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as I've identified an idea I felt
inspired by it I've begun thinking about
it dreaming about it pitching it telling
it to people um if that if that
continues to go well and I haven't sort
of you know disconnected from it based
on that um then it gets into the process
of finding those collaborators I have I
have written screenplays I don't think
of myself first and foremost as a
screenwriter um I'm I'm I'm a very good
editor but I'll begin talking to the
executives at imagine for example talk
to Brian graser about it if it keeps
building excitement then it's about
bringing in a
writer in order to get that writer uh
financed you'll have to take it to uh a
studio um those are more conversations
now the project is having to pass uh
these these sort of um these these these
these tests these barriers and you are
deepening your understanding of its
strengths and weaknesses as you have
these
conversations and
the the project you know picks up
momentum if if it's meant to be um and
uh um then you begin the collaboration
with a screenwriter who usually has to
come in um and uh discuss the project
because he or she doesn't want to take
the screenplay in a direction that the
filmmaker doesn't um agree with or the
studio doesn't want or the producers uh
you know don't believe in so that's
another
conversation so you know projects go
through weeks months sometimes years of
this kind of analysis and thought before
people Fally commit the real resources
of paying a writer and a writer you know
uh G given their time to the project and
that that begins a little thing called
development
hell and that's aptly named
because screenplays are not
movies they're blueprints for movies and
yet they're harder to write in many ways
than novels um you know many writers
have said that um and there's there's
something about the
Rhythm um the the the the sort of
lean um
specific uh nature of a movie narrative
that is so
demanding uh that it's very very
difficult to get a screenplay that
everyone agrees is worth investing in um
but it's an important litmus test and
one where
the the director's
belief is going to be
tested because people you know are going
to doubt some of the choices in that
script and the director can either um fi
finds that he or she either can defend
that script and those choices in an
articulate um way um or not and if not
that's a that's a good early signal that
that's an area of the story that's not
fulfilling the possibility of the big
idea the big idea that got everyone
excited enough to want to have the
conversation to want to invest the money
in the development of a screenplay um
development hell is where most most
projects go to die you know I don't know
what the ratio is but it's probably up
worse than 10 to one terms of projects
developed to finally uh made whether the
director is one of the writers or not um
and it's always
heartbreaking um
but uh but sometimes they're just not
meant to happen um and you know
heartbreak what is that it's just part
of the human experience I have found
over the years that you have to
understand one thing about directing
that every project you get involved in
ultimately is just going to find its way
to break your heart at some point no
matter how successful it is there's
going to be something about it that that
just disappoints you it can be you
know that one opinion from that one
person you care about the most doesn't
go your way or you know
you you know you believe in the movie
and test audiences love it but on the
weekend that it comes out it
underperforms and it's never thought of
as the glowing success that you believe
it should have or
you know or uh you know or you you go
along and everything's great and you get
to the Academy Awards and um you know uh
the the person that you're so sure
should win doesn't and a silly as all
that sounds there's so much that's at
stake emotionally that it will for a
moment break your heart no matter how
successful the film's been up to that
point and then uh um but you know almost
everything is worth experiencing in life
has that um you know has that attached
with it uh you know that that you know
there's that chance for profound
disappointment once you get that
screenplay to that point where you know
it's it's been green lit a lot of things
have to happen at once your your
screenplay is Advanced to the point
where there's a there's a studio there's
an investor there there's a network
somebody is saying okay go make it and
um you know at this point you you spring
into action because as soon as you get a
yes you don't want to fool around you
want to go uh that means you begin
bringing on your collaborators you
you're going to you're going to need a
line producer a line producer a
production manager the people who are
going to handle the logist the logistics
of the movie that's not uncreative it's
in fact very creative and the screenplay
never stops evolving because now that
blueprint needs to become something
that's that's practical you know and
it's they they they need to become the
plans for for um you know that something
that can be executed um very often
there's already a um a budget range that
is um sort of projected onto the project
there's already been an estimate as to
what a project like this of cost given
the format that you're producing it on
and your goal then is to begin to
understand the you know the viability of
that number as it relates to this
project it's a logistical hassle but
it's also a very important creative
question that's going to continue to
inform the choices that a director must
make both aesthetic and practical um but
it always comes back to what is that
feeling
that the audience needs so you you have
to start um answering a lot of basic
questions where are you going to
actually shoot this is this going to be
something where you're you're building
sets or do you you know or are you going
to find the location um are you going to
be forced to find a location that looks
like one place but in fact is is closer
to home or in a place that gives you a
great tax break you know these are these
are the kind of things that a director
has to remain involved in because they
really really influence the the the look
the feel of the
story
sometimes this is so interesting
sometimes
those ideas those demands that feel like
compromises can actually wind up
benefiting the project not only because
it frees up more money to do something
else in another sequence but it actually
suggests an approach to a scene or
sequence or a moment um that's different
than what you'd always imagined maybe
what you'd always imagined was kind of
pedestrian and straightforward when we
were working on a beautiful mind we
needed a um a mental institution and um
and it was it was
um it was one where John Nash played by
Russell Crow is just beginning we're
beginning to understand that it's it's
um um it's very it's a nightmare for for
him and and it's uh and it's
real um and um our production designer
very experienced production designer
named W Thomas uh found this practical
location in New York well he was trying
to find a place that was it was going to
be very expensive to build so we all
looked at this and thought this was a
real compromise and you know and here we
are trying to save money but it's such
an important
scene and W said I don't think it has to
be a compromise I think it's going to
help us present to the audience just how
frightening this place can be because
it's not conventional it's not exactly
what you imagine but it we can make it
be logical and he began to present a way
of using these kind of tunnels and and
and shafts of light and so forth in ways
that were that that if if you see the
movie you feel it's a th% authentic but
we were all being too literal about it
um our production designer
wasn't well we saved some money and we
elevated our story in a in a very Artful
way you need a production designer that
production designer is very important
that's a key collaborator because um you
know the look The aesthetic is um is
going to be dictated in large part by
the places you shoot I've come to
understand that even the greatest
cinematographers need good locations and
they're always the first ones to tell
you it's sure it's about lighting but
it's about lighting a
space and if that space is not
supporting the potential of the scene
then it's not the right space and
there's very little a cinematographer
can do about it um and so that begins a
collaboration that the director is right
in the middle of and that is you know
the
photography and the you know the the
physical locations or the sets that are
going to be built the next big question
of course is going to be the schedule
how much time do we have to shoot with
liveaction production there's never
enough time I I don't care if you're
talking about you know David lean and
doing Lawrence of Arabia in the late 50s
you know it's it's uh he you know I'm
sure he felt like he was rushed even
though it took two years to shoot the
movie um you know there's always
something else you could try something
else you could explore so this begins
another collaboration which is yes
logistical but still creative because
it's going to inform the approach to the
you know this this each scene this is
where a director's early preparation
comes in very handy because they start
ask asking a lot of
questions like do you think we can get
these two scenes shot in a single day
and the director's understanding of what
the goals are for that scene becomes so
important if the director doesn't have a
ready
answer it doesn't take long in a
conversation with the cinematographer
and the first assistant director to
begin to understand what the goals are
um aesthetically dramatically
emotionally
atically and they can begin working with
you to um develop a you know a visual
approach um sometimes the director knows
what he or she wants visually and then
it's about talking to your collaborators
and saying this is what I really need
for this scene um and uh uh what do you
think that's going to mean to the
production and then it's about perhaps
compromising another scene to make room
for you know for what the director
wanted or saying oh that's you want to
do it all in one shot okay well that's
you know that's not going to be 6 hours
of work that's going to be three hours
of work that actually frees up some time
to do something else in a different way
and so these aesthetic choices these
these questions of taste have a huge
influence on the production and
sometimes out of necessity you have to
modify your creative instincts um in
order to um you know satisfy by the
demands of the production so you don't
go over
budget that's not a terrible thing
always
because there are lots and lots and lots
of ways to present an idea and a feeling
if you know what that feeling is
supposed to be what that that net result
of that sequence scene or moment is
supposed to be and that's the sort of
excitement of building out from the
screenplay and preparing for you know
those days of shooting where there's
going to be tremendous pressure um you
know money being spent at a ridiculous
rate um and and a kind of Moment of
Truth for the director the actors the
cinematographer and all the people who
are kind of on the front line of
actually trying to stage and shoot those
scenes of course you always feel like
that's the Beall end all the reality is
the the editing room is really where the
film is made but you can't think about
that at that
point I always feel that I approach
every project in in three big phases
there's that development and prep period
where you know you're you're thinking
ahead you're dreaming the big dream it's
always sometimes it's my favorite period
because it sort of seems like
everything's possible then you begin to
come to terms with what you can really
attempt to do and you're and you're you
know you you're you're sharpening your
Ambitions uh and your focus and your
appetite and beginning to build the team
that's going to actually executed the
middle part is the production you're
actually shooting now when you're in
production you know you can hearken back
to the days when you were planning and
prepping but it doesn't really matter
what matters is now this is the day you
have to shoot this scene yes that was
the
plan but you can't be rigid about it I
always assume that I you know that some
other knucklehead was the director who
made this
plan you know and now I'm stuck with it
and we have to try to do
it of course it's not quite that simple
but I try to separate myself from that
you go through the production you've
done everything you can to try to
capture every moment that you could
elevating that script uh either uh
realizing its potential or maybe taking
it Beyond you know that's exciting using
the elements that come to you whether
it's rain or snow or sun or um you know
a great idea that an actor has or U you
know or a um you know a a sudden um you
know a sudden problem that seems like
it's you know should destroy the scene
but maybe there's another solution that
actually takes you in a whole other
direction you you do everything you can
to get the idea is that living your mind
and on on on those script Pages inside
those frames as frame lines that's
what's
important well now you think you've done
it you've got a you know you have your
rap party you feel pretty pretty darn
good about yourself and yet the real
work is just beginning you might be dog
tired you might have the flu but it's
time to go to the editing room and in
the editing room you are going to take
this raw material and it's the final
rewrite and it's the actual making of
the movie
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