All language subtitles for MasterClass Danny Elfman Teaches Music For Film - 10.Creating Your Template

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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:03,000 [MUSIC PLAYING] 2 00:00:11,562 --> 00:00:13,022 DANNY ELFMAN: When I start a score, 3 00:00:13,020 --> 00:00:15,330 the first thing I'm thinking is the tone. 4 00:00:15,330 --> 00:00:20,520 And so, yes, the tone involves color, orchestration, 5 00:00:20,520 --> 00:00:24,060 and I'm going to build a template in my software 6 00:00:24,060 --> 00:00:26,800 based on what I think I'm going to need for that score. 7 00:00:26,800 --> 00:00:29,130 So I'm going to put a whole week of work 8 00:00:29,130 --> 00:00:33,420 into just building my template, because obviously, once I 9 00:00:33,420 --> 00:00:36,840 start writing, I want to be as clearly just focused 10 00:00:36,840 --> 00:00:38,850 on writing as I possibly can. 11 00:00:38,850 --> 00:00:41,190 Kind of an analogy, I-- a long time 12 00:00:41,190 --> 00:00:45,720 ago, there's a wonderful artist named Francesco Clemente, 13 00:00:45,720 --> 00:00:47,610 and a friend of mine, who was an artist, 14 00:00:47,610 --> 00:00:49,100 brought me into his studio. 15 00:00:49,100 --> 00:00:52,140 He was just setting up for a show, 16 00:00:52,140 --> 00:00:53,250 a new series of paintings. 17 00:00:53,247 --> 00:00:55,077 It was just the very beginning, and the room 18 00:00:55,080 --> 00:01:01,200 was lined with blank canvas, and he was getting all his colors, 19 00:01:01,200 --> 00:01:04,940 all his pigments, lined up in the middle of the floor. 20 00:01:04,940 --> 00:01:07,660 And I learned a lot from this because this is actually 21 00:01:07,660 --> 00:01:10,630 the image of how I begin to try to get my shit together 22 00:01:10,630 --> 00:01:12,400 when I'm starting a score. 23 00:01:12,400 --> 00:01:14,260 He was getting all the hues and pigments 24 00:01:14,260 --> 00:01:18,700 he thinks he was going to use for this project from one 25 00:01:18,700 --> 00:01:21,220 side of the floor to the other, and that was 26 00:01:21,220 --> 00:01:23,860 his way of organizing himself. 27 00:01:23,860 --> 00:01:25,660 Now, I have no idea what his mind is 28 00:01:25,660 --> 00:01:28,630 like, what his process is like, how chaotic or not chaotic 29 00:01:28,630 --> 00:01:32,960 it is, but I liked that idea. 30 00:01:32,960 --> 00:01:36,880 And so when I'm trying to spend that week or 10 days 31 00:01:36,880 --> 00:01:40,120 at the beginning of a score organizing myself, 32 00:01:40,120 --> 00:01:41,860 I see myself as doing the same thing. 33 00:01:41,860 --> 00:01:46,750 I'm lining up these pigments, so when I begin painting, 34 00:01:46,750 --> 00:01:48,200 I know where most of them are. 35 00:01:48,202 --> 00:01:49,662 And that doesn't mean I'm not going 36 00:01:49,660 --> 00:01:53,020 to want to find a color that I didn't imagine 37 00:01:53,020 --> 00:01:57,490 I was going to want, but it does allow 38 00:01:57,490 --> 00:02:01,660 me to start with some organization, 39 00:02:01,660 --> 00:02:02,920 lining up my sounds-- 40 00:02:02,920 --> 00:02:04,870 my colors, my pigments-- 41 00:02:04,870 --> 00:02:08,290 in a way that I'm going to know where to find them, at least. 42 00:02:08,289 --> 00:02:11,769 But on top of that, I might have a feeling that, for this score, 43 00:02:11,770 --> 00:02:15,040 I'm going to need a lot of ethereal sounds. 44 00:02:15,040 --> 00:02:16,810 I'm going to really look at everything 45 00:02:16,810 --> 00:02:20,800 I have in bowed glass, in synthetic sounds, 46 00:02:20,800 --> 00:02:22,630 and on many scores, I might spend a week 47 00:02:22,630 --> 00:02:24,430 just programming synthesizers. 48 00:02:24,430 --> 00:02:27,190 If I'm going to use synths, I'm going to go through my library, 49 00:02:27,190 --> 00:02:28,440 and I'm going to tweak sounds. 50 00:02:28,440 --> 00:02:32,710 And in that template, I'm going to have 20 ethereal synth 51 00:02:32,710 --> 00:02:34,390 sounds that I'm already liking. 52 00:02:34,390 --> 00:02:35,950 If it's a certain type of score, I 53 00:02:35,950 --> 00:02:37,830 might be building arpeggiated things. 54 00:02:37,832 --> 00:02:39,792 And so even though I'm going to want much more, 55 00:02:39,790 --> 00:02:43,320 I want to start with 20 arpeggiated sounds that I like, 56 00:02:43,320 --> 00:02:46,450 that it feels like I'm getting into the ballpark of what 57 00:02:46,450 --> 00:02:49,240 I think the color of the score is going to be. 58 00:02:49,240 --> 00:02:53,260 If I'm looking for samples, I might go and do 59 00:02:53,260 --> 00:02:56,740 a deep library I've done on prepared pianos and piano 60 00:02:56,740 --> 00:03:00,970 harmonics because I love piano overtones and piano harmonics, 61 00:03:00,970 --> 00:03:04,460 and I'll find the ones that are appealing to me. 62 00:03:04,460 --> 00:03:07,510 So, yeah, there's a lot of work in the beginning that's 63 00:03:07,510 --> 00:03:10,310 going to go into, before I've written anything, 64 00:03:10,310 --> 00:03:16,060 a feel of color, and/or another word for tone, of what I think 65 00:03:16,060 --> 00:03:17,440 the film is going to be. 66 00:03:17,440 --> 00:03:19,690 And then over the course of, as I'm starting to write, 67 00:03:19,690 --> 00:03:21,010 I'm going to expand on that. 68 00:03:21,010 --> 00:03:23,470 But I want to get myself focused in the ballpark 69 00:03:23,470 --> 00:03:25,300 because I don't want to, while I'm writing, 70 00:03:25,300 --> 00:03:27,850 be searching for a ton of sounds all the time. 71 00:03:27,850 --> 00:03:30,550 That's going to interrupt my flow, so I want to get as much 72 00:03:30,550 --> 00:03:33,110 of that done before-- 73 00:03:33,110 --> 00:03:35,630 in the beginning, so when I start writing, 74 00:03:35,630 --> 00:03:38,900 I've got a pretty deep pocket of sounds 75 00:03:38,900 --> 00:03:41,650 that I've already thought this is a good way to start, 76 00:03:41,645 --> 00:03:42,505 and I could use. 77 00:03:42,500 --> 00:03:44,890 And then inevitably, I'll hit something where I go, no, 78 00:03:44,890 --> 00:03:47,000 I need something that's-- 79 00:03:46,997 --> 00:03:48,577 I need something that's edgier, that's 80 00:03:48,580 --> 00:03:49,590 got a certain kind of a feel. 81 00:03:49,590 --> 00:03:51,370 And I'll go back to my library, and I'll 82 00:03:51,370 --> 00:03:52,930 find another type of sound. 83 00:03:52,930 --> 00:03:55,600 But I really will put work into that 84 00:03:55,600 --> 00:03:59,440 because tone is the first thing that I want 85 00:03:59,440 --> 00:04:01,600 to accomplish in the score. 86 00:04:01,600 --> 00:04:03,430 Before I've written a melody, before I've 87 00:04:03,430 --> 00:04:05,110 written anything else, I want to think 88 00:04:05,110 --> 00:04:06,690 about the tone of the movie. 89 00:04:06,690 --> 00:04:09,520 [MUSIC PLAYING] 90 00:04:14,250 --> 00:04:16,470 Most of the time, an idea I have has 91 00:04:16,470 --> 00:04:22,360 something to do with harmony or harmonics or a figuration. 92 00:04:22,360 --> 00:04:25,210 It's not something that depends on a specific sound 93 00:04:25,210 --> 00:04:27,350 that I don't have, so it's just like-- 94 00:04:27,353 --> 00:04:29,773 if it's with an orchestra, I've got my orchestra laid out. 95 00:04:29,770 --> 00:04:31,320 It's not a problem. 96 00:04:31,320 --> 00:04:33,820 If it's with synthetics or percussion, 97 00:04:33,820 --> 00:04:35,950 hopefully I've laid out enough that I could just 98 00:04:35,950 --> 00:04:37,390 go jump right into it. 99 00:04:37,390 --> 00:04:39,580 On occasion, though, it's like I have an idea, 100 00:04:39,577 --> 00:04:42,157 and I don't have the sound for it, and then I've just got to-- 101 00:04:42,160 --> 00:04:44,050 all right, I've just got to find the sound, 102 00:04:44,050 --> 00:04:46,930 or I've got to make the sound, whatever it is you have to do. 103 00:04:46,930 --> 00:04:49,140 And that's where, if you're used to working with mics 104 00:04:49,138 --> 00:04:51,178 and preempts, and that's how you get your sounds, 105 00:04:51,180 --> 00:04:52,960 then that's what you need to have ready. 106 00:04:52,960 --> 00:04:56,100 I tend to have as complete a template as I can have, 107 00:04:56,095 --> 00:04:57,975 and I always have a microphone close at hand, 108 00:04:57,970 --> 00:05:00,520 and I always have my guitar plugged in behind me 109 00:05:00,520 --> 00:05:03,190 because sometimes I need feedback. 110 00:05:03,190 --> 00:05:06,070 I want to know that my guitar is behind me 111 00:05:06,070 --> 00:05:08,320 and is reasonably in tune, so I can grab it, 112 00:05:08,320 --> 00:05:11,290 spend 15 seconds tweaking the tuning, 113 00:05:11,290 --> 00:05:16,840 and then I have preset amplified sounds through a software 114 00:05:16,840 --> 00:05:17,810 that I use. 115 00:05:17,810 --> 00:05:19,960 It's all about trying to be prepared, 116 00:05:19,960 --> 00:05:24,400 and you can only try to be prepared so far. 117 00:05:24,400 --> 00:05:26,030 It's like going into battle. 118 00:05:26,030 --> 00:05:28,660 As you go into battle, you want to get all your gear on. 119 00:05:28,657 --> 00:05:29,737 You want to have your gun. 120 00:05:29,740 --> 00:05:30,580 You want to have your armor. 121 00:05:30,580 --> 00:05:32,330 You want to have your-- make sure helmet-- 122 00:05:32,330 --> 00:05:33,820 and this thing, and I got my water, 123 00:05:33,820 --> 00:05:35,080 and I got my protein bars. 124 00:05:35,080 --> 00:05:36,380 I'm ready to go. 125 00:05:36,380 --> 00:05:38,380 All you can do is get ready for what you can do, 126 00:05:38,380 --> 00:05:40,840 but you walk out there, and there's an alien shooting a ray 127 00:05:40,838 --> 00:05:42,548 gun at you. 128 00:05:42,550 --> 00:05:44,210 OK, this isn't quite working. 129 00:05:44,210 --> 00:05:48,370 I have to improvise around how to deal with this laser ray 130 00:05:48,370 --> 00:05:51,880 that nothing that I'm wearing is going to be suited for, 131 00:05:51,880 --> 00:05:53,800 and then you have to start improvising. 132 00:05:53,800 --> 00:05:57,640 I use a device called Axe-Fx-- 133 00:05:57,640 --> 00:06:00,280 Axe like an axe-- 134 00:06:00,280 --> 00:06:03,610 and I love this thing because it has hundreds of presets. 135 00:06:03,610 --> 00:06:07,630 But I go in there with my guitar, and generally, 136 00:06:07,630 --> 00:06:08,890 I have like a go-to-- 137 00:06:08,890 --> 00:06:10,810 a couple of go-to guitars that I really love. 138 00:06:10,810 --> 00:06:14,020 One is a handmade guitar that a artisan in town made me, 139 00:06:14,020 --> 00:06:17,430 and the other is a Paul Reed Smith guitar that I've had 140 00:06:17,430 --> 00:06:17,930 forever. 141 00:06:17,930 --> 00:06:19,970 And they're both really good, dependable guitars, 142 00:06:19,972 --> 00:06:22,602 and they also tend to stay in tune, which, 143 00:06:22,600 --> 00:06:25,450 when you're needing to grab your guitar and work quick, 144 00:06:25,450 --> 00:06:27,190 that's a handy thing. 145 00:06:27,190 --> 00:06:29,260 And the Axe effect-- 146 00:06:29,260 --> 00:06:31,090 I'll already, over a period of time, 147 00:06:31,090 --> 00:06:33,910 have set up dozens and dozens of favorite presets. 148 00:06:33,910 --> 00:06:35,950 But you can go in there on your screen-- 149 00:06:35,950 --> 00:06:38,140 because even though it's a hard-- 150 00:06:38,140 --> 00:06:41,030 it's a actual unit that I'll have in my rack, 151 00:06:41,030 --> 00:06:42,770 it has a software screen that comes up, 152 00:06:42,770 --> 00:06:44,680 and I'll do all my editing on it, 153 00:06:44,680 --> 00:06:46,530 and changing the size of the amp, 154 00:06:46,530 --> 00:06:48,040 changing the size of the speaker, 155 00:06:48,040 --> 00:06:50,350 changing the era of the speaker, changing 156 00:06:50,350 --> 00:06:53,050 the amount of distortion, the overdrive-- 157 00:06:53,050 --> 00:06:55,180 all these different things. 158 00:06:55,180 --> 00:06:59,290 You can really do a lot with it, and for certain sounds, 159 00:06:59,290 --> 00:07:00,790 I have to be careful because when 160 00:07:00,790 --> 00:07:02,470 I plug my guitar into this sound, 161 00:07:02,472 --> 00:07:04,432 it's going to be an instant squeal of feedback. 162 00:07:04,430 --> 00:07:07,730 But the Axe-Fx, I love it, and I use it all the time. 163 00:07:07,730 --> 00:07:10,050 And I also have a couple of specialty guitars. 164 00:07:10,050 --> 00:07:13,450 The sustainer guitar that is designed for these feedback 165 00:07:13,450 --> 00:07:15,580 loops is something I've just started working with, 166 00:07:15,580 --> 00:07:17,040 and I really love it, but I haven't 167 00:07:17,038 --> 00:07:18,698 used it a lot in scores yet. 168 00:07:18,700 --> 00:07:22,300 The acoustic stuff-- I'm OK at acoustic playing, 169 00:07:22,300 --> 00:07:25,420 but I'll pull out a mic when I need acoustic guitar, 170 00:07:25,420 --> 00:07:27,310 and I'll kind of play the part, but I'll 171 00:07:27,310 --> 00:07:30,100 be expecting it to be replayed. 172 00:07:30,100 --> 00:07:33,280 I generally use my own playing when I want something funky. 173 00:07:33,280 --> 00:07:35,120 So if it's kind of a funky sound-- 174 00:07:35,120 --> 00:07:37,520 now, if it's just an arpeggio, and I'm 175 00:07:37,523 --> 00:07:39,193 going to want to play it by real guitar, 176 00:07:39,190 --> 00:07:41,560 but I need that arpeggio to play along, 177 00:07:41,558 --> 00:07:42,848 I'm just going to use a sample. 178 00:07:42,850 --> 00:07:45,280 So unless there's something about the figuration that's 179 00:07:45,280 --> 00:07:47,800 like, I need to bring somebody who can really 180 00:07:47,800 --> 00:07:51,550 play this a certain way, I try to do it myself. 181 00:07:51,550 --> 00:07:53,970 And when I can't, I can't. 13982

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