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[MUSIC PLAYING]
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N. K. JEMISIN: You can
learn by observing people,
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by understanding people.
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You need to understand
the limitations
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of your own
understanding of people
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if you're going to
convey people right.
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[MUSIC PLAYING]
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So now that you have
created a physical world,
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and you've created a culture
to populate that world,
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and you've decided within this
culture what kind of person
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would be the most
interesting person to center
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on for storytelling purposes--
someone powerful, someone not,
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someone who's at the
center of the society,
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or someone at its margins--
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now that you've decided
kind of what kind of person
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will exist in this
kind of world,
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now you actually
need to narrow it
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down and decide
who your viewpoint
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character is going to be.
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Now this will not necessarily
be your only character
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and they will not necessarily
be your protagonist.
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Viewpoint character and
protagonist are two completely
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different things.
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They can be the same, but
they don't have to be.
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Before we get into
this too deeply,
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I want to point out that my
own background is not in coming
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from formal writing training.
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What I did end up going to
school for was psychology.
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My bachelor's degree is in that.
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I went on to get
a master's degree.
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And I worked in higher ed
for, oh gosh, like 20 years,
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working with students,
late adolescents,
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young adults who are going
through that whole transition
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into adulthood.
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And so my understanding
of how people develop
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is rooted in psychology and
this is one of the things
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that I use to develop
how I develop character.
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[MUSIC PLAYING]
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Some older science
fiction novels
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tended to have not
great characterization
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because in a lot of
cases, those novels were
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written by people who didn't
know very much about people.
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And the values of
science fiction
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back in the golden
and silver age
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were that you centered on
getting the science right.
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It was important to make sure
that you got the science right.
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And not so much with the people.
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It's no longer
acceptable to have
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spot-on science but characters
that read like cartoons.
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Now it's important that you
have characters that feel real.
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In a lot of cases, characters of
mine will come to me in dreams.
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With the "Inheritance
Trilogy," for example,
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I dreamed up several of
the gods that we ended up
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following as characters
throughout the story.
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And in the dream,
they were just images.
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They were just a visual of a
man with stars in his hair.
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And you knew that, in the
dream, that if you reached
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into his hair, your
hand would be in space,
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and if you fell into his hair,
you would fall into space
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and die.
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This was a dream that I had.
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And I dreamed of
another character
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who was the child
that stole planets.
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And he was playing
with little planets
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that he just sort of juggled
and made spin around in the air
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just because he could.
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But I needed to develop
personalities for these people.
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And I needed to understand
their backgrounds.
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I needed to
understand the trauma
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that they were dealing with.
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Because these gods were
corporeal beings who,
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in this particular case, had
been forced into human form
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and kept from being as
powerful as they normally were,
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which I imagined would be
pretty traumatic for a God.
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And I have some experience
in working with people
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from traumatized experiences,
or traumatized backgrounds.
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And I was able to kind of
at that point extrapolate
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that okay, this person has
been forced into a shape that
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does not adhere to them.
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They've been forced to do
things that they don't want,
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including sexual experiences
against their will,
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violent experiences, torture.
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I needed to explore
what that was
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going to do to
someone who previously
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had complete freedom, even
freedom over their bodily form.
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So I was able to kind
of go from there.
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[MUSIC PLAYING]
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I think it's absolutely
crucial that science fiction
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and fantasy writers
understand the humanities.
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You don't have to go
to school for them.
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You don't have to
major in English,
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or history, or any of
those social sciences.
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You do have to
understand them, though,
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and you do have to
respect them as sciences
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just as important as natural
sciences, or physical sciences.
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And if you don't
know people, you
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can learn by observing people,
by understanding people,
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by making sure that your
preconceptions of people
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aren't coming from
something shallow or false,
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like stereotypes.
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Making sure that
you actually have
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tried to engage with the
complexity of people.
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People are three-dimensional,
people are contradictory,
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people don't always behave in
ways that television or media
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suggests that they behave.
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I don't know that this is
a thing that everyone does,
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but you know, go sit down in
a coffee shop at some point.
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And try not to be
skeevy about it,
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but just observe
how people interact.
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Observe people who are not
from your own background.
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Observe people who have
different bodies from yours,
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different possible
perspectives from yours.
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Maybe sit down and have
a conversation with them.
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You know, talk to
your friends who
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come from those backgrounds.
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Hopefully you have some.
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If you don't, maybe you
should work on that.
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Another really
important thing, though,
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and I touched on
this briefly before,
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but another really important
thing that writers should do
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is read.
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Read books from people
from different backgrounds.
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Read books written by people
from those backgrounds,
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read people--
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read books that are about those
other cultures and other parts
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of the world, anthropological
books and things
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like that, history
books that are complex,
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and that ask questions,
and don't just
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present propaganda to you.
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You need to understand
the limitations
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of your own
understanding of people
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if you're going to
convey people right.
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[MUSIC PLAYING]
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It's absolutely crucial that
you avoid stereotypes, cliches,
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and just wrong information
about how people genuinely are.
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So a good example is,
for whatever reason,
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people in our society have
this preconception of what
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traumatized people look like.
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We see how this impacts our
society at multiple levels.
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People who experience
rape aren't
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believed if they aren't behaving
a particular way-- shaking,
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crying, freaking out.
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And the truth of the matter is
that trauma doesn't normally
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look like what we think
it dramatically does.
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You know, what we
see in the movies
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and what we see of trauma
in entertainment is not what
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it really looks like in life.
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In a lot of cases, people
who've come from backgrounds
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of abuse or torture present
in this completely calm
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or measured way.
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They are controlled.
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They have good reasons to
need control in their lives.
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And in a lot of cases, we hear
stories about police or judges
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not believing in rape or
other kinds of trauma victims
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because they seem so controlled,
so visibly, outwardly safe
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and together.
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But it's important to understand
that that's how trauma
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frequently presents itself.
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Trauma is often
calm, unpleasant--
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because people who've
been traumatized
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have a good reason
to keep others
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at bay, or at arm's length.
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Unpleasant, unfriendly,
sometimes hilarious.
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Sometimes people who have been
traumatized tell great jokes.
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You know, I've heard that a
lot of really great comedians
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come from backgrounds of trauma.
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And it's partly because
if you can't overcome
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this horrible, harmful thing
that's happened to you,
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you might as well laugh at it.
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It's important that
a lot of us kind of
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reexamine the ways
in which we think
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people behave and make
sure that they actually
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do behave that way.
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[MUSIC PLAYING]
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If you were creating
a character,
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iceberg theory
doesn't really apply
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because every part of a person's
background and personality
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is immediately and
visibly relevant
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to how they present themselves
over the course of a story.
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You don't necessarily--
they're not necessarily
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going to spend a lot of time
talking about their childhood,
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but their childhood
has an impact
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on the adult that
they have become.
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And you, as the author,
need to be aware of that.
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So let's say that you decide to
create an unlikable character,
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as I did with Essun
in "The Fifth Season."
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Essun comes across
as standoffish,
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cold, angry, sarcastic.
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She has a deeply traumatized
background, and one of the ways
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that her trauma sort
of communicates itself
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is in a combination of trying
to kind of keep other people
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at arm's length and flashbacks.
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If something triggers her
trauma response, she can--
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and does throughout the story--
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kill hoards of people.
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She doesn't necessarily
intend to do it.
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She's not necessarily
trying to do it.
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It's just the way
that she was trained
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and it's the way
that her body reacts.
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This is a thing that I
know as a counselor, which
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is that if you have
been traumatized
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to the point of PTSD, you
tend to react to small threats
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the same way that you did to
that big threat that caused
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the PTSD in the first place.
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And so you know,
minor things happen
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to Essun over the course
of the story in some cases,
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and she overreacts wildly.
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And I deliberately made her
behave in these ways on purpose
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because I know that this is what
traumatized people are like.
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And I wanted her to be
realistically traumatized,
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even if it made her an
unlikable character.
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[OMINOUS MUSIC PLAYING]
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So in "The Fifth
Season," when we're
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following Essun's
plotline, Essun
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has run away from her community.
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The world is slowly
descending into the state
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of being in a fifth
season because
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a terrible, huge
earthquake has happened
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far to the North that
has started to blot out
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the light in the sky.
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It's getting colder.
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She's on the road traveling,
away from her old village,
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looking for her daughter.
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And at some point,
there an incident
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where she wakes up and finds a
weird kid sitting next to her,
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sitting at the fire that
she's been keeping all night.
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So this is her first real
chance to look at Hoa.
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She wakes up in the middle of
the night and finds him there,
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but then the next
morning, she can actually
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get a good look at him.
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"Hoa also has icewhite eyes.
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Real, actual icewhite.
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Scared you a bit when you
woke up in the morning
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and he looked at you--
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all that dark mud
surrounding two points
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of glaring silvery-blue.
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He doesn't look quite human, but
then people with icewhite eyes
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rarely do.
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You've heard that in Yumenes
among the Breeder usecaste,
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icewhite eyes are-- were--
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especially desirable.
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Sanzeds liked that icewhite
eyes were intimidating,
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and a little creepy.
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They are.
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But the eyes aren't
what makes Hoa creepy.
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He's inordinately
cheerful, for one.
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When you rose the morning
after he joined you,
248
00:12:51,911 --> 00:12:55,451
he was already awake, and
playing with your tinderbox.
249
00:12:55,451 --> 00:12:57,971
There was nothing in the meadow
with which to make a fire--
250
00:12:57,971 --> 00:13:00,491
only the meadowgrass, which
would have burned up in seconds
251
00:13:00,491 --> 00:13:03,611
even if you could
have found enough dry,
252
00:13:03,611 --> 00:13:06,801
and probably touched off a
grassfire in the process--
253
00:13:06,801 --> 00:13:10,121
so you hadn't taken the box out
of your pack the night before.
254
00:13:10,121 --> 00:13:13,211
But he had it, humming
idly to himself
255
00:13:13,211 --> 00:13:15,281
as he twirled the
flint in his fingers,
256
00:13:15,281 --> 00:13:17,981
and that meant he'd been
digging in your pack.
257
00:13:17,981 --> 00:13:20,301
It didn't put you in the
best of moods for the day."
258
00:13:20,301 --> 00:13:22,571
So this was the
way that I decided
259
00:13:22,571 --> 00:13:27,081
to introduce this character,
for a couple of reasons.
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00:13:27,081 --> 00:13:29,591
First of all, I wanted
you to understand
261
00:13:29,591 --> 00:13:33,731
that part of his
uniqueness, or part
262
00:13:33,731 --> 00:13:35,741
of what makes him an
interesting character,
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00:13:35,741 --> 00:13:39,461
is the fact that he's
visually distinctive.
264
00:13:39,461 --> 00:13:43,601
He turns out to be from a
race that Essun has never
265
00:13:43,601 --> 00:13:45,131
seen before.
266
00:13:45,131 --> 00:13:48,881
He's got physical
racial characteristics
267
00:13:48,881 --> 00:13:53,351
that she's seen, but never like
kind of all in one collection
268
00:13:53,351 --> 00:13:54,821
before.
269
00:13:54,821 --> 00:13:59,356
He's wearing a coating
of mud because--
270
00:13:59,356 --> 00:14:00,731
you know, he looks
like he's been
271
00:14:00,731 --> 00:14:02,531
through some kind of
disaster obviously,
272
00:14:02,531 --> 00:14:05,231
but he's a kid who's been
through a disaster who's
273
00:14:05,231 --> 00:14:06,371
somehow cheerful.
274
00:14:06,371 --> 00:14:09,701
There's a tendency
for people to assume
275
00:14:09,701 --> 00:14:12,611
that those who've been
through trauma all
276
00:14:12,611 --> 00:14:19,091
have a very predictable
and recognizable pattern
277
00:14:19,091 --> 00:14:20,171
of behavior.
278
00:14:20,171 --> 00:14:21,671
That they're going
to be distraught,
279
00:14:21,671 --> 00:14:28,091
that they're going to be
crying, or maybe catatonic,
280
00:14:28,091 --> 00:14:30,851
or not speaking very much.
281
00:14:30,851 --> 00:14:34,151
And you know, this is a child
who's been through, obviously,
282
00:14:34,151 --> 00:14:37,961
some kind of terrible thing, if
he's covered in mud and naked.
283
00:14:37,961 --> 00:14:41,441
But obviously, he's
having fun, and he's
284
00:14:41,441 --> 00:14:43,781
digging through people's stuff.
285
00:14:43,781 --> 00:14:46,781
So you know, his behavior
is a little disturbing,
286
00:14:46,781 --> 00:14:49,461
not quite what you
expect it to be.
287
00:14:49,461 --> 00:14:52,721
And I wanted to let audiences
know, kind of through Essun's
288
00:14:52,721 --> 00:14:54,311
perspective, that
there's something
289
00:14:54,311 --> 00:14:56,591
really weird about this kid.
290
00:14:56,591 --> 00:14:58,541
And that there's maybe
something worth paying
291
00:14:58,541 --> 00:15:00,651
attention to about him.
292
00:15:00,651 --> 00:15:02,111
He's not just a
normal child who's
293
00:15:02,111 --> 00:15:08,131
decided to join her for fear of
being alone after a disaster.
22715
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