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It's all about the music.
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Try to go to a wedding without music.
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Try to go to a funeral without music.
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Music is what gives color to life.
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You're showing something of yourself,
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your art, your music, your DJ set. That
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is who you are.
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As part of this class, I'm going to show
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you a couple of the tracks that I've
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produced in the past. I'll break down
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how I constructed these tracks. I'll
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tell you about the arrangement, about
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the mixing and the mastering. I'll show
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you my plugins. I'll show you my
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techniques and the little things that I
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think make the difference.
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I'll show you how I work in the studio.
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I'll create a track completely from
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scratch. Also, I'll tell you all about
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how I construct a DJ set and what I
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think is important.
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I was 8 years old and I was presented
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with a cassette tape uh with a good
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friend in school. Um it was a the the
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guy uh the announce the announcer on the
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news, the weather guy announcing the the
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weather and he was sampled over a beat
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and I thought that was the coolest thing
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I ever heard. I was so excited about it
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that every little bit of money that I uh
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made with my paper route uh I I invested
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in my own little studio. And at the time
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there was a budget version of the the
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big Akai samplers back in the day and it
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basically had eight samples, eight mono
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samples and you could sample something
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like 10 seconds or something which was
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ridiculously stupid actually looking
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back at it. But I bought the thing. I I
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that's the only time I actually asked my
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dad to to lend me some money. I bought
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the thing and I turned it upside down.
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Eight samples, mono. But that's how I
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created my first track. I sampled
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everything left and right. TV shows, uh,
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my mom talking, the cleaning lady, uh,
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with the vacuum, whatever. I try I was
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trying to understand how a sampler
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worked. And, and I was just having so
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much fun. And at that time, I I wasn't I
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didn't even realize I was
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self-educating. Um, so I was just making
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weird mixes. And boy did I make some bad
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stuff back in the day. But I was just
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having fun, you know? I was having fun
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creating stuff, making demos. And before
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I knew it, I had 30, 40,
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okay tracks. And I never really had the
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ambition to become a DJ or to be a
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producer. I I just wanted to do it
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because I loved it so much. It was
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really my passion, you know, making
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little mixtapz for my friends. And
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that's where that I still have that
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passion in me. I'm still that little
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kid, you know, that hasn't changed. I've
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always seen it as a hobby. I still don't
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see it as work. You know, for me, it's
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still just fooling around in the studio,
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trying different things and doing the
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thing that I love most. It's sharing the
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passion for music.
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I'm using Logic Pro as my DAW, my
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digital audio workstation. That's DAW.
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And I'm using this program since version
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three, I think. So the program's been
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around for 15 years or 20 years or
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something. Every day I work with this
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program, I learn something new. That's
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how complex the software is. I'm using
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it every day, eight hours a day, and
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still every day I you I learn new a new
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shortcut, a new trick. So never think
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that you're done self-educating. I have
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the luxury now of road testing my tracks
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secretly when my sets not are not being
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broadcasted. H So in the middle of a
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set, I might just drop a brand new track
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of mine just to see how it goes. And
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that's always nerve-wracking still to
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this day. And I I I put on my new my new
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song and then nothing happens on the
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desk.
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You're like, "Oh." And that happened to
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me more than the other way around, you
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know? So you go back into the studio and
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you have to, you know, keep working at
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it, keep working at it until it's
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perfect. I know there's a lot of people
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out there may who may dream of private
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jets and, you know, Vegas residencies
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and and playing mainstages on all the
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big festivals around the world. And yes,
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you can do it, but um there's a bigger
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chance that you won't uh because simply
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there's a lot of aspiring DJs. So that's
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why I always tell people that having fun
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is more important than anything else.
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You know, if you're not having fun
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playing piano or playing guitar or, you
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know, fiddling around with weird plugins
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or synthesizers, then stop doing it
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because you know what? People will know.
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People can see that. People can feel if
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you're being real about what you're
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doing.
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Want dance music to grow. I want new
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talents to flourish. You could be the
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next superstar. That would be my dream
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come true if my lesson would add to
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that.
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I'm Army Vanurren and this is my master
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class.
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I don't have a standard way of working
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and I really want to stress this because
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um that's how I get inspired. I do what
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I love. So that means that one morning I
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might sit in my kitchen table and not
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even go into my studio, just grab a
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guitar and and be creative uh or sit
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behind my piano, come up with a piano
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line and immediately run from my piano
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to the studio to record uh what I'm
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doing. One of my uh current tracks is
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called Sunny Days and that was actually
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born when we sat in the studio together
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with Gordon who's another producer and
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he brought his guitar and he played this
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beautiful melody uh that we came up the
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three of us and that was completely
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unplanned. It was sort of a organic
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thing. Hey, let's try this. Hey, let's
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write. It's really that for me. It's
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not, oh, we we we go in the studio with,
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oh, I need to create a new hit record.
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Do what you love. Go in the studio with
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your heart open and go be yourself. Be
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you in the studio. You are your own
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sound. And I'm convinced that in every
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human being, whether you're a musician
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or not, there's a hit record. It's just
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you have to go and find it.
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It is important to have a basic
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knowledge about, you know, difference
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between major and minor chords. A few
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basic lessons about chord progression,
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about what's logical, what's not logical
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can inspire you. I'm not saying that
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this is the rules you should live by.
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Completely off sounding chords can
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sound, you know, st sampled can all of a
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sudden sound like techno. techno guys
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sometimes use
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use a chord like this sample it reverse
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it and make it interesting sounding just
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because it is so off you know so that's
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why I really want to be careful about
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putting too much uh knowledge into your
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music sometimes it's about the the spur
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of the moment the the sound that you
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that inspires you know uh I'm not a
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guitar player by the way I'm not a
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guitar player I don't know how to play
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guitar my brother is a very skilled
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guitar player but I bought two guitars
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and I don't know what I'm doing I even
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know if I'm hand if I'm handling it
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correctly. I just put my guitar here,
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put it through a paddle that I bought or
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found it online somewhere. I put it in
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in my DAW. I start playing two notes and
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I put this beautiful reverb behind it
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and who knows, you know, all of a sudden
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you might be playing guitar on your own
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track. You don't need to have guitar
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lessons to be able to play guitar. It's
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all about you the idea in your head. You
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know, if it sounds good, it probably is
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good. You know that that is the the the
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philosophy for me. If you think that it
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it touches you, whatever you're doing,
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record it, capture it, and start fooling
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around with it.
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I usually start with the music. Uh I
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rarely start with beats. Uh you can and
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I did start tracks with beats, but
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mostly I create the the melody first and
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I start to create some sort of a
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structure. uh more of a chorus verse
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kind of approach even with instrumental
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trans tracks. For example, I uh have
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piano lessons every day and I get
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inspired a lot about um the the music
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the pieces of music that I play. Some of
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these chords that were uh invented
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hundreds of years ago are still are
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still so fresh and still so new. Uh for
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example, if I play Eric Sati, let's just
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pull up the piano sound.
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just those basic chords, right? The
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that can be like if I'm really pulling
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that up and it can really touch my soul.
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So, if I would just grab these two
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chords that are part of uh the Sati song
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and I start adding another layer to it,
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for example. So now I'm just using Eric
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Sati's two chords as an inspiration to
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write new chords. So let's go back to
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Jimnopedi.
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Such a beautiful piece of music. So
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again, these are the two chords that
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really inspire me.
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And I just start adding different layers
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to it. And maybe not play them as a
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chord, but as single notes. So
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that's just something I just thought of
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from the top of my head. I haven't used
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that in a song, but that could be the
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basis for me. Uh quickly put in the mini
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notes and start sketching with those
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chords and and build top melodies. So
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top melodies are really important. So
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maybe I just do uh
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just use your ears, see what you like,
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see what chords move you and use that as
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a basis and just fool around, you know,
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sit behind the piano for hours and and
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you go. And that that can also go for a
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guitar. If you have a great sounding
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guitar, grab your guitar, play two
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notes, put them in your sequencer, you
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know, arrange them in a different way.
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I wrote a song called I Live for That
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Energy, which was the anthem song for A
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State of Trans. And the idea for that
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melody uh was Beno me sitting in the
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studio vibing away. And I had a certain
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rhythm in my head. I don't know,
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probably from another track or
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something. And the rhythm was
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so basically not even a melody yet, just
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the rhythm on a 44. So it was like
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being a piano note. And of course this
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sounds boring.
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That's not exciting. So I'm just trying
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to use that rhythm and balance off the
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keyboard. So it's just
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that's the basis of I live for that
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energy. I used that on a piano, created
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it, put it in the media sequencer and
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just replace the piano sound with a
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massive sounding pad. I guess what makes
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I Live for That Energy a powerful melody
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is because there's a certain tension in
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the chords that go underneath it. I
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guess for I Live for That Energy, it's
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more the baseline that make the notes
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that make the track interesting. Because
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this is not really exciting, but just
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because the baseline does
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and then of course the top melody moves
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a little bit, but just because you keep
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it that that that same chord, the top
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melody, but the the the low end goes up,
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it it generates that excitement and it
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makes that epic feel. And then if you uh
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choose those massive pads, really stack
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them, make them really big. I think for
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that particular sound I used something
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like five silent synthesizers stacked on
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top of each other. So every silent
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synthesizer is doing a little part of
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that melody stacked on top of each
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other. Big reverb on it. There you go.
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I love melodies. I love melodies more
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than vocals. This is something I I've
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always done. It's always been more about
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melody, emotion, euphoria, about that,
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you know, hands in the air moment. I've
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been more of an instrumental guy. Of
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course, you can just start filling
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around on your keyboard and and come
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trying to come up with an interesting
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melody. For this particular uh melody,
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we came up with a thing
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uh that Beno calls throwing beer.
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Uh I'll tell you why.
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You know, if you stand in a club where
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it's full and people are excited because
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it's the weekend and they're having a
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good time, uh, sometimes you don't want
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melodies to be over complicated. Um, and
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usually the most effective melodies are
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the melodies that you can sing very
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simple. I mean, who doesn't know the
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Seven Nations army
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that the whole stadiums of people are
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singing that? I'm sure that a lot of
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producers out there are dreaming of
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finding a melody like that that that
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soccer stadiums full of people are
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singing. Well, that's what we did with
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this particular track. Um, we sang the
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melody before we wrote it. So, I
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remember us sitting in the studio and we
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I was filling around with this
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particular sound, but we just ended up
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singing the melody to each other.
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Why? Because if you can sing it like
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that, if it's silly like that, it's
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usually very effective. I wasn't too
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sure if this was going to work. I was
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very insecure about it because it's it's
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one of those, but it works. And it just
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works with the melody. It works with the
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pads and it just adds to it. So, let me
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just play you the melody.
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A
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good way to find out uh if your demos
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are working is to send them to other
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people. Play them to other people. Uh
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your friends. I co- co-write with Benard
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Huy who's uh my studio partner. uh he's
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not my engineer or uh he doesn't make my
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tracks. We work on everything 50/50. Now
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sometimes it may be that he brings in an
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idea, he brings in a you know sketch,
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maybe a groove with with a melody or
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something. It's just something really
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short and I'll start adding to that. And
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or some it's the other way around. I'll
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play something for him and he says, "Oh,
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that's great." And he'll start adding to
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it. So my suggestion if you have a bunch
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of demos around, send those demos to
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different producers. See if they vibe of
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it.
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If you're having a day where nothing is
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happening, uh, and don't worry, it
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happened to me plenty of times. I guess
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you have to start with a different
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approach of the same thing. Uh, first of
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all, what I always do is I ask myself,
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am I having fun? And obviously, if
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you're not making music that you want to
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make or it's not happening, you're not
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having fun. So, try to have fun with the
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equipment that's in your room, the
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plugins that are available. Go online,
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watch a tutorial. Uh, this is probably
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one of the things that inspires me most.
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Really dig into the plugins that I
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already have. Start listening to some
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music you really like. And if that all
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doesn't help, uh, usually what I do is I
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throw a bunch of loops together. I start
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an electronic way. I start browsing
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through my library. I start, you know,
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all these plugins have an amazing
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catalog of presets. I'm not a big fan of
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presets, but sometimes they can be
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really inspiring, so I don't want to
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throw out that option. So sometimes I
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just start, you know, digging through
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loops. Maybe I find an interesting sound
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in a loop that can spark. It's like a
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fire, you know, it's it's one spark you
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need and boom. So um that could be an
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interesting way of working. Sometimes I
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can just grab the sounds of a previous
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track of mine, pull up the the tracks,
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but throw away all the MIDI, just have
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the sounds ready and start fooling
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around with the the sounds that I
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already used and really inspired me
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because it was my previous track that
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worked really well. Uh, so I start using
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those sounds but in a a different way.
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Uh, sometimes remixing an old track of
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yourself can work. Uh, grabbing an AC an
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existing song, an ac capella, that is a
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great way of getting inspired. Um, grab
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a track you really love, see if there's
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an ac capella available and try to remix
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that track. So, completely uh throw away
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all the music and start remixing that ac
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capella. And then when you finish the
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song, throw away theap ac capella, of
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course, because you're not you can't
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release it. It's not yours. Uh but then
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you have a great sounding instrumental.
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So that's another approach. And if that
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if all else fails, PlayStation
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I didn't have a lot of money, especially
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in the beginning. I mean, my parents
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were willing to help me a little bit,
4
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but not that much. I mean, they weren't
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able to just, especially in the
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beginning of my career, you didn't have
7
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the possibility of doing everything in
8
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one DAW. you needed a big mixer like
9
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this and then a lot of outboard gear and
10
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synthesizers and samplers and you needed
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to, you know, connect everything via
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MIDI and and so it was an expensive
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hobby back then. Um only later it was
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possible to do everything on one uh
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computer. Uh that was only since 2002
16
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2003 that that was possible. Computers
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were fast enough. So that was that was a
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that was really difficult in the
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beginning. Money was definitely an
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issue. But the good side of that is is
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that um because I didn't have that much
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money, I had to put everything that I
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had upside down. I had to put, you know,
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the the JX 3P only had a polyhon of four
25
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voices, I guess. So, as soon as I
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touched more than four keys on the
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keyboard, there was always one note that
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wasn't playing. So, how am I going to
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solve this? Well, that meant I had to
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sample one of the notes. And so if I
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wanted to hear five voices at the same
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time, I needed to sample the other one.
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So that's how I became creative. Be in
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the moment. Be in the moment. Be in the
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moment. Be in the moment. Be in the
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moment. Be in the moment.
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It's all about creating a vibe in your
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studio. That's also why I think it's
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important to not only look at your room
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acoustics, but also make sure you have
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fresh air, a nice coffee machine, uh
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some nice sandwich. You don't you should
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not be in the studio being hungry cuz
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that doesn't inspire you. you can kill
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the vibe. You know, it's almost as the
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atmosphere on a dance floor. It's a very
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very uh delicate balance. You need to
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create a nice environment where you feel
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comfortable, where uh you know, where
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there's, you know, maybe some people are
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really into candles. I'm not, but some
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people are. Great. Put candles in your
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studio. Make it your your living room.
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So, a place where you're comfortable.
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And especially now with with the DAWs
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and you can the possibility of doing
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everything on a laptop, it's great to
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just sit in your living room. Why do you
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need to be in a studio like this? You
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don't need to be here. I mean, this can
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be pretty intimidating. You know, once I
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walk in a room like this, I'm like, "Oh,
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I have to make music now." You know,
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looks looks like a studio and I have
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really have to start working. No, you
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know, it's about you.
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The convenient thing about living in
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these times is that you don't need to
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spend a lot of money to make decent
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sounding tracks. I like to use Logic Pro
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and Ableton Live for production,
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preparing my DJ sets. Uh you do need to
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make a choice uh between one of the DAWs
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that fits your sound uh and that fits
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your style. And I would really suggest
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to stick to one or maybe two DAWs and
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really dig deep into what's possible and
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what's not possible. Don't ever think
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that if you're using a a different DAW
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than uh than me or anybody else, then
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then your songs will not be as good.
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It's all about the chef, not about the
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kitchen, if you ask me. Uh, of course,
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you need a good uh meaty keyboard. Uh,
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if you want to play some piano, you want
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to put in some mey notes. It's uh some
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people do it without a keyboard. Uh, I
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had some piano lessons, so for me, I
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love to work with a piano. Uh, the
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reason why I'm using this particular
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device is because it also has speakers
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and sometimes you have an idea about a
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chord and you don't want to wait until
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the plug-in is uh, finished loading. So,
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that's why I'm working with this uh, it
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helps me to uh, put in med notes. It
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helps me to put in my uh, velocity uh,
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because it accurately records the way I
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touch the keys and you can really put
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emotion into the way you touch the keys.
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So, a good master keyboard for me is
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essential. I know there's people not
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working with the master keyboards, which
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is absolutely fine, but uh I like to
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work this way.
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If you really ask me what I would buy,
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if right now I had like $500 and I had
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uh a computer, what software would I
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buy? I would probably go for Ableton
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Live. I'll buy the Silent One. Uh, I buy
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a couple of samples, you know, maybe go
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online to Beatport or or splice.com,
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organize those samples, get it going.
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Um, the great thing about Ableton and
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about Logic is they come with a standard
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great amount of really good sounding
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plugins. Just to mention a few from the
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top of my head, like for example,
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Spectroics's Omnosphere is such an
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amazing plugin. It is such a complex
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synthesizer. You can basically make any
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synthesizer sound you want just by using
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Omnosphere. And that's not the only
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synth I'm talking about. You've got uh
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the silent that I've mentioned, the the
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Serum, the Massive. I mean, that's what
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everybody's using. That's what any dance
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DJ in the world is using. If you have
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those four synths available, you're good
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to go.
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Of course, you need um a good uh sound
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system. Um room acoustics is extremely
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important and uh I always recommend
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using two sets of monitors. Um mainfield
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monitors which is the you know the big
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boommy sound sort of represents the
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sound how it would sound in a big room.
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you're making dance music. So, it's
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usually made for big clubs, big
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festivals, and also to use the small
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NS-10s are really popular, but you can
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use, you know, any small sets of
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monitors is good because then you're not
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focused on the low end and it can really
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blur your vision. So, sometimes when
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you're mixing vocals, for example, or
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you're mixing your lead sounds, you want
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to be able to focus on that middle range
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and not so much the bass or the kick.
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Um, there's a lot to say about room
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acoustics. quickly. Um, what you're
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trying to avoid is, uh, waveforms that
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are bouncing back off the walls and that
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are canceling each other. Uh, that's to
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put a long story short. You have to
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imagine a sound wave comes from the
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speaker,
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reaches the wall, and the wall bounces
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this the wave back. So, what happens is
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at one point a new wave will come and
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the other wave will cancel out that
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other. So, no matter how loud you put it
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or how soft you put it, there will
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always be a spot in your room where you
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hear no bass. I'm sure you you heard the
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thing when you walk around in a club,
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the music sounds completely different
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when you stand in a corner than in the
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middle of a dance floor. And that is uh
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a problem. It is a problem in every
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environment. Uh speakers, they generate
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waves and waves bounce back of walls and
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they cancel out uh the audio that is
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coming from the speaker. And that is
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something that you have to deal with.
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Now, right now, all I'm doing is
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generating a sine wave and I'm going up
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from uh 10 hertz all the way up. And
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then you can hear the difference in
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loudness in uh volume in the place where
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you're sitting. In an ideal world, the
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the volume at this spot where my ears
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are, where I'm sitting, the volume
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should be equal at every frequency.
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And I already hear a dip around 53
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hertz. The volume is going down. And
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then it's getting louder. And oh, now
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it's really loud.
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There's another dip. Then it's louder
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again.
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Louder.
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There's another dip here.
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All that's happening is the sine wave
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comes from the speaker, bounces against
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the wall, comes back, and it kills part
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of the of the new wave that is coming
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towards me. That is a problem. That's a
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room acoustics problem. And every studio
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you'll be in, every room you'll ever be
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in, um there will be more or less that
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same problem. And you can move around
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the room and you'll hear different uh
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information. You need to know that. You
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need to know that your room is is is is
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your limitation.
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Putting blankets on the walls definitely
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helps, but that will only help you with
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the higher frequencies because a blanket
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will only stop the the higher
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frequencies from bouncing back. It's
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usually the bass that is really the
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problem. And here's why we're making
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dance music. So, it's all about the
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bass. So knowing your limitation of your
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of your space is very very important.
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You need to be aware of this when you're
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mixing. You need to be aware. You need
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to use different speakers for that
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reason. And you need to uh road test
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because in your car there'll be a
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different uh frequency response. There
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will be a different um sets of
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frequencies reaching your ears. And
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that's why I say car testing is
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important. Using your mom's stereo is
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important. Listening on headphones is
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important. Try to uh test your tracks on
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as many different sound systems as
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possible. So yes, your your phone, your
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your your stupid little speaker next to
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your bed, your your the big sound
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system. So uh that really helps you to
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make the right choices.
1
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Here
2
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we go. This is my project uh uh template
3
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which is set up with a very basic uh uh
4
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setup. Uh it's a 130 BPM arrangement.
5
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This allows me to quickly start, you
6
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know, throwing down ideas and
7
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everything. If I press the space bar, I
8
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have a kick drum going.
9
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So, what's here? There's a there's a
10
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standard bass,
11
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there's a standard lead, and there's a
12
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standard white noise. And then we're all
13
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using the the standard Logic ES2 and
14
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EXS24. The great thing about Logic is
15
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the buses. Recently, we found out that
16
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um it's uh better to not send all your
17
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audio tracks and your MIDI tracks and
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everything straight to the master bus
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and put dynamic processing on it.
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Everything that I do, I route to bus 30
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and bus 30 goes to bus 31, which is uh
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called no dynamic processing and some
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dynamic processing. The reason why we're
24
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doing this is because you want to know,
25
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you want to be able to switch between uh
26
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the juice, the nice sounding uh dynamic
27
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processing, you know, the glue together,
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but you also want to be able to check to
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see if you're not killing your
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transients. There's no dynamic
31
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processing at the moment, but I can
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easily add a multiband compressor or
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whatever I like. Um, so let's just throw
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something on here. Something juicy.
35
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Isotope is usually great.
36
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So this is the juice
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and let's pull up something lowend
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accent. I don't know. Okay. So this is
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going through there now.
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Now I'm able to switch between how it
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sounds without dynamic processing at the
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end
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and uh with some dynamic processing.
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This is the thing about creativity. I
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find it very important to grasp that art
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of the moment I call it because you're
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sitting down, you had a cup of coffee
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and you're feeling well, right? Usually
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for me it's in the morning at 10:00, but
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it's sometimes it's for people it's at
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night. I used to work a lot at night.
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Now I work in the mornings and after a
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cup of coffee at 10:00 I feel energized.
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Okay, let's go make some music. I feel
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happy. The sun is shining. I brought my
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kids to school. I have a good feeling.
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I'm sitting down. I have an idea. Uh
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this is the track I want to generate.
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Let's go. And then you don't want to be
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looking for samples. You don't want to
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be lost in your DAW. Oh, where did I
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find this plugin? Or, hey, I quickly
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need to grab a clap sound or a high hat.
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I think it's really good to spend quite
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a bit of time in organizing uh your DAW.
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Stuff like color coding. I mean, if you
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look at this arrangement, this is a
68
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track that I've just finished, and you
69
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see that there's quite a bit quite a few
70
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tracks. That looks intimidating. I
71
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understand that. But if you have 104
72
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tracks in a particular song and you want
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to be able to still oversee what you're
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doing, use color coding and make sure
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you group your tracks. So in this
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particular arrangement, you can see that
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we made all the drum elements red. We
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gave them the red color. Uh the blue
79
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color is for all the baselines. The
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green for the pads and the melodies and
81
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the leads that are going on. And then
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finally uh at the at the at the bottom,
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you see all our effects are usually
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yellow. And for the vocals which we find
85
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least important uh we make them orange
86
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just put them um below.
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One thing that I do recommend everybody
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is save whatever you do and use version
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numbers. Unfortunately, especially if
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you start working with more complex
91
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projects and third party plugins,
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sometimes third party plugins and DAWs
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don't like each other that much. Uh, and
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in order to avoid that, you've made a
95
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great track. A lot of people save the
96
00:04:20,400 --> 00:04:24,639
song and I go like this and they say,
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00:04:24,639 --> 00:04:27,840
"Where we go?" So, special projects
98
00:04:27,840 --> 00:04:33,000
masterclass. I'll say new track
99
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and I'll uh think of a name. It was
100
00:04:35,040 --> 00:04:37,280
sunny uh this morning, so I'll call it
101
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sunny car drive for the moment. And I'll
102
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also do version 001.
103
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Save it. So I'm start working on this
104
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track and every time I save and I
105
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recommend you saving almost every two
106
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three minutes you save you open it
107
00:04:53,280 --> 00:04:57,360
again. save it and then you save it as a
108
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different version number and you can
109
00:04:58,800 --> 00:05:01,600
always go back to an earlier version,
110
00:05:01,600 --> 00:05:03,360
which is great because you start adding
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more sounds and sometimes you lose the
112
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magic when if you're building and
113
00:05:07,280 --> 00:05:09,120
building and you keep adding sounds and
114
00:05:09,120 --> 00:05:11,039
you know you're you're you're adding
115
00:05:11,039 --> 00:05:13,520
different layers to a track and then oh
116
00:05:13,520 --> 00:05:15,680
wait uh I actually liked it how it
117
00:05:15,680 --> 00:05:17,680
sounded better an hour ago. You can go
118
00:05:17,680 --> 00:05:19,280
back to that version because you've
119
00:05:19,280 --> 00:05:21,840
saved different versions. So, by a
120
00:05:21,840 --> 00:05:24,639
standard rule of working, I always save
121
00:05:24,639 --> 00:05:27,840
it in a ton of different versions. So,
122
00:05:27,840 --> 00:05:29,440
all my tracks have a version number
123
00:05:29,440 --> 00:05:31,759
behind it. So, when I'm DJing, I can
124
00:05:31,759 --> 00:05:34,400
always quickly when I bounce a track
125
00:05:34,400 --> 00:05:36,479
just for road testing, I can always see
126
00:05:36,479 --> 00:05:38,560
which version I've I've played out for
127
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for a crowd. And then I can go, all
128
00:05:40,320 --> 00:05:44,160
right, version 67 sounded okay. Not too
129
00:05:44,160 --> 00:05:46,560
happy with this. And then maybe I'll
130
00:05:46,560 --> 00:05:48,000
work on it a little bit more. I have
131
00:05:48,000 --> 00:05:50,800
version 72. You know what? Version 72
132
00:05:50,800 --> 00:05:52,960
sounded great. The pads were bigger, but
133
00:05:52,960 --> 00:05:54,960
I want to go back to the kick because it
134
00:05:54,960 --> 00:05:57,120
sounded better in version 68. So, it's
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00:05:57,120 --> 00:05:58,479
great if you work with different version
136
00:05:58,479 --> 00:06:00,400
numbers and save it. And then don't
137
00:06:00,400 --> 00:06:03,280
touch it after you bounce it. Just use a
138
00:06:03,280 --> 00:06:04,960
new version number. You can always pull
139
00:06:04,960 --> 00:06:07,919
it up and go back to the magic that it
140
00:06:07,919 --> 00:06:09,600
has because sometimes music just has
141
00:06:09,600 --> 00:06:11,280
magic. You don't want to touch it. And
142
00:06:11,280 --> 00:06:12,880
that's when version numbers are great to
143
00:06:12,880 --> 00:06:16,039
work with.
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00:06:20,160 --> 00:06:23,600
I cannot stress enough that hard drives
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are
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00:06:25,120 --> 00:06:27,199
bound to fail. Sooner or later, your
147
00:06:27,199 --> 00:06:28,880
hard drive is going to crash. And you
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00:06:28,880 --> 00:06:31,680
need to realize that there's quite a few
149
00:06:31,680 --> 00:06:34,560
um people that lost entire albums cuz
150
00:06:34,560 --> 00:06:35,840
just because they thought that's not
151
00:06:35,840 --> 00:06:37,199
going to happen to me. My laptop is
152
00:06:37,199 --> 00:06:39,120
running so smooth. Well, guess what? The
153
00:06:39,120 --> 00:06:40,639
moment you finish your album, the moment
154
00:06:40,639 --> 00:06:43,199
everything's done, you haven't backed up
155
00:06:43,199 --> 00:06:45,199
everything and you've lost your entire
156
00:06:45,199 --> 00:06:47,120
album. And I know a lot of stories from
157
00:06:47,120 --> 00:06:49,680
producers that lost their music. So once
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I heard uh a guy that installed my
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studio say, "Let's say you lost all your
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samples, all your music files, your
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entire catalog. How much money would you
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pay me to get everything back?" And I
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started to think,
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"Wow,
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that would be I would pay a lot of
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money, maybe even a couple hundred,000
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to get everything back." Imagine. So he
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said, "Well, just give me a quarter.
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just give me a small portion of that.
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I'll buy a server for you and we'll make
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sure that everything's backed up. So,
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please please invest in a good hard
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drive. You can also use um for example
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carbon copy cloner uh which is something
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I think is really great. You can
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actually automate that as well. Make a
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schedule so it automatically backs up
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your data. So, I cannot stress enough
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how important that is.
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I want to show you how a normal day in a
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studio and what it looks like. Um I want
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to create a trans track from scratch.
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Let's just uh for example take
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inspiration from uh one of the greatest
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songs ever made by Eric Sati Jimnopi. So
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the beginning goes something like this.
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love that song. Great. I'm going to show
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you how that song inspires me to be
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creative. So, these are the two chords
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that I really, really love. And
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now, let's just use that now as a as a
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top melody. And let's just create
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something
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Maybe that sounds cool. I want to turn
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those chords into a transy riff that
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could go down in a breakdown of a
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beautiful trans track which would fit
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into my set. So, for example, I could
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play these chords in a different way.
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Well, let's record that with a
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metronome. So, I got my template set up
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here. Got a little kick drum going
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there. And I want the trans track to be
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132 BPM. But to make it easier for
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myself, I'm still just, you know,
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throwing together a couple of notes. I'm
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going to lower the tempo a bit.
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Something that is comfortable for me to
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play. Maybe even more slow than that.
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Can I play it like this?
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Still pretty fast.
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Why not? I have a computer. It can help
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me.
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Still pretty fast. Let's narrow it down.
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I'll put it in record.
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That sounds nice. Let's give it another
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try. See if I can make it more
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interesting, maybe.
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And
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Sounds nice. I have different options.
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So, these are just notes that I've put
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in and a random place in the
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arrangement. Let's put up the notes.
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Let's see where I am. So, this is my uh
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maybe not so accurate
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way of playing. Let's quantize what I've
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done. See if it adds to the grit. And
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now let's up the tempo a little bit. See
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if it sounds somewhere nice. So I played
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the same chord sequence but in different
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ways.
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Couple of errors here.
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Let's correct Let's correct this.
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Some really horrible notes there.
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Um, let's make all these notes that they
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have the same length
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operate only. Now I can see that they
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made some errors.
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It's pretty fast. Um, I don't know if I
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like it at that tempo.
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Let me just double it.
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Um, I'll stretch the notes
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to double it. So, the original length
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was this.
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Um, let me look at this. Yeah. Throw
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away the rest and double it to here.
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Maybe that makes more sense. I don't
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know.
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It's a little off.
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Correct it here.
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Something in the modulation is not going
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well. I didn't record my uh paddle here,
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my sustain pedal.
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Now, let's up the tempo to the desired
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tempo, 132 BPM.
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And this is normally the time where I
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share my idea with my production
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partner, Beno, to see what he thinks.
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So, Beno, do you have any ideas with
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this?
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Sure. Well, it's good for starters.
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Good for starters. good core
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progression.
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Yeah. Um I think two two things uh
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yeah I think the the length of the bar
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is is is is is great.
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It's experimental because it's six. So
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that's that's striking me and something
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that I hear when I hear this melody. I
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hear a progression going up.
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Perhaps you hear it too as well.
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Well maybe maybe you want to take a seat
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in my chair and then
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Well, I would like to try and see if
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with the piano if it if I could amend
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it.
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Go for it.
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Let me first figure out what you did.
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All but I hear something.
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Nice.
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Something like this.
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Yeah. So maybe to uh down the tempo a
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bit again. So I have my original idea
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which is right here.
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Yeah, play it again because I didn't had
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that.
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No, no. What you should play is amazing.
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Uh
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want a faster tempo?
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Um
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this is good, I guess. So I'm just going
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to put it in records. So just I can so I
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can capture everything that he does.
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Pedto is trying to add some nice melodic
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ideas to the chord structure we have and
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it's a little bit trial and error.
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You have to develop a little bit of an
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ear for this. Just try it yourself and
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see which notes don't clash the existing
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chords.
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Beautiful.
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Or
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that's your step.
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Yeah, I like that. I like the last
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ending. But when I Here it is. I think
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it's a little bit long.
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I like it. Do you want to make it
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shorter?
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Well, double the speed.
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Yeah, you you doubled the You doubled
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the speed, right? So, what if if we cut
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it in half right now because
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the melodies is twice as long.
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Good. Good idea.
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So, what I would suggest first is to
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clean my mess up because I didn't really
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play it that well. Um, let me see.
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that part.
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Searching for your chords.
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Right.
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It's pretty fast and easy.
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Yeah. But if we skip some notes
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and maybe don't maybe remove the the
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Yeah, because the length feels good to
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me at least
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because if if we if we stick to this
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this this type of length, it will be
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harder to to keep the span of the
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attention. What your thoughts on that?
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Yeah, I agree.
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Well, then maybe save it as a different
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version again. So, we can always go back
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to this. I mean, this feels right to me.
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This feels like we've got something
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going. It's not a trans track yet. I
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mean, we we're working with a piano. We
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have something weird going on. We
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00:10:06,640 --> 00:10:07,519
haven't even switched to other
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instruments, but this feels like a great
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core progression. It feels a little bit
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too busy, a little bit too much going
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on. So, I like Beno's suggestion. Maybe
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deleting some notes and see if we can
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keep the chord progression, but with
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less uh top melody going on there.
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So, there's one thing that I would like
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to fix because there's something in the
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melody that's not quite right yet. You
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see, the bar is not really
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like 1 2 3 4 1 2 3 4 and then something
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comes afterwards, which is a little bit
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strange, right? So, can you help me out
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here where it goes wrong in your
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opinion? In your opinion?
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Yeah, there it's too long.
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Yeah, feels weird, right? So, let's
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let's let's see. Um, can I take the
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chair again?
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Take your chair.
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In the meantime, um, perhaps it's a good
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00:11:01,600 --> 00:11:04,640
suggest throw in a groove.
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Get some claps.
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Yeah, that needs to go up. What we're
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00:11:17,440 --> 00:11:19,200
looking for here in the production is
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trying to add some melody to the song
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that makes it more interesting.
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The only way that your track is becoming
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00:11:25,440 --> 00:11:27,279
special is if you add a little top
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melody to it that sort of goes against
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the existing chords.
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I love that. It's great. It's very
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00:11:44,720 --> 00:11:46,959
emotional. It's very euphoric. It's just
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a little bit too much too many notes. Uh
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so what I'm going to do, I'm going to
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copy the entire part. Uh because I'm
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going to fool with it. Um fiddle with
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it.
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00:11:57,920 --> 00:11:59,920
Um
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00:11:59,920 --> 00:12:01,920
and I'm going to save it. So I can
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always go back to to this. Meanwhile,
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00:12:04,880 --> 00:12:08,079
Beno uh is is maybe adding some
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elements, something I'll leave him on
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his own. You know, I don't want to tell
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him what to do. He can just add elements
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00:12:12,800 --> 00:12:15,519
to it. Whatever. What I'm going to do,
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00:12:15,519 --> 00:12:21,000
I'm going to quantize this to 14.
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00:12:24,079 --> 00:12:27,279
This sounds more
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00:12:27,279 --> 00:12:30,279
relaxed.
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00:12:32,480 --> 00:12:36,839
Hey, you get doubles right now, right?
211
00:12:43,360 --> 00:12:45,120
I like this. I like these chords. This
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00:12:45,120 --> 00:12:47,760
is great. Great. Beautiful chords. I
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00:12:47,760 --> 00:12:49,200
think this could work. This This could
214
00:12:49,200 --> 00:12:51,839
work. Yeah.
1
00:00:13,519 --> 00:00:15,360
Well, specifically in trans music, I
2
00:00:15,360 --> 00:00:17,440
love to layer stuff. Um, there's this
3
00:00:17,440 --> 00:00:19,840
function in Logic that if I want to add
4
00:00:19,840 --> 00:00:21,840
a lead sound and I want to make it big,
5
00:00:21,840 --> 00:00:26,439
for example, let me just play a chord.
6
00:00:29,920 --> 00:00:31,119
I don't know. It's a bit of a silly
7
00:00:31,119 --> 00:00:37,480
chord, but just go there. Quantize it.
8
00:00:37,680 --> 00:00:42,360
Okay. So, I just standard pad.
9
00:00:42,480 --> 00:00:48,200
I don't like that. Clear that here.
10
00:00:53,360 --> 00:00:56,399
Go there. Make add a little swing to it.
11
00:00:56,399 --> 00:00:58,399
I can copy the track, including the MIDI
12
00:00:58,399 --> 00:01:01,199
notation, and start fooling with the
13
00:01:01,199 --> 00:01:03,680
other uh track. So, this is basically
14
00:01:03,680 --> 00:01:07,840
the exact same setting as this track.
15
00:01:07,840 --> 00:01:12,240
Uh, yep. Which is going to bus 30.
16
00:01:12,240 --> 00:01:13,840
And then I'll start fooling around with
17
00:01:13,840 --> 00:01:15,600
this. So, it's basically another layer
18
00:01:15,600 --> 00:01:18,920
that I'm adding.
19
00:01:20,159 --> 00:01:24,280
Maybe D-tune it a little bit.
20
00:01:30,640 --> 00:01:35,400
Maybe opening the release a little bit.
21
00:01:39,759 --> 00:01:42,240
So, I'm just adding a layer to a riff
22
00:01:42,240 --> 00:01:43,600
that I've just played, a very, very
23
00:01:43,600 --> 00:01:46,479
basic riff. And just by adding layers to
24
00:01:46,479 --> 00:01:48,960
each other, I can make the sounds sound
25
00:01:48,960 --> 00:01:50,960
more wide and and and more interesting,
26
00:01:50,960 --> 00:01:54,240
maybe. Um, then I can copy the channel,
27
00:01:54,240 --> 00:01:56,880
copy the media information, and then for
28
00:01:56,880 --> 00:01:59,759
example have a Nexus plugin, which is a
29
00:01:59,759 --> 00:02:02,159
different sounding or rumpler. Let me
30
00:02:02,159 --> 00:02:05,360
pull up a piano.
31
00:02:05,360 --> 00:02:08,720
Search for a piano. PN
32
00:02:08,720 --> 00:02:11,520
any any piano.
33
00:02:11,520 --> 00:02:15,800
Uh, solo it for a bit.
34
00:02:16,239 --> 00:02:19,640
It's a bit reverby.
35
00:02:20,000 --> 00:02:23,720
Cue off the low end.
36
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So, I I'm just fooling around at the
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moment. I'm just throwing adding layers,
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just being creative. Again, there's no
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rules. So, just feel free to throw weird
40
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plugins. I mean, who would put a
41
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distortion on a piano, right? It's
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non-conventional. Let's do it. Let's
43
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grab a random distortion. I love to do
44
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stuff like that. Just be just be random,
45
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you know? Uh throw in uh this is one of
46
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my favorite distortion plugins. So, I'm
47
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just going to distort this piano.
48
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Let me throw a reverb.
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You know what? I like that piano sound,
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but I feel it's a little bit far away.
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And that's usually because you're
52
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missing the transients, the attack of
53
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the piano. So I'll just copy the channel
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once again. So it's the exact same
55
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piano, but I'm switching off this and
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I'm making the notes a lot shorter. So
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that this will be a very short piano.
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I just want the top end.
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Kill all the reverb. kill everything
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that's not nice.
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And if I add that with the piano that I
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have,
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it will add the attack to the piano
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which makes it more sound like a piano.
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So you hear the attack of the piano
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better. So that's why my tracks have a
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ridiculous amount of uh of tracks. It's
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just because I like to add layers to it.
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You have to be very aware that as soon
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as you start layering, you're also
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clogging up your mix. I mean, you're
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basically adding frequencies, uh, and
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the more frequencies you add, uh, the
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more, you know, full your mix becomes.
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So, you have to be very aware that as
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soon as you start adding layers that you
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use your EQ wisely. So that's why on
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this piano for example, I've killed
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everything below
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a thousand hertz because I don't need
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that information. I only want the
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attack. So ask yourself, why did I
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choose this sound and which part of the
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sound is important to me? Which
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frequency? So the one way to approach
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trans music is because trans music is
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this is also the problem with trans
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music is very hard to mix because
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there's so much going on, especially the
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pads are are humongous and they're
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really
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getting a lot of space in your mix. Um,
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so what you want to do is you want to
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make sure that, for example, if you have
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a kick and a bass going and you have a
96
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pad you want to play on top, kill all
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the low end of the pad because it will
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fight with your kick and your bass
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because there's also a little bit of low
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end going on. So those frequencies will
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uh will uh add add to each other and it
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will make your mix sound really full and
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not not really nice. So when you come to
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the breakdown, you can have a copy of
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the exact same pad and then you can add
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the sub to it. Now that's the reason why
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the pad for me would be have a different
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track uh while the kick and the bass are
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running and then in the breakdown I
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would just kill the EQ and usually I'll
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just do that on a different track. So
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that's why I'm saying I use 104 tracks
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on a track but it's not that impressive.
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It's basically 20 or or 30 tracks. It's
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just I I can copy the track and because
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you know DAWs now are so good and so
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fast that it's easier for me just to uh
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copy the track and have a different
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track with a different EQ setting than
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to automate it. I can automate it. It's
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just a lot more work.
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Usually the leads are fighting with the
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vocal on the same frequency spectrum.
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Here you can see that we draw the volume
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the the filter uh the low pass filter of
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uh the main lead and we do that to give
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space to the vocal. So if I would open
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up the lead here and I would just play
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the lead and the vocal
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vocal
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sexy sweet
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feels kind of busy whereas I if I filter
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the lead I give more attention to the
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vocal
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sexy you are sweet you are feel
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it's also a way of telling your listener
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hey I want you to hear this
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in the breakdown of UR filtered in the
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background. There's actually a lot of
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paths going. Let's listen.
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But you see, if if I mute the pads, then
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the leads wouldn't come out that great.
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00:07:55,520 --> 00:08:00,440
Let me just mute the pads. Mute pads.
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00:08:07,840 --> 00:08:09,280
I'm missing something there, which is
145
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the pads in the background. Uh, that
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give it just that extra feel.
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You don't really notice them. You don't
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really notice the pads, but when they're
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not there, you do notice them. That's
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that's I think very essential to note.
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00:08:30,720 --> 00:08:31,599
Uh
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sexy, you are sweet, you are hard, you
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are pretty, you are
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I also want to talk about uh the
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conventional way and the unconventional
156
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way of using plugins. So, here's a sound
157
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that I've imported from a previous
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project. And you can see I've just
159
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I've used the initialized the the the
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very basic setting of the silent. It's
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just it's right under menu and you go to
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insert and it basically gives you
163
00:09:06,640 --> 00:09:09,200
an empty silent.
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The most basic sound there is. It's a
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saw.
166
00:09:15,839 --> 00:09:18,000
I put it in legato mode, mono legato
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mode, threw in some portimen, and then I
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started adding different distortions to
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it,
170
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little reverb,
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00:09:31,200 --> 00:09:34,440
a compressor,
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00:09:35,279 --> 00:09:36,880
and the compressor basically brings out
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the transients more.
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Uh, let's throw in an EQ to roll off the
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low end.
176
00:09:45,120 --> 00:09:47,440
Uh, and let's do a dimensional expander.
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Great uh, free plugin. You can find it
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00:09:49,519 --> 00:09:52,920
online somewhere.
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00:09:55,279 --> 00:09:57,360
So, I'm just starting to add random
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elements, random plugins, throwing them
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00:09:59,920 --> 00:10:01,839
on there just to get inspired, find
182
00:10:01,839 --> 00:10:04,160
inspiration in specific sounds,
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00:10:04,160 --> 00:10:07,200
interesting sounds. So, grab a synth,
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00:10:07,200 --> 00:10:09,200
put it there, and start adding random
185
00:10:09,200 --> 00:10:11,760
stuff to it. Uh, distortions, delays.
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00:10:11,760 --> 00:10:14,240
Uh, I love using uh conventional plugins
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00:10:14,240 --> 00:10:16,560
in an unconventional way. Normally after
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a sound uh you would add a reverb at the
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end. Why not add a reverb at the
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00:10:21,120 --> 00:10:23,760
beginning and put a compressor behind
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00:10:23,760 --> 00:10:26,480
it? You know, it's maybe it sounds weird
192
00:10:26,480 --> 00:10:28,800
maybe, but it brings out the the attack
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better of the sound and it makes the
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00:10:30,320 --> 00:10:32,880
reverb sounding huge. So that's one of
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00:10:32,880 --> 00:10:35,440
the tricks. Just trial and error
196
00:10:35,440 --> 00:10:38,160
basically.
1
00:00:13,840 --> 00:00:15,599
So, I'm going to take the MIDI part, uh,
2
00:00:15,599 --> 00:00:17,039
put it on a different section, and I'm
3
00:00:17,039 --> 00:00:19,600
going to pull up, uh, a pad, a nice pad
4
00:00:19,600 --> 00:00:21,840
sound. Uh, I don't know if I have
5
00:00:21,840 --> 00:00:23,760
something here that sounds cool. Um,
6
00:00:23,760 --> 00:00:27,039
let's just make a pad. Why not?
7
00:00:27,039 --> 00:00:29,359
That's not a pad.
8
00:00:29,359 --> 00:00:31,519
We can we can make a pad going. Maybe I
9
00:00:31,519 --> 00:00:34,840
have two oscillators,
10
00:00:37,760 --> 00:00:41,160
something wide,
11
00:00:44,399 --> 00:00:48,360
something with a bit more release,
12
00:00:48,719 --> 00:00:52,160
more voices. It's about getting a really
13
00:00:52,160 --> 00:00:55,360
bright and wide pad. And to do that, we
14
00:00:55,360 --> 00:00:57,920
have voices. Pan these voices left and
15
00:00:57,920 --> 00:00:59,920
right and make sure your saw is a little
16
00:00:59,920 --> 00:01:02,800
bit d-tuned. As a listener, we perceive
17
00:01:02,800 --> 00:01:05,119
this as a wide pad. Maybe put a little
18
00:01:05,119 --> 00:01:08,640
reverb behind it. I don't know.
19
00:01:08,640 --> 00:01:11,640
So,
20
00:01:22,320 --> 00:01:24,400
all right.
21
00:01:24,400 --> 00:01:28,880
Now I'm going to manually uh delete
22
00:01:28,880 --> 00:01:32,520
a lot of these notes.
23
00:01:35,680 --> 00:01:39,400
It's nice though.
24
00:01:42,640 --> 00:01:45,119
Pads are essential for trans tracks.
25
00:01:45,119 --> 00:01:46,640
They're the basic structure of your
26
00:01:46,640 --> 00:01:48,159
song.
27
00:01:48,159 --> 00:01:49,920
It's what happens between your baseline
28
00:01:49,920 --> 00:01:51,920
and the top melody.
29
00:01:51,920 --> 00:01:54,159
A good pad sound basically covers the
30
00:01:54,159 --> 00:01:58,439
mid-range of your EQ spectrum.
31
00:02:03,439 --> 00:02:05,520
Uh maybe I don't know. I'm not too crazy
32
00:02:05,520 --> 00:02:07,280
about that sound. So, let me see if I
33
00:02:07,280 --> 00:02:09,679
can pull up Well, don't throw it away
34
00:02:09,679 --> 00:02:11,520
yet because I do like the sound perhaps
35
00:02:11,520 --> 00:02:13,440
for later on for some layering.
36
00:02:13,440 --> 00:02:15,280
Okay, I'm going to save it. Copy the
37
00:02:15,280 --> 00:02:17,200
MIDI
38
00:02:17,200 --> 00:02:20,160
and
39
00:02:20,160 --> 00:02:22,879
come up with this synth.
40
00:02:22,879 --> 00:02:24,720
Pull up a nice pad somewhere. I don't
41
00:02:24,720 --> 00:02:26,640
know.
42
00:02:26,640 --> 00:02:31,239
Um, nice pad sound.
43
00:02:36,160 --> 00:02:38,879
And I'm going to say uh delete duplicate
44
00:02:38,879 --> 00:02:41,280
notes.
45
00:02:41,280 --> 00:02:42,879
Um,
46
00:02:42,879 --> 00:02:44,560
I don't want double notes because I've
47
00:02:44,560 --> 00:02:46,239
quantized it. So, some of the notes are
48
00:02:46,239 --> 00:02:48,319
on the same position right now. Now, I
49
00:02:48,319 --> 00:02:52,200
say note force legato.
50
00:02:52,239 --> 00:02:54,640
Uh, keep
51
00:02:54,640 --> 00:02:58,519
and there's a pad sound.
52
00:03:06,959 --> 00:03:09,959
Here
53
00:03:20,319 --> 00:03:23,560
we go.
54
00:03:47,760 --> 00:03:50,760
Heat.
55
00:03:52,319 --> 00:03:55,319
Heat.
56
00:04:07,280 --> 00:04:11,120
I don't like that last step. So,
57
00:04:11,120 --> 00:04:14,720
I go in here. So, what if I put like an
58
00:04:14,720 --> 00:04:17,359
LFO tool
59
00:04:17,359 --> 00:04:21,239
on a
60
00:04:22,320 --> 00:04:25,720
trans gate?
61
00:04:43,440 --> 00:04:47,080
quite like that atmosphere.
62
00:05:00,639 --> 00:05:02,400
I'm actually quite liking the vibe of
63
00:05:02,400 --> 00:05:05,360
this.
64
00:05:05,360 --> 00:05:07,120
Trans music is all about rhythmic
65
00:05:07,120 --> 00:05:08,960
elements and melodies. And if you can
66
00:05:08,960 --> 00:05:11,120
combine both things in one sound, it
67
00:05:11,120 --> 00:05:13,600
makes it even more exciting. What I like
68
00:05:13,600 --> 00:05:15,840
to do when I make a pad sound, I like to
69
00:05:15,840 --> 00:05:18,479
add some rhythm to it. Add a volume
70
00:05:18,479 --> 00:05:20,880
ducker. In this case, LFO tool, but you
71
00:05:20,880 --> 00:05:22,800
can use any volume instrument to
72
00:05:22,800 --> 00:05:24,960
generate something rhythmic in a pad
73
00:05:24,960 --> 00:05:28,960
sound. Beautiful. It's
74
00:05:28,960 --> 00:05:31,360
maybe I want to change the key. I don't
75
00:05:31,360 --> 00:05:35,479
know. Let me try.
76
00:05:46,080 --> 00:05:50,919
Has a nice vibe to it. It's very moody.
77
00:05:57,280 --> 00:05:59,840
Okay. Uh, I'm going to copy this channel
78
00:05:59,840 --> 00:06:02,639
strip
79
00:06:02,639 --> 00:06:06,880
and create maybe something
80
00:06:06,880 --> 00:06:08,880
massive, a lead. I'm going to try and
81
00:06:08,880 --> 00:06:10,720
find a top melody. Create a lead
82
00:06:10,720 --> 00:06:12,319
completely from scratch. So, I'm going
83
00:06:12,319 --> 00:06:15,600
to start with the the most basic sound
84
00:06:15,600 --> 00:06:17,440
that this synthesizer can generate.
85
00:06:17,440 --> 00:06:22,680
Basically, the uh the init sound, the
86
00:06:22,880 --> 00:06:25,039
I'm going to use that,
87
00:06:25,039 --> 00:06:28,080
just to get inspiration. Um, I'm going
88
00:06:28,080 --> 00:06:34,840
to put a reverb behind it. Uh, see
89
00:06:40,960 --> 00:06:42,960
compressor.
90
00:06:42,960 --> 00:06:46,479
Uh, so I'm going to go to
91
00:06:46,479 --> 00:06:51,080
Logic dynamic compressor.
92
00:06:51,600 --> 00:06:53,600
A great trick to have a certain lead
93
00:06:53,600 --> 00:06:55,360
sound shine through in your mix is to
94
00:06:55,360 --> 00:06:57,360
add a transient element to it. You can
95
00:06:57,360 --> 00:06:59,120
use a compressor with a fast release
96
00:06:59,120 --> 00:07:01,120
time to make the transient shine through
97
00:07:01,120 --> 00:07:03,440
a little bit more.
98
00:07:03,440 --> 00:07:05,120
Maybe a little distortion to introduce
99
00:07:05,120 --> 00:07:06,720
some character to the sound because it's
100
00:07:06,720 --> 00:07:09,680
very basic at the moment. So, one of my
101
00:07:09,680 --> 00:07:12,080
favorite uh distortion plugin is the Fat
102
00:07:12,080 --> 00:07:16,080
Filter Satin. And uh maybe just add a
103
00:07:16,080 --> 00:07:19,280
few bands of distortion.
104
00:07:19,280 --> 00:07:22,720
Uh see if I can create some.
105
00:07:22,720 --> 00:07:27,160
Now it really shines through more.
106
00:07:28,720 --> 00:07:30,800
And I want to add maybe a funny delay or
107
00:07:30,800 --> 00:07:35,599
something. I don't know. Uh HD delay.
108
00:07:35,599 --> 00:07:38,919
Here we go.
109
00:07:40,960 --> 00:07:45,240
So, what key are we in
110
00:07:46,240 --> 00:07:48,880
currently? Uh C#
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00:07:48,880 --> 00:07:53,240
C. Yeah. Yeah.
112
00:07:54,879 --> 00:07:57,360
Uh, let's let's just loop this little
113
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melody that I've got going here. And
114
00:08:00,319 --> 00:08:03,039
let's just fiddle around to see if I can
115
00:08:03,039 --> 00:08:06,840
find a nice hot melody.
116
00:08:11,680 --> 00:08:13,680
With every trans track I do, I try to
117
00:08:13,680 --> 00:08:16,479
tell a story with my melody. If there
118
00:08:16,479 --> 00:08:18,080
are too many repetitive elements in a
119
00:08:18,080 --> 00:08:19,759
certain melody, it may sound a little
120
00:08:19,759 --> 00:08:22,800
bit stale or boring.
121
00:08:22,800 --> 00:08:25,120
Try to experiment with going three half
122
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notes up or down.
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00:08:35,599 --> 00:08:39,360
Is there anything that you liked?
124
00:08:39,360 --> 00:08:40,880
You have a lead sound?
125
00:08:40,880 --> 00:08:42,399
Just adding just trying different
126
00:08:42,399 --> 00:08:44,720
things. Uh let's just quantize it for a
127
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little bit. Uh maybe just add a little
128
00:08:47,440 --> 00:08:50,160
bit of another LFO tool. Put it in a
129
00:08:50,160 --> 00:08:54,040
different spot maybe.
130
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Which chord shall I use?
131
00:09:09,279 --> 00:09:10,399
You have any suggestions?
132
00:09:10,399 --> 00:09:15,640
Yeah. Well, uh or maybe this one.
133
00:09:19,600 --> 00:09:22,839
That's nice.
134
00:09:35,519 --> 00:09:37,920
I think in the in the second section
135
00:09:37,920 --> 00:09:41,680
there was a a nice flow to it that that
136
00:09:41,680 --> 00:09:43,279
really told the story. Well, I guess
137
00:09:43,279 --> 00:09:46,959
right about 37
138
00:09:46,959 --> 00:09:50,839
First part is okay though,
139
00:09:56,399 --> 00:09:58,240
but that that lifts could be a little
140
00:09:58,240 --> 00:10:00,080
bit more Yeah, for me it's a little bit
141
00:10:00,080 --> 00:10:02,160
too erratic where whether the other
142
00:10:02,160 --> 00:10:03,760
thing
143
00:10:03,760 --> 00:10:07,560
told more of a story.
144
00:10:13,120 --> 00:10:15,920
I like this.
145
00:10:15,920 --> 00:10:17,920
So what what if you would combine those
146
00:10:17,920 --> 00:10:21,120
two? Take the first half of that section
147
00:10:21,120 --> 00:10:23,040
that you played later on. So only the
148
00:10:23,040 --> 00:10:24,720
first part and then do the second one
149
00:10:24,720 --> 00:10:25,519
from that one.
150
00:10:25,519 --> 00:10:26,800
From this one you this section.
151
00:10:26,800 --> 00:10:27,600
Yeah, I like that.
152
00:10:27,600 --> 00:10:30,160
Okay. So mute delete this the first
153
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section.
154
00:10:30,560 --> 00:10:31,440
Yeah.
155
00:10:31,440 --> 00:10:34,560
Or cut it. Then then you can also
156
00:10:34,560 --> 00:10:40,320
and then use this one. You mean
157
00:10:40,320 --> 00:10:43,800
probably? Yeah.
158
00:10:46,399 --> 00:10:50,079
Yeah. Okay. So, fixed note length. I
159
00:10:50,079 --> 00:10:53,640
think this could work.
160
00:10:53,680 --> 00:10:58,360
Uh, make it longer.
161
00:10:59,680 --> 00:11:03,079
In the meantime,
162
00:11:08,959 --> 00:11:13,519
I like this. I'm feeling this
163
00:11:18,480 --> 00:11:20,640
I have no idea where I want it to go.
164
00:11:20,640 --> 00:11:23,200
I'm still trying to figure out what kind
165
00:11:23,200 --> 00:11:25,040
of chords I want underneath this. Maybe
166
00:11:25,040 --> 00:11:27,040
a different lead sound. I'm just going
167
00:11:27,040 --> 00:11:29,040
to open up,
168
00:11:29,040 --> 00:11:31,360
I don't know, uh maybe the Nexus. See if
169
00:11:31,360 --> 00:11:33,760
I can find a beautiful sound that maybe
170
00:11:33,760 --> 00:11:36,160
complements this.
171
00:11:36,160 --> 00:11:39,160
Um,
172
00:11:40,720 --> 00:11:44,079
so let's go here.
173
00:11:44,079 --> 00:11:45,600
I like these sounds. They're usually
174
00:11:45,600 --> 00:11:48,640
great. It could be like a big pad. I
175
00:11:48,640 --> 00:11:51,720
don't know.
176
00:12:04,240 --> 00:12:08,000
That could be like a big epic breakdown.
177
00:12:08,000 --> 00:12:11,000
So,
178
00:12:23,279 --> 00:12:25,680
that sounds nice.
179
00:12:25,680 --> 00:12:29,800
I don't know. What do you think of this?
180
00:12:34,959 --> 00:12:39,240
I see where you want to go.
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00:12:42,959 --> 00:12:44,560
I think we should make a choice then
182
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because or you should use that automatic
183
00:12:47,680 --> 00:12:48,160
delay.
184
00:12:48,160 --> 00:12:49,839
Maybe just use the first section of of
185
00:12:49,839 --> 00:12:52,720
the chords.
186
00:12:52,720 --> 00:12:54,320
Well, I like that that chord change
187
00:12:54,320 --> 00:12:57,600
which is not in the other ID.
188
00:12:57,600 --> 00:13:02,519
Could could be variation to it.
189
00:13:02,639 --> 00:13:09,160
And I need uh uh uh uh uh uh uh
190
00:13:16,639 --> 00:13:18,639
what if what if we make a jump here to
191
00:13:18,639 --> 00:13:21,279
make it interesting on that point?
192
00:13:21,279 --> 00:13:24,160
D
193
00:13:24,160 --> 00:13:26,880
and the fifth.
194
00:13:26,880 --> 00:13:31,639
Yeah. Uh now it's still higher.
195
00:13:32,000 --> 00:13:34,800
Oh, this could work as well. But I I
196
00:13:34,800 --> 00:13:39,040
hear this perhaps to uh to make it
197
00:13:39,040 --> 00:13:41,920
sure it work. Perhaps this it's too
198
00:13:41,920 --> 00:13:44,560
jumpy for you.
199
00:13:44,560 --> 00:13:48,440
Perhaps this. Oh.
200
00:13:52,160 --> 00:13:54,079
Um, well, you should adapt that one,
201
00:13:54,079 --> 00:13:55,200
too. Could it work?
202
00:13:55,200 --> 00:13:57,600
Uh, yeah.
203
00:13:57,600 --> 00:14:00,600
Actually,
204
00:14:05,279 --> 00:14:06,720
maybe have the top one on that one as
205
00:14:06,720 --> 00:14:09,720
well.
206
00:14:23,920 --> 00:14:26,160
sounds nice. I like it. Um, different
207
00:14:26,160 --> 00:14:29,160
key
208
00:14:33,120 --> 00:14:35,760
makes it more happy.
209
00:14:35,760 --> 00:14:38,720
What if we change that on 32? Then I
210
00:14:38,720 --> 00:14:41,120
think it's perfect.
211
00:14:41,120 --> 00:14:43,199
No, no, the top note is is okay for me.
212
00:14:43,199 --> 00:14:45,839
That one. Yeah.
213
00:14:45,839 --> 00:14:48,839
Yeah,
214
00:15:02,880 --> 00:15:04,800
sounds nice. Uh, let's try a different
215
00:15:04,800 --> 00:15:06,560
sound. I keep the original sound because
216
00:15:06,560 --> 00:15:10,639
I like I like the sound of it.
217
00:15:22,320 --> 00:15:25,320
Hey.
218
00:15:34,079 --> 00:15:37,079
Hey. Hey.
219
00:16:00,079 --> 00:16:01,920
Let's see if I can add a baseline to
220
00:16:01,920 --> 00:16:03,920
this.
221
00:16:03,920 --> 00:16:06,920
Um,
1
00:00:21,199 --> 00:00:22,720
I think this is nice. That chord
2
00:00:22,720 --> 00:00:24,800
progression. I don't think I'm going to
3
00:00:24,800 --> 00:00:27,439
use it. It's too, I don't know, too
4
00:00:27,439 --> 00:00:30,320
cheesy, too obvious or something. And
5
00:00:30,320 --> 00:00:34,320
this is something exciting.
6
00:00:34,320 --> 00:00:37,360
It's It's beautiful. It's ethereal. It's
7
00:00:37,360 --> 00:00:38,879
Let's try a different plugin. Let's see
8
00:00:38,879 --> 00:00:41,680
if I can get some inspiration there.
9
00:00:41,680 --> 00:00:43,280
This is how I love to work. Throwing
10
00:00:43,280 --> 00:00:45,040
ideas down, trying different things, see
11
00:00:45,040 --> 00:00:48,280
what sticks.
12
00:00:56,239 --> 00:00:58,559
No, I'm trying to find a cool plucked
13
00:00:58,559 --> 00:01:02,280
lead or something.
14
00:01:05,760 --> 00:01:09,119
That's the sound that inspires me.
15
00:01:09,119 --> 00:01:11,280
Let's
16
00:01:11,280 --> 00:01:15,840
see what happens if I if I play it like
17
00:01:15,840 --> 00:01:18,000
dance music works a lot of times in the
18
00:01:18,000 --> 00:01:21,600
key of F, F#, G, and G sharp. But feel
19
00:01:21,600 --> 00:01:23,680
free to transpose all your instruments
20
00:01:23,680 --> 00:01:25,439
to a different key to see if it sounds
21
00:01:25,439 --> 00:01:27,439
better. First of all, it could fit the
22
00:01:27,439 --> 00:01:30,000
kick better, or B, it could just make
23
00:01:30,000 --> 00:01:35,400
the mood of the track better. Oh, wow.
24
00:02:03,280 --> 00:02:08,680
Uh, now let's see if I have some.
25
00:02:08,720 --> 00:02:10,879
I love fooling around with sounds and
26
00:02:10,879 --> 00:02:12,959
I've spent days in the studio just
27
00:02:12,959 --> 00:02:14,959
organizing the several libraries that I
28
00:02:14,959 --> 00:02:17,360
bought.
29
00:02:17,360 --> 00:02:18,720
Maybe a different synth. I'm just
30
00:02:18,720 --> 00:02:20,879
looking for inspiration.
31
00:02:20,879 --> 00:02:24,200
Maybe something
32
00:02:27,040 --> 00:02:29,040
not from this. I love this synth as
33
00:02:29,040 --> 00:02:30,400
well. We haven't even touched on this
34
00:02:30,400 --> 00:02:33,360
one. basically all about finding
35
00:02:33,360 --> 00:02:35,120
inspiration with the sounds that you
36
00:02:35,120 --> 00:02:37,360
really like. And I'm looking for more of
37
00:02:37,360 --> 00:02:40,319
a plucked sound.
38
00:02:40,319 --> 00:02:44,200
This is one of my favorite
39
00:03:07,920 --> 00:03:09,599
I'm going to lower the tempo a little
40
00:03:09,599 --> 00:03:11,360
bit. Maybe I can think of an arpeggio,
41
00:03:11,360 --> 00:03:13,120
some sort of a top melody on top of
42
00:03:13,120 --> 00:03:16,680
these beautiful chords.
43
00:03:19,040 --> 00:03:21,120
Plus are so great for trans music
44
00:03:21,120 --> 00:03:22,720
because they have a clear attack and
45
00:03:22,720 --> 00:03:24,400
they don't clog up your mix very fast
46
00:03:24,400 --> 00:03:26,080
because the sounds are usually very
47
00:03:26,080 --> 00:03:27,680
short. So, they're great for
48
00:03:27,680 --> 00:03:31,360
arpeggiating chords.
49
00:03:31,360 --> 00:03:34,000
I really like that sound.
50
00:03:34,000 --> 00:03:36,400
Uh, see, it's it's the baseline is moves
51
00:03:36,400 --> 00:03:39,400
before.
52
00:03:39,519 --> 00:03:43,720
Okay. Well, save that one.
53
00:03:49,200 --> 00:03:49,760
It's happening.
54
00:03:49,760 --> 00:03:50,640
You don't like it?
55
00:03:50,640 --> 00:03:53,280
I like it. I love it. Just something
56
00:03:53,280 --> 00:03:54,080
wrong with the
57
00:03:54,080 --> 00:03:56,239
Yeah.
58
00:03:56,239 --> 00:03:59,239
timing.
59
00:03:59,920 --> 00:04:01,760
I think
60
00:04:01,760 --> 00:04:07,400
on 66 and a half is not on the grid.
61
00:04:08,000 --> 00:04:10,000
It's late, but I like it to be honest.
62
00:04:10,000 --> 00:04:12,560
But when it's off, well, this one is
63
00:04:12,560 --> 00:04:14,400
off.
64
00:04:14,400 --> 00:04:17,840
The other one seems to be on the
65
00:04:17,840 --> 00:04:20,239
uh and also it doesn't make sense in the
66
00:04:20,239 --> 00:04:23,199
if you want to have it eight,
67
00:04:23,199 --> 00:04:26,400
let me see.
68
00:04:31,919 --> 00:04:34,080
Does it make sense now? No, it's six.
69
00:04:34,080 --> 00:04:36,560
It's very creative.
70
00:04:36,560 --> 00:04:40,120
But it sounds nice.
71
00:04:43,919 --> 00:04:47,680
Okay. But expect notes afterwards.
72
00:04:47,680 --> 00:04:49,360
They're not in there yet. Actually, it's
73
00:04:49,360 --> 00:04:51,520
the the first
74
00:04:51,520 --> 00:04:54,080
uh part, I guess. Which what what would
75
00:04:54,080 --> 00:04:54,960
you suggest?
76
00:04:54,960 --> 00:04:58,000
The very first the one
77
00:04:58,000 --> 00:05:00,479
two of them.
78
00:05:00,479 --> 00:05:02,080
Yeah, just copy them.
79
00:05:02,080 --> 00:05:06,000
Yeah, those two. So from 65 to 66 that
80
00:05:06,000 --> 00:05:06,639
bar.
81
00:05:06,639 --> 00:05:08,639
Okay. Double it.
82
00:05:08,639 --> 00:05:12,720
Get rid of that sick thing.
83
00:05:12,720 --> 00:05:15,360
Yeah. And then you get can make the step
84
00:05:15,360 --> 00:05:19,160
to the other progression.
85
00:05:28,160 --> 00:05:31,160
Uh
86
00:05:47,360 --> 00:05:50,080
That's it.
87
00:05:50,080 --> 00:05:52,639
I like this progression.
88
00:05:52,639 --> 00:05:54,080
Doesn't bore me, does it?
89
00:05:54,080 --> 00:05:57,639
No, it's not linear.
90
00:06:09,600 --> 00:06:11,120
That's good. that last note that you
91
00:06:11,120 --> 00:06:13,360
added.
92
00:06:13,360 --> 00:06:15,360
Sometimes it can really help to produce
93
00:06:15,360 --> 00:06:18,319
a nonlinear melody. For example, when
94
00:06:18,319 --> 00:06:20,240
you have a chord structure going up, you
95
00:06:20,240 --> 00:06:24,720
define a melody that actually goes down.
96
00:06:24,720 --> 00:06:26,319
And then the second time, maybe we could
97
00:06:26,319 --> 00:06:28,400
go.
98
00:06:28,400 --> 00:06:30,240
Well, if if we do that progression that
99
00:06:30,240 --> 00:06:32,880
we had earlier on.
100
00:06:32,880 --> 00:06:34,800
Uh yeah.
101
00:06:34,800 --> 00:06:37,600
Uh maybe mute this.
102
00:06:37,600 --> 00:06:41,960
Kill this for a moment. I hear the
103
00:06:44,080 --> 00:06:45,919
Yeah. A lot of the times working on
104
00:06:45,919 --> 00:06:47,520
dance music, you'll find yourself
105
00:06:47,520 --> 00:06:49,680
editing MIDI files. Finding the
106
00:06:49,680 --> 00:06:52,319
shortcuts on your DAW is very essential
107
00:06:52,319 --> 00:06:53,919
because this way you can work really
108
00:06:53,919 --> 00:06:56,240
quick and put down your melodic ideas in
109
00:06:56,240 --> 00:06:58,160
really fast
110
00:06:58,160 --> 00:06:58,639
and then
111
00:06:58,639 --> 00:07:01,360
stay on the same note and then go up.
112
00:07:01,360 --> 00:07:04,919
Yeah, this one.
113
00:07:05,759 --> 00:07:07,599
Yeah.
114
00:07:07,599 --> 00:07:12,039
Maybe bit predictable but
115
00:07:21,120 --> 00:07:23,199
I like it a lot. I think we're getting
116
00:07:23,199 --> 00:07:26,199
somewhere.
117
00:07:41,440 --> 00:07:45,720
Wow. Add add layers to it.
118
00:07:51,120 --> 00:07:55,639
That's nice. That's a nice one.
119
00:07:58,000 --> 00:08:01,000
Yeah.
120
00:08:06,960 --> 00:08:10,120
Go on.
121
00:08:11,360 --> 00:08:15,960
Go on. Go on. Go on. Go on. It
122
00:08:29,520 --> 00:08:32,320
finished.
123
00:08:32,320 --> 00:08:34,000
Capture recording. One of the best
124
00:08:34,000 --> 00:08:35,599
functions in Logic.
125
00:08:35,599 --> 00:08:37,680
There you got it. It c without pressing
126
00:08:37,680 --> 00:08:39,680
record. It captures your recording. It's
127
00:08:39,680 --> 00:08:40,159
magic.
128
00:08:40,159 --> 00:08:44,560
So, we only need to fix that over there.
129
00:08:44,560 --> 00:08:46,880
I like this.
130
00:08:46,880 --> 00:08:49,760
Now you got the chair.
131
00:08:49,760 --> 00:08:53,080
Fix it.
132
00:08:59,279 --> 00:09:03,000
Oh, you're almost there.
133
00:09:14,480 --> 00:09:17,959
It's nice, man.
134
00:09:26,959 --> 00:09:29,959
Oh,
135
00:09:30,959 --> 00:09:33,200
I like the this second layer coming in
136
00:09:33,200 --> 00:09:36,200
there
137
00:09:36,560 --> 00:09:40,279
bells. Maybe something
138
00:09:42,000 --> 00:09:45,000
more.
139
00:09:52,720 --> 00:09:55,279
I like this.
140
00:09:55,279 --> 00:09:55,680
Should Should Should Should Should
141
00:09:55,680 --> 00:09:55,760
Should Should Should Should Should
Should Should Should Should Should
142
00:09:55,760 --> 00:09:56,800
Should Should Should Should Should
Should Should we do a second layer
143
00:09:56,800 --> 00:09:58,480
everywhere?
144
00:09:58,480 --> 00:10:00,959
Or maybe I like when it's random like
145
00:10:00,959 --> 00:10:02,000
not so
146
00:10:02,000 --> 00:10:05,279
Yeah. You want to keep it?
147
00:10:05,279 --> 00:10:06,000
Yeah.
148
00:10:06,000 --> 00:10:08,000
Well, more like
149
00:10:08,000 --> 00:10:10,959
nice string back.
150
00:10:10,959 --> 00:10:13,120
That's a good thing.
151
00:10:13,120 --> 00:10:15,519
But I like this this nice character to
152
00:10:15,519 --> 00:10:18,240
it.
153
00:10:18,880 --> 00:10:20,320
And it stays on the note. That's better
154
00:10:20,320 --> 00:10:23,480
for me.
155
00:10:24,560 --> 00:10:27,560
Cool.
156
00:10:27,839 --> 00:10:31,200
Maybe a nice bright pad to fill it up.
157
00:10:31,200 --> 00:10:34,240
Old school transman.
158
00:10:34,240 --> 00:10:35,519
It's coming together, right?
159
00:10:35,519 --> 00:10:36,959
Yep.
160
00:10:36,959 --> 00:10:41,079
So pad pad.
161
00:10:42,240 --> 00:10:46,279
What's this? Let's
162
00:10:53,120 --> 00:10:57,240
Oh, is is it
163
00:10:58,000 --> 00:11:02,200
This is nice because it's not so linear
164
00:11:05,040 --> 00:11:08,880
or keep it on the same note.
165
00:11:08,880 --> 00:11:12,120
Like it.
166
00:11:14,320 --> 00:11:19,320
Love it. Put a delay behind it.
167
00:11:25,040 --> 00:11:27,600
Well, let's capture this recording.
168
00:11:27,600 --> 00:11:32,120
Yeah, let's go.
169
00:11:32,160 --> 00:11:35,440
Like this, right? Just like
170
00:11:35,440 --> 00:11:38,000
but in the right key. So, we're in B
171
00:11:38,000 --> 00:11:41,000
minor.
172
00:11:51,279 --> 00:11:54,279
Um,
173
00:11:56,560 --> 00:11:58,320
if you play it like this is pretty
174
00:11:58,320 --> 00:12:01,519
erratic, but it does work in the track,
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right? Um, so
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mute this. See if it's
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This sounds better, I guess.
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Could you copy that file to this
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computer?
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You know you're happy with a melody when
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it really does something to you and when
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you want to replay the same part over
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and over.
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This melody is really working for me.
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So, that means I'm ready for the next
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thing. Producing a kick and a bass.
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You have to understand you're making
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dance music. So people have to be able
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to dance to your tracks. So there has to
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be a certain balance between the kick
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and and and the bass and the rest of
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what's going on in your track. To put a
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long story short, if if if your kick is
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not working, if your kick doesn't have
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the right low end, it won't rock a crowd
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and then it won't work. uh you'll you'll
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find that out the hard way.
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I don't think that there's a thing as
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bad samples. I mean, any sample can be
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turned into a good sample if you use it
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in a creative and an interesting way. Uh
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I've built an extensive library just so
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like for example, if I'm working on a
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disco track or something else I want to
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do, I want to be able to have my library
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ready. So, that's why let let me pull up
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an empty track in this particular song.
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Create a software instrument. And uh I
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love the EXS 24. It's it's my go-to uh
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uh plugin uh for samples, but you can
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use any sampler really. It's just a
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matter of building a good library. And
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if I go into the EXS 24 here, you'll see
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the library that we've collected over
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the years. And this is years of work. Uh
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it's a lot of work. Uh but it's trust
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me, it's worth it. So, you see here,
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this is just drum bass drum. You see how
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many kicks we have? It's ridiculous.
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It's really ridiculous. And you think,
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why the hell would I need so many kicks?
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Well, there's a very simple reason for
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it. You don't know what track you're
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going to end up working with. So, you
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just want to have your your, you know,
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your your ammo basically for when what
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track you're going to work on. So, here
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you look here. kicks, breakbeats, kicks,
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clubby, kicks, dirty, kicks trans, uh
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you know, tonal kicks, um all the
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libraries and all mapped out in EXS
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instruments. The reason why we do that
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is because you have them instantly
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available on your keyboard. So, let me
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pull up.
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Those are all different kick drums. And
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each of these kick drums could be used
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in one of my next tracks. It all depends
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on the other sounds I'm using, the
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baseline I'm using, the the percussion
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I'm using. Sometimes you want to use a
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kick that has not such a low end.
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Sometimes you might want to use a kick
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that has or you just roll off all the
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low end and just use the top of it. And
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that's the great thing about Logic. You
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can easily copy the same kick drum, roll
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off all the low end, and start fooling
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around with another bottom or another
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top if you layer it.
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Everything in dance music revolves
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around the kick drum. And uh I'm sure
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that if in a couple of years from now
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there'll be a university degree in uh uh
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dance music that uh you'd have to have
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an exam about the kick drum. There's so
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much to say about the kick drum. Uh the
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kick drum in dance music is the holy
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grail. It's what keeps you um that
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brings you in a state of trance.
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Basically, every kick drum has a low end
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and a top. And for this particular
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track, um, we, uh, sampled a kick, uh,
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that was basically just from a library.
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Put some EQ on top of it. This is the
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basic kick,
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but we also added another top to it. And
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the top in this case exists of uh, this
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plugin.
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And we roll off all the low end. So just
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for the top, see around two 5k,
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it's nothing but that. It just adds to
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the transients. It adds to the clearness
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of the kick because you want to be able
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to hear the kick not only on the on the
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mainfield system, but particularly on
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the smaller speakers because you want
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this kick to also shine through in your
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mom's kitchen and in your car stereo
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when you don't have that big those big
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speakers with those big subwoofers. So
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00:04:00,799 --> 00:04:02,959
in this particular track, we even have
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two top kicks which is also
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a sample
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00:04:09,519 --> 00:04:12,560
which is basically just a high hat
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as a closed high added to the kick.
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Talking about using unconventional
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things. So kick closed just adding that
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little top on top of the kick to make
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the kick shine through. So let me play
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let me play the kick without the top.
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And now add the top to it
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makes for a whole different kick. So
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just adding the top to a kick and, you
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know, adding those elements to it can
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just make your kick shine through a
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little bit more.
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You know that you're going to use a
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certain key in a track, whether it's G
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or C or whatever. And that particular um
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uh key that you're using can be very
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00:05:03,919 --> 00:05:05,199
important in choosing your kick because
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your kick also has a key. Whether it's
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short or long, it doesn't matter. Your
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kick has a key and your baseline. So
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depending on what baseline you'll be
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using, you might be want to using a
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different kick. If you use a really long
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kick on 138 BPM, it won't work because
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the the kick is not even finished before
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the next kick comes. So it becomes one
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big and especially in a big room, it
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won't work. So, uh, the best thing to do
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is then make sure your kick's short. And
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again, that's where we use LFO tool. Uh,
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sometimes you want to make your kick
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even shorter just to make sure it has
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poof and then it's gone. Uh, so I I I
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could have done that on this particular
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track. Let me pull on an LFO tool and
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use it in a different way than uh to
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give uh space for my kick. I'm using it
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the other way around to shorten my kick.
138
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Uh, so let me see.
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Let me play the kick. Solo it.
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Okay, now I'm going to use it.
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But sometimes you want your kick to be
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really long.
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Also, for an intro, for a track, it
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could be very interesting to have a
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filtered kick that goes more like this.
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If I decide I only want to have uh the
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the the top of the kick and not the low
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end, I use the LFO tool to make it
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shorter.
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My low end is gone because I I volume
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draw the the rest away and now I only
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have the top kick, but I do have the low
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end of a little bit of low end. So, it
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could be nice. That's a way of uh of
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working your kick.
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So, what we've done, we've pulled up um
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The Great Spirit, this track that I
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previously released with uh Vinuvichi,
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and it sounds something like this.
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Now, I know for a fact that that track
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is sounding great on a dance floor
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because I played it. I see the crowd
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going crazy. So, we carefully listen to
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the kick and the baseline.
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So you just have to use your ears and
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try to find a kick drum. Uh so in a
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sample library we found this kick.
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This is just a sample really.
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We added some EQ to it though because we
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felt that around 100 Hz that original
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kick I can turn it off.
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But by ABing with the other track, we
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felt that this was the necessary EQ
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curve adding to the side trans feel of
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it.
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And then I found a baseline in a library
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in contact which is a native instrument
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uh plugin.
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Here you go. It's called FLB Instrument.
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Uh so let me switch off all the plugins
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that we added to the sound. This was the
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basic uh baseline
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with the kicks. You get
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still not there. So then we just started
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throwing a bunch of plugins on top and
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sculpting the sound color-wise more to
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the the AB track, the the Great Spirit
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track. So if I start adding the the
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plugins one by one, you can hear that
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the baseline is getting more presence,
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more color.
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I love this plugin by iZotope.
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Adding a little bit of top layer to it
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so it gets more of a fresh feel.
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a little bit of distortion
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using the Fat Filter Saturn plugin.
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Then we use the Bark of Dog plugin uh
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for a little bit of low end,
199
00:09:15,120 --> 00:09:18,240
more EQing,
200
00:09:18,240 --> 00:09:19,839
and then finally enough, a little bit of
201
00:09:19,839 --> 00:09:21,680
reverb because we felt that the the the
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00:09:21,680 --> 00:09:26,040
sound needed a little bit of space,
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more EQ.
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Quite radical.
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00:09:34,480 --> 00:09:38,760
Now, quickly go back to the other track.
206
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See, it has some sort of a same impact.
207
00:09:43,200 --> 00:09:45,040
It's a different kick, different
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00:09:45,040 --> 00:09:47,760
baseline,
209
00:09:47,760 --> 00:09:50,800
different key, but we have the same sort
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00:09:50,800 --> 00:09:54,560
of vibe going on. We use that track as a
211
00:09:54,560 --> 00:09:57,200
reference not as not copying just use it
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00:09:57,200 --> 00:10:00,320
as a inspiration for uh this track using
213
00:10:00,320 --> 00:10:02,480
different sounds different percussion
214
00:10:02,480 --> 00:10:05,120
but you know using the fundamentals the
215
00:10:05,120 --> 00:10:10,120
and namely the the colors of the sounds
216
00:10:13,680 --> 00:10:15,040
baseline and the kick are obviously
217
00:10:15,040 --> 00:10:16,240
fighting for the same frequency
218
00:10:16,240 --> 00:10:19,519
spectrum. Um, so the way you give room
219
00:10:19,519 --> 00:10:22,640
to a baseline is our favorite plugin and
220
00:10:22,640 --> 00:10:24,560
probably used most. I I don't know why
221
00:10:24,560 --> 00:10:26,800
we use it three times, but here you go.
222
00:10:26,800 --> 00:10:29,279
It's a volume shaper. Basically, the LFO
223
00:10:29,279 --> 00:10:32,320
tool is probably our most used plugin.
224
00:10:32,320 --> 00:10:35,120
And we use it to give space to the kick.
225
00:10:35,120 --> 00:10:37,120
So, if you would mute the kick drum, you
226
00:10:37,120 --> 00:10:39,839
would hear.
227
00:10:39,839 --> 00:10:43,959
Let's switch off the LFO tool.
228
00:10:46,399 --> 00:10:49,360
See? So, basically, I'm volume ducking
229
00:10:49,360 --> 00:10:50,880
uh the baseline to give room for the
230
00:10:50,880 --> 00:10:54,600
kick to shine through.
231
00:10:56,160 --> 00:10:59,920
And I think Beno added another LFO tool
232
00:10:59,920 --> 00:11:01,839
to give some sort of a groove feel
233
00:11:01,839 --> 00:11:05,360
because he felt that a sitr is all about
234
00:11:05,360 --> 00:11:08,560
volume, controlling the volume. So, we
235
00:11:08,560 --> 00:11:11,120
have three LFO tools running on one
236
00:11:11,120 --> 00:11:15,279
baseline just to give um to give the
237
00:11:15,279 --> 00:11:19,880
baseline space in the in the mix.
238
00:11:21,680 --> 00:11:23,920
If I would switch them off, you'd get
239
00:11:23,920 --> 00:11:26,920
this.
240
00:11:27,120 --> 00:11:29,920
Doesn't sound groovy.
241
00:11:29,920 --> 00:11:33,480
switching them on.
242
00:11:38,560 --> 00:11:40,959
So that's it's a natural way of of of
243
00:11:40,959 --> 00:11:42,320
thinking. You know, you want the
244
00:11:42,320 --> 00:11:44,000
baseline to be a bit more groovy. So
245
00:11:44,000 --> 00:11:47,360
instead of that D, it sounds very harsh.
246
00:11:47,360 --> 00:11:48,480
You want it to sound a little bit more
247
00:11:48,480 --> 00:11:50,079
groove. So you can add groove to it by
248
00:11:50,079 --> 00:11:51,839
just drawing the volume basically
249
00:11:51,839 --> 00:11:53,279
because it's basically a volume
250
00:11:53,279 --> 00:11:57,360
automator, an enveloper, if you will.
1
00:00:13,360 --> 00:00:15,360
In this particular track, I think we
2
00:00:15,360 --> 00:00:19,279
have something like 15 extra drum
3
00:00:19,279 --> 00:00:22,080
tracks. Again, with a Sitrans inspired
4
00:00:22,080 --> 00:00:24,400
track, it's all about the kick drum and
5
00:00:24,400 --> 00:00:26,160
the baseline. That's the most important.
6
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It's just adding the the icing on the
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cake, the extra drums. It gives it that
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extra feel. And if you see also in the
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arrangement, you can see that there's a
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fill on almost every end of the bar um
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to make it to give it that side feel, a
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little stop that to make it a little
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groovy. In this particular track,
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there's a uh a female vocal going. Let
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me see if I can find it.
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And that's this one. And that adds just
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See, it just it's just one of those
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little fragments that we added and we
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put it in the vocal section, but if you
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play it loud, it's just it gives it that
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little vibe.
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It's it's very far away in the
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production. It's very far. You can't
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even hear it if you But if you put it on
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headphones, you hear that there's all
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sorts of richness going on. It's a very
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it's a bouquet of all kinds of little
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sounds that are running in the
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background. If you if you look closely
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at this track, you see that no bar is
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the same. Every bar is different just to
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make it a little bit more exciting
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because you don't want to, you know, you
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don't want to repeat yourself. So every
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bar there's something else coming in or
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going out or fading in or fading out.
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These are not particularly drums, but
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these are like little side trans
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effects.
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So all those little things are running
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in the background, if you mix them with
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everything, it just makes it sound more
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expensive, if you will.
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We wanted to make a track that is
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sidetrans inspired. And what we hear in
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a lot of side trends tracks is that
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there's little fills going on, little
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drums, little reversed crashes and and
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little exciting effects. So while Beno
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was working on the kick and the baseline
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and uh arranging the song a little bit,
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I opened up Ableton. So I'm I'm moving
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away from Logic for the moment. And this
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was actually what I was doing. I was
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just throwing together a bunch of
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samples. And initially that was not on
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138 BPM. It was on 132 BPM because
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initially we started working on 132. We
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didn't even know if we wanted to make a
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side trans. Initially I wanted to make a
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a 132 BPM track with a side trans feel.
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But we couldn't get that feel unless it
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was 138 which is sort of the holy side
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tempo. So I went into my libraries and
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threw in random loops inspired by trans
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tracks.
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baseline.
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Another kick. Another kick. Uh drums.
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Uh just adding
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light a nice kabasa loop. And I'm just
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giving just making content just trying
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to generate several ideas that you may
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or may not use in your final
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arrangement. So then at the final point
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we decided to put it at 138 BPM. And the
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good thing about Ableton is is that it
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immediately speeds up everything.
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So just throwing vocal samples in there,
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little cuts, little edits.
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So you hear I have all different
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elements going on and these are merely
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used as add-ons to the groove. So what I
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do and Ableton has a great
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functionality. I select all these tracks
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that I want to export. I say render
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export audio video and I can say here in
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um
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render all individual tracks. So they
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give me individual samples
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all rendered at 138 BPM. So if I import
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them into Logic, I already know that the
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tempo is okay and I use them as
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inspiration. So uh if you pull up uh our
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final arrangement which is here, you'll
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see that we end up not using everything.
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We'll use snippets of those samples in
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the final arrangement. Using samples is
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a great way of getting a groove to your
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tracks because some samples are not
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really accurate on the groove. I by rule
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I really don't quantize my loops that I
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put in Ableton. I just throw in loops
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that have a groovy feel or add to the
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groove of the track. Uh having said that
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is all has to do with the groove that
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you choose for your track. Um I think
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the baseline is very important to that.
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If the baseline has a swing feel, then
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your percussion elements could add to
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that groovy feel of the baseline. Again,
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not a golden way. Sometimes it's great
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if your percussion has a straight
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quantization and your baseline has a
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groovy feel, but in general, I would
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like to say that we follow the groove of
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the baseline with our percussion.
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So, here's our here are our drums. I
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already talked to you about the kick and
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here's the rest of our percussion. Um,
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so what is very important in in side or
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at least I think it is important is the
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toms, the toms, fills and everything. So
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I have six tracks that include toms. Um,
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some of them are samples, uh, some of
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them are plugins,
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but this is basically running with the
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track.
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different elements, different to give it
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to give it that exciting vibe. So, it's
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all just little snippets of those
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samples I pulled up and a couple of
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plugins that we have. For example,
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contact has a great uh plugin called
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this comes standard with uh Native
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Instrument Complete, action strikes. So,
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if I would play the keyboard, I get
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drums,
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all different kinds of toms.
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And you don't need them all. You just
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need a little bits and little bits of
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it. And if you combine them with those
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samples and I found another library in
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the Nexus, which is a great uh plugin
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for epic big toms 4, which is part of
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the Hollywood library that you can buy.
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It's a great sounding library that has
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those epic big Hollywood toms.
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And to make sure that it has that feel
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and it's not clogging up your mix.
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Again, I'm using EQ to roll off all the
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low end to not fight with my kick and my
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baseline. That's very, very important.
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And of course, an LFO tool again to duck
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the kick because the kick is the holy
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grail. Cannot fight with the kick. Give
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it space. So, if I play everything
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together,
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uh, we also have a bunch of claps going
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on here. Just a little bit of rhythm.
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Those are all little elements. Nothing
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major. There's just
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everything is ducking with another LFO
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tool. I think on almost every track
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there's an LFO tool, a volume shaper.
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You could also use any envelope tool
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that you uh want to use, but it's very
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important to give your gig space. So, if
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I just focus on my percussion, the
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groove without uh the baseline but with
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the kick,
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that should already sound pretty nice.
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and and then adding the baseline.
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See, that's why my projects are are do
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have a lot of tracks because I like to
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add those samples to my productions to
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give it, you know, make it sound more
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luxurious. And to be honest, it never
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ends. It's an ongoing process of adding
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samples, little reverbs, effects, and
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but all those effects, they do matter.
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If they're not there, you will miss
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them. Sometimes you don't even notice
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it, but it's the little things that do
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matter in productions like this. Every
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track has different plugins on them to
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enhance them and make sure they have a
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place in the mix. Because the danger
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with uh tracks like these, if you use
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104 tracks, is that you have all these
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frequencies fighting with each other. So
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on almost every channel, there's an LFO
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tool and there's an EQ to roll off the
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frequencies that we don't need,
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specifically the low end, but sometimes
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also the high end. You don't want you
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don't want it to sound harsh or
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anything. You don't want it to sound
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full. you wanted to give, you know, it
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needs to have some sort of a magical
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feel to it.
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So, here's another track uh that I
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worked on that was really big in my
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sets. I co-wrote this together with Beno
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and Sunnery James and Ryan Marciano. So,
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for me uh the the trick is and and the g
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the thing I get inspiration from is to
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find a groove that I would be able to
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play and they would be able to play. So,
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we came up with um this groove. Let me
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see if I can pull up just the groove.
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What you can hear here uh and what is
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very important in this particular track
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is the uh the baseline that's going
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underneath and uh actually all the the
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top end is is filtered out and that's
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what gives it the groovy feel. So, let's
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just focus on the baseline for now.
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So, those toms are actually the
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baseline. So, in this case, there is a
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baseline going, which is this one. It's
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a silent, but the actual baseline is
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also a tuned tom.
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and they're tuned in the same key as the
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rest of the track, which sort of makes
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it a baseline. Who says that a baseline
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always has to be a synth? It can also be
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a drum, right? If it sounds good, it is
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good. And then again, of course, uh LFO
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tool to give the kick space. We did it
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pretty radical here.
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Part of the baseline is actually also in
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the kick itself. The kick is just
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really, really long.
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And this comes from a tonal kick bank, a
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tonal kick six.
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And what we've done is basically put an
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EQ on top of it
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to make it more dark.
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And with combined with the tom and the
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synth, it gives it uh the kick in the
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bass.
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So that that is basically the groove of
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your track. And then just starting a few
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elements to it. There's not actually
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00:12:10,639 --> 00:12:12,959
that much going on. We have a some sort
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of a snare.
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And again, everything volume automated
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on the kick to give the kick space to
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shine through. And everything played
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together without the lead yet is
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you are.
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You are sexy. You are sweet. You are
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hot. Feel the heat. You are pretty. You
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are pure. You're my kind. I want more.
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00:12:54,800 --> 00:12:57,600
You are fire. My desire. You are fine.
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And you're mine. Mine. Mine. Mine. Mine.
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00:13:00,880 --> 00:13:04,639
You are sexy. You are sweet. You are
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hot. Feeling heat. You are pretty. You
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00:13:07,200 --> 00:13:09,760
are pure. You're my kind. I want more.
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You are fire by desire. You are fine.
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And you're mine. Mine. Mine. Mine. Mine.
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You are.
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There's not many section in this
264
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particular track where everything's
265
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playing together. I think only right
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before the drop and just after we have
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all the percussion elements, the kick
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and the baseline coming together. And
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there's not that many elements that we
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added to the drums. It's just basically
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the baseline, the kick uh and a few of
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those tribal field percussion. Actually,
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I think Sunny James pro programmed the
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the drums. It's a really weird kind of
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loop that he added, but it adds an
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element to it which gives it a a groovy
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feel. I think this was his edition.
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very strange kind of loop. Just rolled
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off all the low end again. And
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see there's an LFO tool that has a
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really weird shape.
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If I would switch off the LFO tool, you
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hear the entire loop.
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But that's too much information. It's
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not groovy. So, LFO tool again used to
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add a groove to the track.
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It makes your head bounce. If it makes
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your head bounce, it's usually a good
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sign.
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Drum fills are essential in electronic
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dance music also to make a keep a song
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exciting. And how I decide when a drum
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feel is right, I don't know, every time
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is different. But I do like my kick, my
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baseline, and the rest of the percussion
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elements to interact with each other to
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tell a story. So, for example, if if
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there's a fill going on, then mute your
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kick. Or the other way around, you know,
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uh a kick sometimes double with the
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baseline can be very interesting. Uh or
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or at the end of a bar, have the kick
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follow the baseline or another element
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from the arrangement. An interesting
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00:15:11,600 --> 00:15:14,160
thing is that we uh as a fill, we pitch
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down the kick, which is something you
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00:15:15,519 --> 00:15:17,519
hear a lot in electronic dance music at
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the moment. Um, so when the rap goes to
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the to the highlight and your mind mine
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is what he says, we decided to uh pitch
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the kick down and also pitch down the
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00:15:29,519 --> 00:15:31,680
pitch down the the snare here. Here's
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00:15:31,680 --> 00:15:34,720
the kick. Here's a pitch kick and
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00:15:34,720 --> 00:15:36,959
and the snare.
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00:15:36,959 --> 00:15:38,800
So, we use this as a fill just as a
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00:15:38,800 --> 00:15:40,399
radic. I've never done it in a in a
317
00:15:40,399 --> 00:15:42,399
different track this way, but for this
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00:15:42,399 --> 00:15:44,320
particular track, it just works. So, let
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00:15:44,320 --> 00:15:48,360
me play you what I mean.
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So, you you hear the kick going.
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00:15:56,800 --> 00:15:59,120
It's just freaking uh with the pitch
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fill. And in this particular case,
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00:16:02,480 --> 00:16:04,800
that was done with,
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00:16:04,800 --> 00:16:06,720
let me see,
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00:16:06,720 --> 00:16:08,639
I think pitchbend. We just use a
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00:16:08,639 --> 00:16:11,279
pitchbend for this. Let me pull up the
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pitchbend information. There you go.
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00:16:14,959 --> 00:16:19,800
So, the kick does this as a fill.
329
00:16:24,160 --> 00:16:26,079
If you just have the kick on on the four
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00:16:26,079 --> 00:16:27,680
four, it can be a bit stale, can be a
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00:16:27,680 --> 00:16:29,440
bit boring. That's why you want your
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00:16:29,440 --> 00:16:30,639
kick to play with the rest of the
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00:16:30,639 --> 00:16:32,240
elements. Sort of an interaction, sort
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00:16:32,240 --> 00:16:35,120
of a question answer kind of thing. So
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00:16:35,120 --> 00:16:36,800
the more you do that in a track, the
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00:16:36,800 --> 00:16:39,279
more uh interesting it is because it you
337
00:16:39,279 --> 00:16:41,279
feel like it's not just elements stacked
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00:16:41,279 --> 00:16:42,800
on top of each other, but they're also
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00:16:42,800 --> 00:16:46,000
interacting with each other.
1
00:00:13,360 --> 00:00:16,000
So, just to be clear, um, we were
2
00:00:16,000 --> 00:00:17,840
working in two separate Logic projects.
3
00:00:17,840 --> 00:00:19,680
Beno was working on his laptop, creating
4
00:00:19,680 --> 00:00:22,160
some grooves and throwing some elements
5
00:00:22,160 --> 00:00:24,000
together. I was working on the main
6
00:00:24,000 --> 00:00:26,720
DAW's setup right over here. What he's
7
00:00:26,720 --> 00:00:28,640
doing now, he's importing all the media
8
00:00:28,640 --> 00:00:30,640
information and the instrument into my
9
00:00:30,640 --> 00:00:32,000
project, the one that's running on the
10
00:00:32,000 --> 00:00:34,399
DAW. So, just to see if we throw those
11
00:00:34,399 --> 00:00:36,000
elements together, see if it if they
12
00:00:36,000 --> 00:00:39,239
make sense.
13
00:00:46,640 --> 00:00:48,879
All right. So, now it sounds like a big
14
00:00:48,879 --> 00:00:50,480
mess. What are we going to do? What
15
00:00:50,480 --> 00:00:52,480
would your suggestion? I would suggest
16
00:00:52,480 --> 00:00:54,879
to make more of a an energetic baseline
17
00:00:54,879 --> 00:00:56,719
and and kind of
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00:00:56,719 --> 00:00:58,559
if we really want to go down this route.
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00:00:58,559 --> 00:00:59,120
Yeah.
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00:00:59,120 --> 00:00:59,840
Be my guest.
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00:00:59,840 --> 00:01:01,440
Maybe mute the maybe mute the baseline
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00:01:01,440 --> 00:01:02,239
that you've got going.
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00:01:02,239 --> 00:01:02,640
Yeah, sure.
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00:01:02,640 --> 00:01:05,760
That has a different feel to it.
25
00:01:05,760 --> 00:01:07,920
In the meantime, shall I get some rises
26
00:01:07,920 --> 00:01:09,840
and stuff? And what would you like?
27
00:01:09,840 --> 00:01:11,920
Could do.
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00:01:11,920 --> 00:01:13,520
Do you mind if I change the kick?
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00:01:13,520 --> 00:01:16,159
No, no, no, not at all. It needs to be
30
00:01:16,159 --> 00:01:19,159
changed.
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00:01:21,759 --> 00:01:23,280
melodies are a bit loud as well.
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00:01:23,280 --> 00:01:25,200
Yeah, we need to I need to lower the
33
00:01:25,200 --> 00:01:27,200
volume on that one because it's clogging
34
00:01:27,200 --> 00:01:33,000
up the mix. Um, so that is
35
00:01:36,560 --> 00:01:40,920
that sounds more decent.
36
00:01:49,439 --> 00:01:54,880
So, I think we need a riff, right?
37
00:01:54,880 --> 00:01:58,560
Yeah. Let's uh put an LFO tool on the
38
00:01:58,560 --> 00:02:00,719
kick.
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00:02:00,719 --> 00:02:01,840
Uh so, we
40
00:02:01,840 --> 00:02:04,079
I could try to to see if if I could find
41
00:02:04,079 --> 00:02:06,560
a sound for it for
42
00:02:06,560 --> 00:02:09,200
like a a big sound for it. Or do you
43
00:02:09,200 --> 00:02:09,440
want?
44
00:02:09,440 --> 00:02:10,239
Yeah, absolutely.
45
00:02:10,239 --> 00:02:14,120
You can try it both ways.
46
00:02:14,640 --> 00:02:16,400
We're looking for a kick drum that fits
47
00:02:16,400 --> 00:02:18,560
the rest of my elements. And I feel this
48
00:02:18,560 --> 00:02:20,800
is a pretty standard trans track with a
49
00:02:20,800 --> 00:02:23,120
unique melody. I want to use a kick that
50
00:02:23,120 --> 00:02:24,879
really works on the dance floor, has a
51
00:02:24,879 --> 00:02:26,800
beautiful bottom end, but isn't fighting
52
00:02:26,800 --> 00:02:30,120
with my baseline.
53
00:02:57,360 --> 00:02:59,760
Also that that plug sound a little bit
54
00:02:59,760 --> 00:03:02,760
muddy.
55
00:03:07,040 --> 00:03:08,720
Maybe we should start working on a on a
56
00:03:08,720 --> 00:03:11,280
dug kind of an arpeggiated baseline.
57
00:03:11,280 --> 00:03:14,480
Yeah. With a perhaps a square like uh
58
00:03:14,480 --> 00:03:17,920
kind of sound. Yeah. Solid base kind of
59
00:03:17,920 --> 00:03:18,400
solid
60
00:03:18,400 --> 00:03:19,760
solid base.
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00:03:19,760 --> 00:03:22,800
Solid bass like not saying like solid
62
00:03:22,800 --> 00:03:24,239
bass.
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00:03:24,239 --> 00:03:26,720
Well, why not we try the new one plugin
64
00:03:26,720 --> 00:03:29,599
that we just bought like this one. See,
65
00:03:29,599 --> 00:03:34,360
it's got that solid base. Uh
66
00:03:46,159 --> 00:03:49,720
kind of like that.
67
00:03:51,200 --> 00:03:53,920
Has a solid bass feel to it. What I'm
68
00:03:53,920 --> 00:03:58,120
going to do now is so
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00:04:15,439 --> 00:04:16,959
I'm trying different rhythms with my
70
00:04:16,959 --> 00:04:18,720
baseline in order to give the track a
71
00:04:18,720 --> 00:04:21,600
certain groove. A baseline is extremely
72
00:04:21,600 --> 00:04:23,600
important, especially in combination
73
00:04:23,600 --> 00:04:26,000
with your high heads and your kick. That
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00:04:26,000 --> 00:04:29,400
is your groove.
75
00:04:35,280 --> 00:04:36,800
I don't know if this is particularly the
76
00:04:36,800 --> 00:04:41,639
baseline sound that I'm looking for, but
77
00:04:48,800 --> 00:04:52,520
I'm looking more of a
78
00:05:16,639 --> 00:05:19,639
Nah,
79
00:05:21,840 --> 00:05:23,680
this particular track had a lot of room
80
00:05:23,680 --> 00:05:25,840
in the mid-range of the track, but
81
00:05:25,840 --> 00:05:27,680
that's why I like to use the solid bass
82
00:05:27,680 --> 00:05:30,320
sound. It has a nice mid going on and
83
00:05:30,320 --> 00:05:32,000
you can play a really nice groove with
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00:05:32,000 --> 00:05:35,000
it.
85
00:06:01,120 --> 00:06:03,440
and just go like that. Same chord
86
00:06:03,440 --> 00:06:06,440
progression.
87
00:07:02,800 --> 00:07:07,000
I like that baseline. By the way,
88
00:07:10,240 --> 00:07:12,800
perhaps a sub just
89
00:07:12,800 --> 00:07:16,680
did something in
90
00:08:12,240 --> 00:08:14,319
This could easily be a vocal track. This
91
00:08:14,319 --> 00:08:16,720
could go as a as an uplifting trans
92
00:08:16,720 --> 00:08:18,960
track. I haven't even decided on the
93
00:08:18,960 --> 00:08:21,120
tempo yet. I mean, right now it's at 132
94
00:08:21,120 --> 00:08:23,599
BPM because when we started, we said I
95
00:08:23,599 --> 00:08:24,879
was going to make an instrumental trans
96
00:08:24,879 --> 00:08:27,039
track for my set, which I still think
97
00:08:27,039 --> 00:08:29,199
could really absolutely work. But we
98
00:08:29,199 --> 00:08:31,039
need to work on sculpting the sound. We
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00:08:31,039 --> 00:08:32,320
need to work on the kick. We need to
100
00:08:32,320 --> 00:08:34,159
work on the baseline. Sometimes it takes
101
00:08:34,159 --> 00:08:36,320
us a week, two weeks to to finish one
102
00:08:36,320 --> 00:08:38,240
song. And sometimes we do five tracks in
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00:08:38,240 --> 00:08:40,479
a week. There's no golden rule for it.
104
00:08:40,479 --> 00:08:42,320
Uh but every day we do something and
105
00:08:42,320 --> 00:08:44,320
every day something comes out of it. And
106
00:08:44,320 --> 00:08:46,720
you'll see that you will never throw
107
00:08:46,720 --> 00:08:49,440
away something. Always save your ideas,
108
00:08:49,440 --> 00:08:51,760
bounce it, render it, back it up, cuz
109
00:08:51,760 --> 00:08:54,560
this is your your money. This is your uh
110
00:08:54,560 --> 00:08:57,279
this is you.
1
00:00:13,759 --> 00:00:15,200
So, I have an idea for this. I think
2
00:00:15,200 --> 00:00:16,800
this would be a great way to go into the
3
00:00:16,800 --> 00:00:20,960
breakdown. Um, but what if we just
4
00:00:20,960 --> 00:00:22,560
have a silent moment in the breakdown
5
00:00:22,560 --> 00:00:26,880
and then we have a massive pad uh
6
00:00:26,880 --> 00:00:28,560
following this chord sequence but played
7
00:00:28,560 --> 00:00:30,000
in a little different way. Okay, let me
8
00:00:30,000 --> 00:00:35,680
show you. Um, let's grab an ES2.
9
00:00:35,680 --> 00:00:40,719
Um, make sure it's a lot of polifany.
10
00:00:40,719 --> 00:00:45,800
Let me see. Little D-tuning.
11
00:01:05,680 --> 00:01:09,200
work. And
12
00:01:09,200 --> 00:01:13,799
let's just program this. So, it's
13
00:01:16,560 --> 00:01:18,720
I like that.
14
00:01:18,720 --> 00:01:22,240
Um, copy those notes.
15
00:01:22,240 --> 00:01:23,759
Uh,
16
00:01:23,759 --> 00:01:27,080
oh, wait.
17
00:01:31,040 --> 00:01:33,759
Okay. So, what you could do is copy that
18
00:01:33,759 --> 00:01:36,799
other part and then follow the lines.
19
00:01:36,799 --> 00:01:37,600
That makes sense.
20
00:01:37,600 --> 00:01:38,479
Which one? This one.
21
00:01:38,479 --> 00:01:39,280
Yeah. If you
22
00:01:39,280 --> 00:01:41,360
It's two down, three down. But should we
23
00:01:41,360 --> 00:01:43,280
get like another note in there to make
24
00:01:43,280 --> 00:01:44,400
it more exciting?
25
00:01:44,400 --> 00:01:47,520
Yeah. Yeah. Yeah. It's already in there.
26
00:01:47,520 --> 00:01:48,720
I don't know about like like the way you
27
00:01:48,720 --> 00:01:51,360
play it, but then it should be following
28
00:01:51,360 --> 00:01:52,240
the other melody.
29
00:01:52,240 --> 00:01:55,040
Yeah. Yeah. So, this is two down.
30
00:01:55,040 --> 00:01:56,560
Uh,
31
00:01:56,560 --> 00:02:00,960
wait. But what if we add a third note?
32
00:02:00,960 --> 00:02:03,960
Um,
33
00:02:05,520 --> 00:02:06,479
I like that.
34
00:02:06,479 --> 00:02:09,880
Yeah. A minor.
35
00:02:10,319 --> 00:02:12,000
So, basically, I'm just copying the MIDI
36
00:02:12,000 --> 00:02:14,080
notation. I'm making this one bar so I
37
00:02:14,080 --> 00:02:17,120
can easily see uh what I have to copy.
38
00:02:17,120 --> 00:02:20,879
So, this is an octave down
39
00:02:20,879 --> 00:02:24,319
and we go two octaves up, I think.
40
00:02:24,319 --> 00:02:24,959
Right.
41
00:02:24,959 --> 00:02:27,920
Yep.
42
00:02:27,920 --> 00:02:31,040
Okay. So, it's two down.
43
00:02:31,040 --> 00:02:34,680
Uh, two down.
44
00:02:35,920 --> 00:02:40,760
Let me So, I can see what I'm doing.
45
00:02:40,800 --> 00:02:46,519
And then that's too Sorry, that's too
46
00:02:54,480 --> 00:02:56,160
Yeah.
47
00:02:56,160 --> 00:03:00,280
Two up. There's one note. Um
48
00:03:01,120 --> 00:03:04,599
just my luck.
49
00:03:04,959 --> 00:03:07,440
Uh
50
00:03:07,440 --> 00:03:11,760
uh two up.
51
00:03:11,760 --> 00:03:15,360
Two up. And then Oh, oops. That's the
52
00:03:15,360 --> 00:03:18,159
same note, I guess.
53
00:03:18,159 --> 00:03:21,440
Uh yeah, select these notes
54
00:03:21,440 --> 00:03:25,040
and then the final note is that's fine,
55
00:03:25,040 --> 00:03:25,920
I guess.
56
00:03:25,920 --> 00:03:26,480
Is it?
57
00:03:26,480 --> 00:03:29,480
Yeah.
58
00:03:30,560 --> 00:03:34,000
Wait, this
59
00:03:34,000 --> 00:03:39,959
So that's a C sharp far.
60
00:03:41,519 --> 00:03:46,280
That's F sharp. Yeah. Then C sharp
61
00:03:46,319 --> 00:03:48,560
B.
62
00:03:48,560 --> 00:03:52,440
That one was uh
63
00:04:02,239 --> 00:04:07,200
So that's G B D G
64
00:04:07,200 --> 00:04:10,640
B D. So the upper note I guess. Oh no.
65
00:04:10,640 --> 00:04:13,040
Yeah. D
66
00:04:13,040 --> 00:04:18,000
this D. So it sounds good.
67
00:04:18,000 --> 00:04:20,320
Perhaps it's nice to have this note one
68
00:04:20,320 --> 00:04:21,120
down.
69
00:04:21,120 --> 00:04:22,000
Which one? This one.
70
00:04:22,000 --> 00:04:24,080
The middle one.
71
00:04:24,080 --> 00:04:26,639
So the B goes to A. Yeah. So you have a
72
00:04:26,639 --> 00:04:28,240
little bit of
73
00:04:28,240 --> 00:04:29,919
one. One still.
74
00:04:29,919 --> 00:04:30,720
Yeah.
75
00:04:30,720 --> 00:04:34,000
Really? Yeah. Now one down. Another uh
76
00:04:34,000 --> 00:04:38,360
Sorry, it's actually two semmit tones.
77
00:04:43,919 --> 00:04:46,720
There you go.
78
00:04:46,720 --> 00:04:50,520
What if we make this?
79
00:04:54,880 --> 00:04:56,560
Yesterday you had an interesting note
80
00:04:56,560 --> 00:04:57,759
for that section.
81
00:04:57,759 --> 00:04:59,360
Yeah, I think you have just altered this
82
00:04:59,360 --> 00:05:00,560
a little bit to make it a little bit
83
00:05:00,560 --> 00:05:03,800
more exciting.
84
00:05:13,520 --> 00:05:18,280
Oh, and what if we go up there
85
00:05:20,479 --> 00:05:25,080
and go to a C? That's a C sharp.
86
00:05:25,759 --> 00:05:29,520
Yeah. And then I have a sort of a Yeah.
87
00:05:29,520 --> 00:05:33,120
Okay. So, this could be So, we throw
88
00:05:33,120 --> 00:05:35,360
away this
89
00:05:35,360 --> 00:05:37,919
Don't need this anymore.
90
00:05:37,919 --> 00:05:40,320
And then follow the line. I guess we had
91
00:05:40,320 --> 00:05:43,600
some something
92
00:05:43,600 --> 00:05:45,919
going on already.
93
00:05:45,919 --> 00:05:48,639
Quite like this. Now speed it up to the
94
00:05:48,639 --> 00:05:52,280
original tempo again.
95
00:05:53,840 --> 00:05:57,479
I make it wide.
96
00:06:03,360 --> 00:06:05,759
this one. It's also a nice one if you're
97
00:06:05,759 --> 00:06:09,080
using unison.
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00:06:10,479 --> 00:06:13,039
So, by experience as a DJ, I know that a
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trans track really works if you go to
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complete silence and then all of a
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sudden kick in a sound that is really
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attacking.
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So, that's what I'm hoping to do with
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these new chords.
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have a big like a big uh reverb kick and
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introducing this as the as the big
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payoff
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that will work.
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So this could be like the big drop.
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But wait, we have to write the first the
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second section, right? Yeah. Just fit
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the to fit the pluck.
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Nice.
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needs to go up. It's like
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Yeah.
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Yeah.
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To make this this section a little bit
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more exciting, we can go up with these
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up the melody notes.
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Yeah, sure. The top notes.
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Actually, it's following that line, the
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top line.
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Isn't that boring if we do it with this?
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Well, let's see. Let's try and see.
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Maybe just add it.
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It's got a certain emotion to it though.
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I'm wait I'm I'm missing the this
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go up one note.
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Yeah.
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Nice.
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So, sustain a note
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and then go up for the final note. Hold
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it. Hold it.
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I think we're there.
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And then
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Yeah. So we go.
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Nice. And we want to do the Yeah. I'll
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leave this up to you.
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So I want this to sound
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So I want this to go after. So we have
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like we have the buildup, we have the
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drums, and then we have a little insert
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here. And then this needs to be like da
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da da da da. So it needs to be
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short power,
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short, big with a low with a lot of low.
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So this could be the riff that we do the
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drop with. Um
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Sure.
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So I would like to add a bass part to
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this
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lowest notes. There. There it is. Select
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the right.
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What if we try a different synth? Let's
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just save this for the moment. But I
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want this to be epic. Big
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silent.
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Yeah.
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Uh, silence.
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Do you want to make something from
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scratch or just browse, see what
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happens?
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Oh, it could be cool to make something
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from scratch.
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Um,
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so let's really use the first
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uh mix and create short notes. Give it a
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few voices.
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Uh, let's d-tune it. Um, filter
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obviously
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perhaps an envelope to the filter to
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make it plucky.
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Or do you want it to be massive just for
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impact? Right. They don't need No, we
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don't need it.
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So perhaps that re-trigger
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is better to put it over here.
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I quite like this.
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It seems though that it cannot keep up
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with the notes. Is that correct?
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You need to up the polifany.
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Yeah. Don't be afraid to experiment with
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a synth in your DAW. I usually set my
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synth to init mode and then try to
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create a sound completely from scratch.
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Just try to freak with your sounds until
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you really learn the basic foundations
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of your synth. Open up the filter a bit.
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Nice.
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Add some more elements to it.
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Yeah.
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Would it also be cool to to automate
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that so it starts short and then opens
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up with the release or something?
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What if we if if we would leave it clean
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but add another layer to find some
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character.
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How would you suggest?
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Well, I like it to be honest. I what
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what I would like to try is copy that
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whole channel strip. We got this as a
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basic sound. Uh browse through some
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presets to to feel if there's something
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just working.
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Give it an extra touch to it. I mean,
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we go the preset route.
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Not not sure what what I would like to
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hear, but
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uh what bank would you suggest?
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Uh
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you made some sounds for this one as
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well.
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Yes.
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The factory presets, right?
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The artist,
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you're allowed.
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I'm allowed to use my own artist
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presets.
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Uh yeah, this one
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quite big.
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Heat.
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Heat.
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So this could be our breakdown section
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when we have the beats rolling here.
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Nice.
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A big reverse.
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Songwriting, composing is one thing.
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Mixing and mastering is basically a
3
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whole different craft. It is really
4
00:00:13,759 --> 00:00:16,480
about the choices. Which elements do you
5
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want to sound important in your mix?
6
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Which elements do you think uh people
7
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need to hear? Because if I would switch
8
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off all the plugins and I just leave the
9
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instruments there, it would sound very
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messy. Um, so you use EQ, volume
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automation, uh, mixing, uh, and
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mastering, of course, your multiband
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compression and everything on the master
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bus, your limiting that those are your
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tools, uh, to say to the crowd, okay,
16
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this these are the elements I want you
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to taste or these are the elements I
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want you to see.
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We can never mix and master at the same
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day that we're arranging the track. We
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always need a few days to sort of let
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the track settle in. I usually love to
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test it in my DJ sets for a little bit
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to see if it matches the color of the
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other tracks that I'm playing. We use we
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want to AB it. And the good thing is is
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that Beno has a studio that is similar
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to mine. He has different room
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characteristics. And if it sounds good
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in both my and his studio, then we're
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almost good to go. But you need fresh
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ears for that. I really recommend
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everybody that that's why making music
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takes time. you sort of need to
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re-evaluate everything you've done. It
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it can the next morning when you wake up
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a track can sound completely different
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and it then you remember it because just
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because you have a set of fresh ears and
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that's why it's important sometimes to
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put a track on the shelf for a little
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bit open it a day or a week later and
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then you instantly you hear oh the
44
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kick's too loud or baseline is too loud.
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The track that I want to show you uh I
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want to use as um as a a guide track to
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uh to tell you about mixing and
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mastering is my latest single Sunny
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Days. Uh all these percussion elements
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are here noted in red. Again, baselines
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are blue, the green are the melodic
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elements that you see here, the pads,
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the plugs, the piano verbs, the vocal
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orange, and below you can see all the
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effects are colorcoded as yellow. So you
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have sort of a clear vision what's going
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on. Trans music is, of all the types of
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dance music, one of the hardest types of
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music to mix simply because you have so
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much information going on in one mix.
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And to make that sound uh to make that
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sound reasonably okay, uh yeah, you have
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to make tough choices and you really
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have to make sure that everything's at
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the right place in the mix. And there's
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basically two things that you can do is
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use volume or equalizing.
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Let me see. This kick is
69
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ah
70
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this kick is a a standard kick that
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comes from the Vengeance Essentials
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Volume 1
73
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uh VEDM. And let me see what we've put
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on there.
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Uh let me put the limiter off.
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See what is going on here.
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So this is the the kick plain and
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simple. Actually I'll switch off the
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dynamic processing just for this
80
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demonstration
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because at the end we have this uh chain
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of dynamic processing going on.
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So that's the kick naked as it was the
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original sample.
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Um I love the Bark of Dog plugin. Um it
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basically does a little bit the same as
87
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as Voice of God. Uh, you can just add a
88
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character to the low end.
89
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Makes the kick feel more big. I know the
90
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difference is subtle, but on a big
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system, you'll definitely hear it.
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And there's a limiter.
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I don't even know why we use a limiter
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on that. No idea.
95
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And I guess we found uh the kick to be a
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00:04:20,479 --> 00:04:22,639
little bit too boommy. We love the low
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end. Uh but there's a volume automator
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00:04:25,280 --> 00:04:28,639
lfo tool on here to make sure that the
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00:04:28,639 --> 00:04:30,880
uh kick the the top end of the kick
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shines through a little bit more than
101
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the the low end which uh usually comes
102
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later. So let me switch the LFO tool on
103
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and off so you can hear the difference.
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I guess there was just a little bit too
105
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much low end going on. It was fighting
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with the with with the kick or whatever
107
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or with the baseline. Let me turn on the
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baseline and see if that was the case.
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Could easily be.
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Yeah.
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See, now the kick's way too loud in
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comparison to the baseline. So, I guess
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that's the reason why we chose to do an
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LFO tool.
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Still very clearly hear the low end of
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the kick, but it's farther away to give
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00:05:21,600 --> 00:05:25,479
more space for the baseline.
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00:05:29,360 --> 00:05:31,520
Particularly, what I love about this uh
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remix is the baseline. Um,
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this baseline consists of a very basic
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00:05:38,639 --> 00:05:43,039
sound, a a solid um solid lead u, which
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you could find in old classic syn like
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the Yamaha TX81Z and the solid bass. And
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00:05:48,320 --> 00:05:50,000
now you see that there's a ridiculous
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amount of plugins on this uh track. And
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00:05:53,360 --> 00:05:55,919
I'll mute them just for sake of the
127
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demonstration. And now let me play you
128
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the baseline sound uh just solo.
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That happens to be a solid bass uh
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sample coming from the Avenger.
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00:06:16,160 --> 00:06:18,560
And now we start adding the juice. So I
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just want the baseline to stand out. So
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one by one I'll start turning on the
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plugin so you can hear the difference.
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Especially
136
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this little plugin here. It's called
137
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Voice of God. There's a couple of
138
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plugins on the market that do a similar
139
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sort of thing like Bark of Dog. And this
140
00:06:58,319 --> 00:07:01,280
one adds a bottom end. You like uh it
141
00:07:01,280 --> 00:07:04,560
basically gives the baseline more of a
142
00:07:04,560 --> 00:07:07,199
low end that's not there already. So it
143
00:07:07,199 --> 00:07:09,199
kind of
144
00:07:09,199 --> 00:07:12,319
transposes the low end of the frequency
145
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spectrum. So here's with
146
00:07:16,960 --> 00:07:20,520
and here's without.
147
00:07:22,000 --> 00:07:23,039
Now, you would think that that
148
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difference is not that big. I don't know
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what kind of speakers you're watching
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this course on, but trust me, on a big
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system, you will hear a difference a
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lot. And then, of course, LFO tools
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again, volume. We're playing with the
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volume.
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Again, we have three different LFO tools
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on this particular baseline, and that's
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all because you want to give it that
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groovy feel. So, this one is just to
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duck the kick. Uh, and this one is it to
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give it a more of a groovy feel, so it
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comes on later. It's volume automated.
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And this one is Exciter by Ozone 7. It's
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really great if you want to add some
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sort of clearness, give your baseline
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more of a presence in your mix. It
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distorts the sound, but it adds
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character to uh the baseline and it
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enhances the the feel of the transients
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for me, the the little distortion on the
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top end. So, you have to be very careful
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with it not to overdo it. Uh and if you
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uh mix it together with the kick, it
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just gives it more of a groovy feel. So,
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let's turn on the kick drum as well.
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That is basically the the foundation for
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this track. It is that groovy feel of
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that solid baseline. I know this this uh
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channel strip is kind of ridiculous, but
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it's it is adding to the to the sound.
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Interesting to notice that I'm using a
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different baseline when the uh the drop
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comes. Um, I guess also because when the
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the the baseline earlier on in the track
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has more transients, so it would make it
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probably would make it sound more messy.
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That's why I guess we chose a different
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baseline here, which is more filtered
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and has less top end, but just a low
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end. Let me mute this baseline. The
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baseline that is in the final mix.
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Mute it.
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Let's see what happens if I play this
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with the solid bass baseline.
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Too much information.
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Let's mute that
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and go to the subbase.
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See, so there's less information coming
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just because we chose it to play a
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different baseline there. more of a
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straight uh note instead of the uh the
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plucky sound.
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Well, all the all the leads, they all
2
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have a different EQ section. I don't
3
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even know. This EQ does nothing. Just
4
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adds a little bit to the top. Let me
5
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see. There you go. There a nice little
6
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bit of 5k.
7
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And here we go. We rolled off a little
8
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bit of the low end. And we have this
9
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particular plugin which is an EQ plugin
10
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sort of. Um, you have quite a few of
11
00:00:40,079 --> 00:00:43,360
these plugins on the market. Um, sausage
12
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fattener is also one of them. It's
13
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basically a bunch of different settings.
14
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You could call it a macro. It has
15
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different plugins or different EQ
16
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settings, distortion,
17
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uh, all matched into one plugin. And in
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this particular plugin, it's called the
19
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Noval Tac character, which adds a lot of
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character to the top end of a sound. And
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that's only added to one of the synths
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on the on the pad. Here's a sub uh
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going. And here we have another lead
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synth. Let me just go over
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It's just a big pad. Mass massive pad.
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And here's another one
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that sounds like it's the same uh
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silent. It's actually not. It's a
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shorter version with less release
30
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stacked on top of the other uh d-tuned a
31
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little bit. So uh you get the image that
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it's even wider. Uh the the one with
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less release I would use more for the
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attack of the sound and the other one
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with big reverb would be for the tail.
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Uh and I really want I want to hear the
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attack of the sound and I want to hear
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the nice reverb sort of clouding it. And
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00:02:06,799 --> 00:02:09,360
then that all goes into a bus and that
40
00:02:09,360 --> 00:02:13,200
goes into um uh this channel strip that
41
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sort of controls everything. So I also
42
00:02:15,040 --> 00:02:17,120
have a volume control here to make sure
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that the leads are not sort of going
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over everything. Uh, and then as soon as
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the kick and the baseline come in,
46
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there's another uh top synth being added
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here. Uh, so we even take a step higher.
48
00:02:30,000 --> 00:02:34,400
So just if I solo the leads,
49
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you see here.
50
00:02:49,680 --> 00:02:53,879
And here's where the kick comes in.
51
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So without the kick in the bass, you can
52
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easily hear the volume ducking. You can
53
00:03:05,360 --> 00:03:08,959
also hear that we stacked up uh another
54
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another synthesizer plus 12. So an
55
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octave higher. So you get even more an
56
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even higher lift uh if the kick and the
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bass come in, which make it even more
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euphoric. So with the kick in the bass,
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it sounds something like this.
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So, one of the things you hear a lot in
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trans music is reverb. Uh, you a couple
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of the elements are, of course, the
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melodies, the sawtooth, the big wide uh
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open up synths that that really generate
65
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that transy feel. But reverb is a very
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essential thing in trans music. Um, you
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have to be very careful though because
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reverb can really clog up your mix. And
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this is what I hear a lot in in
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productions from other producers. Um,
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we've got a great plugin that we love
72
00:04:13,200 --> 00:04:16,400
using. It's called the Arts Acoustics uh
73
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reverb, but a lot of reverbs have it.
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00:04:18,079 --> 00:04:19,359
But the reason why we love it is because
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00:04:19,359 --> 00:04:21,440
of the EQ section.
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00:04:21,440 --> 00:04:24,479
So, in this particular track, we always
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roll off the low end of the reverb
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because it can clock. It can fight with
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your you really have to be wary of
80
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anything below 300 hertz will fight with
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00:04:33,520 --> 00:04:36,080
your low end and it will make your track
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not sound as you know dancy. I mean
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again there's no rules in music but
84
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take it from me it won't have an impact
85
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on the dance floor if you have that
86
00:04:46,240 --> 00:04:49,360
reverb going on really long uh the EQ uh
87
00:04:49,360 --> 00:04:51,759
on the EQ section. So that's why if we
88
00:04:51,759 --> 00:04:53,440
use a reverb on a sound, which is great
89
00:04:53,440 --> 00:04:55,280
for an atmosphere because you hear it in
90
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the background going sort of it really
91
00:04:57,840 --> 00:05:00,800
adds excitement to the to the track. Um
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my advice would really be to roll off
93
00:05:02,960 --> 00:05:07,400
all the low end also on your reverbs.
94
00:05:10,880 --> 00:05:12,080
Well, the most important thing about
95
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making tracks like this is making sure
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that every sound has a space in the mix.
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I found this really cool pluck sound.
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Let's pull it up. The pluck in this case
99
00:05:21,440 --> 00:05:23,840
is is that is not really it's not really
100
00:05:23,840 --> 00:05:25,280
fighting with the frequency of the
101
00:05:25,280 --> 00:05:27,759
vocal. Uh it's just in a different
102
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frequency. If I use a frequency
103
00:05:29,360 --> 00:05:33,960
analyzer, maybe I can even prove it.
104
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So here's the here's the pluck zone.
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So if you look carefully, you see that
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uh this particular sound is made up of
107
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several frequencies, harmonies if you
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will. And here around 500 htz the main I
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would say this is the the most important
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element and here around 150 htz.
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00:05:56,160 --> 00:05:58,800
Now if we put the vocal on
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I'm curious to see if it's fighting in
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the same frequency. Let's open a
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uh analyzer on the vocal.
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00:06:08,319 --> 00:06:11,039
So I just want the plug and I just want
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the lead vocal. Where is it?
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shelter.
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If you see the vocal of Josh, you see
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that he's mainly his low end is around
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200 Hz
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and around 600 Hz.
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The only frequency that could be
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problematic is around 500 Hz, but we
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clearly made the decision to put the
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vocal louder than the pluck cuz the
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pluck is merely an atmospheric kind of
127
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thing.
128
00:06:51,520 --> 00:06:53,360
Let's put the two EQs next to each other
129
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so you can see.
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No more butterflies. They don't never
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last. Stolen from the light by demons of
132
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the past. It's always raining.
133
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So the peaks are not really on the same
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frequency. And that's why in this
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particular case, you have to be careful
136
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of course, but in this case, it goes
137
00:07:19,919 --> 00:07:22,800
okay. The pluck is not exactly on the
138
00:07:22,800 --> 00:07:24,479
same frequency, but you have to be
139
00:07:24,479 --> 00:07:28,919
careful because there is some overlap.
140
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Let's talk about um the uh um the endbus
141
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the multiband compression. Um for this
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particular track um we leveled
143
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everything.
144
00:07:44,880 --> 00:07:47,599
So uh like I said before all the
145
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individual tracks on this particular
146
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remix on this particular version of the
147
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sunny days track um they go to bus 31.
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And there's a reason for it because bus
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31 uh goes to bus 32
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which is two tracks. One channel with
151
00:08:04,319 --> 00:08:05,759
all the dynamic processing and
152
00:08:05,759 --> 00:08:07,520
everything we want on there. Let's see
153
00:08:07,520 --> 00:08:09,120
what's on this particular case. Oh,
154
00:08:09,120 --> 00:08:12,720
there's um an equalizer in the ozone 4.
155
00:08:12,720 --> 00:08:16,319
Uh there is a uh
156
00:08:16,319 --> 00:08:18,800
uad SSL GB compressor which is an
157
00:08:18,800 --> 00:08:22,960
amazing plugin. Um and here we have the
158
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brick wall limiter.
159
00:08:25,199 --> 00:08:28,720
Some hate it, some love it. Um, I mainly
160
00:08:28,720 --> 00:08:30,960
use it to get stuff ready for my DJ
161
00:08:30,960 --> 00:08:33,360
sets. I want my uh tracks to have the
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00:08:33,360 --> 00:08:37,039
same loves um the same volume as the
163
00:08:37,039 --> 00:08:39,039
track that's before me or after me. You
164
00:08:39,039 --> 00:08:40,320
know, if there's a massive volume
165
00:08:40,320 --> 00:08:42,080
dropper, you can you can correct it on
166
00:08:42,080 --> 00:08:44,560
the mixer when you're mixing by adding
167
00:08:44,560 --> 00:08:46,800
gain to it. But that's not really
168
00:08:46,800 --> 00:08:48,480
something I I want to do. I want my
169
00:08:48,480 --> 00:08:50,240
tracks to have the same level. And
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00:08:50,240 --> 00:08:52,560
here's the lux meter where you can see
171
00:08:52,560 --> 00:08:56,560
what the average um loudness is of your
172
00:08:56,560 --> 00:08:59,279
track. Um so but what I've done for this
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00:08:59,279 --> 00:09:01,519
particular case, I put a gain behind it.
174
00:09:01,519 --> 00:09:04,880
So just the volume of uh the dynamic
175
00:09:04,880 --> 00:09:06,880
processing is the same as the non-dnamic
176
00:09:06,880 --> 00:09:08,640
and I'm doing this so you can clearly
177
00:09:08,640 --> 00:09:10,880
hear what the multiband compression is
178
00:09:10,880 --> 00:09:13,839
adding uh to this particular uh club
179
00:09:13,839 --> 00:09:19,000
mix. So this is with dynamic processing.
180
00:09:20,080 --> 00:09:23,480
Sunny days
181
00:09:24,240 --> 00:09:27,240
now
182
00:09:27,279 --> 00:09:31,240
without dynamic processing.
183
00:09:33,360 --> 00:09:36,920
This is with
184
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without
185
00:09:43,040 --> 00:09:46,040
days.
186
00:09:52,720 --> 00:09:54,480
So, in the dynamic bus, you can hear
187
00:09:54,480 --> 00:09:57,440
that uh it's gluing the sounds together.
188
00:09:57,440 --> 00:09:59,760
It's bringing out certain frequencies.
189
00:09:59,760 --> 00:10:03,120
Um but also, it's killing a little bit
190
00:10:03,120 --> 00:10:05,839
uh the the transients uh the the
191
00:10:05,839 --> 00:10:07,600
difference in volume between the certain
192
00:10:07,600 --> 00:10:10,080
sounds. Uh some of the uh the plugins,
193
00:10:10,080 --> 00:10:11,600
they're upping the volume a little bit
194
00:10:11,600 --> 00:10:13,040
of of the sounds that are a little
195
00:10:13,040 --> 00:10:15,680
further behind in the mix. So, what I've
196
00:10:15,680 --> 00:10:18,399
done for my uh big shows that I've done
197
00:10:18,399 --> 00:10:21,040
um specifically for those big shows,
198
00:10:21,040 --> 00:10:23,360
I've rendered a lot of my masters again
199
00:10:23,360 --> 00:10:25,040
uh without dynamic processing or at
200
00:10:25,040 --> 00:10:28,480
least uh a lot softer uh just because I
201
00:10:28,480 --> 00:10:30,560
know for a fact that on a massive sound
202
00:10:30,560 --> 00:10:33,279
system uh your transients will shine
203
00:10:33,279 --> 00:10:35,279
through if you don't have that multiband
204
00:10:35,279 --> 00:10:37,760
compression on the end. And the impact
205
00:10:37,760 --> 00:10:41,279
of your sounds is just way uh is way
206
00:10:41,279 --> 00:10:44,279
bigger.
207
00:10:48,320 --> 00:10:50,560
So, the trick with mastering is you want
208
00:10:50,560 --> 00:10:52,959
your track to sound as loud as possible
209
00:10:52,959 --> 00:10:56,640
without distorting. Um, unfortunately,
210
00:10:56,640 --> 00:10:59,519
it's a trend that a lot of the stuff
211
00:10:59,519 --> 00:11:01,120
that's being released commercially right
212
00:11:01,120 --> 00:11:03,760
now is clipping or close to clipping.
213
00:11:03,760 --> 00:11:05,920
It's even a sound characteristic of the
214
00:11:05,920 --> 00:11:07,600
time of now. You know, the louder my
215
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track is, I want everybody to hear my my
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music and all the elements. So, you're
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close to distorting. And a good
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mastering engineer can help you to
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determine where that point is because no
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matter what you're doing, if you're
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limiting and you're upping the volume,
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your sounds are going to clip, whether
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it's you can't, you know, but it's a
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matter of where do you hear it and where
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do you where you don't and it's all has
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to do with personal preference. the
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older I get and the more tracks that I
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finished, uh, the more I hate that sound
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of digital clipping because basically
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that's what you're doing. But, you know,
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it's a it's a tough battle because if
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you're on a big festival and the DJ
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before you is playing really loud and
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banging music and you start your first
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track, you don't want there to be a
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massive volume difference or a perceived
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volume difference by the crowd. So, you
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are in this loudness war whether you
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like it or not. if you choose that your
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set needs to have the same impact as the
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DJ before you or after you. So, uh it's
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a lengthy discussion, but let's up the
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uh input gain on the visual limiter. Uh
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you can see the the lux meter here, and
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you can decide when you think uh the
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track's distorting or not.
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Heat. Heat.
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Sunny days
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break
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it off
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days louder distorting a little but I
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find it acceptable.
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Here's one more trick to show you the
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difference between distorting and no
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dynamic processing. So let me distort
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it.
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And now let's do the volume the same.
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I'm clearly distorted.
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But the no dynamic processing bus sounds
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a bit boring. I like it better without
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dynamic processing because I can carry
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the elements more clear, but it does not
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have that impact. You know, it's not
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loud basically. Um, yeah, there's a
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whole debate about invisible limiters.
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I'm not a big fan to be honest. I I
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prefer just my mix to be very good and
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my kicks and stuff to shine through.
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Also, your ears get uh less tired. Uh,
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you know, you get really tired if you
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listen to limited and compressed uh
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music all the time. Uh, I prefer to
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listen to music that is uh that has a
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little bit of space to breathe, but it's
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the it's the battle you're fighting if
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you're a DJ right now. I mean, of
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course, you can go against the grain and
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say, I'm just going to play unlimited
279
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tracks and everything minus 12 ls and
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just have my tracks, you know, that's
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why I really like live sets, artists
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that are doing live sets on stage
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because usually their their mixes sound
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more clear because they don't have the
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limiting.
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It's it's a long it's a long discussion.
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Generally speaking, when I'm working on
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on on dance music, we don't work that
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loud
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because uh there's a very simple trick
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to knowing if all the elements uh are
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working well in your mix is if you work
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on a really soft volume, you have to be
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able to hear every element that is in
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the mix. uh even on small speakers. So,
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if you can't hear that element, you
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really have to turn it up, then probably
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the element's too soft in the mix. For
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example, if I listen to this vocal and I
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uh put the the small monitors on,
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I put the volume, really soft.
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What am I hearing right now?
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What am I hearing?
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I can hear the vocal. I can hear what
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he's singing.
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I hear the clap. I hear the kick. I hear
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the baseline.
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So, I'm good.
309
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And
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sometimes that's really hard to judge if
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your speakers are too loud.
1
00:00:20,480 --> 00:00:24,080
Right. Let's see what we're having here
2
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mix wise because now we're coming in
3
00:00:26,400 --> 00:00:29,439
phase two. Shall I just make it sound a
4
00:00:29,439 --> 00:00:31,039
little bit coherent?
5
00:00:31,039 --> 00:00:33,200
Yeah, let's let's
6
00:00:33,200 --> 00:00:35,600
d on the on the mat. Are we all going or
7
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are we going to stereo out? Ooh, that's
8
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wrong.
9
00:00:38,399 --> 00:00:41,520
Oh, yeah. Let's Let's fix that for now.
10
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Everything,
11
00:00:42,079 --> 00:00:45,280
right? So, first let let's decide what
12
00:00:45,280 --> 00:00:47,200
we're going to throw away because that
13
00:00:47,200 --> 00:00:49,680
that makes a lot more sense. Is is what
14
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are we going to use from this?
15
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I think we're going to use the baseline
16
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cuz we we already That's a baseline. We
17
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need to clean that up as well.
18
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Which one? This
19
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uh instrument 27. That's the baseline.
20
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You need to copy that over actually.
21
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That's solid, right?
22
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Yeah.
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The event.
24
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Let's Let's clean up the project a bit
25
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so we have more sort of an overview,
26
00:01:09,520 --> 00:01:09,840
right?
27
00:01:09,840 --> 00:01:12,000
A bit of the tedious uh part of uh
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making a new track.
29
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But you'll be so happy that when you've
30
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cleaned it up, it's so much more easy to
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to review your choices and go back. And
32
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you know, when you start working on
33
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another track and you open this project
34
00:01:25,600 --> 00:01:27,840
again with fresh ears, then immediately
35
00:01:27,840 --> 00:01:29,520
you see, oh, here's my kick, here's my
36
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bass, here's my baseline. So perhaps now
37
00:01:33,200 --> 00:01:36,799
is a good moment to
38
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see
39
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what we can do with the levels because
40
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this is sounding quite okay.
41
00:01:51,360 --> 00:01:53,840
So, I cut just a little bit of this low
42
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end here.
43
00:01:56,960 --> 00:01:59,439
Give it a little bit more room, but
44
00:01:59,439 --> 00:02:03,600
might be too much. We'll see that later.
45
00:02:03,600 --> 00:02:05,759
All right.
46
00:02:05,759 --> 00:02:08,479
So, the kick is not really that powerful
47
00:02:08,479 --> 00:02:11,520
here. Was like a headroom of like 12 dBs
48
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or something.
49
00:02:13,280 --> 00:02:15,840
And if we go to
50
00:02:15,840 --> 00:02:18,400
first I need to reroute all these
51
00:02:18,400 --> 00:02:23,520
elements which are not going to this bus
52
00:02:23,520 --> 00:02:25,920
and we use mute this part you will still
53
00:02:25,920 --> 00:02:31,640
see output that's not what we want.
54
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So select all
55
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parts and route it to the bus. You can
56
00:02:41,040 --> 00:02:43,440
see where it's going to. This real handy
57
00:02:43,440 --> 00:02:45,680
new feature in Ableton. Uh, sorry,
58
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Logic.
59
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All right.
60
00:02:55,760 --> 00:02:58,319
So, everything should be going to that
61
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bus. Yeah. Now, we're going to
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00:03:02,080 --> 00:03:05,200
try to do something from scratch here.
63
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So, for example, Fat Filter is a great
64
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one. Uh let's try to use u
65
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uh multibond compression here. Um I'll
66
00:03:15,760 --> 00:03:20,640
start for just trying to look something
67
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more punchy.
68
00:03:28,239 --> 00:03:32,840
So let's add some compression to it.
69
00:03:33,599 --> 00:03:35,360
Here you can see what it's actually
70
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doing. It's suppressing
71
00:03:39,440 --> 00:03:40,879
uh when the kick comes in. And that's
72
00:03:40,879 --> 00:03:42,640
what I'm after right now. A little bit
73
00:03:42,640 --> 00:03:45,360
more attack perhaps. Not sure at this
74
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stage,
75
00:03:51,519 --> 00:03:53,920
but I always like to see this going to
76
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zero dB. So you can easily AB without
77
00:03:57,120 --> 00:03:58,799
having the levels too much out of
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00:03:58,799 --> 00:04:03,200
control. So let's add another one
79
00:04:03,200 --> 00:04:07,040
for example to like this.
80
00:04:08,159 --> 00:04:09,519
With all those different elements in
81
00:04:09,519 --> 00:04:11,439
your mix that are going on, you want to
82
00:04:11,439 --> 00:04:13,439
make sure that it sounds like it's one
83
00:04:13,439 --> 00:04:18,160
track. Everything has to glue together.
84
00:04:18,160 --> 00:04:19,680
And that's why we love using any
85
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compressor that involves a pump sound.
86
00:04:22,320 --> 00:04:23,759
With a pump sound, we mean a quick
87
00:04:23,759 --> 00:04:25,759
attack so you can hear the transient of
88
00:04:25,759 --> 00:04:28,960
the kick. So, it's really getting a
89
00:04:28,960 --> 00:04:32,080
little bit of glue already, but I want
90
00:04:32,080 --> 00:04:34,639
to see where my levels are at. So, let
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00:04:34,639 --> 00:04:37,199
me add u
92
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um a level meter to it.
93
00:04:44,080 --> 00:04:47,680
So, we're like minus 15, which is kind
94
00:04:47,680 --> 00:04:50,800
of okay. If I unmute it, bypass it.
95
00:04:50,800 --> 00:04:52,560
We're we're kind of like the same level.
96
00:04:52,560 --> 00:04:54,800
So,
97
00:04:54,800 --> 00:04:58,000
perceive loudness is is getting better
98
00:04:58,000 --> 00:05:00,000
though.
99
00:05:00,000 --> 00:05:05,360
Right, let's try some other glue.
100
00:05:05,360 --> 00:05:07,600
So, what I would like to do is give a
101
00:05:07,600 --> 00:05:10,240
little bit more pump.
102
00:05:10,240 --> 00:05:12,800
And what I always like to do is just
103
00:05:12,800 --> 00:05:16,000
crank up the
104
00:05:16,000 --> 00:05:17,759
um threshold here. So, you see it
105
00:05:17,759 --> 00:05:20,000
pumping right now
106
00:05:20,000 --> 00:05:23,360
on the endus. I like long attacks so
107
00:05:23,360 --> 00:05:26,400
that you get first it when the first
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sound hits the compressor, it needs a
109
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time to adapt and that's what this is
110
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going to do. If I put it really short,
111
00:05:33,120 --> 00:05:36,080
it's re reacting right away, which is
112
00:05:36,080 --> 00:05:38,639
not what I want. I want pump. So doing
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00:05:38,639 --> 00:05:41,280
something like this release. Can we go
114
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back?
115
00:05:43,919 --> 00:05:47,280
So now you see that it's pumping and I
116
00:05:47,280 --> 00:05:50,639
can adapt a little bit of the gain to
117
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make it up for the gain reduction.
118
00:05:56,960 --> 00:06:00,400
So you can hear a little bit of uh
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00:06:00,400 --> 00:06:04,039
attacks coming in.
120
00:06:04,080 --> 00:06:06,800
It's subtle, but with the with with this
121
00:06:06,800 --> 00:06:09,759
one as well on this is it's heading up
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00:06:09,759 --> 00:06:12,960
to it. Um,
123
00:06:12,960 --> 00:06:15,440
let's do uh
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invisible limiter to it. See if we can
125
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get it to levels that are really loud.
126
00:06:20,240 --> 00:06:22,240
If if it works when it's really loud,
127
00:06:22,240 --> 00:06:24,000
then probably the mix is already in a
128
00:06:24,000 --> 00:06:26,479
good sort of state.
129
00:06:26,479 --> 00:06:29,120
See what happens. So, what I would
130
00:06:29,120 --> 00:06:32,160
usually do is keep keep this on zero dB
131
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and just crank it up here.
132
00:06:37,440 --> 00:06:39,039
So, this is already pretty loud.
133
00:06:39,039 --> 00:06:42,080
Normally I I would like minus 7, but if
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you would really have it be forward low,
135
00:06:44,479 --> 00:06:46,319
so to say, you could go to minus 5
136
00:06:46,319 --> 00:06:48,319
perhaps,
137
00:06:48,319 --> 00:06:51,039
but it's already getting distorted. So
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I'll leave it up for
139
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this point.
140
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And the easy part of this is it I can
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00:06:58,560 --> 00:07:00,880
mute it and then it's not doing anything
142
00:07:00,880 --> 00:07:03,360
this limiter. Let's put up the
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oversampling. Makes it a little bit
144
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better.
145
00:07:07,199 --> 00:07:10,800
Now what I would like to do is see what
146
00:07:10,800 --> 00:07:16,840
have we done to the signal. So
147
00:07:18,800 --> 00:07:21,440
this is without dynamics. This is with
148
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dynamics.
149
00:07:37,039 --> 00:07:38,720
That's a little bit too. Let's see what
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00:07:38,720 --> 00:07:43,560
the level meter has to say about it.
151
00:07:43,759 --> 00:07:46,479
Can we see that here? Put up another
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one.
153
00:07:52,240 --> 00:07:55,720
Compare the two.
154
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Well, they're pretty the same loudness
155
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range. So
156
00:08:07,680 --> 00:08:10,080
this actually what I would like. So now
157
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I have cranked it up. Um it's actually
158
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sound a little bit better. Perhaps not
159
00:08:17,440 --> 00:08:19,680
at the state what I would like for the
160
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end result, but for now it's quite okay.
161
00:08:23,280 --> 00:08:26,280
Right.
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00:08:27,280 --> 00:08:29,759
So if if I would render this this this
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this kind of thing here right now, I
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would be at minus 7, which is kind of
165
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okay.
166
00:08:36,240 --> 00:08:39,839
Right. So as far as I'm concerned, we've
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cleaned it up quite a bit.
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Let's see what we can do with this
169
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stuff. But
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I'm going to throw it all away and see
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if he complains.
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Um, this might be a okay one though. I
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want to check it out.
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See what is this. Ah, yeah. Glad I
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checked because this one is actually the
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one that I personally liked as well.
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Way too loud.
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So, I I hear some frequency which is
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really annoying me at this stage. It's
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coming into my ear too much.
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This is always a a region which is a bit
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problematic, but
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can clog up your mix if you're not
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really pay attention to it.
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Right,
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let's color code some more. And I think
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I would be ready for for Armen to have
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some new loops introduced to it.
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See what is this?
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Also, when I hear this sound on its own,
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I think I feel it's it's a bit muddy,
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though. So, let's see if we can just
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polish it a little bit more.
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Seems a bit radical though, but most of
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the time this helps to to let the track
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breathe. If if you hear it on its own
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and if if we should decide to put it
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here and as a solo part, then you might
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want to to put it back in. But let's see
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what happens if I would do this and
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put beats to it.
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So it's it's making it a little thinner
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perhaps. Sometimes it's can be
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uh how do you say it?
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something that that that it feels like
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you shouldn't do this, but most of the
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times, you know, it's good in the end.
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Let's leave it for now.
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Actually, I'm I'm missing it right now.
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Let's put it back on.
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All right.
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So, another nice feature of Logic is
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that you can uh make your markers here.
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So, you can quickly see where you're at.
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Uh right now, we probably would do a
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break. Well, let's put it here for now
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and see what happens.
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Farming comes in.
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See if we can get some transients going
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on here just to give them a little bit
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more space. Not sure if it's in there,
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but let's see. So, what what you could
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do is
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muting the auto gain here. So what you
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see is if you if if if you uh turn this
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knob the threshold the the level
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reduction is going well quite radical.
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A longer attack time might introduce
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more transients.
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There's not really a rule for it. It's
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better just to uh to do it by air.
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So, let's see what what we've done.
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It's always good to have the the makeup
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gain
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um
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adjust it in a way that if you mute it
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that you have the same level so you
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actually know what you're doing because
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louder is always better perceived but
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it's not always better. This is the way
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to be absolutely sure.
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I like this better. I'm going to try an
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extreme setting with another one. Going
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to use the
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VCS for that one.
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VSC, I'm sorry.
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Crank it up at extreme settings. Let's
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see what what happens.
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Uh
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nice feature of this is that you
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instantly hear the the the reverbs and
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the delays
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coming more to the front.
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Can use a little bit of makeup here
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to match up for the level.
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Not sure if this makes it better
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actually.
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No, let's
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let's keep it like it is.
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Would like to try something with this
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syn here. Heat.
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Cool.
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Let's put in another pad to it
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or sub.
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Let's get a baseline. Just copy it.
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I personally like Logic for the way you
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can edit the the note length, these kind
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of things.
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If you like FL Studio or Ableton better,
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why not?
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So, I want to make them uh legato.
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There's a nice function for it.
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I can find it.
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There it is.
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So, let's convert this to something like
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a pad. A little bit of voices there.
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teach you a little bit.
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Filter it.
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It's mainly for atmosphere.
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You instantly miss it. Or I do at least
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when I mute it.
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Make it more messive.
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Let's run this track and let's go over a
2
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few of the elements. I'll talk you
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through it. So again, uh we'll start
4
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with the intro of Be in the Moment.
5
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So what you hear there is a couple of
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elements uh specifically the kick that
7
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I'm using later on, but it's on a
8
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separate channel uh just to be able to
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uh give it a different volume. Uh in the
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beginning, I don't want the kick to be
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00:00:29,760 --> 00:00:32,079
as hard. Uh you want to make sure that
12
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when the kick really enters the track
13
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here, uh that it's loud. This is has to
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be one of the possible loudest moments
15
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in the track. So the kick here doesn't
16
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need to be that loud. So in this
17
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particular track, we um we put the kick
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minus 4.7 dB. So it's not that loud yet
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because you the moment kick and the
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baseline come in, you want to really
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slap you in the face. And that's why I
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chose to copy the track and put it on a
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different track, different channel.
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Get rid of that.
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Here's an interesting thing that we've
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done.
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We've bounced the kick and the bass that
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are coming later as a separate audio
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file. And all we've done is put a a
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highp pass filter on it and we're sort
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of filtering that in.
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Not at full volume yet, but you're
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teasing with the kick and the bass that
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are coming.
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That's a kick bas.
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There it goes again.
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Boom.
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You want to be able to when that kicks
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in, you want everybody to go, "Whoa,
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what happened there
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and then carefully adding all the other
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elements, including little fills that
43
00:01:58,399 --> 00:02:01,560
you have.
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00:02:06,000 --> 00:02:08,560
Here they comes
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reverse baseline
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clap." And here come more elements of
47
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the percussion
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side trans elements
49
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sometimes
50
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gives room for other things to shine
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through stops continues again
52
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the pads are ready with the breakdown
53
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coming through
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and here come the st
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in the moment.
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It's a breakdown. So, this is where the
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euphoria comes.
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This is a cello. That's basically a
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standard uh contact library
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procession strings
61
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and then adding elements to it.
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But there's a big path coming underneath
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it. It's pretty it's pretty cool to
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listen to this because you want to
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create a more of a dramatic breakdown.
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So here's all kinds of synthy elements
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that that we've added. So there's a
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couple of pads coming but they're all
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00:03:33,599 --> 00:03:35,519
moving. So, uh, either they're volume
70
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automated or, uh, we roll off the low
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end that's sort of introducing itself.
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You don't want it to sound like, oh, you
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know, somebody's turning on a pad. No,
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you want it to sort of gradually come
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in, tell a story, if you will. So, if
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you listen to the individual elements,
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for example, a pad that's going here,
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another pad underneath it, a subpad,
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which is basically just a silent synth
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playing one note, uh, adding to the
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baseline of a track. It's a sine wave.
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Adding another pad and then violin
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violin harmony
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and then a choir sample which is
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something I really love. One of my
86
00:04:24,400 --> 00:04:26,240
favorite plugins is the Omnosphere. What
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a great plugin that is. It's a choir
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women's swell.
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00:04:30,720 --> 00:04:33,280
Let me open that up.
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00:04:33,280 --> 00:04:36,400
And you can see that we've only decided
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to introduce the choir
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00:04:39,600 --> 00:04:41,600
uh later and not all the notes. Some of
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the nodes are muted just to give it um
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00:04:45,040 --> 00:04:47,759
that feel. Uh let me see if I can pull
95
00:04:47,759 --> 00:04:50,800
up the general pressure. No node
96
00:04:50,800 --> 00:04:52,479
velocity.
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00:04:52,479 --> 00:04:56,320
How did we automate this? Let me see.
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00:04:56,320 --> 00:04:59,280
Uh choir.
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00:04:59,280 --> 00:05:02,560
Here we go.
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00:05:02,560 --> 00:05:04,479
So here you can see the choir pad coming
101
00:05:04,479 --> 00:05:07,039
in and we basically draw volume
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automation on a separate gain that gives
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00:05:10,479 --> 00:05:13,600
it that dramatic feel because the choir
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is coming in later and it it adds to the
105
00:05:16,320 --> 00:05:19,360
the epicness of the track. So if I would
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solo the choir,
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you don't hear it here because there no
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there are not no notes being played very
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quietly. It's coming in
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that makes a dramatic ending of the pad
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00:05:44,000 --> 00:05:45,919
right before we introduce the big theme
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of the song. And there's also some horns
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00:05:48,320 --> 00:05:50,479
going on. Everything is layered to give
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00:05:50,479 --> 00:05:53,680
it more of a classy feel, more of an
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00:05:53,680 --> 00:05:58,320
expensive feel. So the horns go
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Let me see where they are.
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00:06:12,319 --> 00:06:14,160
It's only that little element that we
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00:06:14,160 --> 00:06:17,039
used on that particular track. Uh so
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00:06:17,039 --> 00:06:18,639
that's why we introduced that whole
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sampler sampler the nexus just for that
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00:06:21,039 --> 00:06:22,800
particular section. But if you play
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00:06:22,800 --> 00:06:24,880
everything together, it gives it that
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00:06:24,880 --> 00:06:28,080
dramatic feel.
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00:06:44,240 --> 00:06:46,800
Now it comes the payoff.
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00:06:46,800 --> 00:06:51,080
I want to be in that moment.
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So
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00:07:14,560 --> 00:07:16,319
Heat
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00:07:16,319 --> 00:07:19,319
up
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00:07:25,599 --> 00:07:28,599
here.
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00:07:44,400 --> 00:07:46,080
Now that is a dramatic change in the
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00:07:46,080 --> 00:07:48,639
track. All of a sudden you come to a
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section that you completely don't expect
133
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at least uh in a trans track like this.
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00:07:52,880 --> 00:07:54,720
It has a triplet feel. Uh we
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00:07:54,720 --> 00:07:56,800
reprogrammed the baseline on a triplet
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uh quantization.
137
00:07:58,720 --> 00:08:01,520
um you normally would expect maybe in a
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trans track for the uh for the lead to
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00:08:03,680 --> 00:08:05,360
be the big payoff. Not in this
140
00:08:05,360 --> 00:08:06,560
particular track. You just want to
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00:08:06,560 --> 00:08:08,400
surprise people by giving something
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00:08:08,400 --> 00:08:10,000
completely different. So we switch to a
143
00:08:10,000 --> 00:08:12,080
triple feel. That also means that we
144
00:08:12,080 --> 00:08:14,080
have to reprogram all our drums to the
145
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triplet feel which makes it a different
146
00:08:16,639 --> 00:08:18,720
track, a different it's also almost like
147
00:08:18,720 --> 00:08:20,240
a completely different track starting
148
00:08:20,240 --> 00:08:22,639
right here. completely new elements
149
00:08:22,639 --> 00:08:25,440
adding to the song including uh marcato
150
00:08:25,440 --> 00:08:27,120
violin strings that are coming later in
151
00:08:27,120 --> 00:08:30,240
the section. And uh what we've done
152
00:08:30,240 --> 00:08:31,840
which I think is really cool about this
153
00:08:31,840 --> 00:08:36,080
track is the the main melody. Let me
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00:08:36,080 --> 00:08:37,599
play that one more time for you so you
155
00:08:37,599 --> 00:08:39,919
recognize it. The main melody that make
156
00:08:39,919 --> 00:08:44,440
the main payoff is is this one.
157
00:08:51,279 --> 00:08:54,080
That's your lead. And in a triplet feel,
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00:08:54,080 --> 00:08:55,839
you want to be able to still recognize
159
00:08:55,839 --> 00:08:57,440
that that was the lead that you were
160
00:08:57,440 --> 00:08:59,440
that you were playing with. But because
161
00:08:59,440 --> 00:09:01,440
we go to triplets, you have to rewrite
162
00:09:01,440 --> 00:09:04,320
the melody, but still it has to have a
163
00:09:04,320 --> 00:09:05,760
reference to the original melody that
164
00:09:05,760 --> 00:09:08,000
was in the breakdown. So this is how we
165
00:09:08,000 --> 00:09:13,080
chose to uh rewrite the melody.
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00:09:25,760 --> 00:09:28,240
So you hear the difference, but it is
167
00:09:28,240 --> 00:09:29,839
still the same chord progression and
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00:09:29,839 --> 00:09:31,600
still the same melody just played in a
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different way. and then add it on top of
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the triplet baseline.
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Toms are getting bigger and bigger.
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Going back to 44.
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So, this would be the section where the
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DJ could mix in the next track because
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we go back to 44. We don't have the
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triplet signing, but uh we think it's a
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pretty dramatic track and I really love
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it and it really worked well on a dance
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floor. It's really a track that I
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wouldn't have made four years ago. It's
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also a little bit based on on the sound
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that's going on right now and and what's
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happening on dance floors right now
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worldwide.
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Trans music is all about release. It's
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about energy. It's about emotion. And
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you can bring that out by arranging it
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carefully. So, obviously, you have
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dynamic moments. You have breakdowns.
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And you have big drops. It's like a
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wave, you know, uh you're a surfer.
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You're waiting for the next wave. And
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when the wave comes, that's the drop.
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It's the kick in the bass. You want to
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be on your board. and the wave needs to
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take you to the to the to the beach.
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A lot of my tracks start with a a
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filtered kick just so when the the first
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time that I'm mixing in a track um the
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kick and the baseline really hit it. So,
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for example, on this particular club mix
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of Sunny Days, you can see that I
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basically copied the the kick. It's the
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same kick track except for the fact that
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I don't have that big low end going on
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that the bark of duck plugin is giving
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me. Um, and I rolled off a little bit of
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the low end.
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So, you can see uh everything below 95
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hertz, something like that. Uh, and
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basically I've done that. I could have
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automated that on the same kick track,
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but it's just easier to also to see for
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yourself like, okay, kick intro. I named
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the track kick intro. So, and also what
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I've done, I've done a volume automation
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uh right before the drop. You can barely
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hear it. It's still almost 4 dB that I
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roll off right before the kick and the
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bass hit. Uh so, what that does is this
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volume goes down subtly. The kick is
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filtered.
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softer, softer.
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So, when you're mixing in the club mix
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of Sunny Days coming out of another
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track, you can use that uh little trick
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to really uh announce the fact that
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you're bringing in another record.
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you want people to sort of recognize uh
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a song and there's several uh hints you
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can use by already teasing what's going
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to happen in the breakdown or or the big
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uh chord progression. In this case, I'm
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introducing the pluck sound uh to
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announce the chord progression right
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before the drop. This is where the big
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drop is. And um in this particular case,
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I'm already teasing with the chord
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progression uh that's going to happen
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here in the big breakdown, but I'm not
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introducing the plugs and the pads yet.
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It's just a baseline that's following
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the chord progression. So, what makes
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this track interesting to me is that the
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chord progression is already going on
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before we go into the breakdown and then
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we introduce the melody only in the
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breakdown and we have the big payoff
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with the melody coming. It's not a a
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standard way of working, but a lot of
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trans tracks traditionally have the big
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drop, the big melody, and the core
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progression going when the kick and the
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bass hits back on the drop. Uh, that's
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not a standard thing because now there's
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a lot of trans tracks that uh have a a
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lot less uh a lot more minimal approach
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to to things uh like the be in the
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moment track uh that has a completely
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different drop than this particular
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song. This is more of a classic trans
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structure, if you will, because it
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really pays off with the full melody in
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the drop.
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In the breakdown, um, I'm doing
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something that is for me really
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essential to have a big impact on your
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first big drop, the big payoff moment.
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You know, when you're standing on your
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surfboard going to the beach, you know,
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you're that's the highlight of your
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track. So again, what I've done on my um
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uh pre-dynnamic master bus, so before
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that goes into the dynamic compression
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is I've done a gain automation again. So
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right before the drop and my tracks uh
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3dbs
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softer and that makes it for a little
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volume ramp makes it for a little harder
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impact of your kick and bass. So you
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really have a drop as we call it. Uh the
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most important part right before the
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drop are obviously the leads, the
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synths. Um I'm coming out of a beautiful
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section in the song where I' where I'm
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introducing the chord progression. Um we
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want to use something to introduce the
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fact that we're going to bring a really
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big drop. For this particular
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arrangement, I chose to arrange my track
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such that I I'm just all the all I'm
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doing is I'm repeating the last chord
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and it builds some sort of an exciting
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tension. So all I'm doing is basically
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grabbing the last chord of that chord
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progression and looping it.
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So the chord progression, let me uh pick
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out one particular sound.
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The chord progression is this.
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That is the melody. This is one part of
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the layer of the leads, the big stack of
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leads. I want to play you this because
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now you can hear clearly here that I'm
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holding the last chord or the first
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chord actually.
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So I'm not giving away all the chords
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yet because as soon as I release and I
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have the drop, that's when I the big
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payoff comes and that's when we have the
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chord progression again. So to build
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that tension, I looped the first uh part
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of my chord progression and it gives a
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certain tension. Uh so if I stack that,
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it just you're like, "Okay, I want to
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hear the chord progression again. I want
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to hear the chord progression again."
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But that comes at the same time the kick
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and the baseline hits. So that's an
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arrangement trick to build some sort of
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tension and tell people, "Okay, guys,
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it's coming. It's coming. It's coming."
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You can't play a kick uh for three hours
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straight in a transet, you know, because
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then you can't give melody space to
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breathe, but you can still say to the
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person that's dancing on a dance floor,
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hey, here's the beat. You don't hear the
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kick now, but you know where it is,
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right? And you hear something. So, uh
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that's also the reason why in this
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particular track, uh we have the pluck
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sound in the break because it still has
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a rhythmic element. So, if I would
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switch off the vocal,
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everybody knows where the kick is. So,
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if for example, if if this would be an
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instrumental track that I would play in
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my set, a thing that I could do as a DJ,
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you start to clap. So, people know,
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okay, here's the beat.
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Oh, clap. Rhythmic element.
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So that's the beauty of of electronic
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dance music. There's always something
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that guides you home. That's the
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pulsating beat. It's the heart. It's
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it's the beat that takes you home. It's
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always there. Sometimes you don't hear
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it, but it's always coming back.
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Another really important trick that I
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use a lot on my leads and all the
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elements is that I roll off all the low
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end and uh and also volume automation.
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So now let me play you the drop without
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the volume automation and tell me if you
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think that the track has just as much
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impact.
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So here you see my some leads. So this
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is the bus where all my leads go
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through. I'm going to mute the uh the
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channel strip here that says uh ch uh
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equalizing. And here's a gain
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automation. I'm going to turn it off
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just for the moment. Also, I'm going to
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mute
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my volume imp my volume automation here
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on the bus. So, the volume will now stay
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at the same level. And you can hear that
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it will have less impact on the drop.
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Listen.
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still sounds okay. It's just there's not
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much of a volume difference between uh
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what goes on before the drop and after.
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Now, let me switch on the automation.
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Let me switch on those plugins. Gain
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automation. Same part, but now with the
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automation.
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Sunday.
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So that's how you build a drop. You have
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a release moment and you use your
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automation. You have to carefully use
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your automation to really impact. The
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only sound that I uh don't automate uh
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obviously is the snare. The snare fill
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goes here. And I've decided not to roll
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off low end just because I want to have
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the drama of just the snare being the
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only sound that's there announcing the
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big drop.
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When I'm making a club mix,
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traditionally, I hope that other DJs
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will pick it up and want to integrate it
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into their set because if that happens,
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they're playing a radio friendly song in
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a club mix and and people will
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automatically recognize the song, which
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would be great. So, I'm not trying to
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make it over complicated with really
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00:09:58,640 --> 00:10:00,800
weird beat structures, you know? I don't
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00:10:00,800 --> 00:10:02,959
want to do uh seven and a half bars of
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00:10:02,959 --> 00:10:05,360
intro or something weird, you know, cuz
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00:10:05,360 --> 00:10:07,360
I can do if you want to be if you want
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00:10:07,360 --> 00:10:09,120
to be that that person. I mean, there's
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00:10:09,120 --> 00:10:10,720
there's DJs out there that have really
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00:10:10,720 --> 00:10:12,399
weird structures or use really weird
221
00:10:12,399 --> 00:10:15,920
BPMs, but I make this track in the hope
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00:10:15,920 --> 00:10:17,360
that I can play it in my sets and people
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00:10:17,360 --> 00:10:18,959
will enjoy it and that other DJs pick it
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up as well. So, I don't want to make the
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00:10:20,800 --> 00:10:22,959
structure of the song too difficult.
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Having said that, you don't want to be
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boring and too predictable. So, that's
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why you try to introduce new and
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00:10:28,160 --> 00:10:30,160
refreshing elements to every remix or
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every song that I do. So, this would be
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00:10:32,640 --> 00:10:36,079
the intro, the intro of the song. Um,
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this would be traditionally the point
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where I'm starting to mix in uh the
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song. So, this would mean another
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track's playing before this one and I
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would start this at an appropriate uh
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time when the other song is still
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playing. So, you wouldn't necessarily
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00:10:49,920 --> 00:10:52,160
hear this section. It's only for the DJ
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00:10:52,160 --> 00:10:54,079
to get ready.
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Probably at this point, you would start
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to hear the first elements of this song
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when the DJ is mixing in this track.
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00:11:01,120 --> 00:11:02,800
That's why I'm carefully introducing the
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00:11:02,800 --> 00:11:05,600
baseline. There's the snare feel coming.
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00:11:05,600 --> 00:11:07,519
So, I hope that the DJ is now fading out
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the other track already. Maybe uh fading
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00:11:10,959 --> 00:11:12,959
out the bass a little bit, introducing
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00:11:12,959 --> 00:11:15,680
the low end of this track. And at this
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point, I hope that the track is solo.
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00:11:19,600 --> 00:11:21,760
And here's where you introduce the track
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to the crowd. They hear a funky
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baseline. It takes some time for people
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to get used to the baseline. You don't
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want to introduce all the elements at
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once.
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And here we go with the vocal. She woke
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up in the morning.
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Now people start to recognize
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classic structure where we first have
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the first verse.
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Second part is
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the drum just baseline. What you hear
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also is that the baseline is uh
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it's straight. It's is still at a
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straight U thing. It stays on the same
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uh on the same chord.
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So, it has more of a tough feel.
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This is actually a funny element to see.
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Um,
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in dance music, it is more cool to have
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a straight baseline. If it follows the
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core progression, it's usually a little
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bit melodramatic, and you want to sort
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of try to to do that as late as
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possible. So what I'm doing here, the
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chorus is already happening, but the
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baseline stays on the same note, which
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introduces something exciting because
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you know the melody is coming, but it's
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not yet there. So listen to this. We
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have the chorus vocal of Sunny Days, but
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the baseline stays basically on the same
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note. And then in the next bar, the
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baseline goes down, which gives it more
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of a high
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Sunny days.
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Same base.
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Baseline goes down.
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You're already teasing with the chord
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progression that's coming without giving
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away the top melody.
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the flux. You can hear the flux already
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coming in.
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We're filtering in the flux.
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We're setting you up for the breakout.
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Some vocal effects going on to create an
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atmosphere, a nice move.
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And now the second verse comes on the
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core progression.
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All she needs is shelter.
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But we're not introducing the full
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everything yet. We're sort of fading it
304
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in.
305
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Little rhythmic elements of people still
306
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need to remind them where the beat is. I
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wanted people not to lose themselves.
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The beat is your guide.
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Stolen
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by demons of the past. It's always
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raining.
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She keeps on praying.
313
00:14:21,440 --> 00:14:24,440
Here
314
00:14:24,480 --> 00:14:27,360
we go.
315
00:14:27,360 --> 00:14:29,360
Already changing with the pads, the big
316
00:14:29,360 --> 00:14:31,360
breakdown pads that are coming, but
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they're filtered. They're far away. Here
318
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they're coming.
319
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And now open.
320
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So it's really adding layer on top layer
321
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on top of layer trying to tell a story
322
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really impact the song. Looping the
323
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first chord
324
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attention
325
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filtering out the low end leaving a
326
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snare. Little riser going on.
327
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Impact
328
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and we're home.
329
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Different baseline.
330
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Stays on the same note.
331
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Not a solid base like in the beginning.
332
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Give space to the to the staffs.
333
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And one more time, of course.
334
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Adding some rhythmical elements to this.
335
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Highs,
336
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right?
337
00:15:50,160 --> 00:15:53,560
One more time.
338
00:16:10,240 --> 00:16:13,399
She keeps
339
00:16:14,079 --> 00:16:16,480
again on the first chord. Looping back
340
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to create tension. She's telling the
341
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crowds. The baseline's coming back.
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00:16:27,680 --> 00:16:30,160
So now you're setting up for the DJ to
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mix in the next track.
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00:16:34,320 --> 00:16:36,079
This will be a point where you can start
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your next track.
346
00:16:49,440 --> 00:16:51,360
This is a nice point to introduce the
347
00:16:51,360 --> 00:16:54,600
next song.
1
00:00:13,599 --> 00:00:16,720
So, this is normally what we do. We uh
2
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sit here, everybody's in their own
3
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comfort zone, and then I play to Beno
4
00:00:19,920 --> 00:00:21,199
what I think would be cool for the to
5
00:00:21,199 --> 00:00:22,400
add to this track.
6
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Curious, man. Bring it on.
7
00:00:25,439 --> 00:00:29,480
So, yeah, this is everything together.
8
00:00:43,120 --> 00:00:44,480
Yeah, sounds great.
9
00:00:44,480 --> 00:00:47,120
So, I have 15 uh tracks. They're all in
10
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the same BPM. And I'm going to select
11
00:00:49,440 --> 00:00:51,680
all these tracks.
12
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I'm going to export these
13
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Sounds like a hole kick.
14
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It's a reverse clap.
15
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Nice
16
00:01:18,960 --> 00:01:21,759
noise effects. No noise. Fill household.
17
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Huh? Household white noise.
18
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I'll put it in
19
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white noise.
20
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Right. Next.
21
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Crash. Crash.
22
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I know it's a bit out of key, but I
23
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thought it could be cool if you roll off
24
00:01:43,840 --> 00:01:46,640
the low end, make it sound a bit more
25
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technical.
26
00:01:48,399 --> 00:01:50,799
Let's do right away.
27
00:01:50,799 --> 00:01:52,880
You want to to have the top end then?
28
00:01:52,880 --> 00:01:55,439
Yeah. Like the bleepy kind of a What?
29
00:01:55,439 --> 00:02:01,240
What about a little room to it? Yeah.
30
00:02:09,360 --> 00:02:11,840
Sounds okay for now, right? How do you
31
00:02:11,840 --> 00:02:12,480
call it?
32
00:02:12,480 --> 00:02:16,840
Uh loop um
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hiq.
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Hiq.
35
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Yeah. Uh effects
36
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closed hats.
37
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Sort of a cowbell thing, right?
38
00:02:39,840 --> 00:02:41,920
Yeah. Just roll up the low end. I think
39
00:02:41,920 --> 00:02:44,800
it might clog up the mix too much if we
40
00:02:44,800 --> 00:02:46,720
maybe put an LFO on it to give it more
41
00:02:46,720 --> 00:02:49,599
groove or something.
42
00:02:49,599 --> 00:02:52,879
What if he instead of do a quarter note
43
00:02:52,879 --> 00:02:55,519
standard kind of LFO feel to thing like
44
00:02:55,519 --> 00:02:57,599
this, what if he would do it like this?
45
00:02:57,599 --> 00:03:00,400
Would that help? Yeah,
46
00:03:00,400 --> 00:03:03,040
definitely add to the groove to make it
47
00:03:03,040 --> 00:03:06,400
a little bit more different dynamically.
48
00:03:06,400 --> 00:03:10,000
Okay, so this is actually a loop, right?
49
00:03:10,000 --> 00:03:14,519
Cowbellish, I don't know. Yep.
50
00:03:14,959 --> 00:03:18,400
These are all.
51
00:03:18,400 --> 00:03:22,040
So what's next?
52
00:03:25,040 --> 00:03:28,519
Another closed.
53
00:03:29,360 --> 00:03:32,080
Yeah, some different groove elements.
54
00:03:32,080 --> 00:03:36,680
Let's rename this in the same way then.
55
00:03:37,840 --> 00:03:41,799
Tedious, but it's handy.
56
00:03:42,560 --> 00:03:44,400
So this is the vocal effects, right?
57
00:03:44,400 --> 00:03:45,840
Yeah. You need to put a reverb behind
58
00:03:45,840 --> 00:03:47,840
it.
59
00:03:47,840 --> 00:03:50,319
Roll off the low end. Just
60
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one
61
00:03:58,720 --> 00:04:03,000
long short. What do you have in mind?
62
00:04:03,200 --> 00:04:04,720
Doesn't need to be loud in the mix. It's
63
00:04:04,720 --> 00:04:08,400
just something extra to add to the
64
00:04:08,400 --> 00:04:12,000
like this. Yeah. Beautiful.
65
00:04:12,000 --> 00:04:13,840
Um, so it's more of an atmosphere,
66
00:04:13,840 --> 00:04:16,320
right?
67
00:04:16,320 --> 00:04:18,000
Right.
68
00:04:18,000 --> 00:04:20,320
Do we need risers or shall we just see
69
00:04:20,320 --> 00:04:23,120
what happens if we put it in and then uh
70
00:04:23,120 --> 00:04:24,000
go from there?
71
00:04:24,000 --> 00:04:25,440
Yeah, let's see if we can build.
72
00:04:25,440 --> 00:04:28,000
Perhaps it's a good idea if you, you
73
00:04:28,000 --> 00:04:30,400
know, build a basic structure for it.
74
00:04:30,400 --> 00:04:33,400
Yeah.
75
00:04:35,120 --> 00:04:37,919
Let me put this in the in place first.
76
00:04:37,919 --> 00:04:39,840
Let me rename them. Name the parts.
77
00:04:39,840 --> 00:04:42,080
There you go.
78
00:04:42,080 --> 00:04:45,919
So, we have some more overview, right?
79
00:04:45,919 --> 00:04:49,880
This loop is way too loud.
80
00:04:56,720 --> 00:04:59,680
Still a little bit of low end.
81
00:04:59,680 --> 00:05:02,400
You think should be maybe put a weird
82
00:05:02,400 --> 00:05:06,680
panner effect on it or something
83
00:05:07,280 --> 00:05:09,280
like that.
84
00:05:09,280 --> 00:05:12,080
First I would like to
85
00:05:12,080 --> 00:05:16,720
panner. Sure. Which is suggestions for
86
00:05:16,720 --> 00:05:19,720
it.
87
00:05:20,880 --> 00:05:22,080
Phase mistress
88
00:05:22,080 --> 00:05:23,440
tremolo.
89
00:05:23,440 --> 00:05:26,960
Just logic kind of logic. Uh
90
00:05:26,960 --> 00:05:29,960
modulation.
91
00:05:32,560 --> 00:05:37,479
You want it fast or just
92
00:05:38,080 --> 00:05:41,120
Uh, you can adjust the symmetry perhaps.
93
00:05:41,120 --> 00:05:46,000
No, I would like to. Well, sure.
94
00:05:46,000 --> 00:05:47,759
This is what you what you kind of want.
95
00:05:47,759 --> 00:05:49,600
Yeah,
96
00:05:49,600 --> 00:05:53,960
it's moving a little bit in stereo.
97
00:06:00,479 --> 00:06:02,560
So, this is actually Do we have a an
98
00:06:02,560 --> 00:06:07,440
open high? A real open open like high.
99
00:06:12,639 --> 00:06:16,880
That's open random. No, like this. This
100
00:06:16,880 --> 00:06:18,639
is one of the things that's really
101
00:06:18,639 --> 00:06:20,240
really come in handy. If you have your
102
00:06:20,240 --> 00:06:23,199
library standby, you can just
103
00:06:23,199 --> 00:06:24,960
pull up a nice open hide if you need
104
00:06:24,960 --> 00:06:27,680
one. This
105
00:06:27,680 --> 00:06:31,800
just play one. It's fine,
106
00:06:34,639 --> 00:06:37,639
right?
107
00:06:54,880 --> 00:06:56,639
What's he doing there? Did something
108
00:06:56,639 --> 00:06:58,639
wrong, I guess.
109
00:06:58,639 --> 00:07:00,639
I don't know if I like the tone of it,
110
00:07:00,639 --> 00:07:03,599
right? Shall we repitch it or do you
111
00:07:03,599 --> 00:07:04,400
want another one?
112
00:07:04,400 --> 00:07:07,759
Another one
113
00:07:07,759 --> 00:07:10,000
better. Yeah, a softer a lot softer in
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mix.
115
00:07:10,880 --> 00:07:11,360
Really?
116
00:07:11,360 --> 00:07:13,360
Yeah.
117
00:07:13,360 --> 00:07:15,599
Okay. Perhaps a little bit of
118
00:07:15,599 --> 00:07:18,800
compression to have the kind of a
119
00:07:18,800 --> 00:07:21,360
just a little bit and I think I'm good
120
00:07:21,360 --> 00:07:24,440
to go.
121
00:07:24,720 --> 00:07:27,680
Just a quick one. see if it helps.
122
00:07:27,680 --> 00:07:29,199
The reason we're using this thinner high
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00:07:29,199 --> 00:07:30,639
hat is because the other one was
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clashing a little bit with the
125
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frequencies of the other sounds that
126
00:07:33,199 --> 00:07:35,440
were going on. Well, it works for me
127
00:07:35,440 --> 00:07:37,680
right now.
128
00:07:37,680 --> 00:07:39,199
Um,
129
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cool.
130
00:07:47,440 --> 00:07:49,199
So, I'm going to start arranging this a
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little bit. Uh, so the melodies, love
132
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them. They're all fantastic. But at this
133
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point, I want to mute them.
134
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Um, so here's a solid baseline. Um,
135
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we've already constructed the melody. So
136
00:08:02,080 --> 00:08:04,240
now I want to use that as an intro. So
137
00:08:04,240 --> 00:08:05,599
this is the key that the track's going
138
00:08:05,599 --> 00:08:08,720
to be in. I want to mute this or maybe
139
00:08:08,720 --> 00:08:10,639
just actually just use the first section
140
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of that loop
141
00:08:13,199 --> 00:08:18,199
and then just loop it. So,
142
00:08:23,440 --> 00:08:25,199
when I'm arranging a track like this, I
143
00:08:25,199 --> 00:08:27,120
usually think of the DJ that's mixing in
144
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this song. So, you want to start teasing
145
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with elements of the breakdown, but you
146
00:08:31,440 --> 00:08:32,640
don't want to give away the entire
147
00:08:32,640 --> 00:08:36,120
melody yet.
148
00:08:41,279 --> 00:08:42,800
And then maybe add some of these
149
00:08:42,800 --> 00:08:45,440
elements.
150
00:08:45,440 --> 00:08:47,519
So this could be the baseline when the
151
00:08:47,519 --> 00:08:51,440
track starts and add add this have some
152
00:08:51,440 --> 00:08:53,200
close high hats going on maybe I don't
153
00:08:53,200 --> 00:08:56,200
know
154
00:08:57,279 --> 00:09:00,240
do do we might need some some stuff like
155
00:09:00,240 --> 00:09:03,680
this like with a you know reverb on it.
156
00:09:03,680 --> 00:09:05,200
Yeah, could be could cool. Could be
157
00:09:05,200 --> 00:09:09,080
cool. Just a little thing.
158
00:09:11,519 --> 00:09:13,200
And there's this one pad that I
159
00:09:13,200 --> 00:09:15,279
absolutely love. Uh maybe we could use
160
00:09:15,279 --> 00:09:19,600
that as an effect almost in the intro.
161
00:09:19,600 --> 00:09:21,680
That one.
162
00:09:21,680 --> 00:09:24,399
Uh if you just uh we're going to use
163
00:09:24,399 --> 00:09:28,600
that as some sort of an introduction.
164
00:09:28,800 --> 00:09:30,720
Every few bars. I'm going to introduce
165
00:09:30,720 --> 00:09:33,720
that
166
00:09:41,040 --> 00:09:42,480
And we have a little effect going on
167
00:09:42,480 --> 00:09:45,480
here.
168
00:09:47,360 --> 00:09:49,200
I think atmosphere is extremely
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00:09:49,200 --> 00:09:50,959
important in a trans track. That's why
170
00:09:50,959 --> 00:09:53,040
we're using all these effects elements.
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00:09:53,040 --> 00:09:54,399
They're making the track sound a little
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bit more exciting than just the kick and
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the bass.
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00:09:57,360 --> 00:09:58,880
I like that. But maybe that should be
175
00:09:58,880 --> 00:10:01,040
some sort of an introduction. So, we
176
00:10:01,040 --> 00:10:02,880
move the kick here a little bit to give
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00:10:02,880 --> 00:10:06,399
it some space. Maybe a fill here to
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introduce when the melodies are coming
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00:10:08,160 --> 00:10:11,920
in. That should be here.
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And then
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00:10:13,680 --> 00:10:15,600
I'm going to copy this entire section.
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00:10:15,600 --> 00:10:17,519
That's what I love about Logic. You can
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say uh repeat section
184
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because I don't want everything to go on
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at the same time.
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Um I want to introduce it more. So, here
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is an arp. I like this one.
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I actually like that. That could be a
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great thing to sort of start teasing
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with the melody. So, if I'm going to
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kill this, I'm going to just loop it and
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maybe introduce it here with a filter.
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Sorry. Make sure the loop's tight
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here. Yeah. And then I want to my
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beautiful arpeggio is here.
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The low end should all I think we should
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keep the low end uh only for here. So
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maybe if I want to use this I'm just
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going to use the top. I'm not going to
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use the the low end. I'm I'm going to
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save that meaty for when the drop comes.
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So, if you ask me, kill this.
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I like that. Uh, sort of building up.
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And then
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I don't know, maybe introduce that one
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here. Mute that.
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Heat. Heat.
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I was mentioning that. Um, are you still
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on the No, you're not under the
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Yeah. into the breakdown now.
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Yeah. Yeah. Sorry.
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So, going here.
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I like the tension of that one note.
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Yeah, I like it. And I need to and I
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want to sort of introduce this but with
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really low filters.
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Um,
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I also put an extra pad to it.
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Maybe even if we filter this and
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automate that.
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Oh yeah,
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it will already bring out the melody and
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the beauty of what's coming in just a
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little bit. Um, so I'm going to leave
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this till the big payoff.
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Um,
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arpeggio to here. And then, so this is
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my breakdown. We're going into the
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breakdown here, but I want the arpeggio
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already to come in.
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Um,
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and I want that to continue maybe one
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more time. So, I'm going to repeat this
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section in the arrangement. Just copy it
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over and then automate the highpass
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filter.
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Uh, and it's really coming from nowhere.
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And it opens up till here.
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And then maybe mute the low notes at the
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end here.
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We create some extra tension.
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And
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and here's where everything comes in.
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This is where your breakdown will be.
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Uh, let me see. Reverse noise could go
246
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here.
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The whole kick could go here. And um
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where's the crash
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fill
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crash? The muted part clap. This one is
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muted. Okay, it's muted. Okay, we put it
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there.
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Heat. Heat.
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So, I'm using several effects elements
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to make the drop sound more dramatic and
256
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also to warn people something big is
257
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coming.
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can wait for that a little bit. So, this
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is could be could be a nice arrangement
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for the for the breakdown. So,
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um just have to build this more, put
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some pads underneath it, make this
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bigger, and this really needs to kick
264
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in. So, we also need to volume automate
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this entire section to make sure that
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this is really going to be the drop.
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should also mix that FX part a little
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bit. They're quite loud.
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Yeah. Not sure which ones, but this is
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okay.
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Yeah, that reverse noise
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really loud. off.
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That one too.
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So, there's an LFO tool on it right now.
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Yeah, R's killer,
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which is nice.
277
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It needs to be a bit That needs to be a
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bit bigger then, though. Needs to be a
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bit more
280
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I don't know. But so far, I like it. I
281
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like the intro. Um,
282
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bass seems a bit boommy though, huh?
283
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Just a little bit.
284
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We can look into that later.
285
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Maybe the baseline can already move
286
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here. I don't know.
287
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and we LFO tool the baseline already.
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We did right.
289
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Yeah, it's better
290
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softer than L.
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This one just a little bit. Yeah.
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audio effect.
293
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Thank you.
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I think we should already introduce the
295
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arp here uh that we that I just
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automated into the breakdown.
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Uh but only the top notes, only the
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melody, but then filtered. So we can
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already introduce what's coming up. So
300
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it's
301
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this one needs it needs to be sing any
302
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elements to this stage that I
303
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I've made a riser.
304
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Yeah, a riser. We need to go for the
305
00:20:03,840 --> 00:20:05,679
drop now. And this needs to sound this
306
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is not to my I mean I like the chord
307
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progression. I don't like the the sauce
308
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that we use. We need to make that
309
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bigger. We need to look into different
310
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layering of the the staffs we got going
311
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on there.
1
00:00:13,759 --> 00:00:15,360
So,
2
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Beno has in a different Logic project um
3
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made a riser uh which could be really
4
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great for when we go into the uh the
5
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main lead or uh right before the drop.
6
00:00:28,400 --> 00:00:30,320
So, first of all, I want to make sure
7
00:00:30,320 --> 00:00:31,920
that this is going this is going to
8
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stereo out, and we don't want that. We
9
00:00:34,000 --> 00:00:37,360
don't we want it to go above bus 30.
10
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And this goes to bus 30 as well.
11
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Uh, so obviously it's in the wrong
12
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location. So, I need to put it here.
13
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And so, this is actually an effects.
14
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Is this an effects?
15
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Yeah, you could use it.
16
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Effects for synth. And this is FX riser.
17
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You can use it when the beats are
18
00:01:00,079 --> 00:01:01,600
rolling.
19
00:01:01,600 --> 00:01:04,479
Okay, it's just a Furby synth. And I
20
00:01:04,479 --> 00:01:08,400
just want to color code it and name it
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00:01:08,400 --> 00:01:10,400
yellow.
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And here is a functionality name and
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color.
24
00:01:14,799 --> 00:01:17,840
Uh name regions by tracks. So now I know
25
00:01:17,840 --> 00:01:21,479
that it's an effect.
26
00:01:23,439 --> 00:01:26,720
Uh so let me see.
27
00:01:26,720 --> 00:01:30,400
Also, what I've done, I've uh added uh a
28
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track of mine, an older track of mine
29
00:01:32,240 --> 00:01:35,840
that has a massive drop almost similar
30
00:01:35,840 --> 00:01:38,079
to what we want to create with this
31
00:01:38,079 --> 00:01:40,079
particular song. Uh it's called a track
32
00:01:40,079 --> 00:01:43,360
called Jon Vita.
33
00:01:43,360 --> 00:01:45,360
And let me quickly play you that. It's
34
00:01:45,360 --> 00:01:48,759
not too loud.
35
00:01:54,880 --> 00:01:57,200
So that would be my idea for the the
36
00:01:57,200 --> 00:01:58,640
lead. That's kind of the lead that I'm
37
00:01:58,640 --> 00:02:00,159
looking for. Obviously the chords are
38
00:02:00,159 --> 00:02:02,000
different. But that's kind of the sound
39
00:02:02,000 --> 00:02:03,680
I'm looking for that, you know, with a
40
00:02:03,680 --> 00:02:06,079
little delay. So if we're abinging it
41
00:02:06,079 --> 00:02:08,800
now, I mute this.
42
00:02:08,800 --> 00:02:11,440
We're pretty far away from
43
00:02:11,440 --> 00:02:13,120
pretty.
44
00:02:13,120 --> 00:02:14,879
So we need to work a lot. I think what
45
00:02:14,879 --> 00:02:17,040
the problem is right now sounds muddy.
46
00:02:17,040 --> 00:02:18,400
Yeah, it sounds muddy. And we need to
47
00:02:18,400 --> 00:02:22,160
remove all the low uh the low end. Uh so
48
00:02:22,160 --> 00:02:24,319
um yeah the last thing of this
49
00:02:24,319 --> 00:02:25,520
demonstration what I want to do
50
00:02:25,520 --> 00:02:27,360
obviously is now build the drop. The
51
00:02:27,360 --> 00:02:30,480
drop would be somewhere around here. So
52
00:02:30,480 --> 00:02:33,120
uh the drop would be somewhere he here
53
00:02:33,120 --> 00:02:35,040
with a kick and a solid baseline. I want
54
00:02:35,040 --> 00:02:38,800
that to really kick in.
55
00:02:38,800 --> 00:02:42,959
I want my reversed
56
00:02:42,959 --> 00:02:47,120
clap maybe or the reverse noise to
57
00:02:47,120 --> 00:02:48,800
announce when the break is going to
58
00:02:48,800 --> 00:02:53,440
come. Uh we have to decide on if we want
59
00:02:53,440 --> 00:02:55,840
this to to go into a loop or something.
60
00:02:55,840 --> 00:02:57,680
But my suggestion, I like the pad, but
61
00:02:57,680 --> 00:02:59,120
my suggestion would be to mute it for
62
00:02:59,120 --> 00:03:02,319
the moment, go into these parts,
63
00:03:02,319 --> 00:03:05,280
the individual layers of the uh the
64
00:03:05,280 --> 00:03:08,800
drop. I think my problem right now is I
65
00:03:08,800 --> 00:03:12,879
love this, but I think the low layer
66
00:03:12,879 --> 00:03:16,000
makes it not cloudy. Makes it too cloud.
67
00:03:16,000 --> 00:03:21,319
For the moment, I want to mute this.
68
00:03:22,400 --> 00:03:24,879
What if you would use the the pad though
69
00:03:24,879 --> 00:03:27,760
and you would cut the low end? So, you
70
00:03:27,760 --> 00:03:28,159
would have
71
00:03:28,159 --> 00:03:30,159
cut the pad. Yeah, could do. That's a
72
00:03:30,159 --> 00:03:33,120
good idea. So, get the pad back on. Put
73
00:03:33,120 --> 00:03:35,599
an EQ.
74
00:03:35,599 --> 00:03:39,599
Cut the low end. Trial. Trial and error
75
00:03:39,599 --> 00:03:43,080
basically, right?
76
00:03:58,239 --> 00:04:00,000
I also want to do it here because I
77
00:04:00,000 --> 00:04:02,000
think these low notes are sort of
78
00:04:02,000 --> 00:04:04,000
killing the excitement.
79
00:04:04,000 --> 00:04:06,799
Shall I make a reverse something for
80
00:04:06,799 --> 00:04:08,959
Yeah, we can do it here. We can do it.
81
00:04:08,959 --> 00:04:10,239
Yeah, we should do it on Logic. I'll
82
00:04:10,239 --> 00:04:11,920
give you the chair.
83
00:04:11,920 --> 00:04:16,599
Uh, so I'm going to mute these parts.
84
00:04:18,880 --> 00:04:23,000
Mute the riser for the moment.
85
00:04:23,360 --> 00:04:26,720
But this is not sounding like this yet.
86
00:04:26,720 --> 00:04:31,120
Oh. So, so that's why I'm using AB uh
87
00:04:31,120 --> 00:04:32,800
because this is where I want to end up.
88
00:04:32,800 --> 00:04:34,560
Obviously, I'm not listening to the
89
00:04:34,560 --> 00:04:36,080
chord progression. Chord progression is
90
00:04:36,080 --> 00:04:38,560
different. This is uh way more longing
91
00:04:38,560 --> 00:04:42,560
and this is way more I don't know uh
92
00:04:42,560 --> 00:04:45,759
more tense I would say. Uh so I know
93
00:04:45,759 --> 00:04:47,120
that this is a different chord structure
94
00:04:47,120 --> 00:04:49,360
and I don't want it to to have that same
95
00:04:49,360 --> 00:04:51,440
chord progression. I just want to have
96
00:04:51,440 --> 00:04:55,400
the impact of this
97
00:04:56,880 --> 00:05:00,320
and that needs to go here.
98
00:05:00,320 --> 00:05:02,000
So we still got a bit of work to do.
99
00:05:02,000 --> 00:05:06,880
Just a little bit. Let's see.
100
00:05:06,880 --> 00:05:09,280
So, what I would suggest is to do route
101
00:05:09,280 --> 00:05:11,680
this to a bus and see what happens if we
102
00:05:11,680 --> 00:05:14,479
EQ or what if we get different what if
103
00:05:14,479 --> 00:05:16,880
we get different um
104
00:05:16,880 --> 00:05:18,240
synths. Yeah,
105
00:05:18,240 --> 00:05:19,600
maybe try to find a different lead
106
00:05:19,600 --> 00:05:22,479
sound. Just copy the the lead saw one.
107
00:05:22,479 --> 00:05:24,720
Yeah, maybe go into try another find
108
00:05:24,720 --> 00:05:26,479
another patch in the silent or maybe the
109
00:05:26,479 --> 00:05:28,800
massive or or something to that it makes
110
00:05:28,800 --> 00:05:29,759
it sound
111
00:05:29,759 --> 00:05:32,240
Let me try something first before we do
112
00:05:32,240 --> 00:05:33,840
this because I would like to know if
113
00:05:33,840 --> 00:05:35,919
it's frequency related or really sound
114
00:05:35,919 --> 00:05:36,479
related.
115
00:05:36,479 --> 00:05:37,120
Okay.
116
00:05:37,120 --> 00:05:40,479
So, I would to speed things up. I I
117
00:05:40,479 --> 00:05:42,080
would like to try to see what what
118
00:05:42,080 --> 00:05:44,240
happens if if if you would route this to
119
00:05:44,240 --> 00:05:47,120
a bus. I know you you would like to
120
00:05:47,120 --> 00:05:49,280
alter the sound a bit, but
121
00:05:49,280 --> 00:05:50,880
I think it's also got to do with the
122
00:05:50,880 --> 00:05:53,759
attack and the release. Um the sounds
123
00:05:53,759 --> 00:05:54,800
are not
124
00:05:54,800 --> 00:05:56,000
to me not that bad, but
125
00:05:56,000 --> 00:05:57,199
maybe the notes are too long.
126
00:05:57,199 --> 00:06:02,160
Yeah. Uh let's put this to a bus. Um
127
00:06:02,160 --> 00:06:05,440
this bus needs to go to our pre master
128
00:06:05,440 --> 00:06:07,120
input.
129
00:06:07,120 --> 00:06:08,720
All right. So let's first see what
130
00:06:08,720 --> 00:06:11,680
happens if we
131
00:06:11,680 --> 00:06:15,639
go more into this area.
132
00:06:16,240 --> 00:06:18,960
Um, maybe quickly AB with the other
133
00:06:18,960 --> 00:06:20,960
track so we can show people what we're
134
00:06:20,960 --> 00:06:23,840
what we're thinking
135
00:06:23,840 --> 00:06:27,400
with this fret.
136
00:06:29,520 --> 00:06:32,520
Loud.
137
00:06:33,759 --> 00:06:39,120
All right. Um, let's volume uh
138
00:06:39,120 --> 00:06:41,039
get a bit so we have a sense of what's
139
00:06:41,039 --> 00:06:43,680
going on.
140
00:06:43,680 --> 00:06:45,199
It's too long, I guess.
141
00:06:45,199 --> 00:06:46,240
Yeah, the notes are too long.
142
00:06:46,240 --> 00:06:48,319
Yeah, we need more attack to it. This
143
00:06:48,319 --> 00:06:51,520
one is kind of dull as well, right?
144
00:06:51,520 --> 00:06:54,000
Yeah, it's dull. The filter is always
145
00:06:54,000 --> 00:06:55,840
closed. I think the notes are too long.
146
00:06:55,840 --> 00:06:58,400
We need to shorten the notes and make
147
00:06:58,400 --> 00:07:01,520
the release of the synths shorter so it
148
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has more of that epic feel. And and the
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delay is a problem, too. I think let's
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do a little bit more attack to it as
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well. Yeah.
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The delay you said, right? Want a
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shorter?
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I like it. I like the delay.
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They like delay.
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Um, I would like to put a reverb behind
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it. Yeah. More exciter actually as well.
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Got low end,
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right?
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Getting better now. Some exciter. This a
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little bit of spark. Dope.
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Um, seven.
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So actually this is a multiband excider
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so you can excite or distort different
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frequency ranges. I'm looking into this
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range right now
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and this range
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now quickly AB the other track
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from the beginning.
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Yeah. Why is Oh, this is on solo.
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Uh,
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better getting there, but better.
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Even more, right?
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Yeah.
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That's what I love about AB.
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This is more interior, right? Yep.
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Yep. Better.
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Right. So, we fix this.
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Um,
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and a pad below it silent a sine wave
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like this. Well, actually, I already
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made this a little bit with it. This was
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my intention for this pad actually.
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But perhaps we should do this over here.
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Make it a little bit longer. Not sure if
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you
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No, I agree.
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If you if you mind, but do it over here.
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Mute it here so it comes in there. So
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you have an extra lift to it. Or perhaps
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do it here.
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Yeah, do it there. Yeah, probably
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better.
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So you have a more dramatic thing going
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on.
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All kick. Do we have it already going on
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here?
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Don't you want it?
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Yep.
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Cool. And we maybe not at the beginning.
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Maybe here where the pad comes in here.
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Yeah. Press on it. Reverse. You want the
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reverse thing? Reverse clap. Press.
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Yeah.
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Keep it at the same note. Loop the last.
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Oh, yeah. Yeah. Yeah. Yeah. Building up.
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Just loop the last uh four kicks. Would
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like to fix this first because it's
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totally out of tune.
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This will be my guess,
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right? Um,
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what were you saying? Loop the last
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section. Oh, yeah. Sure.
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So I'll copy this
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is actually the very first part as well
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which makes sense.
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No, because they don't have the high
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note then
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through that
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I just copy section the the last the
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last four kicks or
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four or like this.
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Yeah, it goes up.
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See it goes up
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first part. The first part. Yep.
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Spit locators.
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Cool. Loop it.
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All right. And then uh we should do
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something with filtering, right? And
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yeah, probably something with a riser.
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Did it not bounce my uh I have a um Do
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you have a you have a snare roll? I have
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it. Yeah, it's here.
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Yeah.
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Going to go to a bus. We need this.
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Yeah. Put it in there. Right.
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Um, this is where we would probably go
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into the drop, right?
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Yep.
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So, now we're building the the big drop,
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the big melody,
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and then hopefully we have the payoff,
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right?
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Hopefully we have the payoff.
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a little bit too early, right? But we're
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getting there.
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So, is this correct?
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Yeah.
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Yes. Right. So, we should cut this made
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a make a reverb to it or do you have
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another suggestion?
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Yeah. reverb and a highp pass filter
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from the baseline.
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Fancy climax. Here it is.
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Cool. And then the LFO should be going
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on.
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Let's It's already going to a bus,
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right? So, all I have to do is put a
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verb to it.
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And
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EDC, put your hands up.
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See? Getting there.
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00:13:38,320 --> 00:13:42,480
Cool. It's a nice jump, boy.
264
00:13:42,480 --> 00:13:46,079
Yeah. All right. So, let's bring in the
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verb like this. Perhaps we should put a
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a filter to it.
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Let's do it with this one and get a new
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one so it's not altering the sound.
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Something like this. Right.
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Another layer of
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low cut frequency.
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Shall we bring it back in? What's that
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riser doing?
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Rising
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probably.
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Right. We're almost done. Right. So,
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um
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it's
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Yeah.
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So there's a lot of verb going on.
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What's happening here? The wet level is
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still
283
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actually you should have a top layer to
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it because this is going up and then we
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have a anti-limax because it's going
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down.
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Need another vocal uh melody.
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Yeah.
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See, the reason why it's not dropping
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right now is because the volume before
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the drop is way too loud compared to the
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drop itself. It really needs to be. See,
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it's 5 7 dBs louder now. So, now it
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already comes down and mix it.
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Let's automate that telephoto there.
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We're almost there, I guess. Volume
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drop.
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I get so many demos that have this exact
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problem that the breakdown right before
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the drop is way way louder than the
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actual drop. And that's a no-go in dance
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music because people want to party and
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jump up when this hits. And right now
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it's not right. I mean, we're going to
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fix it. I think it's because these rises
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and the snare fill is so loud compared
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to this
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kick. So, let's mute this for a second.
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See what happens. But my guess is that
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this
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see volume drops. So the risers are 7 to
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10 dBs too loud.
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A little better. Um shall we do it with
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an automation on the the preaster? Uh
315
00:16:14,160 --> 00:16:18,959
yep be a good way to do it.
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Um let's automate it.
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And then
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so the reason why we're not automating
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this volume thing here go because you
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could also volume automate this one is
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that you can adjust it later but still
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have the same gain reduction. Yeah. Our
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our suggestion would be when you're
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mixing as also goes for Ableton don't
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touch your volume faders because that's
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your mix. That's your overall mix. And
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let's say you want to change the volume
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on your vocal or on your beats, you
329
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can't do it because it's already
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automated. So that's why I always
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suggest to put a gain or a utility in
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Ableton or something else on your uh in
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your chain and automate that instead of
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the volume. Don't ever automate the
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volume itself unless you're doing a fade
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out at the end or something because then
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00:17:10,319 --> 00:17:12,799
you can just you can always alter the
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volume and if you if you automated it,
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00:17:14,959 --> 00:17:18,199
it's stuck.
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00:17:19,039 --> 00:17:21,919
All right. So, less more work.
341
00:17:21,919 --> 00:17:23,520
One extra layer to it perhaps.
342
00:17:23,520 --> 00:17:24,079
Yes.
343
00:17:24,079 --> 00:17:28,919
And then it should work though.
344
00:17:34,000 --> 00:17:35,679
What if he would plus this? See, now the
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00:17:35,679 --> 00:17:37,919
LFO tool is ducking the where the place
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of the kick is. So it gives you the
347
00:17:45,280 --> 00:17:47,760
it's not really doing the
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the bursting.
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00:17:57,039 --> 00:17:59,840
See, now the volume is lower than than
350
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the drop.
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00:18:10,320 --> 00:18:15,160
It's pretty decent, right? I like it.
352
00:18:19,440 --> 00:18:21,600
Well, we built a a a track completely
353
00:18:21,600 --> 00:18:24,960
from scratch only in uh two hours. um
354
00:18:24,960 --> 00:18:27,840
you know from the uh early SATI idea you
355
00:18:27,840 --> 00:18:30,480
know changing the chords and uh fooling
356
00:18:30,480 --> 00:18:32,799
around with a couple of plugins and we
357
00:18:32,799 --> 00:18:34,720
didn't we didn't prepare this at all. We
358
00:18:34,720 --> 00:18:38,080
just did it live for you uh to enjoy and
359
00:18:38,080 --> 00:18:39,520
we'll give you the project as well so
360
00:18:39,520 --> 00:18:41,360
you guys can dig in and and look and
361
00:18:41,360 --> 00:18:43,440
maybe alter it or or look at the stuff
362
00:18:43,440 --> 00:18:45,600
that we've uh we've prepared for you. Uh
363
00:18:45,600 --> 00:18:47,120
let me play the track what we've got so
364
00:18:47,120 --> 00:18:48,480
far. I haven't really had time to
365
00:18:48,480 --> 00:18:51,120
arrange it, but um you know, normally
366
00:18:51,120 --> 00:18:52,960
before the track would start, I would
367
00:18:52,960 --> 00:18:55,039
make uh a section where there would be
368
00:18:55,039 --> 00:18:57,840
some percussion going on and there would
369
00:18:57,840 --> 00:18:59,600
be a little build to introduce the kick
370
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in the baseline. So,
371
00:19:04,400 --> 00:19:06,080
this would be the section where the you
372
00:19:06,080 --> 00:19:07,440
would mix in the track or this would be
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00:19:07,440 --> 00:19:10,160
the first part where the the dance floor
374
00:19:10,160 --> 00:19:11,679
crowd would actually experience the
375
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track.
376
00:19:15,280 --> 00:19:17,360
I would probably spend more time on
377
00:19:17,360 --> 00:19:19,440
making this more exciting with arranging
378
00:19:19,440 --> 00:19:21,280
things like removing kick drums, making
379
00:19:21,280 --> 00:19:23,840
little fills, introducing the clap. I
380
00:19:23,840 --> 00:19:25,280
mean, that's now sort of been dropped on
381
00:19:25,280 --> 00:19:28,160
your head, but we would definitely spend
382
00:19:28,160 --> 00:19:32,200
more time on arranging it.
383
00:19:33,520 --> 00:19:37,440
Maybe add like an ethereal vocal here.
384
00:19:37,440 --> 00:19:39,200
Some effects to make it exciting.
385
00:19:39,200 --> 00:19:42,080
Something in the far back to make it a
386
00:19:42,080 --> 00:19:45,480
little bit more expensive.
387
00:19:50,240 --> 00:19:51,840
It's one of my favorite parts, the the
388
00:19:51,840 --> 00:19:55,240
stutter lead.
389
00:20:01,679 --> 00:20:02,960
This is where the track would really
390
00:20:02,960 --> 00:20:04,720
drive, would get the energy, it would be
391
00:20:04,720 --> 00:20:06,960
more build. And he would be I guess we
392
00:20:06,960 --> 00:20:08,720
would have some sort of a riser fill
393
00:20:08,720 --> 00:20:10,480
here to introduce that we're going to go
394
00:20:10,480 --> 00:20:12,960
into the drop
395
00:20:12,960 --> 00:20:15,840
and then Okay,
396
00:20:15,840 --> 00:20:17,440
so here would be the quiet moment in the
397
00:20:17,440 --> 00:20:19,360
track that the crowd knows that it's
398
00:20:19,360 --> 00:20:21,360
coming and you're building up to the big
399
00:20:21,360 --> 00:20:24,880
drop, the big leads.
400
00:20:24,880 --> 00:20:27,360
But I like it. I like it. And I like it
401
00:20:27,360 --> 00:20:31,080
what we have so far.
402
00:20:31,600 --> 00:20:33,200
So I would probably spice this up with
403
00:20:33,200 --> 00:20:35,600
another pad or some other chords or
404
00:20:35,600 --> 00:20:38,159
notes that would make it a little bit
405
00:20:38,159 --> 00:20:40,880
more exciting.
406
00:20:40,880 --> 00:20:42,320
Here's where you want it to be very big
407
00:20:42,320 --> 00:20:46,200
and beautiful. So
408
00:20:46,320 --> 00:20:50,760
this sounds too muddy to me. Now
409
00:20:52,320 --> 00:20:53,919
this needs to sound more big. It needs
410
00:20:53,919 --> 00:20:55,919
to sound more epic. I like the chord
411
00:20:55,919 --> 00:20:59,520
structure. I like the emotion of it.
412
00:20:59,520 --> 00:21:03,039
Maybe a clap to remind the crowd that
413
00:21:03,039 --> 00:21:04,320
where where the beat is, where the kick
414
00:21:04,320 --> 00:21:07,120
is.
415
00:21:07,120 --> 00:21:08,640
And I need some sort of a build here.
416
00:21:08,640 --> 00:21:10,640
Maybe some orchestral elements. Maybe a
417
00:21:10,640 --> 00:21:13,760
a big pad or something. Female pad. And
418
00:21:13,760 --> 00:21:15,600
here needs to be a reverse a reversed
419
00:21:15,600 --> 00:21:18,720
effect. Uh we could probably sample the
420
00:21:18,720 --> 00:21:21,919
first note of the uh of the lead here
421
00:21:21,919 --> 00:21:24,159
and reverse it. So you have some sort of
422
00:21:24,159 --> 00:21:28,080
a So yeah, now is the first chord and
423
00:21:28,080 --> 00:21:32,039
then you get the big drop.
424
00:21:35,919 --> 00:21:37,520
This could be a little bit bigger, I
425
00:21:37,520 --> 00:21:40,480
guess. Maybe a female vocal somewhere or
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00:21:40,480 --> 00:21:44,360
or a female pad.
427
00:21:50,320 --> 00:21:52,000
I like that the riser's already starting
428
00:21:52,000 --> 00:21:53,679
here. So you hear that the drama is
429
00:21:53,679 --> 00:21:56,559
coming
430
00:21:56,559 --> 00:21:59,360
and you we hold the last chord
431
00:21:59,360 --> 00:22:00,799
which also happens to be the first
432
00:22:00,799 --> 00:22:02,880
chord. It needs to be a reverb kick here
433
00:22:02,880 --> 00:22:06,919
at that at this point.
434
00:22:08,320 --> 00:22:10,240
the risers can be bigger and it needs to
435
00:22:10,240 --> 00:22:14,120
have more tension and then
436
00:22:29,120 --> 00:22:30,640
I would introduce some more rhythmical
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00:22:30,640 --> 00:22:34,000
elements here. And also I like the
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00:22:34,000 --> 00:22:35,840
chords. I'm not too sure if I like the
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00:22:35,840 --> 00:22:38,559
actual sound of the the leads here. It's
440
00:22:38,559 --> 00:22:40,559
it's okay. It's getting there. This
441
00:22:40,559 --> 00:22:42,400
would particularly be a track that I
442
00:22:42,400 --> 00:22:45,280
would play in a transy set. Um probably
443
00:22:45,280 --> 00:22:47,919
in the first half of my set, maybe at
444
00:22:47,919 --> 00:22:50,320
the end of the first half, uh cuz it has
445
00:22:50,320 --> 00:22:51,919
a lot of energy. It's very beautiful and
446
00:22:51,919 --> 00:22:53,919
emotional. It's not so dark. It's quite
447
00:22:53,919 --> 00:22:56,640
friendly. It's quite beautiful really.
448
00:22:56,640 --> 00:23:00,320
Uh it's emotional. Uh it's not something
449
00:23:00,320 --> 00:23:02,400
you would cry to instantly, but it gets
450
00:23:02,400 --> 00:23:03,919
you there. So, this would be a perfect
451
00:23:03,919 --> 00:23:06,559
track to, you know, to build up to the
452
00:23:06,559 --> 00:23:10,600
more dramatic transy stuffs.
453
00:23:14,640 --> 00:23:16,080
I'm usually the one that comes up with
454
00:23:16,080 --> 00:23:17,520
really strange titles because I love
455
00:23:17,520 --> 00:23:19,360
reading books. I read a lot of books and
456
00:23:19,360 --> 00:23:21,760
I I find my titles usually in books or
457
00:23:21,760 --> 00:23:24,159
on the road or I have a a list on my
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00:23:24,159 --> 00:23:27,120
laptop with a lot of names that I come
459
00:23:27,120 --> 00:23:30,400
across. And, you know, uh I I I just I
460
00:23:30,400 --> 00:23:32,640
love language. So, whenever I'm in a
461
00:23:32,640 --> 00:23:35,200
cafe and I see a weird thing on a menu
462
00:23:35,200 --> 00:23:36,960
that has a weird name, I put it in my
463
00:23:36,960 --> 00:23:39,280
phone instantly. So, if I would work on
464
00:23:39,280 --> 00:23:41,039
a track like this, I would instantly
465
00:23:41,039 --> 00:23:44,799
throw five really weird words at Beno or
466
00:23:44,799 --> 00:23:49,120
he would say, "No, no, yes, yes."
467
00:23:49,120 --> 00:23:50,640
So, but right now, for the moment, we'll
468
00:23:50,640 --> 00:23:54,240
call it Masterclass Jam.
1
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I'm not a native uh English- speakaking
2
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person and at first I really thought
3
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that I wasn't a songwriter and I still
4
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think I'm not. But I came up with the
5
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idea to put behind you are uh one
6
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syllable words only positive. So, I went
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online and I just searched for one-
8
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syllable words that are positive. So, me
9
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and Beno, we created a big list of
10
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one-cllable words that are are are nice,
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like sweet, hot, heat, pure, one-cllable
12
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words. And I we wrote a rap uh wrote a
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rap. Um and I'm not a rapper. I don't
14
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intend to be, but we wrote a simple well
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a simple rap. And I invited a guy that
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works in the Armada office. He works for
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Cloud9 on the on the administration, but
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he's a he has a a Native American
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speaker, so he has a very good American
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voice. He has a low voice. And we
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pitched his voice down, recorded him
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twice, once on the left channel, once on
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the right channel. And I sent that
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initially to Sunnery James and Ry
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Mariano to see if they like the idea
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without even having started on the
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track. So I'll play you the rap first
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before I do anything else.
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or something.
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Sexy. You are sweet. You are hot. Feel
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the heat. You are pretty. You are pure.
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You're my kind. I want more. You are
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fire. My desire. You are fine. And
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you're mine. Mine. Mine. Mine. Mine.
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It actually became one of my biggest
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hits. So, one of the things also to make
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music is not be afraid to step out of
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your comfort zone and and try. Why not?
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Why? You know, you're not native English
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or you've never written a song before,
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but why not try it? I mean, what's
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stopping you?
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You never know in beforehand if a song
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is going to work. I mean, uh, the Oh,
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Sunny Days was actually just something
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funny I wanted to try because it was it
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was a little different. It reminded me
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of A Lovely Day by Bill Withers, but
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usually your first idea, at least in my
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case, is usually the best or one of the
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best ideas. I remember this famous video
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of ABBA uh when they were writing their
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own songs. they were just throwing
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gibberish on top of melodies. And that's
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what happens a lot in songwriting. I'm
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not saying that everybody does the same,
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but usually for me, it's just
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constructing a a top melody on on some
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on a chord sequence and trying different
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things and then the words usually come.
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Uh that's just one way of approaching
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songwriting.
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House music has a lot of those uh
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preaches. Uh in the beginning there was
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Jack and Jack had a groove and all that
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sort of stuff. And there's a couple of
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others like something for your mind,
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your body and soul. There's a couple of
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those tracks that are are house
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classics. And I started to think it's
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funny that there's these preaches for
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house music but there's no for none for
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trans music.
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So I was on holiday in ITA and I just
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had I grabbed a notepad and I started
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writing a preach like
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um which became uh the I live for that
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energy uh uh uh preach the the ac
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capella. So, I wrote this and it was
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lines and lines of stuff that I I read
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in the past or, you know, just weird
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sentences and I contacted uh if you go
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online, there's these great companies
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that offer u uh the possibilities of
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hiring voices just basically somebody
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that that helps you with narrating that
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voice. So, it was a guy in New York. I
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was in Holland and we had an online
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connection and uh I think I had him
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online for an hour and he just read what
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I wrote and uh from all those lines that
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he uh he he he narrated them in in
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different with different tones of voice.
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So, um it starts with I had a dream last
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night, a vision. I saw a world full of
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people. Everybody was dancing. It's
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basically the message of trans music or
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how I want trans music to be about. So
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this is what uh this is what ended up
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being the the final. This is also
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available. I made it available uh uh as
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a preach as a as a trans a trans music
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preach to basically say what the music
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means.
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I had a dream last night, a vision.
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I saw a world full of people.
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Everybody was dancing and screaming
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loud.
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They were just there to listen to the
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music.
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Some even had their eyes closed.
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Everybody was just smiling.
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It was deep. It was underground,
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transparent.
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And he has such a cool voice. And of
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course, we added some effects to his
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voice. But the good thing was is that we
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created our own sample. And I think it's
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really important to touch on the subject
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of sampling because there's this big
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mistake uh that I I speak to a lot of
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producers and they think that you're
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just free to sample whatever. No, you
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cannot. Some people think they can
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sample 8 seconds. That's legal. It's not
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legal. It's never legal to sample
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something without permission. If you buy
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a sample package online, there's usually
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a disclaimer saying you can use these
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samples or you can use these sounds for
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your own productions. But if you sample
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existing music, you'll get into legal
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trouble. So my advice would be if you
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want to use a sample try to recreate
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that sample but in your own way. So
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basically what this rap is it's inspired
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by in the beginning there was Jack and
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Jack had a groove which is an existing
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sample. I cannot use that sample because
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it's it's copyright protected. So either
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I have to pay the master owner come to
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an agreement with this publisher and
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it's a lot of hassle. It's a lot of
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legal hassle. You can do it. It's great
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but it's better to use that rap as an
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inspiration. Be inspired. write your own
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rap and then you have your own sample.
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This is the sample.
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I want to be in that moment.
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And Beno came up with a great idea to
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use Alchemy, which is a plugin that
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comes standard now with Logic Pro. It's
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a fantastic synthesizer. really if you
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dig into that hood you can go for weeks
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and weeks and weeks to tweak and and
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there's a granular synthesis section in
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uh the alchemy and we uh put uh the
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sample I want to be in that moment in uh
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in the software
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I want to be in that moment
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so that becomes a loop so let me trigger
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the sample be in that moment
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moment
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moment moment moment
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moment.
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It had some sort of a spooky vibe to it.
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And when Beno played me this idea, I was
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like, "Whoa, what is that? It sounds so
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weird and so off and so exciting in a
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way." So immediately I started adding to
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his idea. So uh what we did is we uh put
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a big reverb behind it, an arts acoustic
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in this case. big reverb 10 seconds and
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just fool around with the speed. So, let
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me start the sample again.
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exciting, right? So, what we've done to
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avoid CPU conflicts and everything, uh,
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we basically drew the automation just on
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that one sample. So, I opened a
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different arrangement and we basically
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exported it from this arrangement into
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another arrangement. So, we made our own
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sample. So, if let quickly listen to the
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results.
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So, this is basically the automation of
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that sample.
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It's a really slow pitch of the moment
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sample. And here you see the sample the
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speed goes up.
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And we tune the the chorus as well.
191
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So we've used a human voice as a
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synthesizer. Turn the human voice into a
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synthesizer.
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Moment.
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It's just exciting. It sounds weird. It
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sounds off. It sounds unconventional. It
197
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sounds great. So, you go to uh bounce in
198
00:09:02,880 --> 00:09:06,160
place or you export this sample and then
199
00:09:06,160 --> 00:09:08,560
we have this sample as a as a as
200
00:09:08,560 --> 00:09:09,839
something we can use in the final
201
00:09:09,839 --> 00:09:12,640
arrangement. Here is the sample uh that
202
00:09:12,640 --> 00:09:14,640
we just created in a different project,
203
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the granular synthesis.
204
00:09:17,200 --> 00:09:20,240
And uh I've added uh some more weird
205
00:09:20,240 --> 00:09:24,920
effects to it. Sound shifter pitch
206
00:09:25,040 --> 00:09:27,120
using some EQ
207
00:09:27,120 --> 00:09:29,839
on that sample. And right now you think
208
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it would be a synthesizer, but it's
209
00:09:31,680 --> 00:09:35,959
actually a human voice coming up.
210
00:09:39,600 --> 00:09:41,839
And then of course you start adding the
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juice. So what in this case we wanted to
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00:09:44,320 --> 00:09:46,320
make it really exciting, really big,
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really massive for that dance floor. So
214
00:09:48,399 --> 00:09:50,160
when I start my DJ set, you want to have
215
00:09:50,160 --> 00:09:52,399
the attention straight away. So we added
216
00:09:52,399 --> 00:09:54,640
some pads and some stabs to it. Some old
217
00:09:54,640 --> 00:10:00,040
school uh '9s stabs like
218
00:10:01,519 --> 00:10:02,880
it's just a sample from the sample
219
00:10:02,880 --> 00:10:04,240
library that's actually been on our hard
220
00:10:04,240 --> 00:10:06,720
drives for a really really long time. Uh
221
00:10:06,720 --> 00:10:10,800
and this is how it sounds all together.
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really weird, right? And at this moment,
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you don't realize that it is actually
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the B in the moment sample coming up.
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Heat. Heat.
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There's pads coming there. There's all
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sorts of excitement going on along with
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the fast speeding up moment sample.
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You want to suck the crowd into that
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moment.
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Heat. Heat.
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off you go. I think that's a great
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opening track to start your set because
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you immediately grab the attention and
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it's exciting. And I just tested road
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tested this uh this track this weekend
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in Mexico. And guess what? People
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started screaming when the stabs came in
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in the intro. And it was such a magical
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feeling when when it's just me and Beno
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in the studio sitting trying because
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this is just we don't know if this is
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going to work. You know, we think it's
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great, but I don't know if people are
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going to dig it. So, uh but uh it
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worked.
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So, here we are recording uh the song
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called Sunny Days. Um, what I've done,
3
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I've bounced down the instrumental
4
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version of the pop uh version of Sunny
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Days. Uh, the reason why I'm doing this
6
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is because if I would be recording in
7
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the actual project, I would be
8
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introducing a lot of latency. All the
9
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plugins are doing their work. So, I'm
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trying to minimize the latency so I can
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clearly hear what Josh is actually
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doing. So, I have a stereo two track
13
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here. And this is what we do a lot when
14
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we're recording. So, open a separate
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logic project and have a stereo two
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track going with the instrumental song.
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I really truly recommend to make a
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little mix that the singer is
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comfortable with. So, a lot of singers,
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they love a little bit of reverb or a
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little bit of delay on the voice. You
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know, you you have to think of the the
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singer first and foremost. If the singer
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feels comfortable hearing the his own
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performance, then the performance will
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usually be better. But don't overdo it.
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A lot of singers like a lot of reverb,
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but it makes it makes for the fact that
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they won't sing in tune. And of course,
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singing is all about being in tune. And
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I always find it very uh important to
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motivate a singer. Uh, so make sure that
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the singer feels good, that he's not, he
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or she is not tired, he's not
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frustrated, doesn't feel stressed. Uh,
36
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one of the things about being a little
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more known as a DJ is that some singers
38
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feel intimidated because I had a few hit
39
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records, you know, but every song that I
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do is like doing a new exam. It's it's
41
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starting from the ground up. So, I try
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to make the singer feel as comfortable
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as possible.
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So, how you feeling, Josh?
45
00:01:51,680 --> 00:01:52,960
Pretty fantastic.
46
00:01:52,960 --> 00:01:54,479
Thank you for uh joining the master
47
00:01:54,479 --> 00:01:55,040
class.
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00:01:55,040 --> 00:01:56,240
Thank you for having me.
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Are you uh are you ready to do a couple
50
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of takes?
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00:01:58,479 --> 00:01:59,360
Always.
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00:01:59,360 --> 00:02:02,479
My suggestion would be that we uh do the
53
00:02:02,479 --> 00:02:04,640
uh first verse and chorus or you just
54
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want to do the first verse? What What is
55
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your preference?
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Let's do the first verse a couple times
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just to get into it.
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Okay. See, now that is something I find
59
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really important. I don't want to put
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pressure on the vocalist. The vocalist
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usually know what he or she wants. So,
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if I tell the vocalist what to do, it
63
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usually doesn't work. Some singers like
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to sing the entire song in one take. In
65
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this case, Josh just wants to get used
66
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and really focused on the first verse.
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So, that's what I'm going to do. We'll
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do a first run. Uh, just let me know if
69
00:02:33,360 --> 00:02:36,000
the volume's okay. Okay. Golden rule,
70
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always record your first take.
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D.
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She woke up. She woke up. No. No. No.
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She woke up in the morning
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with the sunrise in her eyes.
75
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All that she sees is darkness.
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And she won't tell you why.
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No more butterflies cuz they don't last.
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00:03:17,280 --> 00:03:20,319
Stolen from the light by demons of the
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past. It's always raining.
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She keeps on praying.
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How did that feel?
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Like a start.
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Okay. You want to go for one more?
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I'd love that.
85
00:03:36,560 --> 00:03:38,159
Are you okay? Do you want some water?
86
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You have enough air?
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00:03:39,120 --> 00:03:43,959
I'm well taken care of. Cool. Let's go.
88
00:03:53,440 --> 00:03:59,080
Now, she woke up. She woke up.
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She woke up in the morning
90
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with a sunrise in her eyes.
91
00:04:07,040 --> 00:04:11,519
But all that she sees is darkness.
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She won't tell you why.
93
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No more butterflies cuz they don't last.
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00:04:21,280 --> 00:04:24,320
Stolen from the light by demons of the
95
00:04:24,320 --> 00:04:28,520
past. It's always raining.
96
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She keeps on praying.
97
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I have a suggestion for you. Um,
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why don't we do the it's always raining
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part as a separate thing because it
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feels more like we should do sort of an
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insert on that one cuz uh like demons of
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the past it's always raining is
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it's almost like it's it's two takes.
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Okay.
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Um so I would only sing like demons of
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the past.
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Okay.
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And then later on we'll record it's
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always raining.
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Cool.
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Because you get more uh you probably get
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a more relaxed take on that. So, um, if
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you can just sing the verse first up
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until Like Demons of the Past.
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Okay.
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Yeah. And then we'll take it from there
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as a punch in.
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Sounds great.
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She woke up. She woke up. She woke up.
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Yeah. Yeah.
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She woke up in the morning.
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with the sunrise in her eyes.
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But all that she sees is darkness.
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She won't tell you why.
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No more butterflies cuz they don't last.
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Stolen from the light by demons of the
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00:05:56,160 --> 00:05:59,160
past.
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She keeps on praying.
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That's a great take. Good job. You want
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to do one more?
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Sure.
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Yeah. Yeah. Yeah. Yeah.
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No, no, no.
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She woke up.
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She woke up in the morning.
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with the sunrise in her eyes.
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But all that she sees is darkness.
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She won't tell you why.
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No more butterflies cuz they don't ever
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last. Stolen from the light by demons of
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the past.
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She keeps on praying.
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sounding great. Um, let me just quickly
144
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comp uh the demons of the past line so
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we can have the it's almost uh it's
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always raining line after that as an
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insert.
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Okay.
149
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So, now what I'm going to do uh I'm
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going to quickly get my favorite take uh
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just because there's another line coming
152
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after Demons from the Past and I want
153
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him to do a couple of takes on that last
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one. So, all I'm doing right now
155
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is quickly copying all the takes here,
156
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and I'm selecting one of my favorite uh
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takes of this one. So, here I am. I'm
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going to um I like this one.
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And keep this in record.
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No more butterflies. They don't last.
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Stolen from the light by demons of the
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past.
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00:07:56,400 --> 00:07:58,240
Is that okay for you to sing the It's
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Always Raining line after?
165
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Yeah.
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How are you feeling? Everything good?
167
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Sounds great.
168
00:08:02,240 --> 00:08:05,240
Cool.
169
00:08:08,080 --> 00:08:10,720
No, no, no.
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Butterflies. They don't last. Stolen
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from the light by demons of the past.
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It's always raining.
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That's a great recording. Let's do it
174
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one more.
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No more butterflies. They don't last
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by demons of the past. It's always
177
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raining.
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I like that attitude in that take.
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That's a really great It's always
180
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raining. I'm feeling that.
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Should we do one more?
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Absolutely.
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No more butterflies cuz they don't last
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from the light by demons of the past.
185
00:08:58,320 --> 00:09:02,120
It's always raining.
186
00:09:02,160 --> 00:09:03,760
Great. You want to do one more or shall
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00:09:03,760 --> 00:09:04,640
we comp this?
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Uh, we can do one more. All right.
189
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Safety.
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No more butterflies.
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00:09:14,880 --> 00:09:18,800
past stolen from the light by demons of
192
00:09:18,800 --> 00:09:23,240
the past. It's always raining.
193
00:09:23,360 --> 00:09:25,040
Thank you so much. Can you uh come into
194
00:09:25,040 --> 00:09:28,080
the room so we can uh review and comp uh
195
00:09:28,080 --> 00:09:29,040
the first verse?
196
00:09:29,040 --> 00:09:29,920
Absolutely.
197
00:09:29,920 --> 00:09:31,600
I really liked his last take. I feel
198
00:09:31,600 --> 00:09:34,320
he's really getting into it. Um so I
199
00:09:34,320 --> 00:09:36,160
think we have four takes now uh which
200
00:09:36,160 --> 00:09:37,839
gives us enough material to review what
201
00:09:37,839 --> 00:09:40,080
he's done. And also I want him to join
202
00:09:40,080 --> 00:09:42,880
me in the room to see how he sounds
203
00:09:42,880 --> 00:09:44,480
because on a big system it sounds
204
00:09:44,480 --> 00:09:46,399
different than on his headphones. So
205
00:09:46,399 --> 00:09:48,480
maybe uh sometimes when you're reviewing
206
00:09:48,480 --> 00:09:50,080
a vocal and you're comping it together
207
00:09:50,080 --> 00:09:51,760
with the singer, the singer wants like,
208
00:09:51,760 --> 00:09:53,440
"Oh, I can do that better." And he or
209
00:09:53,440 --> 00:09:54,959
she jumps back into the booth and gives
210
00:09:54,959 --> 00:09:56,560
you an even better performance. That's
211
00:09:56,560 --> 00:09:58,640
why I find it important to comp together
212
00:09:58,640 --> 00:10:00,399
with the singer. But it's not a golden
213
00:10:00,399 --> 00:10:01,839
way of working because some singers just
214
00:10:01,839 --> 00:10:03,920
don't like to be there. So it's a it's a
215
00:10:03,920 --> 00:10:07,279
personal preference, I guess.
1
00:00:07,520 --> 00:00:10,160
So, now uh Josh left the uh the vocal
2
00:00:10,160 --> 00:00:12,160
booth. He's here with me and we're going
3
00:00:12,160 --> 00:00:14,080
to comp uh the first verse, the first
4
00:00:14,080 --> 00:00:15,920
takes of the first verse. And I just
5
00:00:15,920 --> 00:00:17,600
want to have his opinion as well. I
6
00:00:17,600 --> 00:00:19,199
think it's important to know if he's
7
00:00:19,199 --> 00:00:21,359
happy uh with the recording that we just
8
00:00:21,359 --> 00:00:23,920
did. Um, so what I'm going to do now, if
9
00:00:23,920 --> 00:00:25,439
you're okay with that, I'm going to go
10
00:00:25,439 --> 00:00:27,599
over each individual line and play all
11
00:00:27,599 --> 00:00:30,080
the lines to him and then we can both
12
00:00:30,080 --> 00:00:32,640
pick our favorites. And sometimes it
13
00:00:32,640 --> 00:00:34,079
means that he has a different frame than
14
00:00:34,079 --> 00:00:35,680
me and then we go into a discussion. So
15
00:00:35,680 --> 00:00:37,040
I'm really curious to see what he thinks
16
00:00:37,040 --> 00:00:39,760
of his vocal performance. So the first
17
00:00:39,760 --> 00:00:44,000
line in the song uh would be here. It's
18
00:00:44,000 --> 00:00:46,000
uh she woke up in the morning is the
19
00:00:46,000 --> 00:00:48,879
first line. So the first take was here.
20
00:00:48,879 --> 00:00:52,879
So I'm going to select the first take.
21
00:00:54,719 --> 00:00:57,600
input off.
22
00:00:57,600 --> 00:01:01,120
And then I'm going to send
23
00:01:01,120 --> 00:01:03,520
um
24
00:01:03,520 --> 00:01:06,080
I'm going to send this to the stereo
25
00:01:06,080 --> 00:01:09,600
output for the moment.
26
00:01:09,600 --> 00:01:12,799
She woke up in the morning.
27
00:01:12,799 --> 00:01:17,080
She woke up in the morning.
28
00:01:17,680 --> 00:01:21,840
She woke up in the morning.
29
00:01:21,840 --> 00:01:26,000
She woke up in the morning.
30
00:01:26,000 --> 00:01:29,200
She woke up in the morning.
31
00:01:29,200 --> 00:01:31,360
One more time. The first take.
32
00:01:31,360 --> 00:01:33,920
She woke up in the morning.
33
00:01:33,920 --> 00:01:35,920
Second take.
34
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She woke up in the morning.
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The third take.
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She woke up in the morning.
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Do you have a favorite?
38
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I don't know. It's between one and four
39
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for me. I think one one's a little more
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subtle. Yeah. But I do like four.
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I think the timing on three was good.
42
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Three is also Yeah. Two is definitely
43
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the one I don't like.
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Two is the one you don't like. Why you
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don't like it?
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Play it back.
47
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That C on cup is so aggressive to me. It
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has no feeling. She woke up. It's like a
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violent awakening.
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Okay. So your one your favorite would be
51
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one or four. She woke up in the morning.
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It's more subtle.
53
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Feels like an opening line
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as that morning.
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She woke up in the morning.
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And this feels a little bit lazy, laid
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back to lay back.
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Mhm.
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So again, we were right. The very first
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take was the one.
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So for the first line, uh we've just
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selected the very first uh uh take. Um
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so that's going to go up. So I've
64
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selected this and now I'm going to go to
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the second line. Again, I'm first I'm
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going to play
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uh the very first
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uh take, which is this one. So, I'm
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going to select this. Vocal comping is a
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is a very personal process. It is really
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what makes you an artist. And I think
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it's al is very important to do it
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together with the vocalist because he or
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she probably knows her voice the best.
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But I'm also knowing as an artist what
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I'm looking for, what kind of emotion I
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want. And I think you also have to take
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into account the the meaning of the
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lyric, how you want that to come across.
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And something I find really u really
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important is is intensity. You know, I
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have to believe the singer. I have to,
83
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you know, it's not like you're doing
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you're not shopping for groceries. It
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has to be something that I have to feel.
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So now, let's check out the second line
87
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of the first verse. This is take number
88
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one.
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Take number two. with a sunrise in her
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eyes.
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Take number three.
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With a sunrise in her eyes.
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And the final one.
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Well, I think we can all agree we don't
95
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need to hear take number one again.
96
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No, that was a bit off.
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Yeah, we we'll leave that one for the
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garbage bin. Uh I don't know. I think
99
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three and or two had that nice eyes.
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Yes.
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But then four has that sunrise with that
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nasal tone that I like as well. What do
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you think? I think two is my favorite.
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Shall we review two and four again?
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Sure.
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All right.
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And now four.
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The sunrise is a bit off. So I I think
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my favorite would be take two.
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All right. Yeah, I'm good with it.
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All right. Let's go to the next line.
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Uh I have a question. Would it be
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possible for me to hear it back with
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some autotune or something?
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Absolutely. if that's what you want.
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Yeah, just to see what it would sound
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like.
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That's a good question. Josh wants to
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hear autotune. Now, we get into the
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discussion of autotune. Um, there's a
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big big camp out there that hates
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autotune, and there's a big big camp out
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there that's very pro- autotune. I'm not
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really sure what I want yet. I'm not a
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big fan of autotune personally, but you
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can use it as a creative instrument as
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well, and some words just need
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autotuning.
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Josh in this case wants to hear his
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track uh with autotuning on. So, I'm
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going to just to please him. And also I
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want him to be comfortable here in the
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studio with me and I want him to have a
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good time and I want him to hear his
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voice like he hears it. So just for him
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and just for sake of the of the comping,
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I'm just going to play these first two
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lines through an autotune.
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Let me pull on autotune.
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There we go. Uh
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that is autotune.
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Here we go. Uh what's the key of the
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track?
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E minor. So, we go to E. You can put it
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in chromatic, right? Or you want it?
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We'll do E minor.
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E minor.
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I'm not that good.
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She woke up in the morning.
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It's a little bit too much of an
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artifact.
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Artifacting. Yeah.
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So, what we would do is we would uh put
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it more slow. I guess the retune speed.
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Mhm. She woke up in the morning.
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How's that? Little faster retune.
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Yeah.
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She woke up in the morning.
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That's getting there.
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What would you suggest? You want a
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little bit more reach?
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A little bit more be amazing. Like
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around 70, something like that. And then
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also the correction style sometimes.
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Yep.
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Yeah, that's the one.
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Yeah.
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Kind of gets rid of some of that
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artifacting.
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See, at this point, I don't even hear
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the difference anymore. But he knows his
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voice better than anybody else. So, you
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know, for me, it is all about making the
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singer feel comfortable and he has to
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have a good time. I want him to leave
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the studio with a demo or initial uh
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version of something we recorded so he
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can also review it. So I want because
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he's the artist, you know, he might be
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on stage with me pretty soon. So I want
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to make sure that he feels comfortable
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and uh has a good time uh recording cuz
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remember this is just the first verse
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and I still need him to do an awesome
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performance on the chorus. So, now we're
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going to go to the third line. And for
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this, uh, I'm going to switch off
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autotune again, if you don't mind,
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because, you know, I like to hear the
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takes without autotune. It's easier
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probably. And, uh, you can just throw
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everything through autotune, but I just
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want to hear his performance. Nothing's
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going to leave the studio um, you know,
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without his consent. And he knows this.
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We made an agreement. And I think it's
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important that before you step into the
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studio, before you start a session with
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a singer, that you tell him how, you
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know, you cannot just throw a vocal uh
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let somebody walk in the studio, comp
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the vocal yourself and release it.
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Always make sure you have an agreement
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with the singer and that the singer is
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happy uh with the performance no matter
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what because you can get into some real
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big arguments if you don't do that. So,
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I've switched off autotune again. We're
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going to turn it on in just a little
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bit. I just want to finish the comp. So
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now I'm gonna go to the third line.
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Gonna go to take one.
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But all that she sees is darkness.
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But all that she sees is darkness.
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But all that she sees is darkness.
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But all that she sees is darkness.
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Tricky tricky.
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I think the darkness on three is the
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best one. What do you think?
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I like two.
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You like two?
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Yeah. Let's review two and three again.
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All that she sees is darkness.
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All that she sees is darkness.
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The darkness is more subtle.
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Mhm. But the all that she sees is less
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pushed though. You're right. On two.
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You want to go for the entire two or you
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want to use the darkness from three?
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Let's split it.
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Split it. Okay. So now I'm going to make
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a crossfade between take two and three.
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And I just need to find where you won't
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hear that we're actually crossfading
235
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between two takes. So this is how it's
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going to sound.
237
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Not too bad.
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Yeah.
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What do you think?
240
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I like it. It's more uh subtle.
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Now let's go to the fourth line and
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finish the comp of the first verse.
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Again, I'm going opening up take one.
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She won't tell you why.
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She won't tell you why.
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She won't tell you why.
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She won't tell you why.
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What do you think? I wonder if
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I think four.
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Four.
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I like the jazzy like she won't tell you
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why.
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Okay.
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Maybe we can even record that line
255
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another time so we can have the Y a
256
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little bit longer. But
257
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I like the, you know, you have that
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jazzy feel to your voice, which I think
259
00:09:59,200 --> 00:10:01,120
is great. But for the moment, I would
260
00:10:01,120 --> 00:10:02,880
say four. What What would you say? Would
261
00:10:02,880 --> 00:10:03,360
you agree?
262
00:10:03,360 --> 00:10:05,440
I kind of liked one, but four is also
263
00:10:05,440 --> 00:10:06,399
good.
264
00:10:06,399 --> 00:10:08,800
All right, let's review both.
265
00:10:08,800 --> 00:10:12,720
She won't tell you why.
266
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She won't tell you why.
267
00:10:14,480 --> 00:10:16,160
Uh, no, you're right. Four is better.
268
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Four is the one.
269
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So now let's listen to the first four
270
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lines again through the autotune.
271
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She woke up in the morning
272
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with the sunrise in her eyes,
273
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but all that she sees darkness.
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She won't tell you why.
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You can see that we took from all four
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takes
277
00:10:44,480 --> 00:10:46,800
uh we took different elements. So it's
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the first sentence of the first uh take
279
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uh the second sentence of the second
280
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take and then we took a little bit of
281
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the third take and then the fourth take
282
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is the last line. But what I would do
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now is I would um say the logic flatten
284
00:11:03,200 --> 00:11:06,079
stack. I would flatten this take to make
285
00:11:06,079 --> 00:11:10,560
it one audio file. Here you go.
286
00:11:10,560 --> 00:11:15,279
Flatten and merge. Right. Flatten.
287
00:11:15,279 --> 00:11:18,079
So there you go. Here we have the entire
288
00:11:18,079 --> 00:11:21,680
take that Josh did.
1
00:00:13,440 --> 00:00:14,880
I would want to listen to the take
2
00:00:14,880 --> 00:00:16,240
without the music and without the
3
00:00:16,240 --> 00:00:18,880
autotune to see if I'm happy. And if I
4
00:00:18,880 --> 00:00:20,400
wouldn't be happy, I would ask him to go
5
00:00:20,400 --> 00:00:22,240
back and do a couple of takes more. But
6
00:00:22,240 --> 00:00:24,000
I think he did a great job. So, let's
7
00:00:24,000 --> 00:00:26,720
listen to the to the takes. Our favorite
8
00:00:26,720 --> 00:00:30,240
pick in one line without autotune.
9
00:00:30,240 --> 00:00:34,320
She woke up in the morning
10
00:00:34,320 --> 00:00:38,000
with her eyes,
11
00:00:38,000 --> 00:00:42,840
but all that she sees darkness.
12
00:00:42,960 --> 00:00:46,920
She won't tell you why.
13
00:00:47,760 --> 00:00:50,079
If you carefully listen, you heard uh he
14
00:00:50,079 --> 00:00:51,520
smacked a little bit with his voice,
15
00:00:51,520 --> 00:00:52,879
which is normal because it's sing, you
16
00:00:52,879 --> 00:00:56,320
know. Uh, but the DAWs are so you hear
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everything on a vocal performance. I
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don't remove all the breaths because it
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makes it feel unnatural. Uh, sometimes I
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put the volume down on breaths and
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stuff. I do however want to remove the
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little click that he did with his mouth.
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And that was around here
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see a little smack going on there. And
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you won't really hear it unless you
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start adding compression. Uh, if you add
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compression to a vocal, which is
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something you normally do when you
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finished recording and you've got
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autotune and everything set, and if you
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have a little click, the compressor will
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bring it up and it will sound like uh
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something that could bother the groove a
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little bit. So, that's why I always
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spend a little bit of time on actually
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cleaning the take and use fade in, fade
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outs without making it sound unnatural.
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I would go in here uh
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I would select this take and I would say
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here a little fade in
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she woke up in the morning
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because I don't need to hear the other
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audio. So fade out here but just be very
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very careful that you don't um make it
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too short because the human voice you
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know you hear when somebody's taking a
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breath and it's actually part of the
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singing process for me. So, I like to
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hear when he's taking a breath to sing a
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a certain uh sentence.
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She woke up in the morning.
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So, I'm going remove that and fade in on
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this one.
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Fade out on this one.
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Let me see.
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She woke up in the morning.
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And I would turn it up a little bit so I
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could really hear everything that's
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going on in the take. She woke up in the
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morning
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with the sunrise in her eye.
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See, now the S is gone. Where's the S?
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She woke up in the morning
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with the sunrise in her eyes.
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See, I don't see the S, but I hear it
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because I, you know, the waveform is not
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showing it. But you do need to check.
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You need to be very very careful when
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you're uh cleaning your vocal takes
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as a little tick at the end. And we can
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clean that up with
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a fade out.
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There's a little breath.
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I want to hear that breath. Um, so
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here's here's a here's the thing, you
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know, this is where I also this is why I
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want the singer to be there uh when I'm
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um when I'm comping the vocal. Um,
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because I think it's important to have a
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discussion. Some singers don't like
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their breaths and some singers do. I
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think it's natural to have a little bit
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of a breath in the vocal uh when you're
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listening to the to the track.
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All that she sees is darkness,
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but it should be um it should be subtle.
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All that she sees is darkness.
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All that she sees
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all
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darkness.
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There's a little click going on when we
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switch from the different takes. Um, if
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you if you remembered, you saw that we
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uh took take two and take three. And you
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can clearly hear a click when we move
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over from take two to take three. So, be
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very careful of that. I'm going to clean
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that by selecting a crossfade.
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All that you see is darkness.
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It's still there a little bit. Yeah.
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But
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what you can do to fix it is try a
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different uh different section of the of
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the song. Um so I have to move the
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barrier here a little bit.
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All that you see is darkness.
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There you go.
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Much cleaner.
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Much cleaner.
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And let me see.
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darkness
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click. There's a click at the end. It
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may not seem a lot that little pop at
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the end, but if you put a compressor on
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it, remember that little pop will come
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up and you will hear it in your final
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track.
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Mhm.
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All that you see is darkness.
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Still there, but all that is darkness.
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It's better.
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Better. So, I can live with that for the
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moment. Uh, let's go on to the next
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line.
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There's a little breath here as well. I
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like it. But fade in.
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Beautiful. I can remove all this because
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there's no singing here.
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Fade out a little bit. She won't tell
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you why.
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Beautiful.
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Next line. You okay with that so far?
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Sounds good.
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Oh, we haven't actually comped that.
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It's just the first verse.
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So, this would be I can throw this away
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as that was intro singing. Uh, this
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would be the first verse actually. Um,
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I've removed all the unwanted noise. I
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made some fade in, fade outs. Uh, now
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the fun part starts.
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Now I can bring back the track, put on
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the autotune, and we'll start
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introducing some compression.
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Um, let me see. What will we do?
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Dynamics. Which one do you love?
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Do we have Fab Filter?
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We have Fab Filter.
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Yes, the Pro C.
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Proc is the one. I know.
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Oh, heaven on earth. There it is.
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She woke up in the morning,
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the sunrise in her eyes,
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but all that she sees darkness.
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She won't tell you why.
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It's pretty good. Um, I do suggest at
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this point uh introducing some DSing.
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Um,
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it's not that bad, but um, I would do a
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little bit of DSing before we go into
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the compressor.
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Let's see how bad it
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see. I'm using an audition functionality
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on the DSing
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to see what range of the voice I want to
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DS.
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See, there's there's the S. That's
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pretty in your face. And we have to be
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very careful because if you use the DS
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are too uh extensive, then it can sound
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very artificial.
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Okay, I can live with that.
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She woke up in the morning.
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And here you see um what uh S what high
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frequencies of the S uh the ProDS is
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actually um gain reducing you could say.
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And it's amazing that you're doing this
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too because I think a lot of times
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people try to make their vocals bright
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and don't do this and it gets so harsh
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and hard to hear. They think okay it has
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to be muddy or it has to be harsh. But
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this lets you have the best of both
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worlds. It's a great tool.
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It's a very subtle thing though.
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Uh now I'm going to add my favorite
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reverb.
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So I'm using a utility uh to actually go
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to stereo and then it will let me select
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my favorite reverb which is the arts
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acoustic.
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Um so put the dry up a little bit wet
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down roll off a little bit of the low
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end and make it for a night. I like your
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voice and I like long reverbs but I
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don't know if it works with this track.
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Let's see how it sounds.
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She woke up in the morning
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in her eyes
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way too long. All that she sees
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darkness.
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She won't tell you why.
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She woke up in the morning.
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The sunrise in her eyes.
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All that she sees is darkness.
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Are you happy or you're suggesting any
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any other changes?
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I mean, Lily Q maybe close it all off.
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Um, I like I like the high end of your
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voice a little bit. Let's see what the
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analyzer says.
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Let's do that before we go into the
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compressor.
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a little bit brightness.
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And there's a kind of a low end around
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200 hertz that I really like about your
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voice. Do you like to bring it out or?
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Yeah, it sounds great.
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She woke up in the morning.
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It's more of a character there in his
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voice.
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There it is.
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But all that you see is darkness.
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She won't tell you why.
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I guess the choices you make when you uh
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put effects on uh on a voice all have to
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do with the musical background. Uh what
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elements you want to bring out. Um Josh
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has a beautiful part in his voice around
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200 hertz. Obviously, you need to roll
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off everything below 70 Hz and then um
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yeah, you need to you just, you know,
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it's trial and error, I guess. Um it's a
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little bit personal preference also. And
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usually I'm just throwing a bunch of
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stuff on there. What I do with every
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track though, there's always a DSer on
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there. There's always an EQ, there's
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always a reverb, there's always a bit of
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compression somewhere. And then
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depending on the singer, uh, if you like
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autotune or not, usually what I would
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do, I would make a separate track with
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the exact same settings and one has
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autotune on it and one don't. And then
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only the words that I feel that do need
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autotuning will go through that specific
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track. I don't mind a singer to be a
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little off just a tiny bit because it
250
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also brings character. But the
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difference between character and
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something that's wrong is, you know,
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that's a long discussion that you can
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have. But for me, the singer usually
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knows his or her voice the best. So I
256
00:12:11,600 --> 00:12:13,519
would with this in this situation, I
257
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would go um back to Josh and tell him,
258
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are you comfortable with the session so
259
00:12:17,519 --> 00:12:20,240
far? I mean, obviously uh our time here
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in this master class is limited. So, you
261
00:12:22,800 --> 00:12:24,560
know, if I would really seriously record
262
00:12:24,560 --> 00:12:26,720
the vocal here, we would probably do a
263
00:12:26,720 --> 00:12:28,880
lot more takes and we would really go
264
00:12:28,880 --> 00:12:30,959
over every every little detail again and
265
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I would spend hours and hours coming and
266
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going back. And also, sometimes you need
267
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to hear it with fresh ears. But before
268
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you do that, I do recommend everybody to
269
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do an entire recording of the song
270
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because the next day the singer might be
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coming into the studio and say, "Okay,
272
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I'm going to fix this and this." And the
273
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voice might may sound different. It's no
274
00:12:50,000 --> 00:12:51,839
problem if you want to do harmonies or
275
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or backing vocals uh because they they
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00:12:54,160 --> 00:12:55,440
sound different anywhere in a different
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place in the mix. But especially with a
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lead that is so apparent like this one
279
00:12:59,760 --> 00:13:01,760
just make sure you record everything on
280
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the same day because the the voice of
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Josh will sound different just because
282
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of the food that he he eats. Uh the milk
283
00:13:08,880 --> 00:13:10,560
if he drinks milk or not it sounds
284
00:13:10,560 --> 00:13:12,320
stupid but I had a singer once and I had
285
00:13:12,320 --> 00:13:14,560
lunch with the singer and she had she
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00:13:14,560 --> 00:13:16,079
drank a carton of milk and her voice
287
00:13:16,079 --> 00:13:17,839
sounded completely different. Well,
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00:13:17,839 --> 00:13:20,720
completely of course, but if you are so
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into somebody's voice and every little
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detail, you hear the difference. You
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just hear something weird in in his or
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her voice. So, you need to be very wary
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that. Also, you know, keep the
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microphone in the same position. If you
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move it in your room, the reflection
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will be different. So, you're catching
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different waves. So, you need you need
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to be aware of that. If you're recording
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vocals, I mean, obviously you like to
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record in a room when there's no
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reflection, but unfortunately, I guess
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not a lot of you watching are able to be
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in a room where there's no reflection.
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If you are, great, but usually there's a
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little bit of reflection. So, moving the
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microphone even a tiny bit can have a
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different reflection on the wall and it
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can may it may uh change the sound of
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your voice. So, you need to be when
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you're recording vocals, it's a very
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delicate process. The next thing I'd be
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doing now is I uh as soon as I recorded
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everything and we are happy with a with
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a take, I'd make a I'd give him a bounce
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of just the instrumental and and the
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voice, then I would open up the original
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instrumental again with all the all the
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plugins and I would bring uh the the ac
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capella into um into that song so I can
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do maybe vocal effects or maybe make
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sure that it absolutely sits in the mix
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and it's not fighting with the other
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elements.
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If you're not getting a good uh
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performance from your vocalist, uh
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there's a couple of things you can do.
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If you don't have a lot of time and you
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really need to record it that that day,
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maybe you hired a studio or you flew in
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a singer and it's expensive. Um then, uh
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maybe you can add some elements to it to
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make it a little bit more fun. Um I
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would suggest throwing in a big reverb,
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uh maybe a compressor. It's not ideal
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obviously, but as soon as the vocalist
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hears that something exciting is
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happening to his or her voice and he or
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she's happy with uh what what he's what
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they're hearing back, then that can
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usually spark something. So, uh there's
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always a few things, a few tricks to get
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a vocalist excited. Uh maybe he or she's
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not feeling the lyric. Maybe you have
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another song that you guys can work on,
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or maybe he or she has an existing song
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that she wants to sing just to get
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comfortable with the microphone. Uh this
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is a trick that I've done in the past
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where muting some of the parts of your
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instrumental. Maybe just work with a
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piano or um uh maybe the opposite,
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throwing a big beat to get the singer
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excited. Sometimes I feel like I'm a
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psychologist when I'm in the in a studio
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with with a vocalist because you know
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vocalists are are are artists and
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artists sometimes are very very
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sensitive people and you always have to
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imagine that the voice is the instrument
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of the artist. uh almost like a you know
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a guitar player plays the guitar. So he
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or she is usually very very particular
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about how you use his or her voice in
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your mix. Um so I would really suggest
365
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to communicate with your artist uh
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before you go through management or
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anything. Uh it's very tempting to
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communicate with the manager. I find it
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very important to have a personal
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contact with the uh with the artists uh
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them themselves. And sometimes you even
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end up uh asking the artist to record
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the vocal at her own place cuz sometimes
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artists are just not comfortable in an
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environment like this. I mean this is a
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really nice looking studio but it can be
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very intimidating because you walk into
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a a big space you see all these people
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there these these big mixers and and all
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this professional software and sometimes
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people just like to record in the
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comfort of home and there's nothing
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wrong with that. Again there are no
384
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rules in music if you ask me. All that
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that matters is is that you like what's
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happening and you like what you're
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hearing.
1
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She woke up in the morning
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with a sunrise in her eyes,
3
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but all that she sees is darkness.
4
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So, the way this song is structured,
5
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it's completely different than a dance
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track because a dance track needs to
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have impact. It needs to have a big
8
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drop. You need to be able to dance to
9
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it. You can dance to this track, no
10
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problem. But, uh, it's not structured in
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such a way that the kick and the bass
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have a massive impact. Uh, the baseline
13
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actually only comes when the drums are
14
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already rolling for quite a bit.
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There's the baseline.
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So, it's more of a laid-back approach.
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If I would play the radio version, uh,
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which I sometimes do as an encore in my
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set, uh, then it would just wouldn't
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make sense. I would I I'll show you. Uh,
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00:01:17,759 --> 00:01:20,960
for example, if I if I'm if I'm DJing,
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I could be playing a track like this.
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high energy. And then if I would mix in
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this track,
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that wouldn't make any sense because the
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it's a different energy level. There's
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there's there's a different emotion
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going on. I still love the radio
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version, but it's more for laid-back
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sets or uh more for, you know, sunrise
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sets or whatever. Not when you're
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playing, you know, iconic stuff, like
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high energy stuff. That's the reason why
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I'm making a remix of my own song.
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Sometimes actually the club mix is is
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born sooner than the radio version.
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Sometimes it goes the other way around.
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I'm still working on tweaking on the
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radio version when I'm already sort of
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energized to do the club mix because the
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00:02:04,799 --> 00:02:07,040
club mix for me is is most important.
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00:02:07,040 --> 00:02:10,000
And for a single like this, um it's it's
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very easy to make a remix of this. So
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00:02:12,560 --> 00:02:14,480
you basically take the vocal, you throw
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00:02:14,480 --> 00:02:16,720
everything else out, and we speed it up
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to a tempo that matches the rest of the
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00:02:19,280 --> 00:02:21,680
uh tracks in my DJ set. So, for this
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particular track, the original uh BPM
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was 115 beats per minute. I sped it up
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for my club mix to 128 beats per minute,
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which fits the tempo of my current DJ
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00:02:32,879 --> 00:02:36,000
sets. Um, so all I took was from the
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00:02:36,000 --> 00:02:38,800
original was the vocal.
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There you go. And the good thing was,
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um, I already did all the processing on
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the vocal. Basically, I just exported
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the vocal uh so I have a separate vocal
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stem and then I can just add some juice
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to it to uh match the sound
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characteristics of all the other
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elements that I choose in the club mix.
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So here we have the ac capella. She woke
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up in the morning
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with the sunrise in her eyes,
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but all that she sees is darkness. If
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you carefully listen, you can hear that
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the vocal is actually time stretched.
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That gives a little bit of an artificial
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element to it. I don't mind it. It's
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electronic music, so if it sounds a
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little greasy, I actually think it's
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cool. But of course, you hear uh Josh's
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voice sounding a little unnatural. That
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is because I time stretched it from 115
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BPM to 128 BPM. Obviously, it's a vocal
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track, so I do want people to be able to
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hear uh the vocal, otherwise I wouldn't
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be making a vocal track, but I guess
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it's about 2 or 3 dBs softer relative uh
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than uh in in the radio version.
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So, we start um with the vocal and you
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on this particular remix, I found this
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00:03:54,560 --> 00:03:58,799
really cool pluck sound. Um the pluck
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00:03:58,799 --> 00:04:00,879
sound, let's pull it up, comes from this
85
00:04:00,879 --> 00:04:04,400
plugin. It's a fairly new plugin called
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00:04:04,400 --> 00:04:07,840
the uh VPS Avenger.
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And
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it just has a it's a beautiful
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atmospheric sounding. Uh
90
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I just love the emotion of it and I
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found that this sound had the same kind
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of emotional feel as the lyric of Josh
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Comi. So I started fooling around
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So I started to find some chords that
95
00:04:39,520 --> 00:04:43,320
would be not go nice.
96
00:04:45,840 --> 00:04:48,000
So I first started constructing the the
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breakdown of the track. So the focus was
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on this particular sound that I found as
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a preset in the Avenger plugin which I
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thought was great. And uh I came up with
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uh this melody.
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And this is typical for trans. It's very
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emotional.
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Fits a dance floor nice. It's moody.
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It's I could even enjoy this track just
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as an instrumental cuz it's so
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beautiful. It's very ethereal.
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And uh I just made it fit with with the
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vocal. So just uh having the vocal and
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that beautiful pluck sound make it sound
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00:05:25,039 --> 00:05:28,280
like this.
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00:05:37,120 --> 00:05:38,880
I love it when he says this one could be
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heaven. It's like the pluck is almost
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like an angel playing harp in in heaven
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or something. That's what I envision it.
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Um so that's the breakdown. And as soon
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00:05:47,840 --> 00:05:49,520
as you got the breakdown, it's just then
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the fun starts, you know. you know, you
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00:05:50,960 --> 00:05:53,680
have a great vocal, you have that hookie
120
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uh kind of feel, and then we want a big
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00:05:56,479 --> 00:05:58,320
riff to come in as soon as the drop
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comes. We want massive paths to go along
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with that beautiful plug. So, in this
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case, we just stacked a bunch of u
125
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sawtooth saw wave synths. Uh a silent
126
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with a lot of stuff on it, another
127
00:06:12,560 --> 00:06:15,039
silent, another silent, all with
128
00:06:15,039 --> 00:06:18,160
different processing on top of it.
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00:06:18,160 --> 00:06:19,840
And they're all basically playing the
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same lead melody. So if I play you the
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individual stems, you'll hear it.
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Here it's filtered.
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So the more I stack on top of it, the
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more epic it gets. The bigger this the
135
00:06:44,000 --> 00:06:46,240
squares, the the you really you want to
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00:06:46,240 --> 00:06:47,520
make that transy feel. because you want
137
00:06:47,520 --> 00:06:49,759
to have that euphoric uh moment and
138
00:06:49,759 --> 00:06:52,720
that's why I use stack and in this case
139
00:06:52,720 --> 00:06:55,199
I use a track stack which basically
140
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means a couple of these tracks all these
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00:06:56,960 --> 00:07:00,319
sins are being routed to a bus and on
142
00:07:00,319 --> 00:07:03,599
the bus again there's loads of EQing
143
00:07:03,599 --> 00:07:06,639
going on there's a big SSL plugin on
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00:07:06,639 --> 00:07:08,960
that just to make it big make it nice
145
00:07:08,960 --> 00:07:11,199
and of course uh very important for the
146
00:07:11,199 --> 00:07:13,759
mixing part the LFO tool again to give
147
00:07:13,759 --> 00:07:17,400
the kick some case.
148
00:07:21,440 --> 00:07:25,440
What we do is we make our edit soon as
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00:07:25,440 --> 00:07:28,400
we've done the extended version. We make
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00:07:28,400 --> 00:07:30,880
the edit in the same arrangement.
151
00:07:30,880 --> 00:07:32,880
There's a reason for it because if you
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00:07:32,880 --> 00:07:35,840
want to make changes to your extended
153
00:07:35,840 --> 00:07:38,080
version, you also want to make them in
154
00:07:38,080 --> 00:07:41,199
your edit. So, for example, if you
155
00:07:41,199 --> 00:07:43,039
decide to put your kick louder or softer
156
00:07:43,039 --> 00:07:45,360
or you want to add an element to it, you
157
00:07:45,360 --> 00:07:46,319
don't only want to do it to your
158
00:07:46,319 --> 00:07:47,680
extended mix, but you also want to do it
159
00:07:47,680 --> 00:07:51,520
to your edit. So, as soon as we've done
160
00:07:51,520 --> 00:07:53,199
um with the extended version, we
161
00:07:53,199 --> 00:07:55,360
basically copy the entire media
162
00:07:55,360 --> 00:07:57,919
automation, the audio information behind
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00:07:57,919 --> 00:08:00,000
the track and we just start removing the
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beginning and the end, make it shorter,
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00:08:01,759 --> 00:08:03,759
so you have an edit for the online
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00:08:03,759 --> 00:08:06,240
portals and and whatnot. So, usually the
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edit is the one that gets on all the
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online portals. The extended version is
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usually more for the DJs. It's available
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on Beatport and a number of other
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portals. Um, but the edit is usually the
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version you hear, but we always think in
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extended versions. And the cool thing
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about making an edit is you can throw
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away everything and make it shorter. And
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usually shorter is better. Not always,
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but uh in this particular case, the if
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you hit a track in 3 minutes, uh I like
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the extended version better, but you
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know, in these times, everybody wants to
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hear an edit of three minutes, three and
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a half. So that's why we always choose
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to put the edit behind the extended
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version.
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The basis of DJing is very simple. It is
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you're entertaining somebody else. And
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it starts with your enthusiasm for a
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certain piece of music, whether it's
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your own music or other music that you
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really like. And I'm sure you know the
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feeling that when you've heard this
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amazing song or this amazing album, if
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you're really excited about it, the
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first thing you do is you share it with
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somebody else. Uh you know when and back
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in the days when I used to buy CDs,
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when I was excited about a track, the
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first thing I would do is I would either
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call my brother or I would tell my wife,
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"Come, come here, listen to this track.
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Listen." I would put it really loud and
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and that excitement is the basis of
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DJing. You want to share your passion.
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You you you want to scream from the top
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of your lungs, listen to this music,
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whether it's your own or or music from
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somebody else, this music needs to be
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heard. You need to hear this. So, if you
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have that enthusiasm, you're already
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basically a DJ cuz you're sharing your
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passion, your excitement for for music.
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I started to DJ in a local club in
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Leiden, uh which was basically my
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education. And it was a really really
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small club. I think just as big as a
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studio. I I think it had a capacity of
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about 50 or 60 people. But it was a
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great place to start for me. And that's
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how I educated myself. You know, I I
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DJed for 7 hours uh once a week, twice a
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week, sometimes three or four times. And
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it was a normal thing, you know, playing
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seven hours straight. And uh sometimes I
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even had to bartend while I was DJing,
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while I was spinning. And I was just
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having the best time because that was a
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place where I could test my uh my music
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for an actual crowd and sometimes there
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were 20 people in the room and if I got
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them dancing, you know, that it meant
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that the track worked, you know. So I
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was I started to use that really small
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residency that I had as basically that
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was my university
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that nightclub cuz I self-educated and
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of course there were other DJs there
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that taught me some tricks and and uh if
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I saw uh if I saw that there was a
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poster for a DMC mix championship or
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something I went you know I bought all
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the VHS tapes to see all the DJs do the
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weird tricks with scratching and and and
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all that sort of stuff and I try to
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recreate that cuz with my friends we had
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battles um uh mixing, you know,
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scratching for each other and and having
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a little fun. So everything that I
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learned I, you know, sucked it up.
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Well, being a DJ these days is different
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than 20 years ago. I mean, 20 years ago,
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the DJ was basically just a little bit
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better than the barman. Back in the day,
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uh, the DJs were were the the the guys
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spinning the vinyl, and the producers
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were usually glued against the wall
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behind the DJ, and they were usually the
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nerds holding their white labels, hoping
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they would get a moment to give the
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white label to the DJ and praying that
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that DJ would play that track. And now
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the nerds took over like me.
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And now we're we're the DJs because
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every DJ out there, every popular DJ out
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there, uh, is making their own music.
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Uh, it sounds crazy. So, if you want to
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be playing music, you have to make your
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own music. But that's the reality.
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An important factor if you want to be a
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DJ is to stay on top of things. So, you
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have to self-educate not only about
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software, about production
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possibilities, but the most important
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thing is if you're an aspiring DJ and
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you want to play the major festivals, I
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mean, you can also be an underground DJ
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and choose to go a completely different
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direction. I'm not here to tell you what
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to do, but if that's what you want to
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do, you need to know what other DJs are
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playing. You need to know what tracks
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are hot. I'm not saying you need to play
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those tracks, but you it's good to have
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that knowledge. Maybe you can do
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something with it. Use an element of it
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in your own music. make a mashup or
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maybe speed it up or, you know, give
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people a little hint. You're an
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entertainer, so people want to be
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entertained. And if you're going to play
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radically different music,
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I don't know if people are really going
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to enjoy it. Maybe because you're so
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radically different and you do it with a
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big smile and maybe you put an elephant
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on your head. I don't know if that
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entertains people. It can work. But it's
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really important to keep on top of
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things. And fortunately, we have the
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internet. You're only a few few mouse
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clicks away from the latest developments
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in electronic music. And I'm not saying
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again that you need to play the top 10
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most popular tracks. That probably won't
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get you anywhere because that's what
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people hear everywhere. But maybe play
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one or two, mix it up, mash it up, play
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a few of your own tracks.
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Maybe that's a good start.
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I'm not the type of guy that prepares
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his set to the minute. There are DJs
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that do that. No disrespect. That's
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fine. I can completely understand. But
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I'm a bit old school. Uh the way I
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started as a DJ was in a bar and I used
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to look at the crowd and then decide
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where I went with my set. If I would
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play a pre-programmed DJ set, I wouldn't
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like my job very much anymore. I love
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room for experimentation. And so the way
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I organize my DJ sets uh is that for
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example, if I have a 1 hour DJ set and I
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know I can play between 18 and 22 tracks
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in one hour, I would have a folder of 40
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tracks standing by. Everything
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organized. So the tracks that are in the
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same key, they're all mixed together. Um
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and then I know in my head which tracks
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I absolutely want to play. I usually
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know my starting track and my second
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track. After that, they can go any way.
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And that also makes it exciting for me
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because I've noticed that the crowd kind
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of feels when I'm excited or not. So if
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I'm tired or if I pre-programmed my sets
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in a minute, I can't get excited. It's
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not exciting for me. So that's why every
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DJ set that I prepare, I I want to leave
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room for experimentation.
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A DJ set, a good DJ set, in my opinion,
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tells a story. Um, and the story it
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doesn't mean uh every story starts the
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same. But, uh, I love it. Uh, when a DJ
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set has a a beginning, a middle, and an
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end. On my last show, I had a really
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famous trumpet player called Eric Flums.
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Uh, he was introduced in three sections
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of the show. It's an old theater rule.
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Um, to he was there for the opening, he
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was there in the middle playing a a
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really small little thing right in the
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middle of the show, and he was there for
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the end. So, I love that that that's
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storytelling and and bringing back those
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elements and people love that because
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they recognize it. I've just used this
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trumpet in three different ways, but it
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does connect uh the whole evening and
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and give some sort of a flow and and
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tells a story. For example, this track
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is Sunny Days, but I also have a
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beautiful encore version of this. So,
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let's say this track would be the
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absolute highlight of my set. people
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will go crazy and I I just feel like in
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my set halfway through this was the
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highlight. Then I could as an option uh
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play another version of the same song
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but just as an encore version. So, we
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had the set and you already heard Sunny
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Days, but it's already been an hour ago.
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And this was the highlight of your set,
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but I introduced the same track,
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same chord progression, but as an encore
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song. Now, this could be an encore song
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for me. So, I we'd be playing the the
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the same song twice in my DJ set, but in
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a completely different way.
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She woke up in the morning.
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It's like, you know, the sweet dessert
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at the end.
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And further on in this track, I do
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introduce
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the breakdown of the club mix again.
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So, here we go. The plucks come again.
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And one more time, I build up to that
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massive drop.
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So that would be my last track of my
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set. And it would just be a reference to
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one of the highlights of my set. And
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this is one way you could build a DJ set
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by bringing in elements or different
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versions of of your set and tease fans
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with it. Especially if it's a big single
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and it's doing well.
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If you want to be successful and if if
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you're an aspiring DJ, you want to be a
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headliner on all the major festivals,
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you got to have something unique. And
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that can mean that you have to play a
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track or you have to play a set that
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people recognize but is a little
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different. So try to surprise people. Um
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I think it's very important to ask
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yourself one question. Give people a
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reason to come out of their homes. Tell
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me in two sentences why they would have
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to come and see you. What is so special
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about you as an artist? Why are you
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better than the next headliner? Do you
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have a a great track out? Is it your
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performance? And dare to be different.
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You know, nobody tells you what to do in
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this life. Life is short. Make it worth
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and try to be different than the other
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guy. So think yourself, what do I really
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like? Because you know, one thing I find
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extremely important as a DJ, if you're
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trying to be the next DJ and you're
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trying to be a copy of somebody else,
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people are going to see. People are
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smart. But if you're real and you're
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playing music that comes from your soul
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and from your heart and you're having an
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amazing time, that's all that people
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want to see. So try to be you. And
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that's probably the best advice I can
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give you of the entire master class. Be
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yourself. My mother always taught me
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every day we wake up a little bit more
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and you discover yourself your own
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tastes. I now listen to completely
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different music than I used to listen to
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10 years ago because your sound changes.
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Accept who you are and try to present
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who you are on stage because that's when
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you are at your best.
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There's a lot to say about constructing
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a DJ set. I think it's a whole different
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craft. Um I could talk for this about
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this for hours. Uh but normally the way
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I would construct a DJ set is I would
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say okay um here's all my music. Um I
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used to DJ with vinyl and when I was
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DJing with vinyl I usually had a bag of
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records and that bag could hold maybe
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100 150 tunes. Um and I would probably
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go shopping for records twice a month or
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three times in a month. Uh my crate now
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is digital, but I still like to think of
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my uh record box as you know stack of
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vinyl. So what I do, I organize my
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tracks in folders for months. And these
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this is the the folder for this month.
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These are all the tracks that I think uh
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I I want to play in my DJ set. This is
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my record box.
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Um, when I prepare a Tomorrowland set,
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for example,
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um, I make a folder and I call it, um,
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Tomorrowland
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and I start with the tracks that I
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really, really, really want to play
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because usually when you're playing on a
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big stage like Tomorrowland or EDC or
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Ultra, you get an hour, an hour and a
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half and you have to make it worth
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because there's a probably a really
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popular DJ beame before you and probably
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a really popular DJ playing after you.
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So, how are you going to impact? How are
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you going to uh have a character there?
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How are you going to stand out from all
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the other DJs that are playing before or
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after you? Well, uh my advice would
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always to introduce be to always
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introduce a couple of your own songs.
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Your own songs is what makes you stand
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out. And the cool thing is if you if
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you're your uh your uh your own producer
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and you produce your own songs, then you
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have the freedom to play it for as many
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times as you want. If other DJs play a
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specific song for five years, it's a bit
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weird. But your own songs you can start
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playing forever. So let's say this is
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the folder that are all my tracks of the
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month October or the month that I'm I'm
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going to play. All right, I've decided I
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really want to play
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this one and this one.
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Maybe this one.
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I live for red energy. So, let me just
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grab a few tracks.
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I like that one.
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So, these are are the essentials for me
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that I absolutely want to play in my DJ
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set.
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I throw them in this folder.
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So, these are the essential tracks. So,
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I'm starting to look to see if there's
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uh a possibility of creating mashups or
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editing tracks. Every track that I play
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in my DJ set gets an edit. So, I would
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really strip down uh my set to the bare
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minimum to see if I can create
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interesting combinations, but really,
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okay, what do I want? What part of this
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track do I want to use? I'm not I don't
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have the time to play the entire track
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because the entire track is maybe six
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minutes and I want to play 18 or 19
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tracks. So, I have to edit my tracks
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and, you know, making mashups, combining
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different tracks, making using different
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elements from different tracks. That's
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also a way to set you up.
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Let's say I really love this track. So,
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let's um let's pull up Ableton. It's 132
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BPM. So, I start to listen to this song.
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has a pretty long intro. It's a very
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long track. I want to play it. It's not
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a known track. So, that's a bit risky
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because if I'm playing a massive stage
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somewhere, the attention span of the
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crowd is bound to go away. If I play the
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entire intro of the song, I mean, don't
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get me wrong, I love the intro and I
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think it really suits the track. Just
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for my set that I want to play and I
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only got an hour and I really insist on
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playing this song, I have to make a
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choice. So, what I usually do is I I
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look for where that the track starts.
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That would be a starting point for me.
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I don't need this. Throw that away
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here.
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So instead of going here, I would go
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there. So let's just I just remove all
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the extra information. I'm sorry because
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sometimes it feels like I'm I'm ruining
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somebody's painting, but I have to
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because I can't play the entire track. I
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simply don't have the time. So now the
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buildup will go something like this.
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Few bars of this
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and move this
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already there.
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Already feels pretty long to me.
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Now you hear that transition. It's not
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really going smooth. There's a couple of
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tricks for that. You just grab the last
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bit of uh of this, put it on a different
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track,
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uh, you know, just pull up a reverb,
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put it on wet, make it a bit long, roll
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off the low end, down the volume a
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little bit.
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That's still a bit weird. it still
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sounds like it's a cut. And there's
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several tricks to do that. What I love
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to do is pull up my sample library. Uh
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go to a a library that I love. Here's uh
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fills. And I go to this one, long fills.
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And let's see if that one works. I don't
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know.
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128.
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It already introduces the breakdown a
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little bit more. Um,
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let's see if I have a a nice drop or
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something that helps me with the
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transition.
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A little impact. Maybe
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that sounds nice. Maybe something with
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more low end. That could work. So, put
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that here.
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And maybe something reversed.
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Uh, reversed
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synth or a vocal.
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That could be nice. Just a reversed
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effect. So now where we previously
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really hurt the cut, now I get this.
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So I've cut the track, made it shorter.
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I can still play it. Uh I can introduce
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people to new music. Yes, I'm I'm
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cutting into somebody's painting, but
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you know, if you want to hear the
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original version, it's it's it's out
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there. But, uh, at least I can play the
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stuff that I want to play. So,
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especially if I play these massive sets
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for uh big festivals, I always make
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edits of all my tracks, try to add
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elements to it, u maybe enhance the
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drops a little bit, and also look at the
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mastering because sometimes I feel that
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a track, even though it's mastered,
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doesn't really sound uh like the track
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before that I want to play or the track
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after. So, I do spend a lot of time also
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maybe EQing a little bit here and there
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or making sure it's loud enough or it
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has a big impact.
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So, when I prepare for a DJ set, I look
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at my short list of tracks that I've
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selected that I I absolutely want to
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play and then I start looking at
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interesting combinations. Uh there's
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several ways to organize uh uh your
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crates. Uh a lot of people use this
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software. Uh mixing key. Uh it's a piece
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of software that helps you to analyze uh
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what keys your tracks are in, what BPMs
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your tracks are in. Uh there's several
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ways that you can use uh the key
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notation. You can use the Camelot keys
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uh which is something that's very easy
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to help you with minor and major chord
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scales to see what tracks fit together
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easily. I'm a bit old school.
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I love to use sharp keys.
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So, my entire DJ career, every track
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that's that I've used or played, uh,
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first I've put into the right key in
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BPM.
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So, here you see all the tracks that
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I've selected for my set. I want to play
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it Tomorrowland.
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And behind every track, you see what the
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source is. It's a web file or it's a
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it's a 320 MP3. I try to avoid that as
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much as possible. I try to play web or
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AIF or the highest quality I can get
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and I start analyzing what keys I have.
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I don't want to play my entire set the
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same key because that's a bit boring.
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But let's see. I I'm seeing here I've
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got F. I got one in G. Oh, here's one in
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Gar. Hey, I see one in G# here as well.
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So my track UR u my track F flashlight
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and another track from a guy called Coma
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are all 128G sharp.
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So that's interesting. So I can see what
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elements of these tracks do I like best.
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Let's play the coma track to see if what
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that track is about and why when I play
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it.
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I like that. Good energy in there. It's
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a bit boring that section. What track do
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I What What section of this track do I
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really like?
215
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I like that melody
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creator.
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00:11:02,959 --> 00:11:04,720
I don't know if I necessarily like that
218
00:11:04,720 --> 00:11:07,279
drop so much, but I do like the melody.
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So, let me put uh that track into
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Ableton.
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Let me grab another track
222
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flashlight that's also in 128 BPM.
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And maybe
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let's grab URO,
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which also happens to be 128 G#. I'm
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just going to throw them all in.
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Now, in Ableton, you want to make sure
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everything's attached to the grid.
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So, what I normally do, I would grab one
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of the last kick drums and the first one
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and tie them to the grid.
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So, here we go. There's the first beat.
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That's correct.
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Here I go.
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If you don't know where you are with the
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grid, there's a little metronome here to
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help you. So, I'll solo this. Turn on
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the metronome. Go to 128 BPM.
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So, I hear it's on the grid. The third
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track.
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Let's go.
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Here's another track. Put the first beat
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right there.
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Make sure it's accurate. Last beat here.
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See, it's always a little off. You make
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have to make sure that the beginning and
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the ending are tight.
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Okay. Um, now I'm going to drop the
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volume a little bit because I don't want
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to distort. So I'm going to put every
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track at minus 10
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minus 10 dBs. All right, here we go. So
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now I can start
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mashing the tracks up. See where I find
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it. What elements do I want to use?
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I like this section. It's a really good
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song, but I think I want to use the
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melody of this section.
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I want to use that, but I want to use
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the intro of this track.
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So, for example, I'm just going to throw
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away that entire section of the song and
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use this as the uh as the intro for that
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track.
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Flush light. Flush light. Flash light.
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Okay. Um, that's not going to work. So,
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what if I put it here?
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See, now I made a seamless transition.
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This track is 128 Garp and this one is
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the same. So just by cutting it,
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I've added another intro to that uh to
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that part. Here's my other track with
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Senary James and Ryan Marciano. It
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already has a lead.
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A lot of elements going on. You know
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what? Maybe I'll just pull up the ac
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capella of this song. And I it happens
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to be my track. So, let's see if I can
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pull up the ac capella here. So, let me
280
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pull up another audio track. Let me see.
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Uh, you are extended ac capella.
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So, I know this track is 128 BPM. Oh,
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it's a little softer. That doesn't
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matter.
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All right. Here we go.
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You are You are sexy. You are free. You
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are.
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You are. You are pure. You're my God. I
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want more. You are fire.
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So, I have the ac capella of this track.
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You are sexy. You are sweet.
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I'm going to throw away the entire other
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track. I just want the ac capella. So,
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let's see if if it sounds cool if I put
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if I put this here. So, we introduce the
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drums here.
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Flesh light.
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You are sexy.
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Okay, that needs to go here.
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You are sweet. You are hot. Feel the
301
00:15:37,199 --> 00:15:39,600
heat. You are pretty. You are pure.
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You're my kind. I want more. You are
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fire. My desire. You are fine. And
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you're mine. Mine. Mine. Mine. Mine. You
305
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are sexy. You are sweet. You are hot.
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Feel the heat. You are pretty. You are
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pure. You're my kind. I want more. You
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00:15:56,720 --> 00:15:59,519
are fire. My desire. You are mine. And
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you're mine. Mine. Mine. Mine. Mine. You
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are.
311
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Actually, I think the drop should go
312
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there. Let's cut this entire section
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because I don't want my tracks to be
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that long. I just want to tease a little
315
00:16:12,720 --> 00:16:14,079
bit with different elements from
316
00:16:14,079 --> 00:16:16,240
different tracks. So, I think this is
317
00:16:16,240 --> 00:16:19,040
long enough.
318
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There we go.
319
00:16:24,079 --> 00:16:26,800
Make that shorter. Maybe we need a
320
00:16:26,800 --> 00:16:28,639
little bit more of a dramatic drop right
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00:16:28,639 --> 00:16:34,079
there. So, that's when I use uh samples.
322
00:16:34,079 --> 00:16:37,839
So, let's go here. Let's pull up uh I
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don't know, some dramatic fills
324
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and maybe a big drop uh a drop fill. Let
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me see.
326
00:16:58,720 --> 00:17:00,480
I want to add some elements to it so I
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00:17:00,480 --> 00:17:03,839
can introduce that new drop. So, let me
328
00:17:03,839 --> 00:17:06,400
pull up another audio channel. See if I
329
00:17:06,400 --> 00:17:10,919
can find a nice fill to fill up.
330
00:17:14,079 --> 00:17:15,679
That sounds nice. Let's just put that
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here. I know it's 128 BPM.
332
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See if that fits.
333
00:17:22,079 --> 00:17:25,360
Turn down the volume a little bit.
334
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Here we go.
335
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You are sweet. You are hot. Feel the
336
00:17:34,080 --> 00:17:36,480
heat. You are pretty. You are pure.
337
00:17:36,480 --> 00:17:39,600
You're my kind. I want more. You are my
338
00:17:39,600 --> 00:17:42,160
desire. You are mine. And you're mine.
339
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Mine. Mine. Mine. Mine.
340
00:17:49,840 --> 00:17:52,880
So, I just made a mashup of four tracks.
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00:17:52,880 --> 00:17:55,360
Um, I intro I'm using this as an
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00:17:55,360 --> 00:17:57,360
introduction to Koma the Creator. I'm
343
00:17:57,360 --> 00:17:58,960
coming out of a track called Flashlight.
344
00:17:58,960 --> 00:18:01,360
I have the ac capella view and I'm using
345
00:18:01,360 --> 00:18:05,200
a snare fill from a package from uh
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00:18:05,200 --> 00:18:07,919
Vengeance just to introduce that drop.
347
00:18:07,919 --> 00:18:10,080
This way I can still play the tracks I
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00:18:10,080 --> 00:18:12,480
want. I've played the ac capella of UR,
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00:18:12,480 --> 00:18:14,960
so my fans have heard UR just in a with
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00:18:14,960 --> 00:18:17,440
a completely different uh feel to it. It
351
00:18:17,440 --> 00:18:19,039
has a completely different background.
352
00:18:19,039 --> 00:18:21,360
For every DJ set, I try to make edits
353
00:18:21,360 --> 00:18:23,919
like this to make my set more exciting,
354
00:18:23,919 --> 00:18:25,360
throwing elements from different tracks
355
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together and making your set more
356
00:18:27,120 --> 00:18:29,919
unique.
1
00:00:13,440 --> 00:00:15,519
The secret to making people dance is the
2
00:00:15,519 --> 00:00:17,760
music that you play. And this is your
3
00:00:17,760 --> 00:00:20,800
equipment. Uh, as a DJ, uh, you can use
4
00:00:20,800 --> 00:00:22,400
all these wonderful knobs and buttons.
5
00:00:22,400 --> 00:00:24,000
And there's a there's a lot of buttons.
6
00:00:24,000 --> 00:00:25,439
And over the past couple of years,
7
00:00:25,439 --> 00:00:26,560
they've been adding more and more
8
00:00:26,560 --> 00:00:28,720
buttons and more possibilities. When I
9
00:00:28,720 --> 00:00:30,480
started my DJ career, I had nothing but
10
00:00:30,480 --> 00:00:33,600
vinyl, two turntables, and uh over the
11
00:00:33,600 --> 00:00:35,440
last couple of years, they uh switched
12
00:00:35,440 --> 00:00:37,600
completely to digital. So, basically,
13
00:00:37,600 --> 00:00:39,200
the tools that I'm using, basically,
14
00:00:39,200 --> 00:00:43,040
this is a computer. Uh this has uh uh
15
00:00:43,040 --> 00:00:45,360
almost nothing to do with uh with with
16
00:00:45,360 --> 00:00:47,920
vinyl anymore. I would strongly advise
17
00:00:47,920 --> 00:00:50,960
if you're an aspiring DJ, anybody to
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00:00:50,960 --> 00:00:54,239
really get into this equipment. And that
19
00:00:54,239 --> 00:00:56,559
doesn't mean you have to buy it. Uh, I
20
00:00:56,559 --> 00:00:59,039
tell all aspiring DJs to rent this
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00:00:59,039 --> 00:01:01,600
equipment for a month. Uh, put it in
22
00:01:01,600 --> 00:01:03,840
your home and turn it upside down.
23
00:01:03,840 --> 00:01:06,159
There's a lot of functionality on these
24
00:01:06,159 --> 00:01:08,479
uh, on these players and you can use
25
00:01:08,479 --> 00:01:10,479
them in so many different ways. I know
26
00:01:10,479 --> 00:01:12,320
hip-hop DJs like to scratch with the
27
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CDJs and that's super cool. That's
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something I normally won't do. I may do
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00:01:17,200 --> 00:01:19,280
a backspin using the vinyl mode
30
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function. Um, I limit uh myself to using
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a few functionalities of the CDJ and my
32
00:01:27,680 --> 00:01:30,000
u my audio goes into a mixer. I've
33
00:01:30,000 --> 00:01:32,400
chosen this mixer. Um, I like the sound
34
00:01:32,400 --> 00:01:35,360
of this particular mixer. I like uh the
35
00:01:35,360 --> 00:01:37,040
effects that that are on this mixer
36
00:01:37,040 --> 00:01:40,159
because it has separate reverb, delay,
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um, you know, different effects per
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00:01:41,920 --> 00:01:43,600
channel. U, there's other mixers where
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00:01:43,600 --> 00:01:45,840
you only have can select one effect that
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00:01:45,840 --> 00:01:47,759
you do on your master or on a on a
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00:01:47,759 --> 00:01:50,799
specific channel. Um, all my audio comes
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from a USB thumb drive. The cool thing
43
00:01:53,280 --> 00:01:56,159
about USB is um is that you can upload
44
00:01:56,159 --> 00:01:58,399
the tracks using the record box software
45
00:01:58,399 --> 00:02:01,280
um that's provided. Record box uh not
46
00:02:01,280 --> 00:02:02,960
only helps you to organize your tracks,
47
00:02:02,960 --> 00:02:06,640
but also it automatically analyzes every
48
00:02:06,640 --> 00:02:09,599
single track. It basically puts a grid
49
00:02:09,599 --> 00:02:12,160
over each track. It recognizes the BPM.
50
00:02:12,160 --> 00:02:14,160
It recognizes the key. And that's a
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00:02:14,160 --> 00:02:15,920
great way to organize your music.
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00:02:15,920 --> 00:02:17,920
There's a link functionality in every
53
00:02:17,920 --> 00:02:21,760
Pioneer uh player. I stay away from it
54
00:02:21,760 --> 00:02:23,920
because the Pioneer players are
55
00:02:23,920 --> 00:02:26,480
connected via an Ethernet cable. Uh so
56
00:02:26,480 --> 00:02:27,920
it means if you're using the link
57
00:02:27,920 --> 00:02:29,440
functionality that you're basically
58
00:02:29,440 --> 00:02:31,680
playing the audio not from your local
59
00:02:31,680 --> 00:02:33,519
thumb drive that's inserted in your
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00:02:33,519 --> 00:02:35,280
player. You're playing it you're playing
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the audio from a thumb drive that's
62
00:02:37,360 --> 00:02:40,000
connected to this player. Generally in a
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live environment, I would suggest to
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00:02:42,239 --> 00:02:44,959
only use the USB that is plugged into
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00:02:44,959 --> 00:02:48,080
the actual player. Um, don't use the
66
00:02:48,080 --> 00:02:50,239
link functionality because that cable
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00:02:50,239 --> 00:02:52,160
can get loose. You know, you have to
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00:02:52,160 --> 00:02:53,360
understand you're working in an
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environment where everything is
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00:02:54,480 --> 00:02:56,319
trembling, everything is moving, your
71
00:02:56,319 --> 00:02:59,200
cables are moving and sometimes it can
72
00:02:59,200 --> 00:03:01,760
happen that a cable will detach from the
73
00:03:01,760 --> 00:03:03,599
other player. Gone is your link
74
00:03:03,599 --> 00:03:06,800
functionality and then uh the uh CDJs
75
00:03:06,800 --> 00:03:09,040
will go in an emergency loop. and then
76
00:03:09,040 --> 00:03:10,720
you'll lose the vibe of your set and
77
00:03:10,720 --> 00:03:12,400
then you start shouting at everybody and
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00:03:12,400 --> 00:03:14,000
that that's not a nice thing. That's not
79
00:03:14,000 --> 00:03:16,080
what you want to do. The reason why I
80
00:03:16,080 --> 00:03:18,720
have four players. I I may be using a
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00:03:18,720 --> 00:03:20,480
third player just for an extra loop if
82
00:03:20,480 --> 00:03:22,640
I'm you know if I'm feeling like it. But
83
00:03:22,640 --> 00:03:24,319
the main reason why I have two more
84
00:03:24,319 --> 00:03:27,120
decks is because uh these these are
85
00:03:27,120 --> 00:03:29,200
computers and they can break and it
86
00:03:29,200 --> 00:03:31,200
often happened that you know for example
87
00:03:31,200 --> 00:03:33,760
the jog dial here breaks or you know
88
00:03:33,760 --> 00:03:35,360
somebody spilled a drink and your pitch
89
00:03:35,360 --> 00:03:36,959
and you can't use your pitch control
90
00:03:36,959 --> 00:03:38,799
anymore. There's a thousand things that
91
00:03:38,799 --> 00:03:41,200
can happen. So, if you have an option to
92
00:03:41,200 --> 00:03:43,440
do that, always make sure you have at
93
00:03:43,440 --> 00:03:47,040
least three CDJs standing by. Uh, so in
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00:03:47,040 --> 00:03:49,280
case something happens, you can always
95
00:03:49,280 --> 00:03:53,000
move to the other CDJ.
96
00:03:57,120 --> 00:03:59,760
I like to organize my uh my USB thumb
97
00:03:59,760 --> 00:04:03,040
drives and two ways. First of all,
98
00:04:03,040 --> 00:04:04,959
I here have all my tracks for this
99
00:04:04,959 --> 00:04:07,360
month, October. So, this is my October
100
00:04:07,360 --> 00:04:09,599
folder. These are all the tracks that I
101
00:04:09,599 --> 00:04:11,840
like to play this month. It's my record
102
00:04:11,840 --> 00:04:13,840
box. These are all the tracks that I
103
00:04:13,840 --> 00:04:15,920
play that I trust, some new tracks, some
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00:04:15,920 --> 00:04:18,079
old tracks. I start with my intro
105
00:04:18,079 --> 00:04:20,160
tracks. I have several intro tracks here
106
00:04:20,160 --> 00:04:23,520
at the beginning of uh my October month
107
00:04:23,520 --> 00:04:26,320
folder. And then I go down and I order
108
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my tracks in order of BPM. And I order
109
00:04:29,360 --> 00:04:32,080
them in key. So you'll see here there's
110
00:04:32,080 --> 00:04:36,160
quite a few tracks that are 128 F minor
111
00:04:36,160 --> 00:04:39,759
and I go all the way down my BPM will go
112
00:04:39,759 --> 00:04:42,720
up and I'll order them um in such a way
113
00:04:42,720 --> 00:04:44,800
that the next key that's coming up so if
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00:04:44,800 --> 00:04:47,680
I'm moving from F minor I know uh I can
115
00:04:47,680 --> 00:04:50,080
use C minor uh because it's in the same
116
00:04:50,080 --> 00:04:52,080
chord so it's the last note on the same
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00:04:52,080 --> 00:04:55,360
chord. So that's why I put C minor 128 C
118
00:04:55,360 --> 00:04:57,440
minor after that. So, making sure your
119
00:04:57,440 --> 00:04:59,280
tracks are ordered in key gives you the
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00:04:59,280 --> 00:05:00,960
opportunity to quickly mix to the next
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00:05:00,960 --> 00:05:02,800
track because the crowd won't really
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00:05:02,800 --> 00:05:05,120
notice if you're mixing properly, uh,
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00:05:05,120 --> 00:05:06,560
that you're go that you're transitioning
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00:05:06,560 --> 00:05:09,199
to another song. You have to be very
125
00:05:09,199 --> 00:05:10,639
wary of one thing, though. If you're
126
00:05:10,639 --> 00:05:12,800
mixing your entire track, your entire
127
00:05:12,800 --> 00:05:17,280
set list in, let's say, uh, F minor, it
128
00:05:17,280 --> 00:05:18,880
can be a little bit boring. Sometimes
129
00:05:18,880 --> 00:05:22,080
it's cool to dramatic dramatically go to
130
00:05:22,080 --> 00:05:24,000
a different key because that makes it
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00:05:24,000 --> 00:05:27,160
more exciting.
132
00:05:30,880 --> 00:05:32,800
As a DJ, I'm always counting in the back
133
00:05:32,800 --> 00:05:34,080
of my head, and that's something you
134
00:05:34,080 --> 00:05:36,240
have to teach yourself. Um, the best way
135
00:05:36,240 --> 00:05:37,759
to make a transition, obviously, is
136
00:05:37,759 --> 00:05:40,800
follow the 16 bars. I'm always counting.
137
00:05:40,800 --> 00:05:47,840
1 2 3 4 2 2 3 4 3 2 3 4 2 And you, you
138
00:05:47,840 --> 00:05:50,000
know, when you start as a DJ, it may
139
00:05:50,000 --> 00:05:53,440
sound a little tedious, but it can
140
00:05:53,440 --> 00:05:56,320
really get you going. Um because if you
141
00:05:56,320 --> 00:05:57,600
start counting in the back of your head,
142
00:05:57,600 --> 00:05:59,520
you can never miss a single beat. Almost
143
00:05:59,520 --> 00:06:01,759
every track is built off of sections of
144
00:06:01,759 --> 00:06:04,960
16 bars, 32 bars. Um maybe you've heard
145
00:06:04,960 --> 00:06:06,720
it. If you've been mixing yourself, then
146
00:06:06,720 --> 00:06:08,800
you know that. Um if you order your
147
00:06:08,800 --> 00:06:10,639
tracks in keys, that makes your job even
148
00:06:10,639 --> 00:06:13,600
more easy. And I like to work with hot
149
00:06:13,600 --> 00:06:16,160
cues and Q's. Basically, it means if I
150
00:06:16,160 --> 00:06:18,479
select a track,
151
00:06:18,479 --> 00:06:20,880
let's go to this track,
152
00:06:20,880 --> 00:06:22,960
it automatically starts at the very
153
00:06:22,960 --> 00:06:25,759
first beat.
154
00:06:25,759 --> 00:06:28,880
Now you can see that I made a hot Q here
155
00:06:28,880 --> 00:06:31,120
and a Q point here and I can instantly
156
00:06:31,120 --> 00:06:33,039
jump to that particular section using
157
00:06:33,039 --> 00:06:35,199
these two buttons. I do this in my
158
00:06:35,199 --> 00:06:38,960
record box software. So now I jump uh 16
159
00:06:38,960 --> 00:06:42,000
bars further into the track.
160
00:06:42,000 --> 00:06:44,319
Why do I do that? Well, I have an
161
00:06:44,319 --> 00:06:46,960
option. Let's say I'm playing a longer
162
00:06:46,960 --> 00:06:48,720
set. Then maybe I want to play this
163
00:06:48,720 --> 00:06:50,960
section of the beat. But when I'm
164
00:06:50,960 --> 00:06:52,319
playing a short set, maybe on a
165
00:06:52,319 --> 00:06:53,919
festival,
166
00:06:53,919 --> 00:06:55,360
and maybe I don't want to have that
167
00:06:55,360 --> 00:06:56,720
section at all because it makes the
168
00:06:56,720 --> 00:06:59,199
track really long. So using Q Q buttons
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and Q positions in your track, you can
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instantly jump to different positions in
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your track and then shortening the
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track. A lot of people ask me, why don't
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you just make an edit? I mean, a lot of
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people go into Ableton, shorten the
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tracks. Well, here's a very simple
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reason. Maybe people really like this
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track, but I've edited into 3 minutes.
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Hey, uh, there's no way to extend this
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track anymore because I made an edit.
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So, what I do, I use the quantize
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functionality of the CDJ. And this is
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some a function that I absolutely love.
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And I'm going to show it to you right
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now. What I've done, I made a hot Q
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here. Now, I'm going to fast forward to
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that position, the first drop in the
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track.
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This is the breakdown.
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Now, what I'm doing, I'm looking at the
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crowd, and I'm carefully analyzing to
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see if people are enjoying this track.
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Put my hands up, try to build the party.
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I mean, I love this track. That's why
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I'm playing it.
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Now, this drop that's coming right now
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is the exact same as later on in the
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track.
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I'll play the first drop.
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And now I'll jump to the second drop.
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The same sound.
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So when I when I plan this methodically,
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but I I'll jump to the same position
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again. And because of the quantiz
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functionality, it will end the bar and
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jump to the second track.
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Nobody hears that I jumped. And I just
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skipped half the record.
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So, this gives me the option to decide
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maybe I do not want to play the entire
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track because I'm looking at the crowd.
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Are they feeling this? Maybe this is a
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little bit more of an unknown track. You
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know what? I'm just going to jump to
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that second drop and nobody hears it.
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At the beginning of my career, I thought
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I needed to do a lot of uh effects and
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and scratching and all that, but I found
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out that for my type of music, people
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really come for the tracks. So, I want
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the tracks to shine through and
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celebrate the music with the people that
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are in front of me. Scratching and all
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that sort of stuff can be cool.
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Definitely, if that's your thing, it can
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be. But for my type of DJ sets and and
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the music that I would like to play,
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people really come to hear the tunes.
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So, the vocals, the breakdowns. So, I
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really do not mess too much with if
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there's a beautiful melody there or if
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there's a beautiful breakdown coming.
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You know, once I've decided to play that
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track, I let it breathe.
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Let's make a transition. Uh, I'm going
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to start in the in the first breakdown
3
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of this track. My crowd doesn't like the
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track, so I'm going to play a little bit
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of a different track. Same BPM, and I'm
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going to start mixing in this track that
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h that is in the same key. Uh, now
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listen carefully what happens.
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Check out the mix. This is the mix. This
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is the queue. And I'm going to queue up
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this track. And I'm going to move 16
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bars further.
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Looking at the crowd interacting. See if
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they like the track.
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Kick the feel the bass on this one.
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Fader still closed.
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They don't like this track. So, I'm
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going to drop.
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Nobody noticed that I actually jumped
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and I shortened this track.
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I'm going to bring in this track slowly.
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Now there's a fill coming here and I
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still haven't introduced the low end of
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the next track.
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Here we comes and instead of the
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baseline on this track, I'm going to
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move to this track right at at the right
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point.
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This is still running. I can hear the
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percussion going and hear the lead, but
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I've already introduced the baseline of
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the second track.
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I love to use the loop functionality.
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So, I still have
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the stab going
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and I'm using the reverb
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and open it up.
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That's a I've just I've just ended this.
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This could be the end of my set or
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something. But that's how I would
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generally do a a transition. Make sure
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it's smooth and people don't actually
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notice that you're going to the next
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track.
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Let's jump into this track.
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So here I'm playing here I'm playing
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this track and instead of mixing in the
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track when the beat's running, I've
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decided to start mixing it already.
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It's already running, but it's in the
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same key. And I'm I've decided that I
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only want to play a very very short bit
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of this track because I want to quickly
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mix in the next breakdown. I'm in a
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hurry, you know. I only have 1 hour. I
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need to impress people. But this track
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is already running.
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I'm already teasing with the next rag
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without the the low end already.
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Because the two tracks are in the same
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key, I can quickly mix. And now I'm
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overlapping two tracks almost the entire
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track. And here's the next breakdown.
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So this mixing in key enables me to put
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more tracks in a shorter time. It gives
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high energy to the crowd. really makes
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him going. This is a transition I
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normally wouldn't do when I'm playing
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like let's say a three-hour set. I would
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let the record breathe a little bit
71
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more. Uh because, you know, the producer
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of the track probably meant something
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with the arrangement, make out the you
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know, make it come out the melodies a
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little bit better and a little bit more,
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which is fine, but if you're playing a
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mainstage set, you want to impress
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people. So, probably means that you have
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to mix very fast. So, some of my tracks
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are in the mix, maybe two, two and a
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00:05:26,320 --> 00:05:28,240
half minutes maximum, and then I'm on to
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the next track.
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00:05:35,520 --> 00:05:37,600
Well, the problem with uh tempo shifts
84
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in tracks is that you're basically not
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00:05:39,520 --> 00:05:41,600
on the grit. And it doesn't have to be a
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00:05:41,600 --> 00:05:43,440
problem. You know, everything comes with
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00:05:43,440 --> 00:05:45,520
preparation. So, let's say I'm switching
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to 150 BPM. I probably make sure that I
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00:05:49,039 --> 00:05:52,720
have another 150 BPM track uh ready to
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stand by and you know mix it in into
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that but then I can't use the grid
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functionality. Some people like to use
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the beat sync. I'm not a fan of that
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00:06:01,440 --> 00:06:03,840
because it means record box need to
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00:06:03,840 --> 00:06:05,919
needs to do its job right and sometimes
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00:06:05,919 --> 00:06:07,919
when you're quickly importing a track
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record box doesn't always get it right.
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Nine out of 10 times it does but if it
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00:06:12,080 --> 00:06:13,919
doesn't you're looking really silly if
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00:06:13,919 --> 00:06:16,240
your track just you know runs out of
101
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sync. So, I don't trust uh record box
102
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fully. I always trust my own ears and I
103
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I never look at the grit. These tracks,
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obviously, it worked out really well,
105
00:06:25,759 --> 00:06:27,759
but especially if there's a a speed up
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in a track, obviously record box won't
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be able to follow you. So, you still
108
00:06:31,280 --> 00:06:32,720
have to use your ears, but that doesn't
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mean you can't play that track. You
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know, if there's a transition could be
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00:06:36,160 --> 00:06:37,919
really cool, but one of the things that
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00:06:37,919 --> 00:06:39,919
can help you is also just start stop. I
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mean, you don't always have to do a
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transition like I've just showed you.
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You can also decide to just stop the
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track with a reverb and then start the
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00:06:46,880 --> 00:06:48,880
next track, maybe a start stop mix. You
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00:06:48,880 --> 00:06:50,080
don't always have to do the same
119
00:06:50,080 --> 00:06:52,400
transition. I like it because it brings
120
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you into a certain state of trans,
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especially with trans music. People like
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00:06:56,400 --> 00:06:58,080
to be connected to the beat all the
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00:06:58,080 --> 00:06:59,520
time, but there's other types of
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electronic dance music where it's almost
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a rule to start stop your mixing. So
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again, how you mix and how you make your
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00:07:06,479 --> 00:07:08,880
transition is entirely up to you. I like
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to mix in key and try to make the
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transitions as smooth as possible. And
130
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sometimes stopping my DJ set and, you
131
00:07:16,720 --> 00:07:19,520
know, doing a some sort of an encore or,
132
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you know, transitioning to a little bit
133
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of a different section. But generally
134
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speaking, I stick to 132 BPM and build
135
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up my set slowly to 134, 136, and 138.
136
00:07:30,319 --> 00:07:32,240
But that's just the style that I choose.
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Um, it depends on who you are as a DJ
138
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and what you want to represent. Again,
139
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there's no right and wrong. If the crowd
140
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is dancing in front of you, who am I to
141
00:07:40,000 --> 00:07:43,880
say it's right or wrong?
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I like to use reverb a lot. Uh, it
143
00:07:49,919 --> 00:07:51,759
smoons out my transitions. For example,
144
00:07:51,759 --> 00:07:53,680
when I'm going into a breakdown, I like
145
00:07:53,680 --> 00:07:55,360
to have the reverb from the previous
146
00:07:55,360 --> 00:07:57,919
track a little bit only in the high end.
147
00:07:57,919 --> 00:08:00,080
So, it makes the transition even more
148
00:08:00,080 --> 00:08:01,759
smooth. And I like the sound of the
149
00:08:01,759 --> 00:08:04,000
reverb diff of this particular thing.
150
00:08:04,000 --> 00:08:05,919
So, let's say I'm playing this track,
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00:08:05,919 --> 00:08:08,919
right?
152
00:08:16,879 --> 00:08:20,919
You are
153
00:08:46,240 --> 00:08:49,320
Heat. Heat.
154
00:08:54,399 --> 00:08:57,399
Heat. Heat.
155
00:09:09,360 --> 00:09:12,959
So the track I used a reverb to it was a
156
00:09:12,959 --> 00:09:14,959
little bit loud. Uh now I would normally
157
00:09:14,959 --> 00:09:16,320
bring it the volume down a little bit
158
00:09:16,320 --> 00:09:18,080
more but you get the point for the
159
00:09:18,080 --> 00:09:20,480
demonstration. Uh you have a reverb on
160
00:09:20,480 --> 00:09:22,160
the previous sound. So the last note
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00:09:22,160 --> 00:09:24,240
will last a little bit longer if you use
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00:09:24,240 --> 00:09:25,920
it very smoothly if you're really
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00:09:25,920 --> 00:09:28,880
interacting and you know you can use it
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00:09:28,880 --> 00:09:32,519
as an extra instrument.
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00:09:36,320 --> 00:09:38,080
Also, one of the uh things that I love
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00:09:38,080 --> 00:09:40,080
about this mixer is that you're able to
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00:09:40,080 --> 00:09:42,240
switch very quickly and add another
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00:09:42,240 --> 00:09:43,920
channel to your sound. So, for example,
169
00:09:43,920 --> 00:09:46,560
I'm playing this track and I can pull
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00:09:46,560 --> 00:09:48,480
this channel here and I have the same
171
00:09:48,480 --> 00:09:51,360
audio on this channel.
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00:09:51,360 --> 00:09:52,959
So, I have two channels of the same
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track.
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00:09:54,480 --> 00:09:55,600
And you would think, why would I do
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00:09:55,600 --> 00:09:57,519
that? Well, it makes it makes it for
176
00:09:57,519 --> 00:09:59,040
quite interesting possibility. Let's say
177
00:09:59,040 --> 00:10:02,880
I put a reverb on this
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00:10:02,880 --> 00:10:04,399
I can make the track sound bigger. This
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00:10:04,399 --> 00:10:08,360
is a wet reverb, right?
180
00:10:14,640 --> 00:10:16,079
can make the drop even bigger and make
181
00:10:16,079 --> 00:10:18,640
the effects more dramatic or put a delay
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00:10:18,640 --> 00:10:21,120
behind it or you know that's that's what
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00:10:21,120 --> 00:10:22,880
I love about the the possibilities of
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00:10:22,880 --> 00:10:25,200
this mixer because uh you can easily
185
00:10:25,200 --> 00:10:27,680
move and add tracks like if it's like I
186
00:10:27,680 --> 00:10:30,079
can even put one track over four
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00:10:30,079 --> 00:10:32,079
channels and put a different effect on
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00:10:32,079 --> 00:10:34,320
all channels so you can go absolutely
189
00:10:34,320 --> 00:10:36,320
crazy with that and I I quite often use
190
00:10:36,320 --> 00:10:39,320
that
191
00:10:42,959 --> 00:10:44,560
another thing I really like to use is
192
00:10:44,560 --> 00:10:46,480
the loop functionality. If a beat's
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00:10:46,480 --> 00:10:47,760
running and you're doing a transition
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00:10:47,760 --> 00:10:49,920
and your track's almost about to end,
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00:10:49,920 --> 00:10:51,920
uh, put it in loop, but make sure that
196
00:10:51,920 --> 00:10:54,160
record box uh, put your grid behind it
197
00:10:54,160 --> 00:10:56,720
in the right time. Uh, there's a couple
198
00:10:56,720 --> 00:10:59,279
of effects that are possible. U, I'm I'm
199
00:10:59,279 --> 00:11:00,640
sure if you visited one of these
200
00:11:00,640 --> 00:11:03,760
festivals, you heard a DJ play. Um, let
201
00:11:03,760 --> 00:11:07,279
me make a short loop.
202
00:11:08,079 --> 00:11:13,120
I can put the tempo in wide up the tempo
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and shorten the loop.
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And if I use the reverb, I can make it
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even bigger.
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It's great to use as a pitch riser or as
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an ending of your set or, you know, you
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can use it, you can make effects with
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the CDJ. Like I said, it's an instrument
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and it's fun to use.
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This may sound weird to you, but I I
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still get really nervous for all the
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sets that I play. I start looking
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around. I I want to see what the mood is
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like in the room. Uh is there a line
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outside the door? Uh how are the
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bouncers treating the fans? Uh how's the
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promoter? Is he happy or is he stressed?
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Were there any technical issues? That
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kind of stress can be can be can be
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really heavy. Uh so be aware of that.
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But also tell yourself that people on
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the dance floor are there to have a good
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time. So they're not there to to boo
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you. They are there to give you a shot.
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People like to see you smile. Make eye
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contact with people in the first row.
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Also, if you want to uh make sure you
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contact with the entire crowd in front
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of you, a really nice rule that uh
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somebody from the world of theater
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taught me is look at the last line of
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people. So, when you're talking to the
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crowd, don't don't be going like that.
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Address your crowd, you know, be an
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artist, present yourself.
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One of the things that I learned uh
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playing in the early start of my career,
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I was playing in this really really
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small club that's probably not even
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bigger than this room that we're
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currently standing in. Uh it had a
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capacity of about 50 60 people, but I
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learned some really basic rules there.
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Uh I learned, for example, the rules
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that if people are at the bar ordering a
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drink and they really have to shout in
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the ear of the bartender, you're
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probably playing a little bit too loud.
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the the people in front of you, they're
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really in a good mood. They're going to
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dance anyway. Uh, of course, you're
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playing to them as well, but I always
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like to look at the back and the people
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on the sides. Those are usually the
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critics. If they're headnodding, you're
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probably on your way. You're doing a
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good job. If they're not having their
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arms up, it doesn't mean they're they're
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not having a good time. You know, I've
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seen DJs where the crowd would be having
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their arms up the entire set and the DJ
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after their arms were up, but not the
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entire time. In general, speaking
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online, after the DJ set, they thought
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that he was a better DJ because he had a
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little bit more daring track selection.
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So, arms up in the air is not always a
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sign of you doing a good job. If you see
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the dance floor emptying, it can mean
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either you're not playing a good set or
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it's late, it gets cold. I mean, it's a
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very delicate balance on a dance floor.
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You know, the sound can be harsh. Uh
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there can be a fight going on. uh it can
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be 4:00 a.m. and people have to get up
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in the early in the morning, so they're
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leaving. It doesn't necessarily mean
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that you are doing a bad job instantly.
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So, please take that into account.
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It's good to talk to the crowd because
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it gives a personality, but I don't like
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to overdo it. There's DJs that use the
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microphone in every track. That's also
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dependent on your style. I'm not here to
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criticize other DJs. My style is to use
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the microphone every four or five tracks
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or when I feel the crowd is going down a
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little bit. Whatever you say, say it
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loud and say it proud and make sure that
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they're able to hear you. Especially if
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you're a young upand cominging DJ and
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you have a DJ name, you know, put the
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fader down for a little bit. Make sure
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that people hear your name, but don't
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talk for hours. people come to dance,
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you know,
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especially if you're an upand cominging
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DJ, you probably have to warm up or play
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after the headliner. Uh, that's always a
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tough job, but guess what? That's what
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everybody had to do. When I started as a
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DJ, I had to play after the headliner or
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before the headliner. I was just so
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happy that I got a break. So, there's a
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few tricks to overcome this. You have to
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try to grasp them. So don't scare them
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by all of a sudden putting the volume
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really soft or really loud. Try to get
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into the groove of what the of what the
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the previous guy is doing and try to
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lure them into a different sound, you
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know, and also try to bring it down
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because if you bring it down, you can
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bring it back up. It's a very simple
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rule. If you play nothing but peaks and
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and highs and known track, people sort
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of get fed up with vocals and mashups.
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Sometimes you want to hear a track
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that's a little bit more empty uh that
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people can dance to, that they can
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groove to. You know, I like to call this
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dance music. So, I like to see the crowd
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not stand still, though. The breakdowns
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should not be too long, unless that's
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something you do on purpose. But, um if
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you're looking at an arc of a DJ set,
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I'll be very careful not to have too
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long breakdowns, especially in the
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beginning. Uh, if the DJ before you has
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a lot of long breakdowns or a lot a lot
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of stops, you know, an encore and
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another encore and another encore, maybe
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it's a wise thing to uh, you know, the
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first 20 minutes of your set to have no
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breakdowns at all. Quickly mix and, you
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know, skip the breakdowns. People want
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to dance. You know, sometimes you see
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young DJs, they come up and they want to
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score and they want to, you know, they
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want to be successful. They want to put
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the hands up in the air and they want to
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have the energy and they want, "Yeah,
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I'm finally here. I'm standing in front
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of 40,000 people. Yeah. You know, dude,
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uh the DJ before you already played like
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a ton of hits.
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If you're playing for a mainstream
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crowd, so a crowd that generally doesn't
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go clubbing a lot or maybe a few times
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and they're not really known in the
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underground uh uh stuff, then I have the
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one on oneoff rule. Uh, for me, like I
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like to play a known track, whether it's
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my own or or something that may be
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bubbling on the radio a little bit and
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then an unknown track and see how far
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you can stretch it. I mean, I love
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nights where I play one known track and
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then four unknown tracks and then go
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back to the known track. A known track
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can just either be one of my tracks, uh,
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a classic, uh, a top 40 record, maybe a
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mashup, or something that you've played
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before. I love to step out of my comfort
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zone and I always look at the crowd and
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see if I see the energy go. I also have
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a folder on my USB drive that says if
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all else fails. It's kind of that it's
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my tried and tested tunes. It's the
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tunes that I generally do not want to
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play anymore. But if you're playing for
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that crowd and they're waiting and
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they're screaming for that tune, uh this
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is just the type of DJ that I am. I like
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to please people and you know if I'm
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coming in a specific venue or specific
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gig and people are holding up signs and
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they want to hear that tune, I want to
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be able to have that tune instantly
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available.
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Generally speaking, there are quite a
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few unwritten rules in the world of
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DJing. Don't play tracks from another DJ
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that's before you or after you. Don't
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play tracks from his or her label. And
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if you can be a little nice and you know
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that there there's a DJ that has a track
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and that he loves and he plays every
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set. Don't play it as your last track. I
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mean
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it's it's not it's you know there are no
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rules in music. I know but still you can
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try to be a little bit professional. I
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don't want to go over my time. That's
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something that always annoys me. If I
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only have an hour and the DJ after me
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has an hour, I make sure I stop exactly
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dead on the hour so he has an hour as
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well. Usually they have an intro. So
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going 2 minutes over, it makes you look
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a little bit silly. I mean, I don't get
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angry anymore. I know that there's DJs
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that do, but generally speaking, I like
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a good atmosphere and I like a
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professional attitude also from my
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colleagues. I think it's really nice
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when they are uh uh professional nice
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and and you know, they shake each
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other's hands and be respectful. Be in
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the moment. Be in the moment. Be in the
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moment. Be in the moment. Be in the
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moment. Be in the moment.
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Everything comes down to preparing. Um,
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and this is I can't stress this enough.
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Go online, go on Beatport, buy and
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support the other artists that are out
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there. They're making all this great
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music for you to shine as a DJ. So, I do
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a lot of homework. I spend hours on the
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internet, checking other DJs track list,
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listening to their radio shows, making
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mashups, uh, mashups of other tracks, my
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own tracks, trying to create interesting
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elements to spice up my set. I mean, I
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think if you're a DJ, you should be
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ready for any situation. That also means
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you have to be ready for the little
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unprofessional guy that plays before you
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and decides to play five of your own
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tracks. You can do two things. You can
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walk on stage and hit him in the head.
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Or you can be professional and say,
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"Okay, I'm going to change up my set."
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So, that's why I have this October
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folder with like five different intro
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tracks. And of course, I'd love to start
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with my best intro, but sometimes it's
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simply not possible because the guy
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before you plays the same track, but
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then not as the intro, as his last
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track. Well, too bad for you. Uh, that's
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also a part of DJing. If you're playing
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a party, you're playing for the people.
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You're not playing for your own ego.
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That's the way I like to view it.
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The tracks you select is basically are
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basically your your identity as a DJ.
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That's the sound you're going to play.
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So try to gather as match as many
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mashups, exclusive tracks, edits,
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remixes that no one has and mix it up
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with a little bit more known tracks so
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you can get, you know, you have exciting
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uh stuff to present to your crowd. If
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you're friends with other DJs and you
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share your mashups with them, it's very
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likely they'll send you a link to one of
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their mashups. And then you have an a
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pretty exclusive tune. So the next party
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you might be playing, the other DJ isn't
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playing. Hey, you have a mashup that no
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one has. And that's your weapon. That's
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your that's your merchandise. That's
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what you have to sell. Also, what I like
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to do is uh on my USB stick, I always
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have a little bit of folder that has
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weird tracks in it. You never know what
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situation you're going to end up. Maybe
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a DJ likes you very much and he asks you
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to come and play backtoback with him in
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an afterparty. Be ready for it. You
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know, as a DJ, I think you just need to
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select and collect and organize yourself
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that as soon as you walk on stage, put
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your thumb drive in and you start having
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fun. I mean, at least that's my
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philosophy and that's what I really
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enjoy.
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when your set's being broadcasted online
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or on a radio show. Are you playing for
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the crowd that's in front of you or are
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you secretly playing for all the
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tracklisters online? Because guess what?
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When your set's over, you'll grab your
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phone and you'll start reading the
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comments on Twitter. Trust me, you will,
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cuz I've done that as well. And then
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you'll read the comments from the people
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that are not on the dance floor. They're
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sitting at home watching on on on
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whatever social media. they're they're
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they've experienced your set and maybe
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the transition wasn't that smooth on
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your third to fourth track and you know
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you'll feel down because somebody gives
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a comment about the mistake you made
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but always remember this you're DJing
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for the crowd that's in front of you. Um
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I think it's really important to state
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that. Um when you're making a radio show
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that's different because then you're
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interacting with the fans that are at
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home listening or watching your radio
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show. But when you're playing for a
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crowd and that set's being broadcasted
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all over the world, try to focus on the
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people that are in front of you and try
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to forget about all the people listening
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online. I'm not saying they're not
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important. I'm just saying like you have
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to rock the crowd that's in front of
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you. Those people are important and that
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those are the people that matter. The
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rest comes later.
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I like to play the tracks that people
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expect me to play a little bit, about
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50%, the other 50% is stuff that I
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really like. And I like to try to find a
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middle ground. So in an ideal situation
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when I'm having a good time, the crowd
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is also having a good time. I think
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that's a a very important thing to state
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because if you're if you're there and
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you're playing seven nights in a row and
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you're on your seventh night and you're
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a bit tired and you play the same set as
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you played the night before, the crowd
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sees that. I mean, you may be able to
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fool one person, but there's a crowd of
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40,000 people there. You're not going to
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be able to fool them.
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a radio show or a podcast is a very
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direct way to communicate with your
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fans. Uh the good thing about it is is
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that there's no uh journalist or
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anything uh correcting that. It's you
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talking to your fans. I use my radio
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show as a center of everything that I
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do. Whether it's telling about a new
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track, a new album, something that I did
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on tour, something big coming up, a an
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artist that I admire, uh a label I want
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to support, I use my radio show as a
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direct way to communicate. Also, the
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radio show sort of uh makes me go
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through all the new music that week. So,
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I have to go through all my promos,
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which is tedious sometimes because I get
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sent so much new music, but because I
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have a radio show, I need to go through
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all those new tracks, which also uh
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excites me because it prepares me for
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the weekend. Uh, so sometimes I'm a
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little bit bored. I go through all the
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tracks, but there hasn't been a week
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since I started the radio show that I'm
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not inspired by a brand new song. That
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also excites me to go back into the
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studio to create my own music. So in a
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way I make the radio show not only for
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my fans but also for myself.
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Every week I have about 60 new tracks
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that I want to play in a radio show and
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every week I get to play about 28
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including uh the the standard things of
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the show. Like every week on the show I
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have a tune of the week which is my
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favorite track of that week. I have a
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future favorite which is uh the the web
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vote. Uh people can vote on my website
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and pick their favorite. We have a
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trending track which is the most
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discussed track of that specific week uh
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like on social media. So I have a guy
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monitoring the social media activity
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during the show of last week. And then
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again I play the the track that was most
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talked about but not necessarily the
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best but most talked about track of the
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week after. Then I got this new thing
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called Service for Dreamers, which is a
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track that I get a story with from a
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listener. Uh, which is one of my
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favorite things of the show because we
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always invite a guest to the studio,
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tell a story about a specific track and
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it really makes a connection with the
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crowd. Uh, so those are always the
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standard uh things uh in my radio show
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and uh I always play a few recurrents. I
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don't want to play all new music in my
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show because that can be a little bit
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uncomfortable if you play nothing but
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new music. But mainly I would say 70% 60
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to 70% of every radio show I do is new
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music because that's what I want to use
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radio for to get people in touch with
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brand new music that I think they should
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hear. Uh I dare to say that if you
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listen to my radio show a state of trans
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that you hear about well at least 60 to
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70% of the trans tracks that matter you
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know that really can have a big impact
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or are successful in the charts or
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whatever and underground charts that is.
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So, uh, that that is what my goal is,
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you know. Uh, I I feel like I'm the guy
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in the middle. Uh, the connection
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between all the great producers that are
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out there and and the fans. So, I'm just
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passing on the great music. Uh, and I
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hope that people will like it. And the
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radio show gives me a lot of creative
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freedom because I can just play the
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music that I really, really like and
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share it with the crowd.
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There's a lot of sources for good music,
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and you don't need to be on all the big
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promo lists to uh have a really good uh
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forward-thinking radio show. Uh there's
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a lot of blogs out there that you can
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follow. Uh there's a lot of websites uh
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that can tell you exactly what the new
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and hottest tracks are. And again,
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there's so much music out there. So many
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new tracks every week. I think somebody
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told me the other week there's like
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30,000 tracks being uploaded to some of
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the streaming portals every week or so.
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So that's hours and hours of music. So
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it's it's it's not possible for a human
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being to listen to all the new music
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that's being released every week. But
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it's your job as a DJ to find that
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specific track. So, you need to look on
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the online and find the blogs that
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support the music that you really like
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and and look for the, you know, the the
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trends. Also, there's quite a few
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websites out there that tell you the set
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list of the other DJs. I look at them
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not to copy other DJs. I just want to
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know what tracks are popular at the
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moment. Use the internet as your tool
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to, you know, get information about what
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tracks are hot and not. And I got to be
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honest with you, sometimes I miss out on
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a track. But hey, you're a human being
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and people understand that. So I will
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tell that on the show like, okay, I I
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got this as a promo two weeks ago,
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missed out on it, but hey, this week I'm
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going to make it up because you know
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what? It is a great track.
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What I'm looking for in a track when I I
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listen to it, it has to hit me. It has
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to hit me emotionally. Sometimes I even
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switch off uh the naming. So, I just uh
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make a playlist and I put on a different
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screen like the news. I start reading
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the news and I just use my keyboard to
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go to the next track cuz sometimes I
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don't want to know the name of the
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artist because some that can be, you
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know, sometimes you can just look for
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labels and names and oh that's a great
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artist, his previous track was great so
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the next track will be great too. No, I
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think it's also important to sort of
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randomly pick tracks and start listening
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through them. Uh because you you can be
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very uh surprised how many really good
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tracks didn't make it onto the top of
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the pile. I every week I'm so surprised
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that I find a track that like why did
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nobody jump on this, you know, and it's
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an unfair world in that sense because
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some some good tracks don't get the
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attention that they deserve. It's just
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how it is. But it's your job as a DJ to
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share that track with people.
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I can play a new track on my radio show.
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Tell my listener, "Hey, it's a new track
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by such and such. I don't know if you
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like it. Tell me if you like it." And
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then the people talk back to you through
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social media. They tell you if they like
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the track. So, there's many tracks that
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when I first heard them, I wasn't too
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sure about it. Then when I played it on
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the show and people replied to me, I I
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all of a sudden I used their ears. You
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know that feeling when somebody tells
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you that, oh, the new album by such and
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such is so great and you're like really?
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But because your friend pointed you to
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that album, you started listening to it
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and you're like, hey, you're right. It
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is a great album. You know, so sometimes
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you need to use the ears of somebody
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else to sort of be more open to a
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specific track.
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when you plan your radio show, let's say
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you have an hourlong radio show, uh I
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don't think it's wise to announce every
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track because you know internet is so
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good nowadays you don't have to put you
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don't have to announce every track
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because people can go online and can
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find the track list. It is good to tell
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them the website address. Um and it is
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very good to keep reminding people what
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radio show they're listening to. to
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almost every talk. You can say
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you're listening to a state of trance.
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That was a new track by Vincent the
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Moore still coming up. My brand new song
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stay tuned. It's hot. But first, check
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out this one. That can be one talk. And
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you you get people excited because they
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know that they have to stay tuned and
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you want them to listen as long as as as
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they can, right? Um so, and if you talk
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too much, people will be annoyed by that
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too. So, they're going to switch off the
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radio. So, plan it, let the music
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breathe, and when you say something,
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make it short, make it snappy, a little
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humor, uh, something specific like, uh,
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I once said in my radio show, Who's
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Afraid of 138? As a joke, now it's a
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label. Uh, so, you know, stuff like that
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makes people excited to listen to your
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radio show. If you have a few things to
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to say, for example, you've got a gig
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coming up that's important that
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everybody should know about. you've got
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a uh a new single that you want to
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premiere in that radio show. Um you've
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got a new website that you want to
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promote. Don't put all those things in
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one talk. Try to spread it out through
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the radio show. Also, if you have
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jingles in your radio show, make sure
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the jingles are uh that that they're
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telling the right story. Sometimes I
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hear a radio show going like this. The
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jingle saying, "This is a state of
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trance with Army Vanurren." Hey guys,
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what's up? It's Army Vanurren with a new
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episode of A State of Trends. That's
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what your jingle already said, right?
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So, don't share the information double.
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You know, your jingle said that, so
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don't repeat it. It's little tricks like
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that that can help you.
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It's good to be aware of the attention
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span of the listener. Uh, somebody once
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said that it's not bigger than 20
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seconds. So you get 20 seconds to say
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something and that will stick to
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people's minds and the rest they will
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forget. It's very important to uh write
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down the things that you want to say in
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a radio show. It's very particular how
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you have to say it. Um I'll give you an
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example. You have a competition, right?
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You can give away a new album, your new
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album or new compilation. So you could
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present it in two ways. You could say,
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"Hey, it's Army Vanurren. Stay tuned.
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just a little bit, you'll win my new
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album and here's a new track by such and
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such. I don't think you'll get a lot of
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reactions. But if you say,
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"So, imagine you're one of the few
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people that actually gets a signed copy
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of my brand new album. Would you like
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that?" Stay tuned. In just a little bit,
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I'll tell you how you can be the lucky
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winner.
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That's just sort of u psychology of the
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human mind, I guess. Uh we they call it
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the inverse setup construction. Uh that
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we also do that with for example giving
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away tickets. You can say
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in just a little bit I'm going to give
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away tickets for my new show and here's
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a new track. Or you can also say
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how would you like to be dancing with
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your best friends on one of the hottest
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parties of the year? Stay tuned. In just
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a little bit I'll tell you how you can
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join my party. It's it's about involving
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the listener in your world.
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I make live radio every week. Uh even if
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I record it, I do it in one take. Uh cuz
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I like the element of live. Um when you
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pre-record it, it sometimes loses that
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that excitement of,
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you know, the live radio show and people
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miss that human connection. So, if you
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make a little mistake in your talk,
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that's okay. It gives it a human uh uh
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character thing. Also, be very wary that
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people that listen to your radio show,
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they want to know about you. They want
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to know what what happened on tour, why
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you like a track. Be be a try and be a
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personality on the air. Uh that makes it
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fun to listen to a radio show. You know,
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I I love to hear DJs that say like, "Oh,
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uh yeah, so I'm playing this track. I'm
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not too sure if I like this one or I
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like this previous one better. What do
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you think? So, interact with your
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listener because your listener will
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really appreciate it. And I think it's a
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great way to promote your gigs if you
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have gigs coming up, no matter how big
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or how small. Also, a very important
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rule is don't talk down on yourself.
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Well, it's not such a big gig, but you
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know, I hope you guys show up. No, tell
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everybody like, "Okay, this weekend I'm
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playing there. You need to come down.
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It's going to be an epic night, and I
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hope to see you there." You need to sell
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yourself a little bit. You know, I hear
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radio shows sometimes that make me feel
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really uncomfortable because people are
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just talking down on themselves.
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I can't really listen to music with
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normal ears anymore. I overanalyze
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everything. You know, what's going on?
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Is the baseline going up and down? Uh
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what does the top melody do? That's why
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when you take me to a bar or a club, I
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immediately turn silent because I'm
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starting to analyze the music. You have
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to train your ear. It's also, I guess,
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it's the same thing as as looking at
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photographs or watching a painting. You
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know, some people have attention to
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detail. You know, how is this painting
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made or how was this photograph shot?
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What kind of lights did they use? What's
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the shutter speed? Um, and that's how
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you have to learn how to listen to
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music.
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There was always music in my house. My
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father was a doctor and he worked really
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really hard and uh his way to relax was
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to play music really loud and that made
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me feel at home cuz my bedroom was just
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above his living room, the our living
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room and my dad had these massive
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speakers and he already had this big
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tape machine and he used to record
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really strange radio shows in the 70s
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and 80s synthesizer music uh by the
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likes of uh Claus Schulz Jeanjar. Of
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course, I remember the the big cover,
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the vinyl covers of his concerts in
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China, which is still uh one of the
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greatest albums ever made, I think, uh
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together with Zuluke, also one of the
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best albums ever made. So, I guess my
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dad has been a massive influence first
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and foremost.
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When you're 14, 15, you try to love
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something that your parents hate.
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And boy did my parents hate dance music.
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I guess that was really a big part of it
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too, you know. Um I mean now they they
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they appreciate it and and you know
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everything is full circle now cuz you
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know I I use classical elements in my
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music and my father's extremely proud
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but back then I can I I I think I lost
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count how many times my dad came
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storming up in my room saying please
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turn it down like the same kick drum is
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always on the same spot. Can you play
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some different music? and like no
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cuz I was at that age you know it was my
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I was being rebellious against my
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parents and dance music brought me
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exactly that. So I felt at home
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listening to electronic music. I felt at
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home uh being with my friends talking
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about the radio shows that we taped and
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these other DJ s we were listening to. I
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made my own concerts in my own bedroom,
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you know, uh pretending that there were
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be thousands of people there and I was I
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really looked up to the popular DJs of
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that era, you know. Uh they're still my
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heroes now. I I know all of them. I I
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said hi to them, but they're still my
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heroes, you know.
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There's quite a few artists that have
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been extremely important for me. Uh
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well, first of all, I call him the Jedi
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Master, Ben Libron, simply because he
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had a mix show on Dutch radio, uh which
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was actually a part of another radio
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show, and he used to uh make
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combinations of several tracks or or he
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would use a he would make an 8-minute uh
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mega mix of all the Madonna tracks or
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whatever. And I wasn't the biggest
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Madonna fan, but he made her sound so
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cool with all those edits and cuts. And
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it just it just it wasn't, you know, it
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was ear candy cuz it sounded so
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different. and and I I looked back at
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what he was doing and he was cutting
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tape and was making edits and it was
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making it sound so cool. Um, for me, I
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guess I wouldn't be sitting here if it
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wasn't for Ben Lebron. Back then, there
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was nobody else mixing two records
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together. And certainly he there was
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nobody doing a 1-hour mix with all the
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big hits of the year, 100 tracks in an
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1-hour mix. Every kid that I knew was
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taping his mixes and overanalyzing how
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that mix was constructed and he, you
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know, he used the chorus from one track
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and then had the first verse from
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another track and it sounded so cool. It
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almost sounded like a new track. So that
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was my inspiration to become a DJ. I
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wanted to know how that was done.
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Another guy that was really important
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for me was Jojar. Um, I think he's uh so
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uh he's been so important for the birth
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of electronic music. He made it popular.
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You know, he made synthesizers popular,
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which is a weird thing now, but back in
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the day, you have to understand that a
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lot of people thought of the synthesizer
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as a devilish instrument that could
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never be used as as, you know, as a m
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musical instrument. It's not it's not a
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guitar, you know, that it can't be
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anything. and Jean Zojar was the guy to
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really make that popular together with
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Vanelis who's a genius as well. I love
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his music. Uh I have all their albums
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and I still listen to them. Those albums
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still sound timeless to me. They
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basically invented trans music in a way.
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I mean it was trans music before trans
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music was named trans music I guess. Um
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and I remember my father and I used to
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listen to all of them you know. Uh
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Antarctica the album by Fangelis was
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hugely important to me. Zulu by
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Jeiahojara, one of the greatest albums
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ever made, I think. Same thing like um
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Xiaomi Zhojara who made an ambient track
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called Ananton
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50minute ambient track with just a piano
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pad. Beautiful, crazy. And I love this
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different way of thinking. A little bit
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rebellious, I guess. Uh that's what I've
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always been into a lot.
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Well, I have to mention a few DJs.
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Obviously Paul Oakenfold, Sasha, John
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Dickweed, Kyle Cox, Pong, Judge Jules,
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To Paul, you know, the the the founders
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of of of what we now call EDM or
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electronic dance music or whatever you
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want to name it. Uh they've been really
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important to me. Uh a few Dutch DJs I'd
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like to mention. Ron Mullandike, Dutch
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DJ was really important to me. Dimmitri,
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Marcelo, Remy, they were the Dutch
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heroes back then and you know, I used to
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follow them closely. Michelle de he had
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a label that was really really
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influential to me. Was sort of the early
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techno I guess. Uh Speedy Jay, a Dutch
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producer that uh I really admire a lot.
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I have all his albums. So he would make
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a track and then he would just put the
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tempo of the entire track. You just just
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half half of it and that that was the
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track.
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So that that those things always
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inspired me.
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I do think you can learn a lot from
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classical music. Bach and Beethoven and
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especially Mozart, they were already
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really aware of of the emotion and how
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you can play with melodies to really get
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people excited or emotional. If you
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listen closely, you can see that those
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chords are quite basic. If you strip
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them down, you're like, "Hey." And
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that's how I get my inspiration, you
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know, every time, every week, I have
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piano lessons and I play a piece of
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shopen. And I'm not a really skilled
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piano player. I'm not I mean, don't ask
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me to play for a big audience. I won't
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because I'm not worthy.
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But I always get inspired making a new
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song, playing something that's already,
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you know, out there.
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Every DJ that I know or every top 100 DJ
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in the world has become famous in a
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different way. For some DJs, it was
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their radio show. For other DJs, it was
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their big track. Uh for other DJs, it
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was their big collaboration with another
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artist. That's also something to notice.
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Or a couple of great releases on a
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well-known label. So, there's always a
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different story with every other DJ. So
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there's not a path you have to walk. You
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have to find your own path. It's out
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there, but you just have to look for it.
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Be in the moment. Be in the moment. Be
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in the moment. Be in the moment. Be in
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the moment. Be in the moment.
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I'm 40 years old now. Uh, and I've been
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making music for well since I was 15, I
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think. And in the beginning, there
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weren't that many people interested in
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my music. Like like I said, I I released
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that one track in 1992 on that small
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label in the H. It took me eight years
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to have my first big track and that was
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a hit in the UK. So that was a long
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journey. Of course, my parents were a
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little scared of of you know what's he
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doing with this dance music thing and I
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had I had a good thing to fall back on
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and I had that education. So that's why
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I never felt the pressure of having to
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perform or having to make a next track
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to pay rent. You know, then you can get
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pressured and that music is no longer
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fun anymore because you have to make
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music to make a living. So I was always
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always very aware of that. So let's
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finish my degree. Let's have something
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to fall back on so I can still be having
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fun in the studio. So I was trying to be
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a little bit experimental because of
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that because I wasn't I I I didn't have
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to make tracks to be number one or
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anything. I was just having fun in the
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studio, you know, making really really
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weird tracks. I made like a track of
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that that lasted for two hours and there
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was constantly elements adding. I mean
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it's a silly thing, but I was just
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trying different stuff, you know. I was
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trying to think out out out of the box
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and I guess that that helped me.
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I remember uh uh having this little
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small job just to make some money uh at
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this firm that uh basically was a
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supplier for the local record stores. So
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uh um and there was a guy working there
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who knew a guy who knew a guy and he was
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working at a label. So, I made sure that
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I I gave him a tape, a cassette tape,
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and I gave him 10, you know, which was a
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little bit of money for me back then,
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buying 10 tapes and and putting all
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those tracks on those tapes. And one of
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those tapes ended up on the right desk.
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So, there was a lot of frustration
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there, making a lot of tapes that that
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were just I probably ended up with the
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garbage somewhere, you know. And I feel
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bad because now I get a lot of USBs and
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and and demos from other people and I do
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give them to my ANR managers at at the
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Armada office which is my label and uh
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yeah, most of them are just not good
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enough. You know, it's just because
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there's so much music out there. If we
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want to sign a track or release a track,
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it has to be something special. It
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really has to stand out. Uh there's tons
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of stories of DJs that all of a sudden
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are playing the main stages just because
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they had one or two really successful
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tracks. And those tracks are usually
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really good standout tracks. They're
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really special and they're usually
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classics. So, uh, the way to get heard
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is just to make a really good track. Uh,
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and that's something that you have to
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teach yourself. Um,
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if nobody's hearing you, it probably
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means that your track just isn't good
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enough yet. You still need to work a
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little bit more. I think every artist is
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frustrated at some point because you
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know it's not going exactly as you
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planned in your head. But you know what?
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I think that is something we share.
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That's everybody shares that. You hear
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this track by this other producer and
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you think like why is he successful with
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that track? I think my track is better.
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No, it's not. Your track's not better.
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His track's better cuz it's working on a
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dance floor. The dance floor doesn't
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lie. It's very true. It's a very harsh
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lesson.
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The quickest way to the top is to get
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other DJs to play your tracks. And
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that's a very important thing. There's a
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couple of ways to do that. To reach
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other DJs, you can either go through a a
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well-known label. Labels are really good
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at promoting and supporting you. So, if
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you can associate your with your
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favorite label and you think that your
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music fits that label, just stalk the
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record company. Uh most record companies
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have demo drops. uh they have a phone
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number, they have an office. So just
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like I started, I just sent so many
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tapes. I mean in the beginning of my
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career, that's all I did. I wanted to
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release on this and this label. Another
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thing you could do, it's a little
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harder. Uh but you can also approach
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individual DJs. Many popular DJs out
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there have their own labels. You can
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also try to get signed to a label of a
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DJ that you really like. For example, on
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Armada, we have a demo drop. We have
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seven ANRs that check all the records.
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And trust me, we do check every demo
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that's out there. Just make sure that
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your track is good. If you are an
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aspiring DJ, don't send a demo with,
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"Oh, this track is not mastered."
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Or, "Uh, I'm not too sure if you like
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this, guys." No. Present yourself as,
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"Guys, I have this track. It's great.
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You need to hear it. Please check my
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track." And also, don't send 12 tracks
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at once. Send your three best ones.
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Don't forget to include your email
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address and make sure that they can
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reach you if they like the track because
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they will listen. And if they hear
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something that they like, make sure they
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can reach you. That's a very, very
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important rule.
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Your fan base is everything. And the way
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to reach your fan base nowadays is
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through social media. You need a social
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media platform. You need to be on
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Facebook. You need to be on YouTube. You
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need to be on Instagram. You need to be
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on Twitter. You make you have to make
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sure that people can find you. That's
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your job. You you're an entertainer and
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you need to interact with your fans. And
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fans love personality. They love to
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hear, you know, it can be you can be an
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extreme personality. Even online, you
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know, uh I generally do not like people
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who are negative, but if that's your
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thing and if you can get noticed that
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way, why not? I mean, there there's
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quite a few examples of DJs that have
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this arrogant look. Some people like it.
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you know, they drive big cars and other
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people think it's cool. It's fine. Who
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am I to judge? Right? For my social
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media, I love to share positive things
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with my fans. Also, some of my doubts, I
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mean, one of the things I do in my radio
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show, I tell my fans if I if I'm not
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sure about a track because it also makes
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you human. So, not every picture you'll
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see me on social media is a filled arena
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with a lot of people with hands in the
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air. Sometimes you'll see a picture of
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my cat. Um, you know, we have a really
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young cat now and it's that's also a
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part of my personal life and I like to
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share that because this cat stole my
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heart and you know, I'm having a good
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time with my cat or sometimes I'm having
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fun with my crew on the road. I love to
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share it with my fans because, you know,
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I'm a human being just like yourself and
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sometimes I want to have a little bit of
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a laugh or sometimes I'm tired or
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actually my set didn't go that well and
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I share that with a vlog or I tell it on
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the air and my radio show. I think it's
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it's good to share something show
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something of your personality because
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you're a human being.
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I made the conscious decision to keep my
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private life private also because that's
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my um my personal thing. I have two
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children. I have a wife and I don't want
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to share too much about that. There's
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nothing uh exciting about that. I I'll
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immediately admit I you know I take out
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the trash. I go shopping. I help my wife
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with cooking. where have nothing to
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hide. But I think it's also important to
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have a little bit of a private life.
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Some DJs choose to share everything
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about their kids online. That's fine,
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too. I chose to have a moment of peace
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and a moment where I find energy to do
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my next set. Uh cuz sometimes I like to
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be anonymous.
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Well, it's very important to read the
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response on on social media. Uh follow
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your fans, see what they like.
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Um, you also have to be very careful of
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that because social media is a platform
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where people can also be very
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expressive. Let's put it that way. Uh,
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also we human beings, we have the trend
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to not really notice the positive
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comments and to focus too much on the
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negative. Um, I know of quite a few DJs
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that are so eager to get out there that
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they read every little comment on
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Facebook and Twitter. I think it's very
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important to protect yourself a little
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bit from those comments because
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they can hurt you. This is something
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that really bothered me when I was uh
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the number one DJ in 2010. I went to was
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went to see a coach u because I couldn't
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handle it anymore. I wanted to please
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everybody. I wanted to be 100% perfect.
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I wanted to play the latest tracks. I
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wanted to play the best set and I I
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couldn't handle it anymore. pressure. I
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saw 100 positive comments and then I saw
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two people that really weren't digging
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my set because you know what? Oh, he
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played that track already a month ago or
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I was expecting something more and I was
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down. I was feeling down and now I
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understand what I have to do. Always
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remember that when you're playing a set
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or you're making a track that is a a
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personal expression, you're basically
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telling people, "This is me. Do you like
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it?" And guess what? There's never been
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a work of art that 100% of people on
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Earth liked. That is because we're all
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different. So, we all have different
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opinions. This is very important to
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realize. Best way to protect yourself is
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just telling yourself, "I've done
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everything possible to have a good and
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decent set."
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In 2000, I had a big uh success in the
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UK with a track called Communication, an
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instrumental trans track uh that was
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actually being played on daytime radio
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in the UK. So, for I think two or three
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years, I DJed in almost every club in
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the UK. Uh and I was so thankful for
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that. You know, I got paid like $600 and
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I had to pay my own flights and my own
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hotels, but I didn't care. I was I was
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DJing in the UK, which was, you know, a
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dream coming true. Uh the only problem
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was that after communication I had a big
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blackout. I couldn't think of anything
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anymore. I just felt uninspired and I
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guess I was really influenced by the
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label as well telling me oh you need to
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make another communication cuz that
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track was so huge and everywhere I came
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everybody wanted to hear communication.
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Uh so but after three years I got pretty
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sick of that track you know playing it
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over and over and I had wasn't having
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any inspiration at all and that was just
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because I was trying to recreate the
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success that I had with that specific
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track. So all I was trying to do was I
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was using the same kick drum. I was
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using the same high hat. I was using the
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same piano sound and it didn't get me
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anywhere.
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I was just trying to please other people
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where I found the answer and the answer
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was in me. So, the only way I can make
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music is be in the studio and have fun.
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And that's the essence of everything
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about making music. If you're not having
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fun, stop doing it.
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So, thank you for listening to me. Uh,
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it was an honor and a pleasure to share
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this information with you. I really hope
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that you have the tools now that you
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need and you're a little bit more
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inspired and especially motivated to go
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and have a lot of fun because please do
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not forget to have fun. If you're
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standing behind the decks and you're
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shining and you're having an amazing
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time, it will have an effect on people.
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Same thing with your music. If you're
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having fun in the studio, it will shine
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through your track. So, please remember
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that. Always the most important thing is
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try to have as much fun as possible.
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When I started as a DJ, I never thought
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I'd end up where I am today. Um, I
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thought there were so many DJs, um, you
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know, so many aspiring DJs. My best
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friends were aspiring DJs and I thought
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they were a lot better than me. Well,
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here I am presenting my master class to
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you. So, it's it is possible. I dreamed
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big because I loved this music and I
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always focused on just one thing, the
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music itself and what it does to people.
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If you focus on that and if you keep
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dreaming and keep trying to persuade
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people with your music and your passion,
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you can get there. Trust me.
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