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First of all, you go and look at the
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whole, you know, what is the whole
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movie? What are we trying to say here?
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What and and what is the style that
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seems appropriate to tell this story?
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And what are the instruments that are
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appropriate to tell this story? Okay,
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now we got this big arc. Okay, now we're
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starting to move in, you know, is there
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something between act one, two, and
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three. Is there something we want to do
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different in act three? I mean, I I have
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this habit of setting up all these
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themes that you think are going to pay
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off in act three. And then I always
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think there's a moment that triggers act
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three, but where where the thing happens
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that um you know, gladiator um Cometus
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finds out that his sister has been
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betraying him, you know. Um, so rather
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than going and now all these themes are
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going to pay off nicely, I just go and
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whack in something a completely new
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theme because it's like,
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you know, all bets are off. Everything
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has shifted. The relationship between
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the characters have shifted. So I just
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go
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out of nearly nowhere, you know, unleash
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something completely completely new and
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completely fresh. But it's you start you
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start and you start going down, you
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know, into the scene, into the dialogue,
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into the uh into the color
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that you want to use you, you know,
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because here's the thing.
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If you suddenly stop forward momentum
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because there's a dialogue scene, how
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does it affect the rhythm of the whole
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movie? If you're doing these, you know,
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it's like being a bad driver who's
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forever like on the gas and then coming
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off the gas. I'm sure you've driven with
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people like this. You want to smack
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them, right? Um, so don't be that
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driver. Figure out how to how to keep
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the forward momentum going.
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Making a movie is a
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complicated human exercise because
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basically what you're dealing with is
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you're dealing
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with only insecure people at their most
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insecure.
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Um,
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everybody's
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worried that what they're doing isn't
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the greatest thing in the world. And
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quite honestly, it never is. you know,
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otherwise we wouldn't need to make
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another movie if the perfect movie had
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already been made. So, in this
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environment of total insecurity,
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sometimes it's really hard to say, you
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know something, we don't need music
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here. This scene is perfectly fine. You
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know, the dialogue is sparkling because
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the this the writer is going to think,
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well, if I could have only had another
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seven years, I could have written this
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line better. The director is thinking,
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"If I had had a better actor, it could
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have been delivered better." And the
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actor, of course, is thinking, "If I had
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had a decent director, you know, I could
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have done a better performance." And
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then the, you know, and everybody is
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blaming the cameraman and the sound
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recorders because it's too dark. Um, and
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because they're feeling insecure about
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the scene, they're turning to the last
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man standing, that's the composer, and
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they're going, "You know, this scene
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needs a bit of help. Can we can you go
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and put some music underneath it to make
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it at least entertaining or something or
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the other or we need more attention or
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we didn't quite get the we didn't get
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the passion or we didn't get the
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whatever it is that they feel they
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didn't get. And part of your job is to
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say, you know something, it's all there.
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It's right there on the screen. It's
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beautifully shot, beautifully acted, and
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I've never heard sound recorded in this
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way and as as beautiful and and make
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everybody feel secure enough to say,
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"Okay, good idea. No music."
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One of the first things I learned is
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just because you can hit the cut doesn't
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mean you should. Um,
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for instance, the
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the the ear sort of ahead of the eye in
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a funny way, especially if you're on a
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big screen and you're looking, it takes
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your eye a long time to travel across a
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screen to see everything and take
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everything in. So, it's quite nice
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usually to be a little after the cut or
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after the event or then depending on how
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much you want to give the audience an
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emotional breathing room, you know, you
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can be later and later and and make a
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reaction. But what's fun in when I get
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naughty and I do really hardcore action
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stuff, I actually make the event happen
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one frame ahead of you seeing it. And it
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really you don't you don't quite know
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what I'm doing but it certainly scares
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the be Jesus out of you. I mean
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Blackhawk Down is all done like that
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where you know because I come from a
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super pacifist family so I had no
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experience of what soldiers go through.
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So to figure out whenever I got lost
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because I could I got the real rangers,
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the real soldiers from this battle in
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Madishu to come in and start talking to
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me about what their experiences were
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like. And this whole idea that a bullet
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just comes out of no, an event comes out
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of nowhere and there's nothing that
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prepares you for it. Um, so rather than
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me knowing it's going to happen and
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notating it on paper and therefore the
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musicians looking ahead and knowing, oh,
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at this point they're going to go and
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make a big bang. I would constantly
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write these scenes which would sort of
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be an overlap into the next thing and
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then I would make the event a separate
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recording and just cut it hard because I
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think we are so the the ear is so
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sensitive that you can you can tell the
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shift in attitude of the musicians of
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just getting ready that they have to
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play a loud note and by taking that out
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of the composition literally
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um things come as a surprise. eyes to
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you.
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This is at least how I see it. And
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maybe I'm completely wrong, but I keep
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thinking
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the purpose of film music
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is very simple.
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You invite the audience in and you say
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to them, I give you the opportunity to
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feel something. I'm not going to tell
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you what to feel. That would be
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patronizing and horrible. But just the
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simple fact that there's a single note
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going on
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should just open a little door that lets
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you in and you get to complete the tune
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in a funny way. You as the audience get
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to complete the emotion. You get to go
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and complete the journey. And so yeah,
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it's about, you know, very often it's
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about getting rid of things. It's it's
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um that idea of Mickey mousing of of
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imitating action which happens easily.
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You know, sometimes it's a good thing to
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do, but knowing when not to do it. Um
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knowing how to react to something.
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Sometimes it takes the audience a moment
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or two to catch up with what's going on.
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You know, give them that moment. Let
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them figure it out. You know, don't dot
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all the eyes and cross all the tees.
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Leave some of it
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open.
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Treat your audience as intelligent human
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beings that have their autonomous
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emotions and just for a moment provide
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the opportunity to feel something.
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Inception was a sort of a a a different
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problem whereby
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it was potentially a complicated story
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and it was potentially a story where the
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audience would go, "Go, I don't get
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this. I'm I'm out of here." You know?
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Um, and I thought if we just set this up
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right from the beginning that the music
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is interesting and a little provocative
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and a little different, but it's like a
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it's like, you know, I kept saying to
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Chris, it's it's it's just going to be
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like a river. I'm not going to hit all
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those cuts and everything like this. Uh,
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and I'm not going to be quiet under
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dialogue either, but it's like if right
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away we say to the audience, this is
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going to be different, but come along on
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this journey, you know, and pretend the
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music is this river and you guys are in
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this boat, little boat, and you're
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boopping down the river. And sometimes
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it's going to get a little quiet, and
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maybe it's going to get even a little
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boring, and then sometimes it's going to
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get a little exciting, but just trust
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the river is going to take you to the
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end of it, and it's going to be an
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interesting journey. You know, the the
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the most I can promise you is that it's
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going to be an interesting journey. I'm
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not going to go and promise you anything
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else, but I'm going to carry you along.
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And if you don't understand everything,
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that's okay, too. At least it was an
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interesting journey. You don't have to,
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you know, um, you know, when when you go
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to foreign places where you don't speak
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the language, it's all right if you
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don't understand the words. It can still
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be interesting and entertaining and an
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experience.16887
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