
00:18:05,880 --> 00:18:07,670
four different types
of movies, and kind of
497
00:18:07,672 --> 00:18:08,832
weave them together.
498
00:18:08,830 --> 00:18:10,770
And you can see in
the document even,
499
00:18:10,770 --> 00:18:12,600
we do mention certain
movies, whether it's
500
00:18:12,600 --> 00:18:15,090
the "Matrix" or a big
one when we came up
501
00:18:15,090 --> 00:18:17,730
with the character
of Eleven was "ET."
502
00:18:17,730 --> 00:18:21,610
When we write "ET," it brings
up a lot of memories for us
503
00:18:21,610 --> 00:18:23,680
and it also brings
a specific tone,
504
00:18:23,680 --> 00:18:25,860
which is a tone that
you don't see a lot.
505
00:18:25,860 --> 00:18:28,170
And we got excited
about, hey, I haven't
506
00:18:28,170 --> 00:18:30,870
seen this a lot in
general and I certainly
507
00:18:30,870 --> 00:18:32,970
don't remember the
last time I've seen it
508
00:18:32,970 --> 00:18:35,190
on TV, which is your
telling something
509
00:18:35,190 --> 00:18:38,010
from the point of view of kids.
510
00:18:38,010 --> 00:18:41,580
But I remember being
scared by it as a kid.
511
00:18:41,580 --> 00:18:42,690
Elliott got in danger.
512
00:18:42,690 --> 00:18:43,780
He got really sick.
513
00:18:43,780 --> 00:18:44,850
I was worried for ET.
514
00:18:44,850 --> 00:18:47,340
They find ET and he's dying.
515
00:18:47,340 --> 00:18:49,140
The stakes always felt real.
516
00:18:49,140 --> 00:18:51,050
And I think that was
something we realized
517
00:18:51,053 --> 00:18:52,473
early on as we
were brainstorming,
518
00:18:52,470 --> 00:18:54,930
this is, we can have
fun with these kids,
519
00:18:54,930 --> 00:18:58,500
but at the heart of it, we've
got this missing kid and we
520
00:18:58,500 --> 00:18:59,430
got real danger.
521
00:18:59,430 --> 00:19:01,800
And we wanted, even though
the kids were young,
522
00:19:01,800 --> 00:19:03,540
we wanted to put
them in real danger
523
00:19:03,540 --> 00:19:05,860
and we wanted the audience
to feel worried for them.
524
00:19:05,860 --> 00:19:08,820
And I think that was an
important part of the evolution
525
00:19:08,820 --> 00:19:10,080
of "Stranger Things."
526
00:19:10,080 --> 00:19:11,760
But I think the
bigger point here
527
00:19:11,760 --> 00:19:14,520
is, you don't have to
have the tone down.
528
00:19:14,520 --> 00:19:17,790
Let it-- you can discover it, it
can change, and it can evolve.
529
00:19:17,790 --> 00:19:19,590
And you can even
see in this stuff
530
00:19:19,590 --> 00:19:21,630
that we were reading to
you that it was actually
531
00:19:21,630 --> 00:19:24,660
quite a bit more violent and
dark than it ended up being.
532
00:19:24,660 --> 00:19:26,730
So we had Eleven
exploding heads.
533
00:19:26,730 --> 00:19:29,580
So we do have her
killing agents,
534
00:19:29,580 --> 00:19:31,980
but we don't have the
Cronenberg scanners thing
535
00:19:31,980 --> 00:19:33,510
where heads are exploding.
536
00:19:33,510 --> 00:19:35,220
I mean, in our
heads, initially this
537
00:19:35,220 --> 00:19:36,750
was going to be extremely gory.
538
00:19:36,750 --> 00:19:39,360
So that ended up
kind of going away.
539
00:19:39,360 --> 00:19:41,280
So be patient,
allow it to evolve,
540
00:19:41,280 --> 00:19:43,950
and be open to the tone
shifting and evolving
541
00:19:43,950 --> 00:19:46,980
as you continue to
blue-sky and brainstorm.
542
00:19:46,980 --> 00:19:49,800
There are a lot of tones
going within "Stranger Things,"
543
00:19:49,800 --> 00:19:52,980
but the tone that we are
hoping holds all this together
544
00:19:52,980 --> 00:19:54,660
and holds all these
different threads
545
00:19:54,660 --> 00:19:56,190
and different story
strands together
546
00:19:56,190 --> 00:19:58,110
is a sense of sincerity.
547
00:19:58,110 --> 00:20:01,140
That's the stories that matter
and I fell in love with,
548
00:20:01,140 --> 00:20:06,540
whether it was "ET," or "The
Goonies," or any of these films
549
00:20:06,540 --> 00:20:09,210
that made us want to make
films in the first place.
550
00:20:09,210 --> 00:20:13,200
If there's a joke, it's out
of a result of the situation,
551
00:20:13,200 --> 00:20:16,440
but the stakes are still real,
and the friendships are still
552
00:20:16,440 --> 00:20:18,600
real, and we're not
making light of anything.
553
00:20:18,600 --> 00:20:21,150
We wanted to put a
lot of heart into it.
554
00:20:21,150 --> 00:20:24,240
It really is about friendships,
and it's about family,
555
00:20:24,240 --> 00:20:25,830
and not to be
embarrassed by that.
556
00:20:25,830 --> 00:20:26,910
To actually embrace that.
557
00:20:26,910 --> 00:20:27,510
It's not-- right.
558
00:20:27,510 --> 00:20:28,770
It's not-- it's not ironic.
559
00:20:28,770 --> 00:20:30,650
We never wanted to
be ironic, or meta,
560
00:20:30,647 --> 00:20:32,727
or winking at the audience,
or anything like that.
561
00:20:32,730 --> 00:20:35,340
So even though you have
all these disparate tones,
562
00:20:35,340 --> 00:20:39,240
in terms of horror, and comedy,
and romance, and all of that,
563
00:20:39,240 --> 00:20:41,630
you have something that kind
of ties it all together.
564
00:20:41,625 --> 00:20:43,505
So it doesn't feel like
a mishmash of things.
565
00:20:43,500 --> 00:20:44,370
It all coheres.
566
00:20:44,370 --> 00:20:47,710
567
00:20:50,767 --> 00:20:53,097
So now what you're going
to do is you're going to take
568
00:20:53,100 --> 00:20:55,140
your big idea and you're
going to blue-sky it,
569
00:20:55,138 --> 00:20:57,178
which means you're going
to come up, like we did,
570
00:20:57,180 --> 00:21:01,360
a bunch of ideas, almost stream
of consciousness that this idea
571
00:21:01,360 --> 00:21:01,860
gives you.
572
00:21:01,860 --> 00:21:03,850
Hopefully it's going
to open a lot of doors.
573
00:21:03,850 --> 00:21:06,410
And so you're going to just keep
opening those doors wherever
574
00:21:06,407 --> 00:21:06,987
they take you.
575
00:21:06,990 --> 00:21:10,410
Whether it's about setting,
or character, or plot,
576
00:21:10,410 --> 00:21:11,820
or mythology.
577
00:21:11,820 --> 00:21:13,950
Just whatever doors
open, just follow
578
00:21:13,950 --> 00:21:17,930
the stream of consciousness and
just get it all down on paper.
1
00:00:00,000 --> 00:00:06,070
2
00:00:06,071 --> 00:00:08,711
Whatever this thing is
it's not traveling far.
3
00:00:08,715 --> 00:00:10,325
Will's body, it was a fake.
4
00:00:10,320 --> 00:00:12,700
I don't think my parents
ever loved each other.
5
00:00:12,700 --> 00:00:13,200
[GUNSHOT]
6
00:00:13,200 --> 00:00:16,390
It's not safe.
7
00:00:16,392 --> 00:00:20,192
OK so hopefully, if you've
done some blue skying,
8
00:00:20,190 --> 00:00:22,590
you've come up with
some various characters
9
00:00:22,590 --> 00:00:27,810
just how like we did with 11
with our Sheriff Sam Rockwell
10
00:00:27,810 --> 00:00:28,720
character.
11
00:00:28,720 --> 00:00:30,460
So now that you've
got all these,
12
00:00:30,460 --> 00:00:32,340
another thing that
we often do is
13
00:00:32,340 --> 00:00:34,500
we start listing
all the characters,
14
00:00:34,497 --> 00:00:36,577
the ones that we think are
going to make the show.
15
00:00:36,580 --> 00:00:39,810
But again, even though we are
going in a little more detail
16
00:00:39,810 --> 00:00:41,580
now by making a list
of our characters,
17
00:00:41,580 --> 00:00:43,840
we want to start really broad.
18
00:00:43,840 --> 00:00:48,060
We don't want to get lost in
the woods of too many details.
19
00:00:48,060 --> 00:00:51,030
So we're going to show you right
now like the initial list we
20
00:00:51,030 --> 00:00:53,040
made of characters
that we thought
21
00:00:53,040 --> 00:00:54,540
could be integral to this show.
22
00:00:54,540 --> 00:00:57,420
So as you see in
this document, we've
23
00:00:57,420 --> 00:01:00,870
got kid who has taken, Tommy.
24
00:01:00,870 --> 00:01:01,870
That it becomes well.
25
00:01:01,870 --> 00:01:04,140
So some of these
names did not stick.
26
00:01:04,140 --> 00:01:06,180
And again, I think
the reason that
27
00:01:06,180 --> 00:01:08,340
is obviously the first
character we wrote down.
28
00:01:08,340 --> 00:01:11,330
Why we know for a
fact that character
29
00:01:11,325 --> 00:01:13,205
is going to make the
show because the show is
30
00:01:13,200 --> 00:01:16,290
about the drive of the show
is about a missing kid, right?
31
00:01:16,290 --> 00:01:18,720
Sometimes it's nice to
throw some names out just
32
00:01:18,720 --> 00:01:20,230
to give you something
to hook onto.
33
00:01:20,230 --> 00:01:23,850
We've got best friend Joel.
34
00:01:23,850 --> 00:01:26,550
Joel obviously will
become Mike later on,
35
00:01:26,550 --> 00:01:29,700
nerd friend, Neil, who
eventually becomes Lucas.
36
00:01:29,700 --> 00:01:30,630
Yeah.
37
00:01:30,630 --> 00:01:34,710
We've got overweight friend,
Dustin, Joel's parents,
38
00:01:34,710 --> 00:01:36,690
we don't go into any
detail about them.
39
00:01:36,690 --> 00:01:39,060
Joyce and Guy, I
mean, his name is Guy.
40
00:01:39,060 --> 00:01:41,220
That's how vague
this is right now.
41
00:01:41,220 --> 00:01:44,300
We've got Tommy's
parents, Tommy being-
42
00:01:44,295 --> 00:01:45,375
Is Will.
43
00:01:45,370 --> 00:01:47,370
So Joyce, we
obviously switched.
44
00:01:47,370 --> 00:01:49,710
Again, all of these names
are on Wendy, Arthur.
45
00:01:49,710 --> 00:01:52,740
Sheriff, we went into a lot
of detail there, Sheriff's
46
00:01:52,740 --> 00:01:55,310
pregnant wife, she obviously
didn't make the show.
47
00:01:55,305 --> 00:01:57,185
Not all these characters
are going to come up
48
00:01:57,180 --> 00:01:58,700
with are going to make it.
49
00:01:58,703 --> 00:02:00,123
As you continue
to develop, you're
50
00:02:00,120 --> 00:02:02,730
going to see who's
going to make it
51
00:02:02,730 --> 00:02:05,310
in who's essential to
the plot and who's not.
52
00:02:05,310 --> 00:02:07,110
We've got Sheriff's daughter.
53
00:02:07,110 --> 00:02:09,310
That character obviously
didn't make it.
54
00:02:09,310 --> 00:02:13,530
We've got escapee,
which was eventually
55
00:02:13,530 --> 00:02:18,070
becomes 11, the
escapee from the lab.
56
00:02:18,070 --> 00:02:21,060
So again, baby steps,
we're starting very small.
57
00:02:21,060 --> 00:02:24,090
We're just going these are some
of the characters who might
58
00:02:24,090 --> 00:02:26,250
make it in terms of the names.
59
00:02:26,250 --> 00:02:27,810
That can be a fun detour.
60
00:02:27,810 --> 00:02:29,130
You're hitting a wall.
61
00:02:29,130 --> 00:02:32,100
You're getting sort of
tired of blue skying in it.
62
00:02:32,100 --> 00:02:33,840
One thing we like to
go is we'll just go
63
00:02:33,840 --> 00:02:36,750
into like Social Security site.
64
00:02:36,750 --> 00:02:39,930
And we'll punch in,
we'll figure out
65
00:02:39,930 --> 00:02:42,510
do the quick little
math in terms of what
66
00:02:42,510 --> 00:02:45,210
when these kids would be born.
67
00:02:45,210 --> 00:02:48,360
So in the case of this, it
was like sometime in the '70s.
68
00:02:48,357 --> 00:02:49,437
And we would just type in.
69
00:02:49,440 --> 00:02:50,580
And then you can choose.
70
00:02:50,580 --> 00:02:55,740
You can go top 1,000
names from 1972.
71
00:02:55,740 --> 00:02:58,140
And you're going to get
a list starting with most
72
00:02:58,140 --> 00:03:00,000
common to least common names.
73
00:03:00,000 --> 00:03:03,690
And you can start to look
through and make sure.
74
00:03:03,685 --> 00:03:06,065
First of all, you make sure
the names are period correct.
75
00:03:06,060 --> 00:03:09,480
And also you can start to
assign names to your characters.
76
00:03:09,480 --> 00:03:12,450
Now, obviously the names we
assigned here did not stick.
77
00:03:12,450 --> 00:03:14,890
But it can start to
give you a little hook
78
00:03:14,893 --> 00:03:15,813
into these characters.
79
00:03:15,810 --> 00:03:16,600
Yeah, it's funny.
80
00:03:16,602 --> 00:03:19,652
Again how oh, you
just seem like a Matt.
81
00:03:19,650 --> 00:03:22,620
You just seem like
a Trevor, a Lee.
82
00:03:22,620 --> 00:03:25,170
A name does kind of
give you some sense,
83
00:03:25,170 --> 00:03:27,510
or you might have an impression
of someone what someone
84
00:03:27,510 --> 00:03:28,990
is like with a specific name.
85
00:03:28,990 --> 00:03:31,080
It's a small thing,
but actually does help
86
00:03:31,080 --> 00:03:34,760
provide very early
little bits of definition
87
00:03:34,757 --> 00:03:36,337
as you're starting
with the character.
88
00:03:36,340 --> 00:03:38,630
In shorthand if you're
working with a writing partner
89
00:03:38,632 --> 00:03:39,382
to talk about it.
90
00:03:39,385 --> 00:03:40,765
Hey, so Joel is
going to go here.
91
00:03:40,760 --> 00:03:41,460
And then Joel is
going to go here.
92
00:03:41,460 --> 00:03:42,130
Yeah, exactly.
93
00:03:42,127 --> 00:03:44,607
That's it's just a
shorthand for you to do.
94
00:03:44,610 --> 00:03:46,600
You're just trying
to come up with who
95
00:03:46,597 --> 00:03:48,927
are some characters that might
populate this story-line.
96
00:03:48,930 --> 00:03:54,850
97
00:03:54,846 --> 00:03:58,726
In terms of deciding
which characters are really
98
00:03:58,723 --> 00:04:00,143
going to make it,
which characters
99
00:04:00,140 --> 00:04:01,490
are going to become
essential to the show,
100
00:04:01,490 --> 00:04:03,220
Ross touched on this
a little bit before.
101
00:04:03,222 --> 00:04:05,182
You've got to start with
the most obvious ones.
102
00:04:05,180 --> 00:04:07,010
In this case, we
obviously the show
103
00:04:07,010 --> 00:04:09,740
does not exist without
the kid who goes missing.
104
00:04:09,740 --> 00:04:11,520
Then you work from there.
105
00:04:11,520 --> 00:04:13,550
We knew he was going
to have friends who are
106
00:04:13,550 --> 00:04:14,720
going to be looking for him.
107
00:04:14,717 --> 00:04:16,517
So we know those friends
are going to exist
108
00:04:16,517 --> 00:04:17,597
and be a part of the show.
109
00:04:17,600 --> 00:04:19,430
We know there's going
to be a Sheriff a part
110
00:04:19,430 --> 00:04:21,350
of the show who's looking
for the missing kid.
111
00:04:21,347 --> 00:04:24,467
We know the kid's
friends, the missing kid
112
00:04:24,470 --> 00:04:26,560
is going to have a family.
113
00:04:26,562 --> 00:04:28,522
We know he's going to
have a mother who's going
114
00:04:28,520 --> 00:04:29,600
to be a central character.
115
00:04:29,603 --> 00:04:30,983
So you just start working there.
116
00:04:30,980 --> 00:04:33,110
And the story
itself will dictate
117
00:04:33,110 --> 00:04:35,890
which characters are essential.
118
00:04:35,892 --> 00:04:37,852
Once we started to
think these characters are
119
00:04:37,850 --> 00:04:40,440
going to make it, we go
into a little more detail.
120
00:04:40,440 --> 00:04:43,220
We've got Joyce
Byers, Will's mom.
121
00:04:43,220 --> 00:04:44,930
OK, she's now switched we.
122
00:04:44,930 --> 00:04:45,760
We got the name.
123
00:04:45,763 --> 00:04:47,183
We got the name
right this time.
124
00:04:47,180 --> 00:04:48,710
And even the last
name, actually,
125
00:04:48,710 --> 00:04:52,420
once you're confident that a
character is going to survive
126
00:04:52,423 --> 00:04:54,593
and you're going to exist
within your show, it's fun
127
00:04:54,590 --> 00:04:55,630
to give them a last name.
128
00:04:55,632 --> 00:04:57,832
It starts to again,
just help give them
129
00:04:57,830 --> 00:04:59,240
an identity in your head.
130
00:04:59,240 --> 00:05:01,100
So you started really
broad, and now we're
131
00:05:01,100 --> 00:05:03,230
going into just a
little more detail.
132
00:05:03,230 --> 00:05:07,760
We're saying Will's mom, single,
husband left a long time ago.
133
00:05:07,760 --> 00:05:10,370
That's all, he's a deadbeat.
134
00:05:10,370 --> 00:05:14,540
Drug addict we say maybe she
has an older daughter, ellipses.
135
00:05:14,540 --> 00:05:16,730
And then we go into the
older daughter character,
136
00:05:16,730 --> 00:05:19,070
Vicki Byers, very
pretty, beginning
137
00:05:19,070 --> 00:05:23,840
of trouble at a young age,
16, in with a bad group,
138
00:05:23,840 --> 00:05:27,290
a group of older kids who
pick on our hero kids.
139
00:05:27,290 --> 00:05:31,400
We then say Billy Flanagan,
high school bully,
140
00:05:31,400 --> 00:05:33,680
Vickie's boyfriend, leader
of a group of friends,
141
00:05:33,680 --> 00:05:36,230
trouble makes fun of
our kids, dangerous,
142
00:05:36,230 --> 00:05:39,200
gets a knife, et cetera,
the evil side of our town.
143
00:05:39,200 --> 00:05:41,690
Now, the reason I'm
sharing these two with you
144
00:05:41,690 --> 00:05:44,570
is because elements of
these characters made
145
00:05:44,570 --> 00:05:46,730
into the show, these
specific characters
146
00:05:46,730 --> 00:05:49,070
did not make it into season one.
147
00:05:49,070 --> 00:05:52,790
Vickie Byers a version
of that became Nancy.
148
00:05:52,790 --> 00:05:54,950
So we didn't give Joyce
a daughter anymore.
149
00:05:54,950 --> 00:05:57,830
And parts of Vickie
ended up moving over
150
00:05:57,830 --> 00:06:02,090
to Nancy in that
she's the nice girl,
151
00:06:02,090 --> 00:06:05,300
but she gets sort of drawn
into a slightly darker
152
00:06:05,300 --> 00:06:06,800
side with Steve.
153
00:06:06,800 --> 00:06:10,790
The Billy Flanagan character,
Billy ends up playing a role,
154
00:06:10,790 --> 00:06:13,040
a Billy character
very similar to this
155
00:06:13,040 --> 00:06:15,550
ends up playing a
role in season two.
156
00:06:15,545 --> 00:06:17,195
And we keep that
name, actually.
157
00:06:17,190 --> 00:06:22,790
We do keep that name
but some of this of Steve
158
00:06:22,790 --> 00:06:24,370
is softened a bit.
159
00:06:24,373 --> 00:06:25,793
But even in the
original pilot, he
160
00:06:25,790 --> 00:06:28,340
is a little scarier, a
little more dangerous, more
161
00:06:28,340 --> 00:06:29,040
of a bully.
162
00:06:29,040 --> 00:06:32,900
So some of these elements from
this Billy Flanagan character
163
00:06:32,900 --> 00:06:34,940
became Steve.
164
00:06:34,940 --> 00:06:38,090
So Vicki and Billy were
like very early prototypes
165
00:06:38,090 --> 00:06:41,420
for who would become, what
would become Nancy and Steve.
166
00:06:41,420 --> 00:06:45,960
And again, just like with blue
sky, just like your big idea,
167
00:06:45,960 --> 00:06:48,770
and none of this is it's all
useful to have all of this.
168
00:06:48,770 --> 00:06:51,560
And obviously, we felt pretty
confident at this stage
169
00:06:51,563 --> 00:06:53,483
that these characters
would make it because we
170
00:06:53,480 --> 00:06:54,620
started fleshing them out.
171
00:06:54,620 --> 00:06:55,790
They obviously didn't.
172
00:06:55,790 --> 00:06:56,680
That's OK.
173
00:06:56,680 --> 00:06:58,700
You're in the story is
going to keep evolving,
174
00:06:58,700 --> 00:07:00,830
and stuff's going to
get pushed to the side.
175
00:07:00,830 --> 00:07:02,410
And that's just
part of the process.
176
00:07:02,405 --> 00:07:08,945
177
00:07:08,942 --> 00:07:10,772
So again, you've
started out really broad.
178
00:07:10,775 --> 00:07:13,465
You have a really rough list
of the characters, you think.
179
00:07:13,460 --> 00:07:15,710
And once you're more
confident, which
180
00:07:15,710 --> 00:07:18,030
ones are going to
make it into the show,
181
00:07:18,032 --> 00:07:19,492
you should start
fleshing them out.
182
00:07:19,490 --> 00:07:21,140
You should start
to zoom in on them.
183
00:07:21,140 --> 00:07:22,380
Explore that character.
184
00:07:22,380 --> 00:07:24,050
I think as you explore
that character,
185
00:07:24,050 --> 00:07:26,280
it'll illuminate
more whether or not
186
00:07:26,275 --> 00:07:27,655
they're worth
having in the show,
187
00:07:27,650 --> 00:07:29,360
whether or not they're
interesting enough
188
00:07:29,358 --> 00:07:31,098
to be a major
character in your show.
189
00:07:31,100 --> 00:07:34,440
So one of the characters, we
are fairly confident early on.
190
00:07:34,442 --> 00:07:35,402
I mean, you never know.
191
00:07:35,400 --> 00:07:39,200
But we were pretty confident
the Sheriff character ultimately
192
00:07:39,200 --> 00:07:41,480
would become Chief
Hopper, that Hopper
193
00:07:41,480 --> 00:07:43,010
was going to be a
part of the show
194
00:07:43,005 --> 00:07:44,635
that we were going
to have the Sheriff.
195
00:07:44,630 --> 00:07:47,270
And so we started to
really flesh him out.
196
00:07:47,270 --> 00:07:49,040
So you can actually
see, we started
197
00:07:49,040 --> 00:07:51,890
to sketch him out a
little bit beyond remember
198
00:07:51,890 --> 00:07:55,730
he started out just Sam
Rockwell not McConaughey
199
00:07:55,732 --> 00:07:56,692
on a beach [INAUDIBLE].
200
00:07:56,690 --> 00:07:59,300
So then we took that, and
now we've suggested maybe--
201
00:07:59,300 --> 00:08:01,820
Had a Sheriff
which is not any more
202
00:08:01,820 --> 00:08:03,170
detailed than Sam Rockwell.
203
00:08:03,170 --> 00:08:06,860
And now, we're like
OK, let's actually
204
00:08:06,860 --> 00:08:08,900
give this guy a little
more of a backstory,
205
00:08:08,900 --> 00:08:10,730
a little bit of a dramatic hat.
206
00:08:10,730 --> 00:08:12,480
So and some of this,
yeah OK let's see.
207
00:08:12,482 --> 00:08:13,192
It's interesting.
208
00:08:13,190 --> 00:08:15,870
So we said maybe it was
a family man in New York.
209
00:08:15,870 --> 00:08:17,240
His son died, car accident.
210
00:08:17,240 --> 00:08:19,520
Now he's fucked up, left
the city to come here,
211
00:08:19,520 --> 00:08:21,560
pictures of family
and house, lives
212
00:08:21,560 --> 00:08:23,930
in a shack near the beach,
this was Montauk, still,
213
00:08:23,930 --> 00:08:26,870
drinks too much,
smokes too much,
214
00:08:26,870 --> 00:08:31,130
over a course of series falls
for Joyce who is also broken,
215
00:08:31,130 --> 00:08:34,640
comes to terms with his past
as he solves her son's murder.
216
00:08:34,640 --> 00:08:37,550
So actually, that's
all spot on, really.
217
00:08:37,549 --> 00:08:40,579
In terms of Hopper,
obviously, we switched his son
218
00:08:40,580 --> 00:08:43,720
and made that a daughter,
but the rest of it is true.
219
00:08:43,723 --> 00:08:45,143
So what we were
doing with Hopper,
220
00:08:45,140 --> 00:08:47,900
and I remember actually
as we were working on
221
00:08:47,900 --> 00:08:48,770
like really early.
222
00:08:48,770 --> 00:08:51,260
This was probably even pre
the Sam Rockwell epiphany,
223
00:08:51,263 --> 00:08:53,183
is that he was really
going to be more modeled
224
00:08:53,180 --> 00:08:55,190
after Chief Brody
in Jaws, that he
225
00:08:55,190 --> 00:08:57,800
was going to be kind of a
family man Sheriff, and then.
226
00:08:57,800 --> 00:09:00,300
That's why we the
wife in the all of that.
227
00:09:00,300 --> 00:09:03,590
But then looking at how this
was going to be a TV show,
228
00:09:03,590 --> 00:09:05,780
we wanted to do something
a little bit more
229
00:09:05,775 --> 00:09:06,905
with the Sheriff character.
230
00:09:06,900 --> 00:09:08,670
We also didn't
want to copy Jaws.
231
00:09:08,670 --> 00:09:10,110
We want to do
something different.
232
00:09:10,110 --> 00:09:13,520
And so we wanted
to give him more
233
00:09:13,520 --> 00:09:17,330
of an interesting
complex backstory.
234
00:09:17,330 --> 00:09:19,850
And that's where
we, and so suddenly,
235
00:09:19,850 --> 00:09:21,650
he no longer has
a pregnant wife.
236
00:09:21,650 --> 00:09:24,860
He has a wife who he's divorced
from or estranged from.
237
00:09:24,860 --> 00:09:28,580
And he had, they had a
daughter together who died.
238
00:09:28,580 --> 00:09:30,500
And that, what we
liked about that is it
239
00:09:30,500 --> 00:09:32,660
gave us real emotional
stakes in terms
240
00:09:32,660 --> 00:09:36,010
of this, what's happening now
in the present day in terms
241
00:09:36,010 --> 00:09:38,510
of the investigation, in terms
of the search for the missing
242
00:09:38,510 --> 00:09:39,770
boy, in search of Will.
243
00:09:39,770 --> 00:09:41,660
He's lost a child,
so suddenly, it
244
00:09:41,660 --> 00:09:44,480
takes on more meaning
to him, the search
245
00:09:44,480 --> 00:09:46,070
for the search for Will.
246
00:09:46,070 --> 00:09:49,980
That, of course, leads naturally
to a connection with Joyce,
247
00:09:49,980 --> 00:09:50,480
right?
248
00:09:50,480 --> 00:09:51,620
Because she's lost her son.
249
00:09:51,620 --> 00:09:55,400
So they have both lost
a child, and perhaps he
250
00:09:55,400 --> 00:09:58,050
thinks in bringing
her, saving her child,
251
00:09:58,050 --> 00:09:59,660
he can kind of sort
of redeem himself.
252
00:09:59,660 --> 00:10:01,760
So suddenly, we're like
OK that's a character.
253
00:10:01,760 --> 00:10:03,890
That's a fully fleshed
out are and we've
254
00:10:03,890 --> 00:10:05,690
got an anchor so
we sort of we're
255
00:10:05,690 --> 00:10:07,400
starting to understand
who Hopper is.
256
00:10:07,400 --> 00:10:10,970
So we also do this with other
characters, but not all of them
257
00:10:10,965 --> 00:10:11,845
are that fleshed out.
258
00:10:11,840 --> 00:10:16,040
That came to us, and obviously,
this all mostly stuck.
259
00:10:16,040 --> 00:10:20,510
Other characters let's look at
like our description of Lucas,
260
00:10:20,510 --> 00:10:22,670
nerd dungeon master,
dresses in black,
261
00:10:22,670 --> 00:10:27,360
glasses, LOTR, that's Lord
of the Rings, fantasy books,
262
00:10:27,360 --> 00:10:29,810
video games, unkempt.
263
00:10:29,810 --> 00:10:32,660
That's nothing really like
the Lucas that is in the show
264
00:10:32,660 --> 00:10:33,200
at all.
265
00:10:33,200 --> 00:10:35,840
Dustin, we describe
as diminutive.
266
00:10:35,840 --> 00:10:39,230
I mean, there's not much else
we're talking about Dustin.
267
00:10:39,230 --> 00:10:43,250
This is not-- these are not
very evolved characters, not
268
00:10:43,250 --> 00:10:44,970
in the same way that Hopper is.
269
00:10:44,968 --> 00:10:46,758
And that's OK, because
sometimes this stuff
270
00:10:46,760 --> 00:10:49,640
is going to come very
quickly like hopper clearly
271
00:10:49,640 --> 00:10:53,810
in a quick little brainstorming
session as is documented here.
272
00:10:53,810 --> 00:10:56,200
We got his whole backstory,
and we got his arc.
273
00:10:56,203 --> 00:10:58,373
That is not going to be the
case of every character,
274
00:10:58,370 --> 00:11:00,110
and you don't want
to beat yourself up
275
00:11:00,110 --> 00:11:01,320
because that's not the case.
276
00:11:01,320 --> 00:11:01,720
It's OK.
277
00:11:01,715 --> 00:11:03,415
So some of this is
not going to be right,
278
00:11:03,410 --> 00:11:04,700
but you've got to throw it out.
279
00:11:04,702 --> 00:11:06,932
And the stuff that stick is
sticks is going to stick.
280
00:11:06,930 --> 00:11:08,930
And stuff that doesn't
is just going to go away.
281
00:11:08,930 --> 00:11:10,500
Again, it's nobody's
going to read this.
282
00:11:10,500 --> 00:11:11,010
It doesn't matter.
283
00:11:11,010 --> 00:11:11,510
Yeah.
284
00:11:11,510 --> 00:11:17,290
285
00:11:17,290 --> 00:11:20,860
When you're working on these
characters and developing it,
286
00:11:20,860 --> 00:11:23,440
one good thing to
do that, we do a lot
287
00:11:23,440 --> 00:11:25,750
is we mind our own
lives, whether it's
288
00:11:25,750 --> 00:11:29,080
childhood or the life we're
living now and looking
289
00:11:29,080 --> 00:11:33,220
at our friends or
personalities that we in trying
290
00:11:33,220 --> 00:11:35,260
to be inspired by that.
291
00:11:35,260 --> 00:11:39,520
And because you really want
these characters to feel real.
292
00:11:39,520 --> 00:11:42,400
And so I think that
can really help flesh
293
00:11:42,400 --> 00:11:45,340
a character out is just
looking at your own life.
294
00:11:45,340 --> 00:11:47,170
I think Joyce
initially started out
295
00:11:47,170 --> 00:11:49,360
a lot more like our mom.
296
00:11:49,360 --> 00:11:51,760
I think that was the
initial sort of prototype
297
00:11:51,760 --> 00:11:55,600
is we were basing her a
little bit more on our mom.
298
00:11:55,600 --> 00:11:57,940
And some of the friends
were based on Dustin
299
00:11:57,940 --> 00:12:00,080
and stuff were based on
our friends growing up,
300
00:12:00,080 --> 00:12:01,600
little kernels of them, right?
301
00:12:01,600 --> 00:12:02,950
So that helps.
302
00:12:02,950 --> 00:12:06,610
Sometimes it helps to give
them a physical characteristic,
303
00:12:06,610 --> 00:12:08,990
I mean, anything that
will help you see them,
304
00:12:08,985 --> 00:12:10,365
start to think
about what they're
305
00:12:10,360 --> 00:12:13,120
interested in, what they like.
306
00:12:13,120 --> 00:12:15,970
And specific things can help.
307
00:12:15,970 --> 00:12:19,060
So if you look at this example
for Mike, so we said he's shy.
308
00:12:19,060 --> 00:12:21,820
We said birthmark
along his neck, face,
309
00:12:21,820 --> 00:12:23,770
kids make fun of him
for it, so that's,
310
00:12:23,770 --> 00:12:26,190
we're starting to get actually
a little bit more specific.
311
00:12:26,187 --> 00:12:28,477
Whether it's physical,
or it could be a stutter,
312
00:12:28,475 --> 00:12:30,105
it could be a million
different things.
313
00:12:30,100 --> 00:12:32,410
But sometimes that
can be a shorthand
314
00:12:32,410 --> 00:12:34,720
for the audience to
start to understand
315
00:12:34,720 --> 00:12:36,110
who this character is.
316
00:12:36,112 --> 00:12:37,572
And then as we
moved into the show,
317
00:12:37,570 --> 00:12:40,390
we realized we didn't
need that to define Mike.
318
00:12:40,390 --> 00:12:42,700
And I would also say
in terms of the shy,
319
00:12:42,700 --> 00:12:46,210
we originally basing him a
lot on sort of us we were
320
00:12:46,210 --> 00:12:48,470
pretty shy kids growing up.
321
00:12:48,470 --> 00:12:51,040
And so I think it was
a shorthand for us
322
00:12:51,040 --> 00:12:52,480
to write that character.
323
00:12:52,480 --> 00:12:55,690
Then we see Finn Wolfhard's
audition, it evolves.
324
00:12:55,690 --> 00:12:56,980
Finn is not a shy kid.
325
00:12:56,980 --> 00:12:58,000
That character evolves.
326
00:12:58,000 --> 00:12:59,620
And I think it
evolves into something
327
00:12:59,620 --> 00:13:02,200
that was more interesting,
more specific to the show.
328
00:13:02,200 --> 00:13:04,760
But it's OK to start
with your life.
329
00:13:04,762 --> 00:13:06,972
And you can always let it
evolve either in the script
330
00:13:06,970 --> 00:13:10,170
or pass the script once you
actually move into production.
331
00:13:10,165 --> 00:13:16,165
332
00:13:16,162 --> 00:13:22,212
So just as your story is going
to have sort of go from A to B,
333
00:13:22,210 --> 00:13:25,390
Will's missing we
got to find Will.
334
00:13:25,390 --> 00:13:28,570
So you've got a drive, and
you're going to have obstacles
335
00:13:28,565 --> 00:13:29,445
along the way, right?
336
00:13:29,440 --> 00:13:32,510
You're going from one
point to another point.
337
00:13:32,507 --> 00:13:34,087
And again, there are
going to be a lot
338
00:13:34,090 --> 00:13:37,550
of little points between Will
missing and finding Will.
339
00:13:37,545 --> 00:13:38,925
Otherwise, you
don't have a show.
340
00:13:38,920 --> 00:13:41,020
So there's going to be a
lot of stuff in between.
341
00:13:41,020 --> 00:13:43,270
But it's important to know
where you're going with it.
342
00:13:43,270 --> 00:13:45,130
And it's the same
with the characters.
343
00:13:45,130 --> 00:13:48,700
Mike starts off as shy,
not very confident.
344
00:13:48,700 --> 00:13:51,100
He falls in love, comes of age.
345
00:13:51,100 --> 00:13:54,370
It's a very broad character arc,
but it is the character arc.
346
00:13:54,370 --> 00:13:58,570
Hopper is broken due to
the death of his daughter.
347
00:13:58,570 --> 00:14:02,080
By finding Will, he's able to
find some sort of redemption
348
00:14:02,080 --> 00:14:03,100
for himself.
349
00:14:03,100 --> 00:14:04,810
And he's able to
find himself again.
350
00:14:04,810 --> 00:14:07,150
That is a very simple arc.
351
00:14:07,150 --> 00:14:10,510
And I think again, you're going
to want to pick the characters.
352
00:14:10,510 --> 00:14:13,960
You can't give everyone
this incredible arc.
353
00:14:13,960 --> 00:14:16,810
We have a ton of side
characters in Stranger Things
354
00:14:16,810 --> 00:14:18,140
that don't have a big arc.
355
00:14:18,140 --> 00:14:20,140
The arcs aren't going to
feel satisfying or earn
356
00:14:20,140 --> 00:14:22,470
because you're trying to give
everyone this amazing arc.
357
00:14:22,473 --> 00:14:24,583
But at that point,
what ends up happening is
358
00:14:24,580 --> 00:14:26,020
or we find happening
is you end up
359
00:14:26,020 --> 00:14:31,110
shortchanging the characters
who you want to have this.
360
00:14:31,108 --> 00:14:32,648
You have the great
arc plan for them.
361
00:14:32,650 --> 00:14:35,110
You're just going to end up
shortchanging those characters.
362
00:14:35,108 --> 00:14:38,038
So it's important to focus
on the ones who are really
363
00:14:38,042 --> 00:14:39,252
essential in terms of arcing.
364
00:14:39,250 --> 00:14:41,080
And the other characters are
going to be great characters.
365
00:14:41,080 --> 00:14:42,910
They just might
not have this sort
366
00:14:42,910 --> 00:14:46,540
of grand emotional
arc in the same way
367
00:14:46,540 --> 00:14:48,880
that Hopper does or
Joyce or whatever.
368
00:14:48,880 --> 00:14:52,360
And of the kids, we
gave Mike the biggest arc
369
00:14:52,360 --> 00:14:53,920
in terms of him coming of age.
370
00:14:53,920 --> 00:14:58,780
But for Lucas and Dustin, their
arc is even much simpler than
371
00:14:58,780 --> 00:14:59,320
Mike's.
372
00:14:59,320 --> 00:15:02,170
We don't have time for them to
go through that full journey
373
00:15:02,170 --> 00:15:04,300
that Mike does in season one.
374
00:15:04,300 --> 00:15:05,680
They fall apart.
375
00:15:05,680 --> 00:15:08,350
Their friendship breaks apart,
and they're able to mend it.
376
00:15:08,350 --> 00:15:10,780
I mean, Dustin kind of
starts like nerdy and awesome
377
00:15:10,780 --> 00:15:12,820
and he kind of is a nerdy
and awesome at the end
378
00:15:12,820 --> 00:15:15,460
even though he's still
confident in who he is.
379
00:15:15,460 --> 00:15:17,860
So you know, he
doesn't have a big arc,
380
00:15:17,863 --> 00:15:19,283
but he's a really
great character.
381
00:15:19,280 --> 00:15:21,160
But you're going to
want to pick and choose
382
00:15:21,155 --> 00:15:23,895
which of those characters you
want to give full arcs to.
383
00:15:23,890 --> 00:15:29,580
384
00:15:29,578 --> 00:15:32,278
So you're going to have
these arcs or some of them
385
00:15:32,280 --> 00:15:36,750
right now where
you're A to B, we
386
00:15:36,748 --> 00:15:38,288
know where Hopper
is going to end up.
387
00:15:38,290 --> 00:15:40,420
We know where we
want Joyce to go.
388
00:15:40,420 --> 00:15:42,420
We know where we were on
Lucas and Dustin to go.
389
00:15:42,420 --> 00:15:45,420
We know where we want Mike
and 11 to go, just roughly, A
390
00:15:45,420 --> 00:15:47,940
to B. We don't know the
journey, but we know roughly
391
00:15:47,940 --> 00:15:49,980
where we want them
to start and end up.
392
00:15:49,980 --> 00:15:52,470
So what's interesting about
writing a pilot script is
393
00:15:52,470 --> 00:15:55,750
you're just doing the A. Their
journey is just beginning,
394
00:15:55,750 --> 00:15:57,460
you can't get them to be.
395
00:15:57,460 --> 00:16:00,690
So for instance,
Hopper, right, we set up
396
00:16:00,690 --> 00:16:02,880
that he's popping Tuinal.
397
00:16:02,880 --> 00:16:05,610
But we wait until the
end of that pilot script
398
00:16:05,610 --> 00:16:08,100
to even reveal that
he had had a family
399
00:16:08,100 --> 00:16:09,630
and that his daughter had died.
400
00:16:09,630 --> 00:16:12,600
And we use that as oh wait,
there's more to this character
401
00:16:12,600 --> 00:16:13,890
than I thought.
402
00:16:13,890 --> 00:16:16,060
But we don't even explore it.
403
00:16:16,060 --> 00:16:17,880
We just tell you,
the audience that
404
00:16:17,880 --> 00:16:19,380
at the very end of the episode.
405
00:16:19,380 --> 00:16:22,120
And then we know, and
anyone reading the script
406
00:16:22,122 --> 00:16:22,832
is going to know.
407
00:16:22,830 --> 00:16:25,050
Oh, this is an important
part of this character,
408
00:16:25,050 --> 00:16:27,460
and I know they're going
to continue to explore it.
409
00:16:27,460 --> 00:16:28,980
But don't race it.
410
00:16:28,980 --> 00:16:31,690
Really, we're just setting
up who these people, are
411
00:16:31,692 --> 00:16:33,402
and we're starting
them on their journey.
412
00:16:33,400 --> 00:16:35,850
But that arc for
Mike for instance,
413
00:16:35,850 --> 00:16:37,840
he meets 11 at the
ending of the pilot.
414
00:16:37,840 --> 00:16:39,420
He's not coming of age yet.
415
00:16:39,420 --> 00:16:41,220
He's just meeting
the person that's
416
00:16:41,220 --> 00:16:42,360
going to change his life.
417
00:16:42,360 --> 00:16:44,070
But we don't know how she's
going to change his life.
418
00:16:44,070 --> 00:16:45,570
We don't know that she's
going to change his life.
419
00:16:45,570 --> 00:16:46,560
We don't know that.
420
00:16:46,560 --> 00:16:49,240
So we're just starting
them off on their journey.
421
00:16:49,240 --> 00:16:51,520
So I think sometimes, and
this has happened with us.
422
00:16:51,520 --> 00:16:54,030
We want to race along too far.
423
00:16:54,030 --> 00:16:56,820
Lucas and Dustin are best
friends still in the pilot.
424
00:16:56,820 --> 00:16:59,470
We haven't even hinted at
any discord between them.
425
00:16:59,467 --> 00:17:00,297
We're going to wait.
426
00:17:00,300 --> 00:17:02,190
I think it is a big
mistake that some people make
427
00:17:02,190 --> 00:17:04,110
in terms of, and we
make it all the time.
428
00:17:04,109 --> 00:17:06,419
We have to keep reminding
ourselves simplify, simplify,
429
00:17:06,420 --> 00:17:06,920
simplify.
430
00:17:06,920 --> 00:17:07,530
Slow down.
431
00:17:07,530 --> 00:17:09,090
And slow down.
432
00:17:09,089 --> 00:17:10,829
You get very
excited, and you try
433
00:17:10,829 --> 00:17:14,699
to cram way too much into
a single script, just,
434
00:17:14,700 --> 00:17:16,440
and everyone's always
they're worried
435
00:17:16,440 --> 00:17:17,400
about they want to get across.
436
00:17:17,400 --> 00:17:19,690
They want to get across that
this is a great character.
437
00:17:19,692 --> 00:17:22,832
They want to get across yeah,
you want to tell everything,
438
00:17:22,829 --> 00:17:24,269
all your ideas about Hopper.
439
00:17:24,270 --> 00:17:24,960
Slow down.
440
00:17:24,960 --> 00:17:25,800
You have time.
441
00:17:25,800 --> 00:17:27,420
It gets going to
get overwhelming,
442
00:17:27,420 --> 00:17:28,920
and the script is
not going to work,
443
00:17:28,920 --> 00:17:31,590
so just a little bit at a time.
444
00:17:31,590 --> 00:17:32,910
Simplicity is your friend.
445
00:17:32,910 --> 00:17:35,000
Yeah, this is just
step one of many steps.
446
00:17:34,995 --> 00:17:35,705
Yeah.
447
00:17:35,700 --> 00:17:41,770
448
00:17:41,771 --> 00:17:44,101
In terms of when we're
developing characters, I mean,
449
00:17:44,100 --> 00:17:45,520
there's a lot of
tricks we can do.
450
00:17:45,517 --> 00:17:47,907
Like we said, we pull
a lot from our lives
451
00:17:47,910 --> 00:17:49,650
and from people we know.
452
00:17:49,650 --> 00:17:52,710
And then there's also
something that's, I don't know,
453
00:17:52,710 --> 00:17:54,690
it's been effective
for us in terms of we
454
00:17:54,690 --> 00:17:58,800
take a character
who is a stereotype,
455
00:17:58,800 --> 00:18:01,020
the jock, the cheerleader.
456
00:18:01,020 --> 00:18:01,830
The nerd.
457
00:18:01,830 --> 00:18:05,880
The nerd or whatever
like Steve whatever
458
00:18:05,880 --> 00:18:08,730
is the perfect example or Nancy
is a good example of something
459
00:18:08,730 --> 00:18:10,770
who starts out of this
stereotype, someone
460
00:18:10,770 --> 00:18:12,970
who the audience
thinks that they know.
461
00:18:12,970 --> 00:18:14,970
The good thing about that
is immediately you go,
462
00:18:14,970 --> 00:18:16,830
OK, I think I know
who this person is.
463
00:18:16,832 --> 00:18:17,792
So they're comfortable.
464
00:18:17,790 --> 00:18:20,820
They're like, OK, this is
the douche bag jock, right?
465
00:18:20,820 --> 00:18:22,600
And then you flip
that on its head.
466
00:18:22,600 --> 00:18:25,420
So you go wait, there's more to
this character than you think.
467
00:18:25,423 --> 00:18:27,093
This is something
that John Hughes who's
468
00:18:27,090 --> 00:18:29,220
a writer director we
obviously look up to a lot
469
00:18:29,220 --> 00:18:30,150
did all the time.
470
00:18:30,150 --> 00:18:31,710
I mean, it's the classic
Breakfast Club thing.
471
00:18:31,710 --> 00:18:32,960
You meet all these characters.
472
00:18:32,960 --> 00:18:34,830
You have each of the
characters assumes
473
00:18:34,830 --> 00:18:36,300
they know the other
character based
474
00:18:36,300 --> 00:18:38,720
on these stereotypes, these
assumptions that they've made.
475
00:18:38,718 --> 00:18:40,258
And then over the
course of the film,
476
00:18:40,260 --> 00:18:41,460
you kind of peel
back those layers,
477
00:18:41,460 --> 00:18:43,170
and you realize there's
a lot more to them.
478
00:18:43,170 --> 00:18:45,210
What it does is it gives
the audience something
479
00:18:45,212 --> 00:18:47,612
to hook onto and go,
OK, that's the nerd.
480
00:18:47,610 --> 00:18:49,080
That's the cheerleader.
481
00:18:49,080 --> 00:18:50,860
That's the douchebag boyfriend.
482
00:18:50,862 --> 00:18:51,572
That's the thing.
483
00:18:51,570 --> 00:18:54,990
But what we like to do is
real life isn't that simple.
484
00:18:54,990 --> 00:18:56,910
No one can be that
easily defined.
485
00:18:56,910 --> 00:18:58,860
But again, just be
careful you don't have
486
00:18:58,860 --> 00:19:00,450
to peel back much in the pilot.
487
00:19:00,450 --> 00:19:02,730
You can just hint at
it or even not at all.
488
00:19:02,730 --> 00:19:06,030
But for Hopper for instance, two
lines at the end of the pilot.
489
00:19:06,030 --> 00:19:09,900
Oh, someone says
he lost his kid.
490
00:19:09,900 --> 00:19:11,760
Thanks for coming out teach.
491
00:19:11,760 --> 00:19:12,870
We really appreciate it.
492
00:19:15,456 --> 00:19:17,286
She died a few years back.
493
00:19:17,290 --> 00:19:18,280
Sorry.
494
00:19:18,280 --> 00:19:20,130
His kid.
495
00:19:20,130 --> 00:19:21,230
That's it.
496
00:19:21,230 --> 00:19:22,400
We know there's more to him.
497
00:19:22,403 --> 00:19:24,073
And we're going to
go into that further,
498
00:19:24,070 --> 00:19:26,680
but we're just hinting that
there's more beneath this
499
00:19:26,680 --> 00:19:28,470
and just like right just a cop.
500
00:19:28,465 --> 00:19:34,335
501
00:19:34,336 --> 00:19:36,906
The other important
thing, right, and I've
502
00:19:36,910 --> 00:19:40,750
touched on this a little bit
is that these characters are
503
00:19:40,750 --> 00:19:41,720
going to surprise you.
504
00:19:41,720 --> 00:19:44,560
So they are kind of
living, breathing things.
505
00:19:44,560 --> 00:19:46,810
I think if you've
created a good character,
506
00:19:46,810 --> 00:19:48,850
and what's going to
happen is and you
507
00:19:48,847 --> 00:19:50,677
have to stay true to
their character, right?
508
00:19:50,680 --> 00:19:53,020
So as we said there's
going to be a drive,
509
00:19:53,020 --> 00:19:55,540
and you're going to throw
obstacles in their path.
510
00:19:55,540 --> 00:19:59,350
And you're going to kind
of a little bit watch
511
00:19:59,350 --> 00:20:03,140
how these characters are going
to overcome that obstacle.
512
00:20:03,137 --> 00:20:04,717
And I think if you're
doing something,
513
00:20:04,720 --> 00:20:06,910
and it's not organic to who
they are as a character,
514
00:20:06,910 --> 00:20:08,410
it's going to be
pretty obvious it's
515
00:20:08,410 --> 00:20:09,710
going to feel really wrong.
516
00:20:09,710 --> 00:20:11,980
And so oftentimes,
this is what's
517
00:20:11,980 --> 00:20:16,310
cool about writing is they
become very real in a sense.
518
00:20:16,307 --> 00:20:17,887
Because you don't
want to manufacture.
519
00:20:17,890 --> 00:20:19,100
You don't want to force them.
520
00:20:19,098 --> 00:20:21,638
They're going to kind of a
little bit do their own thing.
521
00:20:21,640 --> 00:20:25,690
And what's fun about that is
they can often surprise you.
522
00:20:25,690 --> 00:20:31,310
523
00:20:31,306 --> 00:20:33,386
So hopefully in your
blue sky and you've
524
00:20:33,390 --> 00:20:35,970
come up with some
possible characters
525
00:20:35,973 --> 00:20:38,643
that you want that you think you
need to tell the story that you
526
00:20:38,640 --> 00:20:40,180
want to inhabit this world.
527
00:20:40,180 --> 00:20:44,430
So you're going to make a list
now of possible characters.
528
00:20:44,430 --> 00:20:47,220
This is a good something that
we did and you saw us do,
529
00:20:47,220 --> 00:20:48,520
and it can be really helpful.
530
00:20:48,520 --> 00:20:49,470
You're going to make a list.
531
00:20:49,470 --> 00:20:51,120
You can come up with
names if you want.
532
00:20:51,120 --> 00:20:53,040
Just pick three to
five that you think
533
00:20:53,040 --> 00:20:54,960
are necessary to
tell this story.
534
00:20:54,960 --> 00:20:56,670
And then start to
flesh them out.
535
00:20:56,670 --> 00:20:59,150
Don't do that for all the
characters just some of them.
536
00:20:59,153 --> 00:21:00,823
You have an idea that
pops in your head.
537
00:21:00,820 --> 00:21:02,990
Oh here's a good idea for
an arc for this character.
538
00:21:02,987 --> 00:21:03,747
Jot it down.
539
00:21:03,750 --> 00:21:06,150
Or just say this is Lucas.
540
00:21:06,150 --> 00:21:06,780
He's a nerd.
541
00:21:06,780 --> 00:21:07,500
He wears black.
542
00:21:07,500 --> 00:21:09,420
He has glasses.
543
00:21:09,420 --> 00:21:10,380
He gets bullied.
544
00:21:10,380 --> 00:21:12,060
It can be that basic.
545
00:21:12,060 --> 00:21:14,020
But just come up with
that initial list.
546
00:21:14,020 --> 00:21:16,170
And I think it's going to
be really helpful as you
547
00:21:16,170 --> 00:21:19,400
move forward to the
next stage of writing.
1
00:00:00,000 --> 00:00:10,440
2
00:00:10,437 --> 00:00:11,957
Where'd it go?
3
00:00:11,960 --> 00:00:12,560
Where is it?
4
00:00:22,360 --> 00:00:25,790
Will!
5
00:00:25,790 --> 00:00:28,830
OK, so now that you have, you
know, some of your characters
6
00:00:28,830 --> 00:00:31,020
roughed out or some
ideas for the characters,
7
00:00:31,020 --> 00:00:33,490
I think it is worth
thinking about the world
8
00:00:33,488 --> 00:00:35,278
that these characters
are going to inhabit.
9
00:00:35,280 --> 00:00:39,000
So this setting-- we had
talked about this a little bit
10
00:00:39,000 --> 00:00:41,460
in terms of we didn't
do a lot of research
11
00:00:41,460 --> 00:00:44,970
when it came to Montauk
and ultimately Hawkins.
12
00:00:44,970 --> 00:00:48,010
It was small town by
the beach, whatever.
13
00:00:48,010 --> 00:00:49,740
But I think something
that's worth doing
14
00:00:49,740 --> 00:00:53,280
is start talking about
sort out the mini settings
15
00:00:53,280 --> 00:00:55,680
within your bigger
setting, the locations
16
00:00:55,680 --> 00:00:57,270
that your characters
can exist in.
17
00:00:57,270 --> 00:00:59,460
So for "Stranger
Things," for instance,
18
00:00:59,460 --> 00:01:01,950
you got Mike's basement
is a major one.
19
00:01:01,950 --> 00:01:02,720
You got the core--
20
00:01:02,720 --> 00:01:03,930
ROSS DUFFER: The,
gym the junkyard.
21
00:01:03,930 --> 00:01:05,370
MATT DUFFER: The
gym, yeah, junkyard,
22
00:01:05,370 --> 00:01:07,290
and you don't have to
do a "Lord of the Rings"
23
00:01:07,290 --> 00:01:09,540
style or George RR Martin map.
24
00:01:09,540 --> 00:01:12,000
Just write down some
of these locations
25
00:01:12,000 --> 00:01:14,850
that really could offer
a really good setting
26
00:01:14,850 --> 00:01:15,690
for certain scenes.
27
00:01:15,690 --> 00:01:17,580
It's just nice to start--
28
00:01:17,580 --> 00:01:19,770
again, you're not going
to have a super in focus
29
00:01:19,770 --> 00:01:22,230
picture of your
world at this point,
30
00:01:22,230 --> 00:01:25,430
but it's gonna start coming
a little bit more in focus.
31
00:01:25,427 --> 00:01:26,757
So you have some characters now.
32
00:01:26,760 --> 00:01:28,580
Start to think
about that setting
33
00:01:28,575 --> 00:01:29,705
that they're gonna inhabit.
34
00:01:29,700 --> 00:01:34,360
And I remember, like, early
on season three, we came in--
35
00:01:34,355 --> 00:01:36,485
we had a writers room at
this point, and we came in
36
00:01:36,480 --> 00:01:39,390
and the writers had done
this exact exercise,
37
00:01:39,390 --> 00:01:42,060
enlisted a bunch of
possible locations
38
00:01:42,060 --> 00:01:44,520
that would be fun to
explore in season three.
39
00:01:44,520 --> 00:01:46,080
And one of them was a mall.
40
00:01:46,080 --> 00:01:47,950
And we went, well,
that's interesting.
41
00:01:47,947 --> 00:01:50,277
That would be a fun place for
our characters to inhabit.
42
00:01:50,280 --> 00:01:52,680
So it's possible that
one of these locations
43
00:01:52,680 --> 00:01:55,510
ends up becoming more
important to your plot.
44
00:01:55,513 --> 00:01:56,803
So it's always a good exercise.
45
00:01:56,805 --> 00:01:59,225
Season two-- season
two was tunnels.
46
00:01:59,220 --> 00:02:01,350
I remember we're just
like tunnels are cool.
47
00:02:01,345 --> 00:02:01,845
Like--
48
00:02:01,845 --> 00:02:03,125
ROSS DUFFER: It's
our very thing.
49
00:02:03,120 --> 00:02:04,340
MATT DUFFER: Yeah,
we all like tunnels,
50
00:02:04,340 --> 00:02:05,970
and then that does
sort of become
51
00:02:05,970 --> 00:02:07,380
a major part of the season.
52
00:02:07,380 --> 00:02:08,760
And one of my favorite
things in the season
53
00:02:08,759 --> 00:02:10,559
are all those sort of
underground tunnels
54
00:02:10,560 --> 00:02:12,120
that the kids have to
navigate in the finale.
55
00:02:12,120 --> 00:02:12,990
ROSS DUFFER: So,
again, you don't
56
00:02:12,990 --> 00:02:15,410
need to know how it's going
to play a role in your script.
57
00:02:15,407 --> 00:02:18,567
It can just be a good exercise
to start filling out this world
58
00:02:18,570 --> 00:02:21,110
and going, OK, well,
in their journey maybe
59
00:02:21,108 --> 00:02:21,898
they could go here.
60
00:02:21,900 --> 00:02:23,230
Maybe they could go to the mall.
61
00:02:23,233 --> 00:02:24,293
Maybe they could go here.
62
00:02:24,295 --> 00:02:26,065
You're just filling
it out, more detail.
63
00:02:26,063 --> 00:02:27,483
You don't have to
use any of this,
64
00:02:27,480 --> 00:02:29,310
but it's going to be it's
going to be good to have.
65
00:02:29,310 --> 00:02:30,040
Yeah.
66
00:02:30,041 --> 00:02:32,991
67
00:02:36,430 --> 00:02:38,510
There's another version
in terms of your setting
68
00:02:38,510 --> 00:02:41,290
or your world where it's not
based in reality at all, which
69
00:02:41,290 --> 00:02:46,600
is what we had with this other
dimension in "Stranger Things."
70
00:02:46,600 --> 00:02:51,310
Now it wasn't super
developed initially
71
00:02:51,310 --> 00:02:53,800
when we were first coming up
with the idea in the pilot.
72
00:02:53,800 --> 00:02:56,620
You saw some of this rough
idea we had of, like, a mouth
73
00:02:56,620 --> 00:02:58,600
leading to the other
world and all of this,
74
00:02:58,600 --> 00:03:02,320
but one thing that we had
talked about early on is--
75
00:03:02,320 --> 00:03:05,110
and some of this was for
budgetary reasons and also
76
00:03:05,110 --> 00:03:07,090
we were very much
inspired by "Poltergeist."
77
00:03:07,090 --> 00:03:11,120
We didn't see that world where
the little girl was taken.
78
00:03:11,120 --> 00:03:13,270
So it was in-- for
us, it was like, well,
79
00:03:13,270 --> 00:03:15,640
that might be scary if
we never actually see it.
80
00:03:15,640 --> 00:03:16,490
We never see it.
81
00:03:16,490 --> 00:03:17,410
We never go into
the upside down.
82
00:03:17,410 --> 00:03:18,760
We're only hearing it over--
83
00:03:18,760 --> 00:03:19,470
that was-- right?
84
00:03:19,470 --> 00:03:20,470
It was the initial idea.
85
00:03:20,470 --> 00:03:21,930
We're only hearing
it over walkies.
86
00:03:21,928 --> 00:03:24,078
We're only hearing it
over radios or whatnot.
87
00:03:24,080 --> 00:03:26,200
So it was like it
would all be left up
88
00:03:26,200 --> 00:03:28,800
to the imagination
of the viewer.
89
00:03:28,795 --> 00:03:29,565
Yes.
90
00:03:29,560 --> 00:03:33,850
And ultimately that
went away pretty quickly
91
00:03:33,850 --> 00:03:36,190
as we started to write
the show because we
92
00:03:36,190 --> 00:03:37,450
realized this is a show.
93
00:03:37,450 --> 00:03:38,530
This is not a movie.
94
00:03:38,530 --> 00:03:39,660
I'm starting to get antsy.
95
00:03:39,663 --> 00:03:40,583
I want to go in there.
96
00:03:40,580 --> 00:03:41,650
I want to see what's--
97
00:03:41,650 --> 00:03:42,490
I want to see what.
98
00:03:42,490 --> 00:03:44,350
We still limited how
often we went in there,
99
00:03:44,350 --> 00:03:45,310
but we did go in there.
100
00:03:45,308 --> 00:03:47,498
And then that forced
us to evolve it more
101
00:03:47,500 --> 00:03:51,100
and actually explain what
this world would look like,
102
00:03:51,100 --> 00:03:53,860
but when we wrote the pilot--
103
00:03:53,860 --> 00:03:56,410
and you'll see in our outline
and when we actually go
104
00:03:56,410 --> 00:03:57,970
into more detail in the pilot--
105
00:03:57,970 --> 00:04:00,010
we didn't know a whole lot.
106
00:04:00,010 --> 00:04:03,220
It didn't even have a name
in terms of the upside
107
00:04:03,220 --> 00:04:05,370
down wasn't even what
we were calling it.
108
00:04:05,370 --> 00:04:07,120
In the beginning it
was called the nether,
109
00:04:07,120 --> 00:04:08,890
which is more of a placeholder.
110
00:04:08,890 --> 00:04:10,720
The upside down name
came about later
111
00:04:10,720 --> 00:04:12,610
in the writing of
episode five when
112
00:04:12,610 --> 00:04:14,380
Mike is trying to
explain where Will is,
113
00:04:14,380 --> 00:04:17,680
and he flips a D&D board
over and says upside down.
114
00:04:17,680 --> 00:04:24,640
What if this is Hawkins,
and this is where Will is,
115
00:04:24,640 --> 00:04:25,540
the upside down?
116
00:04:25,540 --> 00:04:27,610
And that just sort
of stuck, and that just
117
00:04:27,610 --> 00:04:29,920
became the terminology
to which we've
118
00:04:29,920 --> 00:04:31,630
referred to this other world.
119
00:04:31,630 --> 00:04:34,930
And then practically, we had
to do something very simple
120
00:04:34,930 --> 00:04:37,330
because we kind of do a huge
visual effects extravaganza.
121
00:04:37,330 --> 00:04:40,630
And so that started to effect
what this world would actually
122
00:04:40,630 --> 00:04:41,410
look like.
123
00:04:41,410 --> 00:04:44,170
But, again, you know,
so you can start--
124
00:04:44,170 --> 00:04:46,920
you can start to-- you can be
pretty vague at the beginning
125
00:04:46,923 --> 00:04:49,093
here, and you don't have
to have it all figured out.
126
00:04:49,090 --> 00:04:51,640
If you're telling a show this
is an eight-hour process,
127
00:04:51,640 --> 00:04:54,010
you're not gonna
have all eight hours
128
00:04:54,010 --> 00:04:55,340
fully mapped out at this point.
129
00:04:55,340 --> 00:04:56,630
Well, I think it's important.
130
00:04:56,632 --> 00:04:59,002
So it just-- to
reemphasize something
131
00:04:59,000 --> 00:05:00,940
my brother's saying
there, when we're going in
132
00:05:00,940 --> 00:05:03,630
and we're pitching to Netflix,
we're pitching the show,
133
00:05:03,628 --> 00:05:05,918
and we have the pilot, it's
not called the upside down.
134
00:05:05,920 --> 00:05:07,330
There's no-- there's--
135
00:05:07,330 --> 00:05:10,450
the spores and the vines, I
mean, none of that none of that
136
00:05:10,450 --> 00:05:12,160
is figured out,
and we didn't get
137
00:05:12,158 --> 00:05:13,448
hammered by Netflix about that.
138
00:05:13,450 --> 00:05:15,730
It was like could you
describe the mythology
139
00:05:15,730 --> 00:05:16,600
of this other world.
140
00:05:16,600 --> 00:05:17,770
Like, they don't-- whatever.
141
00:05:17,767 --> 00:05:19,407
They get it is a
scary other dimension.
142
00:05:19,410 --> 00:05:20,410
You're going to figure--
143
00:05:20,410 --> 00:05:22,180
you're going to give
it-- figure it out.
144
00:05:22,180 --> 00:05:25,120
I think something that is
intimidating to a lot of people
145
00:05:25,120 --> 00:05:26,620
and it was certainly
intimidating us
146
00:05:26,620 --> 00:05:28,440
when we started is
you see these products
147
00:05:28,438 --> 00:05:29,978
and they're fully
done, fully formed,
148
00:05:29,980 --> 00:05:31,300
and you just get overwhelmed.
149
00:05:31,300 --> 00:05:33,300
It's like how am I going
to figure all this out.
150
00:05:33,300 --> 00:05:34,920
And the answer is
one step at a time.
151
00:05:34,923 --> 00:05:37,093
Like, so a lot of this stuff
wasn't even figured out
152
00:05:37,090 --> 00:05:39,400
when we sold it to Netflix.
153
00:05:39,400 --> 00:05:43,000
So that should relieve
a lot of pressure
154
00:05:43,000 --> 00:05:46,270
from you to not get overwhelmed
and it's just a little bit
155
00:05:46,270 --> 00:05:46,850
at a time.
156
00:05:46,850 --> 00:05:48,100
And even as you're
writing your script
157
00:05:48,100 --> 00:05:49,640
it's not going to
all be figured out.
158
00:05:49,642 --> 00:05:50,922
So allow--
159
00:05:50,920 --> 00:05:52,450
It's going to be a process.
160
00:05:52,450 --> 00:05:54,730
Even after we had
written the pilot script
161
00:05:54,730 --> 00:05:56,230
and we were meeting
with people, we
162
00:05:56,228 --> 00:05:58,268
did start to get asked
questions about the world,
163
00:05:58,270 --> 00:06:00,260
and that forced us to sit down--
164
00:06:00,255 --> 00:06:01,135
And think about it.
165
00:06:01,130 --> 00:06:04,090
And think about it and talk
about it more and whatnot.
166
00:06:04,090 --> 00:06:05,540
And it'll evolve.
167
00:06:05,540 --> 00:06:08,050
It'll start to evolve,
and then eventually when
168
00:06:08,050 --> 00:06:10,780
we decided we have to go
in there once we started
169
00:06:10,780 --> 00:06:14,380
moving into writing later
scripts for Netflix,
170
00:06:14,380 --> 00:06:16,720
we went, OK, what could
this world look like.
171
00:06:16,720 --> 00:06:18,190
We talked about "Silent Hill."
172
00:06:18,190 --> 00:06:19,720
We talked about "Alien."
173
00:06:19,720 --> 00:06:21,670
We talked about the
aesthetics of it.
174
00:06:21,670 --> 00:06:24,110
Again, that wasn't figured
out on the pilot stage,
175
00:06:24,110 --> 00:06:27,190
and that was-- in our
instance, that was OK.
176
00:06:27,190 --> 00:06:28,960
Again, it's going
to be baby steps.
177
00:06:28,960 --> 00:06:31,180
All of this is
to say it's good
178
00:06:31,180 --> 00:06:34,690
actually to say simple
and vague and you're fine.
179
00:06:34,690 --> 00:06:37,300
It's not-- don't expect it to
be fully formed at this stage.
180
00:06:37,300 --> 00:06:39,580
Don't try to make
it fully formed.
181
00:06:39,580 --> 00:06:42,410
Just stay-- continue
to stay zoomed out.
182
00:06:42,410 --> 00:06:45,350
183
00:06:48,290 --> 00:06:49,900
Similar to the
aesthetic or whatever
184
00:06:49,900 --> 00:06:52,840
of the upside down of this
alternate dimension, we have
185
00:06:52,840 --> 00:06:56,270
this sort of psychic space
that 11 exists in, which was we
186
00:06:56,265 --> 00:06:57,645
called the black
void where she's
187
00:06:57,640 --> 00:06:59,980
in just completely black space.
188
00:06:59,980 --> 00:07:04,660
And, again, you know, that came
about, we realized as we were
189
00:07:04,660 --> 00:07:05,970
writing it, I mean, we had--
190
00:07:05,970 --> 00:07:08,980
we needed a way to
visualize how 11 was
191
00:07:08,980 --> 00:07:10,390
using these psionic abilities.
192
00:07:10,390 --> 00:07:11,880
We wanted to be
kind of in her head
193
00:07:11,878 --> 00:07:13,418
as she was doing
these things and she
194
00:07:13,420 --> 00:07:14,620
was making psychic contact.
195
00:07:14,615 --> 00:07:16,995
It was like, well, how in the
world do we visualize this.
196
00:07:16,990 --> 00:07:19,750
We don't have a bajillion
dollars to do this all CG,
197
00:07:19,748 --> 00:07:21,288
and we didn't want
to do it that way.
198
00:07:21,290 --> 00:07:22,210
We wanted to keep it simple.
199
00:07:22,210 --> 00:07:22,880
And practical.
200
00:07:22,877 --> 00:07:24,967
And we wanted to
do it practical.
201
00:07:24,970 --> 00:07:27,130
There was a movie that
came out "Under the Skin."
202
00:07:27,130 --> 00:07:31,480
Now-- that Jonathan Glazer
made with Scarlett Johansson
203
00:07:31,480 --> 00:07:33,680
where he had this
really cool effect.
204
00:07:33,680 --> 00:07:37,000
It's like a really simple effect
where Scarlett Johansson was
205
00:07:37,000 --> 00:07:39,850
in this strange--
206
00:07:39,850 --> 00:07:41,800
just surrounded
completely by black.
207
00:07:41,800 --> 00:07:44,060
And I think did
maybe he did have--
208
00:07:44,060 --> 00:07:45,040
Some reflection.
209
00:07:45,040 --> 00:07:47,680
Some reflective [INAUDIBLE]
it's been a while.
210
00:07:47,680 --> 00:07:49,290
But what's
interesting-- you know,
211
00:07:49,288 --> 00:07:51,078
it's worth pointing
out a couple of things.
212
00:07:51,080 --> 00:07:55,310
A, that's an idea that came much
later that evolved as you're
213
00:07:55,313 --> 00:07:56,233
working on the script.
214
00:07:56,230 --> 00:07:58,730
It wasn't there when we sold
the script just like the upside
215
00:07:58,730 --> 00:08:00,430
down wasn't really figured out.
216
00:08:00,430 --> 00:08:05,440
It was something that came to us
and also that it was very much
217
00:08:05,440 --> 00:08:07,600
inspired by another
film that we had seen
218
00:08:07,600 --> 00:08:10,660
and a film that is completely
unlike "Stranger Things."
219
00:08:10,660 --> 00:08:13,580
I mean, it's kind of almost
an experimental film.
220
00:08:13,577 --> 00:08:14,407
"Under the Skin" is.
221
00:08:14,410 --> 00:08:15,640
It's a weird film.
222
00:08:15,640 --> 00:08:23,070
So it's good to watch all sorts
of types of movies, not just--
223
00:08:23,065 --> 00:08:25,335
don't just watch-- if
you love Marvel movies,
224
00:08:25,330 --> 00:08:27,190
don't just watch Marvel movies.
225
00:08:27,190 --> 00:08:30,800
Try watch everything
because even if it doesn't--
226
00:08:30,803 --> 00:08:33,223
the tone of "Under the Skin"
is so different than the tone
227
00:08:33,220 --> 00:08:37,020
of "Stranger Things," but it
still had an element in there
228
00:08:37,015 --> 00:08:38,335
that was really helpful for us.
229
00:08:38,330 --> 00:08:40,990
And inspiring and I think and
again it could be a painting.
230
00:08:40,990 --> 00:08:44,110
It could be a photograph
that you love.
231
00:08:44,110 --> 00:08:47,870
It could be in the case of the
spore-like aspect of the upside
232
00:08:47,870 --> 00:08:48,370
down.
233
00:08:48,370 --> 00:08:49,870
It could be a video game.
234
00:08:49,870 --> 00:08:50,800
MATT DUFFER: Yeah,
that came from--
235
00:08:50,800 --> 00:08:52,120
that was inspired
by "Silent Hill."
236
00:08:52,120 --> 00:08:54,040
ROSS DUFFER: Again,
you're going to be looking
237
00:08:54,037 --> 00:08:56,087
at things love and
things that inspire you,
238
00:08:56,090 --> 00:08:59,800
and that's a perfectly
valid thing to do.
239
00:08:59,800 --> 00:09:02,760
240
00:09:06,710 --> 00:09:08,720
For this assignment,
just start making
241
00:09:08,720 --> 00:09:11,440
a simple list of locations
where your characters can exist.
242
00:09:11,435 --> 00:09:15,625
MATT DUFFER: It can be as basic
as a bedroom a gym or tunnels.
243
00:09:15,620 --> 00:09:18,500
Start simple and have fun.
1
00:00:00,000 --> 00:00:02,940
2
00:00:05,880 --> 00:00:10,720
So hopefully as you're
doing your blue skying,
3
00:00:10,720 --> 00:00:13,090
you're working on
your characters,
4
00:00:13,090 --> 00:00:15,700
you're working on
some setting, stuff
5
00:00:15,700 --> 00:00:17,980
is starting to become a
little bit more into focus.
6
00:00:17,980 --> 00:00:22,360
And we did talk about how your
characters go from A to B,
7
00:00:22,360 --> 00:00:24,260
especially your most
important characters.
8
00:00:24,260 --> 00:00:27,010
They have a little
arc from A to B.
9
00:00:27,010 --> 00:00:29,530
What we haven't
talked about as much
10
00:00:29,530 --> 00:00:32,830
is a story arc 'cause your
story arc is also going
11
00:00:32,830 --> 00:00:34,810
to want to go from A to B.
12
00:00:34,810 --> 00:00:38,440
Now if you have a very sort
of simple drive to your story
13
00:00:38,440 --> 00:00:42,380
as we did in "Stranger Things,"
which is Will's missing.
14
00:00:42,380 --> 00:00:43,390
We have to find Will.
15
00:00:43,390 --> 00:00:46,330
So all of our
characters in season one
16
00:00:46,330 --> 00:00:49,840
have the same drive,
which is to find Will.
17
00:00:49,840 --> 00:00:54,620
Hopper had it, the kids
had it, the teens have it,
18
00:00:54,620 --> 00:00:56,680
which and those are sort
of what we talk about as
19
00:00:56,680 --> 00:00:58,660
are each of those is a
different generation,
20
00:00:58,660 --> 00:01:00,610
a generational
storyline, which is
21
00:01:00,610 --> 00:01:03,040
one of the early ideas we had
that we were excited about.
22
00:01:03,040 --> 00:01:04,780
And they all have
the same drive,
23
00:01:04,780 --> 00:01:07,690
which was really
helpful on season one,
24
00:01:07,690 --> 00:01:09,770
and it helped really
unite the season.
25
00:01:09,767 --> 00:01:11,347
So we know that
everyone's going to go
26
00:01:11,350 --> 00:01:16,130
from A, which is Will disappears
and this thing happens
27
00:01:16,130 --> 00:01:17,380
and changes their lives.
28
00:01:17,380 --> 00:01:19,360
B, we're going to
find Will, right.
29
00:01:19,360 --> 00:01:20,740
So we know that, which is great.
30
00:01:20,740 --> 00:01:23,100
But within each of
those storylines,
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00:01:23,098 --> 00:01:25,388
they're going to have sort
of an individual arc for how
32
00:01:25,390 --> 00:01:27,160
they get from A to B.
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00:01:27,160 --> 00:01:29,440
And as we were
developing this season--
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00:01:29,440 --> 00:01:31,600
and it's even in
our pitch to Netflix
35
00:01:31,600 --> 00:01:33,940
where we talk about each
of these generations
36
00:01:33,940 --> 00:01:38,320
and we talk very broadly
about their story arcs
37
00:01:38,320 --> 00:01:43,000
as in they start here on A
and they go to here on B.
38
00:01:43,000 --> 00:01:46,950
We did not have a lot of detail
about that journey from A to B.
39
00:01:46,945 --> 00:01:50,895
We put in a few ideas,
a few ideas we had,
40
00:01:50,890 --> 00:01:52,750
but we didn't put
a lot because what
41
00:01:52,750 --> 00:01:54,580
all we wanted to
communicate-- and all
42
00:01:54,580 --> 00:01:56,590
that was really
important is we knew
43
00:01:56,590 --> 00:01:59,110
where their starting point
was, which is in the pilot,
44
00:01:59,110 --> 00:02:01,570
and where their destination was.
45
00:02:01,570 --> 00:02:03,460
If you don't know
their destination,
46
00:02:03,460 --> 00:02:05,230
it's going to be
challenging because you
47
00:02:05,230 --> 00:02:07,880
don't know what to set up
at their starting point.
48
00:02:07,880 --> 00:02:10,450
So you really do need
to try to, if you can,
49
00:02:10,449 --> 00:02:15,249
have at least a broad sense
of where you want them to go.
50
00:02:15,250 --> 00:02:18,180
51
00:02:20,618 --> 00:02:23,388
You know, obviously so
we have this big story arc,
52
00:02:23,390 --> 00:02:25,490
but one thing we found
when we were blue skying
53
00:02:25,490 --> 00:02:31,500
is that we wanted to have three
groups of characters, right.
54
00:02:31,500 --> 00:02:33,500
We wanted to have kids,
we wanted to have teens,
55
00:02:33,500 --> 00:02:36,560
we want to have adults,
and that each of them
56
00:02:36,560 --> 00:02:38,420
was going to have
their own little mini
57
00:02:38,420 --> 00:02:42,020
arc within the big arc, the
big arc being find Will.
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00:02:42,020 --> 00:02:43,910
So they would each
be kind of-- they
59
00:02:43,910 --> 00:02:46,100
would each be moving
towards that goal
60
00:02:46,100 --> 00:02:47,840
but in very different ways.
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00:02:47,840 --> 00:02:50,420
And it was like, since they
all have the same drive,
62
00:02:50,420 --> 00:02:51,920
how do we differentiate
them, right?
63
00:02:51,920 --> 00:02:54,580
Like, it was like how do we--
they all have the same goal.
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00:02:54,580 --> 00:02:55,580
How is that going to go?
65
00:02:55,580 --> 00:02:56,090
Find Will?
66
00:02:56,090 --> 00:02:57,830
Aren't they just going to
be colliding and overlapping
67
00:02:57,830 --> 00:02:58,190
the whole time?
68
00:02:58,190 --> 00:03:00,230
We're like, OK, so it's
just we thought about as
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00:03:00,230 --> 00:03:01,810
one big puzzle, and
they're each going
70
00:03:01,813 --> 00:03:04,793
to be solving one big
piece of the puzzle that's
71
00:03:04,790 --> 00:03:06,530
necessary to find Will.
72
00:03:06,530 --> 00:03:08,920
So the kids are solving
one piece of the puzzle,
73
00:03:08,922 --> 00:03:10,882
the adults are solving
one piece of the puzzle,
74
00:03:10,880 --> 00:03:12,960
and the teens are solving
one piece of the puzzle.
75
00:03:12,963 --> 00:03:16,013
And then we thought in
the penultimate episode,
76
00:03:16,010 --> 00:03:18,150
so we were going to
have them all combined.
77
00:03:18,152 --> 00:03:20,362
So we're going to have all
three generations combine.
78
00:03:20,360 --> 00:03:22,910
They're going to share
their information,
79
00:03:22,910 --> 00:03:25,760
they're each going to have
a key piece of information
80
00:03:25,760 --> 00:03:27,800
vital to saving Will,
and then they're
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00:03:27,800 --> 00:03:32,150
going to use that so join
forces and ultimately save Will.
82
00:03:32,150 --> 00:03:34,730
But if you removed one
storyline, it wouldn't work.
83
00:03:34,730 --> 00:03:36,590
They would be--
they would not have
84
00:03:36,590 --> 00:03:40,400
one key piece of information
that's necessary to save Will.
85
00:03:40,400 --> 00:03:41,830
He would get
eaten by Demogorg.
86
00:03:41,830 --> 00:03:42,790
He would get-- right.
87
00:03:42,788 --> 00:03:44,508
So we found this,
like, to be, like, kind
88
00:03:44,510 --> 00:03:47,120
of a really effective structure
for the show for "Stranger
89
00:03:47,120 --> 00:03:50,520
Things" and as much as it
changes from season to season,
90
00:03:50,520 --> 00:03:53,690
so as different
as two is from one
91
00:03:53,690 --> 00:03:56,250
and season three is from
one, they all kind of
92
00:03:56,250 --> 00:03:57,880
have that core
structure which we have.
93
00:03:57,875 --> 00:04:00,775
We splinter our
groups, and they're all
94
00:04:00,770 --> 00:04:03,230
in their own sort of
adventure or horror story.
95
00:04:03,230 --> 00:04:05,960
But every time they're
learning some essential piece
96
00:04:05,960 --> 00:04:08,540
of the puzzle, they
kind of come together
97
00:04:08,540 --> 00:04:10,490
and put all their
information in their brains
98
00:04:10,490 --> 00:04:12,450
together in order to
solve the greater mystery.
99
00:04:12,448 --> 00:04:17,028
That's a story arc that's very
specific to what we discovered
100
00:04:17,029 --> 00:04:18,409
in our blue sky process.
101
00:04:18,410 --> 00:04:21,410
But I'm hopefully as you're
doing your blue skying,
102
00:04:21,410 --> 00:04:24,020
you're also coming up with
a structure that works
103
00:04:24,020 --> 00:04:25,520
specifically for your story.
104
00:04:25,520 --> 00:04:28,380
105
00:04:31,232 --> 00:04:33,642
One thing that's going
to come up inevitably
106
00:04:33,640 --> 00:04:35,350
if you're developing
a television show
107
00:04:35,350 --> 00:04:37,210
is this idea of, OK, what is.
108
00:04:37,210 --> 00:04:38,100
Is this a one off?
109
00:04:38,100 --> 00:04:39,460
Is this a limited series?
110
00:04:39,460 --> 00:04:40,540
Is it multiple seasons?
111
00:04:40,540 --> 00:04:42,120
Do you need to start
figuring out what
112
00:04:42,123 --> 00:04:43,603
those multiple seasons are?
113
00:04:43,600 --> 00:04:45,850
Our opinion is that can get
really overwhelming if you
114
00:04:45,850 --> 00:04:47,180
start doing that right now.
115
00:04:47,180 --> 00:04:49,810
I think that when we were
developing "Stranger Things"
116
00:04:49,810 --> 00:04:51,770
specifically, it was
going to be a one off.
117
00:04:51,770 --> 00:04:53,110
It was going to be a season one.
118
00:04:53,110 --> 00:04:55,450
We knew we were going to
get asked the question of,
119
00:04:55,450 --> 00:04:58,450
OK, inevitably if this
thing is successful,
120
00:04:58,453 --> 00:05:00,373
you know, what does this
season two look like?
121
00:05:00,370 --> 00:05:02,870
Can this-- does this have
potential to continue?
122
00:05:02,865 --> 00:05:04,245
The answer seemed
pretty obvious.
123
00:05:04,240 --> 00:05:06,620
It came to us-- you know,
wasn't-- it wasn't hard it was.
124
00:05:06,615 --> 00:05:08,805
Like, OK, well, we knew
they were going to find Will
125
00:05:08,800 --> 00:05:10,220
and they were going
to rescue Will
126
00:05:10,217 --> 00:05:12,247
and they were going to
bring him back home.
127
00:05:12,250 --> 00:05:14,510
Will's been-- we don't know
what's happened with Will.
128
00:05:14,508 --> 00:05:16,298
Like, we knew he was
going to be off screen
129
00:05:16,300 --> 00:05:18,930
for the majority of the season,
that he was going to come back.
130
00:05:18,925 --> 00:05:20,505
So we knew if there
were going to be
131
00:05:20,500 --> 00:05:22,150
a continuation of
the story that we're
132
00:05:22,150 --> 00:05:23,350
going to have to focus on Will.
133
00:05:23,350 --> 00:05:24,930
He's been in this
alternate dimension.
134
00:05:24,933 --> 00:05:26,903
We don't know what the
hell happened to him.
135
00:05:26,900 --> 00:05:29,380
We knew that was a story
arc that we would pitch,
136
00:05:29,380 --> 00:05:31,310
and that's honestly
all we pitched
137
00:05:31,312 --> 00:05:32,772
when we went into
Netflix because I
138
00:05:32,770 --> 00:05:36,280
think the key is developing
a really great first season.
139
00:05:36,280 --> 00:05:39,570
I mean, we're all about just
taking it one step at a time
140
00:05:39,572 --> 00:05:41,152
because otherwise
you get overwhelmed.
141
00:05:41,155 --> 00:05:44,445
In our opinion, it's so
hard to just tell a story
142
00:05:44,440 --> 00:05:46,500
and tell a simple story well--
143
00:05:46,495 --> 00:05:47,155
That works.
144
00:05:47,153 --> 00:05:47,693
That works.
145
00:05:47,695 --> 00:05:48,835
Yeah, that just works.
146
00:05:48,830 --> 00:05:50,860
And certainly for
our first script,
147
00:05:50,860 --> 00:05:52,210
that was just the drive.
148
00:05:52,210 --> 00:05:55,570
Can we tell a story
that is very simple
149
00:05:55,570 --> 00:05:58,000
and that works that keeps
the reader turning the pages
150
00:05:58,000 --> 00:06:01,480
and then goes from A to
B. And I think that really
151
00:06:01,480 --> 00:06:03,100
should be the focus right now.
152
00:06:03,100 --> 00:06:05,350
Because guess what, if
you tell a great story,
153
00:06:05,350 --> 00:06:09,840
you're going to find a
way in to tell that sequel
154
00:06:09,836 --> 00:06:13,276
or the second season or
whatever it happens to be,
155
00:06:13,280 --> 00:06:15,340
but really I think
the goal right now
156
00:06:15,340 --> 00:06:18,470
should be to just focus on
let's tell a simple cool story.
157
00:06:18,470 --> 00:06:20,380
It has a goal, and
you achieve that goal
158
00:06:20,380 --> 00:06:21,670
at the end of this story.
159
00:06:21,670 --> 00:06:24,560
160
00:06:27,442 --> 00:06:30,832
As we're talking about
developing an arc-- in fact,
161
00:06:30,827 --> 00:06:33,157
this applies to everything
we've talked about right now,
162
00:06:33,160 --> 00:06:37,860
which is just stay
pretty zoomed out.
163
00:06:37,860 --> 00:06:40,200
It's overwhelming
enough, in my opinion,
164
00:06:40,200 --> 00:06:42,150
to just get a good pilot script.
165
00:06:42,150 --> 00:06:45,810
Don't start thinking about
your seventh season arc.
166
00:06:45,810 --> 00:06:51,300
Don't write a 30-page
world-building mythology book.
167
00:06:51,300 --> 00:06:54,060
Don't write a 20-page back
story for each character.
168
00:06:54,060 --> 00:06:55,470
I mean, listen, you can do that.
169
00:06:55,470 --> 00:06:57,810
I just worry you're never
going to finish your script,
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00:06:57,810 --> 00:06:59,690
and, again, you're going
to get lost in the--
171
00:06:59,685 --> 00:07:01,355
I really think you're
going to get lost.
172
00:07:01,352 --> 00:07:02,402
It's so easy to get lost.
173
00:07:02,400 --> 00:07:04,150
I know Ross and I are
not the only writers
174
00:07:04,150 --> 00:07:05,310
who this happens to.
175
00:07:05,310 --> 00:07:07,860
We're just-- lose
sight of where you are.
176
00:07:07,860 --> 00:07:10,260
So to us-- and we've
made that mistake.
177
00:07:10,260 --> 00:07:12,600
I mean, I've lost years
of my life doing this.
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00:07:12,600 --> 00:07:14,580
I'm trying to save you
years, which is just
179
00:07:14,580 --> 00:07:18,520
stay really zoomed out, keep it
really simple in terms of arcs,
180
00:07:18,517 --> 00:07:20,347
in terms of characters,
in terms of setting,
181
00:07:20,350 --> 00:07:22,260
in terms of everything
that we've talked about.
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00:07:22,260 --> 00:07:24,590
As we go forward with this
class, what we're going to do
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00:07:24,593 --> 00:07:26,073
is we're still
pretty wide, right,
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00:07:26,072 --> 00:07:27,782
and then we're going
to just slowly start
185
00:07:27,780 --> 00:07:31,180
to do this until you have--
until you have your pilot
186
00:07:31,180 --> 00:07:31,680
script.
187
00:07:31,680 --> 00:07:34,920
And even from then, it's going
to continue to evolve and get
188
00:07:34,920 --> 00:07:35,850
more specific.
189
00:07:35,848 --> 00:07:36,768
Don't get overwhelmed.
190
00:07:36,765 --> 00:07:38,285
It's like the eye
doctor, you know,
191
00:07:38,280 --> 00:07:40,030
where they're putting
in different lenses,
192
00:07:40,030 --> 00:07:42,510
and it just, like, it's going
to start out really blurry
193
00:07:42,510 --> 00:07:44,860
and it's going to keep
getting more and more focused.
194
00:07:44,860 --> 00:07:46,440
And I think that
sometimes you're
195
00:07:46,437 --> 00:07:47,517
just like why can't I see.
196
00:07:47,520 --> 00:07:48,600
Why is it all blurry?
197
00:07:48,600 --> 00:07:49,200
That's [INAUDIBLE]--
198
00:07:49,200 --> 00:07:50,940
Or you're doing-- like,
I'm doing it's so blurry
199
00:07:50,940 --> 00:07:51,510
and unfocused.
200
00:07:51,510 --> 00:07:52,510
I'm doing something wrong.
201
00:07:52,510 --> 00:07:53,880
It doesn't look like
this finished movie
202
00:07:53,880 --> 00:07:55,590
that I just saw this weekend
or that finished show
203
00:07:55,590 --> 00:07:56,820
that I just saw and I loved.
204
00:07:56,820 --> 00:07:57,930
Why is it not that good?
205
00:07:57,930 --> 00:07:59,820
Why is it not that specific?
206
00:07:59,820 --> 00:08:01,410
My characters aren't that good.
207
00:08:01,410 --> 00:08:03,570
Like, they shouldn't
be at this point.
208
00:08:03,570 --> 00:08:05,210
[INTERPOSING VOICES]
209
00:08:05,208 --> 00:08:06,998
And I think what happens
in a lot of people
210
00:08:07,000 --> 00:08:08,970
then they get frustrated, and
they go, oh, well, whatever.
211
00:08:08,970 --> 00:08:10,000
I can't do this.
212
00:08:10,000 --> 00:08:12,390
And then-- and then they
abandon what they're working on.
213
00:08:12,390 --> 00:08:12,890
It's like--
214
00:08:12,890 --> 00:08:13,650
Or they give up.
215
00:08:13,650 --> 00:08:15,030
They don't want to--
they're like I can't write.
216
00:08:15,030 --> 00:08:15,750
I can't do it.
217
00:08:15,750 --> 00:08:18,360
But, like, we never saw
ourselves as writers,
218
00:08:18,360 --> 00:08:21,210
and I do think
that there's a way
219
00:08:21,210 --> 00:08:24,510
that you can take this
process and you take it slow.
220
00:08:24,510 --> 00:08:26,850
I mean, but even
now, even having
221
00:08:26,850 --> 00:08:30,480
done this for quite some
time now constantly,
222
00:08:30,480 --> 00:08:32,520
we start to see
ourselves get lost,
223
00:08:32,520 --> 00:08:34,560
and we go, oh, whoa,
whoa, whoa, whoa, whoa.
224
00:08:34,559 --> 00:08:36,239
Zoom out, zoom out, zoom out.
225
00:08:36,238 --> 00:08:38,408
We say that all the time
in the writers room, right.
226
00:08:38,405 --> 00:08:39,155
Zoom out, right.
227
00:08:39,155 --> 00:08:39,695
Zoom out.
228
00:08:39,690 --> 00:08:42,000
We take a step
back, take a breath,
229
00:08:42,000 --> 00:08:44,070
and go OK, what are
the big beats here.
230
00:08:44,070 --> 00:08:45,120
What's the A to B?
231
00:08:45,120 --> 00:08:48,630
Is that working because
we're going into details now
232
00:08:48,630 --> 00:08:50,890
in something's missing
from the bigger picture.
233
00:08:50,890 --> 00:08:53,300
So blurry is good right now.
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00:08:53,304 --> 00:08:56,144
235
00:08:58,992 --> 00:09:02,682
OK, so at this point,
you know a little bit more
236
00:09:02,680 --> 00:09:03,520
about your setting.
237
00:09:03,520 --> 00:09:06,010
Hopefully a little bit
more about your characters,
238
00:09:06,010 --> 00:09:08,470
a little bit more about your
story, and your story arc.
239
00:09:08,470 --> 00:09:10,360
And I think it's
worth taking the time
240
00:09:10,360 --> 00:09:12,000
to sort of write
that down because
241
00:09:11,998 --> 00:09:13,538
right now, your
document, if it looks
242
00:09:13,540 --> 00:09:16,480
anything like our document, it's
going to be kind of messy or--
243
00:09:16,480 --> 00:09:17,010
Chaotic.
244
00:09:17,005 --> 00:09:18,295
Extremely chaotic and messy.
245
00:09:18,290 --> 00:09:19,750
So just-- I think
it's worth-- it's not
246
00:09:19,750 --> 00:09:21,540
going to be super time
consuming, this part
247
00:09:21,542 --> 00:09:24,942
of the process, but just carve
out the ideas that you don't
248
00:09:24,940 --> 00:09:27,190
need any more, focus in on
the ideas that are good,
249
00:09:27,190 --> 00:09:33,370
and just write a clean
organized one page
250
00:09:33,370 --> 00:09:37,180
description of your concept
and your idea including
251
00:09:37,180 --> 00:09:39,820
now some-- a little bit
more detail about characters
252
00:09:39,822 --> 00:09:41,532
and about the setting
that they exist in.
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00:09:41,530 --> 00:09:42,610
And the antagonist.
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00:09:42,610 --> 00:09:45,970
I mean, if you just think about
our Steve and Dustin example,
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00:09:45,970 --> 00:09:50,140
now we haven't had a week
or so to blue sky that,
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00:09:50,140 --> 00:09:53,710
but if we had,
imagine the details
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00:09:53,710 --> 00:09:55,360
that we could start to add here.
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00:09:55,360 --> 00:09:57,580
Who-- who is Dustin's dad?
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00:09:57,580 --> 00:09:59,950
And where exactly was
he living, and who
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00:09:59,950 --> 00:10:04,300
are these other thieves that
are going after this treasure?
261
00:10:04,300 --> 00:10:08,020
And what is it actually that
is lurking within those mines?
262
00:10:08,020 --> 00:10:11,620
There were so many things
in that initial paragraph
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00:10:11,620 --> 00:10:15,370
that we're missing that if we
had had a week of blue skying,
264
00:10:15,370 --> 00:10:17,930
we would have been able to
start to fill in those details.
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00:10:17,930 --> 00:10:19,360
And then we've got a pitch.
266
00:10:19,360 --> 00:10:22,280
Yeah, right, you have
easy, easy page, easy page.
267
00:10:22,283 --> 00:10:23,953
You might have a
little bit over a page.
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00:10:23,950 --> 00:10:25,370
Let's fine, a page
and a half, whatever.
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00:10:25,370 --> 00:10:27,750
But try not to make it too
long because I think it's good
270
00:10:27,745 --> 00:10:29,205
to keep it, again, simple.
271
00:10:29,200 --> 00:10:31,890
Stay wide, stay zoomed out.
1
00:00:00,000 --> 00:00:03,470
2
00:00:05,605 --> 00:00:07,235
So now that you've
got your big idea,
3
00:00:07,230 --> 00:00:09,540
it's time to move into
the outline stage.
4
00:00:09,540 --> 00:00:11,940
I know you're going to have
this feeling, this impulse,
5
00:00:11,940 --> 00:00:14,190
of, like-- you're very excited
about your idea, right?
6
00:00:14,190 --> 00:00:16,890
And you're going to want to
jump immediately into script.
7
00:00:16,890 --> 00:00:18,750
We would really
highly encourage you
8
00:00:18,750 --> 00:00:22,290
to resist that
impulse, because you're
9
00:00:22,290 --> 00:00:23,440
going to run into problems.
10
00:00:23,440 --> 00:00:25,200
That's how you get
lost in the woods.
11
00:00:25,200 --> 00:00:26,990
That's how you lose
sight of where you are.
12
00:00:26,992 --> 00:00:29,072
You can lose years of
your life to this process.
13
00:00:29,073 --> 00:00:31,243
You can have a script that
you just can never finish
14
00:00:31,240 --> 00:00:33,570
and you end up throwing away
because you get frustrated.
15
00:00:33,573 --> 00:00:36,933
It's worth taking the time
to plan and to figure out
16
00:00:36,930 --> 00:00:41,250
exactly where you're going
while you're still zoomed out,
17
00:00:41,250 --> 00:00:43,530
before you dive in.
18
00:00:43,530 --> 00:00:44,800
Before you really zoom in.
19
00:00:44,800 --> 00:00:47,190
So that's why we're big, big
proponents of the outline.
20
00:00:47,190 --> 00:00:49,860
21
00:00:53,710 --> 00:00:56,140
The way we see an outline
is that it's very much--
22
00:00:56,140 --> 00:00:59,260
it's like a bird's eye
view of your script.
23
00:00:59,260 --> 00:01:00,850
Sometimes we look
at a script as,
24
00:01:00,850 --> 00:01:02,920
like, you're building
this house, right?
25
00:01:02,920 --> 00:01:04,780
And so looking at
your last assignment,
26
00:01:04,780 --> 00:01:06,640
you have sort of a
one page foundation.
27
00:01:06,640 --> 00:01:09,020
This is what you're going
to build your house on.
28
00:01:09,020 --> 00:01:11,560
It's like the concrete
on the ground,
29
00:01:11,560 --> 00:01:13,520
and you're going to
build up from there.
30
00:01:13,520 --> 00:01:16,180
So you don't just start
throwing up beams, or walls,
31
00:01:16,180 --> 00:01:18,430
or painting things,
or putting in doors.
32
00:01:18,432 --> 00:01:20,892
What you're going to do, is
you're going to do a blueprint.
33
00:01:20,890 --> 00:01:21,910
You're going to do a drawing.
34
00:01:21,910 --> 00:01:23,240
And that's really the next step.
35
00:01:23,243 --> 00:01:25,373
And so that's what this
outline is going to be for.
36
00:01:25,368 --> 00:01:27,908
It's going to let you see the
big picture before you actually
37
00:01:27,910 --> 00:01:30,520
start spending all the time
in actual construction.
38
00:01:30,518 --> 00:01:32,558
And I think, again,
you're going to have this--
39
00:01:32,560 --> 00:01:34,660
you're going to want to even
rush through this stage.
40
00:01:34,660 --> 00:01:35,740
I think you're going to have--
41
00:01:35,740 --> 00:01:37,870
the instinct is going to be,
let me get through this outline
42
00:01:37,870 --> 00:01:40,080
stage as fast as possible
so I can get to the script,
43
00:01:40,078 --> 00:01:41,798
so I can get to that
beautiful house.
44
00:01:41,800 --> 00:01:43,810
Again, we think you
should resist that.
45
00:01:43,810 --> 00:01:46,340
You should spend longer
on the outline stage
46
00:01:46,338 --> 00:01:47,378
than on the script stage.
47
00:01:47,380 --> 00:01:48,100
At least we do.
48
00:01:48,100 --> 00:01:50,640
We spend probably twice as
long on the outline stage
49
00:01:50,642 --> 00:01:51,852
as we do on the script stage.
50
00:01:51,850 --> 00:01:54,550
Because if the outline
is good and strong,
51
00:01:54,550 --> 00:01:57,490
the script is going to write
itself very, very quickly.
52
00:01:57,490 --> 00:02:00,070
Hitchcock would
come to his first day
53
00:02:00,070 --> 00:02:01,480
on set of a new movie.
54
00:02:01,480 --> 00:02:04,330
He would say, all right,
the picture's over.
55
00:02:04,330 --> 00:02:06,520
Now I just have to go
and put it on film.
56
00:02:06,520 --> 00:02:09,940
And why he's saying that is
because he's done the legwork
57
00:02:09,940 --> 00:02:10,990
prior to getting there.
58
00:02:10,990 --> 00:02:12,310
He's got his storyboards.
59
00:02:12,310 --> 00:02:14,440
He knows the lenses
he's going to use.
60
00:02:14,440 --> 00:02:16,300
He knows when he's going to cut.
61
00:02:16,300 --> 00:02:18,280
He's cast his actors.
62
00:02:18,280 --> 00:02:21,070
Every major choice
has been made.
63
00:02:21,070 --> 00:02:24,460
Now the filming of the
picture is almost a formality.
64
00:02:24,460 --> 00:02:27,220
And we're going to
take that and apply it
65
00:02:27,220 --> 00:02:29,830
to the script stage,
where the outline is
66
00:02:29,830 --> 00:02:32,830
where you put in all the legwork
and you make the choices.
67
00:02:32,830 --> 00:02:36,060
The actual writing of
the script is more just,
68
00:02:36,060 --> 00:02:37,060
you're making it pretty.
69
00:02:37,060 --> 00:02:38,680
You're putting the
final touches on.
70
00:02:38,680 --> 00:02:41,380
But it is like Hitchcock
with his films.
71
00:02:41,380 --> 00:02:42,670
It's more of a formality.
72
00:02:42,670 --> 00:02:44,590
The big decisions have
already been made.
73
00:02:44,590 --> 00:02:47,390
74
00:02:51,140 --> 00:02:53,830
So there are a lot of
different ways to outline.
75
00:02:53,830 --> 00:02:57,130
Ross and I have, over the years,
kind of refined and developed
76
00:02:57,130 --> 00:02:58,930
our own process of outlining.
77
00:02:58,930 --> 00:03:01,640
We do it in two stages.
78
00:03:01,640 --> 00:03:05,130
The first stage is what we
call the scaffolding outline.
79
00:03:05,133 --> 00:03:06,803
It's kind of the
outline of the outline.
80
00:03:06,800 --> 00:03:09,770
It's a rougher, sketchier
version of the outline.
81
00:03:09,770 --> 00:03:13,060
So it's an even more zoomed
out version of an outline.
82
00:03:13,060 --> 00:03:14,170
Say two to three pages.
83
00:03:14,170 --> 00:03:16,100
Just the big, big beats.
84
00:03:16,098 --> 00:03:18,638
But again, just like Matt was
saying with the blueprint, very
85
00:03:18,640 --> 00:03:20,650
easy to adjust and move around.
86
00:03:20,650 --> 00:03:22,180
You're not in the weeds yet.
87
00:03:22,180 --> 00:03:24,090
And you want to focus
on getting that right.
88
00:03:24,090 --> 00:03:25,840
So once you get the
scaffolding outlined
89
00:03:25,840 --> 00:03:27,590
so you're really happy
with it-- you know,
90
00:03:27,590 --> 00:03:29,410
it's like just two or
three pages, right?
91
00:03:29,410 --> 00:03:32,290
Then you move into what we're
calling the final outline
92
00:03:32,290 --> 00:03:32,890
stage.
93
00:03:32,890 --> 00:03:36,940
And that'll be a full, fleshed
out, more detailed outline.
94
00:03:36,940 --> 00:03:38,650
Once you get that
right, then you'll
95
00:03:38,650 --> 00:03:40,370
be ready to go
into script stage.
96
00:03:40,370 --> 00:03:43,780
So if you're scaffolding
outline is two to three pages,
97
00:03:43,780 --> 00:03:46,150
your final outline
should be anywhere
98
00:03:46,150 --> 00:03:48,580
from around 10 to
15 pages if you're
99
00:03:48,580 --> 00:03:51,500
trying to write an
hour long pilot script.
100
00:03:51,497 --> 00:03:53,077
And one thing we
would suggest is just
101
00:03:53,080 --> 00:03:55,370
to really take your time with
this part of the process,
102
00:03:55,372 --> 00:03:57,192
because if you
get this right, we
103
00:03:57,190 --> 00:03:59,800
promise you you're going
to have a good script.
104
00:03:59,800 --> 00:04:02,200
And it's also very
easy and malleable,
105
00:04:02,195 --> 00:04:03,075
like Matt was saying.
106
00:04:03,070 --> 00:04:04,900
This is the time to play around.
107
00:04:04,900 --> 00:04:06,610
You'll see, as we
go through, how
108
00:04:06,605 --> 00:04:08,235
we developed "Stranger
Things," and how
109
00:04:08,230 --> 00:04:11,230
we wrote an outline for
"Stranger Things," how often we
110
00:04:11,230 --> 00:04:14,230
were changing things, moving
things around, and trying out
111
00:04:14,230 --> 00:04:14,950
different scenes.
112
00:04:14,950 --> 00:04:16,780
This is the time to play around.
113
00:04:16,779 --> 00:04:20,039
114
00:04:23,500 --> 00:04:25,930
Before you go in and
start breaking down
115
00:04:25,930 --> 00:04:28,630
each of the storylines,
something that maybe you
116
00:04:28,630 --> 00:04:31,390
thought about in
your blue sky process
117
00:04:31,390 --> 00:04:33,130
is, how are you going
to open this story?
118
00:04:33,130 --> 00:04:35,440
Because generally what
you're going to want to have,
119
00:04:35,440 --> 00:04:37,030
in most cases, is
you're going to want
120
00:04:37,030 --> 00:04:38,200
to have an opening hook.
121
00:04:38,200 --> 00:04:40,600
And an opening hook
is just something
122
00:04:40,600 --> 00:04:43,960
right away, right as you start
your script, that really--
123
00:04:43,960 --> 00:04:45,190
well, it hooks the audience.
124
00:04:45,190 --> 00:04:46,210
It draws them in.
125
00:04:46,210 --> 00:04:49,090
It's something
exciting or mysterious.
126
00:04:49,090 --> 00:04:52,390
Whatever it is, it sort of
gets them into your story
127
00:04:52,390 --> 00:04:53,680
and propels them forward.
128
00:04:53,680 --> 00:04:55,660
If you think about
a famous example,
129
00:04:55,660 --> 00:04:57,400
take "Raiders of the Lost Ark."
130
00:04:57,400 --> 00:05:00,870
You're starting in media res,
meaning the story's already
131
00:05:00,872 --> 00:05:02,082
in the middle of progression.
132
00:05:02,080 --> 00:05:03,290
You don't know where you are.
133
00:05:03,288 --> 00:05:04,658
You're in some sort of jungle.
134
00:05:04,660 --> 00:05:10,300
You learn that this guy
is raiding this tomb that
135
00:05:10,300 --> 00:05:12,190
has all these booby
traps, and there's
136
00:05:12,190 --> 00:05:13,630
a giant rolling
boulder, and there
137
00:05:13,630 --> 00:05:14,680
are other people chasing him.
138
00:05:14,680 --> 00:05:15,730
It's all very exciting.
139
00:05:15,730 --> 00:05:17,860
He escapes on a plane.
140
00:05:17,860 --> 00:05:20,470
There's no way you're
going to stop watching,
141
00:05:20,470 --> 00:05:23,740
or stop turning those pages,
because you're enthralled.
142
00:05:23,740 --> 00:05:25,570
But you don't really
know who this guy is.
143
00:05:25,570 --> 00:05:28,120
You don't know what he's
doing or what his goals are,
144
00:05:28,120 --> 00:05:29,740
and the mystery draws you in.
145
00:05:29,740 --> 00:05:31,660
Then it slows down.
146
00:05:31,660 --> 00:05:33,400
It introduces who Indy is.
147
00:05:33,400 --> 00:05:37,930
We see him at school, we
see what he's teaching.
148
00:05:37,930 --> 00:05:41,230
And then we set up the
main tension, or drive,
149
00:05:41,230 --> 00:05:44,260
of that movie, which is
to find the lost Ark.
150
00:05:44,260 --> 00:05:47,330
But those scenes, post the
beginning, are much slower.
151
00:05:47,330 --> 00:05:50,350
But what the beginning gets you
is, the audience is like, OK,
152
00:05:50,350 --> 00:05:51,010
I'm in.
153
00:05:51,010 --> 00:05:52,510
This is an exciting story.
154
00:05:52,510 --> 00:05:54,410
Now we can slow down,
we can take our time.
155
00:05:54,410 --> 00:05:56,050
We're going to tell you
who this character is.
156
00:05:56,050 --> 00:05:57,730
We're going to set
up our main drive.
157
00:05:57,730 --> 00:05:59,920
Whereas, if you take
that opening hook away,
158
00:05:59,920 --> 00:06:01,540
suddenly I'm not as invested.
159
00:06:01,540 --> 00:06:03,340
I'm just watching a
teacher at school.
160
00:06:03,340 --> 00:06:07,210
I'm not as drawn into the story.
161
00:06:07,210 --> 00:06:10,120
So that's a very elaborate
example of an opening hook.
162
00:06:10,120 --> 00:06:14,840
For "Stranger Things"
it was not so elaborate.
163
00:06:14,843 --> 00:06:16,763
MATT DUFFER: In the case
of "Stranger Things,"
164
00:06:16,760 --> 00:06:18,740
it became Hawkins National Lab.
165
00:06:18,740 --> 00:06:21,290
We see that something
mysterious is going on.
166
00:06:21,290 --> 00:06:22,520
There's alarms.
167
00:06:22,520 --> 00:06:24,470
We see that this lab
is on fire and there's
168
00:06:24,470 --> 00:06:25,850
a scientist burning.
169
00:06:25,850 --> 00:06:27,290
Later in the
shooting script, this
170
00:06:27,290 --> 00:06:29,720
changed to the scientist
being chased and killed
171
00:06:29,720 --> 00:06:31,040
by an offscreen monster.
172
00:06:33,620 --> 00:06:34,310
That's it.
173
00:06:34,310 --> 00:06:36,840
It's actually a very sort of
simple, straightforward opening
174
00:06:36,840 --> 00:06:37,340
hook.
175
00:06:37,340 --> 00:06:40,730
And then we cut to suburbia,
and we see our kids
176
00:06:40,730 --> 00:06:42,260
playing Dungeons and Dragons.
177
00:06:42,260 --> 00:06:43,550
MIKE WHEELER: The Demogorgon!
178
00:06:43,550 --> 00:06:46,610
But what it gives us
is this sense of mystery.
179
00:06:46,610 --> 00:06:50,090
This sense of, oh, something
bad is happening in this town.
180
00:06:50,090 --> 00:06:52,430
And what does it have
to do with these kids
181
00:06:52,430 --> 00:06:55,250
playing this fantasy
game in a basement?
182
00:06:55,250 --> 00:06:57,080
And so suddenly the
audience goes, oh, OK.
183
00:06:57,080 --> 00:06:59,750
This isn't just some
typical coming of age story.
184
00:06:59,750 --> 00:07:02,150
There's something more
sinister going on here.
185
00:07:02,150 --> 00:07:04,130
And it puts you on
edge a little bit,
186
00:07:04,130 --> 00:07:06,260
and it just keeps
the reader turning
187
00:07:06,260 --> 00:07:09,180
the page, which is what's so
important about an opening
188
00:07:09,180 --> 00:07:09,680
hook.
189
00:07:09,680 --> 00:07:13,060
190
00:07:15,960 --> 00:07:19,160
So when we set about writing
the outline for "Montauk,"
191
00:07:19,163 --> 00:07:20,583
or what became
"Stranger Things"--
192
00:07:20,580 --> 00:07:22,660
and this is the next thing
you should do, really--
193
00:07:22,663 --> 00:07:26,283
is break down or figure out,
what are your main storylines?
194
00:07:26,285 --> 00:07:28,415
What main storylines are
you going to be following?
195
00:07:28,410 --> 00:07:28,960
Yes.
196
00:07:28,962 --> 00:07:30,422
In the case of
"Stranger Things,"
197
00:07:30,420 --> 00:07:35,910
we identified those storylines
as Hopper, Joyce, Mike,
198
00:07:35,910 --> 00:07:37,260
and Eleven.
199
00:07:37,260 --> 00:07:39,010
Those were the four
main stories we
200
00:07:39,010 --> 00:07:41,010
were going to be following
in the pilot episode.
201
00:07:41,010 --> 00:07:43,170
And then so what we
basically start doing
202
00:07:43,170 --> 00:07:46,590
is we just break down the
beats of each of those stories.
203
00:07:46,588 --> 00:07:48,628
We're not showing you the
order of the pilot yet.
204
00:07:48,630 --> 00:07:50,220
We're just going,
OK, let's take Hopper
205
00:07:50,220 --> 00:07:52,140
and let's see what are
the beats of his story?
206
00:07:52,137 --> 00:07:55,407
And we just go through that with
each of our main storylines.
207
00:07:55,402 --> 00:07:56,862
Now there's a
good question here,
208
00:07:56,860 --> 00:07:58,850
which is how many
storylines should you have?
209
00:07:58,850 --> 00:08:00,600
And I guess it just
depends on your story.
210
00:08:00,600 --> 00:08:02,220
So we found with
"Stranger Things"
211
00:08:02,220 --> 00:08:04,320
that four is kind
of the sweet spot.
212
00:08:04,320 --> 00:08:06,750
If we start following
more than four storylines,
213
00:08:06,750 --> 00:08:08,910
it starts to get muddled,
because you're away
214
00:08:08,910 --> 00:08:10,970
from a storyline for too long.
215
00:08:10,973 --> 00:08:12,393
Like we have five
storylines, that
216
00:08:12,390 --> 00:08:14,970
means you're away from
Eleven for too long,
217
00:08:14,970 --> 00:08:17,640
and you can't get hooked or
engaged by her storyline,
218
00:08:17,640 --> 00:08:19,390
because you're away
from her for too long.
219
00:08:19,390 --> 00:08:21,120
So four is kind
of our sweet spot.
220
00:08:21,120 --> 00:08:22,770
We try to limit it to that.
221
00:08:22,770 --> 00:08:25,620
But you may also have a
story where you really
222
00:08:25,620 --> 00:08:27,670
have just one major storyline.
223
00:08:27,670 --> 00:08:30,090
I mean, if you look at "Breaking
Bad" for instance, right?
224
00:08:30,090 --> 00:08:34,290
You've got Walter White, who's
a really strong A-storyline.
225
00:08:34,289 --> 00:08:35,889
It's less of an
ensemble show than us.
226
00:08:35,887 --> 00:08:38,427
So if you are "Breaking Bad,"
you're going to have a Walter
227
00:08:38,429 --> 00:08:40,739
White as your A-storyline
most of the time,
228
00:08:40,740 --> 00:08:43,170
and he's going to be
really leading the charge.
229
00:08:43,169 --> 00:08:45,209
And then you're going
to have a subplot or two
230
00:08:45,210 --> 00:08:47,370
that are much less
intricate that you're
231
00:08:47,370 --> 00:08:48,570
sort of weaving throughout.
232
00:08:48,570 --> 00:08:49,980
But what we're going
to talk to you about
233
00:08:49,980 --> 00:08:51,330
is how we do "Stranger Things."
234
00:08:51,330 --> 00:08:54,000
Which, again, in this case
of the pilot, it's really--
235
00:08:54,000 --> 00:08:56,100
while there are additional
little other scenes,
236
00:08:56,100 --> 00:08:57,330
like with the scientists--
237
00:08:57,330 --> 00:08:57,900
Nancy.
238
00:08:57,900 --> 00:09:00,810
And Nancy-- the main
storylines are these four.
239
00:09:00,810 --> 00:09:02,820
And we're going to go
through how we broke down
240
00:09:02,820 --> 00:09:04,950
each of those four storylines.
241
00:09:04,950 --> 00:09:07,080
MATT DUFFER: First we
zero in on Hopper, OK?
242
00:09:07,080 --> 00:09:10,560
And then we figure out, what
are the beats within his story?
243
00:09:10,560 --> 00:09:11,700
What is a story beat?
244
00:09:11,700 --> 00:09:13,980
A story beat is
basically a scene.
245
00:09:13,980 --> 00:09:17,730
Hopper, in the pilot, has five
story beats, or five scenes.
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00:09:17,725 --> 00:09:19,355
ROSS DUFFER: So you
just go by letters.
247
00:09:19,350 --> 00:09:22,770
Like, A, B, C, D,
E. And the key here
248
00:09:22,770 --> 00:09:27,120
is that each story beat
leads directly to the next.
249
00:09:27,120 --> 00:09:31,020
So the end of story
beat A is setting up
250
00:09:31,020 --> 00:09:32,970
what story beat B is.
251
00:09:32,970 --> 00:09:37,920
Story beat B goes to
C, C to D, D to E.
252
00:09:37,920 --> 00:09:41,010
And hopefully the
most exciting moment
253
00:09:41,010 --> 00:09:45,000
happens on E. So what happens is
then, when these storylines all
254
00:09:45,000 --> 00:09:47,310
go together, all the
big exciting moments--
255
00:09:47,308 --> 00:09:47,848
They build.
256
00:09:47,850 --> 00:09:49,560
--it just gets more
and more intense.
257
00:09:49,560 --> 00:09:52,380
It builds, and builds, and
everyone's most exciting story
258
00:09:52,380 --> 00:09:54,210
beat is at the end
of the episode.
259
00:09:54,210 --> 00:09:56,640
And it has this sort
of crescendoing effect,
260
00:09:56,640 --> 00:10:00,000
and it gives you the climax
to this particular episode.
261
00:10:00,000 --> 00:10:01,760
If you imagine
you're stacking them,
262
00:10:01,760 --> 00:10:04,260
they should be building on one
another, like Ross is saying.
263
00:10:04,260 --> 00:10:06,990
But it should have this
sort of forward momentum.
264
00:10:06,990 --> 00:10:09,030
You should never be
paddling in place.
265
00:10:09,030 --> 00:10:10,740
If scene B is doing
the same thing
266
00:10:10,740 --> 00:10:14,340
as seen A, or scene
D has looped back
267
00:10:14,340 --> 00:10:15,950
and is doing the
same thing as A,
268
00:10:15,950 --> 00:10:17,580
the audience is going
to get impatient.
269
00:10:17,580 --> 00:10:19,890
It's just like you're
treading water.
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00:10:19,890 --> 00:10:21,900
So you want it to have--
271
00:10:21,902 --> 00:10:24,362
you want it-- this is something
at least Ross and I do-- we
272
00:10:24,360 --> 00:10:25,900
always want it moving forward.
273
00:10:25,900 --> 00:10:27,560
We want it pushing forward.
274
00:10:27,562 --> 00:10:29,522
And we'll show you a
little bit how we did that
275
00:10:29,520 --> 00:10:30,560
with each of our stories.
276
00:10:30,562 --> 00:10:33,802
277
00:10:37,150 --> 00:10:38,670
So, you know, especially--
278
00:10:38,670 --> 00:10:41,340
I mean, this is really a little
bit more specific to pilot,
279
00:10:41,340 --> 00:10:43,710
but beat A, really
you're just going
280
00:10:43,710 --> 00:10:45,090
to be introducing
your character.
281
00:10:45,090 --> 00:10:45,600
That's it.
282
00:10:45,602 --> 00:10:47,312
Just introduce your
character, and that's
283
00:10:47,310 --> 00:10:48,340
the first scene you're going
to be introducing them.
284
00:10:48,340 --> 00:10:49,570
Just seeing them
in their normal life.
285
00:10:49,570 --> 00:10:50,700
This is who this person is.
286
00:10:50,700 --> 00:10:52,080
If they're already
in action, then we're
287
00:10:52,080 --> 00:10:54,390
not going to even understand
who this character is.
288
00:10:54,390 --> 00:10:57,450
So let's just take it nice and
slow and just be, like, hey,
289
00:10:57,450 --> 00:10:58,370
this is Mike Wheeler.
290
00:10:58,368 --> 00:11:00,158
He's a nerdy kid who
likes to play Dungeons
291
00:11:00,160 --> 00:11:01,650
and Dragons with his friends.
292
00:11:01,650 --> 00:11:02,580
That's a beat.
293
00:11:02,580 --> 00:11:04,680
You don't need to
do more than that.
294
00:11:04,680 --> 00:11:07,590
Beat B is usually
the inciting incident.
295
00:11:07,590 --> 00:11:09,810
And the inciting
incident is important.
296
00:11:09,810 --> 00:11:12,660
That's what's going to set
your character in motion.
297
00:11:12,660 --> 00:11:15,060
So something is going to happen.
298
00:11:15,060 --> 00:11:17,160
Something a little bit
out of the ordinary
299
00:11:17,160 --> 00:11:19,700
that's not something that
happens every day to them.
300
00:11:19,698 --> 00:11:21,988
In the case of "Stranger
Things," the inciting incident
301
00:11:21,990 --> 00:11:24,750
for most of all of our
characters, Will goes missing.
302
00:11:24,750 --> 00:11:26,270
They learn a boy
has gone missing.
303
00:11:26,272 --> 00:11:27,482
That's the inciting incident.
304
00:11:27,480 --> 00:11:29,520
It's really what we
talked about earlier, which
305
00:11:29,522 --> 00:11:30,812
is the drive.
306
00:11:30,810 --> 00:11:35,520
The main drive of your storyline
needs to kick in around here.
307
00:11:35,520 --> 00:11:39,330
Something goes wrong, they're
set on some sort of task.
308
00:11:39,330 --> 00:11:41,880
You need to find the lost
Ark, if you're Indiana Jones.
309
00:11:41,880 --> 00:11:44,690
Whatever it is, that's
happening around here.
310
00:11:44,687 --> 00:11:46,017
This is getting the second beat.
311
00:11:46,020 --> 00:11:49,080
So we've hooked the audience,
we've introduced our character,
312
00:11:49,080 --> 00:11:50,950
and now something's happening.
313
00:11:50,952 --> 00:11:52,412
Something's changing
in their life.
314
00:11:52,410 --> 00:11:54,300
Someone's been kidnapped.
315
00:11:54,300 --> 00:11:55,740
There's a murder
that's happened.
316
00:11:55,740 --> 00:11:58,080
Whatever it is in your
story, something's
317
00:11:58,080 --> 00:12:01,140
kicking off your
character's drive.
318
00:12:01,140 --> 00:12:03,280
And now it's like
they have a goal
319
00:12:03,278 --> 00:12:04,568
that they're trying to achieve.
320
00:12:04,570 --> 00:12:06,740
Which, in the case, of
course, of "Stranger Things,"
321
00:12:06,737 --> 00:12:07,967
is Will's gone missing.
322
00:12:07,963 --> 00:12:08,883
We've got to find him.
323
00:12:08,880 --> 00:12:11,880
So the minute Will disappears,
that's our inciting incident,
324
00:12:11,880 --> 00:12:14,460
and it's going to end up
kicking off the drive for all
325
00:12:14,460 --> 00:12:15,590
of our characters.
326
00:12:15,592 --> 00:12:17,552
So in B you've set up
your inciting incident.
327
00:12:17,550 --> 00:12:18,630
You've set up your drive.
328
00:12:18,630 --> 00:12:20,670
You set up, kind of, the main
tension for your character.
329
00:12:20,670 --> 00:12:21,870
The "let's find Will."
330
00:12:21,870 --> 00:12:25,650
So then obviously C is going to
be starting to look for Will.
331
00:12:25,650 --> 00:12:28,290
Your first simple beat
of the search for Will,
332
00:12:28,290 --> 00:12:30,680
usually in the case
of "Stranger Things,"
333
00:12:30,683 --> 00:12:32,853
they're going to take the
most obvious avenue first.
334
00:12:32,850 --> 00:12:34,420
OK, well, where was he last?
335
00:12:34,417 --> 00:12:35,247
He was in the woods.
336
00:12:35,250 --> 00:12:37,440
So you're going to have a scene
of them searching the woods.
337
00:12:37,440 --> 00:12:38,040
Whatever.
338
00:12:38,040 --> 00:12:39,750
And then he's not
going to be there.
339
00:12:39,750 --> 00:12:40,500
Obviously, right?
340
00:12:40,500 --> 00:12:41,670
So they're going
to be, like, oh,
341
00:12:41,670 --> 00:12:43,830
this isn't as simple as we
thought it was going to be.
342
00:12:43,830 --> 00:12:45,840
Beat D, they're going to
have to take a detour,
343
00:12:45,840 --> 00:12:47,820
go a little bit deeper
into their search.
344
00:12:47,820 --> 00:12:50,310
And eventually that's going
to lead to the final beat,
345
00:12:50,310 --> 00:12:54,210
E, which, as Ross said, is going
to be the most exciting beat.
346
00:12:54,210 --> 00:12:56,580
So hopefully it's something
a little bit surprising.
347
00:12:56,580 --> 00:12:59,640
Like the search for Will
leads to something surprising.
348
00:12:59,640 --> 00:13:01,980
In the case of, like,
Mike and the boys,
349
00:13:01,980 --> 00:13:03,420
it's discovering Eleven.
350
00:13:03,420 --> 00:13:04,450
That's a turn.
351
00:13:04,450 --> 00:13:06,030
It's not what they expected.
352
00:13:06,030 --> 00:13:07,410
So they have their drive now.
353
00:13:07,410 --> 00:13:09,780
They're going to try,
initially, with beat C,
354
00:13:09,780 --> 00:13:11,570
do whatever is the most obvious.
355
00:13:11,568 --> 00:13:13,858
And then we're going to throw
an obstacle in their way.
356
00:13:13,860 --> 00:13:18,240
That obvious solution, obviously
doesn't lead them to Will.
357
00:13:18,240 --> 00:13:20,370
But they learn
something else, or find
358
00:13:20,370 --> 00:13:23,220
something else, that then
leads to the next beat.
359
00:13:23,220 --> 00:13:24,810
We throw a new obstacle.
360
00:13:24,810 --> 00:13:27,540
Well, we can't find
Will in this way.
361
00:13:27,535 --> 00:13:28,415
It's not that simple.
362
00:13:28,410 --> 00:13:30,960
But then, like Matt's saying,
something surprising happens.
363
00:13:30,960 --> 00:13:31,830
They find Eleven.
364
00:13:31,830 --> 00:13:33,720
And you go, OK, well--
365
00:13:33,720 --> 00:13:35,760
you're leaving the
audience on this sort
366
00:13:35,760 --> 00:13:39,130
of a bit of a cliffhanger
of, OK, who is this girl?
367
00:13:39,125 --> 00:13:41,255
What does she have to do
with Will's disappearance?
368
00:13:41,250 --> 00:13:42,900
They're intrigued to keep going.
369
00:13:42,900 --> 00:13:44,940
And you just keep
building on it from there.
370
00:13:44,940 --> 00:13:45,900
New obstacles.
371
00:13:45,900 --> 00:13:47,310
What happens next with Eleven?
372
00:13:47,310 --> 00:13:48,810
Well, she clearly
knows something,
373
00:13:48,810 --> 00:13:50,100
but she won't tell our boys.
374
00:13:50,100 --> 00:13:51,920
There's a new obstacle.
375
00:13:51,920 --> 00:13:53,520
So we just keep
throwing obstacles,
376
00:13:53,520 --> 00:13:55,710
and you just keep building
on it, beat, after beat,
377
00:13:55,710 --> 00:13:56,520
after beat.
378
00:13:56,520 --> 00:13:59,350
So the boys, what do
they find in the woods?
379
00:13:59,350 --> 00:14:01,890
They don't find Will,
which is an obstacle.
380
00:14:01,890 --> 00:14:02,670
He's not here.
381
00:14:02,670 --> 00:14:05,910
But they find this mysterious
girl, Eleven, in the woods.
382
00:14:05,910 --> 00:14:08,280
And that really
becomes a cliffhanger
383
00:14:08,280 --> 00:14:10,410
to their story, which
ends our episode.
384
00:14:10,410 --> 00:14:13,500
And it makes the audience want
to find out what happens next.
385
00:14:13,500 --> 00:14:14,820
Who is this girl?
386
00:14:14,820 --> 00:14:18,160
So a cliffhanger-- that's really
what a cliffhanger can do.
387
00:14:18,160 --> 00:14:19,390
We're not giving answers yet.
388
00:14:19,390 --> 00:14:21,390
We're not telling the
audience who this girl is.
389
00:14:21,390 --> 00:14:24,510
We're not even finishing what
that scene was in the woods.
390
00:14:24,510 --> 00:14:27,730
They just spot this girl,
and we just cut out.
391
00:14:27,730 --> 00:14:29,730
And hopefully you're
leaving the audience going,
392
00:14:29,730 --> 00:14:32,190
oh, I want to find
out what happens next.
393
00:14:32,190 --> 00:14:35,550
I want to see how these
boys interact with this girl.
394
00:14:35,550 --> 00:14:37,560
I want to know, does this
girl have the answers
395
00:14:37,560 --> 00:14:38,600
to what happened to Will?
396
00:14:38,602 --> 00:14:43,232
So we cut it off short
before we get the answers
397
00:14:43,230 --> 00:14:44,320
to any of those questions.
398
00:14:44,320 --> 00:14:45,780
So that means the
audience is going
399
00:14:45,780 --> 00:14:47,490
to want to continue
the story and they're
400
00:14:47,488 --> 00:14:49,918
going to want to watch,
hopefully, episode two.
401
00:14:49,920 --> 00:14:51,400
We try to enter
episodes at a point
402
00:14:51,402 --> 00:14:53,612
where the audience is just
going to really want more.
403
00:14:53,610 --> 00:14:55,290
They're going to
want answers to what
404
00:14:55,290 --> 00:14:57,510
happened in the final scene.
405
00:14:57,510 --> 00:15:00,240
I mean, sometimes we do more
of a classic cliffhanger,
406
00:15:00,240 --> 00:15:03,990
where we leave a
character in grave danger.
407
00:15:03,990 --> 00:15:05,300
So we did this in season one.
408
00:15:05,295 --> 00:15:07,445
I think it was
episode five, when
409
00:15:07,440 --> 00:15:09,540
Nancy crossed through a tree.
410
00:15:09,540 --> 00:15:11,790
She's searching for
her lost friend,
411
00:15:11,790 --> 00:15:14,660
and she finds herself trapped
inside the upside down.
412
00:15:18,120 --> 00:15:19,480
Nancy!
413
00:15:19,477 --> 00:15:21,307
MATT DUFFER: And so we
ended it right there.
414
00:15:21,310 --> 00:15:23,490
So obviously people want to
know what happens to Nancy.
415
00:15:23,490 --> 00:15:24,430
Is she going to live or not?
416
00:15:24,430 --> 00:15:25,920
So they click on
the next episode.
417
00:15:25,920 --> 00:15:28,350
The question is, is
Nancy going to survive?
418
00:15:28,350 --> 00:15:31,100
That's just a very
basic, simple question,
419
00:15:31,098 --> 00:15:32,638
but it's going to
drive your audience
420
00:15:32,640 --> 00:15:35,570
to wanting to keep finding out
what happens next in the story.
421
00:15:35,565 --> 00:15:38,725
422
00:15:42,080 --> 00:15:44,240
So now that we've talked
about a cliffhanger,
423
00:15:44,240 --> 00:15:47,520
and we've talked about generally
what these beats should do,
424
00:15:47,520 --> 00:15:51,380
we're going to step you through
what we wrote out for Hopper,
425
00:15:51,380 --> 00:15:52,790
and his beats in the storyline.
426
00:15:52,790 --> 00:15:56,630
And this is taken directly
from our scaffolding outline
427
00:15:56,630 --> 00:15:59,070
for the pilot script
that we wrote in 2014.
428
00:15:59,070 --> 00:15:59,570
Right.
429
00:15:59,570 --> 00:16:01,400
So here it is.
430
00:16:01,400 --> 00:16:05,990
Hopper, story beat A. We say,
"see him at his shitty shack
431
00:16:05,990 --> 00:16:08,870
by the ocean, drinking, et
cetera, pictures of family,
432
00:16:08,870 --> 00:16:10,320
he's clearly fucked up.
433
00:16:10,320 --> 00:16:12,230
See him getting to
work and dealing
434
00:16:12,230 --> 00:16:16,490
with normal, simple
town stuff/deputy."
435
00:16:16,490 --> 00:16:18,800
Again, like we
said before, story
436
00:16:18,800 --> 00:16:21,710
beat A should really be just
introducing this character.
437
00:16:21,710 --> 00:16:24,170
So this is how we decided
it was best to introduce,
438
00:16:24,170 --> 00:16:25,700
Hopper which is just--
439
00:16:25,700 --> 00:16:27,630
we set up his home life.
440
00:16:27,630 --> 00:16:30,950
We hint at the fact that
he used to have a family.
441
00:16:30,950 --> 00:16:33,170
But again, we're not
giving answers to that yet.
442
00:16:33,170 --> 00:16:35,960
But we're just foreshadowing
what's going to come later.
443
00:16:35,960 --> 00:16:37,670
And then we see him
in his normal life.
444
00:16:37,670 --> 00:16:39,140
And the scene
doesn't have to even
445
00:16:39,140 --> 00:16:41,240
have dialogue, which is
the instance of Hopper's
446
00:16:41,240 --> 00:16:41,900
introduction.
447
00:16:41,900 --> 00:16:43,860
We're showing it
purely visually.
448
00:16:43,860 --> 00:16:45,740
So let's look at
story beat B, which is--
449
00:16:45,740 --> 00:16:50,120
so Hopper's next scene is, he
"learns about disappearance."
450
00:16:50,120 --> 00:16:51,860
That's all we wrote.
451
00:16:51,860 --> 00:16:54,230
Again, you can be very simple
here in the scaffolding.
452
00:16:54,233 --> 00:16:56,403
You don't have to figure
out how he learns about it.
453
00:16:56,400 --> 00:16:58,070
You don't have to
figure out that scene.
454
00:16:58,067 --> 00:16:58,847
In fact, don't.
455
00:16:58,850 --> 00:16:59,990
That's what he's
going to be doing.
456
00:16:59,990 --> 00:17:01,910
And that, of course, is
the inciting incident
457
00:17:01,910 --> 00:17:03,060
that we were talking
about earlier.
458
00:17:03,060 --> 00:17:04,190
He learns about a disappearance.
459
00:17:04,190 --> 00:17:05,720
This is something
a little bit out
460
00:17:05,720 --> 00:17:08,190
of the ordinary
that comes his way.
461
00:17:08,190 --> 00:17:09,830
And again, if you
have more ideas,
462
00:17:09,827 --> 00:17:11,867
if you have an idea for
what that scene would be,
463
00:17:11,869 --> 00:17:13,369
sure, jot it down.
464
00:17:13,369 --> 00:17:16,099
But we recommend not getting
lost in the woods here.
465
00:17:16,099 --> 00:17:17,849
He learns about
his disappearance.
466
00:17:17,849 --> 00:17:20,749
You can see how simple
and bare bones that is.
467
00:17:20,750 --> 00:17:22,090
Baby steps.
468
00:17:22,088 --> 00:17:23,628
And then we go into
Hopper story beat
469
00:17:23,630 --> 00:17:26,360
C. We go into just a tiny
bit more detail here.
470
00:17:26,359 --> 00:17:29,599
We say he "investigates
scene of the fallen bike.
471
00:17:29,600 --> 00:17:31,520
No sign of Will anywhere.
472
00:17:31,520 --> 00:17:33,740
Sees strange town car."
473
00:17:33,740 --> 00:17:35,870
So, again, as we
mentioned earlier,
474
00:17:35,870 --> 00:17:39,350
story beat C is he's learned
about the disappearance.
475
00:17:39,350 --> 00:17:41,360
This is Hopper's
inciting incidents.
476
00:17:41,360 --> 00:17:43,730
He now has to find
this boy, right?
477
00:17:43,728 --> 00:17:45,018
And so what is his first thing?
478
00:17:45,020 --> 00:17:47,780
He's going to go look
where he first disappeared.
479
00:17:47,780 --> 00:17:49,910
He finds his bike,
but not much else.
480
00:17:49,910 --> 00:17:51,170
Very simple beat.
481
00:17:51,170 --> 00:17:54,710
And then beat D is him
continuing his investigation.
482
00:17:54,710 --> 00:17:56,960
Ideally C would lead
a little better to D
483
00:17:56,960 --> 00:17:59,810
than we have right now, but
anyway, he goes to look at--
484
00:17:59,813 --> 00:18:00,983
But actually, you know what?
485
00:18:00,980 --> 00:18:03,560
It did work in the
show, because he got--
486
00:18:03,560 --> 00:18:05,590
he goes there,
and Hopper doesn't
487
00:18:05,585 --> 00:18:06,715
think this is very serious.
488
00:18:06,710 --> 00:18:09,000
He thinks Will has
just, like, run off.
489
00:18:09,000 --> 00:18:09,500
Right?
490
00:18:09,500 --> 00:18:11,810
But he goes to the woods,
and he gets a bad feeling.
491
00:18:11,810 --> 00:18:14,750
Something occurs there that
makes him a little bit uneasy.
492
00:18:14,750 --> 00:18:16,280
Why would he just
abandon his bike?
493
00:18:16,280 --> 00:18:18,260
Boys don't just
leave their bikes.
494
00:18:18,260 --> 00:18:20,510
So now he's starting to go
take this a little bit more
495
00:18:20,510 --> 00:18:21,350
seriously.
496
00:18:21,350 --> 00:18:23,990
That takes him back
to Joyce's house.
497
00:18:23,990 --> 00:18:27,920
And so story beat D. So this
is the fourth scene for Hopper.
498
00:18:27,920 --> 00:18:29,960
He "speaks with
Joyce at her house,
499
00:18:29,960 --> 00:18:32,660
finds something strange."
500
00:18:32,660 --> 00:18:34,010
Again, we're really vague here.
501
00:18:34,010 --> 00:18:35,620
We didn't spend
time brainstorming
502
00:18:35,618 --> 00:18:37,908
what it is he finds strange
because that doesn't really
503
00:18:37,910 --> 00:18:38,870
matter right now.
504
00:18:38,870 --> 00:18:40,950
But we're hinting
that maybe there's--
505
00:18:40,950 --> 00:18:42,770
we're going to
introduce something
506
00:18:42,770 --> 00:18:44,720
vaguely supernatural here.
507
00:18:44,720 --> 00:18:45,980
Again, we're just--
508
00:18:45,980 --> 00:18:48,950
Hopper is going from,
oh, this kid's missing,
509
00:18:48,950 --> 00:18:50,870
I better go look for
him, to, OK, this
510
00:18:50,870 --> 00:18:53,450
is starting to escalate
into something serious.
511
00:18:53,450 --> 00:18:55,020
And he's starting
to get concerned.
512
00:18:55,020 --> 00:18:56,630
And then we go
into Hopper's story
513
00:18:56,630 --> 00:18:58,340
beat E. Let's see what we wrote.
514
00:18:58,340 --> 00:19:01,340
"Maybe they begin to sweep
the ocean for a body,
515
00:19:01,340 --> 00:19:03,320
but Sheriff is skeptical.
516
00:19:03,320 --> 00:19:05,570
Sees town car from
earlier again.
517
00:19:05,570 --> 00:19:07,520
Follows it to the radio tower.
518
00:19:07,520 --> 00:19:09,350
The hell is going on in there?
519
00:19:09,350 --> 00:19:10,460
Beginning of a mystery."
520
00:19:10,460 --> 00:19:14,540
Now, if you've seen the show,
and you remember the pilot
521
00:19:14,540 --> 00:19:18,350
episode, a lot of this didn't
actually happen in the pilot.
522
00:19:18,350 --> 00:19:21,110
But this was what we
wrote in the script,
523
00:19:21,110 --> 00:19:22,850
and this is what
we sold to Netflix,
524
00:19:22,850 --> 00:19:25,640
is that we wanted to
get Hopper to the point
525
00:19:25,640 --> 00:19:29,480
where he was starting to sense
that this is somehow connected
526
00:19:29,480 --> 00:19:30,650
to this lab.
527
00:19:30,650 --> 00:19:34,550
And what ended up happening as
we were developing this show,
528
00:19:34,550 --> 00:19:36,620
is we started to
slow some beats down.
529
00:19:36,620 --> 00:19:40,130
For instance, we have Barb get
taken at the end of the pilot
530
00:19:40,130 --> 00:19:40,920
as well.
531
00:19:40,920 --> 00:19:42,950
We were moving things
a little faster
532
00:19:42,950 --> 00:19:45,380
than we needed to once we
really got into the story.
533
00:19:45,380 --> 00:19:48,020
And we started to push some
of that, including this,
534
00:19:48,020 --> 00:19:49,220
to later episodes.
535
00:19:49,220 --> 00:19:50,840
And what we ended
up doing is just--
536
00:19:50,840 --> 00:19:53,180
he is unnerved, as Matt says.
537
00:19:53,180 --> 00:19:54,500
He's getting concerned.
538
00:19:54,500 --> 00:19:56,600
But instead of
doing a story beat
539
00:19:56,600 --> 00:19:59,210
where he's connecting
to the lab already,
540
00:19:59,210 --> 00:20:03,330
we just reveal that his
daughter has passed away.
541
00:20:03,330 --> 00:20:05,330
So we just ended up
revealing character for him,
542
00:20:05,330 --> 00:20:06,620
as opposed to story.
543
00:20:06,620 --> 00:20:09,800
But either way, I think what's
important to take away here
544
00:20:09,800 --> 00:20:12,950
is how simple these
beats start out.
545
00:20:12,950 --> 00:20:14,240
Just a couple lines.
546
00:20:14,240 --> 00:20:17,840
Or in some cases-- "learns
about disappearance--" one line.
547
00:20:17,840 --> 00:20:19,970
Very, very simple beats.
548
00:20:19,970 --> 00:20:22,130
And also, it's
actually surprising
549
00:20:22,130 --> 00:20:23,360
how little time you have.
550
00:20:23,360 --> 00:20:24,860
Not a lot has happened here.
551
00:20:24,860 --> 00:20:28,040
We set up the character, we
get him started on his journey,
552
00:20:28,040 --> 00:20:30,110
he senses something
bad is happening,
553
00:20:30,110 --> 00:20:34,040
we reveal a little bit about
his backstory, that's it.
554
00:20:34,040 --> 00:20:37,550
That's plenty to do
for Hopper's storyline.
555
00:20:37,550 --> 00:20:39,400
We're trying to
tell you generally
556
00:20:39,397 --> 00:20:40,977
what these beach
should be, but you're
557
00:20:40,980 --> 00:20:42,440
story is going to dictate stuff.
558
00:20:42,440 --> 00:20:45,170
We spend a long time, when we
are learning to write, going,
559
00:20:45,165 --> 00:20:45,665
oh!
560
00:20:45,665 --> 00:20:48,935
The inciting incident has
to happen here on page 15!
561
00:20:48,930 --> 00:20:51,020
And you're just going
to end up forcing it.
562
00:20:51,020 --> 00:20:53,570
As long as the story is
flowing, you're going to be OK.
563
00:20:53,570 --> 00:20:57,650
So, again, stay zoomed out, keep
working it, and go from there.
564
00:20:57,650 --> 00:21:00,580
565
00:21:03,442 --> 00:21:05,402
So once you've written
out all the main beats
566
00:21:05,400 --> 00:21:06,960
for your characters,
the next step
567
00:21:06,960 --> 00:21:09,360
is to do what we call a weave.
568
00:21:09,360 --> 00:21:12,250
So this is where we weave
all the storylines together,
569
00:21:12,253 --> 00:21:13,923
because obviously
they're separated out.
570
00:21:13,920 --> 00:21:15,930
We just have Hopper,
separated from Joyce,
571
00:21:15,930 --> 00:21:17,500
separated from Eleven.
572
00:21:17,500 --> 00:21:18,810
So what you want to do is--
573
00:21:18,810 --> 00:21:19,080
This part's fun.
574
00:21:19,080 --> 00:21:21,210
--you want to weave
those stories together.
575
00:21:21,210 --> 00:21:22,800
And so all you're
going to be doing--
576
00:21:22,800 --> 00:21:25,380
roughly the story
will be dictating
577
00:21:25,380 --> 00:21:26,700
which scenes should go first.
578
00:21:26,700 --> 00:21:29,460
But you're going to play around
with scene order as you go,
579
00:21:29,460 --> 00:21:31,360
and just kind of
feel out pacing.
580
00:21:31,360 --> 00:21:31,860
Yeah.
581
00:21:31,860 --> 00:21:33,420
And then you'll
read it through.
582
00:21:33,420 --> 00:21:35,220
Pacing will be off,
you'll reshuffle it,
583
00:21:35,220 --> 00:21:36,250
read it through again.
584
00:21:36,250 --> 00:21:38,010
This is why it's
good that everything
585
00:21:38,010 --> 00:21:39,960
is bare bones and
really simple right now.
586
00:21:39,960 --> 00:21:43,980
It's very easy to just cut,
paste, and move it around.
587
00:21:43,980 --> 00:21:45,540
Like a little shuffle board.
588
00:21:45,540 --> 00:21:47,790
You can look at
what we did here.
589
00:21:47,790 --> 00:21:52,140
We start with Mike, A. Then
Hopper A, then Joyce A. Then
590
00:21:52,140 --> 00:21:55,110
it goes to Mike B, and
Joyce and Hopper B.
591
00:21:55,110 --> 00:21:57,540
And what's interesting
about our--
592
00:21:57,540 --> 00:22:00,450
structurally, the one thing
that's unique, I would say,
593
00:22:00,450 --> 00:22:04,410
about our pilot is then we go,
Eleven A. So we're waiting.
594
00:22:04,410 --> 00:22:06,570
Eleven doesn't really come
in through about halfway
595
00:22:06,570 --> 00:22:07,320
through the story.
596
00:22:07,320 --> 00:22:10,350
Once we've kicked off
everyone else's storylines,
597
00:22:10,350 --> 00:22:11,400
then she comes in.
598
00:22:11,400 --> 00:22:14,240
Then we do Mike C. And
then we go back to Eleven.
599
00:22:14,235 --> 00:22:15,875
Eleven B. And so
what we're doing
600
00:22:15,870 --> 00:22:18,090
is we're just taking
those beats that we've
601
00:22:18,090 --> 00:22:19,670
written for each
character, and we're
602
00:22:19,668 --> 00:22:21,208
putting them together
and making sure
603
00:22:21,210 --> 00:22:23,790
that this whole thing
flows as a story.
604
00:22:23,790 --> 00:22:26,520
I would say normally,
like when we first do it--
605
00:22:26,520 --> 00:22:28,350
say we have four
storylines, right?
606
00:22:28,350 --> 00:22:32,940
It usually goes AAAA, and then
you returned to the first A.
607
00:22:32,940 --> 00:22:35,130
Then you go BBBB.
608
00:22:35,130 --> 00:22:36,220
Then CCCC.
609
00:22:36,220 --> 00:22:37,140
Then DDDD.
610
00:22:37,140 --> 00:22:38,940
EEEE.
611
00:22:38,940 --> 00:22:42,210
And usually it never
breaks down that simply.
612
00:22:42,210 --> 00:22:45,510
And you'll see,
for pacing reasons,
613
00:22:45,510 --> 00:22:47,790
you may not want to order
it exactly like that.
614
00:22:47,790 --> 00:22:51,990
For instance, we held off, as
Ross was saying, on Eleven.
615
00:22:51,990 --> 00:22:53,940
Again it's not a science.
616
00:22:53,940 --> 00:22:57,750
But I would say,
whatever A is, whatever--
617
00:22:57,750 --> 00:22:59,610
A being one of
your main character
618
00:22:59,610 --> 00:23:03,300
storylines, and generally
what you want that to be is--
619
00:23:03,300 --> 00:23:05,500
even on something like
"Stranger Things,"
620
00:23:05,497 --> 00:23:07,077
we're going to have
a storyline that's
621
00:23:07,080 --> 00:23:08,550
weighted a little
more heavily, I
622
00:23:08,550 --> 00:23:10,590
would say, than the
other storylines.
623
00:23:10,590 --> 00:23:13,180
And that's going to be
dependent, episode to episode.
624
00:23:13,180 --> 00:23:15,480
So for this one, we're
starting with the kids.
625
00:23:15,480 --> 00:23:17,910
With Mike and D&D.
That storyline
626
00:23:17,910 --> 00:23:20,160
is weighted just a
little more heavily
627
00:23:20,160 --> 00:23:23,220
than the Joyce and Hopper
and Eleven storylines.
628
00:23:23,220 --> 00:23:25,650
That way we know, when
we go back to that
629
00:23:25,650 --> 00:23:28,200
and their storyline is moving
a little further and faster
630
00:23:28,200 --> 00:23:30,660
than everyone else's, it just
gives it a little bit more
631
00:23:30,660 --> 00:23:32,620
of an engine as
you move forward.
632
00:23:32,620 --> 00:23:35,110
And I think something
else we think about--
633
00:23:35,110 --> 00:23:38,520
again, we initially
start AAAA, BBBB--
634
00:23:38,520 --> 00:23:40,620
but sometimes those
shuffle around.
635
00:23:40,620 --> 00:23:43,050
And the reason is, something
you want to think about--
636
00:23:43,050 --> 00:23:45,090
or we do quite a
bit-- is just want
637
00:23:45,090 --> 00:23:49,080
scenes to juxtapose in energy.
638
00:23:49,080 --> 00:23:51,030
I'm sure you've seen
movies or shows where
639
00:23:51,030 --> 00:23:53,550
it's just action scene
after action scene
640
00:23:53,550 --> 00:23:54,940
after action scene.
641
00:23:54,940 --> 00:23:57,330
And it kind of wears you down,
and you start zoning out,
642
00:23:57,330 --> 00:23:59,250
and you're not excited,
even though the action
643
00:23:59,247 --> 00:24:01,017
in and of itself is exciting.
644
00:24:01,017 --> 00:24:02,847
There's amazing visual
effects, or whatever.
645
00:24:02,850 --> 00:24:04,410
But you just kind
of get worn down.
646
00:24:04,410 --> 00:24:06,180
And then there's
the opposite, where
647
00:24:06,180 --> 00:24:09,330
you have three long
talky scenes in a row,
648
00:24:09,330 --> 00:24:10,740
and you start to fall asleep.
649
00:24:10,740 --> 00:24:13,330
And people are going to change
the channel at that point.
650
00:24:13,330 --> 00:24:15,140
So what we want to do is--
651
00:24:15,140 --> 00:24:17,790
you don't want the
energy of every scene
652
00:24:17,790 --> 00:24:18,860
to be exactly the same.
653
00:24:18,855 --> 00:24:20,985
And that's going to help
you figure out your order.
654
00:24:20,980 --> 00:24:22,690
So you'll read it
through, and you'll go,
655
00:24:22,688 --> 00:24:25,918
oh, I don't know if I want
these two monologues right
656
00:24:25,920 --> 00:24:26,730
next to each other.
657
00:24:26,730 --> 00:24:29,300
But maybe that monologue
will sit really nicely
658
00:24:29,295 --> 00:24:30,425
after that exciting action.
659
00:24:30,420 --> 00:24:32,310
Or maybe after that
monologue, let's
660
00:24:32,310 --> 00:24:34,410
go to a really energetic
action sequence,
661
00:24:34,410 --> 00:24:37,380
or a really scary sequence,
to give the audience a jolt.
662
00:24:37,380 --> 00:24:40,350
I think you can just-- we're
real big advocates of just
663
00:24:40,350 --> 00:24:42,840
kind of feeling it
out at this stage.
664
00:24:42,840 --> 00:24:44,970
You'll sense when it's
starting to get bored.
665
00:24:44,970 --> 00:24:47,770
I mean, one thing that we do,
is we just read it through.
666
00:24:47,770 --> 00:24:49,890
And if my eyes are
starting to glaze a little
667
00:24:49,890 --> 00:24:51,870
bit, or I just
lose focus in terms
668
00:24:51,870 --> 00:24:54,120
of what I'm reading when I'm
reading my own material--
669
00:24:54,120 --> 00:24:56,040
I mean, you'll get bored
by your own material.
670
00:24:56,040 --> 00:24:56,820
Trust me.
671
00:24:56,820 --> 00:24:59,250
You get bored, then you
go, OK, something's wrong.
672
00:24:59,250 --> 00:25:01,890
Let me reshuffle or
rework this a little bit.
673
00:25:01,890 --> 00:25:05,300
674
00:25:07,917 --> 00:25:09,997
When all is said and
done and you've broken down
675
00:25:10,000 --> 00:25:12,940
each of your beats of
your scaffolding outline,
676
00:25:12,940 --> 00:25:16,670
it should look something like
these pages here that we have.
677
00:25:16,670 --> 00:25:18,700
And as you can see
how simple it is--
678
00:25:18,700 --> 00:25:20,530
it's like a page and a half.
679
00:25:20,530 --> 00:25:24,100
Each one has four to five beats.
680
00:25:24,100 --> 00:25:26,410
Again, this isn't a
science, but you can go--
681
00:25:26,410 --> 00:25:28,210
OK, roughly if
each of these beats
682
00:25:28,210 --> 00:25:30,730
is, say, three and
a half pages, we
683
00:25:30,730 --> 00:25:32,860
can then see how
many beats you have.
684
00:25:32,860 --> 00:25:35,230
In this case, it's--
685
00:25:35,230 --> 00:25:37,870
I believe it's around 17.
686
00:25:37,870 --> 00:25:38,640
Yeah it's 17.
687
00:25:38,640 --> 00:25:39,590
It's 17 beats.
688
00:25:39,590 --> 00:25:41,500
So this is the
only math we're ever
689
00:25:41,500 --> 00:25:43,750
going to suggest that
you do sometimes.
690
00:25:43,750 --> 00:25:51,220
Which is, you can go, OK,
17 times 3.5, equals 59.5.
691
00:25:51,220 --> 00:25:55,300
That means you've got about
a 60 page script, which
692
00:25:55,300 --> 00:25:57,130
is about perfect for a pilot.
693
00:25:57,130 --> 00:25:58,960
And again, it is not a science.
694
00:25:58,960 --> 00:26:01,380
It's not going to end up
exactly 59 and a half pages.
695
00:26:01,380 --> 00:26:01,880
Right.
696
00:26:01,880 --> 00:26:02,110
Right.
697
00:26:02,110 --> 00:26:03,880
Some of these beats are
going to end up short.
698
00:26:03,880 --> 00:26:04,870
But some are going to be long.
699
00:26:04,870 --> 00:26:06,940
And hopefully it's going
to be roughly like this.
700
00:26:06,940 --> 00:26:09,430
Because we've certainly
done this exercise, right?
701
00:26:09,430 --> 00:26:11,810
Where we do the
calculation and we're like,
702
00:26:11,810 --> 00:26:13,090
this episode's feeling long?
703
00:26:13,090 --> 00:26:13,660
How is it?
704
00:26:13,660 --> 00:26:16,070
And it's 200 pages, or
something ridiculous.
705
00:26:16,070 --> 00:26:17,020
And we go, whoa!
706
00:26:17,020 --> 00:26:18,190
What are we doing?
707
00:26:18,190 --> 00:26:20,120
And you have to go back
in and dive it down.
708
00:26:20,120 --> 00:26:22,410
So you don't have to
do this calculation.
709
00:26:22,405 --> 00:26:24,285
But sometimes we do it
just to give ourselves
710
00:26:24,280 --> 00:26:26,470
a sense of where we
are and making sure
711
00:26:26,470 --> 00:26:28,660
we don't end up
writing, accidentally,
712
00:26:28,660 --> 00:26:32,710
a 200 page pilot, which
obviously would not
713
00:26:32,710 --> 00:26:34,030
be a good situation.
714
00:26:34,030 --> 00:26:37,340
715
00:26:40,403 --> 00:26:41,823
So now we've
gone through how we
716
00:26:41,820 --> 00:26:44,160
built our scaffolding outline
for "Stranger Things."
717
00:26:44,160 --> 00:26:45,930
I think it's worth
you taking the time
718
00:26:45,930 --> 00:26:48,670
to build a scaffolding outline
for your own script idea.
719
00:26:48,667 --> 00:26:50,247
The way you should
probably start here
720
00:26:50,250 --> 00:26:55,500
is to identify the main
storylines for your episode.
721
00:26:55,500 --> 00:26:58,830
In our case, remember, we
had four major storylines.
722
00:26:58,830 --> 00:27:02,130
And then you want to identify
the beats within each
723
00:27:02,130 --> 00:27:03,300
of those storylines.
724
00:27:03,300 --> 00:27:05,370
So start with one storyline,
and then figure out
725
00:27:05,370 --> 00:27:06,510
all the main beats.
726
00:27:06,510 --> 00:27:07,870
Probably four to five beats.
727
00:27:07,865 --> 00:27:08,495
Four to five.
728
00:27:08,490 --> 00:27:09,630
Like Eleven had three beats.
729
00:27:09,630 --> 00:27:10,260
So fewer beats.
730
00:27:10,255 --> 00:27:12,545
So it could be anywhere
from three to five beats
731
00:27:12,540 --> 00:27:14,100
for each of those storylines.
732
00:27:14,100 --> 00:27:18,960
Once you're happy with that,
then weave them together.
733
00:27:18,960 --> 00:27:20,700
And then read that
weave through.
734
00:27:20,700 --> 00:27:23,250
It's probably not going to
flow perfectly the first time.
735
00:27:23,250 --> 00:27:26,220
Then reorganize it, shuffle
it around, try it again.
736
00:27:26,220 --> 00:27:27,870
Maybe you need
to delete a beat.
737
00:27:27,870 --> 00:27:31,320
Or whatever you need to do, to
try to just get this flow as
738
00:27:31,320 --> 00:27:32,220
good as you can get.
739
00:27:32,220 --> 00:27:33,600
And once you've
done that, you'll
740
00:27:33,595 --> 00:27:36,445
have your scaffolding outline.
1
00:00:00,000 --> 00:00:03,330
2
00:00:06,180 --> 00:00:09,270
So hopefully, now, you have a
scaffolding outline that you're
3
00:00:09,270 --> 00:00:10,750
feeling pretty good about.
4
00:00:10,750 --> 00:00:11,640
That's great.
5
00:00:11,640 --> 00:00:14,830
That's a huge step toward
writing this script.
6
00:00:14,830 --> 00:00:16,590
So the next step,
really, is to take
7
00:00:16,590 --> 00:00:18,450
this scaffolding
outline and you're
8
00:00:18,450 --> 00:00:19,740
gonna start to flesh it out.
9
00:00:19,740 --> 00:00:23,090
And you're gonna create what
we call our final outline.
10
00:00:23,093 --> 00:00:25,263
So what this really does
is you're gonna take those,
11
00:00:25,260 --> 00:00:27,450
say, two pages of a
scaffolding outline
12
00:00:27,450 --> 00:00:29,820
and you're going to turn
it into 10 to 15 pages.
13
00:00:29,820 --> 00:00:31,500
So you're gonna,
basically, start
14
00:00:31,500 --> 00:00:33,480
by going in scene by scene.
15
00:00:33,480 --> 00:00:36,120
And you're gonna start
adding in a lot of details.
16
00:00:36,120 --> 00:00:38,160
You're gonna add description.
17
00:00:38,160 --> 00:00:41,670
You're gonna go into more,
the actual beats of the scene.
18
00:00:41,670 --> 00:00:44,910
You're even gonna write some
basic dialogue, if you want to.
19
00:00:44,910 --> 00:00:47,490
So you're really just starting
to make this thing come alive.
20
00:00:47,490 --> 00:00:51,460
How can I make this great
and as exciting as possible?
21
00:00:51,460 --> 00:00:53,970
So again, one scene at a time.
22
00:00:53,970 --> 00:00:57,180
Hopefully, it ends up being
around 10 to 15 pages.
23
00:00:57,180 --> 00:00:59,100
And this is what you're
gonna take to script.
24
00:00:59,100 --> 00:01:02,040
So what we'll do now is we'll
look at the final outline we
25
00:01:02,040 --> 00:01:03,330
had for "Stranger Things."
26
00:01:03,330 --> 00:01:05,160
You'll notice how messy this is.
27
00:01:05,160 --> 00:01:08,010
Like, excuse the typos, but
we-- we didn't wanna clean it up
28
00:01:08,010 --> 00:01:10,470
for you guys, because we wanted
you to see exactly how it
29
00:01:10,470 --> 00:01:11,500
was when we did it.
30
00:01:11,498 --> 00:01:13,288
This is, again, just
for you at this point.
31
00:01:13,290 --> 00:01:14,500
This is not for anybody else.
32
00:01:14,498 --> 00:01:16,138
So messy is OK.
33
00:01:16,140 --> 00:01:19,830
If you want to clean it up,
your version, that's also fine,
34
00:01:19,832 --> 00:01:22,292
if you-- especially if you're
sharing it with someone else.
35
00:01:22,290 --> 00:01:24,200
This is something
that, until now,
36
00:01:24,203 --> 00:01:26,373
we've never really shared
with anyone but ourselves.
37
00:01:26,370 --> 00:01:28,470
So this was, again, just for us.
38
00:01:28,470 --> 00:01:30,930
And it's still the process
we use to this day.
39
00:01:30,930 --> 00:01:33,420
We then, though, do clean
it up, because we do
40
00:01:33,420 --> 00:01:35,190
have to share it with Netflix.
41
00:01:35,190 --> 00:01:38,830
But this is exactly our
process, even today.
42
00:01:38,830 --> 00:01:41,950
So let's take this what-- let's
go through this first scene,
43
00:01:41,950 --> 00:01:43,080
which is the D&D scene.
44
00:01:43,080 --> 00:01:45,600
And we'll show you, you know,
in the scaffolding outline,
45
00:01:45,600 --> 00:01:48,870
it was, essentially,
kids play D&D. And now,
46
00:01:48,870 --> 00:01:50,130
let's see what it's become.
47
00:01:50,130 --> 00:01:52,260
And we use a lot
of dashes, just--
48
00:01:52,260 --> 00:01:53,010
Lots of dashes--
49
00:01:53,010 --> 00:01:55,430
--just so we don't have to
worry about punctuation while
50
00:01:55,427 --> 00:01:56,787
we're doing this.
51
00:01:56,790 --> 00:01:59,850
"Water sprinklers, hissing,
arcing across a pristine lawn."
52
00:01:59,850 --> 00:02:02,730
And then, we widen to reveal
we're now in suburbia.
53
00:02:02,730 --> 00:02:05,460
"We take a moment to
survey our surroundings.
54
00:02:05,460 --> 00:02:08,160
Fall, leaves blowing, chill
in the air, beautiful.
55
00:02:08,160 --> 00:02:10,650
One-story houses
wind up the street.
56
00:02:10,650 --> 00:02:12,630
Identical, uniform,
hatchback cars
57
00:02:12,630 --> 00:02:14,590
in driveways, power lines--" OK.
58
00:02:14,593 --> 00:02:16,263
We're getting a little
over descriptive.
59
00:02:16,260 --> 00:02:19,440
Here, "Families watching
TV through the windows.
60
00:02:19,440 --> 00:02:22,270
Our attention settles on
a mundane two-story house
61
00:02:22,270 --> 00:02:24,270
tucked away at the end
of the cul-de-sac, lights
62
00:02:24,270 --> 00:02:25,290
glowing within.
63
00:02:25,290 --> 00:02:27,510
The mailbox reads
'The Wheelers.'
64
00:02:27,510 --> 00:02:31,560
Overlay voiceover of a boy
talking about darkness, danger,
65
00:02:31,560 --> 00:02:33,690
and the imminent death
which awaits them."
66
00:02:33,690 --> 00:02:35,940
"We now cut into
this boy's room."
67
00:02:35,940 --> 00:02:38,310
We got "a group of
12-year-old boys play
68
00:02:38,310 --> 00:02:41,010
'Dungeons and Dragons'
cross-legged on the carpeted
69
00:02:41,010 --> 00:02:43,590
floor, Star Wars
posters on walls,
70
00:02:43,590 --> 00:02:45,930
miniatures on the
ground on a gridded map.
71
00:02:45,930 --> 00:02:48,120
We meet our Dungeon
Master, Mike Wheeler.
72
00:02:48,120 --> 00:02:51,210
He has a birthmark along the
side of his face, shaggy hair.
73
00:02:51,210 --> 00:02:53,310
His friends,
Dustin, Will, Lucas,
74
00:02:53,310 --> 00:02:55,110
sit beside him cross-legged.
75
00:02:55,110 --> 00:02:57,570
Dustin is overweight
in a black t-shirt
76
00:02:57,570 --> 00:02:59,060
and wears a Viking helmet."
77
00:02:59,060 --> 00:03:00,150
That didn't make it in.
78
00:03:00,150 --> 00:03:02,700
But when we're trying to
establish he's playing a dwarf.
79
00:03:02,700 --> 00:03:04,830
"Will has a purple robe and wig.
80
00:03:04,830 --> 00:03:05,820
He's a wizard."
81
00:03:05,820 --> 00:03:07,880
He wasn't wearing it, but
he is still the wizard.
82
00:03:07,880 --> 00:03:08,100
MATT DUFFER: Yep.
83
00:03:08,100 --> 00:03:10,200
ROSS DUFFER: "Lucas
wears a plastic chain.
84
00:03:10,200 --> 00:03:11,250
He's playing a knight.
85
00:03:11,250 --> 00:03:12,510
They are riveted by Mike.
86
00:03:12,510 --> 00:03:14,160
He's a hell of a storyteller.
87
00:03:14,160 --> 00:03:15,900
Attacked by evil monsters.
88
00:03:15,900 --> 00:03:18,420
Will is scared. 'Shit, shit,
shit.'" So we're getting
89
00:03:18,420 --> 00:03:20,540
a little basic
dialogue in there.
90
00:03:20,538 --> 00:03:22,828
"Dustin says, 'Don't be a
wuss,' says they should stick
91
00:03:22,830 --> 00:03:23,580
together.
92
00:03:23,580 --> 00:03:25,200
Will takes offense.
93
00:03:25,200 --> 00:03:27,630
I think this is Will
sort of became Lucas.
94
00:03:27,630 --> 00:03:29,160
But yeah, "'I'm not a pussy.
95
00:03:29,160 --> 00:03:30,690
I'm a great wizard.'
96
00:03:30,690 --> 00:03:32,640
They get into an
escalating argument.
97
00:03:32,640 --> 00:03:34,350
'Guys.' They slam
into one another,
98
00:03:34,350 --> 00:03:35,970
knock one another down."
99
00:03:35,970 --> 00:03:37,380
That didn't actually happen.
100
00:03:37,380 --> 00:03:39,690
"Suddenly, bam, bam, bam,
there's knocking on the door.
101
00:03:39,690 --> 00:03:40,620
It's Karen.
102
00:03:40,620 --> 00:03:43,650
She swings open the
door, 'Hey, all right.
103
00:03:43,650 --> 00:03:44,730
That's enough.
104
00:03:44,732 --> 00:03:45,692
You're making a racket.
105
00:03:45,690 --> 00:03:46,900
Holly's just gotta go to bed.
106
00:03:46,898 --> 00:03:47,458
No buts.
107
00:03:47,460 --> 00:03:49,440
Game over.' Mike deflates."
108
00:03:49,440 --> 00:03:51,600
And then, "Mike
follows his mom
109
00:03:51,600 --> 00:03:54,930
past Holly's room,
downstairs, still pleading.
110
00:03:54,930 --> 00:03:55,770
'Come on, mom.
111
00:03:55,770 --> 00:03:57,060
15 more minutes.
112
00:03:57,060 --> 00:03:58,350
'No is no.
113
00:03:58,350 --> 00:04:00,510
It's a school night, too late.'
114
00:04:00,510 --> 00:04:02,910
Behind him, Dustin
and Lucas trail.
115
00:04:02,910 --> 00:04:04,250
And Will and they argue.
116
00:04:04,250 --> 00:04:06,000
'You're such an idiot.'
'You're an idiot.'
117
00:04:06,000 --> 00:04:07,860
Suddenly, Dustin pauses.
118
00:04:07,860 --> 00:04:09,030
We follow his gaze.
119
00:04:09,030 --> 00:04:11,640
He is looking in
on Nancy's room.
120
00:04:11,640 --> 00:04:12,900
The door is cracked.
121
00:04:12,900 --> 00:04:14,580
She's on her bed
on the phone, cord
122
00:04:14,580 --> 00:04:17,790
wrapped around her fingers,
legs kicked in the air.
123
00:04:17,790 --> 00:04:19,050
Dustin gawks.
124
00:04:19,050 --> 00:04:20,550
Nancy notices.
125
00:04:20,550 --> 00:04:21,600
'What the fuck?
126
00:04:21,600 --> 00:04:23,460
Get out of my room, freak.'
127
00:04:23,460 --> 00:04:25,410
'I'm not in your
room, technically.'
128
00:04:25,410 --> 00:04:27,660
Wham, she slams the door on him.
129
00:04:27,660 --> 00:04:30,810
A beat and then Dustin
explodes outside beaming.
130
00:04:30,810 --> 00:04:32,760
'Guys, Nancy just talked to me.'
131
00:04:32,760 --> 00:04:34,090
Mike covers his ears.
132
00:04:34,090 --> 00:04:36,840
He can't listen to this.
'Shut up.' 'Her boobs.'
133
00:04:36,840 --> 00:04:37,680
'Shut up.
134
00:04:37,680 --> 00:04:41,280
I'm not listening.' Will asks,
'Hey, can you guys play again
135
00:04:41,280 --> 00:04:43,290
tomorrow?' 'Yeah, tomorrow.'
136
00:04:43,290 --> 00:04:45,900
They bike off and then we
have a little bit of dialogue
137
00:04:45,900 --> 00:04:47,730
describing, I think,
what they're doing
138
00:04:47,730 --> 00:04:49,170
as they're backing off.
'You need to cast a Spell
139
00:04:49,170 --> 00:04:51,120
of Protection.' 'I think
we should hide behind that
140
00:04:51,120 --> 00:04:51,690
column.'
141
00:04:51,690 --> 00:04:52,110
'No.
142
00:04:52,110 --> 00:04:53,530
We need to push
them to the side.'
143
00:04:53,527 --> 00:04:55,197
the sound of their
talking fades.
144
00:04:55,200 --> 00:04:56,640
Mike is all alone again.
145
00:04:56,640 --> 00:04:57,990
He shuts the garage door.
146
00:04:57,990 --> 00:04:58,890
It grinds shut."
147
00:04:58,890 --> 00:05:01,470
And so we-- I don't know why
we don't have the flickering
148
00:05:01,470 --> 00:05:02,070
light in here.
149
00:05:02,070 --> 00:05:04,080
But, somehow, that wound
back up in the script.
150
00:05:04,080 --> 00:05:07,680
I don't know why that went away
from the-- from the outline--
151
00:05:07,680 --> 00:05:08,680
the scaffolding outline.
152
00:05:08,680 --> 00:05:11,080
But as you can see, as
we read that out, it's
153
00:05:11,080 --> 00:05:14,680
not exactly what ended up in the
final script, but it's pretty--
154
00:05:14,680 --> 00:05:16,100
pretty, pretty, pretty close.
155
00:05:16,100 --> 00:05:19,610
Even some of that
dialogue stayed the same.
156
00:05:19,608 --> 00:05:22,148
We figure-- found some stuff,
like cast a Spell of Protection
157
00:05:22,150 --> 00:05:23,290
later on in here.
158
00:05:23,290 --> 00:05:24,420
We moved that up earlier.
159
00:05:24,415 --> 00:05:26,135
But the general
beats are there.
160
00:05:26,135 --> 00:05:28,515
We got a little descriptive
on the neighborhood and stuff
161
00:05:28,510 --> 00:05:31,090
and we stripped some of that
down when we went to script,
162
00:05:31,090 --> 00:05:33,490
just to make sure the pacing--
but, again, we're really
163
00:05:33,490 --> 00:05:34,530
starting to fill this in.
164
00:05:34,532 --> 00:05:38,412
It went from the kids play
D&D to, suddenly, now,
165
00:05:38,410 --> 00:05:39,680
we've got a lot going on.
166
00:05:39,680 --> 00:05:41,680
We're introducing
these characters
167
00:05:41,683 --> 00:05:43,603
when we're describing
the beats that happened.
168
00:05:43,600 --> 00:05:45,610
And I think what's
really important is--
169
00:05:45,610 --> 00:05:47,410
and the way you do
something like that--
170
00:05:47,410 --> 00:05:49,780
say you have-- in your
scaffolding outline "Kids play
171
00:05:49,780 --> 00:05:50,420
D&D."
172
00:05:50,415 --> 00:05:51,795
Well, you're not
gonna just write
173
00:05:51,790 --> 00:05:54,820
a scene about kids having
fun, playing D&D. That's not
174
00:05:54,820 --> 00:05:56,170
really much of a scene.
175
00:05:56,170 --> 00:05:58,690
And how are you gonna get
across their various characters?
176
00:05:58,690 --> 00:06:00,730
Because that's really the
purpose of this scene.
177
00:06:00,730 --> 00:06:03,030
Remember, story beat
A is you're trying
178
00:06:03,032 --> 00:06:04,242
to introduce your characters.
179
00:06:04,240 --> 00:06:05,950
And that's what we're
trying to do here.
180
00:06:05,950 --> 00:06:11,050
And one really effective way
to do it is through conflict.
181
00:06:11,050 --> 00:06:13,840
What it allows is that we get
to see, through this conflict,
182
00:06:13,840 --> 00:06:17,530
how each of them wants to tackle
defeating this demogorgon.
183
00:06:17,530 --> 00:06:20,620
We get to see a little bit of
their characters in the way
184
00:06:20,620 --> 00:06:23,050
that they respond to
this conflict, right?
185
00:06:23,050 --> 00:06:25,590
So we have Dustin,
who's a little more--
186
00:06:25,590 --> 00:06:27,280
He-- he's a little
bit more careful.
187
00:06:27,277 --> 00:06:29,107
He's a little bit more
prudent and cautious.
188
00:06:29,110 --> 00:06:29,530
Pragmatic.
189
00:06:29,530 --> 00:06:30,970
Pragmatic, you
might say, right?
190
00:06:30,970 --> 00:06:33,070
He wants to cast a Spell
of Protection in the scene.
191
00:06:33,070 --> 00:06:34,090
He wants to protect them.
192
00:06:34,090 --> 00:06:35,470
He wants-- he's
a little bit more
193
00:06:35,465 --> 00:06:36,675
taking the defensive route.
194
00:06:36,670 --> 00:06:40,000
Then, we have Lucas, who's a
little bit bolder, a little bit
195
00:06:40,000 --> 00:06:42,660
more courageous, in
terms of his style.
196
00:06:42,662 --> 00:06:44,372
He wants to-- he wants
to just go for it.
197
00:06:44,370 --> 00:06:47,170
And then, you have Will,
who's just shy and unsure
198
00:06:47,170 --> 00:06:48,100
and a little bit lost.
199
00:06:48,100 --> 00:06:49,230
He doesn't know what to do.
200
00:06:49,225 --> 00:06:51,165
And he really is
looking to his friends
201
00:06:51,160 --> 00:06:53,050
for answers in terms
of what he should do
202
00:06:53,050 --> 00:06:54,720
and how he should
tackle the demogorgon.
203
00:06:54,717 --> 00:06:56,947
So he's clearly not the
leader in this situation.
204
00:06:56,950 --> 00:06:59,710
And then, you have Mike, who's
the ultimate, ultimate leader,
205
00:06:59,710 --> 00:07:03,250
because he's the Dungeon Master
and he's running-- basically,
206
00:07:03,250 --> 00:07:04,990
leading the entire session.
207
00:07:04,990 --> 00:07:07,900
In this very simple scene,
where the conflict is simply
208
00:07:07,900 --> 00:07:11,650
how to defeat an imaginary
monster in a silly game of D&D,
209
00:07:11,650 --> 00:07:14,800
we're learning a lot about
who each of these characters
210
00:07:14,800 --> 00:07:17,960
are, just in terms of how
they're handling the problem
211
00:07:17,957 --> 00:07:18,787
that they're facing.
212
00:07:18,790 --> 00:07:20,920
And we're also
setting up the conflict
213
00:07:20,920 --> 00:07:23,890
to come between Dustin and
Lucas and that their approaches
214
00:07:23,890 --> 00:07:25,510
of things are very different.
215
00:07:25,510 --> 00:07:26,660
Now, this is just a game.
216
00:07:26,660 --> 00:07:29,260
But it's gonna end up
applying to real life later.
217
00:07:29,260 --> 00:07:30,910
And if you remember
their story arc,
218
00:07:30,910 --> 00:07:33,370
in terms of they're falling
apart and then, you know,
219
00:07:33,370 --> 00:07:36,770
getting back together, that's
gonna play a role later on.
220
00:07:36,770 --> 00:07:38,350
And so we've now
introduced our kids.
221
00:07:38,350 --> 00:07:40,110
And then, we know,
also, in this story
222
00:07:40,110 --> 00:07:42,190
beat, we need to
introduce Mike's family,
223
00:07:42,190 --> 00:07:43,850
because they're all
gonna play a role.
224
00:07:43,850 --> 00:07:45,220
And again, how do we do that?
225
00:07:45,220 --> 00:07:45,730
Mike?
226
00:07:45,730 --> 00:07:46,980
ROSS DUFFER: Through conflict.
227
00:07:46,980 --> 00:07:48,690
Mom, we're in the
middle of a campaign.
228
00:07:48,688 --> 00:07:49,478
You mean the end?
229
00:07:49,480 --> 00:07:50,800
15 after.
230
00:07:50,800 --> 00:07:53,450
The mom says, you
can't play D&D anymore.
231
00:07:53,450 --> 00:07:56,030
And so, again, stakes are
very low at this point,
232
00:07:56,030 --> 00:07:58,030
because we're just
introducing these characters.
233
00:07:58,030 --> 00:07:59,200
This is their normal life.
234
00:07:59,200 --> 00:08:02,260
But through conflict and
Mike arguing with his mom,
235
00:08:02,260 --> 00:08:03,760
we're gonna be able
to meet the mom.
236
00:08:03,760 --> 00:08:05,260
We're gonna be able
to meet the dad.
237
00:08:05,260 --> 00:08:06,830
We're gonna be
able to meet Nancy.
238
00:08:06,830 --> 00:08:09,850
So in not very many
pages, in-- in this case,
239
00:08:09,850 --> 00:08:13,300
in this outline, just
a couple paragraphs,
240
00:08:13,300 --> 00:08:15,700
we're getting across
a lot of characters.
241
00:08:15,700 --> 00:08:17,110
Hopefully, it's a fun scene.
242
00:08:17,110 --> 00:08:19,220
And we're-- we're
really setting the stage
243
00:08:19,220 --> 00:08:20,900
to-- of what's to come.
244
00:08:20,900 --> 00:08:24,280
And so, again, the engine
that's driving it, because we
245
00:08:24,280 --> 00:08:26,330
do not have a drive yet--
246
00:08:26,330 --> 00:08:28,690
so what we're doing is
we're creating conflict
247
00:08:28,690 --> 00:08:30,790
within this scene to
give it that engine,
248
00:08:30,790 --> 00:08:32,770
to keep you turning the
pages, and to introduce
249
00:08:32,770 --> 00:08:35,740
these characters in an
exciting and fun way.
250
00:08:41,799 --> 00:08:44,159
So you're gonna do what
we did with that D&D scene
251
00:08:44,159 --> 00:08:47,129
for each of your scenes,
for all of your story beats.
252
00:08:47,130 --> 00:08:49,200
You're gonna end up
with something in the 10
253
00:08:49,200 --> 00:08:50,550
to 20-page range.
254
00:08:50,550 --> 00:08:53,370
Maybe it's a little too long
right now and it's 25 pages.
255
00:08:53,370 --> 00:08:54,330
That's fine.
256
00:08:54,330 --> 00:08:55,140
Don't freak out.
257
00:08:55,140 --> 00:08:58,260
What you're then going to do
is you're gonna read it all,
258
00:08:58,260 --> 00:08:59,280
from beginning to end.
259
00:08:59,280 --> 00:09:02,280
And you're just gonna see
how it paces and how it flows
260
00:09:02,280 --> 00:09:04,620
and what's working and
what's not working.
261
00:09:04,620 --> 00:09:07,560
And we promise you, it's not
gonna be completely working.
262
00:09:07,560 --> 00:09:10,050
I don't think we've
ever written an outline
263
00:09:10,050 --> 00:09:12,990
and read it through the
first time and had it work.
264
00:09:12,990 --> 00:09:15,100
Even though we felt good
about the scaffolding,
265
00:09:15,100 --> 00:09:17,140
I think as you flesh it
out and read it through,
266
00:09:17,142 --> 00:09:18,602
you're gonna realize
that there are
267
00:09:18,600 --> 00:09:20,370
other issues you didn't see--
268
00:09:20,370 --> 00:09:21,250
Pacing issues and--
269
00:09:21,245 --> 00:09:22,875
Maybe this scene
here is just, like--
270
00:09:22,870 --> 00:09:25,020
it's in the way and-- and
it's killing the pacing.
271
00:09:25,020 --> 00:09:27,940
And can you figure out a way
to get that information across
272
00:09:27,940 --> 00:09:28,890
in an earlier scene?
273
00:09:28,890 --> 00:09:30,030
And so you're gonna keep--
274
00:09:30,030 --> 00:09:32,150
basically, you just
keep working on it.
275
00:09:32,145 --> 00:09:33,275
Or you realize, oh, wait.
276
00:09:33,270 --> 00:09:34,810
Do I really need this scene?
277
00:09:34,810 --> 00:09:36,900
There's no way you're
gonna write this all out
278
00:09:36,900 --> 00:09:38,880
and it's gonna work
completely perfectly.
279
00:09:38,880 --> 00:09:39,480
So--
280
00:09:39,480 --> 00:09:40,380
Like, for example--
281
00:09:40,380 --> 00:09:42,210
here's just one
of many examples.
282
00:09:42,210 --> 00:09:45,150
In the pilot, we had an early
storyline with Eleven, right?
283
00:09:45,150 --> 00:09:47,820
Who's-- she's being held in
the base before she escapes.
284
00:09:47,820 --> 00:09:48,420
OK?
285
00:09:48,420 --> 00:09:52,380
We now return to the military
base, radar spinning around.
286
00:09:52,380 --> 00:09:53,740
We cut inside the base.
287
00:09:53,742 --> 00:09:55,202
We're traveling
down a dark tunnel.
288
00:09:55,200 --> 00:09:58,080
We find a young girl is
being held in a captive--
289
00:09:58,080 --> 00:09:59,400
in a windowless room.
290
00:09:59,400 --> 00:10:01,360
There's a tattoo on her wrist.
291
00:10:01,360 --> 00:10:04,530
There's a single lamp and the
agent is interrogating her.
292
00:10:04,530 --> 00:10:06,270
She's shaking, crying.
293
00:10:06,270 --> 00:10:07,740
"It's not my fault."
294
00:10:07,740 --> 00:10:10,110
She's hinting that
something took this boy.
295
00:10:10,110 --> 00:10:11,190
What took the boy?
296
00:10:11,190 --> 00:10:12,180
What boy?
297
00:10:12,180 --> 00:10:12,990
I can hear him.
298
00:10:12,990 --> 00:10:13,920
I can hear the boy.
299
00:10:13,920 --> 00:10:14,700
He's screaming.
300
00:10:14,700 --> 00:10:16,050
She begins to cry.
301
00:10:16,050 --> 00:10:17,550
And then, they shut
the door on her.
302
00:10:17,550 --> 00:10:18,050
OK?
303
00:10:18,050 --> 00:10:19,770
So remember how we
talked about how
304
00:10:19,770 --> 00:10:22,620
we ended up having Eleven's
storyline go halfway
305
00:10:22,620 --> 00:10:23,490
through the script?
306
00:10:23,490 --> 00:10:25,950
It's because we had
so much to introduce
307
00:10:25,950 --> 00:10:28,260
in the first half of our
pilot that we didn't really
308
00:10:28,260 --> 00:10:31,260
have time to do an Eleven
introduction scene.
309
00:10:31,260 --> 00:10:33,270
So instead, we sort
of caught her--
310
00:10:33,270 --> 00:10:36,600
we-- we go back into this--
this-- stuff like this
311
00:10:36,600 --> 00:10:37,940
later when we do flashbacks.
312
00:10:37,943 --> 00:10:39,363
What we did is we
just cut to her.
313
00:10:39,360 --> 00:10:41,430
She's already escaped the lab.
314
00:10:41,430 --> 00:10:43,110
And she's going to Benny's.
315
00:10:43,110 --> 00:10:45,570
And that way, it saved
us a room to introduce
316
00:10:45,570 --> 00:10:48,930
Mike and Hopper and
Joyce and all of that
317
00:10:48,930 --> 00:10:51,360
up front, because we cut
out a scene like this,
318
00:10:51,355 --> 00:10:52,985
because it was just
hurting the pacing.
319
00:10:52,980 --> 00:10:56,350
And in fact, it improved when
we introduced Eleven and didn't
320
00:10:56,347 --> 00:10:57,927
even know that she
came from the base.
321
00:10:57,930 --> 00:11:00,210
It gave us an--
an air of mystery
322
00:11:00,210 --> 00:11:01,860
that we actually
ended up liking.
323
00:11:01,860 --> 00:11:05,380
So this whole scene just
ended up getting cut.
324
00:11:05,377 --> 00:11:06,957
Now, this is gonna
look like more work
325
00:11:06,960 --> 00:11:09,090
than it is, because a lot
of this is cut and paste.
326
00:11:09,085 --> 00:11:11,855
But we're cutting
scenes, tweaking scenes,
327
00:11:11,850 --> 00:11:13,170
moving stuff around.
328
00:11:13,170 --> 00:11:16,740
And it's dozens and dozens
and dozens of pages of this.
329
00:11:16,740 --> 00:11:20,370
Because at this thing, you're
writing this on spec, right?
330
00:11:20,370 --> 00:11:23,430
This is-- you don't have anyone
else to hold you accountable,
331
00:11:23,430 --> 00:11:24,630
except yourself.
332
00:11:24,630 --> 00:11:26,350
Yes, you can share with people.
333
00:11:26,350 --> 00:11:29,040
But the most important
critic is gonna be yourself.
334
00:11:29,040 --> 00:11:30,210
Keep reading this thing.
335
00:11:30,210 --> 00:11:31,110
Keep molding it.
336
00:11:31,110 --> 00:11:34,170
Again, this stage is the
stage where you can change
337
00:11:34,170 --> 00:11:35,530
things and delete things.
338
00:11:35,525 --> 00:11:37,655
Writing that scene that I
just talked to you about,
339
00:11:37,650 --> 00:11:42,300
about Eleven being interrogated
by an agent in the lab,
340
00:11:42,300 --> 00:11:45,480
that would've taken
hours and hours to write.
341
00:11:45,480 --> 00:11:46,590
Even in script form.
342
00:11:46,590 --> 00:11:47,400
In script form.
343
00:11:47,400 --> 00:11:48,960
That would've taken a long time.
344
00:11:48,960 --> 00:11:52,290
And then, you would've-- so
if you can cut it right now,
345
00:11:52,290 --> 00:11:53,220
it's a lot easier.
346
00:11:53,220 --> 00:11:56,070
Because to do little rough
dashes, like we're doing,
347
00:11:56,070 --> 00:11:56,730
is fast.
348
00:11:56,730 --> 00:11:59,130
You can, quote, unquote,
"Write scenes in the final
349
00:11:59,130 --> 00:12:00,240
outline quickly.
350
00:12:00,240 --> 00:12:01,830
You can delete them quickly."
351
00:12:01,830 --> 00:12:04,050
So you've gotta just
keep reading this thing.
352
00:12:04,050 --> 00:12:06,750
And don't be afraid to move
stuff around, to delete stuff,
353
00:12:06,750 --> 00:12:08,520
to say, hey, you know what?
354
00:12:08,520 --> 00:12:11,160
This storyline
just isn't working.
355
00:12:11,160 --> 00:12:12,670
Let me reevaluate.
356
00:12:12,670 --> 00:12:15,420
And then, you can always go
back into the scaffolding stage
357
00:12:15,420 --> 00:12:17,830
and go, OK, I'm gonna
break these beats again.
358
00:12:17,830 --> 00:12:19,380
We do that all the time.
359
00:12:19,380 --> 00:12:20,950
It's just gonna be a process.
360
00:12:20,950 --> 00:12:22,350
And again, I think we had--
361
00:12:22,350 --> 00:12:25,230
when I-- when I went through to
gather all this for the class,
362
00:12:25,230 --> 00:12:29,040
we had probably 150
pages of this outline,
363
00:12:29,040 --> 00:12:32,280
just over and over again,
just keep on working it.
364
00:12:38,400 --> 00:12:41,190
One thing that's also important
as you're doing these scenes
365
00:12:41,190 --> 00:12:42,790
is something that--
366
00:12:42,790 --> 00:12:44,790
that we always try
to do is you can
367
00:12:44,790 --> 00:12:47,760
have characters' inner rooms,
but not even a lot of the time.
368
00:12:47,760 --> 00:12:49,710
You can just cut to
them in this location.
369
00:12:49,710 --> 00:12:51,870
And then, don't have
them exit the room.
370
00:12:51,870 --> 00:12:54,240
You don't need your
characters to always go.
371
00:12:54,240 --> 00:12:55,710
Occasionally, this is fine.
372
00:12:55,710 --> 00:12:58,480
But a lot of the times, it's
just completely unnecessary.
373
00:12:58,480 --> 00:13:01,500
You don't need them to
go, OK, let's find Will.
374
00:13:01,500 --> 00:13:02,100
OK, guys.
375
00:13:02,100 --> 00:13:03,930
And then, we don't
have to watch them.
376
00:13:03,930 --> 00:13:05,880
Like, everyone gets up,
grabs their backpacks,
377
00:13:05,880 --> 00:13:06,750
leaves the room.
378
00:13:06,750 --> 00:13:08,770
That's just what we
call shoe leather.
379
00:13:08,770 --> 00:13:10,170
It's unnecessary to the story.
380
00:13:10,170 --> 00:13:12,330
If you go, OK, we're
gonna go find Will,
381
00:13:12,330 --> 00:13:14,400
you can cut to
them finding Will.
382
00:13:14,400 --> 00:13:16,380
For instance, in--
in the pilot episode
383
00:13:16,380 --> 00:13:18,780
of-- of "Stranger
Things," or "Montauk,"
384
00:13:18,780 --> 00:13:22,590
we have Hopper learn from
Dustin and Mike and Lucas
385
00:13:22,590 --> 00:13:25,740
that Will often goes home
by-- on a road-- what
386
00:13:25,740 --> 00:13:27,000
they call Mirkwood.
387
00:13:27,000 --> 00:13:29,640
And so next time
we cut to Hopper,
388
00:13:29,640 --> 00:13:32,670
he's already in-- walking
down that road at Mirkwood.
389
00:13:32,670 --> 00:13:33,570
We understand.
390
00:13:33,570 --> 00:13:36,270
And we've also set up, from
the prior beat, that that's
391
00:13:36,270 --> 00:13:37,290
where he's gonna go.
392
00:13:37,290 --> 00:13:40,350
We don't see him leave the
school, drive over to Mirkwood.
393
00:13:40,345 --> 00:13:41,225
It's really boring.
394
00:13:41,220 --> 00:13:43,870
And I think-- I think
that will kill your pacing
395
00:13:43,872 --> 00:13:46,082
and just make your script
longer than it needs to be.
396
00:13:46,080 --> 00:13:47,880
So yeah, look out
for that excess fat
397
00:13:47,880 --> 00:13:49,140
and-- and cut it out.
398
00:13:54,952 --> 00:13:57,162
So now that you have your
scaffolding outline, right,
399
00:13:57,160 --> 00:13:59,470
and you've woven it
all together and you
400
00:13:59,470 --> 00:14:00,970
think that's working,
now, it's time
401
00:14:00,970 --> 00:14:03,280
to do what we did
with that D&D scene
402
00:14:03,280 --> 00:14:05,460
and just start
fleshing it all out.
403
00:14:05,455 --> 00:14:07,335
So you're gonna take
your scaffolding outline
404
00:14:07,330 --> 00:14:08,560
that you've woven together.
405
00:14:08,560 --> 00:14:10,480
And you're gonna go
one beat at a time,
406
00:14:10,477 --> 00:14:12,307
starting from the
beginning, and you're just
407
00:14:12,310 --> 00:14:15,700
gonna flesh out each
story beat or each scene.
408
00:14:15,700 --> 00:14:17,810
And you're gonna do that
for all of the scenes.
409
00:14:17,808 --> 00:14:20,348
And when you're done with that,
you're gonna read it through.
410
00:14:20,350 --> 00:14:24,050
Hopefully, again, this is
in the 10 to 15-page range.
411
00:14:24,050 --> 00:14:25,540
So it's gonna be a lot longer.
412
00:14:25,540 --> 00:14:27,430
If something is
really not working,
413
00:14:27,430 --> 00:14:29,740
it actually is too
overwhelming to try
414
00:14:29,740 --> 00:14:34,060
to fix a major problem in this
stage, just zoom back out,
415
00:14:34,060 --> 00:14:37,780
return to the scaffolding stage,
make some adjustments there.
416
00:14:37,780 --> 00:14:40,090
Then, go back into
the final outline.
417
00:14:40,090 --> 00:14:43,210
Again, Ross and I spend longer
on this stage on the outline
418
00:14:43,210 --> 00:14:44,650
than we do on the actual script.
419
00:14:44,650 --> 00:14:46,300
We almost spend
double the time on it.
420
00:14:46,300 --> 00:14:48,880
And we do that because
we believe this is, aside
421
00:14:48,880 --> 00:14:51,250
from developing
the big idea, this
422
00:14:51,250 --> 00:14:52,570
is the most important step.
423
00:14:52,570 --> 00:14:55,660
This is you putting in
all of the work, really.
424
00:14:55,660 --> 00:14:57,550
And again, if you
do this correctly,
425
00:14:57,550 --> 00:14:58,960
then the script itself--
426
00:14:58,960 --> 00:15:00,340
writing the script
itself, you'll
427
00:15:00,340 --> 00:15:02,170
never get stuck in that stage.
428
00:15:02,170 --> 00:15:05,000
You'll never stick that script
in a drawer and to never return
429
00:15:05,000 --> 00:15:05,500
it.
430
00:15:05,500 --> 00:15:06,830
You're gonna finish that script.
431
00:15:06,833 --> 00:15:08,473
So just get this outline down.
432
00:15:08,470 --> 00:15:09,820
Spend some time on this.
433
00:15:09,820 --> 00:15:11,360
Spend a lot of time on this.
434
00:15:11,360 --> 00:15:12,280
And get this right.
435
00:15:12,280 --> 00:15:13,780
Once you have the
final outline, you
436
00:15:13,780 --> 00:15:16,100
can finally move
to script stage,
437
00:15:16,100 --> 00:15:18,360
which is what we'll cover next.
1
00:00:00,000 --> 00:00:03,240
2
00:00:06,020 --> 00:00:09,590
So now, hopefully you
have your final outline.
3
00:00:09,590 --> 00:00:12,320
I know it's been
a-- a long journey.
4
00:00:12,318 --> 00:00:14,358
If you've been working on
this big idea of yours,
5
00:00:14,360 --> 00:00:15,900
it's been a long
journey to get here.
6
00:00:15,902 --> 00:00:22,202
But now, we can finally safely
move into the script stage.
7
00:00:22,200 --> 00:00:24,230
So what you're going
to take is-- again,
8
00:00:24,230 --> 00:00:26,780
that outline should be
relatively detailed.
9
00:00:26,780 --> 00:00:28,520
So now we're just making it--
10
00:00:28,520 --> 00:00:29,630
we're making it pretty.
11
00:00:29,630 --> 00:00:32,150
We're formatting into
the screenplay format.
12
00:00:32,150 --> 00:00:35,960
We're adding in a lot
more of the dialogue.
13
00:00:35,960 --> 00:00:38,120
Again, maybe you had
some ideas for dialogue,
14
00:00:38,120 --> 00:00:41,000
but now you're going to
add all of the dialogue.
15
00:00:41,000 --> 00:00:44,600
You're going to smooth out
all of your descriptions,
16
00:00:44,600 --> 00:00:45,920
transitions from one to--
17
00:00:45,920 --> 00:00:47,000
one scene to the next.
18
00:00:47,000 --> 00:00:49,850
So you're really just
putting on the final touches.
19
00:00:49,850 --> 00:00:52,950
You're making your house
beautiful and livable now.
20
00:00:52,950 --> 00:00:55,710
So this is really the
final step of this process.
21
00:00:55,707 --> 00:00:58,037
So one thing we're not going
to get into in this class
22
00:00:58,040 --> 00:01:00,200
is how to format your script.
23
00:01:00,200 --> 00:01:01,940
Most of these programs,
whether you're
24
00:01:01,940 --> 00:01:05,270
working on Final Draft
or WriterDuet, which
25
00:01:05,269 --> 00:01:08,029
is what we work on,
it will automatically
26
00:01:08,030 --> 00:01:09,110
format it for you.
27
00:01:09,110 --> 00:01:11,900
And the best thing to do is
just to look at, read, you know,
28
00:01:11,900 --> 00:01:13,820
any screenplay, and
you'll be able to see
29
00:01:13,820 --> 00:01:16,450
pretty quickly how these studios
want your scripts formatted.
30
00:01:16,450 --> 00:01:18,980
ROSS DUFFER: Sort of scene
heading and capitalizing
31
00:01:18,980 --> 00:01:21,580
character names when you first
meet them, all of that stuff.
32
00:01:21,583 --> 00:01:23,003
There are a bunch
of little rules.
33
00:01:23,000 --> 00:01:24,500
They're actually very simple.
34
00:01:24,500 --> 00:01:27,050
And again, you can
find any information
35
00:01:27,050 --> 00:01:29,420
you want on that
online, so we're not
36
00:01:29,420 --> 00:01:31,410
going to get too much into that.
37
00:01:31,410 --> 00:01:33,440
It's very simple
and straightforward.
38
00:01:33,440 --> 00:01:36,730
39
00:01:39,517 --> 00:01:41,097
So if you have a
good final outline,
40
00:01:41,100 --> 00:01:42,810
if you feel confident
in that final outline
41
00:01:42,810 --> 00:01:44,230
and that final
outline is, indeed,
42
00:01:44,227 --> 00:01:46,487
working, the script itself--
43
00:01:46,490 --> 00:01:48,490
again, this is a little
bit more of a formality.
44
00:01:48,490 --> 00:01:49,820
Yeah, you're adding in dialogue.
45
00:01:49,823 --> 00:01:50,893
You're making it pretty.
46
00:01:50,897 --> 00:01:52,977
But it shouldn't take as
long as the outline took.
47
00:01:52,980 --> 00:01:54,510
At least it doesn't
take us as long.
48
00:01:54,510 --> 00:01:55,010
Yeah.
49
00:01:55,010 --> 00:01:58,860
It usually takes
us around two weeks
50
00:01:58,860 --> 00:02:02,340
to turn a final outline
into a final script.
51
00:02:02,340 --> 00:02:03,840
And I think that
is how long it took
52
00:02:03,840 --> 00:02:07,710
us to write the pilot
for "Stranger Things."
53
00:02:07,710 --> 00:02:10,050
This is really
just the formality.
54
00:02:10,050 --> 00:02:11,790
This is Hitchcock showing up.
55
00:02:11,790 --> 00:02:12,900
Picture's done.
56
00:02:12,900 --> 00:02:14,220
Now I just have to film it.
57
00:02:14,220 --> 00:02:15,960
I should mention,
though, and this--
58
00:02:15,960 --> 00:02:17,320
because this has happened to us.
59
00:02:17,320 --> 00:02:19,040
It didn't happen with
the "Montauk" pilot.
60
00:02:19,035 --> 00:02:19,385
No.
61
00:02:19,380 --> 00:02:21,760
But it has happened with
other scripts that we've written
62
00:02:21,760 --> 00:02:24,010
and it's happened to us with
"Stranger Things" scripts
63
00:02:24,010 --> 00:02:26,880
where you think you have a
final outline that works.
64
00:02:26,880 --> 00:02:27,980
You move into script.
65
00:02:27,975 --> 00:02:29,855
You're writing the
script, and just something
66
00:02:29,850 --> 00:02:32,470
is just not working.
67
00:02:32,472 --> 00:02:34,182
Actually, this happens
to us quite a bit.
68
00:02:34,180 --> 00:02:36,930
So that's normal, first of
all, so you shouldn't be
69
00:02:36,930 --> 00:02:38,730
distressed or upset about that.
70
00:02:38,730 --> 00:02:41,880
What you really should do then
is kind of what we were saying,
71
00:02:41,880 --> 00:02:43,740
you know, when you're
in the final outline,
72
00:02:43,740 --> 00:02:45,870
how you maybe need
to back out again
73
00:02:45,870 --> 00:02:47,440
into the scaffolding outline.
74
00:02:47,440 --> 00:02:50,100
So if you're in the script
and something really
75
00:02:50,100 --> 00:02:52,230
doesn't seem to be working,
or you read it through
76
00:02:52,230 --> 00:02:55,600
and it doesn't seem to be
working, just go back a step.
77
00:02:55,600 --> 00:02:57,450
Go back into the outline stage.
78
00:02:57,450 --> 00:02:58,710
Revisit the outline.
79
00:02:58,710 --> 00:03:01,410
If you're going to make any sort
of major structural changes,
80
00:03:01,410 --> 00:03:03,200
make those changes
in the outline stage,
81
00:03:03,198 --> 00:03:04,738
not while you're in
the script stage,
82
00:03:04,740 --> 00:03:07,540
because it's just
too time consuming.
83
00:03:07,537 --> 00:03:09,867
And I think another mistake
sometimes people are going
84
00:03:09,870 --> 00:03:12,480
to make is that they're
going to over-write it.
85
00:03:12,480 --> 00:03:14,760
They're like, oh, this is
the-- this is a script.
86
00:03:14,760 --> 00:03:15,810
That was just an outline.
87
00:03:15,810 --> 00:03:17,310
Now I'm going to
make it all-- write
88
00:03:17,310 --> 00:03:19,950
all these fancy descriptions
and all of this.
89
00:03:19,950 --> 00:03:22,710
I'm going to show-- prove to
everyone what a great writer
90
00:03:22,710 --> 00:03:23,580
I am.
91
00:03:23,580 --> 00:03:25,080
Try to resist that,
and we're going
92
00:03:25,080 --> 00:03:27,330
to go into more detail
in a second in terms
93
00:03:27,330 --> 00:03:29,940
of at least the way we
write and the way that we
94
00:03:29,940 --> 00:03:31,740
find is the most effective.
95
00:03:31,740 --> 00:03:34,540
But you're not
writing a novel here.
96
00:03:34,540 --> 00:03:37,260
Even though this is a
script, you're really just--
97
00:03:37,260 --> 00:03:40,260
it is an outline for what is
ultimately going to get filmed.
98
00:03:40,260 --> 00:03:43,410
You don't want to write more
than you-- than you need.
99
00:03:43,410 --> 00:03:46,950
This is still going to be a
bare-bones relatively simple
100
00:03:46,950 --> 00:03:47,820
document.
101
00:03:47,820 --> 00:03:51,060
102
00:03:53,067 --> 00:03:54,647
So now what we're
going to do is we're
103
00:03:54,650 --> 00:03:56,510
going to show you a scene
from our final outline,
104
00:03:56,510 --> 00:03:58,590
and then we're going to
show you how we translated
105
00:03:58,593 --> 00:04:01,133
that scene into our script.
106
00:04:01,130 --> 00:04:04,160
So you're going to see what
stayed the same, what changed,
107
00:04:04,160 --> 00:04:06,350
what additions we put in there.
108
00:04:06,345 --> 00:04:07,975
Hopefully that'll
help give you a sense
109
00:04:07,970 --> 00:04:11,230
of how you can move from your
outline into the script stage.
110
00:04:11,228 --> 00:04:12,768
So the scene we're
going to look at
111
00:04:12,770 --> 00:04:14,810
is the scene between
Eleven and Benny.
112
00:04:14,805 --> 00:04:16,435
And if you remember
back in season one,
113
00:04:16,430 --> 00:04:17,870
if you've seen
"Stranger Things,"
114
00:04:17,870 --> 00:04:22,370
Benny is the owner and
cook of Benny's Fish 'N--
115
00:04:22,370 --> 00:04:26,300
well, it was a fish restaurant
and became a burger joint
116
00:04:26,300 --> 00:04:27,410
in the final show.
117
00:04:27,410 --> 00:04:31,080
But anyway, he's caught Eleven
trying to steal food from him.
118
00:04:31,080 --> 00:04:34,950
And now he's feeding her and
trying to figure out who she is
119
00:04:34,948 --> 00:04:36,988
and what she's doing, is
she a runaway, whatever.
120
00:04:36,990 --> 00:04:38,620
So let's look at what
that scene looked
121
00:04:38,615 --> 00:04:41,305
like in the final outline first.
122
00:04:41,300 --> 00:04:42,740
Back to Fish N' Fly.
123
00:04:42,740 --> 00:04:43,820
Hiss.
124
00:04:43,820 --> 00:04:45,500
Salmon hisses on a plate.
125
00:04:45,500 --> 00:04:46,450
Again, so it was fish.
126
00:04:46,450 --> 00:04:47,450
It turned into a burger.
127
00:04:47,450 --> 00:04:48,830
Salmon hisses on plate.
128
00:04:48,830 --> 00:04:52,070
Benny is cooking for Eleven
some actually good cooked food,
129
00:04:52,070 --> 00:04:53,810
fish or salmon or something.
130
00:04:53,810 --> 00:04:56,210
They sit down together
in a small kitchen.
131
00:04:56,210 --> 00:04:59,030
Delicious, spelled
completely wrong.
132
00:04:59,030 --> 00:05:02,030
Scene where he tries to get
info out of her, asks about it.
133
00:05:02,030 --> 00:05:03,260
What's your name?
134
00:05:03,260 --> 00:05:04,910
Where's your parents?
135
00:05:04,910 --> 00:05:07,160
What are your parents'
names, et cetera?
136
00:05:07,160 --> 00:05:11,510
She finally speaks, but only
cryptically, also spelled
137
00:05:11,510 --> 00:05:12,140
totally wrong.
138
00:05:12,140 --> 00:05:14,450
Says that something
bad is coming.
139
00:05:14,450 --> 00:05:15,590
Paranoid.
140
00:05:15,590 --> 00:05:17,630
Sees headlights out window.
141
00:05:17,630 --> 00:05:18,350
Nervous.
142
00:05:18,350 --> 00:05:20,120
Someone's looking for her.
143
00:05:20,120 --> 00:05:21,290
So Benny picks up on this.
144
00:05:21,290 --> 00:05:22,580
Who is looking for you?
145
00:05:22,580 --> 00:05:25,730
She won't say, but her little
eyes are filled with fear.
146
00:05:25,730 --> 00:05:27,110
Benny is concerned.
147
00:05:27,110 --> 00:05:28,550
You stay here for now.
148
00:05:28,550 --> 00:05:29,750
You're safe here.
149
00:05:29,750 --> 00:05:33,530
She takes his hand, says
something about his past.
150
00:05:33,530 --> 00:05:35,450
I'm sorry about your friend.
151
00:05:35,450 --> 00:05:37,190
I'm sorry he drowned.
152
00:05:37,190 --> 00:05:38,750
Benny gets the chills.
153
00:05:38,750 --> 00:05:40,580
How do you know about him?
154
00:05:40,580 --> 00:05:44,840
El removes her hand, goes back
to eating, finishes her food.
155
00:05:44,840 --> 00:05:46,430
Benny is unnerved.
156
00:05:46,430 --> 00:05:47,660
You want more?
157
00:05:47,660 --> 00:05:48,560
El nods.
158
00:05:48,560 --> 00:05:51,800
As El continues to eat,
getting a second helping,
159
00:05:51,800 --> 00:05:54,360
Benny gets on the phone,
keeps his voice down
160
00:05:54,360 --> 00:05:55,370
so she can't hear her.
161
00:05:55,370 --> 00:05:55,970
Hey, Jean.
162
00:05:55,970 --> 00:05:56,180
Hey.
163
00:05:56,180 --> 00:05:56,960
It's Benny Hammond.
164
00:05:56,960 --> 00:05:57,920
Got a little girl here.
165
00:05:57,918 --> 00:05:59,658
I'm a little worried
she's going to run.
166
00:05:59,660 --> 00:06:01,760
Seems like she hasn't had
a bite to eat in a year.
167
00:06:01,760 --> 00:06:03,080
Hasn't spoken a word.
168
00:06:03,080 --> 00:06:04,160
Abused, I think.
169
00:06:04,160 --> 00:06:06,290
Must be a missing kid.
170
00:06:06,290 --> 00:06:07,670
This is him hearing about Will.
171
00:06:07,670 --> 00:06:09,560
Well, I've got a
found kid right here.
172
00:06:09,560 --> 00:06:11,330
I've got a bad
feeling about this.
173
00:06:11,330 --> 00:06:13,940
Jots down a number
for social services.
174
00:06:13,940 --> 00:06:16,130
So that's the final
outline for the scene.
175
00:06:16,127 --> 00:06:18,707
You'll see this is pretty close
to what ends up in the script,
176
00:06:18,710 --> 00:06:19,570
but there are some
key differences.
177
00:06:19,570 --> 00:06:21,360
But there are some
key differences, yeah.
178
00:06:21,362 --> 00:06:23,722
So Ross will now read that--
this scene in the script
179
00:06:23,720 --> 00:06:24,220
for us.
180
00:06:24,220 --> 00:06:27,090
Now I'm just going into
the scene real quick.
181
00:06:27,090 --> 00:06:28,070
Hiss, snap hiss.
182
00:06:28,070 --> 00:06:29,930
An Atlantic cod fries in oil.
183
00:06:29,930 --> 00:06:31,580
Benny tends it.
184
00:06:31,580 --> 00:06:34,520
He slides a plate of fish
and chips to the young girl.
185
00:06:34,520 --> 00:06:36,530
She's seated at the table.
186
00:06:36,530 --> 00:06:37,520
It's just her now.
187
00:06:37,520 --> 00:06:38,570
Regulars are gone.
188
00:06:38,570 --> 00:06:41,360
Her gown has been replaced
with a Fish 'N Fry t-shirt.
189
00:06:41,360 --> 00:06:43,220
It droops to her
knees like a dress.
190
00:06:43,220 --> 00:06:45,350
She stares at the
food with wide eyes.
191
00:06:45,350 --> 00:06:48,110
Benny-- figured you're
going to eat my food anyway.
192
00:06:48,110 --> 00:06:49,590
Might as well eat it right.
193
00:06:49,592 --> 00:06:51,802
The young girl reaches out
to pick up the fish, but--
194
00:06:51,800 --> 00:06:53,300
I said, right.
195
00:06:53,300 --> 00:06:56,900
Benny splashes hot sauce
on the fish, nods okay.
196
00:06:56,900 --> 00:06:58,850
She-- the girl
snatches up the fish
197
00:06:58,850 --> 00:07:00,920
and devours it, no utensils.
198
00:07:00,920 --> 00:07:03,230
Benny-- your parents
forget to feed you?
199
00:07:03,230 --> 00:07:05,450
The girl doesn't respond,
just keeps eating.
200
00:07:05,450 --> 00:07:07,040
That why you ran away?
201
00:07:07,040 --> 00:07:07,970
Still nothing.
202
00:07:07,970 --> 00:07:08,870
They hurt you?
203
00:07:08,870 --> 00:07:09,860
Nothing.
204
00:07:09,860 --> 00:07:12,380
And you went to the
hospital, that it?
205
00:07:12,380 --> 00:07:15,140
But you got scared, ran
off, found your way here?
206
00:07:15,140 --> 00:07:16,940
The girl finally
looks up at Benny.
207
00:07:16,940 --> 00:07:18,440
Has he hit close to the mark?
208
00:07:18,437 --> 00:07:20,267
It seems like she is
finally going to speak,
209
00:07:20,270 --> 00:07:23,000
but instead she nudges her
empty plate over to Benny.
210
00:07:23,000 --> 00:07:24,380
The message is clear--
211
00:07:24,380 --> 00:07:25,470
more.
212
00:07:25,470 --> 00:07:27,050
How about this?
213
00:07:27,050 --> 00:07:29,270
You get more, much as you like.
214
00:07:29,270 --> 00:07:31,610
But first, you've got to
answer a few of my questions.
215
00:07:31,610 --> 00:07:32,570
We got a deal?
216
00:07:32,570 --> 00:07:33,560
No response.
217
00:07:33,560 --> 00:07:34,520
We'll start easy.
218
00:07:34,520 --> 00:07:36,470
My name's Benny,
Benny Henderson.
219
00:07:36,470 --> 00:07:39,740
He holds out a hand, wraps
it around her tiny hand.
220
00:07:39,740 --> 00:07:40,820
Nice to meet you.
221
00:07:40,820 --> 00:07:41,870
And you are?
222
00:07:41,870 --> 00:07:43,250
Still no response.
223
00:07:43,250 --> 00:07:44,010
Benny sighs.
224
00:07:44,012 --> 00:07:45,472
He starts to withdraw
his hand when
225
00:07:45,470 --> 00:07:49,130
he notices a small tattoo on
the inside of her lower wrist.
226
00:07:49,130 --> 00:07:52,280
It reads in simple
black lettering, 11.
227
00:07:52,280 --> 00:07:53,330
Eleven?
228
00:07:53,330 --> 00:07:55,400
The young girl
yanks her hand away.
229
00:07:55,400 --> 00:07:57,170
What's that mean?
230
00:07:57,170 --> 00:07:58,370
No.
231
00:07:58,365 --> 00:07:59,245
Well, I'll be damned.
232
00:07:59,240 --> 00:08:00,260
She speaks.
233
00:08:00,260 --> 00:08:00,770
No?
234
00:08:00,770 --> 00:08:01,520
No what?
235
00:08:01,520 --> 00:08:02,630
Still nothing.
236
00:08:02,630 --> 00:08:04,790
All right, guess
no more fish then.
237
00:08:04,790 --> 00:08:08,150
Benny takes her plate and
starts to walk away when--
238
00:08:08,150 --> 00:08:09,260
Eleven.
239
00:08:09,260 --> 00:08:10,540
Benny turns back around.
240
00:08:10,540 --> 00:08:11,060
Eleven.
241
00:08:11,060 --> 00:08:11,560
Yeah.
242
00:08:11,560 --> 00:08:12,380
What's that mean?
243
00:08:12,380 --> 00:08:14,250
The young girl
points to herself.
244
00:08:14,250 --> 00:08:15,500
Eleven.
245
00:08:15,500 --> 00:08:17,120
We then cut forward.
246
00:08:17,120 --> 00:08:18,180
Benny is on the phone.
247
00:08:18,183 --> 00:08:19,103
I won't read all this.
248
00:08:19,100 --> 00:08:21,920
He's talking to Flor
who's-- works for Hopper,
249
00:08:21,920 --> 00:08:25,190
and he gets a number
for social services.
250
00:08:25,190 --> 00:08:27,290
Then we go back
into the main room
251
00:08:27,290 --> 00:08:29,570
where Eleven's
waiting for her food.
252
00:08:29,570 --> 00:08:31,640
Her legs sway beneath the table.
253
00:08:31,640 --> 00:08:34,200
She becomes aware of a
soft high-pitched noise.
254
00:08:34,200 --> 00:08:35,420
Eee-eee-eee.
255
00:08:35,419 --> 00:08:36,359
She looks up.
256
00:08:36,360 --> 00:08:37,430
It's the screen door.
257
00:08:37,429 --> 00:08:40,799
The wind is gently blowing it,
causing its hinges to squeak.
258
00:08:40,799 --> 00:08:42,199
Eee-eee-eee.
259
00:08:42,200 --> 00:08:43,970
It is incessant, annoying.
260
00:08:43,970 --> 00:08:45,260
She narrows her eyes.
261
00:08:45,260 --> 00:08:48,860
The door stops mid-swing
like it somehow froze.
262
00:08:48,860 --> 00:08:51,140
Eleven looks away, content now.
263
00:08:51,140 --> 00:08:51,920
Right.
264
00:08:51,920 --> 00:08:56,380
So I mean, as you can
see, mostly the same,
265
00:08:56,380 --> 00:08:58,030
but there are changes.
266
00:08:58,030 --> 00:08:59,920
We start with the fish frying.
267
00:08:59,920 --> 00:09:01,090
That's the same way.
268
00:09:01,090 --> 00:09:03,430
We cut to the-- we
cut to them eating.
269
00:09:03,430 --> 00:09:06,460
And then Benny is trying to
get information out of Eleven.
270
00:09:06,460 --> 00:09:07,720
That's the same in both.
271
00:09:07,720 --> 00:09:10,840
And I think it's important
here to sort of reiterate
272
00:09:10,840 --> 00:09:13,210
that idea that we talked
about earlier in the scene
273
00:09:13,210 --> 00:09:15,670
when we were talking about
the D&D scene, which is even
274
00:09:15,670 --> 00:09:19,270
a simple sort of quiet scene
like this, there is conflict.
275
00:09:19,270 --> 00:09:22,690
There's even yes--
there's no yelling even
276
00:09:22,690 --> 00:09:23,710
like in that D&D scene.
277
00:09:23,710 --> 00:09:23,800
No one's--
278
00:09:23,800 --> 00:09:25,240
I mean, Eleven's
hardly speaking.
279
00:09:25,240 --> 00:09:27,570
Eleven's hardly speaking,
but there is still conflict,
280
00:09:27,573 --> 00:09:32,683
the conflict being Benny is
trying to learn who Eleven is
281
00:09:32,680 --> 00:09:35,320
and if she ran from home
and what is her name.
282
00:09:35,320 --> 00:09:38,260
And Eleven is not
giving that information.
283
00:09:38,260 --> 00:09:39,450
Just like in the outline--
284
00:09:39,448 --> 00:09:40,238
She wants to eat.
285
00:09:40,240 --> 00:09:40,660
--she's not speaking.
286
00:09:40,660 --> 00:09:41,420
She just wants to eat.
287
00:09:41,420 --> 00:09:43,800
She's not-- wants to eat
and she certainly doesn't want
288
00:09:43,795 --> 00:09:44,805
to tell him who she is.
289
00:09:44,800 --> 00:09:45,460
She's--
290
00:09:45,460 --> 00:09:47,500
She doesn't-- she has
trust issues, right?
291
00:09:47,500 --> 00:09:48,480
Understandably.
292
00:09:48,475 --> 00:09:49,605
Obviously, we add detail.
293
00:09:49,600 --> 00:09:51,550
We're a little bit more
specific about the type of fish
294
00:09:51,550 --> 00:09:52,420
they're eating, you know.
295
00:09:52,420 --> 00:09:54,310
We didn't spend time
researching any of that
296
00:09:54,310 --> 00:09:56,440
in the outline stage, so we
started to look into, okay,
297
00:09:56,440 --> 00:09:57,520
what kind of food would they--
298
00:09:57,520 --> 00:09:57,940
Yeah.
299
00:09:57,940 --> 00:09:59,590
--probably be serving at a
place like this in Montauk?
300
00:09:59,590 --> 00:10:02,140
So you do start to get a little
bit specific, a little bit
301
00:10:02,140 --> 00:10:06,880
more specific about what
Benny's restaurant looks like.
302
00:10:06,883 --> 00:10:07,553
They hurt you?
303
00:10:10,500 --> 00:10:12,750
You went to the hospital,
you got scared, you ran off,
304
00:10:12,750 --> 00:10:13,340
you wound up here?
305
00:10:13,340 --> 00:10:13,880
Is that it?
306
00:10:17,720 --> 00:10:20,580
All right.
307
00:10:20,577 --> 00:10:22,907
I'll give this back, all
right, and you can have as much
308
00:10:22,910 --> 00:10:25,760
as you want, all right,
maybe even some ice cream.
309
00:10:25,760 --> 00:10:29,940
But you got to answer a few of
my questions first, all right?
310
00:10:29,940 --> 00:10:30,480
Got a deal?
311
00:10:33,150 --> 00:10:35,760
One change we do make,
though, she's not speaking,
312
00:10:35,760 --> 00:10:37,140
which is the same
as the outline.
313
00:10:37,140 --> 00:10:38,850
But in the script,
we have Benny try
314
00:10:38,850 --> 00:10:42,060
a new tactic, which he's
trying to withhold food
315
00:10:42,060 --> 00:10:43,710
from her in order to get--
316
00:10:43,710 --> 00:10:44,210
Right.
317
00:10:44,210 --> 00:10:45,660
--get information from her.
318
00:10:45,660 --> 00:10:48,240
Because I think, as we went
into scene, we were like, well,
319
00:10:48,240 --> 00:10:50,190
there's conflict here
that she's not speaking,
320
00:10:50,190 --> 00:10:52,510
but we wanted Benny to
be a little more active.
321
00:10:52,510 --> 00:10:55,870
So we added in that beat, which
is, I think, an improvement.
322
00:10:55,870 --> 00:10:58,470
So again, the scenes
are mostly the same,
323
00:10:58,470 --> 00:11:01,590
but we're adding in stuff to
make this scene a little better
324
00:11:01,590 --> 00:11:02,880
and a little bit more dynamic.
325
00:11:02,880 --> 00:11:04,500
And the same thing
goes with-- yeah.
326
00:11:04,497 --> 00:11:06,077
And there are two
other key changes.
327
00:11:06,080 --> 00:11:06,580
Yeah.
328
00:11:06,580 --> 00:11:09,600
One is he sees her
tattoo and she tells him
329
00:11:09,600 --> 00:11:11,240
her name, which is Eleven.
330
00:11:11,243 --> 00:11:12,663
And I think what's
nice about this
331
00:11:12,660 --> 00:11:15,690
is you're starting to have
these characters connect
332
00:11:15,690 --> 00:11:16,860
in more of a real way.
333
00:11:16,860 --> 00:11:18,760
Benny is starting
to care for her.
334
00:11:18,760 --> 00:11:19,260
Yeah.
335
00:11:19,260 --> 00:11:20,940
Hopefully the audience is
starting to care about Benny.
336
00:11:20,940 --> 00:11:22,530
They don't know he's
going to die soon.
337
00:11:22,530 --> 00:11:23,030
Yeah.
338
00:11:23,030 --> 00:11:25,080
But it's something
emotional that
339
00:11:25,075 --> 00:11:26,705
is, I think, better
in the final script
340
00:11:26,700 --> 00:11:27,780
than it is in the outline.
341
00:11:27,783 --> 00:11:30,163
The other key change
we made, of course,
342
00:11:30,160 --> 00:11:33,540
is we removed the
moment where she
343
00:11:33,540 --> 00:11:37,480
tells Benny she knows something
about his friend who died.
344
00:11:37,480 --> 00:11:37,980
She has--
345
00:11:37,980 --> 00:11:38,920
Her psychic powers.
346
00:11:38,920 --> 00:11:40,920
She's psychic, so she's
able to read his mind.
347
00:11:40,920 --> 00:11:43,170
We have a very
similar beat, right,
348
00:11:43,170 --> 00:11:45,400
where she stops the
swinging screen door.
349
00:11:45,395 --> 00:11:47,525
So it's still-- both beats
are doing the same thing
350
00:11:47,520 --> 00:11:49,100
or accomplishing the
same thing, which
351
00:11:49,103 --> 00:11:51,393
is revealing for the
audience that Eleven
352
00:11:51,390 --> 00:11:55,440
has psychic or psionic
abilities, and it's exciting.
353
00:11:55,440 --> 00:11:58,410
I think why it's
better in the script is
354
00:11:58,410 --> 00:12:00,970
it's just a little bit--
it's more visual, right?
355
00:12:00,973 --> 00:12:02,643
I mean, you're seeing
her use her powers
356
00:12:02,640 --> 00:12:03,950
to physically stop something.
357
00:12:03,953 --> 00:12:05,373
But I think the
real reason we did
358
00:12:05,370 --> 00:12:07,650
it was because it's
better to have that
359
00:12:07,650 --> 00:12:10,290
at the end of the scene
as a way to punch it out.
360
00:12:10,290 --> 00:12:12,840
It's good to have him
calling social services
361
00:12:12,843 --> 00:12:14,763
or writing down the
number for social services
362
00:12:14,760 --> 00:12:16,680
because you know the
next beat is going to be,
363
00:12:16,677 --> 00:12:19,227
quote unquote, "social
services showing up."
364
00:12:19,230 --> 00:12:21,510
So it is setting
up the next scene.
365
00:12:21,510 --> 00:12:23,520
Benny's going to involve
more people here.
366
00:12:23,520 --> 00:12:25,680
But that's not nearly
as strong of an out
367
00:12:25,680 --> 00:12:29,370
as Eleven demonstrating to the
audience for the first time
368
00:12:29,370 --> 00:12:31,080
that she has psionic
powers, that she's
369
00:12:31,080 --> 00:12:32,700
more than just a regular girl.
370
00:12:32,700 --> 00:12:36,130
[FAN SCREECHING]
371
00:12:43,980 --> 00:12:46,320
So that's a lot more of an
exciting, quote unquote,
372
00:12:46,320 --> 00:12:48,180
"cliffhanger" to
end your scene on.
373
00:12:48,180 --> 00:12:51,000
And it also creates a bit of--
whereas, before, Benny goes,
374
00:12:51,000 --> 00:12:53,970
wait, there's something
special about this girl, now,
375
00:12:53,970 --> 00:12:55,020
he doesn't know that.
376
00:12:55,020 --> 00:12:56,700
Only the audience
knows that, so we're
377
00:12:56,700 --> 00:12:59,910
creating a little bit of
dramatic irony here where--
378
00:12:59,910 --> 00:13:01,650
which is essentially,
the audience
379
00:13:01,650 --> 00:13:04,030
know something that
a character does not.
380
00:13:04,030 --> 00:13:06,420
So in this case, now the
audience is aware that this
381
00:13:06,420 --> 00:13:09,350
girl has some sort of special
abilities, but Benny doesn't.
382
00:13:09,348 --> 00:13:10,888
And that creates an
exciting question
383
00:13:10,890 --> 00:13:12,450
for the audience, which
is what's going to happen?
384
00:13:12,450 --> 00:13:14,490
Is Benny going to find
out about these powers?
385
00:13:14,490 --> 00:13:15,540
What's the next beat?
386
00:13:15,540 --> 00:13:17,550
It gives us-- it sort
of keeps, continues
387
00:13:17,550 --> 00:13:19,200
to propel the story forward.
388
00:13:19,200 --> 00:13:21,420
And like Matt's saying,
I'm on my edge of my seat
389
00:13:21,420 --> 00:13:23,550
now because this girl
has powers and Benny
390
00:13:23,550 --> 00:13:24,640
doesn't know about it.
391
00:13:24,640 --> 00:13:25,990
That's much more exciting.
392
00:13:25,990 --> 00:13:28,470
So we're continuing
to take these scenes
393
00:13:28,470 --> 00:13:30,190
and we're trying
to elevate them.
394
00:13:30,190 --> 00:13:34,490
But generally, the
beats stayed the same.
1
00:00:00,000 --> 00:00:02,350
2
00:00:05,858 --> 00:00:07,398
As you're moving
into script stage,
3
00:00:07,400 --> 00:00:08,480
and you're going
to start turning
4
00:00:08,480 --> 00:00:10,560
this outline into a script,
it's important to keep
5
00:00:10,563 --> 00:00:13,253
in mind there are three key
elements to every script--
6
00:00:13,250 --> 00:00:15,810
description, action,
and dialogue.
7
00:00:15,805 --> 00:00:17,185
Those are the
three things you're
8
00:00:17,180 --> 00:00:18,770
going to need to
practice and get good at.
9
00:00:18,770 --> 00:00:20,120
And you're going to have
to kind of figure out
10
00:00:20,120 --> 00:00:22,040
what your style
is in terms of how
11
00:00:22,040 --> 00:00:24,300
you do each of those things.
12
00:00:24,300 --> 00:00:27,200
And so Ross and I, when we
were learning how to write,
13
00:00:27,200 --> 00:00:29,060
the best thing to
do is actually not
14
00:00:29,060 --> 00:00:30,560
even to take a
screenwriting class.
15
00:00:30,560 --> 00:00:32,960
The best thing to do is
just to read other scripts.
16
00:00:32,955 --> 00:00:34,585
Read scripts from
movies that you like.
17
00:00:34,580 --> 00:00:37,490
Read-- you know, even
reading bad scripts helps.
18
00:00:37,490 --> 00:00:40,070
And the good news now is
that with the internet,
19
00:00:40,070 --> 00:00:42,510
most scripts are
available online.
20
00:00:42,510 --> 00:00:44,000
If you just Google
for them, you'll
21
00:00:44,000 --> 00:00:46,580
be able to find a PDF
for almost anything.
22
00:00:46,580 --> 00:00:49,970
You can read scripts
to old classic films.
23
00:00:49,970 --> 00:00:52,070
We would also suggest,
though, reading some more
24
00:00:52,070 --> 00:00:55,400
recent examples because
screenplay formatting, which
25
00:00:55,400 --> 00:00:57,680
I know we're not really
getting into right now much,
26
00:00:57,680 --> 00:00:59,880
but it has changed a
lot over the years.
27
00:00:59,875 --> 00:01:01,255
It's going to be
a little more up
28
00:01:01,250 --> 00:01:04,710
to date in terms of how we write
and format scripts these days.
29
00:01:04,710 --> 00:01:06,710
The best thing to do
is to find a screenwriter
30
00:01:06,710 --> 00:01:09,950
out there whose style you
enjoy, who writes in a way that
31
00:01:09,950 --> 00:01:11,510
feels a lot like you.
32
00:01:11,510 --> 00:01:13,490
When we were
learning how to write,
33
00:01:13,490 --> 00:01:15,140
we read a bunch of scripts.
34
00:01:15,140 --> 00:01:17,570
And we found a
couple that really
35
00:01:17,570 --> 00:01:19,790
spoke to us in
terms of their style
36
00:01:19,790 --> 00:01:22,220
that we really responded to.
37
00:01:22,220 --> 00:01:25,190
And one is a script
called "Panic Room," which
38
00:01:25,190 --> 00:01:29,180
is written by David Koepp, which
was made into a movie directed
39
00:01:29,180 --> 00:01:32,600
by David Fincher and starring
Jodie Foster and Kristen
40
00:01:32,600 --> 00:01:33,140
Stewart.
41
00:01:33,140 --> 00:01:35,000
So he's a great screenwriter.
42
00:01:35,000 --> 00:01:36,890
"Panic Room" was
a huge spec sale.
43
00:01:36,890 --> 00:01:38,360
I think that's
probably initially
44
00:01:38,360 --> 00:01:39,930
why we wanted to
look at that script.
45
00:01:39,930 --> 00:01:42,290
We also love that movie.
46
00:01:42,290 --> 00:01:45,290
And it's a really good script to
learn because of the simplicity
47
00:01:45,290 --> 00:01:46,100
of the storyline.
48
00:01:46,100 --> 00:01:48,740
Its two characters
trapped in one location.
49
00:01:48,740 --> 00:01:52,340
But let's look at how
he writes descriptions--
50
00:01:52,340 --> 00:01:55,550
"interior, top-floor
bedroom, day.
51
00:01:55,550 --> 00:01:59,330
Evan, Lydia, and Meg poke their
heads in a series of rooms one
52
00:01:59,330 --> 00:02:00,270
after the other.
53
00:02:00,270 --> 00:02:02,120
The two are flying by quickly.
54
00:02:02,120 --> 00:02:03,920
First, an upstairs bedroom--
55
00:02:03,920 --> 00:02:06,590
nice, roomy, looks
out on the courtyard."
56
00:02:06,590 --> 00:02:09,860
And then Evan says, top floor,
two bedrooms, one bathroom.
57
00:02:09,860 --> 00:02:13,340
And then in another scene
heading, "interior, den, day.
58
00:02:13,340 --> 00:02:15,170
Another floor,
another empty room.
59
00:02:15,170 --> 00:02:17,150
The trio passes through."
60
00:02:17,150 --> 00:02:19,630
Why I wanted to illustrate
this as David Koepp writes
61
00:02:19,627 --> 00:02:21,707
a lot of his descriptions
like this, which is they
62
00:02:21,710 --> 00:02:23,030
are very bare.
63
00:02:23,030 --> 00:02:25,070
I mean, he doesn't waste
time describing what
64
00:02:25,070 --> 00:02:26,630
any of these rooms looks like.
65
00:02:26,630 --> 00:02:29,450
He's already described it
as a New York brownstone.
66
00:02:29,450 --> 00:02:31,740
He doesn't really describe
it any more than that.
67
00:02:31,740 --> 00:02:33,000
I mean, the rooms are empty.
68
00:02:33,003 --> 00:02:34,673
But he doesn't go
into detail describing
69
00:02:34,670 --> 00:02:38,100
the color of the walls,
cracked paint, any of that.
70
00:02:38,100 --> 00:02:40,970
"Another floor, another
empty room--" boom, in, out.
71
00:02:40,970 --> 00:02:41,860
This script flies.
72
00:02:41,860 --> 00:02:44,360
And that's one reason we liked
it so much because, you know,
73
00:02:44,360 --> 00:02:46,190
when we're talking about how
important it is to get people
74
00:02:46,190 --> 00:02:47,720
to just keep flipping
the pages, there's
75
00:02:47,720 --> 00:02:49,970
no way you could start "Panic
Room" and not finish it.
76
00:02:49,970 --> 00:02:51,230
The only important thing--
77
00:02:51,230 --> 00:02:54,190
David Koepp knows this, right,
because it's his story--
78
00:02:54,190 --> 00:02:56,690
is that the only important thing
about the top-floor bedroom
79
00:02:56,690 --> 00:02:58,460
is that it looks out
onto the courtyard.
80
00:02:58,460 --> 00:02:59,280
So he puts that--
81
00:02:59,280 --> 00:02:59,780
Yes.
82
00:02:59,780 --> 00:03:01,040
--but nothing else.
83
00:03:01,040 --> 00:03:02,840
But that's good
because then it's
84
00:03:02,840 --> 00:03:05,900
highlighting that factor,
which is the only factor that's
85
00:03:05,903 --> 00:03:08,073
going to impact the narrative
in any meaningful way.
86
00:03:08,070 --> 00:03:09,500
So he does underscore that.
87
00:03:09,500 --> 00:03:11,960
But everything else he
leaves up to the imagination
88
00:03:11,960 --> 00:03:12,660
of the reader.
89
00:03:12,663 --> 00:03:13,833
That's how you should do it.
90
00:03:13,830 --> 00:03:15,860
And so I think if you
look at what we wrote,
91
00:03:15,860 --> 00:03:19,640
I think you can see how we took
inspiration from David's style.
92
00:03:19,640 --> 00:03:21,650
You can look at from
the shooting script
93
00:03:21,645 --> 00:03:22,525
of "Stranger Things."
94
00:03:22,520 --> 00:03:25,280
This is early on
after Will has--
95
00:03:25,280 --> 00:03:27,110
he's encountered
something in the road.
96
00:03:27,110 --> 00:03:28,730
And he's gotten off his bike.
97
00:03:28,730 --> 00:03:32,570
And he's trying to escape
whatever this evil is
98
00:03:32,570 --> 00:03:33,440
and get home.
99
00:03:33,440 --> 00:03:36,080
And we say, "Will
burst out of the woods.
100
00:03:36,080 --> 00:03:37,670
Up ahead, his house.
101
00:03:37,670 --> 00:03:40,970
It is small, one story,
lower class, falling apart."
102
00:03:40,970 --> 00:03:42,140
That's it.
103
00:03:42,140 --> 00:03:44,790
You know, in a book, if we
were writing "Stranger Things"
104
00:03:44,790 --> 00:03:48,500
as a novel, we'd probably go
into more detail describing
105
00:03:48,500 --> 00:03:52,430
the surroundings, describing
exactly how that house appears
106
00:03:52,430 --> 00:03:53,090
and looks like.
107
00:03:53,085 --> 00:03:54,335
What's the color of the walls?
108
00:03:54,335 --> 00:03:56,025
Is the paint peeling?
109
00:03:56,020 --> 00:03:57,740
Is the lawn overgrown?
110
00:03:57,740 --> 00:03:58,820
You know--
111
00:03:58,820 --> 00:03:59,900
Are these trees around?
112
00:03:59,900 --> 00:04:00,890
You know, are
there trees around?
113
00:04:00,890 --> 00:04:02,270
What is the
color of the grass?
114
00:04:02,265 --> 00:04:04,345
We just skipped all of
that because we want
115
00:04:04,340 --> 00:04:05,970
the reader to fly through this.
116
00:04:05,970 --> 00:04:08,780
We're giving them everything
that they really need to know,
117
00:04:08,780 --> 00:04:11,480
is that Will lives in
a lower-class house.
118
00:04:11,480 --> 00:04:12,710
And it's falling apart.
119
00:04:12,710 --> 00:04:14,570
And in falling
apart, they can start
120
00:04:14,570 --> 00:04:15,950
to-- they can imagine that.
121
00:04:15,950 --> 00:04:17,220
They get it.
122
00:04:17,220 --> 00:04:19,430
And then you'll-- your
production designer will fill
123
00:04:19,430 --> 00:04:19,760
that in.
124
00:04:19,760 --> 00:04:21,890
And you can work with your
production design later.
125
00:04:21,885 --> 00:04:23,905
I can't tell you how
much time we waste it
126
00:04:23,900 --> 00:04:25,400
early on when we
are learning how
127
00:04:25,400 --> 00:04:29,120
to write just trying to be fancy
and show off with our writing.
128
00:04:29,120 --> 00:04:29,960
No one cares.
129
00:04:29,960 --> 00:04:32,210
What matters is get the
information across you
130
00:04:32,210 --> 00:04:33,170
need to get across.
131
00:04:33,170 --> 00:04:33,920
That's it.
132
00:04:33,920 --> 00:04:35,270
Move on to the next beat.
133
00:04:35,270 --> 00:04:36,350
That's all you have to do.
134
00:04:36,353 --> 00:04:38,963
No executive's going to
be impressed by a big word
135
00:04:38,960 --> 00:04:39,650
that you use.
136
00:04:39,650 --> 00:04:42,320
You don't have to put a single
big word in your script.
137
00:04:42,320 --> 00:04:45,480
Just-- they're going to be
impressed by a good story.
138
00:04:45,480 --> 00:04:47,360
So that's description,
very simple.
139
00:04:47,360 --> 00:04:49,640
The same rules apply
really for everything else.
140
00:04:49,640 --> 00:04:51,800
It really definitely
applies to action, I think.
141
00:04:51,800 --> 00:04:53,180
I can't tell you
how many scripts
142
00:04:53,175 --> 00:04:55,555
we've read where the action
is kind of over described.
143
00:04:55,550 --> 00:04:56,420
We used to do that.
144
00:04:56,420 --> 00:04:57,860
We used to worry
about describing
145
00:04:57,860 --> 00:04:59,800
every beat, every punch.
146
00:04:59,802 --> 00:05:01,762
It's, like, you're not
an action choreographer.
147
00:05:01,760 --> 00:05:03,510
Like, you don't have
to figure it all out.
148
00:05:03,510 --> 00:05:05,040
Simple, clean is better.
149
00:05:05,040 --> 00:05:08,790
So, again, we learned a little
bit about this from David Koepp
150
00:05:08,790 --> 00:05:10,620
in terms of how quick
his action read.
151
00:05:10,620 --> 00:05:12,640
And that's because he
kept it very, very simple.
152
00:05:12,640 --> 00:05:15,130
So let's look at another
scene from "Panic Room."
153
00:05:15,130 --> 00:05:17,370
This is a little bit
deeper into the story.
154
00:05:17,370 --> 00:05:19,470
The way David Koepp
describes this
155
00:05:19,470 --> 00:05:23,700
is, "Meg's thumb tenses for
one good hard turn dash, dash.
156
00:05:23,700 --> 00:05:26,610
Then in the bedroom comma
Burnham leaps through the air,
157
00:05:26,610 --> 00:05:29,220
hurtling himself toward
the propane tank dash dash.
158
00:05:29,220 --> 00:05:31,260
Inside the duct, Meg
cranks the wheel.
159
00:05:31,260 --> 00:05:33,630
A spark sparks, a flame flames.
160
00:05:33,630 --> 00:05:36,400
And a hot blue cloud shoots
out in two directions,
161
00:05:36,400 --> 00:05:38,970
one toward the panic room,
the other toward the bedroom."
162
00:05:38,970 --> 00:05:40,980
He wrote that about as
simply as you could.
163
00:05:40,980 --> 00:05:43,300
He described only what
you needed to know.
164
00:05:43,300 --> 00:05:46,230
There's no flourishes about--
165
00:05:46,230 --> 00:05:47,730
"a flame flames."
166
00:05:47,730 --> 00:05:49,110
Like, it's so basic.
167
00:05:49,110 --> 00:05:50,310
"A spark sparks."
168
00:05:50,307 --> 00:05:52,137
I mean, it has a nice
rhythm to it actually.
169
00:05:52,140 --> 00:05:54,960
It's not-- it's good writing,
but it's very, very simple
170
00:05:54,960 --> 00:05:55,530
writing.
171
00:05:55,530 --> 00:05:57,750
So I'll show you
an example of how
172
00:05:57,750 --> 00:06:00,690
we wrote this in "Hidden,"
which, again, is a bomb shelter
173
00:06:00,690 --> 00:06:03,660
script we wrote that became
a film for Warner Brothers.
174
00:06:03,660 --> 00:06:05,400
So this is a scene
where, remember,
175
00:06:05,400 --> 00:06:08,970
they're trying to hide from
these so-called monsters that
176
00:06:08,970 --> 00:06:10,020
are on the surface.
177
00:06:10,020 --> 00:06:11,470
They're in the bomb shelter.
178
00:06:11,470 --> 00:06:15,630
One of our main characters, Ray,
is trying to close the door.
179
00:06:15,630 --> 00:06:18,870
But a Breather, who's our
monster, rips open the door.
180
00:06:18,870 --> 00:06:21,930
And we describe him as having
"a powerful and hulking body,
181
00:06:21,930 --> 00:06:25,140
heaving with every raspy
breath, a untangle of appendages
182
00:06:25,140 --> 00:06:27,870
drooping down his neck,
and most terrifying of all,
183
00:06:27,870 --> 00:06:29,220
glowing red eyes.
184
00:06:29,220 --> 00:06:32,280
The Breather suddenly hisses,
diving through the opening,
185
00:06:32,280 --> 00:06:33,600
lunging right at Ray.
186
00:06:33,600 --> 00:06:34,800
And whoom!
187
00:06:34,800 --> 00:06:37,710
Something large smashes the
Breather on the face so hard
188
00:06:37,710 --> 00:06:40,050
and knocks him a few
feet away from the door."
189
00:06:40,050 --> 00:06:42,730
So again, it's very
simple description.
190
00:06:42,730 --> 00:06:47,820
It's also spaced out, which is
something you can do to give--
191
00:06:47,820 --> 00:06:49,710
allow your action
room to breathe,
192
00:06:49,710 --> 00:06:51,990
allow people to keep
flipping through those pages.
193
00:06:51,990 --> 00:06:54,270
Like, what we like to
do is mirror the writing
194
00:06:54,270 --> 00:06:55,860
with the pace a little bit.
195
00:06:55,860 --> 00:06:59,040
So we could have smushed that
all together in a paragraph.
196
00:06:59,040 --> 00:07:01,620
But by spreading it
out, it highlights--
197
00:07:01,620 --> 00:07:02,460
--how fast.
198
00:07:02,460 --> 00:07:04,150
--how fast it goes
in each moment.
199
00:07:04,150 --> 00:07:07,050
And also makes your script
read really, really fast.
200
00:07:07,050 --> 00:07:09,060
You're just going to keep
flipping those pages.
201
00:07:09,060 --> 00:07:10,660
What's going to happen next?
202
00:07:10,660 --> 00:07:13,510
And again, very simple
language, very simple writing.
203
00:07:13,510 --> 00:07:16,380
So now we've talked about
action and descriptions.
204
00:07:16,380 --> 00:07:17,730
We should talk about dialogue.
205
00:07:17,730 --> 00:07:19,500
So this is actually
probably going
206
00:07:19,500 --> 00:07:22,520
to be the biggest difference
or biggest change,
207
00:07:22,523 --> 00:07:23,943
the most work
you're going to have
208
00:07:23,940 --> 00:07:26,980
to do when you're turning your
final outline into a script.
209
00:07:26,980 --> 00:07:29,130
Yeah, you may have had
some basic dialogue
210
00:07:29,130 --> 00:07:30,090
in your final outline.
211
00:07:30,090 --> 00:07:32,910
I think you saw that we had some
very spare dialogue in there,
212
00:07:32,910 --> 00:07:35,610
suggestions of really
what they could be saying.
213
00:07:35,610 --> 00:07:37,410
But it's pretty rough.
214
00:07:37,410 --> 00:07:40,920
So a lot of it at the time--
and we said it takes two weeks.
215
00:07:40,920 --> 00:07:43,110
A lot of that two weeks
is going to be spent
216
00:07:43,110 --> 00:07:44,880
kind of refining your dialogue.
217
00:07:44,880 --> 00:07:46,800
But again, just like
action descriptions,
218
00:07:46,800 --> 00:07:48,780
we think simplicity
is your friend here.
219
00:07:48,780 --> 00:07:52,020
Often just like how action
descriptions are overwritten,
220
00:07:52,020 --> 00:07:53,640
dialogue is often overwritten.
221
00:07:53,640 --> 00:07:55,140
Nobody talks like that.
222
00:07:55,140 --> 00:07:58,380
And I think it's also worth
looking again at "Panic Room."
223
00:07:58,380 --> 00:08:00,840
We looked at how David
Koepp wrote dialogue.
224
00:08:00,840 --> 00:08:03,050
So Ross and I will show
you our acting skills.
225
00:08:03,047 --> 00:08:04,377
And we're going to act this out.
226
00:08:04,380 --> 00:08:06,690
I'm going to be Sarah,
and he's going to be Meg.
227
00:08:06,690 --> 00:08:08,470
Sarah is the daughter, and Meg--
228
00:08:08,472 --> 00:08:09,182
Meg is the mom.
229
00:08:09,180 --> 00:08:09,720
You're the mother.
230
00:08:09,720 --> 00:08:10,980
I'm Jodie Foster, yeah.
231
00:08:10,980 --> 00:08:12,000
I'm Kristin Stewart.
232
00:08:12,000 --> 00:08:12,500
All right.
233
00:08:12,500 --> 00:08:13,090
All right.
234
00:08:13,090 --> 00:08:13,590
All right.
235
00:08:13,590 --> 00:08:15,420
We'll show him how it's done.
236
00:08:15,420 --> 00:08:16,170
What do we do?
237
00:08:16,170 --> 00:08:17,110
ROSS AS MEG: Wait.
238
00:08:17,113 --> 00:08:18,783
MATT AS SARAH: What
if they get in here?
239
00:08:18,780 --> 00:08:19,390
ROSS AS MEG: They can't.
240
00:08:19,387 --> 00:08:20,347
They can't get in here.
241
00:08:20,345 --> 00:08:21,195
No, they can't.
242
00:08:21,195 --> 00:08:22,325
MATT AS SARAH: I heard you.
243
00:08:22,320 --> 00:08:23,070
ROSS AS MEG: Feel okay?
244
00:08:23,070 --> 00:08:23,550
MATT AS SARAH: Yeah.
245
00:08:23,550 --> 00:08:24,210
ROSS AS MEG: Shaky?
246
00:08:24,210 --> 00:08:24,720
MATT AS SARAH: No.
247
00:08:24,720 --> 00:08:25,770
ROSS AS MEG: Chills?
248
00:08:25,770 --> 00:08:27,570
MATT AS SARAH: Mm-mm.
249
00:08:27,574 --> 00:08:28,414
That's it.
250
00:08:28,415 --> 00:08:28,915
That's it.
251
00:08:28,915 --> 00:08:30,625
Well, okay, that's--
first of all,
252
00:08:30,620 --> 00:08:33,520
you see why we went into writing
and directing and not acting.
253
00:08:33,520 --> 00:08:35,620
But also, you'll
see how simple--
254
00:08:35,620 --> 00:08:37,570
that simple that dialogue is.
255
00:08:37,570 --> 00:08:40,550
It's, like, I mean, this is
a kind of an extreme example.
256
00:08:40,548 --> 00:08:41,588
But you know what I mean?
257
00:08:41,590 --> 00:08:43,160
I like-- I like how quick it is.
258
00:08:43,159 --> 00:08:43,659
Yeah.
259
00:08:43,659 --> 00:08:45,909
I like that his dialogue
reads really quickly here
260
00:08:45,908 --> 00:08:47,198
because often people like that.
261
00:08:47,200 --> 00:08:49,300
And this is a situation
where they're really nervous.
262
00:08:49,300 --> 00:08:51,590
The mother and daughter are
firing back and forth first
263
00:08:51,592 --> 00:08:52,242
really fast.
264
00:08:52,240 --> 00:08:54,040
And something you also see--
265
00:08:54,040 --> 00:08:55,690
and this is something
we like to do
266
00:08:55,690 --> 00:08:59,830
as well that David Koepp does--
is he has the mom, played
267
00:08:59,830 --> 00:09:01,690
by Ross, repeating words.
268
00:09:01,690 --> 00:09:03,010
So she goes, "they can't.
269
00:09:03,010 --> 00:09:04,150
They can't get in here.
270
00:09:04,150 --> 00:09:05,000
No, they can't."
271
00:09:04,995 --> 00:09:06,375
She keeps repeating
"they can't."
272
00:09:06,370 --> 00:09:08,950
She's trying to reassure herself
that they won't get in there.
273
00:09:08,953 --> 00:09:10,333
But she's just looping.
274
00:09:10,330 --> 00:09:12,700
And that's something you
often don't see in dialogue,
275
00:09:12,700 --> 00:09:14,120
but you do see and
dialogue that's
276
00:09:14,117 --> 00:09:17,197
written well because that's
really how people speak,
277
00:09:17,200 --> 00:09:20,170
especially when they're in these
sort of anxious situations.
278
00:09:20,170 --> 00:09:21,140
They repeat themselves.
279
00:09:21,140 --> 00:09:22,930
I mean, we've been repeating
ourselves over and over
280
00:09:22,930 --> 00:09:23,510
in this class.
281
00:09:23,513 --> 00:09:25,183
And the editors have
just cut it out.
282
00:09:25,180 --> 00:09:25,720
Blue sky.
283
00:09:25,720 --> 00:09:26,260
Blue sky.
284
00:09:26,260 --> 00:09:26,860
Blue sky.
285
00:09:26,858 --> 00:09:27,398
Zoomed out.
286
00:09:27,400 --> 00:09:28,120
Zoomed out.
287
00:09:28,120 --> 00:09:28,990
More zoomed out.
288
00:09:28,988 --> 00:09:29,528
Baby steps.
289
00:09:29,530 --> 00:09:30,130
Baby steps.
290
00:09:30,130 --> 00:09:31,120
Baby steps.
291
00:09:31,120 --> 00:09:34,090
And throw in "you knows"
and "ums" and uncertainties.
292
00:09:34,090 --> 00:09:35,560
And we do a lot of dashes.
293
00:09:35,560 --> 00:09:36,650
You don't have to do that.
294
00:09:36,650 --> 00:09:39,490
But again, you want to
messy it up a little bit.
295
00:09:39,490 --> 00:09:42,050
Just, you want the dialogue
to keep pushing forward.
296
00:09:42,050 --> 00:09:44,340
You don't want it to always
loop around too much.
297
00:09:44,340 --> 00:09:46,090
You want to give it
that forward momentum.
298
00:09:46,090 --> 00:09:47,740
But you want to make
it a little messy.
299
00:09:47,740 --> 00:09:49,420
If it's too clean,
if it's too perfect,
300
00:09:49,420 --> 00:09:50,830
it's not going to feel real.
301
00:09:50,830 --> 00:09:52,900
You've spent your whole
life listening to people
302
00:09:52,900 --> 00:09:53,920
and how they talk.
303
00:09:53,915 --> 00:09:55,545
And so you just want
to try to get some
304
00:09:55,540 --> 00:09:57,820
of that realism in your script.
305
00:09:57,820 --> 00:09:59,320
Again, it's a little heightened.
306
00:09:59,320 --> 00:10:02,560
We're pushing it along a
little more unnaturally
307
00:10:02,560 --> 00:10:03,940
than it would be in real life.
308
00:10:03,940 --> 00:10:06,580
But you've got to fill it in
with those real-life details
309
00:10:06,580 --> 00:10:07,730
to make it come alive.
310
00:10:07,733 --> 00:10:09,773
And you also notice that
he doesn't-- you know,
311
00:10:09,775 --> 00:10:13,245
you'll see sometimes writers
will put in parentheses.
312
00:10:13,240 --> 00:10:16,030
They'll put a description of
how a character is feeling.
313
00:10:16,030 --> 00:10:17,710
So they'll put in anxious.
314
00:10:17,710 --> 00:10:21,160
He doesn't-- or nervous to tell
the reader and the actor how
315
00:10:21,160 --> 00:10:22,360
the character should feel.
316
00:10:22,362 --> 00:10:24,322
I think you should limit
how often you do this.
317
00:10:24,320 --> 00:10:27,730
So you'll notice here he does
it on that line that Meg,
318
00:10:27,730 --> 00:10:30,370
that Ross performed so
beautifully, where he says,
319
00:10:30,370 --> 00:10:32,410
Meg is nervous, is you're
going, "they can't.
320
00:10:32,412 --> 00:10:33,372
They can't get in here.
321
00:10:33,370 --> 00:10:34,150
No, they can't."
322
00:10:34,150 --> 00:10:36,830
He doesn't say
anxious or nervous.
323
00:10:36,828 --> 00:10:38,618
He doesn't tell you
how the mom is feeling.
324
00:10:38,620 --> 00:10:41,430
In fact, there's no descriptions
here in this dialogue.
325
00:10:41,430 --> 00:10:43,540
It's just a beautiful
nice chunk of dialogue.
326
00:10:43,540 --> 00:10:46,210
I don't think you should limit
how often you're breaking up
327
00:10:46,210 --> 00:10:48,460
dialogue with descriptions
because it just
328
00:10:48,460 --> 00:10:50,270
hurts the rhythm and the pace.
329
00:10:50,270 --> 00:10:52,240
You get that the mom is anxious.
330
00:10:52,240 --> 00:10:53,740
Again, your reader's not stupid.
331
00:10:53,740 --> 00:10:55,370
Your audience is not stupid.
332
00:10:55,370 --> 00:10:57,130
They understand
the mom is nervous.
333
00:10:57,130 --> 00:10:59,080
And that should come
across in the dialogue.
334
00:10:59,080 --> 00:11:01,460
If you're having to tell the
audience that she's anxious,
335
00:11:01,455 --> 00:11:03,555
that maybe your dialogue's
not working so well.
336
00:11:03,550 --> 00:11:05,420
Maybe you need to
rework that line.
337
00:11:05,420 --> 00:11:08,770
So now we're going to look
at a scene from season four
338
00:11:08,770 --> 00:11:12,160
to demonstrate how dialogue
works in "Stranger Things."
339
00:11:12,160 --> 00:11:17,140
This is a scene in episode
four, where Robin and Nancy go
340
00:11:17,140 --> 00:11:18,520
to Pennhurst Asylum.
341
00:11:18,520 --> 00:11:21,490
And they're trying to
convince the director
342
00:11:21,490 --> 00:11:23,110
of Pennhurst Asylum, Hatch--
343
00:11:23,110 --> 00:11:24,100
Impressive.
344
00:11:24,100 --> 00:11:25,960
--to let them
see Victor Creel,
345
00:11:25,960 --> 00:11:29,140
who they really desperately
need to talk to learn about--
346
00:11:29,140 --> 00:11:31,010
to learn some key information.
347
00:11:31,010 --> 00:11:32,690
So I'm going to read
some of the scene.
348
00:11:32,690 --> 00:11:34,450
I'm going to do the
descriptions in Hatch.
349
00:11:34,450 --> 00:11:38,860
Matt'll play Robin and
Nancy in the tour de force.
350
00:11:38,860 --> 00:11:42,970
So "interior Pennhurst Asylum,
Director Hatch's office, day.
351
00:11:42,970 --> 00:11:45,850
Director Hatch lowers the
resumes to reveal our girl
352
00:11:45,850 --> 00:11:47,200
sitting across from him.
353
00:11:47,200 --> 00:11:49,850
As Robin tugs annoyingly
at her collar,
354
00:11:49,850 --> 00:11:52,130
Nancy hands him another paper."
355
00:11:52,128 --> 00:11:53,918
MATT AS NANCY: And this
is a recommendation
356
00:11:53,920 --> 00:11:55,420
from Professor Brantley.
357
00:11:55,420 --> 00:11:58,060
ROSS AS HATCH: Oh, I know
Larry, quite well, actually.
358
00:11:58,060 --> 00:12:00,490
The director scans
the recommendation.
359
00:12:00,490 --> 00:12:04,060
(AS HATCH) You know what they
say, those who can't do, teach.
360
00:12:04,060 --> 00:12:06,040
He tosses down the
recommendation.
361
00:12:06,040 --> 00:12:08,200
Robin continues to
tug at her collar.
362
00:12:08,200 --> 00:12:09,400
She's being weird.
363
00:12:09,400 --> 00:12:11,230
Nancy gives her a look, stop it.
364
00:12:11,230 --> 00:12:13,240
Then back to the director.
365
00:12:13,240 --> 00:12:15,760
MATT AS NANCY: Yes, that's,
um, actually why we're here.
366
00:12:15,760 --> 00:12:18,180
We can only learn so
much in a classroom.
367
00:12:18,183 --> 00:12:20,353
ROSS AS HATCH: And I'm
sympathetic to your struggle,
368
00:12:20,350 --> 00:12:21,100
truly.
369
00:12:21,100 --> 00:12:24,070
But there is a protocol to
visiting a patient like Victor.
370
00:12:24,070 --> 00:12:25,480
You have to put in a request.
371
00:12:25,480 --> 00:12:26,980
Then you have to
undergo a screening
372
00:12:26,980 --> 00:12:29,920
process, at which point, the
board will make a decision.
373
00:12:29,920 --> 00:12:31,390
Robin and Nancy share looks.
374
00:12:31,390 --> 00:12:33,190
This is not going
how they hoped.
375
00:12:33,190 --> 00:12:34,840
Robin tugs at her collar again.
376
00:12:34,840 --> 00:12:36,450
Jesus, she's a mess.
377
00:12:36,445 --> 00:12:38,445
(AS HATCH) I can see
you're disappointed.
378
00:12:38,440 --> 00:12:41,350
But I'm more than happy to give
you a tour of our facility.
379
00:12:41,350 --> 00:12:43,630
Perhaps you could even speak
to some of our patients
380
00:12:43,630 --> 00:12:45,250
in our low-security wing.
381
00:12:45,250 --> 00:12:46,330
MATT AS NANCY: Right.
382
00:12:46,330 --> 00:12:47,230
We love that.
383
00:12:47,230 --> 00:12:49,690
It's just our thesis
is due next month.
384
00:12:49,690 --> 00:12:50,370
And--
385
00:12:50,373 --> 00:12:51,793
ROSS AS HATCH:
You're out of time.
386
00:12:51,790 --> 00:12:53,140
And whose fault is that?
387
00:12:53,140 --> 00:12:53,400
MATT AS NANCY: I--
388
00:12:53,395 --> 00:12:53,895
I know.
389
00:12:53,895 --> 00:12:56,625
It's just, uh-- yes,
our fault, absolutely.
390
00:12:56,620 --> 00:12:57,620
And I apologize.
391
00:12:57,620 --> 00:12:58,120
But--
392
00:12:58,120 --> 00:12:59,500
And I'm switching over to Robin.
393
00:12:59,500 --> 00:13:00,880
(AS ROBIN) Don't
apologize, Ruth.
394
00:13:00,875 --> 00:13:01,415
Screw that.
395
00:13:01,412 --> 00:13:03,372
ROSS DUFFER: Nancy shoots
Robin a shocked look.
396
00:13:03,370 --> 00:13:04,480
But Robin continues.
397
00:13:04,480 --> 00:13:05,290
MATT AS ROBIN: The
fact of the matter
398
00:13:05,290 --> 00:13:07,870
is we did put in the request
months ago and were denied.
399
00:13:07,870 --> 00:13:09,910
And then we reapplied
and were denied again.
400
00:13:09,912 --> 00:13:11,622
And coming here was
our last-ditch effort
401
00:13:11,620 --> 00:13:12,670
to save our thesis.
402
00:13:12,670 --> 00:13:14,950
And-- and I can't
breathe in this thing!
403
00:13:14,950 --> 00:13:17,650
She finally button's the
top button, sucks in some air.
404
00:13:17,650 --> 00:13:19,350
Nancy stares at
her with wide eyes.
405
00:13:19,348 --> 00:13:20,888
MATT AS NANCY: Rose,
maybe you should
406
00:13:20,890 --> 00:13:22,360
go outside and get some air.
407
00:13:22,360 --> 00:13:24,430
MATT AS ROBIN: Maybe I should,
Ruth, because you know what?
408
00:13:24,430 --> 00:13:25,780
I'm starting to think
that this whole thing was
409
00:13:25,780 --> 00:13:26,760
a colossal mistake.
410
00:13:26,760 --> 00:13:28,080
I'm breaking out in a rash.
411
00:13:28,080 --> 00:13:29,070
My boobs hurt.
412
00:13:29,070 --> 00:13:30,630
Nancy shoots daggers.
413
00:13:30,630 --> 00:13:31,950
WTF.
414
00:13:31,950 --> 00:13:33,660
Robin is ruining everything.
415
00:13:33,660 --> 00:13:36,180
Yet Rose keeps going.
416
00:13:36,180 --> 00:13:37,470
The truth is, Anthony--
417
00:13:37,470 --> 00:13:38,490
may I call you Anthony?
418
00:13:38,490 --> 00:13:39,070
Maybe we don't need any--
419
00:13:39,070 --> 00:13:40,620
These aren't
actually my clothes.
420
00:13:40,620 --> 00:13:41,340
Blah, blah, blah.
421
00:13:41,340 --> 00:13:43,350
She has a giant monologue here.
422
00:13:43,350 --> 00:13:45,780
I would love to hear Matt
read this entire monologue.
423
00:13:45,780 --> 00:13:49,860
But I think Maya Hawke does
it a lot better than he does.
424
00:13:49,860 --> 00:13:50,670
So--
425
00:13:50,670 --> 00:13:51,360
Rude.
426
00:13:51,360 --> 00:13:53,940
So we're going to stop there.
427
00:13:53,940 --> 00:13:56,520
But she basically does
this entire monologue.
428
00:13:56,520 --> 00:14:00,750
And she says-- she says
that she-- they want--
429
00:14:00,750 --> 00:14:02,760
all they need is 10
minutes with Victor.
430
00:14:02,760 --> 00:14:04,680
But she appeals to
his emotions here.
431
00:14:04,680 --> 00:14:06,180
I mean, that's the key of it.
432
00:14:06,180 --> 00:14:07,350
She appeals to his emotion.
433
00:14:07,350 --> 00:14:09,660
She talks about how
much it means to her
434
00:14:09,660 --> 00:14:11,850
and how she wants to be
exactly like Director Hatch
435
00:14:11,850 --> 00:14:14,520
and how fascinated she is with
the Victor Creel murders, blah,
436
00:14:14,520 --> 00:14:15,480
blah, blah, blah, blah.
437
00:14:15,478 --> 00:14:17,728
But she's taking a very
different tactic here in order
438
00:14:17,730 --> 00:14:18,230
to--
439
00:14:18,230 --> 00:14:20,880
And then we say, off
Director Hatch, staring,
440
00:14:20,880 --> 00:14:24,780
we cut to dash dash "whoom!"
441
00:14:24,780 --> 00:14:25,890
I'm back in 30.
442
00:14:25,890 --> 00:14:28,230
ROSS DUFFER: A shocked but
nevertheless very impressed
443
00:14:28,230 --> 00:14:31,710
Nancy gives Robin a secret
underhanded high five.
444
00:14:31,710 --> 00:14:34,290
And then we cut
to our next scene.
445
00:14:34,290 --> 00:14:36,180
The reason why we
think it works is
446
00:14:36,180 --> 00:14:41,040
because, one, Robin and Nancy
have a very clear goal, which
447
00:14:41,040 --> 00:14:43,170
is they need to see Victor.
448
00:14:43,170 --> 00:14:45,930
So that gives you an
engine to the scene
449
00:14:45,930 --> 00:14:48,150
and for this dialogue to work.
450
00:14:48,150 --> 00:14:50,640
Though Nancy and Robin
have the same goal,
451
00:14:50,640 --> 00:14:53,440
they're on different wavelengths
about how to go about that.
452
00:14:53,435 --> 00:14:54,815
So when Nancy's
doing this, she's
453
00:14:54,810 --> 00:14:57,180
just trying to
ask very politely.
454
00:14:57,180 --> 00:14:59,790
Our thesis is due next month.
455
00:14:59,790 --> 00:15:01,740
And you're out of time.
456
00:15:01,740 --> 00:15:02,970
Whose fault is that?
457
00:15:02,970 --> 00:15:06,550
Ours, absolutely,
and I do apologize.
458
00:15:06,550 --> 00:15:07,680
Don't apologize, Ruth.
459
00:15:07,680 --> 00:15:08,820
Screw that.
460
00:15:08,820 --> 00:15:12,150
Robin decides to go a
very different tactic.
461
00:15:12,150 --> 00:15:14,530
This is an instance
where we said, well,
462
00:15:14,530 --> 00:15:16,800
how the heck is she going
to convince this guy?
463
00:15:16,800 --> 00:15:19,230
And we thought this was
an opportunity for her
464
00:15:19,230 --> 00:15:20,310
to give a big speech.
465
00:15:20,310 --> 00:15:21,810
And so there are
going to be moments
466
00:15:21,810 --> 00:15:24,260
like that where you're not
being spare in your writing.
467
00:15:24,255 --> 00:15:26,135
And you give something--
you're going to give
468
00:15:26,130 --> 00:15:27,390
your character a monologue.
469
00:15:27,390 --> 00:15:28,590
And that's okay.
470
00:15:28,590 --> 00:15:31,830
But then we have Nancy, who's
on a very different wavelength.
471
00:15:31,830 --> 00:15:33,690
She's looking at
Robin in horror.
472
00:15:33,690 --> 00:15:35,580
This is not how this
was supposed to go.
473
00:15:35,580 --> 00:15:38,370
Hatch is sort of stunned by
this whole thing-- everyone
474
00:15:38,370 --> 00:15:39,630
on a bit of a different age.
475
00:15:39,630 --> 00:15:41,520
I'm starting to think
this whole thing is
476
00:15:41,520 --> 00:15:42,960
a colossal mistake.
477
00:15:42,960 --> 00:15:44,910
And that creates
a lot of conflict
478
00:15:44,910 --> 00:15:47,550
to keep that scene
moving, moving, moving.
479
00:15:47,550 --> 00:15:52,030
10 minutes with
Victor, it's all I ask.
480
00:15:52,034 --> 00:15:54,444
481
00:15:57,787 --> 00:15:59,617
In order to have good
dialogue, of course,
482
00:15:59,620 --> 00:16:02,530
you're also going to have to
have really strong characters.
483
00:16:02,528 --> 00:16:04,568
They're each going to have
to have their own sort
484
00:16:04,570 --> 00:16:06,400
of unique and distinct voice.
485
00:16:06,400 --> 00:16:09,310
You're going to find that
kind of as you're writing.
486
00:16:09,310 --> 00:16:11,960
But hopefully what's really
going to inform their voice
487
00:16:11,958 --> 00:16:13,748
is going to be a lot
of that character work
488
00:16:13,750 --> 00:16:17,320
you did when you were
working on the big ideas
489
00:16:17,320 --> 00:16:19,180
and the blue skying
and the outline stage.
490
00:16:19,180 --> 00:16:21,010
Hopefully you're starting
to have a sense of who
491
00:16:21,010 --> 00:16:21,850
these characters are.
492
00:16:21,850 --> 00:16:24,350
And you're going to find their
voice as you're writing them.
493
00:16:24,350 --> 00:16:25,910
They should never
be interchangeable.
494
00:16:25,910 --> 00:16:27,700
So you should never
be able to just swap
495
00:16:27,700 --> 00:16:31,780
a Will line with a Mike line, a
Hopper line with a Joyce line.
496
00:16:31,780 --> 00:16:33,970
It's like, no, no,
no, that's a sign
497
00:16:33,970 --> 00:16:36,970
that line is not specific
enough or unique enough
498
00:16:36,970 --> 00:16:41,210
to that character if you
just switch it at random.
499
00:16:41,212 --> 00:16:42,672
That's a good--
that's one good way
500
00:16:42,670 --> 00:16:45,770
of telling whether the
voices are specific enough.
501
00:16:45,765 --> 00:16:47,145
And just like
in the D&D scene,
502
00:16:47,140 --> 00:16:48,970
where their characters
and their personality
503
00:16:48,973 --> 00:16:52,993
has affected how they dealt with
in that scene the conflict of,
504
00:16:52,990 --> 00:16:54,690
how do we fight this
Demogorgon, that's
505
00:16:54,688 --> 00:16:56,228
going to really
apply to every scene.
506
00:16:56,230 --> 00:16:58,600
And it's their
character that's going
507
00:16:58,600 --> 00:17:01,340
to inform their point of view
to how to deal with conflict.
508
00:17:01,337 --> 00:17:02,917
And that's going to
allow the audience
509
00:17:02,920 --> 00:17:05,470
to even see more about who
these people really are.
510
00:17:05,470 --> 00:17:08,070
So just as a quick
example, we're
511
00:17:08,069 --> 00:17:10,389
going to look at another
scene from the pilot.
512
00:17:10,390 --> 00:17:14,830
This is where Joyce comes to
Hopper's office to tell him
513
00:17:14,829 --> 00:17:16,159
that her son is missing.
514
00:17:16,160 --> 00:17:19,300
So let's take a look at a
few lines from this scene.
515
00:17:19,300 --> 00:17:20,650
In this scene I'll be Joyce.
516
00:17:20,650 --> 00:17:21,550
okay.
517
00:17:21,550 --> 00:17:23,650
And I'll read-- and
you can be Hopper.
518
00:17:23,650 --> 00:17:26,620
"Joyce paces, dragging
on a cigarette.
519
00:17:26,619 --> 00:17:29,999
She's on edge, so far out she
might just fall right off."
520
00:17:29,995 --> 00:17:31,605
(AS JOYCE) I've been
waiting an hour--
521
00:17:31,600 --> 00:17:32,700
MATT AS HOPPER: And
I apologize again.
522
00:17:32,695 --> 00:17:33,945
ROSS AS JOYCE: A goddamn hour.
523
00:17:33,945 --> 00:17:35,155
MATT AS HOPPER: I understand.
524
00:17:35,153 --> 00:17:37,153
But a boy his age most
likely is playing hooky.
525
00:17:37,150 --> 00:17:38,290
ROSS AS JOYCE: Not my Will, no.
526
00:17:38,290 --> 00:17:39,140
He wouldn't do that.
527
00:17:39,140 --> 00:17:39,970
He's not like that.
528
00:17:39,968 --> 00:17:41,258
MATT AS HOPPER: You never know.
529
00:17:41,260 --> 00:17:43,330
My mother thought I was on
the debate team, when really I
530
00:17:43,330 --> 00:17:45,830
was screwing Chrissy Carpenter
in the back of my dad's boat.
531
00:17:45,830 --> 00:17:47,290
ROSS AS JOYCE:
Will's not like you.
532
00:17:47,288 --> 00:17:48,188
He's not like me.
533
00:17:48,190 --> 00:17:49,900
He's not like most.
534
00:17:49,895 --> 00:17:50,395
Okay.
535
00:17:50,395 --> 00:17:52,815
"She takes another drag of
her cigarette, fights tears."
536
00:17:52,810 --> 00:17:54,910
[CHUCKLES] Our
actors make fun of us
537
00:17:54,910 --> 00:17:58,070
for how often we
write "fight tears."
538
00:17:58,070 --> 00:17:59,350
We do like to do that.
539
00:17:59,350 --> 00:18:00,220
Right.
540
00:18:00,220 --> 00:18:00,850
Anyways.
541
00:18:00,850 --> 00:18:03,790
The reason that this
is worth looking at
542
00:18:03,790 --> 00:18:07,670
is it reveals a lot actually
about both of these characters
543
00:18:07,670 --> 00:18:08,170
here.
544
00:18:08,170 --> 00:18:09,430
You obviously have Joyce.
545
00:18:09,430 --> 00:18:12,250
We describe her as, so far,
"she's on edge so far out,
546
00:18:12,248 --> 00:18:13,538
she might just fall right off."
547
00:18:13,540 --> 00:18:15,740
And that's reflected
in the dialogue.
548
00:18:15,740 --> 00:18:17,860
But you notice in this
section of dialogue,
549
00:18:17,860 --> 00:18:20,120
we're not breaking this up
with a lot of descriptions.
550
00:18:20,120 --> 00:18:22,780
Yes, we take a beat to
describe that she's taking
551
00:18:22,780 --> 00:18:24,100
another drag of her cigarette.
552
00:18:24,100 --> 00:18:26,830
But for the most part,
it's just pure dialogue.
553
00:18:26,830 --> 00:18:28,480
She's on edge.
554
00:18:28,480 --> 00:18:29,950
She's upset.
555
00:18:29,950 --> 00:18:32,380
And then Hopper is a
little bit we've-- you know,
556
00:18:32,380 --> 00:18:33,490
set him up as a character.
557
00:18:33,490 --> 00:18:34,680
He's broken.
558
00:18:34,675 --> 00:18:38,265
You know, he's taking
this two and all.
559
00:18:38,260 --> 00:18:41,110
He's not exactly-- he
is, as we established
560
00:18:41,110 --> 00:18:43,540
on the very first line
we ever wrote about this,
561
00:18:43,540 --> 00:18:45,980
he's Sam Rockwell
not McConaughey.
562
00:18:45,980 --> 00:18:47,610
He's not that action hero.
563
00:18:47,608 --> 00:18:49,898
He's not going to leap in
and be like, oh, my goodness,
564
00:18:49,900 --> 00:18:50,890
your son's missing.
565
00:18:50,890 --> 00:18:52,000
Let me go find him.
566
00:18:52,000 --> 00:18:53,590
That's not the Hopper--
567
00:18:53,590 --> 00:18:56,680
that's not the Hopper we know
or that we wanted to write.
568
00:18:56,680 --> 00:18:58,660
He's a lot more
casual than that.
569
00:18:58,660 --> 00:19:01,390
He's not necessarily a
great police officer.
570
00:19:01,390 --> 00:19:03,820
So he's being pretty
casual about this.
571
00:19:03,820 --> 00:19:05,320
And that's creating conflict.
572
00:19:05,320 --> 00:19:08,650
Joyce is like, Matt's saying,
extraordinarily on edge.
573
00:19:08,650 --> 00:19:09,970
Hopper's point of view is--
574
00:19:09,970 --> 00:19:10,660
Hopper's laid.
575
00:19:10,660 --> 00:19:11,800
--eh, probably okay.
576
00:19:11,800 --> 00:19:14,800
And he's even making
a joke about screwing
577
00:19:14,800 --> 00:19:17,930
Chrissy Carpenter in the
back of his dad's boat.
578
00:19:17,932 --> 00:19:20,392
That's probably not the right
environment to make a joke,
579
00:19:20,390 --> 00:19:20,620
right?
580
00:19:20,620 --> 00:19:22,870
So you're starting-- I mean,
listen, he's apologizing.
581
00:19:22,870 --> 00:19:24,100
He's not a total asshole.
582
00:19:24,100 --> 00:19:26,710
But he's got that laid-back,
"I could give a shit"
583
00:19:26,710 --> 00:19:29,380
attitude that is going to be
rubbing Joyce the wrong way.
584
00:19:29,380 --> 00:19:31,180
So anyway, it's a simple scene.
585
00:19:31,180 --> 00:19:33,410
She's, you know, again,
in the scaffolding.
586
00:19:33,408 --> 00:19:35,198
And in fact, we showed
you the scaffolding.
587
00:19:35,200 --> 00:19:40,520
It was like, you know,
Joyce visits Hopper's office
588
00:19:40,520 --> 00:19:42,150
and asks him to find
her son, right? it
589
00:19:42,145 --> 00:19:43,605
was something very
basic like that.
590
00:19:43,603 --> 00:19:46,303
And then this is us fleshing
it out with conflict
591
00:19:46,300 --> 00:19:49,280
and with, you know, very
specific character moments.
592
00:19:49,280 --> 00:19:51,700
And then you even-- you
can look at that next line.
593
00:19:51,700 --> 00:19:53,290
Joyce-- "he's got a
couple of friends.
594
00:19:53,290 --> 00:19:55,070
But everyone else
they dash dash.
595
00:19:55,065 --> 00:19:57,195
They make fun of him, call
him names, laugh at him,
596
00:19:57,190 --> 00:19:57,980
his clothes."
597
00:19:57,980 --> 00:20:01,300
You can see how we
repeat "they" twice.
598
00:20:01,300 --> 00:20:04,180
And again, that's just
trying to get messy--
599
00:20:04,180 --> 00:20:05,740
messy it all up a little bit.
600
00:20:05,740 --> 00:20:06,550
She's nervous.
601
00:20:06,550 --> 00:20:08,410
Like, we're saying she's pacing.
602
00:20:08,410 --> 00:20:09,570
People repeat words.
603
00:20:09,567 --> 00:20:11,647
People don't talk perfectly,
and particularly when
604
00:20:11,650 --> 00:20:12,900
they're nervous like Joyce is.
605
00:20:12,900 --> 00:20:15,820
So we like to messy it up to
give it a little more life.
606
00:20:15,815 --> 00:20:16,695
And it's also fast.
607
00:20:16,690 --> 00:20:18,700
We have-- this is, you
know, at the very beginning,
608
00:20:18,700 --> 00:20:19,630
"I've been waiting an hour.
609
00:20:19,630 --> 00:20:20,740
And I apologize again.
610
00:20:20,740 --> 00:20:21,460
A goddamn hour."
611
00:20:21,460 --> 00:20:22,400
It's very quick.
612
00:20:22,400 --> 00:20:23,900
They're almost on
top of each other.
613
00:20:23,900 --> 00:20:26,230
That's one reason we use
dashes to imply that.
614
00:20:26,230 --> 00:20:28,810
It's-- there's not a big
gap between that dialogue.
615
00:20:28,812 --> 00:20:30,522
They're basically
stepping on each other.
616
00:20:30,520 --> 00:20:32,800
It's very spare
and quick and fast.
617
00:20:32,800 --> 00:20:35,170
But because they're on
different points of views,
618
00:20:35,170 --> 00:20:37,120
it just keeps propelling
that scene forward.
619
00:20:37,120 --> 00:20:39,370
Joyce wants him to go find Will.
620
00:20:39,370 --> 00:20:42,040
Hopper doesn't
really give a shit.
621
00:20:42,040 --> 00:20:45,100
I have been waiting
here over an hour, Hopper.
622
00:20:45,100 --> 00:20:47,540
And I apologize again.
623
00:20:47,540 --> 00:20:48,940
I'm going out of my mind!
624
00:20:48,940 --> 00:20:52,090
Look, a boy his age, he's
probably just playing hooky.
625
00:20:52,090 --> 00:20:53,470
No, not my Will.
626
00:20:53,470 --> 00:20:54,610
He's not like that.
627
00:20:54,610 --> 00:20:55,560
He wouldn't do that.
628
00:20:55,560 --> 00:20:56,270
Well, you never know.
629
00:20:56,270 --> 00:20:57,820
I mean, my mom thought I
was on the debate team,
630
00:20:57,820 --> 00:20:59,740
when really, I was just screwing
Chrissy Carpenter in the back
631
00:20:59,740 --> 00:21:01,030
of my dad's Oldsmobile, so.
632
00:21:01,030 --> 00:21:03,370
Look, he's not
like you, Hopper.
633
00:21:03,370 --> 00:21:05,810
That's conflict right there,
just like with the warden
634
00:21:05,810 --> 00:21:06,310
scene.
635
00:21:06,310 --> 00:21:08,760
636
00:21:12,670 --> 00:21:15,250
Something else that we do
that, we find is effective,
637
00:21:15,250 --> 00:21:17,750
at least it helps us-- and I
think it does help the reader--
638
00:21:17,750 --> 00:21:21,610
which is we incorporate a lot of
sound and descriptions of sound
639
00:21:21,610 --> 00:21:23,200
into our scripts.
640
00:21:23,200 --> 00:21:27,040
We think it helps make it feel
more alive, more like you're
641
00:21:27,040 --> 00:21:28,430
actually watching it.
642
00:21:28,430 --> 00:21:32,200
We do a lot of "whooms"
and "whooshes" and "vrooms"
643
00:21:32,200 --> 00:21:35,500
and just stuff like that to
just-- a lot of times, for us,
644
00:21:35,500 --> 00:21:39,220
it's emphasizing cuts, where
we're going from one scene,
645
00:21:39,220 --> 00:21:42,220
maybe a quiet scene, and then
we like to punch the audience
646
00:21:42,220 --> 00:21:44,270
and go, oh, a big
sound happens here.
647
00:21:44,270 --> 00:21:44,770
Right.
648
00:21:44,770 --> 00:21:47,410
Like, here's, for
example, quick something
649
00:21:47,410 --> 00:21:50,680
from season four, where
this is episode seven.
650
00:21:50,680 --> 00:21:55,810
We have-- this is the big
Demogorgon fight with Hopper.
651
00:21:55,810 --> 00:21:57,760
"The wounded Demo
stumbles backwards
652
00:21:57,760 --> 00:22:00,160
in the pit, black blood
spewing all over the ground
653
00:22:00,160 --> 00:22:01,240
from its wounded mouth.
654
00:22:01,240 --> 00:22:03,850
And "choom," the door
finally snaps shut.
655
00:22:03,850 --> 00:22:07,330
And "bzz," a loud
buzzer sounds."
656
00:22:07,330 --> 00:22:09,040
So again, we're just
doing this stuff
657
00:22:09,040 --> 00:22:11,320
to fill it in, to give a
sense to the reader of what
658
00:22:11,320 --> 00:22:13,990
this thing is going to
feel like and sound like.
659
00:22:13,990 --> 00:22:15,110
We love doing it.
660
00:22:15,110 --> 00:22:16,060
It's not necessary.
661
00:22:16,060 --> 00:22:17,920
But that may be a
style that you also
662
00:22:17,920 --> 00:22:19,450
want to apply to your script.
663
00:22:19,450 --> 00:22:22,300
And these sounds are also
really important for us,
664
00:22:22,300 --> 00:22:24,760
as I mentioned, for transitions.
665
00:22:24,760 --> 00:22:26,160
We'd like to go from quiet.
666
00:22:26,155 --> 00:22:30,135
And then, "vroom," Nancy
and Robin high five.
667
00:22:30,130 --> 00:22:32,620
"Vroom," a car's moving past.
668
00:22:32,620 --> 00:22:34,510
And we literally write
"vroom," like we're
669
00:22:34,510 --> 00:22:36,010
little children, in the script.
670
00:22:36,010 --> 00:22:40,100
To us, it helps emphasize
the sharpness of that cut.
671
00:22:40,100 --> 00:22:43,810
So sound can be something that
can be helping you in terms
672
00:22:43,810 --> 00:22:46,120
of writing transitions.
673
00:22:46,120 --> 00:22:49,270
In the pilot, Joyce
has just discovered
674
00:22:49,270 --> 00:22:50,650
that Will isn't here.
675
00:22:50,650 --> 00:22:52,300
She's talking to
Jonathan about it.
676
00:22:52,300 --> 00:22:53,350
She's concerned.
677
00:22:53,350 --> 00:22:55,240
He says, call the school.
678
00:22:55,240 --> 00:22:56,890
"The door slams shut.
679
00:22:56,890 --> 00:23:00,430
And then "eee," an
electronic bell blares."
680
00:23:00,430 --> 00:23:02,140
We're just communicating
to the audience
681
00:23:02,140 --> 00:23:04,960
how we're going to transition
these two different storylines.
682
00:23:04,960 --> 00:23:07,960
So you're going from a
door slam to a bell ring.
683
00:23:07,960 --> 00:23:10,810
To us, it just keeps the
energy going, keeps it flowing,
684
00:23:10,810 --> 00:23:13,610
and sort of connects
one scene to the next.
685
00:23:13,610 --> 00:23:14,110
Right.
686
00:23:14,110 --> 00:23:16,330
So you know, another
thing that you can do
687
00:23:16,330 --> 00:23:18,580
is you can talk about the
music in a particular scene.
688
00:23:18,580 --> 00:23:20,170
We don't do this often.
689
00:23:20,170 --> 00:23:21,940
I mean, I've seen
writers who will
690
00:23:21,940 --> 00:23:24,100
put what music
choice they think is
691
00:23:24,100 --> 00:23:26,410
appropriate for the scene
in front of every scene.
692
00:23:26,410 --> 00:23:28,270
That's something you
can do, if you want.
693
00:23:28,270 --> 00:23:30,730
We don't do it
because unless you're
694
00:23:30,730 --> 00:23:33,310
providing your executive with,
like, a Spotify playlist--
695
00:23:33,308 --> 00:23:33,848
I don't know.
696
00:23:33,850 --> 00:23:34,540
It's hard.
697
00:23:34,540 --> 00:23:37,270
Every once in a while, you
can be specific about the song
698
00:23:37,270 --> 00:23:40,520
that you imagine in a scene if
it's very important for setting
699
00:23:40,523 --> 00:23:41,443
the mood of the scene.
700
00:23:41,440 --> 00:23:43,030
I know in season
one, for instance,
701
00:23:43,030 --> 00:23:44,830
we specified that
we wanted to use
702
00:23:44,830 --> 00:23:46,630
Joy Division's "Atmosphere."
703
00:23:46,630 --> 00:23:48,820
We definitely wrote
that into the script.
704
00:23:48,820 --> 00:23:51,190
Like Matt's saying, sometimes
people put more just
705
00:23:51,190 --> 00:23:53,330
to give people a sense of--
706
00:23:53,330 --> 00:23:54,250
Mood.
707
00:23:54,245 --> 00:23:55,125
--mood and feeling.
708
00:23:55,120 --> 00:23:57,210
And that's definitely
something that you can do.
709
00:23:57,212 --> 00:23:58,422
And here's another example.
710
00:23:58,420 --> 00:24:00,940
In season four, episode
four, we have a huge moment
711
00:24:00,940 --> 00:24:03,460
where Max, or
Sadie's, in trouble.
712
00:24:03,460 --> 00:24:06,490
And in order to reach her
in this sort of mind, this
713
00:24:06,490 --> 00:24:09,010
[INAUDIBLE] mindscape,
they use music.
714
00:24:09,010 --> 00:24:10,600
Music as the method
with which they
715
00:24:10,600 --> 00:24:13,240
are able to reach into her
mind and call out to her
716
00:24:13,240 --> 00:24:14,360
and reconnect with Max.
717
00:24:14,360 --> 00:24:16,360
And that's how she's able
to escape-- ultimately
718
00:24:16,360 --> 00:24:17,320
escape this mind layer.
719
00:24:17,318 --> 00:24:19,148
That was an idea that
came, like, halfway
720
00:24:19,150 --> 00:24:20,930
through writing the season.
721
00:24:20,930 --> 00:24:23,380
Someone-- it was not us--
pitched this idea of music.
722
00:24:23,380 --> 00:24:26,080
So what we had to do then is we
had to go back to episode one.
723
00:24:26,080 --> 00:24:29,170
And we wanted to plant the
idea that Max was really
724
00:24:29,170 --> 00:24:30,750
into Kate Bush
because it only works
725
00:24:30,748 --> 00:24:32,288
if it's your favorite
song or if it's
726
00:24:32,290 --> 00:24:34,620
a song that has some sort of
personal connection to you.
727
00:24:34,623 --> 00:24:36,043
So we layered that in.
728
00:24:36,040 --> 00:24:38,080
And we wrote in this
montage of her walking
729
00:24:38,080 --> 00:24:39,670
down the hallway in slow motion.
730
00:24:39,670 --> 00:24:41,950
So we really hit
the Kate Bush note.
731
00:24:47,705 --> 00:24:49,335
One other really
important thing you're
732
00:24:49,330 --> 00:24:53,440
going to be working on as you're
moving from outline to script
733
00:24:53,440 --> 00:24:54,580
is transitions.
734
00:24:54,580 --> 00:24:57,740
And that really is building
in a moment that ties
735
00:24:57,740 --> 00:24:59,960
one scene clearly to the next.
736
00:24:59,960 --> 00:25:03,640
So one scene flows
clearly to the next scene.
737
00:25:03,640 --> 00:25:04,540
Sound--
738
00:25:04,535 --> 00:25:05,415
Sound is important.
739
00:25:05,410 --> 00:25:07,190
Sound is extremely important.
740
00:25:07,190 --> 00:25:08,590
There's a lot of
other techniques
741
00:25:08,593 --> 00:25:09,763
for an effective transition.
742
00:25:09,760 --> 00:25:11,440
Not all scenes--
not all scenes are
743
00:25:11,440 --> 00:25:13,470
going to transition
fluidly-- you know, smoothly
744
00:25:13,470 --> 00:25:14,320
to the next scene.
745
00:25:14,320 --> 00:25:17,840
But the more smooth that you can
make one scene go to the next,
746
00:25:17,835 --> 00:25:19,465
the better your
script's going to read,
747
00:25:19,460 --> 00:25:20,860
the better your
script's going to flow,
748
00:25:20,860 --> 00:25:23,480
the more people are just going
to keep turning those pages.
749
00:25:23,480 --> 00:25:25,360
Another transition
technique will use
750
00:25:25,360 --> 00:25:27,430
all the time is the match cut.
751
00:25:27,425 --> 00:25:29,055
And the match cut is
really when you're
752
00:25:29,050 --> 00:25:31,390
cutting from an
image in one scene
753
00:25:31,390 --> 00:25:33,340
to an image in another
that's not the same
754
00:25:33,340 --> 00:25:35,060
but is very similar.
755
00:25:35,057 --> 00:25:36,637
And they can be very
different things.
756
00:25:36,640 --> 00:25:38,810
But they just-- there's
something about those images
757
00:25:38,807 --> 00:25:39,907
that lines up.
758
00:25:39,910 --> 00:25:44,080
One of the most famous match
cuts in cinema history,
759
00:25:44,080 --> 00:25:45,980
of course, is "2001--
a Space Odyssey."
760
00:25:45,980 --> 00:25:49,090
You have, a caveman throw
a bone up into the air.
761
00:25:49,090 --> 00:25:50,610
And then that bone--
762
00:25:50,612 --> 00:25:52,572
Stanley Kubrick, the
director, makes a hard cut
763
00:25:52,570 --> 00:25:54,850
from the bone to a
spaceship that is roughly
764
00:25:54,850 --> 00:25:56,110
in the same shape as the bone.
765
00:25:56,110 --> 00:25:57,190
That's a match cut, okay?
766
00:25:57,190 --> 00:25:59,950
So we do that all the
time or variations of that
767
00:25:59,950 --> 00:26:00,860
all the time.
768
00:26:00,860 --> 00:26:03,820
Here's an example
from the pilot script.
769
00:26:03,820 --> 00:26:08,050
"Mike wipes the saliva off in
his jeans, climbs on his bike,
770
00:26:08,050 --> 00:26:09,580
and pedals off into the night.
771
00:26:09,580 --> 00:26:13,480
Above him a street
light lamp flickers."
772
00:26:13,480 --> 00:26:15,820
Then we go-- then we
cut to, "exterior,
773
00:26:15,820 --> 00:26:17,290
Benny's Fish and Fry, night.
774
00:26:17,290 --> 00:26:20,080
A light flickers inside
the Fish and Fry."
775
00:26:20,080 --> 00:26:22,300
Again, it's not--
it's very simple.
776
00:26:22,300 --> 00:26:23,320
It's very clean.
777
00:26:23,320 --> 00:26:25,180
But it's linking these
storylines together.
778
00:26:25,180 --> 00:26:27,340
You're going, okay,
something spooky
779
00:26:27,340 --> 00:26:28,570
is going on to this town.
780
00:26:28,570 --> 00:26:31,150
So even though it feels
like Mike's storyline is
781
00:26:31,150 --> 00:26:34,120
a million miles apart
from Benny's, we're going,
782
00:26:34,120 --> 00:26:37,420
oh, no, no, no, these
worlds haven't collided yet,
783
00:26:37,420 --> 00:26:38,710
but they will.
784
00:26:38,710 --> 00:26:42,310
It's connecting two very
disparate scenes together.
785
00:26:42,310 --> 00:26:43,960
Before you start
writing your script,
786
00:26:43,960 --> 00:26:46,630
read a script of a series
or movie in a similar genre
787
00:26:46,630 --> 00:26:48,070
to the show you are developing.
788
00:26:48,070 --> 00:26:50,590
Try to read something that has
been written in the last 20
789
00:26:50,590 --> 00:26:52,930
years to get comfortable
with modern formatting
790
00:26:52,930 --> 00:26:55,500
and screenwriting techniques.
1
00:00:00,000 --> 00:00:03,860
2
00:00:09,020 --> 00:00:10,520
MATT DUFFER
(VOICEOVER): We're going
3
00:00:10,520 --> 00:00:12,860
to attempt to demo for you
in a short period of time
4
00:00:12,860 --> 00:00:16,670
how we blue-sky ideas for a
scene, how we outline a scene,
5
00:00:16,670 --> 00:00:19,040
and then how we take
that outline and turn it
6
00:00:19,040 --> 00:00:20,450
into a script.
7
00:00:20,450 --> 00:00:21,950
So what we're
going to do is we're
8
00:00:21,950 --> 00:00:25,700
going to take that made
up, unofficial Dustin
9
00:00:25,700 --> 00:00:27,330
and Steve spinoff.
10
00:00:27,330 --> 00:00:30,740
And we're gonna write what we
think would be a cool opening
11
00:00:30,740 --> 00:00:32,180
hook for that scene.
12
00:00:32,180 --> 00:00:35,390
And this is gonna be real-time
and messy, because we really
13
00:00:35,390 --> 00:00:37,130
have no idea what
we're gonna write.
14
00:00:37,130 --> 00:00:38,630
We'll see how this
goes, but I think
15
00:00:38,630 --> 00:00:41,960
it'll show you guys sort of
the process of how we actually
16
00:00:41,960 --> 00:00:44,310
write this and also
how messy it is
17
00:00:44,310 --> 00:00:46,960
and how much time
it's gonna take.
18
00:00:46,957 --> 00:00:49,287
So, I guess, yeah, without
further ado, let's get going.
19
00:00:49,290 --> 00:00:50,870
I'm gonna quickly
remind myself
20
00:00:50,870 --> 00:00:52,550
of what the story idea is.
21
00:00:52,550 --> 00:00:53,300
[LAUGHTER]
22
00:00:53,300 --> 00:00:55,730
So "After the events
of season three,
23
00:00:55,730 --> 00:00:58,520
Dustin intercepts a
cryptic message on Cerebro,
24
00:00:58,520 --> 00:01:00,890
a message he believes is
in fact a communication
25
00:01:00,890 --> 00:01:03,140
from his estranged father.
26
00:01:03,140 --> 00:01:05,900
A concerned Dustin decides
to check in on his dad who
27
00:01:05,900 --> 00:01:07,010
lives in Arizona.
28
00:01:07,010 --> 00:01:08,930
He recruits his
good friend Steve--
29
00:01:08,930 --> 00:01:12,530
and Steve's car, of course--
to assist him in his journey.
30
00:01:12,530 --> 00:01:14,900
"However, when Dustin and
Steve arrive in Arizona,
31
00:01:14,900 --> 00:01:16,910
they find that
Dustin's dad is missing
32
00:01:16,910 --> 00:01:19,440
and has been, in fact,
missing for many months.
33
00:01:19,440 --> 00:01:22,370
Turns out that Dustin's
dad, very much like his son,
34
00:01:22,370 --> 00:01:25,370
loves a good adventure and has
set off to find the legendary
35
00:01:25,370 --> 00:01:27,890
Lost Dutchman's Mine,
the rumored home
36
00:01:27,890 --> 00:01:28,940
of a great treasure.
37
00:01:28,940 --> 00:01:32,330
"Steve and Dustin now set off
to find Dustin's dad as well
38
00:01:32,330 --> 00:01:33,330
as the treasure.
39
00:01:33,325 --> 00:01:35,455
However, they aren't the
only ones looking for this
40
00:01:35,450 --> 00:01:37,280
and they soon find
themselves embroiled
41
00:01:37,280 --> 00:01:40,070
in an adventure involving
thieves, treasure hunters,
42
00:01:40,070 --> 00:01:42,170
and something else,
something lurking
43
00:01:42,170 --> 00:01:45,680
in the dark of the mines,
something not quite human."
44
00:01:45,680 --> 00:01:47,160
45
00:01:47,160 --> 00:01:50,210
The first scene of your
script should probably
46
00:01:50,210 --> 00:01:51,120
be an opening hook.
47
00:01:51,120 --> 00:01:51,620
Right?
48
00:01:51,620 --> 00:01:53,130
We want to grab
those readers, so we
49
00:01:53,130 --> 00:01:54,380
need to do something exciting.
50
00:01:54,380 --> 00:01:58,370
So the scene-- you
know, it should not
51
00:01:58,370 --> 00:02:00,860
be Dustin approaching
Steve about his dad.
52
00:02:00,860 --> 00:02:03,970
It could be Dustin receiving the
cryptic message on his Cerebro.
53
00:02:03,967 --> 00:02:04,547
That's not--
54
00:02:04,550 --> 00:02:05,760
That's not super exciting.
55
00:02:05,760 --> 00:02:06,680
That's not exciting.
56
00:02:06,677 --> 00:02:08,867
If you think about-- think
about our pilot script
57
00:02:08,870 --> 00:02:10,670
for "Montauk" or
"Stranger Things,"
58
00:02:10,669 --> 00:02:12,469
we didn't actually
start with our kids
59
00:02:12,470 --> 00:02:15,170
in D&D. What we started with
was something in the lab.
60
00:02:15,170 --> 00:02:16,070
There's was a fire.
61
00:02:16,070 --> 00:02:17,420
There's a dead scientist.
62
00:02:17,420 --> 00:02:18,710
There's alarms blaring.
63
00:02:18,710 --> 00:02:19,880
We asked a lot of questions.
64
00:02:19,880 --> 00:02:21,360
We didn't give a lot of answers.
65
00:02:21,360 --> 00:02:24,290
So I think we should do
something similar now
66
00:02:24,290 --> 00:02:25,800
in a short hook like that--
67
00:02:25,800 --> 00:02:26,300
Yeah.
68
00:02:26,300 --> 00:02:27,680
--given time constraints.
69
00:02:27,677 --> 00:02:29,507
So we're gonna try to
come up with something
70
00:02:29,510 --> 00:02:31,640
very simple and fast
that hopefully gets
71
00:02:31,640 --> 00:02:32,770
you hooked into this story.
72
00:02:32,765 --> 00:02:35,865
73
00:02:37,260 --> 00:02:39,450
Normally we would have
blue-skied this for weeks.
74
00:02:39,450 --> 00:02:41,400
So we're at a
slight disadvantage,
75
00:02:41,400 --> 00:02:42,620
so don't judge us too much.
76
00:02:42,615 --> 00:02:43,115
Yeah.
77
00:02:43,115 --> 00:02:44,715
But it should be
something exciting.
78
00:02:44,712 --> 00:02:45,672
So it should probably--
79
00:02:45,670 --> 00:02:46,170
Yes.
80
00:02:46,170 --> 00:02:47,090
It should probably--
81
00:02:47,087 --> 00:02:48,747
Well, to me, it's
got to involve--
82
00:02:48,750 --> 00:02:49,350
The dad.
83
00:02:49,350 --> 00:02:51,220
Well, it's got
involved the mine.
84
00:02:51,220 --> 00:02:51,720
Right?
85
00:02:51,720 --> 00:02:52,200
The mine, right.
86
00:02:52,200 --> 00:02:53,970
Because what you want to do,
just like in "Stranger Things,"
87
00:02:53,970 --> 00:02:55,720
we're hinting at where
the story's to go.
88
00:02:55,717 --> 00:02:57,297
Just like "Breaking
Bad," any of this,
89
00:02:57,300 --> 00:02:58,970
we want to give the
audience a sense of,
90
00:02:58,967 --> 00:03:02,007
oh, we're gonna go to
the mundane, normal life
91
00:03:02,010 --> 00:03:02,580
in a second.
92
00:03:02,580 --> 00:03:04,250
But we don't want
normal life right now.
93
00:03:04,247 --> 00:03:06,597
We want something to punch
the audience in the face.
94
00:03:06,600 --> 00:03:08,430
We want to hook that reader.
95
00:03:08,433 --> 00:03:10,353
Whatever, it should be
set in Dutchman's Mine.
96
00:03:10,350 --> 00:03:12,000
And unfortunately,
I believe that this
97
00:03:12,000 --> 00:03:14,590
means it can't be
Dustin and Steve even
98
00:03:14,590 --> 00:03:15,840
though I would love to write--
99
00:03:15,840 --> 00:03:17,140
Because they can't
obviously be at the mine.
100
00:03:17,140 --> 00:03:19,650
Now we could do a flash-forward,
and we have Steve and Dustin
101
00:03:19,650 --> 00:03:20,370
in the middle of something.
102
00:03:20,370 --> 00:03:22,450
I don't love-- we don't love
doing that kind of thing.
103
00:03:22,450 --> 00:03:22,950
It's--
104
00:03:22,950 --> 00:03:24,360
It doesn't-- it's not right.
105
00:03:24,363 --> 00:03:25,533
It's not-- it's not right.
106
00:03:25,530 --> 00:03:27,420
So it does-- it definitely
needs to involve--
107
00:03:27,420 --> 00:03:28,260
I think it should
involve the dad.
108
00:03:28,260 --> 00:03:29,140
It should involve--
109
00:03:29,135 --> 00:03:32,675
Because this is about-- this
is about, you know, a missing--
110
00:03:32,670 --> 00:03:33,570
a missing parent.
111
00:03:33,570 --> 00:03:36,900
So we should maybe hint at--
we could do the moment right
112
00:03:36,900 --> 00:03:37,900
before he went missing--
113
00:03:37,900 --> 00:03:38,310
Exactly.
114
00:03:38,310 --> 00:03:40,140
--like almost like the
last time he was seen,
115
00:03:40,140 --> 00:03:41,010
a hint at something that--
116
00:03:41,010 --> 00:03:42,810
Because if you do that,
and then we cut to Dustin,
117
00:03:42,810 --> 00:03:44,990
and then he gets this
message, suddenly, I'm--
118
00:03:44,992 --> 00:03:45,672
I'm interested.
119
00:03:45,670 --> 00:03:46,170
Right?
120
00:03:46,170 --> 00:03:46,670
I'm like--
121
00:03:46,670 --> 00:03:48,720
MATT DUFFER: So Dustin's
dad the moment right
122
00:03:48,720 --> 00:03:49,260
before he goes missing.
123
00:03:49,260 --> 00:03:49,920
ROSS DUFFER: You know
what would be fun?
124
00:03:49,920 --> 00:03:51,720
Like in that "Raiders
of the Lost Ark,"
125
00:03:51,720 --> 00:03:54,270
you know how you're just
seeing glimpses of Indy--
126
00:03:54,270 --> 00:03:56,880
you're not really getting
a full view of him?
127
00:03:56,880 --> 00:03:57,580
We could do--
128
00:03:57,580 --> 00:03:59,310
Well, I actually
think it would be more
129
00:03:59,310 --> 00:04:00,090
like "Last Crusade."
130
00:04:00,090 --> 00:04:02,190
Because again, like Spielberg
redoes the same thing
131
00:04:02,190 --> 00:04:02,940
in "The Last Crusade--"
132
00:04:02,940 --> 00:04:03,210
Oh, that's right.
133
00:04:03,210 --> 00:04:05,850
--except ends up being
the surprise that it's Indy
134
00:04:05,850 --> 00:04:06,450
as a kid.
135
00:04:06,450 --> 00:04:06,790
Yes.
136
00:04:06,790 --> 00:04:08,330
And so this, it
almost would be fun
137
00:04:08,332 --> 00:04:10,052
if we did sort of
a thing like that
138
00:04:10,050 --> 00:04:12,630
where you think it's Dustin
and, in fact, it's Dustin's dad.
139
00:04:12,630 --> 00:04:12,900
Dustin's dad.
140
00:04:12,900 --> 00:04:14,460
Because Dustin's
actually not a kid anymore.
141
00:04:14,460 --> 00:04:14,700
Right?
142
00:04:14,700 --> 00:04:15,200
No.
143
00:04:15,200 --> 00:04:17,580
So his dad is a little
bit quirky like his son.
144
00:04:17,579 --> 00:04:19,799
So it'd be fun if we
started in a scene
145
00:04:19,800 --> 00:04:21,750
where we thought
that it was Dustin--
146
00:04:21,750 --> 00:04:22,320
Yeah.
147
00:04:22,320 --> 00:04:24,400
--exploring some mine
or exploring some space.
148
00:04:24,400 --> 00:04:24,900
Yeah.
149
00:04:24,900 --> 00:04:26,910
And then we reveal that
it's not Dustin, it's his dad.
150
00:04:26,910 --> 00:04:28,470
Because you could have people
even refer to him as Henderson.
151
00:04:28,470 --> 00:04:29,490
He should just be in the mine.
152
00:04:29,490 --> 00:04:29,990
Right?
153
00:04:29,990 --> 00:04:32,190
MATT DUFFER: Dustin's
dad is in the mine.
154
00:04:32,190 --> 00:04:33,030
ROSS DUFFER: Yes.
155
00:04:33,030 --> 00:04:34,620
We're just sketching
out some ideas here.
156
00:04:34,620 --> 00:04:34,950
So we're kind of--
157
00:04:34,950 --> 00:04:36,200
ROSS DUFFER: Glimpses of him--
158
00:04:36,200 --> 00:04:39,120
we think it's Dustin,
because they're very similar.
159
00:04:39,120 --> 00:04:41,640
Shadow, then big reveal.
160
00:04:41,640 --> 00:04:42,990
This isn't Dustin.
161
00:04:42,990 --> 00:04:46,800
This is Dustin's dad.
162
00:04:46,803 --> 00:04:48,723
I guess we need to
decide if he's by himself
163
00:04:48,720 --> 00:04:49,850
or he's with somebody else.
164
00:04:49,845 --> 00:04:53,675
The only-- the thing I'd say why
we might consider pairing him
165
00:04:53,670 --> 00:04:55,020
with someone is so--
166
00:04:55,020 --> 00:04:56,760
maybe it's scarier
if he's by himself.
167
00:04:56,760 --> 00:04:57,630
But he could-- It might be
168
00:04:57,630 --> 00:04:57,690
Scary.
169
00:04:57,690 --> 00:04:58,980
Because think about,
if we're only writing--
170
00:04:58,980 --> 00:05:01,230
if we're keeping this short,
like a page or something,
171
00:05:01,230 --> 00:05:02,370
he could be on the walkie--
172
00:05:02,370 --> 00:05:02,520
Yeah, but--
173
00:05:02,520 --> 00:05:03,260
--someone.
174
00:05:03,263 --> 00:05:03,933
What about that?
175
00:05:03,930 --> 00:05:04,430
Yeah.
176
00:05:04,430 --> 00:05:05,200
Okay, there.
177
00:05:05,198 --> 00:05:07,488
Because I like someone saying,
"Henderson, do you copy?
178
00:05:07,490 --> 00:05:07,890
Henderson."
179
00:05:07,890 --> 00:05:08,370
Oh, that's great.
180
00:05:08,370 --> 00:05:09,070
That's a good start.
181
00:05:09,070 --> 00:05:10,200
That's a great misdirect.
182
00:05:10,195 --> 00:05:10,805
All right.
183
00:05:10,800 --> 00:05:12,690
"Henderson, do you copy?"
184
00:05:12,690 --> 00:05:14,420
He's working with someone--
185
00:05:14,423 --> 00:05:15,093
We don't know.
186
00:05:15,090 --> 00:05:15,360
--who is not--
187
00:05:15,360 --> 00:05:16,470
It's a disembodied voice.
188
00:05:16,470 --> 00:05:16,560
--there.
189
00:05:16,560 --> 00:05:17,400
We don't cut to them.
190
00:05:17,400 --> 00:05:17,610
Right.
191
00:05:17,610 --> 00:05:18,180
We don't cut there.
192
00:05:18,180 --> 00:05:19,590
And this is a
character who can--
193
00:05:19,590 --> 00:05:20,250
Who can play a role later.
194
00:05:20,250 --> 00:05:21,080
--come back later.
195
00:05:21,083 --> 00:05:23,403
Does he find the
treasures or misdirect where
196
00:05:23,400 --> 00:05:25,020
we think he finds the treasure?
197
00:05:25,020 --> 00:05:27,270
I don't know, but something--
something spooky's got
198
00:05:27,270 --> 00:05:27,630
to happen.
199
00:05:27,630 --> 00:05:28,130
Right?
200
00:05:28,130 --> 00:05:30,220
I think we should
hint that he finds it.
201
00:05:30,220 --> 00:05:30,720
Right?
202
00:05:30,720 --> 00:05:31,560
Or something?
203
00:05:31,560 --> 00:05:33,630
I think you have to
maybe-- maybe you think--
204
00:05:33,630 --> 00:05:35,040
I don't want to see
the full treasure yet.
205
00:05:35,040 --> 00:05:37,320
We're then-- we're then
showing our hands too much.
206
00:05:37,320 --> 00:05:38,160
No, no, no, no, no, no.
207
00:05:38,160 --> 00:05:39,160
But I-- I mean it like--
208
00:05:39,160 --> 00:05:40,140
I wonder if he--
209
00:05:40,140 --> 00:05:42,270
maybe he-- he does have
to discover something
210
00:05:42,270 --> 00:05:44,500
like a secret door
or passageway.
211
00:05:44,500 --> 00:05:45,480
ROSS DUFFER: Yes.
212
00:05:45,480 --> 00:05:48,150
MATT DUFFER: He finds a
secret door or passageway,
213
00:05:48,150 --> 00:05:51,120
something like he thinks
he's made a major discovery.
214
00:05:51,120 --> 00:05:55,650
It's something exciting,
whatever exciting is.
215
00:05:55,650 --> 00:05:57,170
And that becomes spooky.
216
00:05:57,170 --> 00:05:57,980
Well no.
217
00:05:57,980 --> 00:05:59,000
There was an obstacle.
218
00:05:59,000 --> 00:06:01,540
He found something, but
there's a new obstacle.
219
00:06:01,535 --> 00:06:03,775
MATT DUFFER: I think
really it is sounds.
220
00:06:03,770 --> 00:06:05,480
This is where sounds
come into play.
221
00:06:05,480 --> 00:06:07,520
You're hearing something.
222
00:06:07,520 --> 00:06:11,810
Maybe you see the glint of some
eyes, some eyes in the dark,
223
00:06:11,810 --> 00:06:15,590
a shadow-- a large shadowy
shape unlike anything.
224
00:06:15,587 --> 00:06:16,667
And also I'm imagining--
225
00:06:16,670 --> 00:06:17,820
I'm jumping ahead a little bit.
226
00:06:17,820 --> 00:06:19,400
But I'm imagining
the end of this hook
227
00:06:19,403 --> 00:06:21,413
as he's dropped
his walkie and you
228
00:06:21,410 --> 00:06:24,050
have the friend, the treasure
hunter friend just going,
229
00:06:24,050 --> 00:06:25,160
Henderson, do you copy?
230
00:06:25,160 --> 00:06:25,760
Henderson?
231
00:06:25,760 --> 00:06:29,090
And we're just pushing in we're
pushing in on that walkie.
232
00:06:29,090 --> 00:06:30,440
And then we cut out to black.
233
00:06:30,440 --> 00:06:31,430
Something like that?
234
00:06:31,430 --> 00:06:31,700
Good.
235
00:06:31,700 --> 00:06:31,790
Yeah.
236
00:06:31,790 --> 00:06:31,880
Right.
237
00:06:31,880 --> 00:06:33,000
Like, he drops his walkie.
238
00:06:33,000 --> 00:06:35,250
I don't know if we want to
even see that he gets away.
239
00:06:35,250 --> 00:06:36,780
We see a blur of
action, a scream.
240
00:06:36,778 --> 00:06:38,568
Like, we can just come
up with some images.
241
00:06:38,570 --> 00:06:40,610
No, and this thing is
fast, that's what I'm saying.
242
00:06:40,610 --> 00:06:41,360
ROSS DUFFER: Yeah.
243
00:06:41,360 --> 00:06:44,710
This thing, whatever
it is, is fast.
244
00:06:44,710 --> 00:06:45,850
Drops walkie.
245
00:06:45,850 --> 00:06:48,180
We don't see what happens
is what I'm saying.
246
00:06:48,175 --> 00:06:49,305
MATT DUFFER: Yeah, exactly.
247
00:06:49,300 --> 00:06:50,530
We don't see what happens.
248
00:06:50,530 --> 00:06:50,830
MATT DUFFER: You
just hear something.
249
00:06:50,830 --> 00:06:52,930
ROSS DUFFER: We
hear drops walkie.
250
00:06:52,930 --> 00:06:54,360
But we don't to imply he's--
251
00:06:54,355 --> 00:06:54,985
well, I guess--
252
00:06:54,980 --> 00:06:55,660
No, we couldn't.
253
00:06:55,660 --> 00:06:57,370
I mean, I think it's
interesting to imply
254
00:06:57,368 --> 00:06:58,428
that he could have died.
255
00:06:58,430 --> 00:06:58,530
He could've-- he
could've have died.
256
00:06:58,530 --> 00:06:59,450
We don't want
to show him dead.
257
00:06:59,450 --> 00:06:59,530
I'm just--
258
00:06:59,530 --> 00:07:00,670
I don't-- you don't
want to hear, like--
259
00:07:00,670 --> 00:07:02,500
We don't want to see,
like, blood splatter that's
260
00:07:02,500 --> 00:07:03,280
the mine wall--
261
00:07:03,280 --> 00:07:03,400
No, that's what I mean.
262
00:07:03,400 --> 00:07:04,120
--something.
263
00:07:04,120 --> 00:07:07,720
But scream echoing through
the mine and then silence.
264
00:07:07,720 --> 00:07:08,470
You know?
265
00:07:08,470 --> 00:07:10,390
All we hear is the walkie.
266
00:07:10,390 --> 00:07:12,670
And then he's got a ton
of batteries in his vest.
267
00:07:12,670 --> 00:07:13,420
ROSS DUFFER: Yeah.
268
00:07:13,420 --> 00:07:15,710
Like, this is Dustin
fully realized--
269
00:07:15,710 --> 00:07:16,210
Yes.
270
00:07:16,210 --> 00:07:17,230
--is kind of what I think.
271
00:07:17,230 --> 00:07:18,810
What's cute about
that is it gives you
272
00:07:18,813 --> 00:07:21,883
a little bit of insight into
how Dustin became Dustin,
273
00:07:21,880 --> 00:07:24,520
that he's kind of-- even though
his dad is not in his life
274
00:07:24,520 --> 00:07:27,170
anymore, that he's sort of
imitating his dad a little bit.
275
00:07:27,170 --> 00:07:27,590
I think that's sweet.
276
00:07:27,590 --> 00:07:29,320
Not just that he inherited--
so there's something sweet
277
00:07:29,320 --> 00:07:29,820
about that.
278
00:07:29,820 --> 00:07:31,450
Like, he really
looks up to his dad.
279
00:07:31,450 --> 00:07:33,970
Even though obviously they're
estranged and there's some
280
00:07:33,970 --> 00:07:35,920
issue, there's still
something there-- yeah,
281
00:07:35,920 --> 00:07:36,820
that's obviously
connecting them.
282
00:07:36,820 --> 00:07:38,440
Does he have a weapon
or does he have a gun?
283
00:07:38,440 --> 00:07:39,370
You're saying he has a gun?
284
00:07:39,370 --> 00:07:39,820
Yeah.
285
00:07:39,820 --> 00:07:40,120
All right.
286
00:07:40,120 --> 00:07:40,420
[LAUGHS]
287
00:07:40,420 --> 00:07:41,960
I think it's a
little bit exciting.
288
00:07:41,962 --> 00:07:45,402
No, like a-- like a rifle,
like a like a hunting rifle.
289
00:07:45,397 --> 00:07:47,227
But that's just very
unlike Dustin though.
290
00:07:47,230 --> 00:07:48,130
That's why I like it.
291
00:07:48,130 --> 00:07:48,670
Okay.
292
00:07:48,670 --> 00:07:51,820
Because, you know,
it differentiates it.
293
00:07:51,822 --> 00:07:54,032
Something about this-- what
kind of creature is this?
294
00:07:54,030 --> 00:07:54,660
I don't know.
295
00:07:54,655 --> 00:07:55,985
Something lizard-y.
296
00:07:55,980 --> 00:07:56,910
Lizard-y?
297
00:07:56,910 --> 00:07:57,490
Lizard-y.
298
00:07:57,490 --> 00:07:59,240
Oh, my-- that's not
what I was thinking.
299
00:07:59,240 --> 00:08:01,650
Like, you know, scales.
300
00:08:01,650 --> 00:08:03,900
I was thinking more like
a Bigfoot type thing, but--
301
00:08:03,900 --> 00:08:05,900
Well, we don't have to
figure that out though.
302
00:08:05,900 --> 00:08:07,290
Maybe that's
too cliche though.
303
00:08:07,290 --> 00:08:08,020
This is the beauty.
304
00:08:08,020 --> 00:08:09,390
We don't have to figure
it out right now.
305
00:08:09,390 --> 00:08:10,590
And then we cut to black.
306
00:08:10,590 --> 00:08:13,460
And that really is our-- that's
our opening hook right there.
307
00:08:13,455 --> 00:08:14,585
I think that's pretty good.
308
00:08:14,580 --> 00:08:17,880
309
00:08:18,920 --> 00:08:20,670
I'm gonna show you,
what would this look
310
00:08:20,670 --> 00:08:23,490
like in a the
scaffolding outline?
311
00:08:23,490 --> 00:08:25,950
Dustin's dad for the treasure--
312
00:08:25,950 --> 00:08:26,700
ROSS DUFFER: Yeah.
313
00:08:26,700 --> 00:08:29,850
MATT DUFFER: --encounters
a shadowy monster.
314
00:08:29,850 --> 00:08:32,110
He's attacked.
315
00:08:32,110 --> 00:08:34,090
We don't reveal what happens.
316
00:08:34,090 --> 00:08:36,010
That would be the
scaffolding outline.
317
00:08:36,010 --> 00:08:37,840
This is starting
to flesh it out.
318
00:08:37,840 --> 00:08:39,700
And now we'll just take it one--
319
00:08:39,699 --> 00:08:40,659
one more step.
320
00:08:40,659 --> 00:08:41,209
Right, Matt?
321
00:08:41,210 --> 00:08:42,100
Yeah.
322
00:08:42,097 --> 00:08:45,677
323
00:08:45,680 --> 00:08:47,900
So let's talk about
like, what is, like, the--
324
00:08:47,900 --> 00:08:49,440
What is the
opening-- opening shot?
325
00:08:49,442 --> 00:08:53,102
I think it's kind of cool if
we have, you know, over black?
326
00:08:53,100 --> 00:08:53,600
Yeah.
327
00:08:53,600 --> 00:08:54,860
We think it's a black screen.
328
00:08:54,860 --> 00:08:55,570
It's not black.
329
00:08:55,568 --> 00:08:56,358
It's not black.
330
00:08:56,360 --> 00:08:56,690
We're in the mine.
331
00:08:56,690 --> 00:08:58,280
MATT DUFFER: It's-- we're
actually already in the mine.
332
00:08:58,280 --> 00:08:59,030
Yeah.
333
00:08:59,030 --> 00:09:02,390
Mine, pitch black.
334
00:09:02,390 --> 00:09:03,670
Voice over the Black.
335
00:09:03,670 --> 00:09:04,670
"Henderson, do you copy?
336
00:09:04,670 --> 00:09:05,330
Do you copy?"
337
00:09:05,330 --> 00:09:05,690
And then--
338
00:09:05,690 --> 00:09:06,740
ROSS DUFFER: A foot
smashes, maybe.
339
00:09:06,740 --> 00:09:08,490
MATT DUFFER: Like, the
flashlight illuminates.
340
00:09:08,490 --> 00:09:08,990
Mhm.
341
00:09:08,990 --> 00:09:10,790
MATT DUFFER: Like,
it cuts through.
342
00:09:10,790 --> 00:09:12,620
A shadowy figure.
343
00:09:12,620 --> 00:09:15,920
MATT DUFFER: Through the
darkness, revealing the walls.
344
00:09:15,920 --> 00:09:20,240
We'll go into details
there-- dripping, slick.
345
00:09:20,240 --> 00:09:25,280
We're in some sort
of cave or a mine.
346
00:09:25,280 --> 00:09:28,070
Moving towards us, the
voice again, Dustin--
347
00:09:28,070 --> 00:09:29,960
"Henderson, do you copy?"
348
00:09:29,960 --> 00:09:31,650
Maybe it's cutting
out a little bit?
349
00:09:31,650 --> 00:09:32,150
No, no.
350
00:09:32,150 --> 00:09:33,090
He can grab it.
351
00:09:33,090 --> 00:09:40,030
And then close on hand grabs
the walkie, holds it up.
352
00:09:40,030 --> 00:09:42,930
Holds it up, revealing--
353
00:09:42,930 --> 00:09:44,600
We should get
some glimpses here.
354
00:09:44,595 --> 00:09:45,385
MATT DUFFER: Right.
355
00:09:45,387 --> 00:09:50,457
Get glimpses-- curly
hair, a vest filled with--
356
00:09:50,460 --> 00:09:52,410
So I'm gonna say, to
our great surprise--
357
00:09:52,410 --> 00:09:56,220
so it reveals to our great
surprise that this isn't Dustin
358
00:09:56,220 --> 00:09:57,970
at all.
359
00:09:57,970 --> 00:09:58,950
This is-- oh, wait.
360
00:09:58,950 --> 00:10:00,390
We never came up with a name.
361
00:10:00,390 --> 00:10:02,630
Just say Dustin's dad.
362
00:10:02,630 --> 00:10:05,950
MATT DUFFER: This
is Dustin's dad.
363
00:10:05,950 --> 00:10:07,200
And he's, like-- what is he?
364
00:10:07,200 --> 00:10:07,870
He's in his 40s.
365
00:10:07,867 --> 00:10:10,287
MATT DUFFER: We should allow
a little bit of descriptions.
366
00:10:10,283 --> 00:10:12,153
He's exactly what
you would imagine--
367
00:10:12,150 --> 00:10:13,170
ROSS DUFFER: Yeah.
368
00:10:13,170 --> 00:10:15,130
MATT DUFFER:
--Dustin would look--
369
00:10:15,126 --> 00:10:18,666
look like when he grows up.
370
00:10:18,670 --> 00:10:27,470
He's a spitting image of
his son when he grows up.
371
00:10:27,470 --> 00:10:28,790
He wears--
372
00:10:28,790 --> 00:10:29,340
I got--
373
00:10:29,340 --> 00:10:29,840
Oh.
374
00:10:29,840 --> 00:10:31,220
--I'm getting of his stuff in.
375
00:10:31,220 --> 00:10:31,370
Okay.
376
00:10:31,370 --> 00:10:33,770
I want to get glimpses
of him like Indiana Jones.
377
00:10:33,770 --> 00:10:35,000
Right.
378
00:10:35,000 --> 00:10:37,040
[LAUGHS] "Hold
your horses, Petey!"
379
00:10:37,037 --> 00:10:38,117
Whatever this guy's name--
380
00:10:38,120 --> 00:10:39,700
I don't know what
this dude's name is,
381
00:10:39,703 --> 00:10:42,593
but just making this
up as we go along.
382
00:10:42,590 --> 00:10:43,550
He moves down.
383
00:10:43,550 --> 00:10:47,000
He continues to move down
the cave when suddenly he
384
00:10:47,000 --> 00:10:48,410
hears something.
385
00:10:48,410 --> 00:10:51,050
Now we can get our
sound in, something--
386
00:10:51,050 --> 00:10:52,480
a low whistle--
387
00:10:52,478 --> 00:10:53,268
MATT DUFFER: Right.
388
00:10:53,270 --> 00:10:55,990
ROSS DUFFER: --whistling sound.
389
00:10:55,990 --> 00:10:59,770
It sounds like-- he
steps closer to the wall,
390
00:10:59,770 --> 00:11:02,260
to the dead end wall
following that sound.
391
00:11:02,260 --> 00:11:04,120
There's a small
hole or something.
392
00:11:04,120 --> 00:11:06,880
You need them to reach into
something like in that "Temple
393
00:11:06,880 --> 00:11:08,040
of Doom" way.
394
00:11:08,035 --> 00:11:09,165
You know, like a little--
395
00:11:09,160 --> 00:11:12,340
there's a small gap
in the mine wall.
396
00:11:12,340 --> 00:11:14,510
This is where the
wind is coming from.
397
00:11:14,510 --> 00:11:17,200
He takes a deep breath,
then reaches his hand
398
00:11:17,200 --> 00:11:23,080
inside the small gap, grabs hold
of something, turns it, click.
399
00:11:23,080 --> 00:11:25,210
Suddenly, we get a more sounds.
400
00:11:25,210 --> 00:11:27,010
Whoom.
401
00:11:27,010 --> 00:11:28,390
And now I'm going to cap this.
402
00:11:28,390 --> 00:11:29,310
This shit's important.
403
00:11:29,307 --> 00:11:36,727
[LAUGHS] The entire
wall begins to open up.
404
00:11:36,730 --> 00:11:37,840
Now here's the key.
405
00:11:37,840 --> 00:11:39,640
I'm assuming this is
where the treasure is.
406
00:11:39,640 --> 00:11:41,180
We don't want to reveal
the treasure yet.
407
00:11:41,180 --> 00:11:42,010
Yeah, but he could-- he
could communicate an entire--
408
00:11:42,010 --> 00:11:43,320
ROSS DUFFER: We want to
save that for Dustin.
409
00:11:43,320 --> 00:11:43,930
Yeah.
410
00:11:43,932 --> 00:11:44,892
No, his eyes go wide.
411
00:11:44,890 --> 00:11:45,360
Dustin's dad, yeah.
412
00:11:45,360 --> 00:11:46,480
Let his eyes go wide.
413
00:11:46,475 --> 00:11:47,105
He's got-- ah--
414
00:11:47,100 --> 00:11:47,510
Go wide.
415
00:11:47,510 --> 00:11:48,510
We get a nice push in.
416
00:11:48,510 --> 00:11:50,780
And then-- he would get--
he pulls up the walkie.
417
00:11:50,783 --> 00:11:51,703
We need another name--
418
00:11:51,700 --> 00:11:51,840
Petey.
419
00:11:51,840 --> 00:11:52,490
[LAUGHTER]
420
00:11:52,490 --> 00:11:52,990
Petey.
421
00:11:52,990 --> 00:11:53,530
Petey.
422
00:11:53,530 --> 00:11:54,430
Um--
423
00:11:54,426 --> 00:11:56,216
Ah.
424
00:11:56,220 --> 00:11:56,910
Mack?
425
00:11:56,910 --> 00:11:57,660
MATT DUFFER: Mack?
426
00:11:57,660 --> 00:11:58,160
Yeah.
427
00:11:58,160 --> 00:11:59,580
ROSS DUFFER: As
you can see, we're
428
00:11:59,577 --> 00:12:01,557
going into a little
more detail and trying
429
00:12:01,560 --> 00:12:02,380
to get this scene running.
430
00:12:02,380 --> 00:12:04,550
So we're going into probably
more dialogue than we--
431
00:12:04,547 --> 00:12:07,527
than what you normally
would in your final outline.
432
00:12:07,530 --> 00:12:10,170
But this is pretty close to
what your final outline should
433
00:12:10,170 --> 00:12:10,890
look like.
434
00:12:10,890 --> 00:12:13,440
You're not gonna to need
this much dialogue probably.
435
00:12:13,440 --> 00:12:15,480
But Because we're going
straight into script,
436
00:12:15,480 --> 00:12:18,390
we're trying to get a little
more in as quickly as we can.
437
00:12:18,390 --> 00:12:20,080
Right.
438
00:12:20,077 --> 00:12:21,157
So this is a little trick.
439
00:12:21,160 --> 00:12:22,870
So if you have a
character who's talking,
440
00:12:22,868 --> 00:12:24,628
but the dialogue is
not very important,
441
00:12:24,630 --> 00:12:25,950
one thing you can do--
442
00:12:25,950 --> 00:12:31,970
"as Mack continues to try to
get Henderson's attention."
443
00:12:31,970 --> 00:12:34,220
And then I'm gonna
say, "see appendix."
444
00:12:34,220 --> 00:12:35,300
ROSS DUFFER: [LAUGHS]
445
00:12:35,300 --> 00:12:36,890
What that means
is, the dialogue--
446
00:12:36,892 --> 00:12:37,852
We'll write it later.
447
00:12:37,850 --> 00:12:38,930
I'm gonna write it later.
448
00:12:38,930 --> 00:12:39,440
We put it in the back.
449
00:12:39,440 --> 00:12:41,240
And then also, like, if
I put it all down here,
450
00:12:41,240 --> 00:12:42,410
it would just ruin the flow.
451
00:12:42,407 --> 00:12:43,237
It's irrelevant.
452
00:12:43,238 --> 00:12:44,028
It's not important.
453
00:12:44,030 --> 00:12:46,010
It's background noise.
454
00:12:46,010 --> 00:12:49,340
And as you can see here, I'm
sort of working down lower.
455
00:12:49,335 --> 00:12:50,965
This is specifically
a writing partner.
456
00:12:50,960 --> 00:12:52,010
I'm doing stuff later.
457
00:12:52,010 --> 00:12:53,310
Matt's doing stuff earlier.
458
00:12:53,310 --> 00:12:53,810
Right.
459
00:12:53,810 --> 00:12:56,540
Occasionally, we'll screw
each other up or be like, hey,
460
00:12:56,540 --> 00:12:57,860
I'm doing the flashlight beat.
461
00:12:57,860 --> 00:13:00,090
And we work it out.
462
00:13:00,090 --> 00:13:03,290
But I think, you know, for
us, this speeds up the process
463
00:13:03,290 --> 00:13:06,170
if we're-- and also we get
less annoyed at each other
464
00:13:06,170 --> 00:13:08,880
if we're both sort of
working on different areas.
465
00:13:08,880 --> 00:13:11,150
So I'm working on monster
reveal while Matt's doing--
466
00:13:11,150 --> 00:13:13,520
I don't know what he's doing,
presumably something helpful.
467
00:13:13,520 --> 00:13:14,020
Yes.
468
00:13:14,020 --> 00:13:15,390
I don't know.
469
00:13:15,390 --> 00:13:17,020
I think we should
call him Henderson.
470
00:13:17,015 --> 00:13:17,395
Yeah.
471
00:13:17,390 --> 00:13:17,660
I think that's cleaner, yeah.
472
00:13:17,660 --> 00:13:19,280
It's just easier.
473
00:13:19,280 --> 00:13:20,710
This is Mr. Henderson--
474
00:13:20,705 --> 00:13:21,445
ROSS DUFFER: Mhm.
475
00:13:21,440 --> 00:13:22,490
MATT DUFFER: --I'll say.
476
00:13:22,490 --> 00:13:24,320
Again, your final
outline doesn't
477
00:13:24,320 --> 00:13:26,060
have to be quite this detailed.
478
00:13:26,060 --> 00:13:27,830
We're putting in
a lot of dialogue,
479
00:13:27,830 --> 00:13:29,880
and we're doing that
to save a little time.
480
00:13:29,880 --> 00:13:32,390
So we're sort of merging
final outline with script.
481
00:13:32,390 --> 00:13:34,280
You at this stage
may actually just
482
00:13:34,280 --> 00:13:37,940
go ahead and move into Final
Draft, or WriterDuet, or Movie
483
00:13:37,940 --> 00:13:39,620
Magic, or whatever
you want to use.
484
00:13:39,620 --> 00:13:41,680
Matt and I, because
we're collaborating,
485
00:13:41,683 --> 00:13:43,853
we're gonna stick around
in Google Docs for one more
486
00:13:43,850 --> 00:13:47,270
second as we-- as you watch
us just sort of clean this up.
487
00:13:47,270 --> 00:13:49,520
So we've got to add,
like, our scene headings.
488
00:13:49,520 --> 00:13:52,910
We got to add our character
names and capitals.
489
00:13:52,910 --> 00:13:55,070
We've got to do a
little bit of cleanup
490
00:13:55,070 --> 00:13:57,530
to get it to read less
like an outline in now
491
00:13:57,530 --> 00:13:59,010
more like a script.
492
00:13:59,010 --> 00:13:59,510
Okay.
493
00:13:59,510 --> 00:14:00,770
Enter mine.
494
00:14:00,772 --> 00:14:02,482
MATT DUFFER: Why don't
we just say night?
495
00:14:02,480 --> 00:14:03,250
I mean, because--
496
00:14:03,245 --> 00:14:03,625
ROSS DUFFER: Yeah, sure.
497
00:14:03,620 --> 00:14:05,000
MATT DUFFER: Because it doesn't
really matter what time of day
498
00:14:05,000 --> 00:14:05,390
it is.
499
00:14:05,390 --> 00:14:05,720
But--
500
00:14:05,720 --> 00:14:07,580
ROSS DUFFER: And just
say, it's pitch black.
501
00:14:07,580 --> 00:14:11,600
We hear a voiceover the
blackness, over the darkness.
502
00:14:11,600 --> 00:14:12,830
"Henderson, do you copy?
503
00:14:12,830 --> 00:14:14,330
How about we just say voice?
504
00:14:14,330 --> 00:14:14,900
Sure.
505
00:14:14,903 --> 00:14:15,823
Whoosh, a fast light--
506
00:14:15,820 --> 00:14:16,220
Off-screen.
507
00:14:16,220 --> 00:14:18,300
--suddenly cuts through
the darkness revealing--
508
00:14:18,303 --> 00:14:21,743
I'm gonna get rid of our
dashes now, or some of them.
509
00:14:21,740 --> 00:14:24,180
I can say here that
we're in a mine.
510
00:14:24,180 --> 00:14:24,680
Yeah.
511
00:14:24,680 --> 00:14:24,960
Yeah, yeah, yeah.
512
00:14:24,960 --> 00:14:26,090
ROSS DUFFER: I can do that.
513
00:14:26,085 --> 00:14:27,055
Just say unknown.
514
00:14:27,050 --> 00:14:28,440
That's something
else you can do,
515
00:14:28,440 --> 00:14:30,420
which is, don't
describe your scene.
516
00:14:30,417 --> 00:14:32,747
If you don't want your reader
to know where you are yet.
517
00:14:32,750 --> 00:14:35,720
Sometimes we'll underline
stuff to emphasize.
518
00:14:35,720 --> 00:14:37,520
Boom, hits a dead end--
519
00:14:37,520 --> 00:14:39,050
underline.
520
00:14:39,050 --> 00:14:41,430
Again, it's okay to keep
stuff from the audience,
521
00:14:41,430 --> 00:14:43,400
even if your characters
are seen it be care.
522
00:14:43,400 --> 00:14:43,970
You know?
523
00:14:43,970 --> 00:14:46,240
And you can specify that
with camera, or just you
524
00:14:46,235 --> 00:14:47,975
can be as obvious
as just saying,
525
00:14:47,970 --> 00:14:49,970
we're not gonna reveal
this to the audience yet.
526
00:14:49,970 --> 00:14:53,440
It's okay to say stuff like
that to talk to your reader.
527
00:14:53,440 --> 00:14:54,880
Now for this
action, I'm probably
528
00:14:54,880 --> 00:14:57,050
going to actually leave a
lot of these dashes, which
529
00:14:57,047 --> 00:14:57,997
is something we do.
530
00:14:58,000 --> 00:14:59,210
Again, this is our style.
531
00:14:59,205 --> 00:15:00,585
It doesn't have
to be your style.
532
00:15:00,580 --> 00:15:02,650
But just when it's
something quick, fast,
533
00:15:02,650 --> 00:15:05,110
and we're just getting
glimpses, like really fast cuts,
534
00:15:05,110 --> 00:15:06,610
we usually do dashes.
535
00:15:06,610 --> 00:15:09,100
So we see something-- sharp
teeth, blood, fangs, scales.
536
00:15:09,100 --> 00:15:10,180
That's okay.
537
00:15:10,180 --> 00:15:12,430
I think it's okay to actually
leave it almost, like,
538
00:15:12,430 --> 00:15:13,330
in this outline form.
539
00:15:13,330 --> 00:15:14,730
Because to me,
it's communicating
540
00:15:14,728 --> 00:15:16,268
that we're just
audiences just seeing
541
00:15:16,270 --> 00:15:18,610
these quick little glimpses.
542
00:15:18,608 --> 00:15:19,898
This is gonna be controversial.
543
00:15:19,900 --> 00:15:22,330
I'm gonna say we push
in on the fallen walkie.
544
00:15:22,330 --> 00:15:24,340
There are some screenwriter
or screenwriter
545
00:15:24,340 --> 00:15:28,180
books that say don't write
camera moves into your script.
546
00:15:28,180 --> 00:15:30,440
We wholeheartedly disagree.
547
00:15:30,440 --> 00:15:32,860
I don't think you need to,
like, put them in a lot.
548
00:15:32,860 --> 00:15:35,630
But if it's helping tell the
story, which in this case,
549
00:15:35,630 --> 00:15:36,730
it is for me--
550
00:15:36,730 --> 00:15:39,070
I'm explaining that
the end of this beat
551
00:15:39,070 --> 00:15:41,260
is just going to be slowly
moving in and creeping in
552
00:15:41,260 --> 00:15:42,960
on this walkie, it's important.
553
00:15:42,962 --> 00:15:44,922
I think-- I think it
just helps the audience,
554
00:15:44,920 --> 00:15:46,510
helps the reader see it.
555
00:15:46,510 --> 00:15:47,770
You know what I mean?
556
00:15:47,770 --> 00:15:48,860
And that's essential.
557
00:15:48,860 --> 00:15:50,780
I mean, it's not
really stepping on--
558
00:15:50,777 --> 00:15:52,607
even if you're not going
to be directing it,
559
00:15:52,610 --> 00:15:55,390
it's not really stepping on what
the director is gonna be doing.
560
00:15:55,390 --> 00:15:57,270
They can do something
different if they want,
561
00:15:57,265 --> 00:15:59,205
but it's gonna help the
reader visualize this.
562
00:15:59,200 --> 00:16:02,070
563
00:16:03,487 --> 00:16:04,697
Again, this is our process.
564
00:16:04,695 --> 00:16:06,905
You may already be in
Final Draft at this stage.
565
00:16:06,908 --> 00:16:07,948
But I'm gonna to do this.
566
00:16:07,950 --> 00:16:09,000
I'm gonna copy.
567
00:16:09,000 --> 00:16:09,930
I'm gonna paste.
568
00:16:09,930 --> 00:16:10,860
Boom.
569
00:16:10,860 --> 00:16:13,440
Most of what we wrote,
it's translated it
570
00:16:13,440 --> 00:16:15,120
with some mistakes.
571
00:16:15,120 --> 00:16:17,520
It's thinking decrepit
mine is a character,
572
00:16:17,520 --> 00:16:20,470
which decrepit mine is not
a character with dialogue.
573
00:16:20,470 --> 00:16:21,510
It's a scene heading.
574
00:16:21,510 --> 00:16:24,120
And we're not gonna teach you
how to use these programs.
575
00:16:24,120 --> 00:16:27,000
They're pretty straightforward
once you learn them, so just
576
00:16:27,000 --> 00:16:28,440
take a couple of hours and--
577
00:16:28,440 --> 00:16:28,650
MATT DUFFER: Right.
578
00:16:28,650 --> 00:16:29,900
ROSS DUFFER: You're
gonna to learn it.
579
00:16:29,900 --> 00:16:32,190
And what I'm gonna do now is
I'm going to clean this up
580
00:16:32,192 --> 00:16:36,182
so it all at least works
fully as a screenplay.
581
00:16:36,182 --> 00:16:38,142
If there's a really
exciting scene like this,
582
00:16:38,140 --> 00:16:40,060
just capitalize the whole thing.
583
00:16:40,060 --> 00:16:42,400
It just emphasizes--
it implies that there's
584
00:16:42,400 --> 00:16:43,910
gonna be cacophonous music.
585
00:16:43,910 --> 00:16:45,190
And it's a huge moment.
586
00:16:45,190 --> 00:16:45,730
Why not?
587
00:16:45,730 --> 00:16:48,340
We're trying to use these
words, and the language,
588
00:16:48,340 --> 00:16:50,650
and the sounds just to go
this is something that's
589
00:16:50,650 --> 00:16:52,750
both a visual and also it has--
590
00:16:52,750 --> 00:16:54,310
there's sound going
on and whatever.
591
00:16:54,310 --> 00:16:56,360
Because you've got to
remember, this is a script.
592
00:16:56,360 --> 00:16:57,900
This is not a novel.
593
00:16:57,898 --> 00:17:00,188
And so you're trying to
communicate to the audience of,
594
00:17:00,190 --> 00:17:04,450
hey, when this thing is
actually made in produce
595
00:17:04,450 --> 00:17:06,820
and comes alive, this is
what it's gonna feel like.
596
00:17:06,819 --> 00:17:09,539
You're just trying to get
that across as best you can.
597
00:17:09,540 --> 00:17:11,350
This is gonna be a
huge moment where
598
00:17:11,349 --> 00:17:14,089
crazy stuff is going to happen.
599
00:17:14,089 --> 00:17:15,489
Sharp teeth, claws--
600
00:17:18,020 --> 00:17:18,920
Scales.
601
00:17:18,918 --> 00:17:19,838
Weird lizard scales.
602
00:17:19,835 --> 00:17:21,085
Shimmering lizard scales.
603
00:17:21,089 --> 00:17:21,919
I don't why there's a lizard.
604
00:17:21,920 --> 00:17:23,540
Well, because it
makes me think dragon-y.
605
00:17:23,540 --> 00:17:24,350
Like, you know what I mean?
606
00:17:24,349 --> 00:17:25,519
Guarding the treasure.
607
00:17:25,520 --> 00:17:27,020
I thought you didn't
want it to be a dragon.
608
00:17:27,020 --> 00:17:28,480
I know, but it
could be dragon-y.
609
00:17:28,478 --> 00:17:30,478
[LAUGHS] That makes no sense.
610
00:17:30,480 --> 00:17:30,980
Dragon-y.
611
00:17:30,980 --> 00:17:31,940
Sharp teeth.
612
00:17:31,940 --> 00:17:32,880
Okay.
613
00:17:32,882 --> 00:17:35,092
He also didn't like the
title of "Stranger Things."
614
00:17:35,090 --> 00:17:37,700
So he doesn't-- just, you
have to ignore him sometimes.
615
00:17:37,700 --> 00:17:41,060
So shimmering scales,
claws, bloody fangs.
616
00:17:41,060 --> 00:17:42,990
Normally what we would
do at this stage-
617
00:17:42,990 --> 00:17:43,490
Yeah.
618
00:17:43,490 --> 00:17:44,150
--is, yes.
619
00:17:44,152 --> 00:17:45,112
I will read it through.
620
00:17:45,110 --> 00:17:46,640
I would make any final tweaks.
621
00:17:46,640 --> 00:17:50,000
Then what I like to do
is we would print it out.
622
00:17:50,000 --> 00:17:51,720
There's something
about reading it,
623
00:17:51,715 --> 00:17:53,095
we think, on a
printed page where
624
00:17:53,090 --> 00:17:55,620
you can't make any edits or
tweaks that is very different.
625
00:17:55,618 --> 00:17:56,658
We would read it through.
626
00:17:56,660 --> 00:17:59,190
Then we-- we just keep
doing passages of the scene,
627
00:17:59,193 --> 00:18:00,363
making it better and better.
628
00:18:00,360 --> 00:18:03,020
So let's see how bad
it is or if it's okay.
629
00:18:03,020 --> 00:18:05,210
Scene heading--
enter unknown night.
630
00:18:05,210 --> 00:18:06,050
Pitch black.
631
00:18:06,050 --> 00:18:08,690
We hear strange groaning
sounds, creaks, the drip,
632
00:18:08,690 --> 00:18:10,280
drip of water.
633
00:18:10,280 --> 00:18:12,680
And then a voice echoes
over the darkness.
634
00:18:12,680 --> 00:18:16,190
Voice, filtered-- now I've
added filtered in there
635
00:18:16,190 --> 00:18:18,320
because it's coming
through a walkie-talkie.
636
00:18:18,320 --> 00:18:20,000
"Henderson, do you copy?
637
00:18:20,000 --> 00:18:20,950
Do you copy?"
638
00:18:20,953 --> 00:18:21,623
ROSS DUFFER: Uh.
639
00:18:21,620 --> 00:18:24,070
Whoosh-- a flashlight
suddenly cuts through.
640
00:18:24,070 --> 00:18:25,010
I like--
641
00:18:25,010 --> 00:18:26,270
See, we always do reflect--
642
00:18:26,270 --> 00:18:28,790
I think-- try to limit
how often you use suddenly.
643
00:18:28,790 --> 00:18:30,980
Whoosh-- a flashlight
slices through the darkness,
644
00:18:30,980 --> 00:18:32,810
revealing that we're--
645
00:18:32,810 --> 00:18:34,910
a flashlight now slices
through the darkness--
646
00:18:34,910 --> 00:18:35,990
through the dark--
647
00:18:35,990 --> 00:18:39,470
revealing that we're
in a decrepit mine.
648
00:18:39,470 --> 00:18:43,100
The flashlight continues,
sweeps across the mine walls.
649
00:18:43,100 --> 00:18:45,640
Wooden beams crisscross along--
650
00:18:45,640 --> 00:18:46,970
ROSS DUFFER: Muddy, slimy walls.
651
00:18:46,973 --> 00:18:47,183
MATT DUFFER: Muddy,
slimy, walls.
652
00:18:47,180 --> 00:18:47,890
That's correct.
653
00:18:47,888 --> 00:18:52,348
A silhouetted figure clutches to
the flashlight, slowly moving.
654
00:18:52,350 --> 00:18:54,590
There's some mistakes--
slowly moving towards us.
655
00:18:54,590 --> 00:18:56,450
We get a glimpse of this figure.
656
00:18:56,450 --> 00:18:58,700
They're short with curly
hair, a baseball cap,
657
00:18:58,700 --> 00:19:02,330
old sneakers a vest stuffed
with various useful items.
658
00:19:02,330 --> 00:19:05,540
Again, maybe if we went back,
we could be specific about a few
659
00:19:05,540 --> 00:19:06,170
of those items.
660
00:19:06,170 --> 00:19:07,170
But for now, this works.
661
00:19:07,170 --> 00:19:07,730
I--
662
00:19:07,730 --> 00:19:10,100
I might-- I want
to add batteries.
663
00:19:10,100 --> 00:19:12,590
Okay, then Matt's gonna
go the extra mile here.
664
00:19:12,590 --> 00:19:14,210
A heavy backpack
over his shoulder.
665
00:19:14,210 --> 00:19:16,730
There's a hunting rifle
sticking out of the top.
666
00:19:16,730 --> 00:19:19,400
It sure looks like the Dustin
we've come to know and love.
667
00:19:19,400 --> 00:19:20,820
MATT DUFFER: I
think because that,
668
00:19:20,817 --> 00:19:22,637
we're speaking really
to the audience.
669
00:19:22,640 --> 00:19:23,210
You know?
670
00:19:23,210 --> 00:19:24,890
I want to italicize that.
671
00:19:24,890 --> 00:19:26,830
We like to do
italics to just give
672
00:19:26,833 --> 00:19:29,003
that extra emphasis on
certain words, certain ideas.
673
00:19:29,000 --> 00:19:30,000
Henderson, who loves--
674
00:19:30,000 --> 00:19:30,620
Do you copy?
675
00:19:30,620 --> 00:19:31,880
MATT DUFFER: We haven't
revealed it's Mack yet,
676
00:19:31,880 --> 00:19:32,990
so we should keep it voice.
677
00:19:32,990 --> 00:19:34,160
ROSS DUFFER: More agitated--
678
00:19:34,157 --> 00:19:36,377
"Henderson, do you copy?"
679
00:19:36,377 --> 00:19:37,707
Why do you have that dash there?
680
00:19:37,710 --> 00:19:39,370
I don't know.
681
00:19:39,370 --> 00:19:41,260
Close on the silhouetted hand.
682
00:19:41,260 --> 00:19:45,010
Reaches down and grabs a
walkie and raises it up.
683
00:19:45,010 --> 00:19:46,600
I'm gonna say, get rid of it.
684
00:19:46,600 --> 00:19:48,530
Again, sometimes you're
gonna overwrite this.
685
00:19:48,525 --> 00:19:49,155
So you should--
686
00:19:49,150 --> 00:19:50,260
I don't think we
need close on, yeah.
687
00:19:50,260 --> 00:19:51,680
Grabs a walkie
and raises it up.
688
00:19:51,677 --> 00:19:54,107
It is here that we reveal--
689
00:19:54,107 --> 00:19:55,027
Reveal that our--
690
00:19:55,030 --> 00:19:56,750
--that our
silhouetted figure's--
691
00:19:56,747 --> 00:19:57,577
ROSS DUFFER: Oh, oh.
692
00:19:57,580 --> 00:20:00,280
Reveal our cigaretted figure's
face for the first time.
693
00:20:00,280 --> 00:20:02,020
To our great surprise,
it isn't Dustin.
694
00:20:02,020 --> 00:20:04,060
This is Mr. Henderson, a.k.a.
695
00:20:04,060 --> 00:20:05,560
Dustin's dad, '40s.
696
00:20:05,560 --> 00:20:07,250
He's a spitting
image of his son.
697
00:20:07,252 --> 00:20:09,462
Imagine what Dustin would
look like when he grows up,
698
00:20:09,460 --> 00:20:10,590
and you'll get the picture.
699
00:20:10,585 --> 00:20:13,245
And again, you can talk to the
audience like that sometimes.
700
00:20:13,240 --> 00:20:15,070
You could do it a
lot, like Shane Black.
701
00:20:15,070 --> 00:20:17,600
Or we do it occasionally.
702
00:20:17,602 --> 00:20:18,682
And then you're Henderson.
703
00:20:18,685 --> 00:20:19,275
Right?
704
00:20:19,270 --> 00:20:20,080
MATT DUFFER: "I copy, yeah.
705
00:20:20,080 --> 00:20:21,310
But I'm a bit busy here."
706
00:20:21,310 --> 00:20:22,060
"Busy with what?
707
00:20:22,060 --> 00:20:23,110
We got to get going."
708
00:20:23,110 --> 00:20:24,430
MATT DUFFER: "I
found a new passage,
709
00:20:24,430 --> 00:20:26,100
and I got a good
feeling about this one."
710
00:20:26,095 --> 00:20:27,635
ROSS DUFFER: "Not
holding my breath."
711
00:20:27,637 --> 00:20:29,527
Now this can get more fun.
712
00:20:29,530 --> 00:20:30,700
That dialogue is whatever.
713
00:20:30,700 --> 00:20:32,290
We don't even
know who Mack is.
714
00:20:32,290 --> 00:20:34,330
Again, you will know
who your characters are.
715
00:20:34,330 --> 00:20:35,590
You've blue-skied it.
716
00:20:35,590 --> 00:20:36,880
I don't know who Mack is.
717
00:20:36,880 --> 00:20:38,790
We're just sort of going
with the flow here.
718
00:20:38,790 --> 00:20:39,290
Um.
719
00:20:39,290 --> 00:20:40,700
So Mack is not very defined.
720
00:20:40,697 --> 00:20:43,027
He would be more defined if
we were doing this for real.
721
00:20:43,030 --> 00:20:46,540
MATT DUFFER: Henderson continues
to move deeper into the mine,
722
00:20:46,540 --> 00:20:48,830
swings left down a corridor,
and hits a dead end.
723
00:20:48,827 --> 00:20:50,407
ROSS DUFFER: I'm
gonna underline that.
724
00:20:50,410 --> 00:20:51,580
MATT DUFFER: Underscore,
underline that.
725
00:20:51,580 --> 00:20:53,080
ROSS DUFFER: Yeah,
just to emphasize
726
00:20:53,080 --> 00:20:54,710
that's an end of a beat sort of.
727
00:20:54,710 --> 00:20:57,160
MATT DUFFER: And we got a
"Shit, shit, shit, shit, shit."
728
00:20:57,160 --> 00:20:59,510
Dustin says shit a lot, so I
like that his dad does too.
729
00:20:59,510 --> 00:21:00,010
This is--
730
00:21:00,010 --> 00:21:00,640
ROSS DUFFER: And then Mac is--
731
00:21:00,640 --> 00:21:01,450
MATT DUFFER: --implying that
he gets it from his dad.
732
00:21:01,450 --> 00:21:02,530
"Shit, shit, shit, shit, shit."
733
00:21:02,530 --> 00:21:03,400
ROSS DUFFER: "Shit, what"
734
00:21:03,400 --> 00:21:04,360
MATT DUFFER: "Dead end."
735
00:21:04,360 --> 00:21:05,440
ROSS DUFFER: "I'm shocked.
736
00:21:05,443 --> 00:21:06,633
Let's please go?"
737
00:21:06,637 --> 00:21:07,717
That's not very good line.
738
00:21:07,720 --> 00:21:09,010
Is it?
739
00:21:09,008 --> 00:21:10,798
I don't think we need
a line for Mack here.
740
00:21:10,800 --> 00:21:11,110
MATT DUFFER: Yeah, yeah.
741
00:21:11,110 --> 00:21:12,110
I don't think so either.
742
00:21:12,110 --> 00:21:13,090
Dead end.
743
00:21:13,090 --> 00:21:14,630
ROSS DUFFER: When
in doubt, delete.
744
00:21:14,628 --> 00:21:17,168
MATT DUFFER: Henderson turns to
leave when he hear something,
745
00:21:17,170 --> 00:21:19,490
a low whistling sound.
746
00:21:19,492 --> 00:21:20,952
I'm gonna say, it
sounds like wind.
747
00:21:20,950 --> 00:21:21,970
It's a lot of sound.
748
00:21:21,970 --> 00:21:24,010
I just say wind.
749
00:21:24,010 --> 00:21:25,910
So again, you're gonna
be overwriting it.
750
00:21:25,913 --> 00:21:27,083
He steps up to the dead end.
751
00:21:27,080 --> 00:21:29,050
There's a small gap in the wall.
752
00:21:29,050 --> 00:21:30,680
This is where the
wind is coming from.
753
00:21:30,680 --> 00:21:32,620
He takes a deep breath,
then reaches his hand
754
00:21:32,620 --> 00:21:35,890
inside the small gap and
grabs hold of something.
755
00:21:35,890 --> 00:21:36,640
Turns it.
756
00:21:36,640 --> 00:21:37,720
Click.
757
00:21:37,720 --> 00:21:40,520
This is a little too
derivative of "Indiana Jones,"
758
00:21:40,520 --> 00:21:41,320
if I have to say.
759
00:21:41,320 --> 00:21:43,120
Maybe we can come up with
something more specific
760
00:21:43,120 --> 00:21:44,180
when we have more time.
761
00:21:44,180 --> 00:21:45,040
So it turns it.
762
00:21:45,040 --> 00:21:45,850
Click.
763
00:21:45,850 --> 00:21:48,580
Then whoom, the wall
begins to open up.
764
00:21:48,580 --> 00:21:50,360
Henderson's eyes go wide.
765
00:21:50,360 --> 00:21:52,280
Whatever he sees shocks him.
766
00:21:52,280 --> 00:21:56,390
He steps forward into
a mysterious chamber.
767
00:21:56,385 --> 00:21:57,765
I'm going to say
continuous here,
768
00:21:57,760 --> 00:21:59,380
because we're not cutting.
769
00:21:59,380 --> 00:22:00,850
So continuous.
770
00:22:00,850 --> 00:22:04,030
His flashlight reflects a
shimmering gold light back
771
00:22:04,030 --> 00:22:05,410
onto his awed face.
772
00:22:05,410 --> 00:22:07,810
We don't see what's
causing the shimmer--
773
00:22:07,810 --> 00:22:10,130
misspelled shimmer--
but whatever it is,
774
00:22:10,130 --> 00:22:12,160
it makes Henderson
tremble with excitement.
775
00:22:12,160 --> 00:22:14,920
In fact, he's so excited
he can hardly speak.
776
00:22:14,920 --> 00:22:17,810
"Mack, I-- I think I found it."
777
00:22:17,808 --> 00:22:18,848
ROSS DUFFER: "Found what?
778
00:22:18,850 --> 00:22:20,190
MATT DUFFER: "The jackpot."
779
00:22:20,190 --> 00:22:21,190
ROSS DUFFER: "Holy shit.
780
00:22:21,190 --> 00:22:22,300
You pulling my leg?
781
00:22:22,300 --> 00:22:23,800
You better not be
pulling my leg."
782
00:22:23,800 --> 00:22:26,710
Before Henderson
can respond, shoom.
783
00:22:26,710 --> 00:22:28,090
I think shoom is maybe better.
784
00:22:28,090 --> 00:22:30,460
Shoom, his flashlight cuts out.
785
00:22:30,460 --> 00:22:31,960
It's very dark now.
786
00:22:31,960 --> 00:22:35,470
Again, it's okay to be simple
and just obvious sometimes.
787
00:22:35,470 --> 00:22:36,480
More shits.
788
00:22:36,475 --> 00:22:38,355
But lucky for Henderson,
he has his batteries
789
00:22:38,350 --> 00:22:40,120
on his vest just like his son.
790
00:22:40,120 --> 00:22:42,910
He starts to quickly replace
the batteries in his flashlight
791
00:22:42,910 --> 00:22:46,600
when we hear a strange guttural
sound, something not human,
792
00:22:46,600 --> 00:22:49,330
animalistic, but unlike
any animal we know.
793
00:22:49,330 --> 00:22:52,060
And it's coming from
somewhere in this room.
794
00:22:52,060 --> 00:22:54,490
Henderson spins around,
but the room is dark.
795
00:22:54,490 --> 00:22:56,410
He can't see where
the sound came from.
796
00:22:56,410 --> 00:22:58,070
Again, we're really
breaking this up.
797
00:22:58,070 --> 00:23:00,160
We're doing a lot of
spaces just to get this--
798
00:23:00,160 --> 00:23:02,650
if it's all clumped
as one dialogue,
799
00:23:02,650 --> 00:23:04,660
your reader may just
sort of glaze over it
800
00:23:04,660 --> 00:23:06,100
and flip to the next page.
801
00:23:06,100 --> 00:23:08,300
MATT DUFFER: Very
quietly, very slowly,
802
00:23:08,300 --> 00:23:11,590
he removes the hunting
rifle from off his shoulder.
803
00:23:11,590 --> 00:23:13,960
He aims it in the
direction of the sound.
804
00:23:13,960 --> 00:23:16,870
Then he reaches out with his
thumb and cocks the hammer.
805
00:23:16,870 --> 00:23:17,380
Click.
806
00:23:17,380 --> 00:23:18,910
So we've done the
David Koepp thing
807
00:23:18,907 --> 00:23:19,987
where we've spread it out.
808
00:23:19,990 --> 00:23:21,700
Because you really want
to emphasize that--
809
00:23:21,700 --> 00:23:22,180
[CLICK]
810
00:23:22,180 --> 00:23:24,010
--you can start to see
how quiet it's becoming.
811
00:23:24,010 --> 00:23:24,510
Yeah.
812
00:23:24,510 --> 00:23:26,230
We're just zeroing
in on the sound.
813
00:23:26,230 --> 00:23:27,730
MATT DUFFER: Another
roar, this time
814
00:23:27,730 --> 00:23:29,260
from another part of the room.
815
00:23:29,260 --> 00:23:30,730
We're calling it
room and chamber,
816
00:23:30,730 --> 00:23:33,020
so we'll go through and decide
what we want to call it.
817
00:23:33,022 --> 00:23:33,942
Henderson spins again.
818
00:23:33,940 --> 00:23:34,600
Another roar.
819
00:23:34,600 --> 00:23:36,490
This came from his
left, then his right.
820
00:23:36,490 --> 00:23:38,260
And then whoosh.
821
00:23:38,260 --> 00:23:41,560
And again, breaking that up,
like Koepp did in "Panic Room."
822
00:23:41,560 --> 00:23:44,530
it's just like-- it keeps
people turning that page.
823
00:23:44,530 --> 00:23:45,580
Just keep reading it.
824
00:23:45,580 --> 00:23:46,450
It's a fast read.
825
00:23:46,450 --> 00:23:49,090
And then here's where we went
to an all-caps saying, whoom,
826
00:23:49,090 --> 00:23:50,380
like we're shouting at you.
827
00:23:50,380 --> 00:23:53,140
Whoom, something shadowy in
large lunges at Henderson.
828
00:23:53,140 --> 00:23:55,150
Bang, Henderson's
rifle goes off.
829
00:23:55,150 --> 00:23:56,920
In the light of
the muzzle flashes,
830
00:23:56,920 --> 00:23:58,240
we see a blur of action.
831
00:23:58,240 --> 00:23:59,630
Henderson thrown to the ground.
832
00:23:59,630 --> 00:24:01,540
His walkie scattering
to the rocky ground.
833
00:24:01,540 --> 00:24:02,950
We see glimpses of our monster.
834
00:24:02,950 --> 00:24:05,530
Sharp teeth, shimmering
scales, claws, bloody fangs
835
00:24:05,530 --> 00:24:07,270
reaching for Henderson's neck.
836
00:24:07,270 --> 00:24:09,010
I'm gonna be more
specific there--
837
00:24:09,010 --> 00:24:09,610
neck.
838
00:24:09,610 --> 00:24:13,210
He lets out a long, pained
scream and then silence.
839
00:24:13,210 --> 00:24:16,570
We push in on the fallen walkie
as a panicked Mack continues
840
00:24:16,570 --> 00:24:18,660
to call out for his friend.
841
00:24:18,658 --> 00:24:20,198
ROSS DUFFER:
"Henderson, do you copy?
842
00:24:20,200 --> 00:24:21,400
Do you copy?
843
00:24:21,402 --> 00:24:22,362
MATT DUFFER: No answer.
844
00:24:22,360 --> 00:24:23,860
Only ominous silence.
845
00:24:23,860 --> 00:24:24,820
And then right here--
846
00:24:24,815 --> 00:24:26,445
I'm going to be a
little dramatic here.
847
00:24:26,440 --> 00:24:26,940
[LAUGHS]
848
00:24:26,940 --> 00:24:29,470
MATT DUFFER: Right here, we cut
to black and then, you know.
849
00:24:29,472 --> 00:24:30,682
And that's just sort of a--
850
00:24:30,680 --> 00:24:31,710
MATT DUFFER: Titles!
851
00:24:31,705 --> 00:24:32,535
ROSS DUFFER: Titles.
852
00:24:32,538 --> 00:24:34,598
And that's sort of a
three-page opening hook.
853
00:24:34,600 --> 00:24:36,290
And again, we would
keep honing it.
854
00:24:36,290 --> 00:24:38,580
We don't really know who
these characters are yet, so--
855
00:24:38,582 --> 00:24:41,212
I think the biggest thing that
needs improvement when reading
856
00:24:41,207 --> 00:24:43,657
it through is just a little
bit more specific about this--
857
00:24:43,660 --> 00:24:45,520
you know, what unlocks
this mysterious chamber.
858
00:24:45,520 --> 00:24:45,580
Yeah.
859
00:24:45,580 --> 00:24:47,410
I think we can be
more interested in there
860
00:24:47,413 --> 00:24:49,303
and I think we can
improve the dialogue
861
00:24:49,300 --> 00:24:50,980
so you a little
bit more understand
862
00:24:50,975 --> 00:24:51,855
who these characters.
863
00:24:51,850 --> 00:24:55,000
We are assuming we're going to
meet this Mack character when
864
00:24:55,000 --> 00:24:56,360
Dustin and Steve go to Arizona.
865
00:24:56,355 --> 00:24:56,865
He needs to be
very interesting.
866
00:24:56,860 --> 00:24:58,690
So he needs to be really
interesting and specific,
867
00:24:58,690 --> 00:24:59,650
and he's not right now.
868
00:24:59,650 --> 00:25:02,620
He's just kind of-- he's just
kind of a wall for Dustin's dad
869
00:25:02,620 --> 00:25:03,820
to bounce off of.
870
00:25:03,818 --> 00:25:06,108
So those are the things that
we would probably work on.
871
00:25:06,110 --> 00:25:08,930
So I think, you know--
we did that very quickly.
872
00:25:08,930 --> 00:25:10,660
But hopefully what
you can see is,
873
00:25:10,660 --> 00:25:13,540
it started out very
broad, very messy,
874
00:25:13,540 --> 00:25:15,310
a lot of spitballing of ideas.
875
00:25:15,310 --> 00:25:19,550
And slowly, it formed into
something much more coherent.
876
00:25:19,550 --> 00:25:21,550
And then we just
kept adding details,
877
00:25:21,550 --> 00:25:22,960
cleaning it up, cleaning it up.
878
00:25:22,960 --> 00:25:25,450
And what you're seeing here
at the end of this process,
879
00:25:25,450 --> 00:25:28,900
we've got a hook that
isn't bad, but it's
880
00:25:28,900 --> 00:25:30,290
gonna continue to improve.
881
00:25:30,290 --> 00:25:32,290
So we're gonna talk more
about these characters.
882
00:25:32,290 --> 00:25:33,630
How can we improve that?
883
00:25:33,632 --> 00:25:35,592
How can we come up with
something more original
884
00:25:35,590 --> 00:25:38,980
than just, you know,
him reaching into a hole
885
00:25:38,980 --> 00:25:41,090
and turning something,
which we've seen before.
886
00:25:41,090 --> 00:25:43,000
So we're gonna
continue to go and just
887
00:25:43,000 --> 00:25:45,160
try to make this even
better and more original.
888
00:25:45,160 --> 00:25:47,830
But what we've got now is
a pretty good first pass
889
00:25:47,830 --> 00:25:48,460
at this scene.
890
00:25:48,460 --> 00:25:51,320
891
00:25:55,080 --> 00:25:56,330
Okay, so that was stressful.
892
00:25:56,330 --> 00:25:57,230
So we did that.
893
00:25:57,230 --> 00:25:58,130
[LAUGHS]
894
00:25:58,130 --> 00:26:00,830
And [LAUGHS] we'd like
you to do the same thing.
895
00:26:00,830 --> 00:26:03,710
You don't have to do it within
the sort of time that we had.
896
00:26:03,710 --> 00:26:06,470
What you want to do is you
want to take the opening
897
00:26:06,470 --> 00:26:08,480
scene, your opening hook.
898
00:26:08,480 --> 00:26:10,870
And we want you to take it
from the final outline--
899
00:26:10,865 --> 00:26:11,815
The final outline.
900
00:26:11,810 --> 00:26:15,170
--to script stage, very
much just like what we did.
901
00:26:15,170 --> 00:26:16,180
Read it through.
902
00:26:16,175 --> 00:26:18,055
Do another pass, do
another pass until you're
903
00:26:18,050 --> 00:26:18,930
really happy with it.
904
00:26:18,925 --> 00:26:21,445
And remember to focus on
those elements of description,
905
00:26:21,440 --> 00:26:23,630
action, dialogue.
906
00:26:23,630 --> 00:26:26,250
And you're just gonna keep
honing it and keep working it
907
00:26:26,250 --> 00:26:27,750
until you feel
really good about it.
908
00:26:27,750 --> 00:26:30,470
And again, the opening hook, you
know, for the "Stranger Things"
909
00:26:30,470 --> 00:26:32,570
pilot script, it was
only about a page.
910
00:26:32,570 --> 00:26:37,130
For the unofficial Dustin and
Steve spinoff we just wrote,
911
00:26:37,130 --> 00:26:38,870
that was about three pages.
912
00:26:38,870 --> 00:26:41,270
Anywhere from really
one to five pages
913
00:26:41,270 --> 00:26:44,160
should do the trick unless you
want to get very elaborate,
914
00:26:44,162 --> 00:26:45,622
and do a "Raiders
of the Lost Ark,"
915
00:26:45,620 --> 00:26:48,560
and have a nice 10-plus
page opening hook.
916
00:26:48,560 --> 00:26:49,310
That's fine too.
917
00:26:49,310 --> 00:26:50,090
That's fine too.
918
00:26:50,090 --> 00:26:53,010
Or keep it simple like we did
for the pilot of "Stranger
919
00:26:53,010 --> 00:26:53,510
Things."
920
00:26:53,510 --> 00:26:54,010
It depends.
921
00:26:54,010 --> 00:26:57,930
Whatever your story dictates,
go with your gut there but good
922
00:26:57,930 --> 00:26:58,430
luck.
923
00:26:58,430 --> 00:26:59,680
1
00:00:00,000 --> 00:00:03,430
2
00:00:05,687 --> 00:00:08,017
MATT DUFFER: So once you get
to the stage in the process
3
00:00:08,020 --> 00:00:10,000
where you have your
script, which is huge--
4
00:00:10,000 --> 00:00:11,500
you've overcome
this massive hurdle.
5
00:00:11,500 --> 00:00:12,860
You've done all this work.
6
00:00:12,860 --> 00:00:15,380
But the question is,
now, who's gonna read it?
7
00:00:15,380 --> 00:00:16,770
How do you get
anyone to read it?
8
00:00:16,770 --> 00:00:19,350
This is probably the question
we get asked the most, which is,
9
00:00:19,353 --> 00:00:19,933
what now?
10
00:00:19,930 --> 00:00:20,840
What do I do now?
11
00:00:20,840 --> 00:00:22,720
And, you know, as we've
kind of talked about,
12
00:00:22,715 --> 00:00:26,715
previously, we had no
connections, no Hollywood
13
00:00:26,710 --> 00:00:27,340
connections.
14
00:00:27,340 --> 00:00:29,390
Our dad was not in the
business, none of that.
15
00:00:29,390 --> 00:00:32,110
So if you have that, great.
16
00:00:32,110 --> 00:00:32,950
Good for you.
17
00:00:32,950 --> 00:00:34,180
You're in the door already.
18
00:00:34,180 --> 00:00:35,560
You have someone who you
can give the script to.
19
00:00:35,560 --> 00:00:37,390
But most of us-- you
know, most of you
20
00:00:37,390 --> 00:00:39,540
probably don't have
Hollywood connections
21
00:00:39,537 --> 00:00:41,617
and it is difficult. So
it's like, what do you do?
22
00:00:41,620 --> 00:00:43,960
You have the script, this
great script that works.
23
00:00:43,960 --> 00:00:44,830
Now, what?
24
00:00:51,390 --> 00:00:51,930
All right.
25
00:00:51,930 --> 00:00:57,300
So you have-- like Matt says,
you have this amazing script.
26
00:00:57,300 --> 00:00:59,400
So the trick is
now to get it read.
27
00:00:59,400 --> 00:01:01,120
So I think a lot
of times people go,
28
00:01:01,120 --> 00:01:04,260
oh, well, I'm gonna just
send this to Netflix
29
00:01:04,260 --> 00:01:07,020
or I'm gonna send to Amazon or
I'm going to send it to HBO.
30
00:01:07,020 --> 00:01:10,540
And, unfortunately,
it's not that simple.
31
00:01:10,540 --> 00:01:14,190
If-- if you do end up somehow
getting your script to Netflix
32
00:01:14,190 --> 00:01:15,820
or Amazon or HBO or Apple--
33
00:01:15,815 --> 00:01:17,945
Meaning, like, just-- if
you just send it to them
34
00:01:17,940 --> 00:01:18,330
in the mail.
35
00:01:18,330 --> 00:01:19,790
If you send it
in the mail, you--
36
00:01:19,788 --> 00:01:22,138
you throw it over the fence,
whatever you do or you find
37
00:01:22,140 --> 00:01:25,860
someone's email, however
you do it, don't do that,
38
00:01:25,860 --> 00:01:27,700
because they're just
gonna throw it out.
39
00:01:27,700 --> 00:01:31,030
So it's really just
a waste of your time.
40
00:01:31,030 --> 00:01:33,070
So what we're gonna
talk about now is,
41
00:01:33,070 --> 00:01:37,260
how do you get it to
Netflix or HBO or Amazon?
42
00:01:37,260 --> 00:01:39,510
And the answer to
that is you're gonna
43
00:01:39,510 --> 00:01:41,520
need an agent or a manager.
44
00:01:41,520 --> 00:01:43,120
Why do you need
an agent or manager?
45
00:01:43,120 --> 00:01:47,530
Basically they're your conduit
into the whole, like, Hollywood
46
00:01:47,530 --> 00:01:48,030
system.
47
00:01:48,030 --> 00:01:48,530
Right?
48
00:01:48,530 --> 00:01:53,040
So they are able to get your
script out to producers.
49
00:01:53,040 --> 00:01:54,480
And producers will
be able to get
50
00:01:54,480 --> 00:01:57,330
your script to
studios and networks,
51
00:01:57,330 --> 00:02:00,000
such as, like, Netflix, right?
52
00:02:00,000 --> 00:02:00,780
For example.
53
00:02:00,780 --> 00:02:02,860
Without an agent or
a manager, no one's
54
00:02:02,858 --> 00:02:03,898
gonna take you seriously.
55
00:02:03,900 --> 00:02:05,340
Unless you're
pretty established,
56
00:02:05,340 --> 00:02:07,450
you can't, you know,
represent yourself.
57
00:02:07,450 --> 00:02:07,950
OK?
58
00:02:07,950 --> 00:02:10,440
You're gonna need to find one
of these agents or managers.
59
00:02:10,440 --> 00:02:12,900
Sometimes people ask, you know,
I'm still a little confused
60
00:02:12,898 --> 00:02:15,328
about it, the difference
between an agent or a manager.
61
00:02:15,330 --> 00:02:18,660
Managers tend to
represent fewer people.
62
00:02:18,660 --> 00:02:20,910
So it's a little
bit more personal.
63
00:02:20,910 --> 00:02:23,430
You can kind of call them
up, you know, on a Saturday
64
00:02:23,430 --> 00:02:24,360
at 3:00 PM.
65
00:02:24,360 --> 00:02:26,070
I mean, I can do that
with my agent now,
66
00:02:26,070 --> 00:02:27,070
which is a little weird.
67
00:02:27,070 --> 00:02:29,400
And agents tend to
represent a lot more people.
68
00:02:29,400 --> 00:02:33,780
But they work at a really large
company, such as CAA, where,
69
00:02:33,780 --> 00:02:35,080
you know-- and they have--
70
00:02:35,075 --> 00:02:38,255
the good-- the advantage of
working with an agent or big--
71
00:02:38,250 --> 00:02:40,350
at a bigger agency
is that they have
72
00:02:40,350 --> 00:02:43,410
a lot of other connections
within that agency, right?
73
00:02:43,410 --> 00:02:45,540
Like big name actors,
big name directors
74
00:02:45,540 --> 00:02:48,120
who they could help-- they
could attach your script to.
75
00:02:48,120 --> 00:02:49,600
And that could help sell it.
76
00:02:49,600 --> 00:02:53,190
So it doesn't really matter
at this-- at this point.
77
00:02:53,190 --> 00:02:54,990
You just need someone
to represent you.
78
00:02:54,990 --> 00:02:58,710
Someone-- the truth is it's
actually a relatively small
79
00:02:58,710 --> 00:02:59,310
town.
80
00:02:59,310 --> 00:03:01,590
Everyone knows
everybody, generally.
81
00:03:01,590 --> 00:03:04,440
So the key is just
gonna be to find someone
82
00:03:04,440 --> 00:03:06,900
that responds to
your script and that
83
00:03:06,897 --> 00:03:08,727
can get it in the hands
of the right people.
84
00:03:08,730 --> 00:03:10,940
And again, all of these
people know the right people.
85
00:03:10,938 --> 00:03:12,688
So you just gotta
get it in their hands
86
00:03:12,690 --> 00:03:14,940
and they gotta like your script,
which seems simple, right?
87
00:03:14,940 --> 00:03:15,480
So OK.
88
00:03:15,480 --> 00:03:20,490
I can't send my script to
Amazon or Netflix or Apple.
89
00:03:20,490 --> 00:03:23,940
So I'm just gonna send it
to some management companies
90
00:03:23,940 --> 00:03:25,800
or agencies.
91
00:03:25,800 --> 00:03:28,080
Unfortunately, it's
also not that simple.
92
00:03:28,080 --> 00:03:32,250
They're also gonna most likely
throw your script in the trash
93
00:03:32,250 --> 00:03:33,540
and not even look at it.
94
00:03:33,540 --> 00:03:36,450
And this sort of becomes a
bit of a chicken and the egg
95
00:03:36,450 --> 00:03:37,260
situation.
96
00:03:37,260 --> 00:03:39,360
There's a bit of a
conundrum here of like--
97
00:03:39,360 --> 00:03:42,910
what you're gonna ask, which
is a completely valid question,
98
00:03:42,910 --> 00:03:46,560
which is, well, if I need
an agent to sell my script,
99
00:03:46,560 --> 00:03:48,780
but my agent-- an agent
won't read my script,
100
00:03:48,780 --> 00:03:50,320
how do I get an agent?
101
00:03:50,320 --> 00:03:54,900
And that is the most complicated
part of this entire process.
102
00:03:54,900 --> 00:03:58,400
And I wish there was a better
system in order for this
103
00:03:58,400 --> 00:03:58,900
to work.
104
00:03:58,900 --> 00:04:01,260
But we're gonna at least tell
you how we managed to do it.
105
00:04:01,260 --> 00:04:02,680
And-- and,
ultimately, you know,
106
00:04:02,677 --> 00:04:05,227
I was kinda saying earlier, it's
very-- you know, it's hard--
107
00:04:05,225 --> 00:04:07,355
it's especially hard if
you don't have connections,
108
00:04:07,350 --> 00:04:09,360
because the truth
is you need-- you--
109
00:04:09,360 --> 00:04:10,690
you need connections, right?
110
00:04:10,692 --> 00:04:12,902
So if you have connections,
if you're coming out here
111
00:04:12,900 --> 00:04:14,790
and people already
have connections,
112
00:04:14,790 --> 00:04:18,120
they have an advantage over
you in terms of-- now, listen,
113
00:04:18,117 --> 00:04:19,947
if their script stinks,
their script stinks.
114
00:04:19,950 --> 00:04:21,090
It's not gonna help them.
115
00:04:21,089 --> 00:04:22,509
But so, hopefully,
your advantage
116
00:04:22,505 --> 00:04:23,885
is you have a
really good script.
117
00:04:23,880 --> 00:04:25,300
That's the best
thing that you can
118
00:04:25,297 --> 00:04:28,437
have going for you is a really
good script, so that when you
119
00:04:28,440 --> 00:04:31,110
do find-- make that connection,
you hand it to them,
120
00:04:31,110 --> 00:04:33,420
the script is gonna
work for them.
121
00:04:33,415 --> 00:04:35,295
What do you do if you
don't have connections?
122
00:04:35,290 --> 00:04:36,540
So we didn't have connections.
123
00:04:36,540 --> 00:04:40,170
We were at-- we-- we
were going to film school
124
00:04:40,170 --> 00:04:42,810
out here at Chapman
University in Orange County.
125
00:04:42,810 --> 00:04:45,810
We were close-ish to LA.
126
00:04:45,810 --> 00:04:47,790
We knew we needed
to make connections.
127
00:04:47,790 --> 00:04:51,090
We needed to meet people
who were making stuff
128
00:04:51,090 --> 00:04:52,420
within the industry.
129
00:04:52,420 --> 00:04:55,620
And so we just, every
summer, and actually
130
00:04:55,620 --> 00:04:57,480
even throughout the
year, we interned.
131
00:04:57,480 --> 00:04:58,230
There's two of us.
132
00:04:58,230 --> 00:05:00,310
Again, this is the advantage
of having two people.
133
00:05:00,313 --> 00:05:01,923
But you can do it
yourself, obviously.
134
00:05:01,920 --> 00:05:03,760
Which is-- we-- we
divided and conquered.
135
00:05:03,758 --> 00:05:05,548
We're like, oh, we
should-- it's two of us.
136
00:05:05,550 --> 00:05:08,180
We should take advantage of the
fact that we're twins and just,
137
00:05:08,175 --> 00:05:09,515
like, spread out all over town.
138
00:05:09,510 --> 00:05:11,940
We did every internship
we could-- could find
139
00:05:11,940 --> 00:05:14,130
and we met as many
people as we could.
140
00:05:14,130 --> 00:05:17,650
We did try to put in-- you know,
do a lot of good work there.
141
00:05:17,650 --> 00:05:20,550
I mean, it's not the most
fun thing in the world,
142
00:05:20,550 --> 00:05:21,630
these internships.
143
00:05:21,630 --> 00:05:26,740
In our case, it was work to
help get coll-- college credit.
144
00:05:26,740 --> 00:05:30,060
And so I guess what
you might question--
145
00:05:30,060 --> 00:05:32,520
you might ask then is, OK,
so I got one of these--
146
00:05:32,520 --> 00:05:34,590
I-- I found an internship.
147
00:05:34,590 --> 00:05:36,730
And so now, what do I do?
148
00:05:36,732 --> 00:05:38,942
I just hand this brilliant
script that I've written--
149
00:05:38,940 --> 00:05:40,690
I hand it to someone
in the company
150
00:05:40,692 --> 00:05:43,152
and they're gonna read it an
they're gonna get me an agent.
151
00:05:43,150 --> 00:05:45,630
It's also not that simple.
152
00:05:45,630 --> 00:05:48,300
What you really need to
do, like Matt's saying is,
153
00:05:48,300 --> 00:05:49,320
you just gotta--
154
00:05:49,320 --> 00:05:50,450
you gotta put in the work.
155
00:05:50,450 --> 00:05:54,230
We-- we made copies of scripts.
156
00:05:54,230 --> 00:05:56,510
We fetched coffees.
157
00:05:56,510 --> 00:05:59,990
I delivered presents to people.
158
00:05:59,990 --> 00:06:01,860
I did Christmas stuff.
159
00:06:01,860 --> 00:06:05,400
I-- it's-- and some of the
time, I was given a fun task.
160
00:06:05,403 --> 00:06:07,073
Like I'd be like,
here, read this script
161
00:06:07,070 --> 00:06:08,510
and let me know what you think.
162
00:06:08,510 --> 00:06:09,500
And you do.
163
00:06:09,500 --> 00:06:13,070
And you slowly start
to earn people's trust.
164
00:06:13,070 --> 00:06:16,670
I was working at a
company called Appian Way.
165
00:06:16,670 --> 00:06:18,530
And my boss there--
166
00:06:18,530 --> 00:06:21,710
one of my bosses there
was Franklin Leonard.
167
00:06:21,710 --> 00:06:24,710
You might know now, if-- if
you're into screenwriting,
168
00:06:24,710 --> 00:06:26,510
he runs something
called the Blacklist.
169
00:06:26,510 --> 00:06:28,730
But back then, it was--
and it's still, part of it
170
00:06:28,730 --> 00:06:31,460
is, today is it just a list
of people's favorite scripts
171
00:06:31,460 --> 00:06:33,680
they read this year
within Hollywood.
172
00:06:33,680 --> 00:06:37,910
So the point is Franklin
was a great boss.
173
00:06:37,910 --> 00:06:39,590
And you know, I
did work with him.
174
00:06:39,590 --> 00:06:40,820
And you start to earn trust.
175
00:06:40,820 --> 00:06:44,510
And I remember, I told him about
this show called "The Wire."
176
00:06:44,510 --> 00:06:46,190
And I got him hooked on it.
177
00:06:46,190 --> 00:06:47,600
And he became obsessed.
178
00:06:47,600 --> 00:06:50,450
And just little things
like that just--
179
00:06:50,450 --> 00:06:52,490
again, just like with
your scripts, baby steps.
180
00:06:52,493 --> 00:06:53,663
You start to earn people's--
181
00:06:53,660 --> 00:06:55,850
You didn't-- you didn't hand
Franklin the script the day you
182
00:06:55,850 --> 00:06:56,630
walked in there.
183
00:06:56,630 --> 00:06:56,900
No.
184
00:06:56,900 --> 00:06:58,160
Like, he'll never look
at you again, probably.
185
00:06:58,160 --> 00:06:59,810
I think this was
probably nine--
186
00:06:59,810 --> 00:07:01,460
at least after 9, 10 months--
187
00:07:01,460 --> 00:07:01,970
Right.
188
00:07:01,970 --> 00:07:03,290
--of working there.
189
00:07:03,290 --> 00:07:05,990
And I go, hey, here's a script.
190
00:07:05,990 --> 00:07:07,580
If you happen to
have time, you know,
191
00:07:07,580 --> 00:07:09,290
I'd love your thoughts on it.
192
00:07:09,290 --> 00:07:11,270
Franklin read the script.
193
00:07:11,270 --> 00:07:13,640
And again, we wrote
this script in college.
194
00:07:13,640 --> 00:07:14,810
It's a pretty messy script.
195
00:07:14,810 --> 00:07:16,530
It has a lot of issues.
196
00:07:16,530 --> 00:07:20,760
It has a pretty strong
first 5 to 10 pages.
197
00:07:20,760 --> 00:07:22,820
Whatever it was that
convinced Franklin,
198
00:07:22,820 --> 00:07:25,340
he thought that there
was a promise in this.
199
00:07:25,340 --> 00:07:27,890
And he sent it to
a couple of agents.
200
00:07:27,890 --> 00:07:29,760
They also thought there
was promise in it.
201
00:07:29,760 --> 00:07:30,840
We took those meetings.
202
00:07:30,840 --> 00:07:33,290
And we had in--
203
00:07:33,290 --> 00:07:35,490
through that, we were
able to get agents.
204
00:07:35,490 --> 00:07:38,870
So the point is, you have
to find your Franklin.
205
00:07:38,870 --> 00:07:40,610
It may not be
through internships.
206
00:07:40,610 --> 00:07:44,270
It may be-- there may be
through some other way.
207
00:07:44,270 --> 00:07:48,740
But the key is you need someone
to hand your script to an agent
208
00:07:48,740 --> 00:07:50,810
and say, hey, this is good.
209
00:07:50,810 --> 00:07:54,350
If you just cold email,
cold call, it's unlikely.
210
00:07:54,350 --> 00:07:56,150
There are other avenues.
211
00:07:56,150 --> 00:07:57,980
Franklin's Blacklist is one.
212
00:07:57,980 --> 00:07:58,960
There's--
213
00:07:58,957 --> 00:07:59,917
There's competitions.
214
00:07:59,915 --> 00:08:00,985
There's competition.
215
00:08:00,980 --> 00:08:02,040
Some of those are valid.
216
00:08:02,040 --> 00:08:03,910
Some of those are just
trying to steal your money.
217
00:08:03,910 --> 00:08:05,090
So you have to be careful.
218
00:08:05,090 --> 00:08:09,440
But generally, there are
ways to get your script out.
219
00:08:09,440 --> 00:08:12,290
The most helpful thing and the
fastest way, in our opinion,
220
00:08:12,290 --> 00:08:14,330
is to come out here
and meet people.
221
00:08:14,330 --> 00:08:17,000
That may not be possible
for you, in which case
222
00:08:17,000 --> 00:08:19,670
it is gonna have to be an online
thing and it's gonna help.
223
00:08:19,670 --> 00:08:22,770
If your script is really good,
hopefully, it'll find its way.
224
00:08:22,770 --> 00:08:26,090
But if there's any way that
you can meet people out here,
225
00:08:26,090 --> 00:08:28,740
that is probably the
fastest and cleanest way.
226
00:08:28,740 --> 00:08:30,810
It was within-- it's
still gonna take time.
227
00:08:30,810 --> 00:08:33,260
It was a couple of years
of interning and working
228
00:08:33,260 --> 00:08:36,230
before we were able
to even get our script
229
00:08:36,230 --> 00:08:39,210
in the hand of someone who
knew an agent, much less meet
230
00:08:39,210 --> 00:08:39,710
an agent.
231
00:08:39,710 --> 00:08:43,230
So it was just-- it is a process
and it is gonna take some time.
232
00:08:43,230 --> 00:08:45,750
So if you can get out
here, that would be great.
233
00:08:45,745 --> 00:08:47,875
And it can be-- it can
be discouraging and just--
234
00:08:47,870 --> 00:08:50,160
just as you're writing a
script, it can be frustrating.
235
00:08:50,162 --> 00:08:52,982
So, like, just to show
the other side of it.
236
00:08:52,977 --> 00:08:54,807
And I think I was just
as good of an intern,
237
00:08:54,810 --> 00:08:56,300
if not a better intern
than my brother.
238
00:08:56,300 --> 00:08:56,630
Right?
239
00:08:56,630 --> 00:08:57,200
OK?
240
00:08:57,200 --> 00:08:59,120
So-- and I put in
about a year and a half
241
00:08:59,120 --> 00:09:00,800
at this company that
shall not be named.
242
00:09:00,800 --> 00:09:01,300
Right?
243
00:09:01,300 --> 00:09:05,510
And I-- and, you know, I think
I did solid-- good, solid work.
244
00:09:05,510 --> 00:09:08,420
And I hand the same exact
script over to them saying, will
245
00:09:08,420 --> 00:09:08,960
you read it?
246
00:09:08,960 --> 00:09:10,100
Of course.
247
00:09:10,100 --> 00:09:11,200
Nothing happened.
248
00:09:11,200 --> 00:09:11,700
OK?
249
00:09:11,700 --> 00:09:13,370
Like, so-- it
didn't go anywhere.
250
00:09:13,370 --> 00:09:14,870
They didn't send it to
an agent or a manager.
251
00:09:14,870 --> 00:09:15,110
Right?
252
00:09:15,110 --> 00:09:15,870
They didn't help.
253
00:09:15,870 --> 00:09:19,790
So this is why don't bank
on one single person or one
254
00:09:19,790 --> 00:09:21,740
single company.
255
00:09:21,740 --> 00:09:22,470
Spread out.
256
00:09:22,470 --> 00:09:24,460
If it's just you, just--
then-- then, you know,
257
00:09:24,455 --> 00:09:26,365
you need to spread
out and go to a bunch
258
00:09:26,368 --> 00:09:27,408
of different internships.
259
00:09:27,410 --> 00:09:29,510
Don't bank on any one
person or any one company.
260
00:09:29,510 --> 00:09:32,330
And-- and just try to meet
as many people as you can.
261
00:09:32,330 --> 00:09:33,390
Or become an assistant.
262
00:09:33,390 --> 00:09:34,010
That's another way.
263
00:09:34,010 --> 00:09:35,140
There are a lot of avenues.
264
00:09:35,135 --> 00:09:36,835
But the most important
one is trying
265
00:09:36,830 --> 00:09:39,210
to meet people that
have connections
266
00:09:39,207 --> 00:09:40,037
within the industry.
267
00:09:47,600 --> 00:09:49,990
So you make connections.
268
00:09:49,990 --> 00:09:51,720
Someone knows an
agent or a manager.
269
00:09:51,722 --> 00:09:52,932
They get your script to them.
270
00:09:52,930 --> 00:09:53,770
They like it.
271
00:09:53,770 --> 00:09:56,060
They go, hey, we want
to represent you.
272
00:09:56,060 --> 00:09:57,730
So then, what happens?
273
00:09:57,730 --> 00:10:00,090
And, you know, at that
point, we're like,
274
00:10:00,085 --> 00:10:01,435
you know, we made it.
275
00:10:01,430 --> 00:10:02,260
We did it.
276
00:10:02,262 --> 00:10:03,222
We did it, mom and dad.
277
00:10:03,220 --> 00:10:04,930
Like we got an
agent in Hollywood.
278
00:10:04,930 --> 00:10:06,910
I mean, we thought
we were pretty cool.
279
00:10:06,910 --> 00:10:08,410
I mean, being
from North Carolina,
280
00:10:08,410 --> 00:10:11,320
all we knew about agents
or managers at the time
281
00:10:11,320 --> 00:10:13,600
was from the HBO
show "Entourage."
282
00:10:13,600 --> 00:10:15,220
That's literally all we knew.
283
00:10:15,220 --> 00:10:16,500
But it's, unfortunately,
not that simple.
284
00:10:16,500 --> 00:10:18,670
So we had this script--
this script called "Origin,"
285
00:10:18,667 --> 00:10:19,477
the-- the--
286
00:10:19,480 --> 00:10:20,260
I'm infected.
287
00:10:20,260 --> 00:10:23,200
--infected, you know, gonna
die in two hours script,
288
00:10:23,200 --> 00:10:26,500
which was kind of, in honesty,
a little bit of a mess, right?
289
00:10:26,500 --> 00:10:30,430
Ross said good 5, 10-- first
5, 10 pages, which is cool.
290
00:10:30,430 --> 00:10:32,590
The rest of it
kinda falls apart.
291
00:10:32,590 --> 00:10:33,830
We weren't outlining.
292
00:10:33,830 --> 00:10:34,330
OK?
293
00:10:34,330 --> 00:10:37,100
So that's why it's
a mess, by the way.
294
00:10:37,102 --> 00:10:38,812
So why-- this is why
you need to outline.
295
00:10:38,810 --> 00:10:39,830
So what happens next?
296
00:10:39,830 --> 00:10:42,130
The agents then send
it out to producers
297
00:10:42,130 --> 00:10:44,800
who they think would be a
good fit for the project.
298
00:10:44,800 --> 00:10:48,070
And then, they'll see which
producers are interested.
299
00:10:48,070 --> 00:10:51,020
Then, we met with those
producers who were interested.
300
00:10:51,023 --> 00:10:52,693
And then, you just
hear them out and you
301
00:10:52,690 --> 00:10:55,180
see which ones seem to get
you and get the project
302
00:10:55,180 --> 00:10:57,670
and seem genuinely
passionate about them.
303
00:10:57,670 --> 00:10:58,480
Pick a producer.
304
00:10:58,480 --> 00:11:00,880
That's a key step is
picking your producer.
305
00:11:00,880 --> 00:11:03,730
And then, that producer,
along with your agent,
306
00:11:03,730 --> 00:11:06,430
will then send it out-- when
they feel the time is right,
307
00:11:06,430 --> 00:11:08,830
they'll send it out to studios.
308
00:11:08,830 --> 00:11:09,700
And that was a film.
309
00:11:09,700 --> 00:11:11,410
So that went out to
all the film studios.
310
00:11:11,408 --> 00:11:12,438
In this case, you know--
311
00:11:12,440 --> 00:11:13,270
Warner Brothers, Paramount--
312
00:11:13,270 --> 00:11:13,900
Yeah.
313
00:11:13,900 --> 00:11:14,650
That's what they--
314
00:11:14,650 --> 00:11:15,340
Universal.
315
00:11:15,340 --> 00:11:16,970
So it went out to
all these companies.
316
00:11:16,968 --> 00:11:18,008
And then, they read it.
317
00:11:18,010 --> 00:11:19,280
And we're like, here we go.
318
00:11:19,280 --> 00:11:21,010
And then, we just-- then,
we're just waiting for the big
319
00:11:21,010 --> 00:11:23,050
paycheck and we're waiting
for someone to buy it.
320
00:11:23,052 --> 00:11:24,712
And then, that did not happen.
321
00:11:24,710 --> 00:11:26,340
Which happens all
the time, by the way.
322
00:11:26,335 --> 00:11:28,815
So scripts will go out wide--
they call it going out wide.
323
00:11:28,810 --> 00:11:30,800
You go out with the script.
324
00:11:30,800 --> 00:11:33,460
And for whatever reason,
no one's gonna option it
325
00:11:33,457 --> 00:11:34,537
and no one's gonna buy it.
326
00:11:34,540 --> 00:11:37,900
I mean, I think it did
actually come sort of close.
327
00:11:37,900 --> 00:11:40,070
It was like almost
there, not quite.
328
00:11:40,070 --> 00:11:44,170
And I really do think if we had
outlined it, that would've sold
329
00:11:44,170 --> 00:11:46,360
and-- and our, you
know, career trajectory
330
00:11:46,360 --> 00:11:48,900
would've been really different.
331
00:11:48,903 --> 00:11:49,573
But it didn't.
332
00:11:49,570 --> 00:11:50,240
But it didn't.
333
00:11:50,237 --> 00:11:52,087
But it didn't end up selling.
334
00:11:52,090 --> 00:11:53,890
But that's OK,
because what the key
335
00:11:53,890 --> 00:11:56,620
was we started knowing nobody.
336
00:11:56,620 --> 00:11:57,760
We came out here.
337
00:11:57,760 --> 00:12:00,910
We-- in turn, we met some
people, like Franklin.
338
00:12:00,910 --> 00:12:03,500
But, again, our-- our knowledge
of people in Hollywood
339
00:12:03,500 --> 00:12:04,670
was pretty small.
340
00:12:04,670 --> 00:12:05,860
We then got our agent.
341
00:12:05,860 --> 00:12:07,360
So we met some agents.
342
00:12:07,360 --> 00:12:09,710
And then, once it
went out, suddenly,
343
00:12:09,712 --> 00:12:11,172
even though the
script didn't sell,
344
00:12:11,170 --> 00:12:12,610
we were taking all
these meetings.
345
00:12:12,610 --> 00:12:14,110
We felt like we
were in "Entourage."
346
00:12:14,110 --> 00:12:16,540
We're meeting these--
some big-time producers.
347
00:12:16,540 --> 00:12:18,940
Were meeting over with studios.
348
00:12:18,940 --> 00:12:20,200
And it felt like, OK.
349
00:12:20,200 --> 00:12:23,720
Suddenly, we're-- the door
has opened and we're into this
350
00:12:23,720 --> 00:12:24,220
world.
351
00:12:24,220 --> 00:12:26,920
We haven't made a penny
yet, but at least we're
352
00:12:26,920 --> 00:12:28,160
starting to make connections.
353
00:12:28,160 --> 00:12:31,810
And, again, once you know people
and you know the right people,
354
00:12:31,810 --> 00:12:34,940
the key is just gonna be to
write a script that works.
355
00:12:34,940 --> 00:12:38,020
And unfortunately,
"Origin," didn't fully work,
356
00:12:38,023 --> 00:12:39,193
which is why it didn't sell.
357
00:12:39,190 --> 00:12:42,310
So I'm-- you know,
it is what it is.
358
00:12:42,310 --> 00:12:44,620
But it got us in the door.
359
00:12:44,620 --> 00:12:45,560
And that's the key.
360
00:12:45,560 --> 00:12:47,560
And I think with
your first script--
361
00:12:47,560 --> 00:12:49,180
listen, I hope it sells.
362
00:12:49,180 --> 00:12:51,860
I hope it goes out and
sells in a bidding war.
363
00:12:51,860 --> 00:12:55,300
But if not, if you can get
it to open that door for you
364
00:12:55,300 --> 00:12:57,940
and get into the world,
that is a huge first step.
365
00:12:57,940 --> 00:13:00,250
And it was a huge
step for us, in terms
366
00:13:00,250 --> 00:13:02,140
of getting to where we are now.
367
00:13:07,780 --> 00:13:09,780
Once you have that
agent, they're gonna send--
368
00:13:09,780 --> 00:13:12,320
the first thing they're gonna
do is they're gonna send it out
369
00:13:12,322 --> 00:13:13,102
to producers.
370
00:13:13,102 --> 00:13:15,062
And they're gonna pick
the producers they think
371
00:13:15,060 --> 00:13:16,890
are a good fit for your
project, who they think might
372
00:13:16,890 --> 00:13:18,360
be interested in your project.
373
00:13:18,360 --> 00:13:21,810
Some of the producers are just
gonna pass on your project.
374
00:13:21,810 --> 00:13:23,530
You're gonna get
rejected lots of times.
375
00:13:23,530 --> 00:13:25,530
This is not something you
should be upset about.
376
00:13:25,530 --> 00:13:27,080
These producers
may just be busy.
377
00:13:27,080 --> 00:13:29,580
They may not have even read it,
they're just not interested,
378
00:13:29,580 --> 00:13:30,270
whatever.
379
00:13:30,270 --> 00:13:31,860
What you want to be
interested in is--
380
00:13:31,860 --> 00:13:35,760
are the producers who liked your
project, who want to meet you,
381
00:13:35,760 --> 00:13:38,280
who want to produce
unit movie or your--
382
00:13:38,280 --> 00:13:40,080
or your television show, right?
383
00:13:40,080 --> 00:13:44,820
So I think then what you
do is you go and you meet--
384
00:13:44,820 --> 00:13:48,150
or nowadays, maybe you
Zoom, with all the producers
385
00:13:48,150 --> 00:13:49,440
who liked your project.
386
00:13:49,440 --> 00:13:51,060
And then, you hear them out.
387
00:13:51,060 --> 00:13:52,560
And they're gonna
kind of actually--
388
00:13:52,560 --> 00:13:54,090
this is kind of a cool
stage, in where they're sort
389
00:13:54,090 --> 00:13:55,530
of pitching themselves to you.
390
00:13:55,532 --> 00:13:57,992
It's not-- it's, like, kind of
a little bit of a low stress
391
00:13:57,990 --> 00:13:59,010
thing for you.
392
00:13:59,010 --> 00:14:01,560
You already know that they're
interested in your project.
393
00:14:01,560 --> 00:14:03,780
And they're gonna talk
about their visions
394
00:14:03,780 --> 00:14:06,320
for, not just your project,
but for where it could end up.
395
00:14:06,315 --> 00:14:08,195
And they're gonna try
to get you all excited.
396
00:14:08,190 --> 00:14:09,840
So how do you pick
a good producer?
397
00:14:09,840 --> 00:14:12,220
I think this is one of those
things where you really just
398
00:14:12,215 --> 00:14:14,745
have to trust your gut
and you have to go with--
399
00:14:14,740 --> 00:14:17,190
I wouldn't necessarily
go with what seems
400
00:14:17,190 --> 00:14:18,720
on paper like the right idea.
401
00:14:18,720 --> 00:14:20,220
I think, you know,
Ross and I had
402
00:14:20,220 --> 00:14:21,580
made that mistake in the past.
403
00:14:21,580 --> 00:14:23,550
I think the most
important thing to do
404
00:14:23,550 --> 00:14:26,610
is just who seems to
understand your material, who
405
00:14:26,610 --> 00:14:28,560
seems to understand
you, who seems actually,
406
00:14:28,560 --> 00:14:30,300
genuinely the most
passionate about it.
407
00:14:30,300 --> 00:14:32,720
Like, you want someone who's,
like, really, really excited
408
00:14:32,717 --> 00:14:33,867
about it and who gets it.
409
00:14:33,870 --> 00:14:36,300
I mean, we met with a
lot-- you know, this is--
410
00:14:36,300 --> 00:14:38,550
talking about
"Stranger Things" now.
411
00:14:38,550 --> 00:14:41,430
But when we first
sent that script out
412
00:14:41,430 --> 00:14:45,120
and we had a meeting with
a handful of producers,
413
00:14:45,120 --> 00:14:47,940
there were some who clearly--
you know, right away, we're
414
00:14:47,940 --> 00:14:49,860
like, well, this
is not a good fit.
415
00:14:49,860 --> 00:14:52,830
Because they were going, listen,
I really like this script.
416
00:14:52,830 --> 00:14:53,640
It's amazing.
417
00:14:53,640 --> 00:14:55,770
You know, I love it so much.
418
00:14:55,770 --> 00:14:57,150
Can we remove the kids?
419
00:14:57,150 --> 00:14:58,710
Like, let's just
make it-- because
420
00:14:58,710 --> 00:15:01,560
and, again, the producer's
goal is to sell the material.
421
00:15:01,560 --> 00:15:04,860
They see kids and it's not
a kids show, immediately,
422
00:15:04,860 --> 00:15:06,790
that's a red flag for them.
423
00:15:06,790 --> 00:15:09,270
They haven't seen a script
like that sell, I don't know,
424
00:15:09,270 --> 00:15:10,930
for a really long time.
425
00:15:10,930 --> 00:15:13,640
So they're like, this is gonna
be very difficult to sell.
426
00:15:13,638 --> 00:15:15,178
We knew immediately,
anyone's telling
427
00:15:15,180 --> 00:15:17,860
us to remove the kids from the
show is wrong for the project.
428
00:15:17,863 --> 00:15:19,283
We actually even
had the opposite.
429
00:15:19,280 --> 00:15:20,820
We had people go, let's
just make it a kid show,
430
00:15:20,820 --> 00:15:22,200
remove the adult characters.
431
00:15:22,200 --> 00:15:23,700
We're like, well,
that's also wrong.
432
00:15:23,700 --> 00:15:23,960
Right?
433
00:15:23,955 --> 00:15:25,085
That's-- that's not right.
434
00:15:25,080 --> 00:15:27,250
That means you don't get--
they don't get what we're
435
00:15:27,247 --> 00:15:28,717
trying to do for the show.
436
00:15:28,720 --> 00:15:30,660
But eventually, you'll
meet the producer who,
437
00:15:30,660 --> 00:15:33,340
they say all the right things,
they know the same references,
438
00:15:33,340 --> 00:15:34,830
they love the same
movies you do,
439
00:15:34,830 --> 00:15:36,820
they know exactly
what you want to do.
440
00:15:36,820 --> 00:15:37,320
Right?
441
00:15:37,320 --> 00:15:38,310
Oh, there's another example.
442
00:15:38,310 --> 00:15:38,550
Right?
443
00:15:38,550 --> 00:15:40,020
We had a producer we were with.
444
00:15:40,020 --> 00:15:42,210
And they said, when
you're pitching this,
445
00:15:42,208 --> 00:15:44,248
I love the script-- they
didn't want us to change
446
00:15:44,250 --> 00:15:45,270
the kids or any of that.
447
00:15:45,270 --> 00:15:46,770
But they said, when
you're going out
448
00:15:46,770 --> 00:15:49,650
and you're pitching this to
these television studios,
449
00:15:49,650 --> 00:15:52,230
they don't understand
movies or no movies.
450
00:15:52,230 --> 00:15:54,910
So you can't reference movies
when you're pitching your show.
451
00:15:54,908 --> 00:15:55,948
And I was like, I don't--
452
00:15:55,950 --> 00:15:57,330
I literally-- I
was like, I don't
453
00:15:57,325 --> 00:15:59,315
know how to pitch
"Stranger Things"
454
00:15:59,310 --> 00:16:01,440
and not be able
to reference "ET."
455
00:16:01,440 --> 00:16:05,520
And I was like, do-- do
television studio executives--
456
00:16:05,520 --> 00:16:06,690
they haven't seen "ET?"
457
00:16:06,690 --> 00:16:08,440
Like it just didn't
make any sense to me.
458
00:16:08,440 --> 00:16:09,230
So that was--
459
00:16:09,225 --> 00:16:10,055
A red flag.
460
00:16:10,050 --> 00:16:10,830
--a red flag.
461
00:16:10,830 --> 00:16:13,050
And we ended up walking
away from that producer.
462
00:16:13,050 --> 00:16:15,630
So at the end of the day,
you know, trust your gut.
463
00:16:15,630 --> 00:16:18,030
Go with who gets you and
who gets your material.
464
00:16:18,025 --> 00:16:20,405
That's how you know-- and
who's gonna support your vision
465
00:16:20,400 --> 00:16:22,570
and support you specifically.
466
00:16:22,567 --> 00:16:24,147
And that's how you
make your decision.
467
00:16:30,963 --> 00:16:32,383
So you've settled
on a producer.
468
00:16:32,380 --> 00:16:35,350
So what's gonna happen now
is the producer's gonna go,
469
00:16:35,350 --> 00:16:37,150
well, I think the
best course of selling
470
00:16:37,150 --> 00:16:42,130
it is to go to these
companies or these studios.
471
00:16:42,130 --> 00:16:43,870
Now, we're starting
to get closer
472
00:16:43,870 --> 00:16:46,630
to that original idea, which is
like, how do I get to Netflix
473
00:16:46,630 --> 00:16:47,680
or Amazon or whatever?
474
00:16:47,680 --> 00:16:49,940
Well, now, that's
where we're headed.
475
00:16:49,940 --> 00:16:53,620
So they might say, I think
this is a great fit for Netflix
476
00:16:53,620 --> 00:16:54,910
and Amazon or whoever.
477
00:16:54,910 --> 00:16:58,060
And so-- but the trick
is, with those companies,
478
00:16:58,060 --> 00:17:00,490
you're not gonna
just send your script
479
00:17:00,490 --> 00:17:02,620
and they're gonna just
buy it and that's it.
480
00:17:02,620 --> 00:17:05,320
What you're gonna need to
do when you're devel-- doing
481
00:17:05,319 --> 00:17:07,569
the TV shows, you're gonna
need to develop a pitch,
482
00:17:07,569 --> 00:17:11,529
so you can give them a
sense of not just the pilot,
483
00:17:11,530 --> 00:17:15,100
but you're trying to give them a
sense of what the entire season
484
00:17:15,099 --> 00:17:16,269
of that show is like.
485
00:17:16,270 --> 00:17:19,810
So a pitch is an
elaboration, essentially, on--
486
00:17:19,810 --> 00:17:20,830
on the pilot.
487
00:17:20,829 --> 00:17:23,199
So what these studio
executives are gonna get,
488
00:17:23,200 --> 00:17:24,790
they're gonna have
read your script.
489
00:17:24,790 --> 00:17:26,650
So if they like your
script and you're
490
00:17:26,650 --> 00:17:29,570
invited to go meet with them,
that's a really good sign.
491
00:17:29,570 --> 00:17:32,080
That means they liked
your script, most likely.
492
00:17:32,080 --> 00:17:33,370
Not always the case, actually.
493
00:17:33,370 --> 00:17:36,400
But usually-- usually, it means
that they liked your script.
494
00:17:36,400 --> 00:17:40,210
And at that point,
basically, you want to--
495
00:17:40,210 --> 00:17:41,990
and how long is
it pitch usually?
496
00:17:41,992 --> 00:17:42,702
I mean, I guess--
497
00:17:42,700 --> 00:17:45,110
Ours was, like,
15 minutes maybe.
498
00:17:45,105 --> 00:17:45,975
15, 20 minutes.
499
00:17:45,970 --> 00:17:46,120
Right?
500
00:17:46,120 --> 00:17:47,290
You don't wanna be too long.
501
00:17:47,287 --> 00:17:48,907
You don't wanna feel
like, you know--
502
00:17:48,910 --> 00:17:50,580
you don't wanna be
long-winded, looking
503
00:17:50,577 --> 00:17:52,657
at their clock-- you know,
looking at their watch,
504
00:17:52,660 --> 00:17:52,930
whatever.
505
00:17:52,930 --> 00:17:55,000
That's a bad sign, if they're
looking at their watches.
506
00:17:55,000 --> 00:17:56,560
So you wanna be
brief, to the point,
507
00:17:56,560 --> 00:17:59,500
and all you're doing with
the pitch is telling them,
508
00:17:59,500 --> 00:18:01,840
essentially, how
awesome your show is
509
00:18:01,840 --> 00:18:04,730
and how cool it's gonna be
and what's cool about it.
510
00:18:04,727 --> 00:18:07,057
And you're gonna tell them
all the things that weren't--
511
00:18:07,060 --> 00:18:09,330
aren't maybe evident
in-- in the pilot.
512
00:18:09,330 --> 00:18:09,830
Yes.
513
00:18:09,830 --> 00:18:12,290
And I think, probably, the
best way to explain, you know,
514
00:18:12,288 --> 00:18:15,518
exactly what a pitch is to
show you what the pitch was
515
00:18:15,520 --> 00:18:17,710
for-- for "Montauk"
or "Stranger Things."
516
00:18:17,710 --> 00:18:20,110
I, mean we wrote out the
whole thing and memorized it.
517
00:18:20,110 --> 00:18:21,860
You definitely don't
wanna go into a pitch
518
00:18:21,860 --> 00:18:24,280
and read off a sheet
of paper, like that.
519
00:18:24,280 --> 00:18:26,230
I mean, that's one way
to not sell a show.
520
00:18:26,230 --> 00:18:28,960
I think this is an area
where a lot of writers
521
00:18:28,960 --> 00:18:31,920
get really nervous,
because we're not--
522
00:18:31,920 --> 00:18:33,340
we're not actors, right?
523
00:18:33,340 --> 00:18:34,840
It's not-- and it's
kind of annoying
524
00:18:34,840 --> 00:18:36,250
that, actually, you
even have to do this,
525
00:18:36,250 --> 00:18:37,990
you have to go,
like, sell yourself.
526
00:18:37,990 --> 00:18:41,260
Because writers tend to,
like, hide from other people.
527
00:18:41,260 --> 00:18:43,590
I'm not-- and, you know--
you don't-- you're not--
528
00:18:43,585 --> 00:18:45,675
you're not good at boasting.
529
00:18:45,670 --> 00:18:48,250
But that's why the
best thing to do
530
00:18:48,250 --> 00:18:50,690
is do what you do
best, which is write.
531
00:18:50,690 --> 00:18:52,090
Write your pitch down.
532
00:18:52,087 --> 00:18:53,167
You're not winging this.
533
00:18:53,170 --> 00:18:53,920
You don't wing it.
534
00:18:53,920 --> 00:18:54,160
Right?
535
00:18:54,160 --> 00:18:56,110
You probably don't have
that-- if you're like us,
536
00:18:56,110 --> 00:18:57,550
you don't have that
skill set, right?
537
00:18:57,550 --> 00:18:59,200
To just sort of be
improvising it on the day,
538
00:18:59,200 --> 00:19:00,740
you're gonna get
nervous or whatever.
539
00:19:00,742 --> 00:19:03,432
The best thing to do,
write out your pitch,
540
00:19:03,430 --> 00:19:06,950
memorize it, and just-- and
just spit it out on the day
541
00:19:06,952 --> 00:19:09,162
and try to make it feel like
you're coming up with it
542
00:19:09,160 --> 00:19:10,600
on the spot, but you won't be.
543
00:19:16,720 --> 00:19:19,690
What happens is-- so
you'll go into a room.
544
00:19:19,690 --> 00:19:22,210
And, you know, you'll
pitch your heart out.
545
00:19:22,210 --> 00:19:25,190
And then, they go "Thank you."
546
00:19:25,190 --> 00:19:26,170
And you leave.
547
00:19:26,170 --> 00:19:28,570
And then, you just wait for
a phone call from your agent.
548
00:19:28,568 --> 00:19:30,108
They're not gonna
follow up with you,
549
00:19:30,110 --> 00:19:31,280
they're gonna follow
up with your agent.
550
00:19:31,280 --> 00:19:32,820
So if it's bad news,
you don't have--
551
00:19:32,822 --> 00:19:35,122
you hear-- you're kind
of hearing it secondhand.
552
00:19:35,125 --> 00:19:36,945
If it's good news, you're
hearing it second hand.
553
00:19:36,940 --> 00:19:38,290
And, yeah, good news,
you're hearing-- right.
554
00:19:38,290 --> 00:19:38,530
Whatever.
555
00:19:38,530 --> 00:19:40,520
You're ne-- you're never
gonna hear directly from them.
556
00:19:40,520 --> 00:19:42,060
That's what the
agent or your manager
557
00:19:42,062 --> 00:19:44,802
is for, to communicate directly
with the studio or the network.
558
00:19:44,800 --> 00:19:46,200
So you just wait.
559
00:19:46,202 --> 00:19:48,162
Sometimes you gotta wait--
some day-- sometimes
560
00:19:48,160 --> 00:19:49,570
you'll hear that day.
561
00:19:49,570 --> 00:19:52,060
Sometimes you'll-- you'll hear
stories about people being--
562
00:19:52,060 --> 00:19:53,840
you know, they're
buying it in the room.
563
00:19:53,840 --> 00:19:54,160
I don't know.
564
00:19:54,160 --> 00:19:55,090
That never happened to me.
565
00:19:55,090 --> 00:19:56,860
I guess that does
happen to some people.
566
00:19:56,860 --> 00:19:58,600
Or it'll be the
next day, sometimes
567
00:19:58,600 --> 00:20:00,850
it'll be three days, whatever.
568
00:20:00,850 --> 00:20:02,240
But I wouldn't panic.
569
00:20:02,240 --> 00:20:04,930
We had no idea when
we were walking out
570
00:20:04,930 --> 00:20:06,190
that they would buy it or not.
571
00:20:06,190 --> 00:20:08,860
We-- they just-- it was
just total poker face.
572
00:20:08,860 --> 00:20:12,200
We had no sense of how
much they liked it or not.
573
00:20:12,195 --> 00:20:14,325
And we were all-- we were
just-- we were terrified.
574
00:20:14,320 --> 00:20:16,890
So you really are just waiting
for your agent to call you.
575
00:20:16,887 --> 00:20:18,967
And then, hopefully your
agent is nicer than ours,
576
00:20:18,970 --> 00:20:21,720
because he called us
and said, bad news.
577
00:20:21,720 --> 00:20:22,670
They didn't like it.
578
00:20:22,668 --> 00:20:23,958
And then, he said, I'm kidding.
579
00:20:23,960 --> 00:20:24,860
They're buying this story.
580
00:20:24,860 --> 00:20:25,870
And that was really mean.
581
00:20:25,870 --> 00:20:26,950
It gave us a heart attack.
582
00:20:26,953 --> 00:20:28,473
Yeah.
1
00:00:00,000 --> 00:00:03,430
[DRAMATIC MUSIC PLAYING]
2
00:00:11,050 --> 00:00:12,550
MATT DUFFER: The
best way to explain
3
00:00:12,550 --> 00:00:15,110
how we pitch is just to show
you the "Stranger Things" pitch.
4
00:00:15,113 --> 00:00:17,033
You're gonna be talking
about a lot of stuff
5
00:00:17,030 --> 00:00:19,900
and a lot of stuff that was
in your blue sky document that
6
00:00:19,900 --> 00:00:22,150
maybe just didn't make
it into the pilot.
7
00:00:22,150 --> 00:00:24,970
For instance, in your pilot
script of "Stranger Things,"
8
00:00:24,970 --> 00:00:27,190
we talk about how
Hopper's lost a daughter.
9
00:00:27,190 --> 00:00:29,260
We don't really
talk about how that'
10
00:00:29,263 --> 00:00:30,433
where he's going from there.
11
00:00:30,430 --> 00:00:32,030
That A to B, we
don't talk about.
12
00:00:32,032 --> 00:00:33,492
We don't know from
the pilot script
13
00:00:33,490 --> 00:00:36,640
that Mike and Eleven are gonna
have this innocent relationship
14
00:00:36,640 --> 00:00:38,680
and sort of have a first love.
15
00:00:38,680 --> 00:00:40,960
We don't get into that or
that Jonathan and Nancy are
16
00:00:40,960 --> 00:00:42,110
gonna end up teaming up.
17
00:00:42,112 --> 00:00:43,572
So what you're able
to do is you're
18
00:00:43,570 --> 00:00:45,670
able to elaborate
a little bit more.
19
00:00:45,670 --> 00:00:48,280
Now, don't get all
too carried away.
20
00:00:48,280 --> 00:00:49,990
This is 15 to 20
minutes, so you're
21
00:00:49,990 --> 00:00:51,470
gonna have to be
very particular.
22
00:00:51,470 --> 00:00:53,170
You're gonna have
to pick your best
23
00:00:53,170 --> 00:00:54,760
ideas and your simple ideas.
24
00:00:54,760 --> 00:00:57,280
You could definitely
lose people really quick.
25
00:00:57,280 --> 00:01:00,130
If you start going too deep
into mythology or whatever,
26
00:01:00,130 --> 00:01:01,670
you're gonna lose people.
27
00:01:01,670 --> 00:01:03,550
But you should
touch on mythology.
28
00:01:03,550 --> 00:01:05,680
We touch on what this
other dimension is.
29
00:01:05,680 --> 00:01:07,540
We talk about inspirations.
30
00:01:07,540 --> 00:01:10,810
We talk a little bit about
music, even, and tone.
31
00:01:10,810 --> 00:01:13,840
You're just sort of hitting
these big bullet points of what
32
00:01:13,840 --> 00:01:15,970
the show is both gonna
feel like and your
33
00:01:15,970 --> 00:01:19,190
giving a sense of what
the story arcs could be.
34
00:01:19,192 --> 00:01:21,402
And then even at the end,
you're talking a little bit
35
00:01:21,400 --> 00:01:26,600
about what could be beyond this,
if it happens to be successful.
36
00:01:26,600 --> 00:01:28,570
This is not a document
that we've really
37
00:01:28,570 --> 00:01:29,710
shared with anyone.
38
00:01:29,710 --> 00:01:30,490
We didn't even share
it with Netflix.
39
00:01:30,490 --> 00:01:32,110
MATT DUFFER: You know, we
broke it down for ourselves,
40
00:01:32,110 --> 00:01:33,360
starting with an introduction.
41
00:01:33,360 --> 00:01:35,980
We talked about, did you
see our look book trailer?
42
00:01:35,982 --> 00:01:37,692
It's probably clear
to you that now we're
43
00:01:37,690 --> 00:01:39,100
gonna get into a
look book later.
44
00:01:39,100 --> 00:01:40,660
We were movie nerds
growing up, so we
45
00:01:40,660 --> 00:01:42,920
started to make it a
little personal immediately
46
00:01:42,917 --> 00:01:45,247
and talk about why we're
passionate about this material.
47
00:01:45,250 --> 00:01:47,380
We talked about going
to movies with our dad,
48
00:01:47,380 --> 00:01:49,570
and how we loved
this growing up,
49
00:01:49,570 --> 00:01:52,110
and how we then fell in love
with TV with "The Sopranos."
50
00:01:52,113 --> 00:01:54,533
And we talk about a little
bit why we think it's unique,
51
00:01:54,530 --> 00:01:55,660
and why there isn't
a show like that,
52
00:01:55,660 --> 00:01:57,730
and why we would like
to see a show like this.
53
00:01:57,730 --> 00:01:59,590
And then, if you look
at this, actually, we
54
00:01:59,590 --> 00:02:01,750
talk about a lot of
things we had you kind
55
00:02:01,750 --> 00:02:03,250
of blue sky or thinking about.
56
00:02:03,250 --> 00:02:04,390
I mean, we talk about--
57
00:02:04,390 --> 00:02:04,600
ROSS DUFFER: Inspiration.
58
00:02:04,600 --> 00:02:07,120
MATT DUFFER: --inspiration,
so the kind of movies
59
00:02:07,120 --> 00:02:08,230
that inspired us.
60
00:02:08,229 --> 00:02:10,689
ROSS DUFFER: And you can
see here, it says, "ordinary
61
00:02:10,690 --> 00:02:11,810
meets the extraordinary."
62
00:02:11,810 --> 00:02:14,260
It's bolded, that's how
important we thought it was.
63
00:02:14,260 --> 00:02:15,760
We did not bold
this for this class.
64
00:02:15,760 --> 00:02:17,710
This was bolded for
the Netflix pitch.
65
00:02:17,710 --> 00:02:19,420
But again, we make
it personal again.
66
00:02:19,420 --> 00:02:22,270
Because then, we say right after
that, "When we were growing up,
67
00:02:22,270 --> 00:02:24,910
we were just regular kids
living in the suburbs of North
68
00:02:24,910 --> 00:02:26,730
Carolina, playing
Dungeons and Dragons
69
00:02:26,730 --> 00:02:27,730
with our nerdy friends."
70
00:02:27,730 --> 00:02:32,350
And we're saying this is why
this show is meaningful to us.
71
00:02:32,352 --> 00:02:34,062
We're making it personal
for them, again.
72
00:02:34,060 --> 00:02:36,220
So I think that is important.
73
00:02:36,220 --> 00:02:38,160
Then we get into setting.
74
00:02:38,158 --> 00:02:39,698
ROSS DUFFER: Setting,
for us, was not
75
00:02:39,700 --> 00:02:41,800
the most important
aspect of this storyline.
76
00:02:41,800 --> 00:02:44,350
And we summarize
it very quickly,
77
00:02:44,350 --> 00:02:47,980
talking about how Montauk is
this close-knit seaside town.
78
00:02:47,980 --> 00:02:49,680
And we talk about Amity in Jaws.
79
00:02:49,683 --> 00:02:51,103
We don't spend a
lot of time here.
80
00:02:51,100 --> 00:02:51,600
No.
81
00:02:51,600 --> 00:02:53,040
And then we get into mythology.
82
00:02:53,037 --> 00:02:54,367
So, it's funny I'm reading this.
83
00:02:54,370 --> 00:02:55,790
Some of this is
not even accurate.
84
00:02:55,787 --> 00:02:58,747
But we basically get
into the Montauk project
85
00:02:58,750 --> 00:03:00,540
and why we're into
the Montauk project.
86
00:03:00,542 --> 00:03:01,752
And why we love conspiracy.
87
00:03:01,750 --> 00:03:02,650
MATT DUFFER: And why
we love conspiracy.
88
00:03:02,650 --> 00:03:04,180
Again, we're making it personal.
89
00:03:04,180 --> 00:03:06,940
ROSS DUFFER: We have
these, again, bolded lines.
90
00:03:06,940 --> 00:03:09,760
And again, this isn't
for MasterClass.
91
00:03:09,760 --> 00:03:12,080
This was stuff we had
bolded, just as a--
92
00:03:12,080 --> 00:03:13,760
I think, even though
we memorized it,
93
00:03:13,760 --> 00:03:16,120
we wanted to be like, you've
got to hit this moment,
94
00:03:16,122 --> 00:03:17,832
you've got to emphasize
this because it's
95
00:03:17,830 --> 00:03:20,560
so important, which
is, a doorway or tears
96
00:03:20,560 --> 00:03:22,240
open to another dimension.
97
00:03:22,240 --> 00:03:23,950
We talk about these entities.
98
00:03:23,950 --> 00:03:27,650
We realized multiple
entities was more entities
99
00:03:27,645 --> 00:03:28,275
than we needed.
100
00:03:28,270 --> 00:03:30,580
And it became one, which
was the Demogorgon.
101
00:03:30,580 --> 00:03:33,490
And we end this with saying,
"This supernatural kidnapping
102
00:03:33,490 --> 00:03:34,880
sets our story into motion."
103
00:03:34,880 --> 00:03:36,730
And I think one
reason that's bolded
104
00:03:36,730 --> 00:03:38,380
and we thought was
so important was
105
00:03:38,380 --> 00:03:40,750
this is going back way,
way, way back to early
106
00:03:40,750 --> 00:03:42,760
in the lesson when
we said, big idea.
107
00:03:42,760 --> 00:03:44,650
And our big idea
coming out of prisoners
108
00:03:44,650 --> 00:03:47,830
was, what if we do a show about
a supernatural kidnapping?
109
00:03:47,830 --> 00:03:50,320
So we wanted to make
sure that they understood
110
00:03:50,320 --> 00:03:51,880
that at the core of
this, we're gonna
111
00:03:51,880 --> 00:03:53,890
have a lot of crazy
ideas, other dimensions,
112
00:03:53,890 --> 00:03:55,070
and multiple entities--
113
00:03:55,067 --> 00:03:56,277
Girls with side-eye powers.
114
00:03:56,275 --> 00:03:56,955
Some psychic powers.
115
00:03:56,955 --> 00:03:57,455
Yeah.
116
00:03:57,455 --> 00:04:00,435
Well, listen, if you're
getting-- just think about it,
117
00:04:00,430 --> 00:04:02,470
at the end of the day,
supernatural kidnapping.
118
00:04:02,470 --> 00:04:04,990
And then we move into
talking about the structure.
119
00:04:04,985 --> 00:04:07,365
And these are really the arcs
that we were talking about.
120
00:04:07,360 --> 00:04:07,960
The story arcs.
121
00:04:07,960 --> 00:04:09,790
The story arcs that
we were talking about.
122
00:04:09,793 --> 00:04:13,003
We were calling them generations
slash structure here.
123
00:04:13,000 --> 00:04:14,810
We're talking about
the drive, of course,
124
00:04:14,810 --> 00:04:16,100
which is what happened to Will.
125
00:04:16,102 --> 00:04:17,112
How do we get will back?
126
00:04:17,110 --> 00:04:19,520
Again, very easy for
them to understand.
127
00:04:19,519 --> 00:04:22,149
And then we talk about, there's
gonna be three main storylines.
128
00:04:22,144 --> 00:04:23,814
And we're going to
break them into three
129
00:04:23,811 --> 00:04:26,441
different generations, the
kids, the teens, the adults.
130
00:04:26,440 --> 00:04:27,880
And then, we also
bolded, "We like
131
00:04:27,880 --> 00:04:29,560
to think of each of
these generations
132
00:04:29,560 --> 00:04:31,990
as existing in a
different '80s universe."
133
00:04:31,990 --> 00:04:34,400
Well, and I think it also
gives them a shortcut, right,
134
00:04:34,400 --> 00:04:34,900
too?
135
00:04:34,900 --> 00:04:35,400
Yeah.
136
00:04:35,400 --> 00:04:38,140
Because saying, the adults
are in a Spielberg movie.
137
00:04:38,140 --> 00:04:39,610
The teens are an
'80s horror film,
138
00:04:39,613 --> 00:04:41,533
like "Halloween" or
"Nightmare On Elm Street."
139
00:04:41,530 --> 00:04:44,050
And then the kids are
in a Stephen King novel,
140
00:04:44,050 --> 00:04:45,490
like "Stand By Me" or "It."
141
00:04:45,490 --> 00:04:48,580
And I think, again,
these aren't--
142
00:04:48,580 --> 00:04:50,800
these are references
that we were
143
00:04:50,800 --> 00:04:53,800
assuming that they would be able
to understand and relate to.
144
00:04:53,800 --> 00:04:56,720
And then we step through each
of those generations for them.
145
00:04:56,720 --> 00:04:59,200
So we're like, okay, now we're
gonna talk about the adults.
146
00:04:59,200 --> 00:05:00,250
Yeah, we actually
say this, look.
147
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"Now we will walk
through the storylines.
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First, we have our adults."
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It's very simple.
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Again, very simple, clean,
simple introductions to this.
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You don't want them to get lost.
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If you start going into too much
detail, they're gonna just--
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they're gonna zone
out, and they're
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gonna start thinking about their
next meeting or whatever it is.
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Just keep it focused and clean.
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And then,
basically, what we do
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is we talk about all the
major adult characters.
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When we go through
each character,
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we go through Hopper,
and what we're doing
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is we're talking a little
about who Hopper is.
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We're talking about
the story arc, which
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is something in your blue sky
that you've come up with that A
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to B. And we're talking
about his story arc, A to B.
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And then we're doing
the same with Joyce.
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So we're just hitting
those huge, big points.
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So hopefully they understand
who this character is,
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where they go in the story,
and where they end up.
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But I think that, again,
you're staying really broad.
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If you look at this
outline we've got,
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it's a short paragraph for
each of these characters.
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And then we sort of
summarize, at the end,
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you know, this is
another bolded thing.
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We say, "What really unites
the adult storylines,
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emotionally and thematically,
is that both Hopper
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and Joyce her parents
who feel like they
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have failed their children.
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Specifically, they feel they
have failed them because
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of mistakes in their past.
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But over the course
of the show, they
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find a way to
forgive themselves,
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to accept their mistakes, and
to move on with their lives.
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So it's starting to
talk about what is gonna
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unite Joyce and Hopper here.
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We're just doing the same
structure that we did with
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the adults with the
teams, which is we say,
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"They've got adulthood
looming, and it's terrifying,
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which is represented by this
'monster' that is stalking
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them.
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And that's, again,
just telling Netflix,
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hey, this isn't just kids
running away from monsters.
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There's a little
more depth to it.
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So that can be a helpful thing.
193
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And then we go to the kids.
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And it was an obvious choice by
us to end with the kids last.
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We knew that was our stro--
like, really strong, probably
196
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our most interesting storyline.
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So we wanted to
end on a high note.
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That's why we structured
it in the way that we did
199
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or I'm imagining that it is.
200
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We talk about Mike, he's still
got that birthmark on hi face--
201
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That's right.
202
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--which leads to insecurity.
203
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And then we describe this
storyline of him and Eleven.
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And we say, "We now have
this E.T. fish-out-of
205
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water storyline.
206
00:07:03,340 --> 00:07:05,980
And with that, almost,
they get it, right?
207
00:07:05,980 --> 00:07:09,700
They get how it's gonna
work with Mike and Eleven.
208
00:07:09,700 --> 00:07:12,340
And we kind of step through
some of the cool sequences
209
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that the kids might have--
210
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these fun sequences
they're gonna
211
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have with this psychic girl
who's suddenly living with them
212
00:07:17,560 --> 00:07:19,580
and how she's gonna learn how
to live in the real world.
213
00:07:19,584 --> 00:07:19,854
And we talk about all that.
214
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And we say little ideas like,
"she levitates their Dungeons
215
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and Dragon figures."
216
00:07:24,610 --> 00:07:26,800
Now, in the show,
she does, I think,
217
00:07:26,800 --> 00:07:28,360
the Millennium Falcon toy.
218
00:07:28,360 --> 00:07:29,410
Which is a better idea.
219
00:07:29,410 --> 00:07:31,510
But again, it's giving
them a taste of, hey,
220
00:07:31,510 --> 00:07:32,810
this journey's gonna be fun.
221
00:07:32,810 --> 00:07:34,850
This is one of the things
that could happen along
222
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this journey.
223
00:07:35,440 --> 00:07:38,130
Once we went through each
generation and all the major
224
00:07:38,130 --> 00:07:40,630
characters, we then went into--
we started talking about how
225
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they're gonna combine.
226
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We labeled this Finale.
227
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We said, there's gonna be a big
set piece, where the government
228
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agents come to Mike's house.
229
00:07:48,100 --> 00:07:48,820
Yeah.
230
00:07:48,820 --> 00:07:50,230
This is actually pretty
accurate, still, for the show.
231
00:07:50,230 --> 00:07:51,080
Yeah, it is, yeah.
232
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They come to the Mike's house.
233
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That leads to the bike
chasing, whatever we say.
234
00:07:54,190 --> 00:07:56,800
So that moment, we
knew that was gonna
235
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be an exciting
moment in the show
236
00:07:58,420 --> 00:08:01,840
and that whatever happened
there was gonna lead all three
237
00:08:01,840 --> 00:08:04,780
of these storylines to collide.
238
00:08:04,780 --> 00:08:07,290
We're not specific about
how they collide here.
239
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ROSS DUFFER: No.
240
00:08:07,960 --> 00:08:09,650
We just said there's gonna
be a huge event of the house.
241
00:08:09,650 --> 00:08:12,150
And then we just wrote, "This
is when our three generational
242
00:08:12,150 --> 00:08:14,410
storylines merge,
adults, teens, and kids."
243
00:08:14,410 --> 00:08:17,140
And then we talk about a little
bit what we were telling you
244
00:08:17,140 --> 00:08:18,930
not too long ago, which
is, "They each have
245
00:08:18,932 --> 00:08:20,712
a key piece of
knowledge, the adults
246
00:08:20,710 --> 00:08:22,270
have learned where
Will is hiding,
247
00:08:22,270 --> 00:08:24,890
the kids have learned about
this portal beneath Camp Hero,
248
00:08:24,888 --> 00:08:27,428
and the teens have learned how
to defeat the Entities," which
249
00:08:27,430 --> 00:08:28,720
will become the Demogorgon.
250
00:08:28,720 --> 00:08:30,820
"They now have what
they need to free Will."
251
00:08:30,820 --> 00:08:33,670
And then we talk a little
bit about the climax.
252
00:08:33,669 --> 00:08:34,679
We talk about--
253
00:08:34,678 --> 00:08:36,218
But again it's
like five sentences.
254
00:08:36,220 --> 00:08:38,760
--how they're going to-- yeah,
that they're going to rescue
255
00:08:38,762 --> 00:08:42,672
Will and how Eleven is gonna
use her powers to help close
256
00:08:42,669 --> 00:08:44,889
the rift and end the horror.
257
00:08:44,890 --> 00:08:48,070
So that was us running through
the entire series for them.
258
00:08:48,070 --> 00:08:50,200
Again, it's a really
zoomed-out view of it.
259
00:08:50,200 --> 00:08:52,450
ROSS DUFFER: And then, we
get into franchise, briefly.
260
00:08:52,450 --> 00:08:54,830
MATT DUFFER: And I think,
initially, this franchise thing
261
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didn't exist in
the original pitch.
262
00:08:56,290 --> 00:08:57,980
But it was something we
kept getting asked about,
263
00:08:57,980 --> 00:08:59,560
so we were like, we
better write down
264
00:08:59,560 --> 00:09:01,150
some good answers for this.
265
00:09:01,150 --> 00:09:04,120
And a lot of this we
already went over,
266
00:09:04,120 --> 00:09:07,360
in terms of, we started
to talk about, listen, we
267
00:09:07,358 --> 00:09:08,648
want this story to be complete.
268
00:09:08,650 --> 00:09:10,030
We want them to rescue Will.
269
00:09:10,030 --> 00:09:12,450
We don't want them to rescue
Will and then lose Will again
270
00:09:12,447 --> 00:09:14,217
and season 2 is about
rescuing will again,
271
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because we knew that
would be boring.
272
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So we knew it would
revolve around--
273
00:09:18,790 --> 00:09:22,330
revolve around what happens
with Will when he's returned.
274
00:09:22,330 --> 00:09:24,700
"How has his time in this
other dimension affected him."
275
00:09:24,695 --> 00:09:25,575
That's what we wrote.
276
00:09:25,570 --> 00:09:27,920
He's going to be
psychologically damaged.
277
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He's gonna be haunted by
very intense nightmares.
278
00:09:30,803 --> 00:09:32,723
How do you come back
from something like that.
279
00:09:32,720 --> 00:09:34,680
And ultimately, that is
what season 2 is about.
280
00:09:34,678 --> 00:09:36,428
It's like, how
does Will come back
281
00:09:36,430 --> 00:09:37,780
from the events of season 1?
282
00:09:37,780 --> 00:09:40,930
We've got 15, 20 minutes,
and so we've got to be,
283
00:09:40,930 --> 00:09:43,600
every word counts here.
284
00:09:43,600 --> 00:09:46,630
And you've got to be
very careful with not
285
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falling into too much detail.
286
00:09:48,220 --> 00:09:51,140
[DRAMATIC MUSIC PLAYING]
287
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So in addition to the
pitch and in addition
288
00:09:56,290 --> 00:09:58,000
to that verbal
pitch that we did,
289
00:09:58,000 --> 00:10:00,940
we sent a look book prior
to our meetings for them.
290
00:10:00,940 --> 00:10:03,650
And, basically, a look
book, this is optional.
291
00:10:03,645 --> 00:10:05,775
This is something you
definitely do not have to do.
292
00:10:05,770 --> 00:10:07,000
You have to do
the pitch, but you
293
00:10:07,000 --> 00:10:08,290
don't have to do the look book.
294
00:10:08,292 --> 00:10:09,942
But what we like
about the look book
295
00:10:09,940 --> 00:10:13,150
is it goes back to
the idea of tone
296
00:10:13,150 --> 00:10:15,820
that we talked about
way earlier, in terms
297
00:10:15,820 --> 00:10:20,080
of giving them a sense of, what
is this show gonna feel like?
298
00:10:20,080 --> 00:10:20,930
Or look like.
299
00:10:20,930 --> 00:10:21,430
Yeah.
300
00:10:21,430 --> 00:10:23,500
What is the texture
of the show, right?
301
00:10:23,500 --> 00:10:25,210
So you're doing
things with images
302
00:10:25,210 --> 00:10:28,040
that you just can't completely
do with the written word.
303
00:10:28,040 --> 00:10:30,380
So we found this
actually pretty helpful.
304
00:10:30,380 --> 00:10:33,550
And I think the studios and
networks all responded really
305
00:10:33,550 --> 00:10:35,110
positively to this look book.
306
00:10:35,110 --> 00:10:36,380
And it was pretty simple.
307
00:10:36,380 --> 00:10:39,130
We did it ourselves
on Photoshop.
308
00:10:39,130 --> 00:10:41,150
We're not particularly
skilled at Photoshop,
309
00:10:41,150 --> 00:10:42,850
so we kept it pretty simple.
310
00:10:42,850 --> 00:10:45,760
If you don't know Photoshop,
or Illustrator, or any
311
00:10:45,758 --> 00:10:47,798
of those things, maybe
you have a friend who does
312
00:10:47,800 --> 00:10:49,130
or someone who can help you out.
313
00:10:49,133 --> 00:10:51,823
Again, it doesn't have
to be super fancy.
314
00:10:51,820 --> 00:10:55,570
But, basically, we wanted
to adopt the look--
315
00:10:55,570 --> 00:10:57,040
if you check out--
we'll show you
316
00:10:57,040 --> 00:10:58,810
some of the pages
from this look book.
317
00:10:58,810 --> 00:11:02,710
We were trying to evoke the
feeling of a classic Stephen
318
00:11:02,710 --> 00:11:03,670
King paperback.
319
00:11:03,670 --> 00:11:05,200
You'll notice that
the font is not
320
00:11:05,200 --> 00:11:08,530
totally dissimilar from the font
ultimately used for the show,
321
00:11:08,530 --> 00:11:09,400
"Stranger Things."
322
00:11:09,400 --> 00:11:11,770
But again, this is something
very simple that Matt
323
00:11:11,770 --> 00:11:14,600
and I were able to
do on Photoshop.
324
00:11:14,595 --> 00:11:16,455
So we included
an introduction,
325
00:11:16,450 --> 00:11:17,960
very much like we
did in the pitch.
326
00:11:17,960 --> 00:11:18,460
We did.
327
00:11:18,460 --> 00:11:20,750
But the most important
thing, aside from that, again,
328
00:11:20,752 --> 00:11:21,652
are the pictures.
329
00:11:21,650 --> 00:11:24,340
So this is something that we
were unable to do on the pitch.
330
00:11:24,340 --> 00:11:27,310
But we show images from the
films which inspired it,
331
00:11:27,310 --> 00:11:30,640
so some images from "E.T."
332
00:11:30,640 --> 00:11:33,370
We show some images from
"Hellraiser" and "Nightmare
333
00:11:33,370 --> 00:11:34,180
on Elm Street."
334
00:11:34,180 --> 00:11:39,230
And, you know, we show Camp
Hero, what the base looks like.
335
00:11:39,227 --> 00:11:41,557
So remember, again, when we're
talking about the script,
336
00:11:41,560 --> 00:11:43,450
you're very spare
in your description.
337
00:11:43,450 --> 00:11:45,430
So it's good to use a
look book, we think.
338
00:11:45,430 --> 00:11:47,290
It allows a bit of
a shortcut to allow
339
00:11:47,290 --> 00:11:49,930
them to start to
visualize, what is
340
00:11:49,930 --> 00:11:51,400
this show that I'm gonna buy?
341
00:11:51,400 --> 00:11:52,630
What is it gonna look like?
342
00:11:52,630 --> 00:11:54,670
And we do get into some
of the character stuff.
343
00:11:54,672 --> 00:11:56,582
But a lot of this
is, we're trying
344
00:11:56,580 --> 00:11:59,080
to get a little bit more, like
Matt's saying, the feel of it
345
00:11:59,080 --> 00:11:59,580
across.
346
00:11:59,580 --> 00:12:01,350
We do talk about the conspiracy.
347
00:12:01,345 --> 00:12:03,225
And some of the stuff
we go over in the pitch
348
00:12:03,220 --> 00:12:04,780
and the basic story beats.
349
00:12:04,780 --> 00:12:07,060
But then we go into
the tone and style.
350
00:12:07,060 --> 00:12:09,730
We go into how we're gonna
deal with the horror,
351
00:12:09,730 --> 00:12:12,250
that a lot of it's
gonna be off screen.
352
00:12:12,250 --> 00:12:14,560
And the monster's
gonna be obscured,
353
00:12:14,560 --> 00:12:17,020
and you're not going to
see things super clearly.
354
00:12:17,020 --> 00:12:19,090
And just, sort of,
wanted to approach it
355
00:12:19,090 --> 00:12:23,050
like those old classic films
that we grew up loving.
356
00:12:23,050 --> 00:12:24,850
And so, we are able
to talk about that,
357
00:12:24,850 --> 00:12:26,140
which is something
we didn't have time
358
00:12:26,140 --> 00:12:27,190
to get into with the pitch.
359
00:12:27,190 --> 00:12:29,170
We talk a little bit,
even, about the music,
360
00:12:29,170 --> 00:12:31,420
that it's gonna have-- we
envision it as having like
361
00:12:31,420 --> 00:12:34,060
a synth score, as opposed
to like an orchestral score.
362
00:12:34,060 --> 00:12:36,200
We want it to sound like
a John Carpenter film.
363
00:12:36,200 --> 00:12:38,590
So again, a lot of
this is kind of--
364
00:12:38,590 --> 00:12:41,570
and that was not something-- we
didn't get into the soundtrack
365
00:12:41,573 --> 00:12:42,493
when we were pitching.
366
00:12:42,490 --> 00:12:45,050
And that was all about story,
and character, and structure.
367
00:12:45,050 --> 00:12:47,550
And if you are interested in
looking more at, it I believe
368
00:12:47,550 --> 00:12:48,640
you can just--
369
00:12:48,640 --> 00:12:49,920
it is online.
370
00:12:49,920 --> 00:12:50,920
Someone put it online.
371
00:12:50,920 --> 00:12:52,550
Someone put it
online at some point.
372
00:12:52,550 --> 00:12:55,660
So you can just Google
"Stranger Things" look book.
373
00:12:55,660 --> 00:12:57,580
And it will come up for you.
374
00:12:57,580 --> 00:13:00,570
[DRAMATIC MUSIC PLAYING]
375
00:13:03,560 --> 00:13:05,180
We had the pitch,
the verbal pitch.
376
00:13:05,180 --> 00:13:06,650
We had the look book,
which we sent them.
377
00:13:06,650 --> 00:13:08,190
We did one other
thing, which is sort
378
00:13:08,192 --> 00:13:10,822
of an above and beyond thing,
which is not necessary.
379
00:13:10,820 --> 00:13:12,440
Our producer
suggested that we--
380
00:13:12,440 --> 00:13:13,070
Is that what it was?
381
00:13:13,070 --> 00:13:13,560
Yeah, that's what it was.
382
00:13:13,560 --> 00:13:16,020
Yeah, our producer suggested
we do it, which we would do,
383
00:13:16,018 --> 00:13:19,758
like, a sizzle reel or a
fake trailer for the show.
384
00:13:19,760 --> 00:13:23,620
Basically, all this is, is
you take a bunch of clips.
385
00:13:23,615 --> 00:13:26,245
This is, again, something that's
so simple that Ross and I were
386
00:13:26,240 --> 00:13:29,570
able to do it on Final Cut.
387
00:13:29,570 --> 00:13:33,640
We took a bunch of clips
from movies that were ins--
388
00:13:33,635 --> 00:13:35,555
a lot of the movies
that inspired the show--
389
00:13:35,550 --> 00:13:36,050
Yeah.
390
00:13:36,050 --> 00:13:37,280
--old movies.
391
00:13:37,280 --> 00:13:38,100
We had "E.T."
392
00:13:38,095 --> 00:13:39,475
We had "Nightmare
on Elm Street."
393
00:13:39,470 --> 00:13:42,200
We also had new movies.
394
00:13:42,200 --> 00:13:44,420
We had-- what else
did we have in there?
395
00:13:44,420 --> 00:13:45,170
We had "Super 8"
396
00:13:45,170 --> 00:13:46,700
We had like 30-some movies.
397
00:13:46,700 --> 00:13:48,590
Yeah, "Super 8" was
in there a lot, right?
398
00:13:48,590 --> 00:13:49,340
"Halloween."
399
00:13:49,340 --> 00:13:50,060
"Halloween."
400
00:13:50,060 --> 00:13:51,500
Just a lot of our references.
401
00:13:51,500 --> 00:13:52,460
And we put it together.
402
00:13:52,458 --> 00:13:54,588
"Altered States" was in there.
403
00:13:54,590 --> 00:13:56,210
And we added this--
404
00:13:56,210 --> 00:13:58,820
what's cool about it
and it just further
405
00:13:58,820 --> 00:14:01,000
helps tell them or show them--
406
00:14:00,995 --> 00:14:01,615
The tone.
407
00:14:01,610 --> 00:14:04,490
--the tone, how you
envision the show.
408
00:14:04,487 --> 00:14:06,317
What do you imagine
it's going to look like?
409
00:14:06,320 --> 00:14:08,070
What do you imagine
it's gonna sound like?
410
00:14:08,070 --> 00:14:09,280
And it was cool, even for us.
411
00:14:09,278 --> 00:14:10,988
I don't know how much
it helped, in terms
412
00:14:10,987 --> 00:14:12,137
of the selling of the show.
413
00:14:12,140 --> 00:14:14,900
But it was fun to put together
and actually helped educate us,
414
00:14:14,900 --> 00:14:18,080
in terms of what this
show was gonna look like.
415
00:14:18,080 --> 00:14:20,600
Was it gonna work, our
idea of synth music?
416
00:14:20,600 --> 00:14:24,410
So we put, like, John Carpenter
synth music over images
417
00:14:24,410 --> 00:14:28,190
from ET, which has kind of a
really uplifting John Williams
418
00:14:28,190 --> 00:14:29,750
score and it was,
like, really cool.
419
00:14:29,750 --> 00:14:31,710
And we were like, okay,
I think, actually, this
420
00:14:31,708 --> 00:14:32,588
is going to work.
421
00:14:32,585 --> 00:14:34,465
It's definitely not
something you have to do.
422
00:14:34,460 --> 00:14:36,440
Hard to know how much it
moves the needle, in terms
423
00:14:36,440 --> 00:14:37,400
of selling the project.
424
00:14:37,398 --> 00:14:39,948
But I do think, ultimately,
something specific to us
425
00:14:39,950 --> 00:14:41,870
is that we had wanted
to direct this one.
426
00:14:41,870 --> 00:14:42,140
So--
427
00:14:42,140 --> 00:14:42,640
Right.
428
00:14:42,640 --> 00:14:46,340
--I think it helped sell
us that we had a clear vision
429
00:14:46,340 --> 00:14:49,250
for what this should look,
and sound, and feel like.
430
00:14:49,250 --> 00:14:51,870
And so, I think it
helped in that regard.
431
00:14:51,870 --> 00:14:55,100
So it can be a helpful thing,
certainly not necessary.
432
00:14:55,100 --> 00:14:58,090
[DRAMATIC MUSIC PLAYING]
433
00:15:01,090 --> 00:15:02,530
We had our producers.
434
00:15:02,530 --> 00:15:06,830
We had our verbal pitch
that we had memorized.
435
00:15:06,826 --> 00:15:09,516
We had our look book,
we had our sizzle reel.
436
00:15:09,520 --> 00:15:13,240
So now was the time to
really go out and pitch this
437
00:15:13,240 --> 00:15:14,620
to various companies.
438
00:15:14,620 --> 00:15:19,060
Which both our agents and
our producing partners
439
00:15:19,060 --> 00:15:20,740
came up with a list
of, hey, I think
440
00:15:20,740 --> 00:15:22,900
these are the companies
that potentially would
441
00:15:22,900 --> 00:15:24,590
be interested in this project.
442
00:15:24,590 --> 00:15:28,060
So then you start a sort
of grueling-- the grueling
443
00:15:28,060 --> 00:15:32,440
experience of actually going and
doing these pitches in person.
444
00:15:32,440 --> 00:15:35,650
So why it's exhausting
is you're doing
445
00:15:35,650 --> 00:15:37,450
this 15 or 20-minute
pitch, but you're
446
00:15:37,450 --> 00:15:38,780
doing it over and over again.
447
00:15:38,780 --> 00:15:39,280
Yeah.
448
00:15:39,280 --> 00:15:40,630
I believe-- how
many did we do?
449
00:15:40,630 --> 00:15:42,340
I think, in that first
week, was it fif--
450
00:15:42,338 --> 00:15:45,078
I mean, you say I exaggerate,
but I feel like it was 12--
451
00:15:45,080 --> 00:15:45,580
Yeah
452
00:15:45,580 --> 00:15:47,080
--in that first week.
453
00:15:47,080 --> 00:15:49,660
Yeah, I would say it was
probably 12 in that first week.
454
00:15:49,660 --> 00:15:51,920
And what can be--
455
00:15:51,920 --> 00:15:55,060
it can be exciting, but
it can be discouraging.
456
00:15:55,060 --> 00:15:57,190
I mean, you're gonna hear
stories again about, hey,
457
00:15:57,185 --> 00:15:58,855
someone just bought
[SNAPS FINGERS] this
458
00:15:58,852 --> 00:15:59,592
in the room.
459
00:15:59,590 --> 00:16:00,970
Again, that didn't happen to us.
460
00:16:00,970 --> 00:16:04,870
And I would say a chunk of the
places, at least half of them,
461
00:16:04,870 --> 00:16:07,180
were probably hearing
the pitch just out
462
00:16:07,180 --> 00:16:10,870
of to be nice to the
agents because they
463
00:16:10,870 --> 00:16:12,110
had a relationship with them.
464
00:16:12,110 --> 00:16:12,940
So like, okay, yeah.
465
00:16:12,943 --> 00:16:15,503
I'll take 40 minutes out of
my day to hear this pitch.
466
00:16:15,500 --> 00:16:18,550
But they weren't really
interested in the project.
467
00:16:18,550 --> 00:16:20,830
So that can also become--
468
00:16:20,830 --> 00:16:23,380
be a painful process, because
you're trying to be excited.
469
00:16:23,380 --> 00:16:25,540
And if you're not
getting anything back,
470
00:16:25,540 --> 00:16:28,870
if they're just zoned out,
then that 15 or 20 minutes is
471
00:16:28,870 --> 00:16:30,640
gonna feel like two hours.
472
00:16:30,637 --> 00:16:31,717
And so, you just do that--
473
00:16:31,720 --> 00:16:32,220
Right.
474
00:16:32,220 --> 00:16:34,360
--over and over
and over again.
475
00:16:34,360 --> 00:16:35,750
And it can be disheartening.
476
00:16:35,747 --> 00:16:37,327
Some people you'll
pitch to, they'll
477
00:16:37,330 --> 00:16:39,290
seem completely
disengaged, uninterested.
478
00:16:39,285 --> 00:16:40,665
And you're not
surprised when you
479
00:16:40,660 --> 00:16:43,060
get the phone call, ultimately,
that they passed on it.
480
00:16:43,060 --> 00:16:44,200
That's frustrating.
481
00:16:44,200 --> 00:16:46,030
It's more discouraging
and frustrating
482
00:16:46,030 --> 00:16:49,010
when you have that person or
people in the room who really
483
00:16:49,005 --> 00:16:50,385
seem to connect
to it, who really
484
00:16:50,380 --> 00:16:52,860
do seem to understand it,
who seem to love the project,
485
00:16:52,862 --> 00:16:54,822
and you come out of that
room kind of bouncing.
486
00:16:54,820 --> 00:16:56,440
You're like, wow, I
think that really worked.
487
00:16:56,440 --> 00:16:56,780
That really went well.
488
00:16:56,780 --> 00:16:58,960
I think they're going to buy--
that went really, really well.
489
00:16:58,960 --> 00:17:01,120
And you get the phone
call that they brought it
490
00:17:01,120 --> 00:17:02,830
to their boss, who was like--
491
00:17:02,830 --> 00:17:06,250
for whatever reason, kids, I
don't know, kids and monsters?
492
00:17:06,250 --> 00:17:07,510
No thanks, that's not for us.
493
00:17:07,510 --> 00:17:08,960
And they end up passing on it.
494
00:17:08,960 --> 00:17:11,260
So within that
first week, it was--
495
00:17:11,260 --> 00:17:13,060
so you're pitching
your heart out,
496
00:17:13,060 --> 00:17:14,980
and you're traveling
all over town.
497
00:17:14,980 --> 00:17:16,780
And I think we had 12
pitches in that week,
498
00:17:16,780 --> 00:17:20,350
and it was 12 rejections,
ultimately, in that first week.
499
00:17:20,349 --> 00:17:21,999
And then, on that
Friday, I remember
500
00:17:22,000 --> 00:17:27,780
we got a call from our
agent, who said that--
501
00:17:27,775 --> 00:17:31,515
don't get too discouraged that
it was a special project that
502
00:17:31,510 --> 00:17:33,100
was gonna find a special home.
503
00:17:33,100 --> 00:17:35,410
And it was just not the
phone call you want to get.
504
00:17:35,410 --> 00:17:38,110
Because you're like,
what's wrong with my child?
505
00:17:38,110 --> 00:17:40,750
Like, what's wrong with this?
506
00:17:40,750 --> 00:17:42,500
The idea that he
was calling it, um--
507
00:17:42,500 --> 00:17:43,000
Special.
508
00:17:43,000 --> 00:17:43,720
--special.
509
00:17:43,720 --> 00:17:45,510
Kind of like, it was
like, okay, well, this
510
00:17:45,512 --> 00:17:47,452
is gonna be harder than
we thought to sell it.
511
00:17:47,450 --> 00:17:47,950
Butt--
512
00:17:47,950 --> 00:17:50,470
Because we did feel very
strongly about the script.
513
00:17:50,470 --> 00:17:52,000
And we felt strongly
about the pitch
514
00:17:52,002 --> 00:17:53,212
and the additional materials.
515
00:17:53,210 --> 00:17:55,480
And the producers had
responded so positively.
516
00:17:55,480 --> 00:17:56,620
And we were just--
517
00:17:56,620 --> 00:18:00,560
it just felt like, for a second
there, it wasn't gonna happen.
518
00:18:00,560 --> 00:18:03,520
So I think what
happens, inevitably--
519
00:18:03,520 --> 00:18:06,580
and this is something
that's important to know--
520
00:18:06,580 --> 00:18:09,070
is that you do get
rejected a lot,
521
00:18:09,070 --> 00:18:11,110
you get the door
shut on you a lot.
522
00:18:11,110 --> 00:18:13,720
And it can be really
wearing on you.
523
00:18:13,720 --> 00:18:15,210
It can wear you down.
524
00:18:15,207 --> 00:18:16,917
I mean, I know a lot
of people have left,
525
00:18:16,915 --> 00:18:18,705
you know, they stopped
even pursuing it
526
00:18:18,700 --> 00:18:20,780
because it got worn down
so much by the rejection.
527
00:18:20,783 --> 00:18:22,863
And at certain points,
it can seem impossible.
528
00:18:22,860 --> 00:18:23,360
It can.
529
00:18:23,360 --> 00:18:26,170
I think the best
thing to do when you're
530
00:18:26,170 --> 00:18:29,410
feeling like you can't go
take another step is you just
531
00:18:29,410 --> 00:18:31,660
got to get back up, and you
have to go back out there,
532
00:18:31,660 --> 00:18:33,940
and you have to pitch it,
like, with the confidence
533
00:18:33,935 --> 00:18:35,565
that this is really
cool and you really
534
00:18:35,560 --> 00:18:37,100
do believe in it,
which was the case.
535
00:18:37,102 --> 00:18:39,872
I mean, I think we kind of
got over it over the weekend.
536
00:18:39,875 --> 00:18:42,255
I mean, we were starting to
get, actually, pretty nervous
537
00:18:42,250 --> 00:18:43,150
about it selling.
538
00:18:43,150 --> 00:18:45,160
The challenge
with all of this is
539
00:18:45,160 --> 00:18:50,570
that there's an element of
luck and timing involved.
540
00:18:50,570 --> 00:18:52,060
So for the instance--
541
00:18:52,060 --> 00:18:53,100
Yeah.
542
00:18:53,100 --> 00:18:56,620
--on "Stranger Things," the
instance was we weren't even
543
00:18:56,620 --> 00:19:00,010
pitching to Netflix that wasn't
even part of the plan Netflix
544
00:19:00,010 --> 00:19:04,600
was making shows for Dave
Fincher and Jenji Kohan.
545
00:19:04,600 --> 00:19:06,970
She wasn't gonna make
a Duffer Brothers show.
546
00:19:06,970 --> 00:19:08,770
That wasn't even
on anyone's radar.
547
00:19:08,770 --> 00:19:10,510
They were so selective.
548
00:19:10,510 --> 00:19:13,750
So we didn't even set
a meeting with Netflix.
549
00:19:13,750 --> 00:19:16,360
Someone new had just
started to work there,
550
00:19:16,360 --> 00:19:19,690
had a meeting with one of
our agents on our team.
551
00:19:19,690 --> 00:19:22,960
And they said, hey,
we're looking for a show.
552
00:19:22,960 --> 00:19:26,440
It should be youth-oriented, but
we want it to be supernatural.
553
00:19:26,440 --> 00:19:28,490
I don't remember the
other key words he used,
554
00:19:28,492 --> 00:19:30,702
but our agent was like, wait
a minute, wait a minute,
555
00:19:30,700 --> 00:19:33,610
wait a minute, I have the
script for you, oh my God.
556
00:19:33,610 --> 00:19:35,350
And he slipped him
"Stranger Things."
557
00:19:35,350 --> 00:19:38,200
This executive happened
to really like the script.
558
00:19:38,200 --> 00:19:40,660
And that got us our meeting.
559
00:19:40,660 --> 00:19:42,910
But this is also where
you need a good agent.
560
00:19:42,910 --> 00:19:45,400
Because then our agents are
kind of going, you know,
561
00:19:45,400 --> 00:19:48,540
if you really are interested
in this, it's really hot.
562
00:19:48,535 --> 00:19:50,415
Like, a lot of people
are interested in this,
563
00:19:50,410 --> 00:19:51,430
you better act pretty fast.
564
00:19:51,430 --> 00:19:52,650
Like, nobody was
interested in this script.
565
00:19:52,650 --> 00:19:53,260
No.
566
00:19:53,260 --> 00:19:54,890
That is the other
element of this,
567
00:19:54,890 --> 00:19:57,740
which is you just need that
first little bite of someone
568
00:19:57,742 --> 00:19:58,452
being interested.
569
00:19:58,450 --> 00:19:58,950
Right.
570
00:19:58,950 --> 00:19:59,920
But they leverage that.
571
00:19:59,918 --> 00:20:01,208
You need something to leverage.
572
00:20:01,210 --> 00:20:03,430
And then, suddenly,
there's excitement builds.
573
00:20:03,430 --> 00:20:06,040
And then people go, oh, there's
this hot script in town.
574
00:20:06,040 --> 00:20:08,680
And that led to, ultimately,
our meeting with Netflix
575
00:20:08,680 --> 00:20:10,050
and them buying the project.
576
00:20:10,045 --> 00:20:10,545
So--
577
00:20:10,545 --> 00:20:12,965
No, but suddenly, people are
taking us to steak dinners.
578
00:20:12,962 --> 00:20:16,722
And, like, this from nobody
was interested in this at all--
579
00:20:16,725 --> 00:20:17,355
That's right.
580
00:20:17,350 --> 00:20:21,280
--to one person
expresses interest.
581
00:20:21,280 --> 00:20:23,440
Suddenly, there's panic,
everybody wants it.
582
00:20:23,440 --> 00:20:25,830
And we're getting, like,
they're buying us $100 steaks.
583
00:20:25,833 --> 00:20:26,503
It's ridiculous.
584
00:20:26,500 --> 00:20:26,960
But there's an alternate--
585
00:20:26,960 --> 00:20:28,040
But that's how it works.
586
00:20:28,043 --> 00:20:32,713
--but there's an alternate
universe where that meeting
587
00:20:32,710 --> 00:20:34,760
with that new Netflix
exec doesn't happen.
588
00:20:34,760 --> 00:20:35,260
Right.
589
00:20:35,260 --> 00:20:36,970
It doesn't get in his hands.
590
00:20:36,970 --> 00:20:39,830
The interest doesn't
build like that.
591
00:20:39,830 --> 00:20:43,480
So the point of this story
is to not get discouraged.
592
00:20:43,480 --> 00:20:45,850
Because there was definitely
a version of this story
593
00:20:45,850 --> 00:20:48,520
where the script
doesn't sell, or maybe
594
00:20:48,520 --> 00:20:52,190
we get a small little
option fee and we develop
595
00:20:52,190 --> 00:20:53,440
it a little more at a company.
596
00:20:53,440 --> 00:20:55,010
And it just never gets made.
597
00:20:55,010 --> 00:20:57,800
So that's the scary
thing about it.
598
00:20:57,800 --> 00:21:01,980
And so, there's always gonna
be that element of luck
599
00:21:01,980 --> 00:21:04,190
and timing, that it's just
always gonna be there.
600
00:21:04,190 --> 00:21:05,690
There's nothing you
can do about it.
601
00:21:05,690 --> 00:21:08,110
So there's gonna be a little
bit of crossing your fingers.
602
00:21:08,107 --> 00:21:11,077
And all you can do is write
the best script possible,
603
00:21:11,080 --> 00:21:13,990
get the best pitch,
and go above and beyond
604
00:21:13,990 --> 00:21:16,600
with your additional
materials, whether that's
605
00:21:16,600 --> 00:21:18,610
a look book, or
sizzle reel, or both,
606
00:21:18,610 --> 00:21:20,740
or whatever it is that
you think you can do,
607
00:21:20,740 --> 00:21:23,270
whatever ideas you have,
to get people excited.
608
00:21:23,270 --> 00:21:25,480
That's really all you
can do, that's All
609
00:21:25,480 --> 00:21:26,560
that's in your control.
610
00:21:26,560 --> 00:21:29,370
The rest of it is up to fate.
611
00:21:29,368 --> 00:21:32,178
[DRAMATIC MUSIC PLAYING]
612
00:21:34,990 --> 00:21:38,530
Initially, Ross and I
did not want to write,
613
00:21:38,530 --> 00:21:40,030
or didn't see
ourselves as writers,
614
00:21:40,030 --> 00:21:41,610
I guess is a better
way of putting it.
615
00:21:41,613 --> 00:21:43,843
We really wanted to
direct, that was our goal.
616
00:21:43,845 --> 00:21:45,975
So it was very important
to us that this was a show
617
00:21:45,970 --> 00:21:48,640
that we would be able to
direct, that we at least wanted
618
00:21:48,640 --> 00:21:49,810
to direct the pilot.
619
00:21:49,810 --> 00:21:52,360
But ideally, we wanted to
direct the majority, if not
620
00:21:52,360 --> 00:21:53,440
the whole show.
621
00:21:53,440 --> 00:21:57,130
And so, that's one reason we
did the look book, one reason we
622
00:21:57,130 --> 00:21:59,350
did the sizzle reel,
the fake trailer,
623
00:21:59,350 --> 00:22:01,780
to show that we had a vision
and understanding of this
624
00:22:01,780 --> 00:22:05,320
beyond the written form.
625
00:22:05,320 --> 00:22:07,750
But it was hard,
because at that point,
626
00:22:07,750 --> 00:22:10,210
we had made that one movie at
Warner Bros., "Hidden," which
627
00:22:10,208 --> 00:22:11,668
we talked a little
bit about, which
628
00:22:11,667 --> 00:22:13,537
was a bomb, which was
a dud, which was never
629
00:22:13,540 --> 00:22:14,440
released, right?
630
00:22:14,440 --> 00:22:15,940
Which people always
seem to have,
631
00:22:15,940 --> 00:22:18,250
like, sort of
lukewarm responses to.
632
00:22:18,250 --> 00:22:22,600
I remember there was a
company that really wanted
633
00:22:22,600 --> 00:22:25,270
to make "Montauk" or "Stranger
Things," that loved it,
634
00:22:25,270 --> 00:22:26,680
like, they got it completely.
635
00:22:26,680 --> 00:22:26,980
The phone call did come.
636
00:22:26,980 --> 00:22:28,160
This feels like the one, yeah.
637
00:22:28,160 --> 00:22:29,650
Yeah, it was like,
this is the one.
638
00:22:29,650 --> 00:22:30,970
This is where we're
supposed to be.
639
00:22:30,970 --> 00:22:32,230
They're gonna make this show.
640
00:22:32,230 --> 00:22:33,340
Like, it really
did feel like that.
641
00:22:33,340 --> 00:22:35,050
I mean, this was a
studio that had money,
642
00:22:35,048 --> 00:22:36,158
that could make the show.
643
00:22:36,160 --> 00:22:38,920
And they said, yeah, we don't
want the guys directing.
644
00:22:38,920 --> 00:22:40,090
So that was really hard.
645
00:22:40,090 --> 00:22:41,890
I mean, first of all,
it hurt my feelings
646
00:22:41,893 --> 00:22:43,813
that they didn't like
the film and they didn't
647
00:22:43,810 --> 00:22:45,020
think we were good directors.
648
00:22:45,018 --> 00:22:47,748
But secondly, we were in a tough
spot, because at that point,
649
00:22:47,750 --> 00:22:51,550
nobody was interested
in the show.
650
00:22:51,550 --> 00:22:53,610
And I don't know, it
was a tough decision,
651
00:22:53,608 --> 00:22:55,148
but we told our
agents, listen, we're
652
00:22:55,150 --> 00:22:57,980
not interested in doing this
if we're not directing it.
653
00:22:57,980 --> 00:23:00,040
We believed in it
enough that we felt
654
00:23:00,040 --> 00:23:01,330
we would find another home.
655
00:23:01,330 --> 00:23:02,360
We're like, if these
people responded
656
00:23:02,360 --> 00:23:03,970
to it or this studio
responded to it--
657
00:23:03,970 --> 00:23:04,300
Someone else--
658
00:23:04,300 --> 00:23:06,310
--another studio is gonna
come and respond to it.
659
00:23:06,310 --> 00:23:08,540
But it was at risk, it was
a bit of a roll of the dice.
660
00:23:08,540 --> 00:23:10,000
But it was like,
for us, it was not
661
00:23:09,998 --> 00:23:12,678
worth making if we weren't
allowed to direct it.
662
00:23:12,682 --> 00:23:14,142
It's like the whole
reason we wrote
663
00:23:14,140 --> 00:23:16,310
this was so we'd have
leverage to be able to direct.
664
00:23:16,307 --> 00:23:18,407
So at that point, we
didn't have a lot of money.
665
00:23:18,410 --> 00:23:20,500
We had worked on
that one TV show.
666
00:23:20,500 --> 00:23:23,260
We were running out of money
from that television show.
667
00:23:23,260 --> 00:23:24,960
Because we kind of
hoarded that money
668
00:23:24,955 --> 00:23:28,035
and used that to buy ourselves
enough time to write this--
669
00:23:28,032 --> 00:23:28,612
On the bank.
670
00:23:28,615 --> 00:23:29,115
--show.
671
00:23:29,115 --> 00:23:30,465
So with the bank, you know--
672
00:23:30,465 --> 00:23:31,845
so we were basically
gonna end up
673
00:23:31,840 --> 00:23:33,760
having to work for another
TV show or something,
674
00:23:33,760 --> 00:23:34,590
if this didn't sell.
675
00:23:34,593 --> 00:23:37,513
So it was a hard decision,
but it was honestly
676
00:23:37,515 --> 00:23:39,145
one of the best
decisions we ever made,
677
00:23:39,140 --> 00:23:40,850
which was to walk away
from that company.
678
00:23:40,848 --> 00:23:43,028
And the only lesson
in that is, I
679
00:23:43,030 --> 00:23:48,100
think, you know, stick to
your guns, trust your gut.
680
00:23:48,100 --> 00:23:50,560
If you really want to direct,
or you want to be involved,
681
00:23:50,560 --> 00:23:52,660
you want to be the show runner,
I think you should say that.
682
00:23:52,660 --> 00:23:53,630
I think you should
stick to that.
683
00:23:53,630 --> 00:23:54,760
I think a lot of
people, especially
684
00:23:54,760 --> 00:23:56,340
if you're inexperienced,
they're gonna
685
00:23:56,343 --> 00:23:58,453
be trying to push you
out of that position
686
00:23:58,450 --> 00:24:02,780
because it's just an easier
sell to their bosses, basically.
687
00:24:02,780 --> 00:24:06,890
But if you see yourself in
that role, you got to say it.
688
00:24:06,890 --> 00:24:09,640
You got to say that that's
the requirement if you
689
00:24:09,640 --> 00:24:10,450
want this script.
690
00:24:10,450 --> 00:24:12,550
If your script's strong
enough, hopefully--
691
00:24:12,550 --> 00:24:14,350
if that company doesn't
allow you to do it,
692
00:24:14,350 --> 00:24:16,180
hopefully you'll find
a company that does.
693
00:24:16,180 --> 00:24:18,280
Netflix did, Netflix
believed in us.
694
00:24:18,280 --> 00:24:20,440
There are two things
that also lessons
695
00:24:20,440 --> 00:24:23,230
from that, which we found, at
least in our experience, which
696
00:24:23,230 --> 00:24:25,390
is confidence.
697
00:24:25,390 --> 00:24:27,880
Even if you don't have it,
which we certainly-- we
698
00:24:27,880 --> 00:24:30,430
didn't know how to make a
show, we just said we did.
699
00:24:30,430 --> 00:24:31,410
Right.
700
00:24:31,405 --> 00:24:33,585
There is something to
be said about faking it
701
00:24:33,580 --> 00:24:36,790
until you make it, which is
just, project confidence,
702
00:24:36,790 --> 00:24:37,830
if don't hedge your bets.
703
00:24:37,832 --> 00:24:39,162
Do you guys know how to do this?
704
00:24:39,165 --> 00:24:40,815
Don't say, well, I
mean, hopefully, we
705
00:24:40,810 --> 00:24:41,560
can figure it out.
706
00:24:41,560 --> 00:24:44,110
No, no, no, just
say, absolutely, this
707
00:24:44,105 --> 00:24:45,735
is what-- we have a
vision, this is how
708
00:24:45,730 --> 00:24:47,840
we want to impart that vision.
709
00:24:47,840 --> 00:24:49,900
And if you just fake
confidence, you're
710
00:24:49,900 --> 00:24:51,400
gonna make people
feel a lot better.
711
00:24:51,400 --> 00:24:53,780
And you're more likely
to get what you want.
712
00:24:53,780 --> 00:24:56,050
And also, there's
a power in saying
713
00:24:56,050 --> 00:25:00,530
no, if someone says, hey,
we'll buy this project for you,
714
00:25:00,530 --> 00:25:02,230
but these are the requirements.
715
00:25:02,230 --> 00:25:05,240
If you say no, it actually
gives you more leverage
716
00:25:05,235 --> 00:25:05,865
than you think.
717
00:25:05,860 --> 00:25:08,200
Because then what happens
is they go, wait a minute,
718
00:25:08,200 --> 00:25:10,840
this is someone who
has a clear vision
719
00:25:10,840 --> 00:25:13,050
and they're sticking
to their guns.
720
00:25:13,053 --> 00:25:14,473
And I think that
that is something
721
00:25:14,470 --> 00:25:16,060
that, at least in
our experience,
722
00:25:16,060 --> 00:25:18,340
has actually proved
pretty beneficial.
723
00:25:18,340 --> 00:25:20,380
So you shouldn't
be afraid to say
724
00:25:20,380 --> 00:25:22,580
no in certain circumstances.
725
00:25:22,580 --> 00:25:25,390
What is gonna
be your ally here
726
00:25:25,390 --> 00:25:29,890
is just doing everything we've
kind of stepped you through,
727
00:25:29,890 --> 00:25:32,650
which is doing the work,
planning, writing things down,
728
00:25:32,648 --> 00:25:33,938
like you notice with the pitch.
729
00:25:33,940 --> 00:25:36,940
Even that, every aspect
of that was written down.
730
00:25:36,940 --> 00:25:38,120
We weren't winging it.
731
00:25:38,120 --> 00:25:39,070
We weren't having to--
732
00:25:39,070 --> 00:25:41,320
that will give you the
confidence when you go in these
733
00:25:41,320 --> 00:25:43,090
meetings to sound like you know
what the hell you're talking
734
00:25:43,090 --> 00:25:44,590
about, even if you don't.
735
00:25:44,590 --> 00:25:45,310
Just--
736
00:25:45,310 --> 00:25:46,390
We were so nervous--
737
00:25:46,388 --> 00:25:46,928
So nervous.
738
00:25:46,930 --> 00:25:48,310
--going into the
Netflix meeting.
739
00:25:48,305 --> 00:25:49,545
We were terrified.
740
00:25:49,540 --> 00:25:53,470
But if we got in there,
uh, shaking and mumbling,
741
00:25:53,470 --> 00:25:56,140
that probably wouldn't
have gotten us the project.
742
00:25:56,140 --> 00:26:00,160
But because Matt and I had
rehearsed that pitch so
743
00:26:00,160 --> 00:26:02,680
many times, that
once we got going,
744
00:26:02,680 --> 00:26:04,990
once we started it and said,
hey, so you've probably
745
00:26:04,990 --> 00:26:07,200
seen our look book, and we
started those first couple
746
00:26:07,198 --> 00:26:08,978
sentences, it fell into place.
747
00:26:08,980 --> 00:26:10,510
We had done this so many times.
748
00:26:10,510 --> 00:26:14,110
And we just pretended like we're
just pitching to each other.
749
00:26:14,110 --> 00:26:16,330
That confidence
just-- even though we
750
00:26:16,330 --> 00:26:19,660
weren't confident at all,
Netflix saw it as confidence.
751
00:26:19,657 --> 00:26:21,487
And that's all that
mattered in that moment.
752
00:26:21,490 --> 00:26:24,070
So, again, it's
just, put in the work--
753
00:26:24,070 --> 00:26:24,820
Put in the time.
754
00:26:24,820 --> 00:26:29,200
--put in the time, plan it
all out, don't wing anything,
755
00:26:29,200 --> 00:26:31,800
and you know, you'll be fine.
756
00:26:31,800 --> 00:26:34,620
757
00:26:37,735 --> 00:26:39,615
So now, you know, you've
started your script,
758
00:26:39,610 --> 00:26:41,030
you're feeling
confident about it.
759
00:26:41,027 --> 00:26:44,497
I think it might be worth
taking the time to develop
760
00:26:44,500 --> 00:26:46,510
some of this pitching material.
761
00:26:46,510 --> 00:26:49,170
It's good to put together
a look book, if you can.
762
00:26:49,165 --> 00:26:53,805
If you know how to edit
on Final Cut, or iMovie,
763
00:26:53,800 --> 00:26:56,620
or any of those
programs, then it's fun
764
00:26:56,620 --> 00:26:58,090
to start to put
together, hey, this
765
00:26:58,090 --> 00:27:00,430
is, maybe, what my
world could look like.
766
00:27:00,430 --> 00:27:02,380
Start to develop
those materials you
767
00:27:02,380 --> 00:27:04,350
would need to develop
your own pitch.
768
00:27:04,348 --> 00:27:05,888
And, you know,
write out the pitch.
769
00:27:05,890 --> 00:27:10,270
I mean, again, look, this pitch
is one, two, three, four, five,
770
00:27:10,270 --> 00:27:12,800
six, it's only seven--
it's 6 and 1/2 pages.
771
00:27:12,800 --> 00:27:13,300
Yeah.
772
00:27:13,300 --> 00:27:14,360
So it's not that long.
773
00:27:14,360 --> 00:27:16,440
It's not that much longer
than the page you wrote.
774
00:27:16,443 --> 00:27:19,753
It's just basically organizing
all the ideas you have.
775
00:27:19,748 --> 00:27:21,788
You're not gonna have to
be generating new ideas.
776
00:27:21,790 --> 00:27:23,620
You're gonna have plenty
of ideas at this point,
777
00:27:23,620 --> 00:27:25,180
writing them down,
organizing them
778
00:27:25,180 --> 00:27:27,580
in the way that sounds
as cool as possible.
779
00:27:27,578 --> 00:27:29,618
And then, suddenly, you're
gonna to have a pitch.
780
00:27:29,620 --> 00:27:31,300
The minute you hire
a producer, you're
781
00:27:31,300 --> 00:27:32,840
gonna be like, hey,
listen, I already
782
00:27:32,842 --> 00:27:34,502
have a pitch ready to go.
783
00:27:34,497 --> 00:27:35,827
I have this beautiful look book.
784
00:27:35,830 --> 00:27:37,240
Here we go.
785
00:27:37,240 --> 00:27:38,170
And that's fast.
786
00:27:38,170 --> 00:27:40,920
And then they can send
that out to the town.
1
00:00:00,000 --> 00:00:03,300
2
00:00:06,130 --> 00:00:08,860
All right, so you've
sold your script.
3
00:00:08,860 --> 00:00:10,680
If so, that's amazing.
4
00:00:10,682 --> 00:00:12,142
Now, with "Stranger
Things" we were
5
00:00:12,140 --> 00:00:14,620
in a somewhat unique
situation in that Netflix
6
00:00:14,620 --> 00:00:16,780
had greenlit the series.
7
00:00:16,780 --> 00:00:20,380
So we went straight into
writing the rest of the series.
8
00:00:20,380 --> 00:00:24,250
A lot of times what's going to
happen is a studio or a network
9
00:00:24,253 --> 00:00:25,423
is going to buy your script.
10
00:00:25,420 --> 00:00:26,920
And then they're going to
continue to develop it.
11
00:00:26,920 --> 00:00:29,320
You're going to work with an
executive there to continue
12
00:00:29,320 --> 00:00:31,900
to hone the script and
hopefully get into a place
13
00:00:31,900 --> 00:00:35,410
that they feel comfortable
with greenlighting that pilot.
14
00:00:35,410 --> 00:00:37,190
So it sort of depends.
15
00:00:37,190 --> 00:00:39,100
The situation is
gonna depend on it.
16
00:00:39,100 --> 00:00:40,890
But the goal, of
course, always is
17
00:00:40,890 --> 00:00:42,640
whether it's greenlit
right away or later,
18
00:00:42,640 --> 00:00:43,900
as you want to get greenlit.
19
00:00:43,900 --> 00:00:47,320
You want them to obviously
produce your story
20
00:00:47,320 --> 00:00:48,640
and produce your show.
21
00:00:48,640 --> 00:00:51,630
And when that happens,
something really exciting
22
00:00:51,630 --> 00:00:54,130
happens, which is you're going
to get a writers' room, which
23
00:00:54,130 --> 00:00:56,550
is something prior to
"Stranger Things" we had never
24
00:00:56,550 --> 00:00:57,550
been in a writers' room.
25
00:00:57,550 --> 00:01:00,610
We didn't really know how
a writers room worked.
26
00:01:00,610 --> 00:01:03,310
What's great about a writers'
room is that doing a TV show
27
00:01:03,310 --> 00:01:04,180
can be overwhelming.
28
00:01:04,180 --> 00:01:06,280
That's a lot of
hours and characters
29
00:01:06,280 --> 00:01:08,050
and storylines that
you're tracking.
30
00:01:08,050 --> 00:01:09,790
And sometimes when
you're just working
31
00:01:09,790 --> 00:01:12,520
by yourself, or in our
case, a writing partner,
32
00:01:12,520 --> 00:01:13,930
you can get lost in the woods.
33
00:01:13,930 --> 00:01:15,100
And you get stuck.
34
00:01:15,100 --> 00:01:17,740
And what's amazing about
having other people
35
00:01:17,742 --> 00:01:19,452
in the room and other
voices is that they
36
00:01:19,450 --> 00:01:20,830
can help you get unstuck.
37
00:01:20,830 --> 00:01:22,630
And they can give you
ideas that you never
38
00:01:22,630 --> 00:01:24,890
would have thought of
in the first place.
39
00:01:24,890 --> 00:01:27,520
And so they can help
you further blue sky
40
00:01:27,520 --> 00:01:30,310
and further develop your idea
and help you with your outlines
41
00:01:30,310 --> 00:01:33,160
as you go and continue to
develop the other episodes
42
00:01:33,155 --> 00:01:34,405
of your show beyond the pilot.
43
00:01:40,557 --> 00:01:41,887
So stepping back for a second.
44
00:01:41,890 --> 00:01:43,440
So what is a writers'
room exactly?
45
00:01:43,440 --> 00:01:46,020
So a writers' room is
basically something--
46
00:01:46,020 --> 00:01:50,180
if you have a television show,
it's a room of writers, right?
47
00:01:50,180 --> 00:01:51,780
And they're going
to be chosen by you.
48
00:01:51,780 --> 00:01:53,280
If you're show-running,
you're going
49
00:01:53,280 --> 00:01:55,110
to be able to select
who the writers are.
50
00:01:55,110 --> 00:01:56,650
It's not like Netflix
is going to say
51
00:01:56,652 --> 00:01:59,372
you have to hire X, Y, Z,
this person, this person,
52
00:01:59,368 --> 00:02:01,408
this person, and suddenly
give you these writers.
53
00:02:01,410 --> 00:02:04,160
You're going to read
a lot of scripts.
54
00:02:04,158 --> 00:02:04,948
A lot of scripts.
55
00:02:04,950 --> 00:02:05,910
A lot of scripts.
56
00:02:05,910 --> 00:02:07,720
A lot of scripts that
aren't going to be so good.
57
00:02:07,720 --> 00:02:09,330
But every once in a while,
you're going to read a script
58
00:02:09,330 --> 00:02:09,830
you like.
59
00:02:09,830 --> 00:02:11,840
You are going to then
meet with that writer,
60
00:02:11,843 --> 00:02:13,263
and you're just
gonna feel it out.
61
00:02:13,260 --> 00:02:15,750
It's like a-- kind of like a
little first date or whatever.
62
00:02:15,750 --> 00:02:18,450
You're going to see
if you get along.
63
00:02:18,450 --> 00:02:21,790
Does this person seem to
like the same stuff you like?
64
00:02:21,790 --> 00:02:23,730
Do you share similar
sensibilities?
65
00:02:23,730 --> 00:02:26,340
Do they bring something unique,
something different than you
66
00:02:26,340 --> 00:02:26,910
to the room?
67
00:02:26,910 --> 00:02:28,760
Because you don't want to
just hire a bunch of yous,
68
00:02:28,760 --> 00:02:30,450
a bunch of people
who think like you.
69
00:02:30,447 --> 00:02:31,527
You already have yourself.
70
00:02:31,530 --> 00:02:33,320
Or in this case, there's
already two of us.
71
00:02:33,322 --> 00:02:34,782
So we wanted to
bring on people who
72
00:02:34,780 --> 00:02:36,950
had maybe a different
perspective, a different point
73
00:02:36,947 --> 00:02:37,977
of view on everything.
74
00:02:37,980 --> 00:02:41,520
And in terms of how many
writers you want to hire,
75
00:02:41,520 --> 00:02:42,690
it just depends.
76
00:02:42,690 --> 00:02:44,700
Ross and I over the
years have decided
77
00:02:44,700 --> 00:02:48,030
we work better if there are
fewer writers in the room,
78
00:02:48,030 --> 00:02:49,560
fewer voices in the room.
79
00:02:49,560 --> 00:02:51,510
That if it's a
smaller room, that's
80
00:02:51,510 --> 00:02:52,570
just how we like to work.
81
00:02:52,570 --> 00:02:55,980
So right now, it's me, Ross,
and four other writers.
82
00:02:55,980 --> 00:02:57,360
So six writers total.
83
00:02:57,360 --> 00:02:58,350
I think it was five--
84
00:02:58,350 --> 00:02:59,690
it was five on season one.
85
00:02:59,687 --> 00:03:01,767
And maybe it was even a
little less on season two.
86
00:03:01,770 --> 00:03:05,310
So every year we're sort of
learning and experimenting
87
00:03:05,310 --> 00:03:07,320
with how many writers we want.
88
00:03:07,320 --> 00:03:10,080
But like Matt said,
hopefully everyone
89
00:03:10,080 --> 00:03:13,500
there has a unique
perspective but also
90
00:03:13,500 --> 00:03:15,950
a unique skill set that
is helpful in terms
91
00:03:15,950 --> 00:03:16,950
of developing your show.
92
00:03:16,950 --> 00:03:18,010
We call it superpower.
93
00:03:18,010 --> 00:03:22,510
We like-- we want every writer
to have a specific superpower.
94
00:03:22,510 --> 00:03:24,980
And we don't want any of
those superpowers to overlap.
95
00:03:24,980 --> 00:03:26,730
Like, if you're talking
about superheroes,
96
00:03:26,730 --> 00:03:28,980
you don't want every superhero
to be shooting fireballs,
97
00:03:28,980 --> 00:03:29,340
right?
98
00:03:29,340 --> 00:03:29,830
So it's like--
99
00:03:29,830 --> 00:03:31,290
Or being invisible,
or whatever it is.
100
00:03:31,290 --> 00:03:31,410
Right.
101
00:03:31,410 --> 00:03:34,150
It's like everybody has to have
their own unique little skill.
102
00:03:34,150 --> 00:03:37,830
So we have one-- we
have a writer who is--
103
00:03:37,832 --> 00:03:38,792
what would you call it?
104
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They're an idea generator.
105
00:03:40,410 --> 00:03:43,200
They just machine gun out
ideas, just a ton of ideas.
106
00:03:43,200 --> 00:03:44,080
Terrible ideas.
107
00:03:44,083 --> 00:03:45,753
Like, terrible,
terrible, terrible idea.
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00:03:45,750 --> 00:03:46,490
Terrible idea.
109
00:03:46,487 --> 00:03:47,067
Terrible idea.
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00:03:47,070 --> 00:03:47,790
And then, bam.
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00:03:47,790 --> 00:03:49,180
Brilliant idea.
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00:03:49,180 --> 00:03:51,190
So you need-- even
the bad ideas are
113
00:03:51,192 --> 00:03:53,402
good when they're thrown
out because they might shake
114
00:03:53,400 --> 00:03:56,320
something loose for you, or
my brother, or another writer,
115
00:03:56,320 --> 00:03:56,820
right?
116
00:03:56,820 --> 00:03:57,760
So it's good.
117
00:03:57,762 --> 00:03:59,222
We like to have
this machine gunner
118
00:03:59,220 --> 00:04:01,980
in the room, a guy or girl who
can generate a lot of ideas.
119
00:04:01,980 --> 00:04:08,100
Then we have what I would
like to call the goalkeeper.
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00:04:08,100 --> 00:04:09,960
And this is an essential
role because this
121
00:04:09,960 --> 00:04:12,390
is someone who blocks
all those bad ideas that
122
00:04:12,390 --> 00:04:14,360
are getting machine gunned out.
123
00:04:14,360 --> 00:04:15,410
They're polite about it.
124
00:04:15,412 --> 00:04:17,582
But they basically are like,
I don't like that idea.
125
00:04:17,579 --> 00:04:18,389
I don't like that idea.
126
00:04:18,390 --> 00:04:19,350
I don't like that idea.
127
00:04:19,348 --> 00:04:21,748
I mean, I don't like
it because of X, Y, Z.
128
00:04:21,750 --> 00:04:23,490
So they're protecting the show.
129
00:04:23,490 --> 00:04:25,240
They're looking more
at the big picture.
130
00:04:25,240 --> 00:04:27,540
Because the machine
gunner isn't necessarily
131
00:04:27,540 --> 00:04:30,760
going to realize that this
idea that they generated,
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00:04:30,760 --> 00:04:33,330
which is really cool
or could be fun, well,
133
00:04:33,330 --> 00:04:35,070
yeah, maybe on its own it is.
134
00:04:35,070 --> 00:04:37,350
But the goalie,
or the goalkeeper
135
00:04:37,350 --> 00:04:39,810
is going to go, well,
in the story that we're
136
00:04:39,810 --> 00:04:41,940
trying to tell, it's
really just a detour.
137
00:04:41,940 --> 00:04:45,300
And it's getting us away from
where we want this story to go.
138
00:04:45,300 --> 00:04:47,490
So you need someone
who's going to be
139
00:04:47,490 --> 00:04:50,280
critical because sometimes
in a writers' room everyone
140
00:04:50,280 --> 00:04:52,860
can just be very enthusiastic
and go, I love your idea,
141
00:04:52,860 --> 00:04:54,330
I love your idea,
I love your idea.
142
00:04:54,330 --> 00:04:56,660
But you need someone, hopefully
who's not mean about it,
143
00:04:56,663 --> 00:04:59,703
but who can go,
well, I don't think
144
00:04:59,700 --> 00:05:02,920
that's going to work
for X, Y and Z reasons.
145
00:05:02,920 --> 00:05:04,710
So again, you're just
looking for people
146
00:05:04,710 --> 00:05:07,590
with different perspectives
and with different skills
147
00:05:07,590 --> 00:05:08,760
as writers.
148
00:05:08,760 --> 00:05:10,530
And all that's going
to do is just make
149
00:05:10,530 --> 00:05:13,080
writing a lot easier for you.
150
00:05:13,080 --> 00:05:16,140
Because so many times Matt
and I will get stuck in a loop
151
00:05:16,140 --> 00:05:19,620
or we'll be writing, we'll
be off in our own office
152
00:05:19,620 --> 00:05:22,680
writing a scene, or a script,
or working on the outline,
153
00:05:22,680 --> 00:05:23,760
and we'll just get stuck.
154
00:05:23,760 --> 00:05:25,380
And we don't know
what the answer is.
155
00:05:25,380 --> 00:05:27,590
And then we're gonna go--
we'll go back into the room
156
00:05:27,588 --> 00:05:29,918
and go, hey, everyone,
we're stuck on this.
157
00:05:29,920 --> 00:05:30,900
Can you help us?
158
00:05:30,900 --> 00:05:33,150
And people are going to
start spit-balling ideas.
159
00:05:33,150 --> 00:05:35,310
The goalie is going to
say what isn't working.
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00:05:35,313 --> 00:05:37,233
And then someone's going
to say some idea that
161
00:05:37,230 --> 00:05:40,140
is way outside of the box of
what Matt and I were thinking,
162
00:05:40,140 --> 00:05:41,380
and suddenly, it's boom.
163
00:05:41,382 --> 00:05:42,842
It's going to jar
everything loose.
164
00:05:42,840 --> 00:05:44,510
And we're going to
go, oh wait a minute.
165
00:05:44,507 --> 00:05:46,587
I see an avenue now
to solving this.
166
00:05:46,590 --> 00:05:49,140
So the writers' room can
be a really helpful tool.
167
00:05:49,140 --> 00:05:52,530
And it's also a reminder that
as you're breaking this pilot
168
00:05:52,530 --> 00:05:56,290
script, you do not need to
have everything figured out.
169
00:05:56,293 --> 00:05:58,713
We didn't even know we were
gonna go into the upside down,
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00:05:58,710 --> 00:06:01,590
much less what it was
going to look like.
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00:06:01,590 --> 00:06:03,900
Joyce was going to talk
to Will through magnets.
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00:06:03,900 --> 00:06:07,230
That became Christmas lights
as a result of someone's idea
173
00:06:07,230 --> 00:06:09,280
in the writers' room.
174
00:06:09,280 --> 00:06:11,930
Someone suggested we should
do a mall in season three.
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00:06:11,930 --> 00:06:14,980
That came from another writer.
176
00:06:14,980 --> 00:06:17,500
Again, all of these unique
perspectives and voices
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00:06:17,500 --> 00:06:19,420
are going to be
really helpful as you
178
00:06:19,420 --> 00:06:22,210
start to develop a
potentially eight hour or even
179
00:06:22,210 --> 00:06:23,200
longer story.
180
00:06:23,203 --> 00:06:25,123
And I think something
you're going to weigh,
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00:06:25,120 --> 00:06:26,230
and the studio is
going to want you
182
00:06:26,230 --> 00:06:28,180
to weigh when you're
hiring these writers is
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00:06:28,180 --> 00:06:30,850
they're going to want some
level of experience in the room.
184
00:06:30,850 --> 00:06:32,080
They're going to want
you to have someone
185
00:06:32,080 --> 00:06:33,620
in the room who has
done this before,
186
00:06:33,622 --> 00:06:36,072
who's been in 10
writers' rooms, OK?
187
00:06:36,070 --> 00:06:38,650
Ross and I weigh experience a
little less than most people.
188
00:06:38,650 --> 00:06:40,630
I think we found
a lot of people,
189
00:06:40,630 --> 00:06:43,150
a lot of our best talent,
a lot of our best writers,
190
00:06:43,150 --> 00:06:45,280
a lot of the best people,
frankly, on the show
191
00:06:45,280 --> 00:06:48,590
didn't have a lot of
experience coming into it.
192
00:06:48,590 --> 00:06:50,680
So it doesn't matter
so much, but it
193
00:06:50,680 --> 00:06:53,580
is helpful to have at least
one person in that room who
194
00:06:53,578 --> 00:06:55,868
has done it before, who knows
how these rooms function,
195
00:06:55,870 --> 00:06:56,900
who knows how they work.
196
00:06:56,900 --> 00:06:59,020
I don't think you want
everyone to be super green.
197
00:06:59,020 --> 00:07:01,420
But at the same time, I think
the number one important thing
198
00:07:01,420 --> 00:07:03,520
is that they're passionate,
they're good writers.
199
00:07:03,520 --> 00:07:05,080
I mean, you can tell by reading
their scripts if they're
200
00:07:05,080 --> 00:07:06,250
good writers or bad writers.
201
00:07:06,247 --> 00:07:08,107
The good writers,
and they share some--
202
00:07:08,110 --> 00:07:10,420
you know, they share similar
sensibilities with you
203
00:07:10,420 --> 00:07:12,070
and they're bringing a new
perspective for the room.
204
00:07:12,070 --> 00:07:14,490
All of those things are more
important, and in my opinion,
205
00:07:14,487 --> 00:07:16,007
trump experience every time.
206
00:07:16,010 --> 00:07:16,510
Yeah.
207
00:07:16,510 --> 00:07:18,640
You're going to be in a
room with these people
208
00:07:18,640 --> 00:07:20,590
for many, many hours.
209
00:07:20,590 --> 00:07:21,740
Many days.
210
00:07:21,740 --> 00:07:23,740
Months, generally, in our case.
211
00:07:23,740 --> 00:07:27,260
Up to eight months in a
small room with these people.
212
00:07:27,260 --> 00:07:29,110
And so you need to
make sure everyone's
213
00:07:29,110 --> 00:07:32,980
going to get along, that this
person has a positive attitude.
214
00:07:32,980 --> 00:07:36,200
So even if it's someone who is
going to be critical of ideas,
215
00:07:36,200 --> 00:07:38,740
they're saying in a way
that is useful to the group
216
00:07:38,740 --> 00:07:41,130
and that is still
filled with positivity
217
00:07:41,133 --> 00:07:43,303
because you want everyone
in that room to get along.
218
00:07:43,300 --> 00:07:46,810
Because if it's an
environment that is--
219
00:07:46,810 --> 00:07:48,580
like any office,
if it's environment
220
00:07:48,580 --> 00:07:50,870
that feels unhealthy
or that people just
221
00:07:50,868 --> 00:07:52,658
aren't getting along,
you're just not going
222
00:07:52,660 --> 00:07:53,740
to be very productive.
223
00:07:53,740 --> 00:07:56,840
It needs to be an open
creative environment
224
00:07:56,835 --> 00:07:59,335
because it needs to be a place
where everyone's comfortable.
225
00:07:59,335 --> 00:07:59,715
Feels safe.
226
00:07:59,710 --> 00:08:01,930
And feel safe to throw out
any idea because everyone's
227
00:08:01,930 --> 00:08:02,920
going to throw out bad ideas.
228
00:08:02,920 --> 00:08:04,670
Ross and I throw out
so many awful ideas--
229
00:08:04,670 --> 00:08:05,590
So many bad ideas.
230
00:08:05,587 --> 00:08:06,167
--every day.
231
00:08:06,170 --> 00:08:07,720
And so do all of
our other writers.
232
00:08:07,720 --> 00:08:08,930
So you have to be not scared.
233
00:08:08,928 --> 00:08:11,008
You have to create an
environment where you're not
234
00:08:11,012 --> 00:08:12,282
scared to throw out bad ideas.
235
00:08:12,280 --> 00:08:14,330
And that works the best
if everybody gets along
236
00:08:14,332 --> 00:08:16,042
and no one's super
judgmental of anybody.
237
00:08:16,040 --> 00:08:18,280
You have to be able
to say, for instance, I
238
00:08:18,280 --> 00:08:21,370
think there should be a
lizard creature in the mine.
239
00:08:21,370 --> 00:08:23,620
And you have to be able
to feel free to say that.
240
00:08:23,620 --> 00:08:26,320
And then someone should feel
free to say, I don't know.
241
00:08:26,320 --> 00:08:27,740
Why is it a lizard creature?
242
00:08:27,738 --> 00:08:28,778
You know what I'm saying?
243
00:08:28,780 --> 00:08:29,910
I know what you're saying.
244
00:08:29,910 --> 00:08:30,410
OK.
245
00:08:30,410 --> 00:08:32,760
But right.
246
00:08:32,757 --> 00:08:34,297
Yeah, I still think
it's pretty cool.
247
00:08:34,299 --> 00:08:34,839
All right.
248
00:08:34,840 --> 00:08:36,530
The lizard creature.
249
00:08:36,532 --> 00:08:37,992
We'll see what the
internet thinks.
250
00:08:37,990 --> 00:08:38,490
[LAUGHS]
251
00:08:38,490 --> 00:08:41,870
252
00:08:44,602 --> 00:08:46,312
And so once we
finished with season one
253
00:08:46,310 --> 00:08:49,450
of "Stranger Things," obviously
it became a situation of, OK,
254
00:08:49,448 --> 00:08:50,238
what is season two?
255
00:08:50,240 --> 00:08:52,250
We'd already talked
about how we had
256
00:08:52,250 --> 00:08:55,460
a basic idea for that, which
is involving Will's possession.
257
00:08:55,460 --> 00:08:58,970
But one thing we've done to keep
it interesting moving forward--
258
00:08:58,967 --> 00:09:00,797
and I think it's true
of season two and true
259
00:09:00,800 --> 00:09:03,500
of season three
and four is that we
260
00:09:03,500 --> 00:09:05,990
think about each season
as a sequel, which
261
00:09:05,990 --> 00:09:09,470
is we're always
interested in exploring
262
00:09:09,470 --> 00:09:12,650
different tones, different
moods, different storylines.
263
00:09:12,650 --> 00:09:14,400
We want it to feel
very different.
264
00:09:14,400 --> 00:09:16,310
So we've always liked
the idea of people--
265
00:09:16,310 --> 00:09:18,410
not arguing over whether
they liked or dislike
266
00:09:18,410 --> 00:09:19,160
"Stranger Things."
267
00:09:19,160 --> 00:09:20,870
But we like the idea
of people arguing
268
00:09:20,870 --> 00:09:23,540
over which season is their
favorite, which is their least
269
00:09:23,540 --> 00:09:26,030
favorite, very much how
we argued about what's
270
00:09:26,030 --> 00:09:27,300
the best "Indiana Jones."
271
00:09:27,300 --> 00:09:29,030
So that was what
we kind of wanted
272
00:09:29,030 --> 00:09:30,380
to do with "Stranger Things."
273
00:09:30,380 --> 00:09:33,170
So every season is something
very, very different,
274
00:09:33,170 --> 00:09:34,070
but it excites us.
275
00:09:34,070 --> 00:09:35,690
So season two is
a darker season.
276
00:09:35,690 --> 00:09:38,960
It's kind of an
exorcist possession
277
00:09:38,960 --> 00:09:40,780
set in and around Halloween.
278
00:09:40,783 --> 00:09:42,203
Season three, we
knew it was going
279
00:09:42,200 --> 00:09:43,410
to be released in the summer.
280
00:09:43,408 --> 00:09:45,708
So we wanted to do basically
our summer blockbuster.
281
00:09:45,710 --> 00:09:46,690
We wanted it to be fun.
282
00:09:46,690 --> 00:09:47,690
We wanted bright colors.
283
00:09:47,690 --> 00:09:49,440
We wanted a giant
monster in them all.
284
00:09:49,443 --> 00:09:50,363
We wanted all of that.
285
00:09:50,360 --> 00:09:53,540
So tonally, it's very, very
different than season two.
286
00:09:53,540 --> 00:09:56,060
Then season four, we didn't
want to do that again.
287
00:09:56,060 --> 00:09:58,070
We didn't want to do a
big blockbuster season.
288
00:09:58,070 --> 00:10:00,350
Even though it is coming
out in the summer still.
289
00:10:00,350 --> 00:10:03,140
So we wanted to go a
little bit darker again.
290
00:10:03,140 --> 00:10:04,580
We wanted to do--
291
00:10:04,580 --> 00:10:05,970
Well, our kids are all--
292
00:10:05,970 --> 00:10:07,340
our kids aren't kids anymore.
293
00:10:07,340 --> 00:10:07,790
They're teens.
294
00:10:07,790 --> 00:10:08,660
They're full-on teenagers.
295
00:10:08,660 --> 00:10:09,620
They're in high school.
296
00:10:09,618 --> 00:10:12,108
And so that inevitably
changes the tone.
297
00:10:12,110 --> 00:10:14,030
And we wanted to
play with that tone
298
00:10:14,030 --> 00:10:15,970
and go back to some
of the horror films
299
00:10:15,970 --> 00:10:17,720
that we grew up loving
so much, whether it
300
00:10:17,720 --> 00:10:22,760
was "Nightmare on Elm Street"
or "Hellraiser" or these--
301
00:10:22,760 --> 00:10:23,600
Or "IT."
302
00:10:23,600 --> 00:10:24,110
It's funny.
303
00:10:24,110 --> 00:10:24,590
Actually, if you look--
304
00:10:24,590 --> 00:10:25,370
Steven King's "IT."
305
00:10:25,370 --> 00:10:25,430
Right.
306
00:10:25,430 --> 00:10:26,990
I think it's
these touchstones.
307
00:10:26,990 --> 00:10:29,270
And some of them we did
talk about when we first
308
00:10:29,270 --> 00:10:30,440
came up with the season.
309
00:10:30,440 --> 00:10:33,830
And we played with them a little
bit with Jonathan and Nancy
310
00:10:33,830 --> 00:10:35,350
and Steve in season one.
311
00:10:35,350 --> 00:10:37,100
But we really wanted
to get back into that
312
00:10:37,100 --> 00:10:39,860
and do a true
really scary horror
313
00:10:39,860 --> 00:10:44,720
film with our characters who
used to be middle school aged
314
00:10:44,720 --> 00:10:46,580
kids and now they're older.
315
00:10:46,580 --> 00:10:49,680
So we thought we could go
darker and scarier with them.
316
00:10:49,680 --> 00:10:52,280
So that was sort of
where we started off
317
00:10:52,280 --> 00:10:53,330
when we did season four.
318
00:10:53,330 --> 00:10:54,910
So again, like Matt's
saying, the hope
319
00:10:54,913 --> 00:10:57,273
was every season
feels different.
320
00:10:57,270 --> 00:10:59,210
And yes, some of
that is just to keep
321
00:10:59,210 --> 00:11:02,930
things fresh for the audience,
but also to keep us excited,
322
00:11:02,930 --> 00:11:05,370
keep our writers exciting,
keep actors excited,
323
00:11:05,370 --> 00:11:07,770
which is that-- and all
of our other collaborators
324
00:11:07,772 --> 00:11:09,232
who are producing
the show with us.
325
00:11:09,230 --> 00:11:11,180
Which is every
season we're not just
326
00:11:11,180 --> 00:11:13,640
trying to repeat ourselves,
we're trying to do new things.
327
00:11:13,640 --> 00:11:15,890
Inevitably, you
know, you're going
328
00:11:15,890 --> 00:11:17,560
to learn new things
every season.
329
00:11:17,563 --> 00:11:18,983
You're going to
make new mistakes.
330
00:11:18,980 --> 00:11:20,860
But you're also going
to make new discoveries
331
00:11:20,855 --> 00:11:23,225
and go, oh, wow, that
was really exciting.
332
00:11:23,220 --> 00:11:25,820
We should lean into that
even more the next season.
333
00:11:25,820 --> 00:11:27,650
And I think that's
exciting to us.
334
00:11:27,650 --> 00:11:29,820
And to not be afraid
to try new things
335
00:11:29,817 --> 00:11:31,397
and do different
things because that's
336
00:11:31,400 --> 00:11:36,110
what keeps our edge up and
keeps us excited to go back
337
00:11:36,110 --> 00:11:37,700
to this world year after year.
338
00:11:44,010 --> 00:11:46,110
You know, once you've
actually produced a show,
339
00:11:46,110 --> 00:11:47,730
it's going to go
out into the world.
340
00:11:47,730 --> 00:11:49,310
And people are
going to watch it.
341
00:11:49,310 --> 00:11:50,470
A lot of people are
going to watch it,
342
00:11:50,470 --> 00:11:51,810
and they're going
to have opinions.
343
00:11:51,810 --> 00:11:53,400
And sometimes those
opinions are going
344
00:11:53,400 --> 00:11:55,650
to make you feel really happy
and good about yourself.
345
00:11:55,650 --> 00:11:57,480
And sometimes they're
going to make you feel
346
00:11:57,483 --> 00:11:58,713
a little down about yourself.
347
00:11:58,712 --> 00:12:00,422
So what we try to do
every season is just
348
00:12:00,420 --> 00:12:03,400
try to block out all the noise
and go back to that feeling
349
00:12:03,402 --> 00:12:05,612
we had when we were first
starting "Stranger Things,"
350
00:12:05,610 --> 00:12:08,040
and just coming up
with that big idea.
351
00:12:08,040 --> 00:12:11,280
That was just Matt
and I in our apartment
352
00:12:11,280 --> 00:12:12,560
just spit-balling ideas.
353
00:12:12,560 --> 00:12:14,310
So we try to block it
all out and get back
354
00:12:14,310 --> 00:12:16,680
to that, looking for that
thing that excites us,
355
00:12:16,680 --> 00:12:19,240
that makes us really want
to sit down and write again.
356
00:12:19,240 --> 00:12:21,490
That feeling that we told
you that you're looking for,
357
00:12:21,490 --> 00:12:23,520
which is that spark
and that excitement.
358
00:12:23,520 --> 00:12:26,070
We do that every
year and just try
359
00:12:26,070 --> 00:12:27,520
to find that excitement again.
360
00:12:27,520 --> 00:12:31,470
And once we find it, and we go,
oh, I can't wait to write that.
361
00:12:31,470 --> 00:12:33,450
That's when we know we
have the kernel of what
362
00:12:33,450 --> 00:12:35,880
it's gonna become a new
season of "Stranger Things."
363
00:12:35,880 --> 00:12:37,530
I think the lesson in that--
and I think we've touched
364
00:12:37,530 --> 00:12:38,110
on this a lot.
365
00:12:38,113 --> 00:12:42,573
But I think you're your own
best compass in terms of what
366
00:12:42,570 --> 00:12:44,430
you like and what excites you.
367
00:12:44,430 --> 00:12:46,560
In the same way
that we suggested
368
00:12:46,560 --> 00:12:48,210
you don't listen to
studio executives,
369
00:12:48,210 --> 00:12:49,750
I don't think you
should be listening
370
00:12:49,752 --> 00:12:52,242
to Twitter, or social
media, or your friends.
371
00:12:52,240 --> 00:12:53,910
I think you should
be really, as much
372
00:12:53,910 --> 00:12:56,070
as possible, listen to
yourself and your own gut
373
00:12:56,070 --> 00:12:57,070
and what excites you.
374
00:12:57,070 --> 00:12:59,450
I think that's going to result
in the best work possible.
375
00:12:59,445 --> 00:13:01,025
And you can take all that in.
376
00:13:01,020 --> 00:13:02,550
And we get notes.
377
00:13:02,550 --> 00:13:06,150
And again, we hear from fans,
what they like and don't like.
378
00:13:06,150 --> 00:13:07,890
And some of it might
resonate with you.
379
00:13:07,890 --> 00:13:09,470
And you're going to
go, you know what?
380
00:13:09,473 --> 00:13:10,363
I think that's right.
381
00:13:10,363 --> 00:13:12,033
And you're going to
feel it in your gut.
382
00:13:12,030 --> 00:13:13,320
But there's other
stuff that people
383
00:13:13,320 --> 00:13:14,160
are going to
criticize that you're
384
00:13:14,160 --> 00:13:16,680
gonna go, well, I understand
they didn't like that,
385
00:13:16,682 --> 00:13:17,642
but I really like that.
386
00:13:17,640 --> 00:13:19,760
And I feel that's an
essential part of the story,
387
00:13:19,762 --> 00:13:20,972
so I'm gonna stick to my gut.
388
00:13:20,970 --> 00:13:22,080
And I'm gonna stick to my guns.
389
00:13:22,080 --> 00:13:22,830
And I'm gonna--
390
00:13:22,830 --> 00:13:25,320
I'm gonna continue
down that path.
391
00:13:25,320 --> 00:13:26,520
And that's fine too.
392
00:13:26,520 --> 00:13:30,810
Again, you're gonna have critics
as you start producing stuff.
393
00:13:30,810 --> 00:13:33,970
But, ultimately, you still need
to be your harshest critic.
394
00:13:33,965 --> 00:13:36,095
You know when I was flipping
through those outlines
395
00:13:36,090 --> 00:13:38,580
and just showing how we just
kept doing it over, and over,
396
00:13:38,580 --> 00:13:39,540
and over again?
397
00:13:39,540 --> 00:13:40,860
We still have to do that.
398
00:13:40,860 --> 00:13:44,040
Even though we found success
with this first season,
399
00:13:44,040 --> 00:13:45,960
we still are really
hard on ourselves
400
00:13:45,960 --> 00:13:47,880
because I think you
have to be in order
401
00:13:47,880 --> 00:13:49,170
to make something good.
402
00:13:49,170 --> 00:13:51,780
You've got to just keep
pushing yourself to get better,
403
00:13:51,780 --> 00:13:53,490
and to get better,
and to keep learning
404
00:13:53,490 --> 00:13:56,500
and keep growing as an artist.
1
00:00:00,978 --> 00:00:03,428
2
00:00:09,790 --> 00:00:11,450
So we'll talk a
little bit about 4
3
00:00:11,447 --> 00:00:13,027
and some of the
interesting challenges
4
00:00:13,030 --> 00:00:15,310
in making season 4, of
which there were many.
5
00:00:15,310 --> 00:00:17,120
One of the biggest
challenges, of course,
6
00:00:17,120 --> 00:00:19,120
we were producing
this and COVID hit.
7
00:00:19,120 --> 00:00:22,600
So we shut down for
about six months.
8
00:00:22,600 --> 00:00:24,260
That resulted in
some challenges.
9
00:00:24,260 --> 00:00:26,600
For example, we had one
actor, Dacre Montgomery,
10
00:00:26,600 --> 00:00:28,740
who was in Australia,
all the way in Australia.
11
00:00:28,742 --> 00:00:30,202
And we had written
a scene for him.
12
00:00:30,200 --> 00:00:32,470
He was going to come back
in episode 4 of the show
13
00:00:32,470 --> 00:00:34,270
in the episode, "Dear Billy."
14
00:00:34,270 --> 00:00:35,860
But we could not
for the life of us
15
00:00:35,860 --> 00:00:38,590
get him out of Australia
into the United States.
16
00:00:38,590 --> 00:00:39,370
It was impossible.
17
00:00:39,370 --> 00:00:41,780
And the time finally came,
we kept punting the scene
18
00:00:41,783 --> 00:00:42,703
and punting the scene.
19
00:00:42,700 --> 00:00:44,560
Surely, surely it's
going to be easier
20
00:00:44,560 --> 00:00:46,060
to get out of Australia.
21
00:00:46,060 --> 00:00:47,410
It never happened.
22
00:00:47,410 --> 00:00:49,540
Never panned out so
we never got Dacre.
23
00:00:49,540 --> 00:00:51,130
We never got Dacre
out of Australia,
24
00:00:51,130 --> 00:00:54,850
but we still have a scene
between Max and Billy, Sadie
25
00:00:54,850 --> 00:00:58,030
and Dacre that takes
place in a cemetery.
26
00:00:58,030 --> 00:01:01,750
So what we ended up doing is
our director was actually--
27
00:01:01,750 --> 00:01:03,460
Shawn Levy was
directing that episode--
28
00:01:03,460 --> 00:01:08,290
he shot Sadie's side of the
conversation at the graveyard.
29
00:01:08,290 --> 00:01:10,930
He had a stand-in for Billy,
so any over-the-shoulder
30
00:01:10,930 --> 00:01:12,920
shot you see is going
to be with a stand-in.
31
00:01:12,920 --> 00:01:17,290
And then he shot an empty
frame without Dacre in it.
32
00:01:17,290 --> 00:01:20,650
So Sadie is acting
against nothing.
33
00:01:20,650 --> 00:01:23,990
I mean, she's acting against
a stand-in for Dacre.
34
00:01:23,990 --> 00:01:26,210
I think they recorded
Dacre's voice.
35
00:01:26,205 --> 00:01:28,585
So they were playing Dacre's
voice, but he was not there.
36
00:01:28,580 --> 00:01:31,990
And then we shot-- months,
months, months later, we shot--
37
00:01:31,992 --> 00:01:32,952
In another continent.
38
00:01:32,950 --> 00:01:35,530
In another continent, we
shot Dacre against blue screen
39
00:01:35,530 --> 00:01:36,490
in Australia.
40
00:01:36,490 --> 00:01:39,330
And then we comped him in,
and the scene works great.
41
00:01:39,330 --> 00:01:40,330
You would never know it.
42
00:01:40,330 --> 00:01:41,270
No more hiding.
43
00:01:41,268 --> 00:01:42,308
Billy, that's not true.
44
00:01:42,310 --> 00:01:43,720
I swear-- I swear,
it's not true.
45
00:01:43,720 --> 00:01:46,140
That is why you
feel such guilt.
46
00:01:46,135 --> 00:01:46,695
No.
47
00:01:46,690 --> 00:01:48,890
Why you hide
from your friends.
48
00:01:48,890 --> 00:01:49,390
No.
49
00:01:49,390 --> 00:01:50,930
Why you hide from the world.
50
00:01:50,930 --> 00:01:51,460
No.
51
00:01:51,460 --> 00:01:57,280
And why late at night you have
sometimes wished to follow me.
52
00:01:57,280 --> 00:01:59,990
COVID caused a lot of delays.
53
00:01:59,990 --> 00:02:01,660
But one thing that
it did afford us,
54
00:02:01,660 --> 00:02:04,090
which we've never had on any
season of "Stranger Things"
55
00:02:04,090 --> 00:02:07,120
is we had time to go back.
56
00:02:07,120 --> 00:02:09,430
Usually we're sprinting
with these scripts.
57
00:02:09,430 --> 00:02:10,300
We're writing them.
58
00:02:10,300 --> 00:02:13,540
We hand them over to production,
and it gets shot right away.
59
00:02:13,535 --> 00:02:15,165
So this is the first
time ever, we just
60
00:02:15,160 --> 00:02:18,040
had a bunch of scripts
that weren't being shot,
61
00:02:18,040 --> 00:02:19,640
that were just sitting there.
62
00:02:19,640 --> 00:02:23,030
And so Matt and I used the
time to go back and go,
63
00:02:23,030 --> 00:02:27,310
hey, we can plant an
idea here that we're
64
00:02:27,310 --> 00:02:28,690
going to pay off later.
65
00:02:28,690 --> 00:02:29,560
We can--
66
00:02:29,560 --> 00:02:31,120
Improve all these scenes.
67
00:02:31,115 --> 00:02:32,745
And the character
arcs, for instance,
68
00:02:32,740 --> 00:02:34,210
that we were talking
about, right?
69
00:02:34,208 --> 00:02:36,748
About how a character-- you want
some of your main characters
70
00:02:36,750 --> 00:02:41,470
to go from A to B.
Well, sometimes that
71
00:02:41,470 --> 00:02:43,990
gets lost a little
bit in the struggle
72
00:02:43,990 --> 00:02:48,910
of juggling all these storylines
and just in plot mechanics.
73
00:02:48,910 --> 00:02:52,720
But we had the time now to
go back and go, okay, wait,
74
00:02:52,720 --> 00:02:55,360
this moment here
is an opportunity
75
00:02:55,360 --> 00:02:57,820
to further develop this
character in his arc.
76
00:02:57,820 --> 00:03:00,010
So it was a really
fun process for us
77
00:03:00,010 --> 00:03:02,590
actually to be able to go
back and look at these scripts
78
00:03:02,590 --> 00:03:04,550
and evaluate, can
they get better.
79
00:03:04,550 --> 00:03:06,970
And, again, you've got to
be your harshest critic.
80
00:03:06,970 --> 00:03:08,590
Everything can
always get better.
81
00:03:08,590 --> 00:03:10,900
There is going to always
be a pencils down moment.
82
00:03:10,900 --> 00:03:12,460
But for once in
our lives, we are
83
00:03:12,460 --> 00:03:14,540
able to go, hey,
let's take a breath.
84
00:03:14,540 --> 00:03:15,250
Let's look back.
85
00:03:15,250 --> 00:03:17,350
And can we improve
these scripts?
86
00:03:17,350 --> 00:03:18,850
So it's actually
interesting if we
87
00:03:18,850 --> 00:03:22,360
start thinking about, what did
we do when we had that time off
88
00:03:22,360 --> 00:03:23,320
from COVID.
89
00:03:23,320 --> 00:03:25,680
What would have been different
had COVID not happened?
90
00:03:25,677 --> 00:03:27,757
How different would "Stranger
Things 4" have been?
91
00:03:27,760 --> 00:03:29,390
I think it would have
been not as good.
92
00:03:29,385 --> 00:03:31,635
I mean, there were lots of
things that were different.
93
00:03:31,635 --> 00:03:33,105
Like, for instance,
in episode 2,
94
00:03:33,100 --> 00:03:37,240
when Eleven hits Angela
with a roller skate.
95
00:03:37,240 --> 00:03:39,350
That used to be set
at a putt-putt course.
96
00:03:39,350 --> 00:03:39,850
Angela.
97
00:03:43,030 --> 00:03:45,540
So we were obsessed with this
having to be at a putt-putt
98
00:03:45,540 --> 00:03:46,040
course.
99
00:03:46,040 --> 00:03:49,310
We could never find a
good putt-putt course
100
00:03:49,312 --> 00:03:50,022
that looked good.
101
00:03:50,020 --> 00:03:51,490
We realized all
putt-putt courses--
102
00:03:51,490 --> 00:03:52,610
I don't know how I
didn't know this--
103
00:03:52,610 --> 00:03:54,740
but they're all right
next to giant freeways.
104
00:03:54,740 --> 00:03:56,450
It was going to be a
nightmare for sound.
105
00:03:56,448 --> 00:03:58,148
Anyway, we took the
time and rewrote it
106
00:03:58,150 --> 00:04:01,330
for taking place
in a roller rink.
107
00:04:01,330 --> 00:04:03,610
And I can't imagine
that scene now not
108
00:04:03,610 --> 00:04:05,050
taking place inside
a roller rink,
109
00:04:05,050 --> 00:04:07,090
and I can't imagine
Eleven not smacking
110
00:04:07,090 --> 00:04:10,060
Angela with a roller skate.
111
00:04:10,060 --> 00:04:12,070
You can see bloody
roller skates over there
112
00:04:12,070 --> 00:04:14,050
behind us in honor
of that moment.
113
00:04:14,050 --> 00:04:14,860
Yes.
114
00:04:14,860 --> 00:04:15,760
What else changed?
115
00:04:15,760 --> 00:04:16,550
This is an example.
116
00:04:16,552 --> 00:04:19,002
We didn't know until we
were writing the finale when
117
00:04:19,000 --> 00:04:21,820
Eddie is on top of his trailer
rocking out with his guitar.
118
00:04:21,820 --> 00:04:25,810
We didn't know that his guitar
was going to play any purpose
119
00:04:25,810 --> 00:04:27,230
or serve any role in the story.
120
00:04:27,230 --> 00:04:29,470
So we did not set up
that he had a guitar.
121
00:04:29,470 --> 00:04:32,080
But at this point, we
had written the finale.
122
00:04:32,080 --> 00:04:34,910
We knew we needed to set up
that Eddie was a guitarist.
123
00:04:34,910 --> 00:04:38,150
So we went back, and we
started to layer that idea in.
124
00:04:38,153 --> 00:04:40,573
There's a scene in episode 1
when he's talking to Chrissy,
125
00:04:40,570 --> 00:04:42,280
and he mentions how
he plays guitar.
126
00:04:42,280 --> 00:04:43,690
You played guitar, right?
127
00:04:43,690 --> 00:04:46,640
Uh-huh, still do, still do.
128
00:04:46,640 --> 00:04:48,410
You should come see us.
129
00:04:48,410 --> 00:04:50,340
We play at The
Hideout on Tuesdays.
130
00:04:50,335 --> 00:04:51,535
It's pretty cool.
131
00:04:51,530 --> 00:04:56,230
We-- we actually get a
crowd of about five drunks.
132
00:04:56,230 --> 00:04:56,840
[LAUGHS]
133
00:04:57,340 --> 00:04:58,780
That was all
part of a rewrite.
134
00:04:58,780 --> 00:05:01,590
In fact, that whole scene
was just a whatever scene
135
00:05:01,593 --> 00:05:02,513
that got a ton better.
136
00:05:02,510 --> 00:05:04,300
It's one of my favorite
scenes in the show.
137
00:05:04,302 --> 00:05:06,412
It was just a mediocre
scene initially
138
00:05:06,413 --> 00:05:08,083
between Eddie and
Chrissy, where we just
139
00:05:08,080 --> 00:05:08,980
got through the mechanics.
140
00:05:08,980 --> 00:05:10,230
She's buying drugs from Eddie.
141
00:05:10,230 --> 00:05:10,900
That was it.
142
00:05:10,900 --> 00:05:13,450
All the sweet character moments
came out in the rewrite, all
143
00:05:13,450 --> 00:05:15,730
because basically we had
to set up this guitar.
144
00:05:15,730 --> 00:05:17,470
We have him-- when
he's taking Chrissy
145
00:05:17,470 --> 00:05:19,360
into his trailer at the
end of that episode,
146
00:05:19,360 --> 00:05:24,070
we have him kiss his guitar
and give it a little strum.
147
00:05:24,070 --> 00:05:27,400
And he calls it her, so we
established that this guitar
148
00:05:27,400 --> 00:05:30,860
means something to him.
149
00:05:30,860 --> 00:05:31,860
[KISSES FINGERS]
150
00:05:31,860 --> 00:05:32,860
[STRUMS GUITAR]
151
00:05:32,860 --> 00:05:33,940
You're beautiful.
152
00:05:33,940 --> 00:05:36,400
This is the kind of
luxury we had in terms
153
00:05:36,400 --> 00:05:38,570
of when we had time, we
were able to go back--
154
00:05:38,570 --> 00:05:39,070
Yes.
155
00:05:39,070 --> 00:05:40,200
And refine these scripts.
156
00:05:40,195 --> 00:05:42,795
Sometimes you can do
this stuff with reshoots.
157
00:05:42,790 --> 00:05:44,680
But oftentimes there's
no time for reshoots.
158
00:05:44,680 --> 00:05:46,840
And the reason is,
could you just reveal
159
00:05:46,840 --> 00:05:48,310
that Eddie has a guitar later.
160
00:05:48,310 --> 00:05:51,260
Yes, but it's nice
to set something up.
161
00:05:51,255 --> 00:05:53,385
And this is something we
didn't cover in the class,
162
00:05:53,380 --> 00:05:55,120
where you're going to see-- if
you do read the screenwriting
163
00:05:55,120 --> 00:05:57,660
book, it's going to be all over
our screenwriting book, which
164
00:05:57,662 --> 00:06:01,032
is a plant and a payoff,
which is you plant something
165
00:06:01,030 --> 00:06:04,150
very early on in a script,
and you don't pay it off
166
00:06:04,150 --> 00:06:05,680
until much later.
167
00:06:05,680 --> 00:06:08,200
Sometimes we do know
what we want to pay off,
168
00:06:08,200 --> 00:06:10,210
so we do plant it early on.
169
00:06:10,210 --> 00:06:11,830
But sometimes we're
not quite sure
170
00:06:11,830 --> 00:06:13,370
where the story is
going to go, or it
171
00:06:13,372 --> 00:06:15,372
changes as we're developing it.
172
00:06:15,370 --> 00:06:18,580
And in that case, it is nice to
be able to go back and put it
173
00:06:18,580 --> 00:06:20,080
in the script and
plant something,
174
00:06:20,080 --> 00:06:22,780
like as simple as a
guitar, that then pays off
175
00:06:22,780 --> 00:06:25,090
hours and hours and hours later.
176
00:06:25,090 --> 00:06:27,220
And the last thing I
would say just about what
177
00:06:27,220 --> 00:06:30,520
that delay gave us is the
voice of Eddie in Joe Quinn,
178
00:06:30,520 --> 00:06:33,610
we didn't know as well as the
other actors because we never
179
00:06:33,610 --> 00:06:34,750
worked with Joe before.
180
00:06:34,750 --> 00:06:37,660
But by the time we
had been shooting
181
00:06:37,660 --> 00:06:40,220
a couple of weeks with Joe
when we had to shut down,
182
00:06:40,220 --> 00:06:41,800
and so we started
to hear his voice,
183
00:06:41,800 --> 00:06:44,090
and we started to get a better
handle on the character.
184
00:06:44,092 --> 00:06:46,182
And this is something
that we found as important
185
00:06:46,180 --> 00:06:47,200
during production.
186
00:06:47,200 --> 00:06:50,800
We talked about it a little
bit with Maya Hawke in Robin
187
00:06:50,800 --> 00:06:54,070
and with Finn Wolfhard as
Mike, which is the actors that
188
00:06:54,070 --> 00:06:56,710
are cast are going to
change a little bit maybe
189
00:06:56,710 --> 00:06:58,390
how you write these
characters and what
190
00:06:58,390 --> 00:06:59,470
their voices sound like.
191
00:06:59,470 --> 00:07:02,120
So it gave us time
to go back and go,
192
00:07:02,120 --> 00:07:04,510
how can we get Eddie
better so it's not just
193
00:07:04,510 --> 00:07:05,710
setting up the guitar.
194
00:07:05,710 --> 00:07:09,040
It's also going, okay, how
can we improve his voice.
195
00:07:09,040 --> 00:07:11,810
It's sort of like in that
Dustin-Steve spin-off
196
00:07:11,805 --> 00:07:13,935
that we were writing, where
it's like I don't quite
197
00:07:13,930 --> 00:07:15,070
know who Mack is.
198
00:07:15,070 --> 00:07:17,590
Yes, we would figure
out a little bit more
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if we blue-skyed and worked
on his character backstory.
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But maybe we cast an actor
who's just totally different
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than we ever imagined him.
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Great, now you have
the ability to go back
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and work on that voice more and
make him even more interesting.
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And hopefully what started out
as a pretty basic character
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or in the case of that
spin-off thing that we wrote,
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he didn't really have
a character at all.
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He wasn't doing anything.
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He was just bouncing off of--
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He was a brick wall.
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He's a brick wall.
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Well, suddenly, we can imbue
him with a lot more personality,
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and suddenly he's going
to jump off the page
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and jump off the screen
in a much better way.
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00:07:50,650 --> 00:07:52,400
You don't remember me?
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00:07:52,400 --> 00:07:53,590
I'm sorry.
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00:07:53,590 --> 00:07:56,920
Middle school talent show,
you were doing this cheer thing.
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00:07:56,920 --> 00:07:59,890
You know, the--
the thing you do.
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00:07:59,890 --> 00:08:01,880
It was pretty cool actually.
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00:08:01,880 --> 00:08:04,800
And I-- I was with my dad.
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Corroded Coffin.
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00:08:05,545 --> 00:08:06,295
Corroded Coffin.
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00:08:06,295 --> 00:08:06,895
Oh, my god.
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Yes, no--
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00:08:07,390 --> 00:08:07,890
You do remember, right?
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00:08:07,890 --> 00:08:09,660
Oh, of course, with a name
like that, how could I forget?
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00:08:09,660 --> 00:08:10,390
I don't know.
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You're a freak.
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So at this point,
we've reached
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sort of the end of this class,
and we hope you enjoyed it.
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And thanks for sitting
here and listening to us
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talk and talk and talk about
screenwriting for this long,
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if you've made it this far.
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00:08:30,390 --> 00:08:33,440
I think it's just worth
us kind of covering really
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quickly some of the big
points in this lesson,
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since it was kind
of long, or for us
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00:08:37,490 --> 00:08:40,140
what are the key moments
or key takeaways,
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00:08:40,140 --> 00:08:43,290
the things we hope
really stay with you.
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Number one is big idea.
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00:08:45,320 --> 00:08:48,410
It's really important that
you have the right idea.
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00:08:48,410 --> 00:08:50,510
Don't jump in till you
feel that idea is right.
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00:08:50,510 --> 00:08:53,570
Be passionate about it
and again simple, clean,
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take from your life.
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You don't need to
write some sprawling
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epic for your first script.
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00:08:58,460 --> 00:08:59,960
You haven't written
anything before.
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It's okay to be simple.
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00:09:01,310 --> 00:09:03,140
It is much more
complicated, and I
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think hopefully you've seen that
over the course of us talking,
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00:09:07,550 --> 00:09:09,330
which is even telling
a simple story,
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00:09:09,330 --> 00:09:12,750
there are a lot of elements to
it and it can be complicated.
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00:09:12,750 --> 00:09:14,910
So it's okay to write
something simple.
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00:09:14,910 --> 00:09:18,230
It's okay to give yourself
a very simple story
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for your first script.
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Right.
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00:09:19,910 --> 00:09:22,610
And then the other
thing is, at that point,
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blue-skying, this is
a part of the process
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that we think is
really important,
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which is that free-form
brainstorming.
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00:09:28,287 --> 00:09:29,367
Stream of consciousness.
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00:09:29,370 --> 00:09:31,520
Stream of-- take
a lot of time.
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00:09:31,520 --> 00:09:32,540
Develop your idea.
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00:09:32,540 --> 00:09:33,290
Develop your idea.
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00:09:33,290 --> 00:09:34,330
Have fun with that stage.
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00:09:34,332 --> 00:09:35,832
And then once you
do that and you're
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00:09:35,832 --> 00:09:38,272
starting to move in the more
formal stages of outlining
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00:09:38,270 --> 00:09:41,150
and writing, I think we would
just encourage you again
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00:09:41,150 --> 00:09:43,640
to stay out really wide.
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00:09:43,640 --> 00:09:47,090
Stay zoomed way far
out and then slowly,
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00:09:47,090 --> 00:09:50,580
baby steps, right, like slowly
zoom in closer, closer, closer,
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00:09:50,580 --> 00:09:51,080
closer.
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00:09:51,080 --> 00:09:52,880
It's going to come more--
it's going to come more and more
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00:09:52,880 --> 00:09:53,640
into focus.
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00:09:53,640 --> 00:09:56,080
And I think it can
be so overwhelming.
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00:09:56,080 --> 00:09:56,580
Yeah.
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00:09:56,580 --> 00:09:58,540
And I think this is
the most important thing.
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00:09:58,538 --> 00:10:01,668
You're going to watch a show or
a movie that you love, right?
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00:10:01,670 --> 00:10:04,190
And it's going to
feel impossible.
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00:10:04,190 --> 00:10:07,220
How in the world did
they do all this?
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00:10:07,220 --> 00:10:10,760
How did they start with just a
blank page and it became this?
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00:10:10,760 --> 00:10:13,340
Well, it got there very slowly.
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00:10:13,342 --> 00:10:14,302
It's a messy process.
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00:10:14,300 --> 00:10:15,180
It's a messy process.
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00:10:15,175 --> 00:10:18,985
As you saw, it started out--
our brainstorming for "Stranger
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00:10:18,980 --> 00:10:22,460
Things" started off with
Sam Rockwell in a shack.
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00:10:22,460 --> 00:10:25,430
You know, it started
out with nerd friend.
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00:10:25,430 --> 00:10:26,990
It started out almost--
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00:10:26,990 --> 00:10:30,110
so basic and simple
and messy and a lot
289
00:10:30,110 --> 00:10:35,240
of misspelling and bad grammar,
and it just slowly became
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00:10:35,240 --> 00:10:38,690
the show that maybe you've
seen and that you recognize.
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00:10:38,690 --> 00:10:41,370
But it was a long, long
process to get there.
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00:10:41,370 --> 00:10:42,570
And it can be overwhelming.
293
00:10:42,572 --> 00:10:44,032
But again, like
Matt's saying, baby
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00:10:44,030 --> 00:10:47,390
steps, if you take it one
little step at a time, suddenly
295
00:10:47,390 --> 00:10:49,760
that blank page, which we know--
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00:10:49,760 --> 00:10:52,190
we know firsthand how
scary that can be,
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00:10:52,190 --> 00:10:54,350
suddenly it's less
scary because you don't
298
00:10:54,350 --> 00:10:55,880
have to solve it all at once.
299
00:10:55,880 --> 00:10:57,420
Just take it one step at a time.
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00:10:57,420 --> 00:11:00,490
And I promise you, it is a
lot more doable than it seems.
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00:11:00,493 --> 00:11:02,663
So that kind of brings
us to the end of the class.
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00:11:02,660 --> 00:11:04,190
We hope you got
something out of it.
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00:11:04,190 --> 00:11:07,120
We're excited hopefully to
one day meet you in Hollywood.
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00:11:07,118 --> 00:11:08,658
And that's my new
dream, that someone
305
00:11:08,660 --> 00:11:10,940
says they saw this class,
and it helped them.
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00:11:10,940 --> 00:11:13,550
And now they're a
very successful writer
307
00:11:13,550 --> 00:11:15,140
or writer-director in Hollywood.
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00:11:15,140 --> 00:11:18,030
So that's my new dream so
please make that come true.
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00:11:18,033 --> 00:11:18,953
We're rooting for you.
310
00:11:18,950 --> 00:11:22,220
Take that spark of an idea
and turn it into gold.
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00:11:22,220 --> 00:11:23,780
And remember just have fun.
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00:11:23,780 --> 00:11:24,620
[STATIC]
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00:11:24,616 --> 00:11:26,156
[INAUDIBLE]
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00:11:26,160 --> 00:11:27,670
This should be a fun process.
315
00:11:27,670 --> 00:11:29,770
And you want to enjoy
it as you're going
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00:11:29,770 --> 00:11:32,560
through it so try to have fun.
317
00:11:32,560 --> 00:11:33,520
Find that passion.
318
00:11:33,520 --> 00:11:38,320
Find that spark
and best of luck.
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00:11:38,320 --> 00:11:40,470
[STATIC]
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