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[Music]
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one of the things uh having grown up in
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the business as an actor that I've
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really had to work on as a director is
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understanding action Roger Corman gave
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me a very good piece of advice when I
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was doing Grand Theft Auto and I
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admitted that I was concerned about all
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the car action scenes that I was going
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to have to stage in in that one and he
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said well here's a clue for you you
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understand staging actors because you've
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been an actor and I can see from your
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short films that you're very good with
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the actors and the staging I said yes he
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said well they're all characters I said
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yeah he said so are the cars and um ever
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since then I've learned to look at all
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of the elements in an action sequence as
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um you know as characters really as
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forces that are that are that are
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interfacing uh whether they're a human
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animal a monster fantasy or
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machine uh but I've also continued to
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try to push myself to understand the
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challenges of staging and shooting
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action um the where the camera should be
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um the editing how does the production
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planning uh influence the way the scene
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is going to work how long should the
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shots be and one day I was on an
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airplane and Raiders the Lost Ark was
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playing and I wanted to see it again I
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thought well this is perfect I'm
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thinking about action scenes I love
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Raiders of the Lost Ark I love the
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action in it it's fun it's exciting it's
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all the things that I love um I watch it
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and my headphones didn't work and there
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were no other headphones available on
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the airplane and I was really annoyed
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and I but so I said okay well I won't
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bother and then every once in a while I
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would glance up and I became riveted and
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then came the the famous truck Chase um
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where uh where where indie akes over the
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truck I watched the whole thing without
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sound and I the minute I got home I I
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got hold of what was probably then a VHS
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and I just started watching that scene
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over and over without sound and I
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learned so much I I've done that since
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then with all kinds of scenes uh music
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performance moments uh uh you know um
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other kinds of other kinds of action and
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even dramatic moments and it's very
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interesting to interesting to see how
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great directors choose to stay and shoot
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scenes and you are more sensitive to the
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details of the kind of mechanics of it
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where did the camera go how long how
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long was the shot used how many times
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was the same camera setup used in that
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scene by forcing yourself to kind of
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distance it and just watch it with the
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sound off so I thought today it would be
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good to uh flashback to that moment uh
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on that airplane where my headphones
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wouldn't work and and start off looking
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at U the great Steven Spielberg action
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sequence from Raiders of the Lost Ark
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and let's let's look at what might have
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gone into making it now I wasn't there
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I've never talked to Steven about it
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but um let's let's let's look at it I
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think we might we might we might surmise
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a few
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things well that's a camera shot with a
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crane it's one
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setup this looks like two cameras like
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an A and B camera and you can also see
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that they use the double here um and
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because you're kind of angling either to
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a profile or or the back so that might
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have been a second unit shot
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Towing scenes let's stop for one
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second as an actor these are the bane of
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your existence uh it's very
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uncomfortable and you know uh Towing
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vehicles with cameras mounted on the
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vehicle or on a trailer alongside it uh
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a camera car that's pulling it
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especially out here in a rough rough
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environment uh as as they were in with
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radiers of the Lost dark it's slow it's
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tedious it's dangerous and I was very
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interested when I was watching the scene
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to notice the speed of the vehicles now
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when I watch the sequence with the sound
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and John Williams music playing I feel
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like it's you know they're going 100
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miles an hour but um you know they're
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they're not now this scene is not the
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action yet we'll talk some more about it
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when we get to the truck but let's carry
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on it's another opportunity to use a
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stunt double probably a second unit
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shot that's second unit also well the
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reason I could see is because the stunt
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guy was definitely moving his head away
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so you could see it wasn't
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Harrison and there's a close-up of
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Harrison now let's stop for a second so
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how many times has Harrison Ford been in
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this sequence so far he he rode his
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horse out and went around on that crane
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shot the very beginning and there so how
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many times do they need Harrison Ford so
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far in this first minute or so of this
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action sequence twice uh Steven
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Spielberg is incredibly organized in
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these kinds of ways he comes out of
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Television himself and uh I guarantee
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you that those kinds of of things were
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thought of and planned for in advance
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meaning certain scenes could be done
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with the double could be done with
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second unit freeing um the the director
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Steven Spielberg to stay with the actors
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in first unit Mickey Moore um is the
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second unit director on this and I
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happen to know that because he was also
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the second unit director a few years
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later on Willow and uh George Lucas and
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uh Steven Spielberg had a lot of uh
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affection for and respect for Mickey
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Moore who was an old veteran started as
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a child actor in the U silent movie era
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worked his way up through Hollywood as a
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as a prop man as a as a an assistant
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director uh production manager and
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eventually a director and then in his
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retirement years became one of the
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preeminent uh action directors um Mickey
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directed a lot of this
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sequence let's carry
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on great shot dangerous shot very
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difficult to ride a horse down in that
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way so it's definitely double and also
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difficult to time with the
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truck let's stop now notice how long
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that shot was it's not very long so that
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tells me that they carefully set up for
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just that moment when they would be
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firing shots past the gun to the rider
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and that makes the scene safer more
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manageable and contained but it takes it
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takes either storyboarding or some
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thoughtful shot listing to say we don't
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have to ride the horse the the truck and
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the vehicle with the machine gun for you
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know a th000 ft down a bouncing road
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that that would be irresponsible and uh
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and totally inefficient but what we do
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need is this moment when the gun's
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firing and the gun misses because ind's
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able to ride the the horse and and and
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get on the other side of the truck
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that's Harrison himself no question
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about that not Harrison but a great shot
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but see the truck's not going very fast
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if you notice let's stop for a second as
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exciting as that is and it's a tricky
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shot the camera's down low to help um
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intensify the speed it also helps mask
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the fact that it's uh it's it has to be
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a stunt person it wouldn't be safe for
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Harrison to have done that and um uh and
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it gives you the illusion of
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some speed because the road's going by
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you know close to a wide lens wide
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lenses always help enhance speed um but
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you can still look that and see just by
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the rotation on the wheels that um you
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know not not going that fast going at a
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at a sane measured speed and they could
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perfectly well get away with it and
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still make the scene exciting and much
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much safer to
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do okay fight scene that's definitely
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Harrison let's stop um so a scene like
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that of course is Towing the vehicle uh
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it might not even be the entire truck
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I'm sure it wasn't they probably had to
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build a small compartment just for this
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fight because they knew they we're going
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to have a you know a great deal of
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action in that fight and uh the safe way
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is to plant that onto its own uh trailer
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you know that you don't need to see the
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front of uh of the vehicle um and it's
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much more efficient if the director is
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able to say here's here's what we
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need to sell the int the intensity of
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this action scene we don't need more uh
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but we don't need less this is it
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storyboarding helps amend mely with
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those kinds of decisions sometimes
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making a model helps just a small
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version of the set so that you can you
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can look at it you can imagine the
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action sometimes in preparation you may
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tape it out um or build a little mockup
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to just make sure that you're not short
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changing yourself but you don't want to
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be overly ambitious again it makes
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action dangerous and Incredibly uh
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inefficient um and nor nor do you want
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to um you know serve the needs of the
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scene let's keep
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going very exciting clearly second unit
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dangerous driving here we're back to
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that set with the fights going
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on great pieces again very specific
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storyboarded kind of
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sequence the shot is designed to achieve
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one thing let's stop whether it's a
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fall uh or a
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skid uh these things are not pieced
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together in long runs they're they're
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they're meant to be executed idea by
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idea and that's what makes it efficient
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and it's also what makes it uh something
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that you can execute with uh consistency
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and
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safety they're back into our
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set you can see that that wide shot
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again the truck was very measured um I'm
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sure all the ladders were wired it's
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just a good oldfashioned and fall we're
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back to our set with a different
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background here we're into second unit
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action here's a big
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stunt probably multiple
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cameras each of these action ideas set
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up to accomplish the thing it needs to
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and really no
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more let's stop for a second often in a
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situation like this it's a very good
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idea to have the design shot the
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storyboarded shot and yet to try to put
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a a b camera or a c camera if you're if
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you know if you have it in various
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places they may not be storyboarded but
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they may be places where you know the
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truck could go by closely perhaps
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something will accidentally fall in the
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foreground so you're not as meticulous
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about those shots but uh very often
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you're very happy to have them in the
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editing room
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again let's keep checking the speed of
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the
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trucks very intense sequence but they
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don't have to be going 75 or 80 mil an
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hour back to that same mockup set all
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the wider shots could be done with
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doubles so it's possible that Harrison
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only had to do a couple of days of
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shooting uh for his his part of the
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sequence although there's some pretty
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intense stuff coming up
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look at the way Spielberg keeps using
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that closeup of
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Harrison well in the in those days those
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were
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models uh Miniatures thrown off of a
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real probably off of a real Cliff or or
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a smaller
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Cliff great suspense build up back to
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that set with Harrison
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he jerks a fake steering wheel one way
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and the stunt double does
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it again look at the speed of the
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truck you don't have to be going that
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fast with those
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Riders that's a controlled
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fall Another Not So controlled fall but
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it wasn't an
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accident no wires on these
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guys still that set
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that they're using that's not that set
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that's a real
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truck with the double back to the set on
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with
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Harrison that looked like a and b
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cameras side by
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side you can begin to see if you watch a
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scene like this you know how
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storyboarded and planned it might
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be and how careful it would be and
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therefore the execution winds up
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becoming
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efficient back to our
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set that's a particular set piece same
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with
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that um so that Harrison could safely be
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in the
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shot that one as well and that was
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Harrison dragging his feet along the
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dirt this is mimicking a famous scene I
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think it's from John Ford's uh Stage
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Coach famous uh stuntman invented this
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idea and went under the stage coach
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I can guarantee you that wasn't
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Harrison but you can also see how
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specific shots are that is Harrison of
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course so it's not like he got off you
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know Scott free
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what a sequence this is back to our
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set Harrison again more fighting
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you can see that that there shots
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through uh each door and then through
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that windshield and that's basically the
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way that set is used here's that set
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that we saw earlier with Harrison that
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set up that stunt fall they did it that
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way probably so they could have pads you
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know they framed out the ground so you
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see somebody fall but you don't see them
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hit that's much safer because it meant
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they could put padding
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down That Could Have Been A and B
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cameras it's
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possible and Indie makes it to the other
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side I'm
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exhausted and I didn't have to do a darn
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thing except watch it um it just gives
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you an idea about the value of really
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analyzing what excellent directors have
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done in the past it doesn't mean that
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you will choose to make your next
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sequence um follow the Aesthetics or The
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Cutting patterns uh or the staging of um
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you know Raiders of the Lost Ark or any
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other action scene you might watch
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watching this sequence from Raiders of
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the Lost Ark over and over again in
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informed me in a number of ways but I
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think the the number
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one lesson that I
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learned was that um taking the action
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in
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controllable bits in
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moments and having the patience to plan
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it and shoot it idea to idea to idea in
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a thoughtful enough way that it could it
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could it could be seamlessly edited was
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a far superior way to approach a
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sequence like this rather than um just
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staging a lot of action and trying to
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shoot it over and over again M Mad Max
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is an interesting one to watch so is
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Matrix you know fascinating when we
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start getting into the world of CGI and
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really slow it down looking at the uh uh
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you know the Marvel movies today it's a
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it remains a
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fantastic um exercise in terms of just
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giving you some Clues and insights into
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into the way others have done it then
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it's the director's job to use it um
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only for its its its inspiration uh and
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and and also for some practical uh
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suggestions if you want to do something
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like this um here's the way you may want
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to approach it if if this if this sort
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of impact on the audience is what you're
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looking for these are the building
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blocks that at least worked in this
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particular circumstance and uh but again
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um you know it's it's it's it's it's not
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to do anything but excite you excite
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your imagination and and uh um you know
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and
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stir um a kind of a menu of
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possibilities for you to draw upon
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because there are always many many
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different ways to present a dramatic
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idea an exciting idea to audiences when
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Paul Greengrass stages a big action
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scene in Born identity he does almost
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entirely the opposite he comes from the
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documentary world he wants a different
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kind of aesthetic he's not going for
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this sort of uh movie movie action
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sequence and in that case he does use
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multiple cameras he carefully stages the
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action they they they they work on it
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they they plan it the camera operators
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have an idea as to what it's going to be
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but they begin shooting in a in a more
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of a documentary style they stage it and
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shoot it they still break it down into
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um uh action
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moments uh but it's not as choreographed
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in appearance and the shots are not
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composed
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00:19:05,960 --> 00:19:08,440
necessarily uh or at least they're
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they're not meant to feel as as uh as as
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composed and organized and presented as
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um an action sequence like Raiders of
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the Lost Ark both incredibly effective
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but aesthetically very different and in
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both instances you can learn a lot by
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finding the scene that impresses you and
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00:19:29,039 --> 00:19:32,120
uh watching it over and over again
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eventually turning the sound off and
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beginning to understand how do how those
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pieces came together31175
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