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These are the user uploaded subtitles that are being translated: 1 00:00:02,009 --> 00:00:12,880 [Music] 2 00:00:12,880 --> 00:00:15,480 directors are meant to to sort of 3 00:00:15,480 --> 00:00:18,840 dream the you know the movie or the the 4 00:00:18,840 --> 00:00:20,920 episode or the short film or whatever 5 00:00:20,920 --> 00:00:24,519 whatever it is and you know visualize 6 00:00:24,519 --> 00:00:27,119 it um hear 7 00:00:27,119 --> 00:00:30,359 it and that's all valuable that's a 8 00:00:30,359 --> 00:00:32,040 that's a that's a level of preparation 9 00:00:32,040 --> 00:00:33,200 that's 10 00:00:33,200 --> 00:00:37,399 important and that's also a great sort 11 00:00:37,399 --> 00:00:38,520 of 12 00:00:38,520 --> 00:00:40,079 foundation 13 00:00:40,079 --> 00:00:43,640 but I have discovered that if you try to 14 00:00:43,640 --> 00:00:47,199 enforce that too rigidly you're you're 15 00:00:47,199 --> 00:00:48,000 you're 16 00:00:48,000 --> 00:00:50,320 losing uh all the 17 00:00:50,320 --> 00:00:52,520 spontaneity uh and and the sort of 18 00:00:52,520 --> 00:00:54,680 organic creativity that the people 19 00:00:54,680 --> 00:00:57,519 around you have to 20 00:00:57,519 --> 00:01:00,559 offer coming to that understanding was 21 00:01:00,559 --> 00:01:02,160 was the beginning of a rule that I just 22 00:01:02,160 --> 00:01:03,920 simply call the six of one rule six of 23 00:01:03,920 --> 00:01:06,880 one half a dozen of another and that is 24 00:01:06,880 --> 00:01:08,640 I believe that when you're working with 25 00:01:08,640 --> 00:01:11,119 whether it's a cinematographer an actor 26 00:01:11,119 --> 00:01:14,640 a writer a composer production designer 27 00:01:14,640 --> 00:01:16,880 you know any of the the key you know 28 00:01:16,880 --> 00:01:20,320 creative collaborators on a project that 29 00:01:20,320 --> 00:01:22,360 your job as the Storyteller as the 30 00:01:22,360 --> 00:01:24,360 Director as the You're The Keeper of the 31 00:01:24,360 --> 00:01:28,640 story right uh your taste is ultimately 32 00:01:28,640 --> 00:01:31,640 what's going to guide the production the 33 00:01:31,640 --> 00:01:34,960 editing and the 34 00:01:35,600 --> 00:01:39,200 outcome but if someone comes up with a 35 00:01:39,200 --> 00:01:41,439 suggestion some talented person that 36 00:01:41,439 --> 00:01:43,600 you've come to you know respect you 37 00:01:43,600 --> 00:01:47,000 respect enough to hire them and they 38 00:01:47,000 --> 00:01:49,439 come to you with a suggestion that that 39 00:01:49,439 --> 00:01:51,880 they understand on an intuitive level on 40 00:01:51,880 --> 00:01:57,360 an organic level if that if that choice 41 00:01:57,360 --> 00:02:00,759 still achieves the objective the super 42 00:02:00,759 --> 00:02:04,439 objective of the scene or the moment in 43 00:02:04,439 --> 00:02:05,159 the 44 00:02:05,159 --> 00:02:08,119 story um then it's much better to let 45 00:02:08,119 --> 00:02:10,200 that person use their 46 00:02:10,200 --> 00:02:13,280 choice and it accomplishes two important 47 00:02:13,280 --> 00:02:15,440 things and my work really improved when 48 00:02:15,440 --> 00:02:17,959 I began to understand this first it 49 00:02:17,959 --> 00:02:21,400 invests those talented people in the 50 00:02:21,400 --> 00:02:25,720 project um in a in a very important way 51 00:02:25,720 --> 00:02:29,480 um the the other thing is it it develops 52 00:02:29,480 --> 00:02:32,959 a kind of a trust it's much easier to 53 00:02:32,959 --> 00:02:36,040 edit people's ideas and say no and not 54 00:02:36,040 --> 00:02:38,879 have them be frustrated angry and close 55 00:02:38,879 --> 00:02:42,720 down on you but instead respect you know 56 00:02:42,720 --> 00:02:44,879 your thinking because they know you're 57 00:02:44,879 --> 00:02:46,920 more than willing to say yes when 58 00:02:46,920 --> 00:02:48,360 talented people know that you're more 59 00:02:48,360 --> 00:02:51,120 than willing to say yes to their 60 00:02:51,120 --> 00:02:54,519 suggestions they are also more sanguin 61 00:02:54,519 --> 00:02:58,959 about accepting uh a No in fact they 62 00:02:58,959 --> 00:03:01,360 like it it's liberating because then 63 00:03:01,360 --> 00:03:02,440 then they don't have to really edit 64 00:03:02,440 --> 00:03:04,440 their ideas with a sort of a God forbid 65 00:03:04,440 --> 00:03:06,720 he he uses it and it doesn't work that's 66 00:03:06,720 --> 00:03:09,080 gone that's no longer in the mix instead 67 00:03:09,080 --> 00:03:10,760 they're free to sort of have this 68 00:03:10,760 --> 00:03:14,080 dialogue going with you um the director 69 00:03:14,080 --> 00:03:15,879 and they're excited about the fact that 70 00:03:15,879 --> 00:03:18,560 you can edit that you can you know 71 00:03:18,560 --> 00:03:20,440 exercise that 72 00:03:20,440 --> 00:03:22,680 responsibility um that you have to make 73 00:03:22,680 --> 00:03:25,400 those to make those choices for them 74 00:03:25,400 --> 00:03:29,799 well you know my my work U improved now 75 00:03:29,799 --> 00:03:31,239 there are great directors that don't 76 00:03:31,239 --> 00:03:34,159 operate that way um um you know Charlie 77 00:03:34,159 --> 00:03:36,760 Chaplain didn't listen to anyone um 78 00:03:36,760 --> 00:03:39,680 cubrick was not much of a listener uh 79 00:03:39,680 --> 00:03:42,560 there are others you know who who who 80 00:03:42,560 --> 00:03:45,000 really you know they they they they they 81 00:03:45,000 --> 00:03:47,040 they have a vision and they follow it 82 00:03:47,040 --> 00:03:49,159 that's completely valid it just doesn't 83 00:03:49,159 --> 00:03:51,959 happen to be the way I work I Revel in 84 00:03:51,959 --> 00:03:54,879 the excitement of the collaboration I I 85 00:03:54,879 --> 00:03:58,480 think it provides all of us not just me 86 00:03:58,480 --> 00:04:01,560 with a kind of um creative safety net 87 00:04:01,560 --> 00:04:05,640 but more than that um you know it's just 88 00:04:05,640 --> 00:04:08,959 it just it energizes um a set in in a 89 00:04:08,959 --> 00:04:14,000 great way sometimes you know you it uh 90 00:04:14,000 --> 00:04:15,720 you know it threatens your schedule if 91 00:04:15,720 --> 00:04:17,560 you're not careful which is a reason to 92 00:04:17,560 --> 00:04:20,120 be really prepared and be very efficient 93 00:04:20,120 --> 00:04:22,919 so that you're always making room for 94 00:04:22,919 --> 00:04:25,960 these moments where a good idea that is 95 00:04:25,960 --> 00:04:29,800 a little bit of a game changer um is uh 96 00:04:29,800 --> 00:04:32,400 is presented and you have the 97 00:04:32,400 --> 00:04:35,000 opportunity to either try it as an 98 00:04:35,000 --> 00:04:38,000 alternate or direct the scene in that 99 00:04:38,000 --> 00:04:41,199 way in a new way um and um you know it's 100 00:04:41,199 --> 00:04:43,360 very exciting for everybody and I've had 101 00:04:43,360 --> 00:04:47,000 a lot of scenes um and uh entire movies 102 00:04:47,000 --> 00:04:50,680 benefit from that those kinds of 103 00:04:55,120 --> 00:04:57,160 adjustments one of the keys to 104 00:04:57,160 --> 00:05:00,039 collaboration I discovered 105 00:05:00,039 --> 00:05:02,919 is that early on in the process of 106 00:05:02,919 --> 00:05:05,639 directing the movie or the television 107 00:05:05,639 --> 00:05:10,360 show um you you have this 108 00:05:10,360 --> 00:05:14,199 opportunity to engage with your heads of 109 00:05:14,199 --> 00:05:17,840 Department um writers sure producers 110 00:05:17,840 --> 00:05:21,160 absolutely um even uh studio and network 111 00:05:21,160 --> 00:05:23,919 Executives but you you have you have you 112 00:05:23,919 --> 00:05:27,880 have these these these um hours days 113 00:05:27,880 --> 00:05:30,600 sometimes where you're you're you're 114 00:05:30,600 --> 00:05:32,560 you're trying to start to deal with the 115 00:05:32,560 --> 00:05:36,280 logistics of of the project you're going 116 00:05:36,280 --> 00:05:38,960 on location Scouts you're looking at 117 00:05:38,960 --> 00:05:42,919 storyboards you're analyzing production 118 00:05:42,919 --> 00:05:45,560 schedules you'd think that's all kind of 119 00:05:45,560 --> 00:05:47,639 uh hard work and and just kind of the 120 00:05:47,639 --> 00:05:49,639 meat and potatoes of you know of 121 00:05:49,639 --> 00:05:53,400 launching a project but it's a fantastic 122 00:05:53,400 --> 00:05:56,479 opportunity to elevate it creatively 123 00:05:56,479 --> 00:05:58,840 because you're trapped you're problem 124 00:05:58,840 --> 00:06:01,319 solving and when you're problem solving 125 00:06:01,319 --> 00:06:04,280 it always raises questions and sure some 126 00:06:04,280 --> 00:06:06,599 of them are logistic are logistical in 127 00:06:06,599 --> 00:06:09,479 nature but it always comes back to the 128 00:06:09,479 --> 00:06:11,240 the creative because every decision 129 00:06:11,240 --> 00:06:13,720 you're going to make 130 00:06:13,720 --> 00:06:18,560 informs the the the the the story story 131 00:06:18,560 --> 00:06:21,560 is is King and there's this sort of the 132 00:06:21,560 --> 00:06:23,919 overarching understanding of the story 133 00:06:23,919 --> 00:06:27,400 and then the details underneath it that 134 00:06:27,400 --> 00:06:28,759 are are going to make it possible for 135 00:06:28,759 --> 00:06:30,520 you to execute and maximize the 136 00:06:30,520 --> 00:06:33,199 possibilities of that story well when 137 00:06:33,199 --> 00:06:36,960 you begin talking about not just the 138 00:06:36,960 --> 00:06:41,080 location but the themes what what the 139 00:06:41,080 --> 00:06:43,520 location might mean to the characters 140 00:06:43,520 --> 00:06:45,639 what does the location and the 141 00:06:45,639 --> 00:06:47,960 characters say to the audience how does 142 00:06:47,960 --> 00:06:50,759 that relate to the Thematic values of 143 00:06:50,759 --> 00:06:53,919 the story where is the potential and 144 00:06:53,919 --> 00:06:57,120 that helps you begin to Define your 145 00:06:57,120 --> 00:07:00,199 choices and it also engages you in a 146 00:07:00,199 --> 00:07:01,639 conversation with people like your 147 00:07:01,639 --> 00:07:04,560 production designer um like your editor 148 00:07:04,560 --> 00:07:06,639 like your cinematographer like your 149 00:07:06,639 --> 00:07:09,479 composer that are going to have a huge 150 00:07:09,479 --> 00:07:12,440 uh broad impact on the movie and they 151 00:07:12,440 --> 00:07:14,400 begin to make suggestions what do you 152 00:07:14,400 --> 00:07:17,160 guys think what would be best and that 153 00:07:17,160 --> 00:07:21,400 conversation um Can often inspire you as 154 00:07:21,400 --> 00:07:23,720 the filmmaker to make decisions which 155 00:07:23,720 --> 00:07:28,000 are um maybe surprise you and and 156 00:07:28,000 --> 00:07:31,080 continue this process of Discovery and 157 00:07:31,080 --> 00:07:33,800 that's what fuels the inspiration and it 158 00:07:33,800 --> 00:07:36,840 keeps the you know the project fresh 159 00:07:36,840 --> 00:07:38,960 because the choices that you make on the 160 00:07:38,960 --> 00:07:42,039 dubbing stage the very very end after 161 00:07:42,039 --> 00:07:43,840 two years of working on a movie when you 162 00:07:43,840 --> 00:07:46,120 might just be you ought to be exhausted 163 00:07:46,120 --> 00:07:49,159 and entirely sick of the of the project 164 00:07:49,159 --> 00:07:52,360 in fact can you know 165 00:07:52,360 --> 00:07:55,159 re-energize um your sense of inspiration 166 00:07:55,159 --> 00:07:58,159 and possibility uh for that for that 167 00:07:58,159 --> 00:08:00,280 project because it says something about 168 00:08:00,280 --> 00:08:02,000 the characters it communicates to the 169 00:08:02,000 --> 00:08:04,639 audience in a way that 170 00:08:04,639 --> 00:08:07,240 reinforces the themes that inspired you 171 00:08:07,240 --> 00:08:09,000 at the very very beginning to even take 172 00:08:09,000 --> 00:08:11,400 on the 173 00:08:11,400 --> 00:08:14,550 [Music] 174 00:08:15,199 --> 00:08:18,680 project the idea of working in threes is 175 00:08:18,680 --> 00:08:20,720 something that I learned through a very 176 00:08:20,720 --> 00:08:23,960 good friend of mine George Lucas who had 177 00:08:23,960 --> 00:08:27,319 a mentor of his own Aira kurasawa and I 178 00:08:27,319 --> 00:08:30,479 I was in Japan publicizing Willow a 179 00:08:30,479 --> 00:08:32,680 movie that I directed for for George 180 00:08:32,680 --> 00:08:35,959 Lucas um and was invited to this this 181 00:08:35,959 --> 00:08:38,959 dinner with the great Aira kurasawa and 182 00:08:38,959 --> 00:08:40,440 one of the things that he began talking 183 00:08:40,440 --> 00:08:43,000 about was working in teams of three and 184 00:08:43,000 --> 00:08:45,360 he believed in the power of that 185 00:08:45,360 --> 00:08:47,959 triangle um for a very simple practical 186 00:08:47,959 --> 00:08:50,000 reason was that ideas could quickly be 187 00:08:50,000 --> 00:08:52,959 voted in or out odd numbers work could 188 00:08:52,959 --> 00:08:55,160 be three could be five seven probably 189 00:08:55,160 --> 00:08:57,760 gets a little unwieldy but I have found 190 00:08:57,760 --> 00:09:02,200 over the years that uh three passionate 191 00:09:02,200 --> 00:09:05,360 focused people uh trying to address a 192 00:09:05,360 --> 00:09:08,399 problem often come up with you know a 193 00:09:08,399 --> 00:09:12,399 wider array of options faster the movie 194 00:09:12,399 --> 00:09:14,680 Parenthood uh was a great example of 195 00:09:14,680 --> 00:09:17,040 that that was my original idea again 196 00:09:17,040 --> 00:09:19,480 Brian graser as producer myself 197 00:09:19,480 --> 00:09:21,600 directing the writers were L Gans and 198 00:09:21,600 --> 00:09:23,839 babalo Mandel now that you'd think 199 00:09:23,839 --> 00:09:27,399 that's um you know sort of uh uh um 200 00:09:27,399 --> 00:09:29,000 undercuts the idea of the tripod 201 00:09:29,000 --> 00:09:30,000 triangle 202 00:09:30,000 --> 00:09:31,480 but they're they're very unified in 203 00:09:31,480 --> 00:09:32,760 their thinking so I think we can count 204 00:09:32,760 --> 00:09:34,839 them as one voice they're the writer we 205 00:09:34,839 --> 00:09:36,040 were all 206 00:09:36,040 --> 00:09:39,600 contributing um experiences of raising 207 00:09:39,600 --> 00:09:42,959 kids and of being kids and evaluating 208 00:09:42,959 --> 00:09:44,480 what was funny and that was one of the 209 00:09:44,480 --> 00:09:47,279 most challenging screenplays ever to 210 00:09:47,279 --> 00:09:50,000 solve because it seems very very simple 211 00:09:50,000 --> 00:09:51,519 on the surface but in fact it's kind of 212 00:09:51,519 --> 00:09:55,000 a matrix of four uh different stories 213 00:09:55,000 --> 00:09:58,120 and Ensemble um tonally it shifts from 214 00:09:58,120 --> 00:10:02,160 being very serious to very funny um and 215 00:10:02,160 --> 00:10:05,240 um and it tries to in a comprehensive 216 00:10:05,240 --> 00:10:08,240 way sort of explore the whole um process 217 00:10:08,240 --> 00:10:12,440 of being a parent it it uh we we failed 218 00:10:12,440 --> 00:10:13,200 with 219 00:10:13,200 --> 00:10:16,279 drafts uh many times until we finally 220 00:10:16,279 --> 00:10:18,279 clicked with you know the script that 221 00:10:18,279 --> 00:10:20,839 was undeniable and a lot of that came 222 00:10:20,839 --> 00:10:24,640 out of just hours and hours and hours of 223 00:10:24,640 --> 00:10:27,880 kicking around ideas and discussing the 224 00:10:27,880 --> 00:10:30,000 the um you know the the strengths and 225 00:10:30,000 --> 00:10:32,320 weaknesses of the of the idea and the 226 00:10:32,320 --> 00:10:33,120 new 227 00:10:33,120 --> 00:10:36,320 possibilities and I I just think that 228 00:10:36,320 --> 00:10:37,399 that kind 229 00:10:37,399 --> 00:10:41,680 of um creative problem solving really 230 00:10:41,680 --> 00:10:44,959 sustains the that sense of inspiration 231 00:10:44,959 --> 00:10:49,360 because director's job is to maximize 232 00:10:49,360 --> 00:10:51,360 the the potential of a story to fulfill 233 00:10:51,360 --> 00:10:54,959 the possibilities that a story offers 234 00:10:54,959 --> 00:10:58,240 and you know it it it it it 235 00:10:58,240 --> 00:11:01,920 really really get serious during that 236 00:11:01,920 --> 00:11:04,519 screenplay process and and especially 237 00:11:04,519 --> 00:11:08,360 the rewrites uh of that screenplay and 238 00:11:08,360 --> 00:11:09,760 when 239 00:11:09,760 --> 00:11:12,480 collaborators begin contributing in that 240 00:11:12,480 --> 00:11:14,650 way it's it's incredibly 241 00:11:14,650 --> 00:11:19,169 [Music] 242 00:11:19,839 --> 00:11:23,360 exciting A Beautiful Mind 243 00:11:23,360 --> 00:11:27,920 was such an inspired ingenious way to 244 00:11:27,920 --> 00:11:32,079 look at the tragedy of of mental illness 245 00:11:32,079 --> 00:11:34,279 and um and and the 246 00:11:34,279 --> 00:11:38,680 Triumph of the the possibility that 247 00:11:38,680 --> 00:11:40,480 mental illness could be 248 00:11:40,480 --> 00:11:44,000 overcome but as I went into it I really 249 00:11:44,000 --> 00:11:45,880 thought of it you know more as an 250 00:11:45,880 --> 00:11:47,480 examination of the 251 00:11:47,480 --> 00:11:51,519 disease and AA goldsman the 252 00:11:51,519 --> 00:11:54,800 screenwriter presented the 253 00:11:54,800 --> 00:11:58,040 characters um the imaginary characters 254 00:11:58,040 --> 00:12:02,079 as real I thought that was very 255 00:12:02,079 --> 00:12:05,040 interesting but I didn't understand a 256 00:12:05,040 --> 00:12:09,000 way to 257 00:12:09,000 --> 00:12:12,240 suggest to the audience that we didn't 258 00:12:12,240 --> 00:12:14,680 fully understand John Nash played by 259 00:12:14,680 --> 00:12:15,480 Russell 260 00:12:15,480 --> 00:12:19,320 Crow and AKA who not only had this 261 00:12:19,320 --> 00:12:20,880 ingenious notion of these characters 262 00:12:20,880 --> 00:12:22,680 that were more or less like ghosts his 263 00:12:22,680 --> 00:12:24,959 his hallucinations we were meant to 264 00:12:24,959 --> 00:12:26,839 believe in and then have the rug pulled 265 00:12:26,839 --> 00:12:29,800 out from under us uh as as we 266 00:12:29,800 --> 00:12:31,959 you know kind of understand that our own 267 00:12:31,959 --> 00:12:34,519 reality can't be trusted just as John 268 00:12:34,519 --> 00:12:37,279 Nash can't trust his reality we did 269 00:12:37,279 --> 00:12:38,600 something 270 00:12:38,600 --> 00:12:41,839 else something called affa in that 271 00:12:41,839 --> 00:12:44,959 schizophrenics um um have to have to 272 00:12:44,959 --> 00:12:49,399 cope with and um uh Kea goldsman both 273 00:12:49,399 --> 00:12:51,240 parents uh 274 00:12:51,240 --> 00:12:53,600 psychiatrists uh of course well informed 275 00:12:53,600 --> 00:12:55,959 on the subject suggested that I look at 276 00:12:55,959 --> 00:12:58,440 some documentary footage and I began to 277 00:12:58,440 --> 00:13:02,399 study some of the behaviors of um people 278 00:13:02,399 --> 00:13:04,959 um you know dealing with schizophrenia 279 00:13:04,959 --> 00:13:07,839 uh and other mental um 280 00:13:07,839 --> 00:13:13,399 disorders and I I sat down with 281 00:13:13,399 --> 00:13:15,639 AKA Russell 282 00:13:15,639 --> 00:13:18,560 Crow uh and it was myself so there's a 283 00:13:18,560 --> 00:13:21,399 triangle and we were just looking at 284 00:13:21,399 --> 00:13:23,959 these at the screen out of that 285 00:13:23,959 --> 00:13:26,120 conversation came the possibility that 286 00:13:26,120 --> 00:13:28,120 we could play very fair with the 287 00:13:28,120 --> 00:13:30,399 audience if we would choose some of 288 00:13:30,399 --> 00:13:34,800 those AFF effects and minimize them in 289 00:13:34,800 --> 00:13:37,560 the first act so that we just think that 290 00:13:37,560 --> 00:13:39,279 he's a lovable quirky 291 00:13:39,279 --> 00:13:43,399 guy um but Russell got very excited 292 00:13:43,399 --> 00:13:46,519 about what he could do with him is he 293 00:13:46,519 --> 00:13:48,920 would he would identify a few that he 294 00:13:48,920 --> 00:13:50,079 was comfortable with that he knew he 295 00:13:50,079 --> 00:13:53,120 could work with and then gradually 296 00:13:53,120 --> 00:13:55,279 exaggerate them and then by the time we 297 00:13:55,279 --> 00:13:57,880 know that that um his illness is 298 00:13:57,880 --> 00:14:00,320 full-blown and we're all aware of it 299 00:14:00,320 --> 00:14:03,199 it's the same affect only now they're 300 00:14:03,199 --> 00:14:05,040 beginning to look the way you know it 301 00:14:05,040 --> 00:14:07,120 was looking in that documentary to me I 302 00:14:07,120 --> 00:14:08,920 had one where he would he would sort of 303 00:14:08,920 --> 00:14:11,040 like rub his eye and in the beginning he 304 00:14:11,040 --> 00:14:12,800 just did it kind of cute and later it 305 00:14:12,800 --> 00:14:14,399 was almost like he was hurting himself 306 00:14:14,399 --> 00:14:17,040 and that was an idea that was born 307 00:14:17,040 --> 00:14:19,480 completely out of you know a triangular 308 00:14:19,480 --> 00:14:21,120 creative conversation that was really 309 00:14:21,120 --> 00:14:23,480 just what do a effects look like and it 310 00:14:23,480 --> 00:14:26,519 developed into this this um you know 311 00:14:26,519 --> 00:14:28,720 foundational idea that I could work with 312 00:14:28,720 --> 00:14:31,040 as a director and Russell Crow could 313 00:14:31,040 --> 00:14:34,800 build upon as an actor23095

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